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Episode 283- Indonesia Pete is joined by Arnie, Jared and Luke to discuss Splotter's 2005 economic masterpiece Indonesia. These 4 have played the game sixteen times together this year and have learned a lot. Listen to their tales of business blunder and triumph! Arnie's Youtube Channel: https://www.youtube.com/@analog_arnie Luke's Podcast: https://rss.com/podcasts/off-board-podcast/ Jared has nothing going on worth sharing. Preplanners Deep dive on Schotten Totten and an exploration of Lane Battlers is coming up next. Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 282- Gen Con Impressions Pete and Paul recap their Gen Con experience and give quick impressions of games they picked up there! Time Stamps 13:15- Trick to the Future 16:15- Jibber Jabble 20:30- Jusayo 24:30- Stonk Market 29:00- The Glorious Guilds of Buttonville 35:30- Soundwave Length 39:00- Grandma I'm Hungry 44:15- Sushi Go Chef's Party 48:00- Brave and Bold Bag Building Combat Game 52:15- Looney Tunes Hunting Wabbits 54:30- Realm of Reckoning 59:15- Big Shot 1:05:30- Bordeaux 1:10:15- Woo 1:12:15- Greylune 1:18:30- Moustache Preplanners Deep dive roundtable discussion of Indonesia is coming up next week! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 281- Libertalia and Reimplementations Paul, Brendan, and Pete discuss the benefits and potential pitfalls of making new editions of old games. Then they deep dive Paolo Mori's 2012 classic Libertalia and the excellent update from Stonemaier Games in 2022's Winds of Galecrest. Time Stamps 2:40- second editions and reimplementations 22:00- Libertalia deep dive Preplanners Pete and Paul are going to chat about fresh plays of Gen Con hotness! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
To monetize your sales pipeline, you need to fill it, prioritize it and tackle it. This whole idea of knowing what to do and not doing it, is rampant. It seems ridiculous. It’s like, “who would do that?” And the answer is nearly everybody does it. And none of us do it on purpose, but we all, to some extent, end up doing it. David: Hi, and welcome to the podcast. In today’s episode, cohost Jay McFarland and I will be discussing how to monetize your sales pipeline. Welcome back, Jay. Jay: Thank you, David. It’s such a pleasure to be here. I really can’t wait to talk a little bit more about this process. I see people who kind of think they have a pipeline. But they’re not sure exactly what to do with it. So a good, important topic today. David: Yeah. What to do with it or in a lot of cases, even what it is. I think even before we can talk about how to monetize it, you almost have to identify it. What is it? What is your sales pipeline? Who is it? Who are the people who are in it? Where is it located? Is it just inside your head? Because if it’s just inside your head, leaving enormous amounts of money on the table. Jay: Yeah, and we’ve talked in the past about key performance indicators, KPIs. First you have to know what that pipeline is. Then you have to know how to track it and where people are at in each stage so that things ideally trigger automatically. I think that’s the end goal, but getting there can be difficult. 3 Steps to Monetize Your Sales Pipeline David: Yeah, I mean I think of it in terms of filling it, prioritizing it and then tackling it. Because if you’re not doing it in that order, it’s going to be problematic for you. Jay: All right. Well then let’s start with filling it. Let’s get that going. David: Okay, Well, when we talk about filling our pipeline after we’ve identified what it is and where it is, filling it obviously is the biggest thing. And I think a lot of salespeople tend to think of this as being pretty important. Getting new leads into their pipeline. And of course, it is very important. It’s the number one step. Because until you know who’s in there, you don’t really have anything you can do. You’ve got to have the prospect first. So filling it starts with asking yourself, who goes in here? And what types of clients am I looking for? Are they in particular types of industries? Are they located in a particular geographic area? What are the different things that I’m looking for in terms of a good, solid prospect for my pipeline? So who goes in is very important. But who stays out is also extremely important. And we don’t think about this, but it is so critical. In my sales career over the years, particularly in the early stages, I just thought if someone was willing to talk to me then they were a good prospect. And I learned, not as quickly as I should have, that that’s just not the case. There are people out there who will be happy to talk to you again and again and never actually buy anything from you. So when you’re looking at who goes in and who stays out, think in terms of exactly that. When you are talking to someone, if you’re not able to get them qualified in as quickly as you’d like, to make sure that they have the need, the desire, the money, the budget, the willingness to spend. Then, don’t keep going back to that well and expecting to get water out if there’s no water to be found. Jay: You know, we had exactly this problem here recently with the company I’ve been doing consulting for. They wanted to start using Google ads and David: mm-hmm. Jay: So they just put out some general pay for click kind of stuff, and their phones and their online scheduling just lit up. I mean every single day, packed and full. But only about 3% of those calls were related to their actual focus and their product. So they ended up spending all this time. And then what they had to do was go through a process of, like you said, Okay. Identifying the core customer and refining your keywords down to a point where you’re not getting all of that other stuff. At first, they’re like, “look at all these calls. This is going to be great,” and it turned into a huge detractor very quickly. To Monetize Your Sales Pipeline, Don’t Overfill it David: Yeah. And so when we think in terms of filling our pipeline, and I led with that. I said, Okay, first we have to fill it, but we don’t want to overfill it. And we particularly don’t want to fill it with people who have no likelihood of becoming clients. So, a lot of times the thought process is, you know, where is the next lead going to come from? Whether it’s coming from online, whether you’re doing something with Google, whether you’re doing in person prospecting, whether you’re doing it through social media, where they come from is not as critical as making sure that you’re getting people into the pipeline that you can qualify in or out as quickly as possible. So that’s really the first thing. Fill it, but don’t overfill it. Because I know people who have what they think are sales pipelines. It’s basically a database of thousands of people that they’re never going to get to, because they didn’t do the second thing we’re talking about, which is to prioritize it and decide, you know, who are the people in here that I need to be in touch with now? We need to rank the contacts inside that database so that we can be in touch with the right people at the right time. I mean, that’s really all prioritization is, starting with the most important contacts first, and that’s a challenge sometimes too, is to say, Okay, well who is most important? is it what they refer to as the bleeding neck thing? You know, who’s in the most trouble? Or is it, hey, I’ve got a really good, loyal client who reached out to me. Do I reach out to them first, or do I reach out to the person who’s screaming, who I might not know as well? That’s a personal decision, but in a lot of cases, you need to do your prioritization based on what’s most important to you. If it’s serving a really good customer first, then that person has to come first. If somebody else is screaming for service, but they’re new prospects and you have no idea whether or not they can spend a dime with you, you need to decide how that’s going to fall on the prioritization scale. And to the extent possible, if you have help, if you’ve got an administrative assistant who can help with some of that stuff, that’s great. But prioritization is absolutely key. Is it our best customers? Is it the person with the biggest, most pressing need? Now, biggest and most pressing are also two different things, right? Somebody might have a very pressing need for a very teeny, tiny order. And so if that’s the case, does it make sense for you to step away from what you’re doing with a bigger, more important order or customer to deal with somebody who’s got something smaller in mind. And once again, you’ve got to make some of these decisions for yourself. But when you recognize that there are different criteria that go into this decision, then it really becomes more of a simple thought process. Because you make those calls for yourself and then you make those decisions accordingly. And there are always people who are going to have time sensitive projects. So where does that fall into the overall scheme of things? People, you know, say they need stuff tomorrow or they need it immediately. And sometimes that’s the case and sometimes it’s not. So finding those things out is also part of this process. Jay: Yeah. One of the ways I ‘ve seen this done, kind of what you’re talking about, is identifying where different leads are coming from. So I have leads that are referrals and I have leads that are from Google Ads. And then I’m tracking my close rate on both of those leads, and I’m realizing that the ones that come from referrals or my current database, my close rate is 30%, and from Google it’s 10%. To me, that’s a great way to be able to identify where you should focus your time. David: Yeah. And in those situations too, I mean, some people will look at that and say, “well, I got 30% here and 10% there. Let’s forget about that.” But hey, 10% is still 10% right? And if your qualification procedure is tight, and you can disqualify the unqualified as quickly as possible, and I’m sure we’ll talk about that in future podcasts as well, then it makes perfect sense to look at that. Because the 10% that you’re getting from one source might actually perform better than the 30% you’re getting somewhere else, depending on how large a customer it is and what they’re buying. So there are all those different factors involved, and it’s smart. What you’re doing is very smart. Looking at that and trying to make those best decisions based on what’s actually happening in real life, in your customer base, in your prospect base. Jay: Yeah. Such a great point, because I may be able to close 30% of this type of lead, but I’m only getting three of those a day. And then on the 10% side, I’m getting 20 of those a day, so David: Right. Jay: That’s part of that calculation, right? David: Yeah, 10% of 20 is two. So if you can pick up two customers from it, then, you don’t want to throw that away. Jay: Yeah. Yeah, absolutely. And I think the other part is you don’t have to ignore those smaller percentages or things. You can have systems to deal with those people. Maybe you put them in a drip program so that they’re still getting contact from you. There’s other ways you’re not going to just, you know, kiss those people goodbye. You just may have a different way to reach out to them. David: Absolutely. All right, so we talked about identifying it, well, identifying it first, but then in terms of the 1, 2, 3 of it, filling your pipeline, prioritizing your pipeline, and then tackling it. So we talked about filling it and prioritizing it. Now, when it gets down to tackling, it’s really just a matter of doing. Once you’ve done your prioritization, once you’ve decided who the next person is, or who’s the first person I need to be in touch with, then it’s a matter of executing on your plan. So your prioritization is essentially your planning stage. And then tackling it is just about taking action. It’s about doing it. And we’ll be talking about things like call reluctance and things like that in future podcasts. But this whole idea of knowing what to do and not doing it, is rampant. It seems ridiculous. It’s like, well, who would do that? And the answer is nearly everybody does it. And none of us do it on purpose, but we all, to some extent, end up doing it. It’s like, Well, I know I need to do this, but then something pops up on our radar and we do that. It could be shiny object syndrome. We’ve talked about squirrel before, right? Squirrel. That was from a movie, right? You had mentioned that in a previous podcast. Jay: Yeah. That was from Up In Disney’s Up. David: Right, okay. The dog. Jay: The dog, yeah. David: Yeah, and I think we can all relate to that. So it’s like we know what we need to do, but then we get distracted. And so tackling it simply means having the self discipline to, once you’ve made that plan, to stick to that plan. And follow your instincts in that regard, because if you’ve taken the time to identify who needs to be in touch next, then you want to make sure that that’s the person that you’re being in touch with. It’s very straightforward, but needs to be mentioned because a lot of times it just doesn’t happen. There are probably situations. I know I’ve been in this situation, probably anybody who’s watching this podcast has been in a situation where you’re like, Oh, I really need to call so and so. I really need to get in touch with this person or that person. And then days go by, or weeks go by, or months go by, and in a lot of cases it’s because you didn’t do step two, you didn’t prioritize it. You didn’t actually put that person on a list, at or near the top of that list where they would be seen, and it could be acted. And once again, going back to what we started out on this, if you’re doing it all in your head, you are going to miss things. There’s no way you will not miss things. It’s just the way things work. You get it down on paper, you get it into one prioritized list, you organize it, you sort it. You start at the top and work your way through. That’s about the best way that you’re ever going to be able to get these things done. So, the topic that we started out with was monetizing your pipeline. Now, all we’ve really talked about is filling it and prioritizing it and tackling it, but that’s what leads to the monetization. Because it’s the failure to do those things that puts you in touch with a lot of the wrong people at the wrong time with the wrong words. That leads to non monetization. So if you really want to monetize your pipeline, you still need to focus on these three things. First, you have to fill it, then you have to prioritize it, and then you have to tackle it and be ruthless about eliminating poor quality prospects. Jay: Yeah, I totally agree with you. And again, looking at tackling knowing your sales cycle is something that can be critical. Like if you, if you discover that, if you don’t get back to them in a week, then the close rate goes down. I mean, it depends on what type of business you have, but that timeliness is also something you should study and look at. Because you may learn, if I don’t get back to these customers in 48 hours, then my percentages go way down. David: Absolutely. I mean, I’ve always maintained that a hot lead is like a hot cup of coffee. It doesn’t get any hotter as a result of neglect. You know, you’ve got to get to it fast. And leads are like that. And I know I’ve made that mistake in my business over the years where something comes in, I get distracted. You follow up later and they’re like, “Oh, I already took care of that.” It’s like, “ugh.” Now I haven’t done that at all recently, but I know years ago, and in the early stages, I’d just have things falling through the cracks because I didn’t do this consistently, these three things. When you do it, it works really well. When you don’t, you really pay the price. Jay: Yeah, absolutely. How do people find out more, David? David: Well, you can go to TopSecrets.com/call if you’d like to have a call with myself or my team to talk about how you’d like to grow your sales and profits. We can have a strategy session, discuss where you’re struggling, what you’re looking to do, and if we can help, we’ll tell you how we can do that. And if we can’t help, we’ll tell you that too. So I’d start with that: TopSecrets.com/call. Jay: All right, Dave, I love it. Thank you so much for joining us today. David: Thank you, Jay. Ready to Grow Your Sales & Profits? 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Episode 280- Listener Questions We open the mail bag to answer a bunch of questions from the Decision Space community! Time Stamps 2:15- who would win? 4:50- what is a YOU game? 9:00- design choice you disagree with 18:00- design choice you love 23:20- games for roommates 27:30- games you wish existed 34:30- bad games we like 40:00- who you want to play a game with 44:30- spoiler strategies 50:00- emotional responses to games 53:00- how our tastes have changed 56:30- where do you see the pod in 5 years? 1:00:30- game night pick 1:02:45- deep dive redo 1:05:30- time for games 1:09:00- state of the hobby 1:13:15- superlatives 1:14:15- has the podcast changed you as a gamer? 1:16:45- host disagreements 1:18:00- dueling game advice Preplanners We have a deep dive of Paolo Mori's Libertalia coming up! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 279- Sandbox Objectives and Frosted Blooms This week Brendan tries to convince his co-hosts that "sandbox objectives" and "point salad" are not not the same thing. Jake isn't convinced. Also the gang deep dives the new polyomino game Frosted Blooms, designed by Bruno Cathala and Ludovic Maublanc. Time Stamps 3:20- sandbox objective systems 30:00- Frosted Blooms deep dive Preplanners Next week is listener questions! Send them to us via email or join our Discord! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 278- Who, What, When, Where, Why, How? That types of questions do games ask us as players? When should I score? Who can I trust? Why did they do that? How should I sequence this? This week we dig into what the central questions are in different games and think about how this can help us as players and designers. Time Stamps4:30- Who? 18:00- What? 26:00- When? 34:00- Where? 42:00- Why? 54:00- How? Games Mentioned Magic the Gathering, The Resistance, Root, Castles of Burgundy, A Feast for Odin, Tag Team, Bus, Dominion, Medina, Ra, El Grande, Star Wars Rebellion, The Crew, Root, Zoo Vadis, Tikal, Bus Preplanners Email us or join our discord to submit questions for a future episode! Also we'll be doing a deep dive on Frosted Blooms soon! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 277- Deckbuilding 301 and Slay the Spire Trick-taking wiz Taylor Reiner joins Pete, Jake, and Brendan to take the next step on our deckbuilding exploration. This time we're going digital! How do games like Balatro and Slay the Spire build on physical games and where do they diverge? Also how are we seeing the reverse influence on tabletop games? Check out Taylor's amazing Youtube Channel: https://www.youtube.com/@ClaudeAndTaylor Time Stamps 4:00- introduce Taylor Reiner 9:30- digital card games 21:30- deckbuilding roguelikes 46:45- Slay the Spire 1:26:15- Balatro 1:32:00- digital games inspiring tabletop design Preplanners I actually don't know what the next episode will be about! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 276- SD HistCon North 2026 Pete is joined by Cardner Babakitis of Odd Candy Games and Buried Giant Studios. They discuss the historical games they played at the inaugural SD HistCon North. Check out Cardner's games here: https://www.oddcandygames.com/ Time Stamps 15:00- Hellraisers in Kanawha County 19:30- An Infamous Traffic 2nd Edition 27:30- Baltic Empires 33:00- Penitent 42:00- Nicaea 49:00- John Company megagame 1:01:50- Oath with New Foundations 1:08:05- Muddy Buddies 1:09:15- Virgin Queen 1:23:00- Big Shot Preplanners The next episode is Deckbuilding 301 which focuses on the relationship of Slay the Spire to tabletop games! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 275- Inside the Deck This week Jake, Paul, and Brendan explore the different deck structures of card games. Things get mathy in this design focused discussion about how combinations of suits and numbers create different decision spaces in games. Time Stamps 2:00- Air Land and Sea 13:00- The Fox in the Forest 21:45- Jekyll vs Hyde 27:45- Dracula vs Van Helsing 34:30- Coloretto 42:00- Pet Quartet 45:00- Flip 7 50:00- The Mind 55:00- No Thanks 1:01:30- Arboretum 1:09:30- Lost Cities 1:14:00- Schotten Totten 1:16:15- Scout and dnup Preplanners Up next is a recap from a historical game convention. Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 274- 2010-2014 Showdown All four hosts are together to play a game as a way to choose a consensus list of the best board games from the early 2010's. The format here is from April Mitchell's This/That Showdown: https://boardgamegeek.com/boardgame/463458/thisthat-showdown Games Mentioned BattleCon, Keyflower, The Resistance Avalon, The Castles of Burgundy, The Great Zimbabwe, Trajan, Charms, Haggis, Hanabi, Glen More, Hanamikoji, Castles of Mad King Ludwig, Patchwork, Linko, Troyes, Libertalia Preplanners Up next is a discussion of deck design and a recap from a historical game convention. Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 273- dnup and Iterative Game Design In this episode we talk about iterative game design. Why do designers go back to ideas they've already explored? On that note, we also discuss the new hotness dnup and how designer Kai Kajino built it upon the foundation of his modern classic hit Scout. Timestamps 3:30- iterative design 32:20- Scout 46:00- dnup Preplanners We have another decade draft coming up soon! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 272- The Old King's Crown Pete is joined by Jaffles ( https://www.youtube.com/@Jaffles-gaming ) to do a deep dive of the hottest game from last year: The Old King's Crown. They also chat about what types of games inspire players to dig deep and get obsessed. Timestamps 5:00- why we get obsessed with games 18:15- intro to Old King's Crown 24:00- personal reviews 27:30- exploring the decision space 47:15- spring decisions 56:45- player count considerations 1:10:15- summer and autumn decisions 1:20:00- faction asymmetry 1:39:00- final thoughts Preplanners We have another decade draft coming up soon! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 271- Hand Management Pete and Brendan dissect one of the most ubiquitous mechanisms in tabletop games: hand management. What kinds of puzzles can a hand of cards present to players and what makes it so timelessly satisfying? Timestamps 3:00- defining hand management 18:00- why we love hand management 29:00- types of hand management 36:15- trick-taking and ladder climbing 42:45- hand management as a core mechanism 57:30- hand management as a support mechanism Games Mentioned love letter, dominion, enchanted plumes, concordia, el grande, scout, haggis, fox in the forest, inis, race for the galaxy, arboretum, seer's catalog, hanabi, lost cities, battle line, hanamikoji, fantasy realms, 6nmmt, 7 wonders, twilight struggle, frosted blooms, gloomhaven, modern art, arcs, magic the gathering, keyforge, mind bug Preplanners Look out for the long awaited deep dive of Old King's Crown! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 270- Interview with Phil Walker-Harding Paul sits down for a wonderfully insightful discussion with game designer Phil Walker-Harding. Last week's tier list episode should have you primed to get into this man's head! They discuss game inspiration and how to design in ways that can heal game related trauma. Timestamps 1:45- how Phil got into design 10:35- design philosophy 25:30- balancing games 36:30- what Phil likes to play 45:00- inspiration from games 54:15- design process 1:06:00- negative experiences games 1:19:30- what's Phil working on? Preplanners A classic 'what we talk about' on hand management is up next! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 269- Phil Walker Harding Tier List Paul gets to rate every game in the prolific catalogue of his favorite designer: Phil Walker Harding. He's joined by Brendan and the Dice Tower's Chris Yi for this monumental task. Timestamps 8:30- Archaeology the New Expedition 12:00- Dungeon Raiders 15:15- Pack of Heroes 19:00- Sushi Go / Sushi Go Party 28:45- Sushi Roll 34:15- Cacao 41:00- Imhotep / Imhotep the Duel 49:15- Barenpark 54:15- Gizmos 58:15- Gingerbread House 1:00:00- Llamaland 1:02:30- Silver and Gold 1:04:30- Explorers 1:06:00- Tetris 1:08:15- Monolyth 1:11:30- Scribbly Gum 1:12:15- Super Mega Lucky Box 1:14:00- Snakesss 1:15:30- Don't Fall For It 1:17:30- Planted 1:19:15- Pass the Party Food 1:20:15- Dungeons and Dragons Edge of the Realms 1:21:15- My Shelfie 1:23:15- Tanis 1:24:30- Yummy World: Party and Picnic Palace 1:25:45- Busy Beaks 1:27:30- All In Predictions 1:31:15- Tropicalia 1:33:45- Museum Suspects 1:36:15- Cities / Cities USA 1:41:15- Neoville 1:43:00- Cloud City 1:45:45- Misfit Heroes 1:47:30- Spellbook 1:50:00- Adventure Games: The Volcanic Island 1:53:00- Summer Camp 1:55:30- Wombat Poo 1:57:30- Wrath of Fire Mountain 1:59:30- Oh No, Volcano! Preplanners Soon we will do a tournament of the best games of the early 2010's! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 268- Geekway Convention Plays 2026 Jake and Pete recap the best weekend of the year: Geekway to the West! They discuss their favorite new plays, old favorites, and also give first impressions of some hot new titles. Timestamps 17:00- Feya's Swamp 21:50- Dark Pact 28:10- Market Fresh 34:40- I'm the Boss 38:45- Auf Teufel Komm Raus 43:00- Lowenherz 51:30- John Company Second Edition 59:00- Broom Service 1:03:30- Oath 1:09:30- Tikal 1:15:30- TRICKTAKERs, Skull Queen, Daytime Minutes 1:18:00- Indonesia 1:19:30- Guards of Atlantis II, El Grande, Big Shot 1:22:00- L'Oaf Preplanners We've got a tier list episode in the works! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 267- Shared Infrastructure Games and Bus Time to deep dive the new hotness... from 1999. In this episode we do a deep dive on Splotter's first major hit Bus and discuss other shared infrastructure games. Why are we drawn to these crowded, brutal logistics puzzles? Timestamps 3:00- shared infrastructure games 32:00- Bus deep dive Other Games Mentioned Barrage, Brass Birmingham, Medina, Keyflower, Food Chain Magnate Preplanners Geekway to the West 2026 recap is coming soon! Also, Paul is going to take us through a tier list of his favorite designer: Phil Walker Harding! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 266- Storytelling with Cole Wehrle Big day here for Pete. In this episode he chats one on one with Cole Wehrle from Buried Giant Studios. They talk a lot about player agency, emergent storytelling, and what it's like the make and play long, heavy games. Timestamps 1:00- how Cole thinks about making games 18:45- storytelling in games 40:00- long heavy games 49:30- agency and fairness 59:20- fun 1:04:30- learning rules 1:14:00- designing historical games Games Mentioned Oath, Root, Arcs, John Company Preplanners Next week we are doing a deep dive on Bus! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 265- Euro Games "Euro" has been used as a descriptor for decades and it is inarguable that its meaning has changed over time. On this episode, the hosts try to hash out what the word means today and how that differs from the "old school" design philosophy. Also, the episode ends with an unhinged exploration of what games in the BGG top 100 could conceivably be classified as Euros. (also just a warning, Pete's dog wouldn't shut up during the recording of this) Timestamps 3:00- defining Euros 12:45- modern vs old school 55:00- categorizing the BGG top 100 Preplanners Next week we are doing a deep dive on Bus! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 264- Top 10 Games of All Time (2026) Part 2 It's the fiiiiiiinal countdown! We gush over how much we love the games that made our top 5 favorite games! Some things have changed this year! There are brand new releases on this list! However, did the new hotness dethrone our old favorites? Timestamps 3:30- Medina 8:15- Big Top 11:00- Indonesia 16:00- Broom Service 19:15- Isle of Skye 21:15- Unlock 26:15- Lord of the Rings Trick-Taking Games 31:30- Babylonia 34:30- Santiago 39:15- Cozy Stickerville 44:55- Old King's Crown 49:15- Root 52:45- El Grande 57:15- The Castles of Mad King Ludwig 1:02:45- Nokosu Dice 1:09:30- Tag Team 1:14:15- Tikal 1:19:30- Ra / Priests of Ra 1:24:10- Root 1:27:30- The Resistance Preplanners Next week we discuss what the term "Euro game" means today! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 263- Top 10 Games of All Time (2026) Part 1 It's time for the annual countdown of our favorite games! In this episode we count down numbers 10-6. What has fallen from the ranks since last year? What are we hot on right now? Listen and find out! Timestamps 8:55- Fives 12:15- Lunarchitects 16:00- Pax Renaissance 20:00- Chicago Express 23:30- Bus 26:30- Incan Gold 30:10- Modern Art 35:10- Fox in the Forest 38:20- Renature 42:20- Skyrise 46:50- Dune Imperium Uprising 51:20- El Grande 53:30- Lost Cities 58:20- Fromage / Formaggio 1:01:50- Ito 1:05:40- My City 1:09:00- Nokosu Dice 1:13:00- Heat 1:16:20- Arcs 1:21:30- Keyflower Preplanners Top 5 of all time is next week! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 262- Depth, Complexity, and Luck Game designer Jon Perry returns to Decision Space to participate in a discussion about what makes games deep. Are heavy games deeper than light games? Can games with a high luck factor also reward skilled play? Why is there a heavy game bias on BGG? Check out some of Jon's games: Air Land and Sea, Hot Streak, Spots, and more! Brendan was inspired after this episode to write an article about game depth. Read it here: https://www.decisionspacepodcast.com/articles/going-deep-on-depth-in-games Timestamps 2:15- game depth and complexity 41:15- high luck, high skill games Preplanners The next two weeks will be the annual countdown of our top 10 games of all time! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 261- Arcs Blighted Reach Campaign Pete is joined by returning guest Jared Ingersoll and muppet board game critic Analog Arnie to deep dive the Blighted Reach campaign expansion for Arcs. This is the sequel to episode 247 in case you missed our original Arcs deep dive! Find Analog Arnie here: https://www.youtube.com/@analog_arnie Timestamps 2:50- intro to Blighted Reach 15:45- act 1 42:45- act 2 59:45- act 3 1:15:30- final thoughts Preplanners Another returning guest is coming to discuss depth and light games. Also we'll be deep diving Bus soon! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 260- Duel for Cardia Jake and Brendan deep dive yet another dueling game! This time it's 2025's Duel for Cardia. After the review, they discuss gameplay modules and try to decide when they add value to a game and when they just add noise. Timestamps 3:50- Cardia deep dive 50:00- modular content Preplanners We are returning to Arcs! Also more special guests! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 259- April Fool's Game Show Spectacular The only game show that takes place right here, in the space between the episodes of your favorite podcast. Preplanners We deep dive Cardia next week! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 258- Gamer's Ranch 2026 Report Pete and Jake played a ton of games together! New hotness, old beige games, and a big dramatic session of Blood on the Clocktower! Timestamps 9:45- The Old King's Crown 20:15- Blood on the Clocktower 34:15- Renature 41:30- Medina 48:40- Skyrise 52:15- Here Lies 1:00:30- Indonesia 1:08:15- Gudnak 1:10:15- Keyforge 1:12:15- Mindbug 1:15:45- Moon Colony Bloodbath 1:21:30- El Grande Preplanners Upcoming deep dives of Bus and Cardia will be in the coming weeks, so get those plays in so you're ready! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 257- Game Difficulty and Sail What makes games difficult and why do we sometimes enjoy that? When does it go too far? Pete and Brendan explore the topic after discussing a very difficult game: the 2 player cooperative trick-taker Sail. Timestamps 3:50- Sail deep dive 35:30- difficult games discussion Other Games Mentioned Final Girl, Palaces of Carrera, Pandemic, The Mind, Take Time, The Crew, Fellowship of the Ring Trick-Taking Game Preplanners Upcoming deep dives of Bus and Cardia will be in the coming weeks, so get those plays in so you're ready! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 256- Isle of Skye Jake and Paul deep dive the 2016 Kinnerspiel des Jahres Winner: Isle of Skye. Yo, that was 10 years ago? That's craaaazy! They go deep on the joys of variable scoring, catch up mechanisms, and the cozy vibes of building your own little thing. Timestamps 4:30- Isle of Skye deep dive Other Games Mentioned Whispwood, Ohanami, Nimalia, Castles of Mad King Ludwig Preplanners Next week is a discussion of game difficulty and the 2p trick-taker Sail. Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 255- Art and Games with C. Thi Nguyen Professor C. Thi Nguyen returns to the pod! We discuss process art, getting good, value capture, empathy, and his new book The Score. Timestamps 2:00- about The Score 10:00- art is a game 18:30- how games affect us 25:00- depth and difficulty 32:30- getting good 45:00- empathy and intimacy 53:00- value capture 1:03:30- process art 1:18:00- closing thoughts Preplanners Next week is a discussion of Isle of Skye! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 254- Concordia It's an old school episode in every way! The original Decision Space duo (Brendan and Jake) do a deep dive on a new classic with an old school soul: Mac Gerdts' Concordia! Timestamps 4:20- intro to Concordia 21:00- Concordia deep dive 1:18:00- other Gerdts games Preplanners Next week is the return of C Thi Nguyen to the podcast and after that we're deep diving Isle of Skye! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 253- Historical Games and Pax Renaissance Pete is joined by Andy Nealen, an academic, game maker, and podcaster. Together they explore what makes the historical war games so special but also so niche in the hobby. Also, Pax Renaissance is in both of their top 10 games of all time, so they do a full deep dive on that game. This is a long one, so buckle up! Andy is a co-host on the Secret Lives of Games podcast: https://eggplant.show/ Timestamps 14:30- historical games 26:30- accessibility and chrome 46:15- simulating difficult subjects 57:15- intro to Pax games 1:17:30- Pax Renaissance deep dive 1:48:30- wrapping up Games Mentioned Molly House, John Company 2nd Edition, Twilight Imperium, Here I Stand, Cross Bronx Expressway, Campaign for North Africa, Votes for Women, Nevsky, Imperial Struggle, This Guilty Land, Pax Porfiriana, Pax Pamir 2nd Edition, Pax Transhumanity, Pax Renaissance, Pax Emancipation, Shores of Tripoli, Undaunted Normandy Preplanners We have a deep dive on Concordia coming up next, and then a returning guest appearance from another academic! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 252- Area Control (WWTA) In this "what we talk about" episode, Pete and Brendan try to sort through vocabulary and feelings related to area control and area majority games. Brendan tries to pitch "area conflict" as a new term for the genre. Do you buy that? Listen and find out! Timestamps 3:45- introduction to the genre 15:00- defining mechanisms 29:45- area majority 47:06- area control 1:11:00- the decision space 1:17:00- how conflict makes us feel Games Mentioned Risk, Chess, El Grande, Root, Mission Red Planet, Tammany Hall, Ethnos, Joraku, Calimala, Tikal, Mexica, Babylonia, Samurai, Rebirth, Hanamikoji, War of the Ring, Blood Rage, Arcs, Risk, Scythe, Inis, Game of Thrones the Board Game, Kemet, King of Tokyo, 1960 the Making of a President, Tigris and Euphrates, Hansa Teutonica, Carcassone, Rumble Nation, Star Wars Rebellion Preplanners Upcoming episodes will include a discussion about incentives, some special guests, and the next course in our deckbuilding series. Also Arcs part two at some point and maybe a deep dive on Concordia? Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 251- The Shapes of Games In this episode, Pete and Brendan go back to the basics. How should we characterize a decision space? What shapes the arc of a game? Timestamps 5:00- types of decision spaces 36:00- game arcs 1:04:30- other terminology Games Mentioned Keyflower, Decrypto, Viticulture, Wingspan, Vantage, Arcs, Dominion, the Resistance, Root, Codenames, Scout, Pax Pamir, Pax Renaissance, Race for the Galaxy, Spades, El Grande, Chicago Express, Agent Avenue Preplanners Upcoming episodes will include a discussion about incentives, some special guests, and the next course in our deckbuilding series. Also Arcs part two at some point! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 250- Best of the Rest All four hosts share their favorite games that have never been covered in the show's extensive 249 episode back catalogue of deep dives and lists! Timestamps 6:30- The King of Frontier 11:05- Star Wars Rivals 16:45- Gravwell 21:10- Bus 28:15- Clans of Caledonia 35:40- Old West Empresario 40:30- Star Wars Rebellion 49:30- Trails of Tucana 54:15- The Princes of Florence 1:03:15- Cartouche 1:09:15- Jekyll vs Hyde 1:16:45- Brass Birmingham Preplanners We plan on making at least 250 more episodes!!! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 250- Best of the Rest (re upload to fix a file error) All four hosts share their favorite games that have never been covered in the show's extensive 249 episode back catalogue of deep dives and lists! Timestamps 6:30- The King of Frontier 11:05- Star Wars Rivals 16:45- Gravwell 21:10- Bus 28:15- Clans of Caledonia 35:40- Old West Empresario 40:30- Star Wars Rebellion 49:30- Trails of Tucana 54:15- The Princes of Florence 1:03:15- Cartouche 1:09:15- Jekyll vs Hyde 1:16:45- Brass Birmingham Preplanners We plan on making at least 250 more episodes!!! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 249 - Family Games Paul and Pete are joined by Happy Camper Games founder Jason Schneider to dissect what makes for a great family game experience Timestamps 3:50- mission of Happy Camper 8:45- what is a family game? 20:10- Trio 33:30- game development 40:30- Jungo 52:15- gaming with the family Preplanners Next up is our 250th extravaganza! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 248 - Ra Jake and Paul deep dive Reiner Knizia's 1999 classic auction game Ra. They dig into the elegant systems and the unique push your luck element. Also, Paul explores the various Ra spin off titles! Timestamps 4:45- Ra overview 12:30- the decision space 40:00- the tiles 1:00:00- expansions and spinoffs Preplanners Next up is a discussion on what makes a good small box game! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 247 - Arcs Pete is joined by Kniziologist and Blighted Reach afficionado Jared Ingersoll to do a deep dive on the hottest game of 2024: Cole Wehrle's Arcs! Timestamps 3:40- Arcs introduction 9:30- rules overview 16:30- personal reviews 23:00- trick-taking system 30:30- actions and resources 36:30- ambitions 46:00- combat 55:30- influencing the court 1:01:30- leaders and lore 1:08:00- player count 1:12:30- frustration points Preplanners Next up is a deep dive on Ra! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 246 - The 2025 Decidies The hosts continue their now TWO year tradition of awarding our bronze, silver, and gold medal decisions of the year. Congrats to all the winners! Timestamps 11:15- honorable mentions 24:45- Agent Avenue 29:15- Vantage 33:05- Bomb Busters 38:00- Waddle 41:05- Toy Battle 45:15- Old King's Crown 50:50- Formaggio 54:55- Vantage 57:55- Tag Team 1:05:40- Hot Streak 1:11:55- Duel for Cardia 1:18:30- Bid Coin 1:24:00- hopes for 2026 honorable mentions: Bid Coin, Molly House, Bested Another Time, Two Towers Trick-Taking Game, EGO, Formaggio, Fives, Snack Rabbits Preplanners We have deep dives coming up soon for Ra and Arcs as well as part 3 of our deckbuilding series! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Episode 245 - Year in Review We look back at the past year, which was full of changes for the show. We also rank all the games we deep dived LIVE together and chart a course for 2026. Timestamps 4:10- reflections on the past year 21:15- favorite episodes from 2025 27:30- ranking the games we covered in 2025 55:50- what we learned this year 1:00:30- looking ahead to 2026 Preplanners We're taking a week off for Christmas but will return with our awards for the best decisions of 2025! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 244 - Our Favorite Video Games Are we allowed to talk about video games instead of board games? Jake, Brendan, and Pete break down some of their favorite games and examine their decision space and potential connections to tabletop games. Timestamps 5:00- personal video game histories 19:00- video games vs board games 25:15- Yoshi's Island 31:00- Pokémon Gold and Silver 37:30- Slay the Spire 43:30- Heroes of Might and Magic III 50:30- Gears of War 57:30- Dark Souls / Bloodborne 1:07:10- Pokken Tournament 1:14:00- Super Smash Bros Ultimate 1:17:15- Final Fantasy Tactics Preplanners End of the year recap is coming up soon! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 243 - Donkey Space: Agent Avenue and Hanamikoji Pete and Brendan go head to head with a pair of "I cut, you choose" games. You know that scene in Princess Bride where the guy is talking himself in and out of which cup of win to drink? It's basically like that. Timestamps 4:20- defining donkey space 17:30- Unrest 23:15- Agent Avenue 43:45- Hanamikoji Preplanners Next up is a list of our favorite video games! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 242 - Evaluating Auction Games Ok n00bs, it's time to get good. All four hosts are present to participate in a deep conversation about why we play games and whether getting good at them is a worthwhile endeavor. There are a lot of references to the work of CT Nguyen, who was interviewed on this podcast way back in episode 67. Check it out Timestamps 1:45- do you want to get good at games? 9:00- achievement play vs striving play 36:15- why we try to get good 1:08:00- does this connect to game design? 1:18:00- final thoughts Preplanners Next up is a deep dive on the donkey space of Hanamikoji and Agent Avenue Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 241 - Evaluating Auction Games Going once, going twice... Pete, Paul, and Brendan chat about their favorite auction games and how different twists on the concept create unique, interactive decision spaces in games. Timestamps 05:15- intro to auctions 24:15- Going Going Gone 30:30- Modern Art 34:00- Big Top 36:25- For Sale 43:30- Castles of Mad King Ludwig 47:00- Ra 56:10- QE 1:04:50- Skyrise 1:07:20- The Estates 1:09:30- Chicago Express 1:13:45- Rising Sun 1:15:15- Keyflower 1:20:15- No Thanks 1:24:30- Spyrium Preplanners Next up is a discussion on getting good! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 240 - Deckbuilding 201 Part 2 of our deckbuilding series continues with hybrid designs! Pete and Jake discuss board games that utilize deckbuilding as a mechanism, with a special focus on Paul Dennen's Dune Imperium games. Also Jake comes to the realization that a deckbuilding game is really just a deck shuffling game. He was quite proud of this epiphany. Also, DECISON SPACE MERCH! Get your sweet, sweet, podcast supporting t-shirts and hats right here - https://www.decisionspacepodcast.com/merch Timestamps 02:30- Pete Essen recap 10:00- deckbuilding evolution 24:30- Clank! 31:45- Quest for El Dorado 37:00- Aeon's End 43:00- Lost Ruins of Arnak 46:30- Heat 50:30- Challengers 53:10- Undaunted 55:30- Dune Imperium Preplanners We're planning a WWTA episode on types of auctions in games! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 239 - Spatial Puzzles and Tile Laying Tropes Brendan and Paul dig deep into the mechanisms behind tile-laying games. What are the different decisions players make with tiles and what makes them special? Also, a mini deep dive on Paris: La Cite de la Lumiere Also, DECISON SPACE MERCH! Get your sweet, sweet, podcast supporting t-shirts and hats right here - https://www.decisionspacepodcast.com/merch Timestamps 04:30- adjacency 10:00- filling a frame 15:00- color matching 20:00- region closure 26:00- route building 36:15- tiling 39:30- tile stacking 47:15- pattern building 52:15- spatial combos 55:45- Paris: La Cite de la Lumiere case study Games Mentioned Carcassone, My City, Baren Park, Kingdominio, Floristry, Castles of Mad King Ludwig, Carpe Diem, Isle of Skye, Cascadia, Isle of Cats, Land vs Sea, Tsuro, Indigo, Karuba, Babylonia, Guild of Merchant Explorers, Blue Lagoon, Patchwork, Cuzco, Llama Land, Miyabi, Nimalia, Oddland, Honey Buzz, Paris La Cite de la Lumiere Preplanners More goodness coming soon... Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 238 - Fighting Games and Tag Team Jake, Brendan, and special guest Luke Williams of the Laughing Table Friends are here to talk about the fighting game video game genre and review a new card game that simulates the very same thing, Tag Team. Also, we announce DECISON SPACE MERCH! Get your sweet, sweet, podcast supporting t-shirts and hats right here - https://www.decisionspacepodcast.com/merch Timestamps 0:00 - Special Announcement (Merch!) 3:15 - Fighting Games 39:40 - Tag Team Preplanners Tiles part 2 is coming at you next week from Paul and Brendan. Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 237 - Design Day Recap Pete, Paul, and Jake share their experiences at Stonemaier Design Day 2025. They discuss games they demoed and played while shooting the breeze about what to do with player feedback and how to figure out the next steps for your designs. Timestamps 04:30- What is Stonemaier Design Day? 13:20- Grand Tournament of Arcanists (Jake's game) 30:35- Guesstimates (Pete's game) 46:30- upcoming GameHead games (Paul's company) 1:00:00- other games we playtested at Design Day Preplanners Tag Team deep dive is up next! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 236 - The Best Components of All Time The whole gang is together for a VERY silly episode that acts as a finale to our component series. We do a competitive draft to see who has the best collection of components and also pick out some of our favorite board game productions of all time. Timestamps 05:25- component draft 35:00- wrap up discussion 45:30- our favorite components Preplanners Stay tuned for a recap of Stonemaier Design Day as well as a deep dive on Tag Team! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!