Roll to Breathe is an actual play podcast delivering thematically-driven narratives through copious character melodrama. We play various long-form campaigns using the Powered by the Apocalypse engine, sticking to our tagline as best we can.
The only thing between the Final Hazard and freedom are the four fighting members of Kurozakura. It's time to fight for their lives. NOTE: For our players' well-being, we're going to be taking a short hiatus after this episode's publication. For up-to-date details on when we will be back, please follow us on Twitter. Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Credits for sound effects can be found here. This session uses an original PBTA system created by Kyle and Meg, and draws heavy mechanical inspiration from Pasión de las Pasiones by Brandon Leon-Gambetta. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Yoshiko walks in on Celeste holding a bloody sword and Davey doubled over in pain. She takes action, then teams up with others to search the house. Unbeknownst to them, they are running out of time as Souko makes plans to leave the dream as soon as possible... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Credits for sound effects can be found here. This session uses an original PBTA system created by Kyle and Meg, and draws heavy mechanical inspiration from Pasión de las Pasiones by Brandon Leon-Gambetta. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Shibuya is AEGIS' star pupil, a ruthless and relentless soldier who will do anything to protect Halcyon City, no matter who she hurts. Reversal, conversely, is a poor superhero and leader; everyone he cares about is dead, and he failed to protect them. There is nothing they can do to change this. Yet desperate pleas ring in their ears; faint but powerful words that may be their only hope of salvation... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Credits for sound effects can be found here. This session uses an original PBTA system created by Kyle and Meg, and draws heavy mechanical inspiration from Pasión de las Pasiones by Brandon Leon-Gambetta. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Takehiro confronts Mayor Souko and learns the horrible truth. He leaves the office to find his friends, but promises to return—alone. Kim finds himself comforting a panicked Davey, but they steel their resolve to confront Pilgrim. Celeste tries to take Yoshiko out of AEGIS so they can help their friends, but Willow Wolf has some words for her former protege... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Credits for sound effects can be found here. This session uses an original PBTA system created by Kyle and Meg, and draws heavy mechanical inspiration from Pasión de las Pasiones by Brandon Leon-Gambetta. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Teen heroes Emerald Strike, Diamond Punch, and Papillon help Red Rogue suppress a monster downtown and discuss their next course of action. They realize they have to go to city hall to solve this once and for all, but before anything else happens, Celeste has a dinner date. Davey has a strange encounter with his brother, and Kim's mother offers her son some advice... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Credits for sound effects can be found here. This session uses an original PBTA system created by Kyle and Meg, and draws heavy mechanical inspiration from Pasión de las Pasiones by Brandon Leon-Gambetta. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Increasingly frustrated by the day's events, Celeste seeks out the only other person who's insisting everything is wrong. While they come to grips with startling revelations, Kim's mood only continues to sour in debate club as he has a heated and violent encounter with the teacher leading it. Yoshiko is doing her best not to worry too much about her math test from earlier in the day, but even her date with Davey brings its own difficulties... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Credits for sound effects can be found here. This session uses an original PBTA system created by Kyle and Meg, and draws heavy mechanical inspiration from Pasión de las Pasiones by Brandon Leon-Gambetta. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Lunchtime rolls around at Halcyon's elaborate high school and some of the students experience cracks in their daily routine—and for others, those cracks get worse. Takehiro wants to fight back, and tries to recruit others to his cause. Kim has freakout and lashes out at Celeste, and Yoshiko is forced to choose between her perfect life and her friend's pleas... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Credits for sound effects can be found here. This session uses an original PBTA system created by Kyle and Meg, and draws heavy mechanical inspiration from Pasión de las Pasiones by Brandon Leon-Gambetta. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
The sun rises on another perfect day in Halcyon and five teenagers greet the morning. Celeste Blake wakes up to her sister congratulating her on a good stream, as always. Red Rogue's two proteges, Yoshiko Yamaguchi and Takehiro Wakamoto, deal with their respective fussy, overly caring parents. Kim Nguyen gets his younger siblings ready for school with his own after-school schedule cleared for video games, and Davey Domingos almost forgets his twin brother in the comfortable chaos of home life. As this group of good acquaintances beat the first bell, nothing seems like it could go wrong this day... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Credits for sound effects can be found here. This session uses an original PBTA system created by Kyle and Meg, and draws heavy mechanical inspiration from Pasión de las Pasiones by Brandon Leon-Gambetta. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Doomzone faces down two Kurozakura agents; eliminating one from the fight, he and Papillon begin a pitched battle with the other. Making the best of a bad situation, Reversal finally makes some calls for backup. Black Cavalier and Logan reunite with their friends, and Giger finally meets mother... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
The rest of the Final Hazard arrives at the abandoned hospital where Kim is being kept. Using Giger's powers, they're able to track Kim's whereabouts accurately, but the full power of Kurozakura is out to stop the team. They split up to improve their chances; Davey fights both people and himself, and Giger makes another rash decision. Reversal, however, refuses to stop fighting... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Celeste meets Gacha!PON so she can tell her to stop lying on social media. While those two struggle through miscommunication, Black Cavalier and Giger begin to worry about Kim's lack of communication and start to organize a search party. What they couldn't possibly imagine is the truth: that Kim is waking up to talk to someone very special... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! As always, Roll to Breathe believes that black lives matter.
Kim finds himself alone in a rotting building with no outgoing cell reception. His attempt to escape, however, starts off going well—almost suspiciously well. As he reaches his first stumbling block, Celeste is dealing with a problem of her own: setting up a meeting with Gacha!PON, who has been lying about joining the Final Hazard online. While Giger and Yoshiko do their best to decompress after a rough day, Davey and his mother sit down for a difficult conversation... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself! Right now, America is going through an extremely turbulent and difficult time. We stand with the protesters and hope that our games can help alleviate some of the daily stress. If you wish to help directly, we recommend you visit https://blacklivesmatters.carrd.co to find ways to get involved.
Black Cavalier heads to AEGIS headquarters to return Andi's notebook. On the way, she passes by the Memorial Part and a certain team member, facing an inevitable, difficult conversation. Meanwhile, Reversal begins his investigation into Oscar's framing in earnest, visiting the jewelry store and a nearby superhero merchandise outlet. When hero Red Rogue shows up to offer help, Kim makes a breakthrough in the case... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Right now, America is going through an extremely turbulent and difficult time. We stand with the protesters and hope that our games can help alleviate some of the daily stress. If you wish to help directly, we recommend you visit https://blacklivesmatters.carrd.co to find ways to get involved.
Davey and Celeste both get in contact with Yoshiko, and the three head to the Cape 'n' Shake to get her side of the story. They comfort her and give her advice, though maybe not precisely what she wants to hear. Outside AEGIS headquarters, Kim asks Giger for his side of the story, and a frienzied Giger asks a terrible question. With the team fracturing around this conflict, Giger finds comfort in an unexpected ally on the team... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Right now, America is going through an extremely turbulent and difficult time. We stand with the protesters and hope that our games can help alleviate some of the daily stress. If you wish to help directly, we recommend you visit https://blacklivesmatters.carrd.co to find ways to get involved.
Black Cavalier pulls Giger aside, her suspicisions about his relationship to Kurozakura too strong not to broach. Unfortunately, she doesn't get the results she wants, and Giger's mood suffers as well. There's no time for the team to comfort either of them, however, as Kim recieves a call from Oscar with an emergency: he's been arresting by AEGIS for a crime he couldn't have committed... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
After the heroes rest and recouperate from the attack on Columbia, it's time to start asking questions. Black Cavalier and Giger call Logan and Red Rogue to decide what to do with the strange, destructive lamp. Reversal and Papillon meet with the now-conscious culprit and deploy their unique, friendly method of interrogation. And Davey visits his mother in the hospital, only to have an unexpected confrontation... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Following Davey's premonition of doom, the Final Hazard heads to Columbia to face a mysterious new foe. As they go about creating an evacuation plan for the civilians at the laboratory, Black Cavalier and Giger arrive, ready to fight as a full team once more. First order of business: separate the fire-and-light-flinging villainess from her lamp... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
At the party, Papillon and Doomzone find themselves uncomfortably cornered by adult heroes who think they know best. Fortunately, they have friends willing to throw themselves into the line of fire; unfortunately, that means Black Cavalier and Reversal navigate their own awkward conversations. At city hall, Giger's plan to plant a camera in the mayor's office goes from great to bad as a guard and a young woman hear him before he gets out—and that's not even the most dire thing in store this evening... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The party celebrating Golden Boy's five years of service draws ever closer, and final plans are put into place. Celeste helps Giger find something suitable to wear to a formal gathering, and along the way meet starstruck strangers and old friends. Meanwhile, Kim and Yoshiko case city hall to find a way into Mayor Quovis' office. As their plan to spy on the Mayor falls into place, the hour of the event draws ever nearer, and the party has its own share of challenges... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
As the Final Hazard slowly settles back into the routine of school, they're thankful for the weekend to come. Celeste has a hot date with Phase, but first she has to face a great peril alone: meeting the parents of her sweetheart. Over at the Power Punch, Kim forces Davey to have nice, normal time—and renews his friendly rivalry with W33D in the process. When it's time to get back to heroing, the team comes up with a devious plan to execute during Mayor Quovis' celebratory dinner. It's up to the newbie to execute... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
After the one-sided loss against the signage-wielding metahuman, the Final Hazard heads to Halcyon University's medical facilities to regroup and recover. Giger returns to the team as they discuss the plan of attack. As Doomzone comes to, he struggles with not only the metahuman's words but also the difficulties he's experienced with his own powers. And if things weren't bad enough, Papillon has news to share with the team... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The motley crew of heroes, with Jeb's help, breaks into the forbidden sections of Occultar Academy's library. There, they find a suspiciously normal book and a terrifyingly familiar foe. These events lead them ever deeper into the mystery, and as they interview more students the pieces fall into place... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
A school for magically-gifted students finds itself in peril, and the headmaster makes contact with a powerful sorceress from another dimension. The sorceress does not wish to intervene directly, but she puts out a call across every universe for aid. Heroes rise to answer, whether they know where they are headed or not. Can these colorful characters from all different walks of life learn to work together and uncover the mysteries haunting the school? Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
It's a normal afternoon: Kim plays a game with his boyfriend, Celeste checks her professional evil, and Giger visits his quasi-guardian Logan to talk about Kurozakura. Yoshiko gets a visit from her parole officer, who takes her out to do hero work, where they find something terrible in progress: Davey's afternoon with his mother has been interrupted by a peculiarly resolute metahuman... Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Football tryouts begin in earnest, where Davey tries to prove himself and Yoshiko tries to protect Davey. Celeste looks on from the bleachers, offering support and working through messy old feelings. Across town, Giger and Kim recover from their disastrous encounter with Kurozakura and discuss future plans of attack. They can't take too long, though: Kim has an appointment with a certain shapeshifting alien... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The members of the Final Hazard attend to their daily lives as things return to as close to normal as life gets in Halcyon City. Celeste gets a date, hosts a stream, and helps one of her mundane friends with her problems. Kim turns in a history presentation and gets ready for a big day after school. Davey goes to try out for the football team, and Yoshiko follows to make sure he doesn't get hurt. Across town, the newest team member ditches school to hang out at the arcade and meets a mysterious girl... Episode art by Bee. Sound editing by Holly. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Kim and Papillon sit down with the brain behind f-no-reversal, Oscar, and learn his strange, sad story. Once Papillon ensures her fanbase will not be disappointed, life returns to normalcy for a while. Then, Final Hazard gets called to a real disturbance in action: a strange portal has opened up downtown, spewing an endless stream of black ooze disrupting everything in its path. What's more, one of Reversal's "villain rehab" cases, a shapeshifting alien called Quicksilver, is at the scene, suspected of being the perpetrator but swearing to their innocence. Can the team pull together to beat this new foe? What secrets await them at the scene? Episode art by Bee. Sound editing by Kyle. Original music by Avery Stemmler. Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Davey struggles with his internal antagonist at home, and Giger moves into Final Hazard's base. Team leader Reversal has some questions for the new member, who divulges the details of his past. Later that day, they are interrupted by a visitor to the base. She seems friendly enough, but the team is determined to put her through her paces... Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The mysterious interloper in Final Hazard's first reunited battle introduces himself and asks to join the team. They agree to drag him back to base and discuss a trial period, but not before the hopeful newcomer lashes out at one particular teammate. Kim and Celeste ensure that Gacha!PON stops being a villain, and the last day of summer soon gives way to the new school year. With almost the whole team actually going to the same school this year, what exciting hijinks await the teens in their everyday lives? Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The breakout superhero team Final Hazard, after spending most of their summer apart, has gathered together for fun on the beach. But leader Kim "Reversal" Nguyen (Holly), Davey "Doomzone" Domingos (Jovian), and Yoshiko "Black Cavalier" Yamaguchi (Bee) find their quiet afternoon rudely interrupted by a loud and bombastic supervillain! Will the help of Celeste "Papillon" Blake (Chris) be enough to beat back the young girl and her army of strange dolls, or will they need the help of a mysterious interloper (Meg) to win the day? Find out in this thrilling new issue of our brand new series! Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Before we dive back into the world of our troubled teen superheroes, we take time to flesh out our version of Halcyon City. Who is Maggie McIntyre, and who did she fight? Who is the ex-hero that killed Hal Monroe's team, and what is his history? How many aliens have passed through Halcyon? Why did the Good Boy pick that particular name? All this and more will be answered in today's episode! (Though if you don't like worldbuilding episodes, you can safely skip this and go into the next season without it.) The game we played today is Signal Light, a Masks-themed hack of Microscope. Microscope was written by Ben Robbins; Signal Light was written by James Malloy. Show logo by Meg.Editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
A debt is paid to bring a family together. This is the last episode of our Junyard Elysium miniseries. As always, we would like to thank our listeners for their support, and Stras Acimovic and John Leboeuf-Little for writing Scum and Villainy. We will be on break until our next anniversary, February 5, 2020. When we return, we will return to Masks for a followup to our very first season. If you need to catch up or want to relisten, you can find all episodes in order on our website. If you follow us on Twitter, we will be posting at least one teaser before we return! Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The crew begins their next job smuggling a radical out of the watchful gaze of the debt collectors, but both ships encounter a single officer to check their cargo. The Edge 7 finds themselves facing a violent and all-too-familiar foe who threatens to pull their ship apart. The decoy vessel, on the other hand, has an eerily pleasant chat... Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The crew takes time before their next big job to relax and enjoy each other's company, but trouble is afoot. Kellen shares his anxieties with Korvavev as they cook, and Amy nowhere to be found with decorations. What's more, someone from Amy's past shows up to demand her back, and finds that they have more of a history with this crew than they could have known... Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Reeling from the strain of the last job, where almost everything went wrong, the crew finds time to recover. Korvavev, Kellen and Amy discuss the next job and make plans to throw a party for their friends. Doc goes to Crux to repair his arm and ask some uncomfortable questions. And the newest passenger on board Edge 7, Beckett, has some questions for a certain gemstone that may push her to a breaking point... Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
We weren't able to record this week, so here's another episode from our Patreon vault. This one is a oneshot taking place in the same universe (though not the same sector of space) as Junkyard Elysium. Regular programming will resume next week; enjoy! A man named Keno Murphey is found dead in his apartment. Sheriff Diana Pierce calls in Doctor Samara (Chris) and Mnemologist Clyde (Bee) to help her figure out what happened. As she waits for the medical reports, she learns that Murphey was a popular fellow, getting a visit from both courier Mira (Meg) and collection agent Marshal (Jovian) for business. When Clyde's mental probing suggests that the murderer's real target is the Veil itself, the two bystanders agree to travel with the two doctors to the Intergalactic Embassy. What appears to be a simple monorail ride, however, quickly turns into something far more dangerous, as the Veil itself is pushed to its limits and Mira is confronted by some familiar foes… Sound editing by Esspee.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
As Amy's miniature rescue mission goes south, Doc and Crux are left cornered and scared. There's still lots of ground to cover between their position and the safety of the ship. Kellen and Korv are still on their way to meet back up, and Doc starts advocating for violence. With everything going so poorly, can Crux still keep their personal connection to the Delta Star a secret? Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The crew of the Edge 7 begins their next job, an extraction mission for a black market intelligence operative. Things get off to a rocky start almost immediately, however, and the crew is left scrambling for a solution in the shipping satellite of the Delta Star cult. When people start getting captured, Crux exploits some construction knowledge to execute rescues. But how long can they keep secret that their knowledge comes from an understanding much deeper than they care to admit? Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Amy exerts some effort to go to Korvavev, and the two idly chat away. Crux has the results of their Strigan parasite screenings and goes to deliver them to the anxious Doctor Tetsuo. As the crew gets a lead on a new job, Kellen goes to prepare the traditional "big job" dinner, but even callous assassin and new crew member Kuroneko can tell something is weighing on the cat burglar's mind... Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Following a successful job and a victory at the races, the crew finds themselves with a little free time before the next job comes in. Doc cloisters himself in his room, unable to trust that the rest of the crew are not replaced with alien zombies. While Crux enacts a plan to regain Doc's trust, the Doctor gets to work healing the one crew member he can trust: Amy. Meanwhile, Kellen is hot on the trail of finding out who tried to get him killed in prison, and Korvavev talks to Sai about strange data and possible jobs... Episode art by Bee.Sound editing by Kyle.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
As the racers pass the halfway point, the Korv seems to be comfortably in the lead. With Crux and the pit crew working overtime to create swappable components for their antigrav car and Kellen calling in favors with space pirates, all that's left is to capture Kuroneko before he can finish the race. Luckily, Amy might have a plan in mind... Episode art by Bee.Sound editing by Holly.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Race day comes, and the eight participants of the Event Horizon line up and set off. Though Korv gets off to a bad start, Amy is around to help them while Doc and Kellen set up some devious traps. Meanwhile, as Korv's pit crew, Crux devises on-the-fly mechanisms to give Korv a boost in the race. When the racers pass the halfway point, will their plan be enough to win? Episode art by Bee.Sound editing by Holly.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
As the crew gets to know each other a little better, they eventually reach their destination: Acheron, the system of Tartarus best known as a home to strange and sometime dangerous planets. Though one crew member is eager to leave, Korvavev learns that one of the most intense races in the Nandamuri Anti-Gravity racing league, the Event Horizon, is taking place on the surface of one of these bizarre worlds. When he's approached by the race's emcee, it appears that the crew has no choice but to participate... Episode art by Bee.Sound editing by Kyle.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The Izaliad Embassy agree to smuggle the crew of Korvavev's Firedrake to a new sector where they won't be hunted, and until they arrive, they take some time to unwind. Doc patches up Korv and Crux, checking in on their mental states after the previous taxing mission and disclosing some information about himself. Kellen pries a story from Amy's tired, psychically-projected hand-nubs, and shares his own history. And while Crux tries to get to know Korv better, the cat-burglar confronts the doctor about a certain mess in the ship's kitchen... Episode art by Bee.Sound editing by Kyle.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
(Note: This week we weren't able to record a new episode, so we're pulling a Patreon episode out of the vault to share with you. Regular programming should resume next week. Enjoy!) With the Vigil of Light fast approaching, the Opal pilgrimage clutch is busy helping out with menial labor. Having finished hanging lanterns, the three dragons-- Tokarz, Fegios, and Yorne-- are tasked with finding Llorna, an elder of House Kebros, scholar of healing magic and candidate for councilship. When the clutch finds the elder missing from their atellier, however, the young drakes find themselves embroiled in political intrigue they don't quite understand... Episode art by Yako.Sound editing by Holly.Most music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Kellen and Amy find themselves transported to a strange world, equally familiar and alien. As they meet some surprising faces and try to discern what's going on, Doc and Crux tear through an adjacent warehouse for valuables. Their reckless behavior, however, does not go unnoticed... Episode art by Bee.Sound editing by Holly.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The fledgling crew sets their first actual job in motion: while Crux, Doc and Sai create a distraction and disable the power, Kellen, carrying Amy, drops into Nihil Est's warehouses—a hoard of objects and creatures too monstrous to have protections under hegemonic law. With the power cut, their time is limited, and their goal is multi-faceted: grab as much loot as possible, find the orb of cultural significance to the Izaliad xenos, and leave. Surrounded by psychic forces, however, might prove to be a strange experience for the unsuspecting rogues... Episode art by Bee.Sound editing by Kyle.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
As Doc pays off his debt to the Church of the Last Light, Crux leads the rest of the crew to seminars and recruitment campaigns for the many churches, cults, and minor organizations hosted within Ophanim. After a particularly disturbing first show, Korvavev finds a note in his pocket asking for a secret meeting. Taking Amy, they head to the location and await whatever is planned for them... Episode art by Bee.Sound editing by Kyle.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
Having escaped the Tartarus prison, the convicts of the ship Edge 7 find themselves stuck in the derelict Lethe system. They spend some time learning about each other as Doc asks questions of the strange psychic gem and Kellen shows Crux how to prepare a nice, warm meal in their high-quality kitchen. After dinner, the crew heads to the one place where they may find a way to escape this corner of space: Ophanim, the multi-ringed Dyson sphere where all the strange religions, cults, and marginalized xenos may find a place to practice their beliefs without persecution. Episode art by Bee.Sound editing by Kyle.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
As Kellen and Korvavev rendezvous with their waylaid allies, one of the shiny gems that Kellen pocketed (Chris) suddenly speaks up. She halfheartedly identifies herself as an acolyte of the Way, a mysterious psychic force that reacts to and the known universe, and provides vague directions to the hangar where Korv's ship is kept. As Doc cashes in some favors and Crux helps the Kyrel pilot with their ship, the group sees a glimmer of hope, and a chance to start a new chapter of their lives... Episode art by Bee.Sound editing by Holly.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
The maximum security prison of the Tartarus sector is usually just called Tartarus. It is a place where the worst criminals are sent to be forgotten. But on one fateful day, a hacktivist discovers a flaw in the prison's security, and enlists the help of her cell mate, a Kyrel antigrav racer named Korvavev (Jovian), to exploit this flaw on her behalf. Korv seeks help from three other inmates to get to their ship and get the hell out: felinoid ex-cat burglar Kellen Briar (Holly), army deserter and back-alley surgeon "Doc" Tetsuo Kobayashi (Kyle), and cult escapee-turned-mechanic Crux (Bee). They gather in the mess hall of their prison block and await a signal, unaware of the strange obstacles and new friends they'll make once the power grid goes down and the job begins... Episode art by Bee.Sound editing by Holly.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!