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Al Spader and Alex Boer join Jim and Michael to dish out some good advice about running a one-shot Star Trek Adventures RPG. Whether your friends are short on time, you are introducing the game to newbies, or you are taking up the GM mantle at a convention or online, these tips will ensure everyone has an incredible time in 2-3 hours (or even less sometimes). https://linktr.ee/studiotembo
In this episode of Continuing Conversations, we sit down with acclaimed cartoonist and animation director Derek Kirk Kim to explore a creative journey that moves seamlessly between indie comics and major animated series. From his Eisner and Harvey Award-winning work on Same Difference and Other Stories to his time directing on Amphibia, Derek shares how his approach to storytelling has evolved while staying rooted in deeply human moments. We dive into his early childhood memories—including a surprise reunion with host Michael Dismuke from their 4th-grade days—and discuss how his experience as an immigrant influenced his connection to characters like Data from Star Trek: The Next Generation. Whether you are an aspiring artist or a fan of visual storytelling, this conversation uncovers what it really means to grow as a creator without losing your voice. GET YOUR DEREK KIRK KIM BOOKS FROM ADVENTURE INK! https://adventureink.xyz/browse/filter/t/Derek%20Kirk%20Kim/k/keyword Chapters/Timestamps 00:00 – Introduction to Continuing Conversations 01:13 – Meet Derek Kirk Kim: Cartoonist, Animator, and Director 02:14 – A 4th Grade Reunion: Michael and Derek's Shared History 03:38 – Coming to America: Early Memories and Language Barriers 06:50 – Star Trek Resonance: Why Data Matters to Derek 08:43 – Host Favorites: Seven of Nine and Benjamin Sisko 10:55 – Exploring Deep Space Nine and the Growth of the Franchise CONNECT WITH THE HOSTS: Michael Dismuke: Freelance writer for Star Trek Adventures RPG. Visit him at MichaelDismuke.com. Jim Johnson: Project manager for Star Trek Adventures and Fallout RPGs at Modiphius. PRE-ORDER YOUR COPY OF STAR TREK TIMELINES TODAY https://adventureink.xyz/item/hB2UM6Mk2YEpRS8_RBqmkg FIND MORE FROM STUDIO TEMBO https://linktr.ee/StudioTembo
Unlock the Secrets of Global Storytelling with Author Nova McBee! How do you turn real-world adventures into an international bestselling series? In this episode of Continuing Conversations, we sit down with Nova McBee, the powerhouse author and screenwriter behind the hit young adult thriller series, Calculated. Drawing from over 20 years of living in China, Asia, and the Middle East, Nova reveals how her cross-cultural life shaped her "oak tree" stories—books designed to last for generations. Whether you're an aspiring writer, a Star Trek fan, or curious about the future of media, this interview is packed with actionable insights on the publishing industry and the creative process. In this episode, we dive into: • The "Calculated" Journey: Nova shares the 13-year path of bringing her math-prodigy thriller to life and the news about the upcoming film adaptation. • The Future of Entertainment: As the CCO of Y Plus X Entertainment, Nova explains the $15 billion vertical film industry and why storytelling for mobile phones is the next big frontier. • Writing for Crossover Audiences: How she intentionally crafts stories that resonate with everyone from 12-year-olds to 80-year-old book clubs and a massive male demographic. • The "Contender" Mindset: Why Nova spent years perfecting her craft and studying the publishing business before ever trying to get published. • Star Trek Inspiration: How the partnership of Kirk and Spock influenced her views on cross-cultural collaboration and massive adventure. ABOUT OUR GUEST Nova McBee is a multi-talented author, screenwriter, and Chief Creative Officer. Her Calculated series is described as The Count of Monte Cristo meets Mission Impossible, featuring math prodigies, international smugglers, and high-stakes redemption. ORDER NOVA MCBEE'S BOOKS FROM ADVENTURE INK https://adventureink.xyz/browse/filter/t/%20Nova%20McBee/k/keyword CONNECT WITH THE HOSTS: • Michael Dismuke: Freelance writer for Star Trek Adventures RPG. Visit him at MichaelDismuke.com. • Jim Johnson: Project manager for Star Trek Adventures and Fallout RPGs at Modiphius. PRE-ORDER YOUR COPY OF STAR TREK TIMELINES TODAY https://adventureink.xyz/item/hB2UM6Mk2YEpRS8_RBqmkg FIND MORE FROM STUDIO TEMBO https://linktr.ee/StudioTembo CHAPTERS 00:00 – Intro: Infinite Stories and Infinite Combinations 02:00 – Star Trek Roots: Kirk, Spock, and the Pioneer Spirit 04:30 – Behind the Scenes: Chief Creative Officer at Y Plus X Entertainment 05:55 – The Rise of Vertical Film: A $15 Billion Industry 08:50 – Writing "Oak Tree" Stories vs. "Flower" Stories 09:40 – The Calculated Series: Mission Impossible meets Count of Monte Cristo 11:50 – International Living as a Foundation for Authentic YA 13:30 – Becoming a "Contender": Perfecting the Craft and the Business #NovaMcBee #CalculatedSeries #WritingCommunity #VerticalFilm #AuthorInterview #StarTrekFans #YAFiction #PublishingTips #Screenwriting #ContinuingConversations
Pinnacle Entertainment Group is launching a Kickstarter campaign on Tuesday, May 5th, 2026, for East Texas University: Fresh Blood, a fully updated edition of their cult-favorite college horror setting for the Savage Worlds roleplaying game. The game, set in Pinebox, Texas, blends campus life with supernatural horror, challenging players to balance their academic lives with survival against strange and deadly forces. The new edition updates the fan-favorite setting for the latest Savage Worlds Adventure Edition and introduces a brand-new Plot Point Campaign that carries players through their entire college career. The campaign features a 228-page core book, the Chickens in the Mist graphic novel, and an accessories box. Modiphius Entertainment announced the upcoming release of the Star Trek Adventures 2E: Allies and Adversaries Sourcebook, slated for July 2026. This 128-page, full-color supplement for the Star Trek Adventures RPG is geared primarily toward Gamemasters and offers new lore and mechanics for the various factions and NPCs in the Star Trek Universe. The book provides detailed background information on major powers, including the Borg, Cardassians, Dominion, Klingon Empire, Romulans, and Tholians. Additionally, it expands on NPC content with new stat blocks and includes rules and guidance for creating original creatures. The physical hardcover version will retail for $54 USD. Wizards of the Coast (WotC) has launched a new official Actual Play show called Dungeon Masters, starring Jasmine Bhullar as the Dungeon Master. Alongside the show, WotC is releasing free Play-Along Packs, which are standalone encounters designed for home games and include early access to a monster from Ravenloft: The Horrors Within. The first pack, “Zombie Clot,” features a fight in the village of Hroth, where a grieving doctor has unleashed undead horrors. This pack provides stats for the Swarm of Zombie Limbs and the Zombie Clot, which is described as a putrid mass of rotten flesh with a singular will. Two new softcover adventures for the Mothership Sci-Fi Horror RPG are now available: Orphans and Straight Arrows. Orphans by Tuesday Knight Games is a one-shot starter adventure that is highly-regarded as an excellent introduction to the system. In it, player characters (PCs) are a corporate retrieval team sent to Imuen Station to find two missing children, who are being protected by “AUNTIE,” a terrifying creature made of moss and bones. Straight Arrows by RAC Computing is a 36-page campaign setting where the PCs are bounty hunters for the insidious Arrow Biomed corporation, performing extrajudicial abductions of privileged addicts. This module focuses on a gritty, dystopian corporate horror vibe and incorporates social issues like drug crime and a tiered healthcare system. #dungeonmasters #stal #eturpg #mothership East Texas University: Fresh Blood: https://www.kickstarter.com/projects/545820095/east-texas-university-fresh-blood-savage-worlds D&D Beyond Play Along Pack: https://www.dndbeyond.com/claim/source/dungeon-masters-zombie-clot-play-along-pack Orphans: https://www.tuesdayknightgames.com/products/orphans Straight Arrows: https://www.tuesdayknightgames.com/products/straight-arrows Dune Bundles: Physical – https://humblebundleinc.sjv.io/1G1KE9 Digital – https://humblebundleinc.sjv.io/WO4PBA Warmachine on MyMiniFactory: https://mmf.io/upturned Mantic Companion App: https://companion.manticgames.com/ Use our Referral code: MCTXEE Support Us by Shopping on DTRPG (afilliate link): https://www.drivethrurpg.com?affiliate_id=2081746 Matt’s DriveThruRPG Publications: https://www.drivethrurpg.com/browse.php?author=Matthew%20Robinson https://substack.com/@matthewrobinson3 Chris on social media: https://hyvemynd.itch.io/ Jeremy's Links: http://www.abusecartoons.com/ http://www.rcharvey.com Support Us on Patreon: https://www.patreon.com/upturnedtable Give us a tip on our livestream: https://streamlabs.com/upturnedtabletop/tip Donate or give us a tip on Paypal: https://www.paypal.com/ncp/payment/2754JZFW2QZU4 Intro song is “Chips” by KokoroNoMe https://kokoronome.bandcamp.com/
The definitive Star Trek history is finally here! Join the "Trekstorians"—Derek Tyler Attico, Kelli Fitzpatrick, Jim Johnson, and Michael Dismuke—for an exclusive look at the groundbreaking new release from DK Books: Star Trek Timelines. Launching November 3, 2026, for the Star Trek 60th Anniversary, this 336-page hardcover masterwork charts the entire franchise history from the Big Bang to the end of the universe. We're diving into the Prime Universe, the Mirror Universe, the Kelvin Timeline, and even the "Year of Hell." Plus, we show you exactly how to use this book to level up your Star Trek Adventures RPG campaigns! In this episode, we explore: The Breadth of Trek: Covering everything from The Original Series to Strange New Worlds and Starfleet Academy. Character Evolutions: Deep dives into Michael Burnham, Jean-Luc Picard, and more. Alternate Realities: Navigating the complex timelines of the Multiverse. RPG Integration: How to use these 336 pages of lore for worldbuilding in Star Trek Adventures. Pre-order Star Trek Timelines here: Shop Adventure Ink Studio Tembo 0:00 The Big Announcement: Star Trek Timelines 02:30 Meet the Trekstorians: Writing the Lore 05:45 Inside the 336-Page Hardcover from DK Books 10:20 From TOS to Starfleet Academy: What's Included? 15:10 The Mirror Universe & Kelvin Timelines 20:45 Level Up Your Star Trek Adventures RPG Games 25:30 Release Date & Pre-Order Details
It's the first episode of 2026—and that means we're officially in the 60th anniversary year of Star Trek. To kick things off, we're also widening the show's scope: we're not just talking Star Trek Adventures at the table anymore—we're going Beyond RPG into the more expansive Trek storytelling universe. Tonight's guest is Scott Pearson, a longtime editor in the Star Trek fiction space (including years as a freelance copy editor for Trek novels) who has recently stepped into a larger editorial role on the Star Trek book line—and who also works in the Star Trek Adventures RPG world. We dig into what editors actually do, the differences between prose and comics, why style guides matter more than you think, and how working across novels, comics, and RPGs changes the way you approach story. Along the way: Trek talk, craft talk, and a lot of appreciation for the fans who keep the Final Frontier thriving. https://linktr.ee/studiotembo #StarTrek #StarTrek60 #StarTrekPodcast #StarTrekFandom #StarTrekWriting #StarTrekEditing #StarTrekAdventures #TTRPG #SciFiPodcast
Jim and Michael recount all the Star Trek Adventures goodness that came out in 2025 and usher in 2026 with a very cool announcement. https://linktr.ee/studiotembo Beam aboard for a special episode! We're reviewing the incredible year for Star Trek Adventures RPG, looking back at the amazing releases of 2025 and teasing what's to come as we approach Star Trek's 60th Anniversary in 2026! Join us as we delve into the latest sourcebooks, mission briefs, and organized play content that have expanded the Star Trek universe for tabletop gamers. •Second Edition Launch & Starter Set: Discover how the Second Edition launched with a Quick Start, Core Book, Game Toolkit, and Starter Set, and how the Starter Set is the perfect entry point for new players. •Technical Manual: Explore the depths of Star Trek technology with the Technical Manual, covering everything from Prodigy to Lower Decks, and learn how to use complications to enrich your stories. •Exploration Guide: Uncover the secrets of galaxy-building with the Exploration Guide, designed to help you create planetary systems, biomes, and thrilling adventures. •23rd Century Sourcebook: Journey through the era of Kirk, Spock, and Pike with the 23rd Century Sourcebook, and find out what makes this era so iconic. •Mission Briefs & Silver Shields: Learn about the latest Mission Brief releases, including the Department of Temporal Investigations (DTI) and the Judge Advocate General's (JAG) Office, and how the Silver Shields program supports convention play.
The U.S.S. Pioneer completed its five-year mission in uproarious fashion. Now meet the GM and players who pushed the limits of Star Trek Adventures storytelling to create a life-changing epic to span the ages. Get good advice on forming great bonds with your players, utilizing Discord to make for a top-notch gaming experience, and learn how a good gaming group can launch your writing career! Guest stars: Aaron Pollyea, Al Spader, Josh Allen, and Troy Mepyans. From Coworkers to Family: How the USS Pioneer Crew Created an Epic Star Trek Adventures Campaign The Star Trek Adventures RPG is celebrating its fifth year, coinciding with the 60th anniversary of Star Trek. To commemorate this milestone, a recent podcast brought together the cast of the USS Pioneer, a group that just wrapped up a five-plus year campaign. This blog post delves into the secrets of their success and offers insights for other groups looking to embark on long-term Star Trek Adventures. Meet the Crew The podcast featured a stellar lineup of talent, all deeply involved in the Star Trek Adventures universe and beyond: Michael Dismuke: Freelance writer for Star Trek Adventures RPG, lead writer on Captain's Log RPG, and Star Trek fiction writer. Jim Johnson: Project manager and line editor for Star Trek Adventures RPG and Fallout RPG, and a fiction writer. Al Spader: Freelance writer for Star Trek Adventures and writer/designer for other RPGs, including Sentience RPG Once Upon. Josh Allen: Contributing writer to Star Trek the Captain's Log and a player in the Pioneer campaign. Troy Methens: Freelance writer for Star Trek Adventures and RPG creator for Astron 2D20 and The Good, the Bad and the Savage for Savage Worlds. Aaron Pallier: Longtime freelance writer for Star Trek Adventures, specializing in starship science/technology, and creator of Saucer Squadron. Setting the Stage: The USS Pioneer's Mission The USS Pioneer's campaign was based out of the Shackleton Expanse, venturing 13.7 million light years away to the Centaurus galaxy. Their adventures have been chronicled on Continuing Missions, with many stories adapted into novellas. Defining Moments: From Crew to Family When asked about a defining moment, the crew unanimously agreed it was their transformation from coworkers to a close-knit family. This bond transcended the game, with members supporting each other's careers, personal lives, and families. This real-life connection was then woven back into the story, enriching the narrative. Aha Moments: Character Growth and Unexpected Twists The players shared several "aha" moments that shaped their characters and the campaign: Season Three Finale: Surviving a major arc and reuniting on the bridge. Character Evolution: One character's journey took an unexpected turn after getting lost in time, leading to unique roleplaying opportunities. Trask's Return: A poignant moment for Nalinda, the ship's counselor, who grappled with loss and the surprise reappearance of a friend. "Elevated Edict" Module: This module, written by Michael, sparked philosophical questions and internal conflict, leading to meaningful character development. The Power of Play-by-Post on Discord The USS Pioneer campaign was run online via Discord, which presented both challenges and unique advantages: Writing Format: The asynchronous nature of play-by-post allowed for thoughtful phrasing and detailed descriptions. Flexibility: Players could have others control their characters when unavailable, ensuring the story kept moving. Established Writing Guidance: The group adopted guidelines like short sentences, past-tense narration, and out-of-character discussions to maintain narrative flow and clarity. Inner Dialogue: The written format allowed players to express their characters' inner thoughts, adding depth and complexity often missed in face-to-face games. Lessons in Storytelling and Collaboration The Pioneer campaign provided valuable lessons in storytelling, collaborative writing, and improvisation: The Power of the Cutscene: Recognizing and utilizing cutscenes to create suspense and reveal off-screen events. The Importance of B Plots: Developing unconnected A and B plots to add depth and complexity to the narrative. Character Flexibility: Allowing events to shape characters organically, rather than forcing them down a predetermined path. The Value of Asides and Logs: Using logs to explain character actions and thoughts, adding layers to their personalities. The Importance of Supporting Fellow Writers: The crew emphasized the importance of supporting and uplifting other writers in the community. Gratitude and Lasting Bonds The podcast concluded with expressions of gratitude and reflections on the enduring friendships forged through the USS Pioneer campaign. The players appreciated the opportunity to grow as role-players and as people, and the shared experience created a bond that continues to this day. The Legacy of the USS Pioneer The USS Pioneer campaign stands as a testament to the power of collaborative storytelling, character-driven narratives, and the enduring appeal of Star Trek. Its legacy continues to inspire new players and writers in the Star Trek Adventures community. As Al Spader so eloquently put it, "Captain, Pioneer is all around you."
AJ Fox joins Jim and Michael as we break down the character of Kira Nerys: her relevance, her strengths, her dynamics. Then we talk about how to create a similar-type character for your STA campaign: the dangers, the perks! https://linktr.ee/studiotembo 00:00:20 - Introductions: Michael, Jim, and guest AJ 00:01:46 - Kira character analysis and RPG modeling 00:06:53 - Deep Space Nine's political commentary 00:10:29 - Kira, Opaka, and Bajoran perspectives 00:16:44 - Kira's character arc and relationships 00:23:23 - Bajor, Federation, and wormhole control 00:26:29 - RPG session zero: Kira and safety tools 00:33:10 - Building contrasting characters for role-playing 00:39:43 - Discovery rewatch reveals nuances 00:42:38 - AJ's projects: TTRPG talk show, editing
It's our sesquicentennial episode! Jim Johnson was born about the same time Apollo XII landed on the moon (and has always been kinda spacey) and shares a birthday with the Kindle. He is the author of the Pistols and Pyramids weird western series and the Potomac Shadows urban fantasy series. He's also written a bunch of other stuff in and around the SFF genres and pen and paper RPGs. He's currently the project manager and line editor for Modiphius's Star Trek Adventures RPG. Please check out these relevant links: Website Facebook Twitter YouTube Books on Amazon Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
Romulans!!!!! Join Troy Mepyans and Alex Boer as we discuss those green-bloodied secret-keepers that some people love to hate and others love to love. How can you get the most out of your Romulan characters if you choose to play them in Star Trek Adventures RPG? Check this out! htttps://linktr.ee/StudioTembo
Jim Johnson was born about the same time Apollo XII landed on the moon (and has always been kinda spacey) and shares a birthday with the Kindle. He is the author of the Pistols and Pyramids weird western series and the Potomac Shadows urban fantasy series. He's also written a bunch of other stuff in and around the SFF genres and pen and paper RPGs. He's currently the project manager and line editor for Modiphius's Star Trek Adventures RPG. Al Spader is a middle school science teacher, father of five-year-old twin boys, and a freelance RPG writer and game designer. As a regular writer for Star Trek Adventures and lead designer of the Sentience 2d20 RPG, Al brings his knowledge of neurodivergence and social-emotional learning to the TTRPG community. Michael Dismuke is a Certified Professional in Talent Development and Certified Leadership Development and Succession Strategist. He is a national speaker/trainer and consultant, a freelance writer for the Star Trek Adventures RPG, and a published comic creator. Please check out these relevant links: Star Trek Adventures: Technical Manual Star Trek Adventures: Second Edition Core Rulebook Sentience 2d20 Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
Michael Dismuke is a Certified Professional in Talent Development and Certified Leadership Development and Succession Strategist. He is a national speaker/trainer and consultant, a freelance writer for the Star Trek Adventures RPG, and a published comic creator. Please check out these relevant links: Star Trek Adventures: Klingon Core Rulebook Dune: Adventures in the Imperium Core Rulebook Starforged Rulebook Continuing Mission Article Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
In this Fanbase Feature, The Fanbase Weekly co-host Bryant Dillon and special guests Corinna Bechko (writer - The Space Between, Avatar: Adapt or Die), Tilly & Susan Bridges (writers - Monster High, the Star Trek Adventures RPG, Executive Producers of Pendant Productions), and Kraig Rasmussen (graphic novelist - Sojourners, Technopolis) participate in a thorough discussion regarding The Terminator (1984) in light of the film's 40th anniversary, with topics including how the film has become symbolic for humanity's fears regarding the dangers of Artificial Intelligence, why audiences connect so strongly with the characters of Sarah Connor and Kyle Reese, why the sex scene is so narratively important in this film, and more. (Beware: SPOILERS for The Terminator abound in this panel discussion!)
Curious to see Star Trek Adventures RPG 2e in action! Join 2e writers Jim Johnson, Michael Dismuke, Meric Moir, Al Spader and the maintainer of the STA Character and Ship Creator, BC Holmes as we play Act THREE of “Test of Honor” from the Political Actions mission brief pack. This time we dive into operating the U.S.S. Challenger and pushing the ship and its crew to their limits.
Curious to see Star Trek Adventures RPG 2e in action! Join 2e writers Jim Johnson, Michael Dismuke, Meric Moir, Al Spader and the maintainer of the STA Character and Ship Creator, BC Holmes as we play Act ONE of “Test of Honor” from the Political Actions mission brief pack. This time we dive into operating the U.S.S. Challenger and pushing the ship and its crew to their limits. https://linktr.ee/studiotembo
Curious to see Star Trek Adventures RPG 2e in action! Join 2e writers Jim Johnson, Michael Dismuke, Meric Moir, Al Spader and the maintainer of the STA Character and Ship Creator, BC Holmes as we play Act TWO of “Test of Honor” from the Political Actions mission brief pack. This time we dive into operating the U.S.S. Challenger and pushing the ship and its crew to their limits. https://linktr.ee/studiotembo
Michael Dismuke is a Certified Professional in Talent Development and Certified Leadership Development and Succession Strategist. He is a national speaker/trainer and consultant, a freelance writer for the Star Trek Adventures RPG, and a published comic creator. Please check out these relevant links: Michael on Twitter Continuing Conversations Star Trek Adventures, Second Edition Dune: Adventure in the Imperium Star Trek: The Next Generation Technical Manual Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
Curious to see Star Trek Adventures RPG 2e in action! Now is your chance! Join 2e writers Jim Johnson, Michael Dismuke, Meric Moir, Al Spader and the maintainer of the STA Character and Ship Creator, BC Holmes as we conclude Act Three of “S.S. Tranquil” from the Trade Ledgers mission brief pack. Experience more basic task resolution, watch how to use foci and talents, and experience imagination in action! Watch and learn! https://linktr.ee/studiotembo
Curious to see Star Trek Adventures RPG 2e in action! Now is your chance! Join 2e writers Jim Johnson, Michael Dismuke, Meric Moir, Al Spader and the maintainer of the STA Character and Ship Creator, BC Holmes as we play Act Two of “S.S. Tranquil” from the Trade Ledgers mission brief pack. Experience more basic task resolution, watch how to use foci and talents, and experience imagination in action! Watch and learn! https://linktr.ee/studiotembo
Curious to see Star Trek Adventures RPG 2e in action! Now is your chance! Join 2e writers Jim Johnson, Michael Dismuke, Meric Moir, Al Spader and the maintainer of the STA Character and Ship Creator, BC Holmes as we play Act One of “S.S. Tranquil” from the Trade Ledgers mission brief pack. Experience basic task resolution, watch how to use foci and talents, and experience imagination in action! Watch and learn! https://linktr.ee/studiotembo
BC Holmes joins Jim and Michael to discuss how to make the most out of Supporting Characters in Star Trek Adventures RPG. https://linktr.ee/studiotembo
Michael Dismuke is a Certified Professional in Talent Development and Certified Leadership Development and Succession Strategist. He is a national speaker/trainer and consultant, a freelance writer for the Star Trek Adventures RPG, and a published comic creator. Please check out these links from the episode: Confirmation Bias (excerpt) Continuing Mission Star Trek Adventures Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
In this Fanbase Feature, The Fanbase Weekly co-host Bryant Dillon and special guests special guests David Avallone (writer – Drawing Blood, Elvira meets H.P. Lovecraft), Hannibal Tabu (co-writer of Humanoids' MPLS Sound, The Sundering: The Nation Beneath Our Feet), and Tilly & Susan Bridges (writers - Begin Transmission, Monster, High, the Star Trek Adventures RPG, Executive Producers of Pendant Productions) participate in a thorough discussion regarding Star Wars: The Bad Batch - Season 3 (2024) in light of the final season's recent release, with topics including what the series has to say about the clones' place in Star Wars, the show's exploration of blood family vs. found family, and more. (Beware: SPOILERS for Star Wars: The Bad Batch - Season 3 abound in this panel discussion!)
Al Spader is a middle school science teacher, father of five year old twin boys, and a freelance RPG writer and game designer. As a regular writer for Star Trek Adventures and lead designer of the Sentience 2d20 RPG, Al brings his knowledge of neurodivergence and social-emotional learning to the TTRPG community. Jim Johnson was born about the same time Apollo XII landed on the moon (and has always been kinda spacey) and shares a birthday with the Kindle. He is the author of the Pistols and Pyramids weird western series and the Potomac Shadows urban fantasy series. He's also written a bunch of other stuff in and around the SFF genres and pen and paper RPGs. He's currently the project manager and line editor for Modiphius's Star Trek Adventures RPG. Please check out these relevant links: Al Spader (Twitter/X) Sentience RPG Jim Johnson Jim Johnson (Twitter/X) Star Trek Adventures: The Federation-Klingon War Tactical Campaign AlphaSmart Neo Welcome to Dice in Mind, a podcast hosted by Brad Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio. If you like what you hear, please leave us a 5-star rating on your favorite podcast app. Thanks!
Al Spader is a middle school science teacher, father of five year old twin boys, and a freelance RPG writer and game designer. As a regular writer for Star Trek Adventures and lead designer of the Sentience 2d20 RPG, Al brings his knowledge of neurodivergence and social-emotional learning to the TTRPG community. Jim Johnson was born about the same time Apollo XII landed on the moon (and has always been kinda spacey) and shares a birthday with the Kindle. He is the author of the Pistols and Pyramids weird western series and the Potomac Shadows urban fantasy series. He's also written a bunch of other stuff in and around the SFF genres and pen and paper RPGs. He's currently the project manager and line editor for Modiphius's Star Trek Adventures RPG. Please check out these relevant links: Al Spader (Twitter/X) Sentience RPG Jim Johnson Jim Johnson (Twitter/X) Star Trek Adventures: The Federation-Klingon War Tactical Campaign AlphaSmart Neo Welcome to Dice in Mind, a podcast hosted by Brad Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio. If you like what you hear, please leave us a 5-star rating on your favorite podcast app. Thanks!
This week is PART 2 of Todd & Preston's Drive-Time #05. Topics discussed include... - "NCIS" franchise - "JAG" - "Magnum P.I." - "Hawaii Five-O" - The movie "Once Upon a Time in Hollywood" - The movie "2 Days in the Valley" - Spaghetti Westerns - Who had the better navy, the Empire from Star Wars or the Federation from Star Trek - "Star Trek Adventures" role playing game - "Star Trek Continues" web series Listen now for these and other topics, and check out Part 1 of this Drive-Time Chat #05 if you didn't already. You can contact us at... - E-Mail: discerninggeeks@gmail.com - Facebook: #DiscerningGeeksPortal - Twitter (X): @discerninggeeks Please rate or review us wherever you listen to podcasts. --- Send in a voice message: https://podcasters.spotify.com/pod/show/discerninggeeks/message
We're going long with this episode! Jim Johnson was born about the same time Apollo XII landed on the moon (and has always been kinda spacey) and shares a birthday with the Kindle. He is the author of the Pistols and Pyramids weird western series and the Potomac Shadows urban fantasy series. He's also written a bunch of other stuff in and around the SFF genres and pen and paper RPGs. He's currently the project manager and line editor for Modiphius's Star Trek Adventures RPG. Please check out these relevant links: Scribe Ineti (website and books) Twitter Star Trek Adventures Welcome to Dice in Mind, a podcast hosted by Brad Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. If you like what you hear, consider buying us a cup of coffee or becoming a patron. You can also join the conversation by following us on Facebook. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
This is the First Session for Star Trek Adventures 2d20 RPG by Modiphius. We are playing A CURE WORSE THAN THE DISEASE from the Strange New Worlds Adventure book. We are using the Foundry VTT with fan-made unofficial modules. This is the raw feed of our actual play so we weren't able to interact with […]
Saw and Diablo are getting board games, AI wants to teach you board games, and Murder Mystery magic cards?? Plus, we have Jim Johnson on the show, project manager and line editor of the Star Trek Adventures RPG from Modiphius!
Saw and Diablo are getting board games, AI wants to teach you board games, and Murder Mystery magic cards?? Plus, we have Jim Johnson on the show, project manager and line editor of the Star Trek Adventures RPG from Modiphius!
We changed our music drops! Stay tuned for Episode 104 for the explanation. Michael Dismuke is a Certified Professional in Talent Development and Certified Leadership Development and Succession Strategist. He is a national speaker/trainer and consultant, a freelance writer for the Star Trek Adventures RPG, and a published comic creator. Please check out these relevant links: Twitter Captain's Log Star Trek Adventures Please also check out our new project on TikTok: Star Trek: New Voyages Welcome to Dice in Mind, a podcast hosted by Brad Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. If you like what you hear, consider buying us a cup of coffee or becoming a patron. You can also join the conversation by following us on Facebook. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
Character creation in Captain's Log! Jim and Michael bring writer Josh Allen on to discuss Chapter 3 of the newest Solo RPG on the market. What makes this character creation flow different than others? What do you have to look forward to with Captain's Log? How does CL mesh with Star Trek Adventures RPG? Can it? All the answers are here! https://linktr.ee/studiotembo
Hey Now Cabalists! The gang is back in action this month and we dive right into a discussion about Bauldur's Gate 3 and the hottest topic in all the internet - bear sex. After we exhaust that nonsense, we go into Bender's game of Star Trek Bridge Crew and how it's leading into another Star Trek Adventures RPG campaign. Then Jesko and Jamie talk about their upcoming Old School Essentials campaign and how they feel about going back to what is essentially a game designed 40 years ago. Then the Lords get into a discussion about acting, improvising, and thinking on your feet in RPGs.
In this Fanbase Feature, The Fanbase Weekly co-host Barbra Dillon and special guests Maya Deane (writer - Wrath Goddess Sing) and Tilly Bridges (writer - Begin Transmission, Monster High, Star Trek Adventures RPG, Executive Producer of Pendant Productions) participate in a thorough discussion regarding The Matrix Revolutions (2003) in light of the film's 20th anniversary, with topics including the film's message regarding the theme of love, reactions to the end of the war with the machines, how the third film continues the Trans allegory established in the original film, and more. (Beware: SPOILERS for The Matrix Revolutions abound in this panel discussion!)
In this Fanbase Feature, The Fanbase Weekly co-host Bryant Dillon and special guests Corinna Bechko (writer - Green Lantern: Earth One, Avatar: Adapt or Die) and Tilly & Susan Bridges (writers - Begin Transmission, Monster High, the Star Trek Adventures RPG, Executive Producers of Pendant Productions) participate in a thorough discussion regarding Jurassic Park (1993) in light of the film's 30th anniversary, with topics including the film's efforts to treat the dinosaur characters as animals as opposed to monsters, if the film hampers its criticism of corporate greed by making John Hammond too likable, the true meaning of "life finds a way," and more. (Beware: SPOILERS for Jurassic Park abound in this panel discussion!)
In this Fanbase Feature, The Fanbase Weekly co-host Barbra Dillon and special guests Magdalene Visaggio (writer - Eternity Girl, Kim & Kim, The Ojja-Wojja), Maya Deane (writer - Wrath Goddess Sing), and Tilly Bridges (writer - Begin Transmission, Monster High, Star Trek Adventures RPG, Executive Producer of Pendant Productions) participate in a thorough discussion regarding The Matrix Reloaded (2003) in light of the film's 20th anniversary, with topics including the film's strengths and weaknesses, if the return of Agent Smith as a villain worked, how the sequel continues the Trans allegory established in the original film, and more. (Beware: SPOILERS for The Matrix Reloaded abound in this panel discussion!)
Al Spader, a freelance writer for the Star Trek Adventures RPG, joins your favorite hosts to discuss the game's advanced mechanics of Determination, Momentum, and Threat. Listen in to learn how these spendable resources can help your mission succeed or create deadly complications. Where to find the Show: Website: https://ttjourneys.com/Twitter: https://www.twitter.com/ttjourneysFacebook: https://www.facebook.com/groups/ttjourneys/YouTube: https://www.youtube.com/@ttjourneysEmail: podcast@ttjourneys.com Hosted... The post Episode 121 – Star Trek Adventures Advanced Mechanics first appeared on Tabletop Journeys.
For years, you have listened to us on this podcast. But who are Jim and Michael? What motivates them to play STA? What kind of people are they? This is your chance to get to know us a little better and understand what inspires us to keep Star Trek Adventures RPG alive! https://linktr.ee/studiotembo
Making Your Adversaries Come Alive! Michael and Jim offer words of wisdom about how to create adversaries that keep your players on their toes. How do you create values and motivation that create the next Kai Winn, Borg Queen, or Khan? Prepare to get revved up for this master class on conflict-causing characters in Star Trek Adventures RPG. https://linktr.ee/StudioTembo
Jeff Harvey joins Jim and Michael as we discuss using the threat mechanic in Star Trek Adventures RPG! How do gamemasters balance using it while maintaining an amazing narrative? How can players understand the purpose of threats to enhance gameplay? A lot of great tips are packed into this episode! https://linktr.ee/StudioTembo
Are you hearing this? Is this signal going through? Hope so! Because Al Spader, Jim Johnson, and Michael Dismuke convene to discuss playing the Communication Officer role in Star Trek Adventures RPG. Sound boring? Think again. Tune in to our subspace frequency and get excited about the role! https://linktr.ee/studiotembo
Come meet the man behind Majel the Discord Bot, John Nguyen. We love it when Star Trek Adventures RPG super-fans work their techno-magic for the benefit of all. So if you play STA on Discord come help us celebrate this bot whiz! https://linktr.ee/studiotembo
Aliza Pearl and Eric Campbell (Shield of Tomorrow, Clear Skies, Blood of the Void) join Continuing Conversations for a massive celebration of Star Trek Adventures RPG. How did it all start? What encouragement do they have for new players? And what's up with the newest Streampunk show, Star Trek Perseverance? https://linktr.ee/studiotembo
Jim Johnson and Michael Dismuke interview Aaron Pollyea (STA) and Thomas Maronne (STO) about their dynamic collaboration with the Utopia Planitia Starfleet Sourcebook. What makes a class of starship? How does a player take what they see on screen or in video games and convert it into a playable ship in Star Trek Adventures RPG. Way too many cool details to mention here. Watch it and see! https://linktr.ee/studiotembo
In this Fanbase Feature, The Fanbase Weekly co-host Bryant Dillon is joined by special guests Phillip Kelly (The POPSKL Podcast Group) and Tilly Bridges (writer - Killswitch, the Star Trek Adventures RPG, Executive Producer of Pendant Productions) to participate in a thorough discussion regarding the first season of Ms. Marvel (2022) in light of the series' recent release, with topics including the series' genuine "teenage" feel, its exploration of historic topics like the partition of India in 1947, the implications of the final episode's surprising reveal, and more. (Beware: SPOILERS for Ms. Marvel: Season 1 abound in this panel discussion!)
In this Fanbase Feature, The Fanbase Weekly co-host Bryant Dillon is joined by special guests Scott Rubin (writer - Naming Your Little Geek), Phillip Kelly (The POPSKL Podcast Group), and Tilly Bridges (writer - Killswitch, the Star Trek Adventures RPG, Executive Producer of Pendant Productions) to participate in a thorough discussion regarding the first season of Marvel's Moon Knight (2022) in light of the series' recent release, with topics including the panelists' feelings on the series' darker tone as compared to previous Marvel Cinematic Universe content, the depiction of Dissociative Identity Disorder (DID), the depiction of modern Egyptian culture and civilians, and more. (Beware: SPOILERS for Moon Knight abound in this panel discussion!)
Michael reviews the new Tricorder Collector's boxed Set edition of The Star Trek Adventures RPG from Modiphius Entertainment.
Michael reviews the new Tricorder Collector's boxed Set edition of The Star Trek Adventures RPG from Modiphius Entertainment.
Jim Johnson, project manager for the Star Trek Adventures RPG at Modiphius, joins Jason and Thea to talk about the latest episode of Star Trek: Discovery, subplot episodes, and how to GM and play them! My friends, choose to live!