Podcasts about Dig Dug

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  • May 30, 2025LATEST
Dig Dug

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Best podcasts about Dig Dug

Latest podcast episodes about Dig Dug

GeekNights with Rym + Scott

Tonight on GeekNights, we consider the keeping of houseplants. In the news, the fascists are going after Harvard, but Harvard is fighting back in multiple ways. I recommend the free course "U.S. Public Policy: Social, Economic, and Foreign Policies." More interesting is the (not free) Public Leadership Credential. Long Island City finally has good bagels, and next week brings us a bunch of exiting nerd stuff including John Wick: Ballerina, The Phoenician Scheme, and Deltarune. Also Rym got a 1/4 scale Dig Dug machine.Related LinksForum ThreadHouseplantsDiscord ChatHouseplantsBluesky PostHouseplantsThings of the DayRym - PizzaScott - Real Real Japan

PixelLit
Dig Dug (The Dig: Part 1)

PixelLit

Play Episode Listen Later Apr 30, 2025 66:41


Episode 1 of The Dig! By Alan Dean Foster. This is an adaptation of the Lucas Arts game of the same name that was kicked off by Stephen Spielberg in 1989 but it didn't see fruition until 1995.  Our Socials Follow us at patreon.com/pixellitpod and hop into our Discord! Blue Sky: https://bsky.app/profile/pixellitpod.com Instagram: https://instagram.com/pixellitpod   Book Synopsis When an asteroid out of nowhere threatens to hit Earth, a space shuttle is sent to nudge it into a safe orbit. Venturing to the surface, three crew members become trapped as the asteroid suddenly leaves orbit, transporting them to a strange planet light years away.

2 Nerds In A Pod: A Video Game Podcast
Making Games Physical – 2 Nerds In A Pod Ep. 339

2 Nerds In A Pod: A Video Game Podcast

Play Episode Listen Later Apr 23, 2025 53:25


Episode 339 where we talk Switch 2 Developments, Palworld, 3D Printing, DigDug, with special guest Ruckus which you may know as co-host of Ruckus and The Menace Podcast (and YT channel) and in our Sound Test segment, we reveal the mystery sound from episode 299 while we share a new challenge! Join the conversation with […]

The Rocklopedia Fakebandica
Fake Bands in Video Games, A-Z

The Rocklopedia Fakebandica

Play Episode Listen Later Apr 7, 2025 73:05


On this episode of the Rocklopedia Fakebandica, we get off our Asteroids and answer the Call of Duty, to Dig Dug through mountains of video game bands to bring you the best of the Pac, Man.  And if we do it right, it won't take us a Fortnite, maybe just an hour. Wii Golf tomorrow, but today it's Video Game Music A to Z

Hardcore Gaming 101
Disgaea (and Mr. Do!)

Hardcore Gaming 101

Play Episode Listen Later Apr 1, 2025 118:40


Join the HG101 gang as they discuss and rank Nippon Ichi's cult classic strategy RPG. Then stick around for MR. DO, the arcade classic about a clown who came to throw down! And imitate Dig-Dug! This weekend's Patreon Bonus Get episode will be REVENGE OF THE GATOR — the GameBoy game that could have been called UNCLE AL'S PINBALL GATOR-GRUDGE, but wasn't! Donate at Patreon to get this bonus content and much, much more! Follow the show on Bluesky to get the latest and straightest dope. Check out what games we've already ranked on the Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts! Take a screenshot and show it to us on our Discord server! Intro music by NORM. 2025 © Hardcore Gaming 101, all rights reserved. No portion of this or any other Hardcore Gaming 101 ("HG101") content/data shall be included, referenced, or otherwise used in any model, resource, or collection of data.

ESO Network – The ESO Network
Flopcast 671: Listener Feedback – Illnesses and Injuries

ESO Network – The ESO Network

Play Episode Listen Later Mar 17, 2025 24:40


Flopcast episode 671! As the title suggests, we have illnesses, we have injuries, and we have a quick little listener feedback episode. Including: Blip magazine, Pac-Man high scores, Activision patches, Dig Dug songs, Donkey Kong comics, Mardi Gras chickens, Sewer Sam, An Hour With Bob, Positronic Hypersonic, Sci Fi Journal, Luke Ski’s Animation & Stuff […] The post Flopcast 671: Listener Feedback – Illnesses and Injuries appeared first on The ESO Network.

The Flopcast
Flopcast 671: Listener Feedback - Illnesses and Injuries

The Flopcast

Play Episode Listen Later Mar 16, 2025 24:41


As the title suggests, we have illnesses, we have injuries, and we have a quick little listener feedback episode. Including: Blip magazine, Pac-Man high scores, Activision patches, Dig Dug songs, Donkey Kong comics, Mardi Gras chickens, Sewer Sam, An Hour With Bob, Positronic Hypersonic, Sci Fi Journal, Luke Ski's Animation & Stuff Podcast, the Yummy Awards, and pizza pies for Pi Day. Enjoy, as we deal with our various aforementioned ailments. We're podcasting through the pain, just for you. Positronic Hypersonic! Sci Fi Journal! Luke Ski's Animation & Stuff Podcast! And our regular links... The Flopcast website! The ESO Network! The Flopcast on Facebook! The Flopcast on Instagram! The Flopcast on Bluesky! The Flopcast on Mastadon! Please rate and review The Flopcast on Apple Podcasts! Email: info@flopcast.net Our music is by The Sponge Awareness Foundation! This week's promo: Modern Musicology!      

The Flopcast
Flopcast 668: Blip Yip

The Flopcast

Play Episode Listen Later Feb 23, 2025 23:09


In 1983, Marvel Comics launched a magazine about video games. This was not a comic book; it was a magazine. (Okay, it was a tiny comic book-sized magazine. Happy now?) It lasted just seven issues, utterly failing to make a blip, even though it was in fact called Blip. So today we're flipping through the first issue of Blip, trying to make sense of it all. On the cover is actor Matthew Laborteaux (Little House on the Prairie, Whiz Kids), looking very upset that we interrupted his game of Tron. Inside we learn the favorite video games of more Hollywood stars, assuming you define "star" as "someone who appeared on The Facts of Life once or twice." We also learn about Missile Command, Centipede, Dig Dug, Pitfall, and Bubble Yum. (That last one might just be an advertisement.) Sure, there were much bigger, much better video game magazines around in the early 80s. But only one was Stan Lee-approved. So stick with Blip, true believers.

The Ted Dabney Experience
TDE EP40 - Atari Project Manager John Ray

The Ted Dabney Experience

Play Episode Listen Later Feb 12, 2025


John Ray joined Atari Inc in 1977 as a hardware engineer, learning the ropes with 1978's Fire-Truck, arguably the first truly co-op arcade game and a distinctive arcade presence due in no small part to his analogue circuitry audio. Ray was also involved with the Atari-licensed versions of Namco's Dig Dug and Xevious, the awesome arcade version of Tetris and - into the 1990s - the hugely popular San Francisco Rush racing series of the 90s.

Systematic Geekology
Who are the greatest Sega and Arcade Game Characters?!

Systematic Geekology

Play Episode Listen Later Jan 3, 2025 47:48


Kicking off a special bonus miniseries, TJ Blackwell, James Demmell, and Laura Wittman discuss the characters from the arcade and Sega Gaming who have been most iconic to them personally! They discuss which Sega and Arcade characters they want to most emulate in 2025, which characters most people recognize, and how these games pass the test of time!.What games are played at an arcade? What is the most common arcade game? Who is the most famous Sega character? Who is Sega's famous mascot? Is Shadow Hedgehog good or bad? Was Sonic a game or show first? What is the point of Dig Dug? Who is the character Dig Dug? Why is Donkey Kong Arcade so hard? How old is The Simpsons Arcade Game? What was the TMNT arcade game? Which other franchises does Sega make? We discuss all this and more in this one! Join in the conversation with us on Discord now!.Support our show on Captivate or Patreon, or by purchasing a comfy T-Shirt in our store!.Check out the rest of our Gaming Icons bonus miniseries:https://player.captivate.fm/collection/30a3357e-d746-4884-9cc1-d5826f031c9e.Listen to all of our gaming episodes:https://player.captivate.fm/collection/409f2d81-9857-4426-b1f0-d8a02e58b150.Check out all of TJ's episodes:https://player.captivate.fm/collection/f4c32709-d8ff-4cef-8dfd-5775275c3c5e.Check out our other episodes with James:https://player.captivate.fm/collection/b8aedf67-2860-4407-bcf1-5c279366ee4c.Don't miss any episodes with guests like Laura:https://player.captivate.fm/collection/0d46051e-3772-49ec-9e2c-8739c9b74cdeMentioned in this episode:CaptivateSupport the show through Captivate!YouTubeFollow us on YouTube!YouTubeCheck out the AMP Network on Spotify and Apple Podcast!Anazao Ministries Podcasts - AMP NetworkCheck out other shows like this on our podcast network! https://anazao-ministries.captivate.fm/Systematic GeekologyOur show focuses around our favorite fandoms that we discuss from a Christian perspective. We do not try to put Jesus into all our favorite stories, but rather we try to ask the questions the IPs are asking, then addressing those questions from our perspective. We are not all ordained, but we are the Priests to the Geeks, in the sense that we try to serve as mediators between the cultures around our favorite fandoms and our faith communities.

The History of Video Games
1982 - The Adventures of Robby Roto!

The History of Video Games

Play Episode Listen Later Nov 20, 2024 76:52


Dave Nutting is back with another new arcade game for Midway! This time it's Pac-Man meets Dig-Dug, but will the combination be better than the sum of its parts?! We also talk about some crazy graphics programs by Douglas Crockford, Game & Watch Donkey Kong, and Racquetball for the 2600 in todays packed episode!Website -https://historyofvideogamespodcast.comTwitter - https://twitter.com/HistoryofVideo1Email - historyvgpodcast@gmail.comHosts - Ben & WesMusic - Arranged and recorded by Ben

The miNEStry: An NES Podcast
"Dragon Spirit"

The miNEStry: An NES Podcast

Play Episode Listen Later Nov 14, 2024 88:06


Tonight we are reflecting on Dragon Spirit: The New Legend, a 1989 arcade port of the 1987 vertical shooter Dragon Spirit by Namco. Namco was responsible for other arcade classics like Pacman, Galaga and Dig Dug to name a few. The NES port was developed by Now Production and published by Namco in Japan but published by Bandai in North America. Now Production also created NES titles including Yo! Noid and entries 2 & 3 of the Adventure Island series. Tonight our visiting Deacon is Jeff Gabor.  Send us a textThe miNEStry founders, Archbishop Dracul and Father Avram, seek to inspire their 8-bit parishioners through methodical and ceremonial scrutiny of the library of games on the Nintendo Entertainment System.

Retro Asylum -  The UK’s No.1 Retro Gaming Podcast
Episode 342: EverCade cart #2 Namco Museum Collection 1

Retro Asylum - The UK’s No.1 Retro Gaming Podcast

Play Episode Listen Later Nov 12, 2024 103:56


In this second episode of our Evercade Collection series, James and Mads take a look at the games on the Namco Collection 1 cartridge.   As always, thanks to all of our Patreon's who made this episode possible, we really appreciate your kind donations! Richard Hyde Kingdiesel  Roger Swan Shot2Bits Plasticman Stephen James Cillian O'Brien Robert Ilott MrRockitt Pete Rogers Rune P New Game Old Flame - Podcast Christopher Bolton Damon Crockett Dylan D'Arch Bitmap Soft Mikes vintage Tech Derek Young Nik Howard Price Matthew Turner Adam Hinde Chris O'Regan James Dunn Hans aka Muppets4 Roushimsx  Guto Threadbare Chris Atwill Harvey Watson Martyn Jones Tim TJ Walker Ricardo Engel HeavyMetalDon Tony Parkinson DrNoVocalCords Mal Woods Cane and Rinse LamptonWorm  Salvio Calabrese Mitsoyama Rhys Wynne Clint Humphrey Mark Bylund Paul Ashton Jon Sheppard Laurent Giroud Deadl0ck Aaron Maupin Jim-OrbitsIT  Jon Veal Thomas scoffham Patrick Fürst Laurens Andrew Gilmour stephen stuttard Darren Coles Garry Heather Nick Lees Wee Jock Poo-Pong McPlop Looking for some MiSTer FPGA accessories? Give https://misterfpga.co.uk/ a visit and use the code retroasylum to gain a 6% discount. Want to find out about Steve's band, The Last Arcade? Check them out at https://thelastarcade.net/ Looking for some new games for your favourite retro system? Then checkout https://www.bitmapsoft.co.uk/ Help support the Retro Asylum by becoming a patron: https://www.patreon.com/retroasylum Retro Asylum on Facebook: https://www.facebook.com/retroasylum/ Retro Asylum YouTube Channel: https://www.youtube.com/channel/UCfCC9rIvCKoW3mdbuCsB7Ag Retro Asylum on Instagram: https://www.instagram.com/the_retro_asylum/ Retro Asylum on Twitch:https://www.twitch.tv/theretroasylum Twitter: @theretroasylum Retro Asylum Merchandise: https://retroasylumstore.myspreadshop.co.uk/

The Game Deflators
The Game Deflators E310 | Sony Loses Gaming Lawsuit + Dig Dug II NES Review

The Game Deflators

Play Episode Listen Later Oct 21, 2024 57:21


Sony loses its battle in court, Electronic Gaming Monthly has a successful Kickstarter and Dig Dug II isn't as bad as you think it is.   This week on the Game Deflators podcast John and Ryan cover a trio of topics that you won't want to miss. First up, they dive into the Electronic Gaming Monthly (EGM) Kickstarter campaign—breaking down what the iconic gaming magazine aims to achieve and what they hope the success generates in the future.   The guys then tackle the news that Sony has lost its lawsuit against Datel. They discuss the implications of this ruling, and why a lawsuit was never going to be a success from the very beginning.   Lastly, the Game Deflators review Dig Dug 2 for the NES. They explore the game's mechanics, its evolution from the original, and whether it holds up in today's gaming landscape.     Articles Covered: https://gamerant.com/electronic-gaming-monthly-kickstarter-funding-goal-passes/    https://www.euronews.com/my-europe/2024/10/17/eu-court-upholds-right-to-sell-playstation-add-ons-in-loss-for-sony-datel-game-mods     Want more Game Deflators content? Find us at www.thegamedeflators.com     Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators YouTube @The Game Deflators   Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18 

Calvary Hanford Audio Podcast
Ezekiel 8:1-18 – Dig Dug

Calvary Hanford Audio Podcast

Play Episode Listen Later Oct 13, 2024 40:00


The LORD tells Ezekiel to “dig into the wall” and when he dug into the wall, there was a door. Ezekiel 8:1-18 Pastor Gene Pensiero Series: Cry Me A River (Ezekiel) Find the rest of this series at https://calvaryhanford.com/crymeariver Find audio, video, and text of hundreds of other studies at https://calvaryhanford.com/ Subscribe to our YouTube […]

Calvary Hanford Video Podcast
Ezekiel 8:1-18 – Dig Dug

Calvary Hanford Video Podcast

Play Episode Listen Later Oct 13, 2024 40:11


The LORD tells Ezekiel to “dig into the wall” and when he dug into the wall, there was a door. Ezekiel 8:1-18 Pastor Gene Pensiero Series: Cry Me A River (Ezekiel) Find the rest of this series at https://calvaryhanford.com/crymeariver Find audio, video, and text of hundreds of other studies at https://calvaryhanford.com/ Subscribe to our YouTube […]

The History of Video Games
1982 - Mermaid

The History of Video Games

Play Episode Listen Later Sep 18, 2024 77:57


With a name like Mermaid, a game can be so many things! Is it a scramble type game? Pac-Man or Dig-Dug? Is it a mini-golf game where you play as an octopus like in Marine-Date? Actually it is WindSurfing....I don't know how that is related but that's what it is, and it's pretty good too! We review Mermaid as well as Chopper Command from Dan Gorlin, Pro Tennis from Data East, and The Pit by Zilec on todays episode, check it out!Website -https://historyofvideogamespodcast.comTwitter - https://twitter.com/HistoryofVideo1Email - historyvgpodcast@gmail.comHosts - Ben & WesMusic - Arranged and recorded by BenTransition Music - Arrangement from Viewtiful Joe

The History of Video Games
1982 - Dig Dug

The History of Video Games

Play Episode Listen Later Sep 4, 2024 67:50


Break out your air pump because some underground dragons are phasing through the earth to get us! This week we review another seminal game in the history of video games; Dig Dug is finally here! We also cover Looping by Video Games GmbH and Scorpion by Zaccaria in todays episode!Website -https://historyofvideogamespodcast.comTwitter - https://twitter.com/HistoryofVideo1Email - historyvgpodcast@gmail.comHosts - Ben & WesMusic - Arranged and recorded by BenTransition Music - Track 10 (Second half) from Ben's upcoming Album "Demons"

Fine Time
Namco Museum: The PlayStation Era - Pt. 2 | Forgotten Worlds

Fine Time

Play Episode Listen Later Aug 8, 2024 98:51


Welcome back to the Namco Museum Tour! In this second installment of this three-part series, Andre and Vin visit Vol. 3 and Vol. 4 of this classic PlayStation compilation series. Enjoy the sights, sounds and wonders of the museum along with us! If you missed Part 1, you can listen to it here. Twitter: @FineTimePodcast Andre: @pizzadinosaur.fineti.me Vin: @lucentai.bsky.social [00:00] We're Back! (A Dinosaur Story) [00:38] Welcome to Namco Museum Vol. 3! (Ms. Pac Man, Galaxian, Phozon, Pole Position II, Dig Dug, Tower of Druaga) [04:12] Vol. 3: CGI Intro and Loading Animation [09:20] Vol. 3: Museum Layout and Game Rooms [21:38] Vol. 3: Cool Stuff To Look At [30:36] Vol. 3: The Games [41:16] Vol. 3: Wrap-Up, Questions, and Thoughts [52:54] Welcome to Namco Museum Vol. 4! (Pac-Land, The Return of Ishtar, The Genji and Heike Clans, Ordyne, Assault) [55:37] Vol. 4: CGI Intro and Loading Animation [01:01:47] Vol. 4: Museum Layout and Game Rooms [01:16:44] Vol. 4: Cool Stuff To Look At [01:21:05] Vol. 4: The Games [01:29:54] Vol. 4: Wrap-Up, Questions, and Thoughts [01:38:09] See You Next Time in Part 3!

Ten Pence Arcade Podcast V2.0
Ten Pence Arcade - 097 - Roc 'N Rope

Ten Pence Arcade Podcast V2.0

Play Episode Listen Later Jul 24, 2024 93:05


We play a bit of a ‘ropey' game – d'ya get it? See what we did there. Oh, never mind… Dig Dug with a 6 letter hi score? Nonsense, sir! Level 5 – IT'S FULL OF BANANAS! RETURN OF THE HATEBEAK INTRODUCING LOVEBEAK

Ready Set Pwn - A Vancouver Titans Overwatch League Podcast

Chris, Omni & Jordan recap the Stage 2 Overwatch World Championship Series journey of the Toronto Defiant and make a prediction on how they will fare at in Dallas in the first Major. They also chat about the continuing evolution that is Overwatch 2, while Chris gets frustrated with how Venture has impacted his game style. Follow us on Twitter! Support us on Patreon! Join us on Discord! A huge shout-out to Burn7 on Soundcloud for the awesome track, Heroes Never Die Music used under a Creative Commons licence. This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-d07915 for 40% off for 4 months, and support Ready Set Pwn.

Nerd Skool
WRECK IT RALPH (episode 108)

Nerd Skool

Play Episode Listen Later May 2, 2024 63:34


This week, we talk Wreck It Ralph, TBJ's pick. TBJ explains that Disney is it's own nerdom, while we all reminisce about old video game characters like Q-Bert and Dig Dug. Andy wonders about current day arcades and what shenanigans may happen in them. Artstar is sexy.

The FrogPants Studios Ultra Feed!
PLAY RETRO 118: Dig Dug Dig

The FrogPants Studios Ultra Feed!

Play Episode Listen Later Apr 26, 2024 69:48


This arcade classic from 1982 by Namco started the Digger genre proper and we haven't dug ourselves out yet. Players control the titular character, Dig Dug, as he tunnels through underground levels filled with enemies. The objective is to eliminate all the monsters by either inflating them until they burst or by crushing them with rocks. Players use Dig Dug's trusty pump to inflate enemies until they explode, and they can strategically dig through the dirt to create paths and trap enemies. Hosted on Acast. See acast.com/privacy for more information.

Play Retro Show
PLAY RETRO 118: Dig Dug Dig

Play Retro Show

Play Episode Listen Later Apr 26, 2024 69:48


This arcade classic from 1982 by Namco started the Digger genre proper and we haven't dug ourselves out yet. Players control the titular character, Dig Dug, as he tunnels through underground levels filled with enemies. The objective is to eliminate all the monsters by either inflating them until they burst or by crushing them with rocks. Players use Dig Dug's trusty pump to inflate enemies until they explode, and they can strategically dig through the dirt to create paths and trap enemies. Hosted on Acast. See acast.com/privacy for more information.

Crubcast
#48 Second-Annual 2024 Video Game Mascot Draft

Crubcast

Play Episode Listen Later Apr 19, 2024 78:36


Welcome to the second video game mascot draft! Each of our 4 hosts will pick from a (terrible) list of game mascots to round out their team, in addition to one wild card pick each, to see who has the best shot at winning randomly selected categories. Could Nathan Drake really be a good interior designer? Does Donkey Kong know chess? MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBird App ► https://twitter.com/crubofficialPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESHere's the first Crub Draft, if you want homework before this episode:https://www.youtube.com/watch?v=xXX4KI-jmWEBAFTA's most iconic video game characters of all time:https://www.bafta.org/media-centre/press-releases/bafta-most-iconic-character-poll-resultsHere is "Steps", for when you hit that point and go "Huh":https://en.wikipedia.org/wiki/Steps_(pop_group)For your ease of reading, here are the characters involved. Minecraft Steve, Duke Nukem, Parappa the Rapper, Solid Snake, Qbert, Samus, Agent 47, Ken Masters, Bowser, Nagito Komaeda, Sephiroth, Gordon Freeman, Nathan Drake, Knuckles, T Shaped Tetris Block, Donkey Kong, Goro (with the four arms), Dig Dug, Krystal, Diana Burnwood, Deadman, Miles Morales, Robin (Fire Emblem)TODAY'S CRUBCAST HOSTSJustin: https://www.youtube.com/@WorldFamousJtart9Kevin: https://www.youtube.com/@TheGoldenBoltNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgTrav: https://www.youtube.com/@ThatTravGuyCHAPTERS00:00 We are ready to blame Justin once again03:26 Reading the draft picks07:14 The start of the draft32:53 The first category: Best interior decorators40:45 The second category: Team that will win a game of chess47:11 The third category: Team that could win America Ninja Warrior53:37 The fourth category: Which team would be the best boy band1:00:18 The final category: Team that can cure the common cold1:04:35 Surprise category: Who would win in Hole in the Wall (?)1:07:40 A tie???1:11:14 Chef Kilo's Patreon Question of the Week

The Drive w/ AD & Raff – 93.7 The Ticket KNTK
History / An odd segment would be an understatement

The Drive w/ AD & Raff – 93.7 The Ticket KNTK

Play Episode Listen Later Apr 19, 2024 9:47


AG and DP were twisting their fingers around the backside of their handsApparently, AD was born with 12 fingers!In 1991. Evander Holyfield defeats George ForemanIn 1982, "Dig Dug" came out!Show sponsored by SANDHILLS GLOBAL & DOOR PLUSAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

The Fabricator Podcast
Managing chaos, manufacturing innovation, rolling up with Brian Steel

The Fabricator Podcast

Play Episode Listen Later Apr 9, 2024 63:55


In this podcast episode, Brian Steel, CEO of Cadrex Manufacturing, discusses the challenges of acquiring, merging, and integrating multiple metal fabrication businesses under one organization. He emphasizes the importance of aligning technical expertise, managing capacity, and implementing ERP systems. Steel highlights the need for speed and agility in the industry and the importance of people and culture in the integration process. He also discusses the use of data and automation in improving efficiency and decision-making. Steel sees the acquisition strategy as a way to build trusted partnerships with innovative companies and rapidly bring their ideas from concept to scale. Steel believes there is a need for large, fully integrated mechanical solution providers in North America and sees the opportunity for organic growth in the industry as well. He also emphasizes how he's optimistic about the future of the fabrication industry and sees it as a great time to be in the business. At the top, the guys talk about Cadrex's impressive and aggressive roll-up strategy, and how's it's impacted The Fabricator's FAB 40 list. There's also a mention of Dig Dug. Email us at podcast@fmamfg.org with any comments, questions, or suggestions. Learn more about podcast sponsorship opportunities.

Zooted Thinkpad Posse
Dig Dug: Crown Heights Remastered Port

Zooted Thinkpad Posse

Play Episode Listen Later Feb 6, 2024 53:59


Happy new year to one and all! We're back!First, we catch up on the "J tunnels" in NYC, then close out with a quick chat about the uproar over Pitchfork (and talk about how it was actually kind of useful, despite the hate people [including us] piled on it).Will start leaving song credits now to avoid repeating anything. Don't snitch to the Publishing Overlords!Wayne Wonder - No Letting GoThe Raincoats - Off Duty TripBaths - AminalsRecorded: 1/26/24

Keith and The Girl comedy talk show
3764: Dig Dug w/ Craig Klein

Keith and The Girl comedy talk show

Play Episode Listen Later Jan 18, 2024 56:58


Hollywood Craig Klein helps discuss eavesdropping on public fights, the greatest memory Keith has about his mom, the final 8 teams vying for Super Bowl LVIII, and finding love.

Coin Rejects - Classic Arcade Podcast
Episode #89 - Dig Dog

Coin Rejects - Classic Arcade Podcast

Play Episode Listen Later Jan 1, 2024 79:53


Join us as we explore the twisting, turning tunnels of Namco's 1982 classic, Dig Dug. We will discuss the cabinet design, art package, graphics, sound and everything in between. We have a little sidebar on our thoughts on patterns in games and let you know how we did in our high score challenge. Enjoy!

The Stone Age Gamer Podcast
Ep.486 – SAG Episode 486: More Droids Should Have Beards

The Stone Age Gamer Podcast

Play Episode Listen Later Oct 27, 2023 142:42


Show Notes As the month of October draws to a close, so must Dan and Kris dive into this month's 10 20 30 40 with enthusiastic aplomb. Each month, they look back at notable game releases from 10, 20, 30, and 40 years ago, and while there were some nasty technical difficulties preventing them from efficiently dong to (Thanks to Metacritic changing the way their site works), they still managed to pull it off! This time around, the 10 and 30 were fairly mundane, but the 20 and 40 were quite stellar with some fantastic Atari 2600 arcade port like Dig Dug and Joust, and the PS2/Xbox/GameCube generation seeing some killer classics like Jak II, Viewtiful Joe, and Crimson Skies. At the top of the show, Kris tells the story of how he went to New York city to see The State live on stage, and how a stranger with a jump drive made his day. Dan didn't do much gaming thanks to a visit from his in-laws, but did get to catch up on some fantastic TV, and finally get some time in with Star Wars: Jedi Survivor. But the big story was the release of Super Mario Bros. Wonder. Kris spent some time with the game and it's every bit as magical as he thought it would be. Is it the best Mario game since the Super NES? Only time will tell. enjoy! Useful Links Support us on Patreon StoneAgeGamer.com Safe at Home Rescue theGEEKwriter Shoot the Moon Stitches Tales of Cape Fear SAG's theme Song “Squared Roots” by Banjo Guy Ollie Social Stuff Join us on Discord! Stone Age Gamer YouTube Twitch Geekade Facebook Stone Age Gamer Facebook Geekade Twitter Stone Age Gamer Twitter Geekade Instagram Stone Age Gamer Instagram YouTube Geekade Contact Us Break Music Overworld Theme - Super Mario Bros. Wonder Joe the Hero - Viewtiful Joe

Paul & Moses: Play
94. Dig Dig Dug

Paul & Moses: Play

Play Episode Listen Later Oct 9, 2023 70:30


It's time for the next episode, and we're keeping the BG3 and Outer Wilds conversations coming. We also find out how Paul saves Moses from Moses, and chill out to a few more video game tunes.

Dragon Quest Slime Time
Sidequest 050 - Early Childhood Video Game Memories

Dragon Quest Slime Time

Play Episode Listen Later Oct 1, 2023 123:26


Hosts Plattym3 & Yangus welcome Pendy, Jay, Drippy Slimestar, & Virtual Mattcraft to celebrate Slime Time Sidequest's historic 50th episode!  Everyone brought their memories of some of their most treasured first video games played in their childhood. Join us as we journey from the early 80s to the late 90s with lots of stops in between! Jay Game #1 - 4:15 - GBA Warioland #4 Yangus Games #1 - 10:00 - Super Mario World & Super Mario 64  Pendy Console #1 - 13:15 - Atari 2600 (Ms. Pac-Mac, Dig Dug, Pole Position, River Raid, …) Platty Console #1 - 20:15 - TRS-80 (Buck Rogers?, Moon Patrol, Spy Hunter) Drippy Games #1 - 30:00 - Pokemon Gen 1-3 Yangus Game #2 - 42:30 - Banjo-Kazooie  Pendy Console #2 - 50:00 - Intellivision (Mission X, Sports Games, Triple Action, Armor Battle, B-17 Bomber) Platty Console #2 - 1:00:00 - Commodore 64 (Temple of Apshi, Leaderboard Golf, 10th Frame Bowling, Ghostbusters) Drippy Game #2 1:10:40 - Sly Cooper Pendy Game #3 1:15:45 - Simon's Quest Castlevania II Tiger Handheld Yangus Game #3 1:23:15 -  Snowboard Kids 2 Jay Game #2 - 1:36:30 - Glover  Mattcraft Game #1 - 1:48:40 - Final Fantasy Mystic Quest Mattcraft Game #2 - 1:53:30 - Quackshot  Join Bururian's official/unofficial Dragon's Den Discord: https://discord.gg/AC8cS7w3dA Slime Time t-shirt : https://dq-dragons-den-woodus.creator-spring.com/listing/dragon-quest-slime-time-podcas Check out Platty's website https://sites.google.com/view/plattym3 for Perler Bead creations, Platty's play log, and links to TONS of translated DQ games. For more Slime Time, hit us up @DQSlimeTime on Twitter or slimetimepodcast@gmail.com or join in all the discussions taking place at https://www.woodus.com/forums/

Pixel Gaiden Gaming Podcast
Episode 112 - Tim's MiSTer Multisystem Review + PHAT Turkeys - Battle Of The 8 Bit Batman Games (NES vs PC Engine)

Pixel Gaiden Gaming Podcast

Play Episode Listen Later Aug 15, 2023 158:31


We're back for Episode 112! In this episode Cody and Eric catch up on the news +  Battle Of The Systems: 8 Bit Batman games (NES and PC Engine) We are doing news for the first monthly episode and then "catching up" later in the month.   Episode Guide ---------------- 6:16 - Quick Questions 23:16 - Patreon Song 27:15 - Tea Time With Tim - TheC64 & MiSTer Multisystem 47:58 - Eric's Take - Favorite Games On Owned Systems 1:12:09 - News 2:05:15 - Battle Of The Systems: 8 Bit Batman Games   NEWS Tim - Sams Journey from the wonderful people at Knights of Bytes takes a step closer to coming to you on the NES. Pre orders are now open on the PolyPlay website. A disappointment that at the moment there is no USA distribution announced yet. However, you can pre order for the sum of 60 Euros for the NES and they also are doing a Famicom version. There is also the Ultimate Edition for 180 Euros  https://www.polyplay.xyz/search/?lang=eng&qs=sams+journey+nes  (Cody) - Evercade Showcase Vol. 2 - Indie Special  Tim – Our show friend and retro game maker legend Juan J. Martínez has done it again! This time Juan is delighting us with a fantastic little platformer for DOS... yes that's right a DOS game! The game is Gold Mine Run! Its heavily influenced by Night Knight on the MSX another game by Juan... but that's no bad thing as that's also a great game. Check it out on Juan's website, if you do download and play it, don't forget to throw Juan a few bucks / pounds / euros his way on his Kofi site. He does not do it for the money, but it helps to show appreciation for his continued efforts making games for us mere game playing mortals that cant code for toffees! It's a Bobby Dazzler (also a good name for Juan's next game!)  https://www.usebox.net/jjm/gold-mine-run/    Tim - Sonic Fans Want To Raise $4,000 To Preserve Insanely Rare 'SegaSonic' Arcade Game.  SegaSonic The Hedgehog is one of the blue blur's lesser-known adventures. Released in Japan in 1993, it has never been re-released on any home system – nor has it been included on any of Sonic's many respective collections.  https://www.timeextension.com/news/2023/07/sonic-fans-want-to-raise-usd4000-to-preserve-insanely-rare-segasonic-arcade-game  Cody - https://www.timeextension.com/news/2023/08/capcom-arcade-classic-1942-just-got-a-stylish-p349-watch  Cody - https://retrododo.com/shantae-risky-revolution/  Eric – Whiplash Taxi Co for Pico 8 - https://www.lexaloffle.com/bbs/?tid=53583  Tim – New game for your PET.. Nope it's not an RPG for your pet Rat. It's a new game for the Commodore PET.  A new homebrew has been relased by Fuzzybad (Mastodon: @fuzzybad@mastodon.social) called PET Light Cycles this is a take on the Tron light cycle game. Not only has this game got great use of the PET graphics but also has sound and music on the title screen. Available as a free to download on Fuzyybad's Itch site, but please leave a tip to show your appreciation.  https://fuzzybad.itch.io/pet-light-cycles  Cody - https://www.amazon.com/Mechanical-Keyboard-Bluetooth-Swappable-Programmable-PC/dp/B0CCP8KYGG/ref=sr_1_1?crid=B425IJKVJWW0&keywords=8bitdo+keyboard&qid=1690928998&s=videogames&sprefix=8bitdo+keyboard%2Cvideogames%2C148&sr=1-1  Eric -  The CRT Eliminator Is a VGA Card Add-On That Supplies Native Digital Video  https://www.hackster.io/news/the-crt-eliminator-is-a-vga-card-add-on-that-supplies-native-digital-video-b5a461c4f696  Tim – Dig Dug Revival for the C64 - This game is a homage to Dig Dug, an arcade game developed by Namco in 1982. In this version, the playfields are generated randomly. The game works perfectly on both PAL and NTSC models.  https://lowcarb.itch.io/dig-dug-revival-c64  https://www.youtube.com/watch?v=GLaQW8Jr7Wg    (Cody) - https://retrododo.com/8bitdo-retro-receiver/  (Cody) - https://retrododo.com/retro-fighters-strikerdc/    Eric – Wrestlequest is FINALLY out! Aug 7th - (Psych! It's now pushed back to the 21st) https://store.steampowered.com/app/1867510/WrestleQuest/  Tim – Rogue Declan Zero is now out for the Amiga. A challenging, procedurally generated, roguelite twin-stick shooter for the Classic Amiga platform!  https://nivrig.itch.io/rogue-declan-zero  https://youtu.be/qnbKKsjwA7E  (Cody) News of the WIERD!!!  https://retrododo.com/pizza-scented-xbox-controllers/  https://whynowgaming.com/atari-launches-new-range-of-replica-arcade-circuit-boards/  https://www.timeextension.com/news/2023/07/an-earthbound-pop-up-shop-is-about-to-tour-japan    Tim – Ron Gilbert (He of Monkey Island fame) Tooted the release of the Android OS version of Monkey Island is now available on the play store. So if you like Monkey Island and you're an Android user go get it I guess!  https://oldbytes.space/@grumpygamer@mastodon.gamedev.place  https://play.google.com/store/apps/details?id=com.devolverdigital.com.rtmi&pli=1  (Cody) - https://www.timeextension.com/news/2023/07/lost-taito-game-crescent-tale-resurfaces-26-years-later    Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon.  Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.   Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Raine On Your Parade
Raine on Your Parade: Stranger Things- Dig Dug

Raine On Your Parade

Play Episode Listen Later Jul 1, 2023 129:50


Hopper should make some 'don't be stupid' rules for himself because once again he's got himself into mortal danger and no one even knows where he is... thankfully Mike and Joyce are... well they don't really do anything but they do know Bob and Bob is good at puzzles so he has to be a superhero and figure out that the scribbles all over Joyce's house are a map of Hawkins... thanks Bob... and at the X is treasure and that treasure is Hopper's sexy dad bod that Joyce can't stop thinking about so hard that she repeatedly forgets Bob exists lol Nancy and Jonathon run off and get a hotel (a double room though... boo this isn't like our fanfics) then the next day they go give Murray a recap of season 1 as Lucas tricks Max into listening to him do the same, she likes it but thinks it's a little derivative which is so meta and self-deprecating of the writers and I love that... Murray thinks it's a little much for people to handle, umm ya think? That's why this show has taken over so many of our lives Murray... And if season 1 wasn't too much for you, this one sure was for me when Eleven goes to find her Mama and finds out that her abuser who kidnapped her and several other children also fried her Mama's brain so much that she's stuck in a continuous loop nightmare of the most traumatic thing that ever happened to her... in case we all forgot what a monster Brenner is... Speaking of monsters, Billy continues to be a racist a-hole and even the actual creature who ate a cat doesn't compare to how evil those two entitled white men are honestly But yes Dustin has to lie to his poor sad mom about mews and trick Dart into the cellar and no one is answering his 'code red' besides the capitalism-lovin brat that people love for some reason I don't understand because she annoys me most of the time, to be honest The other entitled white man we don't like on this show who doesn't really do anything wrong but is quite useless as Dustin points out, Ted Wheeler tells Dustin his kids nor anyone else's kids matter to him really and so Dustin has to enlist the help of Steve who is bringing Nancy flowers for saying she doesn't love him which is a weird flex and even Steve questions why he is the one apologizing... whatever she loves Jonathon anyway, but thankfully this kicks off a great bromance but we'll get to that later because by the end of the episode, Hopper is fine and Will is very much not, as per usual something is wrong with "my boy" as Joyce would say --- Support this podcast: https://podcasters.spotify.com/pod/show/raine-l/support

The Movie Loft Podcast
Joysticks 1983

The Movie Loft Podcast

Play Episode Listen Later Jun 21, 2023 61:37


Totally awesome video games! That's what Joysticks promises. Eugene, McDorfus and King Vidiot are running interference while we chew up the scenery of this 1983 T&A buffet. This movie has everything you do AND don't want you in your early 80s celluloid war chest. Scott McGinnis and Corrine Bohrer round out the casting staples of any great, but forgettable 80s flick. Joe Don Baker must have been blackmailed to be in this movie. Come to think of it, he was blackmailed IN this movie as well. Art imitating life...imitating art? Who knows. I'm as lost as that senile wizard wandering around the Gauntlet landscape with this summary anyway. PAC-MAN, Galaga, Defender, Asteroids, Zaxxon, Tempest, Two Tigers, Dragon's Lair, Pole Position, Track & Field, Star Castle, Centipede, Dig Dug, Tron, Missile Command, Donkey Kong, Robotron, Frogger, Burger Time, Rampage, 1942, Berzerk, Q*Bert, Joust, Rolling Thunder, Contra, Double Dragon.....that's enough characters for a great summary, right?

The Rob and Joe Show
Crumble In The Jungle

The Rob and Joe Show

Play Episode Listen Later Apr 26, 2023 62:02


The show has new title sponsor! Welcome Rice, Murtha & Psoras. Rob gives a full breakdown of The Office Reunion Con. He met Dwight Schrute, a celebrity chef and maybe his dream girl. Justin and Joe recap the Dave Denis DLP party. Who won the Dig Dug battle? Rob and Joe are doing NFL draft coverage for 98 Rock this week. It's looking like a heavy lift. And a bomb is dropped on this week's bonus episode. 

Grand Rapidians Play Video Games
209) Adventure Time: Icy Blade of Dig Dug II

Grand Rapidians Play Video Games

Play Episode Listen Later Mar 18, 2023 48:54


In this episode we welcome special guests Kay and Kyle! We drink Shorts Critterless and Arizona Super LXR Hero Hydration Dragonfruit & Watermelon Ironman drink. RLXP includes bathroom dominoes, snow, hemp and wage theft. We've played Merge and Blade (XB), Icy Tower (PC, Mobile), Adventure Time: Pirates of the Enchiridion (XB), and Dig Dug II: Trouble in Paradise (NES). Plus a quick dis for Saints Row 2. Our reccos are Red's Gone Wild, Gingers Craft Boutique, Sandman Stories Presents and Timberrock Woodworking. Links - Timberrock Woodworking - https://www.timberrockwoodworking.com/ Sandman Stories Presents - https://podcasts.apple.com/us/podcast/sandman-stories-presents/id1516839518 GRPVG links - linktr.ee/grandrapidians --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/grandrapidians/message Support this podcast: https://anchor.fm/grandrapidians/support

Starcourt Study Hall: A Stranger Things Podcast

In honor of this episode's theme of digging, Amanda and Marina say the word "hole" a shocking number of times. Let us know how many you count! Also, we discuss Chapter 5, Dig Dug! We speculate about Aunt Becky's motives, talk about how great Bob is, and accidentally become middle-school children unable to say the word "hole" without giggling. Enjoy and stay strange. Follow Us on Instagram Season 2 Cited Sources --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Parks And Rewatch
"Donna and Joe"

Parks And Rewatch

Play Episode Listen Later Dec 12, 2022 73:46


Dress up in your best brocade and bring your own tri-tip (just in case) because it's time to celebrate Donna and Joe's wedding! Celebrations include deep dives into Dig Dug, micro-naps, and more!Support the show

MJ Morning Show on Q105
MJ Morning Show: November 1, 2022

MJ Morning Show on Q105

Play Episode Listen Later Nov 1, 2022 166:34


On today's MJ Morning Show: Powerball update The Florida gas tax holiday has ended A Howard Frankland idiot Pelosi and the hammer attack Morons in the news The cringeworthy wedding speech You can be an officially permit holding psychic in Hillsborough County Was there any fentanyl found with candy? Scam: Power company calling to cut off power in 30 minutes if you don't pay (and a few other scams). We took calls MJ's craft photo from 1975 Shorty Shane's visit... with no working elevator MJ's Twitter certification Nose picking has been linked to Alzheimer's MJ thinks Derek Jeter should give Dig Dug a Jeep A car threw out its driver on video Leonard Fournette tipped $1,000 Brady took his kids to a food bank Pete Davidson is taking a break from filming Bird songs are good for your mental well-being A car was hit in a parking lot of a major theme park and they left a note.  

NEStalgia
242 - Dig Dug II: Trouble in Paradise

NEStalgia

Play Episode Listen Later Oct 7, 2022 29:03


It is Dig Dug's job to protect 72 different tropical islands from his arch rivals, Pooka and the fire breathing Fygar. Played from an overhead point of view. Support NEStalgia directly by becoming a member of our Patreon at https://www.patreon.com/Nestalgia Members at the $5 and above level get access to our brand new show NEStalgia Bytes. A look at the famicom games you can play without any Japanese knowledge! For More NEStalgia, visit www.NEStalgiacast.com --- Support this podcast: https://anchor.fm/nestalgia/support

Let's THINK about it
The Path of Opposition (Failure as Transcendence)

Let's THINK about it

Play Episode Listen Later Aug 31, 2022 23:25


PART 1: the path for the 2 to become 1the 2 is 1, linked through exclusionin the last season of “peaky blinders” Tommy Shelby is a socialist forced into plotting with the fascists… In one scene he says people think of opposing sides as two end-points as if they are on separate tracks. But Tommy says he finds it to be a circle, where the two sides start diverging. As they escalate and become more extreme, separating distance, they begin to arch back toward each other, sweeping around the central axis, as if in an orbit. As they extend further they gravitate back to a shared commonality: the goal of revolution and change unites them, making them uneasy allies. It is as if, after fighting for so long the only people you understand or respect are the other extremists. One way to think about it is that you “bind yourself” to your opposition as tightly as your cause… In the process of rejection, you tie yourself to that thing. As Anthony DeMello says, the priests who come to talk to him can only talk about what they have given up: sex. And the prostitutes that talk to him only speak of God. So, whatever you forego is what you bind yourself to. Your choices of exclusion, the distance you feel from the thing, relate you even more closely to it. Today, if we look at the most extreme fringe on each side of the political spectrum, let's take the ultra-woke and the anti-woke, they appear to want opposite outcomes, yet on closer inspection, perhaps they are fighting for the same thing: According to David French, they both want an end to liberalism and pluralism. Which means they need dominance over the center. Not only do they share a battlefield, but the battle is to dictate behavioral norms.Upon closer inspection, we can see that both extremes stem from a contradictory ideology of the individual's rights. “I want this, or this is my right,” to which the other side responds, “no, that infringes on my rights.” To fight for your rights, you dictate the rights of others. French says both sides have legitimate grievances against the other, which they are unwilling to forego or forgive. And in this way, in this very basic dialectic, by mapping out the antagonism and tactics, and considering the meta-motivation, the two begin to appear as one bound together in a deadlocked dance: hurt and enraged opposites react to the moves and cues of the other, mimicry to maintain a stalemate, leading not to victory but to a perpetual divisive communion.  PART 2: The circle into the mobius strip 3 antagonistic motions: convergance, rotation, flipping sidesWhat we have looked at is a stalemate, where an impasse determines opposition or sets up and compounds antagonisms. Let's return to thinking about this dynamic in terms of geometry, or shapes: To start, let's look at the circle of the Ouroboros, the snake eating its tail. The snake's movement goes in one direction, with the swallowing creating an eternal movement. This is like an eternal cycle or wheel of time. But we have talked of oppositional sides, so the one point of intersection where the mouth gulps the tail only represents one point… we need another snake. We need the danger doubled to represent two antagonists. Tommy Shelby, once again from Peaky Blinders, suggests the opposing points move in opposite directions, starting in the south, branching apart from each other, only for their goals to align at the North pole despite their mutual disgust. But, that is not our deadlocked dance… that is relatively easy 2 becomes 1.How about if our savvy antagonists are both reacting to each other, rotating clockwise, always maintaining distance? In this movement, a type of reactivity maintains their separation and thus their identity: they can never bridge their difference because there is no intersection. What if each argument can be flipped so it becomes its mirror opposite? Not jumping across the circle, but somehow the point itself inverts to its opposite?  Can we use the circle, the topology of the argument, the battlefield if you will, to alter the antagonists? What if we take our two-dimensional repetitive, boring, deadlock dance on the circular path, and by twisting the path we flip each side into its opposite? The [[The Möbius Strip]] does this: It is a mathematical object, a one-sided surface that twists in space, a non-orientable topology. If you have ever looked at [[M.C. Escher]]'s art, you have likely seen one. The most popular image is a bunch of ants on what looks like a 3D infinity sign, some are walking clockwise yet not never encountering the ants walking counterclockwise even though it seems like they should.  What is unique is that in a purely flat 2D realm an object traveling on the outside of a Mobius Strip will move through this mathematical twist appearing on the inside: it will be flipped to become a mirror of itself. If it is right-handed, all of a sudden it will become left-handed. Right becomes left. And even in a 3D realm, the points would move from interior to exterior, creating dynamism instead of a boring, repetitive state. To bring this into context, Remember Herbert Marcuse's the one-dimensional man? This person is caught up in a totalizing system that reduces them, and any real rebellion or complexity is co-opted back into the system until the person has no substance left. They are essentially flattened, even their rebellions are reduced to slogans turned into cheap t-shirts or bumper stickers. In consideration of this, the points of antagonism in our society are likely reduced as well, making them easier to flip. In the last episode, step 64, Piccone would say they are “artificial negativity,” not real, and only staged simulations. As well, Marcuse's “repressive tolerance” points out the contradiction in forcing people to be tolerant. When the good is bad and the rebellion strengthens the hegemony, what do we do? Well, let's talk about these opposites, these antagonistic extremes that fundamentally can never agree… Individually, they are trying desperately to manifest their goals, to fully realize themselves. Just as you and I are. (or I assume we are.) On their path, they sweep outward to the furthermost point of differentiation to break free.  But, unfortunately, they are ultimately incapable of fully becoming. Don't worry, this isn't as sad as it seems: nothing can ever fully be itself. When you consider it, as many philosophers have, this transcendent self fully becoming has lots of problems before we even get into the foibles of subjectivity. First, everything is made up of subsets, and subparts with their own wills and prerogatives, so no definition could ever be complete. That is, no definition of fullness could take into account the sum of the parts to explain the complete self. (Lacan would even say that to be whole, you must include the “exception to the rule,” otherwise, it is not a complete definition, it is non-total, or non-all encompassing. )There is another reason no one can ever fully become: Zizek says everything has within it a fundamental failure that denies the harmonious nature of its parts. It's not only the broader system thwarting you while comprising you, but more importantly, your constitutive parts have been created to be in a fundamental contradictory deadlock. Take as a non-human example the state, as in the nation-state: it functions and still exists despite its deadlock… in fact, it seems to only exist because of the inherent contradictions in itself combat itself. Its becoming is precisely its embrace of its contradictions, its incompleteness: its totality is always caveated, contingent, and deferred, and yet always an immanent process of becoming without ever reaching it. Simply because it cannot be fully itself is not a reason to scrap it, we would never want it to become fully itself: total state domination, which is total stagnation. So, back to it: we have a Mobius strip, with two points racing around, reaching for extremes of difference, yet inevitably pulled back to the center, flipping over, changing polarity, and collapsing into each other: they fail to achieve their full becoming because of an inherent contradictory failure.We can say the path they are on is made to thwart them, that is the path of the Mobius Strip where the oppositions cross without ever coming into contact.Zizek calls this a crack, gap, or void because it is an insurmountable, unbridgeable opposition within us, and within the universe, that does not let us cross the horizon into transcendence. But he says this constitutive gap motivates our motion. That's right, our failure to become -our inherent flaw- drives us.  PART 3: Going Down to Get Through mining the ground, going through, donutsWith these Hegelian antagonisms or even Kantian antinomies, we are mapping the oppositions and the shape of their movement. This is brutally simplified, but here we go: For Kant, the idea was to point out how we could never perceive the really real world, the thing-in-itself, as it really was. But the goal for Hegel is to recognize these seemingly insurmountable polarities and in so doing sublate them to ascend up a spiral staircase of overcoming. This two-sided oppositional struggle is somehow considered ONE thing, one problem or category, to be overcome. But Zizek says not to think of this challenge as a “smooth becoming,” not as dialectics that you overcome, but rather we should think of them as “blocks and stoppages” that keep you from fully becoming. It is a never-ending battle, finding the two and sublating them to one, and in doing this repeatedly you may feel despair. A sort of [[sysiphean]] exhaustion. Last episode I brought up that if Hegel used donuts as a metaphor more people would consume his philosophy, so maybe it's my turn to take us back to donuts, but this time specifically the donut hole: this is the void through which we must pass… enough of this circular orbiting: let's go through.  What if, instead of Overcoming, which is pictured as upward motion tackling bigger and bigger antinomies, this kind of existential Donkey Kong where the levels get harder and harder, what if we consider becoming as mining? More like Dig-Dug with a pinch of Fight Club. This would be a more [[Friedrich Nietzsche]] downgoing. But, sure, we can throw in Hegel's notion of the ground as well, it's just going beyond the ground. In our down-going we encounter the ground, where each blockage stops us, requiring us to chip away. Once the two sides are far enough apart we have created new unity, a hole or void, that is an absence ringed by a circle. Perhaps we have allowed the problem to expand. Given what we know of antinomies, they are fighting to stay apart, to differentiate each other, and are spending vast amounts of energy in this attempt… as they widen from each other, the sides of our hole will expand, opening up. We know that gravity or entropy will inevitably lead to the circle collapsing because nature abhors a vacuum or void, but for the moment, the energies of the extremes have opened a way through. And as we go down, we move from shallow to deep, further isolating ourselves in the darkness of the unknown. This would take bravery, not the group think conformity of choosing sides; this expansion into the beyond breaks foundational blockages, it goes through the metaphysical ground, like a prison break. PART 4: The Knot (tying it up, 2 is not 2, failure as the path)José Ortega y Gasset and Heidegger sort of say, this is life: it is not actually a binary, and your battle of contradictions is to battle the artificial binary, the game. To do this is to live, and it is a heroic undertaking. We are constantly enticed back into the black-and-white game, but remember, this is a process that cannot be separated from the context and circumstances you are in. “I am I and my circumstance; and, if I do not save it, I do not save myself.” José Ortega y GassetLife and Reality are not things you can have for yourself unless you accord them to all others”Alan WattsNow, considering this, it is not the individual, upward overcoming we should be focused on. That is just another binary. We have a failure within us, we are built with contradictions inherent to us: that is the exception inside us that -in a bracketed sense, sort of odd way- makes us dynamically whole and offers us the path. Slavoj Žižek says that failure is the path through: the uniquely human trait is not our addition of language or intelligence, but our ability to embody the very failure of the universe: we are inscribed with the impossibility of transcendence, and in embracing the failure as satisfaction we move outside or, beyond, the subject/object relation Zizek brings up here the example of the difference between humans and apes, where an ape is presented with an object Beyond reach we'll give up and move on to something accessible, say a less attractive sexual partner, while I human will remain persistent and transfixed on the impossible object. He says this is why a person is hysterical: they pose ultimate happiness, delight, and ecstasy (jouissance) as an absolute, true goal. They make ultimate delight into unsatisfied desire. The very unsatisfaction with the goal is their joy. He says “such a subject is capable of relating to a term that is outside the limits of the game,” they support themself through their relationship to that which is “out-of-play”. By installing a point of impossibility as ultimate joy, you are hysterical, you are utterly human: our flaw is to find delight in the impossible, which is also our means to move beyond the binary oppositions that plague us. 

Museum Archipelago
99. Museums in Video Games

Museum Archipelago

Play Episode Listen Later Aug 8, 2022 14:20


The Computer Games Museum in Berlin knows that its visitors want to play games, so it lets them. The artifacts are fully-playable video games, from early arcade classics like PacMac to modern console and PC games, all with original hardware and controllers. By putting video games in a museum space, the Computer Games Museum invites visitors to become players. But, players can become visitors too. Video games have been inviting players into museum spaces for decades. In the mid 1990s, interaction designer Joe Kalicki remembers playing PacMan in another museum – only this one was inside a video game. In Namco Museum, players navigated a 3D museum space to access the games, elevating them to a high-culture setting. Since then, museums and their cultural shorthands have been a part of the video game landscape, implicitly inviting their players-turned-visitors to think critically about museums in the process. In this episode, Kalicki presents mainstream and indie examples of video games with museums inside them: from Animal Crossing's village museum to Museum of Memories, which provides a virtual place for objects of sentimental value, to Occupy White Walls where players construct a museum, fill it with art – then invite others to come inside. Image: The Computer Games Museum in Berlin by Marcin Wichary (CC BY 2.0) Topics and Notes 00:00 Intro 00:15 Computerspielemuseum Berlin (https://en.wikipedia.org/wiki/Computerspielemuseum_Berlin) 01:23 Joe Kalicki (https://panoply.space/) 02:06 Namco Museum (https://youtu.be/y1rvBhJtmkY) 03:42 Digital Museum Spaces Elevating Video Games 04:26 Museum of Memories by Kate Smith (https://katesmith.itch.io/museum-of-memories) 05:25 Occupy White Walls (https://www.oww.io/) 07:18 Discovery Tour for Assassin's Creed Origins (https://www.youtube.com/watch?v=88xjcvPKLJk) 10:11 Animal Crossing 11:29 Video Game Engines In Museums 12:44 Joe Kalicki's new podcast, Panoply (https://panoply.space/) 13:13 Museum Archipelago's 100th Episode Party

Hardcore Gaming 101
Dig Dug + Dig Dug II

Hardcore Gaming 101

Play Episode Listen Later Jul 28, 2022 64:52


Join the HG101 gang as they discuss and rank the first game in our Late Summer & Early Autumn of Arcade series! We start with two Namco coin-op classics about environmental destruction and bicycle pump murders! This weekend's Patreon Bonus Get episode will be DANNY SULLIVAN'S INDY HEAT! Donate at Patreon to get this bonus content and much, much more! Follow the show's host on Twitter to get the latest and straightest dope. Check out what games we've already ranked on the The Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts! Take a screenshot and show it to us on our Discord server! Intro music by NORM. 2022 © Hardcore Gaming 101

Retrologic
Ep 84 - Adam talks NES!

Retrologic

Play Episode Listen Later Jul 20, 2022 138:53


RetroLogic - Episode 84 RetroLogic isn't just a podcast, It's a whole community of retro gamers! Visit RetroLogic.games for our discord link, fair trade merch, blog posts written by Sam Wagers… And dive into our family of podcasts! RetroGroove, a music history podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins. Housekeeping: On Topic Retro - super bomberman coming soon! Streaming (Mother 3 monday) Sunsoft Retrospective on the Blog Retrogroove has 25 episodes! Icebreaker - what did you buy? And what did you play? Sam:bought: Starfy 1-3 JPN GBA, Power Quest GBC Played: Monster Hunter, Capcom Fighting Collection, Mother 3, Megaman: Wily Wars, Pokemon Puzzle League, Custom Robo John: Atari 2600 games: Defender, Tron Deadly Discs, Adventures of Tron, Asteroids, Missile Command, Space Invaders,and Adventure. Atari 5200: Digdug, Qix, and Pac-man. Dragon's Dogma Switch, ConnecTank Switch, Hunters The Reckoning Xbox, Bomberman Act: Zero Xbox 360, Uncharted 3 Steelbook Ed PS3, and Super Bomberman SNES Played: Dragon's Dogma, Time on Frog Island, Kirby 64 the Crystal Shards, and Elechead Adam: Bought: Solar Jetman. FBmkt scores: SNS-101 w/Kirby SS, Mario Kart/World. Hades, Sekiro, Bloodborne, MGSV The Phantom Pain. GameXchange B2GO, Horizon ZD, Wii: Cooking Mama, DeBlob, Epic Mickey, Sega Superstars Tennis, Super Swing Golf. GameStop 4 for $20: Fallout 4, KH3, Nioh, Witcher 3 WH. Playing: Beat ElecHead, MH Rise, Sakuna of Rice and Ruin, Fall Guys, Ocarina 3D The price is RETRO “If this is your first time playing The Price Is Retro, this is how we play. I'm going to list off 4-5 games, and everyone else has to guess how much the games are worth in total. Whoever's guess is the closest wins that round, and the next person lists off their games. Everyone brought a list of games, and everyone guesses on each other's lists. At the end of the game, whoever won the most rounds wins the game! But look out for Polterguest! He guesses $300 on each list, and if he wins the game I have to give away a sticker from the merch store!” Sam's list John's list Adam has a list “Spot the fake” “We're given a list of game titles, and we have to guess which one was made up” “Games Described Badly” “We're given several descriptions of video games and we have to guess what game is being described.” Sam's List “Retro-pedia” “I'm going to start reading the description of a game from wikipedia. As soon as you think you know it, yell out your answer! If you're wrong I'm giving the other people an opportunity to guess. If everyone's wrong I'll keep reading until someone else yells out.” Fact or crap? “Trivia Card” DANVERSE Show Topic Top 5 NES Games Community Couch Questions Warrior of WASD Favorite video game setting? 1. Beaches of Normandy 2. Space colony/planet 3. Fantasy forests 4.Haunted mansion 5. Farm 6. Gangsta city 7. Zombie city 8. Nuclear fallout Russia 9. Cyber city Outro Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Twitter and Instagram @RetrologicGames. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my twitter bio. You can also find everything on our website Retrologic.games

Law Offices Of Quibble, Squabble & Bicker
S5: Client 2 - Video Games Killed The Pinball Star

Law Offices Of Quibble, Squabble & Bicker

Play Episode Listen Later Jun 30, 2022 71:42


The three non-lawyers embrace their next client, Video Games Killed The Pinball Star with a verve never before seen...not really. Instead they deliberate Beep Boop, pachinko, André The Giant, one thousand monkeys, Bad News Bears, Dig Dug, Down Under Kong, gravity well, ghost missiles, joystick & a button, 16 bit boobies, Oscar Wilde, ferret and pelican, Iowa hurricanes, Martian hemlock, spaghetti tacos, Blame It On The Sake, the gerbil dies, Sim wormhole and a tiny bit of squabbling. Buy our merch here: https://my-store-11556994.creator-spring.com/ To access special content go to www.patreon.com/qsblaw and for other episodes, go to www.qsblaw.org. We are also internettable on: Instagram - @lawofficesofquibble; Twitter- @qsblaw; TikTok - @qsblaw; Uhive - https://www.uhive.com/web/shares/z/QTTCLFU; Facebook: https://www.facebook.com/quiblle.bicker.3; Tumblr- quibblesquabblebicker; Reddit - https://www.reddit.com/user/QuibbleSquabble or watch us on YouTube - https://www.youtube.com/c/LawOfficesofQuibbleSquabbleBicker --- Send in a voice message: https://anchor.fm/qsb/message Support this podcast: https://anchor.fm/qsb/support

Podouken
Dig Dug - Episode 071

Podouken

Play Episode Listen Later Jun 15, 2022 90:07


Welcome to the beginning of the Blue Collar miniseries that explores the ordinary and dependable workers who somehow become the hero of their own arcade game. So it's time to pop some Pookas, fry some Fygars, and eat some dirt with everyone's favorite divorcé, Dig Dug.Is it ethical to euthanize nuisance animals from your garden by any means necessary? What did Namco's writers have against Taizo Hori? How much did Atari bank by licensing this strategic digging game?We also perform at 23andMe on Grimace, peddle some bootleg medical equipment, explore Jarrod's love for vicious ladybugs, and let the hate flow through us while discussing the Obi-Wan Kenobi series (caution: may contain minor spoilers).

Stranger Danger - A Stranger Things Podcast
The Final Rewatch: S02E05 “Dig Dug”

Stranger Danger - A Stranger Things Podcast

Play Episode Listen Later May 15, 2022 40:22


Happy Saturday again Stranger Friends! Yes when you last heard from me, I was just finishing up the last rewatch episode in the wee hours of this morning (technically) and now I am back again to talk...you guessed - the next episode of Stranger Things, Dig Dug! Plus there is a bunch of Stranger Things stuff going on out there, so I'll talk about that (a little bit) too... --- Send in a voice message: https://anchor.fm/strangerdangerpodcast/message Support this podcast: https://anchor.fm/strangerdangerpodcast/support

Nintendo Voice Chat
NVC 606 – A Mario on the Streets, Sonic in the Sheets

Nintendo Voice Chat

Play Episode Listen Later Apr 7, 2022 71:31 Very Popular


Come on, step it up with another blazing fast episode of Nintendo Voice Chat. Sonic the Hedgehog 2 opens in theaters and we take a look back at a time when video game movies were bad and Sonic and Mario were bitter enemies. Who could forget the console wars of the 1990s, other than those of us for whom the memories of that war are too horrible to revisit (which are memories of most of the Sonic games post-Genesis). 00:00:00 - Intro 00:00:37 - Sonic Talk! 00:31:45 - Nintendo Japan Quietly Added New Splatoon 3 Screenshots 00:40:12 - Out this Week 00:49:20: - Mario Golf Hitting N64 Expansion Next Week 00:51:38 - Kat Take 00:57:36 - What We've Been Playing 01:04:58 - Question Block! 01:10:51 - Outro