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Au départ, personne ne croyait vraiment aux Sims. Le jeu imaginé par Will Wright était même surnommé “The Toilet Game”, au sein de Maxis, studio dont il était le cofondateur. Et puis, Les Sims sont sortis. Depuis, c'est devenu une des licences les plus populaires du jeu vidéo, fédérant des profils de joueurs et joueuses très différents. Il faut dire que sa richesse lui permet d'offrir un éventail d'expériences très large, du role-play à la construction, en passant évidemment par la gestion pure. Fin Du Game revient sur l'évolution des 4 épisodes de la licence, avec deux invitées pour l'occasion : Héloïse Linossier et Margorito. Et Hugo qui a dû apprendre à travailler son charisme devant un miroir.Merci à nos patreotes qui financent l'émission sur https://www.patreon.com/findugameRejoignez le club de lecture sur Discord : https://discord.gg/YTGbSkNSi vous réalisez un achat sur Top Achat, vous pouvez entrer le code créateur FINDUGAME pour soutenir l'émission4 mois offerts sur les abonnements NordVPN de 2 ans uniquement en passant par https://nordvpn.com/findugame ou en rentrant le code promo FINDUGAME au checkout après avoir sélectionné un abonnement de 2 ans. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
Patreon:https://www.patreon.com/63HRCLinktree:63hrcDiscord: https://discord.gg/N7jZmsvXeKAlbknives (Ben)Spira_Knives (Tim)
Vor einem Jahr verliert Maxi völlig unerwartet seinen Lebenspartner Duc. Mehr als fünf Jahre lang teilten sie sich den Alltag, fast jeden Gedanken und ihre gemeinsamen Zukunftspläne. In dieser Folge sprechen wir mit Maxi darüber, wie er mit dem plötzlichen Verlust umgegangen ist und welche Dinge ihm in der Trauer helfen: Wie er allein an Orte reist, die sie eigentlich zusammen besuchen wollten, wie er Ducs Lieblingsgerichte kocht oder seine Kleidung trägt, um sich ihm verbunden zu fühlen. Für Lisa-Sophie eine Folge, die ihr auch persönlich nah geht. Sie kennt Maxi und war auch bei Ducs Trauerfeier. Was können wir alle in der Trauer oder im Umgang mit Trauernden beachten? Diese und weitere Fragen beantwortet uns auch Sabine, Maxis Trauerbegleiterin, die wir am Grab von Maxis verstorbenem Partner treffen durften.
Vor einem Jahr verliert Maxi völlig unerwartet seinen Lebenspartner Duc. Mehr als fünf Jahre lang teilten sie sich den Alltag, fast jeden Gedanken und ihre gemeinsamen Zukunftspläne. In dieser Folge sprechen wir mit Maxi darüber, wie er mit dem plötzlichen Verlust umgegangen ist und welche Dinge ihm in der Trauer helfen: Wie er allein an Orte reist, die sie eigentlich zusammen besuchen wollten, wie er Ducs Lieblingsgerichte kocht oder seine Kleidung trägt, um sich ihm verbunden zu fühlen. Für Lisa-Sophie eine Folge, die ihr auch persönlich nah geht. Sie kennt Maxi und war auch bei Ducs Trauerfeier. Was können wir alle in der Trauer oder im Umgang mit Trauernden beachten? Diese und weitere Fragen beantwortet uns auch Sabine, Maxis Trauerbegleiterin, die wir am Grab von Maxis verstorbenem Partner treffen durften.
2000 bringt Maxis mit Die Sims ein Spiel heraus, das nicht die Reise eines auserwählten Helden, sondern den Alltag einer Familie in den Mittelpunkt stellt. In dieser offenen Simulation übernehmen die Spieler die Kontrolle über die Leben virtueller Charaktere – sie gestalten Häuser, knüpfen Beziehungen und erleben individuelle Geschichten in einer lebendigen Umgebung. Christian und Gunnar sprechen in dieser Folge über die Entstehung von Die Sims, analysieren die innovativen Mechaniken und diskutieren, ob und wie dieser genreprägende Ansatz die Gaming-Landschaft nachhaltig verändert hat. Thema: Die Sims Erscheinungstermin: Februar 2000 Plattform: Windows, später MacOS, Linux Entwickler: Maxis Publisher: Electronic Arts Genre: Lebenssimulation Designer: Will Wright, Luc Barthelet, Claire Curtin, Roxana Wolosenko, Charles London u.a Music: Jerry Martin, Marc Russo, John R. Burr Podcast-Credits: Sprecher: Christian Schmidt, Gunnar Lott Audioproduktion: Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik)
In dieser Episode des Hobby-Podcasts diskutieren die Gastgeber Dennis und Markus mit Maxi von HOLY über Pokémon und natürlich Getränke. Maxi teilt seine Erfahrungen von der London Card Show, die wachsende Popularität von Pokémon-Karten und seine persönliche Sammelgeschichte. Die Diskussion beleuchtet auch die Herausforderungen und den Hype im Pokémon-Markt sowie Maxis persönliche Highlights in seiner Sammlung. In dieser Episode diskutieren die Teilnehmer die Bedeutung von Sammlerstücken, insbesondere im Kontext von Pokémon-Karten. Sie reflektieren über persönliche Sammlungen, die emotionale Verbindung zu den Karten und die Detailverliebtheit, die viele Sammler antreibt. Zudem werden Ziele und Wünsche als Sammler thematisiert, sowie die Verbindung zwischen Sammlern und den Produkten, die sie lieben. Abschließend teilt einer der Teilnehmer seine Zukunftspläne, einen Pokémon-Kartenladen in Japan zu eröffnen. Auf nach Okinawa.
E se o mundo ao nosso redor, nós mesmos e todas as leis da física que entendemos como mundo não passarem de meras linhas de código? Dependendo do que você aceitar, é até bastante provável que todos nós sejamos só uma simulação de computador. Hoje embarcamos num caminho tortuoso entre filosofia, religião, ciência e especulação para atualizar perguntas existenciais feitas há milênios. Este é mais um episódio do Escuta Essa, podcast semanal em que Denis e Danilo trocam histórias de cair o queixo e de explodir os miolos. Todas as quartas-feiras, no seu agregador de podcasts favorito, é a vez de um contar um causo para o outro. Não deixe de enviar os episódios do Escuta Essa para aquela pessoa com quem você também gosta de compartilhar histórias e aproveite para mandar seus comentários e perguntas no Spotify, nas redes sociais , ou no e-mail escutaessa@aded.studio. A gente sempre lê mensagens no final de cada episódio! ... NESTE EPISÓDIO • A BBC publicou uma versão traduzida do artigo do professor Melvin Vopson, que defende que questões ainda em aberto sobre a física quântica podem explicar a hipótese da simulação. • O famoso artigo de Nick Bostrom, citado por todos que discutem a hipótese da simulação, se chama “Are You Living In a Computer Simulation?” e pode ser lido na íntegra no site do filósofo. • O canal Kurzgesagt tem uma boa explicação em vídeo para o Paradoxo de Fermi e o Grande Filtro. • O filme “The Matrix”, de 1999, foi escrito e dirigido por Lilly e Lana Wachowski e pode ser assistido via streaming no Max. • O jogo “The Sims”foi desenvolvido pela Maxis e publicado pela Electronic Arts. Sua primeira versão é de 2000 e completou 25 anos nesta terça-feira (4). • O físico Stephen Hawking argumentou que “a filosofia está morta” em seu livro “O Grande Projeto”, lançado em 2010 e escrito ao lado de Leonard Mlodinow. • A física alemã Sabine Hossenfelder explica por que considera a hipótese da simulação pseudociência em seu canal no YouTube. • O conceito de emergência, onde pequenas partes muitas vezes simples formam sistemas complexos, pode ser melhor compreendido neste texto do professor Francisco Rodrigues, da USP. ... AD&D STUDIO A AD&D produz podcasts e vídeos que divertem e respeitam sua inteligência! Acompanhe todos os episódios em aded.studio para não perder nenhuma novidade.
Die Krypto Show - Blockchain, Bitcoin und Kryptowährungen klar und einfach erklärt
Viele #Bitcoin Maxis glauben, Fiat sei das Problem – doch das ist zu einfach. Wohlstand entsteht nicht durch „hartes Geld“, sondern durch Innovation, Effizienz und Produktivität. Ohne echten Wert bleibt auch Bitcoin nur ein Memecoin. Warum das viele übersehen und was wirklich zählt – erfahrt du hier: ♦️ Interesse an High End #Crypto Community? Inner Circle: https://innercircle.julianhosp.com ——————
In the first episode of our new podcast, Connor and Nic Carter explore the implications of the upcoming Trump presidency and recent political shifts on the crypto industry. Nic shares insights from his recent trip to Washington, where he met with key members of Congress to discuss their legislative priorities with respect to crypto and technology broadly. The episode explores the implications of ending "Chokepoint 2.0," the potential for a stablecoin bill, and the need for crypto-friendly legislation. Nic also touches on challenges with the SEC, the Strategic National Bitcoin Reserve, and the future of Bitcoin and the broader crypto market. They discuss the role of corporate investments, the evolution of CoinMetrics, the founding of Castle Island Venture along with Nic's personal journey in faith and combat sports. Timestamps: 00:00 - Introduction 05:43 - Key Priorities for Crypto Regulation and Banking Access 08:52 - Critique of the Hagerty Bill and Discussion on Financial Thresholds 13:57 - Assessing Bitcoin's Future Amid Political Discourse 16:14 - Future of Crypto Regulation and Priorities 18:27 - Shifting Sentiments in Crypto Regulations 20:13 - Tax Incentives and Global Bitcoin Mining Dynamics 23:07 - Bitcoin Mining and Sovereign Nations' Strategies 24:53 - Startups, Bitcoin, and Market Dynamics: Insights on Crypto Trends 34:28 - Building Crypto Infrastructure: The Genesis of Castle Island 38:48 - Startups and Wiffio Moments 39:45 - Evolution of Coinmetrics: From Small Funds to Institutional Focus 41:36 - Finding Purpose Through Bitcoin and Venture Capital 43:15 - Maintaining Focus with a Small Team in VC 46:39 - Supporting Founders: The Evolving Role of Venture Capitalists 50:58 - Building a Career Through Media and Writing 53:18 - Finding Your Voice in the Digital Age: The Power of Content Creation 55:42 - Specialization and Evolution in Crypto Investing 01:00:06 - Impact of Real-Time Payments on Stablecoin Adoption 01:16:10 - From Fanboy Moments to Faith and Future Ventures Disclaimer: The hosts and the firms they represent may hold stakes in the companies mentioned in this podcast. None of this is financial advice.
SEC Leadership Change: What It Means for XRP | Gensler 2.0? --------------------------------------- *SUPPORT ON THE CHAIN* --------------------------------------- *GET A BADASS YETIS NFT* At XRP.cafe with XRP https://otc.one/mint GET BADASS YETIS COFFEE https://otc.one/BadassYetisBrew -------------- JOIN THE CHANNEL https://otc.one/join OTC MERCH https://onthechain.shop BUY US A COFFEE https://otc.one/buy-us-a-coffee Support ON THE CHAIN https://otc.one/support -------------- *ON THE CHAIN* SUBSCRIBE TO THE OTC PODCAST: https://otc.one/podcast On The Web: https://onthechain.io Follow OTC on Twitter: https://otc.one/otc Join On The Chain Community on Twitter https://twitter.com/i/communities/1599435678995062788 -------------- *JEFF* Follow Jeff on Twitter: https://otc.one/jeff -------------- *CHIP* Follow Chip on Twitter: https://otc.one/chip Listen to Chip's music http://nojoyyet.com -------------- Hans Loaded Producer, On The Chain Clips Follow Hans Loaded on Twitter: https://twitter.com/hansloaded *DISCLAIMER:* All opinions expressed by content contributors that appear on OTC are solely expressing their opinions and do not reflect the opinions of OTC, its affiliates, or sponsors. Content contributors may have previously disseminated information on a social media platform, website, or another medium such as a podcast, television, or radio. OTC, Content Contributors, Affiliates, or Sponsors are not obligated to update or correct any information. The content contributors are sharing the information which they believe to be reliable. OTC, its affiliates, or sponsors cannot guarantee the accuracy of the opinion shared, and viewers, readers, and listeners should not rely on it. Opinions expressed are not financial advice. Please consult a licensed financial advisor before making any financial decisions. You must research before you invest in anything. Do not invest based on what someone else is doing or not doing, or based on other people's opinions._ #bitcoin #trump #XRP #Ripple #cryptocurrency #news
In der letzten Folge des KI•POWERBOOST PODCAST im Jahr 2024 spreche ich über die beeindruckenden Entwicklungen im KI-Bereich und ziehe einen Rückblick auf das Jahr. Ich spreche über die spannenden Fortschritten von OpenAI, darunter die 12 Days of OpenAI-Aktion, das O3-Release und die Herausforderungen durch juristische Auseinandersetzungen sowie die Transformation zu einem kommerziellen Unternehmen. Ich beleuchte auch die Entwicklungen bei Google, Meta und Microsoft, die mit Projekten wie Gemini, KI-gestützten Social-Media-Profilen und KI-Agenten Akzente gesetzt haben, wobei Microsoft durch den starken Zugang zur Business-Welt hervorsticht, technologisch jedoch hinterherhinkt. Weitere Schwerpunkte sind die rasanten Fortschritte bei der Video- und Musikgenerierung, insbesondere durch Tools wie Kling AI, Minimax und Suno, sowie die vergleichsweise stagnierenden Entwicklungen im Bereich der Bildgenerierung. Abschließend teile ich Einblicke in meine persönliche Reise, einschließlich meiner Entscheidung, mich ab 2025 vollständig auf meine eigenen Projekte, Beratungen und Content-Creation zu konzentrieren, um mehr Zeit für meine Familie und die KI•POWERBOOST ACADEMY zu haben. Mit einem Blick auf die Herausforderungen und Chancen, die KI in den nächsten Jahren bieten wird, wünsche ich meinen Hörerinnen und Hörern ein erfolgreiches neues Jahr. - Maxis und meine 10 KI-Prognosen für 2025 im KI•TALK Podcast: https://open.spotify.com/episode/6xF6GX0BULf94d5VLgvy6I?si=f5d220864ca84288 Werde Teil der KI•POWERBOOST ACADEMY und werde zum AI-Professional: https://niklasvolland.de/ki-powerboost-academy/
Lieber poppcornsüchtigen Poppcast-Fan, das Warten hat sich gelohnt: Maxi ist wieder zu Besuch und feiert mit Anna über 100 Folgen Poppcast – ein echter Meilenstein! Gemeinsam schwelgen sie in Erinnerungen und reden über Maxis wilde Wiener Zeit und die vollbrachte Vasektomie. Was hat Maxi dazu bewegt? Wie wird dieser Eingriff durchgeführt und welchen Einfluss hat er auf das Sexleben? Diese und viele weitere spannende Fragen werden in der neuesten Folge beantwortet – reinhören lohnt sich! Und als kleines vorweihnachtliches Dankeschön für deine Geduld: Bis Ende Dezember gibt es weitere drei Folgen! Der perfekte Countdown ins neue Jahr, oder was meinst du?
Podcast émission radio RIG du mercredi 16 octobre 2024 "Johnny de A à Z" n°555 Maxis & EditsEmission sur les versions Maxis, les versions Edits (Version modifiées pour les diffusions radio ou CD) et les versions alternativesde 1977 à 1998 setlist :Le coeur en 2 (version longue)Je ne suis pas un héros (post remix)Pas Facile (Version Promo Radio)Le Chanteur Abandonné (maxi)Rock'n'Roll Attitude (Remix)La quête - Version alternative by EricJe T'attends (Version Longue)Mirador (remix)Cadillac (remix guitares)Himalaya (remix)Les Vautours (Nouvelle Version Maxi)Ça Ne Change Pas Un Homme (edit)Dans Un An Ou Un Jour (Edit)Et Puis Je Sais (Nouvelle Version)True To You (Nouvelle Version)Je Serai Là (edit)Rock n'roll man (Sylvie music) - Version alternative by EricI Wanna Make Love To You (Edit)Love affair (edit)J'la Croise Tous Les Matins (edit)Ne M'oublie Pas (edit)Rester Libre (edit)Un Rêve À Faire (remix)Comme Un Roc (edit)Allumer le feu (edit)Allumer Le Feu (Club Remix)Un cri d'amour - Version alternative by Eric
In which we discuss: PRINCE OF PERSIA: THE LOST CROWN, News: Unity tries to mount its redemption arc, Nintendo v. PALWORLD, Majima goes sailing, and Maxis says the quiet part out loud, Also: STEAMWORLD: BUILD, CASTLEVANIA ADVANCE COLLECTION, E-Mail YouTube Patreon Bluesky
If you don't believe in the Crypto Market's famous Uptober, watch the facts roll out right now! The best month for crypto is coming up and today, I'll show you exactly what Altcoins I'm keeping for the month ahead! - - -
Sue Kasper, it's a name you might know by memory but if you grew up PC gaming in the 90s you're definitely familiar with her work. Sue was the lead composer on SimFarm and the international sensation SimCity 2000! Both games were developed by Maxis, a studio known for producing simulation games since the 80s including SimCity, The Sims, Spore and many others. Sue's eclectic tunes have been ingrained in the hearts and minds of simulation game players the world over, and there's no doubt that her work on SimCity 2000 inspired a great many other composers trying to capture that iconic simulation game sound. She's a lifelong musician and guitarist that's been playing gigs in a number of bands around California since the 70s. While we weren't able to speak to Sue directly on mic, we had an excellent conversation with Michelle sitting in as proxy for Sue to answer our collective questions about her work on SimCity 2K and SimFarm. It was a ton of fun hearing her experiences rocking out, and her work with companies like Maxis, Guitar Player magazine, and Avid/Digidesign. Music composed by Sue Kasper unless otherwise stated 0:00:00 Dawn of City (Sim City 2000) 0:06:44 Dancing Megalopolis 0:11:06 The SIM Magic: Experience Mode 0:15:04 Skycrapers 0:22:00 Tax & Money 0:28:35 (Excerpts) Tax & Money, Work Work Work! [with MIDI transcription issues] 0:31:18 Title Theme (Sim Farm) 0:34:13 Dead Farm / Debt Farm 0:39:15 Home Improvement (aka COWMAN) 0:41:53 Work Work Work (Sim City 2000) 0:48:25 Ultimate City 0:52:50 Key of Success 1:01:35 (Bedding) General Farm 1:04:12 Work Work Work! Composed by Sue Kasper Arranged by Ryuichi Katsumata for Sim-Melody from SimCity 2000 Other things mentioned: MAGWest 2024 (Sep 27-29) MAGWest 2023 - George Sanger Pool Party set ROCKRGRL Magazine wiki All songs using Roland SC-55, thank you to Valley Bell for providing the stellar recordings!
EPISODE 111 - USA's Kristen Faulkner for Gold, Leadville Week, and Scott's Back! What up my party people. There's a lot of banter this week, especially coming from you know who, so I'm going to make this snappy so y'all can get right to the goods. It's Leadville week so we spend some time talking about DJ's race setup and predictions, as well as making some speculations as to what we might see out there this year. We also riff on the miraculous victory for USA's Kristen Faulkner in the women's olympic road race this weekend. Oh yeah, and Scott's back from Portugal! All that and more coming right up. If you have any questions or feedback for the show you can drop us a note at bonkbrospodcast@gmail.com or slide your way into those Bonk Bros instagram DMs (@bonkbros @dylanjawnson @adamsaban6 @tylerclouti @raddaddizzle @scottmcgilljr). Alright let's get this episode started. Patreon: http://patreon.com/patreon_bonkbros Silca (15% discount code: bonkbrosbikewash): https://silca.cc/?utm_source=Bonk+Bros&utm_medium=podcast&utm_campaign=stripchip&utm_id=Bonk+Bros+Podcast Dynamic Cyclist (10% discount code: BONKBROS): https://new.dynamiccyclist.com/a/43703/xkYViFV8 BOLT Skin and Shave (15% discount code: BONKBROS15): BOLT Skin + Shaveboltshave.com For more Dylan Johnson content: https://www.youtube.com/channel/UCIf1xvRN8pzyd_VfLgj_dow Intro/ Outro music by AlexGrohl on Pixabay.com: https://pixabay.com/music/id-111445/ Listener Question Form: https://docs.google.com/forms/d/1T37wGRLk6iYTCF6X_DQ9yfcaYtfAQceKpBJYR5W7DVA/edit?ts=642eb6d6 The Following Was Generated Using AI And Should Not Be Held To The Higher Standards Of Sentient Beings - Riverside.fm Summary The conversation starts with a lighthearted discussion about a Menards coffee mug and transitions into talking about the returns desk at Menards. They then discuss Scott's recent race in Portugal and the social media coverage of the team's performance. The conversation shifts to a debate about the difficulty of winning races and the importance of genetics. They briefly mention the Olympics and Kristen Faulkner's celebration at the finish line. In this part of the conversation, the hosts discuss the women's road race at the Olympics and the men's road race. They talk about the tactics of the riders, the performance of the winners, and the crashes that occurred. They also touch on other topics such as Dylan's living situation, Adam's wakeboarding skills, and the challenges of training for endurance events. In this part of the conversation, the hosts discuss the advantages and disadvantages of different bike setups for the Leadville race. They talk about the weight difference between full suspension and hardtail bikes, the impact of dropper posts, and the choice of tires. They also mention the use of drop bars in the race and the potential benefits in terms of aerodynamics. The hosts share their own experiences and calculations regarding the time differences between different setups. In this final part of the conversation, the hosts discuss their thoughts on drop bar mountain bikes and make predictions for the Leadville race. They also answer listener questions about bow and arrow specs and gravel wheels. The hosts share their gratitude for the impact their podcast has had on a listener going through a difficult time. The conversation ends with some lighthearted banter. Keywords Menards, coffee mug, returns desk, race, Portugal, social media, winning, genetics, Olympics, Kristen Faulkner, Olympics, road race, tactics, winners, crashes, living situation, wakeboarding, training, Leadville race, bike setup, weight difference, full suspension, hardtail, dropper post, tires, drop bars, aerodynamics, drop bar mountain bikes, Leadville race, listener questions, bow and arrow specs, gravel wheels, gratitude, banter Takeaways The returns desk at Menards is considered the bottom of the barrel job. Social media coverage can make it seem like a team is winning more than they actually are. Winning a race is not always hard, but the work to get to that position can be. Genetics can play a role in athletic performance, but it is not the sole determinant of success. Kristen Faulkner's celebration at the finish line of the women's road race in the Olympics was discussed. The hosts analyze the tactics and performance of the riders in the women's and men's road races at the Olympics. They discuss the importance of not looking back and taking risks in racing. They speculate on the reasons behind certain riders' actions and the dynamics of the race. The conversation also touches on unrelated topics such as living situations, hobbies, and training challenges. The weight difference between full suspension and hardtail bikes can have a small impact on race times, but other factors like fitness and skill are more significant. Dropper posts can add a slight weight penalty, but the time saved on descents may outweigh the disadvantage. The choice of tires can affect grip and handling, especially on technical sections of the course. Drop bars may offer aerodynamic advantages, but their impact on overall race times is debatable. Calculations and personal experiences can help inform bike setup decisions, but individual preferences and riding style should also be considered. Drop bar mountain bikes are not versatile and may not be suitable for all types of riding The hosts make predictions for the Leadville race The podcast has had a positive impact on a listener going through a difficult time The hosts discuss their bow and arrow specs and preferences Gravel wheels are becoming wider and deeper for improved performance The hosts engage in lighthearted banter and share their appreciation for the listeners Titles The Illusion of Winning The Difficulty of Winning Races The Importance of Taking Risks in Racing Speculating on Rider Actions and Race Dynamics The Debate: Drop Bars vs. Flat Bars The Role of Aerodynamics in Bike Setup The Evolution of Gravel Wheels Bow and Arrow Specs and Preferences Sound Bites "Oh, it's a Menards coffee mug? Dude, you just giving away free advertisements?" "If I become friends with her, she'll introduce me to the manager. I become friends with the manager. The manager sponsors me. It's a done deal." "It looked like Project Echelon crushed it, but I don't know, maybe you just have a person who knows what they're doing with their social media." "She raises for Hushi." "Dude, she's won like 20 world championships." "He should have just rolled it in with a flat tire." "If it's spending 10 grand on a bike to go from 30 pounds to 20 pound bike." "The difference between getting 15th place and 30th place. That's huge." "Maxis sucks." "Even my dad built a drop bar mountain bike" "It's a bike perfectly designed for a very narrow niche" "The drop bar mountain bike is sick for me because I can kind of do anything I want on that bike" Chapters 00:00 Introduction and Coffee Mug 00:10 Discussion about Menards and Returns Desk 01:06 Social Media Coverage and Sponsorship 04:44 Perception vs Reality of Winning 09:30 Scott's Performance in Portugal 13:58 Debate about Winning Races and Genetics 17:06 Discussion about the Olympics and Kristen Faulkner's Celebration 18:04 Analyzing the Women's Road Race at the Olympics 19:42 Analyzing the Men's Road Race at the Olympics 25:24 Speculating on Rider Actions and Race Dynamics 28:01 Unrelated Topics: Living Situations, Hobbies, and Training Challenges 56:14 Optimizing Bike Setup 57:19 Weight and Placement 58:36 The Maxis Debate 59:08 Drop Bars vs. Flat Bars 01:00:21 Descending Challenges 01:00:29 The Pros and Cons of Drop Bar Mountain Bikes 01:04:00 Leadville Race Predictions and Listener Questions 01:06:12 Bow and Arrow Specs and Preferences 01:14:44 The Evolution of Gravel Wheels 01:17:08 The Impact of the Podcast on a Listener 01:22:26 Lighthearted Banter and Appreciation
Welcome to Dev Game Club, where this week we complete our series on 2000's The Sims. We give some anecdotes, Tim builds his own from the ground up, and of course, we turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: losing the alien, making the middle-of-the-road character, pecs and glutes, not being able to hire, having to have someone work on the house full time, the light bulbs need replacement, building a house from scratch, a one-room apartment, getting to know your Sim by them walking around, the dread setting in, finding a daily schedule, the newspaper, managing one of the Sims, the chaos of several Sims, figuring out the daily morning routine, getting repeatedly burgled, fighting for detente, finding perfect synchrony, a lonely Sim existence, proactive socialization and obligations, preferring the remove of fantasy or science fiction, how you feel about this game at different points in life, finding other demographics, object encapsulation, gravity wells, attaching animation to the objects themselves, the online stories of the Sims, high value UI choices, realism leading to anxiety, finding the right level of abstraction but simulating a lot of life, breadth and depth, a wider range of feelings, progression vs maintenance, exposing the bars all the time, the design choices we make and the commentary that results, astrological signs, the things I thought about, Zen and the importance of weekends, teams make games. Games, people, and influences mentioned or discussed: Mr. Rogers, Piet Mondrian, Bob Newhart, Mia Goth, Will Wright, Grand Theft Auto, SimCity, Sid Meier, Animal Crossing, Nintendo Switch, Portal (obliquely), Halo, World of Warcraft, Maxis, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: ? Links: Alice and Kev (Sims 3 story) Animal Crossing Mom Twitch: timlongojr, Twitter/Threads/Insta: @devgameclub Discord DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on The Sims. We talk about a dark spiral, read some poetry, the problem of having enough time, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: alien life, Windows snippet tool vs print screen, not saving, random seeds, introducing a chaos event, theorizing about end games for careers, Tim's persistent chip bag, forums and forever games, games you can play daily, free-to-play mobile games, appointment-based gaming, min/maxing psychology, selling the kids' doll house for food, Dianne being negative, "I'm too depressed to even look at myself," lack of weekends, two Sims having a day off, a podcast first, multiple burners, having to closely manage Bob's fun, the Sims for therapy, externalizing developer feelings of 21st century life, using the room meter to understand what needs to be done, the ultimate plate-spinning game, "did you know that love could be lucrative?," falling in love to increase your net worth, 3D characters and a 2D environment, modding goals and having 3D characters, dimetric vs isometric, revisiting gender normativity, liking problematic things, listening to their audience, how you might approach things the second time around, remastering Final Fantasy VI, a party of side characters, two automated characters healing each other. Games, people, and influences mentioned or discussed: SimCity, Dianne Feinstein, Apple ][, Farmville, Diner Dash, Bejeweled, Animal Crossing, Sims Online, Maxis, Firaxis, Ensemble Studios, Terry Pratchett, Mia Goth, Halo, Kenneth Koch, David Sedaris, Diablo, Quake, Tomb Raider, Super Mario 64, Michael, EA, Wing Commander, Anita Sarkeesian, Northern Exposure, Starfighter, Kirk Hamilton, Aaron Evers, Mark Garcia, Final Fantasy VI, BioStats, Kaeon, Unity, Final Fantasy Tactics, Cloud Strife, Apocalypse Now. Next time: A few more hours and maybe finish with The Sims Links: Here's an audio recording of the poet Kenneth Koch reading his poem Twitch: timlongojr, Twitter/Threads/Insta: @devgameclub Discord DevGameClub@gmail.com
Nintendo bows to Blockbuster, Commodore enters liquidation & Acclaim-Midway divorce gets messy! These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in April 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/107563816 7 Minutes in Heaven: Rocko's Modern Life Video Version: https://www.patreon.com/posts/7-minutes-in-107343911 https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/ Corrections: March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://x.com/chrisgr93091552 1994: Ataris settle with Nintendo https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up https://patents.google.com/patent/US4445114A/en Nintendo gives in to rentals Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6 Nintendo finally pays Galoob GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time EA and Broderbund to merge https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater Pearson buys Software Toolworks https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17 Paramount teams up with Davidson & Associates https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18 https://www.avid.wiki/Davidson/Simon_%26_Schuster Warner consolidates https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater TSR and SSI call it quits https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up WMS to buy Tradewest BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5 WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday Acclaim signs deal for Batman Sequel WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle MGM signs up with Sega MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time Could Disney buy a major games publisher? Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers Living Books buys Dr. Seuss rights https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34 US announces Special 301 trade action against China NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time Japan misses chip import target Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB) Japanese toy wholesale system under pressure Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9 AFTRA signs deal with EA https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater Sega disses Summer CES https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater Dedicated cabs rule UK ATEI show https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater American Laser goes CDRom Play Meter, April 1994, pg. 14 & Acme 13 Midway takes page from Capcom's playbook https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater AMOA teams up with Ross Perot's EDS Play Meter, April 1994, pg. 1, 66A https://en.wikipedia.org/wiki/Claw_(video_game)#Development EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time Saturn to launch with Jupiter https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater Jaguar UK launch botched https://archive.org/details/edge-007-april-1994/page/13/ https://archive.org/details/edge-007-april-1994/page/17/ 3DO prospects in Japan look good So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games 3DO licenses tech to Toshiba for GPS 3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY 3DO kicks off US ad campaign 3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday https://www.youtube.com/watch?v=-W67sqPQ9u0 MSU gives Konix Multisystem a second go https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater https://www.konixmultisystem.co.uk/index.php?id=archive https://www.konixmultisystem.co.uk/index.php?id=msu Japanese devs not waiting for Nintendo https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater Capcom to support 3DO and PSX https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater Virgin to support CDi https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater Tower Records ditches CDi and Gameboy Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72 Lethal Enforcers comes to the SNES https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater Nintendo censorship strikes again https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater Sega announces MegaJet is coming home! https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994) Commodore pulls out of World of Commodore-Amiga show https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up Commodore announces liquidation Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle IBM agrees to make Cyrix chips https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19 EA sees big upswing in CDRom sales Company Results Roundup, Newsbytes, April 29, 1994, Friday Could CDRom usurp video games? PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA Argonaut, Cirrus and Diamond team up for PC 3D API standard 3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time https://blazingrender.net/ 3Dlabs and Creative team up for PC 3D API standard 3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday Spectrum Holobyte bets on fractals Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday https://en.wikipedia.org/wiki/Fractal_compression#Implementations Microprose dumps Adventure engine https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up Maxis wants to turn SimCity into a sandbox https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater Doom leaves Edge unimpressed https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater Newscorp buys Kesmai Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday AOL swamped by new signups https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater Game Developer magazines debuts https://archive.org/details/game-developer-april-1994/page/n3/mode/1up Second round of video game violence hearings lack fireworks Play Meter, April 1994, pg. 12 Data East beats Capcom in court Play Meter, April 1994, pg. 1 Ads in software patented https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html Study finds no link between video violence and juvenile delinquency Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent Middlesex University offers Gaming degrees https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14 RIP 3' disks https://archive.org/details/amstrad-action-103/page/n7/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Welcome to Dev Game Club, where this week we start a new series on 2000's The Sims. We first set the game in its time, and then turn almost immediately to what happened with our Sims. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A couple of hours Issues covered: spiders and ant farms, last few episodes, our interview with Michel Ancel, games from 2000, all-time sales by brand, an expansion-pack driven business model, games that don't end, a precedent, building up to simulating people, our memories, jumping in without the manual, following the tutorial, talking about Bob and Betty Newbie, a little shade on the console version, what you learn in the tutorial, getting a job, roleplaying the newbies, being visited by the Goths, an interview with John Romero, another visit from the Goths, Tim diving into level design, making messes, options for reading, promoting experimentation, people eating all over the place, Bob and Betty dividing up labor, Bob the freeloader, the people in your neighborhood, horror movie on the TV, kids running in the streets, Mrs Goth collecting her child, the bed against the wall, building versus micromanaging, finding our own fun, comedy factory, inter-system friction, Maslow's hierarchy of needs, spinning the plates, "some dude got water everywhere," discussing how the pathfinding might work, keeping it clean, our Easter Egg, the Aw Jeez files. Games, people, and influences mentioned or discussed: BioStats, Calamity Nolan, Ben from Iowa, Mark Garcia, Michel Ancel, SW: Starfighter, Final Fantasy IX, Deus Ex, THPS 2, SSX, Perfect Dark, NOLF, Baldur's Gate 2, Vagrant Story, Diablo 2, Banjo-Tooie, Spyro: Year of the Dragon, Majora's Mask, Crazy Taxi, Counter-Strike, Thief II, PlayStation, Pokémon, Tetris, Assassin's Creed, Legos, Minecraft, FIFA, Grand Theft Auto, Call of Duty, Mario, Game Boy, Little Computer People, Seaman, Tamagotchi, Amiga, Atari, David Crane, Rich Gold, Pitfall!, Famicom, Will Wright, Raid on Bungeling Bay, Maxis, EA, Final Fantasy Tactics, Donald Pleasance, SimCity, Dwarf Fortress, John Romero, Spore, Mr Rogers, The Exorcist, George Lucas, Far Cry 2, Abraham Maslow, Dave K, Final Fantasy VI, Kirk Hamilton, Aaron Evers. Next time: More The Sims! Twitch: timlongojr, Twitter/Threads/Insta: @devgameclub Discord DevGameClub@gmail.com
The Orthogonal Bet is an ongoing miniseries of the Riskgaming podcast that explores the unconventional ideas and delightful patterns that shape our world hosted by Samuel Arbesman, complexity scientist, author, and Scientist-in-Residence at Lux Capital. In this episode, Sam speaks with game designer and researcher Chaim Gingold, the author of the fantastic new book Building SimCity: How to Put the World in a Machine. As is probably clear from the title, this new book is about the creation of SimCity, but it's also about much more than that: it's about the deep prehistory and ideas that went into the game — from system dynamics to cellular automata — as well as a broader history of Maxis, the company behind SimCity. Chaim previously worked with SimCity's creator Will Wright on the game Spore, where he designed the Spore Creature Creator. Because of this, Chaim's deep knowledge of Maxis, his access to the folks there, and his excitement about SimCity and everything around it makes him the perfect person to have written this book. In this episode, Sam and Chaim discuss Chaim's experience at Maxis, the uniqueness of SimCity, early 90's gaming, the rise and fall of Maxis, Will Wright and his role translating scientific ideas for a general audience, and much more.
#43 KublaCon 2024, There Is No Chicken Faction, Max Is a Master Con Prepare, and Tesseract Join this channel to get access to perks: https://www.youtube.com/channel/UCVr5MNf7Nt5oCXywsUh-ttA/join Looking to buy used and new games? Use my affiliate link with Noble Knight Games https://www.nobleknight.com/?awid=1459 Hungry is joined by occasional regular cohost Original Don to recap KublaCon2024, and review Tesseract. 0:00 - Intro 4:08 - KublaCon recap 10:46 - Best Moment 15:10 - Weirdest Moment 16:28 - Best Moment 19:13 - Surprise 16:11 - Worst Choice 17:35 - Best Win 30:29 - Top Game of the Con 32:24 - Sponsor Bump 33:39 - Tesseract 47:08 - Don's Gaming Words of Wisdom 49:20 - Bonus Clips Check out the video version here: https://youtu.be/nvSooAyOzSA
Challenging weeks always make us reflect and be grateful for those around us. Another spinal injury at the beach for Maxi, a great trip to Melbourne meeting with some inspiring people for Leigh. This week we bring facts about one of Maxis favourite things, museums, when did you last visit one? Many are free and they all offer a whole array of interesting things to learn about, enjoy this week's catch up from Live Learn Survive.
Blue Alpine Cast - Kryptowährung, News und Analysen (Bitcoin, Ethereum und co)
In this episode, Craig Dalton interviews Andrew L'Esperance, a professional cyclist from Canada. Andrew shares his journey in the world of cycling, starting from his early days racing with his brothers to becoming a professional athlete. He discusses the challenges and opportunities he has encountered along the way and how he has managed to make a career out of his passion for cycling. Andrew also talks about his transition to gravel racing and the different strategies and equipment choices involved in this discipline. He shares his experiences in races like Unbound and Sea Otter Classic and provides insights into the world of professional cycling. Support the Podcast Join The Ridership About the Guest(s): Andrew L'Esperance is a professional cyclist from Nova Scotia, Canada. He grew up in a family that spent a lot of time outdoors and started racing bikes at the age of 12. Andrew has been racing ever since, climbing the ladder and participating in various disciplines such as road cycling, cyclocross, and mountain biking. He holds a degree in mechanical engineering and has always had ambitions to be a full-time athlete. Andrew has raced for Norco Bicycles and is currently racing for Maxxis Factory Racing. He has also ventured into gravel racing and is excited about the opportunities it presents. Episode Summary: In this episode, Craig Dalton interviews Andrew L'Esperance, a professional cyclist from Canada. Andrew shares his journey in the world of cycling, starting from his early days racing with his brothers to becoming a professional athlete. He discusses the challenges and opportunities he has encountered along the way and how he has managed to make a career out of his passion for cycling. Andrew also talks about his transition to gravel racing and the different strategies and equipment choices involved in this discipline. He shares his experiences in races like Unbound and Sea Otter Classic and provides insights into the world of professional cycling. Key Takeaways: Andrew L'Esperance started racing bikes at a young age and has been racing ever since, participating in various disciplines such as road cycling, cyclocross, and mountain biking. He has always had ambitions to be a full-time athlete and has found ways to make it work alongside his engineering degree. Andrew's transition to gravel racing has opened up new opportunities and challenges, and he enjoys the adventure and technical aspects of this discipline. He emphasizes the importance of equipment choices in gravel racing, including tire selection and the use of suspension forks. Andrew's favorite gravel races include Unbound and Sea Otter Classic, where he enjoys the competitive atmosphere and the chance to showcase his skills. Notable Quotes: "I've always ridden a drop bar bike off-road. My first bikes were mountain bikes, and then I started doing cyclocross, which was my road bike, my winter bike, my cross bike. So, I've always had that mix of riding different disciplines on the same bike." - Andrew L'Esperance "I love the adventure of riding a bike, and it's a lot easier to find adventure on a gravel bike. In general, in the places that I spend the most time riding." - Andrew L'Esperance "If it's going to give you an advantage in the race, sometimes it will, sometimes it won't, and it needs to be at the right time in the race." - Andrew L'Esperance on using a suspension fork in gravel racing "Gravel racing is a combination of endurance, technical skill, and equipment choices. It's about finding the right balance and making the most of each race." - Andrew L'Esperance Transcription: [TRANSCRIPT] [00:00:00] - (): Craig Dalton: Andrew, welcome to the show. Thanks. Thanks for having me, Craig. Yeah. I'm excited to have this conversation. I know you're, you're off to Europe tomorrow, so I appreciate you squeezing us in before you [00:00:13] - (): Andrew L'Esperance: go. Yeah. Thanks for you making it happen too. I think you were just on traveling as well. So thanks for making it work with your [00:00:20] - (): Craig Dalton: schedule. **** - (): Yeah, absolutely. We always like to start off by learning a little bit more about you. Where, where'd you grow up and how'd you originally find the bike? [00:00:28] - (): Andrew L'Esperance: Uh, I grew up on the east coast of Canada, uh, in the province of Nova Scotia, just outside the main city there, which is Halifax. Uh, and yeah, kind of grew up in a family that, you know, spent a lot of time outdoors and we rode bikes together as a family on vacations. **** - (): And I'm the youngest of four boys. In the family, so I have three older brothers, and as you can imagine, like, I just looked up to my brothers big time, and especially my oldest brother, and he did a bike race once, so it was basically like, oh, I've gotta do a bike race, and yeah, I just kind of did my first race when I was 12, and ran, what's that, and, um, I've been racing ever since, kind of climbing the ladder, doing some education in there. **** - (): Uh, but yeah, just been racing ever since and obviously like sprinkling some other sports in there early on. [00:01:27] - (): Craig Dalton: Yeah, was Nova Scotia the type of area where youth cycling was easy to come by? I wouldn't say it [00:01:35] - (): Andrew L'Esperance: was easy to come by. Um, I think, I think I was, like, fairly self motivated, like, to make, to make it happen, and had some good support from my parents to make it happen. **** - (): Um, but there's definitely a tight knit community, and I think they certainly took me under their wing, for whatever reason. And, yeah, helped me, helped me Come up in the sport, but I guess the first race I did was a Tuesday night short track series. So from that perspective, certainly, um, that's like, that's a really great entry point for use. **** - (): To the sport. Um, when you say, um, when you say kind of youth programming, I kind of think about like a bike club or that sort of thing for like specifically for youth, because we see a lot of that around now. And there was certainly nothing like that. But that kind of forced me to kind of ride with the older, older people, uh, that were definitely better than me and that kind of helped pull me along in the sport early on for sure. [00:02:47] - (): Craig Dalton: Were you sort of racing consistently at that young age or did it take some time before you kind of really committed to a season? [00:02:55] - (): Andrew L'Esperance: Yeah, I mean, I think when I did my first race, I was still doing other sports. Like, so I was definitely not like full on right away. Um, but it was definitely a slow process to get into it. **** - (): Like the, it was more like regional racings first. I don't think I did any provincial level racing when I was 12. It was, it was, the racing I did was the short track series. It was like for, you know, eight or 10 weeks in the summer. And that was, that was the racing and it was, yeah. Like that was the season, uh, and then I just got more and more into it. **** - (): And next year I did provincial, provincial level races. Then probably when I was 15, um, I went outside the province to race. And by that point, it was kind of like doing every kind of racing that I could, uh, coming from a smaller province. You know, there's not, there's not a ton of racing, but, um, so you kind of need to do all the things. **** - (): So like do road, do cyclocross, do the mountain bike racing, do the group rides, all those things. Um, and yeah, that's how it, that's how I kind of started things off there. [00:04:12] - (): Craig Dalton: And at what point did you start to see professional cycling as a career opportunity? [00:04:19] - (): Andrew L'Esperance: Yeah, I don't, I don't know. To be honest, maybe, maybe I just have started to see it as a legitimate career opportunity in the last couple of years, you know, I, I have a degree in mechanical engineering. **** - (): It was sort of, um, that was always kind of the way I was going to make, And I never really saw bike racing as a way to make money, but I loved it and I could make it work. Um, and I, I do think I did have ambitions to somehow figure it out to be a full time athlete, whether, you know, putting that professional label on it. **** - (): Um, it's kind of, I feel like that's kind of different. Um, but yeah, I definitely wanted to be a full time athlete. It's a really, It's a really great lifestyle and just, I've just been chugging along trying to figure out how to make it work. And I would say in the last five years, um, Yeah, I figured that out and [00:05:27] - (): Craig Dalton: were you figuring that out from a, you know, what's known as a privateer perspective or five years ago, would you enter a team program? **** - (): Um, [00:05:36] - (): Andrew L'Esperance: yeah, not definitely not as a privateer. Uh, so previous, so I'm currently racing for Max's factory racing, uh, and this will be my third year on the team. And prior to that, I raced for Norco bicycles in various capacities for about 10 years. Uh, kind of finishing my career with them on the Norco factory team. **** - (): Those years, there was a period where there was, um, growth in the team and they went to another level. They stepped up to the world cup level and that meant reducing the team size. And that left me without sort of factory team support for a couple of years. Um, and at that time, um, you know, I wanted to keep racing. **** - (): So it was sort of like, okay, how do I do this? How do I keep doing this? And I created, or myself and a teammate created our own team called forward racing, brought in some other sponsors and kept the support from Norco. And so in a sense, that was sort of privateering, but it was also like, okay, I'm putting, we're putting in all this work to organize this sponsorship. **** - (): Hey, let's support another rider to, or, or a couple other riders, like bring them up with us. Um, so myself and my teammate brought on a younger athlete named Sean Fincham. And we supported him for two years. [00:07:10] - (): Craig Dalton: Uh, that sounds like the racing we've been talking about has been on the mountain bike side. And since the listeners of this podcast may not necessarily be as familiar with that part of the sport, can you describe the type of mountain bike racing that you found yourself competing [00:07:25] - (): Andrew L'Esperance: in? **** - (): Yeah, totally. Yeah, so XCO mountain biking, it's, it's what's in the Olympics. It's kind of the short 90 minute race, uh, done on a short course, you know, three to five kilometers. You do, you know, five to seven laps. It's intense, there's technical features, that's the kind of racing I grew up on, and that was sort of, yeah, that, that was the racing that was available when I was coming up in the sport. **** - (): And there's a pretty clear plan within Canada, you know, to do a national series, which is called the Canada Cup, and to perform at those races, and then you might get selected to do something with the national team, like an international race. You kind of just, uh, some opportunities open up that way. Um, and so, so that's, that's the kind of racing I grew up doing. **** - (): That's the kind of racing I did for the majority of my career. And yeah, until I signed with Max's factory racing, uh, three years ago. That was my main thing doing, you know, I did it to the level that I was racing World Cups full time [00:08:40] - (): Craig Dalton: Got it. And so was it [00:08:43] - (): Andrew L'Esperance: yeah, I mean, it's so funny like You know, we've always, ever since I can remember, I've ridden, ridden a drop bar bike off road. **** - (): I, my first, I, you know, my first bikes were mountain bikes. And then, you know, you're, you're doing mountain bike racing and you need to, you need to do some road riding. So that actually started for me with cyclocross. So my, my cyclocross bike was my road bike. It was my winter bike. It was my cross bike. **** - (): And obviously you're riding that off road. Um, yeah, there's where I grew up in Nova Scotia. There's just plenty of bike paths, like gravel bike paths and gravel roads to ride. So, yeah, I would say it started with that early on. Um, and I guess more recently, um, Just like training, like for training opportunities, a gravel bike was just a good tool. **** - (): Um, when I was training for XCO racing gravel bike, it just opens up the routes you can ride. You can ride on potentially safer routes. Uh, with less traffic and it's just a whole lot of fun. And I do, I like, I love the, the adventure of riding a bike and it, it's a lot easier to find adventure on a gravel bike, I feel, um, in general, in the places that I, you know, spend the most time running. **** - (): Gotcha. [00:10:21] - (): Craig Dalton: And was when you signed on with Maxis Factory Racing, was gravel racing an original part of the deal when they looked at you as an athlete? [00:10:32] - (): Andrew L'Esperance: Um, it was definitely, um, you know, the team has always been focused on the mountain bike side of things. But, uh, the Uh, yeah, the, the way the market, or like the way the racing is in North America, it's, it's more like this off road racing. **** - (): So it's not all mountain, a lot of the biggest races are no crawl races. So, yeah, I mean, that was definitely part of the conversation. Um, And it was certainly something I was very interested in. I actually, I think I've shared this on a podcast before, but, um, about three years prior to, uh, you know, stopping my Racing World Cups full time and signing with Maxis and doing the off road thing, um, I had an unbound, uh, like lottery, lottery registration Okay. **** - (): That I got. **** - (): I was never able to make it work with my schedule, and then the pandemic got mixed in there too. And I just never got to use it. Um, the year that I could have used it, um, was the year I signed with Maxis and we were going anyways. And Maxis was a sponsor of Unbound, so. You know, we had, we had entries that way, so I ended up giving it away, but, um, long story short, this, this kind of racing was on my radar for a while. **** - (): Um, I think I was just before we started recording here, I was telling you. Um, you know, this adventure, I got, my interest got, uh, shifted towards some of this adventure racing back in 2017 when I did the Croc Trophy. It's an eight day mountain bike stage race across, um, tropical North Queensland in Australia. **** - (): And, yeah, just, just this, uh, very different racing compared to XCO. It's an adventure, um, and I just, I just loved it. Uh, so ever since 2017, I've been, myself and my wife, Haley, have been trying to mix in these different race opportunities that are, that I would categorize as kind of adventure racing. So Stuff like, um, Epic Israel, we've done that a couple times, Swiss Epic, um, BC Bike Race, these sorts of things. **** - (): And it's, I feel so lucky, I mean I'm still, I'm so fired up on what we're doing now, cause it's basically Those adventure races, but that's the full meal deal. Like that's what we're doing full time. Yeah. [00:13:21] - (): Craig Dalton: Amazing. Now I think you've been part of the grand Prix for two years already, and you'll be in it again in 2024. **** - (): Is that [00:13:28] - (): Andrew L'Esperance: right? Yeah, exactly. You got it. How did [00:13:31] - (): Craig Dalton: you manage to kind of make that schedule work and hit those mountain bike races that you like? Obviously the. The Grand Prix itself is not mountain bike heavy. There's a few occasions to ride your mountain bike, but not in the same way you had done in the past. **** - (): I'm just curious, you know, obviously with the different skill sets required for the different types of racing, how you organized your year and your training. So you can do things from, you know, 90 minute XC races to 10 hour unbounds. Yeah, [00:14:00] - (): Andrew L'Esperance: I don't, I honestly don't know how we did that first year. We went in like, okay, let's do all the racing and that's, that's what we did. **** - (): We, that first year we still had, well, I say we, cause Haley and I have been on this journey together and we, we, we jumped from XCO racing to this more off road stuff together, but yeah, that year we did five world cups, uh, alongside. The Grand Prix alongside a smattering of other races. And I think it was a big year of learning, uh, which was amazing. **** - (): It was, there was so much newness to it all, which was also like super refreshing. Um, I think I remember kind of reflecting on the season at the end of the year. And I like, I color coded all the races that I did based on which ones were new. And it was like, over half of them were brand new. And it was a large number of race days. **** - (): It was like, it was above 35 racing days and there was some stage racing in there. So it's a, it's, it's a little different, but, um, just a lot of racing. And yeah, I don't, I don't really know how we did it. I can't, I can't pinpoint to like, there was, there was no, there was no major thought put into the scheduling. **** - (): It was like just saying yes. [00:15:30] - (): Craig Dalton: If we can be there, we'll be there and pedal [00:15:33] - (): Andrew L'Esperance: totally, totally. And it was a ton of fun. Um, it ended up working, it ended up working out in, in general, um, in terms of like performance in the grand Prix. But again, I think the, the love, like the level of all, all this racing is, is increasing and I, I don't think that approach is. **** - (): is going to work again. Um, I mean, yeah, so there's definitely some lessons from the first couple of years and, um, I'm not, I'm not prepared to like throw all my eggs in the You know, just focus on the Grand Prix races. There's so, there's so many great events out there. Um, and you know, I also want to, want to continue to grow as a mountain biker and do challenging mountain bike events that really suit my, um, kind of my natural skillset and some of my best, uh, some of my strengths as an athlete. **** - (): So, so yeah, we're definitely mixing or I'm mixing a lot of different events in this season along the Grand Prix. [00:16:46] - (): Craig Dalton: Yeah, interesting. It'll be great to follow your season. Yeah, it's complicated. I can see, you know, over the last three years, going to the third year of the Grand Prix here. There's definitely been this specialization. **** - (): Obviously, there's a lot of prize money on the line for those who do well and get into the top whatever that gets paid out, but it is Increasingly clear that a lot of athletes are just laser focused on it. And I think it's still going to be interesting this year to see those athletes who are out there doing their own thing and racing some other crazy races, as well as popping into these races and see how the points end up shaking up throughout the year. **** - (): It's, it's an interesting equation. It's fascinating to me, listening to the athletes, figure out how to focus their time and energy. Yeah, totally. [00:17:32] - (): Andrew L'Esperance: And I mean, I think it's, it is, it is interesting because like, you know, the racing that we're doing, it's, uh, the Grand Prix is this, it is the series in North America right now. **** - (): Yeah, so there's just so many other good events. And, you know, I don't think any athlete is just doing the Grand Prix. And it is interesting to see, to spread, um, To see how athletes kind of spread their time and, and where their interests lie and, and all that. So it is cool to follow that, follow each athlete, um, doing what they're doing alongside the, alongside the Grand Prix. [00:18:11] - (): Craig Dalton: I also think it's interesting with the two drop races to just sort of see how the strategies play out. You hope that people aren't dropping them because they're sick or injured and they get an opportunity to strategically say, Hey, I'm not going to peak for that race because in the overall arc of my season, it just doesn't make any sense. [00:18:29] - (): Andrew L'Esperance: Yeah, totally. Yeah, it is, it is a, I mean, the season, the season goes from April till end of October, and this is a long season. Uh, so, yeah, and you can't, you need to be very good for all these races, and it's not possible to be kind of peaked. For every single race. So yeah, yeah, definitely some strategy involved. **** - (): And, um, I certainly learned a lot the first couple of years. Uh, things went pretty well the first year, not so well last year. And it kind of, uh, it definitely has me. Motivated to try to try to perform kind of do all the right things to perform Well all season long for that. [00:19:14] - (): Craig Dalton: Are there specific races in the Grand Prix that you personally enjoy the most? [00:19:20] - (): Andrew L'Esperance: Yeah, certainly like sea otter classic. It's definitely the most mountain bikey one. It's at sea level And I I really love the race course to be honest. It's just yes super fast fun riding Um It's not one where you can really, it's not like you can rip, rip this technical section and create a huge separation on, on the people you're truly racing against. **** - (): Obviously there's some big gaps in skills between, um, perhaps those with a mountain bike background and those with a gravel background. But, um, it's, You can't, there's not a huge, huge opportunities for separations there, but, uh, yeah, it's, it's an awesome race and yeah, just the energy at that whole event with the festival alongside of it, it's, it's pretty cool. **** - (): And it's kind of like the season kickoff too. So that's, that's exciting. [00:20:19] - (): Craig Dalton: Yeah, for sure. And anything on the gravel bike side that you look forward to? [00:20:23] - (): Andrew L'Esperance: Um, I mean, definitely Unbound, just like the, the scale of it. Uh, I would say that that one's high on the list. And, uh, yeah, Big Sugar's a cool one too. I mean, I, I do, I'm still, like, I feel like I'm a beginner at this gravel stuff, and I'm still, um, I don't really have it figured out yet, to be honest. **** - (): And So all these races still feel like, like opportunities and they're very interesting to me. And, uh, yeah, so, um, yeah, I guess Unbound and, and Big Sugar are probably my favorite gravel races in the series. [00:21:05] - (): Craig Dalton: With Unbound being the longest one on the calendar on the gravel bike, uh, side for the Grand Prix, how do you, how do you approach that as an athlete? **** - (): I mean, obviously you train up to that distance. When you think about being competitive in an event like that, just kind of walk me through briefly, like the mindset of like, you know, are you following the early moves or are you conscious of Hey, this is a 200 mile day. And, you know, maybe I'm not the most in, I don't have the most endurance of everybody in the, in the Peloton. **** - (): I'm just curious, like how you manage that to maximize the best result possible for you. [00:21:42] - (): Andrew L'Esperance: Yeah, definitely. I mean, when I go into those races, I'm not, there's no, there's no pacing. It's going with the front of the race as long as you can. There's, there's no, I'm, I'm, I'm gonna try to make the front group. I'm gonna try to get on the podium. **** - (): I'm not going to have a deliberate strategy to not follow so I can, you know, finish 20th. Like that's, I'd, I'd much rather go for it and blow up than, than not go for it. Um, that being said, I do, you know, we learned last year that there is definitely some in terms of taking care of equipment in certain, um, conditions like, you know, very rough conditions, muddy conditions, there, there does have to be some strategy surrounding how you ride that stuff. **** - (): Um, so I'm definitely. taking that into Unbound this year, just that, that whole experience. Um, [00:22:45] - (): Craig Dalton: and you caught up in any disastrous way in the mud this past year? [00:22:49] - (): Andrew L'Esperance: Yeah, just, I lost my derailleur, um, very early on. Um, I just kind of snapped off in the mud and it was, uh, Was [00:22:58] - (): Craig Dalton: that game over for you? [00:23:00] - (): Andrew L'Esperance: Yes. I, yeah, I, I tried everything I could to try to, um, keep it going, but yeah, it was game over and it was just very, um, that, that was tough, I guess. **** - (): Uh, I definitely learned from that experience because I had never dealt with that kind of mud before and it's really something you need to experience to fully understand. Um, And yeah, so, um, yeah, looking forward to going in there a little more prepared and having those experiences under my belt and yeah, hopefully a little bit of luck too. **** - (): But you know, I think in chatting with my friend, Ian, who did quite well, he was, who's done in Boswell, who's done quite well at that race. His, his strategy was. Just kind of, um, sitting back and watching a little bit how, how those, the first section played out, and definitely a more conservative approach, but I was, I was like third wheel into that mud, riding on Tobin's wheel, um, I think when my derailleur came off, I was sitting on Russell or Keegan's wheel and just run, just run the race as best as I could and going for it. **** - (): Yeah. Those conditions, you know, if my bike can make it through it, it's a huge advantage for me. Um, just cause that is, you know, some technical. Technical ability is a huge asset, just pedaling the bike through that stuff, but you need to have a bike that stays together, um, to take advantage of those, uh, that, that opportunity. **** - (): Yeah, a hundred [00:24:52] - (): Craig Dalton: percent. I'm, I'm one of those sort of people who started out mountain biking like yourself, and I love I love the technical elements of gravel racing and the harder technically the races are, the more fun I think they are. Totally. That's the, that's sort of where I hope the sport would go. **** - (): And frankly, you know, as the Grand Prix got announced, like I've, I've always been hopeful for the mountain bikers to get more of an opportunity, not only in the mountain bike specific races, but in the gravel races to just kind of show that skillset. [00:25:24] - (): Andrew L'Esperance: Yeah. Yeah. I'm, I'm with you on this. I, I would really. I would really like to Yeah, maybe just see a little more texture in some of these gravel races I I really like what the bwr does pulling in some single track Uh, yeah, I did A couple years ago. **** - (): I did It's in BC called BCBR Gravel and, you know, BCBR is a BC bike race. So it's the same promoters that do this, you know, um, seven day mountain bike stage race. So the gravel version of it was, was what you can expect from the organizers of a mountain bike stage race. And it was very gnarly. I kind of joked at the race. **** - (): Uh, like I wrote a, I wrote a taper cast, the Fox taper cast fork. During that race and it was like, oh man, if you had a, if you had a truck full of those at the finish line of that race, you could have sold them all. No worries. It was like a huge advantage to have, uh, Uh, yeah, have suspension on the gravel bike. [00:26:31] - (): Craig Dalton: Yeah. It's so interesting. Do you ever, you know, as someone who's obviously well adept with suspension and using it on your mountain bikes, how often do you consider it on your gravel [00:26:41] - (): Andrew L'Esperance: bike? Yeah, it's, it's always a tough, tough decision. And it's like, I've, you know, if I'm not sure if you've ridden it, but riding a suspension fork on a gravel bike is. **** - (): It's an amazing feeling and it's wild how much more capable the bike becomes. It's 100 percent so much more than what you think. [00:27:06] - (): Craig Dalton: I've got one on my bike for Mount Tam here in Marin County, and I can't even explain how much more confidence inspiring it is going downhill and. It's kind of cheating for me because I've got a mountain bike background. **** - (): So generally I ride harder downhill than most of my contemporaries, but putting that suspension fork on, it's just, it's almost unfair at times. Totally. I'm curious to kind of drill into that a little bit as a suspension owner. So what is that? Tell us more about that line for you. I mean, when we would consider it is the main, is the main downside in your mind, just the weight. **** - (): And if it's a climbing race and you need to stay up at the front, you got to shed the weight and otherwise you'd use it. [00:27:50] - (): Andrew L'Esperance: Yeah. So I think, uh, I, I reach for it quite often, uh, to be honest, I, my first year at Unbound, I wrote it. Uh, so that was two years ago and it was. It was a huge advantage in the rough stuff, but the thing is, um, that didn't, that kind of just kept me near the front of the group and out of trouble. **** - (): It's not like it, it gave me a huge advantage in the race overall. [00:28:23] - (): Craig Dalton: Do you feel like from a, does it, does fatigue come into play when you think about it? I mean, it's [00:28:28] - (): Andrew L'Esperance: so hard to get a sense of that because You know, no, no matter what bike you ride, if you're riding, riding unbound for 10 hours, fatigue is going to be high. **** - (): Um, I've not done like, I think that would be a fairly hard thing to test. Um, and I've not done like back to back testing on that, but it really does. The way I think about it is if, if it's going to give you an advantage in the race and some, sometimes it will, sometimes it won't, and it needs to be at the right time in the race. **** - (): So like, so I did BWR Vancouver Island last year, and the first, in the first bit, there was, um, some single, some heavy duty single track and I just rode away from the whole race. Uh, And was two minutes off the front by like the bottom, you know, in the first hour of the race, but this isn't super helpful because it's a seven hour race and then I was off on my own for the next few hours. **** - (): Um, so like from a tactical point of view, that wasn't great. Um, but the final descent on that course was one where having like the final descent, a few K from the finish. Having a suspension fork would have been an advantage. So it's sort of like, okay, do I carry this around for the whole race? It's definitely a little bit heavier, not as aerodynamic, but in those sections, it's like a laughable advantage. **** - (): Yeah. Yeah. [00:30:06] - (): Craig Dalton: I think that's, I mean, I think it goes with almost every part of a gravel bike. It seems like you just, you have to make these trade offs. And decide where is it going to benefit you like as a recreational racer, I consider comfort to be a big part of it, right? I got to get through these races to, to enjoy them, but comfort at the cost of, you know, an extra pound or so may come to bite me in the ass climbing 12, 000 feet in a day. [00:30:35] - (): Andrew L'Esperance: Maybe. It depends on what your goals are. Like for me, I really need to think this through. But if I was riding my bike for, um, purely for fun and trying to enjoy and especially if I wasn't racing, like suspension fork on the gravel bike, for sure, as long as, as long as the terrain you ride and the way you ride kind of suits it, if you, if you go on to double track and single track, um, and you have access to that in your area and you enjoy that. **** - (): It's like, yes, get yourself a gravel suspension fork. It's going to be great. You're going to have a huge smile on your face. It's going to be fun. Um, and you'll be able to drop your friends. No question. [00:31:20] - (): Craig Dalton: I think you've been training this winter down in Santa Cruz, California. Is [00:31:23] - (): Andrew L'Esperance: that right? Yeah, yeah, we've been, uh, yeah, we did, uh, well, uh, pass through Santa Cruz on, I did this, uh, Rob Britton and I did this ride down the, down the entire coast of California, um, and then spent a week here after that training, and then I've been here for the last couple weeks, so, yeah, uh, basing out of here for quite a bit, and, yeah, just, Yeah. **** - (): Yeah. Yeah. Really enjoying the kind of road riding here. Amazing. [00:31:54] - (): Craig Dalton: Um, before we go, I'm curious to just learn about your bike choices for the year. What, what brands are you riding on the mountain bike and the gravel bike? And what do you like? [00:32:05] - (): Andrew L'Esperance: Uh, yeah, I mean, for, so I don't believe our mountain bike. Sponsor has been made public yet. **** - (): So I'm going to stay quiet on that, but, um, yeah, we're on, uh, new drop bars bikes for this year and that's around time bikes. Which is, yeah, kind of, um, exciting new, new brand, uh, well, new to us brand, obviously it's a pretty storied, uh, brand that's been around for a while. Yeah, [00:32:39] - (): Craig Dalton: we just had them on the podcast about a month ago, learning all about the new owner, the manufacturing processes for that bike. **** - (): I think that the ADHX 45 looks like a rad bike to ride. [00:32:53] - (): Andrew L'Esperance: Yeah. No, I listened to that episode. It was great. I, I, I really enjoy kind of hearing the background and the business dynamics of, of, of some of these companies in the industry and yeah, the bike looks really great. I've just seen one once, um, I was down in Bentonville at the end of the season and it looks really good. **** - (): Uh, so I, I'm very excited to get on one and yeah, really push it. And, uh, yeah. Yeah, it's going to be fun. [00:33:25] - (): Craig Dalton: Awesome. When do you, when do you think you'll first race on that bike? [00:33:29] - (): Andrew L'Esperance: Yeah, we're, uh, first race will be BWR Utah. So yeah, once I got back from Spain after the stage race. Uh, probably spend some time on that, get it set up, get it dialed. **** - (): And yeah, it'll be a, that'll be a great first one for it. And yeah, I can't wait. Um, it's gonna be good. And [00:33:49] - (): Craig Dalton: since you're been on the Maxis squad for a few years, which, what are your favorite Maxis gravel tires? [00:33:57] - (): Andrew L'Esperance: Well, the, the new, I mean, the tried and true Rambler, um, you really can't go wrong with that. If you know, you have to pick one tire to do it all, that's going to be it. **** - (): It's, um, Yeah, just super predictable. Easy to ride. Casing's very good. There's options there, um, you know, for a super heavy duty casing or a, um, you know, a higher TPI casing that's going to be a little more supple. Um, so yeah, Rambler for sure, but the new favorite is definitely the Reaver. Uh, it was released last year. **** - (): I expect that's going to be the go to, um, for the majority of the racing. And I haven't tried it in a 45 yet. Um, but yeah, really looking forward to that because I do think, um, yeah, just given the tire design, like a fairly kind of a file tread in the middle. I think it's going to scale up pretty good and feel. **** - (): Um, still roll really well in that larger size, um, whereas sometimes when you scale up on a super hobby tire, um, yeah, yeah. Just the, the speed changes quite a bit with your mountain bike skillset. Sorry, just from the casing and the, and the knob design, I guess. [00:35:14] - (): Craig Dalton: Yeah. Yeah. With your mountain bike skillset, do you feel like that file tread provides you enough kind of traction for most of the gravel races? **** - (): Yeah, yeah, [00:35:25] - (): Andrew L'Esperance: I feel like I can, I can run with less for sure just because the, it's, it's just like not a limiting factor for me. Um, I can run, I've, I've raced gravel races on the refuse, which is just a very tough casing, but it's a full, full slick with no shoulder knobs and you, you know, I, I can manage that. **** - (): Um, you have to ride it a certain way. You can't, you can't push, you can't, you can't push it into the ground and expect that it's always going to hook up. Um, but it's, uh, yeah, it's a good tool for, for certain, for certain situations. And if you, I mean, with, with tire choices at the pointy end of things, you're always, um, you're always trying to choose the fastest one. **** - (): Um, and, and. Ride it, basically ride it correctly, like manage the tire well. Um, so yeah, you're never, at least I'm not, I'm always kind of pushing the limits on what I can, what I can run for speed and performance. [00:36:37] - (): Craig Dalton: And what do you think about inserts for gravel racing? [00:36:40] - (): Andrew L'Esperance: Yeah, yeah, I've, uh, used inserts quite a bit. **** - (): Um, typically on the Tannis, Tannis Armor inserts. And, yeah, if there, if it's rough and there's a puncture risk, it's, um, yeah, it's a, it's, it's a, I go for it, um, compared to, I mean, I think inserts, they, they kind of came from mountain bike, but they're actually far more applicable for gravel. Bikes just given the the low volume tire. **** - (): Yeah, and how how close the rim Like the tires aren't that tall compared to a mountain bike tire So there is there's kind of very little space for the tire deflect before it before it hits the rim and yeah having that cushion there and Yeah, it makes a huge difference. And, um, yeah, tire pressure obviously like pretty important on the gravel bike. **** - (): And, um, yeah, sometimes lower if you can manage it is, is a lot easier on the body faster. So many, so many little, uh, uh, so many things to think about all the time. And I'm, I feel like I I'm out of practice cause I, I haven't been racing for a few months. Um, so I'm definitely gonna have to brush up on my decision making skills cause the race season's coming and all this stuff really matters. [00:38:09] - (): Craig Dalton: Yeah. A hundred percent. Would you consider Unbound one of those courses that warrants inserts? [00:38:14] - (): Andrew L'Esperance: Yeah. One, one hundred percent. Both years I've raced it, I've, I've run inserts. It'll be interesting with the North route this year on tire choices and, uh, on suspension choice as well. Um, yeah. Hoping to get there early and kind of suss it out and, uh, and do some testing there because it is, you know, equipment choice there matters and, um. **** - (): Yeah. North route. I hear it's a little rougher. [00:38:41] - (): Craig Dalton: Interesting. I think that's a good place to end, Andrew. Thanks so much for the time. It was great to get to know you a little bit and excited to follow you throughout the season and maybe run into you at Sea Otter. [00:38:52] - (): Andrew L'Esperance: Sounds good. Thanks very much for having me, Craig. **** - (): And uh, yeah, I appreciate the time and yeah, see you at Sea Otter for sure.
Night Trap gets Lieberman's panties in a bunch, Id unleashes Doom & Apple II is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in December 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522 7 Minutes in Heaven: Street Fighter II Video Version: https://www.patreon.com/posts/7-minutes-in-ii-99045806 Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/ https://www.c64-wiki.com/wiki/Street_Fighter_II Corrections: November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Nintendo_64 https://en.wikipedia.org/wiki/MIPS_Technologies https://en.wikipedia.org/wiki/Killer_Instinct_Gold https://en.wikipedia.org/wiki/The_3DO_Company htps://sites.google.com/view/sources-why-we-hate-each-other/ https://www.internethistorypodcast.com/ 1993: Capcom sues Data East https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater RePlay Dec. 1993 pg. 32 https://www.mobygames.com/game/6239/street-fighter-ii/ https://www.mobygames.com/game/17110/fighters-history/ Tournament Battle brings networking to arcades https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_Battle Japanese mix video game and parks shows RePlay Dec. 1993, pg. 9 https://segaretro.org/Amusement_Machine_Show_1993 Namco teams up with magic Edge Play Meter Dec. 1993 pg. 3 https://www.system16.com/hardware.php?id=832 WMS suspected of stock market shenanigans https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html https://wondery.com/shows/business-wars/season/73/ Al Stone defects to Sega Play Meter Dec. 1993 pg. 18 https://segaretro.org/Alan_Stone Sega set for world domination RePlay Dec. 1993. pg. 52 http://podcast.theycreateworlds.com/e/dreams-of-sega/ Sonic tops Q survey https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theater Bill Kunkel calls it for Say-Guh! https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater 3DO launch a dud https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theater Atari announces Jaguar devs https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater Atari launches Jaguar ad campaign https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theater Bit Hype forces Sega's hand https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater Nintendo announces Project Reality chip makers (December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831. Nintendo disses CDs Edge Dec. 1993, pg. 15 https://en.wikipedia.org/wiki/Bleem! Lieberman attacks video game violence https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaF Lethal Enforcers is on Genesis... and maybe coming to SNES https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/ https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theater Toys R Us stops selling Night Trap https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html MK gets cut for Japan https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater Nintendo is only after kids... https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater Nintendo releases game content guidelines Gamepro Dec. 1993, pg. 267 Video Game industry agrees on a rating system https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120 MPAA threatened to sue video game makers https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater VictorMaxx Stuntmaster VR headset reviewed https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theater Movies and games should stay in their own lanes https://www.nytimes.com/1993/12/10/arts/home-video-290893.html https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819 https://www.mobygames.com/game/6142/the-horde/ Interactivity is the new hype word. https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733 Edge sees the future in 3D Edge Dec. 1993, pg. 3 Id to make modding Doom easy https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970 Origin announces Interactive Movie https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up ' https://archive.org/details/bioforge Sierra sees stars https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up Standardization is the future https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theater Bill Gates wants Little Johnny to learn to be an office drone https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html https://en.wikipedia.org/wiki/Microsoft_Home#Kids https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58 https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.html Ahead Inc readies virtual guitar https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg https://www.mobygames.com/game/20009/quest-for-fame/ https://www.ebay.com/itm/173062395733 https://archive.seattletimes.com/archive/?date=19941120&slug=1942916 https://www.linkedin.com/in/alexdonnini/details/experience/ Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017 Sierra buys Coktel Vision Amiga Joker Dec. 1993, pg. 10 https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up Ken Williams - Sierra https://www.patreon.com/posts/42700706 https://www.mobygames.com/company/1127/coktel-vision/ Maxis breaks free from Broderbund https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.html Sinclair gets into software retailing https://archive.org/details/PCZone009 pg. 55 https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theater RIP Apple II https://en.wikipedia.org/wiki/Apple_IIe https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.html Amiga dead? Not at the World of Commodore show in Cologne it ain't https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1up Brian Moriarty leaves The Dig https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater 3DO goes online in Omaha https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up https://en.wikipedia.org/wiki/US_West Businesses see the future of commerce in Mosaic https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html Fantastic Four movie pushed back https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater Quotes of the Month: Edge Dec. 1993 pg. 43 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Gaming And Collecting: Looking Back At The Games That Shaped Us!
On this episode of the Gaming And Collecting Podcast Bill and Alex return with another entry in there "Games That Shaped Us" series, to discuss Maxis's 2008 PC title Spore! But once again guys thanks for joining us as we discuss the games that shaped us! Follow the Gaming And Collecting Podcast on all of our socials, easily found here: https://linktr.ee/Thebarberwhogames
IntroAt the gracious invitation of AI Safety Twitter-fluencer Sarah Hastings-Woodhouse, I appeared on the very first episode of her new podcast “Consistently Candid” to debate moral realism (or something kinda like that, I guess; see below) with fellow philosophy nerd and EA Twitter aficionado Max Alexander, alongside Sarah as moderator and judge of sorts.What I believeIn spite of the name of the episode and the best of my knowledge/understanding a few days ago, it turns out my stance may not be ~genuine~ moral realism. Here's my basic meta-ethical take:* Descriptive statements that concern objective relative goodness or badness (e.g., "it is objectively for Sam to donate $20 than to buy an expensive meal that costs $20 more than a similar, less fancy meal”) can be and sometimes are true; but* Genuinely normative claims like “Sam should (!) donate $20 and should not buy that fancy meal” are never objectively true.Of course the label per se doesn't really matter. But for a bunch of reasons it still seems wise to figure out which label really does work best.Some definitionsStanford Encyclopedia of Philosophy: Moral realists are those who think that, in these respects, things should be taken at face value—moral claims do purport to report facts and are true if they get the facts right. Moreover, they hold, at least some moral claims actually are true. That much is the common and more or less defining ground of moral realism (although some accounts of moral realism see it as involving additional commitments, say to the independence of the moral facts from human thought and practice, or to those facts being objective in some specified way).Wikipedia:The robust model of moral realism commits moral realists to three theses:* The semantic thesis: The primary semantic role of moral predicates (such as "right" and "wrong") is to refer to moral properties (such as rightness and wrongness), so that moral statements (such as "honesty is good" and "slavery is unjust") purport to represent moral facts, and express propositions that are true or false (or approximately true, largely false, and so on).* The alethic thesis: Some moral propositions are in fact true.* The metaphysical thesis: Moral propositions are true when actions and other objects of moral assessment have the relevant moral properties (so that the relevant moral facts obtain), where these facts and properties are robust: their metaphysical status, whatever it is, is not relevantly different from that of (certain types of) ordinary non-moral facts and properties.And to settle the matter, here's what some LLM have to say.My prompt:Suppose a person believes the following:1: Descriptive statements that concern objective relative goodness or badness (e.g., "it is objectively for Sam to donate $20 than to buy an expensive meal that costs $20 more than a similar, less fancy meal”) can be and sometimes are true; but 2: Genuinely normative claims like “Sam should donate $20 and should not buy that fancy meal” are never objectively true.Is this person best categorized as a moral realist?ChatGPTGiven these two beliefs, the person's stance doesn't align completely with traditional moral realism, which typically asserts that there are objective truths about both moral facts (like the goodness or badness of actions) and moral duties (what one should or should not do). However, it also doesn't fully align with moral anti-realism, since the person believes in some form of objective truth regarding moral value.One possible categorization for this stance could be a form of "value realism" combined with "normative anti-realism" or "normative subjectivism." This would mean that the person believes in objective truths about what is better or worse (value realism) but thinks that what one ought to do (normative claims) is not a matter of objective truth but perhaps of subjective judgment or societal conventions.This position is quite sophisticated and might be best understood as a hybrid or intermediate position in the landscape of moral philosophy, rather than fitting neatly into the category of moral realism or its standard alternatives.Great, so much for trying to fit things into nice little buckets.Claude, fortunately, is more definitive:No, the view described is not best categorized as moral realism. Here's why:Moral realism is the view that there are objective moral facts or truths. A moral realist believes that some moral claims, including normative claims about what one should or shouldn't do, can be objectively and mind-independently true.The view in the example accepts that there can be objective truths about relative degrees of goodness or badness (claim 1). However, it denies that there are objective normative truths about what one should or shouldn't do (claim 2). By rejecting that genuine normative 'should/shouldn't' claims can be objectively true, the view denies a key commitment of moral realism - namely that moral claims can state objective normative facts. At best it allows for objective evaluative facts about goodness/badness, not prescriptive facts about obligations.So this view would be more accurately categorized as a form of moral anti-realism like non-cognitivism or error theory. It does not qualify as moral realism because of its rejection of the existence of objective normative truths that could make strong normative claims justified or true. The commitment to objective evaluative facts alone does not sufficiently qualify the view as realist in the metaethical sense.In summary, the view accepts objective "good/bad" facts but denies objective "should/shouldn't" facts. This combination puts it at odds with core commitments of moral realism, so it is better seen as an anti-realist view.I'm gonna disagree with Claude here, at least in that the bolded claim above (objective normative facts are a key part of moral realism) just seems…wrong? Like all the definitions could replace the term “moral fact” or “moral claim” with “normative fact” and “normative claim” but they do not!So I really don't have a great answer to which label works best. One of two ~human level chatbots giving me a definitive-sounding “anti-realism” answer is too much evidence for me, whose only formal philosophy training is an undergrad minor, to rule that one out. There are also good arguments, I think, for the “realist label,” as well as for “neither” (i.e., ‘secret third thing'). In fact all of these seem pretty similar in terms of argument convincingness/correctness. So, in sum,
This stream is likely to trigger laser eyed Bitcoin Maxis. Sorry. Udi Wertheimer and I discuss the future of Bitcoin - both as an asset and as a network. Follow Udi: https://twitter.com/udiWertheimer ►►TAP A super-powered money app - an all-in-one investment, money, and trading platform. Coming to the U.S. soon, with tons of bonuses.
Today on the Ether we have Maxwell Aden hosting Music NFT Maxis. You'll hear from FonDeW, Robo, Meta Lark, Jen Anderson, JoeRianMusic, AttaBotty, and more! Recorded on November 21st 2023. Make sure to check out the newest tracks from Finn and the RAC FM gang over at ImaginetheSmell.org! The majority of the music at the end of these spaces can be found streaming over on Spotify, and the rest of the streaming platforms. Check out Project Survival, Virus Diaries, and Plan B wherever you get your music. Thank you to everyone in the community who supports TerraSpaces.
Ben is joined this week by Star★Vaders developer Eddie for their chosen, dare we say, philosophical word! Ben gets right down to business asking Eddie questions about the recent kerfuffle surrounding the game engine Unity. After dispensing with that subject, the hosts move on to nature. Ben talks about an argument (which to a scientist, is actually a question), and Eddie shares some of the their favorite outdoor activities. On the subject of games, the hosts discuss Geometric Interactive's “Cocoon,” Teyon's “RoboCop: Rogue City,” Maxis' “Spore,” Niantic Inc.'s “Monster Hunter Now,” Mojang Studios' “Minecraft” (hold the suspicious stew), Nintendo's “The Legend of Zelda: Tears of the Kingdom,” and Larian Studios' “Baldur's Gate 3.” 00:00:20 - Introducing Eddie, the lead game designer for Star★Vaders! 00:01:35 - A window into game development cycles, and Ben shares his software experiences 00:04:39 - Using “paper prototypes” in game development and modeling in Tabletop Simulator 00:07:45 - Ben has a loaded question, and Eddie explains the pros of using Unity 00:10:10 - The proposed Unity fee changes from an independent developer's perspective 00:12:25 - An abundance of install counting loopholes points to a lack of understanding! 00:14:35 - Developer Innersloth's install counting concerns, and Unity being “out of touch” 00:16:17 - Shady behavior with the “Terms of Service,” DIY installation counting, and changes 00:21:49 - Ben's story about changing a perception; can Unity build back the trust of devs? 00:23:04 - A developer poking fun at the Unity situation with “Install Fee Tycoon” 00:24:29 - Finally moving on, the axolotl, and the duality and philosophical nature of… nature 00:27:37 - The Nature of the Canadian, generational identities, and according to “Ox Ford” 00:29:58 - Québécois French, don't forget the ducks, and connections in day to day life 00:32:41 - Nature vs nurture, more of a question for Eddie the scientist, and being nuanced 00:35:33 - A true escape for Eddie, communing with nature, and growing orchids in AZ 00:37:30 - An introduction to dragon boating, bubble tea, and investigating other biomes 00:41:03 - The awesome canyon, birds are basically dinosaurs, and Eddie describes “Cocoon” 00:44:24 - How Eddie likes his stories, the “no instructions” trend, and indie games research 00:46:53 - The movie RoboCop, practical (horror) effects in films, and “The Thing” prequel 00:49:41 - “Spore,” too many cooks, the AAA studio octopus analogy, and scope creep 00:52:07 - Games as art… a designer's perspective, and stories we tell through art 00:55:00 - Ben has been hunting and harvesting carcasses in “Monster Hunter Now” 00:57:47 - Minecraft from Mojang Studios DOES hold the record for number of units sold. 00:59:41 - No PvP in Star★Vaders, and a closing question about realistic game ecosystems Keep up to date on the progress of Star★Vaders development at https://star-vaders.com/ ! Be sure to add it to your Steam wishlist… and while your at it, download and play the demo! https://store.steampowered.com/app/2097570/StarVaders/ Follow Two Vague on… Our website: http://www.twovaguepodcast.com On Instagram: https://www.instagram.com/two_vague_podcast On YouTube: http://www.youtube.com/@twovaguepodcast On X-Twitter: https://twitter.com/TwoVaguePodcast For show appearance and other inquiries, contact us at: twovaguepodcast@gmail.com
Today on the Ether we have Maxwell Aden hosting Music NFT Maxis. You'll hear from FonDeW, Robo, Meta Lark, Jen Anderson, Queen, RoCkY2GriMeY, BelleMtMusic, kirkdesoto, and more! Recorded on November 7th 2023. Make sure to check out the newest tracks from Finn and the RAC FM gang over at ImaginetheSmell.org! The majority of the music at the end of these spaces can be found streaming over on Spotify, and the rest of the streaming platforms. Check out Project Survival, Virus Diaries, and Plan B wherever you get your music. Thank you to everyone in the community who supports TerraSpaces.
[TW//Anaphylactic Shock, Near Death, Hospitalisation, Stress] Matt Follows was a workaholic, addicted to stress, adrenaline, cortisol and an unhealthy lifestyle. Matt worked in advertising and was obsessed with winning awards and nothing else. Eventually he paid the price when he had a massive anaphylactic shock on the set of a Diet Coke shoot. Luckily for Matt, they were filming opposite Middlesex Hospital and thanks to the high speed driving of the line producer on the job he was rushed into the ICU and pumped full of weapon-grade adrenaline to stop his blood pressure crashing through the floor and stopping his heart. He was in the prime of his life but the toxic stress and alcohol had battered his immune system and opened up a sea of rage. That brush with death happened on a Friday afternoon and by Sunday morning he was back at his desk. Matt is about to take you on an incredible journey of how to positively manage work, stress, adrenaline & cortisol. Matt will show you how to keep stress levels low and have sustainable high performance. Matt shares ground breaking new science around sleep and even how to win, learn and optimize your life before bedtime! Not only that you will become pressure positive, boost your self esteem and eliminate imposter syndrome for good! These topics only scratch the surface of a thoroughly entertaining and informative hour spent with the lovely Matt. For over 28 years Matt has worked with, led and now coaches some of the most well-known and highly-respected leaders in the world, including Chief Creative Officers, CEO's, boards of directors, 7-figure-founders, corporate presidents and Hollywood A-listers. Prior to pressure proofing brains and eliminating the subconscious bullshit holding people back, he was an Executive Creative Director in London and Sydney where he helped build and run creative departments for some of the biggest and most influential brands on the planet, including Nike, Virgin, Apple and Google. Today, as well as being a Peak Performance Psychologist and executive coach for some of the sharpest, smartest, most prolific creative brains in the business, he trains leaders and teams at Fox, National Geographic, Toyota, Lexus, Universal, Maxis, and Westfield, where he upskills everyone from the sharpest CEO to the greenest grad. In addition to gaining a raft of traditional coaching qualifications Matt graduated from King's College London with a first in Clinical Psychotherapy & Hypnotherapy and is a Master Practitioner of NLP as well a CBT therapist, an EMDR practitioner, an advanced EFT coach and a Master Trainer in Advanced Conversation Hypnosis. After more than 30,000 hours of 1:1 and group coaching sessions he's created a completely unique approach to coaching and therapy that he calls the Magic Bullet Method®. Topics - 0:00 Intro 3:11 Matt's rock bottom 4:38 Stress, adrenaline & cortisol addiction 9:37 The effects of long term stress 12:52 Workaholism & alcohol misuse 18:56 How to keep stress levels low and have sustainable high performance 24:18 How to get a good night's sleep 30:06 Win, learn optimise before bedtime 33:00 Being pressure positive 38:04 Why are creative brains more likely to have poor mental health? 40:09 How do you separate sense of worth from your job? 53:24 How to boost your self esteem 56:57 Being able to wear different 'hats'. 58:13 Why are creatives more prone to Imposter Syndrome? 01:02:17 How to stop comparing yourself negatively with other people 01:03:30 How to reach out for help This Podcast is not for profit but my goal is to break even. To help me make more please donate here. Thank you! https://bit.ly/3kSucAs You can get immediate access to over 300 of these videos when you follow or connect with Matt on Linkedin - https://www.linkedin.com/in/mattfollows Newsletter - https://leadingleft.com/newsletter Listen or watch on: Apple - https://apple.co/3PajZvQ YouTube - https://bit.ly/45N8EqJ
Phil Salvador, library director for the Video Game History Foundation, steps over to the panel for Maxis facts, Five Nights at Freddy's lore, and pigeon kings. Hosted by Alex Jaffe, with Tim Rogers, Brandon Sheffield, and Phil Salvador. Edited by Esper Quinn, original music by Kurt Feldman. Questions this week: Do Maxis Sim games have an evolving line of game design you can trace from title to title? (07:29) What else could Maxis have done after The Sims 2? (15:16) What are some interesting regional differences in video games? (22:01) How and why do mass game company layoffs keep happening? (27:37) Without looking anything up, what do you think Five Nights at Freddy's is about? (34:57) Slightly More Five Nights at Freddy's talk (44:48) Isla asks: What is a game mechanic or system you really like that is in a game you don't like? (45:57) What would it be like if video games had playable forewords? (56:46) LIGHTNING ROUND: Who Said It? (01:01:39) Recommendations and Outro (01:13:17) Discuss this episode in the Insert Credit Forums A SMALL SELECTION OF THINGS REFERENCED: The Legend of Zelda: Link's Awakening Ninja Gaiden Bloodborne Super Mario World 2: Yoshi's Island Shining Force III Tori no Hoshi: Aerial Planet Billy Hatcher and the Giant Egg Chocobo The Matrix Online Yakuza / Ryū ga Gotoku series Maxis Firaxis Sixaxis Sid Meier's SimGolf SimGolf Will Wright SimAnt SimEarth: The Living Planet The Sims Marvel Midnight Suns Spore SimTower: The Vertical Empire Alexey Pajitnov El-Fish The Sims 2 The Sims 3 Capitalism Diner Dash The Sims Online Kirby games Crash Bandicoot series Ratchet & Clank series Splatterhouse Exile Police Quest 2: The Vengeance Might and Magic J.J. & Jeff DJ Jazzy Jeff Populous Peter Molyneux Destiny 2 dev Bungie facing layoffs Embracer Group The Legend of Zelda: Tears of the Kingdom Baldur's Gate III Street Fighter 6 Diablo IV Five Nights at Freddy's Chuck E. Cheese ShowBiz Pizza The Rock-afire Explosion USA Store Fanon FNaF World Roblox Scott Cawthon Arachnophobia (1990) The Birds (1963) The Golem (2018) The Young Pope Five Nights at Freddy's (2023) Undertale Robot City P.N.03 God Hand God of War The Last of Us series NieR David Cage Roman Polanski Martin Scorsese Killers of the Flower Moon (2023) Trouble Is My Business F. Scott Fitzgerald Toby Fox Um Jammer Lammy NOW! Guillermo del Toro Death Stranding Æon Flux Peter Chung Recommendations: Phil: The Video Game History Foundation Brandon: Fushigi and Crimson by Nakamori Akina This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!
Phil Salvador, library director for the Video Game History Foundation, steps over to the panel for Maxis facts, Five Nights at Freddy's lore, and pigeon kings. Hosted by Alex Jaffe, with Tim Rogers, Brandon Sheffield, and Phil Salvador. Edited by Esper Quinn, original music by Kurt Feldman. Questions this week: Do Maxis Sim games have an evolving line of game design you can trace from title to title? (07:29) What else could Maxis have done after The Sims 2? (15:16) What are some interesting regional differences in video games? (22:01) How and why do mass game company layoffs keep happening? (27:37) Without looking anything up, what do you think Five Nights at Freddy's is about? (34:57) Slightly More Five Nights at Freddy's talk (44:48) Isla asks: What is a game mechanic or system you really like that is in a game you don't like? (45:57) What would it be like if video games had playable forewords? (56:46) LIGHTNING ROUND: Who Said It? (01:01:39) Recommendations and Outro (01:13:17) Discuss this episode in the Insert Credit Forums A SMALL SELECTION OF THINGS REFERENCED: The Legend of Zelda: Link's Awakening Ninja Gaiden Bloodborne Super Mario World 2: Yoshi's Island Shining Force III Tori no Hoshi: Aerial Planet Billy Hatcher and the Giant Egg Chocobo The Matrix Online Yakuza / Ryū ga Gotoku series Maxis Firaxis Sixaxis Sid Meier's SimGolf SimGolf Will Wright SimAnt SimEarth: The Living Planet The Sims Marvel Midnight Suns Spore SimTower: The Vertical Empire Alexey Pajitnov El-Fish The Sims 2 The Sims 3 Capitalism Diner Dash The Sims Online Kirby games Crash Bandicoot series Ratchet & Clank series Splatterhouse Exile Police Quest 2: The Vengeance Might and Magic J.J. & Jeff DJ Jazzy Jeff Populous Peter Molyneux Destiny 2 dev Bungie facing layoffs Embracer Group The Legend of Zelda: Tears of the Kingdom Baldur's Gate III Street Fighter 6 Diablo IV Five Nights at Freddy's Chuck E. Cheese ShowBiz Pizza The Rock-afire Explosion USA Store Fanon FNaF World Roblox Scott Cawthon Arachnophobia (1990) The Birds (1963) The Golem (2018) The Young Pope Five Nights at Freddy's (2023) Undertale Robot City P.N.03 God Hand God of War The Last of Us series NieR David Cage Roman Polanski Martin Scorsese Killers of the Flower Moon (2023) Trouble Is My Business F. Scott Fitzgerald Toby Fox Um Jammer Lammy NOW! Guillermo del Toro Death Stranding Æon Flux Peter Chung Recommendations: Phil: The Video Game History Foundation Brandon: Fushigi and Crimson by Nakamori Akina This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!
Today we have back on the show for the second time to share her testimony in full: Human trafficking, torture, SRA and mind control survivor, anti-child abuse advocate, podcast host of ‘Unbroken', speaker, author, and walking miracle: Max Lowen!Max was born into a multigenerational trauma-based mind control family and was the daughter of diplomatic parents.Her abuse began at birth with the Italian side of her family where her Uncle ran a secret underground facility in Rome with underground tunnels that connected to the Vatican. It was through these tunnels that she would be taken to the Vatican where she would bear witness to and experience horrific and heinous abuse as a child and through the diplomatic connections of her parents, she would be subjected to child trafficking, satanic ritual abuse, torture and mind control at the hands of Italian and European elite. Max's testimony shines a bright light on the global deep state political machine and is an important puzzle piece to the bigger picture. Max's abusers did everything they could to break her and little did they know the only thing breaking would be the cycle of generational trauma. For it was Max who had the courage to say ‘No More' and who stands here today, Unbroken and whole. She now has a podcast that is ironically and fittingly called ‘Unbroken' where she interviews survivors and truth warriors who dare to break the curses placed upon them by their captors by speaking their truths for people who have eyes to see and ears to hear. It is through Max's work that we can all learn how survivors are the antithesis of ‘broken'. They are anti-fragile, unbroken and unbreakable. Max stands here before us as a living testament to her podcast name and I would highly recommend all of you listening go follow and support her amazing work at her website www.unbroken.global, as well as on Bitchute, Rumble and Brighteon. I'll have all these listed in the show notes for all of you!The thing I love about Max IS how unbreakable SHE is. She not only carries her own story and testimony on her shoulders, but she selflessly carries the weight of a million other survivors' stories and testimonies on her shoulders through her work as a podcast host and guest. Her voice shaking the Luciferian Kingdom like lightening bolts that continue to strike and burn it down story by story, testimony by testimony. Survivors like Max are the heroes we need in the world and I can't wait to share HER amazing testimony with all of you today!CONNECT WITH THE IMAGINATION:Emma's Substack: https://emmakatherine.substack.com/EMAIL: imagineabetterworld2020@gmail.com All links: https://direct.me/theimaginationpodcastBUY ME A COFFEE: https://www.buymeacoffee.com/theimaginationSupport the show
Today on the Ether we have Abstract Money hosting a CosmWasm and Chill discussing Interchain development updates, Archway Quadratic Funding, and CW-IBC Maxis. You'll hear from Design DAO, Trev, Howard, Cyonis, Julius Lattke, Naller, and more! Recorded on November 3rd 2023. Make sure to check out the newest tracks from Finn and the RAC FM gang over at ImaginetheSmell.org! The majority of the music at the end of these spaces can be found streaming over on Spotify, and the rest of the streaming platforms. Check out Project Survival, Virus Diaries, and Plan B wherever you get your music. Thank you to everyone in the community who supports TerraSpaces.
Today on the Ether we have Maxwell Aden hosting Music NFT Maxis. You'll hear from AttaBotty, FonDeW, Casually, Meta Lark, legoat.vsn aka Tre Rail, Abel_Okugawa, and more! Recorded on November 1st 2023. Make sure to check out the newest tracks from Finn and the RAC FM gang over at ImaginetheSmell.org! The majority of the music at the end of these spaces can be found streaming over on Spotify, and the rest of the streaming platforms. Check out Project Survival, Virus Diaries, and Plan B wherever you get your music. Thank you to everyone in the community who supports TerraSpaces.
Crypto Town Hall is a daily Twitter Spaces hosted by Scott Melker, Ran Neuner & Mario Nawfal. Every day we discuss the latest news in the crypto and bring the biggest names in the crypto space to share their opinions. ►►OKX Sign up for an OKX Trading Account then deposit & trade to unlock mystery box rewards of up to $60,000!
Today on the Ether we have Maxwell Aden hosting Music NFT Maxis. You'll hear from AttaBotty, FonDeW, Robo, Casually, CyberJakeAped, and more! Recorded on October 24th 2023. Make sure to check out the newest tracks from Finn and the RAC FM gang over at ImaginetheSmell.org! The majority of the music at the end of these spaces can be found streaming over on Spotify, and the rest of the streaming platforms. Check out Project Survival, Virus Diaries, and Plan B wherever you get your music. Thank you to everyone in the community who supports TerraSpaces.
Today on the Ether we have Maxwell Aden hosting Music NFT Maxis. You'll hear from TonyParisi.eth, 500Milly.eth, AttaBotty, FonDeW, Robo, RaQs, JoeRianMusic, Anti NFT NFT Club, and more! Recorded on October 18th 2023. Make sure to check out the newest tracks from Finn and the RAC FM gang over at ImaginetheSmell.org! The majority of the music at the end of these spaces can be found streaming over on Spotify, and the rest of the streaming platforms. Check out Project Survival, Virus Diaries, and Plan B wherever you get your music. Thank you to everyone in the community who supports TerraSpaces.
Schneller als gedacht melden wir uns wieder zu zweit zurück mit einem Update. Maxi ist seit drei Monaten Mutter und in dieser Folge reden wir darüber, was in dieser Zeit passiert ist. Was richtig gut gelaufen ist, was unerwartet schwierig war und worüber man immer noch zu wenig spricht. Und dass man schnell die Vorstellung, eine "cool Mom" zu sein, die alles locker und nichts persönlich nimmt, ein Stück weit aufgeben muss. Außerdem: Der schwer zu definierende Unterschied zwischen "wollen" und "können" in der Mutterschaft, die Zerissenheit zwischen Natürlichkeitshype und Elternindustrie und wie Freund*innen am besten unterstützen können. Hört jetzt rein.Alles zum aktuellen Sponsoring und den aktuellen Rabattcodes und Aktionen findest du hier. Hosted on Acast. See acast.com/privacy for more information.
Welcome back to the Web3 Builder's show. We talk about SBF going to jail for revealing his ex-girlfriend's diary, tribalism in crypto, MakerDAO's 5 part ‘Endgame,' Coinbase's BASE launch, DeGods moving to Ethereum and why so many people are being Sim Swapped. Thanks for listening! If you'd like to get in touch, drop feedback or chat with Evan and Will, send us an email at web3builders@protonmail.com.
In crypto news today Bitcoin maximalist spread FUD about SEC Ripple XRP lawsuit ruling based on Terra judge comments, Binance expands to Japan, and IRS wants to tax crypto staking.
TCW Podcast Episode 189 - The Simulations of Will Wright In part two we look at the Sim craze with the release of Sim Earth, Sim Ant, and others. It was Sim Ant in combination with the loss of Will Wright's home in the Oakland firestorm of 1991 that laid the groundwork for what would become The Sims. The game went through many iterations, and would not see fruition until the acquisition of Maxis by Electronic Arts. The game became a phenomenal success and was as big a hit, if not bigger, than Sim City. Will Wright continued with the creation of the game Spore which, while heavily hyped, was a very shallow amalgamation of five different games. Will Wright is still trying to make games based on systems, but as of yet none have reached the impact of Sim City or The Sims. Gaia Hypothesis - James Lovelock: https://www.youtube.com/watch?v=GIFRg2skuDI Sim Earth (SNES): https://www.youtube.com/watch?v=_t_foiU3fHo Sim Earth (PC): https://www.youtube.com/watch?v=AOtbazBWijw SimAnt Gameplay: https://www.youtube.com/watch?v=xTgrr1PSBaE E.O. Wilson The Ant "Super Organism": https://ninepbs.pbslearningmedia.org/resource/eow-clip-04/the-ant-super-organism-e-o-wilson-of-ants-and-men/ Oakland Firestorm 1991: https://localwiki.org/oakland/Oakland_Firestorm_1991 Raw Video Oakland Firestorm: https://www.youtube.com/watch?v=NseOhUqZAh0 Oakland Hills Fire Decades Later: https://abc7news.com/oakland-hills-fire-east-bay-1991-department/11141174/ Maslow's Hierarchy of Needs (Kahn Academy): https://www.khanacademy.org/test-prep/mcat/behavior/theories-personality/v/maslow-hierarchy-of-needs Christopher Alexander - Life in Buildings: https://www.youtube.com/watch?v=oKO3vYjZbcs The Basic principles of Feng Shui: https://www.thespruce.com/what-is-feng-shui-1275060 1998 Preview of the Sims: https://www.youtube.com/watch?v=zC52jE60KjY 1999 The Sims Q&A with Will Wright: https://www.youtube.com/watch?v=RIWSJH-0_CQ The Sims 1 Gameplay: https://www.youtube.com/watch?v=5ZB_limVqr8 Panspermia Theory: https://www.youtube.com/watch?v=REl20rlZGTw The Drake Equation: https://www.youtube.com/watch?v=HDiD_JS2SEs Powers of Ten (1977): https://www.youtube.com/watch?v=0fKBhvDjuy0 Yakko's Universe Song: https://www.youtube.com/watch?v=f_J5rBxeTIk Spore Commercial: https://www.youtube.com/watch?v=mDUIDO-Njho Spore E3 2008: https://www.youtube.com/watch?v=jVH9Q8M8eaQ Spore Gameplay: https://www.youtube.com/watch?v=D680_KJ7SmQ New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RolemMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Doubtless THE story of financial markets in 2023 has been the astonishing comeback of MegaTech. When rates went to zero during the pandemic, the explosion in Tech valuations made sense both in terms of mechanics and narrative. If discounted cash flows were governed by the 10-year rate, then companies like Apple became something like 100 year bounds. Look far enough into the future and it was hard to imagine how the likes of Apple, Amazon, Facebook and the like could fail. But then the Fed tightened, rates went parabolic and old man favorites like Exxon Mobil had a moment in the sun. Surely MegaTech couldn't flourish until the return of ZIRP! Unless of course a narrative could sweep away all talk of mundane calculations like discounted cash flow. Because Artificial Intelligence is the end of business history. Right?Meanwhile out in the wilderness, buffeted all around by the winds of winter, Crypto has secretly grown up. This week Bitcoin was de facto legitimized by the SEC as the only investment grade asset in the whole ecosystem. In a way the Bitcoin Maxis were accidentally correct. No, Bitcoin won't sweep away the nation state, but it will be offered up by legitimate Wall Street firms. Like any good revolution, it has successfully been co-opted by the establishment.
Interested in Crypto Retirement Accounts? Check out iTrust Capital! ➡️ https://itrust.capital/Bitboy
139. Welcome To The Alfalfa Podcast!
Nassim Taleb has never been shy about expressing his viewpoints on a wide range of topics. But lately he's been getting into verbal tussles with people who have long looked up to his wisdom. Whether it's Bitcoiners, venture capitalists, deadlifters, or anti-vaxxers, many people within these communities have admired his philosophy of antifragility. So why has he taken to arguing with them on Twitter? What exactly are they getting wrong about his ideas? And for that matter, why has he himself gotten into cycling lately? In this wide ranging conversation, the author of books such as Antifragile, The Black Swan, and Fooled by Randomness talks about all these topics and more — including how to think about reducing tail risk in one's own life. See omnystudio.com/listener for privacy information.