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SPOILER-FILLED DISCUSSION: Join me and my cohosts this week as we shuffle our way through the world of "Arranger", a role puzzling adventure game! On our journey to find ourselves, we meet a collection of kooky characters and find out what it really means to fit in. Nick Suttner - https://x.com/nsuttner David Hellman - https://x.com/davidhellman Nico Recabarren - https://x.com/Cabezotta Tomás Batista - https://x.com/7omasbatista Furniture & Mattress - https://furnimat.games/
SPOILER-FREE RATING: Join me and my cohosts this week as we shuffle our way through the world of "Arranger", a role puzzling adventure game! On our journey to find ourselves, we meet a collection of kooky characters and find out what it really means to fit in. Nick Suttner - https://x.com/nsuttner David Hellman - https://x.com/davidhellman Nico Recabarren - https://x.com/Cabezotta Tomás Batista - https://x.com/7omasbatista Furniture & Mattress - https://furnimat.games/ Accessibility Report - https://www.familygamingdatabase.com/en-us/accessibility/Arranger+A+Role-Puzzling+Adventure
This episode is supported by Xsolla Greg Rice chats with David Hellman, Nico Recabarren, and Nick Suttner of Furniture & Mattress, about their debut title as a studio, Arranger: A Role-Puzzling Adventure. Together they discuss how the team got together; the ground rules they established for the puzzle designs; decisions around scope; and how they balanced gameplay and narrative elements. If you enjoyed this episode, please consider leaving us a rating and review. Please consider supporting game dev students with: AIAS Foundation
For our 100th episode, we had to make sure everyone's topics were epic. So we rounded up some of the Going Analog crew, including OG contributor Nick Suttner and writer Henry Stenhouse, to discuss... Timeline: 7:19 - Henry's topic: Board games that stand up to 100 plays...or more. 26:56 - Christina's topic: Your favorite board gaming moment ever. 39:22 - Shoe's topic: BoardGameGeek's top 100...save one game, kill one game, swap in one game. 1:02:32 - Nick's topic: Your favorite memory from 100 episodes of The Going Analog Podcast.
Insert Credit covers GDC 2022 with Liz Ryerson reporting direct from the expo hall on a quest to achieve corporate heaven, while Brandon Sheffield gets quick hits from some prominent attendees and reflects on GDC itself. Chapters: Heaven or Corporate Hell: The GDC 2022 Expo Hall, by Liz Ryerson (00:47) GDC 2022 Reports by Brandon Sheffield: standing in front of a mural (14:32) hotel report and lumbar pillow (16:34) fomo (18:47) Why Is the Whole Idea of Todd Howard Funny? An Investigation, by Kris Graft (21:23) hodd toward (23:15) bbc interview about the ukraine bundle (23:49) piloting through shit, with Rami Ismail (24:35) an anecdote about gdcs past, with Vincent Diamante (25:51) unfortunately configured pizza, with Tyriq Plummer (27:47) wearing a fuck nfts shirt in business meetings, with Xalavier Nelson Jr. (29:02) a story about discovering punk bands, with Chris Charla (31:56) flaccid exchanges and ambient jazz (33:07) san francisco and oakland are different places in america (34:57) america is a whole country that has san francisco and oakland in it (36:08) masking (36:48) an event conspiring (37:49) something to say, with Anita Sarkeesian (38:31) something interesting about anthropology, with Trent Kusters (38:53) the best pancakes in los angeles, with Teddy Dief (40:57) what lyft drivers know about stem cells, with Scott Jon Siegel (42:33) Mental Health, by Nick Suttner (43:53) international news (45:51) crashing a crypto party, with Frank Cifaldi and Kelsey Lewin (46:39) a little more to say, with Frank Cifaldi and Kelsey Lewin (52:29) bye forever (55:13) Share GDC memories in the forums! Hosted by Alex Jaffe, Liz Ryerson and Brandon Sheffield reporting. Edited by Esper Quinn. Original Music by Kurt Feldman.
On this episode of the podcast, former co-host of the Official PlayStation Podcast, Nick Suttner crashes game to talk about indie game development(writing, etc) in this age of gaming.
Adam, Mike and David sit down with illustrious Super Guest Friend Nick Suttner to celebrate the 6th anniversary of the podcast, talk indie games, upcoming projects, and the hullabaloo around Marvel's Spider-Man Remastered!
Albert is joined by Logan and Nick Suttner to discuss The Forbidden Lands. http://www.albertchessa.com --- Send in a voice message: https://anchor.fm/fumitoueda/message
Jeff and Christian welcome indie game writer, designer and consultant Nick Suttner back to the show this week to discuss the Ubisoft Forward event, the Nacon Direct event, and the Devolver Digital event, as the Summer of Games roll on! The Playlist: Creaks, Lonely Mountains: Downhill, Earth Defense Force 5, Tetris Mobile; HyperScape; Ring Fit Adventure; Elgato Wave Link 3, Subnautica, The Waylanders Tabletop Time: Air, Land & Sea, Tabletop Simulator, Gloomhaven: Jaws of the Lion Parting Gifts!
Jeff and Christian welcome indie game writer, designer and consultant Nick Suttner back to the show this week to discuss the Ubisoft Forward event, the Nacon Direct event, and the Devolver Digital event, as the Summer of Games roll on! The Playlist: Creaks, Lonely Mountains: Downhill, Earth Defense Force 5, Tetris Mobile; HyperScape; Ring Fit Adventure; Elgato Wave Link 3, Subnautica, The Waylanders Tabletop Time: Air, Land & Sea, Tabletop Simulator, Gloomhaven: Jaws of the Lion Parting Gifts!
Albert discusses the third colossus. (Apr 7, 2018) - http://www.albertchessa.com --- Send in a voice message: https://anchor.fm/albertchessa/message
Albert is joined by Logan and Nick Suttner to discuss The Forbidden Lands. (Feb 18, 2018) - http://www.albertchessa.com --- Send in a voice message: https://anchor.fm/albertchessa/message
Adam Redding, Mike Lopez and David Tate sit down with Super Guest Friend Nick Suttner to talk Anthem, Guacamelee 2 and Apex Legends, as well as unearthing three dead gaming genres that we want back!
Jeff and Christian welcome Nick Suttner from The Spelunky Showlike to the show this week to discuss GDC and IGF Awards nominations, a new Marvel game from Hearthstone's creators, Amazon's top selling games of 2018 and more! The Playlist: Mr. Success, see/saw, Wandersong, Spelunky, Bayonetta 2, Red Dead Redemption 2, Guacamelee 2, Assassin’s Creed Odyssey Tabletop Time: Tokyo Metro, Carson City: The Card Game, Let’s Make a Bus Route, Celestia, Keyforge, TIME Stories: Estrella Drive Parting Gifts!
Jeff and Christian welcome Nick Suttner from The Spelunky Showlike to the show this week to discuss GDC and IGF Awards nominations, a new Marvel game from Hearthstone's creators, Amazon's top selling games of 2018 and more! The Playlist: Mr. Success, see/saw, Wandersong, Spelunky, Bayonetta 2, Red Dead Redemption 2, Guacamelee 2, Assassin's Creed Odyssey Tabletop Time: Tokyo Metro, Carson City: The Card Game, Let's Make a Bus Route, Celestia, Keyforge, TIME Stories: Estrella Drive Parting Gifts!
What happens when you find yourself in a beautiful world as a silent protagonist and a non-verbal story? You _might_ end up getting into a "games as art" discussion with a special guest Nick! We're talking about fans of the works of Team ICO (i.e. ICO, Shadow of the Colossus, The Last Guardian)! Fortunately, we have [Nick Suttner](https://twitter.com/nsuttner), author of [the Boss Fight Books book on the subject](https://bossfightbooks.com/products/shadow-of-the-colossus-by-nick-suttner) to help us out! ## Episode Outline ### Fandom Facts **History and Origins:** > Team Ico was a Japanese video game development studio led by game designer Fumito Ueda. It was part of Sony Interactive Entertainment Japan Studio's Product Development Department #1, and had developed the games _Ico_ and _Shadow of the Colossus_, both for the PlayStation 2. The team was also initially responsible for _The Last Guardian_ before Ueda's departure in 2011 and the formation of a new company taking over development in 2014. Their games are usually characterized by minimalist storytelling and gameplay, an atmospheric use of bloom and high dynamic range rendering (HDR) lighting, and use of fictional languages. Their products are frequently cited as examples of video games as an art form. > > — [Wikipedia - Team Ico](https://en.wikipedia.org/wiki/Team_Ico) **Search Data:** Based on worldwide search data, it looks like [the biggest peaks of interest in the games has already passed](https://trends.google.com/trends/explore?date=all&geo=US&q=%2Fm%2F05zht0,%2Fm%2F0h53djf,%2Fm%2F06404g0). _Shadow of the Colossus_ is by far the most popular of the games and has had spikes in interest around October 2005 (its release date) and again in February 2018 (remake of the original). Interest in _The Last Guardian_ similarly spikes around its release date: December 2016. The top ten countries, by search volume, are as follows for the different games: - _Shadow of the Colossus_: Brazil, Chile, Costa Rica, Japan, Argentina, El Salvador, Canada, Uruguay, Mexico, Spain (United States is 11th) - _The Last Guardian_: Chile, Brazil, Canada, United Kingdom, Spain, Norway, Puerto Rico, Portugal, United States, New Zealand ### Famous Last Words: [Last Episode](http://fanthropological.com/shrek) **G:** Were fans thrilled to have the game featured in Adam Sandler's _Rain over me_? **T:** What are the odds of any of the Team Ico characters showing up in the new Smash? **Z:** Is there a fan-made concept album where each track represents one of the Colossi you fight in the game? **Alicia:** Do you like games? ### Main Discussion **Topics covered in this episode:** TBD ### Spotlight: [Nomad Colossus (Youtube)](https://www.youtube.com/user/Nomad0168/featured) > _Shadow of the Colossus_ first came out in 2005. Since then, millions of people have played the beloved PS2 game, driven by its lonesome charm, moved by its mysterious ending. But one man never stopped playing, as a result, he's found stuff that the game's creators never intended anyone to see. > > The player in question is Michael Lambert, and he's been excavating Shadow of the Colossus for the last four years on his Nomad Colossus YouTube channel. He's used glitches, external software exploits, and excursions into the bowels of SOTC's game code to extensively map the hidden places, unused ideas and unheard music tucked away in the game's hidden corners. With the hours he's spent inside the game, it's entirely possible that Lambert—along with the secret hunters Dark0ssX, Pikol, WWWArea who mentored him—might know Shadow of the Colossus better than lead creator Fumito Ueda and the other men and women who created it. > — [Kotaku - Meet the Hacker Who's Spent Six Years Inside Shadow Of The Colossus](https://kotaku.com/meet-the-hacker-whos-spent-four-years-inside-shadow-of-1685039483) ### Famous Last Words Our chance (and yours, if you're watching on [twitc
Aesthetic. Atmosphere. Minimal Storytelling. We're talking about the experiential aspects and fandom around the Team ICO games (ICO, Shadow of the Collosus, and the Last Guardian) with special guest, Nick Suttner!
Adam Redding, Mike Lopez and David Tate chat with Super Guest Friend Nick Suttner, and celebrate 4 years of SBFVGS with an Indie Spotlight of epic proportions -in Episode 106!
Hello, friends. On today's episode, we welcome back the legendary Nick Suttner to celebrate 300 (and one) episodes! We also speak to the team behind Far Cry 5: Lost on Mars, pick our favorite PS4 games of all time, and... say goodbye to Ryan Clements, who is leaving PlayStation on August 3. Goodbye!
Last week saw a return to the bad old days of video games as a whipping boy in the national debate over violent crime, and that brought some weird old memories rushing back - so many, in fact, that we decided to drag special guests Nick Suttner and Matthew Allen into an unexpectedly heavy discussion of five of the most controversial, moral panic-inducing games of the past 30 years. We also take the time to chat about Burnout Paradise Remastered, last week's Nintendo Direct, and the games you discovered thanks to monthly freebies from PlayStation Plus and others.
Last week’s revival of video games as a political whipping boy brought some bad old memories rushing back – enough, in fact, that we decided to drag special guests Nick Suttner and Matthew Allen into an unexpectedly heavy discussion about... Read more
Co-founder and long-time friend of the show Mr. Nick Suttner returns to the studio to discuss the Shadow of the Colossus remake! Yes, the man that wrote the book on Shadow shares his thoughts, as well as his recent experience working on new indie darling Celeste. Enjoy the show!
Nick Suttner joins us to review Monster Hunter World, Shadow of the Colossus, Celeste, and more! (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 02.02.18) Learn more about your ad choices. Visit megaphone.fm/adchoices
Nick Suttner joins us to review Monster Hunter World, Shadow of the Colossus, Celeste, and more! (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 02.02.18) Learn more about your ad choices. Visit megaphone.fm/adchoices
Nick Suttner joins us to review Monster Hunter World, Shadow of the Colossus, Celeste, and more! (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 02.02.18) Learn more about your ad choices. Visit megaphone.fm/adchoices
Nick Suttner joins us to review Monster Hunter World, Shadow of the Colossus, Celeste, and more! (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 02.02.18)
Abnormal Mapping returns in 2018 with our first Patron-guested episode as we rise to our most massive challenge yet—the iconic Shadow of the Colossus! Em's re-evaluation of a long-disliked game and Jackson's resolve to place an old game in context go head to head as we talk about horses, monsters, remakes, and just how far games have come since 2005. This episode is as wild as any giant beast, and we're just as diligent as any sword boy trying to save a lady. A big thank you to Sam Howitt for suggesting we play this game. You can find Sam on twitter at @SamuelHowitt or on his podcast Myth & Kin!If you would like to guest on our Podcast or just generally support the show please consider pledging to keep our lights on and our bellies full on Patreon! Thank you to everyone who continues to help us make shows at any level.Things Discussed: Halo, The Witcher, book shops, Guardian Heroes, Gunstar Super Heroes, GBA Flash Carts, Austin Walker's review of Monster Hunter World, Shadow of the Colossus, Heather Alexandra's Shadow of the Colossus Let's Play, the Legend of Zelda art Em mentions, the HD Shadow of the Colossus remake for PS4, the Boss Fight Book's Shadow of the Colossus book by Nick Suttner, video of someone climbing up to the secret gardenThis Month's Game Club: Shadow of the ColossusNext Month's Game Club: Fire Emblem: AwakeningMusic This EpisodeBlown Away by Kevin McLeodRevived Power by Kou OtaniThe End of the Battle by Kou OtaniThe Farthest Land (Reprise) by Kou Otani
Jeff and Christian welcome Nick Suttner to the show this week to discuss Awesome Games Done Quick, Burnout Paradise remaster, a potential new game from Fumito Ueda, and more! The Playlist: The Flame in the Flood, Small Radios Big Televisions, West of Loathing, Splatoon 2, PUBG, Opus Magnum VR Talk: Megaton Rainfall, GNOG, Secrets of the Empire Star Wars The Void experience Tabletop Time: The Thing: Infection at Outpost 31, Time Barons, Spyfight, Illimat, Gloomhaven Parting Gifts!
Jeff and Christian welcome Nick Suttner to the show this week to discuss Awesome Games Done Quick, Burnout Paradise remaster, a potential new game from Fumito Ueda, and more! The Playlist: The Flame in the Flood, Small Radios Big Televisions, West of Loathing, Splatoon 2, PUBG, Opus Magnum VR Talk: Megaton Rainfall, GNOG, Secrets of the Empire Star Wars The Void experience Tabletop Time: The Thing: Infection at Outpost 31, Time Barons, Spyfight, Illimat, Gloomhaven Parting Gifts!
Before the term "indie" had the cachet it does now, Nick Suttner was one of the voices shining a light on small, artful games as a writer for EGM and 1UP. That passion led him into developer relations, where he worked for years helping creators bring their work to PlayStation & Oculus platforms. Join us as we talk with Nick about the art of the release strategy, the shifting landscape of games writing, and the allure of the mysterious.
Adam Redding, Mike Lopez and David Tate sit down with Nick Suttner (PlayStation, Oculus) to talk indie games, the state of the games industry and what's next for the bearded one, in SBFVGS Episode 82!
Nick Suttner, Panzer Dragoon Saga, Mukaiyama, Arizona Sunshine PSVR, Retronauts MGS Panel, Aaron Hull, Blaine Higdon, Back in my Play
[Two free STEAM game codes are hidden in the audio of this episode. Listen to find them.] Prof and Dev Play Games is a conversational video game podcast. In this episode, The Prof (@profplaysgames) and The Dev (@summerspeak) discuss Gaming Backlogs, Diablo 4, Blizzard, Bioshock Remastered, Return to Arkham Collection, Nick Suttner, CD Projekt Red, Lego Star Wars the Force Awakens, Chroma Squad, Subnautica, Orange is the New Black, and Person of Interest.
Ten years ago, director Fumito Ueda released his second game, the phenomenal Shadow of the Colossus--little did we know, it'd be another decade before we saw his next project come into being. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guests Nick Suttner and Mikel Reparaz as the crew examines the games of a visionary whose genius was confined to a single console. Also, it's our fiftieth full-length episode! So hooray for that. Be sure to visit our blog at http://www.retronauts.com">Retronauts.com, and check out our partner site, http://www.usgamer.net">USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our https://www.patreon.com/retronauts">Patreon page!
Nick Suttner returns for a swan song before joining the ranks of Sony as a product evaluator. Before heading over to the other side we talk Flower, Halo Wars, and some XNA Community games in Whatcha Been Playin? Then, in the second segment we join the conversations on everything from the DSi launch details to Jaffe's assertion that videogame writers are all biased.
Nick Suttner returns for a swan song before joining the ranks of Sony as a product evaluator. Before heading over to the other side we talk Flower, Halo Wars, and some XNA Community games in Whatcha Been Playin? Then, in the second segment we join the conversations on everything from the DSi launch details to Jaffe's assertion that videogame writers are all biased.
Nick Suttner returns for a swan song before joining the ranks of Sony as a product evaluator. Before heading over to the other side we talk Flower, Halo Wars, and some XNA Community games in Whatcha Been Playin? Then, in the second segment we join the conversations on everything from the DSi launch details to Jaffe's assertion that videogame writers are all biased.
Longtime CAG and former 1UP/EGM star Nick Suttner brings a sorely lacking injection of class to the show, but even his presence can't erase the mental scarring that accompanies this episode.
Ray Barnholt, Sam Kennedy, Garnett Lee, Jeremy Parish and Nick Suttner drag the Tomb Raider series out from the Underground to scrutinize Lara Croft's storied history.
Ray Barnholt, Sam Kennedy, Garnett Lee, Jeremy Parish and Nick Suttner drag the Tomb Raider series out from the Underground to scrutinize Lara Croft's storied history.
What happens when you find yourself in a beautiful world as a silent protagonist and a non-verbal story? You _might_ end up getting into a "games as art" discussion with a special guest Nick! We're talking about fans of the works of Team ICO (i.e. ICO, Shadow of the Colossus, The Last Guardian)! Fortunately, we have [Nick Suttner](https://twitter.com/nsuttner), author of [the Boss Fight Books book on the subject](https://bossfightbooks.com/products/shadow-of-the-colossus-by-nick-suttner) to help us out! ## Episode Outline ### Fandom Facts **History and Origins:** > Team Ico was a Japanese video game development studio led by game designer Fumito Ueda. It was part of Sony Interactive Entertainment Japan Studio's Product Development Department #1, and had developed the games _Ico_ and _Shadow of the Colossus_, both for the PlayStation 2. The team was also initially responsible for _The Last Guardian_ before Ueda's departure in 2011 and the formation of a new company taking over development in 2014. Their games are usually characterized by minimalist storytelling and gameplay, an atmospheric use of bloom and high dynamic range rendering (HDR) lighting, and use of fictional languages. Their products are frequently cited as examples of video games as an art form. > > — [Wikipedia - Team Ico](https://en.wikipedia.org/wiki/Team_Ico) **Search Data:** Based on worldwide search data, it looks like [the biggest peaks of interest in the games has already passed](https://trends.google.com/trends/explore?date=all&geo=US&q=%2Fm%2F05zht0,%2Fm%2F0h53djf,%2Fm%2F06404g0). _Shadow of the Colossus_ is by far the most popular of the games and has had spikes in interest around October 2005 (its release date) and again in February 2018 (remake of the original). Interest in _The Last Guardian_ similarly spikes around its release date: December 2016. The top ten countries, by search volume, are as follows for the different games: - _Shadow of the Colossus_: Brazil, Chile, Costa Rica, Japan, Argentina, El Salvador, Canada, Uruguay, Mexico, Spain (United States is 11th) - _The Last Guardian_: Chile, Brazil, Canada, United Kingdom, Spain, Norway, Puerto Rico, Portugal, United States, New Zealand ### Famous Last Words: [Last Episode](http://fanthropological.com/shrek) **G:** Were fans thrilled to have the game featured in Adam Sandler's _Rain over me_? **T:** What are the odds of any of the Team Ico characters showing up in the new Smash? **Z:** Is there a fan-made concept album where each track represents one of the Colossi you fight in the game? **Alicia:** Do you like games? ### Main Discussion **Topics covered in this episode:** TBD ### Spotlight: [Nomad Colossus (Youtube)](https://www.youtube.com/user/Nomad0168/featured) > _Shadow of the Colossus_ first came out in 2005. Since then, millions of people have played the beloved PS2 game, driven by its lonesome charm, moved by its mysterious ending. But one man never stopped playing, as a result, he's found stuff that the game's creators never intended anyone to see. > > The player in question is Michael Lambert, and he's been excavating Shadow of the Colossus for the last four years on his Nomad Colossus YouTube channel. He's used glitches, external software exploits, and excursions into the bowels of SOTC's game code to extensively map the hidden places, unused ideas and unheard music tucked away in the game's hidden corners. With the hours he's spent inside the game, it's entirely possible that Lambert—along with the secret hunters Dark0ssX, Pikol, WWWArea who mentored him—might know Shadow of the Colossus better than lead creator Fumito Ueda and the other men and women who created it. > — [Kotaku - Meet the Hacker Who's Spent Six Years Inside Shadow Of The Colossus](https://kotaku.com/meet-the-hacker-whos-spent-four-years-inside-shadow-of-1685039483) ### Famous Last Words Our chance (and yours, if you're watching on [twitc