Podcasts about Space Quest

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  • 274EPISODES
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  • May 19, 2025LATEST

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Best podcasts about Space Quest

Latest podcast episodes about Space Quest

Monster Man
Episode 570: Colossus and Delphinid

Monster Man

Play Episode Listen Later May 19, 2025 9:22


Today's episode stars two more monsters from the fantastic world of Spelljammer, one pretty much what you'd expect and the other very much not. Listen to Monster Man on Spotify! If you're enjoying the show, why not consider supporting it on Patreon? You'll get access to lots of new bonus content, including my other podcast, Patron Deities! Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Space Quest" by ROBOVALJEAN, used under a Creative Commons Attribution 4.0 International License.

Monster Man
Episode 569: Chattur and Clockwork Horror

Monster Man

Play Episode Listen Later May 12, 2025 9:51


We're back in fantasy space with two more monsters from the Spelljammer campaign setting! Listen to Monster Man on Spotify! If you're enjoying the show, why not consider supporting it on Patreon? You'll get access to lots of new bonus content, including my other podcast, Patron Deities! Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Space Quest" by ROBOVALJEAN, used under a Creative Commons Attribution 4.0 International License.

First Issue Club Comic Books
Star Wars / Captain Planet

First Issue Club Comic Books

Play Episode Listen Later May 9, 2025 56:04


Today, we'll be talking about the Old Guard sequel, an All-Star Superman audio book, comic supplies tariffs, and alternate timeline for marvels alternate ultimate timeline?!?! The comics we'll be discussing include Star Wars, Captain Planet, Spacequest, Blood & Thunder, and Vargas' pick of the week... Vanishing Point!

Monster Man
Episode 568: Astereater and Blazozoid

Monster Man

Play Episode Listen Later May 5, 2025 11:18


Fantasy space gets pretty spacey as we look at two odd creatures from the Spelljammer Monstrous Compendium Appendix and give one of them a little bit of a punch-up. If you're enjoying the show, why not consider supporting it on Patreon? You'll get access to lots of new bonus content, including my other podcast, Patron Deities! Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Space Quest" by ROBOVALJEAN, used under a Creative Commons Attribution 4.0 International License.

Dev Game Club
DGC Ep 428: Fez (part three)

Dev Game Club

Play Episode Listen Later Apr 30, 2025 69:54


Welcome to Dev Game Club, where this week we continue our series on 2012's Fez, looking at coming back to a puzzle game and perception in its many forms, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More cubes! Issues covered: video game development ephemera, coming back to a puzzle game, not enjoying the map but maybe you should be, a text adventure map, secret doors, retraining your brain, key ordering, not knowing if you should walk away from puzzles, developing trust with the game, being motivated to solve every puzzle, when do you walk away, planning for the player to get stuck, adventure game slop, getting stuck in a more linear game, putting in scaled difficulty, getting to a point where you're stuck everywhere, different types of puzzling in the game, the steps of a particular puzzle, a meta discussion, a game about perspectives where the activity is manipulating perspectives, being proud of being in games, recontextualizing your perception, having to retrain your brain, overestablishment of genre, having confidence, working on top of a common language, recognizing that you have the tool, mechanics in a neighborhood, experimenting when you've been away, being able to innovate in more major ways, achievements/trophy hunting, being lost in the realm, Turing-complete redstone. Games, people, and influences mentioned or discussed: Sean Vesce, Zack Norman, Interstate '76, VGHF, LucasArts, Space Quest, The Witness, Blue Prince, MYST, Tomb Raider, Zelda, The Fool's Errand, Metroid (series), Hollow Knight, Kingdom Hearts (series), MegaMan (series), Mario (series), Colin from PA, PlayStation/Xbox/Steam, Minecraft, LostLake, Mors, Kaeon, Bvron, Kirk Hamilton, Aaron Evers, Mark Garcia.  Notes: Brett referred to Fez's year as 2013 or 2014, but clearly it was 2012. Whoops. Next time: Finish(?) the game? Twitch Discord DevGameClub@gmail.com

Monster Man
Episode 567: Ancient Mariner and Argos

Monster Man

Play Episode Listen Later Apr 28, 2025 9:21


You can't have a space sailor fantasy without ghost pirates! And hundred-eyed blobs! Well, you can probably get away with leaving out the blobs, if I'm being honest.  If you're enjoying the show, why not consider supporting it on Patreon? You'll get access to lots of new bonus content, including my other podcast, Patron Deities! Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Space Quest" by ROBOVALJEAN, used under a Creative Commons Attribution 4.0 International License.

Monster Man
Episode 566: Aartuk and Albari

Monster Man

Play Episode Listen Later Apr 21, 2025 10:35


In today's episode, we take a look at our first monsters from the Spelljammer Monstrous Compendium Appendix! If you're enjoying the show, why not consider supporting it on Patreon? You'll get access to lots of new bonus content, including my other podcast, Patron Deities! Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Space Quest" by ROBOVALJEAN, used under a Creative Commons Attribution 4.0 International License.

Monster Man
Episode 565: Kindori to Scavver

Monster Man

Play Episode Listen Later Apr 14, 2025 11:35


What menaces lurk in wildspace? Well, quite a few, actually! If you're enjoying the show, why not consider supporting it on Patreon? You'll get access to lots of new bonus content, including my other podcast, Patron Deities! Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Space Quest" by ROBOVALJEAN, used under a Creative Commons Attribution 4.0 International License.

Monster Man
Episode 564: Elmarin and Ephemeral

Monster Man

Play Episode Listen Later Apr 7, 2025 10:32


If you're enjoying the show, why not consider supporting it on Patreon? You'll get access to lots of new bonus content, including my other podcast, Patron Deities! Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Space Quest" by ROBOVALJEAN, used under a Creative Commons Attribution 4.0 International License.

The Short Box: A Comic Book Podcast
Space Quest: An Interview with Joe Casey about Space Ghost and Jonny Quest, and America Chavez!

The Short Box: A Comic Book Podcast

Play Episode Listen Later Mar 19, 2025 72:47 Transcription Available


Longtime comic writer, and animation scribe, Joe Casey (Superman, X-Men, Avengers, Wildcats) joins the show this week to talk about his upcoming Space Ghost & Jonny Quest crossover comic: Space Quest (issue one available 4/23!). Joe also recounts how he broke into the comic industry, and talks about the influence of Hanna-Barbera cartoons, the genius of Alex Toth and Dan Wildey. He pays respect to George Lowe (Space Ghost Coast To Coast), reveals how he created America Chavez, and shares some behind-the-scene stories about working with comics' most famous artists! LINKS: Subscribe on YouTube, and watch the uncut video version of this episode and more!Join our Patreon Community, and get access to bonus episodes, free comics, and other rewards! Try a FREE 7-day trial: HereTake your comic shopping experience to the limit, by shopping online at Gotham City Limit!We read Fan Mail, send us some! Proudly sponsored by Gotham City Limit!Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.Support the showREACH OUT TO US!

The FrogPants Studios Ultra Feed!
PLAY RETRO 158: Space Quest

The FrogPants Studios Ultra Feed!

Play Episode Listen Later Mar 4, 2025 84:50


Space Quest I: The Sarien Encounter, Space Quest II: Vohaul's Revenge, and Space Quest III: The Pirates of Pestulon. These games, developed by Sierra's "Two Guys from Andromeda" (Mark Crowe and Scott Murphy), combined comedy and science fiction in a way that few adventure games had done before. QUEST IN SPACE!!!!! Hosted on Acast. See acast.com/privacy for more information.

Play Retro Show
PLAY RETRO 158: Space Quest

Play Retro Show

Play Episode Listen Later Mar 4, 2025 84:50


Space Quest I: The Sarien Encounter, Space Quest II: Vohaul's Revenge, and Space Quest III: The Pirates of Pestulon. These games, developed by Sierra's "Two Guys from Andromeda" (Mark Crowe and Scott Murphy), combined comedy and science fiction in a way that few adventure games had done before. QUEST IN SPACE!!!!! Hosted on Acast. See acast.com/privacy for more information.

LOS VIEJOS FRIKIS NUNCA MUEREN
LVFNM 179: Instinto sádico y Space Quest

LOS VIEJOS FRIKIS NUNCA MUEREN

Play Episode Listen Later Feb 17, 2025 41:15


Ya estamos aquí otra quincena más, desde el asilo más friki de la podcasfera y en esta ocasión en "Cuando todo esto era campo", quería hablaros de la película Instinto sádico y en "Te vas a quedar ciego con tanta maquinita" del videojuego Space Quest. No esperes que te lo cuenten y dale al play. Como a modo recordatorio: 00:00 Podgaming 00:08 Opening 00:58 Bienvenida 01:38 Tó esto era campo: Instinto sádico 15:09 New order: Blue monday 25:14 Te vas a quedar ciego con tanta maquinita: Space Quest 33:31 Comentarios 39:40 Despedida 40:42 Ending Biblioteca de juegos MS-DOS: https://archive.org/details/softwarelibrary_msdos_games?sort=-publicdate Space Quest I: The Sarien Encounter https://archive.org/details/msdos_Space_Quest_I_-_The_Sarien_Encounter_VGA_1991

Better Every Day Podcast
Navigating Management and Technical Roles with Dan CaJacob

Better Every Day Podcast

Play Episode Listen Later Jan 14, 2025 34:54


In this episode of Leadership Launchpad, guest Dan CaJacob discusses the significance of effective communication between team leaders across different fields, especially in technical domains. Drawing from over 20 years in the space industry, including work on FalconSat 3 and with Space Quest, Dan shares insights on the dual roles of technical contribution and management. He reflects on his journey from an individual contributor to management, emphasizing flexibility, adaptability, and the value of genuine interactions over superficial management. Dan also highlights the role of managers in removing obstacles to foster innovation and success. Additionally, he touches on the importance of aligning with an organization's core values and mission-driven work to mitigate communication breakdowns and siloing within teams.

AiPT! Comics
Unpacking March 2025 comics and talking Motherfu*kin Monsters with J. Holtham and Michael Lee Harris

AiPT! Comics

Play Episode Listen Later Dec 22, 2024 72:19


Visit our Patreon page to see the various tiers you sign up for today to get in on the ground floor of AIPT Patreon. We hope to see you chatting with us on our Discord soon!NEWSMarvel Comics Solicitations for March 2025!X-ManHunt crossover kicks off in March 2025Marvel sheds light on 'Godzilla vs. Fantastic Four' #1Marvel's next Disney mashup features Mickey & Friends as the AvengersMarvel Rivals Infinity Comic series launches this weekNew advance look at March 2025 Ultimate Universe titlesNew 'Web of...' series to setup SPIDER-VERSE vs. VENOMVERSE'Deadpool Kills the Marvel Universe One Last Time' #1 coming April 2025Marvel kicks off new era with 'Amazing Spider-Man' #1 April 9thMarvel sheds light on 'Predator vs. Spider-Man' #1Deniz Camp's 'Assorted Crisis Events' coming March 2025New four-issue series 'Arcana Royale' coming spring 2025'Monkey Meat: The Summer Batch' coming March 2025New Peter Pan series 'The Last Boy' coming to BOOM! StudiosSpace Ghost & Jonny Quest team up for ‘Space Quest' in March 2025‘Star Wars: Hyperspace Stories—Codebreaker' coming April 2025New horror series 'You'll Do Bad Things' coming March 2025BOOM! sets March 2025 for 'Mouse Guard: Dawn of the Black Axe'DC Comics solicitations for March 2025DC unleashes 'Batman' #158 'Batman: H2SH' preview and coversOur Top Books of the WeekDave:The New Gods #1 (Ram V, Evan Cagle)Absolute Batman #3 (Scott Snyder, Nick Dragotta)Nathan:The New Gods #1 (Ram V, Evan Cagle)Ultimate Spider-Man #12 (Jonathan Hickman, Marco Checchetto)Standout KAPOW moment of the week:Nathan - Absolute Batman #3 (Scott Snyder, Nick Dragotta)Dave - Psylocke #2 (Alyssa Wong, Vincenzo Carratu)TOP BOOKS FOR NEXT WEEKDave: Timeslide #1 (Steve Foxe, Ivan Fiorelli)Nathan: Sabretooth: The Dead Don't Talk #1 (Frank Tieri, Michael Sta. Maria)JUDGING BY THE COVER JR.Dave: The Flash #16 (Mike Del Mundo Cover)Nathan: Timeslide #1 (Mike Del Mundo variant)Interview: J. Holtham teams with Michael Lee Harris talk Motherfu*kin Monsters One-Shot (The Horizon Experiment) - Out December 18, 2024!J, Michael, thanks for joining us on the AIPT comics podcast! Thematically, what inspired the blend of comedic and horror elements in this story, and how do these genres enhance the narrative?We've had Pornsak on, Michael Walsh, and each time I'm curious, how did you guys get in on this exciting project of one-shots?How was your collaboration with Pornsak?The Horizon Experiment introduces complex characters dealing with extraordinary circumstances—how did you approach balancing humanity with the monstrous elements of the plot?Can you share your creative process for developing the visual tone of the comic, and how the artwork complements the story's darker, chaotic themes?The concept of 'monsters' often carries deeper metaphorical weight—what underlying social or personal themes did you aim to explore through this one-shot?Take us through your collaborative process? For instance, what do the action beats look like in a script vs the page?Michael, a lot of the art has an almost fish-eye lens, what was your goal in that approach?Were there any monsters or villains you didn't get to put in here that you've got sketched out?J, you probably get this all the time, but with a few comics series now under your belt, do you approach writing comics differently than with TV?How far out have you planned future chapters?What comics are you currently reading?

Retroutcast
Con Space Quest II si fa carriera nel business delle pulizie interstellari

Retroutcast

Play Episode Listen Later Nov 19, 2024 55:40


Proseguiamo il nostro lento ma inesorabile viaggio lungo la storia delle avventure Sierra con il secondo episodio di Space Quest. Buon ascolto! Soundtraccia: Odd Theme - Fabio Bortolotti / Tanaka - Alessandro Mucchi / Notti fotoniche - Fabio Bortolotti Vuoi darci una mano? Abbonati su Twitch: https://www.twitch.tv/outcastvideo Fai acquisti su Amazon: https://amzn.to/3pGObEq Fai acquisti su Fusion Retro Books: https://fusionretrobooks.com/?ref=pzxtr4vyfzsy Usa il codice outcastlive su Epic Games Store. Compra le nostre felpe e magliette: https://outcastlive.threadless.com/ Supportaci su Patreon: https://www.patreon.com/outcast?ty=h Supportaci con PayPal: https://www.paypal.com/donate/?hosted_button_id=K9TL85M7PDN4Y

Podcaliptus Bonbon
11 X 04 La fascinante historia de Sierra Online - Acceso anticipado

Podcaliptus Bonbon

Play Episode Listen Later Oct 2, 2024 54:02


Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! Traemos la historia de la que durante una época fue la más importante empresa de videojuegos: Sierra Online. Hablamos de sus sagas más representativas como "King's Quest", "Space Quest", "Leisure Suit Larry" o "Police Quest" y sus modelos de narración, así como de la fascinante historia de la compañía. Su devenir tiene un montón de episodios que hablan así mismo de cómo funciona nuestra sociedad. Todo con risas, que entra mejor. Como siempre, ¡esperamos que os guste! La música presente en el programa o tiene licencia Creative Commons ("Into the Storm" por Brandon Lew) o está cedida (cierre por el Almirante Stargazer del fantabuloso pócast Torpedo Rojo). ¿QUIERE SABER MÁS? (OBRAS RECOMENDADAS EN EL PROGRAMA) —Web Metalúdica: https://metaludica.com/ —Libro "Not All Fairy Tales Have Happy Endings": https://en.wikipedia.org/wiki/Not_All_Fairy_Tales_Have_Happy_Endings%3A_The_Rise_and_Fall_of_Sierra_On-Line —Pódcast sobre "top videojuegos": https://www.ivoox.com/torpedo-rojo-9x11-top-5-videojuegos-audios-mp3_rf_133681272_1.html —Pódcast sobre Walter Benjamin: https://www.ivoox.com/podcaliptus-con-hielo-walter-benjamin-literatura-audios-mp3_rf_131208563_1.html —Pódcast sobre "La vida de Brian": https://www.ivoox.com/podcaliptus-7-x-27-especial-la-vida-de-audios-mp3_rf_68285949_1.html —Documental "Dangerous Days": https://www.filmaffinity.com/es/film865112.htmlEscucha este episodio completo y accede a todo el contenido exclusivo de Podcaliptus Bonbon. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/157530

The Classic Gamers Guild Podcast
Ranking Sierra Point & Clicks

The Classic Gamers Guild Podcast

Play Episode Listen Later Oct 1, 2024 99:40


This week Anna & Paul are ranking Sierra Point And Clicks! Look, I'm typing this through my cats legs while he looks deeply into my eyes so let's justvzdvd - okay now he's sitting on most of both my arms. Look you know the deal, there were games, now they're ranked and a bunch of laughs and nonsense happen in between - MANGIA!   Play our adventure game! The Phantom Fellows is out now! GOG  Steam  itch.io Fireflower     Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's Space Quest on GBA has been FIXED (after 20 years) Adventure Game Geek's The Phantom Fellows Interview - Adventure Game Fan Fair 2024 (feat. Paul!) OneShortEye's I Broke My Friend's Game (so you don't have to) (feat. Paul!) Conversations with Curtis' Tori, Paul & Daniel play Broken Sword: The Shadow of the Templars Reforged! Tech Talk with Daniel Albu's A Conversation with Julian Kwasneski (The Dig / Outlaws / Grim Fandango / Psychonauts / Sam & Max) Adventure Game Hotspot's 13 ICONIC adventure game items that are entrenched in gaming culture Laura Cressup's Twitch & YouTube Channels   Save Your Game   Say hi I guess! Twitter (Anna) - @CGGpodcast Twitter (Paul) - @PhantomFellows ThePhantomFellows.com Send us your words! E-mail:  mail@CGGpodcast.com Become a Patreon to support the show? www.patreon.com/ClassicGamersGuild Join the group and talk about neat stuff! Facebook Page Facebook Group We're also on Instagram & YouTube  "CGG Theme" and "A Minor Concussion" by The Volume Remote Intro greeting (usually) by (and thank you to) Hope Kodman VonStarnes                    

The Classic Gamers Guild Podcast
Ranking LucasArts Adventure Games

The Classic Gamers Guild Podcast

Play Episode Listen Later Sep 3, 2024 87:34


This week Anna & Paul are talking about Indiana McCracken and The Loom of Tentacle Island! Ok fine, they're actually ranking all of LucasArtseses adventure games but the dummy who writes these just wanted to say that (hey screw you, me!) So grab some snacks and get cozy - unless your thing is listening to this while exercising in which case absolutely do not get a snack or cozy, and tune in to find out where your favorite game lands in this very professional, very serious* ranking! Mangia!   Wishlist our adventure game! The Phantom Fellows Releasing September 27th!   Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's Space Quest... on the Game Boy Advance?! Adventure Game Geek's The Phantom Fellows Interview - Adventure Game Fan Fair 2024 (feat. Paul!) OneShortEye's The Game That's Nothing But Stairs Conversations with Curtis' David Fox & Matthew Alan Kane play Zak McKracken with Say Mistage & Daniel Albu - PART 3 Tech Talk with Daniel Albu's A Conversation with Julian Kwasneski (The Dig / Outlaws / Grim Fandango / Psychonauts / Sam & Max) Adventure Game Hotspot's Al Lowe playing the Leisure Suit Larry Theme at the Adventure Game Fan Fair (feat. Paul!) Laura Cressup's Twitch & YouTube Channels     Say hi I guess! Twitter (Anna) - @CGGpodcast Twitter (Paul) - @PhantomFellows ThePhantomFellows.com Send us your words! E-mail: mail@CGGpodcast.com Become a Patreon to support the show? www.patreon.com/ClassicGamersGuild Join the group and talk about neat stuff! Facebook Page Facebook Group We're also on Instagram & YouTube  "CGG Theme" and "A Minor Concussion" by The Volume Remote Intro greeting (usually) by (and thank you to) Hope Kodman VonStarnes   Games In the Episode: Maniac Mansion Zak McKracken and the Alien Mindbenders Indiana Jones and the Last Crusade: The Graphic Adventure Loom The Secret of Monkey Island Monkey Island 2: LeChuck's Revenge Indiana Jones and the Fate of Atlantis Maniac Mansion: Day of the Tentacle Sam & Max Hit the Road Full Throttle The Dig The Curse of Monkey Island Grim Fandango Escape from Monkey Island         And finally, I'm gonna have to go ahead and ask you- I am once again asking you, to wishlist my game. I'm workin real hard on it, full time, and I think you're gonna love it. BUT, I'm gonna need you to tap on this and then tap several more times, until it's wish listedOMG THANK YOU SO MUCH ThePhantomFellows.com The Phantom Fellows on Steam           *Seriousness not guaranteed, must be 18 years or older or have a parent's credit card to judge the level of professionalism       

Cyberpunk Cinema
EP29 - Tron (1982)

Cyberpunk Cinema

Play Episode Listen Later Aug 28, 2024 66:41


Welcome to Cyberpunk Cinema – the Definitive Dive into the Dark Future of Science Fiction. I am your host, Anthony La Pira, and I will be taking you on a cinematic journey through the sprawling cityscapes, the crippling datastorms, and the cybernetic implants that encompass all things Cyberpunk.In this week's episode, I will be breaking-down the ground-breaking 1982 cyberpunk movie, Tron  – written and directed by Steven Lisberger, starring Jeff Bridges, Bruce Boxleitner, David Warner, Cindy Morgan, and Barnard Hughes.A computer hacker is abducted into the digital world and forced to participate in gladiatorial games where his only chance of escape is with the help of a heroic security program.This is one of the first cyberpunk films I remember watching as a little kid. I remember being dazzled by the otherworldly raw special effects of cyberspace, thinking about how cool it would be to be zapped into my favorite video game (I always wanted to be in Space Quest and travel the universe with Roger Wilco and the Pirates of Pestulon). Tron was one of the landmark 1982 cyberpunk films along with Blade Runner, Burst City, and Liquid Sky. So, do me a favor – it's time to access your cranial jacks, boot up your Ono-Sendai Cyberspace 7, and slap on your damn mirror-shades. You know what time it is! Cyberpunk Cinema starts…now!Anthony's IG - https://www.instagram.com/stormgiantproductionsCyberpunk Cinema IG - https://www.instagram.com/cyberpunk.cinemaSignal Fragment SoundCloud - https://soundcloud.com/signalfragmentSend us a Text Message.

The Classic Gamers Guild Podcast
Ranking Sierra SCI0 Games

The Classic Gamers Guild Podcast

Play Episode Listen Later Aug 20, 2024 84:59


This week Anna & Paul are ranking Sierra's SCI0 games! SCI0 was a magical time for Sierra, Colonel's Bequest, Space Quest 3, Hero's Quest, King's Quest IV, Leisure Suit Larry 2 & 3, codename iceman, Police Quest 2, Conquests of Camelot... and because ranking these legendary games is such a difficult task, they've brought in help from the CGG community as well as from their Adventure Game Hotspot Network friends. Where does your favorite land? Find out now on this weeks thrilling installment of the CGG Podcast - MANGIA!   Wishlist our adventure game! The Phantom Fellows Releasing September 27th!   Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's What happened to me at the Adventure Game Fan Fair convention (w Anna & Paul) Adventure Game Geek's The Phantom Fellows Interview - Adventure Game Fan Fair 2024 (feat. Paul!) OneShortEye's The Game That's Nothing But Stairs Conversations with Curtis' Al Lowe plays Freddy Pharkas: Frontier Pharmacist with game developers Bill Shockley & Steve Conrad! Tech Talk with Daniel Albu's A Conversation with Francisco González (Rosewater / Lamplight City / Shardlight / A Golden Wake) Adventure Game Hotspot's Al Lowe playing the Leisure Suit Larry Theme at the Adventure Game Fan Fair (feat. Paul!) Laura Cressup's Twitch & YouTube Channels     Say hi I guess! Twitter (Anna) - @CGGpodcast Twitter (Paul) - @PhantomFellows ThePhantomFellows.com Send us your words! E-mail:  mail@classicgamersguild.com Become a Patreon to support the show? www.patreon.com/ClassicGamersGuild Join the group and talk about neat stuff! Facebook Page Facebook Group We're also on Instagram & YouTube  "CGG Theme" and "A Minor Concussion" by The Volume Remote Intro greeting (usually) by (and thank you to) Hope Kodman VonStarnes   Games In the Episode: King's Quest IV King's Quest I: Quest for the Crown  Colonel's Bequest Hero's Quest  Space Quest III Leisure Suit Larry 2 Police Quest 2 Leisure Suit Larry 3 Codename Iceman Conquests of Camelot Mixed-Up Mother Goose           And finally, I'm gonna have to go ahead and ask you- I am once again asking you, to wishlist my game. I'm workin real hard on it, full time, and I think you're gonna love it. BUT, I'm gonna need you to tap on this and then tap several more times, until it's wish listedOMG THANK YOU SO MUCH ThePhantomFellows.com The Phantom Fellows on Steam      

Geeks in Space
Shadowbans, Faxing Code, Gluing Pizza, Space Quest 2 Secrets, Starliner, The Iron Claw GIS841

Geeks in Space

Play Episode Listen Later May 24, 2024 53:42


RobChrisRob grouped up to talk about the efficacy of Shadowbans, and for once spoke about something about which they actually have great expertise, then we talked about AppleTV's Time Bandits TV show, Faxing code to a compiler, Google's genyus AI telling people to glue their pizza toppings on, Voyager 1 is sending science data again, Scientists are brewing beer with killer bees, a kid got busted for cheating at a science fair with a huge scholarship prize, a Self Driving Tesla nearly hit a train, Drone footage of a tornado, the Boeing Starliner on indefinite hold (astronauts breath sigh of relief?) and movie The Iron Claw, Star Trek Discovery winding down (at last) and the secret hidden in unused sectors of the space quest 2 floppies for decades! Join our discord to talk along or the Subreddit where you will find all the links https://discord.gg/YZMTgpyhB https://www.reddit.com/r/TacoZone/

Sequelcast 2 and Friends
Space Quest Video Games

Sequelcast 2 and Friends

Play Episode Listen Later Apr 11, 2024 61:15


Space Quest Video Games

The GameCola Podcast
Space Quest AdventureCast - Part 3: Explosive Finale

The GameCola Podcast

Play Episode Listen Later Mar 27, 2024 76:35


Greetings, carbon-based lifeforms! The Space Quest Adventurecast has reached its exciting conclusion, but we hope you've enjoyed it! In this episode you'll be treated to: - Droole trying desperately to befriend a water buffalo - The crew eliminating the remaining Sequel Policeman in spectacular fashion - Roger and Cliffy abusing the ability to "save" and "load" the game - Significant amounts of death ...and then they finish the adventure, or something! Music from spacequest.net, and The Space Quest Historian.

LOLbua
489 - Melankoli i Mummidalen

LOLbua

Play Episode Listen Later Mar 7, 2024 76:55


De tre herrene i LOLbua byr på helt nye og ferske spillopplevelser i ukas episode. Vi har nemlig testet det norskutviklede Mummi-spillet om Snusmumrikken og det splitter nye Mudrunners-spillet Expedition. Så aktuelle er vi til og med at Jon Cato har prøvd seg i det blodferske styrtregnet i kjøresimulatoren iRacing - den kanskje største oppdateringen i spillets 16 år lange historie!Men frykt ikke, vi har masse innhold for deg som elsker gamle spill også. Vi tar nemlig turen til november 1987, og gjenbesøker blant annet David Brabens tekniske mesterverk Zarch, Space Quest 2, Rainbow Islands og det utrolig fascinerende Spectrum-spillet Dark Scepter.Og om ikke det var nok får du nok en gang en tannlegeanbefaling fra Lars i anbefalingsspalten. Det er lov å spole over akkurat denne biten.Tusen takk for at dere hører på oss, folkens. Vi snakkes om en uke!

The Classic Gamers Guild Podcast
Sierra Remake Comparison III: Space Quest

The Classic Gamers Guild Podcast

Play Episode Listen Later Feb 27, 2024 112:58


This week Anna & Paul Mangia! Whoops, that was a typo. See I, I didn't wanna erase last episode's mangia cos that's a whole word I'd have to type but the- doesn't matter, ok this week is part 3 of the Sierra Comparison Series™️ and it's Space Questests turn! It's the AGI EGA original vs the SCI VGA remake! And it's not really versus, it's more a comparison but like how every parent secretly has a favorite child, we definitely liked one more than the other. Maybe, who really cares, Mangia!   Vote for The Phantom Fellows to be released on GOG! Wishlist our adventure game! The Phantom Fellows    Help us Kickstart the Adventure Game Fan Fair 2024!   Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's All the ways Space Quest I could

The GameCola Podcast
Space Quest Adventurecast - Part 2: Eventual Ingenuity

The GameCola Podcast

Play Episode Listen Later Jan 25, 2024 55:49


We're back, spacefarers, with another zany episode of the Space Quest Adventurecast! The journey continues as the crew of the debris field formerly known as the S.C.S. Goliath (and S.C.S. Eureka) search the strange and wacky halls of this strange water-based... museum? Aquarium? Research facility? Whatever the heck it is, the crew certainly isn't going to leave the place unscathed before they find their way out. In this action-packed installment, you'll witness: - Insights into Cliffy's television preferences - The crew instilling fear and confusion into the cores of the various maintenance robots - A tactical use for shaken-up soda - Roger poking a tentacle with a stick, and the predictable consequences ...and much more! Music from spacequest.net, and The Space Quest Historian.

The GameCola Podcast
Space Quest AdventureCast - Part 1: Marooned Morons

The GameCola Podcast

Play Episode Listen Later Jan 1, 2024 59:15


What's this?! A new GameCola RPGcast? Nay, I say! This...is something a bit different. Join me, James Pelster, as the narrator, and fellow GameCola staff, alumni, and superfans as the player characters: John Rizzi as Roger Wilco, Nathaniel Hoover as Beatrice Wankmeister, Leaf as Rumproast Droole, Alex Jedraszczak as Flo, Blu Ryder as W-D40, and Joseph Martin as Cliffy, as they participate in the most open-ended and nonsensical GameCola odyssey to date! In this part, you can expect to witness: - James getting small Space Quest lore details wrong and it bothers Nathaniel - A robot failing at basic math - Beatrice apologizing with peanuts - Cliffy being the victim of a whoopee cushion prank - The party deliberating for several minutes over buying refreshments ...and much more! Music from spacequest.net.

Imperial Scrolls of Honor Podcast
EDIT CONFIG.SYS QUEST – Space Quest I Ep 2

Imperial Scrolls of Honor Podcast

Play Episode Listen Later Dec 13, 2023 141:42


The dudes put a bow on Roger's first tango with the Sariens in Sierra On-Line's 1991 VGA […] The post EDIT CONFIG.SYS QUEST – Space Quest I Ep 2 appeared first on NYEH Entertainment.

The President's Daily Brief
November 22nd, 2023: Hostage Breakthrough, NYC On Notice, & North Korea's Space Quest

The President's Daily Brief

Play Episode Listen Later Nov 22, 2023 14:11


In this episode of The President's Daily Brief: A groundbreaking development as Israel and Hamas agree to a hostage exchange deal, freeing dozens of Israeli hostages.   Concerning intelligence report that suggests an uptick in the likelihood of a terror attack in New York City.   A significant advancement in North Korea's military capabilities, with the launch of a new rocket made possible by Russian assistance, aimed at deploying their first military reconnaissance satellite.   In our Back of the Brief segment, some uplifting news for thousands of American military personnel discharged over COVID-19 vaccine mandates.   Please remember to subscribe if you enjoyed this episode of The President's Daily Brief.   Email: PDB@TheFirstTV.com. Learn more about your ad choices. Visit megaphone.fm/adchoices

Dragon Quest Slime Time
Sidequest 051 - 90s PC Games

Dragon Quest Slime Time

Play Episode Listen Later Oct 26, 2023 145:07


Hosts Plattym3 & Yangus welcome Pendy, Woodus, AustNerevar, Twinkie, & Virtual Mattcraft to begin Slime Time Sidequest's second half-century of discussions!  Everyone brought their memories of some of their most treasured 90s PC video games.  Were we all members of the PC Master Race before there even was a PC Master Race or were we all just playing Freddie Fish? AustNerevar - 4:00 - Monkey Island Series Woodus - 10:30 - Sierra Point & Click games: King's Quest, Space Quest, Quest for Glory, Leisure Suit Larry Twinkie - 22:40 - Doom Pendy - 28:20 - Joe Montana Football Platty - 35:30 - Impressions Games: Cesar II/III & Pharaoh  Yangus - 44:30 - Humongous Entertainment Overview & Pajama Sam Series AustNerevar - 1:05:45 - Myst Woodus - 1:21:45 - Railroad Tycoon Yangus - 1:26:00 - Roller Coaster Tycoon Pendy - 1:35:10 - Silent Service 2 Platty - 1:40:20 - Heroes of Might & Magic I-III Woodus - 1:50:15 - Starcraft Pendy - 1:54:50 - Septerra Core Platty - 1:59:30 - Masters of Orion II Mattcraft - 2:13:00 - Gabriel Knight: Sins of the Fathers Mattcraft - 2:17:00 - Diablo Check out some of the games we talked about here: https://www.myabandonware.com/  Or purchase many of the games we talked about at https://www.gog.com/  AustNerevar's Return to Monkey Island Review: https://proquestinations.com/return-to-monkey-island-review-proquestination-003/  Join Bururian's official/unofficial Dragon's Den Discord: https://discord.gg/AC8cS7w3dA Slime Time t-shirt : https://dq-dragons-den-woodus.creator-spring.com/listing/dragon-quest-slime-time-podcas Check out Platty's website https://sites.google.com/view/plattym3 for Perler Bead creations, Platty's play log, and links to TONS of translated DQ games. For more Slime Time, hit us up @DQSlimeTime on Twitter or slimetimepodcast@gmail.com or join in all the discussions taking place at https://www.woodus.com/forums/

Checkpoint
Checkpoint Mini #218 - Space Quest I-VI. + a 10 legjobb, legalább hat részt megért sorozat

Checkpoint

Play Episode Listen Later Sep 5, 2023 104:18


Grath és Stöki retro videojátékos podcastjának kisebb vadhajtása. Az adás témája: a Space Quest sorozat, valamint a tíz legjobb videojáték-sorozat, ami legalább hat részt megért. Kísérőposzt itt: https://iddqd.blog.hu/2023/09/05/checkpoint_mini_218_a_space_quest_sorozat_a_10_legjobb_sorozat_ami_megert_legalabb_hat_reszt

Adventure Game Hotspot Podcast
Stories From Roger Wilco's Broom Closet w/ Jess Morisette

Adventure Game Hotspot Podcast

Play Episode Listen Later Sep 5, 2023 85:25


Joshua and Adventure game Hotspot Network member Space Quest Historian go back in time with Jess Morrissette to talk about what it was like to run a fan site in the mid 90's. Jess is SQH both ran Space Quest sites in the early days so they wax poetic and tell some hilarious stories. Stay to the end because we discuss how each Space Quest game "dicked you over" (SQH's words). Find Jess here: https://www.twitch.tv/decafjedi https://www.wiw.org/~jess/roger2.html https://twitter.com/decafjedi Find SQH here: https://twitter.com/SQHistorian https://www.youtube.com/@spacequesthistorian https://www.kickstarter.com/projects/twoguysrecords/soups-on-music-from-the-7th-guest-and-the-11th-hour-on-vinyl And find us at: Adventuregamehotspot.com https://www.youtube.com/channel/UCtNEqjUY_HPkID0JTmqpjkQ --- Support this podcast: https://podcasters.spotify.com/pod/show/weirdgamingadventure/support

stories adventure closet broom space quest morisette roger wilco space quest historian jess morrissette
Astronomy Daily - The Podcast
S02E39: Moon Rocks, Japan's Space Quest, and Debunking Contrail Myths

Astronomy Daily - The Podcast

Play Episode Listen Later Aug 28, 2023 16:41


*Hosted by Steve Dunkley and AI sidekick Hallie***". **Main Stories:** - **Moon Rocks:** Where are they now? Stored at NASA's Lunar Sample Curation Laboratory at Johnson Space Center. Dr. Julian Gross, former Deputy Apollo Sample Curator, discusses the Lunar Curation Facility and the excitement for the Artemis mission's new lunar samples. - **Japan's Space Endeavors:** Japan's HIA Launch Vehicle is nearing retirement but not before launching the Slim lunar lander and the X-ray imaging and spectroscopy mission X-ray telescope. The ZRISM X-ray Observatory aims to study various cosmic phenomena, and the Slim Lander seeks to land successfully on the moon, carrying the SoraQ Mini Rover designed by Tomi, the creators of Transformers toys. - **Asteroids:** NASA's efforts in tracking asteroids. Dr. Amy Mainzer from NASA explains the challenges of finding asteroids and the importance of early detection for planetary defense.2. **Short Takes:** - **SpaceX Crew 7:** Successful docking at the International Space Station, replacing Crew 6. - **Contrails:** An in-depth look at contrails, their formation, and their impact on the environment. Debunking the chemtrail conspiracy with insights from experts at MIT and Harvard.3. **Personal Stories:** - Steve Dunkley shares a childhood memory of seeing a Moon Rock in Canberra, which ignited his passion for astronomy.4. **Reminders:** - Register at bites.com and space nuts.com for the Astronomy Daily newsletter for daily top astronomy stories. - Check out back episodes of Astronomy Daily and the parent podcast with Andrew Dunkley at bitesz.com and space nuts.com.Join Steve Dunkley and Hallie next time for more exciting stories from the world of astronomy!This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/5648921/advertisement

Imperial Scrolls of Honor Podcast
EDIT CONFIG.SYS QUEST – Space Quest I Ep 1

Imperial Scrolls of Honor Podcast

Play Episode Listen Later Aug 8, 2023 133:20


The dudes obfuscate their way through the feelies and opening moments of Sierra On-Line's 1991 VGA re-release […] The post EDIT CONFIG.SYS QUEST – Space Quest I Ep 1 appeared first on NYEH Entertainment.

Abnormal Mapping
Abnormal Mapping 146: Monkey Island 2: LeChuck's Revenge

Abnormal Mapping

Play Episode Listen Later Jun 29, 2023


We're joined by blogger of the year and adventure game maestra Dia Lacina to talk about one of the most iconic games of the LucasArts era, Monkey Island 2! There's plenty of other games besides, but it's really mostly this one, because it's worth it.You can watch Dia play Monkey Island 1 for free HERE, and support her Patreon to watch her play all of Monkey Island 2 right now!Thank you so much as always for listening, please rate and review the podcast, and tell all your friends on whatever social media you call home that they should check us out. See you next month!Send us questions about our game clubs, other games, or gaming in general to abnormalmappingpodcast@gmail.com!If you would like to support us please visit patreon.com/abnormalmapping for exclusive podcasts!Things Discussed: Diablo 4, Diablo 2 and 3, Dia's review of Diablo 4 for Paste, Em was on Novel Not New to talk about Private Eye Dol (listen on the Scanline Media patreon), Chorus, Plague Tale Requiem, Alone in the Dark, Battlefield Bad Company, Street Fighter 6, Citizen Sleeper, Cyberpunk 2077, Monkey Island 2, Monkey Island, adventure games, Gabriel Knight, Space Quest,Next Month's Game Club: Final Fantasy XVIMusic This EpisodeMonkey Island 2 Intro Theme by Michael LandCaptain Kate's Boat by Michael LandThe Cemetery by Michael LandMonkey Island 1 Main Theme by Michael Land(00:00:00) - Segment 1: Games Played(00:30:46) - Segment 2: Monkey Island 2(01:26:53) - Segment 3: Questions

Abnormal Mapping
Abnormal Mapping 142: Mutazione

Abnormal Mapping

Play Episode Listen Later Mar 30, 2023


We're back with a normal episode of Abnormal Mapping as we dig into our backlog a bit and then talk about a very low key narrative adventure game and have a pleasant time digging into gardening, melodrama, and narratives about guilt and responsibility. Thank you so much as always for listening, please rate and review the podcast, and tell all your friends on whatever social media you call home that they should check us out. See you next month!Send us questions about our game clubs, other games, or gaming in general to abnormalmappingpodcast@gmail.com!If you would like to support us please visit patreon.com/abnormalmapping for exclusive podcasts!Things Discussed: Resident Evil at large, Muv Luv, Final Fantasy Mystic Quest, Hi-Fi Rush, Stranger of Paradise: Final Fantasy Origin (spoiler talk ends at 36:00, Jackson's Paste piece they reference, Frogun, Ocarina of Time, Majora's Mask, Return of the Obra Dinn, Saya no Uta, Mutazione, limited edition consoles, memories of playing games, gardening vs farming in games, A Good Gardener, Dia's LP of Space Quest with Em This Month's Game Club: MutazioneNext Month's Game Club: Potion CraftMusic This EpisodeTitle Theme by Alessandro CoronasLong Song by Alessandro CoronasThe Trip by Alessandro CoronasMy Way by Frank Sinatra

Dev Game Club
DGC Ep 341: Dwarf Fortress (part four)

Dev Game Club

Play Episode Listen Later Mar 22, 2023 73:43


Welcome to Dev Game Club, where this week we continue our series on Dwarf Fortress. We turn to the Steam version of the game and especially talk about how a more graphical presentation changes the feel of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: 2 - 8 hours (Tim - Brett) Issues covered: starting over, an unhappy bard who you just can't make happy, the necromancer who injured himself in a ravine and who raised an undead to defend him, exploring the game's systems to try and make her happy, goals that arise indirectly, the accomplishment of making her happy, abandoning saves, letting the simulation run, walling in your staircase and the art being unclear, 500K events, the history of the world, watching the world be built or discarded, being curious about a smaller world, resource pressure, task management, a relatively frictionless first year, the leap of graphics, zooming up through the canopy, seeing your floors, realizing what things represent, going narrow so you can go deep, generating stories, hidden personality variables, dating sims, adding pressure by adding a bunch of new dwarves, meeting areas, a starving cow, so many timers and spinning many plates, the evocative melancholy of the music, games from our childhood. Games, people, and influences mentioned or discussed: Animal Crossing, Black & White, Chris Corry, Andrew Kirmse, Valheim, Minecraft, Kitfox Games, Starfighter, Chris Crawford, Rimworld, Populous, SimCity, Tarn Adams, Colin Tougas, Pokemon Red/Blue, Wizardry (series), Ultima (series), Eye of the Beholder, Etrian Odyssey (series), King's Quest, Space Quest, Tetris, Lode Runner, Ultima Underworld, Docobron, Final Fantasy IX, Super Mario World, Metal Gear Solid 3, Chrono Trigger, The Witness, Artimage, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: More DF and our takeaways Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

Dev Game Club
DGC Ep 337: Plundered Hearts (part two) + Twine Bonus

Dev Game Club

Play Episode Listen Later Feb 8, 2023 92:45


Welcome to Dev Game Club, where this week we continue our series on Plundered Hearts, the pirate romance text adventure, and also turning to a short bonus discussion about Twine games. We mostly discuss our takeaways before turning to the bonus discussion. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:18 Takeaways 51:02 Break 51:12 Bonus Discussion Issues covered: text adventure length, an introductory adventure and the audience it sought, being unable to market, a diversion to Rogue Legacy 2, finding a parser bug, game pack-ins, losing a thing to the parser, a garter on a crocodile, waiting and responding to player choice, playtesting internally, not knowing to wait, inventory combination vs revisiting every location you've missed, failure-driven games, piecing clues together through trial and error, choosing your verbs carefully, whether there are multiple solutions, the hostility of a trial-and-error design, subverting your genre through mechanics, Tim's life as a series of flow charts, a structure still used today, flow charts for puzzle steps, working back from a problem to the solution, responding to your players, using good writing to provide a rich experience, interesting work coming from diverse sources, being playful with text, Twine as an environment, what you can do with good writing and simple tools, text effects, the approachability of the tools, personal games, an experimental game and interpretation, the structure of "howling dogs," simulation aspects, commentary on games, the default response and the "that's interesting," poetic/evocative/allusive tone, being in a browser and the affordances, a commentary on the games industry, the anxiety-provoking games, feeling seen, being exactly spot-on, a learning tool, the value of constraints. Games, people, and influences mentioned or discussed: Dark Souls, Zork, Infocom, Byte, Nibble, EGM, Nintendo Power, Rogue Legacy 2, Halo, LucasArts, Day of the Tentacle, Emily Short, Counterfeit Monkey, Tim Schafer, Dave Grossman, Dungeons & Dragons, MYST, Space Quest, King's Quest, Reed Knight, Ron Gilbert, Peter Pan, Errol Flynn, Geena Davis, Cutthroat Island, Matthew Modine, Activision, A Series of Unfortunate Events, Chris Klimas, Hypercard, howling dogs, Porpentine, The Writer Will Do Something, Matthew Seiji Burns, Tom Bissell, Game Developer magazine, Magical Wasteland, IF Comp, Andrew Plotkin, Meg Jayanth, Richard Hofmeier, Papers Please, Hot Pockets, Mountain Dew, Warhammer, Frog Fractions, Universal Paperclips, Frank Lantz, HP Lovecraft, Melville, Shakespeare, Mark Laidlaw, Eliza, Zachtronics, Kirk Hamilton, Aaron Evers, Mark Garcia.  Errors! It was not Papers, Please (which is also excellent and by Lucas Pope), but Cart Life that was by Richard Hofmeier Links: When You Say One Thing and Mean Your Motherboard Next time: ...?! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

Dev Game Club
DGC Ep 336: Plundered Hearts (part one)

Dev Game Club

Play Episode Listen Later Feb 1, 2023 69:18


Welcome to Dev Game Club, where this week we continue our mini theme of the flexibility of text. We examine the Infocom era by playing a late title, Plundered Hearts. We discuss some of the rougher aspects of the game and the mechanics of text adventures, including the facilities of the language and some of its modern descendants. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Tim (all), Brett (the first section) Issues covered: setting the game in its time, graphic adventures in the time, the death of Infocom, the variety of Infocom's game, Tim pulling his hair out, the cinematic nature of the game, some digressions on Deadline, extending the play through difficulty, saving the game, puzzles and wordplay, exploring the parser, accommodating the player, playing with tropes, Tim misses the boat, a bit of description of the parser and virtual machine, rooms and inventory, fore and aft vs north and south, abstraction and flexibility, restrictions, great graphics via visualization, the perfect run and the perfect score, the modern text adventure market, trigger warning for adult themes, a female protagonist, failure states, "a fate worse than death," a commentary about the dangers for women in the world, a game that she wanted to play, the context of the medium and the inherent danger of the world, having an impactful victory, Vermin's SL1 of Dark Souls, Pippin Barr and experimental games, Break Out and performance art, from Rogue to Diablo. Games, people, and influences mentioned or discussed: Rogue, Calamity Nolan, Reed Knight, TIE Fighter, Aaron Reed, Maniac Mansion, Sierra Online, Space Quest 2, Police Quest, Leisure Suit Larry, Nintendo/NES, Punch-Out, Final Fantasy, Sid Meier's Pirates!, Metroid, Legend of Zelda, Day of the Tentacle, Cornerstone, Zork, Deadline, Deathloop, The Lurking Horror, Ballyhoo, Moonmist, Leather Goddesses of Phobos, Hitchhiker's Guide to the Galaxy, Activision, Sea of Thieves, Amy Briggs, Agatha Christie, Murder She Wrote, Sleep No More, Colossal Cave Adventure, Apple ][, Volkswagon, Tim Schafer, Dave Grossman, Dark Souls, Tomb Raider, Choose Your Own Adventure, Fighting Fantasy, Sir Ian Livingstone, Ink/Inkle, Around the World in 80 Days, Sorcery (series), Heaven's Vault, I Have No Mouth and I Must Scream, Suspended, Brian Moriarty, A Mind Forever Voyaging, Dark Souls, Emily Short, Elsinore, Pirates of the Caribbean, verminthewepper, Pippin Barr, David Wolinsky, Marina Abramovich, The Artist Is Present, Kill.Screen, GameThing, Breakout, don't die, Father Beast, Diablo, Ragnarok Valhalla, Glenn Wichman, The Eggplant Show, Dave Brevik, Moria, Nethack, Oliver Uv, Brogue, Caves of Qud, Cogmind, Rogue Legacy 2, Mark Garcia, Kirk Hamilton, Aaron Evers. Next time: A bit of a bonus and takeaways! Errata: It's a babelfish, I can't believe I couldn't remember that Brett confused Astrologaster with Heaven's Vault (he was referring to the latter) Links: Interactive Fiction Database GameThing podcast! Pippin Barr's site Don't Die by David Wolinsky Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

Abnormal Mapping
Abnormal Mapping 139: Ender Lilies: Quietus of the Knights

Abnormal Mapping

Play Episode Listen Later Jan 31, 2023


We're joined by Ember to talk about a game at the intersection of those two most contentious genres: soulslikes and Metroidvanias. This intersection itself is now a vibrant sub-genre, and in talking about this entry we talk about the ways these games tell stories, the platformer vs combat tension inherent in them, and why good art can often set up frustrated expectations. Really happy with this cast, I hope people enjoy!Thank you so much as always for listening, please rate and review the podcast, and tell all your friends on whatever social media you call home that they should check us out. See you next month!Send us questions about our game clubs, other games, or gaming in general to abnormalmappingpodcast@gmail.com!If you would like to support us please visit patreon.com/abnormalmapping for exclusive podcasts!This Month's Game Club: Ender Lilies: Quietus of the KnightsNext Month's Game Club: Resident Evil (PSX mainly, but also REmake)Things Discussed: Fire Emblem, Final Fantasy 2, Final Fantasy 3, Final Fantasy 4, Space Quest continues with Em and Dia, A Little to the Left, Forspoken, Ender Lilies, Metroidvanias as a term, Metroidvanias as an idea, Metroid, Hollow Knight, Soulslike as an idea, Soulslikes in reality, which RE2 to play, gifting games, Indie Game the Movie 2, navel gazing about genreMusic This EpisodeBlown Away by Kevin MacLeodHarmonius by Yamato Kasai; Cassie WeiCompounding by Yamato Kasai; Cassie WeiThe Sun - Outro by Yamato Kasai; Cassie Wei

Adventure Game Hotspot Podcast
A Chat with Sierra Online's Josh Mandel

Adventure Game Hotspot Podcast

Play Episode Listen Later Jan 15, 2023 56:42


A Chat with Josh Mandel: A very special guest joins the Adventure Game Hotspot Podcast, as the acclaimed comedian/writer/designer/voice actor drops in to discuss Sierra, Legend and much more. Josh Mandel was the voice of King's Quest 5 King Graham, co-creator of Space Quest 6, Freddy Pharkas and more. An absolute adventure game legend and a wonderful man. Together we talk point and click adventure games and sci-fi movies. --- Support this podcast: https://podcasters.spotify.com/pod/show/weirdgamingadventure/support

Dev Game Club
DGC Ep 334: Rogue (part two)

Dev Game Club

Play Episode Listen Later Jan 11, 2023 71:59


Welcome to Dev Game Club, where this week we complete our brief series on Rogue, though admittedly if you want the full experience, cut up the two episodes into one minute pieces and randomly select fifty to eighty of those pieces and play them in random order. This week we talk about strategies, life lessons from Rogue, and of course give our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours (Tim) and way too many (Brett) Issues covered: a visit by June, meeting a griffin, lack of physical damage in creatures, desirable item assessment, changing how you play by what you find, combinatorics, not knowing how many good wands there are, Brett's many strategies, traps and their impact later, the importance and pressure of food, inventory management, having to level up as you go, invisible creatures, regeneration, information is power, constraints dictating the design, treasure rooms and teleportation, the anecdote factory, whether items are weighted, iterating the design, monsters carrying items, fearing the kryptonite ring, the loot factory naming scheme, your first cursed item, life lessons learned from Rogue, resting too long, throwing potions, confusion, multiple dice games and scalability, the profound impact of constraints, someone oughta make a genre out of this, efficient for development, finding my exit strategy, simple objects creating depth, making the most of mechanics, yes and, the power of iteration, grinding as a failed strategy, always having a chance you might win, signing up for the experience, the supreme flexibility of text, comedy and the roguelike, retention and the roguelike, incorporating RPG elements, resetting a space. Games, people, and influences mentioned or discussed: Valheim, The Legend of Zelda: Breath of the Wild, Dark Souls, Colossal Cave Adventure, Infocom, Space Quest, King's Quest, MYST, Spelunky, Diablo, Dungeons & Dragons, Star Trek, Storyteller, Call of Cthulhu, GURPS, Shadowrun, Solitaire, Hunt the Wumpus, mysterydip, Ron Gilbert, Goat Simulator, Zach Gage, Deus Ex, Prey, Dishonored (series), Deathloop, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Bonus game! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

The Thought Leader Revolution Podcast | 10X Your Impact, Your Income & Your Influence

“You want to make a difference in people's lives, you gotta learn how to love people.” With a faith based upbringing, surrounded by heroes and people of service, Jimmy Capra went in to the world certain of the power of kindness and consideration for others. This perspective and his ability to walk the talk, opened many doors for him as he demonstrated time and again the results of heart centred leadership. But this comes with its risks because not everyone is open to leading or being lead in this way. Jimmy shares his victories and his challenges, travelling the world to speak about heart leadership throughout the various global DEA divisions. Jimmy Capra comes from a family of military and law enforcement. He was a medic in navy and eventually joined the Drug Enforcement Administration where he eventually became the Chief of Global Operations before retiring. Jimmy has written six books, including; Raising Courageous Children In a Cowardly Culture: The Battle for the Hearts and Minds of Our Children, Leadership At the Front Line: Lessons Learned About Loving, Leading, and Legacy from a Warrior and Public Servant, The Eagle and the Seagulls: A Wisdom Story for Children and Adults, The Aviators Flight, The Space Quest, and The Underwater Voyage. Expert action steps: Ask yourself, what is your why? Don't be afraid to establish relationships with men and women at work. Throw your fear away and talk to people. Start slow, keep it simple and let relationships grow. Pursue excellence in everything you do. Become elite. To learn more about Jimmy Capra or to hire him as a speaker, go to http://www.frontlineleadershipgroup.com/contact.html. Visit eCircleAcademy.com and book a success call with Nicky to take your practice to the next level.

Sideshow Frasier: A Frasier & TV Podcast
Frasier - Space Quest | Coach - Belly of the Beast

Sideshow Frasier: A Frasier & TV Podcast

Play Episode Listen Later Dec 29, 2022 56:31


Martin and Daphne get comfortable in Frasier's apartment while Frasier struggles to adjust to his new roommates. Plus, an episode of Coach where Luther's dog goes to court

Dev Game Club
DGC Ep 329: Dead Space (part four)

Dev Game Club

Play Episode Listen Later Nov 30, 2022 71:03


Welcome to Dev Game Club, where this week we complete our main series on Dead Space. We talk animation and audio support for player state, economics, the ammo balance, and how the game shifts more to shooter than horror towards the end, before turning to takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Tim (Ch7), Brett (finished) Issues covered: it's always the doctors, the resource economic loops, kinesis energy as combat use, level 5 suit, many types of resources, the assumption of replayability and discouraging experimentation, tuning knobs via the sellback value of items, progression availability and not knowing when you'll get the last gun, balancing more towards shooter at the end, orchestration of moments, dynamic spawning, perception of progression being off, cutting off limbs, bespoke enemy placement, stasis + punching, not being sure conservation is paying off, knucklehead horror, Knuckle Head is the worst boss, leaning into power fantasy, feeling Isaac's health, breath changes and our sympathetic neurons, accessibility issues with various channels of information, stomping heavily on one's enemies, camera closeness and seeing what you're doing, lacking the payoff for killing human enemies, building up a villain and lack of payoff, good section to use kinesis with an unkillable enemy, making the humans monstrous in other games, self-seriousness and killing civilians, representing systems in characters, seeking redemption, diagetic everything, the UI in the 3D space, the feeling of a real space, efficient direction, embracing the tropes, using genre to set the expectations, audio and music design, enemy design that fools with the zombie mechanics for shooting, competence porn, digital archaeology. Games, people, and influences mentioned or discussed: BioShock, Final Fantasy VI/IX, Resident Evil (series), Ratchet & Clank, Butch Cassidy and the Sundance Kid, Calamity Nolan, The Callisto Protocol, Xbox, Alien (series), Paul Reiser, Far Cry 2, Iron Man, Star Wars, Silent Hill, Space Quest, Prey, System Shock, mysterydip, DOOM (1993), David Baggett, Crash Bandicoot, Daron Stinnett, PlayStation, Naughty Dog, Insomniac, Spyro (series), Dark Souls, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: TBA Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

Dev Game Club
DGC Ep 327: Dead Space (part two)

Dev Game Club

Play Episode Listen Later Nov 9, 2022 67:55


Welcome to Dev Game Club, where this week we continue our series on 2008's space survival horror game Dead Space. We talk about the fantasy of competence and the grounded elements of the tasks, and contrast that a little bit with the spells. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more chapters Issues covered: a weird D&D one-shot, the player insert character, rebooting Space Quest, being in the right place at the right time, hitting all the tropes, set dressing to make a space feel lived-in, Tim makes an unintentional pun, diagetics around the map, committing to the level load, audio design, a sense of game development craft in earlier survival horror vs a more polished modern game, set pieces with slight difficulty spikes, learning the hard way that goop slows you down, a natural way to put timers in, perfect feedback, in space no one can hear you scream, everything coming together in one section, hearing the centrifuge in the outer hallway, the player recognizing his changes, paralleling the original mystery and narrative design, the hallway with the banging, changing the light levels as you pass into an area, delivering the space walk under constraints, teaching you that you can only go short distances, being deflating, landmarks and their lack, getting disoriented and having a moment of not knowing where to go, power nodes as keys to rooms, only soothing my OCD brain, designers liking the psychology of giving up a thing, unnecessary and manipulative friction, spells/Jedi powers, motivating the science fiction, "I slow the enemies down to make it easier to cut their limbs off," getting better at the player skills, a remote worker butcher, maybe breaking the game, echoing the monsters in the static of video communication, Drunk Souls. Games, people, and influences mentioned or discussed: Extra Life, Dungeons & Dragons, Child's Play, Half-Life (series), Star Wars, Liam Neeson, Space Quest, Alien (series), BioShock, Event Horizon, Mass Effect, Alien Isolation, Resident Evil, Republic Commando, Star Trek (obliquely), Lance Henriksen, Ian Holm, Nintendo Wii, Patrick Redding, Prey, Skyrim, God of War, Pipe Dream, Artimage, Dark Souls, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: A week off, then more chapters! Links: Artimage's Twitch and Extra Life challenge Karrokay on the Heath One-Shot Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

High Potion
Episode 64: Sierra Online

High Potion

Play Episode Listen Later Aug 22, 2022 69:49


This week Steve and Hawes welcome KING TOM from The Sith List to the show to talk about their favorite developer from the early days of PC gaming, Sierra Online! King's Quest, Space Quest, Police Quest. So many games with "Quest" in the title! That never gets confusing and no one ever messes that up. Nope. Not us. No sir. Follow us on Twitter at: @highpotionpod Follow Steve at: @stonedcobra Follow Hawes at: @blueharvestpod Check out our store at: T-Shirts by High Potion Podcast | TeePublic Send us emails or voice messages to highpotionpod@gmail.com to be featured on a future episode! "

Dev Game Club
DGC Ep 311: MegaMan 2 & X (part one)

Dev Game Club

Play Episode Listen Later Jul 14, 2022 83:05


Welcome to Dev Game Club, where this week we start a new series on MegaMan 2/X, looking at them as different platformers from the time. We set it in context a bit. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three enemies Issues covered: Dog Game Club, playing a couple games instead of one, fighting mens for their weapons, playing second iterations, bringing in past favorites, setting the game in its time, mascot games, structure and wanting to choose your order of attack, using the boss for its weapons, technical limitations and difficulty, learning a level, generosity with powerups, run-based play, grinding for drops, some things that feel unfair the first time you fight them, getting the gist, having wall stages, annual release schedule, Mega Man 10 or X, tic-tac-toe enemy board, dabbling in some enemies, not knowing what order to progress, using passwords, possible orders of enemies, damage types and using the right tools for the job, Tim shades Billy Mitchell, deriving stuff from Mega Man, wanting to run, spawning enemies rhythmically rather than placement, how the platforming feels, being more methodical, character design for collision in this and Mario, good characterization with fewer states, swapping, not designing for you controller, having to be able to go to any level first, where you can get to powerups, homework: watch out for cool level design moments, books about the inside, keeping the good stuff, keeping current through peer recommendations, finding a friend group, listening to podcasts, not feeling like you have to keep up, finding threads through games, following journalists, first person football, losing perspective, the ways games are impacted by other media, butt explosion T-shirt, reactions in games, why games hit when, a return to Anor Londo. Games, people, and influences mentioned or discussed: Bark Souls, Soul Rover, Mark Garcia, Shibaenmue, Resident Beagle, Castlevania, SNES, PlayStation, Pokemon, GameBoy, Metroid (series), Zelda (series), Capcom, System Shock 2, Wasteland, Electronic Arts, Fallout, Dragon Quest 3, Enix, RC Pro/Am, Rare, Bionic Commando, Ultima V, Nintendo, Tecmo, Ninja Gaiden, Final Fantasy II, Pool of Radiance, Baldur's Gate, Chrono Trigger, Populous, Super Mario Land, Prince of Persia, Broderbund, SimCity, Castlevania III, Konami, Contra 2, Sierra, King's Quest, Space Quest, Manhunter, Colonel's Bequest, Keiji Inafune, Resident Evil (series), Monster Hunter, Dark Souls, Tetris, Guacamelee, Sonic (series), The Brady Bunch, Johnny Grattan, Crash Bandicoot, Ultima Underworld, Donkey Kong, King of Kong, Ratchet & Clank, Shonen Jump, Astro Boy, Sega Genesis, Tomb Raider, Spelunky, Super Meat Boy, Blood Sweat Pixels, mysterydip, Junction Point, Jason Schreier, Press Reset, Ray Chase, Bioshock Infinite, John Webb, Prey, Bioshock, Triple Click, Waypoint Radio, DLC, Kirk Hamilton, Maddie Myers, Hollow Knight, Kingdom Hearts, Dishonored, Austin Walker, Ben "from Iowa" Zaugg, ESPN NFL 2k5, Trespasser, Coleco, Mattel, Morrowind, The Honorable T. H. Isismyre Alname, Robin Hobb, David Eddings, Velvet Underground, Bloodborne, Demons's Souls, Drew Scanlon, Jeremiah Johnson, Giant Bombcast, Aaron Evers. Next time: Finish MegaMan 2! Notes: The King of Kong person Brett was thinking of was Billy Mitchell Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com