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Al and Codey talk about Honey Grove Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:18: What Have We Been Up To 00:11:21: Game News 00:33:27: New Games 00:44:24: Honey Grove 01:14:35: Outro Links Stardew Concert Dates Pixelshire Delay Hello Kitty: Island Adventure Release Date Rusty’s Retirement Winter Update Go-Go Town “Creative Corners” Update Mika and the Witch’s Update 2nd Update One Lonely Outpost “Act 2” Update Sugardew Island Romance Info Loftia Neighbourhoods Info Wylde Society Litle Rocket Lab Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season my name is Al and we’re here today to talk about being sleepy. (0:00:36) Codey: And my name is Cody. Or zzzzzz. Z’s. Oh, you say zeds. How do you do you count sheep? Do you count sheep for zed? Like, does that make sense? (0:00:49) Al: Don’t make me laugh. (0:00:56) Al: What? (0:00:57) Al: Oh, isn’t sleep right? (0:00:58) Al: Yeah, okay. (0:00:59) Al: Right. (0:01:00) Al: I understand the concept of counting sleep, counting sleep, counting sheep. (0:01:04) Codey: Yeah, okay. (0:01:04) Al: I don’t personally count sheep because, as discussed previously on the podcast, I have (0:01:08) Al: aphantasia, so I can’t see the sheep to count them. (0:01:12) Al: And then it’s just, if I’m counting sheep, then I’m just counting. (0:01:16) Al: » It doesn’t really. (0:01:16) Codey: Wait, what’s aphantasia? (0:01:19) Al: Have we not talked about this, Cody? (0:01:21) Codey: I don’t really think so. There’s a word for that? Because same. (0:01:21) Al: I can’t see anything in my brain. (0:01:24) Al: Yeah. (0:01:27) Al: Oh, nice. (0:01:29) Codey: I have to explain this to my boyfriend all the time. Because he’s a very visually conceptualization (0:01:31) Al: Yeah, yeah, I know. (0:01:36) Codey: human. And I’m like, you can tell me to imagine a strawberry and I imagine a plague space. (0:01:42) Al: Yeah, yeah, I can I can tell you about a strawberry I (0:01:43) Codey: and I can’t see it. (0:01:46) Al: Can give you facts about a strawberry. I can’t see a strawberry can’t visualize one. Yeah (0:01:46) Codey: It’s not my brain, though. (0:01:50) Codey: OK. (0:01:51) Codey: Well, today I learned a Fantasian. (0:01:53) Al: So I can’t count sheep (0:01:55) Al: It was because I used to find this so confusing because I didn’t know that (0:01:59) Al: other people actually could see things in their head until like six years ago or something and so like when people would say like (0:02:00) Codey: Mm-hmm. (0:02:02) Codey: Mm-hmm. (0:02:05) Al: Counting sheep. I’d be like I don’t understand what you mean. I’m just lying in bed counting (0:02:10) Al: Like how is this? (0:02:10) Codey: Yeah, so that was my problem too, because like, I would just be counting and I would get bored after like, 17. (0:02:12) Al: Yeah. What am I meant to be? How is this counting sheep? I don’t understand. (0:02:22) Codey: I don’t know, I just get bored and then I’m like, I don’t know, I don’t know. Wow, okay. (0:02:25) Al: It’s like I’m meant to get a video up like that. I feel like that’s not ideal, you know? (0:02:30) Codey: Yeah, yeah, yeah, yeah. Okay, awesome. Well, the lore continues. (0:02:32) Al: Anyway. This episode, we’re going to talk about honeygrove, a mobile bee. (0:02:42) Al: Before that, we have some news. The news is maybe a third of the news is from last week’s wholesome (0:02:53) Al: snack. So there’s that. Did you watch the wholesome snack? No. Fair enough. (0:02:54) Codey: Mm hmm. Yep, you’re no, because I saw it. And then I asked you and you were like, that’s (0:03:04) Codey: pretty much what the news is from. And I was like, dope. And I moved on with my life. (0:03:07) Al: There’s some stuff probably that we won’t talk about, right? Because not all of it is cottage (0:03:10) Al: But yeah. (0:03:13) Al: The news is probably mostly filtered down to you, the stuff that matters anyway. (0:03:16) Codey: - Mm-hmm, correct. (0:03:18) Al: But first of all, Cody, what have you been up to? (0:03:22) Codey: I went to PAX Unplugged two weekends ago now, I think. (0:03:28) Al: What is PAX unplugged? Because I keep hearing you mention it, and I realized I just assumed (0:03:32) Codey: Okay. (0:03:33) Al: it was just like PAX, but presumably it’s a different thing. Yes. Yes. I think there’s (0:03:36) Codey: You know what PAX is, right? (0:03:38) Codey: Okay, so there’s PAX in like the different regions (0:03:43) Codey: of America or whatever. (0:03:44) Codey: Packs unpl– (0:03:46) Al: one in Australia as well, but be that as it may. (0:03:47) Codey: Ooh, OK. (0:03:49) Codey: It’s in different regions. (0:03:51) Codey: Packs unplugged is not video games. (0:03:54) Codey: It’s the type of games that you do, (0:03:57) Codey: like board games, card games, stuff like that. (0:04:00) Codey: So it’s an entire convention that (0:04:02) Codey: is just dedicated to those tabletop games and all of that. (0:04:08) Codey: So there is basically a huge expo hall. (0:04:11) Codey: It’s downtown in Philadelphia, in Pennsylvania. (0:04:14) Codey: and it has a huge (0:04:16) Codey: expo hall and a huge like thousands of tables where you can sit and just play games with your (0:04:22) Codey: friends. You can bring your own games. There’s spaces where you can buy games. They have different (0:04:27) Codey: libraries that you can like rent game. Like you check it out using your badge. And then you can (0:04:35) Codey: play like a game that you might have wanted to play for a really long time but haven’t had access to. (0:04:41) Codey: Or like Jeff and I, I would pick a game, we’d play it, and then I’d be like okay go turn it (0:04:46) Codey: and pick your own game. And we would just do that just to like what game looks interesting to you. (0:04:51) Codey: Okay let me go pick a game that looks interesting to me. And now we have games that we want to buy (0:04:57) Codey: for when he moves here. So yeah so it’s just this huge convention for that. I mostly went to meet (0:05:05) Codey: up with friends that live across the country and we’re converging upon this location since it’s (0:05:11) Codey: only like three hours from me. Um, I got to stay in. (0:05:16) Codey: Um, a friend’s, um, spare room. Thank you, James. Um, so I didn’t have to pay hotel. (0:05:25) Codey: I literally just had to pay for the tickets and then parking. I mean, and parking could have been (0:05:30) Codey: expensive, but it was only, it was not as expensive as I thought it was. But yeah, there was a lot of (0:05:34) Codey: different things like that. Um, and just got to play a bunch of games. And one game that we saw, (0:05:43) Codey: so many people like board games that we saw so many people walking around. (0:05:46) Codey: This is a huge board game. It was called Slay the Spire and we started talking about it and about how apparently it’s not. It didn’t start out as like a board slash card game. It was a game game like a video game. (0:05:57) Al: Yeah, yeah, yeah, it’s like it’s uh, uh, what’s the word I’m looking for? Um, yeah, but it’s, uh, it’s a real roguelite deck building game. It’s like people quite often will compare other roguelites to it to be like, oh, it’s like, it’s like Slay the Spire Bot, sort of thing. (0:06:02) Codey: It’s a deck building game. (0:06:12) Codey: Oh, okay. Okay. Uh, well, yeah. So because of that, uh, I was like, huh, I wonder what (0:06:23) Codey: Slay the Spire is and like how different it is. And so I went to Game Pass on Xbox and it is (0:06:30) Codey: available on Game Pass. So I have now played Slay the Spire video game and I am horribly (0:06:36) Codey: offended, Al, that you are pulling me from that game right now. Um, I can’t (0:06:42) Codey: could be playing that right now, but I have to focus on this. So I’m not. So instead I’m (0:06:45) Codey: playing Honey Grove. Um, yeah, that’s the other game I’ve been playing is Honey Grove. (0:06:51) Codey: Um, yeah. What about you? What have you been up to? (0:06:52) Al: Cool. So like the other episodes that you have heard and are going to hear listeners, (0:07:01) Al: my brain is confused. So I’m going to talk about one specific game in this episode, (0:07:05) Al: and that is Zelda. I think I talked about that in the last episode as well, (0:07:09) Al: but I have finished Zelda Echoes of Wisdom now. And I think I can safely say that I did enjoy the (0:07:12) Codey: Mm-hmm (0:07:17) Al: game. But I feel like it falls to- (0:07:18) Codey: Okay, nope (0:07:23) Al: on to the fact that you have Link’s abilities, like you can actually go around and use your sword, (0:07:31) Al: I think makes a lot of the boss fights just waste some time and then turn into Link and (0:07:40) Al: kill it sort of thing. And because it’s just like traditional bosses, like the bosses aren’t (0:07:41) Codey: Right, right (0:07:47) Al: more complicated versions of the other puzzles. They’re just standard Zelda bosses. (0:07:53) Al: And I get that the idea is this is Link’s world and you’re doing things that Link would be doing (0:07:58) Al: if he was there sort of thing, but it still just feels like they kind of gave up on the bosses and (0:08:04) Al: they couldn’t figure out a good way to design bosses that worked well for Zelda’s powers. (0:08:09) Al: So it feels like that didn’t feel great, right? Especially as Link’s powers, I don’t know if (0:08:16) Al: you’re aware of this code, you gain them part of the way into the game, but you can only use them (0:08:23) Al: so you’re also like really stressed while being Link, right? You like turn into this weird (0:08:28) Al: shadowy version of Link because any second you’re in Link’s powers. Not like it doesn’t go down (0:08:35) Al: based on how much you use your sword or whatever, it goes down purely based on the time that you are (0:08:40) Al: as Link. Every second you’re Link is stressful because you’re like, oh no, should I be turning (0:08:45) Al: this off now or do I need to keep it on, you know, these sorts of things. So I just, I didn’t end, (0:08:50) Al: I didn’t have fun with the bosses. (0:08:52) Al: And the puzzles at the beginning were fun, but the puzzles in the middle and the end (0:08:59) Al: were basically just the same thing. (0:09:01) Al: So you just ended up like the puzzles were like, Oh, you have to get up high. (0:09:05) Al: So you’re, you’re just doing the same thing again. (0:09:08) Al: Right. (0:09:09) Al: So it’s like, Oh, I know how to get up high. (0:09:10) Al: I can do that. (0:09:11) Al: Right. (0:09:12) Al: And they didn’t, there was like a couple of other types of puzzles that they had, but (0:09:17) Al: they never really felt like they were challenging you in a different way, or even. (0:09:22) Codey: Mm-hmm. (0:09:22) Al: Just harder in the same way. (0:09:24) Al: It was just, Oh, here, here’s again, the same thing. (0:09:31) Al: And it just felt like time and doing things rather than actually playing the game. (0:09:39) Al: Like more, cause most games, like they start off easy and they introduce you to a few mechanics (0:09:42) Al: and then they get harder and they introduce you to more mechanics. (0:09:45) Al: And then by the end, you’re using all of the different mechanics that you’ve learned and (0:09:49) Al: all the different skills you’ve gained. (0:09:51) Al: and. (0:09:52) Al: This one, it felt like if you had done the first area, and say you could go to the (0:10:01) Al: final area straight after that, which you can’t, because it’s not fully accessible in (0:10:05) Al: that sort of way. You have to go through the story to get to the end. But if you could (0:10:10) Al: go to the last area, the only thing that would be standing in their way is like health, right? (0:10:16) Al: Like you know everything and you have everything and you don’t really, and if you’re good at (0:10:20) Al: you’re doing, you could do that. And yes, sure, that might. (0:10:23) Al: Be fun in some ways, but it didn’t feel fun in this case. Cause this was like, (0:10:27) Al: it’s meant to be a puzzle game, right? And puzzle games are meant to be different. Like it’s not (0:10:34) Al: just like, if you just had a puzzle game, that was the exact same puzzle over and over and over (0:10:37) Al: again, not puzzle type, but the exact same puzzle, right? Like every five puzzles, it was that same (0:10:43) Al: pattern that wouldn’t be fun. Right. So yeah, I didn’t, I enjoyed it enough to keep, to finish it (0:10:50) Al: off, but more in the case of like, I feel. (0:10:52) Al: Like I’m close enough, I may as well finish this, rather than I really want to get to the end. (0:10:57) Al: Like was the case with Breath of the Wild and Tears of the Kingdom. (0:11:02) Al: So it’s a fun idea and it’s implemented great at the beginning, but yeah, (0:11:06) Al: just it falls off a cliff quite quickly, I think. (0:11:09) Codey: That’s unfortunate, but maybe they can innovate it in the future. (0:11:13) Al: Maybe, maybe, we’ll see. (0:11:16) Al: Yeah, I think that’s everything that I’ve been up to that I’m going to talk about just now. (0:11:20) Al: So now we’re going to talk about the news. (0:11:22) Al: So as mentioned, some of the news from today is from the Wholesome Snack Game Awards edition, (0:11:33) Al: which I always find it funny that they do it in collaboration with the Game Awards, (0:11:38) Al: because it happens three days before the Game Awards. And so it’s like, is it Game Awards, (0:11:42) Al: or is it just like, they’re just like a fancy ad, right? It’s sponsored by the Game Awards. (0:11:46) Codey: Yeah. (0:11:51) Al: And like, fair enough, I know you- (0:11:52) Al: want money. But like, come on, anyway, whatever. We’re not going to talk about specific things (0:12:01) Al: about the wholesome snack or like go through it like sometimes we do. We’re just going (0:12:06) Al: to, we’re just going to talk about the news and some of them will be from the wholesome (0:12:09) Al: snack. So if you really care, I will obviously link the wholesome snack in the show notes (0:12:14) Al: is linked in last week’s episode as well. You can go and watch it if you really want. (0:12:19) Al: All right, first of all, the stardew value. (0:12:22) Al: It looks like most of the new dates now are on sale. There’s a few that are coming soon in (0:12:42) Al: Australia. But yeah, if you haven’t managed to get a ticket, go check. There might be another (0:12:47) Al: date for you. There is a second date in Scotland now. Wild. (0:12:53) Al: Which is good because it’s almost sold out the one night that I booked for. (0:12:59) Al: It’s in the same place. The same, what’s it called, concert hall. Yeah, venue. (0:13:07) Al: But yeah, so go look. Next we have Pixel Shire. It’s been delayed until 2025. (0:13:15) Al: I think we’re nearly done with delays. I have like two things left on my list that say they’re (0:13:20) Al: they’re coming out this year. (0:13:22) Codey: What are they? (0:13:22) Al: Oh wait garden trails that did come out didn’t it because that was two days ago. (0:13:26) Al: So we’re down to one which is SunKissed City. I haven’t seen anything about that. (0:13:34) Al: Oh no okay if you go to Steam it now says planned release date 2025 they just didn’t post anything (0:13:39) Al: about that. So sneaky, sneaky delay there. So that’s everything, nothing else is coming (0:13:45) Al: out this year, everything’s done. Huzzah no more delays. Speaking of releasing next year, (0:13:53) Al: Island Adventure have announced their release date and it’s super soon. It is the 30th of (0:13:58) Al: January which I was not expecting because when they so I think they announced earlier this year (0:14:02) Al: that it was coming to console and so Switch, PlayStation, and Steam they announced it was (0:14:08) Al: coming in 2025 and I was like oh probably like a summer release or something no no end of January. (0:14:14) Al: So if you have been looking forward to playing this and you either didn’t want to play it on (0:14:18) Al: a phone or tablet or you didn’t want to get Apple Arcade. Here you go. (0:14:22) Al: It’s coming to Switch. Go get it. In just over a month. (0:14:28) Codey: Yeah, I honestly hadn’t really looked at it. (0:14:31) Codey: I think I listened, half listened to the episode, (0:14:34) Codey: but I watched this trailer and I was like, (0:14:39) Codey: oh, oh, wow, okay. (0:14:41) Codey: Like this is more than just like Hello Kitty (0:14:44) Codey: meets Animal Crossing. (0:14:45) Al: Mm-hmm. (0:14:45) Codey: Like I feel like they basically like made it more, (0:14:50) Al: It’s an adventure game. (0:14:52) Codey: it really is. (0:14:53) Codey: It like has the look of Animal Crossing (0:14:55) Codey: and like, I loved looking at like (0:14:56) Codey: how you can decorate your houses (0:14:59) Codey: and the other stuff you can do with the other characters, (0:15:00) Codey: but then they were like climbing a mountain (0:15:04) Codey: and underwater and like all, I was like, oh, okay. (0:15:08) Codey: So, (0:15:09) Al: And it feels really open. So in the trailer, you see five different areas. A lot of those (0:15:17) Al: areas you can get there straight away if you try hard. It’s not super easy to, but you can. (0:15:24) Al: The exploration is really detailed. You can jump up areas and try and climb areas, and you can only (0:15:32) Al: have a certain amount of stamina, but you can figure out other ways to get up in different… (0:15:37) Al: It’s really expansive. (0:15:39) Al: So you can’t get underwater until you’ve unlocked that, and there’s like another area (0:15:44) Al: that you can’t get to until you’ve progressed the story, but like the volcano and stuff (0:15:49) Al: like that, you can just try and figure out your way there. (0:15:53) Codey: Yeah, it looked really interesting. (0:15:57) Codey: I might have to give it a shot around that time I don’t know what’s going to cost but yeah. (0:16:03) Al: a good question. I don’t know if they’ve announced that information. I played it on Apple Arcade (0:16:07) Codey: Did you when you, you played early access or demo. (0:16:12) Al: because that was what it was on when it first came out. Regular price is, oh wait, is that (0:16:20) Al: not a… No, that’s not. That’s a different thing. I was about to give you an incorrect (0:16:25) Al: phrase. I don’t think they’ve announced. I can… (0:16:25) Codey: I was liking what it sounded like though. (0:16:32) Codey: Okay, I would like it to be around $30. (0:16:33) Al: That would feel good. That would feel good. Yeah, the only thing I can see is Play Asia (0:16:34) Codey: I doubt it’s going to be that low, but I can see how they would just be like 60 bucks. (0:16:45) Al: have it listed, but obviously they’re just assuming, I think, they’ll be able to get (0:16:48) Codey: Yeah. (0:16:50) Al: their hands on copies and I don’t think they have a confirmed price. They’re saying £60, (0:16:56) Codey: No. (0:16:57) Al: which would be $70. I don’t think there’s… I mean, obviously that would be inflated (0:16:58) Codey: No. (0:17:02) Al: because… (0:17:03) Al: they’re having to import it. (0:17:05) Al: Oh, they’re saying $60 for that. (0:17:07) Al: I don’t think it will be $60, surely, right? (0:17:10) Codey: I hope not. (0:17:11) Codey: If it is, then there goes my hope of playing it. (0:17:15) Codey: Unless it’s actually really not that popular, (0:17:21) Codey: and then I can go to GameStop two weeks later, (0:17:23) Codey: and it’ll be lower priced. (0:17:25) Codey: But we’ll see. (0:17:27) Codey: Cool. (0:17:28) Al: There’s a new trailer as well, which I’ll link in the show notes. (0:17:32) Al: Rusty’s retirement have released their winter update. (0:17:36) Codey: It’s so cute. (0:17:36) Al: So you want the snow, there you go. (0:17:40) Codey: Well, so it’s the snow, but it’s also you get– (0:17:43) Codey: there’s deer that run around in your thing now. (0:17:47) Codey: You make all these Christmas decorations. (0:17:50) Al: I wasn’t just, I wasn’t about, yeah, I wasn’t pretending it was just, no, I was about to (0:17:54) Al: explain more just to me, just to make it clear. What I quite, what I like about this is it appears (0:17:56) Codey: There’s dogs, Al. There’s dogs. (0:18:02) Al: to be a different map that is the wintery map. And I like that because one, it implies that it’s (0:18:06) Codey: Uh-huh. (0:18:06) Codey: Mm-hmm. (0:18:08) Al: going to like stick around. And two, I just, I’m never a huge fan when they’re like, when games (0:18:14) Al: are like, oh, here’s our winter event. And then it’s like, the game is now winter. And I’m like, (0:18:19) Al: I get that and I know. (0:18:20) Al: But artificially restricting me on that doesn’t feel great. (0:18:27) Al: Obviously I’m in the Northern Hemisphere, but maybe Southern Hemisphere people want (0:18:31) Al: to flip it around and do it in their actual winter. I like having the flexibility for that. (0:18:38) Al: So it just being a separate map is a fun way to do it. (0:18:42) Codey: Yeah, I really liked the dogs and cats too, and how they’ll either sleep or (0:18:46) Codey: they’ll just follow you around, or they’ll help harvesting with harvesting the crops. (0:18:51) Codey: Like the dog just kind of like trots up to some wheat and takes it and clips it (0:18:55) Codey: in the house and then just wags its tail. (0:18:59) Codey: It’s so cute. (0:19:00) Al: Looks like a pretty meaty update. (0:19:03) Codey: The characters now talk to each other if they’re bored. (0:19:07) Codey: It’s so cute. (0:19:08) Al: So that’s out now. (0:19:09) Codey: Yep. (0:19:09) Al: Go get it. (0:19:10) Codey: Yep. (0:19:11) Codey: No, well, it’s, it’s, I think it’s just part of. (0:19:13) Codey: This is the base game. (0:19:15) Codey: Oh, yeah. (0:19:15) Al: Yeah, I know. (0:19:16) Al: But people still need to update the game. (0:19:19) Codey: Yeah, correct. (0:19:22) Al: Next, we have the Creative Corners (0:19:23) Al: update for Go Go Town. (0:19:25) Al: That is also out now. (0:19:27) Al: And the main feature is that it adds player housing. (0:19:31) Al: Obviously, you didn’t have a space for your own. (0:19:33) Al: Now, you do. (0:19:34) Al: You have a space for your own. (0:19:36) Al: You can purchase the house from Tier 1 in the tech tree, (0:19:40) Al: which is basically unlocked from the start. (0:19:43) Al: And there’s a whole bunch of props (0:19:45) Al: and what they call doodads, a new type of buildable object. (0:19:49) Al: Doodads are any number of objects (0:19:51) Al: that can be placed on surfaces, walls, or floors. (0:19:56) Codey: It has a lot. I mean, you can pick your color palette like on an actual color wheel instead of like buying (0:20:02) Codey: You have black or blue or purple or whatever. Like you can just straight up pick the color you want (0:20:08) Codey: um (0:20:09) Codey: My biggest thing for them in this trailer is they have singing wall fish. Did you ever have those fish? (0:20:16) Al: I never had one, but I was aware of it. It was all over contemporary media, shall we say. (0:20:22) Codey: Yeah, so I saw that and I loved it. And then there was a (0:20:26) Codey: trailer. There’s like a pentagram on the floor and (0:20:29) Codey: there’s candles around it. (0:20:32) Al: The funny thing is it’s not like an actual pentagram either. It looks like this universe’s (0:20:35) Al: version of a pentagram. A completely normal decor. You can get a murder outline. (0:20:36) Codey: Yeah, yeah, yeah. But it is, you know what it is. Like you (0:20:46) Codey: can’t get exactly you can get a murder outline. Yeah. (0:20:50) Al: It’s very expansive. There’s a lot of stuff here. Next we have the Mika and the Witches (0:20:57) Al: Mountain update. Apparently I’ve written Mika and the Witches update. (0:21:03) Codey: It’s the sequel. (0:21:08) Al: So this is the second content update. Breaking News, they’ve announced that there’s a third (0:21:14) Al: update so they haven’t put everything that they said was going to be in the second update in this (0:21:18) Al: update. They’ve released this one early. And then they’re (0:21:20) Al: going to have a third update coming. So, buh-buh-buh. (0:21:22) Codey: - I just, in this event, like news press, they say, (0:21:27) Codey: the roadmap has suffered a slight modification, (0:21:30) Codey: but we can explain, we’ve received many messages. (0:21:30) Al: It’s such a weird. (0:21:33) Codey: So now there’s another update. (0:21:35) Codey: And it’s just like, they make it seem like it’s this, (0:21:38) Codey: like, oh no, we’re so sorry. (0:21:40) Codey: We have to confess that we’re sorry. (0:21:43) Al: Yeah, we’re so sorry that we’re giving you another update with more things that people (0:21:43) Codey: And it’s just like, this is a good, more stuff. (0:21:52) Al: have suggested. (0:21:53) Codey: - Yeah, yeah, it was interesting, but, yeah. (0:21:55) Al: How dare you! (0:21:58) Codey: It was interesting, but yep. (0:22:01) Al: Keep on going with the early access tag for some reason. (0:22:03) Al: I still don’t understand why this game is early access. (0:22:06) Al: You can update your game without it being early access, I mean, look at Rusty’s retirement. (0:22:10) Codey: Mm-hmm. Mm-hmm. (0:22:11) Al: And it’s not like Mika feels like an incomple– (0:22:14) Codey: Yep. (0:22:14) Al: It feels like a reasonably small game, but small games are complete, right? (0:22:19) Al: Like it’s like saying oh this film was only 70 minutes long, that makes it not a film, (0:22:25) Al: because it’s incomplete. And you’re like no no, it tells a complete story, it is a complete thing. (0:22:30) Codey: Mm-hmm. There’s just a, yeah, there’s just another. (0:22:31) Al: Just because they do a sequel later on doesn’t mean it’s like what are you doing? Or like yeah (0:22:35) Al: there’s like a TV show that they do afterwards, or there’s deleted scenes, like it doesn’t make (0:22:39) Al: it not a complete film. What are you talking about? (0:22:42) Codey: And all Marvel movies are now just early access copies. (0:22:53) Al: So this content update brings the Phishing minigame. (0:22:57) Al: It brings a minimap to the game, so that’s nice. (0:23:01) Al: I did miss having that. (0:23:04) Al: I would have very much enjoyed that for the main story. (0:23:07) Al: And a new language, Philencian, is a very specific language. (0:23:13) Al: Is it? (0:23:14) Codey: I think that’s where they’re from. (0:23:15) Codey: I think so because they say at the bottom had to include (0:23:15) Al: Oh, it does say, yeah, we’re very, okay, yeah, we are very proud of our land and language. (0:23:23) Codey: Valencian. (0:23:24) Codey: Yep. (0:23:24) Codey: Yep. (0:23:24) Al: Fair enough. (0:23:25) Codey: Even so, we know that very few people will play in this (0:23:25) Al: That makes sense. (0:23:26) Al: I just thought it was like, are they going to go through all the small European languages? (0:23:29) Al: Are we going to get Scots in there? (0:23:33) Codey: language, but we’re proud of it. (0:23:35) Al: I guess it’s weird that they didn’t, if they are from Valencia, and presumably at least (0:23:39) Al: one of them speaks full engine, right, presumably. Weird that they’ve (0:23:43) Al: didn’t add that at the beginning because they had language support, and adding a translation (0:23:50) Al: is not a huge job for someone that speaks the language that it’s in and the language (0:23:58) Al: they’re translating to. It’s not like, I mean, it depends on how much text it is, obviously, (0:24:02) Al: but it’s not like you’re talking months and months. It just seems weird that it would (0:24:06) Al: take to the second update to add that. I guess maybe they just prioritise it. Just feels (0:24:10) Al: funny to me. Anyway. (0:24:12) Codey: Mm-hmm. The third one is coming out in early 2025. (0:24:13) Al: Yep. And that will add dungeons or something? I don’t know what to make of that, but dungeons. (0:24:18) Codey: Mm-hmm. Yeah, that’s what they said. (0:24:26) Al: We’ll see. Speaking of updates, one lonely outpost have announced their Act 2 update, (0:24:26) Codey: Ungeons. (0:24:38) Codey: Mm-hmm. And they specifically have this, like, warning triangle, like, alert sign, (0:24:44) Codey: and it says that it’s recommended that you start a new save. (0:24:48) Al: So I think the Warning Triangle feels unnecessary, I think it’s just to drag attention to it. (0:24:54) Codey: I know. (0:24:54) Al: I think they’ve recommended that because there’s a lot of updates that you would only (0:24:58) Al: experience early game. (0:25:00) Al: And so if you want to experience it to its full, then you would best to… (0:25:05) Al: I don’t think it’s all like, “Oh, things won’t work properly,” or anything like that. (0:25:08) Codey: Okay, okay. That makes sense. (0:25:10) Al: It’s like what Concerned Ape said about Stardew 1.6, it’s like, “You can keep going and it’s (0:25:14) Al: fine. (0:25:15) Al: you’ll just miss a bunch because they’re really early on. (0:25:18) Al: You know, it’s like how if you started 1.5 with you already fishing 10, then you’re (0:25:27) Al: never going to experience the starter rod, right? (0:25:30) Al: Because that’s something that they added in that update that doesn’t make any sense unless (0:25:35) Al: you are right at the beginning of the game. (0:25:36) Codey: Mm-hmm (0:25:37) Al: That sort of stuff. (0:25:38) Al: So I wouldn’t, yeah, I wouldn’t worry about it. (0:25:41) Codey: Okay, cool (0:25:42) Al: Yes, it brings marriage, which I guess makes sense in a colony. (0:25:48) Al: New characters, quests and maps, there are nine eligible characters that you can marry. (0:26:01) Al: I think the five are part of those nine. (0:26:06) Al: I’m not 100% sure though. (0:26:07) Codey: Mm-hmm. I think it is, yeah. (0:26:10) Al: They’ve also added to teleportation, so fast travel, which is cool. (0:26:14) Al: There’s not a huge number of God school games that have that. (0:26:16) Al: I know Carl Island has it. (0:26:18) Codey: Mm hmm. Doesn’t start to have it, but you have to use the totems. (0:26:18) Al: Can’t think of another. Yeah, I guess it’s not, it’s very limited and it’s basically like (0:26:26) Codey: But. But like, you have to constantly have the total, like, (0:26:27) Al: it’s okay. Fine. Technically. Yeah, it does. It does have a yeah. Yeah. Yeah, exactly. Exactly. (0:26:32) Codey: it’s not just go up to a thing and just get like whooshed. (0:26:36) Codey: Yeah, it’s a different. Yeah. (0:26:36) Al: Exactly. Yeah. Yeah. I like the, the, the rod that you can carry around and start you that (0:26:43) Al: always takes you to your house. That I find very useful because it’s like you just hold it. (0:26:48) Al: But with the other ones, the, the, the consumable totems, I just never bother using because you (0:26:54) Al: have to craft them and then use only one use. They do have the pillars that you can buy, (0:27:01) Al: I can’t remember what they’re called that transport you, but they are like so end game. (0:27:04) Al: They’re basically pointless because you’ve basically finished everything by that point. (0:27:06) Codey: Yeah, by the time you get them you don’t really need them anymore because you don’t need to go around. (0:27:12) Al: Exactly. It’s like woo. I can teleport to the mountain. It’s like, okay, fine. (0:27:18) Al: Going to the mountain. I don’t need to. The only one I ever really used was the, the desert one, (0:27:24) Al: because the advantage of that is you can get there earlier than the bus can get you there. (0:27:29) Al: Because you can, you can teleport anytime so you can wake up and go straight there and have more (0:27:33) Al: time in skull cavern. But again, you, you only get that really late on. So also changes to seasons (0:27:44) Al: and weather and gene splicing. (0:27:47) Codey: Yeah, I looked at that and I was like, what, uh, and it says you experiment with a common, (0:27:54) Codey: so you, by doing it, you create like five new things that you can plant and you experiment (0:27:59) Codey: with combinations of seeds, fish and insects. (0:28:05) Codey: So what you take a seed and you’re just like, I’m gonna give it insect mandibles now, or (0:28:11) Codey: like, I’m gonna take this genetic, but I mean, I guess the scientist in me is like, yeah, (0:28:17) Codey: that’s how it works. (0:28:18) Codey: Like it does. (0:28:20) Codey: There are actually things that plants or insects will take from each other, but to like make (0:28:24) Codey: a new thing or like have a new adaptation, but like, I don’t think it works the way that (0:28:30) Codey: it’s fine. (0:28:31) Codey: It’s a game. (0:28:32) Codey: I need to not look for reality. (0:28:35) Codey: I’m really curious what these new plants are like, is it a, an insect plant? (0:28:41) Codey: Like, does it move? (0:28:42) Al: Everyone wants an insect plant. Well, maybe you’ll have to play and find out. (0:28:44) Codey: I do. (0:28:45) Codey: No, that’s not happening. (0:28:47) Codey: Listeners, tell me what the new points are like. (0:28:52) Al: And a new festival. (0:28:55) Codey: Yeah, that too. (0:28:57) Al: Next we have Sugardew Island. They have announced their information on romance. I think this was (0:29:03) Al: their first public announcement that they’re going to have romance. I forget whether I’ve (0:29:06) Al: mentioned it or not because they mentioned it on Kickstarter like two months ago. (0:29:12) Al: The way they’re doing romance is weird. So there are four nature spirits, which I guess are like (0:29:18) Al: the like Harvest Sprites and stuff like that and other in Harvest Moon games and story seasons. (0:29:24) Al: Those four are the only romanceable characters in the game. It’s like they went, okay, romance, (0:29:29) Al: right? Well, let’s make it completely separate to the rest of the game. I find that a little bit (0:29:34) Al: weird. And also they all look like literal children. Like this isn’t like… (0:29:34) Codey: Mm-hmm. (0:29:38) Codey: Mm-hmm. (0:29:42) Al: Oh, they look a little bit young. No, they look like they’re eight. And I know that Harvest (0:29:46) Al: Sprites, like what are they called? Harvest spirits, is that what they’re called? (0:29:49) Codey: Yeah, I think so. (0:29:51) Al: So they’ll be like ancient, but they look like children, right? Like this is weird. (0:29:58) Codey: Yep. Yeah. It’s a, I didn’t, I don’t, I saw that. I also just like the, the idea that you come to an (0:30:06) Codey: area and there are like other humans around, but you’re like, no, no, I’m going to go. (0:30:14) Al: I want to romance the mythical creature that looks like a child. (0:30:20) Codey: Yeah. That’s a little, a little odd to me, but whatever. (0:30:27) Al: Yeah, yeah. (0:30:29) Codey: You do. You sure do. I, (0:30:32) Al: So they’re sticking with their March release date (0:30:37) Al: and they have announced, I don’t think the physical editions is a new information, (0:30:44) Codey: Mm. I just copy pasted it in there. (0:30:45) Al: Yeah, you confusing me by posting stuff not in your color. (0:30:49) Codey: Sorry, some, some, uh, insider baseball, y’all, I just copy pasted a bunch of stuff (0:30:53) Codey: that I was like, Ooh, this might be interesting to talk about. (0:30:54) Al: which normally, well normally it’s fine because you normally put all your stuff in purple (0:30:56) Codey: And Al then has to read it live and be like, that’s not, I don’t care. (0:31:04) Al: and so I see purple and I know it’s you whereas and if I see white I assume I’ve put it there (0:31:05) Codey: That’s true. (0:31:05) Codey: I didn’t. (0:31:09) Al: so I’m like oh this is a thing I’m going to read out. I’m guessing it’s not purple because (0:31:09) Codey: Okay. (0:31:09) Codey: Okay. (0:31:10) Codey: Okay. (0:31:12) Codey: Let me do my, I’m going to do all my. (0:31:14) Codey: Yeah, and I was lazy. (0:31:14) Codey: I was lazy. (0:31:15) Al: you copy pasted it so it kept whatever it was from the from the the website. Shocking. I mean (0:31:16) Codey: Let’s be honest. (0:31:16) Codey: I did. (0:31:18) Codey: Cause I want to, I want to look as if we have like multiple, if we had like three people, (0:31:23) Al: I mean, I never asked you to put stuff in practice. (0:31:25) Al: You just did that right from the first time we used this. (0:31:31) Codey: I want people to know that it was my stuff. (0:31:34) Al: It’s just nobody else ever does it. (0:31:36) Al: It’s only you that ever adds things into the news, (0:31:38) Al: which I’m not complaining about you doing, for the record. (0:31:42) Al: All right. (0:31:43) Al: Loftia have announced a new feature coming to their game, (0:31:48) Al: which is neighborhoods. (0:31:52) Al: Attach your personal floating island to others, (0:31:54) Al: farming a small, cozy community where you can host events, (0:31:56) Al: hang out, farm together, and more. (0:31:58) Al: So I’m guessing this is like online multiplayer. (0:32:02) Codey: I think it adds multiplayer is the vibe I’m getting. (0:32:04) Al: Yeah, yeah, so presumably the whole neighborhoods thing is just like when you connect online, (0:32:12) Al: the other islands come and join yours and then you can walk to their island because Loftia is a (0:32:18) Al: floating island based game. And presumably when you’re offline, they disappear and it’s just your (0:32:20) Codey: - Mm-hmm. (0:32:24) Al: floating island. So I’ve been keeping an eye on this game for a while. I think it’s interesting (0:32:32) Al: licking. Uh, yeah. (0:32:35) Al: This is a nice addition to it. It’s, it’s the, the animal crossing, uh, (0:32:41) Al: multiplayer rather than the Stardew multiplayer, but connecting your islands together means that (0:32:48) Al: you can go to any of the islands that you connect to go together rather than with animal crossing. (0:32:53) Al: It’s like, we’re all going to this person’s island and you, you do that. Whereas here it’s let’s join (0:32:59) Al: our islands together and we can both see both of our islands at the same time. That’s a cool change. (0:33:04) Codey: Yeah, I like the idea of going and mucking about on your island and ruining things while you and Kevin and Johnny are like off doing something actually useful. (0:33:11) Al: Oh dear, don’t multi-play with code. (0:33:15) Codey: And me just like putting B. (0:33:21) Codey: Me just putting like B graffiti all over. Yep. (0:33:28) Al: and that’s all the game updates the game news we also have two new games announced one of which (0:33:36) Al: i’m a little bit sad that kevin isn’t here to actually revel in his prediction but we do have (0:33:42) Al: a new wildflowers game wild society which by the way fantastic name love it and this is (0:33:48) Codey: Yep (0:33:50) Al: I believe a prequel it is a what they call period piece which I just hate the term because all (0:33:51) Codey: It is yeah (0:33:58) Al: means is in the past um uh (0:34:02) Codey: I mean don’t don’t they ever I think I feel like they only use period piece to talk about like Victorian or Renaissance past like I wouldn’t call something that goes to like cave and times like a period piece. (0:34:12) Al: Nope, nope, no, no. If it’s set in the 90s, it’s a period piece. If it’s set in the 1100s, (0:34:18) Al: it’s a period piece technically. So the definition of a period piece is a work of art, literature, (0:34:23) Al: film, music, or furniture that evokes a historical period. It can be anything. (0:34:28) Codey: He was you were ready (0:34:30) Al: I was ready, yeah. Like, I think the idea is that it’s very clear that it’s set then. So like, (0:34:36) Al: say something like Madam Webb, which is based in the 90s. (0:34:42) Al: But it’s not like so very clearly based in the 90s, right? Like it’s not, we are making this so (0:34:48) Al: obvious. It is because if you pay attention, it’s clear, but it’s not like they don’t shove it in (0:34:53) Al: your face. Whereas if you take, what is that one that people like from Netflix, the sexy one? (0:35:02) Al: Bridgerton. If you take Bridgerton, it’s like very clear it’s set in a specific time period. (0:35:08) Al: But if you take like, for example, I watched our (0:35:12) Al: A time travel slasher film a few months ago, which is almost entirely set in the ’90s, (0:35:14) Codey: Okay. (0:35:18) Al: and because of the story, it’s very clearly set in the ’90s. And everything about it is (0:35:25) Al: trying to evoke the fact that it’s based in the ’90s. That’s a period piece. (0:35:30) Codey: Okay, I need to change my, yeah, (0:35:30) Al: So, yeah, that’s why I hate the term. [LAUGHS] (0:35:34) Codey: I need to change my brain, the rewiring of that term, (0:35:39) Codey: for sure. (0:35:40) Al: I mean, I do think it’s one of these things where it could be argued that because people (0:35:44) Al: mostly just use it for that sort of time period, then what, like 1700s, 1800s, that it’s morphing (0:35:50) Al: into meaning that. But I’m not going to let it happen. Anyway, step into the elegant heels (0:35:57) Al: of Vivian Wilde. Was she Wildflower’s character’s grandmother, I think? (0:36:08) Codey: That makes sense, though. Yeah. Yeah, I went back to the- (0:36:10) Al: So step into Elegant Hills of Vivian Wild, which socialite and host in period drama sim (0:36:19) Al: wild society. Build, run and customize your magical boarding house in turn of the century (0:36:24) Al: Fairhaven, host splendid events, expand your witchcraft and influence the top town. Who will (0:36:29) Al: you invite for tea? So I don’t think nothing says that this has farming as far as I can see. (0:36:38) Al: It’s it’s more kind of (0:36:40) Al: B&B style gameplay. So there’s a screenshot of them moving items around in your boarding house. (0:36:51) Al: So presumably your if you’re running the boarding house is going to be that’s going to be like the (0:36:55) Al: main gameplay. It’s mostly I think the trailer was entirely like pre-rendered story trailer type (0:37:03) Al: thing rather than gameplay and the Steam page has like four five screenshots. (0:37:10) Al: So we’re not seeing a huge amount it’s obviously the same graphical style as Wildflowers (0:37:17) Al: but yeah I mean I know that Kevin is very excited about this and it looks it looks fun. (0:37:23) Codey: You can perform a seance and then at the bottom it says whose spirits will you help with their unfinished business? (0:37:30) Al: Oh interesting, so that’s going to be like the overarching story thing rather than the mystery (0:37:35) Al: that is wildflowers. Yeah interesting yes because presumably you’re starting out as (0:37:37) Codey: Yeah, instead of, like, learning to be a whip. (0:37:44) Al: you are already a witch and I would assume that if because there is like spells and potions and (0:37:51) Al: stuff that you do in wildflowers presumably that stuff will all exist in this game. You’ll start (0:37:52) Codey: Mm-hmm (0:37:54) Codey: Yeah, yeah, but your character already knows them yeah (0:37:56) Al: off being able to do them. Yeah. And they see, say on the (0:38:01) Al: you’re learning new and that. And then obviously you’re running the boarding house as well. (0:38:05) Codey: Yeah, run the boarding house, have a host of parties, and run a (0:38:09) Codey: seance, and hopefully help a ghost to kill their cat revenge (0:38:13) Codey: with murder. (0:38:14) Al: Oh, I mean, that’s that’s one way to go with it. (0:38:17) Codey: I would love that. (0:38:18) Codey: Oh, you can also have a familiar of a cat or an otter and other (0:38:22) Al: Obviously. (0:38:24) Codey: things. So yeah, that’s what it says. Cats, cats to otters. I (0:38:24) Al: An otter, obviously, I mean, what else? (0:38:28) Al: Where does it say that? (0:38:29) Codey: want a familiar underneath the seance. I want (0:38:31) Al: Oh, yeah, (0:38:33) Al: I love that from cats to otters, like that is the entire spectrum of animals. (0:38:35) Codey: And that’s pretty, that’s pretty small spectrum. (0:38:39) Al: Yeah, it’s like from cats to water cats. (0:38:39) Codey: You just, you just listed pretty much. (0:38:44) Codey: I’m pretty sure, oh, okay, but no, yeah. (0:38:48) Codey: But they’re all in the family mammalian or the order class, class mammalian. (0:38:53) Codey: So they’re all mammals. (0:38:54) Al: They’re all mammals. (0:38:55) Al: Is that what you’re trying to say? (0:38:57) Codey: Yeah, and they’re all in the order, the order carnivora. (0:38:57) Al: Yeah. (0:38:59) Al: I’m translating for the listeners. (0:39:02) Al: Huh. (0:39:02) Codey: They’re all carnivores, but then they’re in two different families. (0:39:05) Codey: But yeah, give me a familiar, uh, Mantis. (0:39:12) Codey: I want to know. (0:39:12) Al: well, like the stick insect type thing. Yeah, I’m just like a praying mantis. Oh, yeah, yeah. (0:39:14) Codey: I want to, yeah, you don’t know what a Mantis is. (0:39:17) Codey: Oh, cause you guys don’t have them. (0:39:20) Codey: Yeah. (0:39:20) Codey: Like praying Mantis. (0:39:23) Codey: Um, no, I want a tarantula because I, we just got a new tarantula for our (0:39:27) Codey: insect zoo and I put her on my shoulder the other day and she just sat there (0:39:31) Codey: for like an hour and I want that in a familiar. (0:39:33) Al: I mean Tarantula feels like something that would work as a witch is familiar as well. (0:39:35) Codey: Yeah, praying nature is pretty cool though, or I just really like praying nature. (0:39:38) Al: Praying mantis, not so much. (0:39:43) Al: The other new game we have is a little rocket lab. (0:39:47) Al: Transform your childhood home as you build brilliant factories and forge lifelong friendships. (0:39:52) Al: Then reach for the skies and finally finish your family’s dream, your mother’s precious (0:39:58) Al: rocket ship. (0:39:59) Al: Roll up your sleeves. It turns out that saving this town really is (0:40:03) Al: rocket science. I think so but it’s also it you’re also individually you (0:40:05) Codey: Ha, ha, ha. (0:40:10) Codey: Is this just cozy factorial? (0:40:12) Codey: Thank you. (0:40:17) Al: playing a character like it’s not management style where you’re just like (0:40:22) Codey: Yeah. (0:40:25) Al: clicking and doing things like you are a character in the world who’s going and (0:40:28) Al: doing things, which I’ve talked about in previous episodes, I (0:40:33) Al: I’ve still not played a game like that, because there’s a bunch of games that are coming out soon (0:40:36) Al: that are like that style. And I feel like that might help feel less overwhelming than management (0:40:44) Codey: Mm hmm, yeah. (0:40:45) Al: games normally do. Yeah, it looks fun. The graphics are cute, kind of what, SNES style graphics. (0:40:54) Codey: I’d say that. Yeah. I mean, I just, I see that you build like the little conveyor belt (0:41:01) Codey: systems and you, like it, it looks very, it’s got that kind of like build a, an empire of (0:41:08) Al: Yeah. Yeah. Do you know what? Do you know what? I think that might actually really help me as well, (0:41:09) Codey: resource collection that factorial has, but then it also has like an RPG element and you’re (0:41:17) Al: because one of the reasons I’m not a huge fan of management games is it feels like they’re just, (0:41:21) Al: there’s no real goal other than build. Whereas here, your goal is to build a rocket. You’re (0:41:24) Codey: Yeah. (0:41:27) Al: fixing your rocket. So like that feels to me like I can set that as my goal and play until I get to (0:41:28) Codey: Yeah. Yeah. (0:41:33) Al: to that point and then finish that, you know, could help. (0:41:35) Codey: Well, in fact, Toria does that too, but like the goal once you launch the rocket, you like (0:41:42) Codey: win or whatever. (0:41:43) Codey: And then now with a new expansion, they have more, more to it, but it once you do that, (0:41:47) Codey: it’s like, okay, I sent game over. (0:41:53) Codey: That’s it. (0:41:54) Codey: Whereas this, it’s like, you get to build the RPG aspect of it and like the blueprints (0:42:02) Codey: are really cute. (0:42:03) Codey: your little dog follows you around, and yeah. (0:42:06) Al: Lots of the machines look super fun, like there’s a toaster grasscutter type looking thing, (0:42:12) Codey: Yeah, yeah, and it just cuts harvest hay for you. (0:42:14) Al: which you ride along on. (0:42:18) Al: Yeah, and there’s like a washing machine on tracks that I have no idea what it does. (0:42:23) Al: It’s just one screenshot of it. (0:42:24) Codey: Well, and in the, one of the screenshots, like, is it the one that’s no, (0:42:28) Codey: there is just a washing machine named scrubs who just walks around, (0:42:32) Codey: but his, his language is just like symbols. (0:42:32) Al: Oh, right. Okay. Gobble the gook. Yeah. Wingdings. Oh, you can throw a ball for your dog. So under (0:42:39) Codey: Yeah, it is a wing day. (0:42:42) Codey: So yeah. (0:42:48) Al: about this game, there’s like a gif of a bunch of different scenes, and one of them is throwing (0:42:50) Codey: okay okay i’m almost there i’m assuming oh my gosh I saw it that is very cute so yeah (0:43:03) Codey: this I mean this game looks really cute uh let me see oh it’s just gonna be windows (0:43:08) Codey: lame but that’s fine maybe by then i’ll have a seen dick (0:43:14) Al: Yeah, Steam Deck. (0:43:17) Codey: It has full controller support too for Xbox controllers. (0:43:19) Al: Uh, yeah, yeah, will have like, it’s all very, it’s, it’s funny when we say it, (0:43:20) Codey: » Right, right, coming soon. (0:43:24) Al: because it’s like, what is that? (0:43:26) Al: What is that? (0:43:27) Al: Yeah, coming soon has control control support. (0:43:30) Al: I’m like, are you finished the control support? (0:43:33) Al: Are you just saying that you will have it before you release? (0:43:37) Al: Or is that before our 1.0, like, will it be an early access? (0:43:40) Al: Like you just never know with developers nowadays, you know. (0:43:44) Codey: Well, so the developer is, it’s the, this is going to be their first thing. (0:43:48) Codey: Teenage astronauts. (0:43:49) Codey: I think this is their first thing. (0:43:51) Codey: And, but the publisher also published a let’s build a zoo. (0:43:55) Al: Mm-hmm. Yeah, they’re no more robots. They’re pretty big (0:43:58) Codey: Yep. (0:43:59) Al: publisher (0:44:00) Codey: Yep. (0:44:01) Codey: Looks cute. (0:44:01) Codey: I’m excited. (0:44:02) Codey: We’ll keep it on our radar. (0:44:05) Al: Absolutely, I’ve got it on my wishlist on Steam already (0:44:08) Al: - Thank you. (0:44:10) Codey: I told, I played factorial with my partner and I told him, I was like, oh my gosh, (0:44:14) Codey: there’s a cozy factorial coming out. And he was like, disgusting. Tell me more. (0:44:18) Al: Alright, that’s all of the news. We’re now going to jump into Honey Grove, which is a (0:44:22) Codey: Yeah. (0:44:30) Al: game we’ve been playing. So this is a mobile game. It is I would describe it as before we (0:44:36) Al: talk about the official description, which is you’ve put in there, I would describe it (0:44:38) Codey: - Right, right. (0:44:40) Al: as bees planting flowers and then making honey. (0:44:46) Codey: That sure is something that happens in this game. (0:44:48) Al: I mean it’s the core main game. There’s other parts to the game, but it feels like it’s (0:44:58) Al: the farming in Stardew. Yeah, you can do lots of other things and that’s fine, but it feels (0:45:05) Al: like without that nothing else would happen. (0:45:08) Codey: I mean, the honey part, the only reason you do the honey part is because you then use the honey for cooking. (0:45:14) Al: I see I didn’t, I’ve not really played this game a lot, Cody, do you want to talk about (0:45:18) Al: this game? (0:45:19) Al: The one thing that I, the one big thing, and this is actually the reason why I&rsquo
W 587 odcinku GnM Plus rozmawiamy o premierze nowego Switcha, podsumowujemy State of Play i dywagujemy o zmianie kierunku rozwoju Xboksa. Zapraszamy do odsłuchu! Czasówka: 00:00 - START 01:10 - W co ostatnio graliśmy czyli Legion Samobójców: Śmierć Lidze Sprawiedliwości, Silent Hill: The Short Message i Granblue Fantasy: Relink 20:30 - Nowy Switch w przyszłym roku? 24:25 - Podsumowanie State of Play 48:45 - Koniec Xboksa jakiego znamy 01:08:35- SEKCJA KOMENTARZY PYTANIE ODCINKA: Jak myślicie, to naprawdę koniec gier ekskluzywnych od Microsoftu?
Our latest issue of the XenoChat Gazette is a short recap of the latest Xeno and Monolith Soft news! Justin, Tyler, and Nick discuss the Xenoblade Chronicles 3 Noah and Mio amiibos, other figures on the horizon, the lovely Xeno Tarot Project, and the recent release of Baten Kaitos I & II HD Remaster! Mio Figma pre-orders are still available on GoodSmile: https://www.goodsmileus.com/product/figma-mio-10890 Xenosaga Episode I album re-release is available now: https://www.procyon-studio.co.jp/library/detail/042.html The album is also on Japanese Apple Music: https://rb.gy/6jitp Follow Kamaniki and the Xeno Tarot Project on Twitter: Kamaniki: https://twitter.com/Kamaniki?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor Xeno Tarot Project: https://twitter.com/xenotarotproj Baten Kaitos I & II HD Remaster is available now! You can purchase the game digitally worldwide, but if you want a physical copy in English, you will need to order from Europe or Asia. Play-Asia: https://www.play-asia.com/baten-kaitos-i-ii-hd-remaster-english/13/70g01h Video Games Plus: https://videogamesplus.ca/products/baten-kaitos-i-ii-hd-remaster-asian-english-import-switch Opening: UMN Mode by Yasunori Mitsuda (Xenosaga Episode I) Ending: Iconoclasm by Motoi Sakuraba (Baten Kaitos Origins) Have any suggestions or corrections? You can contact us on Twitter at @XenoChatPodcast or email us at xenochatpodcast@gmail.com. You can also submit comments on our website, xenochat.wordpress.com. We're on Instagram: https://www.instagram.com/xenochatpodcast/?hl=en Lastly, we are now on Tumblr: https://www.tumblr.com/xenochatpodcast?source=share XenoChat is a fan podcast. We are not affiliated with Monolith Soft, Bandai Namco, Square Enix, Nintendo, AmiAmi, Video Games Plus, or anyone else.
Order up! Did you order a heaping helping of Xeno news and Xenoblade 3 impressions? Join Justin, Tyler, Nick, Marie, Bee and Anthony as they discuss the latest merchandise for Xenogears, Xenosaga, and the Xenoblade Chronicles series! The first part of this episode was recorded on September 15th, 2022. Due to technical difficulties, the impressions portion of the episode was recorded on September 18th, 2022. The episode contains no spoilers. Opening: UMN Mode by Yasunori Mitsuda (Xenosaga Episode I) Ending: Rolling Down the UMN by Yuki Kajiura (Xenosaga Episode III) Pre-order your Xenoblade 3 acrylic figures now: https://www.amiami.com/eng/search/list/?s_keywords=xenoblade%20chronicles%203 Xenoblade Chronicles 3 Perfect Guide is up on Play-Asia: https://www.play-asia.com/xenoblade-chronicles-3-perfect-guide/13/70foe1 An update on Theatrhythm Final Bar Line - a physical version will be available in the West. Support CHOCO's KOS-MOS FIX: https://otakurepublic.com/product/product_page_5287450.html Episode image created by Bee and Nick. Have any suggestions or corrections? You can contact us on Twitter at @XenoChatPodcast or email us at xenochatpodcast@gmail.com. You can also submit comments on our website, xenochat.wordpress.com. We're now on Instagram: https://www.instagram.com/xenochatpodcast/?igshid=eiem6o2gs22h XenoChat is a fan podcast. We are not affiliated with Monolith Soft, Bandai Namco, Square Enix, Nintendo, or anyone else.
Episode #104 Strongest opening Options India has if KL Rahul doesn't play Asia Cup? If you want to see more content like this video, be sure to hit the like button and subscribe so you never miss an episode! Leave a comment on which topic you think we were mostly right or mostly wrong about... and as always, enjoy! Music Credit: Aries Beats Night Ride Follow the channel on Twitter, Instagram, Facebook, Linkedin @crickethuddle if you are interested. Thanks for watching! Enjoy!
Recorded: 15 Jan 2022 Published: 22 Jan 2022 Duh?! It's the New Year! Catching up to news from December 2021 up to January 2022 If you like this episode, please consider writing a review if your podcast player allows it, or you can support the podcast via these links: Humble Bundle | https://www.humblebundle.com/?partner=purokalaro Play-Asia | https://www.play-asia.com/?tagid=4654865 Intro: Yes We Can by T-Pain | https://soundcloud.com/user-947506435/yes-we-can Outro: Daystar - Celery in a carrot field by 샛별 Daystar | https://youtu.be/FqI9cM6fczU Update Description
It's a portmanteau. 0:20 - The Crossbell arc is getting localized! 5:58 - My quest to buy exercise equipment continues! 20:18 - The Scarlet Nexus demo didn't do it for me 27:06 - The good, the bad, and the amiibo If you missed Saturday's live broadcast of Molehill Mountain, you can watch the video replay on YouTube. Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night on RandomTower! Credits: Molehill Mountain is hosted by Andrew Eisen. Music in the show includes “Albino” by Brian Boyko. It is in the public domain and free to use. Molehill Mountain logo by Scott Hepting. Chat Transcript: 6:58 PMRerum Tradingfirst 6:58 PMRerum Tradingjohn conroe and demon accords 7:00 PMLynndy Leehello 7:01 PMJared Kniselywell all the current trails games will be localize 2023 7:03 PMJared Kniselycool thing is that the group that translated on their own time is partnering with NiS to release the two Crosbell games 7:07 PMJared Kniselydo u lube it up yet 7:44 PMaddictedtochaosI had to pay $60 for the amiibo, I had to import them from Play-Asia. 7:46 PMaddictedtochaosWasn't available as a double pack on the website had to buy them individually $ 7:50 PMaddictedtochaosYes the Metroid ones 7:50 PMaddictedtochaosOverseas they were available solo 7:51 PMaddictedtochaosAssuming it doesn't get canceled, I was lucky enough to secure a Metroid Dread special edition at GameStop. 7:52 PMSusanne Christha!!! finally made it!!! 7:53 PMSusanne Christlol i still made it. it counts!! 7:56 PMSusanne Christweapons with status ailments are awesome 7:59 PMSusanne Christ 8:01 PMSusanne Christsee yeah!!! sorry iv been MIA 8:02 PMSusanne Christor bathrub lizards 8:02 PMSusanne Christbathtub*
We give a special shout out to Play Asia, where we have been buying a lot of games lately. We discuss shoot 'em ups (Shmups) games and their appeal, and we discuss the hilarious Cho Aniki and Cotton games. We talk about The Miitopia demo, Pokemon Snap, The T-Pain racist victory, and many more topics. This episode goes a little long. We also started talking about a gatekeepers in our culture and what we think about them. We talk about the New Leaf versus New Horizions debate, and how easy it is to watch anime now compared to back in the day. Thanks for listening! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/ROGcast/support
Follow Brock! @BrockMclaughin Follow The Trophy Room Patreon: https://www.patreon.com/BadBit Apple Podcast: https://apple.co/2PglU1a Twitter: https://twitter.com/PSTrophyRoom ****** This week on The Trophy Room: A PlayStation Podcast Kyle and Joseph talk about their thoughts on the PlayStation 5 Reveal Event a week after. The guys talk about the recent PS5 Price leaks on Play Asia, Amazon France, and Target. EA Play has some reveals for Star Wars Squadron on PS4 and Xbox One Crossplay. Rumors about Warner Brothers selling WB Games begin to swirl as Kyle and Joseph come to terms with a possible Microsoft takeover and Batman coming to Xbox. Madden 21 next gen upgrades confirm PS5 Smart deliver Brock Mclaughlin joins us as he gives his thoughts and impressions in his review of The Last of us Part 2.... and more!
Unsurprisingly, the PS5 console is as goofy looking as its controller. No timestamps this week. I spend the first hour or so talking about the various games I saw this week (mostly from the PS5 presentation) and then spend the next hour and a half interacting with the chat and randomly jumping from topic to topic. We talk about porn a lot. If you missed Saturday’s live broadcast of Molehill Mountain, you can watch the video replay on YouTube. Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night on RandomTower! Credits: Molehill Mountain is hosted by Andrew Eisen. Music in the show includes “Albino” by Brian Boyko. It is in the public domain and free to use. Molehill Mountain logo by Scott Hepting. Chat Transcript: 6:56 PMla noir master that's righthi 6:57 PMla noir master that's rightyou are funny 6:59 PMla noir master that's rightmaybe gta 6:59 PMla noir master that's rightoh 7:02 PMjordan thompsondo you have a jem box set or are you using a streaming service 7:03 PMla noir master that's rightcool 7:05 PMjordan thompsonthe new ghostbusters deluxe figures just got released, its the main 4, gozer and dana with a demon dog build a figure. stinks I'm broke at the moment I'll get them eventually :) 7:06 PMjordan thompsonI like how you mainy foucued on only the first minute of beastars, I watched the 12 episodes recenty and I thought it was cool 7:07 PMjordan thompsonits mainly the bunny boobies 7:12 PMjordan thompsonif a series 2 of the deluxe ghostbusters figures get made I want a slimer (movie design) and Louis in the ghostbuster suite 7:14 PMjordan thompsonthe PS5 design looks like it's screams "I'm from the future" 7:14 PMaddictedtochaosHello all 7:14 PMaddictedtochaosGotta say I’m not a fan of the look of the PS5. 7:16 PMjordan thompsonand I'm betting the all digital edition will sell like gangbusters ...... not 7:16 PMmjbreeseNot a fan of the colour. If this is the only colour option when it comes out, I'll wait until they make a pure black one. 7:17 PMaddictedtochaosNot a definite price but Play-Asia has it available for preorder listed at $700. 650 euros and 600 British pounds 7:17 PMjordan thompsonanyone remember the PSP GO, I smell failure 7:19 PMjordan thompsonwhy does the controller look like its wearing a crop top 7:20 PMaddictedtochaosIf it were going to sell at $400 (same as ps4) they would be shouting it from the rooftops. 7:20 PMjordan thompsonI have expect the Xbox to evetually have a pyramid design, at this point the developers are trolling us 7:21 PMjordan thompsonhalf expect 7:21 PMaddictedtochaosI’ll never not see Totoro now. 7:22 PMaddictedtochaosI’ve heard people say that cost of manufacturing for PS5 is $450 7:23 PMjordan thompsonif I cant make toast with the PS5 I dont want it #toastlivesmatter 7:25 PMjordan thompsonis the H.R. Gieger inspired game gonna be on the PS5 7:25 PMaddictedtochaosWho hasn’t played GTA V at this point? 7:26 PMaddictedtochaosRatchet and Clank impressed me the most. 7:26 PMjordan thompsonGTA 6 or San Andreas HD remaster would make me happy 7:28 PMaddictedtochaosInsomniac confirmed it is stand alone. Still fuzzy on full game or just a standalone expansion. 7:29 PMTrey HolmesWhats one thing you dont want to carry over into gaming Next-gen? 7:30 PMjordan thompsonWill NBA 2k21 be in a empty stadium to represent the times 7:31 PMaddictedtochaosYou are missing out. Ratchet and Clank: A Crack in Time is incredible. 7:33 PMTrey HolmesFor me i could do without looter shooters entirely next-gen lol 7:34 PMjordan thompsondid you just ask developers to get better at lying to you HAHAHA 7:35 PMTrey HolmesAgreed Content locked away on disc has been a problem for a while now 7:36 PMTrey HolmesLoot Boxes is another big issue in gaming
Adam dives into how to document your application using OpenAPI (formerly Swagger) and then how to generate great documentation for your API's using Redoc. He gives us the history of Redoc, breaks down the process for building API documentation, and understanding the OpenAPI specification. Panelists Aimee Knight Dan Shappir AJ ONeal Steve Edwards Guest Adam Altman Sponsors G2i ____________________________ "The MaxCoders Guide to Finding Your Dream Developer Job" by Charles Max Wood is now available on Amazon. Get Your Copy Today! ____________________________________________________________ Links https://twitter.com/redocly Https://Redoc.ly https://www.facebook.com/redocly Picks Steve Edwards: https://wesbos.com/announcing-my-css-grid-course/ https://flexbox.io/ Aimee Knight: https://github.com/ErikCH/DevYouTubeList Dan Shappir: Old Kingdom Book Series AJ O’Neal: Final Fantasy VII and VIII (Physical Copy, English) on Play Asia Adam Altman: concepts.app
Adam dives into how to document your application using OpenAPI (formerly Swagger) and then how to generate great documentation for your API's using Redoc. He gives us the history of Redoc, breaks down the process for building API documentation, and understanding the OpenAPI specification. Panelists Aimee Knight Dan Shappir AJ ONeal Steve Edwards Guest Adam Altman Sponsors G2i ____________________________ "The MaxCoders Guide to Finding Your Dream Developer Job" by Charles Max Wood is now available on Amazon. Get Your Copy Today! ____________________________________________________________ Links https://twitter.com/redocly Https://Redoc.ly https://www.facebook.com/redocly Picks Steve Edwards: https://wesbos.com/announcing-my-css-grid-course/ https://flexbox.io/ Aimee Knight: https://github.com/ErikCH/DevYouTubeList Dan Shappir: Old Kingdom Book Series AJ O’Neal: Final Fantasy VII and VIII (Physical Copy, English) on Play Asia Adam Altman: concepts.app
Adam dives into how to document your application using OpenAPI (formerly Swagger) and then how to generate great documentation for your API's using Redoc. He gives us the history of Redoc, breaks down the process for building API documentation, and understanding the OpenAPI specification. Panelists Aimee Knight Dan Shappir AJ ONeal Steve Edwards Guest Adam Altman Sponsors G2i ____________________________ "The MaxCoders Guide to Finding Your Dream Developer Job" by Charles Max Wood is now available on Amazon. Get Your Copy Today! ____________________________________________________________ Links https://twitter.com/redocly Https://Redoc.ly https://www.facebook.com/redocly Picks Steve Edwards: https://wesbos.com/announcing-my-css-grid-course/ https://flexbox.io/ Aimee Knight: https://github.com/ErikCH/DevYouTubeList Dan Shappir: Old Kingdom Book Series AJ O’Neal: Final Fantasy VII and VIII (Physical Copy, English) on Play Asia Adam Altman: concepts.app
Puntata del 05/04/2019 - Anteprima di Mortal Kombat 11 - Super Robot Taisen T con Pierluigi Bellini di Play-Asia.com - Gli annunci improbabili - Le news della settimana da Spaziogames.it - La bomba della settimana e la Resident Evil curiosity Console Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2011 senza mai saltarne uno! Su Console Generation troverai: * Le prove e le anteprime degli ultimi giochi in uscita * I commenti sulle principali news della settimana * Interviste e ospiti in diretta * La "bomba della settimana", un approfondimento sulla notizia più importante * La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo. Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione. I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici che hanno ormai superato i 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su * Spreaker: http://www.spreaker.com/user/consolegeneration * Facebook: Console Generation * Twitter: ConsoleGenerati * YouTube: ConsoleGenerationIT * Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com
Puntata del 05/04/2019- Anteprima di Mortal Kombat 11- Super Robot Taisen T con Pierluigi Bellini di Play-Asia.com- Gli annunci improbabili- Le news della settimana da Spaziogames.it- La bomba della settimana e la Resident Evil curiosityConsole Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2011 senza mai saltarne uno!Su Console Generation troverai:* Le prove e le anteprime degli ultimi giochi in uscita* I commenti sulle principali news della settimana* Interviste e ospiti in diretta* La "bomba della settimana", un approfondimento sulla notizia più importante* La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo.Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione.I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici che hanno ormai superato i 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su* Spreaker: http://www.spreaker.com/user/consolegeneration* Facebook: Console Generation* Twitter: ConsoleGenerati* YouTube: ConsoleGenerationIT* Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com
Today, Dragalia Lost gets a release date, Splatoon figma available to preorder on Play-Asia, Gamestop Promo for trade-in towards Switch, use your MyNintendo Gold Points for Nintendo Switch Online and my small opinion on the online service. Music: Trailer Theme - Yoshi's Crafted World (Transcribed by Nick's Personal Symphony - youtube.com/watch?v=y2SdEmJI1Gg) --- Support this podcast: https://anchor.fm/nintendoseconds/support
Puntata del 29/06/2018 - La prova di Unravel 2 - Ospite in diretta Pierluigi Bellini da Play-Asia.com - Le news della settimana - Gli annunci improbabili - La bomba della settimana e la Resident Evil curiosity Console Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2011 senza mai saltarne uno! Su Console Generation troverai: * Le prove e le anteprime degli ultimi giochi in uscita * I commenti sulle principali news della settimana * Interviste e ospiti in diretta * La "bomba della settimana", un approfondimento sulla notizia più importante * La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo. Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione. I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici ormai sui 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su * Spreaker: http://www.spreaker.com/user/consolegeneration * Facebook: Console Generation * Twitter: ConsoleGenerati * YouTube: ConsoleGenerationIT * Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com
Puntata del 29/06/2018- La prova di Unravel 2- Ospite in diretta Pierluigi Bellini da Play-Asia.com- Le news della settimana- Gli annunci improbabili- La bomba della settimana e la Resident Evil curiosityConsole Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2011 senza mai saltarne uno!Su Console Generation troverai:* Le prove e le anteprime degli ultimi giochi in uscita* I commenti sulle principali news della settimana* Interviste e ospiti in diretta* La "bomba della settimana", un approfondimento sulla notizia più importante* La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo.Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione.I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici ormai sui 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su* Spreaker: http://www.spreaker.com/user/consolegeneration* Facebook: Console Generation* Twitter: ConsoleGenerati* YouTube: ConsoleGenerationIT* Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com
Show brought to you buy the lovely folks at Play-Asia! Get Tekken 7 on Steam for $35.84! Related Links/Citations (Not in order): https://arstechnica.com/tech-policy/2010/05/five-examples-of-lame-dmca-takedowns/ https://www.takedownabuse.org/stories/toc/ https://www.forbes.com/sites/derekkhanna/2014/02/03/50-disney-movies-based-on-the-public-domain/#7abc2a5e329c http://heavy.com/games/2017/06/alex-mauer-starr-mazer-dsp-star-youtube-dmca/ https://consumerist.com/2017/06/19/supreme-court-rejects-dancing-baby-youtube-copyright-case/ https://www.nytimes.com/2016/06/01/business/media/music-world-bands-together-against-youtube-seeking-change-to-law.html http://www.oneangrygamer.net/2017/07/river-city-ransom-underground-dmcad-by-alex-mauer-removed-from-steam/35161/ http://bgr.com/2016/05/24/dmca-abuse-copyright-issues/ https://www.reddit.com/r/youtube/comments/58z3x0/anyone_see_this_video_channel_blackmailed_into/ Net Neutrality/Title II references: http://lawmagazine.pepperdine.edu/2011/10/fcc-regulation-versus-antitrust/ https://iapp.org/news/a/the-att-v-ftc-common-carrier-ruling-and-how-it-changes-common-carrier-regulation/ https://arstechnica.com/tech-policy/2016/10/comcast-google-verizon-might-be-able-to-avoid-consumer-protection-rules/ http://adage.com/article/privacy-and-regulation/ftc-regain-isp-privacy-oversight-easy/308487/
Join us as we take a look at the ESA’s 2017 Essential Facts for the Computer and Video Game Industry. Brought to you by Play-Asia! Other Sources: https://venturebeat.com/2016/10/13/only-6-of-americans-will-own-a-vr-headset-in-2016/ http://overflow.solutions/demographic-data/what-percentage-of-american-homes-have-a-computer/ Intro Music: Neil Cicierega — Tiger
Puntata del 03/03/2017 - Prova su strada di Nintendo Switch - Le prime impressioni su The Legenda of Zelda: Breath of the Wild - Ospite in diretta Pierluigi Bellini di Play-Asia.com che ci parla di Blue Rider - Le news della settimana - Gli annunci improbabili - La bomba della settimana e la Resident Evil curiosityConsole Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2010 senza mai saltarne uno!Su Console Generation troverai:* Le prove e le anteprime degli ultimi giochi in uscita* I commenti sulle principali news della settimana* Interviste e ospiti in diretta* La "bomba della settimana", un approfondimento sulla notizia più importante* La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo.Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione.I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici ormai sui 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su* Spreaker: http://www.spreaker.com/user/consolegeneration* Facebook: Console Generation* Twitter: ConsoleGenerati* YouTube: ConsoleGenerationIT* Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com
Puntata del 03/03/2017 - Prova su strada di Nintendo Switch - Le prime impressioni su The Legenda of Zelda: Breath of the Wild - Ospite in diretta Pierluigi Bellini di Play-Asia.com che ci parla di Blue Rider - Le news della settimana - Gli annunci improbabili - La bomba della settimana e la Resident Evil curiosity Console Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2010 senza mai saltarne uno! Su Console Generation troverai: * Le prove e le anteprime degli ultimi giochi in uscita * I commenti sulle principali news della settimana * Interviste e ospiti in diretta * La "bomba della settimana", un approfondimento sulla notizia più importante * La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo. Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione. I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici ormai sui 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su * Spreaker: http://www.spreaker.com/user/consolegeneration * Facebook: Console Generation * Twitter: ConsoleGenerati * YouTube: ConsoleGenerationIT * Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com
Puntata del 25/03/2016 - La prova di Hitman - Ospite in diretta Pierluigi Bellini da Play-Asia.com - Le news della settimana - Gli annunci improbabili - di Ruggero Mazzini - La bomba della settimana e la Resident Evil curiosity Console Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2010 senza mai saltarne uno! Su Console Generation troverai: * Le prove e le anteprime degli ultimi giochi in uscita * I commenti sulle principali news della settimana * Interviste e ospiti in diretta * La "bomba della settimana", un approfondimento sulla notizia più importante * La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo. Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione. I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici ormai sui 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su * Spreaker: http://www.spreaker.com/user/consolegeneration * Facebook: Console Generation * Twitter: ConsoleGenerati * YouTube: ConsoleGenerationIT * Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com
Puntata del 25/03/2016- La prova di Hitman- Ospite in diretta Pierluigi Bellini da Play-Asia.com- Le news della settimana- Gli annunci improbabili - di Ruggero Mazzini- La bomba della settimana e la Resident Evil curiosityConsole Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2010 senza mai saltarne uno!Su Console Generation troverai:* Le prove e le anteprime degli ultimi giochi in uscita* I commenti sulle principali news della settimana* Interviste e ospiti in diretta* La "bomba della settimana", un approfondimento sulla notizia più importante* La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo.Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione.I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici ormai sui 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su* Spreaker: http://www.spreaker.com/user/consolegeneration* Facebook: Console Generation* Twitter: ConsoleGenerati* YouTube: ConsoleGenerationIT* Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com
Puntata del 18/12/2015 - La prova di Yakuza 5 su PS3 - Ospite in diretta Pierluigi Bellini di Play-Asia.com - Le news della settimana - La bomba della settimana e la Resident Evil curiosity Console Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2010 senza mai saltarne uno! Su Console Generation troverai: * Le prove e le anteprime degli ultimi giochi in uscita * I commenti sulle principali news della settimana * Interviste e ospiti in diretta * La "bomba della settimana", un approfondimento sulla notizia più importante * La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo. Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione. I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici ormai sui 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su * Spreaker: http://www.spreaker.com/user/consolegeneration * Facebook: Console Generation * Twitter: ConsoleGenerati * YouTube: ConsoleGenerationIT * Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com * Comoradio International: http://www.comoradio.it/
Puntata del 18/12/2015- La prova di Yakuza 5 su PS3- Ospite in diretta Pierluigi Bellini di Play-Asia.com- Le news della settimana- La bomba della settimana e la Resident Evil curiosityConsole Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi. E' in onda in diretta tutti i venerdì alle 22:30, dal 2010 senza mai saltarne uno!Su Console Generation troverai:* Le prove e le anteprime degli ultimi giochi in uscita* I commenti sulle principali news della settimana* Interviste e ospiti in diretta* La "bomba della settimana", un approfondimento sulla notizia più importante* La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo.Durante la diretta potrai intervenire nella chat aperta per dire la tua, per interagire con i conduttori e con gli altri ascoltatori e per commentare la trasmissione.I conduttori sono Andrea Facchinetti e Raffaele Cinquegrana, due amici ormai sui 40 che si divertono con i videogiochi fin da quando erano "in fasce"! Seguici su* Spreaker: http://www.spreaker.com/user/consolegeneration* Facebook: Console Generation* Twitter: ConsoleGenerati* YouTube: ConsoleGenerationIT* Blog: http://www.consolegen-it.blogspot.it/ * Email: info.consolegeneration@gmail.com* Comoradio International: http://www.comoradio.it/
E cá estamos nós novamente falando de biquínis polêmicos! Desta vez, a polêmica é a declaração da Tecmo-Koei em afirmar que não deve lançar seu novo game Dead or Alive Xtreme 3 por medo de represálias de grupos feministas. Comentamos também o ataque de oportunidade da Play-Asia em anunciar que estará vendendo o jogo em inglês a partir de Hong Kong. Além disso, analisamos o novo trailer de Capitão Améria: Guerra Civil, o papel do Netflix no combate à pirataria e o bizarro desfecho do caso judicial de Billy Mitchell versus Regular Show (Apenas um Show).
Puntata del 11/09/2015- La prova di One Piece Pirate Warriors 3- Ospite in diretta Pierluigi Bellini di Play-Asia.com- Le news della settimana- La bomba della settimana e la Resident Evil curiosityTrasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker.Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration- Facebook: Console Generation- Twitter: ConsoleGenerati- YouTube: ConsoleGenerationIT- Email: info.consolegeneration@gmail.com
Puntata del 11/09/2015 - La prova di One Piece Pirate Warriors 3 - Ospite in diretta Pierluigi Bellini di Play-Asia.com - Le news della settimana - La bomba della settimana e la Resident Evil curiosity Trasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker. Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration - Facebook: Console Generation - Twitter: ConsoleGenerati - YouTube: ConsoleGenerationIT - Email: info.consolegeneration@gmail.com
Puntata del 12/06/2015 - La prova di Splatoon - Ospite in diretta Pierluigi Bellini di Play-Asia.com - Le news della settimana - La bomba della settimana e la Resident Evil curiosity Trasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker. Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration - Facebook: Console Generation - Twitter: ConsoleGenerati - YouTube: ConsoleGenerationIT - Email: info.consolegeneration@gmail.com
Puntata del 12/06/2015- La prova di Splatoon- Ospite in diretta Pierluigi Bellini di Play-Asia.com- Le news della settimana- La bomba della settimana e la Resident Evil curiosityTrasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker.Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration- Facebook: Console Generation- Twitter: ConsoleGenerati- YouTube: ConsoleGenerationIT- Email: info.consolegeneration@gmail.com
Puntata del 08/05/2015 - La prova di Project Cars - Ospite in diretta Pierluigi Bellini di Play-Asia.com - Le news della settimana - La bomba della settimana e la Resident Evil curiosity Trasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker. Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration - Facebook: Console Generation - Twitter: ConsoleGenerati - YouTube: ConsoleGenerationIT - Email: info.consolegeneration@gmail.com
Puntata del 08/05/2015- La prova di Project Cars- Ospite in diretta Pierluigi Bellini di Play-Asia.com- Le news della settimana- La bomba della settimana e la Resident Evil curiosityTrasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker.Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration- Facebook: Console Generation- Twitter: ConsoleGenerati- YouTube: ConsoleGenerationIT- Email: info.consolegeneration@gmail.com
Puntata del 10/04/2015- Ospite in diretta Pierluigi Bellini di Play-Asia.com- La prova di Life is Strange - episodio 2- La prova di DmC - Devil May Cry Definitive Edition- Le news della settimana- La bomba della settimana e la Resident Evil curiosityTrasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker.Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration- Facebook: Console Generation- Twitter: ConsoleGenerati- YouTube: ConsoleGenerationIT- Email: info.consolegeneration@gmail.com
Puntata del 10/04/2015 - Ospite in diretta Pierluigi Bellini di Play-Asia.com - La prova di Life is Strange - episodio 2 - La prova di DmC - Devil May Cry Definitive Edition - Le news della settimana - La bomba della settimana e la Resident Evil curiosity Trasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker. Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration - Facebook: Console Generation - Twitter: ConsoleGenerati - YouTube: ConsoleGenerationIT - Email: info.consolegeneration@gmail.com
Puntata del 06/03/2015- La prova di DragonBall: Xenoverse- La prova di DoA 5: Last Round- La prova di ScreamRide- Ospite in diretta: Pierluigi Bellini di Play-Asia.com- Le news della settimana- La bomba della settimana e la Resident Evil curiosityTrasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker.Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration- Facebook: Console Generation- Twitter: ConsoleGenerati- YouTube: ConsoleGenerationIT- Email: info.consolegeneration@gmail.com
Puntata del 06/03/2015 - La prova di DragonBall: Xenoverse - La prova di DoA 5: Last Round - La prova di ScreamRide - Ospite in diretta: Pierluigi Bellini di Play-Asia.com - Le news della settimana - La bomba della settimana e la Resident Evil curiosity Trasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker. Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration - Facebook: Console Generation - Twitter: ConsoleGenerati - YouTube: ConsoleGenerationIT - Email: info.consolegeneration@gmail.com
Puntata del 26/09/2014- Commenti su Forza Horizon 2- Ospite in diretta: Pierluigi Bellini di Play-Asia.com- Commenti sulle news della settimanaTrasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker.Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration- Facebook: Console Generation- Twitter: ConsoleGenerati- YouTube: ConsoleGenerationIT- Email: info.consolegeneration@gmail.com
Puntata del 26/09/2014 - Commenti su Forza Horizon 2 - Ospite in diretta: Pierluigi Bellini di Play-Asia.com - Commenti sulle news della settimana Trasmissione settimanale dedicata all'intrattenimento videoludico, con news, commenti e recensioni delle ultime uscite. In onda tutti i venerdì alle 22:30 circa su Spreaker. Conducono Andrea Facchinetti e Raffaele Cinquegrana - Seguiteci in diretta su - Comoradio International: http://www.comoradio.it/ - Spreaker: http://www.spreaker.com/user/consolegeneration - Facebook: Console Generation - Twitter: ConsoleGenerati - YouTube: ConsoleGenerationIT - Email: info.consolegeneration@gmail.com
This is Episode 46: Once You Get Past the EA Crap! In this episode we talk about: The Rolling Stones (Pinball table), Action Replay 4M Auto Plus (Sega Saturn), Play-Asia.com, Express Mail Service (EMS), eBay stories, 3DO Collecting, Sega Rally Championship (Sega Saturn), Vanishing Point (Sega Dreamcast), Sony Playstation Portable, Last Gladiators Pinball (Sega Saturn), The Legend of Zelda: A Link to the Past (Super Nintendo), Crazy Taxi Comparison (Dreamcast vs. Xbox 360), I Made a Game With Zombies in It (Xbox 360), Batsugun (Sega Saturn), Gunstar Super Heroes (Game Boy Advance), Road Rash Jailbreak (Game Boy Advance), Alternative Media (Green Bay, WI)
The last show of the year features CheapyD’s and Wombat’s favorites in 2006, Armored Core 4 impressions, the $1,000 Play-Asia winner announcements, industry news, your questions from the CAGbag and much more!
This week’s show features the latest CAGcast and CAG news, Wombat at the Wii event in NYC, shopping with Play-Asia in Akihabara, new releases and industry news, your questions from the CAGbag, and much more.