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Jeden Donnerstag stelle ich kurz ein Tool für gelungenen digitalen Unterricht vor. Diese Woche: Merge Cube. Beim Merge Cube handelt es sich um einen kleinen Schaumstoff-Würfel. Dieser ist mit vielen silbernen Elementen und Symbolen bestückt. Der Merge Cube ist die absolut erstaunliche und sehr beeindruckende Projektionsfläche für eine ganze Reihe von Apps für Smartphones und Tablets, mit denen sich holographische Projektionen erzeugen lassen. Mit Hilfe der Apps kann man z.B. verschiedene Objekte erzeugen. Dafür wählt man in der App den gewünschten Gegenstand aus und hält die aktivierte Kamera des Smartphones oder Tablets dann auf den Merge Cube. Sofort erscheint anstelle des Würfels das ausgewählte Objekt. Wird der Merge Cube gedreht, dreht sich auch das Objekt. So kann kann man sich Dinosaurier, Planeten oder die menschlichen Organe sehr genau anschauen. Tippt man in der App auf das Stempel-Symbol, wird das Objekt im Raum verankert. Jetzt kann man den Merge Cube sogar wegnehmen und das Objekt bleibt zu sehen. Neben der reinen Objekt-App gibt es auch eine interaktive App, mit der immersive Lernarrangements z.B. zum Planetensystem oder dem Körperbau aufgerufen werden können. Mit Hilfe des Merge Cube können die Schüler/innen effektiv mit 3D-Objekten und Simulationen lernen, die sie berühren, halten und mit denen sie interagieren können.» Merge Cube - Offizielle Website» Merge Cube - Paper Cube Download» Merge Cube - App ÜbersichtDiese Episode ist eine Audio-Datei aus der Reihe des Teacher Talk (Digital Pilot) Podcast.Du kannst Dir hier alle Folgen online anhören und herunterladen.Mehr Infos zum Angebot von mediencoaching.nrw findest Du hier.Sichere Dir jetzt mein Buch "60 Tools für gelungenen digitalen Unterricht":www.mediencoaching.nrw/toolsmediencoaching.nrw auf FacebookSebastian bei Instagram
In this Weeks TechtalkRadio Show, Shawn, Amanda, Broadway, and Andy talk about Justin taking the Week off and traveling around Colorado enjoying the scenery in a RV Trailer. Shawn talks about the huge industry in RV Rentals from private individuals and motor home companies. Shawn tells us about changes once again on In Person Classes and how that has been altered again. The Global Classroom allows a professor to webcast to students using a Microsoft Surface and software. What is the downside for these educators in planning for instruction? We have heard stories of younger student sitting outside fast food restaurants to be able to complete online work and using Wi-Fi for the establishment. Broadway tells us how Starlink from Elon Musk will hopefully offer access to internet for those that may not be able to receive an internet connection. Shawn talks about how the Local Libraries can be a resource for people looking for tech solutions. Amanda tells us about the Merge Cube and how it works with AR/VR Broadway is having fun messing around with his Green Screen during the show. The guys talk about Microsoft Jumping onto the Wonder Woman 1984 introducing three new Xbox Consoles designed with Wonder Woman in mind. Amanda's reaction when she looks says it all. Andy Talks about The One and Only Ivan on Disney + and Lovecraft Country on HBO. Andy talks about a new show on Netflix Emily's Wonderlab for experiments with Kids and Parents at Home! High Score on Netflix is also mention and the crew loves it! Shawn talks about the Nvidia GT Graphics Card, RTX3090 and 3080 - The Crew talks about how a Video Card can help the overall computing experience. What might you have to change if you adopt this new technology? Andy talks about finding Google Lens and how copying and pasting from a captured document and pasting to a document is easy. Amanda tells us about Microsoft's version of that this called Office Lens. Andy makes the move to Office 365 and talks about the benefits. Amazon introduced Halo Wearable which features Tone which can listen in to your mood. The Crew shares thoughts on this with concerns with Privacy. The Website of the Week, Generates a Logo like Metallica’s - Metallicalogogenerator.com Connect with us on our Social Media sites. Facebook @techtalkers Twitter @TechtalkRadio Instagram techtalkradio Web: TechtalkRadio.Com
In this episode, I will give you 7 ways you can incorporate the Merge Cube into your ELA classroom and still hit your reading, writing, and grammar standards!
Robert Kalman's middle schoolers are designing in augmented reality (AR) and virtual reality (VR). In this episode, Robert gives us his insights and tips into the best tools and tips in AR and VR today. From Google Tour Creator, CoSpaces, Merge Cube (with Tinkercad) and Panaform - Robert will share simple tools you can start using with your students today. www.coolcatteacher.com/e638 Today's Sponsor - Free Classroom Management Webinar: On Monday, March 16 at 8 pm learn from classroom management expert Linda Kardamis how to regain control of your classroom even this late in the school year. Go to coolcatteacher.com/getcontrol to learn more and sign up for this free webinar on classroom management. Tools Robert Discusses in the Show Google Tour Creator CoSpaces Merge Cube Tinkercad Note: Smithsonian Artifacts have just been added to Tinkercad as part of their open access initiative Panoform Robert Kalman - Bio as Submitted Robert Kalman is a middle school Digital Design Teacher and Technology Coordinator/Integrator for the Ramsey School District in New Jersey. Robert loves working with teachers to incorporate effective educational technologies, and students to experiment with innovative tools, such as physical computing, game design, 3D/AR/VR applications, and web design/coding platforms. Blog: robertkalman.com Twitter: @robert_kalman Instagram: @robert_kalman Disclosure of Material Connection: This episode includes some affiliate link. This means that if you choose to buy I will be paid a commission on the affiliate program. However, this is at no additional cost to you. Regardless, I only recommend products or services I believe will be good for my readers and are from companies I can recommend. I am disclosing this in accordance with the Federal Trade Commission’s 16 CFR, Part 255: “Guides Concerning the Use of Endorsements and Testimonials in Advertising.” This company has no impact on the editorial content of the show.
Join us this week as we discuss the top five hottest edtech tools including Wakelet, GoNoodle, iOS Shortcuts, Merge Cube, and RealWorldMath. Want to know more about GoNoodle? Check out our previous episode where we dive in deep to the brain energizers from this amazing resource. Don't forget to subscribe and rate our podcast! Follow us on all social media platforms too.
Merge Cube Apps Merge Cube Informational Website MERGE CUBE APPS Galactic Explorer Google Play Apple App Store My Body Google Play Apple App Store 3D Museum Viewer Google Play Apple App Store Dig! for Merge Cube Google Play Apple App Store HoloGlobe Google Play Apple App Store Anatomy AR Apple App Store CellulAR […]
Merge Cube Apps Merge Cube Informational Website MERGE CUBE APPS Galactic Explorer Google Play Apple App Store My Body Google Play Apple App Store 3D Museum Viewer Google Play Apple App Store Dig! for Merge Cube Google Play Apple App Store HoloGlobe Google Play Apple App Store Anatomy AR Apple App Store CellulAR […]
Merge Cube Product Informational Website Chrome Extension of the Week: Pocket Pocket is an extension that allows you to save articles, videos, and websites that you want to revisit later. Special thanks to Monday Night Social for allowing us to use their song “Shutting Down Tennessee” on our podcast. You can find their […]
Merge Cube Product Informational Website Chrome Extension of the Week: Pocket Pocket is an extension that allows you to save articles, videos, and websites that you want to revisit later. Special thanks to Monday Night Social for allowing us to use their song “Shutting Down Tennessee” on our podcast. You can find their […]
Marc leads the first of three sessions at EdCamp LI 2019, in Commack, New York. Educators discuss how to use podcasts and other tech tools to promote student voice and increase engagement. Listeners are welcome to ask a question, suggest a topic or share their thoughts: ask@stateofedpodcast.com Subscribe to us on Apple Podcasts or follow on @soepodcast Follow Marc on Twitter @marcisseks or online: marcisseks.com Check out these instructional tools: Merge Cube, Padlet, Adobe Spark, Nuzzel, Google VR TourCreator Guests for Session 1: Jessica Morrocu Kim Lynch @mslynch5th Ed Murray @eddiecmurray Jan Kasal @jankasal Check out Marc's new book, available wherever books are sold.
In dieser Folge interviewe ich Sirkka Freigang, Head of Smart Learning Environments bei Bosch Software Innovations. Sirkka beschäftigt sich seit über 10 Jahren mit dem Internet der Dinge an der Schnittstelle zur Bildung. Schwerpunkte bilden v.a. Smart Learning Environments, also intelligente und hybride Lernformen. In diesem spannenden Interview sprechen wir über ihre Erfahrungen, aktuelle Projekte, Visionen & Ideen. (Thema Smart Learning Environments ab Minute 8.10) Infos zu Sirkka: https://sirkkafreigang.com, Smart Learning Barcamp: https://bosch-iot-academy.com/IoTAcademy/Catalog.aspx?target=_blank&LoginDomain=INST&ParentId=30076&Id=37736&LoginUsername=guest&LoginPassword=97329d723d2e0094dd9ddb7a9653b30c, Merge Cube: https://www.youtube.com/watch?v=CzVgwLQ7OhYWeiterbildungsblog: https://weiterbildungsblog.de, Meine Webseite: https://www.wilmahartenfels.com, Mein LinkedIn Profil: https://www.linkedin.com/in/wilmahartenfels-inspiredlearninginadigitalworld/
Kathryn (@kklaster), Ashley (@gilleytweet) and Al (@educopilot) talk with Jaime Donally (@JaimeDonally), author of Learning Transported: Augmented, Virtual and Mixed Reality for All Classrooms. Explore Additional Resources ARVRinEDU - Jaime's Site ARKit The 10 Best AR Apps for Classrooms Using Apple’s New ARKit An Educator’s Guide to Augment Learning with Merge Cube
Die Infos: - Timeride Besucherzahlen - Oculus Quest - Nintendo Switch NS Glasses - Unzufriedene Asiaten - Neue Oculus Go Features - Gear VR, der Grund für die Aufgabe - Entwickler über Gewinne und Verluste - Cybershoes erfolgreich bei Kickstarter Die Hardware: - Merge Cube Die Retro Ecke: - Star Drone
Diesmal mit Vorgespräch. Wer das überspringen möchte, kann direkt zum zweiten Kapitel klicken. Die Infos: - VR zur Geburtsvorbereitung - VR beid er Bahn - Feel Three Cockpit für VR - Kicker Controller auf der IFA - Merge Cube auf der IFA - Ratten im VR Labyrinth - Kurios: VR Brillenträger im Flugzeug verpassen Absturz Das Thema: - PodSpot: Andere VR- und Technik-Podcasts Getränk der Woche: - Whiskey Cola Strafschnaps: - Nussschnaps Und zu guter Letzt kommt auch noch ein Gast vorbei. Wir möchten uns schonmal vorab für diese Folge entschuldigen. Es ist mit uns durchgegangen. Trotzdem viel Spaß beim Hören.
Diesmal mit Vorgespräch. Wer das überspringen möchte, kann direkt zum zweiten Kapitel klicken. Die Infos: - VR zur Geburtsvorbereitung - VR beid er Bahn - Feel Three Cockpit für VR - Kicker Controller auf der IFA - Merge Cube auf der IFA - Ratten im VR Labyrinth - Kurios: VR Brillenträger im Flugzeug verpassen Absturz Das Thema: - PodSpot: Andere VR- und Technik-Podcasts Getränk der Woche: - Whiskey Cola Strafschnaps: - Nussschnaps Und zu guter Letzt kommt auch noch ein Gast vorbei. Wir möchten uns schonmal vorab für diese Folge entschuldigen. Es ist mit uns durchgegangen. Trotzdem viel Spaß beim Hören.
Panel: Charles Max Wood Guest: David Luecke This week on My JavaScript Story, Charles speaks with David Luecke. David currently works for Bullish Ventures, which is a company that builds APIs and mobile web applications for clients using their open source tools. He first got into programming when he got his first computer and started programming using Delphi with Pascal. They also touch on how he first got into JavaScript, Feathers JS, and what he is working on now. In particular, we dive pretty deep on: David intro How did you first get into programming? Tinkered a lot with electronics as a child Delphi with Pascal Planned on doing an apprenticeship computer programming Went to University and got a CS degree How critical do you think a CS degree is? Having a CS degree helps you to pick up things faster How did you get into JavaScript? Did some website development in the beginning of his career Java Dojo and JavaScript MVC Works a lot with React Native now What products have you worked on that you’re proud of? Feathers JS How did you come around to creating this? In-server architecture idea at university What are you working on now? mySam And much, much more! Links: Bullish Ventures Pascal JavaScript Dojo JavaScript MVC React Native Feathers JS mySam David’s GitHub @daffl David’s Medium Picks Charles Merge Cube Primo Octagon Augmented Reality Cards CES David Idieyoudie.com How to Fix Facebook—Before It Fixes Us by Roger McNamee
Panel: Charles Max Wood Guest: David Luecke This week on My JavaScript Story, Charles speaks with David Luecke. David currently works for Bullish Ventures, which is a company that builds APIs and mobile web applications for clients using their open source tools. He first got into programming when he got his first computer and started programming using Delphi with Pascal. They also touch on how he first got into JavaScript, Feathers JS, and what he is working on now. In particular, we dive pretty deep on: David intro How did you first get into programming? Tinkered a lot with electronics as a child Delphi with Pascal Planned on doing an apprenticeship computer programming Went to University and got a CS degree How critical do you think a CS degree is? Having a CS degree helps you to pick up things faster How did you get into JavaScript? Did some website development in the beginning of his career Java Dojo and JavaScript MVC Works a lot with React Native now What products have you worked on that you’re proud of? Feathers JS How did you come around to creating this? In-server architecture idea at university What are you working on now? mySam And much, much more! Links: Bullish Ventures Pascal JavaScript Dojo JavaScript MVC React Native Feathers JS mySam David’s GitHub @daffl David’s Medium Picks Charles Merge Cube Primo Octagon Augmented Reality Cards CES David Idieyoudie.com How to Fix Facebook—Before It Fixes Us by Roger McNamee
Panel: Charles Max Wood Guest: David Luecke This week on My JavaScript Story, Charles speaks with David Luecke. David currently works for Bullish Ventures, which is a company that builds APIs and mobile web applications for clients using their open source tools. He first got into programming when he got his first computer and started programming using Delphi with Pascal. They also touch on how he first got into JavaScript, Feathers JS, and what he is working on now. In particular, we dive pretty deep on: David intro How did you first get into programming? Tinkered a lot with electronics as a child Delphi with Pascal Planned on doing an apprenticeship computer programming Went to University and got a CS degree How critical do you think a CS degree is? Having a CS degree helps you to pick up things faster How did you get into JavaScript? Did some website development in the beginning of his career Java Dojo and JavaScript MVC Works a lot with React Native now What products have you worked on that you’re proud of? Feathers JS How did you come around to creating this? In-server architecture idea at university What are you working on now? mySam And much, much more! Links: Bullish Ventures Pascal JavaScript Dojo JavaScript MVC React Native Feathers JS mySam David’s GitHub @daffl David’s Medium Picks Charles Merge Cube Primo Octagon Augmented Reality Cards CES David Idieyoudie.com How to Fix Facebook—Before It Fixes Us by Roger McNamee
Karen Bosch explains why Merge Cubes are so hot, how they are being used in classrooms, and how she’s using them to build critical thinking and creativity in her school. Join Merge Cube Mania! Show Notes: www.coolcatteacher.com/e288 Legends of Learning has awesome free science games and activities to celebrate earth day on April 22. coolcatteacher.com/earth Check out their NGSS aligned Science games for grades 3-8.
Panel: Charles Max Wood Guest: Reuven Lerner This week on My Ruby Story, Charles speaks with Reuven Lerner, Reuven was a guest on Ruby Rouges Episode 260 and is a regular panelist on The Freelancer Show on the Dev Chat TV network. Reuven talks about his background in Ruby development, from programming on an Atari to discovering computer science in his college years. Reuven mentions getting a bachelors in programming and eventually getting a Ph.D. in education/learning sciences. Reuven talks about doing consulting and his entrepreneurial journey as a programmer. Lastly, Reuven shares his contributions with Ruby and current training projects. In particular, we dive pretty deep on: How did you get introduced to programming? Atari game console and programming cartridge Programming class at computer store at the age of 8 Discover programming in college Educational background from Bachelors to PhD Education and education in programming Being a little better than the rest Consulting Time Warner How did you get into Ruby? Thesis What have you done with Ruby Book Buy Back program Dissertation What are you working on now? Training, coursed and products Weekly Python exercise Ruby on Rails, Big Data,…Etc. Python talk and much, much more! Links: https://lerner.co.il http://blog.lerner.co.il Ruby Rouges Episode 260 revue@lerner.co.il @revuemlerner Picks Reuven Better Developer Newsletter Trainer Weekly Weapons of Math Destruction Charles CES Videos for Product Lines at DEV Chat TV Youtube Channel Primo Merge Cube Crazies Babies
Panel: Charles Max Wood Guest: Reuven Lerner This week on My Ruby Story, Charles speaks with Reuven Lerner, Reuven was a guest on Ruby Rouges Episode 260 and is a regular panelist on The Freelancer Show on the Dev Chat TV network. Reuven talks about his background in Ruby development, from programming on an Atari to discovering computer science in his college years. Reuven mentions getting a bachelors in programming and eventually getting a Ph.D. in education/learning sciences. Reuven talks about doing consulting and his entrepreneurial journey as a programmer. Lastly, Reuven shares his contributions with Ruby and current training projects. In particular, we dive pretty deep on: How did you get introduced to programming? Atari game console and programming cartridge Programming class at computer store at the age of 8 Discover programming in college Educational background from Bachelors to PhD Education and education in programming Being a little better than the rest Consulting Time Warner How did you get into Ruby? Thesis What have you done with Ruby Book Buy Back program Dissertation What are you working on now? Training, coursed and products Weekly Python exercise Ruby on Rails, Big Data,…Etc. Python talk and much, much more! Links: https://lerner.co.il http://blog.lerner.co.il Ruby Rouges Episode 260 revue@lerner.co.il @revuemlerner Picks Reuven Better Developer Newsletter Trainer Weekly Weapons of Math Destruction Charles CES Videos for Product Lines at DEV Chat TV Youtube Channel Primo Merge Cube Crazies Babies
Panel: Charles Max Wood Guest: Reuven Lerner This week on My Ruby Story, Charles speaks with Reuven Lerner, Reuven was a guest on Ruby Rouges Episode 260 and is a regular panelist on The Freelancer Show on the Dev Chat TV network. Reuven talks about his background in Ruby development, from programming on an Atari to discovering computer science in his college years. Reuven mentions getting a bachelors in programming and eventually getting a Ph.D. in education/learning sciences. Reuven talks about doing consulting and his entrepreneurial journey as a programmer. Lastly, Reuven shares his contributions with Ruby and current training projects. In particular, we dive pretty deep on: How did you get introduced to programming? Atari game console and programming cartridge Programming class at computer store at the age of 8 Discover programming in college Educational background from Bachelors to PhD Education and education in programming Being a little better than the rest Consulting Time Warner How did you get into Ruby? Thesis What have you done with Ruby Book Buy Back program Dissertation What are you working on now? Training, coursed and products Weekly Python exercise Ruby on Rails, Big Data,…Etc. Python talk and much, much more! Links: https://lerner.co.il http://blog.lerner.co.il Ruby Rouges Episode 260 revue@lerner.co.il @revuemlerner Picks Reuven Better Developer Newsletter Trainer Weekly Weapons of Math Destruction Charles CES Videos for Product Lines at DEV Chat TV Youtube Channel Primo Merge Cube Crazies Babies
AiA 151: WebVR with Aysegul Yonet The panel for this episode of Adventures in Angular is Alyssa Nicoll, Joe Eames, Lukas Ruebbelke, and Charles Max Wood. Special guest Aysegul Yonet is here to discuss WebVR and visualizations. Tune in to learn more! [00:02:36] Can you really do VR with Angular? Yes. VR is a different kind of API. [00:03:07] Can you give a brief explanation of how Web VR works? Web VR is currently an experimental API. It creates 3D experiences that interact using the gamepad API. Angular and Web VR work together by writing more declarative experiences. [00:04:05] What do you mean by it being experimental? Things are changing quickly. Not all browsers are implemented. It has to be enabled in Chrome, it can be enabled in Firefox, but not all other browsers implement it. A 2.0 Web VR version is being created, which will be similar to the version that is out now. [00:05:05] VR in a Predictable Manner Not enabled in some of the browsers but can check it and leave a message. Once you have an available browser, there is a consistent interaction. [00:06:30] What kind of hardware is required to run the VR experience? VR is now very accessible to everyone because of Web VR. Google Cardboard is one of the cheapest ways. It is around $20. Samsung VR headset is free. Also can purchase cheap hand controls. Developers do not have to go through app stores to release a product, which makes it cheap for them as well. [00:08:30] What are three cases that you see Web VR that could be disruptive? One case is in the education field. Google Expedition is creating an app for teachers to create experiences for students to see different places such as museums. A second case is in the medical world. Web VR can be an amazing pain killer. It has been used in Leukemia patients. For example, kids don’t want to take medication but using VR they can fight the disease itself. A third case is the Smithsonian Museum in DC. Artwork was scanned through VR and 3D experiences created through that. [00:14:35] Where would you recommend we start to try out VR? A-Frame is the easiest to use for beginners. You don’t need to know how to use 3D. It has Angular components. There is also Play, where you can take any experience you want and work off of that. Sketchfab is an app where you can use 3D models. There is also a Google app that takes 360-degree 3D pictures and turns them into experiences. [00:16:44] Would those 3D pictures have sound or just an image? Yes, it does have sound as well. [00:17:52] Does A-Frame have components that you feed data to? It is just like any kind of Angular component. It seems foreign to web developers because you are creating a scene. But A-Frame makes it easy for you: just have to add the objects itself. You have components for a scene. [00:19:14] How do you program the interactions with objects in Angular/Web VR app? Interactions are not the easiest to program. Trying to solve the problem itself. You can take data through the Gamepad API. You can also use Itracking where you look at an object and select it. [00:20:14] How long have you been doing this? Not long - she was “dying to work with WebVR.” She had a chance to work with Play and had fun. [00:21:00] Could I built a desktop app with Electron? Will it work in Chromium? Yes. [00:21:20] Will it work in the embedded Safari or Chrome Views that you get on Android or the iPhone? Not sure. But it can be loaded unto a website and downloaded onto your phone. [00:23:00] Fairly approachable if you have a SmartPhone. MergeVR has a Goggle and Cube. It can create VR experiences for kids. The product is affordable: only $60 for Goggles and the Cube is $20. [00:24:20] How do you test it? Hard to test because it is visual based. There is a Chrome plug-in that helps. The mapping is very mathematical, which is an easy part to test. [00:25:30] Is there anybody in the WebVR space that you admire? A-Frame team has done a great job. The 3JS creator Mr.Doob has been developing for a long time, before the community there is now. Companies have been using his stuff for years. Brandon Jones, who is implementing WebVR on the Chrome team. [00:34:47] How is VR development different from web development? Other than the interaction, writing the code isn’t all that different. The tool used was created for websites with 3D capabilities. Usability is different. There is an adjustment curve with VR: people navigate VR with a mouse better than with a headset. Picks Lukas: Fantastical App Ketogenic Diet Keto Cheesecake Charles: 2 Keto Dudes Podcast Keto Clarity by Jimmy Moore Livin’ La Vida Low Carb Podcast Keto Pad Thai Joe: Rogue One Never build a house Aysegul Cardboard Camera App Voices of VR Podcast You Are Not So Smart Podcast Merge Cube Links Twitter GitHub
AiA 151: WebVR with Aysegul Yonet The panel for this episode of Adventures in Angular is Alyssa Nicoll, Joe Eames, Lukas Ruebbelke, and Charles Max Wood. Special guest Aysegul Yonet is here to discuss WebVR and visualizations. Tune in to learn more! [00:02:36] Can you really do VR with Angular? Yes. VR is a different kind of API. [00:03:07] Can you give a brief explanation of how Web VR works? Web VR is currently an experimental API. It creates 3D experiences that interact using the gamepad API. Angular and Web VR work together by writing more declarative experiences. [00:04:05] What do you mean by it being experimental? Things are changing quickly. Not all browsers are implemented. It has to be enabled in Chrome, it can be enabled in Firefox, but not all other browsers implement it. A 2.0 Web VR version is being created, which will be similar to the version that is out now. [00:05:05] VR in a Predictable Manner Not enabled in some of the browsers but can check it and leave a message. Once you have an available browser, there is a consistent interaction. [00:06:30] What kind of hardware is required to run the VR experience? VR is now very accessible to everyone because of Web VR. Google Cardboard is one of the cheapest ways. It is around $20. Samsung VR headset is free. Also can purchase cheap hand controls. Developers do not have to go through app stores to release a product, which makes it cheap for them as well. [00:08:30] What are three cases that you see Web VR that could be disruptive? One case is in the education field. Google Expedition is creating an app for teachers to create experiences for students to see different places such as museums. A second case is in the medical world. Web VR can be an amazing pain killer. It has been used in Leukemia patients. For example, kids don’t want to take medication but using VR they can fight the disease itself. A third case is the Smithsonian Museum in DC. Artwork was scanned through VR and 3D experiences created through that. [00:14:35] Where would you recommend we start to try out VR? A-Frame is the easiest to use for beginners. You don’t need to know how to use 3D. It has Angular components. There is also Play, where you can take any experience you want and work off of that. Sketchfab is an app where you can use 3D models. There is also a Google app that takes 360-degree 3D pictures and turns them into experiences. [00:16:44] Would those 3D pictures have sound or just an image? Yes, it does have sound as well. [00:17:52] Does A-Frame have components that you feed data to? It is just like any kind of Angular component. It seems foreign to web developers because you are creating a scene. But A-Frame makes it easy for you: just have to add the objects itself. You have components for a scene. [00:19:14] How do you program the interactions with objects in Angular/Web VR app? Interactions are not the easiest to program. Trying to solve the problem itself. You can take data through the Gamepad API. You can also use Itracking where you look at an object and select it. [00:20:14] How long have you been doing this? Not long - she was “dying to work with WebVR.” She had a chance to work with Play and had fun. [00:21:00] Could I built a desktop app with Electron? Will it work in Chromium? Yes. [00:21:20] Will it work in the embedded Safari or Chrome Views that you get on Android or the iPhone? Not sure. But it can be loaded unto a website and downloaded onto your phone. [00:23:00] Fairly approachable if you have a SmartPhone. MergeVR has a Goggle and Cube. It can create VR experiences for kids. The product is affordable: only $60 for Goggles and the Cube is $20. [00:24:20] How do you test it? Hard to test because it is visual based. There is a Chrome plug-in that helps. The mapping is very mathematical, which is an easy part to test. [00:25:30] Is there anybody in the WebVR space that you admire? A-Frame team has done a great job. The 3JS creator Mr.Doob has been developing for a long time, before the community there is now. Companies have been using his stuff for years. Brandon Jones, who is implementing WebVR on the Chrome team. [00:34:47] How is VR development different from web development? Other than the interaction, writing the code isn’t all that different. The tool used was created for websites with 3D capabilities. Usability is different. There is an adjustment curve with VR: people navigate VR with a mouse better than with a headset. Picks Lukas: Fantastical App Ketogenic Diet Keto Cheesecake Charles: 2 Keto Dudes Podcast Keto Clarity by Jimmy Moore Livin’ La Vida Low Carb Podcast Keto Pad Thai Joe: Rogue One Never build a house Aysegul Cardboard Camera App Voices of VR Podcast You Are Not So Smart Podcast Merge Cube Links Twitter GitHub
AiA 151: WebVR with Aysegul Yonet The panel for this episode of Adventures in Angular is Alyssa Nicoll, Joe Eames, Lukas Ruebbelke, and Charles Max Wood. Special guest Aysegul Yonet is here to discuss WebVR and visualizations. Tune in to learn more! [00:02:36] Can you really do VR with Angular? Yes. VR is a different kind of API. [00:03:07] Can you give a brief explanation of how Web VR works? Web VR is currently an experimental API. It creates 3D experiences that interact using the gamepad API. Angular and Web VR work together by writing more declarative experiences. [00:04:05] What do you mean by it being experimental? Things are changing quickly. Not all browsers are implemented. It has to be enabled in Chrome, it can be enabled in Firefox, but not all other browsers implement it. A 2.0 Web VR version is being created, which will be similar to the version that is out now. [00:05:05] VR in a Predictable Manner Not enabled in some of the browsers but can check it and leave a message. Once you have an available browser, there is a consistent interaction. [00:06:30] What kind of hardware is required to run the VR experience? VR is now very accessible to everyone because of Web VR. Google Cardboard is one of the cheapest ways. It is around $20. Samsung VR headset is free. Also can purchase cheap hand controls. Developers do not have to go through app stores to release a product, which makes it cheap for them as well. [00:08:30] What are three cases that you see Web VR that could be disruptive? One case is in the education field. Google Expedition is creating an app for teachers to create experiences for students to see different places such as museums. A second case is in the medical world. Web VR can be an amazing pain killer. It has been used in Leukemia patients. For example, kids don’t want to take medication but using VR they can fight the disease itself. A third case is the Smithsonian Museum in DC. Artwork was scanned through VR and 3D experiences created through that. [00:14:35] Where would you recommend we start to try out VR? A-Frame is the easiest to use for beginners. You don’t need to know how to use 3D. It has Angular components. There is also Play, where you can take any experience you want and work off of that. Sketchfab is an app where you can use 3D models. There is also a Google app that takes 360-degree 3D pictures and turns them into experiences. [00:16:44] Would those 3D pictures have sound or just an image? Yes, it does have sound as well. [00:17:52] Does A-Frame have components that you feed data to? It is just like any kind of Angular component. It seems foreign to web developers because you are creating a scene. But A-Frame makes it easy for you: just have to add the objects itself. You have components for a scene. [00:19:14] How do you program the interactions with objects in Angular/Web VR app? Interactions are not the easiest to program. Trying to solve the problem itself. You can take data through the Gamepad API. You can also use Itracking where you look at an object and select it. [00:20:14] How long have you been doing this? Not long - she was “dying to work with WebVR.” She had a chance to work with Play and had fun. [00:21:00] Could I built a desktop app with Electron? Will it work in Chromium? Yes. [00:21:20] Will it work in the embedded Safari or Chrome Views that you get on Android or the iPhone? Not sure. But it can be loaded unto a website and downloaded onto your phone. [00:23:00] Fairly approachable if you have a SmartPhone. MergeVR has a Goggle and Cube. It can create VR experiences for kids. The product is affordable: only $60 for Goggles and the Cube is $20. [00:24:20] How do you test it? Hard to test because it is visual based. There is a Chrome plug-in that helps. The mapping is very mathematical, which is an easy part to test. [00:25:30] Is there anybody in the WebVR space that you admire? A-Frame team has done a great job. The 3JS creator Mr.Doob has been developing for a long time, before the community there is now. Companies have been using his stuff for years. Brandon Jones, who is implementing WebVR on the Chrome team. [00:34:47] How is VR development different from web development? Other than the interaction, writing the code isn’t all that different. The tool used was created for websites with 3D capabilities. Usability is different. There is an adjustment curve with VR: people navigate VR with a mouse better than with a headset. Picks Lukas: Fantastical App Ketogenic Diet Keto Cheesecake Charles: 2 Keto Dudes Podcast Keto Clarity by Jimmy Moore Livin’ La Vida Low Carb Podcast Keto Pad Thai Joe: Rogue One Never build a house Aysegul Cardboard Camera App Voices of VR Podcast You Are Not So Smart Podcast Merge Cube Links Twitter GitHub