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Fourteen years after launch, Subway Surfers is still one of the biggest games in the world. In this episode, Kalie Moore sits down with Mathias Gredal Nørvig, CEO of SYBO, to unpack how a mobile game launched in 2012 continues to attract between 100 and 150 million monthly players while nearly every other hit from its era has faded away. They explore the philosophy behind Subway Surfers' iconic World Tour live operations, why empowering artists and designers has kept the game feeling fresh for more than a decade, how community ideas have directly shaped new characters and game modes, and why collaborations with games like Brawl Stars have become some of the studio's most successful partnerships. Mathias also shares how Subway Surfers Cities evolved from years of experimentation, why SYBO deliberately avoided cannibalizing its flagship title, and what they're still learning as they build the franchise's next chapter.The conversation also dives into one of gaming's most remarkable organic marketing stories: how Subway Surfers became one of TikTok's biggest gaming phenomena without spending on user acquisition, why SYBO gives its social team extraordinary creative freedom, and how the studio thinks about virality, platform expansion, and community-first marketing. Mathias shares SYBO's measured approach to AI, lessons from becoming part of Miniclip and Tencent, why the company stepped back from large-scale licensing despite nearly five billion downloads, and how sustainability, accessibility, and healthy gameplay have become core parts of the studio's long-term vision. The episode offers a rare look inside one of mobile gaming's most enduring success stories and what it takes to build an evergreen franchise that continues to evolve without losing what made it special.We'd also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Mathias Gredal Nørvig: https://www.linkedin.com/in/noervig/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc CabeLinks mentioned:https://sybogames.com/https://www.amazon.co.uk/Gaming-Good-Unlocking-Create-Better-ebook/dp/B0CSDHG8KC/https://www.goodgame.club/
We're grown adults, and podcasts are basically therapy, so we wanted to talk about things in games that used to scare us...and the things that still scare us. MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESShoutout to MelodyNosurname:https://www.youtube.com/MelodyNosurnameTODAY'S CRUBCAST HOSTSCassandra: https://www.youtube.com/@ThatTravGuyChris: https://www.youtube.com/@MykonosFanNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Viewer beware, you're in for a scare04:34 77 paintballs (insect talk)13:19 What is Cass afraid of?19:22 Finding out about 9/11 years later26:37 Deep water, no thank you!!!33:15 When you were 5, fears hit different40:40 The Buckets Challenge, and our cynicism of gaming corpos 49:30 Returning back to childhood comforts55:26 How we'd fish at the next Crubchella (TheCrazyEven)59:07 Sean was a licensed minister, here's how ★ Support this podcast on Patreon ★
Connor is joined by Matt to discuss the cancelation of the Halo Multiplayer, God of War Laufey coming to disc, and more!Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere
This episode kicks off with a Kelly fact about one of America's strangest historical figures...
Tony is joined by an old friend with a new name in the Game Lounge. Formerly Known as RedPandaGamerRPG, he returns with his new rebrand after 2 years, CriticalUnc! The two talk all things Final Fantasy 7 Revalations from Story Theories, what will differ from the original, gameplay and more! They also cover the Xbox Layoffs, talk more on PlayStation killing physical media, and all the rest of the gaming headlines from the last 2 weeks and upcoming releases!Follow Tony: https://www.twitch.tv/tonysgameloungeYouTube: https://www.youtube.com/@TonysGameLounge--------------------------------------------------------Follow CriticalUnc: https://www.twitch.tv/criticaluncYouTube: https://www.youtube.com/@CriticalUnc--------------------------------------------------------This Weeks Episode was Edited by Mike: https://www.instagram.com/heyitsmikeye/Join the Official Tony's Game Lounge Discord: https://discord.gg/xXyvjaCsXp
This episode covers the Naavik Digest newsletter published on Sunday, July 19th. In this week's issue, we shine a light on the memo that undid 10 years of Xbox strategy, focusing on what CEO Asha Sharma is actually trying to achieve. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/the-memo-that-undid-ten-years-of-xbox-strategyMeet with Naavik at Gamescom: https://naavik.typeform.com/to/qE3Yw6pa?typeform-source=www.dropbox.com Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Episode Notes: This week on Zed Games Zahra, Maylee, and Caroline return to their addictive game roots talking Microsoft overreach, Mercantile Storefronts, the Mercer effect, and more in the week in #GamingNews. Then in a local AND animal themed show Zahra helps Coco in her misadventures while trying to return her library book in 'Bravest Coconut' from Little Nebula. And Maylee attempt the call of The Great Tit, Blue Footed Booby, and Majestic EMU while moulding habitats and jostling for supremacy in 'Isle of Feathers' from Dan Galbraith and Juno Schaaffhausen Te'o. Timestamps and Links: 00:00 - Welcome to Zed Games 03:04 - #GamingNews 09:16 - Bravest Coconut from Little Nebula 17:46 - Isle of Feathers from Dan Galbraith and Juno Schaaffhausen Te'o. 27:52 - Queensland Symphony Orchestra: The Music of Video Games @QPAC, Friday - Saturday 24 - 25 July. Upcoming Events Queensland Symphony Orchestra: The Music of Video Games @QPAC, Friday - Saturday 24 - 25 July. Radiothon Event: 13th Aug Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 15th Oct, 12th Nov. Produced and recorded by Zahra for Zed Games at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country and edited by Tobi for podcast distribution for Creative Broadcasters Limited.
Direct-to-consumer (DTC) is moving from an experimental monetization channel toward a more established part of game publishing, but adoption remains uneven. Host Devin Becker is joined by David Stelzer, CSO of Appcharge, to discuss findings from the company's recent report and what they reveal about the current state of DTC. They examine why more than half of studios are still making few meaningful changes, what separates the small group of innovators pulling ahead, and where developers continue to misunderstand web stores, player behavior, and the operational demands of running DTC effectively. The conversation also looks ahead to dedicated DTC teams, standardized technology stacks, broader adoption beyond games, and what winning in DTC could look like over the next three to five years.We'd like to thank Medal.tv for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at https://grow.medal.tv.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
We wanted to shout out some cool games we've been playing lately, like Mythmatch and Teeto. Plus, Brody played Donkey Kong Bananza! And we're among 0.001% of the population who has thought about Monday Night Combat in 2026. And now you have too!MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESMythmatch:https://store.steampowered.com/app/1778050/Mythmatch/Teeto:https://store.steampowered.com/app/2783370/Teeto/Monday Night Combat:https://store.steampowered.com/app/63200/Monday_Night_Combat/TODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXKevin: https://www.youtube.com/@TheGoldenBoltMoriarty: https://www.youtube.com/@reallycoolCHAPTERS00:00 Mythmatch review08:28 Brody just wrapped Donkey Kong Bananza21:35 Kevin's time with Teeto (the first Platinum trophy earner)23:31 We saved Monday Night Combat (clickbait) (but not) ★ Support this podcast on Patreon ★
Is The Genre NOT for you?, Gaming News This Week , and Best Gaming Podcast 602Join this channel to get access to perks:https://www.youtube.com/channel/UC5zKbGokI0oI6SeZrHTfJjA/joinSubstack https://substack.com/@acgreviewhttps://amzn.to/43LY1Gv Amazon Affiliate LinkJoin this channel to get access to perks: https://www.youtube.com/channel/UC5zKbGokI0oI6SeZrHTfJjA/join Each Friday ACG and some pals Silver, Rej, Abssi, and Jonny from https://www.twitch.tv/jonnyplayslive get together to discuss games, life, books, movies and everything else. New home of the ACG Best Gaming Podcast Follow me on Twitter for reviews and info @jeremypenter-JOIN the ACG Reddit https://www.reddit.com/r/ACGVids/ https://www.patreon.com/AngryCentaurGaming
Every day, every week, gaming headlines seem to hit us with yet another gut punch of terrible news. So...what should we do instead of spending our energy angry and sad while constantly taking in those headlines?MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESEthan Kairoshttps://timehollow.fandom.com/wiki/Ethan_KairosChris finally released a new video, talking about Yakuza and Kamurocho as a location. Go watch!https://www.youtube.com/watch?v=z9OTTzTaEzATODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXChris: https://www.youtube.com/@MykonosFanNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgCHAPTERS00:00 Come in, the water is fine08:15 The water is also...fine with TCGs! Probably!11:04 If you haven't been playing indies...what the heck!21:29 So many games already exist, so many27:13 On the walled garden console experience32:51 Don't hate us, but other hobbies also exist41:00 Don't forget to actively pursue some creativity too51:23 In short, you don't gotta be a doomer58:51 We're sorry for bullying you Xbox, but,1:03:30 How far does Watto get in our last played game? (Urkman1) ★ Support this podcast on Patreon ★
Nick and Connor break down the layoffs at Xbox, Obsidian working on a Fallout game, and the BO1 and BO2 shadow drop! Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro6:40 Housekeeping15:46 Xbox Layoffs 1600 Employees Monday With 1600 More To Come22:03 ID Software Layoffs 55:32 Obsidian Is Working On A Fallout Game1:02:55 CoD BO1 and BO2 Ports Shadow Drops
This episode covers the Naavik Digest newsletter published on Sunday, July 12th. In today's issue, we evaluate the memory boom's effect on the present and future of gaming hardware.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/the-ai-boom-is-repricing-gaming-hardware-and-rewiring-the-console-businessMeet with Naavik at Gamescom: https://naavik.typeform.com/to/qE3Yw6pa?typeform-source=www.dropbox.com India's State of Play report: https://mixiglobalinv.com/report/upload/indias-state-of-play-260708.pdf Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Sony earlier this month announced plans to end physical game disc production for all new games released on PlayStation consoles beginning January 2028. The consumer electronics giant has already started the transition.According to an ORF Salzburg report spotted by The Verge, Sony's disc plant outside of Salzburg, Austria currently makes 600,000 discs every day. But that figure will soon drop significantly. Dietmar Tanzer, head of Sony's Digital Audio Disc Corporation, said PlayStation discs account for 50% of the plant's daily volume. He estimated that disc production in 2028 will be at about 10% of where it is today.The good news is that the 300 workers at the plant won't be laid off once the PlayStation discs stop rolling off the line. Instead, the facility is transitioning to manufacturing optical microlenses, and it's already invested 30 million Euros in the equipment needed to produce them. As the report points out, some employees have switched over from disc production, and Sony plans to retrain staff “on a large scale” before launching mass production of optical microlenses as early as 2027.The bad news is that PlayStation users will no longer have a physical copy of purchased games, a change that's sparked outrage in the gaming community. Canadian retailer PNP Games started an online petition urging Sony to change its mind, and nearly 300,000 have already signed on in support.PNP CEO Jade Pearce told IGN that Sony killing PlayStation discs could have far-reaching negative effects beyond just angering gamers.“Physical games support an entire industry that an all-digital future quietly erases: retailers, distributors, manufacturers, warehousing and logistics, the pre-owned and trade-in market, and the collector and preservation community,” she said.Sony justified the decision by noting that the “general preference for digital media significantly outpaces physical discs,” but promised to “prioritize our resources to drive innovation in how players can access games and provide choices as to where players prefer to purchase new games, whether that's at retailers or online.”#PlayStation, #Sony, #Gaming, #VideoGames, #GameIndustry, #DigitalGaming, #PhysicalMedia, #Manufacturing, #ManufacturingNews, #Factory, #Technology, #GamingNews, #Optics, #Microlenses, #PlayStation5
Episode Notes: This week on Zed Games Hazel, Zahra, and Natalia talk Queensland Games Festival after glow and recovery, THEN hellah #GamingNews. Then the team pulls out the flared jeans, high heel, oversized glasses and sparkly jackets to groove and dance through 'Rhythm Paradise Groove' AKA 'Rhythm Heaven Groove' from Nintendo and then chatting all about rhythm games. Timestamps and Links: 00:00 - Welcome to Zed Games 05:32 - #GamingNews 18:09 - Rhythm Paradise Groove from Nintendo 25:33 - Rhythm Games Discussion - Games listed in notes Rhythm Games Mentioned in Discussion Vib Ribbon by NanaOn-Sha Audio Surf by Dylan Fitterer Metal: Hellsinger by The Outsiders Hi-Fi Rush by Tango Gameworks Unbeatable by D-Cell Games osu! by Dean Herbert Upcoming Events Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 15th Oct, 12th Nov. Radiothon Event: 13th Aug Produced and recorded by Hazel for Zed Games at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country and edited by Tobi for podcast distribution for Creative Broadcasters Limited.
Nick and Josh are hungover from GOTYSO, so Nick ranked every Final Fantasy, most of which he has not played.In lieu of ratings and reviews we say … FUCK THE ALGORITHM, TELL A FRIEND!We have a website! Come check it out! https://www.smashinggametime.com/ Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. https://soundcloud.com/lizardbeach?ut...
Sony has announced that they are discontinuing the printing of video game discs within the next few years. You will not just own nothing and be happy, you will own nothing and play games. Besides the lack of physical ownership, the real issue is digital vulnerability, removal of digital content already purchased, price discrimination, and the elimination of classical gaming communities. That, and also the availability of disc drives and discs at premium prices suddenly. Also, if you thought some people were fooled by Secret Space Program stories inspired by movies and games, wait until VR and AR become far more mainstream.*The is the FREE archive, which includes advertisements. If you want an ad-free experience, subscribe below.
Mobile has spent the last decade perfecting paid acquisition, and often, paid UA comprises 99% of a mobile game's marketing budget. PC and console gaming generate tens of billions of dollars in revenue, yet most studios have never tried performance marketing once. PC and console have always played in the field of brand, festivals, press, influencers, and content creators due to a variety of reasons that we unpack in this episode. Alexandra Takei, VP of Platform Revenue at Medal, sits down with Jules Baculard, founder and CEO of AdZap, to unpack why PC performance marketing has lagged behind mobile and what it would take to build a real acquisition stack for Steam, PlayStation, and Xbox. The conversation covers the structural challenges: thin desktop inventory, cross-device attribution, Steam's limited data visibility, long purchase windows, and the uncomfortable reality that many Steam purchases are never played. Jules explains how AdZap built their performance platform using mobile ad infrastructure, Steam's companion app, landing pages, signal engineering, and retargeting to drive qualified traffic and wishlist growth. The episode also digs into real case studies across indie and Ubisoft titles, incrementality testing, CPI benchmarks, and why wishlists still matter, even if they are an imperfect KPI.For any studio trying to make every marketing dollar work harder, this is a tactical look at PC performance's next frontierWe'd also like to thank Medal.tv for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at https://grow.medal.tv.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
In enthusiast spaces, video game leaks are as common as water. Why do people leak things? When is it okay, when is it not? Why do people follow it so fervently and get so emotionally invested in how they pan out?MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESHere's us playing The Spell Brigade, as mentioned at the end of the episode:https://www.patreon.com/crub/posts/checking-out-157909409TODAY'S CRUBCAST HOSTSCassandra: https://www.youtube.com/@ThatTravGuyNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgMoriarty: https://www.youtube.com/@reallycoolSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Scoop, new episode starts now08:20 On the lack of transparency in the industry12:00 Preservation (and accessibility of content) within gaming18:18 Why IS there so much secrecy in gaming?25:02 How companies react to leaks32:56 Does the leak inform a consumer decision?37:19 The culture of overly invested audiences51:55 What is our favorite genre of game? (PaigeingCy) ★ Support this podcast on Patreon ★
Send us Fan MailThis week on the NickMoses05 Gaming Podcast, we're breaking down Sony's major move away from physical games and why the future of PlayStation may be bad news for game ownership, preservation, and consumer choice.Sony confirmed that new PlayStation physical disc production will end in 2028, and while digital games are already dominating the market, Nick explains why convenience is not the same thing as ownership. We also get into the timing of Sony's DRM controversy, why transparency matters, and why gamers should be concerned about an all-digital future.Then we shift over to Microsoft, who seemed very happy to throw some shade at Sony by promoting physical discs for Halo: Campaign Evolved. But is Xbox really standing up for physical media, or are they just winning the PR battle while reportedly heading toward the same all-digital future?Gaming Gone Wild is packed this week with Pokémon card robberies, trading card shops being targeted, and serious online safety stories involving gaming platforms. We also hit Dude I Got The Munchies with viral food items, weird new snacks, a chocolate McGriddle, Mountain Dew's birthday cake Slurpee, Chili's new Big Crispy chicken sandwiches, and more.Plus, Game of the Week goes to Rhythm Heaven Groove, now available on Nintendo Switch and playable on Nintendo Switch 2, and we close things out with another round of Choose Your Fate.0:00 Show Intro6:27 Gaming Gone Wild8:42 $10,000 Pokémon Card Store Burglary14:53 Roblox Currency Online Safety Case21:07 Gaming App Exploitation Case27:12 $21,000 Pokémon Card Robbery Sentence33:26 Sony Ends Physical Games56:51 Xbox Fires Back at Sony1:20:03 Dude I Got The Munchies1:20:49 Viral Hair Croissant1:24:53 Kroger Weird Chip Flavors1:26:31 McDonald's Chocolate McGriddle1:28:27 Mountain Dew Birthday Cake Slurpee1:30:19 Chili's Big Crispy Chicken Sandwiches1:32:32 Dutch Bros Firecracker Rebel1:34:24 Game of the Week: Rhythm Heaven Groove1:38:06 Choose Your Fate1:39:16 Choose Your Fate Round 11:41:19 Choose Your Fate Round 21:42:54 Choose Your Fate Round 31:44:37 Choose Your Fate Round 41:46:09 Choose Your Fate Round 51:48:19 Choose Your Fate Round 61:54:08 ClosingSupport the show
Nick and Connor mourn the death of physical media, praise Onimusha for pushing up it's release date, and break down the Monday madness that's upcoming at Xbox!Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro20:16 Housekeeping29:16 Physical Disc Production Ending In 2028 For PlayStation1:10:25 Onimusha Is Pushed Up 3 Weeks1:24:10 PS3/Vita Stores Shutting Down Next Year1:29:18 Obsidian Reportedly Not At Risk To Close Down1:56:35 Metroid Ravenous Rumors
This episode covers the Naavik Digest newsletter published on Sunday, July 5th. In today's issue, we discuss the underrated, emerging intersection of creators and DTC — and why creator codes specifically are becoming an increasingly low-cost, high-reward way to drive player engagement and monetization.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/the-next-wave-of-creator-led-growthWant to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Generation X Gaming Podcast #490 | GTA 6 Release Date, Bungie Layoffs, Warhammer, Forza Horizon 6 & Gaming NewsWelcome to **Generation X Gaming Podcast #490!**This week, **30nstillgaming** and **Sgt Mclusky** break down the biggest gaming news stories of the week. We discuss Bungie's future as **Destiny 2** development winds down, the latest reports surrounding **Marathon**, and what another round of layoffs could mean for the studio and the franchise.We also react to **Take-Two Interactive's** confirmation of the official **Grand Theft Auto VI** release date, discuss the explosion of new **Warhammer 40,000** announcements, and share our thoughts on the growing use of AI-assisted gameplay features in modern games.Along the way, we cover **Overwatch 2**, PlayStation account security concerns, Pokémon's latest trading policy changes, and plenty of gaming industry news, opinions, and community discussion.## In This Episode
Generation X Gaming Podcast #489 | Bungie, Marathon, Steam Machine, GTA 6, PlayStation & Gaming NewsWelcome to **Generation X Gaming Podcast #489!**Join **30nstillgaming** and **Sgt Mclusky** as they break down the biggest gaming news, industry trends, and community discussions from the past week. This episode covers Bungie's continued struggles, the future of **Marathon**, rumored **Steam Machine** hardware, Sony's strategy for first-party and indie games, and the latest speculation surrounding **Grand Theft Auto VI**.We also talk about the growing success of **Arc Raiders**, the state of **Helldivers 2**, and the ongoing challenges facing live-service games in today's gaming landscape.As always, the episode wouldn't be complete without some classic Generation X stories, including hilarious memories from working at **Blockbuster**, community Q&A, and plenty of gaming industry rants along the way.## In This Episode
Episode Notes: This week on Zed Games Paul and Zahra humble children while recovering from this years Queensland Games Festival before also talking about the same Festival and more in the week in #GamingNews. Paul takes over talking highlights and trends in this years Steam Next Fest with; 'About Fishing' from The Water Museum, 'Blood Dungeon' from Messhof, 'Truck-kun is Supporting Me from Another World?!' From Strange Scaffold, and 'Order of the Sinking Star' from Thekla Inc. Then Zahra grabs a rail, drags it around, and battles passenger preferences playing the 'classic' puzzler 'Mini Metro' from Dinosaur Polo Club. And Paul flings insects and swears profusely in the rage inducing platformer 'Tumbles' from Stout Heart Games. Timestamps and Links: 00:00 - Welcome to Zed Games 02:15 - #GamingNews 12:38 - Paul's Highlights: About Fishing from The Water Museum 14:51 - Paul's Highlights: Blood Dungeon from Messhof 15:29 - Paul's Highlights: Truck-kun is Supporting Me from Another World?! from Strange Scaffold 16:27 - Paul's Highlights: THE from Thekla Inc. 18:28 - Mini Metro from Dinosaur Polo Club 23:34 - Tumbles from Stout Heart Games Upcoming Events Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 15th Oct and 12th Nov. Radiothon Event: 13th Aug Produced and recorded by Paul at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country. Audio and Cover Image edited by Tobi for podcast distribution for Creative Broadcasters Limited.
Why wait to recap everything in December? We debate the best, the worst, and the weird that made up the first half of 2026! Across multiple episodes, the bros discuss some of their favorite games so far among numerous categories, with it all leading up to the top 10 games of the year…so far.Game of the Year So FarThanks for Watching!Our intro/outro theme is Donut by Lukrembo.
On this weeks episode, we'll be covering a lot of thoughts on GTA6, D Ram prices being out of control, are we being lied to from the big 3 ram manufactures,and has gaming lost it's purity? Be sure to give us a call at 667-284-9057. Also be sure to download the App Are You The One, its available on the Google Play Store now!
Why wait to recap everything in December? We debate the best, the worst, and the weird that made up the first half of 2026! Across multiple episodes, the bros discuss some of their favorite games so far among numerous categories, with it all leading up to the top 10 games of the year…so far.Best Songs So FarStick with us. Day 4 is out on Thursday!Our intro/outro theme is Donut by Lukrembo.
Why wait to recap everything in December? We debate the best, the worst, and the weird that made up the first half of 2026! Across multiple episodes, the bros discuss some of their favorite games so far among numerous categories, with it all leading up to the top 10 games of the year…so far.Biggest Disappointment So FarStick with us. Day 3 is out on Wednesday!Our intro/outro theme is Donut by Lukrembo. Fuck the Algorithm! Tell a friend if you enjoy the show!
In this special episode of the Naavik Gaming Podcast, recorded live from the Cannes Lions International Festival of Creativity, host Kalie Moore sits down with fellow Cannes Lions Gaming Jury member Cheryl Platz, author of The Game Development Strategy Guide, and former UX leader at Riot Games, Scopely, Microsoft, and Amazon. Together, they pull back the curtain on what it was actually like judging one of the world's most prestigious creative awards programs, from the multi-stage evaluation process to the debates that shaped the final winners. They discuss the challenges of evaluating gaming campaigns across vastly different audiences, genres, and markets, and share lessons for brands, agencies, and developers looking to create work that genuinely resonates with players.The conversation explores some of the most memorable campaigns from this year's competition, including a deep dive into Supercell's big year. Kalie and Cheryl unpack why Copycat's Welcome earned the coveted Grand Prix, how Pocket-Sized Halftime Show won Gold and dominated the conversation across all entertainment conversations, and what these campaigns reveal about creativity, player insight, and measurable impact. They also discuss Skittles' viral gaming flute, Silent Clean's horror game for a century-old cleaning brand, and campaigns that used gaming to tackle organ donation, wildfire prevention, and medical education. The episode offers a rare inside look at how creative excellence is judged at the highest level and what the future of brand integration in games might look like.We'd also like to thank Dive for making this episode possible! With its fully managed analytics and LiveOps platform built for game studios, 95% of their clients grow revenue in one year. All of that without having to hire an in-house data team. Learn more here: dive.games/scale..If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Cheryl Platz: https://www.linkedin.com/in/cherylplatz/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc CabeLinks mentioned:https://www.cherylplatz.com/https://www.gamedevelopmentstrategyguide.com/https://podcasts.apple.com/us/podcast/enduring-play-a-game-development-podcast/id1826460395?l=es-MXhttps://www.lovethework.com/en/awards/winners-shortlists/cannes-lions/entertainment-lions-for-gaming?tag=publication+dates%40%40year%40%402026
Why wait to recap everything in December? We debate the best, the worst, and the weird that made up the first half of 2026! Across multiple episodes, the bros discuss some of their favorite games so far among numerous categories, with it all leading up to the top 10 games of the year…so far.Best Box Art So FarStick with us. Day 2 is out on Tuesday!Our intro/outro theme is Donut by Lukrembo. Fuck the Algorithm! Tell a friend if you enjoy the show!
35 years from now, our consciousness will be uploaded into robots so that we may enjoy media forever. What wickedly fast Sonic the Hedgehog media will we be enjoying then? Let's spill the beans. Plus, what is the 108th best selling N64 game? MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESSonic at Cannes:https://www.sega.co.jp/en/release/260622_1.htmlTODAY'S CRUBCAST HOSTSCassandra: https://www.youtube.com/@ThatTravGuyKevin: https://www.youtube.com/@TheGoldenBoltMoriarty: https://www.youtube.com/@reallycoolSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Speed strats05:43 A scientific guess of Sonic's next 5 years15:05 Can Sonic be at Cannes? (Yes, he can)18:20 What about the 50th anniversary?24:02 The SEGA Cinematic Universe35:46 Planet Griptopia38:55 Sonic and the Nostalgic Curse43:34 Guessing the N64's best selling games ★ Support this podcast on Patreon ★
Send us Fan MailThis week on the NickMoses05 Gaming Podcast, we are covering a packed episode of gaming news, debates, and wild stories.We start with Gaming Gone Wild, including GTA VI early access scams targeting fans, a Chicago smash-and-grab where video gaming machines were destroyed, a Kakaʻako illegal gambling bust involving 19 gaming machines, and the Philippines debate over GoreBox and whether video games are being blamed too quickly after a real-world tragedy.Then we get into two major gaming debates. First, Nintendo Switch 2 backwards compatibility issues and whether Nintendo is doing enough to protect the library players already paid for. Then we talk about the GTA VI physical media controversy, the reported code-in-box release, and why this matters for game ownership, used games, preservation, and the Stop Killing Games movement.We also hit Dude I Got The Munchies with new items from Panda Express, Dairy Queen, Aldi, Wingstop, Hardee's, and IHOP, followed by Product of the Week featuring the Gamrombo PS5 controller. Then we close things out with Choose Your Fate.Timestamps:0:00 Show Intro2:44 Gaming Gone Wild10:23 GTA VI Early Access Scams16:34 Avondale Smash-and-Grab21:12 Hawaii Kakaʻako Gambling Bust28:14 Philippines Game Ban Debate42:21 Nintendo Switch 2 Backwards Compatibility Issues1:00:10 GTA VI No Disc / Physical Ownership Debate1:02:41 Dude I Got The Munchies1:05:36 Panda Express Sichuan Chicken & Fries Shake Box1:07:33 Dairy Queen Stars & Stripes Float and Blizzard Cup Lineup1:09:53 Aldi Clear Ice Cubes1:14:30 Wingstop Sweet Heat Chamoy1:18:54 Hardee's Hot Honey Chicken Lineup1:23:34 IHOP Dubai Chocolate Pancakes1:27:00 Product of the Week: Gamrombo PS5 Controller1:28:46 Choose Your Fate1:30:19 Choose Your Fate Round 11:32:00 Choose Your Fate Round 21:33:55 Choose Your Fate Final Rounds1:47:56 ClosingSupport the show
Nick and Connor break down GTA VI's price, the Steam Machine Price and More!Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro12:10 Housekeeping19:13 GTA VI Price and Preorders40:41 Steam Machine Pricing And Release Date48:06 Xbox Price Increases AGAIN1:05:24 Bungie Layoffs 1:10:50 OD Update
This episode covers the Naavik Digest newsletter published on Sunday, June 28th. In today's issue, we uncover two underrated mobile development regions that are flying under the radar — a downloads powerhouse and a small but mighty region punching above its weight. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/two-underrated-mobile-development-regionsWant to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Send us Fan Mail Welcome to the first episode of The Video Games Debate Show, a new debate-style format from the NickMoses05 Gaming Podcast.NickMoses05 is joined by TEKKENBLACKEST for three rounds of gaming arguments, hot takes, and real conversation around where the video game industry is heading.Round 1 starts with the Philippines temporarily blocking GoreBox after a deadly school shooting, raising the question: should violent video games ever be banned after real-world violence, or is that just lazy politics?Round 2 moves into Xbox Game Pass and whether the subscription model is actually saving gamers money, or slowly training players to stop buying games altogether.Then in the Final Round, Nick and TEKKENBLACKEST debate GTA 6, digital downloads, code-in-a-box releases, physical collectors, $100 editions, and whether Rockstar could be pushing gaming closer to the death of physical media.This episode also gets into digital convenience, midnight releases, game ownership, collector's editions, scalpers, GTA Online money, fighting games, Tekken, Mortal Kombat, and why some gamers are fully done with physical copies while others still want something real on the shelf.Three rounds. Three debates. No safe answers.Support the show
Support us on Patreon here! Every Friday, the finest degenerate journalists on the internet serve up loud, irreverent, hilarious takes on gaming, drinking, pop culture, and everything in between. In this episode: Dom and Tiggy touch on a variety of topics in the gaming and esports world, including:Bungie mass layoffsSteam Machine pricing revealedGTA VI preorders and pricing is liveTiggy makes another stupid betYour voicemails...And more! Become a supporter of this podcast: https://www.spreaker.com/podcast/not-another-gaming-podcast--6937021/support.For more, check us out at Twitch.tv/WickedGoodGaming, @WickedGoodGames on Twitter, and @WickedGoodGaming on all other platforms!
Kevin is the only person on the planet to have played Star Fox Guard, ever, for real. He's here to tell us all about it as our grippy correspondent on the field.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESPlanet Grippiahttps://starfox.fandom.com/wiki/GrippiaSPRAWL zero:https://store.steampowered.com/app/3748520/SPRAWL_zero/Pizza House Simulator:https://store.steampowered.com/app/4132330/Pizza_House_Simulator/TCG Multiplayer Card Shop Simulator:https://store.steampowered.com/app/3354260/TCG_Multiplayer_Card_Shop_Simulator/Shipping Store Simulator 2037:https://store.steampowered.com/app/4098030/Shipping_Store_Simulator_2037/Sir, We Have an Orc Problem:https://store.steampowered.com/app/4594150/Sir_We_Have_an_Orc_Problem/Donkey Kong Country 4:https://www.youtube.com/watch?v=APStViPii2EMoriarty's Backrooms thoughts:https://bsky.app/profile/reallycool.bsky.social/post/3movzv6k26k2gTODAY'S CRUBCAST HOSTSCassandra: https://www.youtube.com/@ThatTravGuyKevin: https://www.youtube.com/@TheGoldenBoltMoriarty: https://www.youtube.com/@reallycoolSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Welcome to Planet Grippia00:35 Kevin is playing Talos Principle (it's true)01:07 Anyway back to Planet Grippia06:32 Hyper Realistic Grippy10:17 So, yeah, anyway, Star Fox Guard10:51 Ranking the top 5 Steam Next Fest Demos16:27 Soulsborne Summer feat. The DK Challenge24:14 Could you fit in the cockpit with Slippy? ★ Support this podcast on Patreon ★
Lots to do this episode. We catch up on what we've been playing (Mina the Hollower, Plants vs. Zombies, Legacy of Kain). We then catch up on SGF, Steam Machine, and layoff news. Finally we finish up Splinter Cell: Double Agent and discuss GOTYSO.In lieu of ratings and reviews we say … FUCK THE ALGORITHM, TELL A FRIEND!We have a website! Come check it out! https://www.smashinggametime.com/Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. https://soundcloud.com/lizardbeach?ut...
This week join Gunny, MAYO and Jesus as we discuss the latest and greatest Video Games, Gaming News, plus regular life stuff and so much more! Does anybody read this?Join Our Discord with the link below..We appreciate you! Oh and if you don't like this podcast how about go make your own! Leave us a review and share us with your friends and family! Join us in our group on Facebook -https://www.facebook.com/HorribleGamers Like our Page -https://www.facebook.com/HorribleGamers/ Follow us on Twitter -https://twitter.com/_Horriblegamers Listen on YouTube- https://www.youtube.com/@horriblegamerspodcast Discord -https://discord.gg/8bsaxmD If you like the show..Share, Rate and Review It!
In this episode, host Kalie Moore sits down with Angela Yu, Co-Founder and Co-CEO of StoReel, to explore one of the fastest-growing entertainment categories that gaming executives should be paying attention to: AI-native microdramas. While many still think of microdramas as shortened TV shows, Angela argues they have far more in common with mobile games, relying on retention loops, emotional hooks, creator ecosystems, user acquisition economics, and increasingly interactive experiences. She shares how StoReel is building both a consumer platform for AI-generated serialized stories and a creation suite that enables creators to produce content dramatically faster and cheaper than traditional production methods. Along the way, they unpack the KPI performance of AI-produced titles and what game studios can learn from the category's rapid growth.The conversation also explores one of the most fascinating cultural divides in technology today: why attitudes toward AI look dramatically different in China versus the West. Having spent half her life in both markets, Angela offers a unique perspective on why creators, companies, and consumers in China have embraced AI far more aggressively, and what that means for the future of entertainment. They discuss creator ownership, AI-powered storytelling, underserved content genres, interactive characters, and why the next generation of entertainment may look less like Hollywood and more like a creator-driven marketplace where anyone can build, monetize, and distribute serialized stories. The episode ultimately examines how AI is reshaping not just production workflows, but the entire relationship between creators, audiences, and entertainment itself.We'd also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Angela Yu: https://www.linkedin.com/in/angela-yu-0a0379112/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc CabeLinks mentioned: https://storeel.com/
Fanbases are great! Passionate, kind, lovely people showing their support and loyalty to the things they enjoy. However...a lot of the weird, toxic, strange, offputting, and detestable stuff tends to rise to the top. Today, we honor the latter. While also finally giving the official Super Drunkey Ball rules. That matters more.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESOur Nintendo ragebait episode:https://youtu.be/8MR2nseow_UIf the "AAA Focus, M" mention at 20:45 went over your head...https://www.youtube.com/watch?v=iMh_APo2XssShoutout to minimme, who has played minigolf:https://www.youtube.com/@minimmeHere's the NBA game we mention around 55 minutes in (if it helps, it's actually only $30):https://store.steampowered.com/app/2866670/NBA_THE_RUN/And here is the latest Rate Is Great episode:https://youtu.be/0Slz8TK-VIYTODAY'S CRUBCAST HOSTSJustin: https://www.youtube.com/@WorldFamousJtart9Kevin: https://www.youtube.com/@TheGoldenBoltSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 You already knew Smash was going to be here04:36 Time to Persona mention07:00 Attaching identity to fandom14:15 Splatoon moment17:21 Sonic and meeting a fanbase where it's at24:22 Licensing NES cartridges29:02 Opening a cold one for Yoshi31:08 Daisy is dying, thanks to sports37:47 We're just talking minigolf41:03 Super Drunkey Ball rules explained47:04 Mac and cheese from hell53:33 Of diss tracks and dissent55:05 NBA The Run is a game that exists1:02:37 Debriefing the main topic1:05:51 A little Galaxy 1 vs Galaxy 2, a little Nintendo mobile games ★ Support this podcast on Patreon ★
Nick and Connor break down the bloodbath to come to Xbox Studios, the GTA VI cover and more! Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro 19:06 Housekeeping32:01 Xbox is reportedly closing 3 Studios1:44:18 GTA VI Cover Revealed1:54:27 Report - Bungie Layoffs Later This Summer
In this episode, Mogan breaks down her first impressions to the hit indie game, Mina the Hollower. Subscribe to watch new episodes every week: https://www.youtube.com/channel/UCi14dFb-OyPcOS2pt4ZKP7g?sub_confirmation=1 Subscribe on podcast services: https://teamchatpodcast.com/where-to-listen/ Buy Team Chat Merch! https://www.teepublic.com/stores/team-chat-podcast Join our Discord: https://discord.gg/jkh48jk Join our Patreon: https://www.patreon.com/teamchatpodcast
In this week's episode we'll discuss Listener Feedback that covers skepticism over Asha Sharma's long term commitment to XBOX,if Phil Spencer and Sarah Bond are to blame for the XBOX studio closures as well as thoughts that XBOX can not rebound from this.To be a part of the conversation call in at 667-284-9057 or Email the show at theanalogcirclepodcast@gmail.com .
This episode covers the Naavik Digest newsletter published on Sunday, June 21st. In today's issue, we dive deep into LEGO's 30-year history, examining its roots, how it is quietly starting to change, and what comes next for the company in gaming. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/thirty-years-of-gaming-at-lego Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
(00:00:00) Episode 641: The Batman Part 2 has who as who (00:00:01) Marshmallow Fluff Discussion (00:01:21) The Ingredients of Marshmallow Fluff (00:01:56) Vegan Alternatives and Food Allergies (00:06:04) Weather Talk and Lifestyle Changes (00:12:42) Halo Infinite and Gaming News (00:21:08) Steam Deck and PC Gaming (00:26:50) Movie Trailers and Aspect Ratios (00:32:36) Spider-Man: No Way to Mexico and Streaming Options (00:39:16) The Batman Part 2 Villains and Plot (00:39:47) Unexpected Villains and Plot Twists On this week's episode, the guys embark on an exciting deep dive into the delightful world of Marshmallow Fluff, exploring not only its unique texture and flavor but also its various alliteratives that have captured the imagination of many. They discuss how this sweet, sticky treat has become a staple in desserts and snacks, and they share fun anecdotes about its history and popularity, including creative recipes that utilize Marshmallow Fluff in innovative ways. The conversation then seamlessly transitions over to the eagerly anticipated Halo Campaign Evolved, where they delve into the exciting features of the game, particularly focusing on its crossplay capability that allows players from different platforms to engage in a unified gaming experience. They discuss the implications of this feature for the gaming community and how it enhances the overall gameplay experience. Additionally, they touch on the release date of Halo Campaign Evolved, generating buzz and excitement among fans who have been eagerly awaiting its arrival. As the episode progresses, the discussion shifts to some intriguing leaked news surrounding Vale's SteamMachine. The guys speculate on the potential impact this new hardware could have on the gaming landscape, considering its specifications and what it might mean for gamers looking for a powerful yet compact gaming solution. They analyze the competition in the market and how Vale's entry could shake things up. Next, the conversation takes a cinematic turn as they explore the newly launched website for Christopher Nolan's highly anticipated film, The Odyssey. They highlight the various formats in which the film will be available in theaters, discussing the unique viewing experiences that each format offers, from IMAX to standard screenings. The guys express their excitement for the film and speculate on its themes and narrative direction based on the teasers and trailers released so far. To wrap things up, the guys delve into the recent developments surrounding The Batman Part II, particularly focusing on the commencement of filming. They discuss what fans can expect from the sequel, including potential plotlines, character arcs, and the creative direction that the filmmakers might take. The anticipation builds as they share their thoughts on what made the first film a success and how the sequel could build upon that foundation. Overall, this episode is packed with engaging discussions that cover a wide range of topics, appealing to both gaming enthusiasts and movie buffs alike.Official Website: https://www.comesnaturallypodcast.comOfficial Merchandise: https://shop.spreadshirt.com/comes-naturally-podcast/iTunes: http://tinyurl.com/kqkgackFacebook: http://tinyurl.com/myovgm8Tumblr: http://tinyurl.com/m7a6mg9Twitter: @ComesNaturalPodYouTube: http://tiny.cc/5snxpy
Spyro A Realm Beyond didn't give us MUCH to go on...but it certainly gave us enough to think about to begin hoping for what it could be. From the new flight mechanics, the presentation, the potential minigames...we wanted to talk about what we do, and don't, want from the return of the classic Spyro formula.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESWe kind of joke about Stewart Copeland "no efforting" the PS1 music, we're just lightheartedly calling back to this short interview from the time. It's a good watch!https://www.youtube.com/watch?v=tQq6rXdFGwEHere's Kevin's Spyro video that we mention, it's as long as this podcast:https://www.youtube.com/watch?v=xpVBnf53e10And here's Brody's video on Spyro Reignited's development that we bring up:https://www.youtube.com/watch?v=qTZucl5DnkwTODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXChris: https://www.youtube.com/@MykonosFanKevin: https://www.youtube.com/@TheGoldenBoltCHAPTERS00:00 Is it actually 9? Let's find out!06:41 Main takeaway: don't get too lost in nostalgia to appease 40 year olds12:02 Don't make it too much of a flight game, please23:34 Don't mimic Copeland's style just for the sake of it31:49 We love you Tom Kenny, but...36:50 Don't feel pressured to make this game 25+ hours41:23 Of Gem economies and skyboxes52:40 Let the 100% reward be a nostalgia hit, keep it there1:01:15 Is being a leaker "worth it"...? ★ Support this podcast on Patreon ★
This week we're recapping all the big showcases from the last week including Sony State of Play, Xbox Showcase, Summer Games Fest, and Nintendo Direct. Subscribe to watch new episodes every week: https://www.youtube.com/channel/UCi14dFb-OyPcOS2pt4ZKP7g?sub_confirmation=1 Subscribe on podcast services: https://teamchatpodcast.com/where-to-listen/ Buy Team Chat Merch! https://www.teepublic.com/stores/team-chat-podcast Join our Discord: https://discord.gg/jkh48jk Join our Patreon: https://www.patreon.com/teamchatpodcast teamchatpodcast #videogames #summergamesfest
Episode 301 marks the beginning of the next chapter of the M3P Podcast.After celebrating 300 episodes, we're back on the front porch doing what we've always done best: checking in, sharing stories, laughing about the weird things that shaped us, and exploring the nostalgia that connects us all.We start the episode by setting new milestones for the road ahead, reflecting on where the podcast has been, and discussing where we'd like to take the show next. It's a conversation about growth, creativity, community, and keeping the porch light on for anyone who wants to stop by and hang out.Along the way, we revisit the classic sayings our parents, grandparents, and family members repeated constantly growing up—those phrases we swore we'd never use ourselves... only to catch ourselves saying them years later.⚽ World Cup Memories & Soccer NostalgiaWe take a trip back through our favorite World Cup memories, childhood experiences with soccer, and the moments that made international tournaments feel larger than life. Whether you played on local teams, watched matches with family, or simply got caught up in the excitement every four years, we talk about the emotions and memories that sports can create.