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We were thrilled to host Aaron Frank, co-founder and president, Focus for Democracy (F4D) and Anton Moore, founder of DJ's at the Polls. F4D researches programs and reviews evidence to identify where election donations can achieve the highest impact. It is a nonprofit dedicated to empowering political donors to make the most impactful contributions possible to strengthen democracy.DJs at the Polls is a GOTV initiative that brings music and a celebratory atmosphere to the polls. The 2024 program aims to bring DJs to thousands of polls in urban centers of the battleground states, AZ, GA, MI, NC, NE, NV, PA, and WI. Experiments in 2022 and 2023 in Philadelphia and Virginia showed a significant voter turnout effect (e.g., a boost of 3+% in polling locations with a high proportion of African Americanvoters). Local DJs with significant social media followings will be hired to perform at polls in their neighborhoods. DJs are cultural organizers that regularly promote their gigs and will post several GOTV messages throughout the election cycle.OUR SPEAKERSAARON FRANK is the Co-founder and President of Focus for Democracy. Aaron has spent the last 20 years managing a private investment partnership and now applies that diligence to political investing through Focus for Democracy. Aaron received his JD from Emory Law School and lectures at the University of San Francisco.ANTON MOORE is the founder of DJ's At The Polls, a nationwide GOTV (get-out-the-vote) that places DJs at polling locations. He has run programs in Ohio, Virginia, Pennsylvania, Michigan, and North Carolina. He is also the founder of Unity in the Community, a Philadelphia based organization dedicated to changing the lives of others in the South Philly area. Anton is a former BET and radio producer and was a speaker at the 2016 Democratic National Convention.Watch the YouTube Recording Here This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit bigtentnews.substack.com
On this episode of Embedded Insiders, we're discussing the evolution of processor cores, multitasking capabilities, future trends involving processor design, and more with Aaron Frank, senior product manager at Curtiss-Wright Defense Solutions. Then, to continue our Engineering Heroes series, sponsored by Wind River, we're highlighting Anton Riström. Anton is a Department Manager at Aker Solutions, an engineering company focusing on building infrastructure for renewable energy solutions. But first, in case you missed it, Rich and Ken are giving some insight into their trip to Nuremberg where they attended embedded world 2024.Call for Abstracts: https://embedded-world-na.com/conferences-programme/For more information, visit embeddedcomputing.com
Join Pascal Finette in our dynamic bimonthly live event series to dive into the heart of innovation. Pascal engages in candid conversations with eminent experts who demonstrate progress in practice. In our first session of 2024, we feature Aaron Frank, a longtime expert in Augmented Reality (AR), Virtual Reality (VR), and Spatial Computing. Together, we will explore the future of this field. With the recent release of Apple's Vision Pro headset, Meta's ongoing efforts, the continuous updates to the Quest Pro hardware, and the entry of new companies into the market, this could be the moment when headset-based computing takes off – or not?!
It's April 1955, and an explosion rips through the Meier and Frank Department Store in Portland. The store's owner, Aaron Frank, is shocked. Even more so when he is handed an extortion letter, promising a bigger blast the following day. The bomber does offer one way out though. He will provide the location of the second explosive device and instructions on how to dismantle it safely. All Aaron Frank has to do is cough up $50,000… Detective Bill Browne is the man tasked with finding the bomber. Tracking him down will take the cops on a bizarre scavenger hunt across the state of Oregon. With the threat of a ticking time bomb, it's a tense race against the clock. Will Detective Browne get his man before the second explosion? A Noiser production, written by Chris McDonald For ad-free listening, exclusive content, and early access to new episodes, join Noiser+. Now available for Apple and Android users. Click the Noiser+ banner on Apple or go to noiser.com/subscriptions to get started with a 7-day free trial. Learn more about your ad choices. Visit podcastchoices.com/adchoices
My guest today is Aaron Frank, who is the Brand Director at Serial 1 Cycle company, the electric bicycle company borne of Harley-Davidson. They're an interesting company, they act as a startup, but have access to all of Harley-Davidson's engineers and assets. I've had the pleasure of riding several of their bikes over the past couple of years, including their new hardtail mountain bike launched this year. They've given some electric bikes to the local police department, something near and dear to my heart, so I wanted to talk to Aaron about it, and about what's coming next from Serial 1.
Rabbi Aaron Frank who comes from a family of educators, is currently Head of School at the Kinneret Day School in Riverdale, NY. Prior to coming to Kinneret, Rabbi Frank was the Associate Principal at SAR High School. Before moving to New York, he worked at Beth Tfiloh Dahan Community School in Baltimore, MD for twelve years, serving as Lower School and then as High School Principal. A graduate of the Jerusalem Fellows program at the Mandel Leadership Institute in Jerusalem as well as of the Principals' Center at Harvard Graduate School of Education, Rabbi Frank serves on the board of the International Rabbinic Fellowship and on the Rabbinic Advisory Board of Yeshivat Maharat. He served as Associate Rabbi of the Hebrew Institute of Riverdale under the mentorship of Rabbi Avi Weiss from 1996 until 2000 and was a founding member of Congregation Netivot Shalom in Baltimore. Gems:Just be yourself.Hold yourself to high standards.Find mentors.Be honest and real.The human desire to make meaning of life is timeless.Increase the spiritual thirst of your students.Torah is the way to find meaning in life.Education gives you the path.Educators make a difference.Amazon We receive a small commission for any items purchased through my Amazon link.Parenting On Purpose This course will help you better understand your child and build a deeper connection.Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.Support the show
We made it to Episode 76 of the Behind the Golf Brand Podcast. In this week's episode, I interview my good friends Jeff Gage & Aaron Frank from IZZO Golf. IZZO focus on just one thing – providing creative solutions to the problems that vex every golfer. From the original IZZO Dual Strap™ to their ultra light carry bags, cart bags, training aids, clubs and the NEW SWAMI 1500 golf GPS – IZZO is dedicated solely to making your golf game better and more enjoyable than ever before.Prior to 1991, millions of golfers had to endure the pain of shouldering a bag on a single strap for 18 exhausting holes. Feeling their pain, T. J. Izzo sought to eliminate fatigue by creating the IZZO Dual Strap System™. This simple, brilliant innovation made walking the course easier, golf more enjoyable. In fact, Today, 100% of all carry bags use a dual strap, and millions of golfers are enjoying the walk thanks to IZZO innovation.Now, charged by that spirit of innovation and a quest for quality, the IZZO Product Development and Quality Teams – all avid golfers – apply their unparalleled knowledge and passion for the game to deliver unique, superior quality products that can help every level of golfer.IZZO. Ideas, innovation, and quality. For the game you love.Support the show
Aaron Frank is Adjunct Faculty at Singularity University, where he routinely advises large companies, startups, and governments on trends related to augmented and virtual reality and the use of virtual environments. Organizations like Twitter and FC Barcelona have benefited from his services. He is a researcher and writer whose articles have appeared in Vice, Wired, Forbes and VentureBeat. Aaron joins Barry O'Reilly in this week's show to define the metaverse, and how to leverage it in your own business. The First Foray Aaron talks about his thoughts when he first encountered immersive virtual reality headsets. He was tasked with doing an impromptu presentation for foreign investors and unfortunately didn't execute it well. When he put on the VR headset, he thought about recreating the environment of the presentation as a sort of “public speaking simulator.” He went on to build a very basic version of it and was surprised by how true-to-life it felt. That was when he realized that VR wasn't just for gaming. “This [was] a new way for people to experience anything,” he shares. “[It] can replicate almost any experience.” [Listen from 2:19] Behind the Scenes of AR and VR The internet of the future will be immersive. Barry asks Aaron to describe his experience diving into the metaverse. “It's important to make a distinction between augmented and virtual reality technologies,” Aaron says, “because those terms typically refer to the kinds of interfaces [necessary for each.]” An interface is a way of engaging with the digital environment, similar to how we use a mouse and a keyboard to operate our computers the way we want to. Aaron predicts that in the near future, however, we won't need a mouse and keyboard; we'll be using VR headsets and our arms. [Listen from 8:06] Manipulating the Metaverse The metaverse allows you to manipulate physical space in a virtual environment and mimic social behavior to recreate real-life experiences. People are using the metaverse to train employees, Barry shares. They are put to the test in stressful situations to observe how well they respond as a team; from speaking individually to escape rooms that require cooperation and serve as a fun activity. Advancements in the metaverse are happening so quickly, he adds. “It doesn't have to be this ‘ready player one' experience where you put on the headset and can't tell whether you're in the real world or not,” Barry comments. “It can just be blocky characters.” [Listen from 17:59] Why Game Engines are Serious Business Aaron is not advocating for a future immersed in VR. “It's worth remembering that these are valuable tools, and it's worth understanding what they are used for… they're not meant to - and should not be used to - replace physical reality in any way,” he affirms. He debunks some misconceptions about the metaverse and proposes a new way of thinking about it. The metaverse is being built by game developers using game engines, but the term game is misleading; game engines are software tools that developers use to build on virtual environments. [Listen from 24:33] The Truth About Gaming There's a lot more to gaming than meets the eye, Barry points out. People don't really know how much thought goes into things like simulation, incentive design, teaching people new skills, and leveling them up on their journey to mastery. “[In] any game you join, the experience is all about building skills,” he says. He talks about the skills that games teach you, like rapid experimentation, risk taking, and teamwork. “[Rather than] meaning fun and childish play, games are about coordination, incentive design and skills development.” He and Aaron explore the concept of safe-to-fail environments. [Listen from 31:17] Read full show notes at Barry O'Reilly. Resources Aaron Frank on the Web | LinkedIn
We're all about eBikes here at Electrify Expo, but some bikes are just prettier than others, and Serial 1's new, limited edition MOSH/TRIBUTE might be the fairest of them all! We sit down with Aaron Frank and talk it through.
Follow Bob Kendrick on Twitter - https://twitter.com/nlbmprezVisit the Negro Leagues Baseball Museum in Kansas City - https://nlbm.com
HOJ return with another special guest, from stateside - O.D.D (ole dirty)! ODD was born in Cleveland, Ohio and starting spinning in 94, playing hip hop and jungle and not soon after joined the 'Element Squad'. O.D.D began traveling the mid west playing in the cities of Detroit, Chicago, Pittsburgh and others. Playing alongside artists like Pharcyde and Run DMC. After some time away from the scene, the resurgence of jungle music reignited O.D.D's passion and alongside Aaron Frank and Rob Blackburn, PPJ Recordings was born. With 3 releases to date including Krave, Mysmiakos & S.Kid, plus many more in the pipeline, PPJ are fast becoming a household name in the scene. Warm up duties from resident Pesk.
Ep 11, S4, Interview with Serial 1 Cycle Company, Aaron Frank and Rich Bunzel John and Mark interview Aaron Frank, Brand Director of Serial 1 Cycle Company, along with Rich Bunzel, Dealer Relations. We discuss what is an EBike, and how Serial 1's bike differs from Giant and Specialized Ebikes. The differences, the history and how Harley-Davidson spun this company off so it can be nimble and flourish on its own. The media has been busy with Serial 1 and the reviews are fantastic. Tune in for a fun interview with Mark and John and Serial 1 Cycle Company. Check out their page: Serial 1 Cycle Company As always, a big thank you to Wilkins Harley-Davidson for sponsoring us.
On this episode I speak with OCR Overload owner Aaron Frank! OCR Overload is an obstacle race that's going to take place on February, 6th in Waldo Florida. Before you say "where's Waldo" it's like a 3o minute drive from Jacksonville. Its going to be a 4 mile race with almost 40 obstacles! With a combination of Swamp Battle and Hildervat Obstacles. Aaron states this race "will NOT be cancelled" and gave us code SWAMP50 for 50% off! He tells us all the details and describes a lot of the challenging obstacles that are going to be there.
Today on the Exponential Africa Show Mic Mann meets with Aaron Frank, Singularity University principle faculty on AR & VR, writer, researcher and a prolific thought leader around the future of business and innovation.Aaron talks about the AR cloud, stating it be the most exciting topic in computing today. The cloud holds digital copies of every physical object, a 1 to 1 digital map of everything in the real world, a digital twin of our entire planet. The game Fortnight Aaron states, is a really great way to explain what an online virtual world in the future might be.Fortnight is much more than the game, it's becoming more of a online social space, beyond the gaming application real cultural activities are happening in the space. Fortnight held a concert that had 10 million people connected from all over the world together virtually to experience this concert. This has nothing to do with the game, it was purely for entertainment. AR and VR is creating another social layer in our lives, education, work and many other aspects of life could be soon experienced on AR and VR.Watch the full video to gain full understanding on this fascinating topic!#futureproofAfrica
Aaron Frank is a researcher, writer, and lecturer at Singularity University. He is focused on the intersection of emerging technologies and accelerating change and is fascinated by the impact that both will have on business, society, and culture. As a writer, his articles have appeared in Vice’s Motherboard, Wired UK, Forbes, and Venturebeat. As a speaker, Aaron has lectured for audiences and organizations including the CIA, The Department of Defense, The Coca-Cola Company, Under Armour, Headquarters Air Force and more. He routinely advises large companies, startups, and government organizations on trends related to a broad set of emerging technologies, with a focus on augmented and virtual reality. Show notes: 2m How Aaron began his work at Singularity University and focusing on Virtual Reality - Early experience with an Occulus Rift - “It’s a tool that can take you to any experience that you can imagine.” 5m What is possible with VR, what is significant about it? - How Aaron used VR to master his fear of public speaking 10m How we can collapse timelines between our dreams and reality - VR allows us to practice, embody, and experience our desires - It is a tool to train for and learn how we wish to be - Creates a means to get into flow states - Pushing our boundaries and practicing things we are uncomfortable with through VR 18m What are the ethics around VR? - It’s a very persuasive technology, a tool that can be used for good or harm - Being studied at Communications/Social Policy lab at Stanford 22m What are the regulations for using VR? - Congressional hearing on some of the effects of VR suggests a lot of uncertainties - The similarities to video games - Possibilities of trauma induced by a VR experience 30m Opportunities to create healing experiences in VR - Research and modalities have been in development for years - Using the “false body illusion” as an example of how we can manipulate our brains 38m Real-estate using VR to do business - 12,000 person company distributed through VR ecosystem 40m Second Life as an example of what’s possible in virtual worlds - IBM had an office in this virtual world, U2 threw a concert - Similar to the book/movie Ready Player One 49m The nature of exponential technology with respect to VR - The rate of innovation accelerates - The new Occulus product as an example of this 53m What would excite you the most in the space of VR? - Kevin Kelly’s prediction of a million person flash mob - Just this past weekend there was a 10 million person dj party in the videogame Fortnite 55m For more of Aaron’s articles see https://singularityhub.com/author/afrank/ and follow him on Twitter @AaarondFrank
“What is the last thing that blew your mind?” Aaron Frank ist Experte für AR und VR und Faculty Member an der Singularity University. Er war nach seinem Kommunikationsstudium an der University of Maryland einer der “First Hires” an der SU. Das ist 7 Jahre her und er war damals 22 Jahre alt. Auslöser für seinen Bewerbung bei der SU war ein Interview mit Ray Kurzweil im (Stephen) Colbert Report. Von diesem Zeitpunkt an ahnte er, in welche Richtung er gehen wollte. Nach Stationen im Business Development und im Bereich Strategic Relations fokussiert er sich seit drei Jahren auf die Themen AR und VR. Ich spreche mit ihm über Palmer Luckey, den Erfinder von Occulus Rift, über die Gründe für das Scheitern von Google Glasses über positive Anwendungsbeispiele wie die HoloLens Kooperation von thyssenkrupp und Microsoft im Bereich Fahrstühle. Wir reden über Spielbergs Meisterwerk, Ready Player One, über Pokemon Go, über das erstaunlich lebendige “Second Life” und über das große Potential, dass AR und VR für das Thema Bildung haben. Wer einen kurzweiligen und verständlichen Einstieg in das Thema sucht, der hört unseren ersten Podcast des Jahres 2019, Folge 97 mit Aaron Frank, ab Montag 6:00 Uhr auf podcast.onthewaytonewwork.com SPOTIFY spotify.onthewaytonewwork.com SOUNDCLOUD soundcloud.com/onthewaytonewwork ITUNES itunes.onthewaytonewwork.com Und alle Buchtipps books.onthewaytonewwork.com mit Christoph Magnussen und Michael Trautmann
Aaron Frank, principal faculty member at Singularity University, has an extensive background in life science and communication, with a specialization in augmented and virtual reality (VR). He researches and reports on trends affecting business. Singularity University is a global community that uses expanding technologies to take on some of the planet's greatest challenges. Through its extensive platform comprised of learning and innovation resources, Singularity intends to empower people to meet problems head-on and find solutions via a network of experts in AI, robotics, and digital biology. Frank recounts several stories of businesses that have seen incredible expansion due to virtual world technology, such as a billion-dollar real estate business that has completely adopted virtual activity, which allows for all their employees to gather online, from wherever they are in the world. But the environments are larger and more detailed than most would ever imagine, with interactive campuses that allow users to take on all sorts of activities in the virtual world. In business, and in play, Frank discusses how the technology has broken through to higher levels and provides users with vivid, intense experiences virtually. He gives an insightful look at the virtual worlds being designed today that allow users to experience big events, such as concerts and festivals, and even political debates, as an avatar, which enables them to interact and communicate with other avatars. And Frank outlines some of the newest technology being introduced by global giants such as Facebook and others. He provides an overview of Facebook's new Venues product, which utilizes 360 VR cameras to capture events. Facebook's entry into the VR space will allow users to enjoy live events such as major concerts, and sports, and attend premieres of big movies, all over the globe, and experience them with their friends from anywhere. And while VR technology is fifteen or more years old, the latest components that allow for real, multiple users shared experiences are only in their nascent stages. The technology expert details some of the other opportunities for VR environments, such as security and protection. Frank explains how we can expect the future of location and perimeter security to be 100% virtual, in that security personnel will no longer be doing foot patrols in actual space but will be walking a virtual space instead. As virtual worlds merge with the real world, the stuff of science fiction novels and movies will become our actual reality. Frank states that by design, Singularity University focuses only on the positive ways that technology can be utilized, but he acknowledges that negative applications of technology are certainly within the realm of possibility. Frank delves into some of the current concerns that many people have with technology advances such as privacy issues and a general fear of a surveillance state. And he points out that while VR is incredibly interesting and has many positive applications, VR environments offer little privacy in that everything that is done, looked at, etc. is entirely trackable. However, as Frank states, blockchain technology, which is essentially a list of records called blocks that are linked using cryptography, may deliver some additional privacy and anonymity that will allay users' anxiety. Ultimately, however, as networks expand and technology explodes, VR and augmented reality will become a regular part of our daily experience in business, and also for pleasure. And tech companies are racing to provide networks that have the processing power to keep up with innovative design as it advances at breathtaking rates.
How will augmented and virtual reality shape the future? Will 3D-printing impact our everyday lives? What’s real and what’s not? This episode is going virtual! Host, Craig James, will be joined by Aaron Frank, one of the first faculty members at Silicon Valley’s prestigious Singularity University. Together, they will discuss interesting topics such as programmable matter, 3D-printing and other things that make physical matter, not matter as much. These are the tech trends that are changing our rel
In this episode of Pure Curiosity we discuss the future of humanity. In particular we talk about Artificial Intelligence as being a mirror that reflects back to us both the light and dark sides of who we are. AI is a powerful tool that simultaneously solves problems and creates new--and some might say bigger--challenges. We also discuss the role of spirituality and psychedelic medicine in this new future, and how they could play an unexpected and pivotal role in righting the ship.
Aaron Frank, a Boston University alum, works on war games at RAND Corp., intelligence and other security issues. He has also worked at BAE Systems and Booz Allen Hamilton. We discuss his work in computational social science at RAND Corp, which involves various projects in creating predictions for policymakers in DC, particularly involving predictive models for conflicts and foreign affairs. He also discusses the interaction of intelligence agencies in DC, and the interesting dynamics that occur.
Aaron Frank is a writer, speaker and one of the initial hires at Singularity University. Aaron's focus has been on developing technologies, specializing in virtual and augmented reality. Aaron talks to us about the new VR tools enabling people to do fascinating things. How VR is being used to help eliminate the fear of public speaking by providing a VR experience that exposes people beyond their comfortable level to help them overcome the fears. He describes how VR is being used to reduce pain for burn victims by showing them a VR environment where they feel more relaxed and calm which reduces the pain. Will virtual reality reduce peoples' willingness to have real-life interactions? What about augmented reality inside of virtual reality – i.e. holding a coffee cup and feeling the warmth of the cup inside of a virtual reality space. This interview covers a lot of unusual ground that you won't hear on many virtual reality and augmented reality podcasts. Subscribe. Review. Listen. Future Tech Podcast has hit 200 episodes and counting!
Abhi Agrawal spoke with the co-founders of Final: Aaron Frank, CEO, and Ben Apel, VP of Marketing. Final's mission is to eliminate the hassle associated with credit card cancellations, fraud, and theft. Final allows its customers to generate a unique credit card number for every merchant, or a disposable one-time use number for one-off purchases. Final allows consumers to control their credit card experience by removing the hassle of re-establishing payment relationships, missing important bills, or checking statements for suspicious charges. https://getfinal.com/ twitter.com/arfrank twitter.com/final
Aaron Frank from Singularity University joins the DTFH to share the news of an incredible breakthrough from the Google AI department. We also talk about the effects emerging technology may have on civilization and the concept of the singularity. This episode brought to you by Squarespace.com go to Squarespace.com and use offer code DUNCAN to get 10% off of your first order
Hello listeners! Welcome to a very special episode of the EnterVR podcast. On today's show I speak Manish Gupta, James Blaha, Aaron Frank and Steve Gerhman. Come along as we discuss the future of the human species. 1:00 Catching up with James and Manish from Vivid Vision. 2:40 Catching up with Aaron Frank from Singularity University. 5:00 Why game engines are awesome. 6:00 How far are we away from being able to control thought and memory? Will VR become the human thought control interface? 8:00 Sword Art Online Spoilers start here: 11:30 Where does VR fit in, in the eventuality of us having 1 trillion connected devices? (Read the book "What technology wants" by Kevin Kelly. 21:00 How will we deal with grieving when we can live longer than any other humans that came before us? 24:00 Discussing the universal basic income. 28:00 Finding an economic solution to climate change. 34:00 Why the universal basic income paired with the Metaverse economy will save humanity from the AI economy. 37:00 How long do we have before civilization collapses because of the AI economy? 40:00 Why the rise of AI will be bad for the human species. 46:00 What goals should we give AI? What are we suppose to do with AI once its born? 49:00 Today's recurrent neural networks can give you the ability to do amazing things. 55:00 Ex Machina spoilers begin here. 59:00 What will the first human brain augmentations look like? 1:01:00 Discussing transcranial direct current stimulation devices. 1:05:00 How much do we know about the human brain in 2015? Discussing Opti genetics. 1:10:00 The importance of philosophy in our time. What does it mean to be free? 1:21:00 What is the likelihood of AI not killing us all? 1:26:00 What would you say to your future self of 10 years from now? Being able to record our experiences and reliving our memories in VR. 1:29:00 The business model of the first AI? Using AI for Cybercrime? What is crime? 1:34:00 What will human organization look like in the 21st century? 1:37:00 (as of June 12th 2015, TPP has been blocked by the U.S House of Representatives). How to fight back corporate interests that want suppress a free and open internet. 1:42:00 What does it mean to be a millennial? How will this generation be remembered? What is the purpose of being human? 1:48:00 How will we keep up with the pace of change as the future seems to accelerating towards us? 1:49:00 Closing thoughts and how to stay in touch. Stay in touch with the links below: https://twitter.com/Afrank26 https://twitter.com/jamesblaha https://twitter.com/manishiwa sgehrman@gmail.com http://www.seevividly.com/ http://singularityu.org/
Duncan drives to San Francisco to chat with Aaron Frank from Singularity University @ NASA. Singularity University
Hello and welcome to the EnterVR podcast. On today's show I speak with Aaron Frank from Singularity University. Here is a preview of some of the things we talked about: 1:00 Intro. The Singularity University Campus reminds me of X-Men School. 2:00 What is Singularity University and how did it come about? 4:00 How will understanding exponential progress change the way you make business decisions? 7:00 How exponential growth can be deceptive. 10:00 Is virtual reality an exponential growth technology? 16:00 Is the Oculus Rift a "pretender" technology? 21:00 Is virtual reality really a paradigm shift? How to not get left behind. 24:00 Where does Singularity University fit in, when it comes to the ongoing story of virtual reality. 27:00 Do exponential problems require exponential solutions? 36:00 Do we need a Metaverse economy to be a counter weight to the AI economy? 43:00 What would the Metaverse economy look like? 46:00 What happens when the universe "awakens"? 54:00 Will we be uploading our consciousness into machines? 59:00 How will human laws adapt when the Singularity occurs? 1:05:00 Correction* One week off. 1:08:00 Will information be the currency of the 21st century? 1:13:00 Is VR the tool with which we will look inside our own minds? 1:16:00 What about the people who do not want to be part of the Singularity? 1:20:00 Can we be connected to nature and technology at the same time? 1:24:00 Would you augment your brain? 1:25:00 Would you give up your consciousness to the machine in exchange for world peace? 1:31:00 How to stay in touch. Thanks again to Aaron for being a true scholar and gentleman of virtual reality and thank you for listening! Keep in touch with Aaron with the links below: @Afrank26 http://singularityu.org/