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Tonight's questions: - Are Xbox games coming to PS5? - What if Xbox games don't sell as third-party titles? - Are gaming fanboys becoming more toxic? - What Xbox games do you want on PS5/Switch? - Will we see a PS5 or Switch behind Phil Spencer? - Will gaming be good on the Apple Vision Pro? - Will VR gaming ever become mainstream? - Could Palworld's sales exceed Pokemon's? - How would a new PlayStation handheld fit into the ecosystem? - Suicide Squad be delisted from storefronts? - Could we see Rocksteady Studios shut down? - Will Death Stranding be a success? - Do gaming boycotts work? - Which country has the most physical game sales? - What would be your perfect game console? - Are any of you playing Tekken 8? Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaley Where to find Throwdown Show: Website: https://audioboom.com/channels/5030659 Twitch: https://www.twitch.tv/throwdownshow Twitter: https://twitter.com/ThrowdownShow YouTube: https://www.youtube.com/throwdownshow Discord: https://discord.gg/fdBXWHT Twitter list: https://twitter.com/i/lists/1027719155800317953
Welcome to Active Reload! This week the guys bring on special guest Steven Schreffler, their in-house VR expert, to discuss the current state of VR and the future of VR and the outlook of it on other games. Will VR take over the entertainment industry as a whole? After that, the gang discusses PlayStation's new membership services and prices which leads to a further discussion about the streaming model taking over consoles and games services as a whole! Remember to rate and follow!
HOUR 1: Are the Nuggets going to choke away this title? Your best audio of the day in Sound Check. Will VR ever change our sports world?
Service Business Mastery - Business Tips and Strategies for the Service Industry
The old guard is far from dying out, but the problem is clear: there's not enough young qualified technicians out there to address the burgeoning demand. If only there was something that contractors could do to encourage more young people to go into the trades, right? In this episode of the Service Business Mastery, your hosts Tersh and Josh talk to Lenni Diaddario and Dustin Blackstone of Emerson Commercial and Residential Solutions. Our duo from Merson talks about the current efforts of their company to get more young people to learn more about the exciting world of Heating, Ventilation, Airconditioning Refrigeration, and Electrical services. For Dustin, it's all about extending a helping hand to schools and talking to students not just in middle school during career day, but also when these kids get into high school and even college. Meanwhile, Lenny emphasizes the need for contractors to help schools design a curriculum that will help students learn about the trades in a way that will not only encourage, but prepare them to take it on as a career. Our duo also touches on the future of training, especially with the use of virtual reality (VR). With VR technology getting better by the day, contractors can leverage its capabilities to create better technicians and provide a higher level of service to customers. In this episode we discuss: What's causing the labor shortage in the trades How contractors can help produce more qualified technicians Will VR replace face-to-face instruction? Check out these resources we mentioned during the podcast: This episode is kindly sponsored by Sera (visit their website) CompanyCam (visit their website), and UpFrog (visit their website). Visit www.companycam.com/SBM and use code SBM for a free 2-week trial, 1:1 training and account setup, and 50% off your first two months! Join the Service Business Mastery Facebook group Meet the Hosts: Tersh Blissett is a serial entrepreneur who has created and scaled multiple profitable home service businesses in his small town market. He's dedicated to giving back to the industry that has provided so much for him and his family. Connect with him on LinkedIn. Joshua Crouch has been in the home services industry, specifically HVAC, for 8+ years as an Operations Manager, Branch Manager, Territory Sales Manager and Director of Marketing. He's also the Founder of Relentless Digital, where their focus is dominating your local market online. Connect with him on LinkedIn. Meet the Guests: Dustin Blackstone LinkedIn: https://www.linkedin.com/in/dustin-blackstone-281902189/ Lenny Diaddario LinkedIn: https://www.linkedin.com/in/lenny-diaddario-8022717a/ You can also reach out to Lenny and Dustine through this link: https://go.climate.emerson.com/SkilledTradesEducator Tune in to hear the latest and greatest in business services trends on Service Business Mastery on Apple Podcasts, Spotify, and our website. Listening on a desktop & can't see the links? Just search for Service Business Mastery in your favorite podcast player.
With his potification skills ready, Reggie Fils-Aime lobs off a tweet that has people talking: Will VR forever be a niche product? According to Fils-Aime, without a killer app, the answer is yes. On this episode, Zero and Wiz discuss Fils-Aime's comments and their feelings on the state of VR and it's possibility of getting great market penetration.
Here are all of this week's questions: - Was the Xbox Series S a mistake? - Why do some third-party games run better/worse on certain consoles? - Why do AAA games get more attention than indies? - Why hasn't Sony abandoned VR? - Why can't gamers tell the difference between a Showcase and State of Play? - When will publishers stop making GaaS titles? - Will Capcom ever make fighting games with 2D visuals again? - What are your favorite licensed video games? - Why is no one talking about CoD getting hacked? - Is Throwdown hard to please? - Will VR or cloud gaming take off in the future? - Will we ever see OpenAI make video games? - Can Metal Gear Solid work without Kojima? - What game will you play late into the night? Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaley Where to find Throwdown Show: Website: https://audioboom.com/channels/5030659 Twitch: https://www.twitch.tv/throwdownshow Twitter: https://twitter.com/ThrowdownShow YouTube: https://www.youtube.com/throwdownshow Discord: https://discord.gg/fdBXWHT Twitter list: https://twitter.com/i/lists/1027719155800317953
Links: Austen on Twitter Al on Twitter Bloomtech (Formerly Lambda School) Becoming Trader Joe by Joe Coulombe Rolling.fun Rolling Fun Podcast episodes: Rolling Fun Ep. 1 Rolling Fun Ep. 2 Rolling Fun Ep. 3 Rolling Fun Ep. 4 Creative EA Delegation with Athena on the Podcast Sponsors: Athenago.com MadeByBread.com Topics: (6:29) - Warming up & Austen escaping San Francisco (13:35) - Catching up on Bloomtech's growth (24:34) - Hiring horror stories and strategies (37:02) - A lot of advice is bullshit (50:10) - How to deal with hypergrowth (1:00:05) - Will VR be a real thing? (1:05:43) - AI's early investment in Bloomtech (1:13:32) - Bottlenecks for future growth (1:18:09) - Work/Life… balance? To support the costs of producing this podcast: >> Buy a copy of the Navalmanack: www.navalmanack.com/ >> Sign up for my online course and community about building your Personal Leverage: https://www.ejorgenson.com/leverage >> Invest in early-stage companies alongside Eric and his partners at Rolling Fun: https://angel.co/v/back/rolling-fun >> Join the free weekly email list at ejorgenson.com/newsletter >> Text the podcast to a friend >> Give the podcast a positive review to help us reach new listeners
On this Episode of the Scale Up Valley Podcast, Mike Dias speaks with Miguel Arias, General Partner at KFUND. Key takeaways: Experience from being on all sides of the table of the innovation ecosystem: corporate leader, teacher, VC, operator, founder… The importance of psychology in creating and backing a startup How is the LATAM ecosystem developing? In what ways is technology shaping the new world and creating new market opportunities? Will VR and AR create a new metaverse? Enabling tech applied to climate change
Oh hello, @DaddyDWALLY here and welcome to Xbox Record This episode #76. What are the best candies (non-bars) given out on Halloween? When will this petty Sony vs. Microsoft and the ABK acquisition whining end? Will VR gaming ever be a mainstream tech like Facebook and Sony thinks it will be? What is the scariest movie ever as backed by scientific evidence? We discuss all of this and more this week on Xbox Record This. Thank you so much for listening, and as always, #seeyouonline. New episodes of Xbox Record This are uploaded on Saturdays. Learn more at www.xboxrecordthis.com Follow @xboxrecordthis on various social media sites. 0:00 Hello and welcome to the show 3:30 Shoutouts 16:20 Warm-up: What are the top 5 candies (non-bars) of Halloween? 26:00 XBOX NEWS - Sony and Microsoft continue to fight over the ABK acquisition 41:30 Xbox celebrates accessibility with the 2022 Xbox Accessibility showcase 49:20 Facebook and the METAVERSE 57:25 MS and Sony reveal details for price paid to ARK being on Game Pass and PS Plus 1:00:40 Todd Howard says there is over 250k lines of dialogue in Starfield... 1:04:45 John Carpenter wants to make a Dead Space movie 1:09:00 The most scary movie ever backed by scientific research 1:17:10 What have we been playing or watching? 1:31:35 Halo Bomber Jacket details 1:33:05 The best food we had this week 1:38:10 Closing and end of show #xboxrecordthis #xbox #podcast #playstation #activision #accessibility #facebook #metaverse #starfield #scarymovies
Once again we round up th last two weeks of Agents news and do a deep dive into whimsical skirmish game Moonstone. We give an overview of how to play, what it's best mechanics are and why we enjoy it so much. We also take a "Marlow Moment" and ask Will VR ever conquer real-life board games?Check out more about Moonstone here - https://www.moonstonethegame.com/Check out Willen games for first class service and lots of Moonstone goodness. Hosted on Acast. See acast.com/privacy for more information.
Timestamps [00:00:00] Podcast Starts [00:03:04] Podcast Updates/Jmaine and Onenyte under the weather [00:04:53] Podcast Intros/Bambamv3 and Meds [00:16:38] Horizon Zero Dawn new trailer and VR game [00:18:11] CES PlayStation VR tech talk/Will VR become more mainstream soon [00:33:22] Ghost of Tsushima sale numbers and Days Gone Talk [00:45:56] Deaths Stranding Directors Cut coming to Steam and Ghost of Tsushima rumored coming to Steam too [00:52:50] Superchat Break 1 [00:56:24] Rainbow Six Extraction coming day one to game pass/Ubisoft Plus is coming to Xbox [01:03:53] Xbox Game Pass games vs Psnow games [01:08:20] Xbox might not get another Final Fantasy game/FF talk [01:18:38] "Xbox fanboys do not play video games." -Alex 2021 [01:21:50] "Xbox is PC and PC is Xbox" [01:24:23] The podcast calls out the chat being. [01:26:20] Alex getting wild [01:26:55] NFT Talk [01:50:57] Scam Story Time [01:55:18] Superchat Break 2/King Thrash slander/Tony praise [02:02:29] Xbox Documentary Talk [02:08:00] Free to play Last of Us/Remake talk. [02:17:16] Wrap up/Outros
Diarmuid and Paul predict what the gardens of the future will look like. It's likely fewer people will own cars so perhaps driveways will be reclaimed as green spaces. Will VR and the metaverse mean we can travel back in time to see the likes of Hadrian's gardens at Tivoli? Diarmuid also tells the story of his balcony bath. Yes, he actually is bathing outside even though it's winter. And as a follow up to last week's episode, we hear how Diarmuid interpreted the story of Mary Eleanor Bowes in garden form. This is the series finale of DIRT. We'll be back next month for a Christmas special with more episodes in the New Year.
Welcome back! We have an Xbox filled show today with a couple sprinkling of PS5 sales and quick stories about how the original Mass Effect 3 ending was not quite what we saw and some insight on Game Pass subscription numbers. We do touch on an apparent leak of a Splinter Cell game in early development but we asked ourselves an important question. Do we really want a Splinter Cell game from the Ubisoft we have now? Lest we forget about the numerous missed opportunities with their recent releases. We discuss much more in the show but let us know what you think! 00:00:00 - Intro 00:05:40 - A Quickie! A different Mass Effect Ending?? 00:16:00 - New Ubisoft Splinter Cell game in the Works?!? 00:22:17 - Square Enix London Mobile was Created 00:23:50 - PS5 finally overcame Switch in Sales 00:24:25 - Phil Spencer still Looking to buy more Studios 00:26:40 - Xbox 20th Anniversary Event in November 00:30:45 - Will VR ever come to Xbox? 00:35:25 - Xbox Game Pass News 00:38:30 - New Xbox System Updates! 00:47:50 - Date Updates! 00:53:12 - Game Pass Games 01:01:10 - What Queued?!? /Settling Down
Will VR replace human interaction for good? To answer this, we chat with David Sime, CTO & Co-Director Riiot Digital, about how VR has been replacing human interaction in some cases and aiding it in others. David explores how AR & VR are transforming the fields from telecommunications, education, marketing to others. --- Send in a voice message: https://anchor.fm/bettertech/message
In This Episode…We discuss 5G and other PR strategies with Howard Waterman. We look towards the future with how people will content while working from home. What is a drive-by and how can you do it not being in the office and what Howard wants 6G to be like?Show Notes· [01:28] Are you a coffee or tea drinker? · [01:32] What are your favorite teas? · [02:04] What kinds of benefits should we expect from 5G? · [03:40] What is the best education tool for understanding 5G? · [04:23] How different will the working environment be since everyone is working from home?· [05:42] Are we going to see a pivot for wireless and internet service providers, providing better speeds for home internet users?· [07:09] What has changed hiring a PR pro during the pandemic· [08:14] Should PR pro looking to expand their skillset into audio and video production?· [09:20] What is a “drive-by,” and how can people do that in the working from the home environment?· [10:31] Can people do something to facilitate a new kind of “drive-by?”· [11:20] What are the three keywords for coaching executives for media interviews?· [13:31] Are we going to see PR pros control the message?· [14:38] Will VR play a role in media and interviews or are we going to go back to what was normal?· [16:56] Will 5G help with video conferencing making them better with more speed and bandwidth?· [17:53] What are the key trends in wireless we should know in 2021?· [18:57] If you could create 6G what speed would it be and what features would it have? · [19:53] Final thoughts People and Companies, We Mentioned in the Show· Howard Waterman was our guest today.Episode Length: 20:29Thanks so much for tuning in. Join us again next week for another episode!Download Options· Listen and subscribe to Apple Podcasts, Spotify, Google Podcast, or your favorite podcast player for free!· If you enjoyed this episode, leave us a review!Contact Us! ● If you want to get involved, leave us a comment!● Visit us and give us a ‘like’ on our Facebook page!● Follow us on Twitter.Thanks for listening! See acast.com/privacy for privacy and opt-out information.
Episode 463: We've decided to change the format of the show to a coffee table book. Are women more attractive based on their name alone? Should a man wear slippers outside the house? Will VR ruin the world? What is the problem with the new gym? We answer none of these questions.
TXR Podcast #165: Happy New Year! For the first show of 2021 we'll be discussing some of the hottest rumors with Xbox going into the year. As well we'll be talking about recent patents for Xbox adaptive triggers and an Xbox VR controller. Will VR be making its way to Xbox platforms? The panel will also be talking about Phil Spencer's recent comments on Bethseda and an Xbox Game Pass family plan being considered.
Phillip helms an expedition into the future of the media landscape. We're exploring new platforms and hardware that's changing how we make and consume entertainment. Will VR replace the traditional movie? Will Esports ever be as respected as Sports? Is it worth it for TikTok and IG stars to try to move into hollywood movies? Come with us to find out! What we are having: Alex: Christmas Coke Phillip: Black Tea Leatrice: Mint and Tea Moses: Green Tea Weekly Obsession: Moses: The Hookup Plan (Netflix Series) Leatrice: The Queen's Gambit (Netflix Series) Alex: Wanima (Japanese Punk Rock Band) Phillip: Podcasts (listening to them, not making them) Come join us on our Discord at https://tinyurl.com/O4SafetyDis If you've got a topic you want to hear us talk about, hit us up on our IG @one_for_safety or drop a comment on the discord. Hope to see you there! This week's shout-out goes out to: Twitch Streamers lloydriceman and RabidDoh
In Episode 25, Ryan, Justin, Adam, and Lafe talk about the news as well as get to more of your listener questions! Why do unfrosted Pop Tarts exist? Will VR ever become mainstream gaming? With reviews out of both new consoles, do we fell one company pulled ahead of the other? Which Nickelodeon cartoon world would we like to live in? All that and more in Episode 25!Follow us on Twitter: @NerdentitypodEmail us your questions: nerdentitycrisis@gmail.com
In this episode, we welcome James Walmer from Strictly Casual as we debate over the future of VR gaming. Is VR gaming really the future of gaming? Will VR gaming ever replace traditional gaming as it is today? Will screens eventually be gone entirely? Do gaming developers need to push for VR in order for it to be successful? 12:36 - Topic of the Week - VR Gaming 1:13:27 - Final thoughts on VR Gaming 1:16:00 - Trivia Question - VR Origins 1:20:30 - Outro Plugs, Social Media, Farewell Follow James on Twitter: @JamesWalmer Strictly Casual YouTube: Strictly Casual Twitter: @StrictlyCas Strictly Casual Twitch: ----------------------------------------------------------------------------------------------------- Website - anchor.fm/inevercastforthis Apple Podcasts - https://podcasts.apple.com/ca/podcast/i-never-cast-for-this/id1257462050 Spotify - https://open.spotify.com/show/4neWBPkyDggwrMjoIPCFCL Twitch - http://www.twitch.tv/inevercastforthis Facebook - http://www.facebook.com/inevercastforthis Podcast Twitter - http://www.twitter.com/inevercast4this Keltharr Twitter - http://www.twitter.com/keltharr Discord - https://discord.gg/FwXRDJ9 Instagram - https://www.instagram.com/inevercastforthis/
This week Rob and Ryan Talk about:- Amazon Launches their streaming video game service Luna- New Hyrule Warriors : Age of Calamity trailer and gameplay- Last of Us Day events- Konami Games launched on Good Ol Games (GOG)This week Ryan and Rob played:- Frost Punk- Hyrule Warriors Ultimate Edition- No Man's SkySpecial Patreon question this week:- Best and worst video games turned into movies- Will VR make games a more like an interactive movie experiencePatreon Page - https://www.patreon.com/thegrumpyoldgamersEmail us at makeusgrumpy@gmail.com we would love to hear from you!!!Check out more from The Grumpy Old Gamers at:Website - http://thegrumpyoldgamers.comFacebook - http://fb.me/thegrumpyoldgamersApple Podcasts - https://podcasts.apple.com/ca/podcast/you-cant-teach-an-old-gamer-new-tricks/id1481022596Buzzsprout - http://www.buzzsprout.com/565048Spotify - https://open.spotify.com/show/4YDVyOVVLUJBfVm0yFHxFEGoogle - https://podcasts.google.com/?feed=aHR0cHM6Ly9mZWVkcy5idXp6c3Byb3V0LmNvbS81NjUwNDgucnNzWe use https://Freesound.Org for music and sound effects.Thanks to joshuaempyre for the outro musichttps://freesound.org/people/joshuaempyre/sounds/251461/
Welcome to Episode 023 of The RPG After Years! This week, we discuss The future of gaming. Will VR be the thing or will the PS5 be any good? The RPG After Years will be participating in #JRPGJuly! Enter on Twitter with the hashtag #JRPGJulyYears and we will track it. Hopefully we'll all finish lots of JRPGs in July! What have the boys been playing? The Patreon is still going strong. You can get early access to episodes, ad-free episodes, lots of bonus episodes, live recording access, and access to the video version of the show; amongst many other benefits! patreon.com/rpgafteryear RPG news and releases: We go over all the recent and upcoming RPG releases! The main discussion! Scott, Jay, and Rich discuss the PS5, what games could achieve, and if VR is just a fad. New Introducing the RPG Club!!! Listen to find out what it is, and how you can get involved! Please support the show at patreon.com/rpgafteryears Join us on our Discord server! discord.gg/3WPBgur Send a Carrier Pigeon or Whatever: Twitter: @RPGYEARS Email: rpgafteryears@gmail.com We Can Make This Work Probably Network: This podcast is a production of the We Can Make This Work (Probably) Network follow us below to keep up with this show and discover our many other podcasts! The place for those with questionable taste! ProbablyWork.com,Twitter, Facebook, Instagram @ProbablyWorkEmail: ProbablyWorkPod@gmail.com Master list: https://docs.google.com/spreadsheets/d/13CgtJfptz1S3Da2HUsJDK86SfAIPMGA-Rmi4YZUpTGw/edit?usp=sharing Album art is by Mrs. Dizzy. Find her on Instagram here. Don't forget: $2 and above patrons get access to an exclusive podcast RSS feed that allows the ad-free version of the show and all other bonus content to be delivered straight to your favorite podcast app! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
In this episode, five of us debate over the changes we might see with gaming in the year 2030. Will VR finally be mainstream? Will mouse and keyboard be a thing of the past? Will all multiplayer games be free to play? Will mobile gaming dominate all other platforms? Will the consoles be gone altogether? For live episodes of the I Never Cast For This podcast, tune in live on Mondays at 9pm EST on www.twitch.tv/inevercastforthis 6:28 - Gaming News - Dr. Disrespect, and other controversies 16:03 - Topic of the Week - Gaming in 2030... What can we expect? 1:28:35 - Trivia - Highest grossing mobile game? 1:38:50 - Outro plugs and farewell ------------------------------------ Website - http://www.anchor.fm/inevercastforthis Apple Podcasts - https://podcasts.apple.com/ca/podcast/i-never-cast-for-this/id1257462050 Spotify - https://open.spotify.com/show/4neWBPkyDggwrMjoIPCFCL Twitch - http://www.twitch.tv/inevercastforthis Facebook - http://www.facebook.com/inevercastforthis Podcast Twitter - http://www.twitter.com/inevercast4this Keltharr Twitter - http://www.twitter.com/keltharr Discord - https://discord.gg/FwXRDJ9 Instagram - https://www.instagram.com/inevercastforthis/
Breaking Banks - Episode 331: Sci-Fi Legends talk COVID-19 On this week's show, we invited acclaimed science fiction authors David Brin, Kevin J. Anderson, and Ramez Naam on the show to talk about how the #COVID19 crisis might affect humanity on a long term basis, looking out short-term and then 50 years from now. These authors have written science fiction with topics like evolutionary adaptation, pandemics, nanobot infections and alien viruses, so they're well placed to think about societal impact. This is one you won't want to miss! TOPICS DISCUSSED:[4:10] What are we seeing in terms of global response to the coronavirus that are intriguing. [04:35] David Brin wrote a book called Earth in the 1980’s and the most difficult part for a sci-fi writer to predict is the very near future. [6:45] Will daily life return to normal after the events of COVID-19? What is the fall out from reduction in the demand for oil? [8:30] Does capitalism at its heart have the tools necessary to solve the outlying problems? Is COVID-19 a wake up call for capitalism? [10:36] David Brin discusses https://tinyurl.com/breathassist1 and the XPRIZE Foundation. [12:15] What does the future of working from home look like post coronavirus? [15:50] Will VR become the wave of the future in communicating, conferences, and dating? [19:00] David Brin gives listeners a lesson in haptics and comedy ensues. [22:51] Ramez Naam speaks about flattening the curve and how China handled the COVID-19 pandemic. [30:30] In the United States will we see the scales tip towards a more socialist society after COVID-19? [35:30] Does the United States need a basic social safety net? [40:20] There’s no doubt the United States needs to be more agile, will COVID-19 spur rapid innovation and change to be implemented? [41:50] Brett King explores the theory that sensors and cutting edge technologies could protect, diagnose, and prevent future outbreaks. [45:40] David Brin addresses the notion that the first symptom of COVID-19 is the loss of sense of smell. [50:00] Will citizens be open to sharing more personal information and data in order to move about freely post COVID-19? [51:19] Brett King asks each guest what society looks like 100 years post COVID-19. GUESTS:Ramez Naam @RamezKevin J. Anderson @TheKJA David Brin @DavidBrin RESOURCES MENTIONED:https://tinyurl.com/breathassist1www.rameznaam.comwww.wordfire.comwww.davidbrin.comhttp://denninginstitute.com/pjd/PUBS/CACMcols/cacmJun19.pdfhttps://www.davidbrin.com/fiction/givingplague.htmlhttp://www.thehugoawards.org/https://www.legendary.com/https://www.xprize.org/https://barackobama.com/https://zoom.us/meetinghttps://www.skype.com/en/http://www.levyinstitute.org/about/minsky/https://www.whitehouse.gov/about-the-white-house/presidents/franklin-d-roosevelt/ SPONSORS:Fiverr @fiverrHarrys @harrys Breaking Banks is the #1 global fintech radio show and podcast, created by Brett King. Tune in for a look at how technology and customer behavior will bring about more changes in banking in the next 10 years, than in the last 200 years. Listen every Thursday at 3pm eastern time, noon pacific on the VoiceAmerica Business Channel. Subscribe at Provoke.fm to hear the show nearly 2 million listeners from 72 countries are raving about. FULL SHOW TRANSCRIPTION Brett: (00:00)Welcome back to Breaking Banks. This week, we thought with all the Coronavirus fuss and bother, that we would bring in the sci-fi guys and we would have a talk about what's going to happen next. Part of the art of science fiction is trying to role play, model out scenarios, look at how events that are happening right now might extend out into the future. So we've invited a few friends on. Mez, Ramez Naam. Welcome back. Ramez Naam: (00:30)Thanks Brett. It’s a pleasure to be here.Brett: (00:32)Hugo award winning author of Nexus, if I understand correctly, a singularity university. Was it Hugo award?Ramez Naam: (00:38)No Hugo for me.
Benjy has achieved a milestone he is very proud of! Murph brings the heat (of laughter). Will VR take over as the indigenous style of gaming?! Altruism! Does it exist? No... really... does it?! Benjy gets called out on something, from a previous episode, by a listener! A special thank you to AmohMusic on Soundcloud for the use of his song 'Family' off of his mixtape Always Workin'! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/copsnbothers/support
How will microchipping humans affect society? People will be sold on the convenience of having a chip but not be told the dark truth. How much longer do we have until Virtual Reality takes over. Look at how fast phones have developed just imagine what will be possible with VR. Will having a VR relationship be considered cheating? Will VR sex be considered real sex?
In this week's questions show, I explain what I think the best uses of the Moon might be, why I'm qualified to answer questions about space, and if you could use a black hole as mirror that lets you look back in time. 00:28 What's the best use of the Moon? 03:46 What are my qualifications? 05:44 Could a black hole bend light back to us? 07:12 How can the Moon drift away? 10:18 What are black holes made of? 12:18 Could we search for aliens who have organized their stars? 15:28 Could we build gravity trains? 17:24 What if we find life on Europa? 19:18 The Solar System is the weird one 21:10 Could there be aliens that look like us? 23:36 Will VR get so good we won't want to go to space? Want to be part of the questions show? Ask a short question on any video on my channel. I gather a bunch up each week, and answer them here. Our Book is out! https://www.amazon.com/Universe-Today-Ultimate-Viewing-Cosmos/dp/1624145442/ Audio Podcast version: ITunes: https://itunes.apple.com/us/podcast/universe-today-guide-to-space-audio/id794058155?mt=2 RSS: https://www.universetoday.com/audio What Fraser's Watching Playlist: https://www.youtube.com/playlist?list=PLbJ42wpShvmkjd428BcHcCEVWOjv7cJ1G Weekly email newsletter: https://www.universetoday.com/newsletter Weekly Space Hangout: https://www.youtube.com/channel/UC0-KklSGlCiJDwOPdR2EUcg/ Astronomy Cast: https://www.youtube.com/channel/UCUHI67dh9jEO2rvK--MdCSg Support us at: http://www.patreon.com/universetoday More stories at: http://www.universetoday.com/ Twitch: https://twitch.tv/fcain Follow us on Twitter: @universetoday Like us on Facebook: https://www.facebook.com/universetoday Instagram - https://instagram.com/universetoday Team: Fraser Cain - @fcain / frasercain@gmail.com Karla Thompson - @karlaii / https://www.youtube.com/channel/UCEItkORQYd4Wf0TpgYI_1fw Chad Weber - weber.chad@gmail.comSupport Universe Today Podcast
In this week's questions show, I explain what I think the best uses of the Moon might be, why I'm qualified to answer questions about space, and if you could use a black hole as mirror that lets you look back in time. 00:28 What's the best use of the Moon? 03:46 What are my qualifications? 05:44 Could a black hole bend light back to us? 07:12 How can the Moon drift away? 10:18 What are black holes made of? 12:18 Could we search for aliens who have organized their stars? 15:28 Could we build gravity trains? 17:24 What if we find life on Europa? 19:18 The Solar System is the weird one 21:10 Could there be aliens that look like us? 23:36 Will VR get so good we won't want to go to space? Want to be part of the questions show? Ask a short question on any video on my channel. I gather a bunch up each week, and answer them here. Our Book is out! https://www.amazon.com/Universe-Today-Ultimate-Viewing-Cosmos/dp/1624145442/ Audio Podcast version: ITunes: https://itunes.apple.com/us/podcast/universe-today-guide-to-space-audio/id794058155?mt=2 RSS: https://www.universetoday.com/audio What Fraser's Watching Playlist: https://www.youtube.com/playlist?list=PLbJ42wpShvmkjd428BcHcCEVWOjv7cJ1G Weekly email newsletter: https://www.universetoday.com/newsletter Weekly Space Hangout: https://www.youtube.com/channel/UC0-KklSGlCiJDwOPdR2EUcg/ Astronomy Cast: https://www.youtube.com/channel/UCUHI67dh9jEO2rvK--MdCSg Support us at: http://www.patreon.com/universetoday More stories at: http://www.universetoday.com/ Twitch: https://twitch.tv/fcain Follow us on Twitter: @universetoday Like us on Facebook: https://www.facebook.com/universetoday Instagram - https://instagram.com/universetoday Team: Fraser Cain - @fcain / frasercain@gmail.com Karla Thompson - @karlaii / https://www.youtube.com/channel/UCEItkORQYd4Wf0TpgYI_1fw Chad Weber - weber.chad@gmail.com
Building off last week's announcement of the Switch Lite, it looks like the main Switch line might be getting a new look under the hood as well! Do you really need to see what it looks like when somebody's spine gets ripped out? The folks behind the new Mortal Kombat movie thing so, confirming that it's going to be rated R and will have fatalities. In addition to their new Lord of the Rings show, Amazon has also announced that they are going to be producing a F2P MMO set in the LotR universe (which is apparently separate from Lord of the Rings Online). Tetris Effect is launching on the Epic Store and getting VR support on the Oculus Rift and HTC Vive plus a ton of PC specific enhancements. Apex Legends has some great ideas with how to combat cheaters and we are 100% in favor. And finally, if you are into emulation but want something that's a bit easier, Retroarch is coming to Steam towards the end of July!QuestionsVinny: The Xbox 360/PS3 generation's big feature I believe was the shift from standard definition to high definition. I know this gen isn't done yet, but what do you think this gen's "big feature" is, and what do you think the big feature will be for the next generation? Will VR be more prevalent? Streaming Games? Subscription Services? And how long until it becomes the norm?Josh: Has there ever been a game or genre that has legitimately got your heart racing? When was the last time you remember this happening? The last time this happened was with APEX Legends with @TheElusiveDylan where we won 2 games in a row!Eddie: What video game mascot had the best power ups ? *Must Answer in the style of ASMR.Mansocks: How many siblings do you have?OptimistPrime: Who came up with your intro music?Cheap/Free GamesGame Pass:Night Call, 7/17 (PC)Metal Gear Solid V: The Phantom Pain, 7/18 (Xbox)The Banner Saga 3, 7/18 (PC & Xbox)
Sign up for our newsletter at https://Evolvement.io. Evolvement is a podcast hosted by Nye that revolves around Bitcoin, cryptocurrency, blockchain technology, and how these play a role in the current financial models and economic systems of the world. In this episode, Matthew from Crypto 101 Podcast and I team up to interview Steven McCloskey, Founder of Nanome. We sit down to discuss the future of VR technology and the many ways it can be used for educational purposes. We also chat about quantum computer and other realms of technology that VR can affect. Finally, we discuss how VR can be tied in with blockchain technology. Learn more about Nanome at https://nanome.ai/. Thank you to Steven for his time. Also, thank you to our sponsor Unification. And thank you to all our listeners! You guys help make this possible. Timestamps: 1:15 - Who are you and what are you building? 1:50 - What is your background that supports this movement? 2:40 - What is the goal of the company? 3:40 - Will VR help us learn easier? 8:00 - How do you think VR will be used for education?
Hello and welcome to the Enter VR podcast! On this very special episode we are joined by Max Harper and Amedeo Mapelli, the founding team at Simmetri! Join us for a journey down the rabbit hole! SHOW NOTES: 40: What is Simmetri? 3:30 The initial point of inspiration for creating Simmetri 4:50 Integrating VR with Simmetri in the DK2 days. 9:30 Will VR ever become important for society, and to what degree? 11:30 Preventing/minimizing VR addiction in the future 18:00 How to view the current state of the internet as a blue print of what not to do with the metaverse 22:00 VR will one day magnify the shock and trauma caused by content created by malicious users in the aggregate. 28:00 How do you teach compassion with VR? 29:20 What will it take to make VR mainstream? 32:30 How to bring VR to schools 38:00 Engines are the future the internet. Where does Simmetri fit into this grand scheme? 48:00 How will AI and engines grow together over time. 52:00 What does the killer app of VR look like? 1:04:00 People are wired to become consumers, how do you rewire people to become creators instead. 1:10:00 Why should you try Simmetri? 1:16:00 How far can you push the Simmetri engine if you know how to develop 1:22:00 Sending a message to the year 2038. 1:26:00 Parting thoughts. 1:30:00 How to stay in touch with Max and Amedeo Thanks to Amedeo and Max for being true scholars and gentlemen of virtual reality and thank you for listening! Stay in touch with the links below: https://discord.gg/pTY3EsX https://twitter.com/simmetri max@simmetri.com amadeo@simmetri.com https://www.simmetri.com/ https://store.steampowered.com/app/547120/Simmetri/ https://store.steampowered.com/app/547280/Calcflow/
Welcome to the Enter VR podcast! Today's episode features Harvey Ball AKA the Stone fox. Join us as we take a deep dive into VRTK an amazing tool set that allows anyone the ability to make vr experiences with Unity. SHOW NOTES: 30: Getting rid of impostor syndrome thanks to VRTK. 2:00 How did VRTK first get started? 9:30 Why is working on VRTK important for the Stonefox? 13:00 What guided the Stonefox in building out VRTK. 16:40 What sets VRTK apart from other vr prototyping tools. 19:00 The features the community is asking for the most. 25:00 Advice on how to create multi player VR experiences. 28:00 Tips and advice for VRTK beginners. 30:00 Where to publish your content once you are done prototyping. 31:30 Long term and short term goals for VRTK. 36:00 Getting webVR and VRTK working together. 39:00 How to understand what's going on underneath the hood of your unity vrtk experiences? 43:00 Figuring out the logistics of delivering VRTK educational content. 47:00 Working on VRTK and the VR industry landscape. 54:00 Dealing with acquisition offers from big companies. 56:00 Is VR dead? 1:00:00 Where will VRTK be 10 years from now? 1:04:00 What will crossing the uncanny do to society? 1:10:00 Will VR create a massive cultural divide? 1:14:00 The Stonefox's hopes for the future of VR. 1:17:00 How to stay in touch with the Stonefox Thanks again to the Stonefox for being a true scholar and gentleman of virtual reality and thank you for listening. More information on VRTK and the stonefox in the links below: https://twitter.com/VR_Toolkit https://twitter.com/The_StoneFox https://www.youtube.com/channel/UCWRk-LEMUNoZxUmY1wO7DBQ https://github.com/thestonefox/VRTK https://vrtoolkit.readme.io/
Writer Jorge Van de Sompel hosts the GameLuster Podcast for the first time, and guides Creative Lead Christine McGahhey and writer Sayed Kumiel Naqwi through a discussion on virtual and augmented reality. Specifically: is it just a fad, or can it become a part of gaming as meaningful as 3D gaming had become in the 90s? Will VR and AR improve? Are they really gaming's future? The trio also discuss their currently playing, which includes Civilization, Kingdom Hearts, and Tekken. Please - step into our reality for a bit with a listen! Be sure to visit GameLuster.com for more podcasts, news, reviews, videos, and more! Check us out on iTunes and Stitcher, too!
Welcome to the Enter VR podcast! On this episode we are joined by Barry Pousman from Variable Labs. Check out the show notes below to see what we talked about. 20: What is Variable labs? 1:00 Why use VR to enhance soft skills in the first place? 3:30 How to persuade companies to see the value in virtual reality based training. 7:00 What are the limitations of virtual reality? 10:50 What's the best thing that could happen to virtual reality at this point? 14:10 Will VR become common place in the work place? 18:00 Could VR enhance your productivity? 20:00 VR has something for everyone. 22:00 Is the mainstream ready for VR? 25:40 Barry's favorite tools to make VR with and working with Discovery VR. 29:30 Is 360 video considered "VR"? 31:00 What is medium of 360 video evolving into? 34:00 *I've been back to the WAVE since this conversation and can confirm that you CAN DJ inside the wave. 36:00 Will VR environments become the offices of the future? 39:00 Designing VR UI that gives you back a couple of hours of your day. 43:45 Reflecting on the opportunity to work on Clouds over Sidra. 47:00 Monetizing and doing VR for good, could go hand in hand? 51:50 What is the ultimate potential of virtual reality? 52:30 How to stay in touch with Barry Thanks again to Barry for being a true scholar and gentleman of virtual reality and thank you for listening! Check out the links below to stay in touch with Barry. https://twitter.com/variable_labs https://variablelabs.com/ https://www.facebook.com/variablelabs/ Song from the intro is from a mix by Ju1ced check out the soundcloud link below and please support the artist! https://soundcloud.com/ju1ced/heatcheck Song is called Language by Porter Robinson
What do we hide from others about sex? What do our Google searches reveal about who we really are and what we really want from sex? Will VR provide a safe space to explore hidden desires in the future Join Future of Sex in a groundbreaking panel exploring hidden worlds, featuring: Seth Stephens-Davidowitz, author of New York Times bestseller Everybody Lies, contributing op-ed to NYT and former Google Data scientist Dr Holly Richmond, sex therapist and curriculum designer of VR sex course for women, Virtual Sexology II Darius Journigan, actor, The Sex Myth To learn more about this show, visit FutureOfSex.org. To keep up with Bryony Cole, follow her on Twitter and Instagram (@)bryonycole.
Eugene Capon is a VR evangelist. Host Blair Walker explores both the future of VR and the current projects which have gained traction. Also, what are the ways to monetize VR? Eugene is the co-host of Glitched the first talk show in Virtual Reality. Show Notes: Compiled by Matt Lloyd 00.45 - About Eugene 01.00 - Glitched VR show 01.40 - AltSpace VR platform 02.00 - HighFidelity platform 02.30 - What happened to AltSpace? 03.40 - Monetising VR: ads, sponsorship 05.00 - Building 3d elements that interact with audience for advertising purposes 06.00 - Thoughts on AR vs VR 07.40 - Will VR become more and more integrated into the real world? Sansar VR 08.40 - Gameplay as one of the driving forces in VR development, two other major ones being education and pornography 08.57 - EC: "VR is the most empathetic technology we have ever created" 09.10 - EC Volunteered at Seattle International Film Festival Experience SIFFEX in order to learn more about VR 09.44 - Nonny de la Peña Arguably the foremost female contributor to the field of VR "Immersive Journalist" 10.23 - Extremely intense journalistic experiences 10.55 - VR enables us to fulfilling roles based on real experiences 11.10 - Rumble pack for haptic feedback 11.30 - Escape My House NZ fire service VR experience 12.25 - Is it just a niche market or will it become mainstream? 12.44 - Ten year adoption rate for new tech. We are now in year 3 of this cycle with VR. 13.45 - We are in the third wave of VR now 14.30 - Tech is now mature enough for society to start adopting VR: Vive and Oculus 15.00 - Opportunities in VR for video professionals: “Coding films and filming games.” We are mixing media in such a way that the possibilities are endless. 16.30 - Pressplay consulting 16.50 - Iron Giant VR experience 17.35 - Journey VR originally created for Seattle Fashion Week 19.40 - VC money is still pouring into to VR 20.25 - Monetary opportunities in VR 21.00 - Building a full set for a TV show costs a lot of money: “it’s so much easier to just put on a headset, grab a proper microphone, and some trackers all over your body and have a live show and just do the tracking realtime. It’s going to cut down costs… drastically.” 22.00 - Background in motion design 22.55 - Motion skills are all definitely transferable to VR 23.30 - If you wanna build games… Anything you wanna learn there is 13 year old boy with a webcam that can teach you how to do whatever you need to do. 24.15 - Six degrees of freedom by Facebook 25.15 - In five years we will have volumetric 360 cameras that will record from a single location in space but have enough data to create 3d models from the environment around you. 25.40 VR experiences: Accounting, theBlu, 25.50 - Lytro Lightfield technology Camera for volumetric point cloud data 26.50 - Where Eugene is moving to creatively in the near future 27.00 - Directing 3D Pixar style VR movies 27.20 - Mario VR project 28.00 - Proxima B project 28.30 - Maxon helping with VR remake of A Midnight Visit, a film he made at college 29.50 - Evening Coffee: where Eugene is livestreaming his creative processes 31.11 - Pro Video Picks: Eugene: Rocketjump "Why CGI Sucks" Blair: After Effects Script TidyUp 32.40 - Freddie Wong 33.08 - Scorpion King 34.50 - Following Online: Eugene: Mike Diva 3 vid series for LA Metro in style of fun japanese commercials Blair: Matt Lloyd 36.15 - Inspirational Video: Eugene: Scavengers by Titmouse Blair: Infinite Worlds by Philip Lueck 37.28 - Follow Eugene Online: twitter - @capondesign Youtube - capondesigntv Pro Video Podcast Online: Blair Walker - Twitter Pro Video Podcast - Slack Pro Video Podcast - Facebook Group Pro Video Podcast - Twitter Pro Video Podcast - Website Pro Video Podcast - Spotify
Welcome to Enter VR! On this episode we are joined by Zhen Cao, a VR investor and UX designer. Here is a snippet of some of the things we discussed 3:00 What does Outpost VC invest on? Intro to Zhen. 5:00 What guides Outpost's investment strategy? 7:00 Microdose VR has killer app potential. Tiltbrush comparison does not match well. 8:00 What sets a company apart from the competition? Tiltbrush and Microdose are both great but they are not the same thing.* 13:30 What makes some companies more easy to invest to than others? "Harnassing human relationships is one of the greatest powers a start up can leverage." 12:00 Why E-sports are interesting to pay attention to for investors? https://itunes.apple.com/us/app/inke-broadcast-amazing-life/id978985106?mt=8 https://www.crunchbase.com/organization/inke#/entity "E Sports taps into our human need to want to be part of a group" 20:00 China is poised to bring E-sports and VR together. 22:00 The VR industry should take note of the monetization strategies coming out of E sports. 30:00 Will the dominance of vr arcades in China change what kinds content people will buy? 31:00 What is the worst thing you can do in the realm of moneytization? 33:00 How do you end up loosing focus of your initial goals? 35:00 Zhen is looking for the 'prezi' of vr. https://prezi.com/ 37:00 Popular IPs need to come to VR. 44:00 VR and AR will battle for your attention. How does affect investment? 48:00 Will VR adaptations of movies be better than the movies that inspired them? 1:04:00 Sell me VR property in google earth VR. 1:05:00 Zhen's thoughts on the VR AI startups? 1:09:00 Zhen's hope and fears for the future of VR. https://twitter.com/GemInVR http://www.outpostvc.com/ Intro sound clips are from: "World of Tomorrow" By Don Hertzfeldt Worshyper - Dreamt (Hard Comma White Remix) https://soundcloud.com/doandroidsdance/worshyper-dreamt-hard-comma-white-remix Please support the artist! Disclosure. The views expressed in this podcast are my personal opinions. Thanks for listening!
We discuss the Nintendo Switch trailer and break down our thoughts on this polarizing console, get into some nostalgia with Red Dead Redemption 2, and give our thoughts on the two new Marvel trailers for Logan and Guardians of the Galaxy!Welcome to the very FIRST Super Co-op Squad episode! Super Co-op Squad is a weekly talk show all about discussing gaming, comics and the movies and TV's show that spawn from them with unique perspective, from the minds of three very different gamers. SCS is a crew of three friends who love chopping it up about games and all the media they love and thought, "Hey, we do this all the time anyway so lets do it in a podcast!". Join the Super Co-op Squad as they talk about current gaming trends, upcoming titles, movies & more, and give their (mostly) unbiased opinions on everything from the current state of gaming to which Marvel and DC movies are best! Come and enjoy great banter between great friends about all the topics you love (and love to hate) each week! 2:20 Red Dead Redemption 2 Trailer: https://youtu.be/gmA6MrX81z4We discuss the our thoughts on the trailer, and how much excitement this will create in the gaming community. Does the RockStar game develoment method every age and grow outdated? How long is too long in-between sequels?18:30 Legend of Zelda : Breath of the Wild footage: As LoZ innovates and evolves does it start to become less Zelda and more sandbox?Is the innovation something gamers want from Zelda or is it better to stay nestled in the nostalgia?Garrett and Joshua wax nostalgic on there experiences playing LoZ, discuss the demo they played at E3 and talk about what they want from the future title. Our thoughts on release date?31:50 Playstation VR: Is VR something the industry needs or even wants?Will VR create any type of impactful change to the gaming industry today?How high is too high to get in on PS VR or VR of any kind?43:15 Nintendo Switch:https://www.youtube.com/watch?v=f5uik5fgIaIThe SC Squad break down the reveal trailer for Nintendo's newest consoleWill the Switch be the console that gamers want? Will it be the console Nintendo wants it to be?What kind of experience will the Switch provide?Will the Switch phase out the WiiU? Will it phase out 3DS?1:28 Logan trailer:https://youtu.be/Div0iP65aZoWe discuss the Logan trailer and whether this is the swan song fans want from this series.Will this be an R-rated X-men (universe) film? Is R-rated the way the industry is going for superhero films?Who is the mystery girl in the trailer?Johnnie gets nerdy and goes into a deep comic geek-out1:36 Guardians of the Galaxy Trailer:https://youtu.be/2WhQcK-ZaokMan do we love the music they choose for this franchise.Can GoG stay funny and quirky while also raising the stakes?Can lightning strike twice from a once relatively unknown franchise?1:44 CW Shows (Supergirl/Arrow/Flash/Legends)Joshua's gearing up to get his TV binge-watch going and discusses his thoughts on the upcoming 4-part crossover.The SC Squad talks about the characters and which are true to their comic book counterparts.1:48 Capcom CupWe go over the announced Capcom Cup and why it's good for gaming and the Fighting Game CommunityJoshua shows his love-love relationship with all things Street Fighter1:55 Round Robin Wrap Up:The Squad breaks down the games they are playing and the things they are up to!
It's finally time to have the dreaded VR discussion. Will VR be the future of gaming? Are we all going to become anti-social VR zombies? We don't know, but we sure as hell going to talk about it. We also talk about the continued woes of No man's sky, Destiny 2 and Gears of war rumours and Indie Game - The movie
I recently went on an extended vacation. While I was gone, Sony dropped the big news that Project Neo would actually be called the PS4 Pro. And not only is this fancy new piece of hardware selling for $399, it's launching this November. What does this mean for early adopters and folks who don't make the upgrade? Will VR games take a hit on old hardware? All this and more on this week's podcast! Show Notes: - Runtime: 32 mins 59 sec - Music by Dan Deacon and Brad Sucks
This episode Curtis and Leeland talk fighters: Street Fighter V, Tekken, MVC, and EVO 2016. Movies: Deadpool and the next Spawn film. Jeopardy doesn't allow Canadians any more, Nintendo has a new console on the horizon. Will it be cartridge? Vive's announced price of $800. Will VR be sucessful and what do we wanna see?
Hello and welcome to the Enter VR podcast! On today's show Dora Cheng from uForis VR comes along to discuss business, the current challenges of VR, the future of the medium and more! Here is a snippet of some of the things we talked about: Intro: The value of having professional conferences for the VR industry. 2:00 How did this year's Oculus Connect compare to last years? 4:45 What is Uforis VR? What are they up to? 7:00 Letting student's take virtual tours of their future university housing. 8:00 Methodology to push out content. 10:40 Dora's team created their own engine with its own API. 12:20 How Uforis adapts their custom engine to individual clients. 14:30 The long term vision of Uforis VR. 17:30 What sets Dora's team apart from the competition. 19:50 Where does Dora's enthusiasm for VR come from? 24:45 How long will it take for the Metaverse that Dora envisions to arrive? What will it look like? 32:00 Why does it feel like dystopian futures and VR go hand in hand? 36:00 Will VR play a role in creating dystopian or Utopian societies? 41:20 How will bullying play itself out in VR? 49:00 The price of admission for VR is more than monetary. 51:30 Using virtual reality life forms to rehabilitate criminals and people with mental illnesses. 56:00 What is the biggest weakness of the industry thus far? 1:00:00 Biggest thing to remember for someone who works in VR. 1:01:30 How to stay in touch and keep in touch with Dora. Thanks again to Dora for being a true lady and scholar of virtual reality and thank you for listening! Keep in touch with Dora with the links below: https://twitter.com/doracheng https://twitter.com/uForis http://www.uforis.com/
Hello and welcome to another episode of Enter VR! On this episode we explore the mind of my friend Doug Blumeyer, come find out what's inside! Here is a snippet of some of the things we talked about: 20:00 The new Jurassic World was no good. 4:00 Spoiler Alert. Matrix movie plot. 5:00 Software will eat all of the human services industries. 7:30 Could an AI make you fall in love with it? 13:30 An AI that learns from your every interaction to create a mirror image of you inside the metaverse. 16:00 Doug's main emphasis is story telling in VR. 22:30 What is the purpose of medium? What is the purpose of a final medium? Is there such a thing? 27:00 How long before we have brain to brain experience sharing technology? 29:00 Steve joins the convo. 30:00 Mixing movie IP with procedural story telling virtual environments? 37:00 Delivering a new level empathy through immersive story telling. Google Coffee without words. 46:00 Loosing control of the camera in immersive story telling. Figuring out way to drive a narrative. 51:00 Will VR games cost more money than VR movies? 56:00 How long before we have virtual reality comic strips? 1:00:00 Reliving R'Kelly's trapped in the closet in virtual reality. 1:02:00 What does the VR Cinema landscape look like? 1:04:00 Will light field cameras replace DSLRs? 1:08:00 What are the downsides of being able to be every where any time. 1:11:00 Beginning a chapter of the Church of the Giant Spaghetti monster. 1:14:00 Do aspects of the self need to be removed in order for there to be world peace? 1:19:00 The best scenario for the future of humanity? 1:24:00 Neural nets are getting good fast. 1:28:00 Does the knowledge that AI is moving fast affecting your decisions of the future? 1:36:00 How will future humans look back at us? (Note: I'm an asshole) 1:38:00 Divide and conquer is still effective today. 1:41:00 Psychedelics release you from the constipation inside your mind that you don't know you have. Thanks again to Doug and Steve for being scholars and gentlemen of the proto metaverse and thank you for listening! Stay in touch with the links below: https://twitter.com/dblumeyer steve@distantfutu.re
Hello and welcome to Enter VR! On this episode, Dee from eVRyday VR drops by to philosophize and discuss the future of the final medium. Here is a snippet of some of the things we talked about. 3:00 The 360 camera that wants to tackle consumer 360 video capturing. 6:00 The consumer 360 camera landscape. 7:10 What does the "perfect" 360 camera look like? 9:30 How will the internet of things intertwine with the advancements in computer vision? Thanks to Brian Redband for inspiring this idea. 11:34 How long before we can stream light field videos? 12:00 How does Dee define reality? Do we have the freedom to live out the majority of our lives in VR? 15:20 Using VR as an education tool to raise awareness about Climate change. Why VR is a better education tool than what we already do or have. 18:00 Increasing your understanding of the fabric of the Universe by playing "cut the rope". 23:00 How do you provoke questions of wonderment in a user in a virtual reality environment. 27:00 How can someone with a 9 to 5 job become involved in the virtual reality industry? 31:00 What Dee is passionate about these days. Hint: parallax 37:30 360 panoramic capturing within Unity applications. What does the let's player of the future look like? 40:00 What will let's plays look like 5 years from now? 45:00 The future of E-sports. 49:00 How can VR enhance the mental health of the average person? 52:00 Will VR bring about the dawn of a new class of human? 53:00 What is mental health? At what point does using become detrimental for your mental health? Can it be detrimental? 1:03:00 Having the ability to shut out shitty moments in life. What will that do to our psychology? 1:05:30 Will there be a marketplace for "Shit on your plate simulator" type experiences? 1:07:00 A new era of trolling is upon us. 1:13:00 Virtual reality and legal system. How will the law handle simulated crime? 1:18:00 How Dee curates content. 1:20:00 Dee dropped out from the PHD program at Berkeley to pursue VR. 1:23:00 Dee vs Frooxius in a Pokemon battle. Who would win? 1:25:00 Going inside of Virtual Desktop to download Dee's demo. Note* I did not edit this podcast in VR. 1:26:00 Dee's favorite thing about having a Youtube channel. 1:28:00 Working with the VRChive to provide 3D lightfields. 1:34:00 Trying out a captured 360 video from Neos the Universe. Dee created a 360 video panoromic capture for Unity environments. 360 panoramic capture 1:38:00 Dee is giving away cool VR free shit and looking for a job. 1:40:00 Closing thoughts and how to stay in touch. Thanks again to Dee for being scholar and pioneer of virtual reality. Also, thank you for listening! Stay in touch with Dee with the links below: https://twitter.com/eVRydayVR https://www.youtube.com/user/eVRydayVR https://www.assetstore.unity3d.com/en/#!/content/38755 https://www.reddit.com/r/oculus/comments/3f2bo1/stereo_360_video_capture_script_for_unity_demo/ Intro song is Through the Fire and Flames from Dragon Force
Hello listeners! Welcome to a very special episode of the EnterVR podcast. On today's show I speak Manish Gupta, James Blaha, Aaron Frank and Steve Gerhman. Come along as we discuss the future of the human species. 1:00 Catching up with James and Manish from Vivid Vision. 2:40 Catching up with Aaron Frank from Singularity University. 5:00 Why game engines are awesome. 6:00 How far are we away from being able to control thought and memory? Will VR become the human thought control interface? 8:00 Sword Art Online Spoilers start here: 11:30 Where does VR fit in, in the eventuality of us having 1 trillion connected devices? (Read the book "What technology wants" by Kevin Kelly. 21:00 How will we deal with grieving when we can live longer than any other humans that came before us? 24:00 Discussing the universal basic income. 28:00 Finding an economic solution to climate change. 34:00 Why the universal basic income paired with the Metaverse economy will save humanity from the AI economy. 37:00 How long do we have before civilization collapses because of the AI economy? 40:00 Why the rise of AI will be bad for the human species. 46:00 What goals should we give AI? What are we suppose to do with AI once its born? 49:00 Today's recurrent neural networks can give you the ability to do amazing things. 55:00 Ex Machina spoilers begin here. 59:00 What will the first human brain augmentations look like? 1:01:00 Discussing transcranial direct current stimulation devices. 1:05:00 How much do we know about the human brain in 2015? Discussing Opti genetics. 1:10:00 The importance of philosophy in our time. What does it mean to be free? 1:21:00 What is the likelihood of AI not killing us all? 1:26:00 What would you say to your future self of 10 years from now? Being able to record our experiences and reliving our memories in VR. 1:29:00 The business model of the first AI? Using AI for Cybercrime? What is crime? 1:34:00 What will human organization look like in the 21st century? 1:37:00 (as of June 12th 2015, TPP has been blocked by the U.S House of Representatives). How to fight back corporate interests that want suppress a free and open internet. 1:42:00 What does it mean to be a millennial? How will this generation be remembered? What is the purpose of being human? 1:48:00 How will we keep up with the pace of change as the future seems to accelerating towards us? 1:49:00 Closing thoughts and how to stay in touch. Stay in touch with the links below: https://twitter.com/Afrank26 https://twitter.com/jamesblaha https://twitter.com/manishiwa sgehrman@gmail.com http://www.seevividly.com/ http://singularityu.org/
Hello everyone and welcome to the Enter VR podcast! On today's show I speak with Ela Darling from VRtube.xxx . Come along as talk about sex, porn and the future of virtual reality! 1:00 The origin story of VRtube.xxx 6:00 Does Ela have a name for her vagina? Sidenote: My favorite eupheism for vagina comes from Africa, they call it Honeypot 7:30 Will VR relationship counseling be a thing one day? 10:00 How do you how much to charge for VR porn? 16:00 The strategy for growth. Creating a VR dating simulator. 23:00 What are the user experience challenges of VR porn? Bringing your actual body into VR. Mediated reality interfaces? 27:00 Teledildonics for Women in VR. 29:00 What does having a penis feel like? 31:00 The ultimate dream for VR porn technology. 34:00 Ela does not watch porn. 37:00 Solving the issue of discovery with vr interfaces using porn. 43:00 Ela's ultra niche porn experience. Having sex with yourself in VR. 46:00 The most flattering thing porn fans do. 49:00 Is it difficult to survive in the porn industry these days? 54:00 What happens to people after porn? 57:00 Will VR be disruptive in the porn industry. 59:00 How to navigate the distribution systems of VR. 1:02:00 Shared experiences with VR porn. Multiplayer VR stripclubs? 1:07:00 Which will win over the most users, VR porn or AR porn? 1:09:00 Is the Phantom dick effect possible? 1:14:00 The biggest obstacles for the future of VR porn. What happens when the least sexually active people in the world, mix with the most sexually active people in the world? 1:22:00 The most offensive things you can accidentally say to a porn star. 1:24:00 How to get the tech industry and the porn industry to work better together. 1:32:00 Will VR allow you to explore your sexuality even deeper? Humanizing the people that watch in porn. 1:36:00 How do you balance your private life with being a porn performer? 1:39:00 Will VR addiction manifest itself with VR porn? 1:44:00 Closing thoughts 1:45:00 Bonus content: Ela will do custom porn holograms for you! Join the contest by creating Unity environments for Ela to be dropped in. Thanks again to Ela for being a true scholar and lady of virtual reality and thank you for listening! Keep in touch with Ela and her team with the links below: https://vrtube.xxx/ https://twitter.com/ElaDarling
Hello listeners! On today's show I speak with Aaron Evangelista, a young Gear VR enthusiast and developer. Come along as we explore the mind of Aaron! 1:00 How Aaron and I crossed paths. 1:40 Aaron's first impressions of DK1. 4:00 Aaron's family reactions to GearVR. Aaron's "go to " experience when demoing GearVR. 5:00 The longest Aaron can spend in VR. 6:00 Importing Sketchfab scenes into Unity and getting them running. 10:00 What are Aaron's goals? Participating in the VR mobile game jam. 11:00 The most compelling aspect of VR development to Aaron. 14:00 Why Aaron got a GearVR and not a DK2. 16:30 Are people more likely to buy a Morpheus or PC based VR? The advantages of Project Morpheus. 19:00 Why develop for Mobile and not the other VR hardware platforms. What is holding back mobile VR? 22:00 How to deal with battery life in mobile VR? 23:00 Becoming a Solar Powered Robo Cop with GearVR. 24:00 What will GearVR look like in the year 2025? 26:00 What are the things Aaron sees himself doing the most in VR? Bringing Playstation Home to Morpheus? 27:00 Will Aaron meet his future wife in VR? 30:00 Is VR dating a good thing or a bad thing? 31:00 Is the VR industry moving too fast? 34:00 Is VR here to stay or can the party be over any day now? How to know whether VR has 38:00 How do we come to the conclusion that there is going to be a Metaverse? What's the Metaverse going to be like? 41:00 Can VR be better than real life? What are the implications of people wanting to spend most of their time in VR? 48:00 Tapping into the areas of the brain that enable lucid dreaming to pair it with the Metaverse. 51:00 Would you augment your brain by merging hardware with your wetware? 57:00 Will VR reveal whether we are living in a simulation? 1:00:00 Can Aaron see himself living 500 years? 1:03:00 Creating an earthquake training simulation to prepare the San Francisco Bay Area for the next big one. 1:07:00 Is Aaron more hopeful are more pessimistic about the future? 1:11:00 Don't punch a vagina. 1:12:30 What is the internet of things? 1:19:00 Final thoughts. Thanks to Aaron for being a true scholar and gentleman of virtual reality and thank you for listening! You can find Aaron on Reddit as : saikoyama
Hello and welcome to the EnterVR podcast! On today's show I speak with Antti Jadertpolm, the CEO of Vizor. Vizor allows you to create webvr experiences through a visual programming system. Come along as we learn more about this powerful project. 10: Why create Vizor in the first place? 1:30 What is the allure of VR? 4:30 What will WebVR look like 5 years from now? 6:00 What will it take for WebVR to get to the heights we dream of? 7:00 Who's is the competition? 8:00 What will the default interface of navigating the Web through VR? What will make people come back to VR? 12:00 Visualizing 2D data in VR. 18:00 Who decides what direction WebVR goes in? 20:00 Where does Antti personally see himself 5 years from now? 21:00 Bringing sense of humor to virtual reality. 23:00 Bring Journey to VR! 27:00 Will VR really be a 150 Billion dollar industry in the next 5 years. 29:00 How many VR HMDs be sold in the past 30:00 The VR community scene in Finland. Minefield Studios is company from Finland developing a AAA title for Oculus. 34:00 What are the biggest technical challenges facing Vizor right now? 35:00 How to find tutorials to learn to use Vizor's visual programming system. 36:00 What will do finished product look like? 38:00 The team behind Vizor. 39:00 Reactions to visual programming systems. 40:00 Will casual users adopt visual programming systems more than regular programming? 44:00 Closing thoughts Thanks again to Antti for being a true scholar and gentleman of virtual reality and thank you for listening! Keep in touch with Vizor with links below: http://vizor.io/ https://twitter.com/Vizor_VR https://www.youtube.com/watch?v=7t9ux6UyKkA
Hello and welcome to the EnterVR podcast. On today's show I speak with Eddie Lee from Funktronic Labs, the people who brought you the awesome "Collider" experience for Dk2. Here is a snippet of some of the things we talked about: 40: Intro. How Funktronic Labs came about. 1:20 Figuring out what kind of Studio to build. Becoming involved with the Leap Motion VR initiative. 3:00 Embodying a particle that is traveling inside the Large Hadron Collider in VR. 5:00 Relaying a story through Collider? 6:00 What is Generative Art? 7:30 The difference between procedural systems algorithms and generative art. 9:30 Use cases where generative art really shines. 12:40 Will generative art render artists obsolete? What will the future of generative in vr look like? 16:40 How people are reacting to generative art in virtual reality. 19:00 Creating a content studio with two teams creating two types of software. 21:00 Is the average gamer looking for something new? 25:00 What are Funktronic labs future plans for vr content? 28:00 Should you make a product right now for a non existent vr consumer market. 30:30 How to bridge the gap between early adopters and the mass market consumers. 40:00 Are humans hardwired to want to "escape"? 42:00 Will VR make people smarter? 45:00 Learning highly abstract subjects in vr. 46:20 Can you imagine life without the internet? 50:30 What made Eddie want to teach himself generative art through the internet? 56:20 The relationship between Oculus Story Studio and the lack of input device. 1:03:00 What version of the metaverse will be more predominant, the open source version or the walled gardens? 1:07:00 What will be the best monetization models look like in the first year of the consumer version? 1:10:00 Is advertising more effective in vr? 1:16:00 How will a fully featured metaverse compete for your time while awake. 1:18:30 What is one thing that will never be better in vr? 1:22:00 What if VR doesnt take off? 1:26:00 Will there ever be a Metaverse? What comes after the smartphone? 1:32:00 What kind of experiences and games is Eddie forward to in vr? 1:34:00 Creating music in vr? 1:36:00 Making your daily computer interactions more efficient through vr interfaces. 1:41:00 What do you see inside your head when you listen to music? 1:43:00 Do Orcas, dolphins or chimpanzees dance? 1:44:00 Closing thoughts and how to stay in touch. Thanks again to Eddie for being a true scholar and gentleman of virtual reality and thanks for listening. Keep in touch with Eddie and Funktronic labs with the link below. http://funktroniclabs.com/ https://twitter.com/eddietree https://apps.leapmotion.com/apps/collider/windows
Hello listeners! On today's show I speak with Victor Luo is leading development on the human interface aspects of tele-robotics at NASA's Jet Propulsion Laboratory. Come along as we discuss using VR with astronauts in space, colonizing mars, finding life in Europa and much more! Here is a quick preview of some of the things we talked about: 30 : Victor's Role at the Jet Propulsion Laboratory 1:10 The human interfaces research group at Nasa 2:21 Describing Victor's demo at the VR Hackathon. 3:40 What role will human interfaces play in space exploration. 4:50 How long has NASA been paying attention to VR and telepresence? 6:40 What sorts of uses will the HMD be used for by NASA. Walking around Mars using an HMD. 9:39 How will telerobotics and vr influence space exploration? 11:22 Putting a livestreaming 360 video camera on the International Space Station. 12:20 Experimenting with Virtual Reality in Microgravity. 14:30 Using VR to combat some of the psychological impacts of deep space travel. 18:40 What's next after mars? What will future NASA missions look like. 23:00 What would it mean for NASA if we discovered some form of sentient life on another celestial body. Is humanity ready for that discovery? 25:00 What aspects of virtual reality will NASA find the most value in ? 27:00 Will asteroid mining enable the creation of the word's first trillionaire? 29:00 Pragmatic challenges of using VR and telerobotics. 32:00 Impacts of prolonged use of VR on the human mind? 32:40 Victor's personal motivations. 34:00 The process of creating interfaces. 36:00 Increasing the efficacy of doing science by incorporating immersive environments. 39:00 Landing on a Martian pole to harvest its water. 41:00 What happened to the water on Mars? 43:00 How to get people motivated and excited about space exploration. 45:00 Crowd sourcing space exploration to the hive mind. 46:00 What will it take for humans to have a permanent presence on Mars? 49:45 Utilizing fear to motivate humans to expand our reach in space. 53:00 Will VR be a victim of its success? 57:31 Seeing the universe from the astronauts perspective using VR. 59:30 Will we see the birth of the first human to not be born on earth in this century? 1:02:30 Is NASA interested in exploring the deep sea or excavating to the earth's core? 1:05:00 Nasa's funding challenges. What is the return on investment for colonizing Mars? http://vicluo.com/ https://twitter.com/victorocks http://www.theverge.com/2013/3/27/4154900/nasa-athlete-leap-motion-GDC
Hello listerners! Welcome to the EnterVR podcast. On today's show I speak with Olivier JT, the creator of Synthesis Universe. Come along as we discuss creating virtual worlds that are artistically uncompromising, the many reactions to Synthesis Universe and the grand 10 year vision for this project. But wait! there's more! Check out the preview below to see what else we talked about: 40: intro 1:20 Checking out meetups in California, Seattle and Vancouver 2:40 What is Synthesis Universe? 4:40 Why go full time developing for VR. 5:50 Adapting to the rapidly changing VR industry landscape. 9:00 Creating a huge labyrinth in VR. 12:40 Tapping into the masochistic part of the gamer brain. 14:00 The grand vision for Synthesis Universe 20:00 Making different types of games within Synthesis Universe. 22:40 The inspiration behind Synthesis Universe 25:20 Olivier's typical work day. How to get things done. 30:10 Experiencing Journey for PSN and how it will make you cry. 32:30 The visual design of Synthesis Universe 37:00 When the Synthesis Universe demo will be released. No gamepad support for Synthesis Universe. 40:00 Good enough input and the ideal goal. 41:10 Olivier's past, present and future challenges. 47:00 Using Unreal Engine 4 to build Synthesis Universe. 51:00 How Synthesis Universe will be remembered 10 years from today? 53:20 Will procedural systems be incorporated? 55:00 Olivier's experience with Oculus, Sony and Samsung. 59:00 Demoing Synthesis Universe. Converting the non believers 1:02:30 The different reactions to the Synthesis Universe demo. 1:07:00 How to get investors to invest in VR? 1:15:00 Living 1,000 years 1:19:00 The beauty of the VR community. 1:21:00 Will VR be a net positive for mankind ? 1:24:40 How will VR change us? 1:28:00 Manifesting oneself through the creation of a virtual world. Thanks to Olivier for being a true scholar and gentleman of virtual reality and thank you for listening. Keep in touch with Olivier with the links below: http://www.synthesisuniverse.com/ https://share.oculusvr.com/app/synthesis-universe---intro-experience-- https://twitter.com/OlivierJT_SU
Hello listeners! On today's show I speak with Sebastien Kuntz Founder/CEO of I'm in VR, President of VRGeeks association and an all around thought leader in the French virtual reality community. Come along as we learn about reality control experiments, the most practical applications of VR and predicting what will be the killer app for your grandparents. (Sebastien also created the VR lemmings Oculus Rift experience) Here is a quick preview of what we discussed: 30: Intro 1:00 How Sebastien found himself working in VR. 3:10 , Sebastien's career journey in VR and how he founded his company. 4:40 , How to decide what to create? 6:40 , What the VR industry looked like in France before the Oculus Rift 9:00 , Which is better for the professional sector, HMD or Cave? 10:00, The state of the virtual reality community in France 12:30 , How can the educational system help prepare us for jobs in virtual reality? Will we be able to get Bachelor's degrees in metaverse studies one day? 14:45, Sebastien's goals for the short and long term. 17:00, What is it about VR that makes it different from other mediums. 20:00, Dealing with the potential consequences of democratizing VR creation. 22:00, Could VR threaten the political class? 22:30, How long before your grandparents are using VR. The killer VR app for grandparents. 24:00 Predicting what will be the most popular applications. What are the most useful future applications? 27:00 Firefighters using VR to train better. 28:30 The advantages of utilizing presence to learn. 30:10 Will VR make future generations smarter? 33: 13 How much money will the VR industry be worth in 5 to 10 years? 35:00 Will the VR industry follow the same trayectory to maturity that the smartphone industry did? 37:40 What is happening inside your brain while you are in VR? 40:50 What is the threshold at which the hardware is good enough to fool the brain and the senses? 43:00, How VR can help improve reality. 45:00, Making money on socially conscious VR content? 46:30, Could VR be used to create super soldiers? 48:30 , What will the next generation of VR devices look like? 51:02 , What is the Metaverse and who will end up owning it? 54:00, How will law and order be worked in the Metaverse? How do we deal with assholes? 55:20, Will you need a 'passport' to navigate the metaverse of the future? 57:00, How will wealth distribution look like inside the metaverse? 58:00, What is the ideal input device for VR? 1:00:00, The most ideal version of the metaverse? What will the most popular version of the metaverse look like? 1:03:00, How will VR change us? 1:05:00, Will we able to communicate with animals in this century? 1:06:00, How old do you want to be? Will you see humans born in other planets in your lifetime? 1:07:00, The challenges of being born on Mars. 1:09:00, Will we ever find some form of life on our Solar System? 1:10:48, Closing thoughts and how to stay in touch with Sebastien. For more information on Sebastien and IminVR check out the links below: https://twitter.com/Cb_VRGeek http://www.imin-vr.com/ http://cb.nowan.net/blog/ http://www.vrgeeks.org/ https://developer.oculusvr.com/forums/viewtopic.php?t=6142 Thanks again to Sebastien for being a true scholar and gentleman of virtual reality and Thank you for listening!