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Support us on Patreon here! Every Friday, the finest degenerate journalists on the internet serve up loud, irreverent, hilarious takes on gaming, drinking, pop culture, and everything in between. In this episode: Dom and Tiggy touch on a variety of topics in the gaming and esports world, including:Bungie mass layoffsSteam Machine pricing revealedGTA VI preorders and pricing is liveTiggy makes another stupid betYour voicemails...And more! Become a supporter of this podcast: https://www.spreaker.com/podcast/not-another-gaming-podcast--6937021/support.For more, check us out at Twitch.tv/WickedGoodGaming, @WickedGoodGames on Twitter, and @WickedGoodGaming on all other platforms!
This week join Gunny, MAYO and Jesus as we discuss the latest and greatest Video Games, Gaming News, plus regular life stuff and so much more! Does anybody read this?Join Our Discord with the link below..We appreciate you! Oh and if you don't like this podcast how about go make your own! Leave us a review and share us with your friends and family! Join us in our group on Facebook -https://www.facebook.com/HorribleGamers Like our Page -https://www.facebook.com/HorribleGamers/ Follow us on Twitter -https://twitter.com/_Horriblegamers Listen on YouTube- https://www.youtube.com/@horriblegamerspodcast Discord -https://discord.gg/8bsaxmD If you like the show..Share, Rate and Review It!
In this episode, host Kalie Moore sits down with Angela Yu, Co-Founder and Co-CEO of StoReel, to explore one of the fastest-growing entertainment categories that gaming executives should be paying attention to: AI-native microdramas. While many still think of microdramas as shortened TV shows, Angela argues they have far more in common with mobile games, relying on retention loops, emotional hooks, creator ecosystems, user acquisition economics, and increasingly interactive experiences. She shares how StoReel is building both a consumer platform for AI-generated serialized stories and a creation suite that enables creators to produce content dramatically faster and cheaper than traditional production methods. Along the way, they unpack the KPI performance of AI-produced titles and what game studios can learn from the category's rapid growth.The conversation also explores one of the most fascinating cultural divides in technology today: why attitudes toward AI look dramatically different in China versus the West. Having spent half her life in both markets, Angela offers a unique perspective on why creators, companies, and consumers in China have embraced AI far more aggressively, and what that means for the future of entertainment. They discuss creator ownership, AI-powered storytelling, underserved content genres, interactive characters, and why the next generation of entertainment may look less like Hollywood and more like a creator-driven marketplace where anyone can build, monetize, and distribute serialized stories. The episode ultimately examines how AI is reshaping not just production workflows, but the entire relationship between creators, audiences, and entertainment itself.We'd also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Angela Yu: https://www.linkedin.com/in/angela-yu-0a0379112/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc CabeLinks mentioned: https://storeel.com/
Fanbases are great! Passionate, kind, lovely people showing their support and loyalty to the things they enjoy. However...a lot of the weird, toxic, strange, offputting, and detestable stuff tends to rise to the top. Today, we honor the latter. While also finally giving the official Super Drunkey Ball rules. That matters more.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESOur Nintendo ragebait episode:https://youtu.be/8MR2nseow_UIf the "AAA Focus, M" mention at 20:45 went over your head...https://www.youtube.com/watch?v=iMh_APo2XssShoutout to minimme, who has played minigolf:https://www.youtube.com/@minimmeHere's the NBA game we mention around 55 minutes in (if it helps, it's actually only $30):https://store.steampowered.com/app/2866670/NBA_THE_RUN/And here is the latest Rate Is Great episode:https://youtu.be/0Slz8TK-VIYTODAY'S CRUBCAST HOSTSJustin: https://www.youtube.com/@WorldFamousJtart9Kevin: https://www.youtube.com/@TheGoldenBoltSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 You already knew Smash was going to be here04:36 Time to Persona mention07:00 Attaching identity to fandom14:15 Splatoon moment17:21 Sonic and meeting a fanbase where it's at24:22 Licensing NES cartridges29:02 Opening a cold one for Yoshi31:08 Daisy is dying, thanks to sports37:47 We're just talking minigolf41:03 Super Drunkey Ball rules explained47:04 Mac and cheese from hell53:33 Of diss tracks and dissent55:05 NBA The Run is a game that exists1:02:37 Debriefing the main topic1:05:51 A little Galaxy 1 vs Galaxy 2, a little Nintendo mobile games ★ Support this podcast on Patreon ★
Nick and Connor break down the bloodbath to come to Xbox Studios, the GTA VI cover and more! Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro 19:06 Housekeeping32:01 Xbox is reportedly closing 3 Studios1:44:18 GTA VI Cover Revealed1:54:27 Report - Bungie Layoffs Later This Summer
In this episode, Mogan breaks down her first impressions to the hit indie game, Mina the Hollower. Subscribe to watch new episodes every week: https://www.youtube.com/channel/UCi14dFb-OyPcOS2pt4ZKP7g?sub_confirmation=1 Subscribe on podcast services: https://teamchatpodcast.com/where-to-listen/ Buy Team Chat Merch! https://www.teepublic.com/stores/team-chat-podcast Join our Discord: https://discord.gg/jkh48jk Join our Patreon: https://www.patreon.com/teamchatpodcast
In this week's episode we'll discuss Listener Feedback that covers skepticism over Asha Sharma's long term commitment to XBOX,if Phil Spencer and Sarah Bond are to blame for the XBOX studio closures as well as thoughts that XBOX can not rebound from this.To be a part of the conversation call in at 667-284-9057 or Email the show at theanalogcirclepodcast@gmail.com .
This episode covers the Naavik Digest newsletter published on Sunday, June 21st. In today's issue, we dive deep into LEGO's 30-year history, examining its roots, how it is quietly starting to change, and what comes next for the company in gaming. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/thirty-years-of-gaming-at-lego Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Yo!This week have:-Adventures of Elliot-Xbox Reset: Rumors on Ninja Theory, Compulsion, Double Fine & more closing-GTA 6 pre order date-idk we'll see& morehttps://www.patreon.com/sparke3If you want more content & to further help support the brand, take a look at our Patreon & what we can offer. If you can't think of literally anything else better to spend your money on (like seriously go get McDonalds or something) then we'd be eternally grateful if you'd consider joining & will do our best to make it worth it!https://rogueenergy.com/gKIOhC0XbtcMOGo check out Rogue Energy & use promo code SparkE3 for 10% off your order! :)https://discord.gg/GFKXBDhRkaJoin the official SparkE3 Discord Server!https://www.sparke3shop.com/Pick up some merch!#Nintendo #Sony #Microsoft #Xbox #PlayStation #PS5 #XboxSeriesX #XboxSeriesS #NintendoSwitch #Gamesthetic #SparkE3 #RogueEnergy #VideoGames #VideoGamePodcast #podcast
(00:00:00) Episode 641: The Batman Part 2 has who as who (00:00:01) Marshmallow Fluff Discussion (00:01:21) The Ingredients of Marshmallow Fluff (00:01:56) Vegan Alternatives and Food Allergies (00:06:04) Weather Talk and Lifestyle Changes (00:12:42) Halo Infinite and Gaming News (00:21:08) Steam Deck and PC Gaming (00:26:50) Movie Trailers and Aspect Ratios (00:32:36) Spider-Man: No Way to Mexico and Streaming Options (00:39:16) The Batman Part 2 Villains and Plot (00:39:47) Unexpected Villains and Plot Twists On this week's episode, the guys embark on an exciting deep dive into the delightful world of Marshmallow Fluff, exploring not only its unique texture and flavor but also its various alliteratives that have captured the imagination of many. They discuss how this sweet, sticky treat has become a staple in desserts and snacks, and they share fun anecdotes about its history and popularity, including creative recipes that utilize Marshmallow Fluff in innovative ways. The conversation then seamlessly transitions over to the eagerly anticipated Halo Campaign Evolved, where they delve into the exciting features of the game, particularly focusing on its crossplay capability that allows players from different platforms to engage in a unified gaming experience. They discuss the implications of this feature for the gaming community and how it enhances the overall gameplay experience. Additionally, they touch on the release date of Halo Campaign Evolved, generating buzz and excitement among fans who have been eagerly awaiting its arrival. As the episode progresses, the discussion shifts to some intriguing leaked news surrounding Vale's SteamMachine. The guys speculate on the potential impact this new hardware could have on the gaming landscape, considering its specifications and what it might mean for gamers looking for a powerful yet compact gaming solution. They analyze the competition in the market and how Vale's entry could shake things up. Next, the conversation takes a cinematic turn as they explore the newly launched website for Christopher Nolan's highly anticipated film, The Odyssey. They highlight the various formats in which the film will be available in theaters, discussing the unique viewing experiences that each format offers, from IMAX to standard screenings. The guys express their excitement for the film and speculate on its themes and narrative direction based on the teasers and trailers released so far. To wrap things up, the guys delve into the recent developments surrounding The Batman Part II, particularly focusing on the commencement of filming. They discuss what fans can expect from the sequel, including potential plotlines, character arcs, and the creative direction that the filmmakers might take. The anticipation builds as they share their thoughts on what made the first film a success and how the sequel could build upon that foundation. Overall, this episode is packed with engaging discussions that cover a wide range of topics, appealing to both gaming enthusiasts and movie buffs alike.Official Website: https://www.comesnaturallypodcast.comOfficial Merchandise: https://shop.spreadshirt.com/comes-naturally-podcast/iTunes: http://tinyurl.com/kqkgackFacebook: http://tinyurl.com/myovgm8Tumblr: http://tinyurl.com/m7a6mg9Twitter: @ComesNaturalPodYouTube: http://tiny.cc/5snxpy
Episode Notes: This week on Zed Games Joy (@Mythical_Water), Río Robayo (@rio_robayo), and Alex (@busalonium) join Natalia and Hazel to talk ideal video games, #GamingNews, and more... But mostly about this years Frosty Games Fest (@frostygamesfest) Timestamps and Links: 00:00 - Welcome to Zed Games 04:28 - #GamingNews 11:16 - Frosty Games Fest 12:18 - Freeline by Piers 15:07 - Slayblade by Henry's House 17:10 - L8R SK8R by Alex Driml 20:40 - n00b's guide by Just4Friends 23:38 - Joy aka Mythical Water - YouTube 26:48 - The Troll & The Witch's House by Little Bandit 28:34 - Janet DeMornay Is A Slumlord (and a witch) by Fuzzy Ghost 30:50 - The Isle of Lost Bees by Triple Bee Games 32:01 - Queensland Games Festival Upcoming Events Queensland Games Festival @Brisbane Powerhouse Saturday 27 June 2026, 10am - 6pm Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 4th June, 15th Oct, 12th Nov. Radiothon Event: 13th Aug Produced and recorded by Natalia and Hazel at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country. Audio and Cover Image edited by Tobi for podcast distribution for Creative Broadcasters Limited.
Redes sociales: https://flow.page/planetaxbox Xbox Series X|S, Game Pass, Videojuegos, Noticias Xbox, Comunidad Xbox Xbox, Game Pass, Xbox Magnus, Noticias Xbox, Videojuegos, Xbox Series X, Podcast Xbox, Microsoft, Proyecto Magnus, Hardware Gaming, Gaming News, Comunidad Xbox, Xbox Series S, Análisis Xbox Repasamos las noticias de la semana y la actualidad. https://www.twitch.tv/planeta_xbox No olvidéis compartir vuestras opiniones, comentarios y demás mensajes por ivoox o en nuestras redes sociales: Youtube: https://www.youtube.com/@planetaxbox2066 Twitter: @planeta_xbox Telegram: https://t.me/PlanetaXboxPodcast Twitch: https://www.twitch.tv/planeta_xbox Cancion del final: https://www.youtube.com/watch?v=h2bUU8-6xoA Patreon: https://www.patreon.com/PlanetaXBOX
Nicole und Chris sprechen über ihre 10 Highlights vom Summer Game Fest 2026. Vom neuen Zelda über das neue Resident Evil bis zum neuen Gears of War und God of War ist Alles dabei.
Spyro A Realm Beyond didn't give us MUCH to go on...but it certainly gave us enough to think about to begin hoping for what it could be. From the new flight mechanics, the presentation, the potential minigames...we wanted to talk about what we do, and don't, want from the return of the classic Spyro formula.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESWe kind of joke about Stewart Copeland "no efforting" the PS1 music, we're just lightheartedly calling back to this short interview from the time. It's a good watch!https://www.youtube.com/watch?v=tQq6rXdFGwEHere's Kevin's Spyro video that we mention, it's as long as this podcast:https://www.youtube.com/watch?v=xpVBnf53e10And here's Brody's video on Spyro Reignited's development that we bring up:https://www.youtube.com/watch?v=qTZucl5DnkwTODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXChris: https://www.youtube.com/@MykonosFanKevin: https://www.youtube.com/@TheGoldenBoltCHAPTERS00:00 Is it actually 9? Let's find out!06:41 Main takeaway: don't get too lost in nostalgia to appease 40 year olds12:02 Don't make it too much of a flight game, please23:34 Don't mimic Copeland's style just for the sake of it31:49 We love you Tom Kenny, but...36:50 Don't feel pressured to make this game 25+ hours41:23 Of Gem economies and skyboxes52:40 Let the 100% reward be a nostalgia hit, keep it there1:01:15 Is being a leaker "worth it"...? ★ Support this podcast on Patreon ★
Nick and Connor break down the direct and massive Xbox news.Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro15:30 Housekeeping22:21 Grading The June Nintendo Direct 54:50 Xbox Exclusives Are Back.... Kinda1:08:13 Xbox Reevaluates Project Helix
This week we're recapping all the big showcases from the last week including Sony State of Play, Xbox Showcase, Summer Games Fest, and Nintendo Direct. Subscribe to watch new episodes every week: https://www.youtube.com/channel/UCi14dFb-OyPcOS2pt4ZKP7g?sub_confirmation=1 Subscribe on podcast services: https://teamchatpodcast.com/where-to-listen/ Buy Team Chat Merch! https://www.teepublic.com/stores/team-chat-podcast Join our Discord: https://discord.gg/jkh48jk Join our Patreon: https://www.patreon.com/teamchatpodcast teamchatpodcast #videogames #summergamesfest
Episode 301 marks the beginning of the next chapter of the M3P Podcast.After celebrating 300 episodes, we're back on the front porch doing what we've always done best: checking in, sharing stories, laughing about the weird things that shaped us, and exploring the nostalgia that connects us all.We start the episode by setting new milestones for the road ahead, reflecting on where the podcast has been, and discussing where we'd like to take the show next. It's a conversation about growth, creativity, community, and keeping the porch light on for anyone who wants to stop by and hang out.Along the way, we revisit the classic sayings our parents, grandparents, and family members repeated constantly growing up—those phrases we swore we'd never use ourselves... only to catch ourselves saying them years later.⚽ World Cup Memories & Soccer NostalgiaWe take a trip back through our favorite World Cup memories, childhood experiences with soccer, and the moments that made international tournaments feel larger than life. Whether you played on local teams, watched matches with family, or simply got caught up in the excitement every four years, we talk about the emotions and memories that sports can create.
This episode covers the Naavik Digest newsletter published on Sunday, June 14th. In today's issue, we discuss the current state of microdramas — a category which rapidly evolved from a niche Chinese entertainment phenomenon into one of the fastest-growing mobile content categories in the world — exploring the widening gap between audience expansion and monetization, a trend which raises important questions about the category's long-term economics.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/the-microdrama-volume-vs-value-paradox Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
This week on Game Pass or Pass, we're hitting rewind and pressing play on Mixtape, the coming-of-age road trip adventure from Beethoven & Dinosaur and Annapurna Interactive. More than just a narrative game, Mixtape is a love letter to music, memory, and the awkward, exhilarating moments that define growing up. We dive into how the game's soundtrack drives the entire experience, why its unapologetically linear design feels more like playing through a favorite album than a traditional video game, and whether that approach helps or hurts the experience. We also explore the debate surrounding Mixtape's "indie" label. With a major publisher, a licensed soundtrack, and production values that rival much larger releases, where does it fit in today's gaming landscape? As the line between indie and AAA continues to blur, Mixtape has become part of a larger conversation about what "indie" even means anymore. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Episode Notes: This week on Zed Games Zahra (they/them) and Hazel (she/her) are joined by returning quack-pots Reid Marshall (they/them) and Jack Reboul (he/him) from Corkscrew Games to celebrate the launch and release of 'Aqueducks' and an overview of their upcoming board game 'Tag! You're Undead'. Then the team talks #GamingNews and the extensive showcases and game highlights of the past week. Timestamps and Links: 00:00 - Welcome to Zed Games 02:06 - Aqueducks from Corkscrew Games 13:03 - Tag! You're Undead from Corkscrew Games 22:29 - #GamingNews Upcoming Events Queensland Games Festival @Brisbane Powerhouse Saturday 27 June 2026, 10am - 6pm Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 4th June, 15th Oct, 12th Nov. Radiothon Event: 13th Aug Games Mentioned Xbox Games Showcase Bad Magpie - play as a one-winged magpie with a missing flock and an obsession with a fallen star. Join Us - a game about running your own cult to be saved from the apocalypse Senua - an action-heavy follow-up to Hellblade 1 and 2 Crazy Taxi World Tour - the Crazy Taxi reboot Magician: The Devil's Deal - become the ultimate trickster, turn stage magic into deadly powers, and defeat the masters and claim their abilities Vivarium - a Ghibli-style game that has you exploring a peaceful pocket world and its secrets. Persona 6 - we got a teaser trailer for the next addition to the stylish games. It looks freaky. Spyro: A Realm Beyond - a new adventure, and new abilities, for the purple dragon as he faces a new threat known as the Scavs. And to celebrate 25 years of XBOX, an anniversary Xbox Series X will be available, sporting the original Xbox look, and a transparent green shell. Nintendo Direct If you have the Switch 2 there is a lot to look forward to as a lot of games have been announced for the console! We got a look at a new trailer for Rhythm Heaven Groove. Stellar Blade is getting a Switch 2 port, along with Xenoblade Chronicles 1, 2 and 3. Minecraft is also coming to the Switch 2, and you can carry your Switch 1 worlds over. Big Walk is coming to Switch 2 when it launches on the 4th of August. Onimusha: Way of the Sword Dragon's Dogma 2: Dark Arisen Nintendo Switch Sports Resort was announced, complete with thumb wrestling. Final Fantasy Resonance, a 2D turn-based game, was announced. Deltarune Chapter 5 has been announced for the 24th of June. Kingdom Hearts 4 got a new trailer. Legend of Zelda: Ocarina of Time Remake was also announced. Summer Games Fest The announcements do not stop coming! Resident Evil Veronica remake Cuphead sequel is now in development, with more details to come ‘when the time is right'. Cassette Beasts 2002 - a sequel to Cassette Beasts with new protagonists, new beasts, and new beats Gen Atlas - without knowing why, you awaken on an abandoned planet, and before you lies a vast world. Developed by the creator of Shadow of the Colossus and The Last Guardian. Stranger Than Heaven - a game about using extreme violence to survive, and musical talent to thrive. It also has Tupac in it. Teenage Mutant Ninja Turtles: The Last Ronin - a lone surviving Turtle embarks on a hopeless mission seeking justice for the family he lost. The Telwynium - retro-style fantasy adventure game that recreates the experience of playing a point-and-click adventure in the 90s. Last Harbour - look after your boat, fish, and defend against zombies 1666: Amsterdam - inherit the mantle of the Collector and unravel a mystery that has spanned centuries. Hot Wheels Infinite Rush - its Hot Wheels! The Wolf Among Us 2 - somehow it's back, and it's bringing a remaster of the first game with it. Palworld - finally leaving early access on 10th July Final Fantasy VII: Revelation - the final chapter in the remake project Frosty Games Fest And to round things out we also had another Frosty Games Fest over the weekend, showing some familiar names, and some new ones! This showcase features Australian and New Zealand games. You can watch the showcase here - but tune in next week for a special episode! Cloudlings - a cute colony sim set in the clouds Freeline - an expressive speedrunning platformer about taking down the surveillance state. UnQuollified - a point and click detective mystery about a struggling artist investigating the death of his childhood friend. Bravest Coconut - a little cat tries to return a library book and ends up facing monsters and secrets. Management In Space - a sci-fi roguelite where you must build, mine, trade, and defend stations across the galaxy. Sting & Swing - bee golf! Toil & Trouble - brew up some mischief in a witchy life sim that'll have you training a pig to find ingredients Ghost Writer - the perfect desktop work companion is you require a little tired ghost typing away at a typewriter. Cow Chess - real-time artillery brawler Mingle - a hidden object puzzle game where you try to find your identical twin in a crowd. Wild n Chill - a follow-up to Cast n Chill L8R SK8R - 3D platformer on skates Produced and recorded by Zahra at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country. Audio and Cover Image edited by Tobi for podcast distribution for Creative Broadcasters Limited.
On this episode of This Week in Geek, we're breaking down our favourite announcements from a massive week of gaming showcases. From Summer Game Fest to PlayStation's State of Play, the Xbox Games Showcase, and Nintendo Direct, there was no shortage of reveals, surprises, and games to get excited about. We share our biggest highlights, discuss the announcements that impressed us most, and look ahead to what the future of gaming has in store. From Marvel's Wolverine and Gears of War: E-Day to God of War: Laufey, The Legend of Zelda: Ocarina of Time, and plenty more, we're talking about the games that have us counting down the days until release. Check out Geekcentric onYouTube | Instagram | Twitter | TikTokJoin the Geekcentric Discord HEREFollow Eatcentric - Same geeks. New Eats
Gaming M&A is no longer just a story about strategics buying obvious hits. In this episode, Alexandra Takei, VP of Platform Revenue at Medal, sits down with Brogan Keane, Managing Partner at Double Black Capital, to unpack what actually happens when a game studio reaches the end of its company lifecycle: sale, exit, or recapitalization. The conversation breaks down who is buying game companies today, from private equity firms and Korean strategics to non-gaming entertainment companies looking for transmedia exposure. Brogan explains why PE buyers care most about profitability and risk mitigation, while strategics may pay more aggressively for IP, portfolio gaps, genre expertise, or future revenue replacement.The episode also gets practical for founders. Alexandra and Brogan discuss what makes a studio acquirable, why the “million units sold” threshold matters, and why founders should focus on one valuable IP rather than distracting side projects. They also walk through deal structure, including upfront cash, retention-based earnouts, performance earnouts, and why headline deal values are often misleading.We'd also like to thank Medal.tv for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at https://grow.medal.tv.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
The most wonderful and/or tedious time of the year has come once more: It's Not-E3 2026, when all of the video game giants share their biggest announcements for the year. As always, we're here to recap it, with thoughts on Sony's State of Play, the Summer Game Fest, and the Xbox Showcase, across which we saw the unveiling of God of War Laufey, the sooner-than-expected Final Fantasy VII Revelation, the long-awaited reveal of Persona 6 and more gameplay of Persona 4 Revival, and much more, including Xbox's completely incoherent exclusivity ‘strategy.' We also find some time to quickly review Saros, the new PS5 exclusive from Housemarque, and talk about 007 First Light from Hitman developers IO Interactive. A very silly Monthly Ten rounds out the episode, in which Jonathan pitches 10 Star Wars projects for Disney to announce and then quickly abandon. Enjoy! TIME CHART: Intro: 0:00:00 – 0:04:33 General Gaming News: 0:04:33 – 0:31:08 Sony State of Play: 0:31:08 – 1:13:12 Summer Game Fest: 1:13:12 – 1:59:45 Xbox Showcase: 1:59:45 – 2:47:34 Saros: 2:47:34 – 2:53:50 007 First Light: 2:53:50 – 3:14:39 The Monthly Ten: 3:14:39 – 3:46:59 Read Jonathan Lack's movie reviews and stay up to date with all our podcast projects at https://www.jonathanlack.comSubscribe to JAPANIMATION STATION, our podcast about the wide and wonderful world of anime: https://www.japanimation-station.com Read Jonathan's book 200 Reviews in Paperback or on Kindle – https://a.co/d/bLx53vKSubscribe to our YouTube channels! Japanimation Station: https://www.youtube.com/c/japanimationstation Purely Academic: https://www.youtube.com/@purelyacademicpodcastSupport the show at Ko-fi ☕️ https://ko-fi.com/weeklystuffOriginal Music by Thomas Lack https://www.thomaslack.com/©2012 - Present Jonathan R. Lack & Sean Chapman
What was supposed to be a review of The Disaster Artist (2017) somehow turned into an entire episode of the boys just shooting the shit—and honestly, it may have been for the best.The crew helps Gibbs investigate a coffee shop anomaly that has been haunting him, reminisces about nostalgic lemon tea brands and flavors from their childhood, and discusses the surprisingly uncomfortable world of grocery store aisle signage. Gibbs also shares his thoughts on Backrooms, because apparently reality wasn't unsettling enough already.Anime Corner returns with discussions on Liar Game and Rooster Fighter, proving once again that Japan continues to make things nobody would dare greenlight anywhere else.Meanwhile, Mox breaks down the latest State of Play announcements, including thoughts on Control: Resonance, God of War: Laufey, Wolverine, and a handful of other trailers that have gamers cautiously optimistic for once.Somewhere in there, The Disaster Artist gets mentioned. Probably.Support us on Patreon!
With 007 First Light releasing to rave reviews, and with us not having played it...we decided to weather the Summer Game Fest storm and do what we do best. Show up without an actual plan for an episode and wing it. However, we have a compelling case for why IO Interactive should ditch Amazon and instead make an Austin Powers game next. We also solve the decades-long question...what should Austin Powers 4 be about? We also finally discuss Grand Theft Auto 6 in this episode, so we are a topical gaming podcast finally.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgTODAY'S CRUBCAST HOSTSCassandra: https://www.youtube.com/@ThatTravGuyChris: https://www.youtube.com/@MykonosFanNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgMoriarty: https://www.youtube.com/@reallycoolCHAPTERS00:00 Yeah baby, yeah! YEAH!!!13:14 Cass' shockingly good Muppets impressions14:46 We solve what Austin Powers 4 should be21:02 "MCU" writing in video games...in 2026...26:31 Why M can't be excited for GTA 633:31 M turns over a new leaf36:39 What would our Kojima-esque names be?46:20 The pettiest reason we haven't played a game? ★ Support this podcast on Patreon ★
This episode covers the Naavik Digest newsletter published on Sunday, June 7th. In today's issue, we shine a light on Embracer after the company recently announced it is splitting up again. We look back at the key strategic decisions the company has made and what they might mean for its future.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/embracer-splits-again Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Xbox Showcase 2026: Somehow...Exclusives Returned... The Xbox Games Showcase 2026 brought a packed lineup of announcements, including the reveal of Persona 6, a new look at Fable, more details on Gears of War: E-Day, and the surprise return of Spyro. Microsoft also continued to showcase its evolving strategy of bringing more of its games beyond the Xbox ecosystem, while also announcing console exclusives... What does it mean to be an Xbox exclusive in 2026? As Xbox expands its reach across multiple platforms, fans and industry analysts remain divided. Some see the move as a smart business decision that puts games in front of more players and grows major franchises. Others argue that exclusives are a key part of a platform's identity and that moving away from them could weaken the value of owning an Xbox console. In this episode, we break down the biggest announcements from the showcase, discuss what stood out, what was missing, and examine the growing shift toward a multi-platform future. Are console exclusives becoming a thing of the past, or do they still play a critical role in the gaming industry? Tune in as we explore the announcements, the reactions, and the future of Xbox in a gaming landscape where the lines between platforms continue to blur. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Nick, Connor and Brady discuss Final Fantasy 7 Revelation and more!Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere
Episode Notes: RECORDED LIVE - This week Zed Games celebrates the third of 26's Indie Dev Night featuring loads of local devs showing their stuff including; 'Dungeon Pizza' from Growing Games, 'Aqueducks' by Corkscrew Games, 'Lone Pine' by Bang Bang Bang Interactive, 'Oath for Glory' by Sleep Deprived Studios, 'Deathbed' by Devil Juice, 'Descend' by Fizzy Games, 'On The Hearth' by Earl Grimm Games, and 'Ides of March' by One Thousand Rats. But on the show Hazel and Caroline call each other out for comfort gaming before talking the week in #GamingNews. Caroline then reaches for the power of cardboard while dungeon crawling battling power creep and eye strain in 'Vampire Crawlers' from poncle and Nosebleed Interactive. Timestamps and Links: 00:00 - Welcome to Zed Games 04:32 - #GamingNews 12:50 - Vampire Crawlers from poncle and Nosebleed Interactive 22:33 - Indie Dev Night Indie Dev Night 'Dungeon Pizza' by Growing Games - A cooking game with a fantasy twist! Knead the dough, spread the sauce, and prepare… the rat chunks?! Open your own pizzeria deep inside a dungeon, serving weary adventurers who come to rest and refuel between their quests and bounties. 'Aqueducks' by Corkscrew Games (boardgame) - It is the crux of the Roman Eggpublic, and the Pondifex has tasked the players with establishing a new city to lead the ducks of Rome into a new age. 'Lone Pine' by Bang Bang Bang Interactive - A single-player, 2D adventure set in the fictional Lone Pine National Park. You play as Izzie, who has come to Lone Pine to try to photograph some of its mysterious, undiscovered 'cryptids'. 'Oath for Glory' by Sleep Deprived Studios - Play as a lowly knight competing in a tournament. A skill-based boss rush game built around directional combat. 'Deathbed' by Devil Juice (card game) - The Old King is on his deathbed. Each day, each kingdom sends a representative to perform a eulogy. Through strategic timing and political manipulation your kingdom could hold the most influence when The King finally passes! 'Descend' by Fizzy Games - Slay hordes of enemies to gain procedural skills, augments and loot to shape your build and fight deeper. Descend is set apart with a unique skill system, run-altering persistent upgrades, and an evolving quest system that influences gameplay. 'On The Hearth' by Earl Grimm Games - A narratively driven mystery game, blending magic and community as tools of deduction. Decode your mentor's grimoire, master your craft, and solve a myriad of mysteries as you lead your loveable, rag-tag village against the rising tensions of an inbound crusade. 'Ides of March' by One Thousand Rats - Themed after the conspiracy to assassinate Julius Caesar, a historical event so world-shattering it led to the fall of the Roman Republic, the creation of an iconic Shakespeare play, and this game (all equally significant moments in culture) - Ides of March is a large multiplayer game for 6 - 12 players, with an included expansion making the game suitable for up to 24 players. Upcoming Events Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 15th Oct, 12th Nov. Radiothon Event: 13th Aug Produced and recorded by Hazel for Zed Games at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country and edited by Tobi for podcast distribution for Creative Broadcasters Limited.
Josh is grinding through Final Fantasy Tactics. Nick is digging Mina the Hollower. The bros also continue the latest book club with Splinter Cell: Double Agent and discuss the game's themes of failure to pass the torch and the chaos that ensues. In lieu of ratings and reviews we say … FUCK THE ALGORITHM, TELL A FRIEND!We have a new website! Come check it out! https://www.smashinggametime.com/Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. https://soundcloud.com/lizardbeach?ut...
A little over a year after release, Civilization VII has released it's first major update, Test of Time, that brings a myriad of changes to the game as well as key gameplay updates. Hear Jerrett's thoughts on the new changes as well as Mogan's time revisiting her tropical paradise on Coral Island. Subscribe to watch new episodes every week: https://www.youtube.com/channel/UCi14dFb-OyPcOS2pt4ZKP7g?sub_confirmation=1 Subscribe on podcast services: https://teamchatpodcast.com/where-to-listen/ Buy Team Chat Merch! https://www.teepublic.com/stores/team-chat-podcast Join our Discord: https://discord.gg/jkh48jk Join our Patreon: https://www.patreon.com/teamchatpodcast teamchatpodcast #videogames
Keeping players playing is getting harder as player attention fragments and expectations rise, so understanding churn has become a core live-ops competency. Host Devin Becker sits down with Elad Levy, Founder & CTO of Dive, to break down how churn is defined (and when it's actually “permanent”), the behavioral signals that players are drifting toward the exit, and the underlying causes teams can often address before it's too late. They dig into practical interventions from in-session nudges, to win-back campaigns as well as what reacquisition can realistically accomplish. The conversation wraps with the dumbest reason players quit, the single most important retention move, and a game Elad thinks nails it.We'd like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | Website
Should MGS continue without Kojima? Should Platinum make another Rising? Should MGS inform your political opinions? We cover a lot of ground, but in a stealthy way, like if we crawled through the mud and a bunch of grass while waiting for guards to move for 5 minutes.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgTODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXCassandra: https://www.youtube.com/@ThatTravGuyChris: https://www.youtube.com/@MykonosFanSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Try to remember the basics of hot takes04:58 The politics of Metal Gear13:21 Show, Don't Tell, Snake17:52 The Lady Problem25:59 "You couldn't make the wolf poop."34:29 MGS1 is only good for 3 hours?47:36 Should this continue without Kojima?1:08:30 "Nanomachines, son" six times1:14:37 What song would be blast from Pequod's heli? ★ Support this podcast on Patreon ★
Crazy week of news for Nick and Connor to break down! Witcher 3 DLC, Fable delay, gaming being too expensive and more! Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro6:35 Housekeeping 13:04 The Witcher 3 DLC Songs of the Past Announced 31:34 Fable Delayed to 202744:52 Steam Deck Price Increases 58:10 CoD MW4 Announced1:12:03 Dragon Quest 12 Rebooted and Name Changed
This episode covers the Naavik Digest newsletter published on Sunday, May 31st. In today's issue, we dive deep into Scopely and the three titles which generate close to 95% of the company's monthly in-app revenue, examining their current states and future prospects. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/dissecting-scopelys-mobile-empire Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Send us Fan MailThis week on the NickMoses05 Gaming Podcast, we break down one of the wildest weeks in gaming news. We start with Gaming Gone Wild, covering Pokémon card burglaries, illegal gambling arcade raids, smash-and-grab break-ins, and a classic game store burglary involving Pokémon cards worth way less than the damage caused.Then we get into the latest Stop Killing Games updates, including California's Protect Our Games Act and what it could mean for digital ownership, refunds, live-service shutdowns, and the future of games players paid for.We also look at Glitch, a new TikTok-style gaming platform built around instant browser play, social discovery, and low-friction game access, plus whether a platform like this can actually work in a world dominated by Steam, Game Pass, YouTube, Twitch, and TikTok.Dude, I Got the Munchies returns with Costco chicken tenders, Taco Bell's Cantina Chicken Mexican Pizza, Krispy Kreme's Orange Dreamsicle doughnut, Keebler's Marshmallow Fudge Stripes, Nerds x Mother's Cookies, and the Washington Nationals' viral hotdog fries.For Games of the Week, we dive into the drama around Forza Horizon 6 and Subnautica 2, including early access controversy, leaked builds, massive player counts, 8,000-year bans, co-op hype, and a $250 million legal battle.Finally, Choose Your Fate closes the show with “The Generational Leap,” featuring classic vs. modern matchups like Super Mario World vs. Super Mario 64, Resident Evil vs. Resident Evil 2, GTA San Andreas vs. GTA V, and Ocarina of Time vs. Breath of the Wild.Drop your takes in the comments and let us know which stories, games, and matchups you're riding with this week.0:00 Show Intro4:32 Gaming Gone Wild Begins5:59 Pokémon Card Store Break-In12:21 Charlotte Illegal Gambling Arcade Raid18:08 Chicago Smash-and-Grab & Gaming Machine Break-Ins26:25 Mechanicville Game Store Burglary34:39 Stop Killing Games Latest Updates48:22 California Protect Our Games Act49:24 Digital Ownership vs. Game Publishers1:07:32 Glitch Gaming Platform1:07:46 Can a TikTok-Style Gaming Platform Work?1:09:38 Ludocene Game Discovery Test1:12:21 Dude, I Got the Munchies Begins1:12:33 Costco Chicken Tenders Controversy1:15:12 Taco Bell Cantina Chicken Mexican Pizza1:15:19 Taco Bell's New Jalapeño Citrus Salsa1:18:03 Keebler Marshmallow Fudge Stripes1:18:13 Walmart Exclusive Snack Drops1:20:14 Krispy Kreme Orange Dreamsicle Doughnut1:20:23 Limited-Time Krispy Kreme Deal1:21:47 Nerds x Mother's Cookies1:22:02 Sweet & Tangy Frosted Cookies1:24:31 Washington Nationals Hotdog Fries1:24:44 Viral Stadium Food Debate1:30:04 Games of the Week Begins1:30:07 Forza Horizon 6 Drama1:31:16 Forza Leak & 8,000-Year Bans1:32:42 Subnautica 2 Takes Over Steam1:32:46 Subnautica 2 Co-Op Hype1:35:14 Subnautica 2 Legal Battle1:35:19 $250 Million Publisher Drama1:37:57 Choose Your Fate Begins1:38:09 Super Mario World vs. Super Mario 641:41:21 Resident Evil vs. Resident Evil 21:41:31 BioShock vs. BioShock Infinite1:42:32 GTA San Andreas vs. GTA V1:44:14 Ocarina of Time vs. Breath of the Wild1:50:35 Final Thoughts & Wrap-UpSupport the show
Episode Notes: This week on Zed Games Paul is joined by Maylee and Natalia are dressed to impress talking price increases, game failures and futures, and so much more in a massive week of #GamingNews. Paul and Natalia chat the ins and outs of the nostalgia, music, film, and generational differences while playing 'Mixtape' from Beethoven and Dinosaur. Maylee gets out the figurative aeronautical licence to become a fantasy helicopter parent raising her child in a gluten filled world in 'Magical Princess' from Neotro Inc. And don't forget - it's INDIE DEV NIGHT NEXT THURSDAY! [Jun 4 - 6-9pm] Timestamps and Links: 00:00 - Welcome to Zed Games 02:23 - #GamingNews 15:55 - Mixtape from Beethoven and Dinosaur 28:48 - Magical Princess from Neotro Inc 35:06 - INDIE DEV NIGHT NEXT WEEK Upcoming Events Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 4th June, 15th Oct, 12th Nov. Radiothon Event: 13th Aug Produced and recorded by Paul for Zed Games at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country and edited by Tobi for podcast distribution for Creative Broadcasters Limited.
Josh is playing the best version of Final Fantasy Tactics. Nick is gooning down with Stellar Blade. The bros also kick off the latest book club with Splinter Cell: Double Agent.In lieu of ratings and reviews we say … FUCK THE ALGORITHM, TELL A FRIEND!We have a new website! Come check it out! https://www.smashinggametime.com/Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. https://soundcloud.com/lizardbeach?ut...
In this episode, host Kalie Moore sits down with James Nicholls, Studio Director at Scriptic, to explore one of the most fascinating intersections emerging in entertainment today: true crime, interactive storytelling, streaming platforms, and AI-powered production. Scriptic's breakout title, Scriptic: Crime Stories, became one of the top-performing games in Netflix Games history by turning players into detectives investigating crimes through phones, voice notes, chats, and digital evidence. James breaks down how the studio built a new category they call “narrative play,” where stories come first and gameplay is designed to feel invisible, intuitive, and accessible to audiences far beyond traditional gamers.They also dive into why true crime became the perfect genre to unlock mass-market interactive storytelling, how Scriptic's TikTok strategy generated over 100 million views, and why platforms like YouTube Playables and streaming-first gaming represent a major shift in distribution. Along the way, James shares how Scriptic uses AI across its production pipeline without sacrificing human storytelling craft, and how the future of entertainment may blur the line between watching a prestige drama and stepping inside it yourself.We'd also like to thank Dive for making this episode possible! With its fully managed analytics and LiveOps platform built for game studios, 95% of their clients grow revenue in one year. All of that without having to hire an in-house data team. Learn more here: https://www.dive.games/scale/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - James Nicholls: https://www.linkedin.com/in/james-nicholls-3814759/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.Link Mentioned: https://www.scriptic.com/
Nick and Connor discuss the State of Play, Destiny 2 no longer updating it's content, and more!Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro 5:41 Housekeeping19:28 State of Play Announced 40:17 Old IP's Coming Back To PlayStation? 51:25 Destiny 2 Final Content Update1:02:07 Warhorse Studios Making A Open World LOTR Game1:08:09 PlayStation Single Player Games Not Coming To PC
We finally subject Kevin to a Rate Is Great, but who will take home the win this time? From Digemon action figures to a seal skin bible (concord), it's anyone's game...MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESMatthew Perry's unused GameCube:https://bsky.app/profile/thegoldenbolt.com/post/3mlsxj2h5xk23TODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXJustin: https://www.youtube.com/@WorldFamousJtart9Kevin: https://www.youtube.com/@TheGoldenBoltSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 The Greatest Rate in recorded history (until next time)01:40 Beginning of Round 1 (Guess the sale price)34:36 Beginning of Round 2 (Higher/lower ((NOT Concord!)) Round)51:33 Beginning of Round 3 (Double points round)1:17:04 Our favorite genre of game? (PaigeingCy) ★ Support this podcast on Patreon ★
This episode covers the Naavik Digest newsletter published on Sunday, May 24th. This week, we take a closer look at Asha Sharma's progress and plans three months into her tenure as CEO of Xbox — reviewing her early moves and what she may need to do to reverse Xbox's fortunes. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/where-will-asha-sharma-take-xbox Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Host Devin Becker sits down with Tom Gayner, CEO of Levellr, to dig into what it actually looks like to listen to players at scale, and how to turn the constant stream of feedback from places like Discord and Reddit into usable sentiment signals. Tom breaks down how Levellr gathers and organizes that data, what teams gain when they treat social channels as a living feedback layer, and how different communities or players tend to “slant” the conversation in different ways. They also get practical about workflows (dashboards and reports vs. hands-on collaboration), how to group feedback into meaningful player personas, when proactive outreach makes sense, where social sentiment shines (and where research methods like focus groups still matter), and what the next 3–5 years of player feedback might look like as tools, and player expectations, keep evolving.We'd like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast We'd also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit https://www.neonpay.com/?utm_source=naavik If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
We don't mean to sound like we're pining for the good ole days...but we are. This week we're listing some features (both physical and digital) that we want to see make a comeback. Thanks to our Patron, Arc, for the topic suggestion! 0:00 - Intro 7:03 - Moment with Mogan 10:20 - Features We Want Back In Video Games Subscribe to watch new episodes every week: https://www.youtube.com/channel/UCi14dFb-OyPcOS2pt4ZKP7g?sub_confirmation=1 Subscribe on podcast services: https://teamchatpodcast.com/where-to-listen/ Buy Team Chat Merch! https://www.teepublic.com/stores/team-chat-podcast Join our Discord: https://discord.gg/jkh48jk Join our Patreon: https://www.patreon.com/teamchatpodcast teamchatpodcast #videogames #videogamenostalgia
For some reason we decided to talk about 2026's remaining games that we're excited for...a month before Summer Games Fest season. Also, Cass can't get past the Deku Tree. Are there any tips for doing that?MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESThe weird 007 PC specs from January are weird to find, but here is an article with them:https://www.corsair.com/us/en/explorer/gamer/gaming-pcs/007-first-light-system-requirements-and-recommended-specs/Chris spoke about a game that was "basically Curse of the Moon 3", he was misremembering and thinking of this game instead. It's basically Inti Creates making another Castlevania-like, just not an NES-styled one:https://store.steampowered.com/app/2081400/Gal_Guardians_Demon_Purge/?curator_clanid=35091775TODAY'S CRUBCAST HOSTSCassandra: https://www.youtube.com/@ThatTravGuyChris: https://www.youtube.com/@MykonosFanKevin: https://www.youtube.com/@TheGoldenBoltNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgCHAPTERS00:00 WE CAN'T WAIT FOR NEW MEDIA!07:41 We're more curious about GTA 6 than excited for it14:16 Batman Begin. Starred Fox. Deku Tree.23:16 Circling back to Ocarina of Time Remake from our earlier episode32:23 We ain't hypmaxxin' as much as we should be36:24 Should Cass start the Yakuza series?45:56 Our favorite non-Zelda Zelda game? (PaigeingCy) ★ Support this podcast on Patreon ★
Nick is joined by Jacob Stevens to discuss GTA, Saros sales, and more!Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere0:00 Intro 2:54 Housekeeping6:40 GTA VI Preorders This Week?!24:18 Saros Sells An Estimate 300,000 Copies36:50 Capcom Breaks Record Sales46:00 4 Steam Machine Packages At Launch - Leak53:34 Stellar Blade 2 Won't Be Published By Sony
This episode covers the Naavik Digest newsletter published on Sunday, May 17th. This week, we conduct a focused case study within the highly competitive Merge-2 subgenre of the casual mobile F2P market, where certain Eastern developers are now consistently out-monetizing their Western counterparts while competing for the same audience pools. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/the-eastern-playbook-for-dominating-western-audiencesWant to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Most premium games are treated like opening-weekend businesses: if they do not spike, studios cut losses and move on. This episode challenges that instinct. Alexandra Takei, VP of Platform Revenue at Medal, sits down with Ian Fielding, CEO of Super Evil Megacorp, to discuss how studios can build durable premium games, manage back catalogs, and survive as independent AA companies in a market that increasingly punishes the middle.The conversation traces SEMC's evolution from Vainglory and Catalyst Black to its current cross-platform, IP-driven chapter with Teenage Mutant Ninja Turtles: Splintered Fate and Bloodline. Ian explains why SEMC moved away from large-scale PvP free-to-play, how it operates a fully remote mid-size studio across multiple live titles, and why proprietary tech still gives the company an edge. The core case study is TMNT: Splintered Fate, which has grown years after launch through disciplined platform expansion, meaningful DLC, free updates, cross-play, bundles, and smart use of licensed IP. The episode ultimately explores a harder question: what does it take for an independent, multi-project studio to keep games alive, grow audience over time, and avoid betting the company on one giant moonshot?We'd like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Nick and Josh are back (like for real this time. Nick and Josh both share recent podcast guest appearances. Josh catches us up on his latest platinum trophies in Final Fantasy 3 and 4. Nick finished Renanimal and talks about some games he's been playing for the GG Tribune. There's a bunch of news to catch up on as well. Finally, the boys pick a new book club game for the summer.In lieu of ratings and reviews we say … FUCK THE ALGORITHM, TELL A FRIEND!We have a new website! Come check it out! https://www.smashinggametime.com/Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. https://soundcloud.com/lizardbeach?ut...
Thanks to Yacht Club Games for the early review code! Kevin got to play all of Mina the Hollower, and is able to give an early preview of his thoughts before his final review in a few weeks. We know you've been very curious to hear how this game is turning out, so tune in for his impressions! Also, we apologize for what we do to the word "composer" at the end of this episode.Check out the game here: https://www.yachtclubgames.com/games/mina-the-hollowerMORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESHere is the Bloomberg article that we reference:https://www.bloomberg.com/news/articles/2025-12-02/creator-of-hit-game-shovel-knight-is-at-make-or-break-momentTODAY'S CRUBCAST HOSTSCassandra: https://www.youtube.com/@ThatTravGuyChris: https://www.youtube.com/@MykonosFanKevin: https://www.youtube.com/@TheGoldenBoltNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUg ★ Support this podcast on Patreon ★