Podcasts about Mordheim

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  • 127EPISODES
  • 1h 33mAVG DURATION
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Best podcasts about Mordheim

Latest podcast episodes about Mordheim

Rule of Carnage - Designing Better Miniatures Games
Ep 158: Let's Redesign... Mordheim!

Rule of Carnage - Designing Better Miniatures Games

Play Episode Listen Later Jun 16, 2026 42:20


In Episode 158 The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on, next up, Mordheim.===If you enjoy hearing our game design advice, why not read it also in our book about designing miniatures games, available here: www.routledge.com/9781032324012===Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smasher Games here: http://planetsmasher.gamesThe Rule of Carnage discord server: https://discord.gg/Gb4aK7uEChIf you want to support the channel financially you can join...Mike's Patreon here: https://www.patreon.com/planetsmashergamesor Glenn's Patreon here: https://www.patreon.com/manokentgames

KBSF
231 Punisher , Mordheim et Green Lantern.

KBSF

Play Episode Listen Later May 18, 2026 104:46


Dans cet épisode 231, on plonge au cœur de trois univers sombres, intenses et complètement cultes.  On commence avec Punisher: One Last Kill, un récit brutal où Frank Castle affronte peut‑être son ultime mission. On décortique son ambiance crépusculaire, ses thèmes de vengeance et de rédemption, et ce que cette histoire apporte de nouveau au mythe du Punisher.On enchaîne ensuite avec Mordheim, ce jeu de stratégie culte qui transforme chaque ruelle en piège mortel. On revisite son esthétique gothique, ses mécaniques impitoyables et l'héritage qu'il a laissé dans le jeu de figurines et le jeu vidéo.Puis, cette semaine, on ouvre un segment double consacré à Green Lantern et aux Fantastic Four. On explore ce qui rend ces deux piliers du comic américain si différents, mais tout aussi essentiels : la mythologie cosmique des Lanternes d'un côté, et l'esprit d'aventure scientifique de la Première Famille Marvel de l'autre.Send us Fan MailLibrairie Première IssueDepuis 1984, la librairie Première Issue offre une grande sélection de bandes dessinées en anglais.Infini-JeuxInfini-Jeux est une boutique en ligne, spécialisée de vente , location et animation d'événements.StarforgedStarforged offer merchandise, like Pins, Badges, Pendant, Keychain, Ring and Collectible Coins. Spoutnik QuébecMagasin de jeux vidéo neufs et usagés 9173 boulevard Henri-Bourassa, Tél: (418) 955-0225 CalimacilPour tes besoins de Grandeur Nature c'est la compagnie que nous recommandons. https://www.crackthecode.ca/Le site de crack the code est la place pour te renseigner sur le roman de Sam Grano et plus. Lock up the WolvesL'artiste derrière notre thème musical et celui de G pour Geek . Meet the Mailmen Groupe trash métal de la scène de la ville de Québec. Vous les entendez parfois à la fin des épisoDisclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.

Necromacho Entertainment: A Necromunda Podcast
NecroMacho Ep.33 The Heat Tithe

Necromacho Entertainment: A Necromunda Podcast

Play Episode Listen Later May 1, 2026 248:11


WE ARE BACK!!! With our coverage from The Heat Tithe. We had an absolute blast hostinganother event down in sunny PepsiCola playing the best GW game there is Necromunda. Wehave numerous interviews/chit chats with local players and our Out of Towners Drew and Liska.We chat about some of rules that we made for the event, some unique plant rules from the Bookof Life, and chat about how our games are going. So get listening since the show is over 4hours long.Want to hear the awesome soundtrack ‘The Heat Tithe' made for our event by Infernal Racket?Check out his soundcloud where you can stream the entire album RIGHT NOW! Also be sureto give him a follow on Instagram to stay up to date on what he is working on.[ALBUM]https://soundcloud.com/infernal-racket/sets/heat-tithe?utm_source=clipboard&utm_&utm_campaign=social_sharingmedium=text[Infernal Racket's Instagram]https://www.instagram.com/infernal_racket/Interested in some Mordheim? Check out Drew's “The Cursed City Podcast” and his twenty episodes so far! Also be sure to give him a 5 stars on whatever platform you're listening to if you're enjoying and want more.[The Cursed City Podcast] (Available on all platforms)https://podcasts.apple.com/us/podcast/the-cursed-city-podcast/id1892400796[The Cursed City Podcast Instagram]https://www.instagram.com/cursedcitypodcast/[Drews Instagram]https://www.instagram.com/wargameresq/Check out Carl's work for everything Necromunda if you haven't found out about him yet!https://www.instagram.com/carl_r_johnston/

Look Out, Sir! 40k
236. Adepticon AoS Reveals: Cogforts, Cities of Sigmar, and Faux Mordheim

Look Out, Sir! 40k

Play Episode Listen Later Apr 11, 2026 174:16 Transcription Available


Send us Fan MailThis week I'm joined by Richie to discuss all the Age of Sigmar reveals from Adepticon 2026. Watch along on YouTube: https://youtu.be/SXFJNdXtd2ATIMESTAMPS: 0:00 - Intro1:58 - Warhammer Underworlds8:36 - Cogforts & Cities of Sigmar1:32:24 - Spearhead1:51:17 - 5 Star Review1:54:43 - OutroSupport the showSUPPORT THE SHOW:Patreon: https://www.patreon.com/lookoutsir40kMerch: https://www.rev-level.com/lookoutsir40k Discount Warhammer affiliate link (UK): https://elementgames.co.uk/warhammer?d=10445 Use Promo code PHI7858 to double your loyalty pointsLOOK OUT, SIR!'S SOCIAL MEDIA:Facebook: https://www.facebook.com/lookoutsir/ Instagram: https://www.instagram.com/lookoutsir40k/ YouTube: https://www.youtube.com/lookoutsir40k PHIL'S SOCIAL MEDIA:Instagram: https://www.instagram.com/beyondthetabletop/ YouTube: https://www.youtube.com/channel/UCAxBqN_9PHjajPLoIKKNi6w DAN'S SOCIAL MEDIA:Instagram: https://www.instagram.com/i.r.invested.in.unexpected/

The Underhive Lorekeepers Podcast
Episode 63 - Old World Lorekeepers. Mordheim - Part 2

The Underhive Lorekeepers Podcast

Play Episode Listen Later Mar 31, 2026 108:09


Oi, travellers and treasure-hungry miscreants!Stagger back through the splintered doors of The Lucky Comet, where the ale is watered, the patrons are suspicious, and the roof only leaks when it rains.Which is always. Mordheim welcomes you like a mugger in a dark alley. Warmly, and with a knife.This time around, the lads continue our grand tour of the most cursed city in the Old World before plunging headfirst into the so-called “finest” human mercenary warbands of the original release. And by finest, we mean a stunning parade of personalities ranging from aggressively beige sellswords to fur-cloaked lunatics fighting like bears like it's perfectly reasonable behaviour.We've got rich brats playing at war, Middenheimers who think shirts are optional but wolf pelts are mandatory, and the Reiklanders are staring at us again.From muddy boots to silk slippers, from battered helms to VERY sensible trousers (we cannot stress this enough), this episode is your unofficial guide to looking your best while being horribly, irrevocably murdered in the ruins.So grab a drink, check your coin purse hasn't gone missing, and settle in.We hope you enjoy part 2 of our journey into the city of Mordheim. Assuming something in the shadows doesn't get you first.If you have questions, complaints, corrections or suggestions, email us at Underhivelorekeepers@gmail.com. Want to support the show? ⁠https://linktr.ee/underhivelorekeepersEnd music theme is Celltrance by Lobo Loco.https://freemusicarchive.org/music/Lobo_Loco/free-for-you-cc-by/celltrance-id-2346/Old World Lorekeepers music theme is Folk Around by Kevin Macleod.Music from #Uppbeat (free for Creators!):https://uppbeat.io/t/kevin-macleod/folk-roundLicense code: IZVBYKAZBENG35ZT

In Conversation with Jordan Sorcery
Jervis Johnson on the Movies that Influenced his Games | Warhammer Film Club

In Conversation with Jordan Sorcery

Play Episode Listen Later Mar 24, 2026 56:53


In this special episode of the Warhammer Film Club Jervis Johnson, designer of Blood Bowl, Necromunda, Age of Sigmar, and plenty of Warhammer joins Jordan Sorcery to talk about the many films that have played a role in his work and inspired him over the years. From 2001: A Space Odyssey to Rambo to Alien we explore the cinema that informed so much Warhammer in this latest episode of the Warhammer Film Club.The Warhammer Film Club podcast brings together lifelong hobbyists and movie fans to talk about the films that influenced the history of Warhammer and our own gaming journeys. Featuring guests like Duncan Rhodes, Midwinter Minis, MS Paints, and Miniature Realms talking about movies like Gladiator, Blade Runner, The Running Man, Virus, and Ralph Bakshi's The Lord of the Rings this is the perfect podcast for gamers and cinema goers alike!To listen to the rest of this entire season of the Warhammer Film Club right now head to https://www.patreon.com/c/JordanSorceryWatch this episode on YouTube here: https://youtu.be/KvWiJUNJO0YYou can also find this episode in the Warhammer Film Club podcast feed._____________________________ [ ELEMENT GAMES AFFILIATE LINK ]https://elementgames.co.uk/?d=11216[ PATREON ]https://www.patreon.com/jordansorcery[ KO-FI ]https://ko-fi.com/jordansorcery[ YOUTUBE CHANNELS ]History & Editorial: https://youtube.com/@jordansorceryLongform Conversation: https://youtube.com/@JordanSorceryPods  [ WEBSITE ]https://jordansorcery.com/_____________________________ Art, Music, and Copyright: Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcerySupport the show

Tabletop Miniature Hobby Podcast
Trench Crusade's Tuomas Pirinen on Narrative Gaming, Storytelling, & Running Campaigns

Tabletop Miniature Hobby Podcast

Play Episode Listen Later Mar 19, 2026 75:06 Transcription Available


Few designers have influenced narrative miniature gaming as much as Tuomas Pirinen. From Mordheim in the late 1990s to the recent breakout success of Trench Crusade, his games have always leaned heavily toward story, character and campaign play.What surprises him most is that the latest one worked as well as it did.“We were totally prepared to lose our shirts and be happy about it,” Pirinen says of launching Trench Crusade. “But it didn't go that way.”The project was essentially a gamble between friends. Pirinen and collaborator Mike Franchina funded sculpting and development themselves, assuming the Kickstarter would be a passion project rather than a runaway hit.Part of the reason was the concept itself.“On the surface, it's very counterintuitive,” Pirinen explains. “You go into a space where there is a totally dominant player. Then you narrow your audience because the game is clearly aimed at a mature audience. And the theme is religion and its role in war, which no major games company would touch with a barge pole.”By the logic of spreadsheets and market analysis, it should not have worked.“But creative work doesn't always follow the Excel sheet,” he says. “The Excel doesn't always determine the fate of creative endeavour.”From Mordheim to Trench CrusadeFor many hobbyists, Pirinen's name is still inseparable from Mordheim. Released in 1999, the skirmish game focused on small warbands exploring the ruins of a cursed city, gaining injuries, experience and grudges along the way.“Mordheim was very narrative driven,” Pirinen says. “It wasn't about perfectly balanced competitive play. It was about creating a story with your friends as the campaign unfolds.”That philosophy has never really left his design work. Trench Crusade follows the same broad idea, although updated for modern players.“In many ways it takes that high level idea and brings it forward,” he says. “Mordheim came out in 1999, so a lot of water has flowed in the river since then.”Interestingly, Pirinen himself used to approach games very differently.“When I was younger, I was very competitive,” he admits. “Winning mattered a lot to me. These days I'm much more focused on the narrative side.”That competitive background still informs his design work. Even narrative games need solid rules.“If the rules don't work, you just end up arguing every two minutes. In a miniature game there's no dungeon master to smooth things over.”Why campaigns fall apartDespite their popularity, narrative campaigns often struggle to survive beyond the first few games. Pirinen believes the reason is mostly practical.Campaign play demands commitment. Players need to keep turning up, track experience and equipment, and maintain armies that grow over time.“It's simply more work,” he says.There is also a more subtle problem. Campaigns can collapse if one player falls too far behind early on.“A very common reason campaigns fall apart is that one player gets beaten badly in the first few games,” Pirinen explains. “They feel like nothing they do matters anymore, so they stop playing. Then the campaign falls apart.”The solution is something designers call catch-up mechanics. These systems help struggling players remain competitive without removing the reward for winning.It is a delicate balance. Too much help and victory feels meaningless. Too little and the narrative ends early.The balance paradoxBalance is often treated as the holy grail of wargame design. Pirinen is more sceptical.“Perfect balance is possible,” he says. “But it probably isn't that much fun.”The reason is simple. True balance usually means forces become increasingly similar. Yet variety and asymmetry are where the excitement lies.“A huge part of the fun is encountering something new,” he says. “A new warband, a new character, some new piece of equipment. Those things create interesting situations.”They also create imbalance.Rather than chasing perfection, Pirinen relies on extensive playtesting and data. If factions win roughly equal numbers of games over time, the design is probably healthy even if players argue otherwise.“You shouldn't always listen to what people say,” he notes. “Look at the results.”Designing the ending firstOne of Pirinen's most practical design tricks is starting from the end of a campaign rather than the beginning.“If you know the final battle, you can work backwards,” he says.That approach helps identify problems early. If a key character dying in game three would break the narrative climax, the designer can adjust the scenario before the campaign ever reaches the table.It is a method Pirinen uses not only for tabletop design but also for roleplaying campaigns and video games.“At the end of the day, it usually comes down to the final battle,” he says. “If everyone arrives there feeling they still have a chance, you've probably done well.”History and the darker side of heroismMany of Pirinen's settings feel unusually grounded compared to typical fantasy wargames. That comes from his reading habits.“I read a lot of history,” he says. “Academic history, historical novels, everything.”What interests him most are turning points where events suddenly shift direction. The fall of Constantinople. The later stages of the Hundred Years War when artillery changed siege warfare. Moments where a seemingly unstoppable trend suddenly breaks.Those moments also shape the tone of his games.“My sympathies are usually with the ordinary people,” he says. “Men and women fighting for their homes even though they had nothing to do with causing the war.”That perspective helps explain the bleak worlds found in both Mordheim and Trench Crusade. The darker the circumstances, the brighter the heroism appears.“If the situation isn't grim and challenging, you lessen the heroism,” he says.The moment that matteredFor all the discussion of rules and systems, Pirinen insists the most powerful moments in gaming rarely come from mechanics.He recalls one roleplaying campaign where the players were pursued by an enemy far beyond their ability to defeat. A beloved companion stayed behind to hold them off while the party escaped.“My players were in tears,” he says simply.No rulebook can guarantee that kind of experience.“That's something between human beings,” Pirinen explains. “It takes time for players to trust each other enough to open up like that.”A campaign worth the journeySo how long should a campaign last?Pirinen often recommends around six games. It feels like a journey without becoming overwhelming.For groups with more time, a monthly game over a year can feel truly epic. Roleplaying campaigns may stretch even longer. One of his own lasted six years.The key ingredient is not complexity or balance but investment.“You get more out if you put more of yourself into it,” he says.In the end, that philosophy runs through everything Pirinen designs. Rules matter, but they exist to support something larger.A good world. A group of friends. And the unpredictable stories that emerge when the dice hit the table.Or as he puts it, borrowing an old gaming phrase:“Let the dice tell the story.”Also MentionedDoctor Spork's TerrainThe MiniGamer Newsletter

In Conversation with Jordan Sorcery
Tuomas Pirinen on John Blanche | In Conversation with Jordan Sorcery

In Conversation with Jordan Sorcery

Play Episode Listen Later Mar 12, 2026 42:42


Tuomas Pirinen, designer of Warhammer's 6th edition, Mordheim, and Trench Crusade has had a long collaborative relationship with legendary Games Workshop artist John Blanche.As part of a project to find out more about the development of the brand new duelling miniatures game John Blanche's En Garde I spoke with Tuomas about that working relationship. This extended conversation features some content from my previously released anthology of interviews concerning John Blanche's En Garde, with additional material as Tuomas explores some of his earlier experiences working with Blanche.Tuomas Pirinen in conversation with Jordan Sorcery.Check out Patreon.com/JordanSorcery for extended versions of many of my conversations with the team behind John Blanche's En Garde.Watch this interview on YouTube here: https://youtu.be/BxywvePtWeY_____________________________ Find out more about John Blanche's En Garde:FACEBOOK: https://www.facebook.com/profile.php?id=61587293561629INSTAGRAM: https://www.instagram.com/jbengarde/_____________________________ Support My Work: ELEMENT GAMES AFFILIATE LINK:https://elementgames.co.uk/?d=11216PATREON:https://www.patreon.com/jordansorceryKO-FI:https://ko-fi.com/jordansorceryDISCORD:https://discord.gg/vtjKzTGevDINSTAGRAM:https://www.instagram.com/jordansorcery/ BLUESKY:https://bsky.app/profile/jordansorcery.bsky.social WEBSITE:https://jordansorcery.com/_____________________________ Art, Music, and Copyright: Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcerySupport the show

In Conversation with Jordan Sorcery
John Blanche's En Garde | In Conversation with Jordan Sorcery

In Conversation with Jordan Sorcery

Play Episode Listen Later Feb 23, 2026 67:12


John Blanche's En Garde is a upcoming 54mm miniature duelling game based on concepts and ideas by legendary Warhammer artist John Blanche. Featuring rules designed by Mordheim and Trench Crusade writer Tuomas Pirinen and with a host of artistic talent behind the look, feel, and miniatures for the game this is shaping up to be a fascinating project.In this anthology of interviews Jordan Sorcery chats to all of the key players involved in the creation of John Blanche's En Garde: exploring the inspiration, technical approach, wonderful craftsmanship, and sheer passion that has driven the project.John Blanche, Tuomas Pirinen, Ronan Duggan, Nigel Wood, Thomas Elliott, Paul Hicks, Patrick Masson in conversation with Jordan Sorcery.Check out Patreon.com/JordanSorcery for extended versions of many of these conversations, and look out for the full chat with Tuomas Pirinen about his collaboration with John Blanche here on the channel soon._____________________________ Find out more about John Blanche's En Garde:FACEBOOK: https://www.facebook.com/profile.php?id=61587293561629INSTAGRAM: https://www.instagram.com/jbengarde/_____________________________ Support My Work: ELEMENT GAMES AFFILIATE LINK:https://elementgames.co.uk/?d=11216PATREON:https://www.patreon.com/jordansorceryKO-FI:https://ko-fi.com/jordansorceryDISCORD:https://discord.gg/vtjKzTGevDINSTAGRAM:https://www.instagram.com/jordansorcery/ BLUESKY:https://bsky.app/profile/jordansorcery.bsky.social WEBSITE:https://jordansorcery.com/_____________________________ Art, Music, and Copyright: Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcerySupport the show

AggroChat: Tales of the Aggronaut Podcast
AggroChat #556 - Gaps In Our Gaming

AggroChat: Tales of the Aggronaut Podcast

Play Episode Listen Later Feb 8, 2026 57:09


Featuring: Ashgar, Belghast, Kodra, Tamrielo, and Thalen   Hey Folks! We are down a few people this week as we start up our show.  Bel is in the process of trying to reboot "Bel Folks Stuff" and realized that he recorded an episode with Tam that never got released.  We talk about this weird pre-pandemic time capsule.  We discuss building a table for Infinity and how it is a game that wants something more akin to Mordheim.  From there, Ash and Kodra discuss the Rabbit and Steel expansion and unlocking new content. We go down a bit of a continuation of a topic from a month ago as we discuss the games that we did not end up playing, and more specifically, Tam exploring what Ys has to offer. Ashes of Creation was one of the more successful Kickstarter MMORPGs, but that is no more, because the entire project imploded almost overnight.  We talk a bit about that situation and also what goes wrong when trying to build a niche MMORPG for a limited audience.  Finally, Tam shares some of his recent experiences learning to play Star Trek Online and trying to be successful at doing so.   Topics Discussed: Bel Folks Stuff Tam Episode Building an Infinity Table Rabbit and Steel Expansion Ys Games We Didn't Play Ashes of Creation Implosion Trying to be good at Star Trek Online

Deck of Many Aces
Episode 102 - And You Will Know My Name

Deck of Many Aces

Play Episode Listen Later Nov 28, 2025 45:06


The Tall Girls take a hard earned moment to rest and it's just as well - they have a lot to discuss! Toz wants to get drunk. Raina eats a big fat meal. Delphi provides reassurance. Morgan uncovers truth and untruth.Music by Chloe Elliott: A New World Dawns (Main Theme) What Once Was Lost Glitch in Reality Artwork by Eiriol Evans. Sound effects from Zapsplat. Join our Discord server here for free! Support us by becoming a patron on Patreon. Check out the Deck of Many Aces original soundtrack on music streaming services like Spotify. Other projects: Listen to Am in a recent episode of the roller derby podcast Coming Hot Into The Box. Watch Chloe in Adventures in Warhammer: The Old World on the Theatre Macabre Youtube channel or listen on the Adventures in Mordheim podcast feed. Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod. Listen to Chloe voice Quinn/ Cynthia in C4DAC3U5. Listen to Chloe voice Eadith in Legend of the Bones. Sign up to Ellie's mailing list here to keep updated on all their creative projects. Asexuality and Aromantic Resources: The Asexual Visibility and Education Network The Aromantic-spectrum Union for Recognition, Education, and Advocacy Deck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental.Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.

Deck of Many Aces
Episode 101 - You All Let That Happen

Deck of Many Aces

Play Episode Listen Later Nov 14, 2025 47:14


The chronophage is dead! While our heroes may have stopped it from terrorising their world, they can't undo the damage that's been done... Toz questions the role of the police. Raina requests a lawyer. Delphi makes a stand. Morgan just wants 5 more minutes on the floor. Music by Chloe Elliott: A New World Dawns (Main Theme) Fine Red Lines Secrets Uncovered What Once Was Fractured Artwork by Eiriol Evans. Sound effects from Zapsplat. Join our Discord server here for free! Support us by becoming a patron on Patreon. Check out the Deck of Many Aces original soundtrack on music streaming services like Spotify. Other projects: Listen to Am in a recent episode of the roller derby podcast Coming Hot Into The Box. Watch Chloe in Adventures in Warhammer: The Old World on the Theatre Macabre Youtube channel or listen on the Adventures in Mordheim podcast feed. Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod. Listen to Chloe as Quinn/ Cynthia in C4DAC3U5. Listen to Chloe as Eadith in Legend of the Bones. Sign up to Ellie's mailing list here to keep updated on all their creative projects. Asexuality and Aromantic Resources: The Asexual Visibility and Education Network The Aromantic-spectrum Union for Recognition, Education, and Advocacy Deck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental. Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.

Deck of Many Aces
Episode 100 - The Waxing Moon

Deck of Many Aces

Play Episode Listen Later Oct 31, 2025 49:37


CW: Gore 42:55 - 43:15, 48:26 - 48:59 Welcome to Episode 100! At our 5 year anniversary, the Tall Girls find themselves locked in battle with a strange eldritch chronophage, threatening to eat their universe's time. Our heroes can't hold on forever, and the creature has malice on its mind... Toz attempts a desperate sprint. Raina taps into an unknown power. Delphi stabs with a little help. Morgan ticks up fireball damage.Music by Chloe Elliott: A New World Dawns (Main Theme) This Ends HereFine Red LinesSeth's LullabyThe Hands of TimeArtwork by Eiriol Evans.Sound effects from Zapsplat.Join our Discord server here for free!Support us by becoming a patron on Patreon.Check out the Deck of Many Aces original soundtrack on music streaming services like Spotify.Other projects:Listen to Am in a recent episode of the roller derby podcast Coming Hot Into The Box.Watch Chloe in Adventures in Warhammer: The Old World on the Theatre Macabre Youtube channel or listen on the Adventures in Mordheim podcast feed.Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod.Listen to Chloe as Quinn/ Cynthia in C4DAC3U5.Sign up to Ellie's mailing list here to keep updated on all their creative projects.Asexuality and Aromantic Resources:The Asexual Visibility and Education NetworkThe Aromantic-spectrum Union for Recognition, Education, and AdvocacyDeck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental.Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.

Deck of Many Aces
Episode 99 - Exit Pursued by a Bug

Deck of Many Aces

Play Episode Listen Later Oct 17, 2025 43:27


The battle with the chronophage rages on, but the Tall Girls and their allies struggle to corral it. Can they find something to turn the tides in time? Toz has a plan. Raina gives out a shopping list. Delphi feels quite a bit better. Morgan unwillingly presses pause. Music by Chloe Elliott: A New World Dawns (Main Theme) This Ends Here Artwork by Eiriol Evans. Sound effects from Zapsplat. Join our Discord server here for free! Support us by becoming a patron on Patreon. Join for free to attend our early access Episode 100 live listen on 29th October at 8:30pm BST. Check out the Deck of Many Aces original soundtrack on music streaming services like Spotify. Other projects: Listen to Am (AKA Smash Cut) in an upcoming episode of the roller derby podcast Coming Hot Into The Box. Watch Chloe in Adventures in Warhammer: The Old World on the Theatre Macabre Youtube channel or listen on the Adventures in Mordheim podcast feed. Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod. Listen to Chloe as Quinn/ Cynthia in C4DAC3U5. Sign up to Ellie's mailing list here to keep updated on all their creative projects. Asexuality and Aromantic Resources: The Asexual Visibility and Education Network The Aromantic-spectrum Union for Recognition, Education, and Advocacy Deck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental.Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.

Deck of Many Aces
Episode 98 - The Chronophage

Deck of Many Aces

Play Episode Listen Later Oct 4, 2025 54:12


Dr. Ursan's misguided plan is finally revealed! The chronophage has been summoned - but salvation seems the last thing on its mind. Toz fast forwards. Raina makes awkward eye contact. Delphi is almost spell-less. Morgan sees the time knife.Music by Chloe Elliott: A New World Dawns (Main Theme) This Ends HereArtwork by Eiriol Evans.Join our Discord server here for free!Support us by becoming a patron on Patreon.Check out the Deck of Many Aces original soundtrack on music streaming services like Spotify.Other projects:Listen to Am (AKA Smash Cut) in an upcoming episode of the roller derby podcast Coming Hot Into The Box.Watch Chloe in Adventures in Warhammer: The Old World on the Theatre Macabre Youtube channel or listen on the Adventures in Mordheim podcast feed.Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod.Listen to Chloe as Quinn/ Cynthia in C4DAC3U5.Sign up to Ellie's mailing list here to keep updated on all their creative projects.Asexuality and Aromantic Resources:The Asexual Visibility and Education NetworkThe Aromantic-spectrum Union for Recognition, Education, and AdvocacyDeck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental.Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.

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Old World Fanatics
Mordheim Fanatics - Episode 3 - Scenarios

Old World Fanatics

Play Episode Listen Later Sep 14, 2025 164:37


Tattered Couch Podcast
Ep. 126- Mordheim: City of the Damned

Tattered Couch Podcast

Play Episode Listen Later Sep 9, 2025 64:09


First off we talk about the way we will be picking games for the show soon after our list of Steam games we got during the summer sale but after we talk about Moedheim: City of the Damned. You like Warhammer? You like tactical table top games? Well this game is definetly it! Filled with a the pain, agony, and dread that Warhammer can offer! JOIN THE DISCORD!!!!! LINK BELOW!!!!! https://discord.gg/Yp6tTwaawt

AggroChat: Tales of the Aggronaut Podcast
AggroChat #534 - Runners Ready

AggroChat: Tales of the Aggronaut Podcast

Play Episode Listen Later Aug 17, 2025 74:31


Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen   Hey Folks! We had a bunch of topics left over from last week that rolled over to this week.  First, we talk a bit about Shinobi: Art of Vengeance, the Shinobi Metroidvania. From there, we talk a bit about Summer Games Done Quick and some of the better runs. Tam talks about his plans to adapt the Starfinder 2 game system to create a Shadowrun Campaign.  Ash shares his initial thoughts about Draw Steel, a new RPG coming down the pipe. We talk a bit about the upcoming Last Epoch Season 3, which drops on August 21s and some of the significant changes.  We also talk a bit about Path of Exile II 0.3.0, which drops shortly after that on the 29th. Lastly, Tam shares some of his thoughts on actually playing quite a bit of Burrows and Badgers, a squad-based leveling miniatures game along the lines of Mordheim. Grace talks briefly about the new Dwarven Realms season that has started, and Bel shares his suggestions for the Craft Sequence by Max Gladstone and both Weapons and Barbarian by Zach Cregger.   Topics Discussed: Shinobi: Art of Vengeance Summer GDQ Shadowfinder Draw Steel RPG Last Epoch Season 3 Path of Exile 2 0.3 Spoilers Burrows and Badgers Dwarven Realms  Craft Sequence Weapons and Barbarian

The Independent Characters - A Warhammer 40k Podcast | Radio
Episode 260 - Mordheim: Warbands and Wyrdstone

The Independent Characters - A Warhammer 40k Podcast | Radio

Play Episode Listen Later Jun 28, 2025 158:03


The Independent Characters is a show focused on the universe of Warhammer 40,000. However, for one of the first times ever, we are going to take a slight tour and perhaps a dimension hop to discuss an Old World topic! In this episode of The Independent Characters, we dive into the crumbling streets of the City of the Damned with Episode 260: Mordheim - Warbands and Wyrdstone. Carl, Josh, and Jody explore the gritty skirmish game that captured the imaginations of Warhammer Fantasy fans back in 1999 and still lives on through a passionate community today. We'll break down the core mechanics of Mordheim, how warbands are built and evolve, and what makes its campaign system so enduring. Then, we recount our own recent two-day campaign weekend—hosted by Jody—where warbands clashed, wyrdstone was hoarded, and lasting stories were forged in the ruins. From preparation to final battle, we share the triumphs, tragedies, and unforgettable moments of bringing this classic game back to life. While this isn't our usual content, if you're a veteran of the old world or just discovering Mordheim for the first time, this is an episode not to miss! Time Stamps: 0:00:00 - Show Intro, Elite Choice, Hobby Progress 0:21:35 - Mordheim: The Foundations 1:08:35 - Mordheim: Campaign Experience 2:22:00 - Final Thoughts and show closing Relevant Links: The Independent Characters Patreon Tablewar! - SPONSOR Herrick Games & Hobbies - SPONSOR War on The Shore 2026 Adepticon Hexengarde Mordheim Terrain Broheim Necromunda Community Resources Games Workshop The Black Library

final thoughts damned shore warhammer old world warhammer fantasy mordheim hobby progress independent characters
The Independent Characters | Warhammer 40k Podcast
Episode 260 - Mordheim: Warbands and Wyrdstone

The Independent Characters | Warhammer 40k Podcast

Play Episode Listen Later Jun 28, 2025 158:03


The Independent Characters is a show focused on the universe of Warhammer 40,000. However, for one of the first times ever, we are going to take a slight tour and perhaps a dimension hop to discuss an Old World topic! In this episode of The Independent Characters, we dive into the crumbling streets of the City of the Damned with Episode 260: Mordheim - Warbands and Wyrdstone. Carl, Josh, and Jody explore the gritty skirmish game that captured the imaginations of Warhammer Fantasy fans back in 1999 and still lives on through a passionate community today. We'll break down the core mechanics of Mordheim, how warbands are built and evolve, and what makes its campaign system so enduring. Then, we recount our own recent two-day campaign weekend—hosted by Jody—where warbands clashed, wyrdstone was hoarded, and lasting stories were forged in the ruins. From preparation to final battle, we share the triumphs, tragedies, and unforgettable moments of bringing this classic game back to life. While this isn't our usual content, if you're a veteran of the old world or just discovering Mordheim for the first time, this is an episode not to miss! Time Stamps: 0:00:00 - Show Intro, Elite Choice, Hobby Progress 0:21:35 - Mordheim: The Foundations 1:08:35 - Mordheim: Campaign Experience 2:22:00 - Final Thoughts and show closing Relevant Links: The Independent Characters Patreon Tablewar! - SPONSOR Herrick Games & Hobbies - SPONSOR War on The Shore 2026 Adepticon Hexengarde Mordheim Terrain Broheim Necromunda Community Resources Games Workshop The Black Library

final thoughts damned shore warhammer old world warhammer fantasy mordheim hobby progress independent characters
Old World Fanatics
Mordheim Fanatics - EP2 - Building a Warband

Old World Fanatics

Play Episode Listen Later Jun 13, 2025 113:46


Hive Scum
Episode 60: Under the Dice Fest Pre-Game Show

Hive Scum

Play Episode Listen Later May 15, 2025 89:46


You're probably on your way already, but this episodes getting snuck out a little early to give you something to enjoy during your travels! We have Dark Tyler and Paulie Mordheim with us today and we're breaking down what is happening at UTD Fest this year. We go through the whole weekend, and surprise even ourselves with how much we have going on, truly a weekend for the ages. We talk about building up the boards, new things we've never tried, and events and games you can expect to see in addition to Mordheim. Paulie talks about setting up a Warmaster event for the weekend, and Terry breaks down organizing classes at UTD. Steve tells us a little about the Flames of Orion Kickstarter (linked below) and creating an addition to his massive Mordheim board project, which is now at 3' x 9'. Tyler is bummed about his car exploding, and finishing his 2000pts of undead for Warmaster, and Gage runs through all the awesome music we have lined up for the night gigs. SEE YOU TOMORROW IN THE CITY OF THE DAMNED!Big shout out to all those Scumbags that decided to join our Patreon, you are the reason we can keep on keeping on - thank you!Head in the Pillory, and Bash the Planet!Flames of Orion Kickstarter: HERE!We have sick merch! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Hive Scum Big Cartel⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out Knuckbones Miniatures' (@knucklebones_miniatures) New Hive Scum Flagellants! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Knucklebones Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Join the In Rust We Trust discord here: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠IRWT Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠If you'd like to support us further, take a look at our Patreon! We'd love to have you: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Hive Scum Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Buy all of the Under the Dice Merch here: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Under the Dice⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠We are on IG:Hive Scum: @hivescumpodcastSteve: @sovthofheavenGage: @noclearcoatTerry: @stone.jaw

Old World Fanatics
Mordheim Fanatics - EP1 - Welcome to our Mordheim Spinoff

Old World Fanatics

Play Episode Listen Later May 14, 2025 95:41


Old World Fanatics
E80 - Aldium in Flames Rundown

Old World Fanatics

Play Episode Listen Later Feb 18, 2025 120:57


Come along and join Josh and Andrew as they chat to Dono about the huge Aldium in Flames tournament, a TOW and Mordheim teams event that just wrapped up a few weeks ago. It was an epic narrative event that was so seductive, even our host Josh was seduced into adulterous attendance.For more information on the work that Dono and his team of co conspirators have done. Information on how to link into the Mordheim community. Or to research more about Aldium, please check out the 4 links below.https://www.facebook.com/groups/500623676040325https://www.facebook.com/groups/3382930945095108https://oldworldroa.miraheze.org/wiki/Main_Pagehttps://www.facebook.com/groups/1574750733372296

Monsters Behind the Masks
Il Mercenario - La ballata di Goffredo il Fortunato

Monsters Behind the Masks

Play Episode Listen Later Dec 17, 2024 4:24


Piccolo esperimento musicale assolutamente amatoriale, con cui rendo omaggio al Maestro De André riprendendo la sua leggendaria "Il Bombarolo" e riscrivendola in chiave Fantasy. Questa canzone rappresenta il Background della banda con cui intendo partecipare al torneo mondiale di Mordheim di settembre 2025.

fantasy questa piccolo fortunato mercenario mordheim goffredo la ballata
More Than Dice
Build Paint Play - S5Ep15

More Than Dice

Play Episode Listen Later Nov 8, 2024 142:30


In this episode, Dave and Jake chat with returning guest and rabid miniatures hobbyist Ash Barker of Guerrilla Miniature Games. This time they're talking about his 2024 project/love letter to the game Mordheim, released in 1999. Ash has been playing games with period correct warbands and terrain, and the guys will find out how it has been going!

ash paint mordheim ash barker guerrilla miniature games
Hive Scum
Episode 46: Crude, Rude, and Unattractive

Hive Scum

Play Episode Listen Later Nov 3, 2024 109:35


You know it's about to be a madhouse when we have Paulie Mordheim (@wyrdstoned) and Dark Tyler (@tylerisalrightatpainting) in the mix. We've packed a lot in to this episode, from Bolt Action to 1490 Doom - we're going deep. Steve just got back from a Warhammer Fantasy LARP and tells us about running around as a Skaven. Gage breaks down all the different games he's been playing in the studio and some of the Orktober shenanigans that we had. Terry's moving his home studio around and tries to convince you to throw away your material possessions. Paul talks about being a dwarf guy at heart, and tells us about his new Mordheim warband and Tyler talks about historic hats and the people who love them. Big shout out to all those Scumbags that decided to join our Patreon, you are the reason we can keep on keeping on - thank you! Throw your beanbag lightning bolt, and Bash the Planet! We have sick merch! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Hive Scum Big Cartel⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Check out Knuckbones Miniatures' (@knucklebones_miniatures) Hive Scum and Ratmen models and print out and paint up your favorite: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Knucklebones Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Join the In Rust We Trust discord here: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠IRWT Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ If you'd like to support us further, take a look at our Patreon! We'd love to have you: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Hive Scum Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Buy all of the Under the Dice Merch here: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Under the Dice⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ We are on IG: Steve: @sovthofheaven Gage: @noclearcoat Terry: @stone.jaw Phil: @bloodtrancefusion

Idle Red Hands
The Weekly LIVE 263 – Trench Crusade, Baldur’s Gate 3 Reunion, Mythic Carpathia for Vaesen and the Bludgeon TTRPG System

Idle Red Hands

Play Episode Listen Later Nov 3, 2024 38:02


  Trench Crusade is a new, dark sci-fi miniatures game that brings a unique spin to the wargaming genre, designed by former Diablo concept artist Mike Franchina and Mordheim co-creator Tuomas Pirinen. Inspired by World War I with an alternate history twist, the game reimagines the First Crusade, where Templar forces accidentally open a portal […]

TableTop Gaming Weekender Podcast
Don't Miss This Mordheim Fans! Witch Hunter Miniatures Perfect For The Cursed City #OTTWeekender

TableTop Gaming Weekender Podcast

Play Episode Listen Later Oct 18, 2024 97:33


More Than Dice
Build Paint Play - S5Ep10

More Than Dice

Play Episode Listen Later Oct 6, 2024 125:14


25 Years of Mordheim! In this episode, Dave and Jake are chatting with Turhan Buckley the man behind the Mordheim focused website broheim.net about the GW game celebrating a quarter century, Mordheim. Despite not receiving any support from Games Workshop for well over a decade, Mordheim has not only spawned dozens of indie games, but is perhaps stronger than it has ever been!

In Conversation with Jordan Sorcery
Gary Morley | Warhammer Sculptor

In Conversation with Jordan Sorcery

Play Episode Listen Later Sep 14, 2024 71:26


Gary Morley is a legendary miniatures sculptor who worked at Games Workshop in the 90s and early 2000s. During his time with the Citadel team he was massively prolific, producing miniatures for the Warhammer Undead and many other fantasy armies, Necromunda, 40k, Warhammer Quest, Mordheim, and the entire Blood Bowl range. His Nagash miniature maybe one of his most famous, but there are countless amazing minis in his long career, and we talk about all of it!Gary Morley Interview. Citadel Sculptor Gary Morley in conversation with Jordan Sorcery._____________________________ Support My Work: ELEMENT GAMES AFFILIATE LINK:https://elementgames.co.uk/?d=11216PATREON:https://www.patreon.com/jordansorceryKO-FI:https://ko-fi.com/jordansorceryYOUTUBE CHANNELS:History & Editorial: https://youtube.com/@jordansorceryLongform Conversation: https://youtube.com/@UCn1Fla5dRRSHFHv5NTkPLXQ WEBSITE:https://jordansorcery.com/#Warhammer #Undead #Nagash #BloodBowl #Necromunda_____________________________ Art, Music, and Copyright: Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery

Old World Fanatics
E55 - Old World Narrative Organised Events with Andrew Hollis

Old World Fanatics

Play Episode Listen Later Aug 27, 2024 125:27


We've got Andrew Hollis on today (aka Dono/Herald of the Old World) to discuss the upcoming Old World and Mordheim narrative event being run in Canberra in January. A great and insightful look at how organised 'tournament' play can still be run narratively and with full immersion. Very excited to see these events popping up and hopefully growing into 2025 and beyondEnjoy!

In Conversation with Jordan Sorcery
John Blanche Interview | Games Workshop Art Director

In Conversation with Jordan Sorcery

Play Episode Listen Later Aug 17, 2024 49:52


The legendary Games Workshop art director and concept artist John Blanche joins me to talk about his epic career, his methods, his work, and what he has in store for the future!John Blanche Interview. John Blanche in conversation with Jordan Sorcery.John's Links:[Morderin Kickstarter by John Blanche]https://www.kickstarter.com/projects/johnblanchepresents/morderin-by-john-blanche[Voodoo Forest]https://hollow-press.net/products/voodoo-forest[Trench Crusade]https://www.trenchcrusade.com/Jordan's Links:[ELEMENT GAMES AFFILIATE LINK]https://elementgames.co.uk/?d=11216[PATREON]https://www.patreon.com/jordansorcery

32
32: Chapter 22 - Interview with Hive Scum

32

Play Episode Listen Later May 7, 2024 91:22


In this episode, Alexander talks with the members of the hobby collective Hive Scum, touching on how they started the largest Mordheim event in the United States, the North East Mordheim Open (NEMO). Listen to Hive Scum! Follow Hive Scum. Follow Steve (sovthofheaven). Follow Gage (noclearcoat). Follow Phil (bloodtrancefusion).Follow Terry (stone.jaw).

Brush Wielders Union
An interview with creator of Mordheim and Trench Crusade lead developer, Tuomas Pirinen

Brush Wielders Union

Play Episode Listen Later Apr 18, 2024 60:42


My guest this month was legendary game designer, Tuomas Pirinen! Tuomas was the creator of Mordheim, the lead developer of Warhammer Fantasy Battle 6th Edition, Warhammer Siege, and countless other miniatures games as well as video games, having worked at EA, Ubisoft and other companies. Most recently, Tuomas has signed on to create the rules for the upcoming Trench Crusade miniatures game and he was kind enough to talk to me about all of the above, including why he thinks Mordheim's popularity has endured for a quarter of a century, and most of that time unofficially supported! We also talked at length about the gameplay of Trench Crusade and what he loves most of all about this upcoming gritty and bleak skirmish game.Follow Tuomas on Facebook and learn more about Trench Crusade, take part in their open playtest, and join their community on Facebook.As usual, this podcast was exclusive to Brush Wielders Union members for a few days before being released to general audiences.brushwieldersunion.com

In Conversation with Jordan Sorcery
Tuomas Pirinen | Warhammer Designer & Mordheim Creator

In Conversation with Jordan Sorcery

Play Episode Listen Later Apr 9, 2024 60:05


Tuomas in conversation with Jordan Sorcery.In my second conversation with Tuomas Pirinen (you can find my first interview exclusively on my Patreon) we talk about his work redefining Chaos in the Warhammer Old World, and beginning the journey to dividing the forces of the ruinous power by beast, warrior, daemon, and god. We also explored Tuomas' complete reinvention of the magic system for Warhammer Fantasy's 6th edition, a change that would give the game incredible new life and power it for it's next few editions.Support my work:Patreon [https://www.patreon.com/jordansorcery]Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]Ko-Fi [https://ko-fi.com/jordansorcery]Discord [https://discord.gg/vtjKzTGevD]Trench Crusade [https://www.facebook.com/trenchcrusadeofficial/]This episode was originally released via YouTube: https://youtu.be/Xq6jekHssCA

The Old World Lives! A Warhammer fantasy podcast
Trolls are made for hugs (Orcs and Goblins Arcane Journal first looks)

The Old World Lives! A Warhammer fantasy podcast

Play Episode Listen Later Apr 7, 2024 61:12


Hello and welcome to episode 2 of season 2 of the Old World Lives! A Warhammer Fantasy, The Old World, Mordheim, and others-Podcast! Tonight we join Chris, Jimmy and Niklas for a chat about some hobby, some recent games, and a rundown of the entries added in the The Old World: Orc and Goblin Tribes Arcane Journal.  Beware hugs. Enjoy! Facebook: https://www.facebook.com/TheOldWorldLives Email: theoldworldlives@gmail.com Instagram: @theoldworldlives @maewronminiatures @the_phoenecian Twitter: @theOWLpodcast @nevindar

Funkatronic Rex
Episode 2: GOOD GAME, BAD RULEBOOK

Funkatronic Rex

Play Episode Listen Later Apr 1, 2024 66:10


Episode 2! We're baaaaaack!In our second episode we dive into more board, card, and table top game fun at Funkatronic Rex with our special guest, Paul!- Hobby Highlights - Paul educates the group on pacifist vegan monks. Court chats Mordheim. Michael discusses his love for lizard people. Mike "ork-a-nizes" a mini.- What's in the Case? - Michael chats about his latest brain eating Dimir commander deck for the shop. ZOMBIES! Wilhelt, The Rotcleaver and The Scarab God.- Hot Pulls - Our friend, Martin, pulls a card that was never intended to see the light of day. https://imgur.com/a/7CQSqY4- Store Lore - We are given a surprising and wonderful opportunity to honor someone's beloved hobby.- MAIN TOPIC: GOOD GAME, BAD RULEBOOK - How does this work? What happens if I...? WHAT?! The guys discuss the frustrations of a poorly written rulebook accompanying an actually good game. - Q&A - Michael's fro, our chosen Magic the Gathering creature types, and more.LINKS:Funkatronicrex.compatreon.com/funkatronicrexinstagram.com/funkatronicrexstore

Dragged into Turbolasers
Episode 108 - Adepticon 2024 interviews!

Dragged into Turbolasers

Play Episode Listen Later Mar 28, 2024 105:59


In this episode, we interview people at Adepticon (2024), the United States largest miniature wargames convention! It was our first time at the convention, but we were able to set up our recording equipment in the Grimdark Hallway, run by our friends from Hive Scum. Below are time stamps of where you can listen to each interview!00.56 - Greg Wier (denimdayjob) chats with Eli (Redwetskeleton) and Jonny (witchhammerstudio) the morning after their first day at the convention. 06.06 - Eric and Adam Wier chat with Adam Loper of Tabletop Minions, touching on painting competitions and game design!31:38 - Greg chats with Grant (underworldalliance) about the Kislev Mordheim warband he built and painted using Kingdom Death plastic models.45:12 - Greg chats with Trent (miscast.co) and Bill (berserkerwrks) about MEK28 and videogames, including Unreal Tournament.1:10:40 - Greg chats with Alex (av.hobbies) and Mark (moshartz) about everyone's favorite Games Workshop game, Mordheim.1:24:12 - Greg chats with Mark (moshartz) and Martin McCoy (martin.mccoy.art) about Malört, Chicago's favorite drink, and creating artwork.

united states chicago games workshop adepticon unreal tournament mordheim kingdom death tabletop minions adam loper
In Conversation with Jordan Sorcery
Mark Wells | Games Workshop CEO

In Conversation with Jordan Sorcery

Play Episode Listen Later Mar 18, 2024 84:12


Mark Wells in conversation with Jordan Sorcery.We explore a period of incredible change in the organisation as it shifts from the 90s approach of 2 core games (Warhammer Fantasy & Warhammer 40,000) with specialist games like Gorka Morka, Necromunda, and Mordheim alongside them, to the 2000s focus on 3 core systems - Warhammer Fantasy Battle, 40K, and the Lord of the Rings.During Mark's tenure at the company there were many exciting, challenging, and at times controversial decisions, changes, and products. This was the era that saw the rise of the internet, the legal wrangles with Chapter House, the end and then return of the boxed game (and one of the best GW ever made in Space Hulk 3rd edition), the introduction of one-man retail stores, and a host of other inflection points in the story of Games Workshop.Support my work:Patreon [https://www.patreon.com/jordansorcery]Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]Ko-Fi [https://ko-fi.com/jordansorcery]Discord [https://discord.gg/vtjKzTGevD]This episode was originally released via YouTube: https://youtu.be/jh3o-BkXpNw

In Conversation with Jordan Sorcery
Jim Butler | Games Workshop Management Trainer

In Conversation with Jordan Sorcery

Play Episode Listen Later Mar 18, 2024 85:29


Jim Butler in conversation with Jordan Sorcery.Jim  worked at Games Workshop for 30 years holding a variety of management and leadership positions. Working under Bryan Ansell, Tom Kirby, and Kevin Rountree Jim was responsible for developing the GW management trainee programme and academy, leading the design studio for a number of years, and ultimately taking on the role of head of e-commerce for the company.Amongst the many and varied experiences during his career Jim helped build the Games Workshop and Forge World web stores and we talk about the approach taken as well as what may have influenced the most recent update to Warhammer.com. We also touch on a wide range of stories, from the development of Mordheim to the cultural shifts in the business over the years.Support my work:Patreon [https://www.patreon.com/jordansorcery]Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]Ko-Fi [https://ko-fi.com/jordansorcery]Discord [https://discord.gg/vtjKzTGevD]This episode was originally released via YouTube: https://youtu.be/lIwvlOzF4io

Tabletop Miniature Hobby Podcast
Sci-Fi Skirmishes, & Arena Combat With One Mini Each

Tabletop Miniature Hobby Podcast

Play Episode Listen Later Feb 11, 2024 41:39


There's much to catch up on after so many great conversations on the podcast, recently. Here's an attempt to do just that: Voice question of the month - will you be playing Warhammer: The Old World?A game of Brutal Quest in Mordheim, ships for ArmadaBasing miniatures before undercoating them (15mm trolls)Best miniature game mechanicsPainting Jareth/David Bowie the Goblin King (and a Kev Adams demon)Review of the Sci-fi Skirmish Scenarios bookThe Slow Hobbyist ManifestoSingle miniature and arena combat game ideas

Dragged into Turbolasers
Episode 107 - Under the Dice Fest 2024, Part 2

Dragged into Turbolasers

Play Episode Listen Later Feb 6, 2024 166:39


In part two of a special two part episode, we interview people who attended Under the Dice Fest 2024, a small festival in Massachusetts celebrating miniature-based tabletop wargaming. The festival was designed to appeal to those who shy away from the mainstream iterations of the miniature wargaming hobby, focusing on those who want play the games on their own terms, sometimes outside of the scope of the game rules as written, or those who want to play old games which are no longer supported by their publishers. It is highlighting those who are more concerned with telling a story with the miniatures they build than with creating something that would be optimal in terms of a game's rule system. A punk rock approach to the miniature wargaming hobby, if you will. Below are time stamps of where you can listen to each interview!0:56 - Scott (scotomancer) and Greg Wier chat about HeroQuest and Isolation Man screen printing27:38 - Martin McCoy (martin.mccoy.art), Greg Wier, and Adam Wier (thekillingcold) chat about Vastarian and making art53:10 - Shane Brockway (7he_blindman) and Greg Wier talk about MÖRK BORG and RPGs01:14:35 - Dellon Myette (whitetigertablecraft) and Greg Wier talk about his newly designed game Cauldon01:38:03 - Eric Locke (Eric's Hobby Workshop), Greg Wier, and Adam Wier talk about Warhammer the Old World01:56:43 - Matt (totally_not_panicking) chats with Greg, Adam, and Eric Wier about a Vastarian game they played on his newly built board02:12:48 - Chris (pied_pewter_piper) and Cole (colecifer_xxviii) chat with Greg and Adam Wier02:37:20 - Brandon Anway (banway99) talks with Greg Wier about coming to the USA to play Mordheim

Hive Scum
Episode 25: Guts' Theme

Hive Scum

Play Episode Listen Later Jan 26, 2024 90:19


The gates of Mordheim grow ever closer! Shoutout to all those scumlords who are heading to NEMO this weekend, we are putting this out a couple days early to give you something to enjoy during your travels! Thanks for joining us for Episode 25. Today we've officially ousted Terry and replaced him with the much more handsome Paulie Mordheim (@wyrdstoned). Paul brought us our topic for today, "what type of gamer are you?" What do we like in a game, what do we look for in a game, what do we want to get out of a game, and how does the hobby side tie into it all? Phil talks about how he creates his narratives in his head through the act of playing the game, and Steve talks his love for Morrowind and how it informed his obsession for exploration rolls. Paul talks about almost losing an eye pewter casting, and Gage talks about how it's style over everything in gaming, starting with a seed of a narrative prompt and building off it. SEE YOU TOMORROW IN THE CITY OF THE DAMNED! Big shout out to all those Scumbags that decided to join our Patreon, you are the reason we can keep on keeping on - thank you! Sell your ale to the nuns, and Bash the Planet! We have sick new merch! ⁠⁠⁠⁠Hive Scum Big Cartel⁠⁠⁠⁠ Check out Knuckbones Miniatures' (@knucklebones_miniatures) Hive Scum and Ratmen models and print out and paint up your favorite: ⁠⁠⁠⁠⁠⁠⁠Knucklebones Patreon⁠⁠⁠⁠⁠⁠⁠ Join the In Rust We Trust discord here: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠IRWT Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ If you'd like to support us further, take a look at our Patreon! We'd love to have you: ⁠⁠⁠⁠⁠⁠⁠⁠Hive Scum Patreon⁠⁠⁠⁠⁠⁠⁠⁠ Buy all of the Under the Dice Merch here: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Under the Dice⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ We are on IG: Gage: @noclearcoat Steve: @sovthofheaven Paul: @wyrdstoned Phil: @bloodtrancefusion [[NAME REDACTED FROM RECORD]]: @stone.jaw

Hive Scum
Episode 20: Hive Scum HQ and the Crawl to Mordheim

Hive Scum

Play Episode Listen Later Nov 19, 2023 100:12


Woowee! Episode 20! We're back, and this time recording in our brand new space! We're hard at work getting it all set, so keep an eye out for build updates. Today you get our reactions to the new space, as well as hear the first updates of how we are handling the ramp up to this year's New England Mordheim Open (please build a board!!). Terry talks about his deep dive into Gorkamorka and his plans for his warband, Gage talks about his #kingofthehillgiant and how he used it in a narrative scenario against our boy Dakota, Steve talks about watching someone fail at a backflip, and Phil lets you know his favorite bread, and his plans for his Lustria board. Hope we don't sound too "Lost in Space"! Big shout out to all those Scumbags that decided to join our Patreon, you are the reason we can keep on keeping on - thank you! Kidnap the Sandy Claws, and Bash the Planet! We have sick new merch! Hive Scum Big Cartel Check out Knuckbones Miniatures' (@knucklebones_miniatures) Hive Scum models and print out and paint up your favorite host: ⁠⁠⁠Knucklebones Patreon⁠⁠⁠ Join the In Rust We Trust discord here: ⁠⁠⁠⁠⁠⁠⁠IRWT Discord⁠⁠⁠⁠⁠⁠⁠ If you'd like to support us further, take a look at our Patreon! We'd love to have you: ⁠⁠⁠⁠Hive Scum Patreon⁠⁠⁠⁠ Buy all of the Under the Dice Merch here: ⁠⁠⁠⁠⁠⁠⁠Under the Dice⁠⁠⁠⁠⁠⁠⁠ We are on IG: Gage: @noclearcoat Steve: @sovthofheaven Terry: @stone.jaw Phil: @bloodtrancefusion

Dragged into Turbolasers
Episode 105: What is the Vastarian Open Invitational

Dragged into Turbolasers

Play Episode Listen Later Nov 9, 2023 54:27


In this episode we are joined by Bill Ford, host of Mordheim 2022, to talk about the Vastarian: Dreams of the Pious Open Invitational we recently started on Between the Bolter and Me. We describe the Vastarian setting, and how it is filled with warring Imperial cults, each certain their own ideology will usher in a new age of prosperity for the Imperium. We talk about how Mordheim and Inquisitor influenced the setting and how it offers a way to continue to expand the Church of the Red Athenæum, after Iron Sleet's Pilgrym event. We also talk about how the writing of Thomas Ligotti shaped aspects of the setting, as well as make some musical suggestions to put you in the right mindset for diving into the setting yourself!Follow Bill FordRead about the Vastarian Open InvitationalRead about the Church of the Red Athenæum

Cast Dice Podcast
Cast Dice - Ep 196 - Mordheim And Specialist Games

Cast Dice Podcast

Play Episode Listen Later Aug 15, 2023 73:14


This week I am joined by Tory from the Broheim website to discuss Mordheim and the longevity of GW's classic Specialist Games.

Laying Down The Lore
26: ”P'Tah-Toh” | Warhammer Old World: Mordheim and the Rise of Vlad

Laying Down The Lore

Play Episode Listen Later Apr 19, 2023 80:03


Our fourth episode starts with the end … of Mordheim! We explore the destruction of the city, its cause, the warbands that flock to the city for Wyrdstone (TM), some of the more notable locations, and what, if any, benefits this all provides to Vlad von Carstien, the Vampire Count of Sylvania. We then pivot into the story of the First Vampire War, where the Empire is once again brought to the brink of destruction! We look at the impact this has on both the Living and the Dead as Vlad goes on his happy-funtime tour of zombie recruitment being destroyed and returning to “life” several times. We close out with the story of Felix Mann, the Empire's greatest thief who *spoiler warning* steals something of great importance from the vampire's nap camp leading ultimately to Vlad's true death.   This month's episode is sponsored by Sylvanian Childcare Programme.   Production assistance from James 'That One Asshole' Alquist.   Show Notes and Imagery for this Episode: https://layingdownthelore.com/ep26/   _______________________   If you dig what we're putting down and want more juicy content, head over to our Patreon.

Hive Scum
Episode 7: The Big Ol' Adepticon/New England Mordheim/Dungeon Siege Round-up

Hive Scum

Play Episode Listen Later Apr 19, 2023 146:55


Thanks for checking out Episode 7! Finally we are back at the crypt, recording in the Old Ways. In this episode we wrap-up from our action-packed March, talk about some future projects and what we've been working on hobby wise. You'll hear stories of late nights at Denny's, us stumbling to define the ungraspable term "grimdark," learn about Steve's elbow-dropping backyard wrestling days, and about In Rust We Trust's new obsession with 6th Edition Warhammer Fantasy. The future looks bright for the Hive Scum crew, come see what's in store. Yippee-ki-yay motherscummers Join the In Rust We Trust discord here: ⁠IRWT Discord⁠ Buy all of the Under the Dice Merch including the amazing mechs sculpted by Ana Polanšćak (@gardensofhecate) here: ⁠Under the Dice⁠ Go support our pal @Blerzcraft (Blackfish for you IRWTers) and his insane Mordheim builds on YouTube: Blerzcraft Stick around until the end to hear an exclusive new track from the homies in Chained to the Bottom of the Ocean Listen to more Chained: Bandcamp If you have a submission for the post-podcast Grimdark Story section send us an email at hivescum@gmail.com, we hope to hear your tales, we'll be back next week (probably) with more stories! We are on IG: Gage: @noclearcoat Steve: @sovthofheaven Terry: @stone.jaw Phil: @bloodtrancefusion

Hive Scum
Episode 4: Going Ape! with Paul Mordheim

Hive Scum

Play Episode Listen Later Feb 18, 2023 135:14


Thanks for checking out Episode 4! In this episode you'll hear our interview with Paul Mordheim, as well as how Gage was ripped off by Paul Wall, How we plan to build an empire of dirt, Paul's favorite car, Monkey movies of the 80's and 90s, as well as all things #NEMO23 Check out Paul on IG @wyrdstoned Join the In Rust We Trust discord here: IRWT Discord Join the New England Mordheim Open discord here: NEMO Discord Vendor link for NEMO23: UTD Big Cartel Here are some special links from Paul: How to Get Started with Mordheim Prominus IV Terrain Course Searchable online Mordheim rulebook We also talked a lot about GrimForge before we started, and is worth a look! If you have a submission for the post-podcast Grimdark Story section send us an email at hivescum@gmail.com, we hope to hear your tales! We are on IG Gage: @noclearcoat Steve: @sovthofheaven Terry: @stone.jaw Phil: :*

monkeys get started paul wall going ape mordheim paul how