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In this episode of ACM ByteCast, Rashmi Mohan hosts Alvin Wang Graylin, Global VP of Corporate Development at HTC. Alvin is also Chairman of the Virtual World Society, Vice-Chair of the Industry of VR Alliance, and President of the Virtual Reality Venture Capital Alliance. Alvin is a leader in the virtual and augmented reality industries. As a serial entrepreneur, he founded four venture-backed startups across sectors including AI-driven conversational search, mobile social networks, ad tech, and big data AI analytics, spanning both China and the U.S. As an active investor, he funded more than 100 startups and played a pivotal role in the establishment of HTC's ViveX Global VR accelerator and SOSV's mobile internet investment incubator. A frequent keynote speaker at leading international conferences, Alvin is regularly featured in major media outlets, where he provides thought leadership on immersive computing (AR/VR/MR), AI, entrepreneurship, venture investing, and the Chinese market. His latest book, Our Next Reality, examines how AI and XR convergence will reshape society. He holds an M.S. in CS specializing in AI from MIT, an M.S. in Business from MIT's Sloan School of Management, and a B.S. in Electrical Engineering from the University of Washington, focusing on VR, AI, and CPU architecture. Alvin describes his early introduction to technology and computers after immigrating to the U.S. from China and later working at the first VR-focused research lab outside the military at the University of Washington. He highlights some of his pioneering contributions to the consumer PC, mobile, and internet industries in China, including helping establish Intel's China office. Alvin explains how his background in NLP and AI helped him navigate and address the complexities of Chinese as a language for mobile search and shares some milestones from his work in China, at companies he founded and later at HTC. He touches on the early challenges and limitations of VR, progress made, and its exciting future promise. He also discusses some major advancements in XR technology, its transformative potential for education, and explains the synergy between AI and XR and the need for positive adoption at this pivotal moment in technological history.
In this conversation, Alvin Wang Graylin shares his journey through technology and entrepreneurship. He discusses his early experiences immigrating from China to the US, building computers from a young age, and his education at the University of Washington and MIT. The discussion covers his work at Intel and IBM on chip design, his role in developing China's early PC market, and his leadership positions at HTC in AR/VR technology. Alvin offers insights on entrepreneurship, including cash management, team building, and investor relationships. He also shares his perspectives on the future of technology, particularly in AR/VR and AI, predicting significant changes in human-computer interaction and societal transformation through technological advancement. 00:11- About Alvin Wang Graylin Alvin Wang Graylin is a recognized leader, author, investor, and technology pioneer with over three decades of experience driving innovation in AI, XR, and semiconductors. He currently serves as Global VP of Corporate Development at HTC, following a distinguished tenure as China President from 2016 to 2023. Graylin also holds leadership roles as Chairman of the Virtual World Society, Vice-Chair of the Industry of VR Alliance, and President of the Virtual Reality Venture Capital Alliance.
The world of XR is full of unsung heroes and behind-the-scenes visionaries that have helped to shape the current and future landscape of the technology. Dann Blair, founder of Bit Space Development Studios, is one such individual, and his contributions in the VR space over the years have made a lasting impact on the industry. * Guest Links * BSD Web - https://bsdxr.com/ Twitter / X - https://x.com/cmdannca LinkedIn - https://www.linkedin.com/in/cmdann/ Virtual World Society - https://www.virtualworldsociety.org/ Studio Lb - https://www.studiolab-xr.com/ New Media Manitoba - https://newmediamanitoba.com/ VR Safety - https://www.vrsafety.net/ SWRM - https://swrm.ai/ * Between Realities Links * Merch Store: https://teespring.com/stores/between-realities-vr-podcast Patreon - https://www.patreon.com/BetweenRealities YouTube - https://www.YouTube.com/BetweenRealities Twitter - https://twitter.com/BtweenRealities Discord - https://discord.gg/EvNnj2w Facebook - https://fb.me/BetweenRealities Alex VR - https://www.YouTube.com/Alex_VR Alex VR's Twitter – https://www.Twitter.com/Alex__VR Skeeva - https://www.YouTube.com/Skeeva007 Skeeva's Twitter - https://www.Twitter.com/Skeeva All the most current VR news with the best journalists in the industry! https://www.UploadVR.com We'd like to thank our Patrons & YouTube Members: * VIP * CreeperBetty Jonathun Zug PotamWorks * All-access * Studioform VR (studioformcreative.com) ClassyGrandma Soul BC Chris Hanney Aspin Darkfire John Westra Qcreator * Official * Duggers K Amelia Faust MickeyBerr Q2C VR Gamer Denise Dettlaff Michael McQuade Bluebell Brittany Meland Jansen Fox Laszlo Gyorki Graham Gettel * YT Members * CreeperBettyVR Beyond Frames Entertainment Todd (Q2C-VR Gamer) Steve Meland MOBEAST GAMING Snowtoad ashleyriott Qcreator ClassyGrandma Ryan B SoulBC ShortStackVR ViARsys RedSlashAce Rhys Da King VR BaxornVR Olen VR VRoyBoy JayBratt Your support means so much to us! We're truly humbled that you choose to help us in our journey to make the XR industry thrive! All funds are used to fund the giveaways and to make this show better as we continuously strive to improve! Thank you so much for supporting Between Realities VR Podcast. * Affiliate Links * If you're going to buy VR stuff then why not support us by clicking though one of our links to make your purchase! Every little bit helps []-) Make your headset as comfy as it can be! Studioform VR - https://www.studioformcreative.com/?ref=25z8i95j09
Tom Furness has been working on virtual reality technologies since 1966, but most of his early work with the United States Air Force has remained fairly secret (see my previous interviews in episodes # and #). Ivan Sutherland and Mort Heileg are often cited as early VR pioneers, but Furness was also working secretly at Wright Patterson Air Force base on the first helmet-mounted displays, visually-coupled systems, and eventually The Super Cockpit. It wasn't until he was given permission to speak about The Super Cockpit project in the mid-80s that the world got to learn about the advances in VR technologies he'd been working on. I had a chance to catch up with Furness at the AWE 2023 on June 1st, just ahead of Apple's announcement of the Apple Vision Pro that happened a few days later on June 5th. We talk about the Virtual World Society, and the meeting of XR industry CEOs and leaders at AWE to have an off-the-record conversation about the impacts of AI and how to collaborate to help bring about a more exalted future of the XR industry. Furness also shares a bit more context of the early history of VR, as he's has been working continuously within for the past 57-58 years. I think it's really important to look back upon where these immersive and spatial computing technologies have come from in order to get a better idea for where they might be going. Furness also recently won the inaugural member's choice Ethical Values Award from the XR Guild for significant contributions to the XR industry, and continues to lead the Virtual World Society to promote the more pro-social uses of XR technologies.
Welcome to the first full episode of Generative AI in the Enterprise: A Videocast with Industry Experts! Keyhole Software's Chief Architect, Zach Gardner, talks with Futurist, Gena AI Expert, and Tech Advisor Doug Hohulin. Like and Subscribe here, on Spotify, and on Apple Podcasts. Follow us on LinkedIn (https://www.linkedin.com/company/keyhole-software/) and Twitter (@KeyholeSoftware). Find even more Keyhole content on our website (https://keyholesoftware.com/). Key Takeaways: Generative AI: including models like GPT, has witnessed rapid advancements, outcompeting various aspects of human experience as training data and processing power increase. The future of AI regulation: is a complex challenge, with the United States and Europe taking different approaches, emphasizing responsible AI tech and governance. AI Integration: Doug draws parallels between AI integration and the historical partnership between humans and wolves, highlighting the importance of fostering safe and effective AI for the benefit of humanity. The journey of AI: from a wild wolf to a friendly dog is a metaphor for the evolution of AI's role in society, with the goal of preventing harm and maximizing its positive impact. About Doug: Doug Hohulin, Futurist, Generative AI, Metaverse, Communication Tech Scout & Innovation Advisor, worked for 33 years at Nokia/Motorola in Strategy, Business Development, Account Management and Engineering roles. He focuses on Generative AI, XR, Digital Health, Telehealth, Education, Telecommunication (5G/6G, WiFi, Cable/10G), Intelligent Transportation/AV, Sustainability, Energy, Smart Grid and Public Policy projects. He was a member for 4 years of the 5G Automotive Association (http://5gaa.org/) Business Models and Go-To-Market Strategies Working Group and US FCC Task Force working on the development of Automated/Connected Vehicle Technology. He is the VRARA Chapter President - KC / Generative AI Committee Chair and a VR Research Scientist at Virtual World Society. He is on the KU School of Nursing Advisory Board and was an Affiliate Faculty member supporting various XR projects and a KC Digital Drive Member focusing on: Healthcare Innovation and provides consulting, training/workshops on Generative AI to these and other groups.
Daniel Dyboski-Bryant specializes in making XR positive and meaningful to communities, educators, learners and families around the globe. He's a passionate advocate for diversity and inclusion and his mission lies in harnessing people, communities, technologies and resources to inspire collaboration, common purpose and creative solutions to global and local challenges. As Executive Director at Virtual World Society he leads the mission for a global XR for Good community and ecosystem. He's working hard to democratize the next paradigm of impact, community development, learning and education. As Founder Director of Educators in VR he empowers a global community of educators, trainers and learners who meet, share and collaborate in and with VR to integrate XR immersive technology into education, training, business, and beyond.
Hello everyone. Welcome to another exciting episode of VR in Education. In today's episode, we are focusing on how VR can be the next great communication and learning medium. We have invited the wonderful and talented Maxwell McGee to our show. Maxwell is a multi-skilled, award winning communications professional with over 2 decades of experience in the field. He has a strong passion for both the theory and practice of multimedia, especially VR. Maxwell also works for the Virtual World Society as an ambassador and hosts their extremely popular podcast called “The NExtant”.
Join Tim for a live edition of the Home Grown Podcast. Tim will be talking with Caitlin Krause, author of Mindful by Design and Designing Wonder. They will discuss mindfulness in the classroom to enhance teaching and learning. Caitlin Krause focuses on the intersection of technology, innovation and wellbeing, and founded the studio and consultancy MindWise in 2015. She teaches about the subject at Stanford University and is the Director of Community and Business Development at the Virtual World Society. Caitlin has advised global organizations including Google, Facebook, Oracle, TED, Evernote, University of San Francisco, ETH Zürich and the U.S. State Department. In September of 2020 she released the book Designing Wonder: Leading Transformative Experiences in VR. She authored The Importance of Presence and The Art of Storytelling in VR as part of the XR Collaboration Global Resource Guide. Caitlin has created and run numerous collaborative experiences in social XR, fusing presence, mindfulness, storytelling, curiosity and emotional intelligence. She is also a writer and designer for digital therapeutic applications that incorporate haptics and biofeedback. After two decades of teaching and leadership experience, she authored Mindful By Design (Corwin Press, 2019) helping individuals and teams navigate complexity and change, prioritizing mindful wellbeing, design and imagination. Find out more at caitlinkrause.com. Transcripts from this Episode.
In this Bingecast episode, Dr. Thomas Furness – the grandfather of virtual reality – tells the story of how he became involved in the development of virtual reality. Listen in as he shares gripping stories about his time in the Air Force, and how virtual reality has been used in medicine, to help mitigate pain, and in making new and… Source
In this Bingecast episode, Dr. Thomas Furness – the grandfather of virtual reality – tells the story of how he became involved in the development of virtual reality. Listen in as he shares gripping stories about his time in the Air Force, and how virtual reality has been used in medicine, to help mitigate pain, and in making new and… Source
Lisa talks with the "grandfather of VR", Dr. Tom Furness from the University of Washington. They talk about the potential for virtual and augmented reality, the Virtual World Society, and how VR can be used for good. Link to the https://www.virtualworldsociety.org/ (Virtual World Society) SA report on https://www.strategyanalytics.com/access-services/ux-innovation/user-experience-strategies/reports/report-detail/augmented-reality-academic-industry-collaborations-that-will-impact-ux (recent advancements in augmented reality) SA report on https://www.strategyanalytics.com/access-services/ux-innovation/user-experience-strategies/reports/report-detail/virtual-reality-ux-keys-to-consumer-growth (UX keys for VR Growth) https://docs.google.com/document/d/159WaVETV0Te11hSaI3b8fJFvJEqPEY0cI0jq8YJWN7w/edit?usp=sharing (Episode Transcript) Questions? Comments? Email us at UXSoup@strategyanalytics.com Connect on LinkedIn: https://www.linkedin.com/in/chrisschreiner/ (Chris), https://www.linkedin.com/in/derekviita/ (Derek), https://www.linkedin.com/in/lisa-cooper-556343135/ (Lisa) https://www.strategyanalytics.com/access-services/ux-innovation (Strategy Analytics UX Innovation Practice)
The Virtual World Society provided me an opportunity to give a main stage talk at Augmented World Expo on the Ethical and Moral Dilemmas of
This time we're joined by Tom Furness, the "grandfather" of VR. We begin our journey in the early days of space exploration amid a growing international arms race and the path which led him to create the first virtual interface for pilots. During our conversation, we explore how his experiences guided him in his lifelong mission to build a healthy foundation for the growth of XR into the future. You can find out more about Tom's latest endeavors or support his non-profit Virtual World Society(https://www.virtualworldsociety.org/) by signing up as an annual member or getting involved directly to help out.
Bristol Studied at American University in Washington DC. She ran a film company called Good for several years in Los Angeles where she produced 4 films in 4 years. That’s a fast pace! Her shift to consciousness expansion has led her, like many people, to take the Journey, often called the Hero’s Journey in reference to Joseph Campbell’s human Journey map.She traveled around the world, exploring humans, societies, teachings, and ultimately found a path back to Los Angeles via some fellow travelers in Bali. She got her Masters in Spiritual Psychology from Santa Monica University.Having ‘gone thru it’ as an Executive and heavy hitter in the Business world, she’s now leading Execs back to health and wellness by coaching a select few into a value-based actions. Her website is www.innerastronauts.comShe’s teamed up with IONS, the Institute Of Noetic Sciences, www.noetic.org/ to build a Virtual Reality experience of Edgar’s ‘Noetic’ Moment when he was returning from being on the Moon.What the Apollo Project was for outer space Noetic is for Inner-space.Immersive VR, David and Sandra Whelan, created the Apollo VR experience with an overflow of Kickstarter Funds.I learned about the concept of the ‘Overview Effect.’ According to Bristol it’s a way for Humans to get a sense of responsibility to protect our Earth by seeing it from outer space. She likened it to Samadhi and called it a “Visceral Embodied experience of Truth. A deep knowing that there’s a complex interconnectedness beyond our processor’s capacity to comprehend.”I like how in VR Artists, Technologists, Healers, and Seekers come together to create VR experiences which can really be transformative. Many people I’ve spoken with have had moments of Awe in VR. Truly transformative moments. Also, in my personal experience an experience and sense of Wonderment can really help re-frame a person’s world-view away from the problem-orientation that we often live in and into a framework of Humanity and connectedness which can have tremendously beneficial impacts on us.One interesting project she mentioned in our talk was the Virtual World Society, a grassroots movement bringing together creators and organizations committed to leveraging the power of virtual worlds for social and environmental good. They have brought VR into schools to give students a power of creating their own desired world, really exploring the stories one could create, and how those naratives impact our lives.I’m eager to follow Bristol's development as an artist, coach, and integrator of technology with story-telling. She has a Science Fiction book on the horizon, and will be releasing the VR project with IONS (Noetic) in the coming years.Keep an eye out for her upcoming project Campaign Science, which offers training programs that teach Cognitive, Social and Lingusitic sciences to Candidates, Campaigns, and Causes. Empowering these people who are trying to change the world by helping them embody their causes.Follow her at: www.innerastronauts.com
In this second episode of a two part series, we talk with a number of companies that were at VRLA 2018. We also want to thank those of you who were able to take advantage of the special listener code to attend VRLA 2018. The companies who we talk with on this episode and information are: Quantum Capture represented by CEO and Founder Morgan Young Website - Quantum Capture Twitter - @QuantumCapture RYOT represented by Nora Kirkpatrick and Chris Smith Website - RYOT.org Twitter - @NoraKirkpatrick Instagram - @chrissmithwho Two Bit Circus represented by Director of Marketing Dorothy Ferguson Website - twobitcircus.com Twitter - @TwoBitCircus XPrize Foundation represented by Jacki Morie and Colin Peartree Website - Avatar.xprize.org Twitter - @xprize Virtual World Society represented by Eva Hoerth Website - VirtualWorldSociety.org Twitter - @VRWorldSociety For more information about the VR/AR Association, please visit: TheVRARA.com
James & Alison are building the future with exponential technologies like virtual reality, augmented reality, artificial intelligence, blockchain, cryptocurrencies with a genuine emphasis on true humanity creative connectivity.Alison Raby is co-founder and inclusion advocate at Digital Raign. She is a connector, facilitator, and serial entrepreneur with more than 25 years of experience. She is a board member for The Virtual World Society and served on the Wisdom 2.0 early development team. Her current focus is on diversity/inclusion, socially conscious business, and research on augmented mindfulness through emergent tech.James Hanusa is a Venture Catalyst at Digital Raign, Ambassador at Esalen Institute, Futurist in Residence at Virtual World Society and Global Advisor at Burning man. James focuses on client engagement, partnerships, and organizational strategy. He is co-creating new models for urban innovation ecosystem development. These models include the combination of technology, finance, physical spaces, policy, civic engagement, and institutional partnerships. James participated in an environmental conference in Brazil in 2009, which impacted his vision for an organization that can foster a city-based innovation leadership partnership between the US and Brazil, learnings from which, can be applied in cities globally. This vision is grounded in cross-sector collaboration as the essential ingredient of our urban future.James's background encompasses teaching social media at Ex'pression College and urban sustainability organizing for 350.org, Global Campaign for Climate Action, and others. He founded Change SF in 2009, a San Francisco-based citizen sustainability initiative. He is the former Green Economy Advisor to the Stakeholder Forum, the organizer of the Rio+20 Earth Summit; Co-Founder of Green Economy Think Tank; and a Fellow of Global Urban Development. His work on New Initiatives for the Burning Man Project is focused on special projects, program development, and ecosystem engagement. James' previous professional experience includes roles in business development and strategic alliances for information technology and social media companies including Intel, SAP, PeopleSoft, and Garrigan Lyman. He holds an MBA in International Management from the Thunderbird School of Global Management, and a BS in Marketing from Arizona State University.If you would like more information on James & Alison check out the following links below:James LinkedIn - https://www.linkedin.com/in/jameshanusa/Alison LinkedIn - https://www.linkedin.com/in/alisonraby/Digital Raign - https://www.digitalraign.com/Impact Community - https://www.facebook.com/groups/1228586110525340/?pnref=storyHumans 2.0 Twitter - https://twitter.com/Humans2PodcastTwitter - https://twitter.com/markymetryMedium - https://medium.com/@markymetryFacebook - https://www.facebook.com/mark.metry.9Instagram - https://www.instagram.com/markmetry/LinkedIn - https://www.linkedin.com/in/mark-metry/Mark Metry - https://www.markmetry.com/
James & Alison are building the future with exponential technologies like virtual reality, augmented reality, artificial intelligence, blockchain, cryptocurrencies with a genuine emphasis on true humanity creative connectivity.Alison Raby is co-founder and inclusion advocate at Digital Raign. She is a connector, facilitator, and serial entrepreneur with more than 25 years of experience. She is a board member for The Virtual World Society and served on the Wisdom 2.0 early development team. Her current focus is on diversity/inclusion, socially conscious business, and research on augmented mindfulness through emergent tech.James Hanusa is a Venture Catalyst at Digital Raign, Ambassador at Esalen Institute, Futurist in Residence at Virtual World Society and Global Advisor at Burning man. James focuses on client engagement, partnerships, and organizational strategy. He is co-creating new models for urban innovation ecosystem development. These models include the combination of technology, finance, physical spaces, policy, civic engagement, and institutional partnerships. James participated in an environmental conference in Brazil in 2009, which impacted his vision for an organization that can foster a city-based innovation leadership partnership between the US and Brazil, learnings from which, can be applied in cities globally. This vision is grounded in cross-sector collaboration as the essential ingredient of our urban future.James’s background encompasses teaching social media at Ex’pression College and urban sustainability organizing for 350.org, Global Campaign for Climate Action, and others. He founded Change SF in 2009, a San Francisco-based citizen sustainability initiative. He is the former Green Economy Advisor to the Stakeholder Forum, the organizer of the Rio+20 Earth Summit; Co-Founder of Green Economy Think Tank; and a Fellow of Global Urban Development. His work on New Initiatives for the Burning Man Project is focused on special projects, program development, and ecosystem engagement. James’ previous professional experience includes roles in business development and strategic alliances for information technology and social media companies including Intel, SAP, PeopleSoft, and Garrigan Lyman. He holds an MBA in International Management from the Thunderbird School of Global Management, and a BS in Marketing from Arizona State University.If you would like more information on James & Alison check out the following links below:James LinkedIn - https://www.linkedin.com/in/jameshanusa/Alison LinkedIn - https://www.linkedin.com/in/alisonraby/Digital Raign - https://www.digitalraign.com/Impact Community - https://www.facebook.com/groups/1228586110525340/?pnref=storyHumans 2.0 Twitter - https://twitter.com/Humans2PodcastTwitter - https://twitter.com/markymetryMedium - https://medium.com/@markymetryFacebook - https://www.facebook.com/mark.metry.9Instagram - https://www.instagram.com/markmetry/LinkedIn - https://www.linkedin.com/in/mark-metry/Mark Metry - https://www.markmetry.com/