Podcasts about shu takumi

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Best podcasts about shu takumi

Latest podcast episodes about shu takumi

Updated Autopsy Report
The Murder on D. Hill & The Psychological Test

Updated Autopsy Report

Play Episode Listen Later Apr 8, 2025 71:21


Join us as Ben, Dessy, Tiago, and Rose cover the inspirations behind Ace Attorney! This episode we're covering two short stories by Edogawa Ranpo: "The Murder on D. Hill" and "The Psychological Test." One is the first ever story featuring Ranpo's detective Kogoro Akechi solving a salacious killing, and the other is a howcatchem featuring a scheming university student who thinks he's done the perfect murder - and he also encounters Akechi! We get our first taste of Ranpo's work, discuss how to un-"Boss Baby" ourselves, and talk about our favorite lines and moments from these tales. And of course, we also draw some lines back to Ace Attorney, including one moment from these stories that Shu Takumi lifted entirely for Case 1-2! Find out what it is by listening in! NEXT TIME: Columbo S01E01: "Murder By the Book" Follow us online: aceattorney.bsky / aceattorneypod.tumblr.com / updatedautopsy.report Watch Ben, Dessy, & Iro's Let's Plays of the series on YouTube here! Want a shirt? Check out our store here! Ben: yotsuben.bsky Dessy: dessy.bsky Rose: rosenonsense.bsky Tiago: tiagosdutra.bsky / linktr.ee

Retro Spectives
E127: Ghost Trick: Phantom Detective

Retro Spectives

Play Episode Listen Later Feb 11, 2025 86:43


The Ace Attorney games were an insane success, far beyond what Capcom could have predicted.  After 4 mainline games in the series though, it was time for something new, and creator Shu Takumi refused to do anything normal.  With a desire to explore characters in a far deeper way than was possible with Ace Attorney, he decided the only way to go about this was to have the main character be a ghost.  Whether that made sense or not, in 2010 we finally saw the release of Ghost Trick, a game that is so wrapped up in mystery that it's almost impossible to spoil all of its revelations.  The quirky characters, pacing and comedy of Ace Attorney was preserved, but it was replaced with entirely new gameplay mechanics with you manipulating the environment in subtle ways to change the outcome of deadly events.  It was an undeniably unique and beautiful game, and one that had even better critical acclaim than even Ace Attorney.But with the Indie revolution churning out puzzle games like crazy, does Ghost Trick still stand out as an amazing game today?  Do its characters still thrill and excite?  Or is this style of storytelling and gameplay bloated and obsolete?On this episode, we discuss:PresentationHow does the music, characters and animation come together to create the feeling and atmosphere of Ghost Trick?  Is this just another Ace Attorney game, or is it something fundamentally different?StoryGhost Trick goes to great lengths to ensure the player is following the story, with reiteration and flashbacks being core parts of its narrative.  Is this too much, or is the story so complex that it needs this to keep people engaged?  Is Ghost Trick meant to be played chapter by chapter, or binged for longer sessions?GameplayGhost Trick's objects are all manipulated and affected in unique ways, instead of being reused and acting consistently.  How does this affect the puzzle design?  Is is better to have unique objects that need to be understood, or repeated objects to better understand a broader puzzle solution?We answer these questions and many more on the 127th episode of the Retro Spectives Podcast! Intro Music: KieLoBot - Tanzen KOutro Music: Rockit Maxx - One point to anotherGhost Trick OST: Masakazu Sugimori Is Ghost Trick just another Ace Attorney Game?  Is it just another Hitman game?  Or is it truly unique?  Come let us know what you think on our community discord server! You can support the show monetarily on our Buy Me A Coffee Page!

Fin Du Game
Episode 130 - Phoenix Wright: Ace Attorney

Fin Du Game

Play Episode Listen Later Oct 25, 2024 90:24


Ace Attorney : Phoenix Wright est un projet du cœur. Son créateur, Shu Takumi, est un passionné de polars et de mystères depuis toujours, et quand les pontes de Capcom lui ont donné le feu vert pour monter une équipe, il lui a fallu moins d'un an pour proposer cette aventure à la croisée entre le visual novel et le jeu d'enquête. Un titre à la formule déjà bien établie : des procès aux multiples twists, une forme d'absurdité générale qui surprend autant qu'elle accroche, et des personnages haut en couleur qu'on n'oublie pas, voire qu'on “ship” carrément. Avec notre invitée Lucie Ronfaut, l'équipe de Fin Du Game revient sur les débuts de cette licence culte, dont le fameux “Objection!” a depuis longtemps dépassé la sphère du jeu vidéo.Merci à nos patreotes qui financent l'émission sur https://www.patreon.com/findugameRejoignez le club de lecture sur Discord : https://discord.gg/YTGbSkNSi vous réalisez un achat sur Top Achat, vous pouvez entrer le code créateur FINDUGAME Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

Collateral Gaming Video Game Podcast
Ep 45 (Part 2): Capcom's The Great Ace Attorney Chronicles – Collateral Gaming Video Game Podcast (SPOILERS)

Collateral Gaming Video Game Podcast

Play Episode Listen Later Aug 27, 2024 116:32


Title(s): The Great Ace Attorney Chronicles [Wikipedia] [IMDb] The Great Ace Attorney 2: Resolve (大逆転裁判2 -成歩堂龍ノ介の覺悟-, Dai Gyakuten Saiban: Naruhodō Ryūnosuke no Kakugo, lit. Great Turnabout Trial: The Resolve of Ryūnosuke Naruhodō) [Wikipedia] [IMDb] Developer: Capcom Publisher: Capcom Designer(s): Shu Takumi (director) Shu Takumi, Yoichiro Ikeda, Junshi Jodai (Resolve) Platforms: Nintendo Switch, PlayStation 4, Windows Nintendo 3DS, Android, iOS (Resolve) Release date(s): July 27, 2021 (WW) August 3, 2017 (Resolve: JP, 3DS) PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: Take that! In Part 2 of our episode on The Great Ace Attorney Chronicles, Beau and Ash conclude our discussion of the duology as we analyze The Great Ace Attorney 2: Resolve! Unlike most Ace Attorney entries which tell mostly standalone stories, these two titles are halves of a plot following Phoenix Wright's Victorian/Meiji ancestor Ryunosuke Naruhodo. But how well does this follow up to its predecessor and tie up all loose ends for Ryunosuke and friends? Find out on the finale of Collateral Gaming's Logic and Reasoning Spectacular on the Great Ace Attorney games! Collateral Gaming is on Facebook, Instagram, and Twitter, and is on Podbean, Apple Podcasts, Spotify, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! Collateral Media merch is now available on TeePublic! Check out everything from shirts and hats, to stickers and even tapestries, at our affiliate link now: teepublic.com/stores/collateral-media-group (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Collateral Gaming Video Game Podcast
Ep 45 (Part 1): Capcom's The Great Ace Attorney Chronicles – Collateral Gaming Video Game Podcast (SPOILERS)

Collateral Gaming Video Game Podcast

Play Episode Listen Later Jun 23, 2024 89:16


Title(s): The Great Ace Attorney Chronicles [Wikipedia] [IMDb] The Great Ace Attorney: Adventures (大逆転裁判 ‐成歩堂龍ノ介の冒険‐, Dai Gyakuten Saiban: Naruhodō Ryūnosuke no Bōken, lit. Great Turnabout Trial: The Adventures of Ryūnosuke Naruhodō) [Wikipedia] [IMDb] Developer: Capcom Publisher: Capcom Designer(s): Shu Takumi (director) Shu Takumi, Yoichiro Ikeda, Junshi Jodai (Adventures) Platforms: Nintendo Switch, PlayStation 4, Windows Nintendo 3DS, Android, iOS (Adventures) Release date(s): July 27, 2021 (WW) July 9, 2015 (Adventures: JP, 3DS) PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: Let us begin Collateral Gaming's Logic and Reasoning Spectacular... on The Great Ace Attorney Chronicles! This duology spin-off of the Ace Attorney franchise takes the series back to Meiji-era Japan and Victorian London as we adopt the role of Phoenix Wright's lawyer ancestor Ryunosuke Naruhodo. In Part 1, Beau and Ash cover the first of two games: The Great Ace Attorney: Adventures. With series creator Shu Takumi at the helm once again, how does this title compare against the mainline games and what improvements does it add to the formula? Find out on our latest episode, and stay tuned for Part 2, where we'll be concluding with The Great Ace Attorney 2: Resolve! Collateral Gaming is on Facebook, Instagram, and Twitter, and is on Podbean, Apple Podcasts, Spotify, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! Collateral Media merch is now available on TeePublic! Check out everything from shirts and hats, to stickers and even tapestries, at our affiliate link now: teepublic.com/stores/collateral-media-group (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Collateral Gaming Video Game Podcast
Game Launch Edition: Capcom's Apollo Justice: Ace Attorney Trilogy – Collateral Gaming Video Game Podcast (Spoiler-Free)

Collateral Gaming Video Game Podcast

Play Episode Listen Later Mar 2, 2024 97:49


Title(s): Apollo Justice: Ace Attorney Trilogy (逆転裁判456王泥喜セレクション Gyakuten Saiban 456: Odoroki Serekushon, lit. Turnabout Trial 456: Odoroki Selection) [Wikipedia] [IMDb] Apollo Justice: Ace Attorney (逆転裁判4 Gyakuten Saiban 4, lit. Turnabout Trial 4) [Wikipedia] [IMDb] Phoenix Wright: Ace Attorney – Dual Destinies (逆転裁判5 Gyakuten Saiban 5, lit.Turnabout Trial 5) [Wikipedia] [IMDb] Phoenix Wright: Ace Attorney – Spirit of Justice (逆転裁判6 Gyakuten Saiban 4, lit. Turnabout Trial 6) [Wikipedia] [IMDb] Developer: Capcom Publisher: Capcom Designers: Mitsuru Endo (director); Takeshi Yamazaki, Keisuke Yamakawa; Shu Takumi (writer) (AJ) Takeshi Yamazaki (co-director/writer), Yasuhiro Seto (co-director); Natsuki Ikawa, Yoriki Daigo; Yuki Nakamura, Hironao Fukada (co-writers) (DD) Takeshi Yamazaki (co-director/writer); Takuro Fuse (co-director); Yoriki Daigo; Hironao Fukada, Masakazu Eguchi (co-writers) (SOJ) Platforms: Nintendo Switch, PlayStation 4, Windows, Xbox One (Trilogy) Nintendo DS, iOS, Android, Nintendo 3DS (AJ) Nintendo 3DS, iOS, Android (DD/SOJ) Release date(s): January 25, 2024 (Trilogy) April 12, 2007 (AJ – NDS: JP) July 25, 2013 (DD – 3DS: JP) June 9, 2016 (SOJ – 3DS: JP) PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: Court is now in session for the trial of Apollo Justice: Ace Attorney Trilogy! On the latest Collateral Gaming Game Launch review, we are covering the newly released, remastered compilation of Ace Attorney mainline entries 4-6. This includes the DS title Apollo Justice: Ace Attorney, as well as the 3DS titles Phoenix Wright: Ace Attorney – Dual Destinies and Spirit of Justice. How do these titles compare against other AA games, and how well do they perform on modern consoles? Find out now on our spoiler-free review, and stay tuned for more content very soon! Collateral Gaming is on Facebook, Instagram, and Twitter, and is on Podbean, Apple Podcasts, Spotify, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! Collateral Gaming is a Podbean affiliate. Sign up for unlimited podcasting hosting at the following link, and get one month of hosting free: podbean.com/CGamingPodcast (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Collateral Gaming Video Game Podcast
Collateral Gaming Halloween Special: Capcom's Dino Crisis (SPOILERS)

Collateral Gaming Video Game Podcast

Play Episode Listen Later Nov 2, 2023 56:56


Title: Dino Crisis [Wikipedia] [IMDb] Developer(s): Capcom Production Studio 4, Nextech (DC) Publisher(s): Capcom, Virgin Interactive (PAL) Designers: Shinji Mikami (director/producer), Shu Takumi, Kuniomi Matsushita, Hiroyuki Kobayashi Platforms: PlayStation, Dreamcast, Windows Release date: July 1, 1999 (PS1: JP) PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: We hope all of you had a Happy Halloween, Collateral Gamers! As for us, we spent the night recording our Halloween Special on Dino Crisis. Although we had originally planned to cover the 1999 survival horror title as a numbered episode this month and discuss Silent Hill 4 on this All Hallows' Eve episode, the holiday snuck up on us! Anyway, enjoy Ash and Beau's thoughts on the first installment of Capcom's Dino Crisis series which we recorded Halloween night, and expect a review of the original Resident Evil 3: Nemesis on the Halloween Edition of the Bonus Round! very soon. Collateral Gaming is on Facebook, Instagram, and Twitter, and is on Podbean, Apple Podcasts, Spotify, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Collateral Gaming Video Game Podcast
Game Launch Edition x2: Final Fantasy XVI & Ghost Trick: Phantom Detective (2023) – Collateral Gaming Video Game Podcast (Spoiler-Free)

Collateral Gaming Video Game Podcast

Play Episode Listen Later Jul 23, 2023 73:26


Featured Game Reviews: Final Fantasy XVI [Wikipedia] [IMDb] Ghost Trick: Phantom Detective (2023) [Wikipedia] [IMDb] PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: Welcome back, gamers! Possibly a little late, but we have a double feature Game Launch episode for the first time on Collateral Gaming, as Ash reviews two titles in the last month, free of spoilers for anyone that hasn't had a chance to pick them up yet: Final Fantasy XVI and the remaster of Ghost Trick: Phantom Detective! The sixteenth mainline entry of Square Enix's acclaimed fantasy RPG series (a timed exclusive on the PS5) has polarized fans of the franchise, as the self-proclaimed first "full-fledged" real-time action RPG of the core Final Fantasy games. Fans of traditional turn-based FF titles have been apprehensive of this direction to say the least, and yet the series' newest video game has been generating buzz for its fluid, Devil May Cry-esque combat and Game of Thrones-inspired dark medieval plot. On the other hand, Ghost Trick from the mind of Ace Attorney series creator Shu Takumi was a well-reviewed but oft-overlooked hidden gem from the end of the Nintendo DS lifespan. Now remastered and ported to modern consoles, how well are the fun mechanics, intricate story, and endearing characters of Capcom's 2010 puzzle adventure title translated for a broader audience? If you enjoyed this double review, let us know on social media or your platform of choice, and stay tuned for more post-season content before our two-part Season Six Premiere in September on Marvel's Spider-Man (2018) and Marvel's Spider-Man: Miles Morales from Insomniac Games! Collateral Gaming is on Facebook, Instagram, and Twitter, and is on Podbean, Apple Podcasts, Spotify, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Updated Autopsy Report
Ghost Trick - Part 1

Updated Autopsy Report

Play Episode Listen Later Jul 18, 2023 52:35


Join us as Ben, Dessy, Tiago, and Rose continue on their journey to play every Ace Attorney game! Except for the one time we play Ghost Trick! Yes, that's right: we're playing Ghost Trick! This 2010 mystery puzzle game by Shu Takumi is vitally important to understanding the arc of Ace Attorney gameplay and how Takumi evolved as a creative, so here we are! Plus, that new remaster came out, too! Let's help Sissel figure out his identity and who killed him. Plus, we debate what makes a "babygirl" type of dude, the banging music of Masakazu Sugimori, and of course: how much we all love Missile. MISSILE!!! Chapters covered: 1 through 4. Follow us online: @aceattorneypod / aceattorney / updatedautopsy.report Watch Ben, Dessy, & Iro's Let's Plays of the series on YouTube here! Want a shirt? Check out our store here! Ben: @yotsuben / yotsuben Dessy: @yesthisisdes / dessy Rose: @tromarts / rosenonsense Tiago: @tiagosdutra   Show Notes:

The Two Vague Podcast
Episode 73 - Mystery

The Two Vague Podcast

Play Episode Listen Later Mar 12, 2023 62:21


Ben is joined by Norah this week, and cooperatively they investigate this week's word.  Things out a little slow conversationally, but then their on-brand rampant digression kicks in with topics such as television procedurals, the “cozy” genre of mysteries, the movie adaptation of Japanese author Kōtarō Isaka's black humour thriller novel “Maria Beetle,” Ben's favorite Chris Columbus movie script, and Scandinavian Noir.  To close out the show, Norah listens intently while Ben talks about some of his favorite mystery themed point and click adventure games and Nintendo DS games from Capcom's Shu Takumi.  In the final words, Norah includes a book series recommendation (Jutta Profijt's “Morgue Drawer”), and Ben casually endorses the television series “iZombie.” 00:00:21 - Surf's up in Chicago, 8AM installations, and what Norah is watching 00:04:27 - State of mind, predictability, life things, mysteries of the sexes, and pod people 00:07:21 - From digressions to definitions, the death of Raquel Welch, and Ox N. Ford  00:11:00 - Origins of mystery, mysticism, Ben's personal definition, and the denouement  00:13:40 - Guitars, books, television, movies, and the genre of the Cozy Mystery 00:18:18 - Egg preparations, the golden age of detective fiction, and “Abracadaver!” 00:21:35 - Movie mystery preferences, cycling streaming services, and greed 00:23:57 - Ben talks “Bullet Train” directed by a Brad Pitt / Jean-Claude Van Damme facsimile  00:29:00 - Storytelling preferences for mystery movies, and Norah's cozy mystery trajectory  00:31:41 - The procedural mystery, character development in television, and realism  00:34:44 - Scandinavian Nior, IKEA, Encyclopedia Brown, Nancy Drew, and the Hardy Boys 00:38:35 - Enola Holmes, messing with Sherlock Holmes cannon, and Chris Columbus movies 00:42:22 - Norah adds one more before moving on to mystery games… questionable meat! 00:43:39 - Correction: “Grim Fandango” was Tim Schaffer's second game as a project leader 00:46:45 - “Sam & Max Hit the Road,” the largest ball of twine, and other roadside attractions 00:49:19 - “Phoenix Wright: Ace Attorney,” “The Thing” in Arizona, and to-do lists 00:52:10 - Ben explains Shu Takumi's “Ghost Trick: Phantom Detective” to Norah 00:55:13 - An interesting Nintendo direct remaster announcement, more trivia, and a step 00:57:57 - Starting the wrap-up, a couple of recommendations, and ending mystery

Collateral Cinema Movie Podcast
Collateral Cinema x Collateral Gaming #Miikeversary Special: Takashi Miike's Ace Attorney (2012) (SPOILERS)

Collateral Cinema Movie Podcast

Play Episode Listen Later Mar 5, 2023 60:26


Title: Ace Attorney (逆転裁判, Gyakuten Saiban) [Wikipedia] [IMDb] Director: Takashi Miike Producer: Hiroshi Miyazaki (supervising executive) Writers: Takeharu Sakurai (screenplay), Sachiko Ōguchi (screenplay), Shu Takumi (original game) Stars: Hiroki Narimiya, Mirei Kiritani, Takumi Saitoh Release date: February 11, 2012 PROMO: Shocked & Applaud (@ShockedApplaud) COLLAB: Collateral Gaming Video Game Podcast (@CGamingPodcast) SHOWNOTES: Take that! Collateral Cinema is joined by Collateral Gaming at the defense bench, as we cross-examine Takashi Miike's movie adaptation of Phoenix Wright: Ace Attorney! Continuing our #Miikeversary celebration this year, we decided it was high time to explore Miike-sensei's take on the courtroom drama visual novel adventure series. Beau and Ash discuss the Ace Attorney film as a Miike work and as a video game movie, comparing and contrasting it with the legendary director's filmography as well as the source material in this case. If you enjoyed our take on this franchise, stay tuned for Collateral Gaming's part of the collaboration event, as we join them for a look at the Phoenix Wright: Ace Attorney Trilogy! Or if not... Objection! Collateral Cinema and Collateral Gaming are on Facebook, Instagram, and Twitter, and are on Podbean, Spotify, Apple Podcasts, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! (Collateral Cinema and Collateral Gaming are Collateral Media Podcasts. Intro song is a license-free beat. All music and movie clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Collateral Gaming Video Game Podcast
Collateral Cinema x Collateral Gaming #Miikeversary Special: Takashi Miike's Ace Attorney (2012) (SPOILERS)

Collateral Gaming Video Game Podcast

Play Episode Listen Later Mar 5, 2023 60:26


Title: Ace Attorney (逆転裁判, Gyakuten Saiban) [Wikipedia] [IMDb] Director: Takashi Miike Producer: Hiroshi Miyazaki (supervising executive) Writers: Takeharu Sakurai (screenplay), Sachiko Ōguchi (screenplay), Shu Takumi (original game) Stars: Hiroki Narimiya, Mirei Kiritani, Takumi Saitoh Release date: February 11, 2012 PROMO: Shocked & Applaud (@ShockedApplaud) COLLAB: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: Take that! Collateral Gaming joins Collateral Cinema at the defense bench, as we cross-examine Takashi Miike's movie adaptation of Phoenix Wright: Ace Attorney! Continuing our #Miikeversary celebration this year, we decided it was high time to explore Miike-sensei's take on the courtroom drama visual novel adventure series. Beau and Ash discuss the Ace Attorney film as a Miike work and as a video game movie, comparing and contrasting it with the legendary director's filmography as well as the source material in this case. If you enjoyed our take on this franchise, stay tuned for our part of the collaboration event, as Collateral Cinema join us for a look at the Phoenix Wright: Ace Attorney Trilogy! Or if not... Objection! Collateral Gaming and Collateral Cinema are on Facebook, Instagram, and Twitter, and are on Podbean, Apple Podcasts, Spotify, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! (Collateral Cinema and Collateral Gaming are Collateral Media Podcasts. Intro song is a license-free beat. All music and movie clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Stay Forever
Dino Crisis 2 (SSF 56)

Stay Forever

Play Episode Listen Later Nov 6, 2022 111:32


Capcoms Dino Crisis 1 erschien im Jahr 1999 für die Playstation und den Dreamcast als ambitionierter Inhouse-Klon der erfolgreichen Survival-Horror-Serie Resident Evil. Unterscheidungsmerkmale: eine 3D-Engine statt vorberechneter Hintergründe und viel Story. Und Dinosaurier statt Zombies. Der Titel war einigermaßen erfolgreich, aber für Teil 2 entschied man sich, spielerisch den Pfad des Vorgängers zu verlassen – Dino Crisis 2 ist nur noch in die Rudimenten ein Survival-Horror-Spiel, eher ein Action-Adventure (mit Betonung auf "Action"). . Fabian und Gunnar erzählen die Geschichte des Spiels und analysieren das Gameplay (auch im Vergleich zu Teil 1 der kurzen Serie). Als Gast kommt Spieleredakteur Colin Gäbel mit einer Einschätzung zu Wort Thema: Dino Crisis 2 (2000) Plattform: Playstation, später Windows Entwickler: Capcom Production Studio 4 Publisher: Capcom Genre: Action-Adventure Designer: Shinji Mikami, Shu Takumi, Hiroyuki Kobayashi, Kazunori Tazaki Musik: Sayaka Fujita Podcast-Credits: Sprecher: Fabian Käufer, Gunnar Lott, Colin Gäbel (Einspieler) Audioproduktion: Johannes DuBois, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Trash80.com (Musik)

Keep Nintendo Weird
Ghost Trick: Phantom Detective... with Caroline Liddick!

Keep Nintendo Weird

Play Episode Listen Later Nov 17, 2021 56:54


A Trip Down Memory Card Lane
Ep.59 – Objection!

A Trip Down Memory Card Lane

Play Episode Listen Later Oct 14, 2021 99:20


We're joined again by returning guest, Keefer Maresh, as we take a look back at Phoenix Wright: Ace Attorney, originally released in October of 2001 to Japanese audiences, and introduced to North American audiences in October of 2005. We look at an early childhood event that planted the seed that would become the Ace Attorney series in which future Ace Attorney creator, Shu Takumi was accused of a crime he did not purposefully commit. We talk about Takumi's career before he was given the opportunity to create Phoenix Wright, and talk about the history of the visual novel genre to which it belongs. Finally, we talk about its legacy 20 years later, and the genre it helped revitalize on today's trip down Memory Card Lane.

Video Game Small Talk - VGST
Video Game Spoiler Talk - The Great Ace Attorney Chronicles

Video Game Small Talk - VGST

Play Episode Listen Later Aug 4, 2021 66:01


All rise as Patrick (The Guardian) empanels a jury of qualified guests to talk spoilers for The Great Ace Attorney Chronicles. Joined by Chris Button from Screenhub (@bibbybhoy) and Josh Whittington of Vooks.net (@mario_bones), we chat about the law, Victorian-era racism, and the mind-bending twists and turns of Shu Takumi's latest adventure. Welcome to Video Game Spoiler Talk.

Dev Game Club
DGC Ep 226: Populous (part one)

Dev Game Club

Play Episode Listen Later Sep 2, 2020 91:30


Welcome to Dev Game Club, where this week we begin a series on the Bullfrog classic Populous. We set the game in its time and place and talk a little bit about Bullfrog and the different directions simulation games were going, driven by different designers, before talking a little bit about the weirdnesses of this game proper. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Tutorial and First Battle Podcast breakdown: 0:51 Populous 1:03:48 Break 1:04:17 Feedback Issues covered: welcoming Tim back and a discussion of his trip, 1989 in video games, a little discursion into Midwinter, creating the God Game, the immense sales of Populous, the Bullfrog game legacy, absorbing smaller developers into a larger publisher, the different directions that simulations were going under different developers, geographic distinctions, creating genres, limitations in processing power and UI representations, trying Populous in 1992 without a manual, the tutorial in the manual, failing the tutorial, the UI representation, performance concerns and filling the space, raising and lowering terrain, overloading icon use, the pause menu, GDC Lifetime Achievement Award, trying to figure out the best way to do a thing, influencing a game vs controlling the game, reading the map, using cartographic techniques in lieu of shading, killing the enemies indirectly, making your leader into a knight, mixing religious iconography, "we" are good and "they" are evil, the macro of the game, the way characters become stronger, overloading the use of the bars on the shield, lowering land to prevent a new leader forming, raising land to create a path for your knight, visual novel recommendations, an update on Pockets the Great, how deep the Civ rabbit hole goes, finding appropriate mentors, not always having the answer, listening to and asking questions of a report, the Socratic method, getting to know your people, setting Phoenix Wright in LA for a Western market, regional dialects, Shu Takumi's dog. Games, people, and influences mentioned or discussed: Sega Genesis/Mega Drive, Ghouls 'n Ghosts, Revenge of Shinobi, Phantasy Star II, Golden Axe, Herzog Zwei, NES, River City Ransom, Castlevania III, Mother (Earthbound Beginnings), Final Fight, Strider, Xbox One, Nintendo GameBoy, Super Mario Land, SimCity, Midwinter, Minesweeper, Prince of Persia, Stunt Car Racer, Commodore 64, Indiana Jones and the Last Crusade, LucasFilm Games, The Colonel's Bequest, Roberta Williams, Batman, Bullfrog Productions, Peter Molyneux, Fusion, Amiga, Black & White, Lionhead, Microsoft, EA, Dark Forces, Dungeon Keeper, Powermonger, Syndicate, Syndicate Wars, Magic Carpet, Theme Park, Theme Hospital, 22 Cans, Godus, Origin Systems, LucasArts, Maxis, The Sims, Spore, Will Wright, Respawn Entertainment, Sid Meier, Civilization, Ultima Underworld, Warcraft, Rogue, MYST, Richard Garriott, Looking Glass, id Software, Tropico (series), Phoenix Wright: Ace Attorney, Hotel Dusk, Ben "from Iowa" Zaugg, Danganronpa, 999, Nonary Games, Jonathan Stoler, Ghost Trick: Phantom Detective, Nolan Filter/irreverentQ, Murder by Numbers, Picross, Johnny Grattan/Pockets, Morrowind/Arena/Daggerfall, Brian, Republic Commmando, Nick Faulhaber, Shu Takumi, Kirk Hamilton, Aaron Evers. Next time: Five (?) more battles? Links: Amusingly enough, it *was* a Populous postmortem talk where I first heard Peter's anecdote Shu Takumi's Pomeranian Errata: Thank you for playing... Wing Commander! Twitch: brettdouville, instagram:timlongojr, @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

En Tiempos de Carga
En Tiempos de Carga [S02E06] — Konami vs Capcom

En Tiempos de Carga

Play Episode Listen Later Jan 21, 2020 86:17


En este episodio de En Tiempos de Carga, Tamara (@Tamslator) se une a los ya habituales, Marcos (@soquam), Fer (@ferporbar) y Violeta (@Vayo_SB) para hablar de esta guerra fría protagonizada por Capcom y Konami. Durante hora y media, hacemos un hueco a sagas emblemáticas como ‘Street Fighter’, ‘Metal Gear Solid’, ‘Devil May Cry’ o ‘Resident Evil’. Cuando el pasado más nostálgico, con el apogeo del beat ‘em up, se da de bruces con el incierto presente, nos damos cuenta de que han sido los desaires de ambas empresas los culpables de que hashtags como #Fuckonami y #Crapcom inunden las redes sociales de tanto en cuando. Y, por último, en la sección de autores, nos hablan de —como no— Hideo Kojima, por parte de Konami, y de Keiji Inafune y Shu Takumi, como representantes de Capcom. Sin duda, una de las rivalidades más pródigas e interesantes que ha dado el mundo del videojuego.

GeekOrama
Épisode 151 Geek'O'rama - Oniken & Pirates Outlaws | Instant Culture : Shu Takumi ​

GeekOrama

Play Episode Listen Later Apr 17, 2019 65:06


Bonjour à toutes et tous ! C'est parce que je connais l'ouvreuse ! Voici le Podcast #151 de Geek0rama ! Cette semaine, Ikson a cru ressortir son vieil écran cathodique pour faire évoluer un héros badass' digne des 80's, dans un petit jeu d'action platformer qu'heureusement, certains savent toujours si bien faire ! Octokom a mis son coutelas entre les dents, rabaissé son cache-œil, et s'est lancé dans une partie de cartes rogue-like sentant bon la poudre de la flibuste ! Un instant culture animé par notre Miss Culture, où Addycyclette vous propose si vous n'y voyez aucune objection, de revenir sur la venue au monde d'une fameuse série de jeux vidéo ! Bonne écoute ^_^

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Bonus Barrel - Gaming Pod
Bonus Barrel 125 - Phoenix Wright: Ace Attorney

Bonus Barrel - Gaming Pod

Play Episode Listen Later May 5, 2017 74:21


Another week, another late episode. To celebrate the birthday of the creator of the Ace Attorney series, Shu Takumi, this week out topic is the first in the series, Phoenix Wright Ace Attorney. Also, joining us this episode, Kevin from NameCast. Featured music: Music from the Ace Attorney series. Chibi Ninja and We're all under the stars (Erik Skiff) @eric-skifffreemusicarchive.org/music/Eri…ibi_ninja ericskiff.com/music/freemusicarc…flu…eflux_-_catnip Licenses: freesound.org/people/kukla/sounds/94104/ creativecommons.org/licenses/by-nc-sa/4.0/ creativecommons.org/licenses/by/3

Radio Free Nintendo
Episode 380: Will the Circle Be Not Broken

Radio Free Nintendo

Play Episode Listen Later Apr 27, 2014 135:22


FEATURING: Guillaume is back this week, and it's an all-Nintendo New Business with Earthbound, Mario Kart Arcade GP DX, Kirby Air Ride, Super Mario Bros. 3, Adventure Island 2, the Mario Golf World Tour demo and Dai Gyakuten Saiban (a new Ace Attorney game by series creator Shu Takumi.After the break, Guillaume tells us about his PAX East experience, and then we outline our preparations for episode 400.

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Cane and Rinse
Ghost Trick: Phantom Detective – Cane and Rinse No.42

Cane and Rinse

Play Episode Listen Later Jul 22, 2012 119:17


“Ha ha! I died again!” Leon, Tony, James and Josh discuss Capcom’s unusual afterlife puzzle adventure – Ghost Trick: Phantom Detective – from Shu Takumi, the designer who brought you the Phoenix Wright: Ace Attorney/Turnabout […] The post Ghost Trick: Phantom Detective – Cane and Rinse No.42 appeared first on Cane and Rinse.

Radio Free Nintendo
Episode 271: And I'll Form the Head!

Radio Free Nintendo

Play Episode Listen Later Dec 18, 2011 139:53


Featuring: The time has come for us to pick our Top 5 Games of 2011!It's Zelda vs. Mario vs. JRPGs vs. Shu Takumi - who will come out on top?!New Business features Club Nintendo's American makeover, more Pushmo, and the shock return of an old RFN punching bag!PLUS: The villainy of Shy Guy!

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