A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the current state of the theme park industry. Hosted by Scottye Moore and Jim Murphy.
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We finally wrap up season 10 and say goodbye, for now(?), to Opposite Attractions by taking a rather long quiz and adding up all the finishing touches to Party Town and JimCity 2.000. We also discuss a little bit of theme park news from the past two weeks, and remind everyone that we will still be doing FAQueue monthly for our Patreon family. After 175 total episodes, it's been a hell of a run. Please watch your hands, arms, feet, and legs as you exit and have a magical day.
Jim really wanted to end with a feed of exactly 175 episodes, so we're adding in this Patreon FAQueue about Disney Springs to square everything up. Learn about some of the history of the Marketplace/Island/West Side/Springs and some goofy stories of our experiences hanging out and, in Scottye's case, working there.
This week, on our penultimate episode, we look back not at ten seasons of this podcast, but at what we could do to make attractions based on all of Scottye's other podcasts. Isn't it just a shame Universal already beat us to most of them? Next week we will be sharing another old episode from our Patreon show FAQueue, which we will still be trying to do monthly even after OppAtt goes on its much needed hiatus. We will then come back the following week with our big ole finale.
This week, we start things off by discussing Universal's new Velocicoaster, featuring five inversions and not much theming, before moving on to building some attractions with a lil help from celebrities. First up, Scottye invites guests to experience the, well, experience that is Dwayne "The Rock" Johnson Presents Fast & Furious Presents Hobbs & Shaw Presents Dueling Dragons Sponsored By Various Forms Of Alcohol: The Movie: The Ride or whatever. Choose your action star and strap in for this wild coaster also featuring Idris Elba! Meanwhile, Jim has looked at the world a little differently and implores his guests to ride an omnimover around the edge of an indoor coaster for Roman Mars's Most Interesting Coaster Ever attraction, which might also be a TED Talk. Can you tell we are getting close to wrapping this up, people?
This week, it's all about those ding-dang dinosaurs once again as we add them into Party Town and JimCity...just where they belong! Up first, Jim holds a meeting over the issues that plagued the original dino themed entertainment complex as he brings to the world Jurassic Parks And Recreation Town Hall Meeting, featuring a strange meat-eating stegosaurus. Then, Scottye wants everyone who visits Party Town to know what is and is NOT a good drug, and has hired Theodore Rex to help him showcase just what will happen if you go down the bad path of illicit substances. We then spend way too long discussing what exactly the title character of that 1996 buddy cop adventure actually looks like.
This week, Scottye faces the existensial crisis that is learning about the Disney Parks reservation system in real time for your enjoyment, we do some quizzes about the past, and then get nostalgic for our attractions. First up, Scottye uses a bit of his Tower of Power to rebuild the old Nickelodeon Hotel from just off Route 536, complete with all the horrors it was known for. Then, Jim sends guests on a trip through time (and little hard drive space) as they tackle The Oregon Trail (sponsored without asking by the Minnesota Educational Computing Consortium) by fording rivers, shooting wildlife, and hopefully not dying of dysentery. It's fun for the whole family.
This week, we discuss the New Disney Look guidelines and take a quiz about Disney sports movies because we are giving Party Town and JimCity some attractions based on sports we think our guests would excel at. First up, Jim brings his guests into a theater for a little Battle Improv, a game so made up he's not entirely sure on all the rules. Meanwhile, Scottye brings his guests into an arena and pits them against each other in a little duel he calls Drink Monsters, which might end up being a real game eventually, knowing how his mind works. Not sure if YuGiOh wants the sponsoring partnership with Coors or whatever though. It's a work-in-progress. Give him time.
This week, we discuss tons of Disney parks news about money, disease, and racism....yeah, sounds about right...then we give our theme parks some absolutely PERFECT attractions. First up, Scottye buys up the theme park rights to 90s film and then disregards the plot entirely just so he can build something known as The Mothman Prophecies, a strange hybrid of about forty-three different popular and not-so-popular attractions. Then, Jim lets the vaccine get to his head, apparently, as he goes on a tangent explaining something he refers to as Neighborhood Watch. He apologizes in advance.
This week, we discuss the news about Disneyland expansions, take a silly international quiz, and then give our city-themed parks some outdoorsy attractions. First up, Jim builds a fake mountain with some rides in and around it. Never seen that before, huh? Then, Scottye gives his guests a nice calm place to clean themselves up after a long, hard day in Party Town. Apologies for the lateness of the episode and any potential audio bugs that may be present in this episode. Everything will be perfect next week. That may or may not be a spoiler alert.
This week, we discuss the Disney CM fired for water-tasting shenanigans, then do some Show And Tell for Party Town and JimCity attractions. First up, Scottye brings out various music-making devices for his attraction YouDJ/UDJ (maybe there's a copyright situation or something???) and tasks you the guest into making your own sweet, sweet sounds. Then, Jim waves a book around like a lunatic as guests find themselves in the audience of one rather chatty telepathic gorilla. One can only assume the queue features the song "Do The Evolution" by Pearl Jam.
After some real life messes pushed us far from the Ides of March, we come to you a single week later with Shakespeare-based attractions! First up, Jim has some corralled Richard Karn (and/or Steve Harvey) to aid guests as they remember Hamlet as well as they can on Hamily Feud. Then, Scottye brings his Party Town patrons into the kitchen of Titus Adronicus for a feast, that goes about as well as one should expect if they happen to be familiar with this particular tragedy. Next week... Show And Tell!!
Apologies for episode lateness and any potential audio snafus. It's been that kind of week. This week, we get creative and interactive as we create some new attractions for JimCity and Party Town. First up, Scottye sets the bar and then steps up to it to allow his guests to create their own fanciful cocktails. Let's just hope the judges find them as tasty as they are full of that good, good booze. Then, Jim invites guests into an indiscrete location to form their own fanatical brotherhoods, or at least their iconography. If things get too out of control, I'm sure security will be there with tasers. Also, Jim started up a new website called TOON CANOE, where he reviews streaming animation. Check it out in the links for this episode below.
This week, we celebrate (????) Zach Synder's birthday by creating attractions with a sort of Director's Cut. First up, JimCity takes the remnants of the Great Movie Ride and challenges guests to improve it, which isn't all that hard if you think about it. Then, Scottye shares the deleted scenes of Journey Into Imagination, and it might shock you to find out who was cut out of the attraction. Then again, if you've listened before, you will not be shocked at all.
This week, we discuss Cruella, magic band mishaps, and take a quiz before giving our theme parks some superhero attitude. Scottye brings back an early champion of OppAtt as he invites guests to dine at MargaPeachaVille, a lovely peach and beach combination. Then, Jim asks DIWhy and makes guests the sidekicks of Etsy, a rather crafty superhero (with bills to pay and rather decent shipping pricing for the most part).
This week, we discuss all the news we missed on our accidental week off (power surges and scheduling conflicts hooray!), have a quick chat about our "favorite" Disney Villains, and then set about giving JimCity and Party Town some seasonal festival style events. First up, Jim gives amateurs a chance to build and test their own thrill rides as he presents Coast-To-Boast, a roller coaster design festival for all ages! Meanwhile, Scottye has opened Party Town to Amish adolescense for his take on the tradition of Rumspringa. Who needs a few years away from the community when Party Town can show you the entire world in a scant three-day weekend??
This week, we give our theme parks some WRASSLIN' attractions. First up, hop aboard Party Town's Dark Order Carousel and feel the words of the late Brodie Lee flow through you as you ride piggy back on Colt Cabana, a fantasy so many of us wish for. Then, Jim gives JimCity yet another series of theater shows as he tries to find the best new wrestlers out of his daily guests, and puts them in the ring with his own roster of goons (ahem, hired goons). It's safer than it looks, but it's still real to me.
This week, we take the control away from the guests on the ride and give them to...anyone else! First up, Jim throws his guests into a funnel of thrills voted on by the people still waiting in the queue. Then, Scottye splits his guests into teams tasked with raiding a casino. Fail, and set the record for longest coaster ride ever. I wouldn't eat before attempting this one, unlike Brad Pitt.
This week, we give Party Town and JimCity some exciting robot based attractions after having a goof around a quiz about audio-animatronics. Who knew a sax-playing fish was part of the American Adventure? Anyway, first up, Scottye brings guests on board some jaegers to do some battle Pacific Rim-style. Oh, and you might also be drunk...'cause guess who else is a sponsor? Then, Jim shows his true colors as he forces(???) guests to undergo some ed-jim-ucation, only for them to predictably go on the run from robots. It's just like community college, except slightly better funded.
We are back from our holiday vacations and instead of diving back into Party Town and JimCity we take a detour to Pigeon Forge as Scottye weaves a tale of woe featuring his journey to a strange interactive museum featuring everything from kids dancing to the 45th President to Bigfoot to kids dancing to aliens to the 35th President to kids dancing! Jim, much like you the listener, straps in for the ride. Note that Scottye does refer to this establishment as THROUGH THE LENS at every opportunity. I'm sure they'd actually love his endorsement.
This week, we roll out to create attractions that transform (or transition) from one type of ride to another! First up, Jim sends his guests into the metaphorical attic of JimCity to experience a tour of some long-term carnival ride storage. Then, Scottye invites his patrons to take the blue line tour of Party Town, or the yellow line tour of the Tower Of Power. Maybe bring your brown and/or yellow pants for that one. Also, lambos, trucks, and hey, not so free real estate! See you in two weeks as we break for the holidaze...
This week, we set our sights on ridin' some kind of creature like in that alien animal place at the Diznee Wirld. First up, Scottye saddles up on some big ol' creatures (like The Rock) for a bit of Rampage-inspired action. Hosts of late night talk shows beware. Then, Jim says "oh, obviously, of course" and creates an Emotional Rollercoaster of screens, clouds, and LED light effects, which will soon be on Etsy for way too much money as a DIY kit (rest of theme park sold separately) .
This week, we talk about a nasty hit, take a tasty quiz, and then build some restaurants for our theme parks. Jim creates many variations of messes and challenges his guests to consume them, while Scottye goes high class with hard seltzer. Who needs the swankiness of the California Grill when you have < incromphrensible slurring >??
This week, we give Party Town and JimCity 2.000 some attractions based around mascots! First, Scottye throws some guests into a car driven by Rat Phink, Gritty, and a whole host of legally challenging cameos on _Fear & Loathing_, which gets real rough real quick. Then, Jim invites his guests to hav a chit-chat with his mascot, Brian The Brain Cell, who we just discovered is inside all of us if we have a drill and a hell of a microscope. We also discuss other mascots, like Joe Rohde (the mascot for Disney's Animal Kingdom), and have a strange conclusion involving John Mulaney.
After two weeks of shenanigans, Jim decided doing a challenge about books and/or magazines was only somewhat boring. He also purchased an Oculus, so this week's challenge is changed up to VIRTUAL REALITY. First up, Jim invites his hotel guests into a VR space to, well, preview the sights and sounds of his co-host's Party Town. Somehow there is drinking involved. Meanwhile, Scottye uses his virtual space to bring his guests into the cities not found in and around Party Town. There is tons of food, and Jim references an extinct Disney World attraction (as is his way).
We finish up our destruction of some parents around World Showcase with plenty of secret agent shenanigans and alcoholic espièglerie as Chad and Timmy continue their hunt for Buzzy and the perpetrator of his brazen theft.
This week, we bring you part one of our 150th episode special where we play our version of Lasers & Feelings known as AGENTS & ALCOHOL. Join secret agents Chad Dadman and Timmy D as they scour the World Showcase for the lost Buzzy animatronic while undercover with a parent group. Starring Scottye Moore as Timmy D and Blake Tanner as Chad Dadman.
This week, we quiz it up in Galaxy's Edge as we psych ourselves up to build IP-based attractions in our Versus theme parks. First, Scottye has a vision of a bus, some screens, and Ludacris. It sounded somewhat familiar, honestly. Then, Jim defied pronunciations and logic as he decided to yeet some people around a swing set while tasking them with yeeting some colored balls at the floor. Somehow this involves a balanced breakfast. Next week --- Our 150th Episode Spectacular sees us visit the World Showcase for a rousing game of AGENTS & ALCOHOL
This week, we really muck about inside a Buzzfeed escape room before going to our own theme parks and creating attractions based on Escape Rooms, just like the original Versus park. First up, Jim puts the design into the hands of the guests as part of Escape Plan, then subjects other guests to find...THEIR WAY OUT (Haunted Mansion Reference Laugh). Then, Scottye throws his guests into The Last Call to grab a drink and hopefully find their way to more bars and more drinks en route to a tipsy finale and a special prize.
Yep. So, Jim had a rough week and a half of dentistry misfortune and could not record. Scottye had a plan and recruited his partner-in-podcasts Blake to help him create this bonus episode. You're welcome???
This week, it's all about guitars and wizards BAY-BEE! We take a quiz to determine whether or not we are special wizard boys and then get into our attractions. First up, Scottye invites guests down the river on Robert Johnson's Bayou Cruise, a boat ride that makes Trader Sam look like a f'n chump with no sense of danger. Then, Jim heads deep into the Wasteland of JimCity to bring forth the 1970s as guests dive into Pinball Wizard, a trackless musical bit of a mayhem (mostly) in the dark. As it turns out, Jim does not have anything resembling a supple wrist.
This week, we spend an incredible amount of time trying to do a Disney theme park music quiz. It's kind of insane. Then, we bring music back from last season and shove it into our new parks. First up, Jim creates the area for his "attraction" and names that area Echo Rhombus (or HOrho - pronounced Ho Row) as Squares just aren't hip enough. In said Rho he places, yes, _JimCity Limits_, which is exactly what it sounds like. Scottye, sick of music attractions after last season, then spends the rest of the episode going over his park's BGM soundtrack. We hope you are able to enjoy the entire episode before it is destroyed in a flood of cease & desist letters.
This week, we continue our Dew-fueled nightmare with a history quiz before Scottye invites guests to visit his MTN DEW (tm tm tm) attraction known as _The Shame Egg, located in the Hangover section of Party Town. You're just going to have to listen to understand its vast intricacies. Then, Jim once again returns to Jiminy Studios for a potentially educational experience known as **Mind Control**_, brought to you by MasterClass. Inside, join one of their amazing masters and step into the mind of an unwitting pawn to complete tasks such as magic, cooking, acting, or understanding the human will. It's basically Fast & Furious Supercharged if you think about it.
This week, we discuss an unfortunate incident involving bugs and an unnannounced bunch of dinosaurs before getting down to business with making some, well, multiple choice additions to our theme parks. First up, Jim invites guests to step into Jiminy Studios and don some VR goggles as they strap into Absttraction, a ride all about creating your own art that you can take home (for a price, of course). Then, we take a mild detour into the world of Mountain Dew. It only very tangentially makes any sense in context. Jim still has not experienced Voo-Dew. Scottye rights the theme park ship and decends into The Big City of Party Town to Fake It Till You Make It, a grand tower of bars and lounges that you must navigate through by sheer charm and wit for a chance to visit The Penthouse. If you don't have what it takes, don't worry, you can still get rather drunk and ride a bunch of elevators. Be sure to check out our Facebook page (http://facebook.com/oppattshow) for more fun, including some deeper dives into this season's attractions should we feel the need to elaborate.
This week, we disperse with pleasantries and quizes and get right to the meat of the season as we discuss the themes and layouts of our theme parks. First up, Scottye razes Scotland and has taken up residence in Party Town, a rather adult themed park featuring the sights, sounds, and booze of all the best party cities in America. Then, Jim leaves behind the burning husk of JimCity 2000 and embarks on christening JimCity 2.000 (you see, the period there is important), a creative and artist expanse that, like Disneyland, will never be complete - but for vastly different reasons than Walt's. Keep up with our builds over the next twenty-eight weeks on Twitter and Facebook, which we have actually decided to use for once.
Okay, the title might be a bit of a spoiler, but as it is our big ONE-OH we decided to do things a wee bit differently this season. Granted, we do start off with a quiz, but it's somewhat poignant, so whatever. So check out the episode to see what each of us pitched for this season and where we decide to go, or just wait until next week's episode... no, scratch that, listen to this one. Heck, go back to episode 1. Rewatch parties are all the rage now anyway.
This week, it's our season finale, and what better way to finish off our music theme park than by taking a seventy-four hour quiz and creating attractions based on the Greatest Band In The World, The Thamesmen...I mean Spinal Tap. First up, Jim takes guests on a BPM Backstage Tour hosted by the band and all the trials and tribulations that entails. Then, Scottye decides to fix a problem in the only way a theme park can, by having you the guest design a new drummer for the band and put it (it doesn't need a gender, its life is not sacred) through its paces. Adults only for the handling test, please. See you in two weeks for season 10 (!!)
This week, we continue to waste away the season as we create Jimmy Buffett attractions for our music-based theme park, BPM. First up, Jim throws guests into a river of colorful liquids and douses them with a selection of fine Boat Drinks. Caution: You May Get Drunk. Speaking of, Scottye decided that even though Margaritaville already has its own full fledged resort in the Orlando area that what Jimmy would rather be singing about is Drinking Around The World at Epcot. If you'd like to hear about it, this is the episode to listen to. Also a reminder: If you step on a pop top and blow out your flip flop, please feel free to stop by any of our hundreds of merchandise locations around BPM to pay more than should be legally allowed for a replacement pair. Just another fine amenity from us here at BPM.
This week, we discuss our lost TMBG episode and then take a quiz about classical music and Disney, which wasn't exactly planned. Then, we set about making attractions for BPM involving famous movie songs. First up, Scottye brings to life The Great Movie Music Ride and hits all the right notes in a coaster-like cavalcade of screens and loud noises that even Universal Studios would be proud of. Then, Jim focuses on one particular film and has guests play God as they help a rambunctious teenager, his girlfriend, and an introvert in a hockey jersey have a good day in Chicago. No sausage kings are harmed in the making of this episode.
Yes, we were going to be talking about They Might Be Giants this week. Actually, we did do that. Then the audio went haywire. We will be covering what our ideas were in our next regular episode and doing the challenge from the TMBG episode, but for now please accept another preview of FAQueue, our Patreon-only show where we discuss the history and wild stories about specific theme park attractions. It's been quite a while since we recorded this one, but it should be pretty evergreen. And if you wish to hear all of the FAQueueueueueueues including our next one (about all of Dollywood), then feel free to drop some cash on our Patreon (just like the patreon saint of OppAtt Ransom Meltzer ;) )
This week, we do not discuss Mary Poppins Returns and instead find out which Moana song is most like us. It gets confusing. Then, we give our music based theme park a bit of that Hamilton charm as Scottye builds a story coaster (shocking!) based on the first act of the musical while Jim settles on just a single song, and has trouble remembering things from Alexander's life despite listening to the OCR a zillion times. We hope this recording will be enough.
This week, Walt Disney World has (dare we say foolishly) reopened and we find out which Mickey Ears best suit our strange personalities while far, far away from its turnstiles. Then, we visit our own theme park to add in attractions based on the late 90s jam "Virtual Insanity". First up, Jim invites guests into a twisted padded tunnel for tons of potentially dangerous fun but sadly without CGI birds flying at your face. There may still be a blood pool by the couch though, so watch out for that. Then, Scottye takes the video's concept and expands it to create as much maze-like mayhem as possible. Find the cheese in the center of the attraction and you no doubt will win some zany headgear. Next week.... Hamilton.
This week, we say goodbye to the Ride Rehab podcast, try to figure out which Will Smith character we are, and put some Jiggy attractions into Big Park: Music, or whatever we have decided to call it these days. Apologies for the lateness of the episode. Outside forces conspired against us after we murdered that other theme park podcast.
This week, we spend an incredibly long amount of time taking an incredibly long quiz about Cedar Point because, well, Kid Rock we guess????? Then, we bring Kid Rock into our music theme park and things go...rather poorly. First up, Jim does a virus un-approved VR coaster where you take the reins as Mr. Rock and hit Ba's wit other Ba's...or something like that. Then, Scottye showcases the Kidrousel Of Rockgress, or whatever, as we force the Sherman Brothers to present the history of white trash in midwestern America. Obviously, this was recorded on the fourth of July. Happy Independence Day, and Jim did pay a dollar for a certain track that appears towards the end of the episode.
This week, we fail at finding a relevant quiz and instead answer questions about A Goofy Movie before giving our music theme park some attractions based on everyone's favorite genre - DISCO. First up, Scottye invites in the funk as he brings guests aboard Earth, Wind, And Fire's Afro Orbiters, an attraction that I assume will eventually be replaced with The Princess And The Frog theming in about 25 years. Then, Jim asks his guests to Escape To Funkytown as he takes this Lipps, Incorporated diddy and does all the genres through a wild roller coaster of a four minute attraction. WHO'S YOUR FAVORITE POSSUM?!
This week, we actually do well at a music quiz before giving our music-based theme park some attractions based on everyone's favorite pastime - the rickroll. Jim gets confused and accidentally invites Rick Springfield in, while Scottye gets confused and forgets exactly what the premise of the show is. We still get two attractions out of it, somehow.
This week, we set out to build attractions based on the Beastie Boys! First up, Scottye throws guests into a madcap riot through a city on Make Some Noise, featuring everything from Men In Black Alien Attack references to a giant Ted Danson. You may or may not have to fight for your right to Fastpass. Then, Jim almost commits manslaughter on The Brass Monkey Carousel, a diabolic spinner featuring tilts, twists, racing(?), and little brass monkeys to grab and get, like, a prize or something. Also, part one of our episode with Ride Rehab is now online over at WDWNT.com, so go check that out. Scottye vapes there, too.
This week, your super knowledgeable hosts try to pass a quiz about Dollywood (which neither has been to). This leads into the pitching of attractions for MTP based on Dolly Parton's "Jolene", the absolute perfect song to be immortalized in a theme park. First up, Jim invites guests into the mind of Dolly as she dreams of confronting Jolene, who may or may not be an eldritch horror. Meanwhile, Scottye takes the OppAtt formula of using Buzz Lightyear's Space Ranger Spin and turns it completely around. Also, be sure to check us out on WDWNT's Ride Rehab podcast as part of a two-parter about "fixing" New Fantasyland. The first part drops on 6/9 at WDWNT.com
This week, we begin by utterly failing to answer questions about Disney song lyrics before switching instead to the real meat and potatoes of giving our fantabulous music-based theme park some attractions based on everyone's favorite Jock Jams. First up, Scottye does some recycling, sort of, and lets guests take flight as the basketball from the 90s opus Space Jam. Then, Jim calls on the spirit realm and the local costume shop to bring forth an attraction based on the Village People's "Macho Man" (dig it). Of course, the late Slim Jim spokesman makes a supernatural appearance in this helicopter ride around the titular Village. And if that wasn't manly enough, stay till the end to hear about next week's challenge.
This week, Jim breaks the one-week-old rule of only using attractions based on songs by giving the challenge to make attractions based on everyone's favorite polka hero, "Weird" Al Yankovic. With a seemingly infinite number of possibilities to chose from, how is that our hosts come away with nearly the exact same joke of an attraction? Luckily(?), at least Scottye has a song to sing.
This week, we discuss Disney's TOS, utterly fail a quiz due to 98 Degrees, and then set forth bringing attractions to our music theme park all about Billy Joel's 1989 montage of a hit "We Didn't Start The Fire". Limos and Tom Hanks are referenced extensively. That's all I have to say about that.
This week, we finally step away from the shadow of SITCOT and pitch brand new theme park ideas for this, our ninth season. We end up spending time discussing seedy scams and defunct parks, as is our way.