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We're back with Pathfinder Wizards, and somehow giving Tyler ten more levels of spellcasting has not improved the situation. Ash has evolved from sneaky magical assassin into a nearly undetectable menace who can freeze time and ruin your life before you know he was there. Randall has discovered that there is apparently no such thing as enough bonded-item spell slots. And Tyler's angry robot can now scream at you until you die, drop meteors on your friends, and disintegrate whatever is left. At this point, these aren't adventurers. They're reasons cities have evacuation plans. SHOW NOTES We're finishing our Pathfinder 2e Wizard builds, taking Ash, Randall, and Tyler from level 11 all the way to level 20. At these levels, the Wizard starts showing exactly where its power lives. New class features are few and far between, defenses remain deeply Wizard-shaped, and some of the high-level feat choices are surprisingly thin. But the spells? The spells get ridiculous. Ash continues turning his Red Mantis Sprite into the world's most irritating magical assassin. Phantasmal Calamity wrecks minds, Redirect Teleportation makes escaping him considerably harder, Duplicate Foe lets him turn your own face against you, and his growing collection of invisibility and stealth abilities eventually makes finding him a campaign objective all by itself. By the time he picks up Disappearance and Legendary Sneak, the plan has basically become: you don't see Ash unless Ash has made a tactical error. Tyler's Rune Lord continues leaning into wrath, explosions, and increasingly hostile interpretations of spellcasting. Blinding Fury makes enemies literally too angry to perceive things properly, Falling Stars brings the expected amount of meteor-related destruction, and Scare to Death gives his angry robot the possibility of simply yelling at someone until they fall over dead. Naturally, Tyler immediately starts figuring out how to combine that with Sure Strike and Disintegrate because apparently death by terror wasn't conclusive enough. Randall keeps feeding the Universalist Wizard's bonded-item engine. Superior Bond and Reprepare Spell give him even more ways to keep spells flowing, because the answer to "When do you have enough spellcasting?" is apparently "What kind of quitter asks that question?" Along the way, we hit some of the Wizard's best high-level toys. Contingency lets you prepare for problems before they happen. Time Beacon lets you rewind a terrible turn and try again. Metallic Meteorite Glyph introduces the exciting tactical concept of repeatedly hitting someone with space rocks. Effortless Concentration frees up actions for sustained spells. Infinite Possibilities gives prepared casters a valuable wildcard when the perfect spell wasn't prepared that morning. Then we reach 10th-rank spells and restraint leaves the building. Ash stops time with Freeze Time and starts planning elaborate traps while everyone else stands around unknowingly waiting for reality to resume. Randall grabs Cataclysm because sometimes the correct number of damage types is all of them. Tyler considers Manifestation, giving him access to nearly any spell he could suddenly decide he needs. There is also an extended disagreement about line of effect after Ash discovers that Phantasmagoria cannot simply murder everyone inside a building without worrying about pesky things like walls. Apparently Pathfinder has rules specifically designed to keep Wizard war crimes within reasonable geographic boundaries. Ash takes the news well. By level 20, everyone somehow lands on Spell Shape Mastery, turning many of their favorite spell-shaping tricks into free actions. Ash becomes harder to identify, read, locate, or meaningfully interact with. Randall takes Lore specifically about Ash's Sprite, immediately putting himself on Ash's hit list. Tyler takes Too Angry to Die, because there was really no other possible ending for the angry robot. Twenty levels later, the Wizard remains exactly what it promised to be: fragile, complicated, occasionally frustrating, and capable of solving problems with a spell list large enough to qualify as infrastructure. KEY TAKEAWAYS High-level Wizards are still defined more by their spells than their class features. The Wizard's defensive and weapon progression remains painfully slow, so positioning and magical defenses continue to matter. High-level spellcasting is where the class really comes alive, with options like Contingency, Time Beacon, Phantasmal Calamity, Falling Stars, Disappearance, and a frankly unreasonable number of meteor-related solutions. Ash's Red Mantis build becomes an extremely capable infiltrator and assassin built around stealth, deception, illusions, invisibility, and making other people look responsible. Tyler's Rune Lord doubles down on damage, persistent effects, intimidation, and the general philosophy that being angry enough should eventually become a damage type. Randall's Universalist shows how powerful Drain Bonded Item can become when you keep investing in ways to recover and recycle spells. Reprepare Spell trades downtime for reusable low-rank utility, while Infinite Possibilities sacrifices some raw spell-slot power for tremendous flexibility. Effortless Concentration is an easy standout for Wizards who rely on sustained spells. Scare to Death on an angry Rune Lord is exactly as stupid and wonderful as it sounds. 10th-rank spells are deliberately limited, but Freeze Time, Cataclysm, Manifestation, and the other options make that single slot feel appropriately enormous. Spell Shape Mastery is a fantastic capstone if your build has invested heavily in spell-shaping feats. Free Archetype opens even more directions, including Rogue or Captivator for Ash's assassin, additional spellcasting options for Randall, and apparently more explosions for Tyler. Pathfinder's line-of-effect rules are all that stand between civilization and unrestricted Wizard war crimes. Most importantly, Tyler got twenty full levels of Wizard and still wanted more. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Jan als kuratorischer Gast im Archiv der Synapsen einer 88-jaehrigen. Die Semantik oszilliert zwischen Erinnerung und technischem Defekt. Basti klickt sich in Phantasmagoria 2 durch ein Betriebssystem und die Menues wissen mehr ueber ihn als er selbst. Ontologische Falle! Auweia! Gigi styled ein visuelles Manifest gegen die Tyrannei der hohen Aufloesung. Eins steht fest: Das alles koennen nur wahre Therapisten. Oma! Oma! Bringe man mir den Kaffee!
In this episode, we speak with artist Bassam Issah Al-Sabah about his new audio work Field Image, where landscapes shaped by extraction, memory and technological infrastructure are contextualised through the shifting terrain of the Irish bog. Beginning with the work's disembodied narrator, we explore what it means to become part of a landscape where human presence lingers only through traces. The conversation then moves towards the bog as an ancient archive, existing alongside a contemporary landscape increasingly reshaped by data centres and digital infrastructure.Together we discuss how folk knowledge, ecological systems and colonial histories intersect with computational technologies. We consider whether plants, folklore and older systems of organising land might operate as forms of resistance that repel the infrastructures imposed upon them. Thinking about the material realities of the digital through heat, soil, extraction and energy, the conversation challenges immaterial information and asks what ancient technologies and embodied ways of knowing might reveal in an age obsessed with data and legibility. This mini-series is commissioned by the Henry Moore Institute as a part of their program for their exhibition Phantasmagoria: Folkloric Sculpture for the Digital Age, open 15th May - 30th August 2026.Bios;Bassam Issa Al-Sabah works CGI animation, sculpture, textiles, painting, and installation, constructing speculative worlds where fantasy, mythology, and digital culture become methods for reimagining identity, memory, and collective futures. Drawing on the visual languages of anime, video games, and online image cultures, his practice explores transformation as a queer methodology, proposing mutable bodies, mythic narratives, and hybrid ecologies as alternatives to fixed understandings of gender, history, and belonging. Recent work has increasingly engaged feminist and posthuman perspectives, using fiction as a critical framework through which care, desire, revenge, and interdependence can be imagined beyond patriarchal and colonial structures.Al-Sabah's work has been presented extensively across Europe in museums, galleries, and festivals, including the Barbican Centre, London; Jeu de Paume, Paris; FACT Liverpool; De La Warr Pavilion; and The Douglas Hyde Gallery, Dublin. Alongside his solo practice, he has developed an ongoing collaborative body of work with artist Jennifer Mehigan, extending his interest in speculative storytelling through large-scale installation, animation, sculpture, and publishing. Across both solo and collaborative projects, his work continues to investigate how fiction, digital technologies, and myth can produce new ways of understanding ecology, kinship, and collective experience. His work is held in the collections of the Irish Museum of Modern Art (IMMA), the Arts Council of Ireland, and Dún Laoghaire–Rathdown County Council Using paint, inkjet, neural networks, her garden and her phone, Jennifer Mehigan's prints and paintings blend new and old methods of processing the world. She positions the relationships between contemporary image-making technologies and their predecessors as a ‘strained mother-daughter' dynamic, encompassing wider ideas of reproduction and inheritance in image ecologies. For the past seven years, her research has oriented around the Famine to present alternative vantage points of what abstraction means in an embodied context, its relationship to ideas of appetite and fertility, and how it can be considered both an applied and innate technology. The mouth and throat are interrogated as sites of image production, becoming ‘embodied printers' in which oral histories and their materialities might be made visual to renegotiate the conditions of abstraction as we understand them now. Her wider practice incorporates sculpture, filmmaking, publishing, perfumery, and parties, deploying sensory experiences to explore ideas of movement and digestion as it is outsourced to machines. She regularly works in partnership with artist Bassam Issa Al-Sabah and has previously collaborated with and been part of collectives such as Synthesize_Her, Temporary Pleasure, Fruit Shop, and The 343. Recent shows include multiple iterations of ‘Uncensored Lilac' in Aksioma, Ljubljana (2026), VSSL Studio, London (2025), and Transmediale, Berlin (2024); ‘Nightbloom Chokehold' in Douglas Hyde Gallery 2, Dublin (2022); and group shows and screenings include Kerlin Gallery, Dublin (2023), Anafi Film Festival, Greece (2025) and FACT Liverpool, UK (2026). She is currently a research fellow at the International Centre for the Image, Dublin. Previously based in Singapore and Belfast, she now lives and works in rural Limerick.Broadcast through @rtm.fmHost @influential_bro @_rebecca.edwards @niamhschmidtke Artist @this.isnowhere Music @joemoss1 @jtre_v
Everywhere I go Y2K and 90's nostalgia seems to follow. We'll be exploring the socio-cultural conditions of the modern day that may have led to this yearning for the past, as well as the music, culture and fashion of the goths that came before us. We'll also dive into the causes and conditions behind the ever evolving markers of goth identity construction. Our guests this episode are Moth, Hades and Cam, who you can also find at the Phantasmagoria events around Chicago! Please support us on Patreon! Intro 00:00 Getting Into Goth 2:00 Music Production 5:50 The Changing Face of Goth 23:45 Reliving the Past 38:00 Us vs. Them 1:16:30 Gender 1:34:52 Post Show Musings 1:49:18 References: Nostalgia Gender
Everywhere I go Y2K and 90's nostalgia seems to follow. We'll be exploring the socio-cultural conditions of the modern day that may have led to this yearning for the past, as well as the music, culture and fashion of the goths that came before us. We'll also dive into the causes and conditions behind the ever evolving markers of goth identity construction. Our guests this episode are Moth, Hades and Cam, who you can also find at the Phantasmagoria events around Chicago! Please support us on Patreon! Intro 00:00 Getting Into Goth 2:00 Music Production 5:50 The Changing Face of Goth 23:45 Reliving the Past 38:00 Us vs. Them 1:16:30 Gender 1:34:52 Post Show Musings 1:49:18 References: Nostalgia Gender
A big chunk of the self-help and wellness industry runs on some core messages: you are not good enough and you need to be fixed, improved, and optimized. We disagree and hope this element of recreation (and re-creation) helps you brush off some of those false messages and return to what is already good and resilient in you. This is also one of the three months per year (April, August, and December), where we tap more into our rest and activity cycles by doing less and nourishing more. With that in mind, we'll play some encore episodes that will help you tap into play, rest, and nourish. We'll be back September 1 with new episodes! About: The Joy Lab Podcast is an Ambie-nominated podcast that blends science and soul to help you cope better with stress, anxiety, and depression. It's hosted by integrative psychiatrist Dr. Henry Emmons and holistic mental health researcher Dr. Aimee Prasek. The podcast is best paired with the Joy Lab Program (get your 7-day free trial!). Bonus: spread some joy and keep this podcast ad-free by donating (Joy Lab is powered by the nonprofit Pathways North and your donations are tax-deductible). Listen & follow the Joy Lab Podcast on your favorite listening app: Spotify | Apple | YouTube Full transcript here Sources and Notes for our Element of Confidence: Joy Lab Program: Take the next leap in your wellbeing journey with step-by-step practices to help you build and maintain the elements of joy in your life. Start your 7-day free trial now. Csikszentmihalyi, M. (1990). Flow: The psychology of optimal experience. Harper & Row. Eberle, S. (2014). The elements of play: Toward a philosophy and definition of play. Access here. Farley, A., Kennedy-Behr, A., & Brown, T. (2021). An investigation into the relationship between playfulness and well-being in Australian adults: An exploratory study. Access here. Halpin, M., et al. (2025). When Help Is Harm: Health, Lookism and Self-Improvement in the Manosphere. Access here. Lackey, N. Q., et al. (2021). Mental health benefits of nature-based recreation: a systematic review. Access here. Smith, B. S. (2001) The ambiguity of play. Harvard University Press. Authenticity series: Unmasking Your True Self: Exploring Authenticity and Awe [ep. 216] Embrace Your True Self: Accepted, Connected, & In The Game [ep. 217] The Road Most Travelled: Awakening Through Suffering [ep. 218] Follow Your Bliss: Awakening to Joy [ep. 219] The Still Small Voice: Awakening with Soulfulness [ep. 220] Align with Nature and Your & Your Rhythms (ultradian, circadian, & infradian) [ep. 139] More on inspiration and goal-setting: Inspiration: The Engine of Joy" ... gives some great basics for this element of inspiration) [ep. 10] Resolution #1: You Don't Need to Be Fixed [ep. 40] The Myths of Change [ep. 41] Five Principles for Inspired Change (or something that looks remarkably like it) [ep. 42] Harmonious vs. Obsessive Passions [ep. 43] About turning your passions into work: When Your Life Passions Become Obsessions [ep. 208] Common Questions: Q: Why does rest and play feel so hard to justify when there's always more to do? A: Because we've been sold the message that rest is laziness and optimization is a moral win. This episode names that cultural conditioning directly, explains the biological necessity of rest and activity cycles, and reframes play as a genuine act of wellness and even resistance. Q: What does play actually look like for adults and why does it matter for mental health? A: This episode introduces phantasmagoria, flow, and self-forgetfulness as frameworks for understanding why play is not optional. Play helps dissolves self-monitoring, reduces stress, builds resilience and empathy, and reconnects us to intrinsic motivation. One practical strategy is to play for just two minutes per day, no devices, doing something that was fun when you were a kid. Key moments: [00:00] Welcome to the Element of Recreation — and the shift to "re-creation," with the hyphen intentional [00:30] Joy Lab's ease-phase rhythm: August, December, April — doing less, nourishing more, honoring cycles of rest and activity [01:30] Henry: we treat bodies and minds like machines that should run at peak capacity all the time [02:00] Nature runs on rhythms — seasons, tides, circadian cycles, hormone cycles — and so do we [03:30] We were taught that resting is laziness, that not optimizing is wasting time — and it's exhausting and eventually counterproductive [04:00] When we honor natural rhythms and take real breaks, energy and creativity return [05:00] Re-creation as coming back to our foundation — no additional fixes needed; goodness is already here [05:30] The wellness industry's relentless optimization is built on a "tiny blueprint" — a marketable version of you designed to sell products. It only works if you believe you're a product, not a person [07:00] Henry: the trillion-dollar self-help industry thrives on one message — you are not good enough [07:30] The impossible standard: lose weight but have you optimized your BMI? Improve habits but have you perfected your sleep routine? [08:00] Rooted in shame and self-rejection — the core message being "you're not okay as you are" [09:30] Roger Abrahams: we've turned building a self into a kind of religion — self-possession, self-fashioning, self-expression as sacred moral acts [11:00] Henry: authentic self-creation vs. creating a self for external approval — the difference that matters [12:00] For marginalized communities, the pull to conform is especially strong — stepping back from optimization as an act of resistance [13:30] Aimee introduces phantasmagoria — a concept from play researcher Dr. Brian Sutton-Smith [14:00] How kids play in wild, imaginative, sometimes dark ways — and why it's usually normal, not a red flag [17:30] Why kids do this: to deconstruct reality, work through feelings, explore what's unfair or scary in a complex world [18:00] Sutton-Smith and Derrida: if the world is a text, play is our response — we are both audience and co-author [18:30] Phantasmagoria as processing strategy: supports psychological resilience, empathy, curiosity, critical thinking [19:30] Dr. Fred Donaldson: "Children learn as they play. Most importantly, in play, children learn how to learn." [20:00] Adults do the same — we've licensed phantasmagoria into tiny socially acceptable pockets: Halloween, Burning Man, horror movies, fandom [20:30] When play is so rare, those pockets can get extreme — we need to bring play back into daily life in healthy amounts [21:00] Carl Jung: "The small child is still around and possesses a creative life which I lack, but how can I make my way to it?" [22:00] Play ideas: gardening, LARPing, woodworking, art, acting, board games, writing, cooking, music, sports with less attachment to winning [22:30] Starting question: what's one way of playing from your childhood that if you tried for two minutes today would offer some recreation? [23:30] Henry on what happens when we become adults: we lose permission to play without purpose or imagine without constraints [24:00] The playful mind is resourceful — in play, we access parts of the brain that don't activate during striving or self-judgment — not a waste of time; accessing our deepest capacities [26:00] Re-creation is mostly social — not solitary self-optimization but self-forgetfulness and connecting [26:30] Self-forgetfulness (Ep. 270): looking up from negative preoccupation with self, going beyond ourselves [ADD LINK] [27:00] Dr. Mihaly Csikszentmihalyi's flow: loss of self-consciousness, forgetfulness of other realities — the adult version of play [27:30] Playfulness research on adults: higher purpose in life, positive relations, resilience, more positive emotions — even when adults are forced to play [28:30] The practice: two minutes per day, no devices, authoring your own experience [29:00] Then make it a little more social: invite a friend, shoot baskets in a public park, join a club [31:30] Henry: what happens when you're truly at play — you stop thinking about yourself; the inner critic quiets, anxiety settles, you're just present [35:00] Check in after playing: how do you feel emotionally, cognitively, physically? Identify what nourishes you [35:30] This month: replay of key past episodes; Joy Lab Program members get weekly short visualization and meditation experiments [36:00] Closing wisdom from Carl Jung: "The creation of something new is not accomplished by the intellect, but by the play instinct..." Like and follow Joy Lab on Socials: Instagram Linkedin Facebook YouTube Please remember that this content is for informational and educational purposes only. It is not intended to provide medical advice and is not a replacement for advice and treatment from a medical professional. Please consult your doctor or other qualified health professional before beginning any diet change, supplement, or lifestyle program. Please see our terms for more information. If you or someone you know is struggling or in crisis, help is available. Call the NAMI HelpLine: 1-800-950-6264 available Monday through Friday, 10 a.m. – 10 p.m., ET. OR text "HelpLine" to 62640 or email NAMI at helpline@nami.org. Visit NAMI for more. You can also call or text SAMHSA at 988 or chat 988lifeline.org.
Roman Jugg in conversation with David Eastaugh https://www.facebook.com/roman.jugg n late 1981, Jugg worked with the Damned as a touring keyboardist before becoming a full-time member in 1982 for the album Strawberries. Jugg also worked on a number of Damned-adjacent projects, including Naz Nomad and the Nightmares (under the alias Sphix Svenson_. and David Vanian and the Phantom Chords. After Captain Sensible left The Damned in 1984, Jugg moved from keyboards to main guitar and became a full member on the studio albums Phantasmagoria (1985) and Anything (1986). After the 1989 breakup of The Damned he continued to work with Dave Vanian and Bryn Merrick, forming The Phantom Chords. A studio album called David Vanian and the Phantom Chords was released in 1995. In May 2004, after a nine-year absence, Jugg released a new solo album called Papa Loco.
Check out this link to buy DB's Books[link] Season 22 bonus episodes 90-112 Title and Author Brief description 90 “The Empty House” — Algernon Blackwood A classic haunted-house story: two curious visitors enter a long-abandoned house and slowly realize the old violence inside it has not gone away. 91 “The Judge's House” — Bram Stoker A student rents a gloomy old house once owned by a cruel judge, then finds the place still ruled by rats, dread, and a hanging shadow. 92a “Laura” — Saki / H. H. Munro A sharp, darkly funny reincarnation story about a mischievous woman who may return after death in a very inconvenient form. 92b “Man-Size in Marble” — E. Nesbit A newly married couple dismisses a local legend about marble knight effigies that walk at night; this proves unwise. 93 “Phantasmagoria” — Lewis Carroll A comic ghost poem, more playful than frightening, about ghostly rules, manners, and the absurd bureaucracy of haunting. 94 “Schalken the Painter” — Joseph Sheridan Le Fanu A Gothic tale of art, money, and damnation, centered on a young painter, a lost love, and a sinister suitor who may not be alive. 95A “The Shadows on the Wall” — Mary E. Wilkins Freeman After a family death, strange shadows appear on the wall, turning grief, guilt, and suspicion into a supernatural judgment. 95B “Tales of Treasure” — Anonymous A very short treasure-haunting piece; more of a compact eerie anecdote than a full plotted ghost story. 96 “The Trial for Murder” — Charles Dickens A murder victim's ghost appears around the trial of the accused killer, pushing the living world toward justice. 97A “Uncle Abraham's Romance” — E. Nesbit A gentle, melancholy ghost-romance about an old man, a beautiful portrait, and a love story touched by death. 97B “The Beast in the Cave” — H. P. Lovecraft An early Lovecraft story: a man lost in a cave hears something coming through the dark, and the final reveal is grim and human. 98 “The Ebony Frame” — E. Nesbit A haunted-portrait romance in which a woman in an old picture seems able to step out of the frame, but at a terrible cost. 99 “The Red Room” — H. G. Wells A skeptic spends the night in a supposedly haunted room and discovers that the true ghost may be fear itself. 100 “The Bell in the Fog” — Gertrude Atherton A Henry James-flavored Gothic story about an inherited English estate, old portraits, reincarnation, and family tragedy. 101 “The Ghost Club” — John Kendrick Bangs A comic supernatural story about crime, ghosts, and absurd afterlife logic; lighter and more satirical than scary. 102A “A Ghost Story” — Mark Twain Twain turns the haunted-room setup into a comic ghost story, playing with superstition and mistaken identity. 102B “A Psychical Prank” — John Kendrick Bangs Corrected from “Physical Prank.” A humorous Bangs ghost tale built around spiritualism, trickery, and supernatural mischief. 103 “A Midnight Visitor” — John Kendrick Bangs A comic supernatural visit in the night, with Bangs's usual mix of ghosts, manners, and absurd afterlife complications. 104A “A Quicksilver Cassandra” — John Kendrick Bangs Corrected author/title. A satirical ghostly fantasy about prophecy, warning, and not being believed. 104B “The Water Ghost of Harrowby Hall” — John Kendrick Bangs A funny Christmas ghost story about a soggy apparition who floods the ancestral house every year. 105 “The Chromatic Ghosts of Thomas” — Ellis Parker Butler A comic “ghost cat” story involving Thomas the cat and a colorful supernatural problem. 106 “Phantom” — Arnold Bennet 107A “An Astral Onion” — Elia Wilkinson Peattie A strange little supernatural story with Peattie's mix of humor, domestic life, and odd spiritual machinery. 107B “The Haunted Orchard” — Richard Le Gallienne A lyrical ghost story about an orchard haunted by memory, beauty, and possibly the spirit of a young girl. 108 “Glamis Castle” — Elliott O'Donnell A haunted-castle account built around the legends of Glamis, full of old-family dread and spectral atmosphere. 109 “The Return of Imray” — Rudyard Kipling Corrected spelling: Kipling. A colonial ghost/mystery story about a vanished man whose return is not what anyone expects. 110A “Since I Died” — Elizabeth Stuart Phelps A sentimental supernatural piece told from beyond death, focused on grief, love, and the living left behind. 110B “On the Northern Ice” — Elia Wilkinson Peattie A short icy ghost story, also known in some listings as “The Spectre Bride.” 111 “The Withered Arm” — Thomas Hardy A dark rural tale of jealousy, folk belief, class, and bodily curse, with the bleak fatalism Hardy does so well. 112 “The Yellow Wallpaper” — Charlotte Perkins Gilman A woman confined for a “rest cure” becomes obsessed with the room's wallpaper; psychological horror and feminist classic.
Check out this link to buy DB's Books[link] Season 22 bonus episodes 90-112 Title and Author Brief description 90 “The Empty House” — Algernon Blackwood A classic haunted-house story: two curious visitors enter a long-abandoned house and slowly realize the old violence inside it has not gone away. 91 “The Judge's House” — Bram Stoker A student rents a gloomy old house once owned by a cruel judge, then finds the place still ruled by rats, dread, and a hanging shadow. 92a “Laura” — Saki / H. H. Munro A sharp, darkly funny reincarnation story about a mischievous woman who may return after death in a very inconvenient form. 92b “Man-Size in Marble” — E. Nesbit A newly married couple dismisses a local legend about marble knight effigies that walk at night; this proves unwise. 93 “Phantasmagoria” — Lewis Carroll A comic ghost poem, more playful than frightening, about ghostly rules, manners, and the absurd bureaucracy of haunting. 94 “Schalken the Painter” — Joseph Sheridan Le Fanu A Gothic tale of art, money, and damnation, centered on a young painter, a lost love, and a sinister suitor who may not be alive. 95A “The Shadows on the Wall” — Mary E. Wilkins Freeman After a family death, strange shadows appear on the wall, turning grief, guilt, and suspicion into a supernatural judgment. 95B “Tales of Treasure” — Anonymous A very short treasure-haunting piece; more of a compact eerie anecdote than a full plotted ghost story. 96 “The Trial for Murder” — Charles Dickens A murder victim's ghost appears around the trial of the accused killer, pushing the living world toward justice. 97A “Uncle Abraham's Romance” — E. Nesbit A gentle, melancholy ghost-romance about an old man, a beautiful portrait, and a love story touched by death. 97B “The Beast in the Cave” — H. P. Lovecraft An early Lovecraft story: a man lost in a cave hears something coming through the dark, and the final reveal is grim and human. 98 “The Ebony Frame” — E. Nesbit A haunted-portrait romance in which a woman in an old picture seems able to step out of the frame, but at a terrible cost. 99 “The Red Room” — H. G. Wells A skeptic spends the night in a supposedly haunted room and discovers that the true ghost may be fear itself. 100 “The Bell in the Fog” — Gertrude Atherton A Henry James-flavored Gothic story about an inherited English estate, old portraits, reincarnation, and family tragedy. 101 “The Ghost Club” — John Kendrick Bangs A comic supernatural story about crime, ghosts, and absurd afterlife logic; lighter and more satirical than scary. 102A “A Ghost Story” — Mark Twain Twain turns the haunted-room setup into a comic ghost story, playing with superstition and mistaken identity. 102B “A Psychical Prank” — John Kendrick Bangs Corrected from “Physical Prank.” A humorous Bangs ghost tale built around spiritualism, trickery, and supernatural mischief. 103 “A Midnight Visitor” — John Kendrick Bangs A comic supernatural visit in the night, with Bangs's usual mix of ghosts, manners, and absurd afterlife complications. 104A “A Quicksilver Cassandra” — John Kendrick Bangs Corrected author/title. A satirical ghostly fantasy about prophecy, warning, and not being believed. 104B “The Water Ghost of Harrowby Hall” — John Kendrick Bangs A funny Christmas ghost story about a soggy apparition who floods the ancestral house every year. 105 “The Chromatic Ghosts of Thomas” — Ellis Parker Butler A comic “ghost cat” story involving Thomas the cat and a colorful supernatural problem. 106 “Phantom” — Arnold Bennet 107A “An Astral Onion” — Elia Wilkinson Peattie A strange little supernatural story with Peattie's mix of humor, domestic life, and odd spiritual machinery. 107B “The Haunted Orchard” — Richard Le Gallienne A lyrical ghost story about an orchard haunted by memory, beauty, and possibly the spirit of a young girl. 108 “Glamis Castle” — Elliott O'Donnell A haunted-castle account built around the legends of Glamis, full of old-family dread and spectral atmosphere. 109 “The Return of Imray” — Rudyard Kipling Corrected spelling: Kipling. A colonial ghost/mystery story about a vanished man whose return is not what anyone expects. 110A “Since I Died” — Elizabeth Stuart Phelps A sentimental supernatural piece told from beyond death, focused on grief, love, and the living left behind. 110B “On the Northern Ice” — Elia Wilkinson Peattie A short icy ghost story, also known in some listings as “The Spectre Bride.” 111 “The Withered Arm” — Thomas Hardy A dark rural tale of jealousy, folk belief, class, and bodily curse, with the bleak fatalism Hardy does so well. 112 “The Yellow Wallpaper” — Charlotte Perkins Gilman A woman confined for a “rest cure” becomes obsessed with the room's wallpaper; psychological horror and feminist classic.
Featuring: Michael "Boston" Hannon, Paul "Moonpir" Smith, and John "MusiM" Beauchamp Running Time: 41:46 Livestream: YouTube Content Warning: Sexual assault. Join the Game Club Crew for a Full Motion Video adventure with Phantasmagoria! We chat about the tech behind the game, a legendary designer, the history of FMV games, running into the same puzzle after 30 years, a tough cutscene, B movie acting, and much more! Our next game is Diablo!
What exactly constitutes "Radical Research material?" We're gonna test that question with this and the next episode. With episode 148, we answer with more questions: "Is it weird?" "Is it heavy?" "Is it something we enjoy?" "Would most of the music-listening world hate it?" Yes, yes, yes and yes! And lord, do we love us some Cathedral. Especially the early era, which is the 5-year chunk of time investigated here. Herein, we hail Dorrian, Gaz, Griffiths, Lehan and the three drummers that comprise this most potent, powerful era of the UK's legendary lords of doom. Note I: Something we knew about but failed to mention on this episode: even though the roots of Cathedral are partly based on the fateful meeting of doom-heads Lee Dorrian and Mark Griffiths, it is also rooted in a project that guitarist Gary “Gaz” Griffiths did after leaving Acid Reign. The following is from the mighty Metal Archives, to help fill in the gap here: “Morbid Doom recorded a demo entitled ‘Sorrow's Epitaph' in late 1989 or early '90, which contained about 9 songs. Two of the tracks on it would later become Cathedral songs: ‘Sorrows End' became ‘Jaded Entity", and ‘Suffocation of Mankind' became ‘Phantasmagoria.' The reworked/re-recorded versions of both ended up on 1993's The Ethereal Mirror album.” Note II: Jeff's Voivod book, ‘Always Moving: The Strange Multiverse of Voivod,' is now available. You can purchase a copy of the 540-page, 3-pound behemoth HERE: radicalresearch.org/voivod Note III: The Radical Research Patreon page is now set up and ready for your patronage. We are offering tiered subscription levels for those who want a set-it-and-forget-it donation option. As ever, if you choose to support us, we are humbled and grateful! patreon.com/RadicalResearchPodcast Music cited in order of appearance: “Mourning of a New Day” (In Memorium demo, 1990) “Commiserating the Celebration” (Forest of Equilibrium, 1991) “Equilibrium” (Forest of Equilibrium, 1991) “Reaching Happiness, Touching Pain” (Forest of Equilibrium, 1991) “Soul Sacrifice” (Soul Sacrifice, 1992) “Autumn Twilight” (Soul Sacrifice, 1992) “Enter the Worms” (The Ethereal Mirror, 1993) “Fountain of Innocence” (The Ethereal Mirror, 1993) “Phantasmagoria” ” (The Ethereal Mirror, 1993) “Hypnos 164” (Statik Majik, 1994) “Cosmic Funeral” (Statik Majik, 1994) “Voyage of the Homeless Sapien” (Statik Majik, 1994) Radical Research is a conversation about the inner- and outer-reaches of rock and metal music. This podcast is conceived and conducted by Jeff Wagner and Hunter Ginn. Though we consume music in a variety of ways, we give particular privilege to the immersive, full-album listening experience. Likewise, we believe that tangible music formats help provide the richest, most rewarding immersions and that music, artwork, and song titles cooperate to produce a singular effect on the listener. Great music is worth more than we ever pay for it.
In this episode, we speak with artist Sarah Al-Sarraj about her new speculative audio work The Mandjet. Framed as a fictional radio phone-in and set in a near future reshaped by rising waters and contested borders, the work uses humour, satire and political tension to explore how environmental crisis transforms our relationship to land, water and community. We discuss the process of building this imagined world, the use of radio as a storytelling device, and the complex figures who inhabit it.Our conversation also explores the histories that underpin the work. Using one of the main protagonists, the leader of a radical water-autonomy movement, as a starting reference, we talk through the drainage of the English Fens and the resistance of the Fen Tigers as well as touching on contemporary debates around water privatisation, environmental justice and political dissent. Finally, we consider how folkloric actors, whether real or imagined, collective memory and ideas of borderlessness shape both the narrative and Sarah's wider artistic practice.This mini-series is commissioned by Henry Moore Institute as part of the programme for their exhibition Phantasmagoria: Folkloric Sculpture for the Digital Age, open 15 May - 30 August 2026.Actors: Rosemary Moss ELLCRaza TariqAshirbad RoyYasmin AlrabieiSpecial thanks: Siegrun SalmanianAngelina RadakovicDavis Galvin The opinions expressed by contributors do not necessarily reflect the views of the Henry Moore Foundation, its trustees, employees or associatesBios;Sarah Al-Sarraj (b. 1997) is a visual artist and cultural worker based between Pittsburgh (US) and London (UK). Her work centers on worldbuilding as a creative and critical process, where painting and immersive technologies are understood as portals to other worlds. Predicated on the belief that our world was designed in service of imperial violence, she builds new lifeworlds rooted in land, spirit, and ancestry. Currently working with game engines, she is interested in appropriating military simulation technologies to build uncolonisable realms inspired by Global Majority knowledge systems and emerging quantum thought. Her creative practice is informed by working in movements, at organisations such as Forensic Architecture, the Inclusive Mosque Initiative and Healing Justice London. She is inspired by the tangible material potential of visionary practice in global liberation movements and she occasionally lends her hands to illustration and graphic design for various groups. Broadcast through @rtm.fmArtist @ssaarraahj Host @influential_bro @_rebecca.edwards @niamhschmidtke Music @joemoss1 @jtre_v
Featuring: Michael "Boston" Hannon, Paul "Moonpir" Smith, and John "MusiM" Beauchamp Running Time: 55:51 Livestream: YouTube For this month's TVGP Game Club game we chat about the all-time classic Chrono Trigger! Join us as we chat about a fancy Frog, cutting a mountain in half, anime cutscenes, needing a little guidance, killing off an important character, The End of Time, and much more! Our next game is Phantasmagoria!
ぬるぽ放送局おたより投稿フォーム https://forms.gle/6tbmBzK6wbyavJG47 2026年6月パワープレイ 「Phantasmagoria mystical expectation」 アレンジ・ギター・ベース ARM ボーカル 悠 杏李 作詞 kiku 夕野ヨシミ 原曲:風神少女 音楽ジャンル:ミクスチャーポップ 収録アルバム:東方風櫻宴 2006・5・21 Release https://www.iosysos.com/discographyportal.php?cdno=IO-0090 MV https://www.youtube.com/watch?v=fOmaLZDp3y0 番組時間:91分32秒 出演者:夕野ヨシミ、たくや VOICEVOX:ずんだもん VOICEVOX:四国めたん ---- 2026/6/25に公開録音したものを配信いたします。 ラジオ記事はリスナーのEEチャンピオンさんが書いてくれているので楽してます。 <オープニング> ・見事な押し間違えでミュートにしてしまった ・リバーブかけるのにもう一回やるか ・ぬるぽ放送局はしゃべってなくても大丈夫だから ・2026年も本当の折り返しですよ ・今日はしこたま買い物をしてきました ・外出警察に怒られちゃう ・ワールドカップ初優勝します ・会場間移動がとんでもない ・今からだと安い便がとれない ・海外だとタイムスケジュールが大変 ・今週はいろいろありましたよ ・ちゃんとアメリカに着地した ・ありがとうアメリカニキ ・ビートまりおは神 ・絶対届かない軽い「ありがとう」 ・北海道ご当地キャラフェスタありました ・4万5千人いたかな? ・ツカツカが物販に ・アーカイブがありますのでご覧ください ・4万5千体のはかせ ・小樽でちゃんとラーメン食べていたはかせ ・ぐんまちゃんはお付きのスタッフが多い ・サツコスありました ・DJ卓は高さが難しい ・北大でやったのは去年です ・YouTube 2500万再生! 「天天天国地獄国」 歌:ななひら & P丸様。 作詞:夕野ヨシミ (IOSYS) 作編曲:Aiobahn +81 ・楽曲提供しました! THE IDOLM@STER CINDERELLA MASTER NUMBER ONE! 「ROSE ~禁じられた愛~」 作詞:夕野ヨシミ 作編曲:ARM 歌:桐生つかさ、木村夏樹、白雪千夜 2026/7/1リリース予定 ・作詞を担当させて頂きました! ブルーアーカイブ 青春あんさんぶる Vol.18「お祭り運営委員会」 笑顔お祭りわっしょい! アーティスト:シズコ(CV:森永千才)/フィーナ(CV:木戸衣吹)/ウミカ(CV:新田ひより) 作詞:夕野ヨシミ(IOSYS) ブルーアーカイブ 絆ダイアローグ Vol.25「ツクヨ」 背筋を伸ばして アーティスト:ツクヨ(CV:後藤彩佐) 作詞:夕野ヨシミ(IOSYS) 作曲:EmoCosine ブルーアーカイブ 絆ダイアローグ Vol.24「ハルカ」 その一滴に アーティスト:ハルカ(CV:石飛恵里花) 作詞:john=hive(IOSYS) 作曲:Nor ・楽曲提供しました! 『ゆんゆん電波シンドローム』 「どうにでもなあれ」 歌:Qちゃん & ゆんゆん 作編曲:MARON feat. 小林ヒロト 作詞:MARON ・楽曲提供しました! 「ガチ炊きちゅーなの!? ALL NIGHT LONG/猫汰つな」 作詞:七条レタス 作編曲:D.watt ・仕事し過ぎでは? ・恐れていた四十肩に ・明日スープカレープラン 生放送やります ・6/28 イオパあります ・TBAはTBAと言いますね ・8/16 イオパ(未定) ・10/24 阿佐ヶ谷でイベントやります ・イオシスは1㎜もかすってないけどHUNTER×HUNTER連載再開です <Aパート> ・ふつおたです ・台風合体! ・高橋の法則 ・高橋ではなく藤原です ・進む方向にズレていく時計 ・スマホの時計で十分 ・アイドルの家にウォシュレットはいらない ・北から地震 南から台風 これなーんだ ・A:アポカリプス ・ギャバンの話 ・そして、農協が生まれた ・サムネの未来予知が合致した ・止めたら儲かるからやっちゃうんだろうな ・ワイヤレスマイクの話 ・ぬるぽ聞いてる人は何でも詳しい人がいる ・2.4GHzいいじゃん ・いろんな電波が飛び過ぎでは? ・これで来年の小樽は自信をもっていけます ・ハウリングが辛い ・鉄腕DASHよりやってるぬるぽ放送局 ・ぬるぽのロケは何回かはやってる ・許されないのは俺たち ・マイケルジャクソンの映画やってるみたいですね ・鉄道のスジ屋さん ・話題の広さがぬるぽ放送局 <Bパート> ・たまに「ガチ曲あるんですか?」って聞かれちゃう ・キャノンボールの曲たくさんあるな ・みつをたです ・ブルアカの水着グッズ ・うすほそ ・Yostarの回し者みたいだな ・ぬるぽ放送局のスポンサーお待ちしてます ・始めるなら今! ・ソープランドから拉致された安浦刑事 ・Kアリーナでやりましょ ・33人でも埋まんないからなー ・あと2万10人 ・ふつおたにあと2万人来る方法を送ってください ・サッカー選手はおっぱい揺らしたくなんですか? ・それを顔に付けてたの? ・出すのはごんぎつねじゃないので減点です ・にじさんじピックアップニュース ・もちもちした動きのるんちょま ・急な業界視点の分析 ・1秒が早い ・脳みそのクロック数が落ちてるのでは? ・ホロピックアップニュース ・除湿タンクの存在に気付く ・ロボ子さん抽選に当たってしまう ・Vピックアップニュース ・街スパチャ ・一言でやっつけろ ・バッテリーがはまぐりに ・半年でまた引っ越し <エンディング> ・エンディングですが、もうおわりますか ・各種お便りお待ちしてます ・あぶおたもお待ちしてます
出演者: miko、quim 配信ペース: 隔週 番組時間:70分25秒 ♯本番組はリモート収録です。 ♯収録時環境の影響により、全体的に聴き取り辛くなっております。 申し訳ございません。 隔週に1回お届け。mikoラジ、第400回です。 記念すべき400回!!!!11111 かつて存在したドット回を含めると、通算では突破していたものの… いよいよ数字として400回となりました。 そんな400回でも特に特別なことはせず、いつも通りなチーム我等。 これで良い、これが良い。そんなmikoラジ。 最後までごゆるりとお楽しみくださいませ。 ♯途中で色々とノイズ等入りますが、収録時のものです。 ご安心ください、お手持ちの機器は正常です。 ♯収録都合により、次回配信予定は7/15の週となります。 以降、隔週にて配信予定です。 ・おとらってRECORD 公式サイト n-remix.com/otolatte/ ↑『おとらって10thライブ KUWANA』に参加予定の方は、 「来場予約はこちらから」からご予約を! 開催日/2026.8.23(日) 第一部 OP11:30 ST12:00 第二部 OP14:40 ST15:00 //////////////////// VOICEVOX:ずんだもん VOICEVOX:四国めたん //////////////////// -------------------- ●お便り募集中! mikoラジでは以下の内容でお便りを募集中です! ・ふつおた /普通のお便り、お待ちしています! ・mikoは大変な絵を描いていきました /miko画伯に描いて欲しいお題をお待ちしています! ・メシヲコエテ /料理人・mikoに教えて欲しいレシピをお待ちしています! bit.ly/2GAWjyv 投稿フォームからラジオに投稿が出来ます! コーナー名を選び、メッセージ・ラジオネーム・お所を入力して、 どんどん送ってください! お待ちしています!! ------------ 本ラジオのメインパーソナリティーである「チーム我等(miko/quim)」、 それぞれ以下個人サークルにて活動中です。 ・miko:miko ・quim:SHIGANAI RECORDS( shiganai.com/ ) 活動詳細については、上記HPの他 各人のブログ/twitter等にて随時告知しておりますので、チェックしてみてください! ・みころぐ。(mikoのブログ)( ameblo.jp/miko-nyu/ ) ・@ mikonyu(mikoのtwitter)( twitter.com/mikonyu ) ・@ quim(quimのtwitter)( twitter.com/quim ) --- その他の活動については、以下のとおりです! -- チーム我等がメインクルーとして活動していた「アルバトロシクス( albatrosicks.com/ )」、 これまでリリースしたCDは、イオシスショップ( iosys.booth.pm/ )にて頒布しております。ご興味ある方は是非! ---------- ☆2026年6月IOSYSはいてない.comパワープレイ楽曲 「Phantasmagoria mystical expectation」 アレンジ・ギター・ベース ARM ボーカル 悠 杏李 作詞 kiku 夕野ヨシミ 原曲:風神少女 音楽ジャンル:ミクスチャーポップ 収録アルバム:東方風櫻宴 2006・5・21 Release https://www.iosysos.com/discographyportal.php?cdno=IO-0090 MV https://www.youtube.com/watch?v=fOmaLZDp3y0
ぬるぽ放送局おたより投稿フォーム https://forms.gle/6tbmBzK6wbyavJG47 2026年6月パワープレイ 「Phantasmagoria mystical expectation」 アレンジ・ギター・ベース ARM ボーカル 悠 杏李 作詞 kiku 夕野ヨシミ 原曲:風神少女 音楽ジャンル:ミクスチャーポップ 収録アルバム:東方風櫻宴 2006・5・21 Release https://www.iosysos.com/discographyportal.php?cdno=IO-0090 MV https://www.youtube.com/watch?v=fOmaLZDp3y0 番組時間:63分28秒 出演者:夕野ヨシミ、たくや VOICEVOX:ずんだもん VOICEVOX:四国めたん ---- 2026/6/18に公開録音したものを配信いたします。 ラジオ記事はリスナーのEEチャンピオンさんが書いてくれているので楽してます。 <オープニング> ・機材をがっちゃんこしないといけないんですよ ・全部聞き取れたのにわからない ・詳しくない人は心配すらしない ・流れるような宣伝 ・土日小樽に来てください ・すごいデッカイウイングベイ小樽 ・詳し過ぎるのは気持ち悪い ・イオン大学強そう ・イオンにないものはあるの? ・ガールズバーはない ・イオンラウンジ ・イオシスくんの活動のあれです ・今週はゲーム実況をがんばってたな ・まろんくんがカリフォルニアに向かってます ・このお品書きパクりましょ ・小樽の方がハードルが低いのでは? ・はかせは物販のおじさんとして有名 ・アイドルマスターシンデレラガールズ 新曲の作詞を担当させて頂きました! 7月1日リリース予定です ROSE ~禁じられた愛~ 作詞:夕野ヨシミ(IOSYS) 作曲・編曲:ARM(IOSYS) 歌:桐生つかさ、木村夏樹、白雪千夜 <Aパート> ・ふつおたです ・すき家のラーメン ・高森浩二さん本人から? ・わぁ~炭酸の音~ ・歯医者が嫌いになりそう ・サラダバー ・全部抜けば全部生えてくるのでは? ・11,000円が10円で買える ・FANZAのアカウントはあるんですね ・セール中の本は買ってしまう ・25GBのDLがんばってください <Bパート> ・音楽サークルみたいな話が聞けた ・みつをたです ・ふつおたより多いみつをた ・デレマスの新曲にイオシスの名前が ・しまむらのマツケンサンバコラボ ・しまむらでセガのTシャツ ・スパッツ履いてるセンシティブモード ・スパッツもそれはそれで ・700万でゲボ出そう ・円と書いてないから ・ここ10年の出来の和平 ・袋は白黒のままでもいいのでは? ・ねこちゃんが膀胱炎に ・ねこちゃんお大事にー ・せやろ、可愛いんだよちょまは ・にじさんじピックアップニュース ・オタク語りは楽しい ・すごいってか怖い ・町田ちま かわいい ・ハブ酒は全部持って行っちゃう ・イネイネさんのnote助かります ・ホロピックアップニュース ・体重表示には誤差 ・素麺には何も入れない ・青森の子供あるある ・Vピックアップニュース ・かかぽさん活動休止 ・いろんなことがあって脳が追いつかない ・NGSでにじさんじコラボ中 ・おじいちゃんはついていけないねー <エンディング> ・今週もいっぱいあります ・さすがに暑くなってきましたね ・5年後に氷河期が??? ・それなら、地球オンラインサ終ですよ ・今年も折り返しですね(ホント) ・2026年下半身がんばっていきましょう!
ぬるぽ放送局おたより投稿フォーム https://forms.gle/6tbmBzK6wbyavJG47 2026年6月パワープレイ 「Phantasmagoria mystical expectation」 アレンジ・ギター・ベース ARM ボーカル 悠 杏李 作詞 kiku 夕野ヨシミ 原曲:風神少女 音楽ジャンル:ミクスチャーポップ 収録アルバム:東方風櫻宴 2006・5・21 Release https://www.iosysos.com/discographyportal.php?cdno=IO-0090 https://www.youtube.com/watch?v=fOmaLZDp3y0 番組時間:86分22秒 出演者:夕野ヨシミ、たくや VOICEVOX:ずんだもん VOICEVOX:四国めたん ---- 2026/6/11に公開録音したものを配信いたします。 ラジオ記事はリスナーのEEチャンピオンさんが書いてくれているので楽してます。 <オープニング> ・札幌も夏が始まりました ・外は、暑いんでしょうね ・喉の肉離れ ・VDONinjaの調子が悪い ・今日はアイドリングがないから事故っちゃう ・ポッドキャストの人は待ってないよ ・イオシスくんの活動をあれしますか ・かつ丼と活動って似てますよね ・<楽曲提供> カバー楽曲 「天ノ弱」/ドラゴンブラッド:スレイヤーズ学院 歌唱:花たん 作詞・作曲:164 編曲:コバヤシユウヤ(IOSYS) ギター:三浦公紀 ベース:john=hive(IOSYS) ・ドラゴンブラッドを始めるなら今! ・正解はじゃがポックル ・じゃがポおじさん ・楽曲提供のお知らせ 「私たちは、花になる/イロドリミドリ|HaNaMiNa|S.S.L.」 作詞:七条レタス 作曲:D.watt 編曲:fu_mou(Hifumi,inc.) ・楽曲提供のお知らせ 「きゅんキラ☆ネバギバ行進曲/あぴゃりちゃん」 作編曲:コバヤシユウヤ 作詞:john=hive Guitar:三浦公紀 ・トピックチャンネルとは ・やはり、かわいいキャラは必要 ・自由の女神を女性枠ととらえるとは ・ガワだけのwiki ・追加されたよ Nintendo Switch『グルーヴコースター フューチャーパフォーマーズ』 2026/6/11 無料アップデート 「HG魔改造ポリビニル少年」 作詞・作編曲:IOSYS TRAX 歌:さきぴょ ・YouTubeタイトーチャンネルにて試聴動画が公開されました 「DX超性能フルメタル少女」 作詞・作編曲:IOSYS TRAX 歌:ちよこ 「HG魔改造ポリビニル少年」 作詞・作編曲:IOSYS TRAX 歌:さきぴょ ・もう、12,3年前 ・アメリカニキは現金を持ってきてください ・ありったけのキャッシュをかき集め ・何をやります? ・1分将棋を盤面もなく初心者が? ・歩が8枚集まってキング歩 ・マイクラ将棋 ・ムダ話を雑談力って言いました? ・新日本将棋連盟作ろう <Aパート> ・ふつおたです ・歯医者で引き分け ・ぬるぽもギネスいけるのでは? ・急なニンテンドーダイレクト ・強引に同意を求める ・ビールおかわりした直後にワインを飲む ・生ビール放送 ・東方projectすげーな ・ニュークラだとキャバクラになっちゃうな ・ぴっちりした服はみんな好きだから ・歯って欠けませんか? ・吉野家がタッチパネルに ・梅干しとチーズと炭酸水しかない冷蔵庫 ・え?ネットスーパーで2万も?何を? ・ウイスキーは普通1本で済むから ・お便り1通で何分やってるのか ・ホラー映画をご所望 ・ミーガン ・女性Vならホラーゲームは映えますよね ・英語のタイトルなら自信がない ・東方アレンジっぽい単語を組み合わせる ・穴からは離れてほしい ・マスパ音頭はありそう ・バニーガーデンを買ってしまいました ・重い過去のキャラに定評のあるキュリエイトさん ・今日は漫才をやりますか ・そのお店がグレーだったとしても? ・片玉から紹介されました ・バター犬牧場ってなんだよ <Bパート> ・みつをたです ・水道管が壊れたので送ります ・おっきなゴンってなんだよ ・シアンさんどうしたの? ・減った骨は食べちゃったの? ・暗殺の母のCVが柴田理恵さん ・ばんちょーがせくちーな件について ・豆柴でごまかせる ・供給の多いブルアカ ・ブルアカ始めるなら今! ・にじさんじピックアップニュース ・にじさんじストーンズ ・小ジョッキで水を飲みましょう ・でび様の新曲 ・カラオケでオケツブンブンフェスティバル ・ほな、エンドラ討伐がええんじゃないかな ・ボーイは食べ物じゃないんだよな ・ホロピックアップニュース ・しぐれういだから ・75万円のエレキギター ・イオシスは1万日ですけどね(マウント ・100万円のPCも使ったことない ・合体してもスペックは大したことはない ・お家で核融合発電 ・Vピックアップニュース ・ローソンのVTuber ・いろんなVがいるんだね ・ガッツ石松さんご冥福をお祈りします ・ロリ3人組 ・今はフローラ ・ポロって出るゆうじ ・おにぎりスライムとは ・ゲーム実況をやる曜日が足りない ・冥曜日 ・朝配信でおやすみなさーい ・お便りお待ちしてます <エンディング> ・Forza Horizon 6やりますか ・あまりテクテクライク知識は生かせない ・梅雨はやる気あるんですか? ・もう、ほぼ水 ・キリン5番絞り ・体内で石の錬成しないようにしましょう
出演者: miko、quim 配信ペース: 隔週 番組時間:126分10秒 ♯本番組はリモート収録です。 ♯収録時環境の影響により、全体的に聴き取り辛くなっております。 申し訳ございません。 隔週に1回お届け。mikoラジ、第399回です。 記念すべき400回まで、あと1回! そんな収録だったのですが、まさかの収録開始時にまさかの事態が?! ほぼほぼ収録開始前のトークのような雰囲気からの、ロングロングトーク! ……ハプニングが起きると、収録って長引きますよね(遠い目)。 最後までごゆるりとお楽しみくださいませ。 ♯途中で色々とノイズ等入りますが、収録時のものです。 ご安心ください、お手持ちの機器は正常です。 大切なお知らせ https://x.com/quim/status/2064306767971180693?s=20 大変な絵 https://x.com/radio_4649/status/2064723321288380804?s=20 ・おとらってRECORD 公式サイト n-remix.com/otolatte/ ↑『おとらって10thライブ KUWANA』に参加予定の方は、 「来場予約はこちらから」からご予約を! 開催日/2026.8.23(日) 第一部 OP11:30 ST12:00 第二部 OP14:40 ST15:00 //////////////////// VOICEVOX:ずんだもん VOICEVOX:四国めたん //////////////////// -------------------- ●お便り募集中! mikoラジでは以下の内容でお便りを募集中です! ・ふつおた /普通のお便り、お待ちしています! ・mikoは大変な絵を描いていきました /miko画伯に描いて欲しいお題をお待ちしています! ・メシヲコエテ /料理人・mikoに教えて欲しいレシピをお待ちしています! bit.ly/2GAWjyv 投稿フォームからラジオに投稿が出来ます! コーナー名を選び、メッセージ・ラジオネーム・お所を入力して、 どんどん送ってください! お待ちしています!! ------------ 本ラジオのメインパーソナリティーである「チーム我等(miko/quim)」、 それぞれ以下個人サークルにて活動中です。 ・miko:miko ・quim:SHIGANAI RECORDS( shiganai.com/ ) 活動詳細については、上記HPの他 各人のブログ/twitter等にて随時告知しておりますので、チェックしてみてください! ・みころぐ。(mikoのブログ)( ameblo.jp/miko-nyu/ ) ・@ mikonyu(mikoのtwitter)( twitter.com/mikonyu ) ・@ quim(quimのtwitter)( twitter.com/quim ) --- その他の活動については、以下のとおりです! -- チーム我等がメインクルーとして活動していた「アルバトロシクス( albatrosicks.com/ )」、 これまでリリースしたCDは、イオシスショップ( iosys.booth.pm/ )にて頒布しております。ご興味ある方は是非! ---------- ☆2026年6月IOSYSはいてない.comパワープレイ楽曲 「Phantasmagoria mystical expectation」 アレンジ・ギター・ベース ARM ボーカル 悠 杏李 作詞 kiku 夕野ヨシミ 原曲:風神少女 音楽ジャンル:ミクスチャーポップ 収録アルバム:東方風櫻宴 2006・5・21 Release https://www.iosysos.com/discographyportal.php?cdno=IO-0090 MV https://www.youtube.com/watch?v=fOmaLZDp3y0
ぬるぽ放送局おたより投稿フォーム https://forms.gle/6tbmBzK6wbyavJG47 2026年6月パワープレイ 「Phantasmagoria mystical expectation」 アレンジ・ギター・ベース ARM ボーカル 悠 杏李 作詞 kiku 夕野ヨシミ 原曲:風神少女 音楽ジャンル:ミクスチャーポップ 収録アルバム:東方風櫻宴 2006・5・21 Release https://www.iosysos.com/discographyportal.php?cdno=IO-0090 MV https://www.youtube.com/watch?v=fOmaLZDp3y0 番組時間:94分7秒 出演者:夕野ヨシミ、たくや VOICEVOX:ずんだもん VOICEVOX:四国めたん ---- 2026/6/4に公開録音したものを配信いたします。 ラジオ記事はリスナーのEEチャンピオンさんが書いてくれているので楽してます。 <オープニング> ・焼肉焼いても家焼くな ・鉄骨飲料 ・最近CMを見ない ・イザベルがCDをたたき割るCMを今こそ再び ・詐欺広告は法律で禁止にするぞ! ・広告のゲームが大好き ・イオシスくんの活動をあれしましょ ・東方名華祭行ってきました ・ミューズの患部って石鹸みたいだね ・昨日はハムを作ってました ・楽曲提供しました! 「すぷれあダイアリー/すぷれあ」 作詞:七条レタス 作編曲:D.watt ギター:Hylen 花籠つばさ ・YouTube 300万再生!【東方MV】行列のできるえーりん診療所【IOSYS】 ・さすがD.watt ・イロドリミドリラストライブあります ・D.wattって何人いるの? ・クークリのイオシスとは ・ご当地キャラが80体 ・しゃべるご当地キャラにろくなやつはいない ・2026年のケツが見えてきた ・バニーガーデン2の1周目をクリアしました ・漁船RTA ・RTA in IOSYSをやらないと ・アプデでアルケミーファクトリー盛り上がってます ・先週は控えてた無駄話が大量に出てしまった ・カチン コチン湖 <Aパート> ・ふつおたです ・上半期おわっちゃうよー ・梅雨がない北海道 ・エアコンのリモコンを探すところから ・今日はペースが早いな ・ブルアカの話 ・ダンジョンウィズイン ・え?電車の中でえっちなゲームを? ・スマホでゲームしだすとベットから出てこなくなっちゃう ・それ、キーボードだよ ・小宮果穂ちゃんの30MS ・勝手に首だけ発売しちゃう ・サウンドクラウドアプリはいいぞ ・1人でも使っているならポッドキャストは続けます ・初老の飲み会の報告 ・車車機金のめかとき ・東京秘密クリニックとは ・家で肉を食べない ・世界一長いカレーのレシピ ・漫才は来週 <Bパート> ・懐かしっ! ・20年経ったね ・あれは東方って書いてあるだけなんだよな ・2枚組は手作りするの大変なんだって ・TINAMIとは ・みつをたです ・おじさんの漫才ほど面白いのはないね ・1行ふつおたみたいなみつをた ・おしっこなぞなぞ ・創作昔話ごんぎつね ・チョコモナカ〇ンポー! ・ごんぎつね中毒の我々 ・さらに悪手を重ねてます ・完全新作ロボットアニメ ・出だしだけで面白い ・イヤッ! 来ないで! ・にじさんじピックアップニュース ・この悪魔、人生経験豊富なのでは? ・どっちの料理ショー ・電波の届かない岩の中 ・ススキノ1丁目からススキノ2丁目に引っ越し? ・番組の途中ですが速報です ・センシティブフォルダが増えていく ・どうしてイオシスに発注しなかったんですか ・好き過ぎるのも問題 ・ホロピックアップニュース ・ポルカの中のユニコーンがそわそわ ・お腹の調子をそのままポスト ・Vピックアップニュース ・SusHi Tech TOKYO って何ですか? ・車の運転にテンポのいい曲は危ない <エンディング> ・伝えたい思いはありますか? ・オープニングで全部言っちゃった ・90分やってるからおわろう
Get ready to be spooked again by Phantasmagoria! Issue 2 is now on Kickstarter and we have curator/creator/writer Jorge Alvarez to talk about all the scary cool stuff packed into the latest installment in this horror anthology series. Joining Jorge is CL Zeno, a prolific comic creator who we just had on the show in episode 376. Both CL and Jorge have stories in Phantasmagoria but they have a lot of incredible passion for comics and storytelling that they share so generously. Check out their new Kickstarter after listening to the interview! Phantasmagoria Issue 2: https://www.kickstarter.com/projects/comicunknown/phantasmagoria-issue-one-and-two Comic Unknown's Instagram: https://www.instagram.com/thecomicunknown/ CL Zeno's Links: https://linktr.ee/clzeno Thank you for listening! Be safe, be nice to each other, and go out there and make some comics.
Well, here it is! The fifth and final game in the Quest for Glory series. and it's an amazing game! Anna says so. Anna tells Paul. Anna tells everyone! Mangia! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Become a Patreon to support the show! www.patreon.com/ClassicGamersGuild Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's No more Early Access! SpaceVenture is officially released Adventure Game Geek's Spud! The So-Bad-It's-Really-Bad Christmas Adventure OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Sierra Days Panel Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Anna and Paul each choose their personal favorite top 10 LucasArts game, and then declare a winner! Tune in to see what game reigns supreme!* Mangia! As promised a link to this awesome article The Secrets of Monkey Island's Source Code by Frank Cifaldi Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's No more Early Access! SpaceVenture is officially released Adventure Game Geek's Spud! The So-Bad-It's-Really-Bad Christmas Adventure OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Sierra Days Panel Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Paul and Anna each rank their personal top 10 Sierra games of all time, then combine the lists into a single shared ranking with a clear #1 winner. King's Quest, Space Quest, Quest for Glory, Gabriel Knight, and more all enter the mix, and the way they stack up is not what most people would predict. ORRR IS IT?! DUN DUN DUNNNNNNNN PS at some point says FM Towns twice and he meant to say PC-98 MANGIA Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Spud! The So-Bad-It's-Really-Bad Christmas Adventure OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Adventure games are back - and they are bigger than you think Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Paul and Anna walk the listener through the fourth entry in the Quest For Glory Series. Is it their favorite in the series? Can a computer game make you cry? What the heck is up with that Leshy? And a name that tune segment that will leave you guessing! Mangia! Sprite credit to Jack Povlitz! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Spud! The So-Bad-It's-Really-Bad Christmas Adventure OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Adventure games are back - and they are bigger than you think Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Ani Glass yr artist electro-pop o Gaerdydd yw gwestai Beti George. Enillodd ei halbwm cyntaf Mirores wobr Albwm Cymraeg y Flwyddyn, ac mae ei hail albwm Phantasmagoria newydd ei rhyddhau. Cawn hanesion difyr ei bywyd o'r sîn gerddoriaeth, i'w chefndir mewn ffasiwn, a'i chariad tuag at Lerpwl a'r Beatles. Yn y 5 mlynedd diwethaf mae hi wedi croesawu merch fach i'r byd, ac mae hi'n fyddar. Mae Ani yn sôn am ddysgu BSL ac am gyfansoddi a chynhyrchu cerddoriaeth gynhwysol. Fe gafodd Ani hefyd ddiagnosis o diwmor ar yr ymennydd, ac mae'r albwm diweddaraf Phantasmagoria yn gasgliad o ganeuon sydd yn ymateb i'r byd o'i chwmpas. Ymysg ei dewisiadau cerddorol mae 'Pan Ddaw Yfory' gan Caryl Parry Jones a darn 'Mishima/Closing' gan artist sydd wedi ei dylanwadu, Philip Glass.
Paul and (mostly) Anna walk the listener through the full game auditorily, and Paul explains why this entry is his favorite in the series so far! Mangia! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Geek Plays Demos - Theropods, "An Adventure Lost In Time" OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Composer Ken Allen shaped the soundscape of an entire Sierra era, from Space Quest to Kings Quest, and that unmistakable Sierra logo fanfare burned into every retro-gamer's brain. Now he's back with a full new soundtrack for SpaceVenture, and we go deep into how it all came together. In this episode, Ken walks through the craft behind his new score, the evolution from MT-32 to modern orchestral libraries, the stories behind iconic Sierra tracks, the surprising inspirations for SpaceVenture's music, and what it's like to reunite with the Two Guys from Andromeda after decades. Expect anecdotes, technical insight, nostalgia, and plenty of behind-the-scenes lore from one of the genre's defining composers. Mangia! Some corrections. - Beats Per Minute (not beats per second - that wouldbe crazy). - Composer for Silent Running was Peter Schickle, not Jerry Goldsmith. - Kazoo Orchestra is on the 2001 Theme and synth was used Blue Danube. Check out the SpaceVenture Soundtrack! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Geek Plays Demos - Theropods, "An Adventure Lost In Time" OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
This week Anna and Paul sit down with legendary Sierra animator and artist, Al Eufrasio! They go behind the scenes at Sierra on what it was like to work there, how projects were conceptualized and executed, and they also chat a bit about animation, including where to find good, modern animation. It's an illuminating conversation so cozy up and Mangia! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Geek Plays Demos - Theropods, "An Adventure Lost In Time" OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
This week Anna and Paul played Quest For Glory 2: Trial By Fire and as per the rules of podcasting, they're going to talk into microphones, at you, for quite some time—largely staying on topic while occasionally wandering into a narrative side quest, as to create a more layered listening experience for you, the listener. I have no idea what I'm even saying at this point, Mangia! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Geek Plays Demos - Theropods, "An Adventure Lost In Time" OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Katelyn and Sophie discuss Tracy Wigginton, the "Lesbian Vampire Killer," and 18th century theaters, known as Phantasmagoria.Check out our Merchandise from BonfireFor links to the sources used in this episode and more, please visit Our WebsiteFind us on Instagram and Facebook
This week we're discussing every album by The Damned from 1977 to 1986. Pioneers of punk (and goth to a degree), The Damned are a band more talented and even more insane than most others. They defined the chaos of first generation punk in the late 70s, yet still managed to put out some of the most legendary albums of the era. Dave Vanian, Captain Sensible, Rat Scabies, and Brian James, before his departure, left a legacy filled with speed, booze, and countless memorable riffs. Intro/Band Overview 00:00 Damned Damned Damned 22:33 Music for Pleasure 40:55 Machine Gun Etiquette 52:21 The Black Album 1:11:10 Strawberries 1:28:44 Phantasmagoria 1:44:17 Anything 1:59:00 Outro 2:09:29 ---------------------------------------------------------------------------------------------------------- Patreon https://www.patreon.com/everyalbumever Merch https://pandermonkey.creator-spring.com/ Mike's EP: Pander Monkey on Bandcamp, Spotify, Apple, Mike on Instagram @pandermonkey Alex on Bluesky @octatron3030 Tom on Instagram @tomosmansounds History Tom's stuff: Music on Spotify, Apple Podcast on Spotify, YouTube Substack Website ---------------------------------------------------------------------------------------------------------- Mike's Picks: Machine Gun Etiquette (1979) -- Best Album, Personal Favorite Phantasmagoria (1985) -- Worst Album, Least Favorite Alex's Picks: Machine Gun Etiquette (1979) -- Best Album Damned Damned Damned (1977) -- Personal Favorite Anything (1986) -- Worst Album, Least Favorite Albums we discussed this episode... Damned Damned Damned (1977) Music for Pleasure (1977) Machine Gun Etiquette (1979) The Black Album (1980) Strawberries (1982) Phantasmagoria (1985) Anything (1986)
Anna hits the floor at the Portland Retro Gaming Expo, or as she and her late friend Roberta always called it, the PGRE. It's a weekend overflowing with nostalgia, laughter, and the kind of serendipity that only happens when you pack decades of gaming history under one roof. This episode brings you the voices and moments that defined the show: Al Lowe sharing stories from his Sierra days, Lori and Corey Cole reminiscing about Quest for Glory, George Sanger talking music and memory, and dozens of creators, collectors, and fans who keep the golden age of adventure games alive. From the FMV Museum and the Error 47 concert to spontaneous hallway interviews and late-night reflections, this is a trip through time and community. Whether you were there in person or living vicariously through your headphones, you'll feel the hum of the crowd, the passion of the fans, and the unmistakable presence of Roberta woven throughout it all. Press play, step onto the show floor, and let the stories roll. Mangia! Here's all the interviews in order, along with links! Mike Pumphrey – Error 47 https://www.diggersfactory.com/vinyl/319730/various-artists-kings-chill-vol-3 Sean Parker – Fogtown https://www.fogtownseries.com/ CanvasQuest – Tom https://www.canvasquestprints.com/ Al Eufrasio – Art http://www.eufrasio.com/ John Paul Sapsford https://linktr.ee/jonpaulsapsford Erik Elsom – Magic Map Studio https://www.diggersfactory.com/artist/2389/magic-map-studio Lori and Corey Cole https://www.hero-u.com/ Jeff Tripoli – Adventure Game Hotspot https://adventuregamehotspot.com/author/26/jeff-tripoli George Sanger https://youtube.com/@georgeasanger?si=9IMgxjpY4MwWxsNA Mark and Debbie Seibert, Ken Allen, and Al Eufrasio http://www.markseibert.com/Default.htm https://www.kenallenmusic.com/ Al Lowe – Buy Him a Coffee https://allowe.com/ Fred and Troels https://error47.band/ Paul Morgan Stetler and Victoria Morsell – Conversations with Curtis / Tori Game https://youtube.com/@conversationswithcurtis?si=TVadhRaahmdEYW9D Metal Jesus and Drunken Master Paul https://www.metaljesusrocks.com/metal-jesus-likes/drunken-master-paul-interview-behind-the-scenes-of-making-phantasmagoria-a-puzzle-of-flesh/ https://youtube.com/@metaljesusrocks?si=oyPJK3qO9YuHqV3- John Riggs – YouTube Channel https://youtube.com/@johnriggs?si=7WEEEd8eqE-ihCZo Donald Fullilove – Mayor Goldie Wilson https://www.mayorgoldiebttf.com/goldie-s-store Marcus Adams – Anova Prints https://www.etsy.com/shop/anovaprint Jackie Stargrove https://www.instagram.com/jackie_stargrove?igsh=MXJyOTQ0ajV6aGVoNA== Alex and Daniel Greensberg – Winterion https://winterion.com/ Kristopher Hipsher – Tattoo https://www.instagram.com/kristopher_hipsher?igsh=aWhkdTcwYzYxa204 Mick Counsell – Error 47 https://error47.bandcamp.com/album/soups-on-selections-from-staufs-infernal-jukebox And live at The Get Down – Error 47! https://www.youtube.com/live/mH9fbABOPsg?si=n-fxgzEKcwO3RWoR Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Geek Plays Demos - Theropods, "An Adventure Lost In Time" OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Chris McAuley writes prose novels, magazine short stories, video and tabletop games, and audio dramas. Together with Bram Stoker's Great-Grand nephew Dacre Stoker, he has created the StokerVerse franchise. He has penned the sequel to Dracula, which will be released by Scar Comics later this year. He also collaborated with Babylon 5 actress Claudia Christian to create a science fiction universe currently being fleshed out and coming along nicely as a series of games, novels, and comic books. In addition to this, Chris has worked on Doctor Who, Star Wars, and, most recently, the Terminator franchise.Accolades:Chris has earned the Reggie Bannister Award for excellence in Horror writing and is nominated for a similar science-fiction award. CMP will publish Blood & Verse – the collaboration with Jeff Oliver and Dan Verkys. This is his first foray into the world of Lovecraftian poetry.Other Credits Include:– Dracula The Return: Cult of the White Worm. This is the only official comic book sequel to Bram's Stoker's Dracula, co-written by Bram Stoker's great-grandnephew Dacre Stoker.– Dracula: Dark Reign: A video game set in the StokerVerse franchise (co-owned by Chris McAuley and Dacre Stoker). Play Jonathan Harker as he escapes Castle Dracula and beyond the pages of Bram Stoker's original novel-Star Trek: Encounters: Chris has worked with the legendary Star Trek actor Walter Koenig to craft an original story set in the Star Trek universe for Paramount's Star Trek Encounters Magazine.– Dark Legacies: A comic book series co-created with Sci-Fi legend Claudia Christian (Babylon 5). Illustrated by 2000AD / Preacher / The Boys comic book artist, the Legendary Glenn Fabry.– Doctor Who: Chris has contributed stories in recent Doctor Who annuals and anthology books. He has also written audio dramas set in Doctor Who and now writes for The Doctor Who Magazine. Current series showrunner Russell T. Davis has recently congratulated him for his work.– The Terminator: Chris has written for the official Terminator and Terminator 2 RPGs. His stories are now considered canon in the universe by the franchise owners Studio Canal. He is also currently working on another ‘top secret' Terminator project!Classic Monsters Audio Range: Chris has written several horror audios featuring classic monsters such as Dracula, The Phantom of the Opera, and the Wolfman and published by BBV, best known for their ‘Worlds of Doctor Who' range.The StokerVerse RPG: A Tabletop RPG set in the massively successful world of the StokerVerse. It's a gothic horror franchise based in Bram Stoker's universe, co-owned and created by Chris and Dacre Stoker. This was published by Nightfall Games and illustrated by 2000AD / Warhammer legendary artist Clint Langley.Three Musketeers Vs. Cthulhu: Set in the Renaissance era and featuring Lovecraft's famous monsters, this is a novel, comic book, and now Tabletop RPG series. Published by Chaosium Games – one of the largest role-playing game companies in the world – who also own the ‘Call of Cthulhu' game rangeMan O War: Working with the legendary William Shatner, this comic book adventure boldly takes readers to Mars, where a wealthy industrialist attempts to unravel a conspiracy threatening to take down the Earth's government.Along with all of this, Chris is a regular contributor to prestigious magazines and anthologies such as Lovecraftinia, Madame Grey's Book of Horror, Schlock, Doctor Who: Cosmic Masque, Phantasmagoria, Time and Space Magazine and has also edited several books in the horror and science fiction genre. Support this show http://supporter.acast.com/houseofmysteryradio. Hosted on Acast. See acast.com/privacy for more information.
This week Anna and Paul are joined by Michael aka YakWaxLips! We're discussing the new Adventure Game Merch Store, the state of modern adventure games, how to market adventure games and support devs, the legacy of LucasArts in modern adventure games, and his opinion of Gabriel Knight, as a LucasArts mega fan. Mangia! Shek out YakWaxLips on Youtube Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Geek Plays Demos - Theropods, "An Adventure Lost In Time" OneShortEye's Why (almost) No One Solves This Game Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Tonight, for our next Spooky Sleep Story, we'll read Phantasmagoria, a narrative poem by Lewis Carroll first published in 1869. A polite Ghost drops in after midnight and proceeds to instruct his puzzled host in the finer points of spectral etiquette. Each October we bring back Snoozecast's Spooky Stories Series—now in its seventh year—our annual run of classics with a candlelit vibe: ghostly, atmospheric, and cozy rather than truly scary. Think creaking floorboards and wry smiles, not jump scares. Best known for Alice's Adventures in Wonderland, Carroll turns domestic life into mock-epic ritual here, mixing puns with parody of Victorian manners. In seven cantos, the Ghost explains everything from haunt-house “housekeeping” to courtly forms of address—an odd, amiable manual for the afterlife delivered with Carroll's playful logic. Learn more about your ad choices. Visit megaphone.fm/adchoices
Tonight, for our next Spooky Sleep Story, we'll read Phantasmagoria, a narrative poem by Lewis Carroll first published in 1869. A polite Ghost drops in after midnight and proceeds to instruct his puzzled host in the finer points of spectral etiquette. Each October we bring back Snoozecast's Spooky Stories Series—now in its seventh year—our annual run of classics with a candlelit vibe: ghostly, atmospheric, and cozy rather than truly scary. Think creaking floorboards and wry smiles, not jump scares. Best known for Alice's Adventures in Wonderland, Carroll turns domestic life into mock-epic ritual here, mixing puns with parody of Victorian manners. In seven cantos, the Ghost explains everything from haunt-house “housekeeping” to courtly forms of address—an odd, amiable manual for the afterlife delivered with Carroll's playful logic. Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Episode 366: THE BEAT JUNKIES "Why DJs Need a Retirement Plan" This week on @RoadPodcast, the crew sits down with @DjMeloD, @DJDStyles, and @DJ4Real24 to talk about their careers, @theBeatJunkies, and their Cali pizza spot @MadeFromSkratchPizza. They kick things off with Melo-D gives flowers to @DJAngieVee's “Yer Not Down,” and D-Styles celebrates the iconic “Low End Theory” party that helped launch artists like @FlyingLotus, @Tokimonsta, and @Daedelus (03:55). The crew also reflects on how today's DJ competitions differ from the Beat Junkies era (18:45). Jaime introduces the Beat Junkies Institute of Sound as “the Avengers teaching you how to be superheroes,” while the fellas joke about bad DJ habits, online instruction, and even a ROAD discount code. D-Styles on “Phantasmagoria” (20:01) and Suneel sharing how he first met the Junkies (39:45). The junkies revisit how the pizza concept was born at Icon LA, tracing its roots to the legendary “Red Cup Sundays” (40:20). By (44:55), the fellas dive into how the idea took shape: three years of persistence, unexpected obstacles like finding an old gun in the concrete, and the vision of turning it into a retirement plan for DJs (1:01:01). They break down the musically inspired menu, the goal of franchising (1:13:10), and the hurdles of navigating city rules (26:01). The conversation then shifts to DJ culture: Suneel shares how he built the sound at Made From Skratch (1:18:45). Try Beatsource for free: btsrc.dj/4jCkT1p Join DJcity for only $10: bit.ly/3EeCjAX
This week Anna and Paul are joined by OneShortEye and they go on the deepest of dives into The Dagger Of Amon Ra! OneShortEye has just concluded a proper digital archeological dig on the game for his upcoming documentary and he brought all of the weird and wonderful finds to share with us. Mangia! Shek out OneShortEye's Youtube Channel Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Neyyah, "The Sequel to Riven"? PC Game Review OneShortEye's How Speedrunners Destroyed Quest for Glory II Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
Cardiff-based electronic pop artist Ani Glass (aka Ani Saunders) joins Graham Coath to talk craft, culture and the songs behind her much-anticipated second album Phantasmagoria (out 26 September). Singing in Welsh and Cornish, Ani shares how melody guides her writing, why she incorporates warmth into her electronic music with live bass and cello, and how influences ranging from Philip Glass to classic pop shape her sound.Expect a studio-side chat (Ableton, synths and the world's most fashionable glasses), thoughts on authenticity over virtuosity, and a candid take on language in music—why listeners connect with feeling first, words second. We also look back at her acclaimed self-produced debut Mirores (Welsh Album of the Year; Welsh Music Prize shortlist) and what's new this time around.Listen for:Writing via voice notes, then sculpting textures on synthsBalancing electronic sheen with an “organic” hug of harmony and depthWelsh/Cornish/English lyrics and audiences' openness to new soundsTour, records, and release-week realities (yes, lots of vinyl packing)Follow Ani, pre-order Phantasmagoria, and add her tracks to your playlist.
This week Anna and Paul played say it with me, Echo Quest! Paul enjoyed it whereas Anna didn't appreciate the message citing "our flat earth is clean enough!". Okay fine she didn't. But she does say other things MANGIA! Grab a Phantom Fellows shirt or mug at AdventureGameMerch.com ! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Neyyah, "The Sequel to Riven"? PC Game Review OneShortEye's How Speedrunners Destroyed Quest for Glory II Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
This week Anna and Paul are reunited and they kick things off with some story time about where Paul has been, thennn they get into the 1991 Jim Wall's adventure "Blue Force". It's one of those games a lot of us flagged as "one day I'll play that" knowing very well that day will never come, so press play and let them walk you through it instead. Mangia! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's 6 Adventure Game Puzzles That Can Go F Themselves (feat. Paul) Adventure Game Geek's Geeking Out Over General Horse and the Package of Doom OneShortEye's How Speedrunners Destroyed Quest for Glory II Adventure Game Hotspot's Point and Click Adventure Game Stories You'll Relate To (feat. Anna & Paul) Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! & Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
This three-part BONUS episode honors our friend Roberta Vaughan and celebrates the upcoming live debut of Error 47—a tribute band performing all together for the first time this fall. Part One features Jackie, Sarah, Jon Paul, Erik, and Mick, some of the members of the band, as they reflect on Roberta's legacy, how the project came together, and what it's like preparing for a live show as a group of longtime friends, collaborators, and fans. This is the first time they'll share a stage as one lineup. Part Two brings in producer Sean Parker and Error 47 member Troels Pleimert, along with a return from Mick. This half dives deep into the creative and logistical work behind the Kickstarter campaign, the emotion of translating a digital legacy into a live experience, and how the band's shared love of FMV and community drives the whole effort. Part Three closes with a personal segment featuring Roberta's sibling, Ames, who shares their perspective on the concert, the campaign, and the legacy their sister leaves behind. This episode spans memories, music, and momentum, celebrating the past while building something new in Roberta's name. SUPPORT THE KICKSTARTER https://www.kickstarter.com/projects/seanparkerfilms/error-47-live-in-portland/rewards Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's I played 4 more games that devs sent to me for free Adventure Game Geek's Carol Reed Mystery Tour - Part 1 - Carol's Apartment -Carol Reed Mystery Tour - Part 2 - Location Hunting -Carol Reed Mystery Tour - Part 3 - The Industrial Park OneShortEye's This Police Simulator is BROKEN (Police Quest II Glitches) Adventure Game Hotspot's Why Tex Murphy is one of the BEST adventure game series EVER Adventure Game Hotspot Networks Roberta Vaughan memorial playthrough of The Dagger of Amon Ra Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! -Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast -Anna Vigue Plays The 7th Guest with Daniel Albu PART 7 Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
This week on the Classic Gamers Guild Podcast, we step into the afterlife, but not the peaceful kind. Anna, one half of the CGG Podcast, sits down with Rubén López, one half of Aruma Studios, to talk about their upcoming point-and-click adventure Shadows of the Afterland. If their debut Intruder in Antiquonia was about memory and resisting modernity, this one's about being dead before you're even born, and trying to change your destiny. Rubén pulls back the curtain on designing a supernatural murder mystery set in 1960s Madrid, building an afterlife where bureaucracy still reigns, and giving players control of so many unique characters through a tactical possession mechanic. We dig into how Galician folklore seeps into the game's design, what it takes to rebuild an entire custom engine from scratch, and why full voice acting is now part of the plan. From puzzle design philosophy to the realities of running a two-person studio, this conversation is a deep dive into ambitious indie development, ghostly storytelling, and the fine art of making possession both strategic and fun. Plus, hear about the game's brand-new demo update, massive performance boosts, and plans for release on PC and Nintendo Switch. Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's I played 4 more games that devs sent to me for free Adventure Game Geek's Carol Reed Mystery Tour - Part 1 - Carol's Apartment -Carol Reed Mystery Tour - Part 2 - Location Hunting -Carol Reed Mystery Tour - Part 3 - The Industrial Park OneShortEye's This Police Simulator is BROKEN (Police Quest II Glitches) Adventure Game Hotspot's Why Tex Murphy is one of the BEST adventure game series EVER Adventure Game Hotspot Networks Roberta Vaughan memorial playthrough of The Dagger of Amon Ra Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! -Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast -Anna Vigue Plays The 7th Guest with Daniel Albu PART 7 Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
0:00 SEGMENT 1: Carlota and Byron talk about their live show “Phantasmagoria: Poe Through the Tales Darkly”, coming to St. Charles and St. Louis this Septemberhttps://www.phantasorlandotix.com/shop/click-here-for-tickets/4 https://www.instagram.com/carole_ann_miller/ 29:14 SEGMENT 2: James, Janelle Brimer, and Producer Joey V. review ‘The Naked Gun' and give some more thoughts on ‘The Fantastic Four: First Steps'https://linktr.ee/holyelle 52:14 SEGMENT 3: ‘Freakier Friday' predictionsCheck out the ‘Justice League Revisited Podcast' with Susan Eisenberg and James Enstall at https://anchor.fm/justiceleague Thanks to our sponsors Historic St. Charles, Missouri (https://www.discoverstcharles.com/), Bug's Comics and Games (https://www.facebook.com/profile.php?id=100070575531223)Buy Me a Coffee - https://www.buymeacoffee.com/3Y0D2iaZl Patreon - https://www.patreon.com/GeekToMeRadio Website - http://geektomeradio.com/ Podcast - https://anchor.fm/jamesenstall Facebook - https://www.facebook.com/GeekToMeRadio/ Twitter - https://twitter.com/geektomeradio Instagram - https://www.instagram.com/geektomeradio/ Producer - Joseph Vosevich https://twitter.com/Joey_Vee
This week, Anna runs a solo mission straight into the fog, Fogtown, that is. She's joined by Sean Parker, the puppet-wrangling, genre-bending mastermind behind Fogtown, the only detective story brave enough to ask: what if a puppet version of Sherlock Holmes had imposter syndrome, a spatula sword, and a head that occasionally falls off? We talk about how the pandemic turned a scrappy puppet TV show idea into a fully modular FMV game with real performances, rotating virtual sets, and actors from Phantasmagoria, Disco Elysium, and Contradiction. Sean spills the tea on a mystery publisher who ghosted harder than a Tinder date, how to keep a puppet's head attached during a fight scene, and why FMV deserves a weirder, brighter comeback. Plus: a tribute to the irreplaceable Roberta Vaughan, who championed lovely indie projects like Fogtown long before the rest of us caught on. Wishlist A Rum Case In Fogtown! Play our adventure game! The Phantom Fellows is out now! GOG Steam itch.io Fireflower Mac App Store The Phantom Fellows Pin/Magnet by CanvasQuest! The Phantom Fellows Players Companion (Guide to Must-See Moments!) Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's I played 4 more games that devs sent to me for free Adventure Game Geek's Carol Reed Mystery Tour - Part 1 - Carol's Apartment -Carol Reed Mystery Tour - Part 2 - Location Hunting -Carol Reed Mystery Tour - Part 3 - The Industrial Park OneShortEye's This Police Simulator is BROKEN (Police Quest II Glitches) Adventure Game Hotspot's Why Tex Murphy is one of the BEST adventure game series EVER Adventure Game Hotspot Networks Roberta Vaughan memorial playthrough of The Dagger of Amon Ra Conversations with Curtis' Paul Korman & Daniel play The Phantom Fellows! -Daniel plays Return to Monkey Island with Anna & Paul from the Classic Gamers Guild Podcast -Anna Vigue Plays The 7th Guest with Daniel Albu PART 7 Tech Talk with Daniel Albu's Mark Seibert: The Sound of Sierra On-Line
It's time for a spooky point and click adventure, as we tackle the Sierra Online FMV title, Phantasmagoria! Learn how the game was made, discover why Roberta Williams wanted to create a horror game in the first place, and listen in as we discuss whether it's still worth your time to try to survive a harrowing haunted mansion experience, even today. Join the discussion on Discord! Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
With a ferocious beast on their hands, the Azran expedition must stop its rampage before investigating the mysteries of a raven-flocked inn. Gain access to an exclusive campaign, Shroud Over Saltmarsh, over on Patreon: https://legendsofavantris.com/patreon The Crooked Moon, a folk horror supplement for 5e, is available for preorder! Get the Crooked Moon at: https://thecrookedmoon.com/ Watch more D&D adventures in the world of Avantris live on Twitch: https://www.twitch.tv/legendsofavantris Check out our merch store: https://shop.legendsofavantris.com Join our community on Discord: https://legendsofavantris.com/discord Watch our many campaigns on YouTube: https://legendsofavantris.com/youtube All other links: https://linktr.ee/legendsofavantris Watch the full episode here: https://youtu.be/JMLnAW6Ykxc?si=Oes8QzC9EjGbL9S7
Hearing whispers of a mysterious stranger with a monkey in town, the Azran Expedition begins their search for the carnival man who may be their fated ally. Gain access to an exclusive campaign, Shroud Over Saltmarsh, over on Patreon: https://legendsofavantris.com/patreon The Crooked Moon, a folk horror supplement for 5e, is available for preorder! Get the Crooked Moon at: https://thecrookedmoon.com/ Watch more D&D adventures in the world of Avantris live on Twitch: https://www.twitch.tv/legendsofavantris Check out our merch store: https://shop.legendsofavantris.com Join our community on Discord: https://legendsofavantris.com/discord Watch our many campaigns on YouTube: https://legendsofavantris.com/youtube All other links: https://linktr.ee/legendsofavantris Watch the full episode here: https://youtu.be/JMLnAW6Ykxc?si=Oes8QzC9EjGbL9S7
Hits by the Original Artists including Doctor Syn Alias The Scarecrow, Cruise Control, Maverick, Hamlet, The Staircase in the Woods by Chuck Wendig, Civilization 7, Devil May Cry anime, The Accountant 2, Daggerheart TTRPG, Phantasmagoria, AI Vader in Fortnite, the Terrifier Academic Conference, Sesame Street on Netflix, Highlander moves to Amazon, Disney's next theme park, the first true IMAX movie, and the Street Fighter movie ramps up. So, no COD's, it's time for a GeekShock!
Phantasmagoria, noun a bizarre or fantastic combination, collection, or assemblage On this episode we chat with Sondra about the connections between the Metal and Goth subculture, why the internet is so upset about ‘fake goth girls' making only fans content, practical goth fashion, how meaning emerges from community and more! If you enjoy the show, please support us on patreon! Intro: 00:00 WitchHands 2:15 Metal and Goth 5:45 Salem 21:00 Thrifting and Practical Fashion 39:45 Fetishizing Goth 1:00:00 Community 1:18:00 Feedback 1:31:00 Sinister Suggestions 1:50:30 References:-Open Casket -Foxblood -TommyVowles -Die With Your Boots On -Ossuary of Salem -Midnight Hour -Mode Brutal -Junkyard Bat -Bone and Busk -Luciferotica -Dark Angel Co -Shrine -Ipso Facto -Dark Garden -Blackmoon Castle -Never Trust the Algorithm -We Have a Technical -The Harm of Fast Fashion -More Harm from Fast Fashion -Feminists for Sex Workers -Art of Inconvenience -Political Significance of Inconvenience -The Epidemic of Escapism