Podcast appearances and mentions of david helgason

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Best podcasts about david helgason

Latest podcast episodes about david helgason

DealMakers
Brian Meidell On Raising $79 Million To Give Everyone Easy Access To Fun Entertainment

DealMakers

Play Episode Listen Later Dec 11, 2023 35:12


In the sphere of innovation, there are individuals whose journeys span continents, cultures, and industries, shaping their perspectives and approaches to problem-solving. Brian Meidell, a Danish entrepreneur with roots in Copenhagen, embarked on a remarkable journey that led him from a stable upbringing in Denmark to disrupting the gaming industry. His venture, FRVR, has attracted funding from top-tier investors like Accel, Hiro Capital, Makers Fund, and David Helgason.

Deep Tech: From Lab to Market with Benjamin Joffe
s03e18 - Iceland: Ice, Fire, and Climate Tech with Iceland's Minister of Higher Education, Science and Innovation and Climate Investor

Deep Tech: From Lab to Market with Benjamin Joffe

Play Episode Listen Later Oct 19, 2023 26:48


In this discussion from the 2023 SOSV Climate Tech Summit (Sept 26-27, 2023), we feature Iceland's Minister of Higher Education, Science, and Innovation, and David Helgason, co-founder and former CEO of software unicorn Unity, and the founder of a climate-focused venture capital firm called Transition and an initiative called Transition Labs. They discuss Iceland's potential as a hub for carbon removal technologies and climate tech. They highlight Iceland's commitment to renewable energy sources and its strong government support for global climate solutions. They also discuss the advantages of Iceland's agile innovation ecosystem and its willingness to pilot and deploy climate technologies quickly. The speakers emphasize the importance of collaboration and experimentation in scaling climate solutions. This conversation is moderated by Ben Joffe, Partner at SOSV. The video of this episode and more can be found online at sosvclimatetech.com. Speakers Áslaug Arna Sigurbjörnsdóttir, Minister of Higher Education, Science and Innovation, Iceland Government David Helgason, Transition Labs, Climate Investor Moderator Ben Joffe, SOSV, Partner Credits Producer: Ben Joffe  Podcast Summary: Written by gpt-3.5-turbo, edited by Ben Joffe Intro Voice: Cloned voice of Ben Joffe by ElevenLabs  Intro Music: EL Waili Keywords: #deeptech #venturecapital #climatetech #vc #robotics #lifesciences #biology #hardware #startups #innovation #technology #frontiertech #hardtech

My Climate Journey
Capital Series: David Helgason, Transition

My Climate Journey

Play Episode Listen Later Oct 11, 2023 35:32


This episode is part of our new Capital Series hosted by Jason Jacobs. This series explores a diverse range of capital sources and the individuals who drive them. From family offices and institutional LPs to private equity, government funding, and more, we take a deep dive into the world of capital and its critical role in driving innovation and progress. David Helgason is a partner at Transition. Transition is a venture firm that partners with Seed and Series A founders to accelerate the climate transition. They've come together as founders, investors, operators, engineers, and scientists from across the world with a single mission: building an abundant and resilient society that can thrive within our finite planet.Prior to starting Transition, David was Co-founder of Unity Technologies, and served as the CEO until 2014. He's still on their board of directors. With his background in the gaming industry, David took interest in green gaming, before stretching that interest into mitigating and adapting to climate change and the transition to a low-carbon economy. We have a great discussion in this episode about David's journey, the work that he's doing at Transition, how he got started in climate, what types of companies and projects are most interesting to him and his team, and how he sees transition evolving and playing out for all of us.In this episode, we cover: [02:43]: Introduction to Transition[05:07]: David's background in the video game industry[07:01]: His journey into climate tech investments, starting with angel investments[10:47]: His decision to focus on climate, and the choice of venture for climate impact[14:07]: Challenges faced by generalist venture firms when investing in climate tech[17:03]: Transition's approach to impact measurement using the Planetary Boundaries framework[19:08]: Risk assessment and capital intensity in Transition's investment process[23:10]: Exploration of the future of climate tech and the potential for every company to be a climate company[26:54]: The role of incumbents and collaboration in the energy transition[28:50]: The challenges and opportunities of working with oil majors[31:59]: The role of individuals in the transition[33:15]: Advice for those interested in working on climate tech problems.Resource Mentioned: Planetary boundaries - Stockholm Resilience CentreGet connected: David Helgason LinkedInJason Jacobs X / LinkedInMCJ Podcast / Collective*You can also reach us via email at info@mcjcollective.com, where we encourage you to share your feedback on episodes and suggestions for future topics or guests.Episode recorded on Sep 28, 2023 (aired on Oct 11, 2023) 

Startup Insider
Investments & Exits - mit Enrico Mellis von Lakestar

Startup Insider

Play Episode Listen Later May 15, 2023 24:46


In der Rubrik “Investments & Exits” begrüßen wir heute Enrico Mellis, Principal bei Lakestar. Enrico spricht über den Exit von Popcore.Das Berliner Games-Unternehmen Popcore wurde nun von Zynga/Take-Two Interactive für knapp 200 Millionen US-Dollar übernommen. Das 2018 von den Moboqo-Gründern Johannes Heinze und Thomas Heinze gegründete Unternehmen entwickelt Hyper-Casual-Spiele, das sind werbefinanzierte Mini-Games für mobile Endgeräte. Zu den Investoren von Popcore gehörten EQT Ventures, Makers Fund und David Helgason. Seit November 2022 ist Popcore Teil des türkischen Games-Unternehmens Rollic Games, einem Ableger von Zynga und Take-Two Interactive. Die Zynga-Mutter Take-Two Interactive gab nun den Kaufpreis bekannt: 199,2 Millionen US-Dollar zahlte sie für das Unternehmen mit rund 150 Mitarbeitern. Die Popcore Gründer hielten noch jeweils 38,5% am Unternehmen. Popcore ist nun der nächste erfolgreiche Games-Exit aus Berlin gelungen nach Kolibri Games, wooga und GameDuell.

Into the Metaverse
EP.43: Into The Metaverse with Maxim Perumal - founder and CEO of Unai

Into the Metaverse

Play Episode Listen Later Feb 2, 2023 56:46


Maxim Perumal is the founder of Unai, a stealth startup company that makes a VR headset and Virtual World dedicated to making human interactions look, feel, and sound like they do in real life. Unai is funded by NFX, Stride, Y Combinator and David Helgason (founder of Unity Engine), among others. Previously Maxim built Relativty, a popular open-source VR headset when he was 15 years old. He open-sourced it after Meta (then Facebook) invited him to meet with Oculus' Chief Architect. We cover in detail the story of building an open-source VR headset which led Maxim to drop out of high school and begin his journey to build next generation VR platform with Unai, which while is still in stealth mode, spark interest from leading investors who are backing Maxim in his quest to build a truly user-focused VR headset and experience. We also discuss the key pillars that are crucial to providing an enjoyable user experience and what the wider competitive landscape looks like, including Maxim's point of view on Meta and Apple's efforts in the space. “An Instantaneous sense of presence” is how Maxim described the essence of how the metaverse will make people feel. https://www.intometamedia.com/

Irish Tech News Audio Articles
Collison Backed Climate Tech Startup Watershed announces Co-HQ in Europe to expand climate support for European companies

Irish Tech News Audio Articles

Play Episode Listen Later Apr 6, 2022 4:31


Watershed, the software platform that helps companies get to net-zero carbon fast, has announced its dual headquarters in London, as well as a new leader for the region, and new European investors and advisors. “Europe is leading the world in the fight against climate change, setting ambitious targets and legislation across multiple policy areas, and binding emissions targets for key sectors of the economy,” said Taylor Francis, co-founder of Watershed. “We're investing heavily in Europe to help businesses get the data, software, and support they need to accelerate decarbonisation efforts.” Businesses are critical actors in the race to fight climate change, as their decisions on power, production, and supply chain have an everyday impact on how much carbon enters the atmosphere. But for many businesses, the key bottleneck to climate success is data. Too many companies produce glossy climate reports that provide little actionable data to work with. Watershed helps companies design climate programs with concrete emissions reduction targets to reach net zero. Their software and data analytics platform is built by a world-class team of engineers and operators who previously helped develop data-driven products and climate programs at companies like Airbnb, Apple, Stripe, and Meta. The product ingests unstructured data from millions of lines of invoices from across all business operations and enables collaboration with in-house teams and third-party suppliers to get real carbon figures, and then cut emissions. Watershed also offers a Marketplace of pre-vetted carbon removal partners who are actively developing technologies to permanently remove carbon from the atmosphere right now. Doubling down on Europe. Joining Watershed as Head of Europe is Ellen Moeller, who brings a passion for climate action and a decade of experience scaling technology businesses, including six years leading EMEA Partnerships and Operations at Stripe. Ellen will grow the European headcount to 30 employees by the end of 2022 and will triple that figure by the end of 2023, hiring across go-to-market, product, climate strategy, policy, and analytics. “With 20% of revenue already coming to the region, we're bringing ambitious plans to grow our presence in this critical market and partner with some of the most prominent thought leaders in the space,” says Moeller. Watershed already partners with some of the biggest names in European tech, counting Monzo, Wise, Revolut, Kainos, and Hopin based in the UK as customers, as well as Spotify and Klarna, based in Sweden, and Dataiku, based in France. On the partnership with Watershed Shulin Chang, Sustainability Team at Klarna says: “Having a detailed breakdown of our emissions and being able to pinpoint where the largest sources are has helped: we now know what we need to do and who we need to work with.” Watershed also recently brought on two strategic advisors who will support the expansion in Europe – Mark Carney, former governor of the Bank of England, current UN Climate Envoy and founder of TCFD; and Christiana Figueres, architect of the landmark Paris Agreement as former Executive Secretary of the UNFCCC. Speaking on the partnership, Mark Carney says: “The private sector is a critical lever in solving climate change, and European businesses will be instrumental to that effort. I'm delighted to work with Watershed as they invest deeply in the region and help European businesses get to net zero.” “In addition, we have the backing of prominent European investors Aglaé Ventures (the investment firm backed by Agache, the holding company of the Arnault family and the controlling shareholder of LVMH), David Helgason, founder of Unity, as well as Stripe co-founders Patrick & John Collison. The company raised $70 million at a $1 billion valuation in its Series B funding round in 2022.” “Businesses have a big role to play in bending the carbon curve of the world. I'm excited about the deepening coalition of European poli...

Topchefernes strategi med Niels Lunde
Formål, kundefokus og kompromisløshed: Gazellerne er en skatkiste af inspiration

Topchefernes strategi med Niels Lunde

Play Episode Listen Later Nov 16, 2021 23:32


Kan man sætte succes på en formel? Børsens årlige gazellekåringer indledes torsdag, og Niels Lunde giver et bud på, hvad ti år som ordstyrer har lært ham.   Hør om Niels Lundes møder med iværksættere som Jesper Buch, Mathilde Mackowski, David Helgason, Johan Bülow, Rasmus Fejerskov og mange flere. Hør også om den forbløffende lighed mellem de danske gazellers styrker og ideerne i den amerikanske bestseller Founder's Mentality som mange topchefer bruger som inspiration.

Talent 100
Fra en mørk kælder til en markedsværdi på 155 milliarder – David Helgason, Unity

Talent 100

Play Episode Listen Later Mar 12, 2021 30:48


Unity er simpelthen en af de seneste årtiers vildeste, danske iværksætterhistorier, og David Helgason er en del af den talentfulde stiftertrio. Virksomhedens software bruges i dag til at fremstille halvdelen af verdens computerspil. Unity har hovedkvarter i San Francisco og er børsnoteret i New York. Men eventyret startede et helt andet sted – nemlig i et dunkelt kælderlokale på Nørrebro for 18 år siden. 2021-udgaven af Berlingskes Talent 100-liste bliver en bedre og større udgave af den traditionsrige kåring end nogensinde før: I fem podcasts taler Ane Cortzen med erhvervslivets stjerner om deres vej til succes – og hvad de mener, de kommende talenter skal satse på. Blandt forbillederne er:Marianne Dahl, Microsoft Kristian Riis, Nephew, Volcano og NordicLA Lotte Lindegaard, indholdsdirektør på TV 2 André Rogaczewski, Netcompany Læs alt om årets talenter på Berlingske.dk/talent100 See omnystudio.com/listener for privacy information.See omnystudio.com/listener for privacy information.

Talent 100
Du bliver ikke til noget på egen hånd – Kristian Riis, Nephew og Volcano

Talent 100

Play Episode Listen Later Feb 20, 2021 36:11


Kristian Riis er guitarist i det succesfulde rockband Nephew. Han kender om nogen musikbranchen indefra. Han ved også, at vejen til at gøre musikken til ens levevej kan ende med at blive meget lang, hvis man tager rejsen alene. Derfor har han bl.a. etableret fællesskabet NordicLA i Los Angeles, USA, som skal være med til at gøre livet bedre for nordiske musikere – og optimere deres chance for kommercielt gennembrud – det kulturelle partnerskabsfirma Volcano. 2021-udgaven af Berlingskes Talent 100-liste bliver en bedre og større udgave af den traditionsrige kåring end nogensinde før: I fem podcasts taler Ane Cortzen med erhvervslivets stjerner om deres vej til succes – og hvad de mener, de kommende talenter skal satse på. Blandt forbillederne er:Marianne Dahl, Microsoft Lotte Lindegaard, indholdsdirektør på TV 2 David Helgason, Unity André Rogaczewski, Netcompany Læs alt om årets talenter på Berlingske.dk/talent100 See omnystudio.com/listener for privacy information.See omnystudio.com/listener for privacy information.

Lumost
47. Bölüm - Unity Neden Bir Oyun Motorundan Çok Daha Fazlası?

Lumost

Play Episode Listen Later Feb 19, 2021 31:00


Lumost’un 47. Bölümünde konuğumuz, oyun geliştirmeyi demokratikleştirme vizyonuyla çıkmış olsa da artık mimarlardan, film yapımcılarına çok daha geniş bir yaratıcı kümesini hedefleyen Unity. Sadece oyun motoru üreten bir şirketten çok daha komple bir çözüm sağlayıcı haline dönüşen Unity, 2020 yılının Eylül ayında 13.5 milyar $ piyasa değeri üzerinden halka arz edildi. Avrupa’dan çıkmış en başarılı teknoloji şirketlerinden biri olan Unity’nin piyasa değeri çok kısa bir süre içinde 45 milyar $ sınırına dayansa da bugün 33 milyar $ piyasa değerinden işlem görüyor. Unity her geçen gün daha fazla dijitalleşen Dünya’da, arttırılmış gerçeklik, sanal gerçeklik, fiziksel Dünya ile sanal Dünya’yı birleştiren uygulamalar oluşturmak konusunda, önümüzdeki yıllara damga vurabilecek bir şirket. Bölümün ilk kısmında Unity’nin pek alışık olmadığımız kuruluş hikayesine bakıyoruz. Iphone’un ortaya çıkışının şirket için neden dönüm noktası olduğunu konuşuyoruz. Bölümün ikinci kısmında Unity’nin bağımsız oyun geliştiricilerini destekleyerek, oyun sektörünün yapısını nasıl değiştirdiğine bakıyoruz. 2010 sonrası bir taraftan kendi içindeki yapılanmasını nasıl daha profesyonel bir hale dönüştürdüğünü, diğer taraftan da rakiplerinin ataklarına nasıl cevap verdiğini analiz ediyoruz. Son kısımda ise Unity’nin rakiplerine göre en önemli avantajlarına bakıp, şirketin gelir modeline ve finansallarına rakamlar üzerinden bakarak podcast’i tamamlıyoruz.Bölümde bahsettiğim David Helgason'un London Business School'da yaptığı konuşmasına buradan ulaşabilirsiniz.Bölümü hazırlarken yaptığım önemli kaynaklar1) Now That It’s IPO-ed, Would Unity Make A Good Investment?2) SaaS IPO Net Dollar Retention Benchmarks3) Who is Unity Software?4) Unity S-15) Unity Software (NYSE: U) Summary Research Report6) Unity IPO - The Backbone of Mobile Gaming7) The $120B Gaming Industry Is Being Built On The Backs Of These Two Engines8) Unity is Manifesting the Metaverse

Nice Games Club
"Kapow?" Fun in Games; Porting Your Game [Nice Replay]

Nice Games Club

Play Episode Listen Later Dec 31, 2020


#175 "Kapow?"Roundtable 2020.05.19 Your nice hosts talk big picture and get deep into the weeds this week. Mark runs Flash at 60fps on the Switch, Ellen makes a Star Trek reference, and Stephen wants more games that aren't fun.Hey you! If you're porting a project, whether it's just to a new Unity build target, or to a whole new codebase, we want to hear about it! contact@noblerobot.com or @NiceGamesClub.GDC's summer event will be digital only - Megan Farokhmanesh, The VergeNeat things that Star Trek Online did with Star Trek lore - Eliot Lefebvre, Massively Overpowered Fun in Games 0:11:09 Ellen Burns-JohnsonGame DesignAssassin's Creed Valhalla Is Bringing Back The Instakill Hidden Blade, In A Sig… - Stephen Totilo, KotakuAssassin's Creed Odyssey Developers Say Breaking Series Traditions Made For A B… - Stephen Totilo, Kotaku15 things you can do to make Breath of the Wild feel new again - Patricia Hernandez, PolygonRaph Koster's Theory of Fun, ten years on - Leigh Alexander, Game DeveloperSolaris (1972) - trailer Porting Your Game 0:44:11 Mark LaCroixHardwareProgrammingYour Indie Game on Console: A Practical Guide to Porting - Thomas O'Connor, GDCOUYA works with Xbox 360 and PS3 controllers - Rik Henderson, Pocket-lintMicrosoft Windows Astoria bridge for Android is dead - Jan Vermeulen, MyBroadbandHaxe (programming langauge) - WikipediaPost-Mortem on Transitioning from Flash to Haxe - Doug Pearson, GameDaily ConnectC-- (programming language) - WikipediaIntroduction to OpenFL - HaxeFlixel documentationEpic Games' Unreal Engine Heads To Flash - Kris Graft, Game DeveloperAdobe Flash Player Export in Unity 4.0 - Ralph Hauwert, UnitySunsetting Flash - David Helgason, UnityDevelopment of Duke Nukem Forever - Wikipedia

Nice Games Club
"Kapow?" Fun in Games; Porting Your Game [Nice Replay]

Nice Games Club

Play Episode Listen Later Dec 31, 2020


#175 "Kapow?" Roundtable 2020.05.19 Your nice hosts talk big picture and get deep into the weeds this week. Mark runs Flash at 60fps on the Switch, Ellen makes a Star Trek reference, and Stephen wants more games that aren't fun. Hey you! If you're porting a project, whether it's just to a new Unity build target, or to a whole new codebase, we want to hear about it! contact@noblerobot.com or @NiceGamesClub. GDC’s summer event will be digital only - Megan Farokhmanesh, The Verge Neat things that Star Trek Online did with Star Trek lore - Eliot Lefebvre, Messively Overpowered Fun in Games 0:11:09 Ellen Burns-Johnson Game Design Assassin’s Creed Valhalla Is Bringing Back The Instakill Hidden Blade, In A Sig… - Stephen Totilo, Kotaku Assassin’s Creed Odyssey Developers Say Breaking Series Traditions Made For A B… - Stephen Totilo, Kotaku 15 things you can do to make Breath of the Wild feel new again - Patricia Hernandez, Polygon Raph Koster's Theory of Fun, ten years on - Leigh Alexander, Gamasutra Solaris (1972) - trailer Porting Your Game 0:44:11 Mark LaCroix Hardware Programming Your Indie Game on Console: A Practical Guide to Porting - Thomas O'Connor, GDC 2018 OUYA works with Xbox 360 and PS3 controllers - Rik Henderson, Pocket-lint Microsoft Windows Astoria bridge for Android is dead - Jan Vermeulen, MyBroadband Haxe (programming langauge) - Wikipedia Post-Mortem on Transitioning from Flash to Haxe - Doug Pearson, GameDaily Connect C-- (programming language) - Wikipedia Introduction to OpenFL - HaxeFlixel documentation Epic Games' Unreal Engine Heads To Flash - Kris Graft, Gamasutra Adobe Flash Player Export in Unity 4.0 - Ralph Hauwert, Unity Blog Sunsetting Flash - David Helgason, Unity Blog Development of Duke Nukem Forever - Wikipedia

The Twenty Minute VC: Venture Capital | Startup Funding | The Pitch
20VC: Unity Founder David Helgason on The Hypergrowth Early Days of Unity, Why Running A Company Is Like A Liberal Art, The Secret To A Successful CEO Transition and What Makes Roelof Botha Such A Special Board Member

The Twenty Minute VC: Venture Capital | Startup Funding | The Pitch

Play Episode Listen Later Oct 29, 2020 28:47


David Helgason is the Founder @ Unity, the company that gives content creators the tools to create innovative RT3D experiences and deliver better processes for almost every industry. Prior to their IPO in 2020, Unity raised from the likes of Sequoia, Thrive, DFJ, SilverLake and then individuals including Max Levchin and VMWare's Diane Greene. If that was not enough, David is currently a Partner @ Nordic Makers, a group of ten top Nordic angels working together to be the best angel investors in the Nordics. David also serves on the board of Labster, Realm.io and Quizup. In Today’s Episode You Will Learn: 1.) How David made his way from founding Unity in a cafe in Denmark to the $10Bn+ public company it is today? 2.) How would David describe his leadership style? How has it changed over time? What were the biggest challenges David faced as the Founding CEO? 3.) What was the decision-making behind David's transition out of the CEO role? What was challenging? What was key to make the transition successful? How did David know John Riccitiello was the right person for the role? How does David advise other founders contemplating the same? 4.) How does David analyse his own board management style? What are the most important elements a board member can do to help the company and founder? What makes Roelof Botha such a special board member to have? How does David advise new board members today to be successful? 5.) Why does David believe running a company is like a liberal art? How does David think about the importance of vision? How does David assess the current state of the European tech landscape? What can be done to improve it? How can investor approach change for the better? As always you can follow Harry and The Twenty Minute VC on Twitter here! Likewise, you can follow Harry on Instagram here for mojito madness and all things 20VC.

This Much I Know - The Seedcamp Podcast
Unity Founder, David Helgason, on the journey from young developer to democratising game development

This Much I Know - The Seedcamp Podcast

Play Episode Listen Later Jul 8, 2020 45:43


In this week’s episode of This Much I Know, Carlos is joined by David Helgason, co-founder and former CEO of Unity Technologies, a Danish-American video game software development company best known for the development of Unity, the world’s leading real-time 3D development platform and last valued at $6bn. Originally from Iceland, at the age of ten David moved with his accomplished journalist mother and his two brothers to Denmark. He shares how we would use his mother’s computer at every chance he had and that this infatuation with computers became the drive for his passion to work as a developer, alongside his studies in physics and psychology. By the time David finished university, he had already founded two tech companies, Panmedia - a business processes tech shop - and iCover, which developed creative CD-cover like experiences for digital albums. After graduation, David embarked on a new project with his two friends Nicholas Francis, and Joachim Ante, and that summer they founded Over The Edge Entertainment (OTEE) which was later renamed Unity Technologies. A classic Silicon Valley tale, except with a European spin, Carlos and David go through the learning curves of building startups from a young age, what really set Unity apart from its competitors, and how much heart and sweat they put behind each and every customer. Now a prolific angel investor, backing more than forty nordic startups through his syndicate Nordic Makers, there is one thing in particular that he wants to share: never underestimate the importance of following your own intuition. Links David Helgason - twitter.com/davidhelgason Unity - twitter.com/unity3d Carlos Espinal - twitter.com/cee Seedcamp - www.seedcamp.com

Nice Games Club
"Kapow?" Fun in Games; Porting Your Game

Nice Games Club

Play Episode Listen Later May 19, 2020


Your nice hosts talk big picture and get deep into the weeds this week. Mark runs Flash at 60fps on the Switch, Ellen makes a Star Trek reference, and Stephen wants more games that aren't fun. Hey you! If you're porting a project, whether it's just to a new Unity build target, or to a whole new codebase, we want to hear about it! contact@noblerobot.com or @NiceGamesClub. GDC’s summer event will be digital only - Megan Farokhmanesh , The Verge Neat things that Star Trek Online did with Star Trek lore - Eliot Lefebvre , Messively Overpowered Fun in Games 0:11:09 Ellen Burns-Johnson Category Game Design Assassin’s Creed Valhalla Is Bringing Back The Instakill Hidden Blade, In A Sig… - Stephen Totilo , Kotaku Assassin’s Creed Odyssey Developers Say Breaking Series Traditions Made For A B… - Stephen Totilo , Kotaku 15 things you can do to make Breath of the Wild feel new again - Patricia Hernandez , Polygon Raph Koster's Theory of Fun, ten years on - Leigh Alexander , Gamasutra Solaris (1972) - trailer Porting Your Game 0:44:11 Mark LaCroix Category Hardware Programming Your Indie Game on Console: A Practical Guide to Porting - Thomas O'Connor , GDC 2018 OUYA works with Xbox 360 and PS3 controllers - Rik Henderson , Pocket-lint Microsoft Windows Astoria bridge for Android is dead - Jan Vermeulen , MyBroadband Haxe (programming langauge) - Wikipedia Post-Mortem on Transitioning from Flash to Haxe - Doug Pearson , GameDaily Connect C-- (programming language) - Wikipedia Introduction to OpenFL - HaxeFlixel documentation Epic Games' Unreal Engine Heads To Flash - Kris Graft , Gamasutra Adobe Flash Player Export in Unity 4.0 - Ralph Hauwert , Unity Blog Sunsetting Flash - David Helgason , Unity Blog Development of Duke Nukem Forever - Wikipedia

Iværksætterhistorier
Unity – David Helgason gik fra ingen løn i 6 år til milliardærstatus

Iværksætterhistorier

Play Episode Listen Later Sep 9, 2019 31:45


Den islandske iværksætter David Helgason fortæller om sin spændende iværksætterrejse fra A til Z med Unity Technolgoies, hvor han gik fra ingen løn i 6 år til at skabe en multi milliard virksomhed. Indlægget Unity – David Helgason gik fra ingen løn i 6 år til milliardærstatus blev først udgivet på Iværksætterhistorier.

SuccesKriteriet
Episode 2.6 - Medarbejdere, David Helgason

SuccesKriteriet

Play Episode Listen Later Feb 7, 2019 38:54


Unity Technology er af Danmarks få unicorn-virksomheder, som siden sin start i 2003 er vokset fra at være tre stiftere til nu at have 1300 medarbejdere og 1,6 mio. brugere om måneden. Sjette afsnit af »SuccesKriteriet« sæson 2 handler om medarbejdere, og hvordan man tackler det, når man går fra at være alene om virksomheden til at have ansvaret for mange ansatte. David Helgason, medstifter af Unity Technology, forklarer, hvordan de prioriterede at hyre programmører og folk, der var dygtigere end dem selv. Personer med titler som operationsdirektør og HR-chef blev ansat sent i virksomhedens levetid og indtil da, var det Helgason selv, der som CEO stod for den del. Denne uges business angel er Gregers Kronborg, der er næstformand i brancheorganisationen DVCA. Han er en erfaren investor, der leder efter iværksættere i Danmark, som han kan hjælpe ud i verden. Til slut i podcasten får du i »Det lukkede rum« gode råd fra Nordeas eksperter. Denne gang er det HR-chef for Nordea Danmark, Signe Nilsson, der sammen med Christian Madsen, senior recruiter i Nordea, fortæller om rekruttering af medarbejdere og om at sammensætte det rigtige team. »SuccesKriteriet« udgives af Berlingske Business og er sponsoreret af Nordea. Programmet er tilrettelagt af Ane Cortzen, Mia Svenningsen og Fannie Pramming. See omnystudio.com/listener for privacy information. See omnystudio.com/listener for privacy information.

Slush
David Helgason, Founder of Unity Technologies (Slush 2017)

Slush

Play Episode Listen Later Jul 30, 2018 29:53


Juhani Mykkänen talks with David Helgason, Unity Technologies founder and.

Rasmus Holmgaard - startup podcast
#9 - Kontrakt og launch med Anders Friis

Rasmus Holmgaard - startup podcast

Play Episode Listen Later Jul 15, 2017 31:37


For et stykke tid siden mødte jeg Mathias Mønsted. Mødet er endt ud i et udlæg til en kontrakt. Jeg har aldrig før indgået en kontrakt med en samarbejdspartner før og har derfor svært ved at finde ud af, hvad den skal indeholde og hvor præcise formuleringerne skal være. Anders Friis er en god ven og en rigtig dygtig app udvikler. Han er partner i Cromian og har lige landet en investering fra blandt andet Theis Søndergaard bag Vivino og David Helgason bag Unity til et spilprojekt.

Talks on Entrepreneurial Leadership at London Business School - TELL Series
David Helgason - Founder of Unity Technologies

Talks on Entrepreneurial Leadership at London Business School - TELL Series

Play Episode Listen Later Aug 12, 2016 63:05


David Helgason co-founded Unity Technologies in 2004 has been its Executive Vice President since October 2014. Before then, he was the CEO since the company’s inception. He leads Unity Technologies in its mission to democratize game development through the best technology, the best tools, the best community, and the best business practices. Unity Technologies is the developer firm behind Unity, one of the most popular licensed game engines. It is used in a variety of 3D and 2D games such as Hearthstone: Heroes of Warcraft, Cities: Skylines, Endless Legend and Angry Birds 2. David’s background is in software and an assortment of university dabbling. He created and participated in several startups during and around the dot-com’s, in areas such as early experiments with news & community integration, music business content distribution, and IT-consulting for a variety of local and global companies. His talk at London Business School is part of the 2015-2016 Tell Series talks and it was recorded on 14 October 2015 at London Business School. Learn more about entrepreneurial opportunities at the School: http://bit.ly/LBS-entrepreneur Learn more about Tell Series: http://tellseries.com/ Learn more about DIIE: http://www.london.edu/diie

The Twenty Minute VC: Venture Capital | Startup Funding | The Pitch
20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution

The Twenty Minute VC: Venture Capital | Startup Funding | The Pitch

Play Episode Listen Later Jul 22, 2016 24:41


David Helgason is the Founder and Board Member @ Unity 3D. The company that recently announced a new $181m Series C, valuing the company at $1.5bn. Unity’s platform has revolutionized the game industry by allowing any size studio from Indie to Triple-A to create beautiful and compelling games and experiences and monetize them with their advertising and analytics services. As for David, he served as CEO of Unity from its founding in 2003 right up until 2014 taking the company through numerous funding rounds including from the one and only Sequoia Capital. In Today’s Episode You Will Learn: 1.) How David came to found Unity 3D? 2.) How pivotal was the rise of the App stores to the rise of Unity 3D? What does David make of Apple's recent announcement to add paid search and subscription pricing? 3.) How does David evaluate the current gaming landscape? What does he not like abou the industry and how the major players are operating? 4.) What are David's thoughts on the emerging platforms like AR and VR? How does he incorporate them into Unity's future product roadmap? 5.) How was the fundraising process for David with Unity? How did the Sequoia investment happen and what has it been like to work with them and Roelof Botha? Items Mentioned In Today’s Show: David's Fave Book: Guns, Germs & Steel  As always you can follow The Twenty Minute VC, Harry and David on Twitter here! If you would like to see a more colourful side to Harry with many a mojito session, you can follow him on Snapchat here!   This episode was brought to you by DesignCrowd, the online marketplace for custom graphic, logo and web design that helps startups, entrepreneurs, web developers and agencies outsource design projects to designers from around the world.   How Does It Work? Once you have launched your brief, designers will begin submitting quality designs for you to review. With some constructive feedback, you can quickly generate a large gallery of designs that really do fit your needs. You can have exactly what you need within just three days. Once you have selected your favourite design, you will be sent all the files you require to update your branding. If you don’t like any of the submitted designs, then DesignCrowd offers a money back guarantee. So checkout designcrowd.com/VC and enter the promo code VC100 to get an astonishing $100 off your next project.  

The TouchArcade Show – An iPhone Games Podcast
The TouchArcade Show – Bonus – Interview with Unity CEO David Helgason

The TouchArcade Show – An iPhone Games Podcast

Play Episode Listen Later Aug 16, 2011 34:30


In this week's bonus edition of The TouchArcade Show, I do my best not to embarrass Eli in front of … Continue reading "The TouchArcade Show – Bonus – Interview with Unity CEO David Helgason"

Inside Mac Games Podcast
IMG Podcast Episode 16 (MP3)

Inside Mac Games Podcast

Play Episode Listen Later Feb 24, 2006 51:00


*Classic MP3 Format* Stoked Rider Reaches Open Beta, Pac the Man X Reviewed, Enigmo 2 Released, Quake 4 Final Candidate, Doom 3 Universal Binary Released. Also this week Listener Emails, the Contest, Stump Buck, an Interview with David Helgason, and IMG PODCAST THE GAME! Shownotes: http://insidemacgames.com/features/view.php?ID=428

Inside Mac Games Podcast
IMG Podcast Episode 16

Inside Mac Games Podcast

Play Episode Listen Later Feb 24, 2006 51:00


Stoked Rider Reaches Open Beta, Pac the Man X Reviewed, Enigmo 2 Released, Quake 4 Final Candidate, Doom 3 Universal Binary Released. Also this week Listener Emails, the Contest, Stump Buck, an Interview with David Helgason, and IMG PODCAST THE GAME! Shownotes: http://insidemacgames.com/features/view.php?ID=428