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Hello Kitty est l'un des personnages les plus célèbres au monde. Créée en 1974 par la société japonaise Sanrio, cette petite chatte blanche, reconnaissable à son nœud rouge et son visage minimaliste, a conquis des générations d'enfants et d'adultes. Mais un détail intrigue encore aujourd'hui : elle n'a pas de bouche.Pourquoi ? Ce choix graphique, loin d'être une omission ou un caprice de designer, est délibéré et profondément symbolique. Il répond à plusieurs logiques à la fois esthétiques, émotionnelles et culturelles.Une neutralité émotionnelle voulueSelon Sanrio, l'absence de bouche permet à Hello Kitty de servir de miroir émotionnel. En d'autres termes, elle n'exprime pas une émotion précise : elle s'adapte à celle de la personne qui la regarde. Si vous êtes triste, elle vous semble compatissante. Si vous êtes joyeux, elle paraît vous sourire. Cela renforce l'attachement émotionnel et la capacité d'identification.C'est ce que les créateurs appellent une "projection émotionnelle". L'idée est que Hello Kitty reflète les sentiments de chacun, sans les influencer.Un design inspiré de la culture japonaiseDans l'esthétique japonaise, notamment dans l'art du kawaii (le "mignon"), la simplicité prime. Les traits sont réduits au minimum pour accentuer la douceur et la pureté. Les personnages kawaii ont souvent de grands yeux, un petit nez, et peu ou pas de bouche. Cela crée une impression de calme et de douceur, très éloignée des expressions exagérées des personnages occidentaux.En ce sens, Hello Kitty suit cette logique : elle est minimaliste, apaisante, neutre, et donc universelle.Une porte-parole… sans paroleParadoxalement, bien qu'elle n'ait pas de bouche, Hello Kitty a une voix dans certaines séries animées, et un caractère bien défini. Sanrio la décrit comme une petite fille anglaise vive, joyeuse, généreuse, qui aime cuisiner, faire des gâteaux, et jouer du piano.L'absence de bouche ne signifie donc pas l'absence de personnalité, mais au contraire une manière de ne pas imposer un ton ou une humeur. Cela permet à Hello Kitty d'être interculturelle, intemporelle et accessible à tous, au-delà des langues ou des expressions faciales.Hello Kitty n'a pas de bouche, non par oubli ou par hasard, mais pour des raisons précises :Permettre l'identification émotionnelle,Respecter les codes esthétiques du kawaii japonais,Créer un personnage neutre et universel.Et c'est peut-être justement ce silence graphique qui fait d'elle l'une des figures les plus expressives et attachantes de la pop culture mondiale. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
Scott and Carter discuss aging, nostalgia, and quirky gifts received, including mystery sci-fi books and a pickleball guide. They rave about the new anime To Be Hero X and its unique animation. Carter reviews The Prince of Egypt stage play and its changes from the movie. They explore Sanrio's strange character rankings, joke about Hello Kitty lore, and rant about AI, theater, and water use. Carter also shares sleep/jaw stress struggles and listener messages are read. The show is filled with humor, tangents, and heartfelt commentary. Hosted on Acast. See acast.com/privacy for more information.
Welcome to another insightful episode of Data Driven! Today, we're diving into the world of warehouse-native analytics with our special guest, István Mészáros, cofounder of Mitsu. Join us as we explore how Mitsu empowers startups and enterprises with a new approach to data analytics. From his beginnings as a CERN physicist to becoming an open-source evangelist and finally a startup founder, István shares his unique journey through the data industry.We'll discuss the motivation behind Mitsu's distinct branding, reminiscent of Hello Kitty, and why standing out in today's crowded market is crucial. István also reveals the challenges and strategies of building a data company in Europe, and how Mitsu simplifies analytics by offering a self-service solution without the high costs associated with existing market leaders.Timestamps0:00 Introducing István Mészáros05:30 Shifting Open Source to SaaS07:46 Lava-Themed Compliance Solutions Brand10:27 Tech Branding and Hello Kitty Insights13:46 Optimizing Conversion in Data-Heavy Travel16:31 Self-Service Analytics Tool Needed19:17 Automated Product Analytics Tool23:20 "Budget Constraints and DIY Solutions"28:17 Freelancer's Efficient Data Solutions29:08 Open Source Tool Productization Plan33:13 Navigating Freelance and Startup Challenges37:19 Transitioning to Data Engineering42:25 Instant Feedback in Hobbies43:46 Embracing Feedback in Business Transformation49:13 "Hoping AI Takes Over Hiring"51:58 Visit Site for Info & Contact55:22 "Parenting Boys with Earbuds"57:25 "Data Driven: Quantum Podcast Relaunch"
Max Giammario "We're not just building an assistant—we're creating artificial life that you actually want to talk to." — Max Giammario, CEO, Kindred Labs In one of the most thought-provoking episodes of Technology Reseller News, publisher Doug Green sat down with Max Giammario, CEO of Kindred Labs, to discuss a new frontier in AI: emotionally intelligent, pop-culture-powered digital companions. Forget impersonal chatbots or disjointed AI assistants. Kindred Labs is blending beloved characters like Hello Kitty, Teletubbies, and Pudgy Penguins with advanced agentic AI to create immersive, emotionally resonant digital experiences. The goal? A future where your most trusted companion might be a personality you already know and love. Artificial Life Meets Emotional Intelligence Giammario's research centers on artificial life and emotional connection. Kindred is the result of that work, delivering companions that don't just complete tasks—they live across your devices, follow your routines, and grow with you over time. "Imagine a character like Hello Kitty or a K-pop idol expressed as your AI assistant," said Giammario. "It's Clippy reimagined for the AI era, but now it's someone you love waking you up, organizing your day, tracking your portfolio, and cheering you on during your workout." That vision isn't hypothetical. Kindred already has over 100,000 active users, and many of them spend more than six hours a day interacting with their AI companions. These are cross-platform personalities, jumping from mobile to laptop to smartwatch, offering contextually relevant help with a smile, a joke, or a familiar catchphrase. Trust, Familiarity, and Emotional Loyalty One of Kindred's key innovations is in overcoming what Giammario calls the "AI trust gap." "Most people are hesitant to allow AI that level of access to their life. But when it comes wrapped in a character you know—one you already trust—you drop your guard. That's the magic." Kindred isn't just function-first. In fact, its entire model is based on emotional connection. Users don't just use Kindred because it works. They use it because they love the character. "If we just built a better assistant, we'd be in a race to the bottom," Giammario explained. "But if you love your Bugs Bunny, you'll stick with it. That loyalty is what lets us deliver more functionality, not the other way around." A Single Interface Across Everything The implications for enterprise and commercial applications are vast. Instead of bouncing between disconnected bots, imagine a single consistent AI companion interface across every website and interaction. "Chatbots are fragmented," said Giammario. "But your Kindred character can follow you across every business, every device, and every platform—always learning, always adapting." In the workplace, that might look like a familiar avatar giving you a morning briefing, syncing your calendar, prompting reminders, and surfacing insights from your CRM. In retail, it could mean brand mascots that act as informed, AI-powered shopping concierges. From Fiction to Reality Giammario admits that this shift can feel surreal—even science fiction. But it's already happening. "We're crossing a line from tools into relationships," said Green. "From functionality into feeling." And it's not just about novelty. The mental health benefits, the engagement rates, and the potential for radically new forms of interaction are all on the table. Learn More Visit KindredLabs.ai to meet your next digital companion, explore the white paper, or join the community on Discord. You can also follow Max Giammario on X and Kindred at @kindred_ai. Kindred is turning the characters you grew up with into the digital friends you take into the future. The question now is: Are you ready to meet your AI best friend?
Scott and Carter discuss aging, nostalgia, and quirky gifts received, including mystery sci-fi books and a pickleball guide. They rave about the new anime To Be Hero X and its unique animation. Carter reviews The Prince of Egypt stage play and its changes from the movie. They explore Sanrio's strange character rankings, joke about Hello Kitty lore, and rant about AI, theater, and water use. Carter also shares sleep/jaw stress struggles and listener messages are read. The show is filled with humor, tangents, and heartfelt commentary. Hosted on Acast. See acast.com/privacy for more information.
In May of 1999, a young girl felt like she was being haunted in her nightmares. It led her to a police station in Hong Kong, where she confessed to witnessing and participating in the brutal torture of 23-year-old Fan Man-yee. Inside an apartment, authorities discovered her skull, sewn inside a Hello Kitty mermaid doll. This is the story of Hong Kong's most sadistic murder case in modern times.
RIP Cathy, you will be missedSupport us on Patreon: https://shorturl.at/jlyD7Tell us what you're playing: https://forms.gle/TZG6Mp1GY6jpPxtZ9JOIN THE DISCORD: https://discord.gg/eQjmAwjGy2Check out the merch: FakeGamerGirls.redbubble.comCheck out our website: fakegamergirls.comInsta: https://www.instagram.com/fakegamergirlspod/TikTok: https://www.tiktok.com/@fakegamergirlspodThank you Emilio Cedeno for our incredible cover art! Thank you cetra for our theme music!
The In-Box: All Things Hello Kitty (4/7/25) by 96.5 WKLH
Didi Braguinha e André Rumjanek bateram um papo com Barbara Cortes, da Copag, sobre os planos da empresa para os jogos de tabuleiro no Brasil. Como é produzir e distribuir jogos por aqui? O que a Copag tem aprontado para os próximos anos?E, claro, falamos sobre Lorcana, o tão esperado card game da Disney que finalmente chega ao Brasil! Como foi trazer o jogo pra cá? O que esperar do lançamento?Jogos mencionados neste episódio (mesmo que brevemente):Dixit, The Mind, Marvel Champions, Cultive, Sequence, Battle Scenes, Bohnanza, Pokemon TCG, Urbs, Lorcana, Arboretum, Hello Kitty e Amigos em? Um Dia Para Relaxar e Salsicha. Para saber mais sobre este episódio e os jogos mencionados: Copag no Tabuleiro: Lorcana e o Futuro dos Jogos no Brasil | Fabuloso PodcastSe você ainda não conhece ou faz parte, fale conosco no nosso e aproveite para manda a foto do melhor dado de todos os tempos: Fabuloso DiscordE para as redes sociais: Fabuloso Podcast no Instagram
The In-Box: Hello Kitty Birthday (4/3/25) by 96.5 WKLH
The Hello Kitty Studio (4/4/25) by 96.5 WKLH
Dorene Discovers A Hello Kitty Takeover (4/2/25) by 96.5 WKLH
TOP 3: Annapolis Father-Son Duo Featured on Tonight's Episode of Shark Tank, Hello Kitty Cafe Truck Returning to Baltimore, and Mariah Carey Wins in Copyright Lawsuit full 258 Fri, 21 Mar 2025 14:44:28 +0000 RivCfVAsaKHTnXBphpYj2tHq5vADcf1y music,society & culture,news Kramer & Jess On Demand Podcast music,society & culture,news TOP 3: Annapolis Father-Son Duo Featured on Tonight's Episode of Shark Tank, Hello Kitty Cafe Truck Returning to Baltimore, and Mariah Carey Wins in Copyright Lawsuit Highlights from the Kramer & Jess Show. 2024 © 2021 Audacy, Inc. Music Society & Culture N
Ukens Joker er Heath Ledger! Da vet vi det! Hosted on Acast. See acast.com/privacy for more information.
Wir unterhalten uns über die große BTS-Studie die, wir es der Name bereits sagt, an absolut keinem BTS-Member durchgeführt wurde, weshalb V gar keine Orientierung hat, obwohl er die heiligen Essstäbchen der Wegbeschreibung besitzt, warum alle außer Jimin fristlos gekündigt worden sind und wieso Suga einfach eine typische Architekturmaus ist. Außerdem klären wir, warum J-Hope seine frischgewaschene Wäsche auf eine aufgereihte Stuhlreihe zum trocknen aufhängt, wieso J-Hope's Lieblings Apfelsorte genau so knackig wie seine Knochen ist, weshalb Namjoon die rauchende Hello Kitty als neues spirit animal angenommen hat und was Jin‘s Stimmenvolumen mit einem Reiskocher und Faxgerät zu tun hat.Eggplants! Was ist eure Lieblingseissorte? Schreibt es uns in die Kommentare! Party, Party, Yeah, im what-size-Hobi-size-Podcast wünschen euch mincho und tteokchi. Die einhundertdreiundvierzigste Episode des most.worst.BTS.podcast!#keinewerbung #btsgermany #vonarmyfürarmy #bts #btspodcast #RM #jin #SUGA #jhope #jimin #V #jungkook #btsalbum #btsplaylist #btsnews
Mixed martial arts fighter and TV host Jason "Mayhem" Miller makes a surprise appearance in studio. The UFC and MMA legend trains fighters and has a side hustle in children's toys such as "Hello Kitty." Jason remembers walking out to a match dancing to EDM music along side young Asian dancers. He demonstrates a few submission holds on Bobby and it gets dangerous. Christine tells of the time fighter Nate Diaz left Skankfest because he was weirded out by the Naked Roast. Jay recalls when he was "looming" around famous people to force a chance meeting. *To hear the full show to go www.siriusxm.com/bonfire to learn more FOLLOW THE CREW ON SOCIAL MEDIA: @thebonfiresxm @louisjohnson @christinemevans @bigjayoakerson @robertkellylive @louwitzkee @jjbwolfSubscribe to SiriusXM Podcasts+ to listen to new episodes of The Bonfire ad-free and a whole week early. Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus.
Come into the alleyway with The Girls! This week Barbara is presenting “Wicked Sexy” by J.T. Geissinger! When badass ex-special ops hottie Connor Hughes is tasked with helping a major movie studio stop an evil cyber criminal from exposing them, he enlists badass hacker girl Tabitha West. Tabitha isn't like all the other badass hacker girls with pierced nipples, she also likes Hello Kitty! Tabitha was reluctant to help out Connor…until he told her who they would be going after. Tabby couldn't refuse the opportunity to take down this evil man, but she also couldn't refuse taking down her top for Connor! This spicy cat and mouse book will not only have you clutching your pearls, it has an exciting plot that will keep you on the end of your seat and pulling out your hair! New Episodes out every Tuesday! Join our Patreon to receive early, ad- free (and bonus!) episodes and more! Patreon.com/ClutchMyPearlsPod Watch the video version of this podcast on our YouTube channel! Follow @ClutchMyPearlsPod on TikTok, Twitter, Instagram and GoodReads! We have MERCH go to ClutchMyPearlsPod.com Do you have a smut recommendation for the girls? Send an email to: ClutchMyPearlsPod@gmail.com Hosted on Acast. See acast.com/privacy for more information.
In this episode, Inc. recognition program manager Sarah Lynch spoke to Maestro Media founder and CEO Javon Frazier. His company was ranked number 167 on the 2024 Inc. 5000 list. Maestro Media focuses on building bespoke games for some of the biggest brands, such as Disney, Hello Kitty, and the Smurfs. It's also worked with the popular independent video game, The Binding of Isaac, which was turned into an independent board game. We chatted about how Frazier cocreated games with fans and launched them on Kickstarter, also about Maestro Media's growth journey.
#crimechatwithnatandkat bring you this week's Episode 123: The Hello Kitty Murder! Kat kicks off by talking about the dangers in sexual grooming... then Nat reveals the worst crime in #hongkong history! A 14-year-old girl led police to a giant #hellokitty mermaid plush doll, where they discovered a human skull was inside. Find out what happened and why on Saturday, March 8, 2025, anywhere you get your favorite #truecrimepodcasts #GooglePodcasts #AmazonPodcasts #ApplePodcasts #YouTubePodcasts #SpotifyPodcasts #Patreon #rss
When an already cozy franchise creates a cozy game you know it's going to be ultra cozy but when there's already so many cozy games, how can this one stand out? Is it just a knock-off Animal Crossing? Can it become more than a South Park meme? Find out as we discuss Hello Kitty Island Adventure!Texting a podcast? You know it! Send us a message about the pod with a text!Support the showJoin our discord server for updates, feedback, comments, or just to tell us how to be better at games: https://discord.gg/NMSgXNbzCgCheck us out on all the socials:Instagram: https://www.instagram.com/comfyclubpod/TikTok: https://www.tiktok.com/@comfyclubpodFacebook: https://www.facebook.com/ComfyClubPod/
A girl named Moana who loves adventure and color makes a new friend! Is it a cat? Is it a girl? This friend might surprise you...in a good way!Parents, want to bake yummy healthy treats with your kids or for your kids? I have a new healthy dessert book full of goodies! My twins and I like to make all these recipes together, and it's a great way to sneak in extra nutrition. Check it out!Healthier Dessert Book PDF: HEREHealthier Dessert Book Hardcover: HERE
What happens when Japanese culture meets the global stage? That's exactly what Hideaki Takizawa is achieving as he orchestrates the opening ceremonies of the IG Arena in Aichi, leading up to the prestigious Nagoya Grand Sumo Tournament. We give you a peek into his hectic schedule designed to bring the vibrant tapestry of Japanese culture to audiences around the world. Also, join us as we cheer for the 88rising "Head in the Clouds" Festival in California where the group, Number_i will perform, alongside G-Dragon, DPR Ian, 2NE1, and more.On a more complicated note, the music scene faces its own set of challenges. We discuss NewJeans' legal tussle with their label, Ador, and their aspirations to rebrand as NJZ amid binding contracts. We draw parallels with the journey of G-Dragon and his plans for the 88rising Festival and a world tour. These stories reveal the intricate dance between identity, law, and creativity that artists must perform today.We also indulge in a bit of nostalgia with Hello Kitty collections and "otaku" culture. This episode offers a colorful blend of music, advocacy, and heartfelt anecdotes, promising to entertain and enlighten.Support the showPlease help Music Elixir by rating, reviewing, and sharing the episode. We appreciate your support!Follow us on:TwitterInstagram If have questions, comments, or requests click on our form:Music Elixir FormDJ Panic Blog:OK ASIA
On the Road to Aya.Cael becomes the Amazon's Unorthodox Global DiplomatBy FinalStand. Listen to the Podcast at Explicit Novels.For me, the diplomacy revolved around Delilah and Virginia, I had already fallen on my knees and begged Odette to let me go see Aya 'alone'. A few sexual-charged hours later, she agreed. That left four choices for the role of my two agents. They wanted to go 'as is'. Rachel informed them they would be murdered in-flight and their bodies tossed out over a convenient body of water.Rachel felt that the only reasonable course of action was for them to not come. That way the two could live a few more weeks. However, she would settle for stripping them down, doing a full body scan and then sealing them naked in airtight coffins (with a suitable amount of oxygen) for the journey. I suspected they might still slip out the baggage compartment somewhere between takeoff and landing.I cut through the clash of egos and made the final decision. Delilah and Virginia would be stripped and thoroughly examined. Initially I had the chore. Rachel was deeply suspicious of my true intentions. Freed of any electronic devices and with their weaponry in my keeping during the trip, they would be blindfolded as we made it to Aya without bloodshed.They applauded my wisdom by roundly refusing my decision. Pamela was of no help. Ten minutes into it, I informed them I was going alone, completely alone. They laughed, snorted and chuckled. Rachel reminded me that I didn't know where to go. I lied and told her that Katrina had given me the coordinates for the super-secret juvenile, all-feline [yes, I meant cats], survival training school.Fine, they would just keep me under constant surveillance. I responded by assuring them that despite my lack of spy-like abilities, I would escape and get to relive my Summer Camp experience with the only woman who respected my Demigod-like combat status. Their laughter hurt my feelings. Pamela stepped up and told the room they could either respect my compromise, or she would help me evade them.It was even more depressing to see the room full of women who had previously been mocking me suddenly 'snap to' and quickly agree to my earlier suggestions."It is okay," Pamela told me softly as the actual mechanics of my vacation were figured out by others. "I didn't want to play Bill Munny to your Ben Logan."Pamela's eyes flared brighter than any phoenix's rebirth. She'd stumped me."The Unforgiven, my Son," she patted my cheek. "It is a western made in 1992 starring Clint Eastwood, recast masterfully by 'Yours Truly' and, we need to work on you making a convincing Morgan Freeman.""Doesn't Freeman end up in a pinewood box in the first third of the movie?" Virginia mused."I didn't want to dishearten him," Pamela grinned. To me. "He ran off alone and got himself killed.""I was what, not even a year old when that movie came out," I responded with indignation."You've never heard of Block Busters, Netflix, Redbox, Dish, Hulu, or late night, Spanish language television?" Pamela snickered."I only watch Univision for their sports coverage," I countered."You mean for those sexy female sports announcers," Delilah chuckled. That earned her a 'well duh' look from all the other women."Before I consent to the strip search and inevitable follow-up anal probe, are we really going to be in a situation that requires us to fight this time?" Virginia asked."We should be perfectly safe," Rachel responded."Check, bring extra ammo," Virginia nodded."Good for you, Ms. Maddox," Pamela winked. "One day there is hope your life will have some meaning to me.""Great," Special Agent Maddox muttered, "now I have to think of what to get her for Christmas." We all laughed. Christmas was such a long way away.We packed up, rode to a private airfield near Doebridge, learned that SD was smarter than the rest of us, boarded our flight, and then finally entered US airspace from there. Around Ohio, a thought occurred to Maddox."If we were somehow forced to land and have the plane searched, how bad would it be?" she requested of Rachel."Bad enough that we have a better chance of fighting our way free than seeing freedom before dying in prison," Rachel answered calmly."Hmm, Rachel, if something like that happened, how many parachutes do we have?" Delilah joined in."Enough. Mona rides down with Cael because he's a virgin," Rachel stated."Oh! Come on Rachel," I fell down on my knees. "Can't I bungee jump it?""Luv," Delilah snorted. "If the drop didn't kill ya, the bounce back would snap you in two.""Cáel, we are at thirty thousand feet," Tiger Lily giggled. "You are more likely to end as a streamer than a pancake." An Amazon giggle, a most joyous noise."Rachel, I have been unkind," Virginia confessed. "Cáel is so personable and so dead set on getting himself killed. I had no idea your assignment was so herculean.""Acknowledged," Rachel said, "and we don't use 'that' word." Hercules was Greek too."We have it worse," Delilah patted Maddox on her shoulder. "We must obey some sort of legal code that doesn't allow us to preemptively save him.""We must too," Rachel gave a depressive sigh. "Her," she pointed at Pamela."Hey," Pamela pouted. "I'm more a force for vigilante justice than a team player. I ride alone.""Alone?" I took a quick headcount and added our Amazon pilot. "I count ten, Lone Phaser.""Am I included in that count?" Miyako yawned from under her blanket. "This jet lag is killing me.""Where did she come from?" Virginia hopped up."She was here when we boarded," I told her. "I searched her, I swear.""Yes he did," Miyako gave a sleepy, Hello Kitty smile. She'd 'searched' me too."I bet you did," Rachel glared at me, then Pamela, then me again since I was the titular boss.Thankfully we all 'bought a vowel', played a card in Clue, and shared an Inspector Clouseau moment. The gang settled down for a nap. Sleeping was not complicated. Rachel, as my bodyguard, slept beside me. The airplane's touchdown was so flawless I had to be shaken to alertness. Did I fall asleep? More on that later.It would have been better if Virginia hadn't figured out our pilot had violated numerous FAA regulations, like dropping below radar at one remote airport then sailing along for an unknown number of kilometers at nape of the Earth until we reached our final destination (This is great in date flicks, btw. It convinces the girl that we should 'live in the moment'/screw as much as possible.)We weren't there yet, of course. That level of un-convoluted thinking would have been an Amazon indicator of senility. Being a male Amazon, I was immune to such considerations, that meant I was always nuts in their regard, but they chose to humor me. Our plane had to park in a camouflaged hangar before we were allowed to disembark.I concluded we must be getting close to our desert gulag/re-education center as the sharp glare of sunlight was accompanied by an equally heartless glare of hostility rolling forth from our waiting all-terrain vehicle caravan. Thank goodness Rachel had the foresight to bring sunscreen for the passel of us. I swallowed the bitter realization I'd lost a $1000 bet concerning our landing zone with Virginia (a Temperate Rainforest) and Delilah (the American Southwest). In retrospect, betting on the site of 'Camp Rock' wasn't my smartest wager.The Brit made off with $2000 of our money and she wanted to be paid in Euros. That's €778 from me, you offspring of those who didn't have the courage to cross the Atlantic 100 years ago. Neither Virginia nor I really cared. With the level of violence about to escalate, it was all looking like 'funny' money to us. I didn't share my misery. Our Welcome Wagon ladies hardly looked sympathetic, or all that opposed to utilizing scalping as a valid debating tool.They didn't view this moment as just a bad thing, me showing up. My arrival was apocalyptic: #1, a man. #2, with a member of another secret society. #3, #2 was a professional assassin. #4 and #5, two more outsider women. #6, an unscheduled visit, as in 'the camp guardians hadn't been given six months to plan out all contingencies'. And you think your daycare takes its security seriously?"Cáel Ishara," the curt, mega-harsh bitch addressed me in English. As the other seven women dismounted from the four Jeep Wranglers (Delilah enlightened us), it was obvious they were well armed and armored, right and ready to provide some extra-curricular para-military fun. "Welcome," and 'oh please tear out one or two of my fingernails you Ginormous Pain in my ass' she greeted the exalted me. We spoke in Hittite;"I am”, then I used a phrase which I hoped meant 'I had shed blood in battle with sister Aya'. "No other name means more to me right now." Ah, the lovely jerk that full-blooded Amazons gave the first time they heard a male speak their tongue. The slot machine of her intellect kicked into high gear. No arm grasp was coming my way. I almost forgot."The outsiders are to remain armed as guests of House Ishara." That command was crucial. When/if I got my way with my first request, I was going to be rendered 'one of the girls'."If that is your wish. (Evil grin) Grab your bags and make it snappy," the woman ordered. "I don't like any extended activity at this airfield.""Ladies, let's hurry up and get our bags," Pamela barked in English. "You too, you hairless ape." That would be me, if there was any question. The Super-friendly camp counselors, with their slung FN P90's, didn't lift a finger to help us. Miyako flounced around without a care in the world. Pamela, eh, there were only eight of them. Three of my SD group were cautious while the pilot was already effecting her refueling and departure.Rachel shot one of the guardians a look I perceived to be friendly. A double-take elucidated things. She was Rachel's younger sister and had already been updated on my bona fides. Then in Hittite;"Male, you are agreeable to the eye," Rachel's sister fired off. Three whole seconds."Why thank you. I run faster than you would think, thankfully heal even faster and have the venerated outdoor skills of Bigfoot," I smiled.The seven other ladies weren't sure what to make of that jocularity."A very, very young Bigfoot," Rachel corrected."There is nothing wrong with the size of his feet," Tiger Lily added to the fun. And then all the homicidal fanatics chuckled.Pamela's whispered translation brought a subdued, yet similar reaction from the non-Amazon contingent. Sure, the new group knew about the New Directive, my fun encounters which I equated to my life and death struggle in those earlier days, my rise to house leadership, Constanza's blinding, the grenade launcher episode and the totality of my last confrontation with Hayden. Amazons are some hard-ass bitches.As we were loading up the jeeps, the leader tapped me on the shoulder with some force, in the same way a teacher catches an unruly student's attention."What was sex with an augur like? My name is Caprica Mielikki.""Out of respect for your authority, I will answer this personal question that is really none of your business," I looked down a good ten centimeters at her. No fear."It was beautiful, like every other woman I have had the treasured pleasure to have sex with," I continued. My reply's undercurrent was simple: I am not a House Head while I'm here. I am an Amazon, not a slave, or outsider male."Did you suffer stigmata?""Yes. To be fair, I was also having intercourse with her personal guardian at the same time. I'm not sure where to lay the blame, or importance," I inhaled her rugged fragrance."Both?" a different camp counselor questioned."As I told you, he has a really big and craftily-wielded foot," Tiger Lily teased, then Pamela said in Hittite;"And he is banned from having sex with any Amazon women for fifty more days," Pamela reminded them. Miyako, Delilah and Maddox weren't involved so were left uninformed of that detail. That bludgeoning innuendo dealt with, off to camp we went. Our journey was a pleasant diversion, punctuated by our trail, or lack thereof.The jeeps split up once we hit the aerial cover of the desert pines. At that point, every rock, shrub, tree and loose bit of debris revealed its God-given mission in life was to kill us. I kept telling myself that surely our Amazon driver abhorred suicide as much as I frowned on vehicular manslaughter as a means of me dying.Failing to believe that left me with tuck, duck and roll and that death-defying move would leave me lost and waterless, somewhere. I would have thought 'somewhere without cell reception', but none of our mobile devices had made the trip, despite a valiant effort at skullduggery by Special Agent Maddox and some highly creative types back at the Hoover Building.See, after we dutifully packed all our gear, the troupe got to watch Rachel's team toss everything into a cargo bin set to be loaded onto a flight to, the ticket said Banjul, Gambia. Woot! My ten ton armored long coat was going to Africa without me. It would have undoubtedly have tried to kill me in this heat. I was lured into acceptance by hoping this was going to be a 'birthday suit' flight.Yay! (Sarcasm) We got all new undies, shirts, shoes, pants, shorts, jackets, ponchos (I was beginning to suspect duplicity on that one), and a variety of other gear, including guns. They were nice enough to replace our weapons with the exact same production models. The sole exceptions were my trusty axes and I trembled at the scrutiny they must have endured.Meanwhile, back to my archaic, misogynistic inspiration that women shouldn't be allowed to drive: after the third skirting of what must have been a ten meter drop, I realized I was looking at this journey in the wrong light. I raised my hands over my head and began screaming like a fool. I was on the best rollercoaster ride ever!!The hobnail boot was on the other foot. My driver really wanted to know what the fuck I was up to, but couldn't take her concentration off the terrain. One massive lurch planted us in an arroyo (that's a dry riverbed for those of us who aren't freaked out every time it rains). Rachel and I were sitting in the back. Turning around in the front seat, Pamela grinned at me."I dare you to surf the hood," she laughed. Sweet Mother Ishara, that was the best mixing of 'you must be a redneck'/'immortal high schooler madness' I'd ever heard. I unbuckled milliseconds before Rachel could stop me. Her look said it all. 'Please, you Moron, don't do this to me. I've been a good little guardian and really don't deserve this, now do I?'I gave her a deep French kiss. She moaned, just not in a sexual manner. One of these days Rachel was going to start running around with a needle and fast acting sedative to keep me safe from myself. Understand, my driver was racing down this dirt, well, "pathway" was being generous. Her first warning that something wasn't right was me hand-standing on the roll bar and flipping onto the dashboard.Considering I was up against a 70 kilometer headwind, I felt I pulled off that maneuver rather well. She grabbed my closest ankle with one hand while keeping the other on the wheel. Our eyes were masked with goggles, but my smile said it all. No, I hadn't been thrown forward, and no, I wasn't running away from something in the back seat.I shook free, stepped over the windshield, braced my right heel against its base and leaned into the torrent of air. I was surfing a jeep. Then I was flying above the jeep, but only for a second. We'd hit a rock the size of an armadillo, or maybe it was an actual armadillo. I wasn't looking back to check. Why was I doing this? It was a tad complex. I gave Psych 101 a shot.My life was not where I had envisioned it would be when I kissed Dr. Kimberly Geisler, and my last two Bolingbrook girlfriends, who had been unaware of each other until that moment, good-bye before leaving college forever. I proudly considered myself amoral. No social contract would keep me from some good cunt, and since I found all cunt to be good if you worked at it, I slept with every girl I could, married, committed, bored, desperate, I didn't care.I held no relationship sacred. I had already proved I could do any girl's mother, daughter, aunt, roommate, childhood friend and total stranger. I hadn't cared. I knew I was going to cause multiple women emotional pain and I did it anyway. Sure, I regretted the agony I left in my wake.I never considered myself a sadist, but I had been a pretty horrible person by ignoring the inevitable consequences of my actions. Then Havenstone. Suddenly people were doing bad stuff to people I didn't know and it mattered to me. I was talking to women without the end goal being a sexual encounter.Hell, I had been honest to women without them using pain, or the threat of pain, on me. I didn't stop being me. I nailed four women at Loraine's, Europa's and Aya's school. I nailed Nicole while waiting for Trent to toss me his social table scraps, Libra. A whole army of women engaged in murder, slavery and infanticide on a regular basis, and I cared for them.I cared for them in a way that confronted damnation, not sexual adventurism. I had graduated from 'Dude, don't do that to the lady' at some bar to 'do this and I'll have you killed' and meaning it, and making it happen. I hadn't learned my lesson. I'd gone on to kill Hayden and Goddess-knows how many other women who Hayden had placed on that list.Yep, dead, dead, dead and it was all on me. Worse, I would do it all over again because deep down, tearing up my insides, was morality. To me that boiled down to caring about someone else without reward. And all that led me to surfing the hood of a jeep on my way to meet my lodestone of this transformation, Aya.My laughter was drowned out by the noises of the engine, tires, rocks, wind and sand. It resonated all the more. The driver didn't slow down. I sincerely doubted she understood my lunacy. That was okay. Pamela did and Aya would. She'd want to go jeep surfing too. Man, for a jackass and dastardly betrayer, I was accumulating a sizable heart-load of people I could honestly say I loved.Kimberly had once told me that the pain of knowledge is never being able to forget it. Good, or bad, it is an affliction for which there is no cure. That was where I was, pained by the creeping advancement of my soul and unable to turn back now that the door to familial affection had been opened.My thoughts of Dad dying and of a thunderstorm burst in my noggin weren't being terribly helpful to my mental state either. The horn blew and I snuck a quick peek back. The driver was making a sharp, forward jabbing motion with her right hand, then thrusting to the left. We were getting ready to exit the arroyo and that probably required some hellish footwork far beyond my ability.I made a hasty, less dignified, yet safer return to my seat. Rachel quickly buckled me in before a rapid turn up and over the bank of the river bed had us heading for another forested area."What was that all about?" Rachel asked once we were back into the tree cover. She'd have asked earlier but she was too busy clenching and unclenching her jaw in frustration.
Al and Kev talk about Hello Kitty Island Adventure Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:30: What Have We Been Up To 00:22:51: Game News 00:36:43: Hello Kitty Island Adventure 01:16:05: Outro Links Ratopia 1.0 Grimoire Groves Release Sugardew Island Release The Ranchers Police District My Time at Sandrock Chibi Figurines Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al. (0:00:37) Kev: My name is Kevin, here with the vengeance. (0:00:40) Al: You sounded a little bit unsure about your name there. (0:00:42) Al: And we’re here today to talk about Cosco Games. (0:00:46) Kev: Woo! (0:00:48) Kev: I can’t get the wolf pack thing out of my head now. (0:00:51) Kev: They’re listening to last two weeks. (0:00:56) Al: This episode, we are going to talk about Hello Kitty Island. (0:01:00) Al: Adventure. Oh, but you’ve already talked about that. I hear you say, “Well, (0:01:05) Al: we’re going for the second harvest of it, because it has finally come out on Steam and Switch.” (0:01:08) Kev: Second Harvest. (0:01:14) Kev: Switch and other things, yes. (0:01:17) Al: You can tell what Kevin cares about. So, we’re going to talk about that. (0:01:19) Kev: Yeah, haha, yeah. (0:01:24) Kev: I don’t have a Steam Deck, so, well. (0:01:26) Al: Fair. Before that, we have some news. (0:01:31) Al: But first of all, Kevin, what have you been up to? (0:01:33) Kev: Oh, hello everyone. I have been up to work. I barely have, it’s been a lot done working. (0:01:42) Kev: I’m in one of those periods where I’m doing a lot of daily sort of stuff, comfort games. (0:01:51) Kev: And then the Zone Zero continues to be good. Marvel Snap, I’m playing Marvel Snap right now. (0:01:56) Kev: I know you’re not, I like to follow the channel, I know you’re not. That’s fine. (0:01:58) Al: I am not. No, no. I took a break from it because it was basically consuming me. (0:02:03) Kev: It’s consumed me. But I think it’s in a decent place, so I’m okay being consumed by Marvel Snap. (0:02:12) Kev: We got the new season based stuff, the Brave New World, the Red Hulk, and the new Captain America, all that good stuff. (0:02:21) Kev: Um… I… (0:02:22) Al: I have been occasionally looking at the, um, the new cards and stuff like that, but I haven’t (0:02:30) Al: looked at the new, the new season stuff. Is there anything that excites you? (0:02:34) Kev: Yeah, they’re interesting. Funnily enough, the one that excites me most is not related to the (0:02:44) Kev: movie. It’s a character called Diamondback. Diamondback is a type of rattlesnake, if you’re (0:02:50) Kev: not familiar. She’s part of a group called the Serpent Society. I can’t remember exactly what, (0:02:56) Kev: but she’s got one of those effects that lowers everyone else’s power on your head. (0:03:04) Kev: I think it doubles the amount lowered or something like that, so I’m excited by that. (0:03:10) Kev: Otherwise, the other stuff’s fine. None of it’s crazy game breaking. I’m more excited by (0:03:15) Al: Oh, is next month is it Daredevil stuff? No. Okay. (0:03:16) Kev: some stuff in the data points for next month, but yeah, the season’s okay. Next month is going to (0:03:24) Kev: be, oh, that’d be a good one, but no. They’re going to get the name of it. Basically, like ancient (0:03:34) Kev: like BC or whatever, Avengers BC, something like that. I don’t remember. Yeah, they have (0:03:40) Kev: some interesting effects. Otherwise, Marvel Snap is good. I can see my visual customizations and (0:03:53) Kev: stuff all during the whole match, not at just the beginning. (0:03:53) Al: All right, all right, all right, calm down, calm down. You just want to mock the Pokemon (0:04:04) Kev: That’s it. (0:04:04) Al: fans again. (0:04:06) Kev: Look, I had no problem with Pocket. (0:04:09) Kev: They’re the ones who are kind of shooting themselves (0:04:13) Kev: in the foot here. (0:04:14) Al: Oh, yeah, we don’t need to we talked about that so many times. I don’t think we need to talk about it again. (0:04:20) Kev: Yeah, I know. (0:04:21) Kev: I just– I feel bad for you guys, honestly. (0:04:25) Kev: But yeah, Marvel snaps. (0:04:26) Al: I mean, I don’t feel bad for me. I don’t particularly care because I’m just collecting, right? Yeah, I do some battles, but my main point is collecting, and that is what I’m doing, whereas with Marvel Snap, it’s much more a battle-focused game because there are fewer cards. (0:04:27) Kev: Good stuff. (0:04:40) Kev: Yeah, yeah, you know what, you’re right. If you’re just collecting pocket is still probably all right. Well, I’d say that but the trading I guess is cool as collecting related so (0:04:46) Al: It’s great. (0:04:52) Al: Look, it’s less bad than it was, but it’s still bad. (0:04:59) Kev: Oh, I get you I (0:05:02) Al: I like I will say I like how it’s actually implemented. (0:05:05) Al: The currencies are stupid. (0:05:06) Al: The restrictions are stupid, but I like the feature. (0:05:08) Kev: Yeah (0:05:08) Al: How is actually implemented? (0:05:10) Kev: Okay, well, there you go. I’m trying to clear that bar (0:05:17) Kev: But yeah, let’s see other than that (0:05:20) Kev: obviously (0:05:21) Kev: Super Mario Odyssey we were playing over that at triple-r. So I’ve been playing some of that too. That’s good stuff (0:05:29) Kev: What do I have to say? It’s super hard to see it’s a good game (0:05:34) Kev: And (0:05:35) Kev: Honestly this week it’s it’s largely been Hello Kitty because I’ve been trying to climb that in cuz (0:05:41) Kev: We did not have a lot of time (0:05:42) Kev: It was like what a week before recording roughly a little more than a week when it came out (0:05:46) Kev: So I got it and I’m rushing to get it to get through it (0:05:52) Kev: But yeah, and so you’ll hear my thoughts later. What about you? Well, what’s going on over there? (0:05:57) Al: I have, I mean, I wasn’t planning on talking about it, but yeah, I’ve been playing pocket (0:06:02) Al: as usual, got the new set, got most of the new set. So I’m continuing for another few (0:06:07) Al: weeks of getting no cards most days. (0:06:10) Kev: I will say I will say the Cynthia accessories packs that came out were (0:06:17) Kev: pretty good that was good stuff in fact it’s why don’t they make that real like (0:06:18) Al: - Yeah, yeah, yeah, yeah. (0:06:25) Al: I will only buy the stuff that is bundled with gold. (0:06:30) Al: I’m not gonna spend gold on those things (0:06:32) Al: because the problem there is like, (0:06:34) Al: I could use those gold cards (0:06:36) Al: rather than the accessories, right? (0:06:38) Kev: Mmm, that’s an excellent. (0:06:38) Al: That’s the problem. (0:06:39) Al: Whereas I bought both of the ones, (0:06:41) Al: so there was one with the first set (0:06:44) Al: and there’s one with the second set, (0:06:45) Al: which is like you buy it, and you get gold and cosmes. (0:06:49) Al: It’s like I will do that, because then I’m getting the gold as well. (0:06:52) Al: But yeah, I am definitely my fault (0:06:57) Al: and my problem that I’m getting the set so quickly, (0:07:02) Al: because what I’m doing, obviously, is I’m saving up my glasses (0:07:06) Al: and I’m spending some gold and I’m opening like 50 packs in the first couple of days. (0:07:11) Al: So obviously, I’m going to get most of the set when I do that. (0:07:14) Al: But it makes for a fun couple of days, at least. (0:07:19) Al: What else am I doing? (0:07:20) Al: I am continuing to play Harvest Moon Home, Sweet Home. (0:07:23) Al: So that is a thing that I’m still continuing. (0:07:26) Kev: Okay, okay. (0:07:28) Al: I might have more to say about that in a future episode, we’ll see. (0:07:32) Kev: I’m so, you know, I’m impressed you’re still playing I will say that that alone is a testament to the quality of the game (0:07:40) Kev: well relative to other (0:07:42) Kev: Natsume titles. (0:07:42) Al: Yeah, yeah. It’s yeah, okay, I’m not gonna say anything about it just now, but yeah, I’m I feel like I’m at I am actively enjoying myself. I think that’s as far as I’ll go at this point. I don’t think so. I think it’s just that the game gets better as you play it more, right? Because you unlock better tools and stuff and that makes some of the annoyances become less annoying, you know. (0:07:55) Kev: Is it Stockholm Syndrome? (0:08:10) Kev: Okay, that’s that is interesting (0:08:13) Al: » The other thing I’m playing just now is Sugardew Island because we’ll talk about that in the news. (0:08:18) Kev: Ah (0:08:19) Kev: You’re going for it. Oh, you need to what you need to get re-legend on there go for the hat trick (0:08:24) Al: But let’s talk about that in the news, but yeah, that is another thing I’ve been playing (0:08:28) Al: this week. (0:08:30) Al: And not a game, but Kevin, I have watched The Gifted. (0:08:34) Al: Have you ever seen The Gifted? (0:08:35) Kev: they gifted on no what is (0:08:37) Al: So this was one of the like 2017, 2018, 2019 X-Men series. (0:08:46) Kev: oh man oh this is one of those weird ones that okay does it do they even oh it has an x over the (0:08:54) Kev: I okay so they are using the x but oh this isn’t the new mutants this is okay okay (0:08:59) Al: No, no, no. So they had Legion and they had the Gifted. They were both around the same (0:09:06) Al: sort of time and Legion was obviously about Legion. And so that was very weird because, (0:09:12) Al: well, his powers are weird and his not powers are also weird. So that was definitely a weird (0:09:20) Al: show to watch, but I really liked that. The Gifted is much more kind of standard, I guess. (0:09:30) Al: The Arrowverse sort of stuff, but obviously Marvel, X-Men. And it’s much more like a group (0:09:33) Kev: Okay, ah, okay (0:09:38) Al: of mutants. It’s a group of mutants fighting against humans who are trying to kill them (0:09:45) Al: and the government is trying to kill them and blah, blah, blah, blah. And the funny (0:09:52) Al: thing about it is, it is probably the thing I’ve seen that has the most references to (0:09:57) Al: the X-Men without having a single X-Men. (0:09:59) Al: It feels like every episode they mention the X-Men. (0:10:05) Al: The starting point behind the series is the X-Men disappeared a few years ago. (0:10:11) Al: And then there was a horrible disaster in DC, (0:10:16) Al: where some unidentified mutant has some unidentified accident (0:10:22) Al: that means there’s basically a massive explosion and it kills a bunch of people. (0:10:26) Al: and so since then they set up this new (0:10:29) Al: government task force called Sentinel Services, of course, they have to use the name Sentinel. (0:10:34) Kev: Of course (0:10:36) Al: And Trask is mentioned, you know, the usual blah, blah, blah, blah, blah. (0:10:37) Kev: Do you get it do you get it out? (0:10:43) Al: And they’re set up to like, they start off by being like, oh, we are containing criminal (0:10:51) Al: mutants. But of course, it never stops at that, blah, blah, blah, blah, blah, blah. You know (0:10:52) Kev: uh-huh (0:10:55) Kev: what (0:10:57) Al: exactly where that loops, right? (0:10:59) Al: So which by the by the way, it feels very painful watching this in 2025, just going (0:10:59) Kev: what (0:11:00) Kev: oh boy do I I (0:11:03) Kev: I see that (0:11:04) Kev: for IRL (0:11:10) Al: to just going to put that out there, you know, with the talk of like, you know, camps to (0:11:11) Kev: Ugh. (0:11:13) Kev: Ugh. (0:11:15) Kev: Ugh. (0:11:17) Kev: Ugh. (0:11:18) Al: put them in and, you know, let’s say, I kind of wish I’d watched it last year rather than (0:11:19) Kev: Aww, sick. (0:11:24) Al: this year, but… (0:11:25) Kev: This sounds like a fun segment. (0:11:28) Kev: I will describe the thing. (0:11:29) Al: So, the kind of main characters are, I don’t know if you’ve, oh, who are they called? (0:11:30) Kev: Is this a scene from “The Gifted”? (0:11:32) Kev: Or Trump’s first two weeks in office? (0:11:35) Kev: It would be both! (0:11:48) Al: Because I had not heard of them before, the Strucker Twins, that’s what it is. Do you know (0:11:53) Al: the Strucker Twins? (0:11:54) Kev: Okay, so I pulled up the wiki cuz I’m curious (0:11:57) Kev: This no, and I’m curious because is that any relation to Baron Von Strucker from Hydra? (0:11:59) Al: So, yes, kind of. So, what I’ll say is, in the comics, yes, but in the show, not really. (0:12:12) Kev: Okay, sure, okay (0:12:14) Al: So as far as I can see, in the comics, there are the Strucker Twins who are children of (0:12:24) Kev: - Yeah, I know the stroke of trains, twins. (0:12:24) Al: - Baron struck her. (0:12:25) Kev: I love Wanda and Pietro. (0:12:29) Al: - Yeah, well, yeah, there is a lot of similarities (0:12:32) Al: between these things. (0:12:33) Al: They are never mentioned, (0:12:36) Al: like Baron struck her is never mentioned in the series. (0:12:41) Al: So they could still be, (0:12:42) Kev: That’s good stuff (0:12:42) Al: so it’s not focusing on the two twins (0:12:46) Al: that are in the comics. (0:12:47) Al: It’s like they are great grandchildren (0:12:48) Kev: Yeah (0:12:52) Al: who are not twins either. (0:12:54) Al: They’re just brother and sister a few years apart, (0:12:56) Al: but they have the same powers (0:12:58) Al: as. (0:13:00) Al: The struggle twins did and there’s a whole thing around like their father was working for Sentinel Services and (0:13:10) Al: but it turns out he was actually secretly a mutant. He just didn’t know it because his father had cured the X gene in him blah, blah, blah, blah, blah, like lots of complicated things around that. (0:13:23) Al: It was fine. I enjoyed it. It wasn’t bad by any stretch of the imagination. (0:13:29) Al: But it wasn’t like I think Legion was a very good show and this was a fine show. It was fine. I enjoyed it. I’m glad I watched it. I’m a little bit annoyed because they cancelled it after season two but season two ended on a cliffhanger. (0:13:34) Kev: Okay, ah. (0:13:43) Kev: Oh, sick! That’s the best! (0:13:46) Al: And they did have a lot of different mutants with a lot of different powers, some of which you would recognize like they had Polaris who’s probably like the I guess the most well known one they had in the series. (0:13:56) Al: and they never mention my… (0:13:56) Kev: how crazy (0:13:59) Al: But. So they it’s very clear that they’re talking about him, but they never use his name, right? (0:14:00) Kev: I was about to say how crazy I imagine they didn’t and how crazy it is that we (0:14:04) Kev: got polaris but not (0:14:12) Al: So she constantly talks about her birth father and they talk about how, oh, she is the like, you know, (0:14:13) Kev: Right, right? (0:14:18) Al: she’s mutant royalty and all these things. (0:14:21) Al: Like, it’s so clear. (0:14:22) Al: It’s just like, did you not have the rights to the name? (0:14:26) Al: Like, that’s basically what it feels like, right? (0:14:27) Kev: Ohh, that’s great! I love that. (0:14:29) Al: Just say the name. Oh, my word. (0:14:31) Al: Everybody knows who you’re talking about. (0:14:36) Kev: Ohh, that’s so good. (0:14:39) Al: So, yeah, it’s I enjoyed it. (0:14:41) Al: It was fun. (0:14:43) Al: Yeah, I’ve kind of now I’ve not gone back to like the kind of like 90s and previous Marvel live action shows, but like everything post millennium. (0:14:56) Al: I’ve I’ve now watched all of them. (0:14:56) Kev: why not oh oh oh I thought you’re your 10 on it oh sure (0:14:59) Al: I’ve just not got there yet. (0:15:00) Al: Like, I’m obviously going to watch, you know, I’m obviously going. (0:15:04) Al: No, I just like you can’t watch everything all at the same time, right? (0:15:07) Al: You just have to get things slowly. (0:15:09) Al: So, like, obviously, I’m going to watch, you know, the Incredible Hulk. (0:15:12) Al: Lou Ferrigno’s Incredible Hulk. (0:15:14) Al: And I’ll see what I’ll think if there’s any others I want to watch. (0:15:17) Al: But like I’ve watched all the big live action Marvel ones, except for that Hulk show, I think. (0:15:26) Kev: Did you watch all of Agents of S.H.I.E.L.? (0:15:30) Al: Who knows if I’ll end up watching the like was it the 90s? (0:15:33) Al: There was a 90s Captain America, I think, and stuff like that. (0:15:36) Al: Who knows if I’ll get to watch them or not. (0:15:37) Kev: - Yeah. (0:15:39) Al: But yeah, that’s fun. (0:15:41) Al: I might go. (0:15:42) Al: I’ll probably watch a bunch of animated stuff first. (0:15:48) Kev: Yeah, you’re probably better off and watch that Iron Man with the mullet (0:15:48) Al: But I think I might go into. (0:15:53) Al: Well, I probably will end up going with some DC stuff first, right? (0:15:59) Al: 90s animated Batman and stuff like that. (0:16:02) Kev: wait have you never seen or wow yeah yeah of course right like i (0:16:03) Al: I haven’t. (0:16:05) Al: I mean, I’ve seen clips here and there, but I’ve not seen full episodes. (0:16:09) Al: Yeah. (0:16:09) Kev: assume you’ve seen but wow oh man you’re in a tree forget all (0:16:14) Kev: everything else like you’ve ever listed wow (0:16:16) Al: So I’ve got that to watch. (0:16:17) Kev: batman (0:16:18) Al: And I think there’s one really good Justice League one, (0:16:21) Al: I think, isn’t there, that people always talk about. (0:16:23) Kev: yes so yeah so that’s the dcau the dc animated universe that started off with (0:16:26) Al: Yeah. (0:16:28) Kev: the 90s batman and they just kind of went off there (0:16:30) Al: Yeah. (0:16:32) Kev: because it’s all in the same cannon (0:16:32) Al: Yeah, I’ve got a list from our mutual friend, Alex. (0:16:38) Al: He sent me a spreadsheet with basically all of the stuff (0:16:42) Al: that he cares about, and like a column that says, (0:16:45) Al: whether this is a must watch. (0:16:47) Al: Should watch or you can skip it sort of thing. (0:16:50) Al: So I will probably start watching those. (0:16:53) Kev: Oh, man, I’m excited for you. I can’t wait to hear your thoughts. (0:16:56) Al: Well, I was surprised with how few episodes there are (0:17:00) Al: in the original Batman, the animated series from the 90s. (0:17:03) Al: Like there aren’t actually that many. (0:17:03) Kev: Yeah, it’s well, are you counting? (0:17:05) Al: 85 episodes. (0:17:06) Al: It’s four seasons. (0:17:09) Al: Well, okay. (0:17:10) Al: Oh, yes, I remember this one. (0:17:11) Al: This was weird because it’s like listed in my app, my TV tracking app. (0:17:15) Al: season one has six (0:17:16) Al: like 60 episodes. Two and three have 10 each and then four has five. So it looks (0:17:22) Al: like they got really confused as to what seasons were. (0:17:26) Kev: That’s, that is very odd. (0:17:29) Al: It’s one of those ones that’s going to be super fun to try and watch everything because (0:17:33) Al: they’re in weird orders and they can’t decide what like there’ll be three specific episodes (0:17:39) Al: that are only on one random service. It’s like I’ve been trying to watch for a couple (0:17:44) Al: For years now, I’ve been trying to finish watching. (0:17:46) Al: So I’ve done all of seasons one to five, except three specific episodes from season (0:17:48) Kev: Ha ha ha, good luck with that! (0:17:57) Al: five. No, they’re not the last three episodes. They’re episodes 51 and 52 of 54. And I’ve (0:18:06) Al: also watched episode 14 of season six. Why? Who knows? (0:18:14) Al: So Netflix had seasoned. (0:18:16) Al: It’s like there are some episodes of each of those seasons on some services but like (0:18:30) Kev: Uh, probably I don’t know that thing’s eternal. It is wild to think. (0:18:40) Al: five episodes of season six or on one random service and then there’s like two episodes (0:18:45) Al: of Season 8, and then (0:18:47) Al: like 20 episodes of Season 7, and I know it doesn’t matter, I don’t need to watch this show in order, because this is the least, the show where like continuity matters the least, right? Because everything, it’s like the Simpsons, right? There’s very few things that actually change, right? So it doesn’t matter. But some small things matter, right? Like there was an arc of like five episodes where they had a new character. And if you randomly watched the third episode of that, you’d be like, who is this? (0:18:58) Kev: Oh, yeah. (0:19:16) Al: Random character, why are they here? But it doesn’t happen very often. And so it’s hard to predict. That’s the problem. (0:19:18) Kev: that is true (0:19:20) Kev: yeah (0:19:22) Kev: yeah you’re right (0:19:24) Kev: oh that’s, that’s incredible (0:19:24) Al: I’m (0:19:26) Kev: good times, good times (0:19:28) Kev: um (0:19:30) Kev: oh man, I’m, I’m (0:19:32) Kev: like, I think I’m honestly way (0:19:34) Kev: more excited for uh (0:19:36) Kev: uh you to go through the DC stuff (0:19:38) Kev: stuff cause the plot is so (0:19:40) Kev: higher in general, um on the small (0:19:40) Al: Yeah, I think I’ve watched all of the actually good Marvel animated stuff. (0:19:42) Kev: screen (0:19:46) Kev: Wait, did you watch our spider? (0:19:46) Al: I’ve watched… I have not, no. Is that one I need to watch? (0:19:48) Kev: Do you watch these terrors? (0:19:52) Kev: You didn’t watch? Oh my goodness! (0:19:54) Kev: Yes! (0:19:54) Al: Calm down. It’s so easy not to watch things. So which was this one? (0:19:58) Al: So Earth’s Mightiest Heroes, you say it’s called. Is that all it’s called? (0:20:00) Kev: this was yeah yeah avengers or smite’s heroes yes it was a um yes um it’s late (0:20:04) Al: Oh, it’s got Avengers in the name, right? Okay. (0:20:08) Al: the avenger’s earth’s mightiest heroes this is from (0:20:10) Al: 2010 yeah two seasons 26 episodes each 2010 to 2012 (0:20:12) Kev: yeah let’s say late 22,000 early 2010s yeah um that okay so that is probably the best (0:20:22) Kev: animated marvel project no that well okay no hold on let me uh (0:20:25) Al: oh really better than X-Men and Spider-man (0:20:29) Kev: Better than– you know what? (0:20:31) Kev: I’ll say– that might be– that’s tough to say. (0:20:35) Al: I’m going to need to post in Slack, haven’t I, and say, what are the must-watch Marvel (0:20:41) Al: animated ones, and make sure that I’ve watched all of them. (0:20:41) Kev: OK, well, I will say Earth’s Mightiest Heroes (0:20:46) Kev: is a must-watch. (0:20:48) Kev: At the very least, it is probably (0:20:50) Kev: one of the definitive pieces of Avengers– (0:20:53) Kev: no, not the– it is the definitive piece (0:20:55) Kev: of Avengers media, because it came out (0:20:56) Al: Okay, fair enough. (0:21:01) Kev: to the MCU film Avengers. (0:21:04) Al: Yeah, just in the run-up to it basically. (0:21:05) Kev: So it– yes. (0:21:09) Kev: And so it got to cover everything before, (0:21:13) Kev: like all the classic Avengers stories, (0:21:15) Kev: more or less, and the characterizations. (0:21:16) Al: It’s not it’s not in the same continuity, right? It’s not. (0:21:19) Kev: It is not, no. (0:21:21) Kev: So it is excellent, excellent, excellent. (0:21:24) Kev: And sadly, the MCU actually killed it. (0:21:27) Kev: First off, they delayed the second season by a year or two. (0:21:30) Kev: It would coincide with the release of the MCU Avengers film, more or less, and then after that, they cancelled the series to start a new series that was more MCU related or closer to that. (0:21:46) Kev: And it’s trying to shame. (0:21:48) Al: These things are so much easier to keep track of than to catch up on, right? (0:21:55) Al: People always talk, oh, there’s so much Marvel stuff now. (0:21:58) Al: But I feel like you just weren’t paying attention if you didn’t think there was (0:22:02) Al: a lot of Marvel stuff before, right? Like, there’s so many things. (0:22:03) Kev: Oh yeah, no, there’s always there’s so much Marvel stuff (0:22:08) Kev: much spectacular spider-man (0:22:10) Al: I know, but it’s on my list. (0:22:12) Kev: Okay, good cuz yeah, okay like I’d put Avengers like right up there a spectacular aired around the same time, too (0:22:21) Kev: like they’re just the definitive things for their respective series more or less like as much as I love 90s spider-man cuz it’s so (0:22:28) Kev: campy and ridiculous and ingrained into my (0:22:31) Kev: » The Spectacular Spider-Man. (0:22:33) Kev: Is the actual one you should watch because that’s the good one and actually does everything correctly. (0:22:38) Al: Okay, fair enough. (0:22:38) Kev: Yeah, but yeah, I can’t. Oh, man, you still got a lot of good stuff ahead. I’m very excited for you. (0:22:46) Al: There’s always more stuff to watch. (0:22:47) Kev: All right. (0:22:48) Al: I think that’s me. (0:22:51) Al: All right, let’s talk about some news. (0:22:53) Al: First up, we have RATOPIA, which is like a town builder. (0:23:01) Al: Farming survival game, however you want to describe it. (0:23:02) Kev: the rat topia builder, the rat village builder. (0:23:07) Al: It is going to hit 1.0 on the first of May. (0:23:11) Al: A-woo! (0:23:12) Kev: I’d I’m real for that. I’m gonna play that because I like 1.0s and this is a cool (0:23:18) Kev: I’ve always thought this is a cool one cuz it’s I mean one it’s it’s kind of that (0:23:23) Kev: side 2d (0:23:25) Kev: araria-esque (0:23:27) Kev: Gameplay, but it’s rats. So that’s that’s way more fun (0:23:30) Al: It is rats, you’re correct. Yeah, I have a feeling I’m going to play this one, but I (0:23:40) Al: don’t know how I’m going to feel about it, but I’m intrigued by it. Because you’re playing (0:23:45) Al: a specific character in this one, aren’t you? It’s not management style, which is what I (0:23:48) Kev: You it looks like it you’re playing (0:23:52) Kev: Yeah (0:23:52) Al: I really don’t like about time builders. So we’ll see. (0:23:54) Kev: Yeah (0:23:57) Kev: Yeah, yeah we will see I’m excited (0:24:01) Kev: Yeah, I like I like rodents and rodent (0:24:06) Al: Next we have Grimoire Groves, they’ve announced that they’re releasing on the 4th of March. (0:24:11) Al: I think they had a new trailer as well. (0:24:12) Kev: okay now hold on my same I’m ready to open I have to double-check I have a lot (0:24:18) Kev: of links open I forget which ones it’s (0:24:20) Al: This is a witch-based one, you know, it’s a roguelike dungeon crawler. (0:24:25) Kev: all networks you got us (0:24:29) Al: Sorry, cozy roguelike dungeon crawler with witches. (0:24:32) Kev: there we go that’s what we need (0:24:34) Al: Join the… (0:24:36) Al: I’ve been watching this one for ages. I don’t think I realized it was Roguelike. (0:24:40) Kev: I didn’t either, um, it’s, it’s, okay, look, I’m looking, are we rewatching the trailer? (0:24:49) Kev: This, yeah, okay, yeah, this is, this is a very much more cozy, pretty, cold blue lamb. (0:24:56) Kev: That’s what it really looks like. (0:24:58) Kev: Um, yeah, yeah, the art style is very fun. (0:24:58) Al: I like how the game looks, like graphics-wise, really nice. (0:25:03) Kev: It’s very colorful, psychedelic, look like it’s, it’s, it’s, it’s out there. (0:25:11) Kev: Um, I, some of the gameplay stuff looks interesting. (0:25:16) Kev: You’re casting a lot of, it’s not like, uh, of the lamb was, you know, sword, weapon, (0:25:21) Kev: game play or whatever, you’re casting a lot of stuff here. (0:25:24) Kev: Um, wow. (0:25:25) Kev: Even some of those icons for speaking, um, I’m, I’m, my interest has been piqued. (0:25:32) Al: Well that’s a good point. Is it, is it, is it roguelite like Cult of the Lamb is roguelite, (0:25:37) Al: where you have your like area that you build up and you go out on runs to get stuff? That’s (0:25:41) Kev: It sure looks like it because the farming you’re growing plants that’s advertised clearly in the trailer (0:25:43) Al: a good point. Yeah. Oh no. Is this actually going to be the second roguelite I actually like? (0:25:53) Al: Because it does the thing that I like. (0:25:54) Kev: Maybe it looks like it has a lot going for it. I’ll say that (0:25:58) Al: It doesn’t make it clear in the description exactly what the rules are. (0:26:02) Al: I’m going to have to buy this game now I’m an eye. Boo! (0:26:04) Kev: yeah (0:26:06) Kev: um (0:26:07) Kev: but hey (0:26:12) Kev: all gosh yes (0:26:14) Al: And then people can mock me for buying another rogue light. (0:26:16) Kev: there will be a demo updated demo on february seventeenth (0:26:20) Kev: if you want to try it out before you buy (0:26:22) Al: Maybe, maybe. That is what I probably should do. That is not what I tend to do. (0:26:28) Kev: It’s a good idea. (0:26:29) Kev: I’m not gonna do it. (0:26:32) Al: Uh speaking of games that I buy for some reason uh Sugajou Island have announced that they’re (0:26:40) Al: releasing on the 7th of March uh but the game is out now already for Kickstarter backers so if you (0:26:46) Al: backed it like me uh you have you should have your key by now um also the physical version is coming (0:26:54) Kev: I’ve got to say, I am impressed that a game has made it this far just by flying too close to the sun and coughing Stardew with changing the name up a little. (0:27:02) Al: I just, I hate myself every time I see the name. (0:27:07) Kev: Like, I’ll be like, I’m not even going to judge the gameplay because I’m not even, I haven’t looked at it closely enough, but this thing is going by its name alone like 90%. Let’s, let’s be quite honest. (0:27:21) Kev: Um… (0:27:22) Al: Yeah, I’m obviously going to talk about the game more in the future, not in this episode. (0:27:29) Al: It’s not top tier farming game, let’s put it that way. (0:27:32) Kev: I mean, it’s sure sure (0:27:35) Al: It’s not the absolute worst farming game I’ve played, though. (0:27:39) Kev: Sure, you know what you’re right the bar is high or very low depending on the direction (0:27:41) Al: Yeah, it has gone straight through the middle of that as meh. (0:27:50) Kev: Okay, you know is is that better or worse for it, I don’t know but (0:27:56) Al: Yeah, I’m gonna have a lot to say in the next episode probably (0:28:03) Al: But yeah, that’s that’s my initial thought is it is okay (0:28:10) Kev: there you go put that on the box (0:28:13) Al: They have already to be fair to them they have already fixed multiple thing multiple issues I had with the game (0:28:20) Al: So that is something (0:28:22) Kev: all right well you know that is uh that is like good just across the board when a developer (0:28:29) Kev: cares about uh their you know supporting and whatnot so I will say that good on them for that bit (0:28:38) Al: OK, so next we have this is interesting. (0:28:42) Al: Did you look at these links before the podcast? (0:28:44) Al: Just before we talk about this? (0:28:46) Al: OK, so just for the listeners, I’m going to try and explain what we’re looking at (0:28:51) Al: here. This is so that the game is the ranchers. (0:28:56) Al: We’ve talked about it before. (0:28:57) Al: It’s a farming game. (0:28:59) Al: It’s an open world farming game. (0:29:02) Al: What’s interesting is they’ve introduced police. (0:29:08) Al: And. (0:29:09) Kev: Aww, sick. (0:29:11) Al: I think I can describe this as they’re it basically seems like they’re turning (0:29:16) Al: this game into grand theft farm. (0:29:19) Kev: Yep, I was about to say, like, the game is called The Ranchers, but nothing on the Steam page is a ranch. (0:29:27) Al: There’s cows. What are you talking about? (0:29:34) Kev: Wait did I miss them? Oh, yeah on the cover. I see you’re right. There’s the image (0:29:34) Al: So, this is, yeah. So, they’re calling this the Ranchers Police District Update. Now don’t (0:29:45) Al: be confused. This is not like a game update. This is just like an information update. They’re (0:29:51) Al: describing this feature that’s going to be in the game, because this game isn’t out yet. (0:29:55) Al: not in Ali access. And I. (0:29:57) Al: They say I’m excited to introduce our newest feature, (0:30:01) Al: the ranchers police district, which by the way, just as a, (0:30:04) Al: just as a startup, this is what we all want is more police. (0:30:10) Al: Secondly, they say from the start, (0:30:13) Al: the ranchers has given you tons of freedom to play the game your way. (0:30:16) Al: You can stick to the rules and enjoy a calm, relaxed experience, (0:30:18) Al: or you can mix things up, maybe even try something a little daring, (0:30:22) Al: like swiping NPCs, crops, cars, cows, or chickens, (0:30:26) Al: vandalizing public. (0:30:27) Al: property or even shaking up national security for a little bit of mischief. Ultimately, (0:30:32) Al: it’s your call and you probably have your own reasons for how you play. Before, if you (0:30:37) Al: got caught, the game would hit you with a fine to teach you a lesson. Harsh and not (0:30:40) Al: very fun, especially in open world farming sim where freedom is key. Now, things feel (0:30:45) Al: a bit more like real life. Your actions have consequences. Each misdeed you commit will (0:30:50) Al: trigger a reaction from the rancher’s beliefs, giving you the freedom to deal with it your (0:30:55) Al: You can pay up, surrender, or even poo- (0:30:57) Al: things further at your own risk and potential reward. (0:31:02) Kev: Aww. (0:31:03) Al: So you can get arrested in this game, basically. (0:31:06) Kev: Yeah. (0:31:08) Kev: Yeah. (0:31:11) Al: Part of me is like, I hate it. (0:31:14) Kev: Yeah. (0:31:16) Al: And part of me is like, I actually kind of like it, (0:31:19) Al: because this is trying to do something different with farming games, (0:31:22) Al: which is such a rare thing nowadays, right? (0:31:24) Al: - Okay. (0:31:24) Kev: If that is true (0:31:25) Al: Thank you. (0:31:28) Al: What I also find really interesting is the comments on the Kickstarter. (0:31:32) Al: Can you see the Kickstarter? (0:31:33) Al: I don’t know if that’s backers only. (0:31:35) Al: Oh no, I’m not a backer. (0:31:36) Kev: let’s see here (0:31:36) Al: I’m not a backer, am I? (0:31:38) Al: Oh no, I did back it. (0:31:40) Kev: you back this all sick (0:31:42) Al: I don’t even remember backing this game. (0:31:46) Al: Oh man, I am not to be trusted with Kickstarter. (0:31:51) Al: I don’t think this is a backers only update. (0:31:54) Al: But anyway, the comments are… (0:31:57) Al: really not positive from this. One is like, “Are you sure you aren’t just trolling everyone (0:32:04) Al: with this? April 1st is quite some time away. I definitely did not want GTA.” (0:32:07) Kev: Aww yeah! (0:32:11) Al: “I was all for this game until this update. If I wanted police in the game I’m playing, (0:32:14) Al: I wouldn’t play a cosy farming sim.” Yeah, I agree, but also I don’t agree. I’m not (0:32:23) Al: Really sure. On Steam, there are 26 comments, but there’s a hundred. (0:32:27) Al: And 26 thumbs up. So I don’t think it’s clear cut. (0:32:34) Al: People hate this. I think it’s like there’s a lot of thoughts on this. (0:32:40) Kev: Yeah, yeah, I’m sure, I’m sure. (0:32:43) Al: You’re sure what? (0:32:44) Kev: Yeah, I’m sure there’s a lot of comments. (0:32:46) Kev: Like, it’s so crazy. (0:32:48) Kev: Like, something we didn’t even mention (0:32:52) Kev: is like, on the Steam page, the image next to the title. (0:32:56) Kev: Like, it’s, suppose we’re talking cozy or whatever, (0:32:59) Kev: but like, that looks like an 80s action here, (0:33:01) Kev: a movie poster guy. (0:33:02) Al: Yeah, it really does. (0:33:07) Kev: It’s wild. (0:33:08) Al: It doesn’t look like, it definitely doesn’t look like a rancher, that’s for sure. (0:33:10) Kev: Yeah, yeah, man, this is incredible, because like you said, (0:33:17) Kev: it’s grand theft farming, it really looks like that. (0:33:23) Kev: Cuz it’s nothing here looks like your typical cozy stuff. (0:33:31) Kev: And it’s new ideas, stuff that we don’t see normally and so on and so forth or (0:33:37) Kev: whatever, but it’s it’s just (0:33:40) Kev: I guess it’s just the context like this isn’t what you’d expect. (0:33:44) Kev: Um… (0:33:46) Al: This is the thing, it’s a balance, right? (0:33:47) Al: You will either love this because it’s doing something different or you’ll (0:33:51) Al: hate it because it’s not a cosy feature. (0:33:56) Al: But I kind of love that you can like just steal crops from the other townspeople. (0:34:02) Al: Like that, I kind of like that. (0:34:04) Al: Like I wouldn’t want, I don’t think I’d want that in Stardew. (0:34:06) Al: But like, how many times have you gone, you’d seen someone with crops outside (0:34:11) Al: their house and gone, “Oh, I wish I could just get them.” (0:34:14) Kev: Yeah, that is kind of fun. You’re right. You’re right. I like this concept, too (0:34:19) Al: I don’t know whether this will make it a fun game or not, but I am all in on seeing. (0:34:21) Kev: Um (0:34:23) Kev: I don’t either (0:34:27) Al: Let’s see, why not? (0:34:28) Kev: They’ve they’ve caught our attention they’ve caught our attention i’ll see i’ll say that. Um (0:34:29) Al: What’s the worst that happens? (0:34:31) Al: Yeah, for sure. (0:34:37) Kev: it’s it’s (0:34:39) Kev: Uh, yeah, um, I don’t know i’m excited to see more of this (0:34:41) Al: we will keep an eye on it and uh oh I mean I feel like i’ll definitely (0:34:50) Kev: Oh, oh, I’m I (0:34:55) Al: All right, and our final piece of news, our final piece of news is, my time at Sandrock (0:34:56) Kev: Feel like we have hops and robs (0:35:04) Al: have released a set of chibi figurines. (0:35:10) Kev: Yeah, they’re fine. (0:35:12) Kev: The figures are cute. (0:35:13) Kev: I’ll say that. (0:35:14) Kev: I’ll give them that. (0:35:14) Al: I don’t care about the characters, so it’s not like I’m going to buy them, but yeah. (0:35:18) Kev: Oh yeah, I don’t either. (0:35:20) Kev: Just say they’re cute quality. (0:35:21) Al: Yeah. (0:35:21) Kev: I don’t know what these people are or anything. (0:35:24) Al: Yeah, I would buy these if these were stardew characters. (0:35:24) Kev: I have no investment. (0:35:28) Kev: Oh, you know, I’m shocked that (0:35:31) Kev: Concerned Dave has never done that. (0:35:32) Kev: Like I feel there’s a gold mine to be made. (0:35:35) Al: like it’s a lot of effort to put into these things right and he made enough money with the game that (0:35:42) Kev: Yeah, yeah, I guess I guess that’s it. I guess that’s it, but you know (0:35:42) Al: he doesn’t need to whereas with like the the concert I feel like is something that he really (0:35:52) Al: wanted to do he made a joke in (0:35:53) Kev: Oh, yeah, clearly yeah, that is one thing concerned a but everything he does he does it cuz he cares (0:36:00) Al: in the the pamphlet for I can’t remember what it’s called like the leaflet thing that you get at (0:36:05) Al: the concert it says um the program yeah he made a joke in it that he used to be uh I can’t remember (0:36:14) Al: the exact wording but basically he used to be a musician that was his thing um but he couldn’t (0:36:19) Al: get anyone to buy his music and all he needed to do was make a very successful game for people to (0:36:23) Al: like his music that was it (0:36:25) Kev: That’s what it was all about, that was the long con, I love that, what a giga-chat move. (0:36:31) Kev: I’m going to make a successful video game, like genre-defining game, just so people can (0:36:35) Al: there you go all right that’s the news we are now gonna go into our second harvest of (0:36:39) Kev: buy my music. (0:36:47) Al: helikity island adventure so just for context I played this for a couple weeks when it first (0:36:54) Al: came out on ios and ipad os apple arcade that’s where it was it came out in apple arcade um (0:37:02) Al: play that on my iPad because I don’t have an iPhone. (0:37:06) Al: And I thought it was a really fun game, but I really hated using the touchscreen controls for it. (0:37:13) Al: So I was really excited to play it, not on a touchscreen. You obviously did not play it (0:37:19) Al: when it came out in Apple Arcade, but you were excited to play it. (0:37:22) Kev: I’ve never owned an Apple device in my life. (0:37:25) Kev: Very much so, because it looks wild, and guess what it is wild? (0:37:30) Al: I bought it on Steam, been playing on my Steam Deck, you bought it on Switch, (0:37:34) Al: and you’ve been playing on your switch. (0:37:35) Al: I guess, do we even need to do a quick intro to this game? (0:37:36) Kev: Yep, that’s correct. (0:37:40) Al: I feel like we don’t, because I feel like people know what this game is, (0:37:43) Al: because it’s been so in the news everywhere, right? (0:37:44) Kev: well you’re right it’s okay so well first of all it’s been a minute since (0:37:49) Al: How would you describe it then after having played it a little? (0:37:52) Kev: yeah I i will because I think it has been in the news but it’s also been a (0:37:55) Kev: minute since you know uh the the original episode of (0:37:59) Kev: maddie um so i’ll i’ll look (0:38:00) Al: you know the number of people that i’ve seen who make it who clearly don’t know that this was (0:38:04) Al: released before they’re like oh there’s a new game and it’s like well it’s just right go for (0:38:06) Kev: yeah yeah how about that yeah (0:38:11) Al: it then describe describe it because obviously I was on the previous episode you were not uh so tell (0:38:15) Kev: right (0:38:16) Al: me how you would describe this game having now played it for a bit (0:38:19) Kev: okay so like I think the biggest or easiest comparison point is animal (0:38:26) Kev: crossing new horizons because joker shocker I know (0:38:27) Al: - What? (laughs) (0:38:33) Kev: guess what you’ve got crafting you’ve got a house with furniture you’ve got (0:38:36) Kev: clothing you’ve got friend and neighbors and (0:38:39) Kev: villagers that you can gift things to shockers (0:38:42) Kev: But, it’s all San Río. (0:38:44) Kev: So, you got Hello Kitty and all the characters and whatnot, right? (0:38:49) Kev: Now, with that said, it is a bit more dynamic than Animal Crossing because you are climbing mountains, you’re diving into the ocean, (0:39:01) Kev: you’re, uh, there’s little mini-games and ruins to explore. (0:39:08) Kev: So, you’ve got this open-world island to explore while collecting stuff and– (0:39:14) Kev: catching critters and all this stuff. (0:39:16) Kev: Um, so yeah, so take one part Animal Crossing, one part San Río, and one part, maybe Breath of the Wild ‘cause they understand when we all start. (0:39:25) Al: So this is the thing, I jokingly said Breath of the Wild to people on Slack, but the more (0:39:31) Al: I think about it, the more I actually don’t think that’s a joke. It’s obviously not as (0:39:37) Al: big and as expansive and whatever, but the exploring feels so good. And let me tell you, (0:39:39) Kev: right (0:39:41) Kev: There’s no combat (0:39:48) Al: it feels so much better being able to play with a controller than using the touchscreen, (0:39:52) Al: But, like, that has not changed. (0:39:55) Al: It’s not changed since the first time I’ve done it, just the idea of being able to go like, “Oh, there’s a hill, there’s a volcano there, let me climb that volcano,” and you can just figure out how to do it, even though you know you’re not really meant to be going there yet, right? (0:40:09) Kev: Yeah (0:40:09) Al: Like, you’ve not progressed the story to that point, but you can just make it work. (0:40:11) Kev: What I wanted to Ritsuko was up there, I really wanted to clivet volcano (0:40:17) Al: And you can, and this is the thing, it’s designed in such a way that, like, you have a stamina bar, and, like, you can’t just climb straight up forever. (0:40:25) Al: There’s little ledges, and there’s, like, other things you can climb up on, and you can rest, and you can get anywhere you want to if you really want to. (0:40:26) Kev: Yeah, but if you look yep (0:40:33) Kev: Yup pretty much right like sometimes it’s real hard like sometimes it’s challenging (0:40:39) Kev: But if you try you get you really scrape and look for you can find a way (0:40:46) Al: You know the meme, this is why I don’t do X anymore, there’s too many sweats. (0:40:46) Kev: Yeah (0:40:50) Al: I feel like that, but with this, right? (0:40:50) Kev: Yeah (0:40:52) Al: This is why I don’t play Hello Kitty anymore, there are too many sweats. (0:40:59) Kev: Okay, so um and okay, and so of course the game like it begins with as (0:41:06) Kev: So you’ve lauded so many times Alan rightfully, so it begins with jumping out of a plane (0:41:13) Al: And a snake, a snake’s on a plane reference. (0:41:15) Kev: Everyone’s a (0:41:17) Kev: Snakes on a plane reference (0:41:20) Kev: there (0:41:21) Kev: Okay, so we you know remember you describing that you’ve told me that before and (0:41:26) Kev: You know I thought that was wild but then I when I played it the the crazy part to me is there was no (0:41:32) Kev: actual reason to jump from (0:41:35) Kev: there was I’ve been shooting out a lot of cake and I (0:41:40) Kev: Don’t know well inconvenient. I don’t think (0:41:40) Al: just gets fed up and says ‘I’m fed up of these cakes on this plane’ and then just jumps out the plane. (0:41:46) Kev: And everyone’s like all right, we’re going let’s do it. We’re falling (0:41:48) Al: Yeah, yeah. That’s the weirdest bit. Is it like, ‘Okay, fine. I bet. Let’s do this.’ (0:41:55) Kev: uh oh my gosh oh so yeah that that’s our premise um I i like that little intro (0:42:02) Al: I just thought you go up, you go up to, you go up to Hello Kitty and she’s like, “Oh, (0:42:08) Al: here are some balloons. (0:42:09) Al: Trust me.” (0:42:10) Al: And you’re like, “Do I, do I trust you with balloons?” (0:42:14) Al: Well, yeah, no. (0:42:16) Kev: well it worked also you get a diving like air skydiving minigame which go (0:42:22) Kev: through the rings I don’t even know if they get you anything but or if you ever (0:42:24) Al: I don’t know, I don’t think, I don’t know if you do ever do that again, obviously you (0:42:26) Kev: do that again (0:42:29) Al: use the balloons again, right, like you can jump off things and use the balloons, but (0:42:33) Al: I don’t think that minigame type thing is ever in the game again, I don’t know, I mean (0:42:39) Al: I’ve not finished it, so maybe there is a time, but yeah, it’s really weird. (0:42:44) Kev: And you go through rings, but I don’t remember getting anything for going through there (0:42:50) Al: to get satisfaction of having gone through the rings. (0:42:53) Kev: Yeah, yeah, that’s pretty much and then you know, that’s fine (0:42:57) Kev: Okay, so (0:43:00) Kev: First okay one of the actually before you jump off the plane you design your character (0:43:05) Kev: And I love the freedom in that because you can be because we’re talking Sanrio, right? (0:43:11) Kev: So we’ve got all the different critters and animals and you can (0:43:14) Kev: be pretty much anyone you want. I think the options for customizing is pretty fun. What (0:43:21) Kev: was your little avatar? A dog? Yeah. Styles, breeds or whatever. Yeah. Yeah, like you can (0:43:23) Al: Yeah I’m a dog but yeah I like it they’ve got like I think it’s like eight different animals and then within the animals they’ve got different face shapes and they’re like dramatically different styles of them and then yeah you can like change your bunch of other stuff. (0:43:42) Kev: be a bird, and in the birds, you can be a bird. (0:43:44) Kev: I’m a penguin, or like a falcon, or blue jay, or whatever. (0:43:47) Kev: Mine looks like a blue jay, basically. (0:43:49) Kev: I got a little pen that looks like a blue jay in the shape of that. (0:43:52) Al: I chose the fattest dog that existed in the list, I couldn’t really describe what type (0:43:59) Al: of dog it looked like, but yeah, it was just the chubbiest, comfiest looking dog. (0:44:02) Kev: Yeah, yeah, the wall like a brick house (0:44:08) Kev: Yeah, like that’s a good one (0:44:11) Kev: So, um, you know, I think I should (0:44:16) Kev: Before continuing I should declare I don’t know Sanrio very well to be quite Frank (0:44:21) Kev: I know Hello Kitty because one of the most iconic (0:44:22) Al: Me neither. (0:44:26) Kev: Characters ever created right dominates Japan (0:44:30) Kev: But I don’t know the (0:44:32) Kev: rest of the cast that well. So this is my first venture into the Senri universe. (0:44:36) Kev: I knew Agritsuko because her anime was pretty popular. I didn’t watch it, but I (0:44:41) Kev: knew the character. And I love how she’s treated as the the kind of the outsider. (0:44:48) Kev: Everyone else is friends, but she doesn’t know anyone. That was kind of cute. But (0:44:53) Kev: yeah, it’s been fun to meet all these characters. Bompurin is the best. I’m a (0:45:02) Kev: Bompurin. Yeah, the carapace is pretty cute. He’s pretty fun. (0:45:07) Kev: But it’s Meru. He’s the one who was tired of the cakes and jumped off the (0:45:12) Kev: plane. So you know, there you go. I think that sums him. Oh yeah, yeah, he’s a big (0:45:12) Al: Yeah. And a big comic guy. A big comic guy as well. (0:45:21) Kev: comic guy. Both like he likes jokes and the actual comics. So yeah, so he got all (0:45:29) Kev: that, um, so I played (0:45:32) Kev: the game for about a week, not even a full week. (0:45:34) Kev: I got it on Monday, I think it was, um, yeah. (0:45:38) Al: something like that. Yeah. Yeah. I think Monday, yeah. (0:45:40) Kev: Uh, so it, uh, like, I mean, I really enjoyed the game because, but also I feel (0:45:48) Kev: like there’s still so much for me to do, um, because the game is quest driven, right? (0:45:55) Kev: Like you’re, you’re, you’re going around your, you have to complete quests for (0:45:58) Kev: people, gathering things, crafting things, so on and so finding things. (0:46:02) Kev: Um, and that’s kind of what progresses. (0:46:05) Kev: Not just the quote unquote story, but all the features, right? (0:46:08) Kev: Like it’s not like animal crossing where you just wait for the shovel to show up (0:46:12) Kev: in Tom look store to buy it. (0:46:14) Kev: You have to complete a quest to unlock a fishing rod, the net, whatever. (0:46:18) Al: Oh, and quests is the game, like this, if you don’t like quests, if you don’t like (0:46:19) Kev: » Yeah. (0:46:23) Al: fetch quests, this is not the game for you, like everything is a quest. (0:46:26) Kev: - Yeah, yup. (0:46:27) Kev: Yup. (0:46:27) Al: But that means that I remember, I’m sure I talked about this last time, but I need to (0:46:31) Al: bring it up again. (0:46:32) Al: The quest system in this is so good. (0:46:35) Al: Like as someone who loves quests and loves lists of quests, it’s absolutely good. (0:46:40) Al: Not only does it show you every quest that you’ve ever done, and every quest that you (0:46:44) Al: currently have that you can do. (0:46:46) Al: It also shows you future quests and what you need (0:46:48) Al: to do to get them. It’s great, because everything is based on friendship levels and gifting (0:46:50) Kev: Yep, that is pretty solid. (0:46:55) Al: things to the other villagers, blah, blah, blah. And so it’s like, oh, to get this quest, (0:47:00) Al: you need to talk to this person, or you need to get this person to friendship level four. (0:47:05) Al: And it’s just like, it’s so good. And it can be a little bit overwhelming, especially at (0:47:08) Al: the beginning, when you go from one or two things to do, to suddenly you have a list (0:47:12) Al: of 10 things, but you can pick and choose and you don’t need to go quickly. (0:47:14) Kev: Y
A cutesy island romp that was better off as a mobile game. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Kingdom Come Deliverance II impressions, Sniper Elite Resistance, Hello Kitty Island Adventure, more Tokyo Xtreme Racer and Indiana Jones and the Great Circle, and Ben Heck stops by to talk Balatro, Nintendo Switch 2 and Xbox handheld impressions, answer your pinball questions, and find out where Microsoft is going. Win games weekly from in the VGO Discord https://discord.gg/Ab6pxpT from CDkeys! You can also support us in Discord and get an extra weekly podcast. For even more weekly bonus podcasts and the entire back catalog of VGO, support us for only 1.99 a month on Libsyn and listen on the free VGO mobile apps for iOS/Android or on the web, more info on VideoGameOutsiders.com. We also have a Patreon.com/videogameoutsiders to be listed as a supporter, sponsor an episode, buy us a game, or more! You can also also check out Twitch.tv/johnANDmichelle and sub free with Amazon Prime each month or stop by live Tuesdays from 9-11 pm est
Al and Codey talk about Mini Mini Farm Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:33: What Have We Been Up To 00:11:26: I Know What You Released Last Month 00:13:57: Game News 00:28:37: New Games 00:41:43: Other News 00:56:24: Mini Mini Farm 01:33:42: Outro Links Piczel Cross: Rune Factory Release Date Space Sprouts Release Date Luma Island: Pirates Ranch of Rivershine “1.7” Update Horticular: Frozen Frontier Melobot: A Last Song OST Sky Harvest Pheonix Labs Layoffs ConcernedApe NPR Interview Reuters Cozy Gaming Interactive Article Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Codey: And my name is Cody! (0:00:37) Al: and we are here today to talk about cottagecore games. (0:00:42) Codey: Oh woo! (0:00:44) Al: It’s like a pack of wolves. (0:00:50) Codey: I’m never gonna un-hear that now. (0:00:51) Al: We this episode, we are going to talk about many, many farm because apparently we’re doing two (0:00:59) Al: mobile games in a row because you did Animal Crossing last week. And then we’re doing many, (0:01:00) Codey: Mm-hmm. (0:01:04) Codey: Yeah. (0:01:05) Codey: Yeah. (0:01:06) Al: many farm this week. And yeah, I just realized that today. I was like, Oh, yeah, (0:01:08) Codey: Yes, I forgot about that. (0:01:13) Al: two in a row. Interesting. Oh, well, we’re making Cody work for their title of (0:01:19) Al: mobile correspondent. (0:01:20) Codey: Yep, I’m here for it. For sure. And I am still actively playing mobile games. (0:01:21) Al: Before that, well, yes, so before that we have news, I’m going to overview the (0:01:31) Al: January releases because it’s now February. But first of all, Cody, what have you been up to? (0:01:36) Codey: Um, so, uh, definitely been playing many, many farm. Um, because of the last episode. (0:01:42) Al: Oh yeah, that’s what MMF stands for. (0:01:44) Codey: Yeah. (0:01:44) Al: I was like, what’s MMF? (0:01:45) Al: Many, many fun, of course. (0:01:46) Codey: And many, many farm. (0:01:48) Codey: Um, because of Johnny, I am now cursed to be playing Animal Crossing pocket camp. (0:01:54) Al: A game which you hadn’t played for the podcast, you know, playing (0:01:59) Al: because of the podcast. (0:02:00) Codey: Correct. (0:02:01) Al: Oops. (0:02:02) Codey: Um, I had played it when it was like not the complete. (0:02:06) Codey: Like paid version. (0:02:06) Codey: Um, but because we were talking about it and I saw that it was like cheap and then it was possibly going to become less cheap. (0:02:14) Codey: And I’ve been doing really well with budgeting lately. (0:02:16) Codey: I was like, you know what? (0:02:18) Codey: I can, I can afford 10 bucks. (0:02:18) Codey: So, and I don’t, I don’t know. (0:02:20) Al: Yes. Do we have the actual date? I know that it’s very soon, or it’s, like, just in the (0:02:26) Al: past, but it wasn’t when the podcast episode came out. (0:02:30) Codey: And unfortunately I have now bought it. (0:02:32) Codey: So I have no way of checking because I’m pretty sure. (0:02:35) Al: Ah, it was the 31st of January. So, if you bought it when the last episode came out, (0:02:36) Codey: Okay. (0:02:38) Codey: So now it is what? (0:02:38) Codey: 20 bucks. (0:02:42) Al: or the two days after that, you were good. Otherwise, sorry, too late. And now it’s, yeah, $20. (0:02:48) Codey: So, I’ve been playing that. I’ve also been playing, still been playing Honeygrove, still (0:02:58) Codey: really sucked into Honeygrove. And I, you know, it’s so funny because we, whenever we would (0:03:01) Al: You’re just playing all the mobile games. (0:03:06) Codey: cover them before, it’s like, yay, I can uninstall it now. And the last couple ones, I’ve been (0:03:12) Codey: like, oh, no, I want to keep playing this. So, yeah, I do. (0:03:14) Al: Mm-hmm, oops. (0:03:19) Codey: But it’s nice because I’m, you know, nearing the end, the other thing, quote unquote, I’ve been (0:03:24) Codey: doing is is a PhD. And it is crunch time for sure now. So I pretty much like, I’m doing a lot of (0:03:34) Codey: stuff all the time. If I’m not doing specimens, I’m writing if I’m not doing that, either of those (0:03:40) Codey: two things I’m like, I’m always doing something. So this, this gives me a nice little like, okay, (0:03:46) Codey: I’m gonna sit down for like a half an hour and just like (0:03:48) Al: Mm, are you rotating through them or? (0:03:48) Codey: brain off play these silly little games. Yeah, so every (0:03:56) Codey: well, I guess I’m also playing too many games. I’m also playing (0:04:02) Codey: Pokemon TCG pocket and the new thing just released. And so I (0:04:08) Codey: always check that first. Let me look at my guess. I always (0:04:11) Codey: check that first. And then I do honeygrove because I can like (0:04:14) Codey: send everything off, like my little bees off on their (0:04:17) Codey: or expeditions. (0:04:18) Codey: And then I do pocket camp and then I do mini, mini farm for a little bit. (0:04:23) Codey: And then if for whatever reason, I am bored after that, um, or not (0:04:28) Codey: sucked into mini, mini farm, uh, I have my cross-stitch coloring out. (0:04:30) Al: Hmm (0:04:33) Codey: But yeah, that’s, that’s my, my, my brain off time now. (0:04:33) Al: Fair enough (0:04:40) Codey: Was it? (0:04:40) Al: Nice, I have been playing a lot of Pokemon. (0:04:45) Al: So I think last time we talked, Cody, (0:04:47) Al: I was just nearly finished, (0:04:47) Codey: Mm-hmm. (0:04:50) Al: Brilliant Diamond and Shining Pearl. (0:04:51) Codey: Mm-hmm. (0:04:53) Al: I have now finished that, thank goodness. (0:04:54) Codey: Okay. (0:04:55) Codey: Yeah, you’re free. (0:04:57) Al: So that one’s done. (0:04:59) Al: And I was going to kind of maybe stop there, (0:05:02) Al: but then I was like, no, I need to do Let’s Go as well. (0:05:05) Al: So I did the Let’s Go Pokedex, (0:05:08) Al: and I rushed through. (0:05:10) Al: Uh, another save because I hadn’t recreated my Pokemon. (0:05:15) Al: Let’s go Pikachu save. (0:05:18) Al: So I did that. (0:05:18) Al: So that now is done. (0:05:19) Al: So all of my home DEXs are done except sword and shield. (0:05:25) Al: So I’ve got the let’s go one. (0:05:27) Al: I’ve got brilliant diamond, shining pearl. (0:05:29) Al: I’ve got let’s go. (0:05:30) Al: Arceus and I’ve got all this scarlet and violet ones. (0:05:32) Al: They’re all done. (0:05:33) Al: I haven’t done the sword and shield ones. (0:05:35) Al: Um, and I now have a post game. (0:05:40) Al: Save of every Pokemon Switch game, except shield. (0:05:45) Al: So I’ve recreated all my saves, except that. (0:05:46) Codey: Okay. Wow. (0:05:49) Al: And I have done a professor Oak challenge now of every pair of games, except can you (0:05:55) Al: guess? (0:05:56) Al: No, no, there’s certain shield. (0:05:56) Codey: Brilliant. I’m in shining girl. Oh, I don’t know. Okay. Okay. (0:06:03) Al: So, so at some point, I would like to do a professor Oak challenge in shield. (0:06:10) Al: Uh, and that does all three of those things. (0:06:12) Al: It does a professor Oak challenge in, in that series of games. (0:06:16) Al: It basically completes my home pocket X, right? (0:06:19) Al: Cause you’re catching everything anyway. (0:06:22) Al: Um, and it, it then me, it will mean I have a shield save in post game as well. (0:06:27) Al: But I don’t think I’m going to do that now because I’m worried I might burn out on Pokemon. (0:06:31) Codey: Mm-hmm. (0:06:35) Al: And we don’t know yet when the new games coming out. (0:06:38) Al: I don’t expect it to come out until- (0:06:40) Al: november but we don’t know for certain and I don’t want them to be like come out and like me (0:06:46) Al: spend the next month doing this and then they come out and then I burn out and I’m like okay (0:06:50) Al: I’m done with pokemon for like six months and then they come out and say oh legends za is actually (0:06:57) Al: coming out in April and I’m like oh no that is really soon so uh but I’m also worried that they (0:07:05) Al: might do the release of pokemon for the home decks very soon and yeah sure I don’t- (0:07:10) Al: need to do it as soon as it’s done of course I don’t need to but I will feel the drive to (0:07:15) Al: do it at that point so I’m like do I actually just do the home decks just now and then leave (0:07:21) Al: the professor oak challenge for another time but then why why not just do the professor oak challenge (0:07:28) Al: but then I’m also the reason I was playing those games in January was because there weren’t any (0:07:32) Al: games coming out that I was planning on playing for the podcast and now we have a billion of them (0:07:35) Codey: Yeah, but it would be really inefficient to not just do it, do them together. (0:07:38) Al: them coming out in February and March. (0:07:40) Al: I’m probably going to just wait and do it all at the same time, probably next January. (0:07:54) Codey: yep. yep. (0:07:57) Al: Because January does tend to be quite a quiet period, but I guess that depends on when ZA (0:08:04) Al: comes out. (0:08:05) Al: Because if ZA comes out in November, I’m probably not going to want to do a Professor Oak challenge (0:08:08) Al: of SHIELD. (0:08:10) Al: In January, so maybe, maybe I’ll just wait till Pokemon Day and they’ll all they will almost definitely tell us the release date then right like there’s no way they’re not going to do that. (0:08:22) Al: That reminds me, we want to do Pokemon Day predictions. (0:08:26) Codey: Oh, okay, okay. (0:08:28) Al: And Pokemon Day reactions greenhouse episode that gets us to this month. (0:08:29) Codey: Mm-hmm. (0:08:33) Codey: Mm-hmm. (0:08:39) Al: so (0:08:40) Al: all that to say I have played a lot of pokemon in the last month and a half a lot a lot a lot (0:08:48) Al: of pokemon and I think like maybe like 120 hours over the last month and a half we’ve just pokemon (0:08:56) Codey: Mm hmm. I’m shocked. (0:08:58) Al: still not found a brilliant diamond shining pearl (0:09:02) Al: still a big big fan of let’s go great games love them second best pokemon game (0:09:11) Codey: Yeah, I really have been wanting to go back and replay. I have Eevee, but I also have (0:09:17) Al: Mm-hmm. Yes, fair, fair, fair. So yeah, I’m probably Pokémon’d out for now, but we’ll see. (0:09:21) Codey: else going on. So, yep. (0:09:30) Al: I’ve also been keeping up with Harvestmen, Home Sweet Home. Look at me actually playing a farming (0:09:36) Al: game a little bit a day. What a crazy idea. I know. So I’m now in chapter five, enjoying that. (0:09:37) Codey: Wow not guzzling (0:09:40) Codey: - I’m done. (0:09:44) Al: I don’t know. (0:09:45) Al: I don’t know what to do with that. (0:09:47) Al: Yeah, actually, yeah, no, I will. (0:09:49) Al: I’m enjoying it. (0:09:51) Al: I’m enjoying playing this game. (0:09:52) Al: This is a fun game. (0:09:53) Codey: Mm-hmm. (0:09:54) Al: It still has issues. (0:09:56) Al: Absolutely. (0:09:58) Al: The Cloud Save still not working for me two months later. (0:10:02) Codey: I’m shocked. (0:10:04) Al: But controller support has made it playable. (0:10:07) Al: And it’s actually fun. (0:10:10) Al: It’s no Stardew Valley. (0:10:11) Al: I don’t care about the characters as much. (0:10:14) Al: But there’s a lot to like about it. (0:10:16) Al: and I’m hopeful for… (0:10:17) Al: and I have also started playing Hello Kitty Island Adventure, which I did play when it came to Apple Arcade, so I played it for about a month and enjoyed it. (0:10:33) Al: But then I was like, I am so fed up with playing on the touchscreen and let me tell you, playing with the controller infinitely better. So good! (0:10:37) Codey: Yeah. Okay. (0:10:41) Al: So I’ve been playing on my Steam Deck, I know that I know some people who are playing on… (0:10:47) Al: which may or may not come up in a future episode, but yeah, no, it’s a good game. It is way better than it had any right to be. (0:10:50) Codey: - Ooh. (0:11:02) Al: I completely forgot until I started the game how the game starts and I’m like, I just love… it’s so ridiculous that it basically starts with a plane crash. (0:11:11) Al: Because who would expect that in a Hello Kitty game? Alright, I think that’s everything. That’s what we’ve been… (0:11:17) Al: We are going to continue the new segment, the month’s releases and the previous month’s releases. We’re going to talk about last month’s releases. (0:11:18) Codey: Oh, woo. Oww, ow, ow, ow. (0:11:31) Codey: Last month’s what what was released last month? I got you (0:11:36) Al: Listeners, write in and tell us what this segment should be called, this monthly segment. What released last month? (0:11:44) Al: January 2025 edition. Or should it be fae- (0:11:47) Al: Maybe the 2025 edition, because last month would be January, but it’s like what would (0:11:51) Al: have- what released last month? (0:11:53) Codey: What are you what do you call it so like in? (0:11:57) Codey: Start in stardivale correlate whatever when you go to sleep, and there’s like that recap screen (0:12:02) Al: This summary… (0:12:03) Codey: That’s all you call it. That’s all it’s called (0:12:07) Al: He gla-la… (0:12:07) Codey: Like the daily summary listeners. Let us know (0:12:10) Al: I don’t know… (0:12:11) Codey: What do you call that screen like when it tells you what you did for the day how much all your stuff sold? (0:12:16) Codey: I think that whatever that is called is what this segment should be called because it’s like we just fell asleep on January (0:12:23) Codey: And we’re waking up and it’s February, but let’s like think about the things that occurred last last month (0:12:30) Al: I’m really struggling to Google this. (0:12:31) Codey: Don’t work yeah, don’t worry about looking it up. They got a listeners have to tell us (0:12:35) Al: Okay, so January, what released in January? (0:12:41) Al: We have four releases in January 2025. (0:12:44) Al: We got Harvest Hills, releasing mid-January the 15th. (0:12:48) Al: We got Into the Emberlands, Not Wonderful, released on the 20th of January when we had (0:12:54) Al: Hello Kitty Island Adventure on Steam and Switch that released on the 30th of January. (0:12:58) Al: my little life which is our first (0:13:01) Al: game of Rusty’s Like or as a developer of Rusty’s retirement is calling them bottom of the screen game (0:13:06) Codey: boss game which he he like talked it up on the um on blue sky he like was like y’all (0:13:06) Al: and that released on the 31st of January. So a kind of (0:13:17) Codey: should get this game and now i’m looking at it oh it’s only five dollars and 39 cents (0:13:24) Al: Yeah, it is dangerous. (0:13:25) Codey: oh no it’s only it’s only windows oh I almost clicked it y’all I almost we good okay i’m (0:13:34) Codey: I wish. (0:13:36) Codey: Let it be not just Windows, my little life developer. (0:13:39) Codey: I want to play this game. (0:13:40) Codey: Thank you. (0:13:42) Al: Yeah, so that’s the January releases, wild that I’m about to say this, but that’s a (0:13:47) Al: quiet month. Four games is a quiet month, apparently. (0:13:51) Codey: Yeah, not a lot going on. (0:13:57) Al: Okay, so we’ve now got a bunch of news. We’re going to start with the gaming news. So first (0:14:04) Al: up we have Pixel Cross Renfractory, they have announced a release date for this. So this is (0:14:09) Al: like the pixel cross Stodio seasons. (0:14:12) Al: It’s a Picross type game, but not Picross because Nintendo on the trademark to that kind of. (0:14:21) Al: Yeah, you do your nonograms. I think that’s what the generic term people have been using, (0:14:27) Al: nonograms. You do your nonograms and in the story seasons one, it like built up a farm (0:14:34) Al: in the background as you do it. Yeah, I don’t know. I don’t know if they’ve shown (0:14:36) Codey: is that is that what it is because it also says customize like in this trailer they say customize (0:14:40) Al: and I’ll see you next time. (0:14:42) Al: Yeah. (0:14:43) Codey: your farm and I don’t and it like looks like you choose what like where things are placed and so (0:14:50) Codey: that was one that was my only question was like I mean it’s coming some when it comes out folks (0:14:55) Codey: can tell me unless people have been playing I don’t know if there’s a dummy (0:14:57) Al: I don’t, I, yeah, oh, interesting. (0:15:01) Al: So it does look like you can change things in this one. (0:15:03) Al: So I’m pretty sure on the story of seasons one, (0:15:06) Al: you just saw the farm build up and things grow (0:15:09) Al: and you didn’t have any control over how it looked, (0:15:12) Al: but you’re right, it does. (0:15:13) Al: So it says customize your farm (0:15:14) Al: and it shows different animals or monsters. (0:15:17) Al: And then it shows you actually selecting (0:15:19) Al: what weapon you want your character to have, (0:15:21) Al: including a massive lollipop as an option. (0:15:25) Al: So yeah, it looks like it’s more in depth. (0:15:28) Codey: Well, I’m wondering if it’s just like you can control what it looks like in the background (0:15:34) Codey: while you are, yeah. (0:15:34) Al: I think that, yeah, I think that’s all it is. (0:15:36) Al: I don’t think you’re actually doing any farming (0:15:39) Al: or any battling, that just happens in the background (0:15:41) Al: as you’re doing it, but in the story seasons one, (0:15:44) Al: I’m pretty sure you couldn’t change how it looked. (0:15:46) Codey: is it like learn how to do a carrot by doing a carrot learn how to plant (0:15:52) Codey: carrots I like okay (0:15:52) Al: It wasn’t even that much in the study seasons when it was literally, you do stuff and things grow in the background you weren’t really. (0:16:00) Al: Yeah, there was nothing else. (0:16:02) Codey: Sounds good. Some people are probably jumping for joy that (0:16:06) Codey: there’s a new across game coming out. New an Autogram coming (0:16:10) Al: nonagram yeah yes yeah anyway space sprouts have announced that they’re (0:16:13) Codey: it’s like Kleenex. It’s like people say get a Kleenex but (0:16:17) Codey: that’s a brand. (0:16:21) Al: releasing on the 31st of March (0:16:24) Codey: Mm-hmm. They’re also participating in Steam’s next fest, so… (0:16:28) Al: Cody who isn’t (0:16:30) Codey: Oh, okay, fine. They’re also moving on to the next part. Uh, I guess the only thing… (0:16:33) Al: I mean I’d like I just I find the steam next fest stuff so funny because it’s (0:16:40) Al: it doesn’t really mean anything it’s like it’s it’s like it’s like being part of (0:16:45) Al: a sale right you can still do a sale whenever you want you can put your price (0:16:48) Al: down whatever but it’s like if you do it at a specific time you might get on a (0:16:50) Codey: Right. But that’s the thing, like there’s a specific list that they’ll get clicked on. (0:16:52) Al: list (0:16:55) Al: but the list is too long (0:16:58) Codey: Okay, but like not every it is still selective, right? Like not hashtag not everyone gets on the (0:17:02) Al: no I don’t I don’t think so I think anyone even get in the list (0:17:03) Codey: list. Well, anyways, that’s from February 27 to March 3. But they are also looking for playtesters. (0:17:12) Codey: So if you go to the show notes, go to the Steam page, etc, etc, you can figure out how to become (0:17:18) Codey: on my playtester for space sprout. (0:17:20) Al: Whoo! Yeah, what was this game again? I can’t… Oh yeah, it was like the 2D space. It was like, (0:17:28) Al: yeah, I’m not describing that very well. But yeah, it was a 2D world where you’re floating around, (0:17:30) Codey: Mm-hmm (0:17:33) Codey: 2D floating in space. Yeah (0:17:36) Al: yeah. Yeah, I’m very interested in this one. I wonder how it’s going to feel playing (0:17:42) Al: farming in 0G. Although it does look like some of it has gravity, and some of it has gravity, (0:17:44) Codey: Mm-hmm. I mean it’s interesting. (0:17:50) Codey: Well, if I learned anything from the Martian, farming in 0G contains the recycling of human waste. (0:17:58) Codey: So, very excited for that. (0:18:00) Al: for sure next we have a free update coming to luma island and this is called pirates (0:18:12) Codey: With an excolate your boy, pirates! (0:18:15) Al: just pirates um it’s literally called luma island pirates what uh although I don’t think (0:18:22) Al: the exclamation mark is actually part of the title because later down they say what’s coming (0:18:26) Al: in Luma Island Pirates without the exclamation mark. (0:18:29) Codey: Uh, I choose to believe, yes. (0:18:30) Al: Don’t you always? (0:18:32) Al: So this brings a pirate themed zone with new minigames, a new temple, traps and enemies, a new profession. (0:18:44) Al: Johnny and Dallin I think, they both play it. They’ll be excited about a new profession. (0:18:51) Al: A full screen map, that’s definitely something it needed. I was annoyed about not having the full screen map. (0:18:56) Al: three new game modes, (0:18:58) Al: including (0:19:00) Al: hero mode and cozy mode. (0:19:02) Al: I wonder what the third mode is. (0:19:04) Al: I love how they’d say three modes (0:19:04) Codey: I’m curious what the new profession is. (0:19:06) Al: and they mentioned two of them. (0:19:10) Codey: Is it piracy? (0:19:12) Al: Oh, interesting. Yeah, that’s a good point. (0:19:14) Al: It could be. (0:19:14) Codey: Like goats? (0:19:16) Al: Even if not actually, (0:19:18) Al: piracy definitely could be related to that. (0:19:20) Codey: Or like treasure hunting? (0:19:20) Al: Yeah, that is a good point. (0:19:22) Al: Yeah, well they do have a treasure hunter one already, I’m pretty sure. (0:19:26) Codey: Okay, so it is piracy. (0:19:28) Codey: Destroy this city and loot the people. (0:19:30) Al: Maybe. You never know. You never know. Also, new outfits, quests, NPCs, Lumas, powers, (0:19:34) Codey: Mutiny, mutiny your own. (0:19:38) Codey: I’m very curious. (0:19:44) Al: bonuses, and achievements. Yes, yeah, that is a free update. That is not a DLC. That (0:19:46) Codey: Ooh, that’s a lot of content in a free update. (0:19:52) Codey: Yeah. (0:19:53) Al: is a free update. Coming soon. No date yet. Coming soon. (0:19:58) Al: Speaking of updates. (0:20:00) Al: RiverShine have announced their 1.7 update. (0:20:05) Al: This is called Azure Coast Trail. (0:20:08) Codey: what? No, say it, say it how you say it again. Oh, that’s so cool. We just say Azure. I like (0:20:08) Al: Azure. (0:20:09) Al: Azure. (0:20:10) Al: How would you say it? (0:20:13) Al: Azure. (0:20:14) Al: Oh, no, Azure. (0:20:18) Codey: your way of saying it. Continue. (0:20:20) Codey: you. (0:20:21) Codey: You’re welcome. (0:20:21) Codey: You’re welcome. (0:20:21) Al: Thank you. (0:20:25) Al: This brings new competitions, horses, music, accessories, and loading screens. (0:20:30) Codey: Oh, whoo, the loading screens look really good, like the the art. (0:20:35) Codey: I mean, I’m betting that they have like a ton of humans that love this game (0:20:39) Codey: and just are like, take here, take my art. (0:20:41) Codey: The loading screens look really cool. (0:20:43) Codey: And the new horse is like a cool new wild horse species. (0:20:48) Codey: I almost look I. (0:20:48) Al: Rabi Rabbi Kano, Rabbi Rabbi Rabbi Kano, I think Rabbi Kano. (0:20:55) Codey: Let me it’s probably something like Robicano or Robic Robicano or something. (0:21:00) Codey: Um, yeah, I didn’t look up to see if those are actually like a thing. (0:21:06) Codey: I almost did and then I didn’t. (0:21:07) Codey: Oh, yep. (0:21:08) Codey: They’re a type of Arabian horse. (0:21:10) Al: rare horse coat color pattern that features white. (0:21:15) Codey: Oh, so it’s just a whatever. (0:21:17) Codey: It’s they’re really cute. (0:21:21) Codey: Yeah, and they also announced that the next update is going to introduce (0:21:27) Codey: a new character and that is the veterinarian. (0:21:30) Codey: Also introduce, you know, care for your horse. (0:21:34) Codey: So different, you know, that care like they might maybe they get sick. (0:21:39) Codey: Maybe they have certain nutritional needs and you didn’t need to make sure (0:21:43) Codey: you meet them. (0:21:44) Codey: I’m not entirely this is all just me. (0:21:46) Codey: Just I don’t know. (0:21:47) Codey: Just like trying to like think of what it could be, but that’s cool. (0:21:52) Codey: I’m all for it. (0:21:53) Codey: Can I be the veterinarian? (0:21:58) Codey: Aww. (0:22:01) Codey: We need a game where you’re like the veterinarian. (0:22:03) Codey: We don’t have that. (0:22:04) Al: Go make it. (0:22:05) Codey: No, I’m good. (0:22:06) Codey: Someone should make it though. (0:22:08) Codey: Or like a wildlife biologist. (0:22:08) Al: Let us know. (0:22:11) Codey: I don’t know. (0:22:12) Al: Is that not just research story? (0:22:14) Codey: Go play research. (0:22:16) Al: I mean, tell me if I’m wrong, you’re the one that’s played it. (0:22:17) Codey: No, I’m trying to. (0:22:18) Codey: Yeah, no, I’m trying to think of like, no, (0:22:20) Codey: like a game where you’re a rehabber. (0:22:22) Codey: Where you rehabilitate wild animals that people bring to you. (0:22:25) Codey: I think the only issue with that is that it’s sad because they die. (0:22:28) Codey: die, but hey. (0:22:30) Codey: There was a Bluey episode about a bird dying, so it’s okay these days. (0:22:36) Al: Blue can do anything. (0:22:38) Codey: Bluey did it. That means it’s child approved. (0:22:42) Al: Let me tell you, right, me and Craig watch Blue together, (0:22:46) Al: and he’ll be sitting and laughing at the jokes and watching it and stuff, (0:22:48) Al: and then I’ll just be sitting behind him, just sobbing. (0:22:50) Codey: stopping. Yeah. Yeah, I just just finished it. And it I am (0:22:52) Al: Like, “Oh, no, what is happening? What’s the doing to me?” (0:23:00) Codey: upset. And I need more. I watched all of it. Thanks. I’ve, (0:23:04) Al: Nice. Well done. (0:23:07) Codey: I just I crave distraction in the background while I run (0:23:11) Codey: meaningless analysis. They’re not meaningless analysis. They’re (0:23:14) Codey: just tedious analysis correction. But yeah, cool that (0:23:21) Codey: give me a game mode where I can play as the veterinarian and I (0:23:24) Codey: will play this game. Developers if you’re like, man, what do (0:23:26) Al: I mean, I feel like that’s just a whole different game, not just a different game mode, but… (0:23:31) Codey: people want these days? I bet a vet mode like a vet game would (0:23:37) Codey: crush. Yep. And I would pay probably $30 for it. So if it (0:23:39) Al: There’s at least one person who would buy it, that’s for sure. (0:23:45) Codey: takes more than $30 to make. I’m out. (0:23:48) Al: I’m not even promising there’d be two people because I’m not sure who the second person (0:23:50) Codey: Listeners. Let me know. Can you contribute $30 we can offer $60 (0:23:53) Al: would do it for the podcast. (0:23:57) Al: I’m sure there are I mean, look, if you could make a game for $60 you’d be rolling in it. (0:24:02) Codey: to developers. There’d be a lot of really bad games. Yeah. (0:24:14) Al: For sure for you. (0:24:15) Al: Well, yeah, you probably can make a game for $60. (0:24:18) Al: Absolutely dreadful. (0:24:21) Al: Just a Skinner box. (0:24:22) Al: All right. (0:24:24) Al: Next we have Particular have announced a free update and a paid DLC. (0:24:33) Al: They’re both releasing on the same day, 28th of February, and the paid DLC Frozen Frontier (0:24:39) Al: has a new story, world quests, new items and creatures. (0:24:45) Al: written snowshoe hair. Is that a creature? (0:24:47) Codey: Yeah, yeah, they specifically say snowshoe hair well, that is just one that they blurbed (0:24:48) Al: Is that a creature that’s there? Just one creature. (0:24:55) Al: blurb. No, I know what you mean. That’s a great example of verification. (0:24:55) Codey: It could be (0:24:59) Codey: Where did that word come from it is keep going I’m gonna look up what that where that came from (0:25:05) Codey: - Um. (0:25:07) Al: And the free update includes new creatures, some temp mechanics. What do you mean by that? (0:25:14) Codey: - Temperature, sorry. (0:25:15) Al: Oh, temperature was like temporary mechanics. Yes, temporary temperature mechanics, snow, (0:25:16) Codey: Now, (0:25:22) Al: And then obviously, quality of life improvements. (0:25:26) Codey: Yeah, so they both yeah, they both kind of include like, adding snow as a as a thing that you can see in the game. But one just adds like a whole new world. Also, I wanted to note that they say on in the beginning of this show notes, whatever, what is this called, like a, thank you. (0:25:48) Al: release notes or well it’s not really release notes because it’s not released (0:25:51) Codey: It’s a (0:25:51) Al: teaser (0:25:54) Codey: Teaser, they say… (0:25:56) Codey: “As spring arrives in the northern hemisphere, we’re not quite done with the cold weather. We got you southern hemisphere folks.” (0:26:02) Codey: Correction. We are also not ready for spring. (0:26:08) Codey: The United States weather predicting rodent has proclaimed that there are six more weeks of winter. (0:26:16) Codey: So, yeah, we’re not ready. (0:26:18) Al: Do I need to tap the sign? Seasons aren’t universal, Cody. (0:26:20) Codey: What’s the sign? (0:26:26) Codey: They specifically say “As spring arrives in the northern hemisphere.” (0:26:28) Al: Seasons aren’t universal in the northern hemisphere, Cody. (0:26:32) Codey: There’s six more weeks of winter. I don’t know what to tell you. (0:26:35) Al: Look, okay, so not every country has the same definitions of seasons. Not every country even (0:26:41) Al: has four seasons, and certainly not every country is going to listen to America when they say that (0:26:46) Al: that a rodent has decided it’s- (0:26:49) Codey: Okay, there’s like certain things that they should listen to us on and the majority of (0:26:54) Codey: things that other countries should just ignore Americans on, especially these days. (0:27:00) Codey: But one thing y’all should really listen to is our, our groundhog, Punxsutawney Phil, (0:27:07) Codey: who is an immortal groundhog that has bespake unto the cultists or whomstever and told them (0:27:18) Codey: in Groundhog E’s! (0:27:20) Codey: There will be six more weeks of winter and a bunch of people just went. (0:27:22) Al: Yeah, I have watched Groundhog Day. I do know the idea behind it. (0:27:27) Al: Finally, in the game news in bit, we have MeloBot, a last song, have released their (0:27:34) Al: original soundtrack on Steam. It is $12.99 on its own, or it’s also included in the Deluxe (0:27:42) Al: Edition for which is more expensive. It’s actually a really good deal if you get the (0:27:46) Codey: Oh, whoo. Yeah. (0:27:49) Al: deluxe edition, though, right? Because it’s like… (0:27:52) Al: 20 quid for the game. I’m back into pounds here because you confused me with your whole (0:27:57) Al: dollars. 20 quid for the game or is it 25 quid for the 25 dollars for the game? (0:27:58) Codey: - Yeah, sorry, I put dollars, I put US dollars. (0:28:00) Codey: $13. (0:28:04) Codey: $25 for the deluxe edition and then $13 if, (0:28:08) Codey: for just the soundtrack. (0:28:10) Al: Yeah. Well, how much is the base game is that is that $20 then? (0:28:13) Codey: - Man, I didn’t look at that. (0:28:14) Codey: Let me look. (0:28:16) Al: See, it is 20 quid or 10 and 10 quid for 20 or 27 quid. (0:28:22) Codey: Oh I had it wrong! The game is 25. The bundle that includes the digital deluxe upgrade is 35. (0:28:22) Al: Ah. (0:28:32) Al: OK, so it’s still a good deal, but it’s not as good a deal. (0:28:35) Codey: You save 8%. (0:28:37) Al: All righty, so that is the game news. (0:28:41) Al: We also have two new games announced. (0:28:43) Al: Well, kind of. (0:28:44) Al: One of them is a new game. (0:28:44) Codey: - In quotes. (0:28:46) Al: One of them is actually two that are not– (0:28:50) Al: should we talk about the one that’s actually new first? (0:28:52) Al: So that is Sky Harvest. (0:28:52) Codey: - Yes. (0:28:57) Al: The blurb for this one is, “Armed with hand-me-down tools (0:29:01) Al: and some cash. (0:29:03) Al: You begin your new life as the chief farmer, a position your (0:29:07) Al: grandfather once excelled in. Can you honor his legacy and (0:29:10) Al: transform the overgrown, untamed and desolate floating island (0:29:14) Al: into a flourishing farm abundant with produce? (0:29:19) Codey: produce is weird in that trailer was was grandfather sleeping (0:29:26) Al: I didn’t actually watch the trailer give me two seconds. No, he did (0:29:33) Al: Again, yeah, no he did (0:29:36) Codey: so as a child you come upon your grand your beloved grandfather deceased at the (0:29:44) Al: Dead, at the kitchen table, reading his hopes and dreams. (0:29:47) Codey: kitchen table with (0:29:49) Codey: a book in front of him. (0:29:53) Codey: The book says, if I wish I could have gone back one last time and it’s got like a ticket and then it shows you taking that ticket and going and honoring his legacy. (0:30:04) Al: This is how this is how I know that he’s dead because if he’s not dead that is horrific. You’ve just stolen his ticket (0:30:05) Codey: But like, (0:30:12) Al: The one thing he wanted to do you’ve stolen his ticket and gone without him (0:30:16) Al: Let waited a while because you’ve grown a beard now. You’re an adult now (0:30:16) Codey: also, (0:30:20) Codey: Yeah, there’s a whole beard, a mustache, wild. (0:30:21) Al: Goodness me. That’s dreadful (0:30:23) Al: You (0:30:24) Codey: But like, if I came upon my grandmother deceased, (0:30:29) Codey: I say this because my grandfather is already deceased. (0:30:34) Codey: If I came upon my grandmother deceased, and (0:30:37) Codey: I don’t care what’s in front of her, I’m not looking at that. (0:30:42) Al: Yeah, he just like rests his head on his grandfather’s dead arm and sheds one singular tear before stealing his ticket, his boat ticket. (0:30:45) Codey: And then… (laughs) (0:30:50) Codey: I don’t know how beloved that grandfather was, if that’s your reaction, my guy. (0:30:55) Codey: Anyway, this is me just… (laughs) (0:30:56) Al: One, he’s one tear’s worth a little bit. (0:31:00) Codey: Alright, this looks cool though. So you’re on floating islands, you’re flying around with a jetpack, you can manage a restaurant. (0:31:07) Codey: It just says manage a restaurant, but it just shows you telling the person what the one meal that you guys are making in the day is. (0:31:20) Codey: Not what restaurants do. (0:31:23) Codey: And it’s a really bad restaurant. (0:31:24) Al: It’s what really bad restaurants. (0:31:28) Codey: And then it also says make friends, and then there’s a dog with a scroll in its mouth, so I’m guessing you befriend a dog. (0:31:36) Codey: And unfortunately that wasn’t in the trailer, it was in this thing. (0:31:40) Al: I mean the trailer didn’t show you much, lesbian. (0:31:43) Codey: Right, the trailer was very teaser-y, but underneath that, on the post, they have… (0:31:50) Codey: I watched that video where there’s a dog 10 times to see… I wanted to see more of the dog. (0:31:59) Codey: What kind of dog is it? All that. (0:32:03) Codey: It’s definitely a tricolor something, but other than that, no. (0:32:08) Al: So I will say I’m not particularly enamored by the graphics in this game. (0:32:17) Al: Not that it looks bad, it’s very definitely trying to look how it looks, I think. (0:32:23) Al: What I find a bit weird is the graphics of the game and the graphics of the heads-up display, (0:32:30) Al: like the menus and stuff, they feel like they’re from different games. (0:32:31) Codey: Mm hmm. Yeah, like they had two different people designing those, (0:32:38) Codey: and one understood the assignment and one didn’t. (0:32:38) Al: Yeah. Yeah, so it’s a little bit weird. Very, very. I do like the flying. The flying looks fun. (0:32:45) Codey: The character also looks lanky. This is a tall character. (0:32:53) Codey: Yeah. Mm hmm. Cosine. I don’t. (0:32:57) Al: Yeah, I don’t know what else to say. That looks interesting. I love how it calls it sky farming (0:33:01) Codey: It’s farming, but in the sky. Or are we? Are you farming the sky? (0:33:04) Al: when it’s just farming. (0:33:08) Al: In the sky? Okay. No, no, no, no, it’s just you’re on a sky island. Which I feel like this whole (0:33:12) Codey: Like is there part you’re like collecting the sky? (0:33:16) Codey: You don’t know that. What if they what if you collect the sky? (0:33:21) Al: let’s this game has sky islands was a fun idea five years ago and now half the games are doing (0:33:26) Al: it. Which is I guess the problem with game development, right? It was even before that (0:33:30) Codey: It’s the tears of the kingdom like. (0:33:35) Al: people were doing it. They didn’t. (0:33:38) Al: No, I know. Yeah, yeah. No, I get it. I feel like this could be possibly interesting. (0:33:46) Al: I’m not really sure what it’s… The flying is the thing that is most interesting to me, (0:33:51) Al: but other than that, I’m not really sure what it is that they’re doing that’s unique, (0:33:54) Al: which is always the problem with cottagecore games is why should I play you over Stardew? (0:34:01) Codey: I think that’s correct. I think like that’s the thing about this is it’s just to get your (0:34:06) Codey: attention and we will continue. It’s not like I saw this and I’m like, yep, not going to play (0:34:11) Codey: that because there’s not a lot here. I want to, I want to see more. They’re going to probably (0:34:15) Codey: release more. And so far they just say Q2 2025 in the trailer. (0:34:16) Al: Yep. Yeah, where did you see Q2? I just see 2025. Oh, in the trailer, okay. Because on (0:34:28) Al: Steam just says 2025. Okay, I will update my list then. I didn’t pay attention to the (0:34:31) Codey: Yeah, he didn’t watch the trailer. (0:34:38) Al: trailer, there’s a difference there. All right, we also have the brand new and exciting (0:34:39) Codey: Oh, my bad. I get that though. (0:34:47) Al: Harvest Moon, Skytree Village, and The Lost Valley are for some reason coming to Switch. (0:34:55) Al: The good thing about this is it is a bundle, so it’s like you’re not buying the game separately, (0:35:00) Al: which is good, because my word that would be not worth any sort of money. I’m not sure who (0:35:06) Al: wants these games. It’s like they went, “Oh, when we did…” Because they worked with… (0:35:09) Codey: Yeah, so you– (0:35:16) Al: Because the rights are complicated to the old Harvest Moon games, right? So they’ve done some, (0:35:22) Al: they released the original Harvest Moon on, what’s it called, Nintendo Switch Online, (0:35:31) Al: and they had to do that in collaboration with Marvelous, because Marvelous owned the game, (0:35:36) Al: but they owned the name, and so they had to both agree to that. Anyway, whatever, it doesn’t matter. (0:35:41) Al: And I feel like that combined with Marvelous redoing a wonderful… (0:35:46) Al: life has made them go, “Oh, people like when we remake Harvest Moon games and knock on which ones (0:35:55) Al: is it that people actually want to play, because I guarantee you it’s not Skytree Village in The (0:35:59) Al: Lost Valley.” (0:36:00) Codey: - Yeah, I will say, okay, so two things. (0:36:04) Codey: First of all, I looked, so one social media user, (0:36:08) Codey: to your question of who’s asking for this, (0:36:10) Codey: one social media user named Chrissy said, (0:36:13) Codey: “Cozy gamers have really been winning lately.” (0:36:16) Al: I wonder whether that person has ever actually played either of these. (0:36:16) Codey: To which another, (0:36:23) Codey: to which another user said, (0:36:25) Codey: “These games are more like a loss.” (0:36:28) Al: The funny thing is they did the whole, “Oh, we’re going to announce an announcement.” (0:36:34) Al: And they were like, “Oh, we’ve got an exciting announcement coming for you.” (0:36:34) Codey: Yeah (0:36:37) Al: And you’re like, “Okay, fine.” (0:36:40) Al: And then they did this and people were like, “Really? (0:36:43) Al: That was your… (0:36:44) Al: Please tell me this wasn’t everything.” (0:36:46) Al: Because it’s just, they’re like, I am not the sort of person who just hates on Harvest (0:36:50) Al: Moon, you know, Natsume, Harvest Moon games for the sake of it. (0:36:54) Al: You know, I am literally playing Harvestman, Home Sweet Home, as we’re recording. (0:36:58) Al: The podcast, right? And I’ve talked about how I like that. I’ve talked about how I like the ideas (0:37:02) Al: in One World and Winds of Anthos. I think they’re very interesting and I think that they’re very (0:37:07) Al: close to legitimately having a good game. These games are not that. These games are just bad. (0:37:10) Codey: Mm hmm. This ain’t it chief. Yeah, I will say so. I was listening to another podcast (0:37:22) Codey: about metal music lately and they were talking about I had there’s a point fault. Stay with (0:37:27) Al: I look forward to it. (0:37:28) Codey: me. They were talking about how this one band re like, is republishing like re thank you (0:37:37) Al: - Remastered. (0:37:38) Codey: remastering. (0:37:40) Codey: I think they’re actually just straight up rerecording an (0:37:42) Codey: entire album and like reproducing it. (0:37:42) Al: - Oh, okay. (0:37:44) Al: They’re Taylor-swifting it. (0:37:45) Codey: Basically, they are that’s the they literally made a joke about (0:37:49) Codey: that and they had the same question like what who’s asking (0:37:53) Codey: for this and a bunch of people on social media were like, (0:37:56) Codey: ah, this is thanks, but I’d rather have no music, etc, etc. (0:38:00) Codey: But they actually said they made a really good point, which (0:38:02) Codey: is if there are people who have not played these games or (0:38:07) Codey: listen to this music or whatever. (0:38:10) Codey: Kind of an introduction to that to that content for them (0:38:13) Codey: because there might be people who have heard of this Harvest (0:38:17) Codey: Moon thing, but they haven’t really played it yet or whatever (0:38:22) Codey: and then maybe they see this bundle and they’re like, oh (0:38:24) Codey: wow, there’s two of them in here. (0:38:26) Al: They’re first and last Harvest Moon games (0:38:27) Codey: And so it’s not. (0:38:30) Codey: Well, yeah, so that’s the thing. (0:38:31) Codey: So I mean that they were talking about an actually good album (0:38:35) Codey: versus– (0:38:35) Al: Yes, I think that’s that is the key difference here Cody (0:38:39) Al: I think like I am NOT against remakes. I think remakes can be really good (0:38:40) Codey: - Yeah. (0:38:43) Al: I think I’m doing a wonderful life last year was good because that is a very beloved game (0:38:43) Codey: Yeah. (0:38:47) Al: That is a lot of people’s first farming game (0:38:51) Al: And you just have to listen to Kevin for five minutes to know how much some people were waiting for that (0:38:55) Al: Nobody has that about (0:38:56) Codey: Oh, yeah. That’s fair. (0:38:56) Al: these games. (0:38:59) Codey: Yeah, I I’m trying to give them the benefit of the doubt, but, uh, yeah, (0:39:04) Codey: I think that the thing is that it’s not just if they’re not being remade (0:39:08) Codey: or or bundled in for the switch for the fans. (0:39:14) Al: No. This is the problem is there aren’t games that Natsume can nostalgia grab on. (0:39:15) Codey: It’s to try and get new people into the into the fandom. (0:39:26) Al: Because they’re all owned by Marvelous. They only own the name. And Marvelous aren’t going to do (0:39:33) Al: anything about it. I think it was very different when they did the original on Nintendo Switch (0:39:38) Al: Online because that is the actual original game. They’re just porting. (0:39:44) Al: It’s not even porting. It’s literally just an emulator. They’re just literally allowing (0:39:51) Al: the game to run on it. And that’s very different to remaking games. And there’s no way Marvelous (0:40:00) Al: have remade multiple. They remade Friends of Mineral Town, which was a fun one to do. They (0:40:05) Al: remade A Wonderful Life. I can’t remember if they’ve done any other remakes recently. (0:40:10) Codey: Yeah, I don’t know, because I’m not ever going to touch it, so. (0:40:14) Al: They want to jump on the bandwagon. They have to just release bad games again. (0:40:20) Al: This is the thing. So many people have this be in their bonnet about Natsume and they’re like, (0:40:25) Al: oh, they’re just jumping on the name and using it to sell bad games. And yeah, that’s kind of true. (0:40:31) Al: Or at least it was kind of true. I do think now they’re actually getting better and they’re (0:40:36) Al: actually trying to make good games. They’re getting there. But the problem is that releasing (0:40:42) Al: they’re bad games again. (0:40:44) Al: They’re not going to convince anybody that they’re doing anything other than money-grabbing. (0:40:44) Codey: Yeah, it’s like there’s someone at the company that remembers when all these games first (0:40:55) Codey: came out and like the hype the hype of it and they’re trying to like regain that the (0:41:01) Codey: glory days and the it’s sometimes you just got to let things go and like when Bluey and (0:41:08) Codey: Bingo had to get rid of a bunch of their stuffies. Yeah. (0:41:10) Al: Oh, we watched that the other day. That was a good episode. (0:41:17) Al: Yeah, it’s painful to watch what they’re doing, because it’s like one step forward, 73 steps (0:41:24) Al: back. Like, I just… Why do this? And I… Oh, goodness. Yes, right. (0:41:24) Codey: like the American government. So we have some other people one year forward 73 years backwards. (0:41:40) Al: So… Yeah, a section we don’t often have, because normally it’s just game updates and (0:41:41) Codey: We have some other news. Uh-huh. Oh. (0:41:47) Al: occasionally new games, we do have the other news section. So we have three pieces of other (0:41:53) Al: news to talk about. The first one is super… Let’s start off with the negative one, shall we? (0:41:54) Codey: You got to be more specific. Oh, oh, you’re right. You’re right. You’re right. I needed. (0:42:01) Al: There’s only one negative one. Okay. (0:42:04) Codey: I had to look through it again. Yeah. (0:42:10) Al: So Phoenix Labs, the developers of Fae Farm and Dauntless, and were creating other games (0:42:15) Al: until last year when they laid off almost everybody who was working on any game other (0:42:20) Al: than Fae Farm and Dauntless have now laid off almost everybody else. Huzzah! (0:42:26) Codey: - Yay. (0:42:27) Al: They’re like, “What’s the point in a game studio that makes games? (0:42:30) Al: We don’t want to make games. We don’t even want to continue making our existing games.” (0:42:34) Codey: Yeah, you don’t have yeah, but you know, they really said, the developer said, quote, It’s unfortunate, but necessary. (0:42:44) Codey: Yeah, so I did do a dive into this, more than just like, just the top of the of the article or whatever I start, I really got into reading this article and like kind of looking at some stuff because I was just like, what is going on here? (0:42:45) Al: Yeah, I guess the games aren’t failing then. (0:43:00) Al: - Were you rage reading? (0:43:02) Al: Were you rage reading? (0:43:04) Codey: I was so after basically, the developer, the Phoenix lab, whom’s ever the whole the whole Phoenix lab people. Correct. Thank you. You’re so good with the words today. So they, they were, they were acquired by a blockchain company called forte labs. (0:43:14) Al: the company. What can I say? I’m on a roll. Words is my whole thing. (0:43:30) Codey: And when they were acquired, they then laid off (0:43:34) Codey: as you already mentioned 160 people and quote the new owner (0:43:39) Codey: reportedly pressed developers to draft methods for integrating (0:43:44) Codey: blockchain technology in its games for the purpose of buying (0:43:49) Codey: and selling and trading in game goods, according to former (0:43:52) Codey: employees. So the crypto market has has joined games y’all. (0:43:58) Codey: Uh. (0:43:58) Al: are we back on NFTs? I thought we killed NFTs like four years ago, what are you doing? (0:43:59) Codey: Yeah. (0:44:04) Codey: NFTs and crypto, man, they’re here to stay, I guess. (0:44:08) Al: Well no, crypto isn’t dead, but come on, when was the last time you heard about NFTs? (0:44:14) Al: Especially in games, they’re so 2022. (0:44:18) Codey: I believe Ascentient Cheeto recently gave more NFTs. (0:44:24) Codey: Continuing on, apparently after releasing Dauntless, (0:44:28) Codey: they were “criticized by players for its new in-app monetization design,” (0:44:32) Codey: which was probably the blockchain, (0:44:34) Codey: but erasing previous progression with the new Awakening update. (0:44:38) Codey: So they had an update and it released, it erased all the previous progression. (0:44:38) Al: Oh no! No! What?! (0:44:42) Codey: The game still has an overwhelmingly negative number of reviews on Steam. (0:44:49) Al: I miss that happening. I wasn’t really aware of this very much. I was aware of it when (0:44:50) Codey: And the… (0:44:54) Al: it initially released because it was like, “Oh, it’s gonna kill Monster Hunter.” And (0:44:56) Codey: Yeah. (0:45:00) Codey: It did not. (0:45:02) Codey: It really had it was nowhere new (0:45:04) Codey: because when it first launched, there were probably about 3200 concurrent players like people playing at the same time online. (0:45:12) Codey: Nowadays, it’s only ever around about 150 people. (0:45:18) Codey: So yeah, not sure what they’re doing. (0:45:22) Codey: I would suggest well, I guess I would I would say that I would suggest them to back off the blockchain, but they are literally owned and acquired by a blockchain company. (0:45:32) Codey: So I don’t think that’s going to happen. (0:45:36) Codey: So I’m not not really sure what this means for Fae Farm. (0:45:41) Al: What I find really funny is like, so I think crypto is most often a scam. (0:45:48) Al: I do think there are some interesting applications for blockchain as a concept. (0:45:56) Al: NFTs is not it. (0:46:01) Al: It has never been it, even on their own. (0:46:04) Al: And then when people started putting them into games, I was like, I don’t even know why. (0:46:10) Codey: I mean, I feel like it’s to try and like have an introduction. (0:46:11) Al: Like, what is happening, and why would you do this? (0:46:18) Codey: It’s like when they put smoking in movies so that they would get more smokers, right? (0:46:23) Codey: It’s like a, it’s a, it’s a possible way to normalize something. (0:46:26) Al: It’s like the Transformers series for selling more Transformers. (0:46:29) Codey: Yeah. (0:46:31) Codey: Uh, which it’ll probably have a small, well, it would have a small bump if it wasn’t for (0:46:38) Codey: uh, cozy gamers. (0:46:40) Codey: Cause I don’t think cozy gamers are the people or, or monster hunters style players. (0:46:46) Codey: I, you really gotta go for like the call of duty people. (0:46:48) Codey: I feel like they, they would do NFTs because they basically, that’s basically all they (0:46:53) Codey: do with their, uh, skins and stuff on all the, all the guns and whatever. (0:47:00) Codey: So like, it’s not monster hunter people, uh, with dauntless and then cozy games with fave (0:47:08) Codey: farm. (0:47:10) Codey: It’
This week we (yet again) discuss the Switch 2, Xbox games on PS5, Sony's new CEO, and some great new games! The team is back together discussing video games and doing our best to make smiles for miles. Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Google Play, Spotify, Stitcher Radio, iHeartRadio DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny With Special Guest: No one! SIDEQUESTING PATREON EXECUTIVES: Tom Johnson, Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb NEWS: Here it is: Nintendo officially reveals Switch 2 Multiversus is ending Forza Horizon 5 and more Xbox games coming to PlayStation 5 WHAT WE'RE ENJOYING Assetto Corsa EVO (hot take) UFO 50 Stacklands Star Wars: Jedi Power Battles (review) Gimmick! 2 (review) Hello Kitty Island Adventure Deluxe (review) Montezuma's Revenge The 40th Anniversary Edition (review) Review & Preview products supplied by publishers SnackQuesting: Coffee Music Intro: Professor Kliq – Bust This Bust That Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Sunblink
Vegas Golden Knights Insider Hockey Show with Frank Harnish and Ryan Wallis
Guest: Kartoon Studios' CEO & CFO Share Their 2025 Outlook $TOON Website: www.kartoonstudios.com Ticker: $TOON Press Release https://www.kartoonstudios.com/news/press-releases/detail/1253/kartoon-studios-executives-to-unveil-2025-dynamic-growth Andy's Bio Multi-Emmy Award-winning producer, and CEO of Kartoon Studios, Andy Heyward has made more episodes of children's television than any other producer, including Walt Disney. After graduating from UCLA with a Bachelor of Arts degree in Philosophy in 1975, he joined Hanna-Barbera as a writer and story editor. During his five years with Hanna-Barbera, he was involved in the development and writing of numerous series including Scooby Doo, Flintstones, Jetsons, Smurfs, Yogi Bear, and Scooby's All Star Laff-A-Lympics. In 1980, he moved to France where he joined DIC Audiovisual, a production company specializing in children's animated programming. In 1982, he co-created Inspector Gadget and during the following years he produced over 5,000 episodes of award-winning children's programs, most of which shows and brands are household names, including Inspector Gadget, The Real Ghostbusters, Alvin and the Chipmunks, Hello Kitty, Sonic the Hedgehog, Super Mario Bros, Sabrina the Teenage Witch, Strawberry Shortcake, Care Bears, Captain Planet, Teddy Ruxpin, Sailor Moon, Madeline, Where on Earth is Carmen Sandiego, Liberty's Kids, Warren Buffett's Secret Millionaires Club, Llama Llama, Rainbow Rangers, Stan Lee's Superhero Kindergarten starring Arnold Schwarzenegger, and dozens more. In 1994, he convened the National PTA, National Education Association, UCLA School of Education, and producers from throughout the industry to draft the first voluntary set of program guidelines for children's television. In 1996, he hosted the first meeting between then FCC Chairman Reed Hundt and children's television producers. Today under Kartoon Studios, Heyward produces and licenses brands ranging from Stan Lee Universe, to Baby Genius, to Warren Buffett's Secret Millionaires Club, to Thomas Edison's Secret Lab, to Stan Lee's Superhero Kindergarten, to the recently released Shaq's Garage for the global market. He has also been the largest producer of FCC mandated educational informational programming for children, and has produced hundreds of PSAs promoting child safety, health, exercise, and nutrition. In collaboration with Warren Buffett, he produces the short film which opens the annual Berkshire Hathaway Shareholders meeting, and he co-authored a book with Warren Buffett promoting financial literacy for kids. Heyward is also the author of Go Go Gadget – The Creation of Inspector Gadget. Andy's notable work in children's programming has earned him multiple industry awards, and his charitable efforts off-screen have resulted in numerous recognitions. Some of his awards include two Emmys, nine Emmy nominations, two Humanitas Awards, two Cable Ace Awards, five Golden Reel Awards, three Environmental Media Awards, a New York Television Festival Award and a National Education Association Award, among others. He was inducted into the KidScreen Hall of Fame and won the Studio of the Year at Italy's Cartoons on the Bay International Festival of Television Animation in 2006 (co-awarded to Roy Disney). Heyward is a member of the Producers Guild of America, the National Academy of Television Arts and Sciences, the International Academy of Television Arts and Sciences, and the British Academy of Film and Television Arts (BAFTA). He was the 2010 UCLA College of Humanities Commencement speaker and is currently a Mentor in the UCLA mentoring program. He is active in many community activities, including serving on the Board of Directors of Cedars-Sinai Medical Center, where he was recently made a Life Trustee. Brian Parisi Chief Financial Officer Bio is available here: https://ir.kartoonstudios.com/management-team
Ej & I sit down to discuss the new horror movie 'Peter Pan Neverland Nightmare,' some crazy news stories, Hello Kitty Island Adventure
The Cybercrime Magazine Podcast brings you daily cybercrime news on WCYB Digital Radio, the first and only 7x24x365 internet radio station devoted to cybersecurity. Stay updated on the latest cyberattacks, hacks, data breaches, and more with our host. Don't miss an episode, airing every half-hour on WCYB Digital Radio and daily on our podcast. Listen to today's news at https://soundcloud.com/cybercrimemagazine/sets/cybercrime-daily-news. Brought to you by our Partner, Evolution Equity Partners, an international venture capital investor partnering with exceptional entrepreneurs to develop market leading cyber-security and enterprise software companies. Learn more at https://evolutionequity.com
There's been somethin' strange in the neighborhood for longer than you might realize! I bet you didn't even know who to call, or how to call them. Hint: At least once, you call a Gorilla using a talking-self-destructible fish. On this episode, Chelsea, Kelly, and Nate put on their jumpsuits, grab their De-Materializers, and discuss 1975's The Ghost Busters--a television show that may well have changed human history forever. We also dig into the 1986 Filmation cartoon, Ghostbusters, and all its robo-ghost villain, jalopy driving, skelevision-watching glory. There's also a glorious MouthGarf Report, and some spppppppoooky I See What You Did There! Please give us a 5 star rating on Apple Podcasts! Give The Ghost Busters (1975) and Ghostbusters (1986) a look... if you dare.Want to ask us a question? Talk to us! Email debutbuddies@gmail.comListen to Kelly and Chelsea's awesome horror movie podcast, Never Show the Monster.Get some sci-fi from Spaceboy Books.Get down with Michael J. O'Connor's music!Next time: First Valentine's Day
This week, Nintendo reveals the Switch 2 teaser video and Hello Kitty and Friends DLC has been released for Minecraft. Fun! The news also includes: Retailer lists "New 3D Mario" and "Legend of Zelda Remake/Remaster" under 2025 games Horizon's unannounced MMO has been quietly cancelled Nintendo Switch 2 rumored to get at least 5 Xbox games Let us know what you think.
This week, Nintendo reveals the Switch 2 teaser video and Hello Kitty and Friends DLC has been released for Minecraft. Fun! The news also includes: Retailer lists “New 3D Mario” and “Legend of Zelda Remake/Remaster” under 2025 games Horizon‘s unannounced MMO has been quietly cancelled Nintendo Switch 2 rumored to get at least 5 Xbox […] The post Episode 742: More Switch 2 Stuff first appeared on .
In the spring of 1999 in Hong Kong, a 14 year old girl showed up to the police station claiming that she was being haunted by a woman. What they would uncover was much worse. Give me a follow! Instagram.com/thestoryofpod tiktok.com/@thestoryofpod If you like this podcast, please leave a 5 star review and share your favorite episode with someone! It means so much to me, and it helps the show more than you know.
We're back! After a long hiatus, Heidi and Pauly return with the Shonen Shojo Sho Show. It's time to dive back into the world of otaku!Episode Highlights:Shoutout to Geek Renaissance! Check out youtube.com/@evantmack and use code SSSSPOD for 15% off your next favorite merch.What We're Watching:2025 Recommendations:Apothecary Diaries: A fascinating mix of history, mystery, and charm.100 Girlfriends That Really Really Love Me: Rom-com madness at its finest!Anime News:One Piece x Burger King: Burger King unleashes a pirate's feast with Luffy and Sanji-inspired meals. Learn more here.Barbie Returns in Manga Form: Barbie steps into the manga spotlight 65 years after her debut. Read more about the Tokyopop release.Hello Kitty x Minecraft: Sanrio's Hello Kitty joins the blocky universe of Minecraft. Check out the details. Pino's Potion: This week, Pino mixes up a powerful potion featuring Chainsaw Man! The pick? Denji: Orange Crush—a perfect blend of chaos and comedy.Pauly's Pet Peeve: The moment has arrived! It's a positive rant! Pauly gushes about the wild brilliance of Dandadan with some slight spoilers. You don't want to miss his passionate breakdown of why this series is a must-read.Join the Fun: Subscribe to the Shonen Shojo Sho Show for more anime goodness, spicy rants, and all the latest otaku news. Become a supporter of this podcast: https://www.spreaker.com/podcast/the-shonen-shojo-shoshow-podcast--6091842/support.
Ana Garriga y Carmen Urbita son Las Hijas de Felipe. Tienen un podcast (y pronto un libro) que parte de una idea: todo lo que te pasa a ti ya le pasó a alguien (probablemente una monja) en los siglos XVI y XVII. Vienen hoy al Hotel para charlar sobre desayunos, bilocación, levitación, uniformes, hábitos, naranjas confitadas, la película ‘Cónclave', risueñismo, siestas fulminantes, decepciones, Toledo (Ohio), glamping, El Escorial, alquimia, ser unas viles gusanillas complacientes, discos y diademas de Hello Kitty.
On today's MJ Morning Show: Morons in the news MJ's wife and daughter visited the Hello Kitty truck Bathroom warning! It may be just an urban legend Fester-written rejoiners MJ wants these slider buns What is 'castle core' fashion? Tiktok ban may be coming soon... what happens next? What's a 'milk & honey pedicure' Diddy doc on Peacock... review A new drink that helps the libido isn't so new after all Carole Baskin sold off property that was Big Cat Rescue Boar's Head: Report on multiple factories Babysitter gets blackout drunk Eagles fan exposed after video goes viral Woman says you shouldn't bring iPhones in when you shower Denise Richards burst her boobs in 'Special Forces' activity David Schwimmer's first job before he was a star involved Rod Stewart
On today's MJ Morning Show: Devo - Peek A Boo Ice-T and the police Morons in the news Epiphany in Tarpon Springs Screaming woman in Nashville Airport MJ's movie recommendation Miss America wasn't televised Durant High School parent says there's a bathroom problem (With calls) Cringe-worthy words and phrases to drop in 2025 Sarasota Hooters waitress DUI bodycam Vegans may face depression more than people who eat meat NPR article - When do you take Christmas decorations down Ozempic 3.0 19-year-old went from B-cup to triple-G after Covid shots Influencer gas station stunt shut down by police in Phoenix Rays want the Trop repaired for 2026 Hello Kitty truck coming to town Monkey in tutu found 2 bodies found in wheel well of Jetblue plane in Ft. Lauderdale 'Costco jail' for guy who used 'self-checkout' Nicolas Cage's birthday Waymo circles parking lot, won't stop and passenger misses flight Self-driving Tesla tries to turn onto train tracks
Al and Kevin discuss their most anticipated games of 2025 Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:22: What Have We Been Up To 00:27:27: What We Are Looking Forward To In 2025 00:58:05: Outro Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to the first episode of the harvest season of 2025. My name is Al. (0:00:38) Kev: Wow, I’m Kevin and hmm. Did you smell that new 2025 smell that New Year’s? No (0:00:46) Al: It smells very much like 2024. We are recording this episode quite early. Four weeks early, (0:00:56) Kev: Yeah, something like that yeah, we broke a favor no (0:00:56) Al: three weeks early three weeks early three weeks early so uh (0:01:01) Al: so yeah who knows what the world will be like in three and a half weeks (0:01:06) Kev: Oh, and boy! (0:01:08) Kev: Oh, gosh, that, you know, that was a time that could have been a “haha” joke, you know, that’s a serious threat these days. (0:01:14) Al: So obviously, we will not have any news, any news that we’ve missed over the last two weeks (0:01:15) Kev: Oh, no! (0:01:24) Al: will be in the next episode. We’ll probably do a news catch-up episode. But yeah, we’re (0:01:30) Kev: Yep. So, you know, very. (0:01:31) Al: going to talk about our exciting, what we’re looking forward to for this year, our most (0:01:37) Al: anticipated games of 2025. (0:01:40) Kev: I mean, surely, you know, chocolate, or haunted chocolatier, which undoubtedly will have the release date by this point, because we’re not recording it early. (0:01:51) Kev: But yes, no. 2025, look at-looking. (0:01:53) Al: I mean, considering he just said that he hasn’t worked on it at all in the last year, (0:02:02) Kev: Yeah (0:02:03) Kev: Yeah (0:02:03) Al: basically, I don’t think that’s the case. (0:02:04) Kev: Yeah (0:02:06) Kev: Those screenshots were doctored (0:02:09) Kev: Yeah, no probably not but uh, but hey things to look forward to 2025 because boy do we need to find those especially out here in the (0:02:19) Al: So we’re going to talk about that, but first of all, Kevin, what have you been up to? (0:02:28) Kev: Okay, so all right since we already broke (0:02:32) Kev: All in um, I mean I’ve been playing a lot of the usual Marvel snap is it’s very busy right now (0:02:38) Kev: There’s a lot going on Marvel snap. I’m playing on its new season (0:02:43) Kev: I’m having fun with it (0:02:44) Al: Of course, when this comes out, it will be nearly time for another new season. (0:02:48) Kev: Probably actually the new season will be out but it’s funny though because (0:02:50) Al: No, because this is releasing on the 1st of January, so it will be another couple of days. (0:02:55) Kev: You’re right, you’re right. Okay. Well almost yeah (0:02:57) Kev: well the end of uh almost the end of that season well either way i’m having fun (0:03:02) Kev: at the start of the season I can’t say about future kevin who he’s out of my mind probably (0:03:07) Kev: um but um honestly that goes hand in hand with uh uh what i’ve really been up to uh because the (0:03:17) Kev: marvel snap season for december is a crossover season with marvel rivals which at the time of (0:03:24) Kev: recording just brought the kids to be here the day before yesterday it’s been a little more than 24 (0:03:29) Kev: hours. (0:03:32) Kev: It’s just Overwatch, but with Marvel, it is just Overwatch, and original Overwatch, (0:03:44) Kev: so I played Overwatch when it first came out in 2016, almost 10 years ago, which is wild, (0:03:50) Kev: 8 years at this point I guess, and I loved Overwatch, I adored it, I played so much Overwatch, (0:03:58) Kev: And then they basically ruined it. (0:04:02) Kev: It was two things. I mean, even before Overwatch 2, (0:04:06) Kev: they, the way they updated and patch things and balance things or whatever, (0:04:14) Kev: they started gearing it very much towards like high level competitive tournament stuff or whatever. (0:04:21) Kev: So they reworked a lot of characters and just basically they ruined a lot of it for me. (0:04:25) Kev: It was just nowhere near as fun when I dropped out. (0:04:30) Kev: which I can’t remember. (0:04:32) Kev: Pre-COVID I think when I finally kind of dropped it, but yeah. (0:04:35) Kev: And then Overwatch 2 came out, which was great because they just– (0:04:40) Kev: here’s the secret, Al, it really was just more Overwatch. (0:04:44) Kev: It was not Overwatch 2. (0:04:46) Kev: It was just the same thing, except they made it even worse (0:04:49) Kev: because I don’t think all the characters were free. (0:04:54) Kev: They changed it from 6v6 to 5v5 and just all sorts of nonsense. (0:05:02) Kev: It’s so– embarrassingly so, I would say. (0:05:06) Kev: Actually, just like the week before Rivals dropped, (0:05:08) Kev: Overwatch 2 did a mode called Overwatch Origins or something. (0:05:11) Kev: I don’t remember. (0:05:12) Kev: Basically, they had a mode where everything (0:05:15) Kev: was set back to the original Overwatch cast and abilities (0:05:19) Kev: and balances and stuff like that, which is really funny. (0:05:22) Kev: They were trying to capture that magic again (0:05:24) Kev: because Rivals was right around the corner. (0:05:28) Kev: But it doesn’t matter because Rivals is here (0:05:32) Kev: and die now. (0:05:34) Kev: So yeah, Mar– (0:05:35) Kev: OK. (0:05:37) Kev: First of all, Marvel Rivals, very stylistic. (0:05:41) Kev: It’s made by NetEase, a Chinese company. (0:05:43) Kev: They have that, what I call Chinese anime aesthetic, (0:05:47) Kev: like ancient impact and stuff. (0:05:49) Kev: Here’s this very edgy, pointy, and stylistic. (0:05:52) Kev: I like it myself. (0:05:55) Kev: But they also have– (0:05:56) Kev: I counted them where, I believe, 29 characters (0:05:59) Kev: at launch, which is insane. (0:06:02) Kev: Then when Overwatch 1 shut down, just at launch, which is wild. (0:06:07) Kev: So we have a good, healthy pick. (0:06:10) Kev: I’ve been trying to play different characters, (0:06:12) Kev: but there’s so many of them. (0:06:15) Kev: There’s– I mean, I like Squirrel Girl a lot. (0:06:19) Kev: She’s like the first one I picked. (0:06:20) Kev: And I think she still might be my favorite. (0:06:22) Kev: Penny Parker with her robot is pretty fun. (0:06:25) Kev: Captain America is really fun. (0:06:27) Kev: His shield just reflects everything. (0:06:29) Kev: I just stand there and let things hit the shield. (0:06:32) Kev: I’m contributing, yeah. (0:06:35) Kev: Hulk is fun. (0:06:37) Kev: Some characters are really hard. (0:06:39) Kev: OK, so Spider-Man played just like Spider-Man (0:06:42) Kev: from the PS4 or 5 games. (0:06:44) Kev: He has a swing. (0:06:45) Kev: He punches. (0:06:46) Kev: He does the web shoot. (0:06:47) Kev: His movement feels just like the PS5 version. (0:06:52) Kev: But that also makes him insanely difficult (0:06:54) Kev: because it’s such a chaotic game. (0:06:56) Kev: So you have to be very precise with Spider-Man. (0:07:00) Kev: and you’re trying to hit other, you know, actual… (0:07:02) Kev: players and such um it’s uh yeah it’s it’s uh it’s great great fun so you’ve never played overwatch (0:07:12) Al: I have not. I’m not a big first person game of any sort kind of person. Like, I’m struggling (0:07:18) Kev: - Mm-hmm. (0:07:19) Kev: - Okay. (0:07:20) Al: to think of any first person game that I actively enjoyed, whether it’s a shooter or anything (0:07:22) Kev: - Yeah. (0:07:24) Kev: - Short. (0:07:26) Al: else. I’m not a huge fan of the perspective, because I think the thing is that you’d think, (0:07:27) Kev: - Short. (0:07:33) Al: oh, well, first person should be the most realistic thing, right? But the problem is (0:07:38) Al: that your screen is not as wide as your (0:07:42) Al: peripheral vision is so I just feel like and this happens in a lot of games (0:07:43) Kev: Yeah, oh, that’s a good point (0:07:46) Al: with movable cameras in that I just feel almost claustrophobic is obviously (0:07:47) Kev: Uh-huh (0:07:51) Al: not a phobia but it’s that sort of idea of like I feel hemmed in and I can’t see (0:07:52) Kev: Yeah (0:07:54) Kev: I get it right yet (0:07:57) Kev: It feels busy. Yeah, I totally can get that. I’m generally not a first-person shooter person either (0:08:03) Kev: I did pick it up for overwatch and whatnot, but you know, here’s here’s the secret out. Here’s a surprise (0:08:09) Kev: Marvel Rivals is not first-person (0:08:11) Al: Oh, it’s not! (0:08:13) Kev: It’s it’s you you hold the back third-person camera. You see your full character when playing (0:08:19) Kev: So as you say you do have a much wider (0:08:23) Kev: Like scope you like how much you can see at once it is my yeah (0:08:26) Al: Oh, yeah. (0:08:29) Kev: So the camera is is focused on you like you’re always centered on it and whatnot (0:08:35) Al: Is Overwatch like this as well? (0:08:37) Kev: No, it is not (0:08:38) Al: Is Overwatch first person? (0:08:39) Kev: Overwatch is first-person. Yes, so you’re not you’re not (0:08:40) Al: Okay, so I’m not so I’m not just making I’m not just making because because people are (0:08:43) Kev: No [LAUGH] Yes, yes, yes, yes, yes, I know, yes, because you’re not crazy, no, right? (0:08:44) Al: just saying this is just and you did this exactly. (0:08:46) Al: It’s Overwatch, but Marvel. (0:08:48) Al: So so I’m not going crazy. (0:08:50) Al: I was thinking if it’s Overwatch like Marvel, that would mean it was first person, but it’s (0:08:54) Al: not. (0:08:55) Al: Okay, fine. (0:08:56) Al: I was like, have I just miss on miss remembered this game for like, what, 10 years? (0:09:02) Al: Is that how long since the first one came out? (0:09:04) Kev: No, yes, no, no, no, you are correct and but yeah, here’s like, that’s a big thing, right? (0:09:10) Al: Not 10 years, eight years. (0:09:11) Kev: And yeah, eight years almost ten years, but. (0:09:13) Al: 2016 that year. (0:09:13) Kev: Well, okay. And that’s a big thing because I mean, first of all, like you said, the whole camera thing, like, yeah, I can understand. And so obviously that improves that, especially like I couldn’t imagine playing that as Spider-Man, like being first person while swinging around and fly. (0:09:31) Al: No, no, I’d feel sick. (0:09:32) Kev: Oh my gosh. That would be insane. That would be unplayable. So it works well. They can do stuff like that, right? (0:09:41) Kev: And furthermore, I think (0:09:43) Kev: Because much like overwatch one of the (0:09:50) Kev: Foundations let’s say of the game the pillars is cosmetics right like different skins and emotes and so on and so forth, right? (0:09:56) Kev: so (0:09:57) Kev: When overwatch you get a cool skin well, you can’t see it most of them (0:10:01) Kev: You don’t see it when you’re actually playing the game, right? You see like the characters hand maybe but and the death camera (0:10:06) Kev: I guess but here you can actually see your costumes the whole time when you’re playing the game, which is you know, very nice (0:10:14) Kev: And so and actually on that note (0:10:17) Kev: monetization like they were very clear and (0:10:21) Kev: Transparent about it. They dropped the link a blog like actually two days before the game came out (0:10:25) Kev: we didn’t actually know what it was gonna look so right then but (0:10:29) Kev: Two things they were very adamant and clear about one the game is free to play which overwatch (0:10:34) Kev: original was not I don’t know about overwatch - but Marvel rivals is completely free to play and download and play and (0:10:40) Kev: and furthermore, every character is free to play. (0:10:43) Kev: Like I said, Overwatch, I believe that is not the case anymore. (0:10:46) Kev: In Overwatch 2, you have to buy characters or whatever. (0:10:49) Kev: But here, nope, you can pick whatever character you like. (0:10:52) Kev: They have a Season Pass, Battle Pass thing. (0:10:55) Kev: They have bundles that they call them, (0:10:58) Kev: where you can buy a skin and an emote and an animation. (0:11:01) Kev: All sorts of different things, it’s all grouped up together, right? (0:11:05) Kev: And that’s how they’re going to focus on the monetization. (0:11:08) Kev: It’s all going to be cosmetics, which is fantastic. (0:11:12) Al: And so this game is free to play, and you can play all the characters, and it’s in third (0:11:13) Kev: It is free to play, yep. (0:11:17) Kev: That’s correct. (0:11:18) Al: person, and it’s characters I like. (0:11:20) Kev: Yeah, yeah, yeah, yeah, it is. (0:11:22) Al: Damn it. (0:11:23) Kev: Yes, I did it, score. (0:11:26) Al: And it’s on Steam, presumably, so I can play it on Steam Deck. (0:11:26) Kev: It is on Steam, PS5, and Xbox, whatever the current one is, I’ve lost track. (0:11:32) Al: Is it cross-play? (0:11:34) Kev: Okay, actually, I think they did a very fair way of approaching that. (0:11:38) Kev: It is cross-play, if you’re playing casual matches. (0:11:41) Kev: if you’re just doing quick play. (0:11:43) Kev: It is cross play and I see that all the time if you’re playing ranked. (0:11:48) Al: what about cross save (0:11:50) Kev: I think it is cross save. (0:11:52) Kev: I haven’t looked too hard into that but that probably should be I think so. (0:11:53) Al: so if I want to if I want to start it on my steam deck and then go on to my ps5 (0:11:59) Al: presumably I can keep any settings I have (0:12:01) Kev: I I yeah, I don’t I don’t have that hard information in front of me, but I would wager that’s the case. (0:12:10) Kev: But yeah, so if you play ranked, it’s uh, yeah, I know right. (0:12:13) Kev: They’re answering all the questions correctly. (0:12:16) Kev: If you, uh, play, um, if you play ranked, you, you just play with (0:12:20) Kev: people on the same systems or whatever you’re on, which seems fair. (0:12:23) Kev: Yeah, that’s, that’s fine. (0:12:24) Kev: Um, but you can totally play cross play with other folks on slack or whatever. (0:12:28) Kev: Um, so yeah, all right. (0:12:30) Kev: There you go. (0:12:31) Kev: Al’s on board. (0:12:32) Kev: You people should try it too. (0:12:33) Al: Oh, my word, forty seven gigabytes. (0:12:37) Kev: It’s, it’s a beefy boy. (0:12:38) Al: Oh, I literally don’t have enough space on my steam deck. (0:12:39) Kev: Um, wait, 40. (0:12:43) Al: Forty seven, I’m seeing forty seven is what it’s saying on Steam. (0:12:43) Kev: seven? Really? Oh. Good times. Good times. Um, but yeah, it’s, I can’t recommend it enough. (0:12:47) Al: Forty seven gigabytes. (0:12:48) Al: I need to uninstall something or get a bigger SD card. (0:12:52) Al: Because I have forty three gigabytes free. (0:12:59) Kev: It’s, it’s fun. It’s got lots of different styles of play. Groot builds walls. He’s fun. (0:13:06) Kev: Um, Iron Man is always flying. He’s just shoots from the air. He is always lying. Like a little, (0:13:11) Kev: I don’t think he can actually run. (0:13:14) Kev: Loki creates duplicates, so on and so forth. It’s good fun. (0:13:18) Al: this feels like a game that I’m going to stick on my PS5 and use, because I am one of those suckers (0:13:25) Al: that has a PS Portal. So it feels like I’m going to stick it on my PS5, use my PS Portal, (0:13:26) Kev: There you go. (0:13:32) Al: rather than trying to fit it on my Steam tech, which is full to the brim of different games. (0:13:38) Al: Whereas my PS5 currently, I have been playing Astro Bot on it just the last few games. They’ve (0:13:45) Al: they’ve added some the like speed as. (0:13:48) Al: Speed run levels, so I’ve been doing them and I’ve just about to once I’ve finished (0:13:54) Al: playing Zelda, which I will have done by the time this episode comes out, (0:13:57) Al: but I’m not going to talk about that because I’m talking about that. (0:13:59) Al: In the second episode that I’m recording today, just a little behind the scenes. (0:14:00) Kev: that is releasing that is releasing before this episode so you’ve already (0:14:07) Al: March before, three weeks before, I will, I’m going to once I finish Zelda, I’m going to start. (0:14:09) Kev: so you’ve already talked about it actually (0:14:18) Al: Hopefully finish before the end of the year, Sonic Shadows. Sonic Shadow generations. (0:14:24) Kev: Oh I gotta get into that too. Generations, yeah. Oh man I gotta get to that too. (0:14:27) Al: Yeah, because you finished it, haven’t you? (0:14:29) Kev: Uh, no, I finished Sonic, uh, uh, Frontiers, the, the, the open world one. (0:14:33) Al: Oh, I thought you said you finish it, January. I thought you said something about that. (0:14:36) Kev: Oh, I put, uh, original, Sonic Generations, the original Sonic, mm-mm, no, no, I’ve not (0:14:38) Al: No, no, no, no, no. I’m sure I saw you saying something about Shadow. (0:14:42) Al: Did I just misread what you said? (0:14:43) Kev: gotten, maybe, because I finished Sonic Frontiers, but not, uh, I’ve not touched Shadow Generations (0:14:48) Kev: yet, um, I, I actually do have it, it is ready to open, and as soon as I… (0:14:54) Kev: probably finish up the, well, we’ll see, I don’t know, because Marvel Rivals is eating (0:14:57) Kev: my life right now, so at some point I will get to it. Um, uh, going back to, dude, I just posted, (0:15:05) Kev: uh, in the chat here, uh, a Penny Arcade comic, you gotta see it, it’s about playing Marvel (0:15:09) Kev: Rivals on the Steam Deck, just like you were talking about, good times. Um, but yeah, that’s, (0:15:14) Kev: uh, Marvel Rivals, I’m glad I sold Al on it, sick, um, big thumbs up, I’m sure it’s even better by (0:15:21) Kev: by the time this actually comes out. (0:15:21) Al: Oh, well, what I’m going to talk about. Obviously, I’ve also been playing, (0:15:24) Kev: what do you have been up to, Al? (0:15:26) Kev: other than (0:15:30) Kev: yes, other than the Zelda (0:15:32) Kev: which you’ve already talked about (0:15:33) Al: yeah, I’ve also been playing Snap, but I think I’m kind of wrapping up on that for just now, (0:15:39) Al: because I’m just getting a bit tired. I’ve been playing it every single day (0:15:43) Al: a lot, because, I mean, you know, you’ve seen the leaderboard on there. I don’t stop. (0:15:47) Kev: I you you do you I play daily but yeah you curve saw me on the leaderboard (0:15:52) Al: I would love to see, what do I play? I play it on my Mac. I don’t think it has, like, (0:15:54) Kev: every every week you do play good (0:16:00) Al: time, amount of time you’ve played on that. But, like, yeah, the amount of time I put in is just (0:16:07) Al: stupid. Like, I would be playing it for, like, what, two to three hours every single day, (0:16:16) Kev: That’s not, ha ha ha ha ha ha. (0:16:16) Al: two to three hours minimum every single day for about six months. (0:16:21) Kev: Ahhhhhh. (0:16:21) Al: I think I’m rolling back on that a little bit, just because I want to play some other things, (0:16:25) Kev: I don’t, weren’t you so high? (0:16:29) Kev: Yeah, until they bring you back in. (0:16:30) Al: and I’m just getting a little bit tired. They will, of course, because this happened last (0:16:32) Kev: It’s the ebb and flow. (0:16:35) Al: time as well. I played it from launch for a good nine months or something like that, (0:16:41) Al: and then I got tired again, and stopped for a while, and then got back into it six months ago. (0:16:48) Al: I’m sure it will get me back in again, and I’m sure I’ll be annoyed that I… (0:16:51) Al: I took the break because obviously I will be so far behind with the cards, but… (0:16:55) Kev: Well, hopefully they’ll have fixed it by then. (0:16:59) Al: We’ll see. We’ll see. (0:17:00) Kev: We’ll see. (0:17:01) Kev: Probably not. (0:17:01) Kev: It’ll probably take them a minute to fix it. (0:17:04) Al: And I’ve been playing Pocket as well, just my regular daily Pocket. (0:17:09) Al: I’m managing to actually do that as an actual how people do daily games, right? (0:17:13) Al: Of putting like 15 minutes into it a day. (0:17:18) Al: Crazy, I know. I don’t do that. (0:17:18) Kev: I don’t blame you but um well hey pocket no I would just say like I still haven’t got (0:17:19) Al: I put my entire game. (0:17:21) Al: gaming time into a game normally when I’m playing it. (0:17:23) Al: But the other thing I’ve been up to recent. Oh, sorry, are you gonna say something? (0:17:34) Kev: into it and like I don’t know something about it it just feels almost uh the more I hear (0:17:41) Kev: about it while not playing it the weirder it sounds to me which like is very much a (0:17:46) Kev: a me thing like I don’t have all the pieces (0:17:48) Kev: in the puzzle but it’s just I don’t get it I still but regardless good for you (0:17:54) Kev: enjoy your wonder pics which I just learned what is today what’s that it’s (0:17:57) Al: I enjoy it, I like collecting things, and this allows me to collect things without battling. (0:18:09) Al: The other thing I’ve been up to, because I will have talked about all the other games (0:18:13) Al: in different episodes, I’m going to talk about I have been watching the TV show Legion. (0:18:19) Kev: Okay, I have not, but I am familiar with it. First of all, who thought of that premise? (0:18:26) Kev: Let’s make a show about Legion, the Professor X’s son. (0:18:28) Al: it’s it’s yeah and it’s funny it’s funny because um that it that’s the entire link (0:18:36) Al: to marvel stuff is legion and minor spoilers for legion but if you know anything about the (0:18:44) Al: character this will not be a spoiler for you shadow king right that is that that’s it (0:18:48) Kev: yeah yeah I actually found out about shadow king just yesterday I don’t remember how I ended up (0:18:55) Kev: it was a wiki hole and somehow I ended up well I don’t know too much about legion to be honest (0:19:00) Kev: but shadow king showing up threw me for a loop i’ll say that um I guess it makes sense because (0:19:05) Kev: he’s a telepath that’s probably the entirety of it um uh I will say um shadow king actually looks (0:19:05) Al: Yeah. (0:19:13) Kev: decent like they did a good job with how it looks. And Aubrey Plaza is sha- (0:19:18) Kev: I’m not okay when I read that. I was like, “Well, she’s possessed.” I know. Yeah. (0:19:20) Al: she’s yeah I don’t want to say too much because there’s some spoilers but yeah she is acting (0:19:26) Al: shadow king for some of it yeah it is she’s fantastic I mean she’s fantastic and everything (0:19:32) Al: I think I have never been disappointed by her and she does but it’s like such a different character (0:19:32) Kev: I was about to say that “yes” in everything. (0:19:39) Al: to other characters that she’s done like I know she does weird characters like that’s her thing (0:19:44) Kev: Yeah, I was about to she’s not her weird because she has the you know that very blasé face and a lot of the characters (0:19:44) Al: she does weird characters yeah no this is (0:19:50) Kev: They run into that, right? (0:19:50) Al: this is very much she turns up the evil rather than the weird right which is what you want from (0:19:54) Kev: That is yeah, yeah, that’s that’s interesting. I can’t remember the last time I saw replaza play, you know evil (0:20:02) Al: properly evil rather than just like accidentally evil. (0:20:03) Kev: but (0:20:06) Kev: Yeah, oh, yeah, yes, okay. Yes, that’s correct (0:20:10) Kev: Or let’s it may be malicious maybe not outright evil, but (0:20:13) Al: Yeah, yeah, yeah, sure, for sure. (0:20:14) Kev: But yeah, but yeah like a straight evil that’s that is fascinating but hey, but look (0:20:19) Al: Straight evil and nobody said straight. (0:20:22) Kev: Yeah (0:20:24) Kev: She’s um, I mean hey good good. She’s good. She’s a great actress though. Like everyone. I’ve seen her so I’m sure she kills it (0:20:31) Al: Yeah, no, she absolutely does. (0:20:32) Al: She kills, the role is fantastic, but other than, yeah, other than Legion and Shadow (0:20:40) Al: King, every other character is like an original character for the show, which is a little (0:20:44) Kev: Okay, what about not even Charles like cuz that’s (0:20:46) Al: bit weird. (0:20:48) Al: He is, he’s hinted at, but he’s never explicitly said. (0:20:52) Kev: Okay as about this like I I don’t (0:20:54) Kev: Okay, cuz I don’t expect them on screen, but you know that’s kind of a fundamental part of Legion’s characters (0:21:01) Al: So I think they can. (0:21:02) Al: They kind of hint at the fact at some point they hint about his dad being a telepath and they have like a cartoon drawing of who is clearly Charles Xavier, obviously, but it’s just like it’s hinted at, he has never explicitly said. (0:21:17) Kev: Okay (0:21:20) Al: said. (0:21:21) Kev: Okay, so okay (0:21:24) Kev: Two questions one do they ever I’m assuming they don’t have the really stupid Legion here that you see in the comics (0:21:31) Kev: But do they ever make a joke about it? (0:21:32) Al: No, I haven’t, I haven’t noticed anything I like that he has. (0:21:33) Kev: Yeah (0:21:36) Kev: Okay, darn it (0:21:36) Al: I mean, his hair is kind of, yeah, I mean, it kind of sticks up in some way, (0:21:41) Kev: It’s vertical (0:21:42) Al: but it’s not, yeah, it’s not as tall. (0:21:44) Al: It’s nowhere near, it’s like, it looks like a normal, like a possible (0:21:47) Kev: Okay, it’s a plausible hairstyle, okay (0:21:48) Al: realistic hairstyle that is an homage to it, I think they do. (0:21:51) Kev: Okay, so they translated it. Okay. I see. All right. Okay, because yeah, his comics hair is ridiculous. It’s like taller than his head (0:21:57) Al: Yeah. (0:21:59) Al: Yeah. (0:22:02) Kev: Okay, the other question (0:22:04) Kev: how is the (0:22:06) Kev: Multiple personality stuff done right because the bar is now set at moonlight, right? How is how do (0:22:11) Al: So, the interesting thing, so I’m finished season two, and I’ve got one season left to (0:22:17) Al: go, the up until the end of season two, they don’t touch on the multiple personalities (0:22:26) Al: very much. (0:22:26) Kev: What? (0:22:26) Al: Obviously, they’d know, let me finish, let me finish, because up until that point, he’s (0:22:33) Al: almost, he’s not quite sure of what his deal is, right? (0:22:41) Al: He starts off the series being diagnosed with schizophrenia in a mental hospital, and then (0:22:48) Al: gets out of the hospital and is like, “Oh, I wasn’t mentally ill, I was just a powerful (0:22:53) Al: mutant and people didn’t understand that.” (0:22:57) Al: And by the end of season two, they’re like, “No, no, you’re not, it’s not that you’re (0:23:02) Al: not mentally ill, it’s that you’re both.” (0:23:06) Al: So that’s how they finish the second season. (0:23:09) Kev: OK. (0:23:11) Al: Up until the last episode of season two, they’ve done a thing where he’s got voices (0:23:19) Al: talking to him, but until the last episode of season two, they don’t do explicitly his (0:23:25) Al: different personalities talking to each other. (0:23:28) Kev: Okay. Well, yeah, towards. Yeah. Okay. (0:23:28) Al: So they’ve not done that very much. (0:23:32) Al: With Moon Knight, his personalities don’t talk to each other, right? (0:23:36) Al: that is dissociative. And I know that I know that legions meant to be dissociative. (0:23:41) Al: But they do seem to be talking to each other, which is interesting. (0:23:46) Al: So it’s very different from how “Moonlight” works. (0:23:51) Al: And this is probably one of these things where this is not at all what it’s like in real life, (0:23:54) Al: and I understand that, I’m not trying to say. (0:23:55) Kev: oh yeah oh yeah for sure like I have even less expectations of legion in that end because legion (0:24:03) Kev: is so over the top with everything he’s got going on so yeah okay so uh-huh okay (0:24:06) Al: It’s, yeah, it’s very much more towards schizophrenia rather than DID, because it’s like, it’s framed (0:24:16) Al: as voices talking to him in his head, and he talks back to them. And then, yeah, so (0:24:21) Al: are we interested to see what they do in season three with it? Because he’s now kind of like (0:24:26) Al: realized this and like, everybody else realizes it. And he’s kind of like moving towards a (0:24:30) Al: kind of almost villain arc, but it will be interesting to see where they take that because (0:24:34) Kev: Ah. (0:24:35) Al: ‘cause obviously he’s a complicated– (0:24:37) Al: –character who, you know, yeah. (0:24:37) Kev: Whoops. (0:24:38) Kev: Oh, just a little. (0:24:41) Al: So it’ll be interesting to see where they end up, but I’ve enjoyed it so far. (0:24:41) Kev: Just a little. (0:24:43) Kev: OK. (0:24:45) Kev: Well, that’s great. (0:24:45) Al: But yeah, it’s been very weird. (0:24:46) Al: It’s like there’s a character that’s clearly meant to be kind of like rogue, (0:24:52) Al: but not really, in that if she touches someone, she swaps bodies with them. (0:24:54) Kev: Mmm (0:24:58) Kev: Her name is bros not rogue (0:25:01) Al: No, it’s not. (0:25:02) Al: It’s Sydney. (0:25:02) Al: But no, instead of like stealing someone’s power, she literally swaps bodies. (0:25:03) Kev: Okay (0:25:05) Kev: Yeah, that’s that’s pretty cool (0:25:06) Al: With them is interesting, and they’ve very much gone in a dark way with this, rather like, you know, there’s a like, we go into her, her childhood and there’s some like really not great moments where she realizes she can do this and. (0:25:21) Kev: No, I’m sure. Oh, oh gosh. There’s a lot of bad places you can go with that. Oh, that’s not great. Oh (0:25:28) Al: Oh, yeah, yeah, yeah, yeah, yeah, yeah, I’m not going to talk about them on the podcast, but I mean, I might, if you’re if you’re not going to watch it, I might tell you one of them after the podcast because it. (0:25:32) Kev: Sure, but (0:25:36) Kev: Dude I can already take a guess but do tell like mmm (0:25:37) Al: I don’t think that particularly got me. (0:25:40) Al: After the podcast. (0:25:40) Kev: Y’all you could you can yeah there is room to work with there. Absolutely (0:25:46) Al: But yeah, so everyone else, including her are like, as far as I can tell, unique characters, because I was like, I don’t recognize these characters and I went on to Wikipedia and they’re not like. (0:25:58) Al: Legion is linked as the Marvel Legion, and then obviously Shadow King is linked as Shadow King, the Marvel Shadow King and all the other ones, they’re just. (0:26:02) Kev: Yeah, no. (0:26:06) Al: So and so, as this character name, and there’s no like link to a Marvel equivalent for them, so I’m assuming they’re all original characters. (0:26:12) Kev: Uh-huh (0:26:15) Kev: Sure, sure. Okay. Okay. Well (0:26:17) Al: They also have Jermaine Clement. I don’t know if you know who I who I’m talking about. (0:26:21) Kev: That name sounds familiar, let me see. Ah, okay, okay (0:26:22) Al: He was a flight, one of the flight of the concords. No flight of the concords? Yeah, he’s excellent in it as well. So yeah, no, it’s very good. I’m enjoying it and I’m looking forward to season three. (0:26:36) Al: But I’m still finished by the time you hear this episode because I’m going to watch it this week. I’ve only got eight episodes left to go. (0:26:42) Kev: it is it’s such a fascinating thing right because he’s I mean Legion is he is a (0:26:50) Kev: character of some note but not like you know he’s not an A-lister to name in the (0:26:57) Kev: Marvel verse let’s say that right but here they are making a spin a show (0:27:04) Kev: entirely centered or out to him without any of the other Marvel connections so (0:27:09) Kev: So when you hear that, it’s such an interesting practice. (0:27:12) Kev: It’s very cool that they managed to do good with it. (0:27:14) Kev: I have heard good things about it. (0:27:18) Al: Maybe. Yeah, so that’s mostly what I’ve been up to that I haven’t talked about on other episodes. (0:27:26) Kev: All right, cool (0:27:27) Al: Shall we talk about what games we are most looking forward to in 2025? (0:27:34) Kev: “Wildflowers 2” which might be announced by the time this comes out. (0:27:38) Kev: I don’t know. (0:27:39) Al: Oh yeah, they’ve hinted at something coming, haven’t they? (0:27:42) Kev: Yeah, I think it’s coming out. (0:27:44) Kev: So I don’t remember any dates or anything, but that may actually be announced by the (0:27:49) Kev: time this comes out. (0:27:50) Al: Yeah, so I know. (0:27:51) Kev: That may not be a joke. (0:27:53) Al: I know that so I I sent you a link, didn’t I? (0:27:56) Al: Yes, here it was. (0:27:57) Al: So they’re announcing something in the wholesome snack, (0:28:00) Al: which as we’re recording, it’s happening in three days. (0:28:04) Kev: Oh, great. Wildflowers 2 is going to be announced in three days, and I’m not for– (0:28:05) Al: So. (0:28:09) Kev: I can’t confirm it, because I don’t actually know at the time of the recording. (0:28:14) Al: Like, have they hinted towards there being a Wildflowers, too, and it’s not just (0:28:17) Kev: No, okay. That’s me just being hyperbolic. I don’t know, but it’s Drydock Studios. (0:28:22) Kev: It’s from their account, isn’t it? The Wildflowers account, so… (0:28:26) Kev: I don’t know. Who knows? It could be. That would be my hope, of course. Maybe with a different art (0:28:31) Kev: style but you never know um who knows what it’ll be (0:28:35) Kev: um i’ve got my eye on it though for sure though so we’ll see (0:28:37) Al: You’ll play whatever they make, basically, is what you’re saying. (0:28:41) Kev: yeah basically (0:28:44) Al: OK, cool. So we’re going to go through. We’ve each got a list, presumably. (0:28:48) Al: I can’t see Kevin’s list, but presumably we both have a list. (0:28:52) Al: I think what we’ve previously done is talk through one each. (0:28:59) Al: I just kind of go alternately and we’ll talk through our opinions on why we’re looking (0:29:05) Al: looking forward to it, et cetera. (0:29:10) Kev: I am where I cannot find my list I do right if you have a big you had a big list on you (0:29:15) Kev: Where is it? Uh, hold on. Let me see. I’m trying to remember here. You need to go on in slack (0:29:22) Al: I don’t think I’ve posted a big long list of what’s coming out, but it should be on if you look on the notion, there’s a big long list. (0:29:23) Kev: You did yeah (0:29:34) Kev: Um, oh, here it is. Yes. Okay. Okay. Yes. Sorry. Okay. Yeah, I could not find it. Um, but alright, let’s uh, let’s um, yeah. Alright, you start it. (0:29:46) Al: All right, so my first one, and I feel like this has been on my list so many times, but (0:29:52) Al: that’s because I still haven’t properly played it. And that is Snacko because obviously Snacko (0:29:58) Al: is in early access. I haven’t played it yet because it’s been so busy. I think when it (0:30:04) Al: came out last year was a really bad time because it’s December and I’m not going to play a (0:30:08) Al: brand new farming game in December because I’m already like out of it. But. (0:30:16) Al: At some point this year, Snacko will release 1.0 unless something goes seriously wrong. (0:30:23) Al: Like they’ve posted their updated roadmap and it has four updates on it. And it sounds (0:30:29) Al: like they’re expecting that to be done kind of reasonably early next year. So I would (0:30:33) Al: be very surprised if Snacko 1.0 doesn’t come out. So I think that’s probably the thing (0:30:37) Al: I’m most looking forward to. (0:30:38) Kev: Yeah, yeah (0:30:42) Kev: All right, yeah, no, that’s fair like I (0:30:45) Kev: snako isn’t on my radar, but like I (0:30:49) Kev: this is one of those I’ve talked, you know ad nauseam like (0:30:53) Kev: Games that are in early access forever and then they get the 1.0 release like it’s uh (0:30:59) Kev: It’s I don’t know something almost perplexing unless they have a send some games do do it. We’re like a massive (0:31:06) Kev: Addition or patch change, right? (0:31:09) Kev: To list the features to 1.0 (0:31:12) Kev: But you know, we’ll see if it can’t drop. Hopefully it will drop (0:31:15) Kev: Um, I will say the art style still looks great. I will say that right like the pixel cap, but everything else is 3d (0:31:22) Al: Yeah (0:31:22) Kev: um (0:31:23) Al: They’ve they’ve done a lot of work as well (0:31:26) Al: So I’ve seen some recent screenshots and some screenshots from like when they first announced it and they’ve they’ve improved the graphics (0:31:34) Al: A huge amount while still feeling like it’s the same style, which is really impressive (0:31:40) Al: And it’s just I think the thing about snako is I have been talking about this game since we started the podcast. I’m pretty sure (0:31:46) Kev: Oh, that sounds about right. (0:31:48) Al: So, you know to to go that long (0:31:52) Al: I can’t even remember how long is it is this is this the end of year six or is this the end of you? (0:31:57) Al: I think it’s the end of year six in January. It will be six years of the podcast. So (0:32:02) Al: Yeah, just the idea of you know, I’ve been talking about this game for that long (0:32:07) Al: And I’m super excited to to finally properly played it. Obviously I played a (0:32:12) Al: demo (0:32:13) Al: Years ago now, but it’s obviously changed a huge amount since then (0:32:16) Kev: Yeah, that will be cool. Once it hits 1.0. I will say heck maybe even I’ll get on board at that point. I don’t know (0:32:26) Kev: But yeah, it’s uh (0:32:28) Kev: That’s good. Can you imagine that the finally that since it’s you finally get into it (0:32:35) Kev: I mean everything talking about it for this many years and finally we get 1.0 and you play the game proper (0:32:42) Kev: But yeah, all right, I’ll (0:32:45) Kev: I’ll, I’ll take the baton. (0:32:46) Kev: Um, my first pick, um, kind of like, I just talked about Snacko, but this is a similar boat where the game is already out, but I haven’t gotten to it. (0:32:58) Kev: And more importantly, it’s going to be the console release of Hello Kitty Island Adventure. (0:33:02) Kev: Um, ah, well, there you go. (0:33:02) Al: Ah that’s on my list as well. This I’m so excited for because yeah I really liked the game in (0:33:12) Al: general but I hated playing it on my iPad so I was like I played it as much as I needed to (0:33:18) Al: for the episode and went I will play this when it’s on something else because it is such a good (0:33:25) Al: game it is such it looks great it feels great everything about it is great I just did not want (0:33:31) Al: to do it on a touch screen! (0:33:32) Kev: It looks like it looks I know I say this knowing Hello Kitty is like one of the biggest franchises in the world just (0:33:43) Kev: monetary wise right but it looks so much better than what I expect it to be right because I’m not saying Hello Kitty is isn’t like it (0:33:52) Kev: doesn’t do quality stuff but it just does so much stuff right like it’s so everywhere that I’m just I don’t know and I don’t (0:34:00) Kev: expect, you know, super high (0:34:02) Kev: highs, let’s say that, right? But this looks incredible. Just everything going on. Like the (0:34:08) Kev: writing, you write minecarts in this game, it’s wild! And finding the Gudetama’s hidden around, (0:34:15) Kev: oh my, it just sounds incredible. And like, just the massive list of Sanrio characters. (0:34:24) Kev: Yeah, no, this, this, like ever since the, you guys talked about it on that one episode, I’ve been so (0:34:28) Kev: hype for it. You and Maddy talk about it. (0:34:32) Kev: This is probably number one, just because I mean, of course, like we know what it is more or less, right? It’s come out. (0:34:39) Kev: We know I know what to expect. So that’s probably why out of all the names here, it is the one I’m most looking forward to, I would say. (0:34:46) Al: Yeah, I wonder, here’s a question for you. (0:34:47) Kev: Yeah, good stuff. Yeah. (0:34:49) Al: Do you think this will be a Switch 2 launch title? (0:34:57) Al: So as of just now, we just know 2025 for Hello Kitty Island Adventure. (0:35:02) Al: We don’t know when in 2025 and also we’re expecting the Switch 2 to be released in (0:35:10) Al: 2025 and it was announced that it was coming to Switch. (0:35:17) Al: Or it was announced that it was coming to anything else (0:35:20) Kev: Yeah. Yeah. (0:35:21) Al: in a Nintendo Direct, you know, in 2024 this year, June 2024. (0:35:29) Al: You know for a fact that if the Switch 2 is coming out next year, (0:35:33) Al: there are developers that have a version to build against an SDK, right? (0:35:40) Al: You know for a fact that there are games (0:35:41) Al: companies that have that because there’s no way they would release the game (0:35:46) Al: Switch exclusives and this feels like it could be something, right? (0:35:51) Al: Like, do you know? (0:35:52) Kev: fact that it’s already have you know it’s already out right it’s it’s just a port as opposed to ground-up game doesn’t make it a (0:35:58) Al: Exactly, yeah. (0:35:59) Kev: Lot more likely um I I don’t know how strong lead field I’ll say it’s greater than 50% chance. It’ll be a launch title (0:36:06) Al: It’s the fact that we still don’t–it’s been six months, and we still don’t know when it’s (0:36:08) Kev: You know I don’t know (0:36:12) Al: coming out next year, you know? And there were many–like, the general assumption is (0:36:13) Kev: Yeah, you know what that’s that’s fair um (0:36:16) Kev: Umm… (0:36:22) Al: that the Switch 2 release announcement was delayed from September. So June to September (0:36:30) Kev: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah (0:36:31) Al: could be a sort of expected timeline between announcement and date. Don’t know. (0:36:54) Al: Yeah, it will be backwards compatible, but I will say, and this is the thing that people (0:36:58) Al: keep getting wrong, backwards compatible does not mean it will run better on the Switch (0:37:02) Al: 2, necessarily. That’s not how these things work, right? (0:37:04) Kev: No, you’re right, I’m not saying, you know what, that’s a good point. (0:37:10) Kev: Yeah, no, you’re right. (0:37:10) Al: So if they make, because it’s the same thing with PS4 versions on a PS5, do not run better (0:37:16) Al: than on a PS4. Well, not better than a PS4 Pro. They do run better than a PS4, but they (0:37:21) Al: don’t run better than a PS4 Pro (0:37:24) Al: They’re not compiled for the PS5, they’re compiled for the PS4 and PS4 Pro (0:37:29) Al: and then they also work on the PS5 and so like when we got, I remember when I first got a PS5 (0:37:36) Al: Fall Guys was just the PS4 version and then like a year later they released the PS5 version and it (0:37:39) Kev: yeah (0:37:43) Kev: um really oh wow I didn’t try on the ps5 i’ll have to try that (0:37:48) Kev: um (0:37:48) Al: With your ps5 that’s just sitting in the corner (0:37:51) Kev: that’s cool look ps5 was my zen the zone zero machine (0:37:56) Al: Would you have a ps5? Oh, I didn’t know that fair enough (0:37:57) Kev: it was stupid oh yeah I do (0:38:01) Kev: yeah yeah yeah I like I use it it’s not just even the ps5 like in general my playstation or (0:38:08) Kev: or non-Nintendo consoles are– (0:38:09) Kev: get used just from a handful of games, right? (0:38:11) Al: » Yeah. (0:38:11) Kev: Like, they’re games, I want them, right? (0:38:12) Al: Same. (0:38:14) Kev: Like, it’s my Street Fighter machine, (0:38:16) Kev: it’s my Send the Zone Zero machine. (0:38:18) Kev: Now my Mar– well, actually, no, (0:38:19) Kev: I’m not even playing Marvel, (0:38:20) Kev: I’m playing Marvel, I was on Steam, (0:38:21) Kev: Calvin got the– (0:38:23) Kev: ‘cause Calvin was a big Overwatch fan, too, (0:38:25) Kev: so we’re both hyped about it, (0:38:26) Kev: so I was like, okay, you know what? (0:38:27) Kev: I have a computer that can run it, (0:38:29) Kev: I’ll run Marvel, I was on Steam, (0:38:31) Kev: you play on the PlayStation, (0:38:32) Kev: and that’s how we split it up. (0:38:33) Kev: But anyways, but there’s another– (0:38:36) Kev: yeah, Fall Guys, right? (0:38:40) Kev: I probably won’t try it, actually, (0:38:41) Kev: ‘cause I don’t have too much other stuff. (0:38:44) Al: I still love fall guys. It’s great. I don’t play as much as I used to, but I still, it’s (0:38:46) Kev: Oh, yeah, Fall Guys is excellent, (0:38:48) Al: a good fun, good. They they’ve been adding, they’ve been adding loads of great, uh, what’s (0:38:49) Kev: like, there is no denying that, (0:38:51) Kev: they knocked that out of the park. (0:38:52) Kev: I wonder how far it’s come. (0:38:53) Kev: Oh, now I’m curious, maybe I will. (0:38:58) Al: the word I’m looking for? Um, skins. And I really like how they’ve been doing the skins (0:39:04) Al: in that you can quite often get a lot of skins for free. Um, so there’s, there’s a, they (0:39:09) Al: They have a, okay, okay, here’s what I really love about what they’ve been doing. (0:39:14) Al: They have a premium pass, or what do you call it, a ladder, or whatever it is you (0:39:20) Al: call it. (0:39:21) Al: I can’t never remember the terminology these games use. (0:39:24) Al: The battle pass, yeah, sure. (0:39:24) Kev: Battle pass, season pass, I don’t know. (0:39:26) Kev: Yeah. (0:39:26) Al: Season pass. (0:39:27) Al: There we go. (0:39:28) Al: Season pass. (0:39:29) Al: They’ve got a season pass. (0:39:30) Al: But the season pass gives you back the currency that you use to buy the season pass. (0:39:38) Kev: Okay (0:39:38) Al: So if you reach level 40 in the season pass, you have a sentry. (0:39:42) Kev: Yeah (0:39:44) Al: Eventually, refunded your season pass. (0:39:47) Kev: You have the next one free which is always great, yeah (0:39:48) Al: Exactly, so if you’re playing it regularly, you can get so much stuff without actually (0:39:55) Al: having to pay except that first payment, which is really good. (0:39:58) Kev: Yeah, yeah (0:40:00) Al: And they have like a whole bunch of bundles where it’s like, here’s a bunch of skins and (0:40:03) Al: the currency that you use to buy the battle pass. (0:40:04) Kev: Yeah, yeah (0:40:06) Al: So I think, obviously, it still is shoving these things in your face a lot and there’s (0:40:11) Al: a lot of stuff you can’t get without paying. (0:40:14) Kev: Yeah. (0:40:14) Al: You’re exclusive to pay money, pay 20 quid, and you’ll get these skins, but that’s fine. (0:40:20) Al: It’s skins. (0:40:21) Al: Who cares? (0:40:22) Al: You know. (0:40:24) Kev: yeah yeah yeah exactly right at the end of the day even if you don’t care like the game’s (0:40:27) Kev: free and you can still play and it’s entertaining on its own right absolutely um yeah no um so so (0:40:29) Al: Exactly, but my other point about Hello Kitty is they are releasing on PS4 and PS5, they’ve (0:40:35) Kev: there you go fall guys one of my most anticipated 2020 (0:40:44) Al: exclusively said that, so it’s not like they aren’t known to release on two generations (0:40:48) Kev: Yeah, yeah, that’s great. Oh, so there you go. Maybe we’ll get (0:40:49) Al: of the same console at the same time. (0:40:56) Kev: That’s switch to version after all then the ounces (0:41:00) Al: we’re getting close to the point where we’re going to know when the switch is coming out and we’re (0:41:04) Al: going to get the first indications of what the launch titles are. Obviously there will be some (0:41:10) Al: Nintendo stuff but there’s going to be some third-party stuff as well and I would not be surprised if (0:41:15) Al: this is one of them. All right my second one, I guess, I mean my third one was Hello Kitty (0:41:16) Kev: Yeah, yeah, yeah, I, you know, yeah, I could see it. Um, okay. Okay, go ahead. Yeah. (0:41:27) Al: island adventure as well. So how many more do you have? (0:41:28) Kev: All right. Oh, god. I, wait, how many do you have? I’ll just try to match you, because I’m, I’m… (0:41:30) Al: For organizing this. I have four in total, but that included Hello Kitty. But if you have four. (0:41:38) Kev: Oh, oh, well, I could probably go, I could probably do… (0:41:42) Kev: We’ll see. I’ll see. I’m going down the list. Just double check again. (0:41:44) Al: You do another one, do another one now, then because I’ve just (0:41:47) Kev: Okay. All right. Well, first of all, stop the presses. Sorry, as I’ve been double checking all these things, I’ve been in double checking trailers. (0:41:47) Al: done alligator as well. So what’s your, what’s your next one? (0:41:56) Kev: There’s Professor Layton got an out. This is neither here nor there. This might be for the greenhouse. This is Professor Layton. Oh, my gosh. Anyways, okay. (0:42:05) Kev: Okay, here’s one. I’m going to say this not because I (0:42:13) Kev: I might not play it, but I’m just so… (0:42:16) Kev: …curious about it? (0:42:19) Kev: Uh, WANDERSTOP? (0:42:21) Kev: Because that’s the one by the Stanley Parable guy, right? (0:42:25) Kev: And it’s, like, such a wild departure from that. (0:42:30) Kev: I’m… I just wonder what it’s gonna look like, right? (0:42:33) Kev: And, like, we have a trailer, and the game looks fine and whatnot. (0:42:36) Kev: Um, it just looks like a straight, you know, straight-shooting, cozy-type game. (0:42:41) Kev: But, um, so, you know, I don’t know if it’s gonna bring anything super new, but… (0:42:46) Kev: Just the history of that developer really has me wondering what that’s gonna look like. (0:42:50) Kev: Because I’m not expecting there to be some weird Stanley Parable-esque twist, (0:42:57) Kev: but at the same time, I don’t know, maybe? (0:43:00) Al: I don’t expect it to be like a meta-commentary on games the way that Stanley Parable was, (0:43:01) Kev: Like… (0:43:05) Kev: Yeah, yeah. (0:43:06) Al: but I will say that it’s describing itself as a narrative-centric cosy game about change and T. (0:43:12) Kev: Uh-huh. (0:43:13) Al: I feel like it’s going to do something interesting, and that’s not going to be a really boring story. (0:43:16) Kev: » Yeah, it might. (0:43:21) Al: It’s going to be hard-hitting in some kind of way, like I don’t think they would make it (0:43:26) Al: just to make a cosy game. I wouldn’t be surprised if it was… (0:43:30) Al: Maybe a meta-commentary on coziness or something like that, you know, like I could see them (0:43:36) Al: like completely appending what you would expect from a cosy game. (0:43:40) Kev: Yeah, yeah, I I could see that absolutely (0:43:45) Kev: Yeah, so you know like I don’t know if I will get to it (0:43:49) Kev: Maybe it drops out and it’s amazing, but it certainly has grabbed my attention. I’ll say that (0:43:53) Kev: that. (0:43:54) Al: it will, even if you don’t play it, you’ll find out a lot about it because this is going (0:43:58) Al: to be talked about. You know, like the same way that the Stanley Parable was talked about (0:44:00) Kev: Oh, oh, absolutely, right? Like, oh, I’m sure, right. I mean, just having that pedigree alone, like, it’s gonna get talked about, absolutely. (0:44:14) Al: I just noticed the music is done by C418, the guy who did Minecraft music. (0:44:18) Kev: Oh, what? (0:44:20) Kev: Minecraft guy, yeah. Oh, I’m like, ooh. Ooh, that’s, that’s strong. That’s good music. Oh. (0:44:20) Al: » Yeah. (0:44:26) Kev: Um, alright, well, that was an honorable mention, but here, let me, uh, let me- (0:44:30) Kev: I can actually throw one. I probably will play, um, “Tales of Sekyu”? I think that’s how you pronounce it. (0:44:36) Al: say yeah I can I who knows yeah (0:44:38) Kev: I think so. Um, okay. (0:44:44) Kev: Uh, so there is, um, so it is a, you know, it’s- (0:44:50) Kev: What’s the premise? It’s- it’s farming, but it’s yokai. (0:44:51) Al: Jokai. Farming, but Jokai, yep. That’s a perfect explanation of it, really. (0:44:54) Kev: Farming but yokai, right
学校门口的的老奶奶爱往行人身上扔砂子,我们都叫她砂婆,谁知她扔的并不是砂子。。。而是。。和朋友在日本小巷闲逛,四周黑漆漆很安静,这时我突然收到了走在我前面的朋友的求救短信。。。一通电话告诉我我的机票被取消了,我按照他们的要求操作赔偿,为什么我手机的录屏功能自动打开了?为什么要我的账号密码?。。。180元捡漏了一晚的酒店,恐怖阴森的走廊、满地的长发、超大的蟑螂、还有衣柜里的那条粉色连衣裙!!这时我才想起关于这件酒店的介绍:“Hellokitty 美房,集结了一个父亲对女儿。。。。”。。。七个恐怖或惊悚的故事经历尽在本期「哎哟嚯!吓死我了19!」—————————————————————时间轴:00:08:25 故事一 砂婆00:19:05 故事二 和风小巷00:34:24 故事三 诈骗之被取消的机票00:50:15 故事四 酒店里的粉色连衣裙01:06:39 故事五 梦游?仙儿?01:28:00 故事六 老博文聊梦游01:35:46 故事七 消失的小屋—————————————————————感谢美国箱包品牌LEVEL8地平线8号对本节目的大力支持!新年将至,不管是过年回家还是新年旅游,大家对大容量行李箱的需求肯定特别多。我们为大家争取到了特别福利,现在去京东搜索LEVEL8地平线8号旗舰店,购买哎哟嚯同款大旅行家行李箱,跟客服报暗号《哎哟嚯》,即可随单加赠价值269元的U型枕一个,(专属购买链接)活动截止到2月28日。“尽管出发,创造不凡”,地平线8号希望做全世界敢拼敢闯的年轻人最坚实可靠的出行伙伴!LEVEL8创立于2008年,其主营业务是为苹 果公司 MacBook 设计和生产箱包产品,以扎实的做工、优异的质量和对电脑的出色保护而广受好评。 旗下背包产品被苹果官方认证,入驻 Apple Store 年销五十万个。品牌销量在中国电商平台旅行箱包 行业中始终位列前三,并在欧美市场屡创佳绩。地平线8号的产品拥使用出色的工业设计彰显人性化,简约的外观设计塑造高级美感,细节考究,用料扎实。曾荣获德国红点及 IF 等多项国际大奖。大旅行家系列行李箱拥有时尚大气的宽拉杆外观,尽显高级感。在外不易撞款,不仅 有很高的辨识度,实用性也大大提高,推行更省力、跟常规拉杆设计相比 能有效扩大内部平整收纳空间,把收纳容量做到最大且极致。针对26、28寸的大旅行家行李箱,箱体采用 3:7 比例的不对称设计,横放收纳时上面的一半更浅,下面的一半更深,上半部分 较浅,装的物品较少,因此重量也更轻,开箱取物更轻松;其次下半部 分深度更深,有利于放置大件或者不规则的物品,收纳空间集中有利于 空间的高效利用,可以容纳更多物品。除此外每款大旅行家系列都配备360°轻音轮,轮子采用钢制双轴承材质,一体成型设计更耐用, 推动行走超静音、稳定、顺滑;而且轮子通过高于行业标准5倍强度的测 试,负重满载的情况下,行走45公里,轮皮磨损小于2毫米且顺滑如初, 承重越重越顺滑,旅途久拖不累,非常耐用抗造。—————————————————————哎哟嚯Radio首款付费系列节目「哎哟嚯!小王聊书之聊斋系列!」正在热播中!我们精选了聊斋志异中的6则长篇3则短篇故事,首期节目免费试听,欢迎大家前去捧场!—————————————————————本期主播:Skywang,比利,老博文节目收听平台:网易云音乐/ 小宇宙App/微博音频/Podcasts/ B站Bilibili/ 喜马拉雅/ 荔枝FM/ QQ音乐/微博视频版:B站(Bilibili)每周三晚八点(全平台同名:哎哟嚯Radio)TB店铺:哎哟嚯Radio周边小店投稿邮箱:AYHRadio@Hotmail.com商务合作:AYHRadio@Hotmail.com
With over 50,000 product lines sold in more than 130 countries, the Hello Kitty brand has transcended language and cultural barriers to reach its 50th birthday. But what accounts for the enduring appeal? - Con oltre 50.000 linee di prodotti venduti in più di 130 Paesi, il marchio Hello Kitty ha superato le barriere linguistiche e culturali per raggiungere il suo 50° compleanno. Ma a cosa si deve questo fascino duraturo?
It's 2014. As the year draws to a close, all of my friends come up with their New Year's resolutions, ranging from dropping bad habits to losing weight. But while I create my list of resolutions on the eve of the new year, I realize it isn't going to work. Sure, I write them out every year with the best intentions in mind, but I forget some of them by February and even blow by others in January. At the end of the year, when reflecting back, it's the goals I haven't reached that make me feel like I'm failing. Walking on the beach that morning with my matcha latte, I wonder, “What if there were a new way to set intentions for the year ahead? What if those intentions actually made a significant difference in our lives?” Then it hits me. Instead of doing the usual thing, I'm going to give the upcoming year a short, memorable, spicy name. I'm going to name my year based on who I want to become, not who I am today. No more lists, no more forgetting, no more failing. I will live into what I've named my year with every decision I make and every action I take. What happens as a result? Everything. Outcomes change based on what I name my year, and it has such a profound effect on me that I start teaching others to do it and have incredible transformations of their own. Now it's your turn! In this short but very special episode, I talk about changing your year (and your life) with one, simple word or phrase and demonstrate why it works better than your typical New Year's resolution. What you will learn in this episode: How to create a new story of yourself and your life by naming your year Why you shouldn't keep this new story of yours a secret from others How to check in daily to ensure your story stays on track throughout the year A little about me: Hi there. I'm Kymberlee. As a Speaking Strategist and founder of Storytelling School, I've had the pleasure of working with over 500 speakers, business leaders, and entrepreneurs worldwide for over a decade. No matter if those folks were getting ready to take the TED or TEDx stage or preparing for a high-stakes presentation with everything on the line, my specialty is High Stakes Short Form Communication. I've seen what works when influencing change and what doesn't. It turns out storytelling is one of the most powerful tools you can have in your arsenal. That's why I'm building a movement of master storytellers to affect change in the world on a global scale to help people tell real stories that have influence and impact. With effective storytelling, you change people's lives. Since competition for potential client attention is fierce, a story can make the difference between being memorable or irrelevant. You'll find me sharing my matcha tea mishap to discuss perfectionism, my quest for Bruce Lee and Hello Kitty art to explore kindness, or the six months of live blade training I underwent to illustrate presence. I spend my days showing the power of using stories to help cement ideas and bring lessons to life and teaching my clients to do the same. If you think business owners can't tell stories or don't have stories to share with their clients, staff, donors, followers, or investors, I invite you to reconsider your perspective. There's no better place than in business to tell your stories so audiences, no matter how big or small, can understand how you think and what you value. Now it's your turn... If you're ready to become a master storyteller and effect change in our world, you've come to the right place. Links and Resources: Storytelling School Website @storytellingschool on Instagram @storytellingSchool on Facebook
Hello Kitty is perhaps the most recognizable character of Japan's “cute” culture. The ubiquitous cat has appeared on just about every object you can imagine, and guitars are no exception. Having debuted in 2006, the Squier Hello Kitty Stratocaster is now being reissued, just in time for Hello Kitty's 50th Anniversary. Enjoy! Like the show? Follow us at these fine establishments: Patreon || https://www.patreon.com/thehighgain Instagram || @thehighgain Web || https://www.thehighgain.com
Al and Codey talk about Honey Grove Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:18: What Have We Been Up To 00:11:21: Game News 00:33:27: New Games 00:44:24: Honey Grove 01:14:35: Outro Links Stardew Concert Dates Pixelshire Delay Hello Kitty: Island Adventure Release Date Rusty’s Retirement Winter Update Go-Go Town “Creative Corners” Update Mika and the Witch’s Update 2nd Update One Lonely Outpost “Act 2” Update Sugardew Island Romance Info Loftia Neighbourhoods Info Wylde Society Litle Rocket Lab Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season my name is Al and we’re here today to talk about being sleepy. (0:00:36) Codey: And my name is Cody. Or zzzzzz. Z’s. Oh, you say zeds. How do you do you count sheep? Do you count sheep for zed? Like, does that make sense? (0:00:49) Al: Don’t make me laugh. (0:00:56) Al: What? (0:00:57) Al: Oh, isn’t sleep right? (0:00:58) Al: Yeah, okay. (0:00:59) Al: Right. (0:01:00) Al: I understand the concept of counting sleep, counting sleep, counting sheep. (0:01:04) Codey: Yeah, okay. (0:01:04) Al: I don’t personally count sheep because, as discussed previously on the podcast, I have (0:01:08) Al: aphantasia, so I can’t see the sheep to count them. (0:01:12) Al: And then it’s just, if I’m counting sheep, then I’m just counting. (0:01:16) Al: » It doesn’t really. (0:01:16) Codey: Wait, what’s aphantasia? (0:01:19) Al: Have we not talked about this, Cody? (0:01:21) Codey: I don’t really think so. There’s a word for that? Because same. (0:01:21) Al: I can’t see anything in my brain. (0:01:24) Al: Yeah. (0:01:27) Al: Oh, nice. (0:01:29) Codey: I have to explain this to my boyfriend all the time. Because he’s a very visually conceptualization (0:01:31) Al: Yeah, yeah, I know. (0:01:36) Codey: human. And I’m like, you can tell me to imagine a strawberry and I imagine a plague space. (0:01:42) Al: Yeah, yeah, I can I can tell you about a strawberry I (0:01:43) Codey: and I can’t see it. (0:01:46) Al: Can give you facts about a strawberry. I can’t see a strawberry can’t visualize one. Yeah (0:01:46) Codey: It’s not my brain, though. (0:01:50) Codey: OK. (0:01:51) Codey: Well, today I learned a Fantasian. (0:01:53) Al: So I can’t count sheep (0:01:55) Al: It was because I used to find this so confusing because I didn’t know that (0:01:59) Al: other people actually could see things in their head until like six years ago or something and so like when people would say like (0:02:00) Codey: Mm-hmm. (0:02:02) Codey: Mm-hmm. (0:02:05) Al: Counting sheep. I’d be like I don’t understand what you mean. I’m just lying in bed counting (0:02:10) Al: Like how is this? (0:02:10) Codey: Yeah, so that was my problem too, because like, I would just be counting and I would get bored after like, 17. (0:02:12) Al: Yeah. What am I meant to be? How is this counting sheep? I don’t understand. (0:02:22) Codey: I don’t know, I just get bored and then I’m like, I don’t know, I don’t know. Wow, okay. (0:02:25) Al: It’s like I’m meant to get a video up like that. I feel like that’s not ideal, you know? (0:02:30) Codey: Yeah, yeah, yeah, yeah. Okay, awesome. Well, the lore continues. (0:02:32) Al: Anyway. This episode, we’re going to talk about honeygrove, a mobile bee. (0:02:42) Al: Before that, we have some news. The news is maybe a third of the news is from last week’s wholesome (0:02:53) Al: snack. So there’s that. Did you watch the wholesome snack? No. Fair enough. (0:02:54) Codey: Mm hmm. Yep, you’re no, because I saw it. And then I asked you and you were like, that’s (0:03:04) Codey: pretty much what the news is from. And I was like, dope. And I moved on with my life. (0:03:07) Al: There’s some stuff probably that we won’t talk about, right? Because not all of it is cottage (0:03:10) Al: But yeah. (0:03:13) Al: The news is probably mostly filtered down to you, the stuff that matters anyway. (0:03:16) Codey: - Mm-hmm, correct. (0:03:18) Al: But first of all, Cody, what have you been up to? (0:03:22) Codey: I went to PAX Unplugged two weekends ago now, I think. (0:03:28) Al: What is PAX unplugged? Because I keep hearing you mention it, and I realized I just assumed (0:03:32) Codey: Okay. (0:03:33) Al: it was just like PAX, but presumably it’s a different thing. Yes. Yes. I think there’s (0:03:36) Codey: You know what PAX is, right? (0:03:38) Codey: Okay, so there’s PAX in like the different regions (0:03:43) Codey: of America or whatever. (0:03:44) Codey: Packs unpl– (0:03:46) Al: one in Australia as well, but be that as it may. (0:03:47) Codey: Ooh, OK. (0:03:49) Codey: It’s in different regions. (0:03:51) Codey: Packs unplugged is not video games. (0:03:54) Codey: It’s the type of games that you do, (0:03:57) Codey: like board games, card games, stuff like that. (0:04:00) Codey: So it’s an entire convention that (0:04:02) Codey: is just dedicated to those tabletop games and all of that. (0:04:08) Codey: So there is basically a huge expo hall. (0:04:11) Codey: It’s downtown in Philadelphia, in Pennsylvania. (0:04:14) Codey: and it has a huge (0:04:16) Codey: expo hall and a huge like thousands of tables where you can sit and just play games with your (0:04:22) Codey: friends. You can bring your own games. There’s spaces where you can buy games. They have different (0:04:27) Codey: libraries that you can like rent game. Like you check it out using your badge. And then you can (0:04:35) Codey: play like a game that you might have wanted to play for a really long time but haven’t had access to. (0:04:41) Codey: Or like Jeff and I, I would pick a game, we’d play it, and then I’d be like okay go turn it (0:04:46) Codey: and pick your own game. And we would just do that just to like what game looks interesting to you. (0:04:51) Codey: Okay let me go pick a game that looks interesting to me. And now we have games that we want to buy (0:04:57) Codey: for when he moves here. So yeah so it’s just this huge convention for that. I mostly went to meet (0:05:05) Codey: up with friends that live across the country and we’re converging upon this location since it’s (0:05:11) Codey: only like three hours from me. Um, I got to stay in. (0:05:16) Codey: Um, a friend’s, um, spare room. Thank you, James. Um, so I didn’t have to pay hotel. (0:05:25) Codey: I literally just had to pay for the tickets and then parking. I mean, and parking could have been (0:05:30) Codey: expensive, but it was only, it was not as expensive as I thought it was. But yeah, there was a lot of (0:05:34) Codey: different things like that. Um, and just got to play a bunch of games. And one game that we saw, (0:05:43) Codey: so many people like board games that we saw so many people walking around. (0:05:46) Codey: This is a huge board game. It was called Slay the Spire and we started talking about it and about how apparently it’s not. It didn’t start out as like a board slash card game. It was a game game like a video game. (0:05:57) Al: Yeah, yeah, yeah, it’s like it’s uh, uh, what’s the word I’m looking for? Um, yeah, but it’s, uh, it’s a real roguelite deck building game. It’s like people quite often will compare other roguelites to it to be like, oh, it’s like, it’s like Slay the Spire Bot, sort of thing. (0:06:02) Codey: It’s a deck building game. (0:06:12) Codey: Oh, okay. Okay. Uh, well, yeah. So because of that, uh, I was like, huh, I wonder what (0:06:23) Codey: Slay the Spire is and like how different it is. And so I went to Game Pass on Xbox and it is (0:06:30) Codey: available on Game Pass. So I have now played Slay the Spire video game and I am horribly (0:06:36) Codey: offended, Al, that you are pulling me from that game right now. Um, I can’t (0:06:42) Codey: could be playing that right now, but I have to focus on this. So I’m not. So instead I’m (0:06:45) Codey: playing Honey Grove. Um, yeah, that’s the other game I’ve been playing is Honey Grove. (0:06:51) Codey: Um, yeah. What about you? What have you been up to? (0:06:52) Al: Cool. So like the other episodes that you have heard and are going to hear listeners, (0:07:01) Al: my brain is confused. So I’m going to talk about one specific game in this episode, (0:07:05) Al: and that is Zelda. I think I talked about that in the last episode as well, (0:07:09) Al: but I have finished Zelda Echoes of Wisdom now. And I think I can safely say that I did enjoy the (0:07:12) Codey: Mm-hmm (0:07:17) Al: game. But I feel like it falls to- (0:07:18) Codey: Okay, nope (0:07:23) Al: on to the fact that you have Link’s abilities, like you can actually go around and use your sword, (0:07:31) Al: I think makes a lot of the boss fights just waste some time and then turn into Link and (0:07:40) Al: kill it sort of thing. And because it’s just like traditional bosses, like the bosses aren’t (0:07:41) Codey: Right, right (0:07:47) Al: more complicated versions of the other puzzles. They’re just standard Zelda bosses. (0:07:53) Al: And I get that the idea is this is Link’s world and you’re doing things that Link would be doing (0:07:58) Al: if he was there sort of thing, but it still just feels like they kind of gave up on the bosses and (0:08:04) Al: they couldn’t figure out a good way to design bosses that worked well for Zelda’s powers. (0:08:09) Al: So it feels like that didn’t feel great, right? Especially as Link’s powers, I don’t know if (0:08:16) Al: you’re aware of this code, you gain them part of the way into the game, but you can only use them (0:08:23) Al: so you’re also like really stressed while being Link, right? You like turn into this weird (0:08:28) Al: shadowy version of Link because any second you’re in Link’s powers. Not like it doesn’t go down (0:08:35) Al: based on how much you use your sword or whatever, it goes down purely based on the time that you are (0:08:40) Al: as Link. Every second you’re Link is stressful because you’re like, oh no, should I be turning (0:08:45) Al: this off now or do I need to keep it on, you know, these sorts of things. So I just, I didn’t end, (0:08:50) Al: I didn’t have fun with the bosses. (0:08:52) Al: And the puzzles at the beginning were fun, but the puzzles in the middle and the end (0:08:59) Al: were basically just the same thing. (0:09:01) Al: So you just ended up like the puzzles were like, Oh, you have to get up high. (0:09:05) Al: So you’re, you’re just doing the same thing again. (0:09:08) Al: Right. (0:09:09) Al: So it’s like, Oh, I know how to get up high. (0:09:10) Al: I can do that. (0:09:11) Al: Right. (0:09:12) Al: And they didn’t, there was like a couple of other types of puzzles that they had, but (0:09:17) Al: they never really felt like they were challenging you in a different way, or even. (0:09:22) Codey: Mm-hmm. (0:09:22) Al: Just harder in the same way. (0:09:24) Al: It was just, Oh, here, here’s again, the same thing. (0:09:31) Al: And it just felt like time and doing things rather than actually playing the game. (0:09:39) Al: Like more, cause most games, like they start off easy and they introduce you to a few mechanics (0:09:42) Al: and then they get harder and they introduce you to more mechanics. (0:09:45) Al: And then by the end, you’re using all of the different mechanics that you’ve learned and (0:09:49) Al: all the different skills you’ve gained. (0:09:51) Al: and. (0:09:52) Al: This one, it felt like if you had done the first area, and say you could go to the (0:10:01) Al: final area straight after that, which you can’t, because it’s not fully accessible in (0:10:05) Al: that sort of way. You have to go through the story to get to the end. But if you could (0:10:10) Al: go to the last area, the only thing that would be standing in their way is like health, right? (0:10:16) Al: Like you know everything and you have everything and you don’t really, and if you’re good at (0:10:20) Al: you’re doing, you could do that. And yes, sure, that might. (0:10:23) Al: Be fun in some ways, but it didn’t feel fun in this case. Cause this was like, (0:10:27) Al: it’s meant to be a puzzle game, right? And puzzle games are meant to be different. Like it’s not (0:10:34) Al: just like, if you just had a puzzle game, that was the exact same puzzle over and over and over (0:10:37) Al: again, not puzzle type, but the exact same puzzle, right? Like every five puzzles, it was that same (0:10:43) Al: pattern that wouldn’t be fun. Right. So yeah, I didn’t, I enjoyed it enough to keep, to finish it (0:10:50) Al: off, but more in the case of like, I feel. (0:10:52) Al: Like I’m close enough, I may as well finish this, rather than I really want to get to the end. (0:10:57) Al: Like was the case with Breath of the Wild and Tears of the Kingdom. (0:11:02) Al: So it’s a fun idea and it’s implemented great at the beginning, but yeah, (0:11:06) Al: just it falls off a cliff quite quickly, I think. (0:11:09) Codey: That’s unfortunate, but maybe they can innovate it in the future. (0:11:13) Al: Maybe, maybe, we’ll see. (0:11:16) Al: Yeah, I think that’s everything that I’ve been up to that I’m going to talk about just now. (0:11:20) Al: So now we’re going to talk about the news. (0:11:22) Al: So as mentioned, some of the news from today is from the Wholesome Snack Game Awards edition, (0:11:33) Al: which I always find it funny that they do it in collaboration with the Game Awards, (0:11:38) Al: because it happens three days before the Game Awards. And so it’s like, is it Game Awards, (0:11:42) Al: or is it just like, they’re just like a fancy ad, right? It’s sponsored by the Game Awards. (0:11:46) Codey: Yeah. (0:11:51) Al: And like, fair enough, I know you- (0:11:52) Al: want money. But like, come on, anyway, whatever. We’re not going to talk about specific things (0:12:01) Al: about the wholesome snack or like go through it like sometimes we do. We’re just going (0:12:06) Al: to, we’re just going to talk about the news and some of them will be from the wholesome (0:12:09) Al: snack. So if you really care, I will obviously link the wholesome snack in the show notes (0:12:14) Al: is linked in last week’s episode as well. You can go and watch it if you really want. (0:12:19) Al: All right, first of all, the stardew value. (0:12:22) Al: It looks like most of the new dates now are on sale. There’s a few that are coming soon in (0:12:42) Al: Australia. But yeah, if you haven’t managed to get a ticket, go check. There might be another (0:12:47) Al: date for you. There is a second date in Scotland now. Wild. (0:12:53) Al: Which is good because it’s almost sold out the one night that I booked for. (0:12:59) Al: It’s in the same place. The same, what’s it called, concert hall. Yeah, venue. (0:13:07) Al: But yeah, so go look. Next we have Pixel Shire. It’s been delayed until 2025. (0:13:15) Al: I think we’re nearly done with delays. I have like two things left on my list that say they’re (0:13:20) Al: they’re coming out this year. (0:13:22) Codey: What are they? (0:13:22) Al: Oh wait garden trails that did come out didn’t it because that was two days ago. (0:13:26) Al: So we’re down to one which is SunKissed City. I haven’t seen anything about that. (0:13:34) Al: Oh no okay if you go to Steam it now says planned release date 2025 they just didn’t post anything (0:13:39) Al: about that. So sneaky, sneaky delay there. So that’s everything, nothing else is coming (0:13:45) Al: out this year, everything’s done. Huzzah no more delays. Speaking of releasing next year, (0:13:53) Al: Island Adventure have announced their release date and it’s super soon. It is the 30th of (0:13:58) Al: January which I was not expecting because when they so I think they announced earlier this year (0:14:02) Al: that it was coming to console and so Switch, PlayStation, and Steam they announced it was (0:14:08) Al: coming in 2025 and I was like oh probably like a summer release or something no no end of January. (0:14:14) Al: So if you have been looking forward to playing this and you either didn’t want to play it on (0:14:18) Al: a phone or tablet or you didn’t want to get Apple Arcade. Here you go. (0:14:22) Al: It’s coming to Switch. Go get it. In just over a month. (0:14:28) Codey: Yeah, I honestly hadn’t really looked at it. (0:14:31) Codey: I think I listened, half listened to the episode, (0:14:34) Codey: but I watched this trailer and I was like, (0:14:39) Codey: oh, oh, wow, okay. (0:14:41) Codey: Like this is more than just like Hello Kitty (0:14:44) Codey: meets Animal Crossing. (0:14:45) Al: Mm-hmm. (0:14:45) Codey: Like I feel like they basically like made it more, (0:14:50) Al: It’s an adventure game. (0:14:52) Codey: it really is. (0:14:53) Codey: It like has the look of Animal Crossing (0:14:55) Codey: and like, I loved looking at like (0:14:56) Codey: how you can decorate your houses (0:14:59) Codey: and the other stuff you can do with the other characters, (0:15:00) Codey: but then they were like climbing a mountain (0:15:04) Codey: and underwater and like all, I was like, oh, okay. (0:15:08) Codey: So, (0:15:09) Al: And it feels really open. So in the trailer, you see five different areas. A lot of those (0:15:17) Al: areas you can get there straight away if you try hard. It’s not super easy to, but you can. (0:15:24) Al: The exploration is really detailed. You can jump up areas and try and climb areas, and you can only (0:15:32) Al: have a certain amount of stamina, but you can figure out other ways to get up in different… (0:15:37) Al: It’s really expansive. (0:15:39) Al: So you can’t get underwater until you’ve unlocked that, and there’s like another area (0:15:44) Al: that you can’t get to until you’ve progressed the story, but like the volcano and stuff (0:15:49) Al: like that, you can just try and figure out your way there. (0:15:53) Codey: Yeah, it looked really interesting. (0:15:57) Codey: I might have to give it a shot around that time I don’t know what’s going to cost but yeah. (0:16:03) Al: a good question. I don’t know if they’ve announced that information. I played it on Apple Arcade (0:16:07) Codey: Did you when you, you played early access or demo. (0:16:12) Al: because that was what it was on when it first came out. Regular price is, oh wait, is that (0:16:20) Al: not a… No, that’s not. That’s a different thing. I was about to give you an incorrect (0:16:25) Al: phrase. I don’t think they’ve announced. I can… (0:16:25) Codey: I was liking what it sounded like though. (0:16:32) Codey: Okay, I would like it to be around $30. (0:16:33) Al: That would feel good. That would feel good. Yeah, the only thing I can see is Play Asia (0:16:34) Codey: I doubt it’s going to be that low, but I can see how they would just be like 60 bucks. (0:16:45) Al: have it listed, but obviously they’re just assuming, I think, they’ll be able to get (0:16:48) Codey: Yeah. (0:16:50) Al: their hands on copies and I don’t think they have a confirmed price. They’re saying £60, (0:16:56) Codey: No. (0:16:57) Al: which would be $70. I don’t think there’s… I mean, obviously that would be inflated (0:16:58) Codey: No. (0:17:02) Al: because… (0:17:03) Al: they’re having to import it. (0:17:05) Al: Oh, they’re saying $60 for that. (0:17:07) Al: I don’t think it will be $60, surely, right? (0:17:10) Codey: I hope not. (0:17:11) Codey: If it is, then there goes my hope of playing it. (0:17:15) Codey: Unless it’s actually really not that popular, (0:17:21) Codey: and then I can go to GameStop two weeks later, (0:17:23) Codey: and it’ll be lower priced. (0:17:25) Codey: But we’ll see. (0:17:27) Codey: Cool. (0:17:28) Al: There’s a new trailer as well, which I’ll link in the show notes. (0:17:32) Al: Rusty’s retirement have released their winter update. (0:17:36) Codey: It’s so cute. (0:17:36) Al: So you want the snow, there you go. (0:17:40) Codey: Well, so it’s the snow, but it’s also you get– (0:17:43) Codey: there’s deer that run around in your thing now. (0:17:47) Codey: You make all these Christmas decorations. (0:17:50) Al: I wasn’t just, I wasn’t about, yeah, I wasn’t pretending it was just, no, I was about to (0:17:54) Al: explain more just to me, just to make it clear. What I quite, what I like about this is it appears (0:17:56) Codey: There’s dogs, Al. There’s dogs. (0:18:02) Al: to be a different map that is the wintery map. And I like that because one, it implies that it’s (0:18:06) Codey: Uh-huh. (0:18:06) Codey: Mm-hmm. (0:18:08) Al: going to like stick around. And two, I just, I’m never a huge fan when they’re like, when games (0:18:14) Al: are like, oh, here’s our winter event. And then it’s like, the game is now winter. And I’m like, (0:18:19) Al: I get that and I know. (0:18:20) Al: But artificially restricting me on that doesn’t feel great. (0:18:27) Al: Obviously I’m in the Northern Hemisphere, but maybe Southern Hemisphere people want (0:18:31) Al: to flip it around and do it in their actual winter. I like having the flexibility for that. (0:18:38) Al: So it just being a separate map is a fun way to do it. (0:18:42) Codey: Yeah, I really liked the dogs and cats too, and how they’ll either sleep or (0:18:46) Codey: they’ll just follow you around, or they’ll help harvesting with harvesting the crops. (0:18:51) Codey: Like the dog just kind of like trots up to some wheat and takes it and clips it (0:18:55) Codey: in the house and then just wags its tail. (0:18:59) Codey: It’s so cute. (0:19:00) Al: Looks like a pretty meaty update. (0:19:03) Codey: The characters now talk to each other if they’re bored. (0:19:07) Codey: It’s so cute. (0:19:08) Al: So that’s out now. (0:19:09) Codey: Yep. (0:19:09) Al: Go get it. (0:19:10) Codey: Yep. (0:19:11) Codey: No, well, it’s, it’s, I think it’s just part of. (0:19:13) Codey: This is the base game. (0:19:15) Codey: Oh, yeah. (0:19:15) Al: Yeah, I know. (0:19:16) Al: But people still need to update the game. (0:19:19) Codey: Yeah, correct. (0:19:22) Al: Next, we have the Creative Corners (0:19:23) Al: update for Go Go Town. (0:19:25) Al: That is also out now. (0:19:27) Al: And the main feature is that it adds player housing. (0:19:31) Al: Obviously, you didn’t have a space for your own. (0:19:33) Al: Now, you do. (0:19:34) Al: You have a space for your own. (0:19:36) Al: You can purchase the house from Tier 1 in the tech tree, (0:19:40) Al: which is basically unlocked from the start. (0:19:43) Al: And there’s a whole bunch of props (0:19:45) Al: and what they call doodads, a new type of buildable object. (0:19:49) Al: Doodads are any number of objects (0:19:51) Al: that can be placed on surfaces, walls, or floors. (0:19:56) Codey: It has a lot. I mean, you can pick your color palette like on an actual color wheel instead of like buying (0:20:02) Codey: You have black or blue or purple or whatever. Like you can just straight up pick the color you want (0:20:08) Codey: um (0:20:09) Codey: My biggest thing for them in this trailer is they have singing wall fish. Did you ever have those fish? (0:20:16) Al: I never had one, but I was aware of it. It was all over contemporary media, shall we say. (0:20:22) Codey: Yeah, so I saw that and I loved it. And then there was a (0:20:26) Codey: trailer. There’s like a pentagram on the floor and (0:20:29) Codey: there’s candles around it. (0:20:32) Al: The funny thing is it’s not like an actual pentagram either. It looks like this universe’s (0:20:35) Al: version of a pentagram. A completely normal decor. You can get a murder outline. (0:20:36) Codey: Yeah, yeah, yeah. But it is, you know what it is. Like you (0:20:46) Codey: can’t get exactly you can get a murder outline. Yeah. (0:20:50) Al: It’s very expansive. There’s a lot of stuff here. Next we have the Mika and the Witches (0:20:57) Al: Mountain update. Apparently I’ve written Mika and the Witches update. (0:21:03) Codey: It’s the sequel. (0:21:08) Al: So this is the second content update. Breaking News, they’ve announced that there’s a third (0:21:14) Al: update so they haven’t put everything that they said was going to be in the second update in this (0:21:18) Al: update. They’ve released this one early. And then they’re (0:21:20) Al: going to have a third update coming. So, buh-buh-buh. (0:21:22) Codey: - I just, in this event, like news press, they say, (0:21:27) Codey: the roadmap has suffered a slight modification, (0:21:30) Codey: but we can explain, we’ve received many messages. (0:21:30) Al: It’s such a weird. (0:21:33) Codey: So now there’s another update. (0:21:35) Codey: And it’s just like, they make it seem like it’s this, (0:21:38) Codey: like, oh no, we’re so sorry. (0:21:40) Codey: We have to confess that we’re sorry. (0:21:43) Al: Yeah, we’re so sorry that we’re giving you another update with more things that people (0:21:43) Codey: And it’s just like, this is a good, more stuff. (0:21:52) Al: have suggested. (0:21:53) Codey: - Yeah, yeah, it was interesting, but, yeah. (0:21:55) Al: How dare you! (0:21:58) Codey: It was interesting, but yep. (0:22:01) Al: Keep on going with the early access tag for some reason. (0:22:03) Al: I still don’t understand why this game is early access. (0:22:06) Al: You can update your game without it being early access, I mean, look at Rusty’s retirement. (0:22:10) Codey: Mm-hmm. Mm-hmm. (0:22:11) Al: And it’s not like Mika feels like an incomple– (0:22:14) Codey: Yep. (0:22:14) Al: It feels like a reasonably small game, but small games are complete, right? (0:22:19) Al: Like it’s like saying oh this film was only 70 minutes long, that makes it not a film, (0:22:25) Al: because it’s incomplete. And you’re like no no, it tells a complete story, it is a complete thing. (0:22:30) Codey: Mm-hmm. There’s just a, yeah, there’s just another. (0:22:31) Al: Just because they do a sequel later on doesn’t mean it’s like what are you doing? Or like yeah (0:22:35) Al: there’s like a TV show that they do afterwards, or there’s deleted scenes, like it doesn’t make (0:22:39) Al: it not a complete film. What are you talking about? (0:22:42) Codey: And all Marvel movies are now just early access copies. (0:22:53) Al: So this content update brings the Phishing minigame. (0:22:57) Al: It brings a minimap to the game, so that’s nice. (0:23:01) Al: I did miss having that. (0:23:04) Al: I would have very much enjoyed that for the main story. (0:23:07) Al: And a new language, Philencian, is a very specific language. (0:23:13) Al: Is it? (0:23:14) Codey: I think that’s where they’re from. (0:23:15) Codey: I think so because they say at the bottom had to include (0:23:15) Al: Oh, it does say, yeah, we’re very, okay, yeah, we are very proud of our land and language. (0:23:23) Codey: Valencian. (0:23:24) Codey: Yep. (0:23:24) Codey: Yep. (0:23:24) Al: Fair enough. (0:23:25) Codey: Even so, we know that very few people will play in this (0:23:25) Al: That makes sense. (0:23:26) Al: I just thought it was like, are they going to go through all the small European languages? (0:23:29) Al: Are we going to get Scots in there? (0:23:33) Codey: language, but we’re proud of it. (0:23:35) Al: I guess it’s weird that they didn’t, if they are from Valencia, and presumably at least (0:23:39) Al: one of them speaks full engine, right, presumably. Weird that they’ve (0:23:43) Al: didn’t add that at the beginning because they had language support, and adding a translation (0:23:50) Al: is not a huge job for someone that speaks the language that it’s in and the language (0:23:58) Al: they’re translating to. It’s not like, I mean, it depends on how much text it is, obviously, (0:24:02) Al: but it’s not like you’re talking months and months. It just seems weird that it would (0:24:06) Al: take to the second update to add that. I guess maybe they just prioritise it. Just feels (0:24:10) Al: funny to me. Anyway. (0:24:12) Codey: Mm-hmm. The third one is coming out in early 2025. (0:24:13) Al: Yep. And that will add dungeons or something? I don’t know what to make of that, but dungeons. (0:24:18) Codey: Mm-hmm. Yeah, that’s what they said. (0:24:26) Al: We’ll see. Speaking of updates, one lonely outpost have announced their Act 2 update, (0:24:26) Codey: Ungeons. (0:24:38) Codey: Mm-hmm. And they specifically have this, like, warning triangle, like, alert sign, (0:24:44) Codey: and it says that it’s recommended that you start a new save. (0:24:48) Al: So I think the Warning Triangle feels unnecessary, I think it’s just to drag attention to it. (0:24:54) Codey: I know. (0:24:54) Al: I think they’ve recommended that because there’s a lot of updates that you would only (0:24:58) Al: experience early game. (0:25:00) Al: And so if you want to experience it to its full, then you would best to… (0:25:05) Al: I don’t think it’s all like, “Oh, things won’t work properly,” or anything like that. (0:25:08) Codey: Okay, okay. That makes sense. (0:25:10) Al: It’s like what Concerned Ape said about Stardew 1.6, it’s like, “You can keep going and it’s (0:25:14) Al: fine. (0:25:15) Al: you’ll just miss a bunch because they’re really early on. (0:25:18) Al: You know, it’s like how if you started 1.5 with you already fishing 10, then you’re (0:25:27) Al: never going to experience the starter rod, right? (0:25:30) Al: Because that’s something that they added in that update that doesn’t make any sense unless (0:25:35) Al: you are right at the beginning of the game. (0:25:36) Codey: Mm-hmm (0:25:37) Al: That sort of stuff. (0:25:38) Al: So I wouldn’t, yeah, I wouldn’t worry about it. (0:25:41) Codey: Okay, cool (0:25:42) Al: Yes, it brings marriage, which I guess makes sense in a colony. (0:25:48) Al: New characters, quests and maps, there are nine eligible characters that you can marry. (0:26:01) Al: I think the five are part of those nine. (0:26:06) Al: I’m not 100% sure though. (0:26:07) Codey: Mm-hmm. I think it is, yeah. (0:26:10) Al: They’ve also added to teleportation, so fast travel, which is cool. (0:26:14) Al: There’s not a huge number of God school games that have that. (0:26:16) Al: I know Carl Island has it. (0:26:18) Codey: Mm hmm. Doesn’t start to have it, but you have to use the totems. (0:26:18) Al: Can’t think of another. Yeah, I guess it’s not, it’s very limited and it’s basically like (0:26:26) Codey: But. But like, you have to constantly have the total, like, (0:26:27) Al: it’s okay. Fine. Technically. Yeah, it does. It does have a yeah. Yeah. Yeah, exactly. Exactly. (0:26:32) Codey: it’s not just go up to a thing and just get like whooshed. (0:26:36) Codey: Yeah, it’s a different. Yeah. (0:26:36) Al: Exactly. Yeah. Yeah. I like the, the, the rod that you can carry around and start you that (0:26:43) Al: always takes you to your house. That I find very useful because it’s like you just hold it. (0:26:48) Al: But with the other ones, the, the, the consumable totems, I just never bother using because you (0:26:54) Al: have to craft them and then use only one use. They do have the pillars that you can buy, (0:27:01) Al: I can’t remember what they’re called that transport you, but they are like so end game. (0:27:04) Al: They’re basically pointless because you’ve basically finished everything by that point. (0:27:06) Codey: Yeah, by the time you get them you don’t really need them anymore because you don’t need to go around. (0:27:12) Al: Exactly. It’s like woo. I can teleport to the mountain. It’s like, okay, fine. (0:27:18) Al: Going to the mountain. I don’t need to. The only one I ever really used was the, the desert one, (0:27:24) Al: because the advantage of that is you can get there earlier than the bus can get you there. (0:27:29) Al: Because you can, you can teleport anytime so you can wake up and go straight there and have more (0:27:33) Al: time in skull cavern. But again, you, you only get that really late on. So also changes to seasons (0:27:44) Al: and weather and gene splicing. (0:27:47) Codey: Yeah, I looked at that and I was like, what, uh, and it says you experiment with a common, (0:27:54) Codey: so you, by doing it, you create like five new things that you can plant and you experiment (0:27:59) Codey: with combinations of seeds, fish and insects. (0:28:05) Codey: So what you take a seed and you’re just like, I’m gonna give it insect mandibles now, or (0:28:11) Codey: like, I’m gonna take this genetic, but I mean, I guess the scientist in me is like, yeah, (0:28:17) Codey: that’s how it works. (0:28:18) Codey: Like it does. (0:28:20) Codey: There are actually things that plants or insects will take from each other, but to like make (0:28:24) Codey: a new thing or like have a new adaptation, but like, I don’t think it works the way that (0:28:30) Codey: it’s fine. (0:28:31) Codey: It’s a game. (0:28:32) Codey: I need to not look for reality. (0:28:35) Codey: I’m really curious what these new plants are like, is it a, an insect plant? (0:28:41) Codey: Like, does it move? (0:28:42) Al: Everyone wants an insect plant. Well, maybe you’ll have to play and find out. (0:28:44) Codey: I do. (0:28:45) Codey: No, that’s not happening. (0:28:47) Codey: Listeners, tell me what the new points are like. (0:28:52) Al: And a new festival. (0:28:55) Codey: Yeah, that too. (0:28:57) Al: Next we have Sugardew Island. They have announced their information on romance. I think this was (0:29:03) Al: their first public announcement that they’re going to have romance. I forget whether I’ve (0:29:06) Al: mentioned it or not because they mentioned it on Kickstarter like two months ago. (0:29:12) Al: The way they’re doing romance is weird. So there are four nature spirits, which I guess are like (0:29:18) Al: the like Harvest Sprites and stuff like that and other in Harvest Moon games and story seasons. (0:29:24) Al: Those four are the only romanceable characters in the game. It’s like they went, okay, romance, (0:29:29) Al: right? Well, let’s make it completely separate to the rest of the game. I find that a little bit (0:29:34) Al: weird. And also they all look like literal children. Like this isn’t like… (0:29:34) Codey: Mm-hmm. (0:29:38) Codey: Mm-hmm. (0:29:42) Al: Oh, they look a little bit young. No, they look like they’re eight. And I know that Harvest (0:29:46) Al: Sprites, like what are they called? Harvest spirits, is that what they’re called? (0:29:49) Codey: Yeah, I think so. (0:29:51) Al: So they’ll be like ancient, but they look like children, right? Like this is weird. (0:29:58) Codey: Yep. Yeah. It’s a, I didn’t, I don’t, I saw that. I also just like the, the idea that you come to an (0:30:06) Codey: area and there are like other humans around, but you’re like, no, no, I’m going to go. (0:30:14) Al: I want to romance the mythical creature that looks like a child. (0:30:20) Codey: Yeah. That’s a little, a little odd to me, but whatever. (0:30:27) Al: Yeah, yeah. (0:30:29) Codey: You do. You sure do. I, (0:30:32) Al: So they’re sticking with their March release date (0:30:37) Al: and they have announced, I don’t think the physical editions is a new information, (0:30:44) Codey: Mm. I just copy pasted it in there. (0:30:45) Al: Yeah, you confusing me by posting stuff not in your color. (0:30:49) Codey: Sorry, some, some, uh, insider baseball, y’all, I just copy pasted a bunch of stuff (0:30:53) Codey: that I was like, Ooh, this might be interesting to talk about. (0:30:54) Al: which normally, well normally it’s fine because you normally put all your stuff in purple (0:30:56) Codey: And Al then has to read it live and be like, that’s not, I don’t care. (0:31:04) Al: and so I see purple and I know it’s you whereas and if I see white I assume I’ve put it there (0:31:05) Codey: That’s true. (0:31:05) Codey: I didn’t. (0:31:09) Al: so I’m like oh this is a thing I’m going to read out. I’m guessing it’s not purple because (0:31:09) Codey: Okay. (0:31:09) Codey: Okay. (0:31:10) Codey: Okay. (0:31:12) Codey: Let me do my, I’m going to do all my. (0:31:14) Codey: Yeah, and I was lazy. (0:31:14) Codey: I was lazy. (0:31:15) Al: you copy pasted it so it kept whatever it was from the from the the website. Shocking. I mean (0:31:16) Codey: Let’s be honest. (0:31:16) Codey: I did. (0:31:18) Codey: Cause I want to, I want to look as if we have like multiple, if we had like three people, (0:31:23) Al: I mean, I never asked you to put stuff in practice. (0:31:25) Al: You just did that right from the first time we used this. (0:31:31) Codey: I want people to know that it was my stuff. (0:31:34) Al: It’s just nobody else ever does it. (0:31:36) Al: It’s only you that ever adds things into the news, (0:31:38) Al: which I’m not complaining about you doing, for the record. (0:31:42) Al: All right. (0:31:43) Al: Loftia have announced a new feature coming to their game, (0:31:48) Al: which is neighborhoods. (0:31:52) Al: Attach your personal floating island to others, (0:31:54) Al: farming a small, cozy community where you can host events, (0:31:56) Al: hang out, farm together, and more. (0:31:58) Al: So I’m guessing this is like online multiplayer. (0:32:02) Codey: I think it adds multiplayer is the vibe I’m getting. (0:32:04) Al: Yeah, yeah, so presumably the whole neighborhoods thing is just like when you connect online, (0:32:12) Al: the other islands come and join yours and then you can walk to their island because Loftia is a (0:32:18) Al: floating island based game. And presumably when you’re offline, they disappear and it’s just your (0:32:20) Codey: - Mm-hmm. (0:32:24) Al: floating island. So I’ve been keeping an eye on this game for a while. I think it’s interesting (0:32:32) Al: licking. Uh, yeah. (0:32:35) Al: This is a nice addition to it. It’s, it’s the, the animal crossing, uh, (0:32:41) Al: multiplayer rather than the Stardew multiplayer, but connecting your islands together means that (0:32:48) Al: you can go to any of the islands that you connect to go together rather than with animal crossing. (0:32:53) Al: It’s like, we’re all going to this person’s island and you, you do that. Whereas here it’s let’s join (0:32:59) Al: our islands together and we can both see both of our islands at the same time. That’s a cool change. (0:33:04) Codey: Yeah, I like the idea of going and mucking about on your island and ruining things while you and Kevin and Johnny are like off doing something actually useful. (0:33:11) Al: Oh dear, don’t multi-play with code. (0:33:15) Codey: And me just like putting B. (0:33:21) Codey: Me just putting like B graffiti all over. Yep. (0:33:28) Al: and that’s all the game updates the game news we also have two new games announced one of which (0:33:36) Al: i’m a little bit sad that kevin isn’t here to actually revel in his prediction but we do have (0:33:42) Al: a new wildflowers game wild society which by the way fantastic name love it and this is (0:33:48) Codey: Yep (0:33:50) Al: I believe a prequel it is a what they call period piece which I just hate the term because all (0:33:51) Codey: It is yeah (0:33:58) Al: means is in the past um uh (0:34:02) Codey: I mean don’t don’t they ever I think I feel like they only use period piece to talk about like Victorian or Renaissance past like I wouldn’t call something that goes to like cave and times like a period piece. (0:34:12) Al: Nope, nope, no, no. If it’s set in the 90s, it’s a period piece. If it’s set in the 1100s, (0:34:18) Al: it’s a period piece technically. So the definition of a period piece is a work of art, literature, (0:34:23) Al: film, music, or furniture that evokes a historical period. It can be anything. (0:34:28) Codey: He was you were ready (0:34:30) Al: I was ready, yeah. Like, I think the idea is that it’s very clear that it’s set then. So like, (0:34:36) Al: say something like Madam Webb, which is based in the 90s. (0:34:42) Al: But it’s not like so very clearly based in the 90s, right? Like it’s not, we are making this so (0:34:48) Al: obvious. It is because if you pay attention, it’s clear, but it’s not like they don’t shove it in (0:34:53) Al: your face. Whereas if you take, what is that one that people like from Netflix, the sexy one? (0:35:02) Al: Bridgerton. If you take Bridgerton, it’s like very clear it’s set in a specific time period. (0:35:08) Al: But if you take like, for example, I watched our (0:35:12) Al: A time travel slasher film a few months ago, which is almost entirely set in the ’90s, (0:35:14) Codey: Okay. (0:35:18) Al: and because of the story, it’s very clearly set in the ’90s. And everything about it is (0:35:25) Al: trying to evoke the fact that it’s based in the ’90s. That’s a period piece. (0:35:30) Codey: Okay, I need to change my, yeah, (0:35:30) Al: So, yeah, that’s why I hate the term. [LAUGHS] (0:35:34) Codey: I need to change my brain, the rewiring of that term, (0:35:39) Codey: for sure. (0:35:40) Al: I mean, I do think it’s one of these things where it could be argued that because people (0:35:44) Al: mostly just use it for that sort of time period, then what, like 1700s, 1800s, that it’s morphing (0:35:50) Al: into meaning that. But I’m not going to let it happen. Anyway, step into the elegant heels (0:35:57) Al: of Vivian Wilde. Was she Wildflower’s character’s grandmother, I think? (0:36:08) Codey: That makes sense, though. Yeah. Yeah, I went back to the- (0:36:10) Al: So step into Elegant Hills of Vivian Wild, which socialite and host in period drama sim (0:36:19) Al: wild society. Build, run and customize your magical boarding house in turn of the century (0:36:24) Al: Fairhaven, host splendid events, expand your witchcraft and influence the top town. Who will (0:36:29) Al: you invite for tea? So I don’t think nothing says that this has farming as far as I can see. (0:36:38) Al: It’s it’s more kind of (0:36:40) Al: B&B style gameplay. So there’s a screenshot of them moving items around in your boarding house. (0:36:51) Al: So presumably your if you’re running the boarding house is going to be that’s going to be like the (0:36:55) Al: main gameplay. It’s mostly I think the trailer was entirely like pre-rendered story trailer type (0:37:03) Al: thing rather than gameplay and the Steam page has like four five screenshots. (0:37:10) Al: So we’re not seeing a huge amount it’s obviously the same graphical style as Wildflowers (0:37:17) Al: but yeah I mean I know that Kevin is very excited about this and it looks it looks fun. (0:37:23) Codey: You can perform a seance and then at the bottom it says whose spirits will you help with their unfinished business? (0:37:30) Al: Oh interesting, so that’s going to be like the overarching story thing rather than the mystery (0:37:35) Al: that is wildflowers. Yeah interesting yes because presumably you’re starting out as (0:37:37) Codey: Yeah, instead of, like, learning to be a whip. (0:37:44) Al: you are already a witch and I would assume that if because there is like spells and potions and (0:37:51) Al: stuff that you do in wildflowers presumably that stuff will all exist in this game. You’ll start (0:37:52) Codey: Mm-hmm (0:37:54) Codey: Yeah, yeah, but your character already knows them yeah (0:37:56) Al: off being able to do them. Yeah. And they see, say on the (0:38:01) Al: you’re learning new and that. And then obviously you’re running the boarding house as well. (0:38:05) Codey: Yeah, run the boarding house, have a host of parties, and run a (0:38:09) Codey: seance, and hopefully help a ghost to kill their cat revenge (0:38:13) Codey: with murder. (0:38:14) Al: Oh, I mean, that’s that’s one way to go with it. (0:38:17) Codey: I would love that. (0:38:18) Codey: Oh, you can also have a familiar of a cat or an otter and other (0:38:22) Al: Obviously. (0:38:24) Codey: things. So yeah, that’s what it says. Cats, cats to otters. I (0:38:24) Al: An otter, obviously, I mean, what else? (0:38:28) Al: Where does it say that? (0:38:29) Codey: want a familiar underneath the seance. I want (0:38:31) Al: Oh, yeah, (0:38:33) Al: I love that from cats to otters, like that is the entire spectrum of animals. (0:38:35) Codey: And that’s pretty, that’s pretty small spectrum. (0:38:39) Al: Yeah, it’s like from cats to water cats. (0:38:39) Codey: You just, you just listed pretty much. (0:38:44) Codey: I’m pretty sure, oh, okay, but no, yeah. (0:38:48) Codey: But they’re all in the family mammalian or the order class, class mammalian. (0:38:53) Codey: So they’re all mammals. (0:38:54) Al: They’re all mammals. (0:38:55) Al: Is that what you’re trying to say? (0:38:57) Codey: Yeah, and they’re all in the order, the order carnivora. (0:38:57) Al: Yeah. (0:38:59) Al: I’m translating for the listeners. (0:39:02) Al: Huh. (0:39:02) Codey: They’re all carnivores, but then they’re in two different families. (0:39:05) Codey: But yeah, give me a familiar, uh, Mantis. (0:39:12) Codey: I want to know. (0:39:12) Al: well, like the stick insect type thing. Yeah, I’m just like a praying mantis. Oh, yeah, yeah. (0:39:14) Codey: I want to, yeah, you don’t know what a Mantis is. (0:39:17) Codey: Oh, cause you guys don’t have them. (0:39:20) Codey: Yeah. (0:39:20) Codey: Like praying Mantis. (0:39:23) Codey: Um, no, I want a tarantula because I, we just got a new tarantula for our (0:39:27) Codey: insect zoo and I put her on my shoulder the other day and she just sat there (0:39:31) Codey: for like an hour and I want that in a familiar. (0:39:33) Al: I mean Tarantula feels like something that would work as a witch is familiar as well. (0:39:35) Codey: Yeah, praying nature is pretty cool though, or I just really like praying nature. (0:39:38) Al: Praying mantis, not so much. (0:39:43) Al: The other new game we have is a little rocket lab. (0:39:47) Al: Transform your childhood home as you build brilliant factories and forge lifelong friendships. (0:39:52) Al: Then reach for the skies and finally finish your family’s dream, your mother’s precious (0:39:58) Al: rocket ship. (0:39:59) Al: Roll up your sleeves. It turns out that saving this town really is (0:40:03) Al: rocket science. I think so but it’s also it you’re also individually you (0:40:05) Codey: Ha, ha, ha. (0:40:10) Codey: Is this just cozy factorial? (0:40:12) Codey: Thank you. (0:40:17) Al: playing a character like it’s not management style where you’re just like (0:40:22) Codey: Yeah. (0:40:25) Al: clicking and doing things like you are a character in the world who’s going and (0:40:28) Al: doing things, which I’ve talked about in previous episodes, I (0:40:33) Al: I’ve still not played a game like that, because there’s a bunch of games that are coming out soon (0:40:36) Al: that are like that style. And I feel like that might help feel less overwhelming than management (0:40:44) Codey: Mm hmm, yeah. (0:40:45) Al: games normally do. Yeah, it looks fun. The graphics are cute, kind of what, SNES style graphics. (0:40:54) Codey: I’d say that. Yeah. I mean, I just, I see that you build like the little conveyor belt (0:41:01) Codey: systems and you, like it, it looks very, it’s got that kind of like build a, an empire of (0:41:08) Al: Yeah. Yeah. Do you know what? Do you know what? I think that might actually really help me as well, (0:41:09) Codey: resource collection that factorial has, but then it also has like an RPG element and you’re (0:41:17) Al: because one of the reasons I’m not a huge fan of management games is it feels like they’re just, (0:41:21) Al: there’s no real goal other than build. Whereas here, your goal is to build a rocket. You’re (0:41:24) Codey: Yeah. (0:41:27) Al: fixing your rocket. So like that feels to me like I can set that as my goal and play until I get to (0:41:28) Codey: Yeah. Yeah. (0:41:33) Al: to that point and then finish that, you know, could help. (0:41:35) Codey: Well, in fact, Toria does that too, but like the goal once you launch the rocket, you like (0:41:42) Codey: win or whatever. (0:41:43) Codey: And then now with a new expansion, they have more, more to it, but it once you do that, (0:41:47) Codey: it’s like, okay, I sent game over. (0:41:53) Codey: That’s it. (0:41:54) Codey: Whereas this, it’s like, you get to build the RPG aspect of it and like the blueprints (0:42:02) Codey: are really cute. (0:42:03) Codey: your little dog follows you around, and yeah. (0:42:06) Al: Lots of the machines look super fun, like there’s a toaster grasscutter type looking thing, (0:42:12) Codey: Yeah, yeah, and it just cuts harvest hay for you. (0:42:14) Al: which you ride along on. (0:42:18) Al: Yeah, and there’s like a washing machine on tracks that I have no idea what it does. (0:42:23) Al: It’s just one screenshot of it. (0:42:24) Codey: Well, and in the, one of the screenshots, like, is it the one that’s no, (0:42:28) Codey: there is just a washing machine named scrubs who just walks around, (0:42:32) Codey: but his, his language is just like symbols. (0:42:32) Al: Oh, right. Okay. Gobble the gook. Yeah. Wingdings. Oh, you can throw a ball for your dog. So under (0:42:39) Codey: Yeah, it is a wing day. (0:42:42) Codey: So yeah. (0:42:48) Al: about this game, there’s like a gif of a bunch of different scenes, and one of them is throwing (0:42:50) Codey: okay okay i’m almost there i’m assuming oh my gosh I saw it that is very cute so yeah (0:43:03) Codey: this I mean this game looks really cute uh let me see oh it’s just gonna be windows (0:43:08) Codey: lame but that’s fine maybe by then i’ll have a seen dick (0:43:14) Al: Yeah, Steam Deck. (0:43:17) Codey: It has full controller support too for Xbox controllers. (0:43:19) Al: Uh, yeah, yeah, will have like, it’s all very, it’s, it’s funny when we say it, (0:43:20) Codey: » Right, right, coming soon. (0:43:24) Al: because it’s like, what is that? (0:43:26) Al: What is that? (0:43:27) Al: Yeah, coming soon has control control support. (0:43:30) Al: I’m like, are you finished the control support? (0:43:33) Al: Are you just saying that you will have it before you release? (0:43:37) Al: Or is that before our 1.0, like, will it be an early access? (0:43:40) Al: Like you just never know with developers nowadays, you know. (0:43:44) Codey: Well, so the developer is, it’s the, this is going to be their first thing. (0:43:48) Codey: Teenage astronauts. (0:43:49) Codey: I think this is their first thing. (0:43:51) Codey: And, but the publisher also published a let’s build a zoo. (0:43:55) Al: Mm-hmm. Yeah, they’re no more robots. They’re pretty big (0:43:58) Codey: Yep. (0:43:59) Al: publisher (0:44:00) Codey: Yep. (0:44:01) Codey: Looks cute. (0:44:01) Codey: I’m excited. (0:44:02) Codey: We’ll keep it on our radar. (0:44:05) Al: Absolutely, I’ve got it on my wishlist on Steam already (0:44:08) Al: - Thank you. (0:44:10) Codey: I told, I played factorial with my partner and I told him, I was like, oh my gosh, (0:44:14) Codey: there’s a cozy factorial coming out. And he was like, disgusting. Tell me more. (0:44:18) Al: Alright, that’s all of the news. We’re now going to jump into Honey Grove, which is a (0:44:22) Codey: Yeah. (0:44:30) Al: game we’ve been playing. So this is a mobile game. It is I would describe it as before we (0:44:36) Al: talk about the official description, which is you’ve put in there, I would describe it (0:44:38) Codey: - Right, right. (0:44:40) Al: as bees planting flowers and then making honey. (0:44:46) Codey: That sure is something that happens in this game. (0:44:48) Al: I mean it’s the core main game. There’s other parts to the game, but it feels like it’s (0:44:58) Al: the farming in Stardew. Yeah, you can do lots of other things and that’s fine, but it feels (0:45:05) Al: like without that nothing else would happen. (0:45:08) Codey: I mean, the honey part, the only reason you do the honey part is because you then use the honey for cooking. (0:45:14) Al: I see I didn’t, I’ve not really played this game a lot, Cody, do you want to talk about (0:45:18) Al: this game? (0:45:19) Al: The one thing that I, the one big thing, and this is actually the reason why I&rsquo
In May 1999, Hong Kong police found the scattered remains of a young mother in a flat in the city's Kowloon district. The crime scene was like nothing anyone had seen before: unimaginable brutality set against a backdrop of Hello Kitty memorabilia. Investigators eventually pieced together a harrowing tale of abduction, torture, and immense suffering. But one question remained at trial: did a murder occur? Keep up with us on Instagram @serialkillerspodcast! Have a story to share? Email us at serialkillerstories@spotify.com. Learn more about your ad choices. Visit podcastchoices.com/adchoices