Podcasts about super dimension fortress macross

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Best podcasts about super dimension fortress macross

Latest podcast episodes about super dimension fortress macross

Todo es Rock And Roll Podcast
DVD y vencerás #19- Super Dimension Fortress Macross (1982-83)

Todo es Rock And Roll Podcast

Play Episode Listen Later Jan 12, 2025 35:38


Antes incluso de idear esta sección, me puse a ver la primera de las series originales que se convertirían en Robotech en occidente. ¿Qué tal está la revisión de este épico drama bélico-romántico? Pues bastante bien, la verdad.

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Mechanista in G – Scanline Media
Mechanista in G – HWR-00 Monster Mk II Heavy Weight Robot

Mechanista in G – Scanline Media

Play Episode Listen Later Oct 2, 2024


You've tried the Variable Fighters- now it's Destroid time. Heavier armor. Heavier weapons. Less... move good. The destroids many not have the variable fighter elegance and flexibility, but the firepower is worth the tradeoff. But what about the design? Well, I'll let you in on a little secret: I like variable fighters better, and Dylan likes destroids better. You can find a video version of this podcast for free on Scanline Media's Patreon! If you want to find us on Twitter, Dylan is @lowpolyrobot and Six is @sixdettmar. Our opening theme is the Hangar Theme from Gundam Breaker 3, and our ending theme for this episode is Runner by Makoto Fujiwara from Super Dimension Fortress Macross. Our podcast art is a fantastic piece of work from Twitter artist @fenfelt. Want to see a list of every unit we've covered from every episode, including variants and tangents? It's right here. Units discussed: Viggers/Centinental HWR-00 Monster Mk II Heavy Weight Robot Viggers/Centinental Destroid Monster Mk IP HWR-00 Monster Mk II Target Destroid Shinnakasu/Northrom Grumman VB-6 König Monster (SMS Type) Destroid Giant Monster Shinnakasu/Northrom Grumman VB-6 König Monster

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Campaign Spotlight
Messy Entanglements with Erika [S2E4]

Campaign Spotlight

Play Episode Listen Later Jul 17, 2024 76:21


This week, we chat with Erika about running a campaign using multiple systems, the upsides of metagaming, and worldbuilding at a table of dirty anarchist punks. Spoiler warning for Super Dimension Fortress Macross. In a sure sign that we're close to middle age, we do joke about the contents of our filing cabinets. Here are the TTRPG systems that Erika describes playing in this campaign:MicroscopeMobile Frame Zero: FirebrandsBeam SaberFiascoWe also talk about Friends at the Table, which you should go listen to once you're all caught up on Campaign Spotlight. Erika shared a map of the Citadel from the campaign, which is extremely cool. Go to our website to check it out.We tried playing Microscope in a Flashlight way back at the beginning of Season 1, and we really enjoyed it. This week's PC intro comes from Levi, who has been a very fun player in some of Jake's games and who is also an incredible performer.Follow us wherever you get your podcasts, including Spotify, Apple Podcasts, and YouTube. You can also get episodes right from the source at our RSS feed. If you enjoy Campaign Spotlight, consider subscribing to our Patreon. For more on the show, including links to all our social media, visit our website. 

Mechanista in G – Scanline Media
Mechanista in G – VF-1 Valkyrie

Mechanista in G – Scanline Media

Play Episode Listen Later May 16, 2024


They say "don't start with a showstopper," yet in the world of transforming mecha, the designers of Super Dimension Fortress Macross did exactly that. The Valkyrie set off a trend of mecha that can transform into planes, but nearly all the designs it inspired are inferior to this perfect, classic original by Kazutaka Miyatake and Shoji Kawamori. Then again, maybe it was only a showstopper for other designers- someday we might get to talk about the mecha from future Macross series, which are no slouches themselves. You can find a video version of this podcast for free on Scanline Media's Patreon! If you want to find us on Twitter, Dylan is @lowpolyrobot and Six is @sixdettmar. Our opening theme is the Hangar Theme from Gundam Breaker 3, and our ending theme for this episode is Runner by Makoto Fujiwara from Super Dimension Fortress Macross. Our podcast art is a fantastic piece of work from Twitter artist @fenfelt. Want to see a list of every unit we've covered from every episode, including variants and tangents? It's right here. Units discussed: Shinnakasu VF-1J Valkyrie Space Gandam V VF-1J Valkyrie "Macross The First" Northrom VF-1A Valkyrie Stonewell/Bellcom VF-1D Valkyrie Northrom VF-1S Valkyrie VF-1A GBP-1S Armored Valkyrie VF-1J GBP-1S Armored Valkyrie Shinnakasu VF-1S Super Valkyrie VF-1 Atmospheric-Escape Booster VEFR-1 Electronic Warfare Valkyrie VF Orguss Valkyrie VF-X Prototype Valkyrie Stonewell Bellcom VF-X-4 Prototype VE-1 "ELINT Seeker" Valkyrie Shinnakasu VF-1A Super Valkyrie Shinnakasu VF-1S Strike Valkyrie Northrom VT-1 Super Ostrich Valkyrie Northrom VF-1X Valkyrie Plus Northrom VF-1X Super Valkyrie Plus VF-1J Valkyrie "Armored GERWALK"

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Podcasting After Dark
TV Obscura - Robotech: The Macross Saga

Podcasting After Dark

Play Episode Listen Later Mar 11, 2024 121:05


Robotech (1985) synopsis: “An alien spaceship crash lands on Earth and the technology and secrets she bears lead Earth into three destructive interplanetary wars.” IMDb LinkThis week on Podcasting After Dark presents TV Obscura, Zak, Corey, and Diallo review Robotech: The Macross Saga! The boys specifically talk about the US version Harmony Gold released in syndication in 1985, but they do discuss The Super Dimension Fortress Macross that came out in 1982 in Japan, thanks to Diallo's immense knowledge of the topic. Zak rounds out the conversation with some background on the tie-in toys Matchbox released… but no one really owned.You can find Diallo Jackson here: Facebook / Instagram / Website Listen to Galactica, Actually here: Apple Podcasts/ Spotify / iHeartRadioListen to Another Review...You Didn't Ask For here: Apple Podcasts— SUPPORT THE INDIE HORROR MOVIE, BAMPIRE —WEBSITE / INDIEGOGOINSTAGRAM / FACEBOOK— SUPPORT PODCASTING AFTER DARK —PATREON - Two extra shows a month, including our celebrity interview series, plus videos and other exclusive content!MERCH STORE - We have a fully dedicated merch store at TeePublic with multiple designs and products!INSTAGRAM / FACEBOOK / LETTERBOXD - Follow us on social media for updates and announcements!This podcast is part of the BFOP Network

Do You Remember Robotech?
Episode 1: Booby Trap and Boobytrap

Do You Remember Robotech?

Play Episode Listen Later Aug 12, 2023 73:18


Do You Remember Robotech? is a podcast discussing, comparing, and having a good/bad time watching Robotech and, concurrently, it's three Japanese components: Super Dimension Fortress Macross, Super Dimension Cavalry Southern Cross and Genesis Climber MOSPEADA. The show is hosted by Shane and Manny.Episode 1 features an introduction to the hosts, the project, and some delightful musical interludes. We also discuss the first episodes of Macross and Robotech! Hosted on Acast. See acast.com/privacy for more information.

Pure TokyoScope
21: The MACROSS 40th Anniversary Party!

Pure TokyoScope

Play Episode Listen Later Oct 12, 2022 40:41


FEATURE Matt Alt (Pure Invention: How Japan Made the Modern World) and Patrick Macias (TokyoScope: The Japanese Cult Film Companion) take time out from their busy schedules to celebrate four decades of the legendary anime series Super Dimension Fortress Macross (better known in the west as Robotech: The Macross Saga). To aid them in this task, special guest Macross maniac Renato Rusca Rivera joins the battle. WE WILL WIN! INFO Pure TokyoScope on YouTube Pure TokyoScope on Twitter Matt Alt on Twitter Patrick Macias on Twitter Visit www.tokyoscope.comfor merch Visit TokyoScope on Patreon for bonus episodes and content The podcast is produced by jaPRESS LLC©, and engineered and edited by Patrick Macias Theme song by Marxy

Mindless Midlife Musings of the Anime Nerd
Super Dimension Fortress Macross

Mindless Midlife Musings of the Anime Nerd

Play Episode Listen Later Oct 3, 2022 94:31


We're talking about young love, music, oh and humans in transforming jets fighting against an army of giant alien clones. Y'know, typical love story stuff. Today, we talk Super Dimension Fortress Macross!Support this podcast at — https://redcircle.com/mmman/donations

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Dude, You Remember Macross?
Second Sortie - Revisiting SDF Macross Episodes 1-3

Dude, You Remember Macross?

Play Episode Listen Later Apr 7, 2022 102:23


This time, Coop and Dylan reintroduce themselves and celebrate three years of podcasting with a return to the Super Dimension Fortress Macross' first trio of episodes. This is intended as a complementary episode to our very first and could be listened to in lieu of it. Light history, followed by episode discussion, starts around 23:00. Mobile Suit Gundam's incredible influence on Macross, Newtype USA DVD ads, the series' shocking ties to Gundam Seed Destiny, and how far we've come since starting this podcast are part of the conversation. MercuryFalcon's highly referenced "Birth of Macross" Video: https://youtu.be/poSfKrx-i9g Music Used: Player Select (SDF Macross: Scrambled Valkyrie SNES) Ending/Do You Remember Love? (SDF Macross: Scrambled Valkyrie SNES)

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Mate y Matcha
Sesión #31: Super Dimension Fortress Macross

Mate y Matcha

Play Episode Listen Later Nov 26, 2021 230:39


Título alternativo: ¡El poder de la cultura te obliga! 00:31 Intro 05:48 Esa cosa llamada High Guardians Spice 11:46 Comentarios de la sesiones pasadas 19:55 Intento de entretener a la audiencia 26:17 Detalles sobre el estreno de Parte 6 33:25 3° temporada confirmada de Mob Psycho 100 37:00 F por Takao Saito, autor de Golgo 13 (1936-2021) 39:34 Actores de voz longevos 52:16 Kiss x Sis termina su serialización 54:06 Super Dimension Fortress Macross: preámbulo 59:14 Macross vs. Robotech 1:12:57 SPOILERS (ahora de veritas) Super Dimensional Fortress Macross 2:19:40 Como influyo Macross en la vida de un pobre chico 2:39:19 SPOILERS SDF Macross: Do You Remember Love? (1984) 3:37:10 Anuncio mucho muy importante, y futuro de Mate y Matcha Próxima sesión: The Animatrix (2003)

Mate y Matcha
Sesión #30: (ft. Dere de La Faca: Al Filo del Cine) The Tatami Galaxy

Mate y Matcha

Play Episode Listen Later Nov 5, 2021 187:14


Título alternativo: Soy la vida de campus color de rosa de Jack 00:00 Intro 03:40 Impresiones del medio 08:38 Dere todavía no vió Akira 11:11 Cómics favoritos 14:16 Hábitos de lectura 19:35 Una sobre fútbol, por una vez 20:52 Mangas recomendados 28:32 ¿Cómo hacemos recomendaciones? 42:39 Recomendando cosas al primo que corre picadas 48:20 El cine de acción se merece más amor 54:30 "El elegido", la vieja confiable 59:46 Estilo vs. sustancia 01:07:04 ¿Querés camp? ¡No podés lidiar con el camp! 01:20:03 Consumo de series 01:30:55 Anime recomendado 01:49:39 SPOILERS The Tatami Galaxy 02:48:58 Bonus: The Tatami Galaxy - doblaje argento La recomendación de Juan para la próxima sesión es: Super Dimension Fortress Macross y Macross: Do You Remember Love? (1984)

Stereo Pitos
T5 Ep XL - The Super Dimension Fortress Macross: Do You Remember Love? – Robotech

Stereo Pitos

Play Episode Listen Later Oct 10, 2021 105:53


En este episodio The Super Dimension Fortress Macross: Do You Remember Love? – Robotech (1984), dirigida por Shōji Kawamori, comentamos todo el argumento, así como lo que nos gustó y además de las opiniones respectivas, también las noticias de la semana y las recomendaciones de la semana

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Quadro x Quadro
Quadro x Quadro 074 – SDF Macross

Quadro x Quadro

Play Episode Listen Later Apr 30, 2021 100:25


E sejam muito bem-vindos, queridos ouvintes a mais um podcast Quadro X Quadro! No programa de hoje, Gabriel Guerrero, Jean ‘Kei’ Badji e José Verissimo discutem sobre Super Dimension Fortress Macross, mais um grande clássico dando as caras por aqui! Talvez a maioria dos otakus já tenha ouvido falar de Macross e muitos devem saber que é uma […] O post Quadro x Quadro 074 – SDF Macross apareceu primeiro em Quadro X Quadro.

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Dude, You Remember Macross?
SDF Macross FINALE

Dude, You Remember Macross?

Play Episode Listen Later Oct 17, 2020 82:03


In this week's episode, Coop and Dylan finally finish Super Dimension Fortress Macross with Episodes 35 & 36. Video game fuzzy feelings, making the maddest culture, and the depressing reality behind Christmas cakes also come up in the conversation. Music Used: Player Select (SDF Macross: Scrambled Valkyrie SNES) Ending/Do You Remember Love? (SDF Macross: Scrambled Valkyrie SNES)

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Quadro Externo
Quadro Externo - Heartcatch Precure FINAL

Quadro Externo

Play Episode Listen Later Jul 29, 2020 36:12


Continuamos a nossa jornada com o anime de Heartcatch Precure, produzido pela Toei Animation de 2010 a 2011. Nesse programa, Jean "Kei" Badji, Pedro Guilherme e Victor Hugo discutem e analisam do episódio quarenta e sete ao quarenta e nove da série. Com isso finalizamos a série e a primeira temporada do Quadro Externo. Esperamos que tenham gostado dessa jornada! Podemos adiantar que a próxima temporada será sobre "Super Dimension Fortress Macross", até lá para mais conteúdos acesso quadroxquadro,com.br ou adicione o feed principal do Quadro X Quadro.

Gokuraku Podcast
Super Dimension Fortress Macross

Gokuraku Podcast

Play Episode Listen Later Jun 15, 2020 230:40


Arrojados pilotos, hermosas cantantes e interminables triángulos amorosos. Macross fue la punta de lanza para que la animación japonesa se popularizara en el globo, con el nombre de Robotech. En esta serie de episodios especiales de Robotech Memories. Hablaremos del fenómeno que significo Robotech para la animación japonesa y la cultura pop de los 80 y 90s. Y como hasta nuestros días, podemos ver y disfrutar de lo conseguido por esta serie al día de hoy. Aurea Freniere, Zed Kosnar y un servidor, Coreallan, comenzaremos hablando del génesis de todo esto, la serie que marco a una generación de Otakus en japón y el mundo, Ch?jik? Y?sai Makurosu o mejor conocida como Super Dimension Fortress Macross!!

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Neon Podcast Evangelion
8: Hideaki Annography: The Super Dimension Fortress Macross

Neon Podcast Evangelion

Play Episode Listen Later Apr 7, 2020 112:27


Every podcast has one, and here is theirs: Neon Podcast Evangelion COVID Edition! Recorded in a pristine neutral location agreed upon by their wives, alteration of production values are in effect. Afraid to say an awful lot of post-production work went into making this one listenable. That metallic spinning? You’re not having a stroke, that’s what’s left of cleaning out the noise from the poorly calibrated impromptu remote set up. This plugcast is an odd one for it's own reasons as well, due to this being the second step along our Hideaki Annography and very early in his career. The Hideaki bits being somewhat thin on the ground. Our hosts gamely present and do their best to draw similarities between it and later work, but mostly get tangled up in deciphering the weird male gaze presented in early 80s anime intended for preteens. Highlights: - More stories of rustic childhood tomfoolery, as Michael presents tales from the legendary War of the Woods. Oh boy! - Dear listerner, that fancy transition into "Barefoot in the Park didn’t crossfade itself. - Steve is especially on message with advertisement of our online presences... @neonpodcasteva1 especially! - Confidence in this electronic empire leads us to uncover objective evidence of the popularity of our website live. The number of 0s astounds us.

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WAR | The Weekly Anime Review
WAR 307 - Super Dimension Fortress Macross

WAR | The Weekly Anime Review

Play Episode Listen Later Aug 13, 2019 11:37


Watch out for large aliens attacking your transforming mech.

super dimension fortress macross
Whittaker Weekly
Ep 56 - Super Dimension Fortress Macross

Whittaker Weekly

Play Episode Listen Later Jul 12, 2019 67:23


This week we watched the first three episodes of Super Dimension Fortress Macross Synopsis:Later adapted into Robotech, Super Dimension Fortress Macross is a Japanese science fiction anime series created by Shoji Kawamori. The show takes place ten years after an alien space ship the size of city crashed onto South Atalia Island. The space ship was found and reconstructed by humans who turned it into the SDF-1 Macross You can watch Super Dimension Fortress Macross on Amazon Prime Video.

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Nerd Tutorial Podcast
Ep 10: Mecha Anime Tutorial

Nerd Tutorial Podcast

Play Episode Listen Later Apr 23, 2019 93:17


Topic: Mecha Anime This week, Mom is out on Vacation, traveling the world as usual.  So we Invited my Little Brother to join us.  When asked what he wanted to learn about, Mecha Anime was what he said.  So here we go.  A primer on Mecha Anime!   Tutorial: Mecha Anime: Any anime/manga/media where robots exist within a show, and are important to the story being told. Robot = Mech/Mecha   Two Major Sub-Categories: Super/Giant Robo/Robot Real Robot   History: 70s – Rise of Super/Giant Robot Series Mecha shows easier to handle because you don’t need to draw faces.  Easier to produce in 70s.  Shows largely not about war/conflicts between humans. Mazinger Z (1972) Dr Hell and Dr. Kabuto find ancient robots buried underground. Hell decides to use the robots to control the world, while Dr. Kabuto escapes and builds Mazinger Z before being killed by “half Man, Half woman” Baron Ashura.  Robot is passed on his grandson Kouji Kabuto, who fights against Doctor Hell. Spin Offs Great Mazinger (1974) UFO Robot Grendizer (1977) Mazinkaiser (2002) Getter Robo (1974) Three jets become one Super Robo, but can reconfigure in to three different modes Daikū Maryū Gaiking (1976) Dinosaur like base ship where the head takes off and transforms in to Super Robo Gaiking   Super/Giant Robot Series Robots are unique, one of kind, un-replaceable Fantastical/Squishy in tech/creation Heroic in Nature Stories are usually involve the Robots more as a major element of the show than a tool Magical/Mystical/Extraterrestrial/Super Science in Nature Lend themselves to Monster of the Week / non-serialized Became stagnant toward end of 80s   Mobile Suit Gundam (1979) Also known as (Gundam 0079) During the Universal Century, Human have created colonies in space, but there is unease as spacenoids feel that the Earth Federation won’t allow equal representation, thus Spacenoid rally around the Principality of Zeon and declare their freedom from Earth Federation, starting the “One Year War”. Zeon has mobile suits, which are a ‘HUGE’ tactical advantage. Earth Federation Create the White Base and goes to pick up the new RX-78 Gundam, but Zeon is in tow and attacks the colony, killing most civilians and Federation crew.  Amuro Ray becomes pilot for Gundam and the White Base launches out to defend against Zeon on their way home to Earth. Gundam = White Devil V-fin helmet Samurai look/motif Recurring themes Start in space, head to Earth, return to space to end Space Mobile Suits = 1 eye/ mono eye Earth/Federation Mobile Suits = glass visor for eyes Major Base to launch From, usually white in color Char Aznable – Villain, recurring theme of villain in Mask Initially not popular, canceled at 39 of 45 episodes.  Rebroadcast as trilogy of movies in 1983 Gunpla = Gundam Model Kits Spin offs: Universal Century                                            Zeta (1985)                                                         ZZ (1986)                                                              0083(1991) Victory (1993)                                                    08 MS Team (1996)                                          Unicorn (2010)                                                  Thunderbolt (2015)                                        Unique Series/Era/Centuries G Gundam (1994) Gundam Wing (1995) Gundam X (1996) Turn-a-Gundam (1999) Gundam Seed (2002) Gundam 00 (2007) Gundam Age (2011) Gundam IBO (2015)   Real Robot Series Mecha are realist/conventional in nature, albeit with unique power sources/futuristic weapons Tend to be government/organization led Possible to Replace within reason/mass produced Tools of the universe Often stories about War or major conflicts Lend themselves toward long, serialized shows Super Sentai (1975) Known in the west as Power Rangers Basically Live Action Super Robo Series    80s – Rise of Real Robots Real Robot Series become mainstream as audiences begin to get tired of Formulaic Super Robot series. Many young adults were looking for more mature/serious mecha anime, allowing for Real Robot genre to take over. The Super Dimension Fortress Macross (1982) Many Spin Offs Armored Troopers Votoms (1983) Volton (1984) US TV show incorporating footage of Golion and Dairugger Transformers (1984) Lots of Spin Offs Bubblegum Crisis (1987) Largely Females in Exo-skeleton Suits Patlabor (1988) Mecha Cops Gunbuster (1988) From Makers of Evangelion    90 – Mecha Revolution Real Robot / Gundam make big push in 90s, but lots of mech shows still show competition.  Lots of themes / traditions come out of 90s that are still seen largely today.  Very experimental.  Brave Series (1990s) King of Braves GaoGaiGar (1997)  Tekkaman Blade (1992) In the West as Technoman  Magic Knight Rayearth (1994) Magical Girl / Super Robot Series  Evangelion (1995) Mix of Real/Super Series Largely a deconstruction of Mecha Series Lots of largely psychological topics Genre Defining!  Martian Successor Nadesico (1996)  Vision of Escaflowne (1996) Lots of Female fans Largely Fantasy  The Big O (1999)   2000s – Mecha Renaissance  With introduction Digital Art/Inking, Anime become less expensive to produce, allowing more varied series to become introduced.  Varying art styles allow more trial and expressiveness.  Great Shows, Great stories, great characters Sakura Wars (2000) VanDread (2000) RahXephon (2002) Similar to Eva in themes  Diebuster (2004) Sequel to Gunbuster  Aquarion (2005)  Eureka Seven (2005) Skateboarding/snowboarding in the Sky Mecha  Code Geass (2006) Mechs are only about 15-18 feet tall Largely move around on wheels Fun Mix of Mystical elements and Real Robot series Great cast/show One of the Greatest non-Gundam Real Robot series  Tengen Toppa Gurren Lagann (2007) From makers of Evangelion Very silly Creators would split to become Studio Trigger One of the Greatest modern Super Robot    2010 – Decline of Mecha Mecha Shows are more difficult to get going, with lots of shows almost never finding an audience.  Landscape of Anime may have changed; seasonal anime dominates, where mecha tends to like longer /epic running series.  Also, many shows about conflicts aren’t as popular because we(Sic:Japan) aren’t really seeing or being influenced by war.  Mecha using more CG(Computer Graphics) to make mecha in shows, but don’t look good in an animated/2D Landscape.  Star Driver (2010) Light Hearted, Fun Super Robot  Aldnoah.Zero (2014) Good first season, ultimately disappointing  Robot Girls Z (2014) Parody on Mazinger Z and various spinoffs  Captain Earth (2014)  Darling in the Franxx (2018) Interesting beginning, ultimately Disappointing   Review Material Gundam Unicorn 0096 (Either on Crunchyroll or Netflix) Star Driver (Crunchyroll)  

Retro Mecha Podcast
#3 Macross Retrospective Part 1

Retro Mecha Podcast

Play Episode Listen Later Sep 7, 2018 182:40


In the first part of their Super Dimension Fortress Macross retrospective, Ian and Craig review the original 1982 TV Series, the 1984 movie Do You Remember Love and the follow up to the the TV series Flash Back 2012.

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Fate Masters
Fate Masters Episódio 32 - Fate Masters Analisa: Mecha vs Kaiju

Fate Masters

Play Episode Listen Later Sep 4, 2017 67:49


Nesse Fate Masters Analisa regado a música Enka e destruição de cidades, o Velho Lich Rafael Meyer, o Mr. Mickey Fábio Costa e o Cicerone Luís Cavalheiro dissecam um dos vários RPGs baseados em Fate focados em Robôs Gigantes: Mecha vs Kaiju. Falamos sobre o cenário, regras, como criar robôs gigantes e kaijus, mencionamos o passado secreto e como tudo é ligado também ao xintoísmo, falamos por alto das regras de artes marciais e de poderes paranormais e sobre como ele é de certa forma bem coeso, ainda que monolítico. Claro que falamos sobre opções de usar ele fora de seu contexto original incluindo adaptações para Tokusatsu e afins. E descobrimos que, por algum motivo, o Rafael não consegue falar Tokusatsu Abaixo segue nossa atualização do Rank dos Fate Masters Analisa Posição Cenário Mr. Mickey Velho Lich Cicerone Média 1 Masters of Umdaar 5 4,5 5 4.83   Chopstick 5 4,75 4,75 4.83 3 Templo Perdido de Thur-Amon 4,6 4,75 4,75 4,68   Jadepunk 4,8 4,75 4,5 4,68 5 Bukatsu 4,75 4,5 4,5 4,58 6 Mecha vs Kaiju 4,25 4,75 4 4,33 7 Atomic Robo 4 4,5 —- 4,25 8 Atomic Robo: Majestic 12 3,5 3,5 —- 3,5 9 Projeto Memento 3,5 3,75 2,75 3,33   Ferramentas de Sistema 4 —- —- 4 Lembrem-se: qualquer dúvidas, críticas, sugestões e opiniões você pode enviar na comunidade do Google+ do Fate Masters, na comunidade do Facebook do Fate (com a hashtag #fatemasters), e pelo email fatemasterspodcast@gmail.com Link para o programa em MP3 Participantes: Fábio Emilio Costa Luís Cavalheiro Rafael Sant’anna Meyer Duração: 67min Cronologia do Podcast: 00:00:01 - Homenagem ao Silmar Geremia do SciCast 00:01:04 - Introdução 00:02:26 - Apresentando o RPG Mecha vs Kaiju 00:04:32 - Mecionando os módulos de Mecha vs Kaiju que permite variar o cenário do mesmo (que não serão analisados) 00:06:09 - Ficha do Mecha vs Kaiju 00:07:56 - A Ambientação de Mecha vs Kaiju, incluindo o sobrenatural e a Melhor Coréia (™ Cardoso do Meio Bit) 00:16:37 - Sobre a criação do cenário e os ajustes, e sobre como ele é monolítico em seu cenário sem muita alteração 00:18:27 - Sobre a criação de personagem e os estereótipos do anime de mecha (Baka, Kawaii, Furuoko, Okasan…) 00:22:03 - Sobre as perícias de Mecha, modos de controle de Mecha, regras de Artes Marciais 00:23:59 - Sobre a regra de escala bem apelativa de Mecha vs Kaiju e sobre a diferença entre Zonas e Setores 00:31:58 - Sobre a parte de poderes psíquicos, xintoísmo, magia e por aí afora em Mecha vs Kaiju 00:33:31 - Sobre o sistema de criação de Mecha e toda a parte de uso do Fate Fractal 00:42:23 - Sobre evolução dos Mecha nos Marcos e detalhes sobre os subsistemas do Mecha 00:46:12 - Criando Kaijus, aplicando Motivações e Instinto de Ferramentas de Sistema, os VLK (Very Large Kaiju) e suas Façanhas de Destruição e Consequencias Colaterais como as de Atomic Robo 00:50:58 - Sobre a parte do cenário e o guia de como conduzir uma série de Mecha (ou Tokusatsu) 00:52:41 - Usando Mecha vs Kaiju de outras maneiras 00:57:55 - Rankeando Mecha vs Kaiju 01:05:25 - Recados finais, incluindo os puxões de orelha que os Fate Masters receberam Links Relacionados: Mecha vsa Kaiju Strange Fate Gundam Yamato Macross Daiei Toho Evangelion Kami No Michi Pacific Rim Gurren Lagan Patlabor Code Geass Newtype (Gundam) Poderoso Gran Titan Knights of Sidonia Valkyries Front Mission Tokusatsu Super Sentai Metal Hero Mahou Shoujo Ultraman Patrulha Científica Xintoísmo Kami Oni Cosmogonia Vision of Escaflowne Gattai (Combinando Mechas) GURPS Mecha Mekton Zeta ChangeDragon vs Buba O Enterro de Buba Piratas do Caribe Kamen Rider Link para a comunidade do Google+ do Fate Masters Comente esse post no site do Fate Masters! Assine no iTunes Trilha Sonora do Podcast: Macross Opening por Fujiwara Makoto Ambient Pills por Zeropage Ambient Pills Update por Zeropage

BSD Now
178: Enjoy the Silence

BSD Now

Play Episode Listen Later Jan 25, 2017 79:10


This week on BSD Now, we will be discussing a wide variety of topics including Routers, Run-Controls, the “Rule” of silence and some This episode was brought to you by Headlines Ports no longer build on EOL FreeBSD versions (https://www.reddit.com/r/freebsd/comments/5ouvmp/ports_no_longer_build_on_eol_freebsd_versions/) The FreeBSD ports tree has been updated to automatically fail if you try to compile ports on EOL versions of FreeBSD (any version of 9.x or earlier, 10.0 - 10.2, or 11 from before 11.0) This is to prevent shooting yourself in the food, as the compatibility code for those older OSes has been removed now that they are no longer supported. If you use pkg, you will also run into problems on old releases. Packages are always built on the oldest supported release in a branch. Until recently, this meant packages for 10.1, 10.2, and 10.3 were compiled on 10.1. Now that 10.1 and 10.2 are EOL, packages for 10.x are compiled on 10.3. This matters because 10.3 supports the new openat() and various other *at() functions used by capsicum. Now that pkg and packages are built on a version that supports this new feature, they will not run on systems that do not support it. So pkg will exit with an error as soon as it tries to open a file. You can work around this temporarily by using the pkg-static command, but you should upgrade to a supported release immediately. *** Improving TrueOS: OpenRC (https://www.trueos.org/blog/improving-trueos-openrc/) With TrueOS moving to a rolling-release model, we've decided to be a bit more proactive in sharing news about new features that are landing. This week we've posted an article talking about the transition to OpenRC In past episodes you've heard me mention OpenRC, but hopefully today we can help answer any of those lingering questions you may still have about it The first thing always asked, is “What is OpenRC?” OpenRC is a dependency-based init system working with the system provided init program. It is used with several Linux distributions, including Gentoo and Alpine Linux. However, OpenRC was created by the NetBSD developer Roy Marples in one of those interesting intersections of Linux and BSD development. OpenRC's development history, portability, and 2-clause BSD license make its integration into TrueOS an easy decision. Now that we know a bit about what it is, how does it behave differently than traditional RC? TrueOS now uses OpenRC to manage all system services, as opposed to FreeBSD's RC. Instead of using rc.d for base system rc scripts, OpenRC uses init.d. Also, every service in OpenRC has its own user configuration file, located in /etc/conf.d/ for the base system and /usr/local/etc.conf.d/ for ports. Finally, OpenRC uses runlevels, as opposed to the FreeBSD single- or multi- user modes. You can view the services and their runlevels by typing $ rc-update show -v in a CLI. Also, TrueOS integrates OpenRC service management into SysAdm with the Service Manager tool One of the prime benefits of OpenRC is much faster boot-times, which is important in a portable world of laptops (and desktops as well). But service monitoring and crash detection are also important parts of what make OpenRC a substantial upgrade for TrueOS. Lastly people have asked us about migration, what is done, what isn't? As of now almost all FreeBSD base system services have been migrated over. In addition most desktop-facing services required to run Lumina and the like are also ported. We are still going through the ports tree and converting legacy rc.d scripts to init.d, but the process takes time. Several new folks have begun contributing OpenRC scripts and we hope to have all the roughly 1k ports converted over this year. BSDRP Releases 1.70 (https://sourceforge.net/projects/bsdrp/files/BSD_Router_Project/1.70/) A new release of the BSD Router Project This distro is designed to replace high end routers, like those from Cisco and Juniper, with FreeBSD running on regular off-the-shelf server. Highlights: Upgraded to FreeBSD 11.0-STABLE r312663 (skip 11.0 for massive performance improvement) Re-Added: netmap-fwd (https://github.com/Netgate/netmap-fwd) Add FIBsync patch to netmap-fwd from Zollner Robert netmap pkt-gen supports IPv6, thanks to Andrey V. Elsukov (ae@freebsd.org) bird 1.6.3 (add BGP Large communities support) OpenVPN 2.4.0 (adds the high speed AEAD GCM cipher) All of the other packages have also been upgraded A lot of great work has been done on BSDRP, and it has also generated a lot of great benchmarks and testing that have resulted in performance increases and improved understanding of how FreeBSD networking scales across different CPU types and speeds *** DragonFlyBSD gets UEFI support (http://gitweb.dragonflybsd.org/dragonfly.git/commitdiff/7b1aa074fcd99442a1345fb8a695b62d01d9c7fd) This commit adds support for UEFI to the Dragonfly Installer, allowing new systems to be installed to boot from UEFI This script (http://gitweb.dragonflybsd.org/dragonfly.git/commitdiff/9d53bd00e9be53d6b893afd79111370ee0c053b0) provides a way to build a HAMMER filesystem that works with UEFI There is also a UEFI man page (http://gitweb.dragonflybsd.org/dragonfly.git/commitdiff/d195d5099328849c500d4a1b94d6915d3c72c71e) The install media (http://gitweb.dragonflybsd.org/dragonfly.git/commitdiff/5fa778d7b36ab0981ff9dcbd96c71ebf653a6a19) has also been updated to support booting from either UEFI or MBR, in the same way that the FreeBSD images work *** News Roundup The Rule of Silence (http://www.linfo.org/rule_of_silence.html) “The rule of silence, also referred to as the silence is golden rule, is an important part of the Unix philosophy that states that when a program has nothing surprising, interesting or useful to say, it should say nothing. It means that well-behaved programs should treat their users' attention and concentration as being valuable and thus perform their tasks as unobtrusively as possible. That is, silence in itself is a virtue.” This doesn't mean a program cannot be verbose, it just means you have to ask it for the additional output, rather than having it by default “There is no single, standardized statement of the Unix philosophy, but perhaps the simplest description would be: "Write programs that are small, simple and transparent. Write them so that they do only one thing, but do it well and can work together with other programs." That is, the philosophy centers around the concepts of smallness, simplicity, modularity, craftsmanship, transparency, economy, diversity, portability, flexibility and extensibility.” “This philosophy has been fundamental to the the fact that Unix-like operating systems have been thriving for more than three decades, far longer than any other family of operating systems, and can be expected to see continued expansion of use in the years to come” “The rule of silence is one of the oldest and most persistent design rules of such operating systems. As intuitive as this rule might seem to experienced users of such systems, it is frequently ignored by the developers of other types of operating systems and application programs for them. The result is often distraction, annoyance and frustration for users.” “There are several very good reasons for the rule of silence: (1) One is to avoid cluttering the user's mind with information that might not be necessary or might not even be desired. That is, unnecessary information can be a distraction. Moreover, unnecessary messages generated by some operating systems and application programs are sometimes poorly worded, and can cause confusion or needless worry on the part of users.” No news is good news. When there is bad news, error messages should be descriptive, and ideally tell the user what they might do about the error. “A third reason is that command line programs (i.e., all-text mode programs) on Unix-like operating systems are designed to work together with pipes, i.e., the output from one program becomes the input of another program. This is a major feature of such systems, and it accounts for much of their power and flexibility. Consequently, it is important to have only the truly important information included in the output of each program, and thus in the input of the next program.” Have you ever had to try to strip out useless output so you could feed that data into another program? “The rule of silence originally applied to command line programs, because all programs were originally command line programs. However, it is just as applicable to GUI (graphical user interfaces) programs. That is, unnecessary and annoying information should be avoided regardless of the type of user interface.” “A example is the useless and annoying dialog boxes (i.e., small windows) that pop up on the display screen with with surprising frequency on some operating systems and programs. These dialog boxes contain some obvious, cryptic or unnecessary message and require the user to click on them in order to close them and proceed with work. This is an interruption of concentration and a waste of time for most users. Such dialog boxes should be employed only in situations in which some unexpected result might occur or to protect important data.” It goes on to make an analogy about Public Address systems. If too many unimportant messages, like advertisements, are sent over the PA system, people will start to ignore them, and miss the important announcements. *** The Tao of tmux (https://leanpub.com/the-tao-of-tmux/read) An interesting article floated across my news feed a few weeks back. It's what essentially boils down to a book called the “Tao of tmux”, which immediately piqued my interest. My story may be similar to many of yours. I was initially raised on using screen, and screen only for my terminal session and multiplexing needs. Since then I've only had a passing interest in tmux, but its always been one of those utilities I felt was worthy of investing some more time into. (Especially when seeing some of the neat setups some of my peers have with it) Needless to say, this article has been bookmarked, and I've started digesting some of it, but thought it would be good to share with anybody else who finds them-self in a similar situation. The book starts off well, explaining in the simplest terms possible what Tmux really is, by comparing and contrasting it to something we are all familiar with, GUIS! Helpfully they also include a chart which explains some of the terms we will be using frequently when discussing tmux (https://leanpub.com/the-tao-of-tmux/read#leanpub-auto-window-manager-for-the-terminal) One of the things the author does recommend is also making sure you are up to speed on your Terminal knowledge. Before getting into tmux, a few fundamentals of the command line should be reviewed. Often, we're so used to using these out of street smarts and muscle memory a great deal of us never see the relation of where these tools stand next to each other. Seasoned developers are familiar with zsh, Bash, iTerm2, konsole, /dev/tty, shell scripting, and so on. If you use tmux, you'll be around these all the time, regardless of whether you're in a GUI on a local machine or SSH'ing into a remote server. If you want to learn more about how processes and TTY's work at the kernel level (data structures and all) the book The Design and Implementation of the FreeBSD Operating System (2nd Edition) by Marshall Kirk McKusick is nice. In particular, Chapter 4, Process Management and Section 8.6, Terminal Handling. The TTY demystified by Linus Åkesson (available online) dives into the TTY and is a good read as well. We had to get that shout-out of Kirk's book in here ;) From here the boot/article takes us on a whirlwind journey of Sessions, Windows, Panes and more. Every control- command is covered, information on how to customize your statusbar, tips, tricks and the like. There's far more here than we can cover in a single segment, but you are highly encouraged to bookmark this one and start your own adventure into the world of tmux. *** SDF Celebrates 30 years of service in 2017 (https://sdf.org/) HackerNews thread on SDF (https://news.ycombinator.com/item?id=13453774) “Super Dimension Fortress (SDF, also known as freeshell.org) is a non-profit public access UNIX shell provider on the Internet. It has been in continual operation since 1987 as a non-profit social club. The name is derived from the Japanese anime series The Super Dimension Fortress Macross; the original SDF server was a BBS for anime fans[1]. From its BBS roots, which have been well documented as part of the BBS: The Documentary project, SDF has grown into a feature-rich provider serving members around the world.” A public access UNIX system, it was many people's first access to a UNIX shell. In the 90s, Virtual Machines were rare, the software to run them usually cost a lot of money and no one had very much memory to try to run two operating systems at the same time. So for many people, these type of shell accounts were the only way they could access UNIX without having to replace the OS on their only computer This is how I first started with UNIX, eventually moving to paying for access to bigger machines, and then buying my own servers and renting out shell accounts to host IRC servers and channel protection bots. “On June 16th, 1987 Ted Uhlemann (handle: charmin, later iczer) connected his Apple ][e's 300 baud modem to the phone line his mother had just given him for his birthday. He had published the number the night before on as many BBSes around the Dallas Ft. Worth area that he could and he waited for the first caller. He had a copy of Magic Micro BBS which was written in Applesoft BASIC and he named the BBS "SDF-1" after his favorite Japanimation series ROBOTECH (Macross). He hoped to draw users who were interested in anime, industrial music and the Church of the Subgenius.” I too started out in the world of BBSes before I had access to the internet. My parents got my a dedicated phone line for my birthday, so I wouldn't tie up their line all the time. I quickly ended up running my own BBS, the Sudden Death BBS (Renegade (https://en.wikipedia.org/wiki/Renegade_(BBS)) on MS DOS) I credit this early experience for my discovery of a passion for Systems Administration, that lead me to my current career “Slowly, SDF has grown over all these years, never forgetting our past and unlike many sites on the internet, we actually have a past. Some people today may come here and see us as outdated and "retro". But if you get involved, you'll see it is quite alive with new ideas and a platform for opportunity to try many new things. The machines are often refreshed, the quotas are gone, the disk space is expanding as are the features (and user driven features at that) and our cabinets have plenty of space for expansion here in the USA and in Europe (Germany).” “Think about ways you'd like to celebrate SDF's 30th and join us on the 'bboard' to discuss what we could do. I realize many of you have likely moved on yourselves, but I just wanted you to know we're still here and we'll keep doing new and exciting things with a foundation in the UNIX shell.” *** Getting Minecraft to Run on NetBSD (https://www.reddit.com/r/NetBSD/comments/5mtsy1/getting_minecraft_to_run_on_netbsd/) One thing that doesn't come up often on BSDNow is the idea of gaming. I realize most of us are server folks, or perhaps don't play games (The PC is for work, use your fancy-smanzy PS4 and get off my lawn you kids) Today I thought it would be fun to highlight this post over at Reddit talking about running MineCraft on NetBSD Now I realize this may not be news to some of you, but perhaps it is to others. For the record my kids have been playing Minecraft on PC-BSD / TrueOS for years. It's the primary reason they are more often booted into that instead of Windows. (Funny story behind that - Got sick of all the 3rd party mods, which more often than not came helpfully bundled with viruses and malware) On NetBSD the process looks a bit different than on FreeBSD. First up, you'll need to enable Linux Emulation and install Oracle JRE (Not OpenJDK, that path leads to sadness here) The guide will then walk us through the process of fetching the Linux runtime packages, extracting and then enabling bits such as ‘procfs' that is required to run the Linux binaries. Once that's done, minecraft is only a simple “oracle8-jre /path/to/minecraft.jar” command away from starting up, and you'll be “crafting” in no time. (Does anybody even play survival anymore?) *** Beastie Bits UNIX on the Computer Chronicals (https://youtu.be/g7P16mYDIJw) FreeBSD: Atheros AR9380 and later, maximum UDP TX goes from 250mbit to 355mbit. (https://twitter.com/erikarn/status/823298416939659264) Capsicumizing traceroute with casper (https://reviews.freebsd.org/D9303) Feedback/Questions Jason - TarSnap on Windows (http://pastebin.com/Sr1BTzVN) Mike - OpenRC & DO (http://pastebin.com/zpHyhHQG) Anonymous - Old Machines (http://pastebin.com/YnjkrDmk) Matt - Iocage (http://pastebin.com/pBUXtFak) Hjalti - Rclone & FreeNAS (http://pastebin.com/zNkK3epM)

Conexão Nervosa
Conexão Nervosa #07 - Animes na TV Brasileira [ PARTE 2 ]

Conexão Nervosa

Play Episode Listen Later Jan 7, 2017


Fala galera que curte o Conexão Nervosa! Neste novo episódio vamos continuar nosso papo sobre os animes que foram exibidos na TV aberta brasileira.Hoje temos novamente a participação do nosso amigo Reinaldo, demonstrando todo o seu "apreço" por Dragon Ball Z.Sempre lembrando:Dicas, críticas, elogios e mais... Todos são bem vindos! E espalhem aí para seus amigos, familiares, cachorros, papagaios e todos que puderem escutar este podcast!Ajudem essa Conexão a crescer mais e mais!Ouça também:Animes na TV Brasileira [PARTE 1]No programa de hoje você:- Vai lembrar se conhecia o anime por  Macross ou SDF  (Super Dimension Fortress): Macross;- Lembrará da CLAMP e seus personagens muito parecidos;- Tentará não confundir Bucky com Bucky O'Hare como um dos integrantes do podcast fazia;- Mandará um beijo no coração da Kira (Renata Sayuri);- Matará e ressuscitará Akira Toriyama junto com um dos particpantes;- Tudo isso e muito mais, depois que você colocar este episódio para tocar!EPISÓDIO COM SPOILERS SOBRE NARUTO!Participantes: Itamar, Pimenta. Reinaldo e SergioCaos Edição de Áudio: SergioCaosCaso prefira, faça o DOWNLOAD pelo botão no canto superior direito do tocador.Até o próximo programa!Curta(m) a página do Conexão no Facebook: CURTA! CURTA! CURTA! Download do episódio: Conexão Nervosa #07 - Animes na TV Brasileira [ PARTE 2 ](Clique com o botão direito e escolha salvar como)Links de assuntos comentados nesta edição:- Naruto x Cowboy Bebop;- Ahhhhhh ♥ ♥ ♥ ♥, Kira!;- Goku e Piccolo tentam tirar a carteira de motorista (em inglês);- Bucky O'Hare e Bucky;- Trailer - Naruto Shippuden Ultimate Ninja Storm 3.

Crunchycast
Episode 19 – My Curry is a Pilot

Crunchycast

Play Episode Listen Later Nov 8, 2015 41:33


This week Evan and Victoria discuss sad teenagers in The Anthem of the Heart, Chris Brown's manga-"inspired" album cover, Tales of Zestiria, and the best way to get into older anime. Show Notes Chris Brown's latest album cover is a ripoff of a City Hunter cover. Victoria hasn't been watching a lot of anime because she's been busy playing Tales of Zesteria (but it's OK because it's SUPER anime). Evan dropped Beautiful Bones: Sakurako's Investigation because it's more simplistic than he had hoped. He watched Lily C.A.T. instead, and it's just Alien: The Anime. Evan also enjoyed The Anthem of the Heart, but was frustrated with its focus on the romantic plot. The episode title (and the dumb joke we made about it) is a reference to Minmay's song "My Boyfriend is a Pilot" ("Watashi no Kare wa Pilot") from the original Super Dimension Fortress Macross. You can find more episode of Crunchycast on Crunchyroll, iTunes, Stitcher Radio, and our Libsyn page. The Crunchycast is hosted by Victoria Holden and Evan Minto and produced by Miles Thomas and Bill Zoeker. If you have any questions for our hosts, you can reach us at crunchycast@crunchyroll.com, or on Twitter at @SailorBee and @VamptVo respectively.  The opening and ending music in Crunchycast are produced by Noah Hafford, who can be found at his SoundCloud.

heart pilot tales soundcloud curry anthem my boyfriend city hunter zestiria super dimension fortress macross evan minto minmay victoria holden zesteria vamptvo