Podcasts about victory points

Construct, rule, or method designed for interaction with a game's state

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victory points

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Best podcasts about victory points

Latest podcast episodes about victory points

CheckPoint Gaming
Dune: Imperium - Episode 6: Six-Player Version

CheckPoint Gaming

Play Episode Listen Later Dec 10, 2024 19:36


With this episode, it goes over how to player the game with six players. Instead of it being one-on-one where its every player for themselves, the players are to be divided into two teams of three players each. On each team, one of these players are to be the commander while the other two players are to be standard players found in the game. And though each player scores Victory Points individually, when End Game is triggered, the collective points of each team is to be used to determine who wins and who loses. So with that said, we hope you enjoy this series and we look forward to you returning to learn about the variants of chess that we cover in this series. Credits Writer - Bradley P. Thomas Producer - Bradley P. Thomas Voice Talent – ElevenLabs: Taylor Editor - Bradley P. Thomas Copyright Disclaimer: Copyright Disclaimer under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education, and research.  Fair use is a use permitted by copyright statute that might otherwise be infringing.  Non-profit, educational, or personal use tips the balance in favor of fair use. https://www.copyright.gov/legislation/dmca.pdf

D-Generation cliX
D-Generation cliX - Episode 32 - Points. Mission to Victory - Deconstructing Silver part 2

D-Generation cliX

Play Episode Listen Later Oct 23, 2024 128:27


Ryan, Miles, Dan, and Pete continue to deconstruct Silver with the change of Mission Points into Victory Points

Tabletop Submarine
The Periscope: Galactic Cruise

Tabletop Submarine

Play Episode Listen Later Mar 14, 2024 31:39


TK King and Dennis Northcutt join us to talk about the newest hotness of Kickstarter, Galactic Cruise! Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you'll be expected to not only build these shuttles and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you'll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. The supervisor who comes out on top will become CEO of the company. On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a shuttle and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing shuttles, attracting guests, and building developments–connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players. When you launch a shuttle, one of your workers will accompany it as a pilot, navigating the shuttle to various destinations and “days in space,” where guests will reward you for all your hard work. Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch shuttles, and when a certain number of cubes are placed onto the company's progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise. Do you still think you have what it takes to work for us?

On Board Games
OBG 507: Make a Point

On Board Games

Play Episode Listen Later Feb 27, 2023 88:57


On this episode of On Board Games Erik, Don, and Bruce talk about games they've played lately including: Santorini New York Brindlewood Bay Ten Dates Tir Na Nog (30:11) Then, Jennifer Kitzman, customer service for Slugfest Games, joins Donald to talk about Dungeon Decorators, Red Dragon Inn 9 and how you keep a game fresh after 9 installments. Check out the Red Dragon Inn 9 Kickstarter.  https://www.kickstarter.com/projects/slugfestgames/the-red-dragon-inn-9-the-undercity   (56:17) Lastly, Erik, Don, and Bruce take a look at point scoring systems in games and the effect they have both psychologically and on the game itself. ---------------------------------------------------------------- Inverse Genius: http://www.inversegenius.com/   Patreon account: http://www.patreon.com/obg   Twitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rss Email us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek

Paranoia Happy Hour
Happy Hour Thirty-Two: Skinny Dipping in Antarctica

Paranoia Happy Hour

Play Episode Listen Later Aug 7, 2022 28:50 Transcription Available


Join me for happy hour with Maya! Don't forget your layers and nausea meds, because we're traveling through The Drake Passage, the roughest waters in the world, to get to our destination. From the wildlife to the warm springs, Antarctica is fucking weird. Maya's Happy Hour Beverage: Orange Blossom Honey Moonshine by Kick Back CoveWith over 50 years of experience, our distiller, Red Bordner, is able to produce award-winning moonshine. The Kick Back Cove brand of moonshine has been nationally recognized for its quality, having won 30 medals during 2017 at international tasting competitions. That's because Red personally ensures that every batch of moonshine is brewed with 100% raw products for exceptional flavor.*Maya's Boo Club: DC Deck Deck-Building Game by Cryptozoic In the DC Deck-building Game, you take on the role of Batman™, Superman™, or one of their brave and heroic allies in the struggle against the forces of Super-Villainy! While you begin armed only with basic combat maneuvers, you will add new, more powerful cards to your deck as you go, with the goal of defeating as many of the DC Comics Super-Villains as you can. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game!*Maya's Shares not Scares: Interconnected: The TangleThe Tangle, a live theatrical dance experience, aims to de-stigmatize and bring awareness to the vast challenges of the human journey by bridging the arts and mental health education through a multi-media journey.**Info from linked pages. 

Organised Fun
Episode 110 - Doctor Who The Card Game

Organised Fun

Play Episode Listen Later Mar 24, 2022 26:13


Shit is going down all over time! Can the Doctor and his companions defend key locations around the galaxy from hoards of monsters, aliens, and general ne'er do wells? Highlights include: - We created a Desperate Housewives paradox - #SaveNeighbours - I found it... aesthetically challenging - All the cards have been put through the shit filter - It comes complete with some player aid tomes - Time Points are not Victory Points! - We should have used Shufty, then Mark wouldn't be able to complain so much - Just in case you didn't know, Mark has a Doctor Who Podcast

Tabletop Games Blog
Victory Conditions other than Victory Points (Topic Discussion)

Tabletop Games Blog

Play Episode Listen Later Mar 8, 2022 8:10


Hey there. It's Joe Slack from the Board Game Design Course. Oliver was kind enough to let me write a guest post on his blog about victory conditions other than victory points to spark some new ideas and get you thinking about other new games to play. I hope you enjoy this article! Victory points (VP) are so common in modern board games, along with the condition that the player at the end of the game with the most VP is declared the winner. Sometimes it is called influence, sometimes just points or it may be money or some other resource or currency. But it is all essentially the same thing. So, we're going to dive into some other fun and interesting ways that players can win a game, along with examples of each. Read the full article here: https://tabletopgamesblog.com/2022/03/08/victory-conditions-other-than-victory-points-topic-discussion/ Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/) If you want to support this podcast financially, please check out the links below: Patreon: https://www.patreon.com/tabletopgamesblog Ko-Fi: https://ko-fi.com/TabletopGamesBlog Website: https://tabletopgamesblog.com/ (Photo by GR Stocks on Unsplash) --- Send in a voice message: https://anchor.fm/tabletopgamesblog/message

Free Legal Advice
Episode 179 - You Earn Twelve Victory Points for Listening to this Episode

Free Legal Advice

Play Episode Listen Later Jul 19, 2021 38:33


In this high-tech modern age we live in, there are now games played entirely on boards. Picture it: A standard board, just like the ones you have at home, being used for play and enjoyment. The age of computers is about to come crashing down.

picture twelve earn victory points
Nerdlab Podcast
87 – Victory Points and Player Agency with Tom Lehmann

Nerdlab Podcast

Play Episode Listen Later May 13, 2021 63:35


This week I have the honor of hosting Tom Lehmann, one of the best game designers in history. I wanted to talk to him for quite a while and am very happy that I now have the chance to do so. He has been designing many many games over the last 20 years. What makes

lehmann player agency victory points
Free Mama Radio
56: Taking Imperfect Action: How Tracey Matney Transitioned From Freelancer to Agency Owner

Free Mama Radio

Play Episode Listen Later May 10, 2021 36:20


Are you ready to hear the story of a Free Mama who has taken imperfect action, consistently put herself out there, and become a successful “accidental agency” owner?   In this episode, I am talking to Free Mama, Tracey Matney, and she is walking us through how her business started and all of the lessons she learned along the way.   Tracey Matney is a Facebook Ads + Chatbot Expert and the CEO of Victory Points. Tracey and her team help businesses get more fans for their brand, grow their impact and influence, and automate their marketing to ultimately increase sales! Tracey is celebrating her 10th wedding anniversary this month and is a mama of a rambunctious little 4.5yo. She is also a foodie and fellow dancer!   Tracey has great advice for anyone that is interested in getting started in the online space, but it applies to those of us that are in it already as well.    She is bringing so much value, so don’t miss this opportunity to learn more about her and her story!   Don't forget to leave a review if you are loving the show!    Let's Connect:  Follow Me on Instagram  Join The Free Mama Movement on Facebook Show notes available at www.thefreemama.com/56

Space Cats Peace Turtles
188: Victory Points and Objectives Part 2

Space Cats Peace Turtles

Play Episode Listen Later Apr 14, 2021


The conclusion to last week’s cliffhanger, we wrap up discussion on every objective in the game, and spend some time analyzing what the structure of all of these points means for the pace of winning. When and how should you be trying to score your 10 victory points? What is a “free” point? Also there’s some errata at the beginning here about the Galactic Council episode we recently published and the...disagreements that have grown around it. 0:40 - Errata for 187 “Is Arborec the Worst Faction?” 15:37 - Tech and Economy Objectives 34:47 - Miscellaneous Component Objectives 52:35 - Battle and Other Objectives 1:17:55 - Analysis   Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/

Space Cats Peace Turtles
186: Victory Points and Objectives part 1

Space Cats Peace Turtles

Play Episode Listen Later Apr 6, 2021 100:50


The fact that we’ve never done an episode specifically about Objectives and Victory Points is either a huge misstep, or completely unnecessary. But here’s one anyways! This is part one where we go over all of the types of victory points, and cover our first section of objectives: Control Objectives. We talked way too much, and so this episode turned into a two-parter.   Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/

Space Cats Peace Turtles
185: Naaz-Rokha Alliance Introduction

Space Cats Peace Turtles

Play Episode Listen Later Mar 30, 2021 129:42


With all of the recent episodes about Exploration and Relics, we were clearly building up to SOMETHING. And that something is finally here. The Naaz-Rokha Alliance are white hot right now, so we’re already overdue for introducing them. Spoiler: they’re a really good faction and you probably didn’t even need us to tell you how to do well with them. Patience’s Tech Path Guide 4:02 - Root: Underground Duchy Errata 14:30 - Naaz-Rokha Alliance Overview 55:25 - Strategy Cards 1:16:59 - Exploration 1:26:09 - Technology 1:48:05 - Trade/Meta 1:58:46 - Victory Points and Conclusions   Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/

The Dice Tower
TDT # 682 - Fort Worth

The Dice Tower

Play Episode Listen Later Nov 3, 2020 69:53


Suzanne and Mandi discuss Undo: Forbidden Knowledge, Der Clou, Castles of Tuscany, Fish Farewell Forever, and Noir Deductive Mystery Game, and Red Cathedral. They talk about the Europe map of Ticket To Ride the App and Krumit's Tale. And then wrap  with a Victory Points discussion recapping what folks' experiences were with virtual conventions.

The Dice Tower
TDT # 664 - Montserrat

The Dice Tower

Play Episode Listen Later Jun 23, 2020 66:14


In this episode we review The Search for Planet X, Woodlands, The Captain is Dead, and Trails of Tucana. We also give first impressions on The Whatnot Cabinet and Deep Vents. A quick trip to Tap That App with Griftlands and then a wrap with Victory Points discussion what board games can learn from video games.

RPG Design Panelcast
Episode 259 - More Than Just Victory Points

RPG Design Panelcast

Play Episode Listen Later May 23, 2020 55:40


Recorded at Metatopia 2019 Presented by Peter Hayward, Gil Hova More Than Just Victory Points: Alternative Approaches to Win Conditions.  "Most victory points" is the default victory condition for most board games, and why shouldn't they be? They solve most problems you encounter while designing - balance, investment, rewarding people for doing what you want them to be. Well, unfortunately, most everyone has worked out the same thing, and now the market is flooded with Victory Point win conditions. Want to make your game stand out? Try something else.

win conditions victory points victory point peter hayward
Kendall E. Matthews Presents
Restaurant Marketing Ideas That Actually Work Now

Kendall E. Matthews Presents

Play Episode Listen Later May 19, 2020 14:38


Looking for the restaurant marketing ideas and restaurant marketing strategies that work? In this video, I share with you marketing ideas that are timeless for your bbq spot, bar, pizza joint, or small business. Tracey Matney, CEO of Victory Points, joins the show with me because she is the restaurant marketing help you wish you had when you first opened. There are many great resources available for small businesses that need to Pivot & RampUP. There are many great resources available for small businesses that need to Pivot & RampUP. If your #smallbusiness is in need of cash and technology upgrade resources, check out this comprehensive list https://www.KendallMatthews.com/links We help owners get their software search out of the way, so they can focus on their business.

The Dice Tower
TDT # 652 - Isolation Schmisolation

The Dice Tower

Play Episode Listen Later Mar 31, 2020 84:27


In this episode Suzanne and Mandi discuss Cooper Island, TIME Stories Hadal Project, Orchard Ocean, One Hundred Torii, the Charterstone app, and discuss gaming while socially distancing in Victory Points.

The Gamecasters: A Board Gaming Podcast About Board Games
Episode 37: Clank! Legacy, Paranormal Detectives, Nova Luna, Keyflower - Top 5 Games Without Victory Points

The Gamecasters: A Board Gaming Podcast About Board Games

Play Episode Listen Later Mar 15, 2020 124:09


Hello there, Gamers, and welcome to Episode 37!! On lockdown due to the Coronavirus? Let us take away your worry for a couple hours of entertaining nonsense! Hear our thoughts on Asmodee's new policy surrounding game components, listen to Terraforming Mars get the beatdown treatment, and hear the funniest game titles with the letter "R" included. We also do an association station and do our Top 5 Games Without Victory Points! Thanks for listening and stay safe out there!! -The Gamecasters

The Dice Tower
TDT # 647 - Keep or Cull

The Dice Tower

Play Episode Listen Later Feb 25, 2020 91:39


In this episode we review Video Vortex, Robin of Locksley, Oceans, Space Battle Lunchtime, Praise, Cactus, and Caylus 1303. We chat about a couple of sentimental staples, and discuss collection management in Victory Points.

praise ocean cactus cull locksley caylus victory points video vortex space battle lunchtime
The Dice Tower
TDT # 645 - Dream Duo

The Dice Tower

Play Episode Listen Later Feb 11, 2020 59:58


In this episode we review Railways of Nippon, Noch Mal So Gut, Rival Restaurants, and 1911 Amundsen vs Scott. Mandi talks about digital Carcassonne while Suzanne discusses the On Tour app. And we wrap with a Victory Points segment about designer/illustrator Dream Team.

The Dice Tower
TDT # 634 - Exception Games

The Dice Tower

Play Episode Listen Later Nov 26, 2019 85:45


In this episode we review Pigasus, Team 3, 1987 Channel Tunnel, Aquicorn Cove, Electropolis, Fantastic Factories, and Miyabi. And then we discuss Exception Games in Victory Points.

Shit They Don’t Tell You with Nikki Limo and Steve Greene
TABLETOP GAMING ft. Becca Scott & Jake Michels

Shit They Don’t Tell You with Nikki Limo and Steve Greene

Play Episode Listen Later Sep 26, 2019 68:23


Writers, Comedians, and co-hosts of the "Victory Points" podcast, Becca Scott & Jake Michels are in the studio to talk about all things board games!  They're also here to tell us why the people who play Dungeons & Dragons and Magic: The Gathering are now the cool kids and everyone else is super lame. To listen to the "Victory Points" Podcast:   http://bit.ly/VPPodApple      To watch the STDTY podcast on YouTube:  http://bit.ly/STDTYPodYouTube To submit your questions/feedback, email us at: podcast@nikki.limo To call in with questions/feedback, leave us a voicemail at: (765) 734-0840 To follow the podcast on Instagram, follow us @shttheydonttellyou To visit our Patreon: http://www.patreon.com/stikki  To watch more Nikki & Steve on YouTube:  http://www.youtube.com/nikkilimo         Learn more about your ad choices. Visit megaphone.fm/adchoices

The Dice Tower
TDT # 625 - Cart Campers

The Dice Tower

Play Episode Listen Later Sep 24, 2019 93:35


In this episode Suzanne and Mandi discuss Skulk Hollow, Ragusa, Empires of the North, Deadly Doodles, Ecos and Hats. They also cover a couple of One and Done games and wrap up with a Victory Points segment all about "cart campers" (the games that live in your shopping cart but never make it to purchase.)

The Dice Tower
TDT # 608 - Vegetarians and Ventriloquists

The Dice Tower

Play Episode Listen Later May 28, 2019 85:28


Mandi and Suzanne discuss Doppelt So Clever, Imperial Settlers The Roll and Write, Ohanami, Between Two Castles of Mad King Ludwig, Dice Throne, and Kodama 3D. They also revisit two older games in Shelf Staple, and get your input on conventions you want to attend in Victory Points.

Cafe Attic: A Video Game & Comic Book Podcast

In this week's episode, we cover Avengers: Endgame (no spoilers), the death of the 3DS, and my weekly comic pull. Subscribe at cafeattic.com. Nerd News: Galaxy Fold, Sonic the Hedgehog Movie, Nintendo 3DS Comic Corner: Age of X-Man: X-Tremists #3 The Amazing Spider-Man #20 (LGY#821) The Avengers #18 (LGY#718) Batman Detective Comics #1002 Black Panther #11 (LGY#183) Black Widow #4 Doctor Strange #13 (LGY#403) Fantastic Four #9 (LGY#654) Ghost Tree #1 Hulkverines #3 Mr. & Mrs. X #10 Rocko's Modern Afterlife #1 Spawn #296 (not caught up with the series at this point) Star Wars: Galaxy's Edge #1 The Superior Spider-Man #5 (LGY#38) Thanos #1 The War of the Realms: Uncanny X-Men #1 Venom #13 (LGY#178) Random Topic: Marvel Post-Endgame Chat with us on Twitter: Christian Shelton (@ChristianBoooy) and Joey Quijada (@Joey_Qui)

The Dice Tower
TDT #604 - Abstract Atmosphere

The Dice Tower

Play Episode Listen Later Apr 30, 2019 92:30


In this show, we get a Thunderstone Quest update from Mandi, roll out with the Transformers TCG and talk about the latest and greatest in movies and television, all in a non-spoiler way. And in Victory Points, we asked you what you thought of abstract games. We'll discuss the question and your answers!

Cafe Attic: A Video Game & Comic Book Podcast

In this week's episode, we cover the Nintendo Switch 8.0 update, the PlayStation 5 specs, and how to jump into comics. Subscribe at cafeattic.com.Nerd News: Nintendo Switch 8.0 update and PlayStation 5 specsComic Corner:Age of X-Man: Next Gen #3Age of X-Man: The Amazing Nightcrawler #3The Amazing Spider-Man #19.HUAssassination Nation #2Avengers: No Road Home #10 (LGY#717)Daredevil #4 (LGY#616)Guardians of the Galaxy #4 (LGY#154)The Magnificent Ms. Marvel #2 (LGY#059)Major X #2Miles Morales: Spider-Man #5 (LGY#245)Old Man Quill #4Spider-Man: Life Story #2Thor #12 (LGY#718)Tony Stark: Iron Man #10 (LGY#610)Uncanny X-Men #16 (LGY#635)West Coast Avengers #10The War of the Realms #2The War of the Realms: The Punisher #1The War of the Realms: War Scrolls #1Wolverine: Infinity Watch #3Random Topic: Jumping Into ComicsChat with us on Twitter:Joey Quijada (@Joey_Qui) and Christian Shelton (@ChristianBoooy)

Cafe Attic: A Video Game & Comic Book Podcast
The Legend of Zelda: Odyssey VR

Cafe Attic: A Video Game & Comic Book Podcast

Play Episode Listen Later Apr 12, 2019 93:38


In this week's episode, we cover the our VR predictions coming true, Christian's weekly comic pull, and our favorite Legend of Zelda games. Nerd News: VR support coming to The Legend of Zelda: Breath of the Wild and Mario Odyssey Comic Corner: Age of X-Man: Apocalypse and the X-Tracts #2 Age of X-Man: Marvelous X-Men #3 The Amazing Spider-Man #19 (LGY#820) Avengers: No Road Home #9 (LGY#716) Dead Man Logan #6 Friendly Neighborhood Spider-Man #5 (LGY#29) Symbiote Spider-Man #1 Web of Venom: Cult of Carnage #1 Random Topic: Top 5 Zelda Games Chat with us on Twitter: Joey Quijada (@Joey_Qui) and Christian Shelton (@ChristianBoooy)

Cafe Attic: A Video Game & Comic Book Podcast
Captain Marvel vs. Internet Trolls

Cafe Attic: A Video Game & Comic Book Podcast

Play Episode Listen Later Mar 15, 2019 60:22


In this week's episode, we cover the Captain Marvel movie, Nintendo Labo VR, and the act of collecting. Nerd News: Batman vs. the Teenage Mutant Ninja Turtles, Captain Marvel, Nintendo & Microsoft Comic Corner: Age of X-Man: Apocalypse and The X-Tracts #1 Age of X-Man: The Marvelous X-Men #2 Avengers: No Road Home #5 Dead Man Logan #5 Old Man Quill #3 Magnificent Ms. Marvel #1 The Amazing Spider-Man #17 The Punisher #9 Tony Stark: Iron Man #9 Suggested Topic: Our collections Chat with us on Twitter: Joey Quijada (@Joey_Qui) and Christian Shelton (@ChristianBoooy)

Victory Points - A Board Game Podcast
Crime and Mystery Games with James Hudson of Skybound

Victory Points - A Board Game Podcast

Play Episode Listen Later Feb 26, 2019 60:37


This week on Victory Points, Becca and guest James Hudson sit down to discuss murder-mystery cooperative deduction games. James is the new Senior Director of Tabletop Games at Skybound Entertainment and co-created The Grimm Forest. They dive into what Skybound is up to next, and why gamers get such a thrill out of solving crimes together. Oshi the dog makes an appearance. Learn more about your ad choices. Visit megaphone.fm/adchoices

Victory Points - A Board Game Podcast
Sideshow Gets Their Game On

Victory Points - A Board Game Podcast

Play Episode Listen Later Feb 19, 2019 44:21


Today on Victory Points; Ruel Gaviola, writing contributor to Geek & Sundry, iSlaytheDragon, and Tabletop-Test, and the podcast The Five By spends his birthday discussing "Court of the Dead: Mourner’s Call" with Becca. Learn more about your ad choices. Visit megaphone.fm/adchoices

Victory Points - A Board Game Podcast
Women in Gaming & Conquering the Twilight Imperium

Victory Points - A Board Game Podcast

Play Episode Listen Later Jan 29, 2019 64:36


In the inaugural episode of Victory Points, Becca talks with Jake Michels about why Twilight Imperium might be the perfect game. She also talks with friend Brittanie Boe aka Bebo about what it means to be a female tabletop gamer. WE’RE ALIVE FRONTIER TRAILER SEASON 1 TRAILER:  https://www.youtube.com/watch?v=_UZ70IPoLFg BEBO’S BOOK: https://www.simonandschuster.com/books/The-Everything-Tabletop-Games-Book/Bebo/Everything/9781507210628 Learn more about your ad choices. Visit megaphone.fm/adchoices

trailer conquering bebo women in gaming twilight imperium victory points jake michels brittanie boe
Victory Points - A Board Game Podcast
Introducing: Victory Points

Victory Points - A Board Game Podcast

Play Episode Listen Later Jan 27, 2019 0:34


Becca Scott is obsessed with board games. She's the host of How to Play and Game the Game, and now she's podcasting about board games. She interviews board game developers, artists, publishers, and other board game fanatics, to find out what they're playing, why they love games, and why gaming is important to them. Learn more about your ad choices. Visit megaphone.fm/adchoices

game becca scott victory points
Trade Addicts Podcast
Trade Addicts Podcast Session 38 - Victory Points and Victorious Spoony

Trade Addicts Podcast

Play Episode Listen Later Dec 19, 2018 80:40


Sir Spoony himself stops by and we talk about ways to make sure the best teams are at the top of the standings. also get into some TA trades and some listener questions.

victorious podcast session spoony victory points trade addicts
Cheap Victory Points
Cheap Victory Points D&D episode 5 - Bring down the Biglug

Cheap Victory Points

Play Episode Listen Later Jan 14, 2018 34:58


A very British Dungeons and Dragons 5th edition podcast. This time our heroes face their biggest foe yet. The owner of the slave mine. Can they best him and escape? Find out now!

Cheap Victory Points
The dead and the deadly - Cheap Victory Points D&D episode 4

Cheap Victory Points

Play Episode Listen Later Jan 4, 2018 33:51


A very British D&D podcast. In this episode, our heroes encounter a hall of dwarven ghouls and skeletons, followed by a barracks of orcish guards. How will they proceed? listen to find out.

deadly cheap victory points
Shut Up & Sit Down
Podcast #70: Trading Shady Trees

Shut Up & Sit Down

Play Episode Listen Later Dec 21, 2017 65:34


Matt and Quinns gather beneath a Christmas tree before cutting it down for Victory Points. Picking the pine needles out of their mouths, they discuss Photosynthesis, Sidereal Confluence and Shadespire.

Diplomacy Games
PlayDiplomacy (part 2), interview with Super_Dipsy & Morg and the Calhamer estate auction

Diplomacy Games

Play Episode Listen Later Apr 12, 2017 135:11


Kaner and Amby discuss the Calhamer estate auction of original Diplomacy paraphernalia, other news and game updates before interviewing Super_Dipsy and Morg from PlayDiplomacy before Amby gives his final thoughts on PlayDip after his exposure during his Online Diplomacy Championship game. Apologies in advance, this is our longest podcast yet at around 2 hours 15 mins! Latest news The guys announce that the DiplomacyCast podcast is back after a 8 month hiatus. Its a good listen focused more on the face-to-face aspects of the game rather than online which we cover off (2 mins 30 secs) The big news is the Calhamer estate auction over at eBay where the creator of Diplomacy, Alan Calhamer, has a heap of original Dip material when he created it in the 1950's. He passed away 4 years ago and now his estate is being sold off. Amby discusses how they've tried to get on the buyer of the very first Dip game (number 1 of 500) on to discuss their purchase, but they want to keep their anonymity (5 mins 50 secs) Amby discusses how he'd love to look into which notable historical figures have played Diplomacy beyond JFK and Gary Gygax (9 mins 45 secs) The guys then go onto discuss the prototype maps made by Calhamer, the auction just finishing about an hour before this recording (11 mins 30 secs) Kaner gives an update on the 1 vs 1 Dip tournament at WebDip  which is getting close to a tournament conclusion with the semi finals just round the corner (16 mins 45 secs) Amby gives a brief update on the 2016 webDip championship after speaking with Goldfinger. Amby goes onto explain how webDip has a tournaments page where you can find out all things Dip tournament related and also ghost ratings (20 mins 10 secs) Around the grounds The Pizza, Pasta and Popes Rinascimento game played to welcome back drano19 at vDip has now ended in a seven way draw (23 mins 50 secs) Amby gives a quick End-of-Game statement on his thoughts as Venice on the game and discusses Samj's well played stab, touches on RUFFHAUS' delicate gameplay as the Ottomans and what lead up to the draw occurring (25 mins) Next its the Bourse game update with many big twists and turns since our last podcast update including: Amby deciding which side of the fence to fall to, the German Talus big buy and its impact on Victory Points and the migration strategy by China to harbor Turan in modern day Indonesia to keep his poker machine running (33 mins 40 secs) Amby gives a brief Periscope update that at least we're getting proper Diplomacy players tuning in now, not just random foreign affairs questions. Then back to Bourse with Amby giving credit to Dr Recommended for his rapid strategy to safeguard Africa (40 mins) Amby gives his view that France is as good as dead based on Dr Recommended's currency ownership (44 mins) Interview with Super_Dipsy and Morg from PlayDiplomacy Kaner and Amby set the scene for the interview (46 mins 30 secs) We welcome Super_Dipsy and Morg from PlayDiplomacy and explain why we needed to talk to them after a heap of questions Carebear said other PlayDippers were better placed to answer (49 mins 15 secs) We set the scene that Morg will be take on play by forum discussion, with Super_Dipsy tackling the rest as site Admin (52 mins 15 secs) Super_Dipsy kicks things off by discussing the different options in PlayDip for country selection - random, first come first served and the preference system (52 mins 45 secs) He then helps explain some awesome functionality at PlayDip for introducing the game to school students and how that's managed for teachers with over 200 schools now participating as part of their studies on how politics and other parts of the school curriculum work. The guys ask about retention of students playing and whether any schools tournaments happen (54 mins 15 secs) Next Super_Dipsy talks about the different draw options at PlayDip: open ballot, secret ballot and solos only (59 mins 15 secs) We then get into how the rating system works at PlayDip and how it gets around players sitting at the top of the rankings without actively playing (1 hr 2 mins 15 secs) Super_Dipsy then gets onto the variants 1900 and Versailles that are on PlayDip but aren't on vDip. Both Amby and Kaner really like the way the gameplay works in Versailles where you're playing as a major and minor power and how Super_Dipsy describes it (1 hr 10 mins) Super_Dipsy starts turning things over to Morg as he explains how games before being php coded for PlayDip are first played out extensively in the forum. Morg gives his take on being a GM in the early days was highly entertaining with the major/minor power dynamics (1 hr 14 mins) Kaner asks about how the coding was done for Versailles (1 hr 15 mins 30 secs) Amby clarifies how soloing the game works in Versailles (1 hr 17 mins 30 secs) Super_Dipsy explains how games start and develop using the Escalation option with anywhere between 2 and 7 players in a game (developed by Edi Birsan) (1 hr 20 mins) Then he gets onto the dynamic created when the Stuff Happens option is chosen for games (1 hr 22 mins 45 secs) We next turn to finding out a lot more about forum games from Morg (1 hr 27 mins 15 secs) He goes onto discuss how many forum games are typically played at any one time (1 hr 29 mins 30 secs) Morg talks about some of the variants played, including Diplomacy points used for bidding what powers do eg Ambition and Empires, and also Greek City States (1 hr 30 mins 15 secs) We then discuss how games make it from the forum to be php coded for PlayDip - apologies for the crows in the background! (1 hr 32 mins 30 secs) Morg talks about one of his favourite forum games at the moment: Othello and Seismic (1 hr 33 mins 45 secs) Amby asks how much effort is usually required of a Game Master to adjudicate a game (1 hr 36 mins) Kaner asks about how you join a forum game at PlayDip (1 hr 37 mins 30 secs) As mentioned in Carebear's interview there is a lot you can do at PlayDip without having to pay to play. Amby asks how much is premium membership with Super_Dipsy explaining how the membership costs are helping go to a new interface and an App for mobile phones (1 hr 38 mins 45 secs) Amby clarifies if there's any rating system in the forum community (1 hr 40 mins) Player classes are also discussed (1 hr 41 mins) Kaner asks about the governance process for changes at PlayDip (1 hr 43 mins 50 secs) Super_Dipsy touches on the changes they usually make each year to provide extra options for the army and navy icons, with a changes including sea serpents and griffins (1 hr 45 mins 45 secs) Kaner asks Super_Dipsy and Morg about to what extent they keep an eye on other Diplomacy sites other than PlayDip (1 hr 46 mins 30 secs) Kaner then has a follow up question for Morg about any variants he's seen at vDip or WebDip that might be coming to PlayDip's forum games soon (1 hr 49 mins) Amby asks if they guys have any last minute advice or suggestions for anyone thinking of going over to PlayDip (1 hr  51 mins) The guys discuss what they liked about the interview (1 hr 53 mins 15 secs) Amby discusses how the Versailles variant helped inspire a new variant called the 1812 Overture mentioned in Diplomacy World - see page 12 in the linked PDF (1 hour 55 mins 40 secs) The guys then go onto discuss the PlayDip approach to players' rankings when they become inactive (1 hr 57 mins 40 secs) Amby's experience with PlayDiplomacy In wrapping up the episode Amby discusses his thoughts after participating in the Online Diplomacy Championship over at PlayDiplomacy (1 hr 59 mins 45 secs) He describes how aspects of the interface in some ways works really well, but in others not so. Also the caliber of the players was extraordinarily high and very cut-throat (2 hours 00 mins 20 secs) Amby acknowledges he should have followed Carebear's advice about playing a game beforehand on PlayDip as without this he made errors on how to use the interface (2 hrs 3 mins 30 secs) The guys discuss the great aesthetics of the PlayDip board (2 hrs 6 mins) Amby talks about how he liked using the messaging system in PlayDip and its functionality to send reminder emails (2 hrs 8 mins 40 secs) Finally Amby discusses some of the more clunky aspects of the game interface and hopes these aspects will be corrected with the update Super_Dipsy discussed in the interview (2 hrs 10 mins 20 secs) The guys then wrap things up and discuss the importance of putting in a review and rating for the podcast in iTunes, it just takes 30 seconds guys, so please help and get to it! (2 hours 14 mins) Venue: Breakfast Creek Hotel, Brisbane Drinks of choice: Kaner - Carlton Draft and XXXX "off the wood" Amby - Riddoch cabernet sauvignon from the Coonawarra, South Australia Don't forget if you're enjoying the podcast please hop onto iTunes and give us a rating and a review so we can get the Diplomacy message out. If you have any suggestions on what you'd like to see covered in an upcoming podcast, or something you'd like to see regularly covered, please contact us or leave your thoughts in the comments below. Thanks to Dan Philip for his rockin' intro to the Diplomacy Games podcast.

Diplomacy Games
When the boss bans Dip, new Lab, interview with Flame & Periscope

Diplomacy Games

Play Episode Listen Later Mar 19, 2017 105:42


The guys live stream with Periscope and hit many Diplomacy topics: when your employer blocks Dip, the new Lab & variants being tested and interview with Flame. Plus we talk Dip etiquette on readying up orders, Victory Points farming in Bourse and how they're going in their games. Around the grounds Amby describes for new listeners/viewers on Periscope what the podcast is about (1 min) Both of the guys say they're in way too many games. Amby says his problem is he's often having to go to 4 different Diplomacy platforms (2 mins 10 secs) Amby describes briefly Cisco Spark, one of these Dip platforms that we will highlight in a future episode (2 mins 30 secs) Kaner asks Amby how he's going in the Online Diplomacy Championship over at PlayDip (3 mins) Amby also goes to on to briefly discuss the group messaging system at PlayDip and his initial thoughts on it, before talking php and their WebDip games (4 mins) The guys stuff around with the live Periscope feed (6 mins 45 secs) Kaner talks about how he's been going in his Sengoku tournament games (7 mins 45 secs) Amby digresses onto the Known World tournament, before briefly touching on his First Crusade game, with that variant being highlighted in more detail in a future episode (8 mins 45 secs) Amby tries setting Periscope viewers expectations straight about the podcast being about the game Diplomacy, rather than real life international foreign affairs (9 mins 30 secs) The guys talk about how a number of players in games they're in are criticising other players for taking too long to ready their orders (14 mins 15 secs) Amby explains why he's occasionally been guilty of this of late (16 mins 45 secs) Diplomacy Dilemmas Kaner raises a Diplomacy Dilemmas question he received: "Is there any time in a game where you can legitimately NMR in a game?"  (18 mins 50 secs) Amby gives his take, indicating he might have done this once in the past (20 mins) Kaner describes how he's done this once before too (22 mins 15 secs) Amby discusses how a player contacted him about Victory Points farming in the Bourse Known World 901 game, trying to get Amby to see the light (25 mins 15 secs) Kaner gives his independent non-player perspective on this issue (28 mins) Amby flags how he's looking forward to when the game finishes up to have a wide ranging end-of-game interview in the podcast from other key players (29 mins 30 secs) What the Doctor Recommended Amby discusses how he received a PM from Murcanic who made it into the vDip top 100, and wanted to be included in an updated pronunciation effort from the guys (30 mins) Kaner and Amby then go on to start a What the Dr Recommended attempt at pronouncing the names of the top 20 players at webDip (31 mins 10 secs) When the boss bans Dip The guys discuss how Amby's employer blocks pretty much all Dip sites, while Kaner's gives him access, but blocks Diplomail, possibly because its a Russian site (34 mins) Amby gives Kaner some bullshit excuses on how to convince your employer to lift their block on Dip sites. Kaner adds to the possible arguments depending on your line of work (35 mins) The guys then go onto explain how you can try getting around this by not using the boss' network (eg using an iPad, phone etc) (37 mins 15 secs) Amby explains how the only Dip site he can reach at work is Cisco Spark's Diplomacy area. Amby goes on to talk briefly about Cisco Spark and North American face-to-face champ Chris Martin. We'll cover this in a future podcast when Amby has more time to familiarise himself with how it works  (40 mins 20 secs) The new Lab The guys discuss the new Lab and its 4 variants being currently play tested: Napoleonic, War of the Austrian Succession, Mongolian Empire and Lepanto x6 (42 mins 45 secs) Kaner is playing in all 4 games, Amby just in Napoleonic. As a result Amby asks Kaner to explain his thoughts and experience first up on Lepanto x6. It follows a lot of the same principles and gameplay as Lepanto which is a 1 vs 1 game, but turns it on its head (44 mins 15 secs) Kaner talks about how Flame (Admin at Diplomail and the new Lab) has received some of the files for the new Lab (45 mins 15 secs) As Guroz created the game but has since dropped off the scene, it may be a little harder for this game to make it live. So far it is the only variant that failed technical play testing by crashing - as a result we have no link for you (46 mins 15 secs) Amby starts describing how Lepanto x6 is played out on a hexagonal board set in space. Kaner gives the details for how armies, space ships, planets (SC's), warp points and space stations work in the game (46 mins 45 secs) Kaner explains in light of all these little twists the board is a bit visually overwhelming for his liking and gives it a thumbs down. Amby explains he likes the space based concept but maybe not this map (50 mins) The guys move onto the next game Kaner is playing in the Lab, the War of the Austrian Succession. Kaner likes this one, he played as Prussia and felt he was thrown straight into the diplomatic arena of negotiation straight away while still having opportunities to expand. Amby explains how he likes the visual nature and historical accuracy of the variant (51 mins 45 secs) Amby asks Kaner what the dark black lines on the map are, but doesn't get a very convincing answer from Kaner. The guys also discuss some of the border connections on the board shown with red lines. Overall they both give this two thumbs up (53 mins 45 secs) Finally the guys turn to the new Napoleonic variant in the Lab, discussing the test game they're both in. They both really love how the map looks and works, even down to the way territory names are displayed on the map. What makes this variant particularly challenging is the absence of neutrals. For this reason Kaner doesn't like this aspect of the map, making diplomatic negotiations even more important. Amby doesn't mind this but acknowledges it makes the game a lot harder (56 mins 45 secs) They discuss how they're going in this particular game, with Kaner as Italy and Amby as the Ottomans. As its a test game, the usual confidentiality and speaking about a game they're both in isn't as critical as normal. Amby goes on to discuss how he likes the little postcard sized territories. Players on the board have different number of units with most on 3, some 4 and France on 5 SCs  (1 hour 00 mins 30 secs) After Amby stuffs around with the pause button as they get drinks, Kaner explains the decor in the hallway to the gents toilets. In wrapping up the Lab games, Kaner explains he wants to discuss the Mongolian Empire variant a little later in a future episode, so we'll wait 'til then  (1 hour 05 mins 30 secs) Interview with Flame, creator of the new Lab and admin at Diplomail Amby gives a quick back story on how Diplomacy labs work in creating php games. He explains vDip while having a Lab, its become inactive with Oli busy with other priorities (1 hour 07 mins 15 secs) As the php web Diplomacy code is open source, it can be picked up and installed anywhere. Kaner explains why some Dip sites have been reluctant to install extra variants because of the risk of code incompatibility and crashing. Basically you need a good php coder to manage the risk of this. The Diplomail community was created using this open source, primarily for the Russian community. However, Flame has made the Lab more open to English speaking players (1 hour 09 mins 15 secs) Due to the fact that English isn't Flame's first language, he preferred to do a text based interview which we were cool with. Kaner is going to ask the questions, and Amby answers on behalf of Flame (1 hour 11 mins 45 secs) We start exploring why Flame created the Lab, what level of technical skills are needed to add variants to the Lab and whether there's a guide on what to do to create variants (1 hour 12 mins 30 secs) Next we look at Flame's role at Diplomail and his role in personally creating the variants Classic Cataclysm - the standard map but units can move seamlessly between land and sea territories regardless of how they start. Flame says the next variant he'd like to see is the Western 901 variant. The Known World 901 variant was originally envisioned by David Cohen as two maps, a western and eastern version but it was subsequently sewn together. Flame would like just the western iteration to come to life on the site  (1 hour 15 mins) We ask Flame about in his opinion what makes a great variant. He says he likes good balance and based on history, for this reason he really likes the Napoleonic variant (1 hour 19 mins) Amby asks about the flexibility of the Lab and its game engine eg he'd like to change the way retreating clippers operate in Pirates, as their current behavior is generally hated by anyone playing the variant. Flame goes onto explain what new game functionality will be available from the Lab (1 hour 20 mins 45 secs) Amby goes on to say that if there's a chance the double space retreat movement of clippers can be reduced to one, he'd like to check with the Dip community if there are any other fixes so they can all be done at once in the Lab. Amby goes onto say some players bitch about how privateers are tied to their host nation eg Captain Henry Morgan (one player) and England (another players) cannot attack each other. Amby goes on to explain that he doesn't want to change that as the coding would be too difficult to swap privateers into pirates, and potentially pirate to privateers (1 hour 24 mins 15 secs) We explore with Flame whether he can personally help if a variant creator doesn't have strong php technical skills (1 hour 27 mins 30 secs) Next we tackle the question of plans for once games are successfully play tested in the Lab and then moved to Diplomail, what chances are there that the variant will also be moved to vDip (1 hour 28 mins 30 secs) We ask about Diplomail and its community and culture compared to other Dip sites, and support for Diplomail (1 hour 32 mins) We discover that Flame isn't actually Russian, how he got into Dip and shares some of his political views about Putin. Flame goes on to discuss the breakdown of Russian players at Diplomail compared to players from other parts of the ex-Soviet Union (1 hour 35 mins 15 secs) Amby goes off on a tangent with a culturally insensitive joke (1 hour 38 mins 45 secs) Flame explains in Classic what countries he likes and dislikes playing, then he discusses what variants are his favorite and what he thinks about getting more people playing Diplomacy (1 hour 41 mins 30 secs) Lastly we ask Flame about the quality of Amby's Russian pronunciations from our last episode before wrapping things up (1 hour 44 mins 15 secs) Venue: Embassy Hotel, Brisbane Drinks of choice: Kaner - Drought Relief lager by Newstead Brewery from Queensland, Australia Amby - Cake shiraz from McLaren Vale, South Australia Don't forget if you're enjoying the podcast please hop onto iTunes and give us a rating and a review so we can get the Diplomacy message out. If you have any suggestions on what you'd like to see covered in an upcoming podcast, or something you'd like to see regularly covered, please contact us or leave your thoughts in the comments below. Thanks to Dan Philip for his rockin' intro to the Diplomacy Games podcast.

Major Spoilers Podcast Network Master Feed
Munchkin Land #181: DC Deck Building Game

Major Spoilers Podcast Network Master Feed

Play Episode Listen Later Jul 4, 2016 80:46


This week, we take a look at Cryptozoic's DC Deck Building Game. Will it stand up to the fun, or fall apart in the face of evil? This episode of Munchkin Land is sponsored by Loot Crate. Go to www.lootcrate.com/munchkin and use the code munchkin to save $3.00 off any new order. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers VIP. It will help ensure Munchkin Land continues far into the future! Contact us at podcast@majorspoilers.com DC DECK BUILDING GAME In the DC Comics Deck-building Game, you take on the role of Batman™,Superman™, or one of their brave and heroic allies in the struggle against the forces of Super-Villainy! While you begin armed only with basic combat maneuvers, you will add new, more powerful cards to your deck as you go, with the goal of defeating as many of the DC Comics Super-Villains as you can. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game!

game batman superman loot crates major spoilers deckbuilding victory points dc deck building game super villainy munchkin land dc comics deck major spoilers vip dc comics super villains
Munchkin Land
Munchkin Land #181: DC Deck Building Game

Munchkin Land

Play Episode Listen Later Jul 4, 2016 80:46


This week, we take a look at Cryptozoic's DC Deck Building Game. Will it stand up to the fun, or fall apart in the face of evil? This episode of Munchkin Land is sponsored by Loot Crate. Go to www.lootcrate.com/munchkin and use the code munchkin to save $3.00 off any new order. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers VIP. It will help ensure Munchkin Land continues far into the future! Contact us at podcast@majorspoilers.com DC DECK BUILDING GAME In the DC Comics Deck-building Game, you take on the role of Batman™,Superman™, or one of their brave and heroic allies in the struggle against the forces of Super-Villainy! While you begin armed only with basic combat maneuvers, you will add new, more powerful cards to your deck as you go, with the goal of defeating as many of the DC Comics Super-Villains as you can. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game!

game batman superman loot crates major spoilers deckbuilding victory points dc deck building game super villainy munchkin land dc comics deck major spoilers vip dc comics super villains