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Shelley and I create an array of wee garden creatures in Pixies by Johannes Goupy from Pandasaurus Games Then head into the studio to record a song in HiFi by Andre Teruya from Mandala Jogos, Grok Games and Smirk and Dagger Games and finally decorate and refurbish our houses in Happy Home by Matthew Dunstan and Brett J Gilbert from Alley Cat Games Thanks as always to our sponsor Bezier Games You can support the podcast directly at www.patreon.com/garrettsgames or check out our extensive list of games that no longer fit on our shelves, but belong on your table: https://docs.google.com/spreadsheets/d/16ovRDNBqur0RiAzgFAfI0tYYnjlJ68hoHyHffU7ZDWk/edit?usp=sharing
Roses and Matt talk in depth about the Excavation of Hob's Barrow by Cloak and Dagger Games and Wadjet Eye, invent a new and incredible type of escape room, and then go on and on about their terribly millennial musical tastes.Email Us! mattandroses@gmail.comGames Discussed: Just Ignore Them Red Bow Blood Nova Islands of Insight The Excavation of Hob's Barrow Kings Quest
Board Boy Rob is back with special guest Joe! We hammer through all the 2 player games Blitzkrieg!, Ceasar!, and Dogfight! from PSC and Floodgate Games plus we get a little on the spooky side with BOOoop from Smirk and Dagger Games. Also in this episode we talk about the upcoming Spooktacular holiday, Point Salad and we get even scarier with a little Orthodontic work. Thanks for joining us for another episode and we hope you like boardgames! 0:00 - Intro, E.V.A. - Jean Jacques Perrey 2:35 - Intro to BB Joe 6:00 - Halloween 9:30 - Point City 14:05 - Scout and Orthodontics 16:30 - My Fathers Work 17:45 - App Based Games 20:05 - Barrage Nile Affair Expansion 24:30 - Blitzkrieg! 24:30 36:36 - Caesar! - 36:36 51:47 - Dogfight! 1:01:52 - PSC ! Final Thoughts 1:05:50 - BOOoop 1:14:15 - Bump or Dump - Twilight Inscription 1:18:30 - Wrap Up 1:20:00 - Bill Withers - Just the Two of Us
Curt Covert of Smirk and Dagger Games joins us on the podcast! Curt is a designer and publisher who has brought us games like Cutthroat Caverns, Shobu, The Night Cage, and most recently BOOP! Curt shares his most memorable experiences after 20 years of working in the industry and how collaborating with creatives has made his time worth it. We also talk about the future of Smirk and Dagger, Qwirkle, Good Face Bad Face, and (regrettably) Silver Coin. All this and more on today's voyage! Support Smirk and Dagger
We had been called out in the middle of the night. A major disaster had been declared. It was all hands on deck. After a swift site rep, we were dispatched to various locations around the oil platform. As we approached by helicopter, which was going to lower us onto the deck of our assigned rescue boats, we could see the extent of The Spill by Andy Kim from Smirk & Dagger Games. Read the full review here: https://tabletopgamesblog.com/2023/03/04/the-spill-saturday-review/ Useful Links The Spill: https://www.smirkandlaughter.com/the-spill Rulebook: https://www.smirkandlaughter.com/_files/ugd/693f33_96269c0a08db4f2aa86c354b7107a122.pdf Smirk & Dagger Games: https://www.smirkandlaughter.com/ BGG listing: https://boardgamegeek.com/boardgame/338479/spill Pandemic review: https://tabletopgamesblog.com/2020/01/18/pandemic-saturday-review/ Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/) Sound Effects: bbc.co.uk – © copyright 2023 BBC The following music was used for this media project: Music: Mermaids by Rafael Krux Free download: https://filmmusic.io/song/6403-mermaids License (CC BY 4.0): https://filmmusic.io/standard-license Artist website: https://www.orchestralis.net/ The following music was used for this media project: Music: Glory Hunters by Rafael Krux Free download: https://filmmusic.io/song/5654-glory-hunters License (CC BY 4.0): https://filmmusic.io/standard-license Artist website: https://www.orchestralis.net/ If you want to support this podcast financially, please check out the links below: Patreon: https://www.patreon.com/tabletopgamesblog Ko-Fi: https://ko-fi.com/TabletopGamesBlog Website: https://tabletopgamesblog.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message
In this episode... We've (almost) made it! Adam and Kellye finally reach the end of the https://boardgamegeek.com/geekpreview/57/gen-con-2022-preview?availability=forsale (Board Game Geek Gen Con 2022 Preview) list. But, a couple dozen new games have been added, so... this is the penultimate preview episode. Finishing out the alphabet, this episode features games from Le Scorpion Masqué, Smirk & Dagger Games, Smirk & Laughter Games, Solis Game Studio, Spin Master Ltd., Studio H, Thunderworks Games, Ubisoft Montreal, Van Ryder Games, and Weird Giraffe Games: https://boardgamegeek.com/boardgame/356123 (Turing Machine) https://boardgamegeek.com/boardgame/338479 (The Spill) https://boardgamegeek.com/boardgame/355433 (boop.) https://boardgamegeek.com/boardgame/321241 (Pocket Paragons: AEGIS (English edition)) https://boardgamegeek.com/boardgame/321240 (Pocket Paragons: Origins (English edition)) https://boardgamegeek.com/boardgame/321244 (Pocket Paragons: Rivals of Aether (English edition)) https://boardgamegeek.com/boardgame/321242 (Pocket Paragons: Temporal Odyssey (English edition)) https://boardgamegeek.com/boardgame/365634 (The Godfather: Last Family Standing (English edition)) https://boardgamegeek.com/boardgame/342542 (Less Is More (English edition)) https://boardgamegeek.com/boardgame/336382 (Marvel United: X-Men (English edition)) https://boardgamegeek.com/boardgame/366023 (Marvel Zombies: Heroes' Resistance (English edition)) https://boardgamegeek.com/boardgame/274124 (Northgard: Uncharted Lands) https://boardgamegeek.com/boardgame/322785 (Suspects) https://boardgamegeek.com/boardgame/353862 (Cartographers Map Pack 4: Frozen Expanse – Realm of Frost Giants) https://boardgamegeek.com/boardgame/353864 (Cartographers Map Pack 5: Kethra's Steppe – Redtooth & Goldbelly) https://boardgamegeek.com/boardgame/353865 (Cartographers Map Pack 6: Hornhelm – Wasteland Market) https://boardgamegeek.com/boardgame/294702 (Tenpenny Parks) https://boardgamegeek.com/boardgame/342479 (Orlog: Assassin's Creed Valhalla Dice Game) https://boardgamegeek.com/boardgame/244160 (The Dark Mage (English edition)) https://boardgamegeek.com/boardgame/277659 (Final Girl) https://boardgamegeek.com/boardgame/310175 (Final Girl: Frightmare on Maple Lane) https://boardgamegeek.com/boardgame/307687 (Final Girl: Slaughter in the Groves) https://boardgamegeek.com/boardgame/307683 (Final Girl: The Happy Trails Horror) https://boardgamegeek.com/boardgame/307684 (Final Girl: The Haunting of Creech Manor) https://boardgamegeek.com/boardgame/292654 (The Grand Tournament (English edition)) https://boardgamegeek.com/boardgame/362106 (Keepers: A beautiful game for clever people) https://boardgamegeek.com/boardgame/292557 (Sherlock Holmes: International) https://boardgamegeek.com/boardgame/244172 (Sherlock Holmes: The Beginning) https://boardgamegeek.com/boardgame/305912 (Space Brigade) https://boardgamegeek.com/boardgame/286788 (Gift of Tulips) https://boardgamegeek.com/boardgame/286790 (Studies in Sorcery) https://boardgamegeek.com/boardgame/336388 (Studies in Sorcery: Divination) https://boardgamegeek.com/boardgame/331228 (Wicked & Wise) Find us online:Twitter: https://twitter.com/varianthex?lang=en (@varianthex) Instagram: https://www.instagram.com/varianthex/ (@varianthex) Twitch: https://www.twitch.tv/varianthex (@varianthex) (we might start streaming games soon) Website: https://varianthex.com/ (varianthex.com) Email: podcast@varianthex.com Additional Info:Our theme music is "Shimmer" by Mr. Smith, obtained via the https://freemusicarchive.org/ (Free Music Archive). "https://freemusicarchive.org/music/mr-smith/hope-lights-the-horizon/shimmer (Shimmer)" was made available under a public domain license. If you enjoy our theme music, https://www.paypal.com/donate?token=XdogNYkwwpFzI-hudvS-4_Mcvd0E-VCI19XQ8agwb0CoivXGWHeATrBu-wQx27rMs_ss0Wo3wqUDFxaM (please leave the artist a tip!)
In episode 37 of Game Design Unboxed: Inspiration to Publication we talk with Christopher Ryan Chan, one of the co-designers and the illustrator of the Night Cage published by Smirk & Dagger Games. We discuss creating a narrative when designing a horror themed board game using mechanics and art to create a feel that adds […]
In this episode, the brandt is joined by Curt Covert from Smirk and Dagger Games. First they discuss recent plays including a glowing review of Ark Nova coming soon from Capstone Games! They then discuss the 2021 convention season as well as current, upcoming, and future titles from Smirk and Dagger!
On this episode, we catch up with Smirk and Dagger Games at Origins, and check in with Spielcraft Games post Origins, and check out their new Kickstarter! Plus, new segment: Puzzle Review and a YouTube Video!!!! Intro At Origins 2021: Smirk & Dagger Games - https://www.smirkanddagger.com/ Post Origins: Spielcraft Games: For Glory - Champions! - https://www.kickstarter.com/projects/spielcraftgames/for-glory-champions-expansion-and-for-glory-reprint?ref=2w01rc Puzzle Review - Tea Dragon Society - https://youtu.be/ST3zhm4EODw - Renegade Game Studios SCARAB Game Reviews (2020) Stuffed Fables Bears and Bees Cortex Firefly RPG SCARAB 2022 Ad! S-C-A-R-A-B Outtro Ending Song - Chain Wallet Rock by I Fight Dragons Intro and End Song by ifightdragons.com
Andy has been gaming since 2005 and started designing board games in 2016. The Spill, a game focused on preventing an ecological disaster is his first design being published by Smirk & Dagger Games. Andy is also a husband to a loving wife and father to 2 little up and coming gamers. Check out the Kickstarter for The Spill here: https://www.kickstarter.com/projects/smirkanddagger/the-spill FOLLOW US ON: Facebook: https://www.facebook.com/groups/boardgamebinge Instagram: https://www.instagram.com/boardgamebingepodcast/ Twitter: https://www.twitter.com/boardgamebinge WHERE TO FIND OUR PODCAST: Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7r iHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/ Tune In: https://tunein.com/embed/player/p1344218/ Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U= Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033 Visit Our Websites: Board Game Binge: https://boardgamebinge.com/ Tin Robot Games: https://tinrobotgames.com Elixir Board Games: https://www.elixirboardgames.com/our-games
Curt Covert is the founder, creative force and jack-of-all-trades at Smirk & Dagger. He's worn all the hats including art director, copywriter, marketer and concept director, and in a past life he was also a creative director and marketing planner for promotion agencies servicing Fortune 500 companies and brands like M&Ms, Jameson, Dannon, Unilever, Disney theme park eateries, and more. Today we're going to talk a little bit about the business of making tabletop games and then we're going to dive into the business of selling those tabletop games. PublishingWhy did you decide to get into game publishing? For those who may not know, describe the ‘house style' of your line and who you see as the key audience? What does Smirk & Dagger provide as retail support? You mentioned demo copies and demo scripts, what would you say to stores that don't have the manpower or retail space suited to doing demos? RetailWhat are some best practices for merchandising games that help game store owners move more product? (I will spend a lot of time here, doing a borrowed brilliance exercise ) How often should store owners remerchandise? As a game publisher, what is one thing you wish retailers knew or would do differently? LinksRetailer Resource Page: https://www.smirkandlaughter.com/retailer-resources (https://www.smirkandlaughter.com/retailer-resources) SND Retailer FB group: https://www.facebook.com/groups/666949490455299 (https://www.facebook.com/groups/666949490455299) Envoy: https://www.dexposure.com/envoy/ (https://www.dexposure.com/envoy/) https://www.manaversesaga.com/mvp096-dized-how-to-automate-your-board-game-demo-table-and-sell-more-board-games/ (Dized Interview: MVP096) If you want to be part of a community of peers on your business journey to share ideas with and continue learning, you can become a member of the https://my.captivate.fm/manaversesaga.com/join (Manaverse Network) by going to https://my.captivate.fm/manaversesaga.com/join (manaversesaga.com/join). That's where you can get access to all the seminars from the recent 2020 LGS Success Summit as well as additional exclusive members only content, marketing reviews, and training.
Danny from ZiaComics.com teaches us how to play the fantasy adventure card game, Cutthroat Caverns, by Smirk & Dagger Games. This is a game for 3-6 players ages 12+ and should take 90 minutes for a complete game. Manufacturer Description "Without teamwork, you will never survive. Without betrayal, you’ll never win." Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing. SUBSCRIBE to watch more videos like this one! LET'S CONNECT! -- Talk Nerdy to Me Facebook -- Zia Comics Facebook -- Zia Comics Twitter -- Zia Comics Instagram -- Talk Nerdy to Me website -- Zia Comics website LISTEN TO OUR PODCAST! - iTunes - RSS Feed - Stitcher - Google Play - Podbean - Spotify - Tune In/Alexa - Pandora #ziacomics #cutthroatcaverns #smirkanddagger #CurtCovert #PaulAdam #JustinBrunetto #ianfieldrichards #HenriHärkönen #NoelHill #MatsHolmgren #MarkJernstrom #BrunoKrippahl #EricRMartin #SteveMessenger #LoïcMuzy #MorganRashand #ChadSavage #WilliamTeo #AdamVehige #TimWollweber #iello
Interview with the designers of The Night Cage; Chris Chan, Chris McMahon and Rosswell Saunders. Chris Chan is a New York based art director, Chris McMahon is a game designer and copywriter, and Rosswell Saunders is a game designer and creative director. Collectively they have created an award-winning cooperative tile-placement board game with a unique hook. The Night Cage is published by Smirk & Dagger Games and is currently on Kickstarter.
Welcome to Episode 100! There's a lot going on here, so have at thee! Plus, contest(s)! Time stamps may be accurate withing 1min - 10sec… grumble grumble… Intro (00:00:00) A Look Back at SC/PC with the Hosts (00:03:40) Donald Dennis (01:17:20) Ed Jowett with Shades of Vengeance (01:38:40) Curt Covert of Smirk & Dagger / Smirk & Laughter (01:57:45) Aaron Stimpson with Twice Alive Games (02:39:00) Marc Specter with Grand Gamers Guild (02:56:00) Reviews from SCARAB (03:01:20) Pajaggle Parks Wits and Wagers Echidna Shuffle New York Slice Palaces Savage World - Aliens vs Rednecks Shadowrun Sixth World Edition Titansgrave Unpub Game - Ghosts or War Outtro (03:11:15) MC Lars - Space Game (03:12:53) MC Lars - Hey There, Ophelia (03:16:35) I Fight Dragons - Crazies (03:20:45) I Fight Dragons - Smile and Pretend (03:24:07) Links of Vengeance Era D10 Discord Chanel [https://discord.gg/6C4H9Cv] SoV Facebook Group [https://www.facebook.com/groups/erad10games/] Less-Vengeful Links Inverse Genius [http://www.inversegenius.com/] Twice Alive Games [http://www.midnightzombiesabotage.com/store.html] Smirk and Dagger Games [https://www.smirkanddagger.com/] Grand Gamers Guild [https://grandgamersguild.com/]
To kick things off this week we look at the listeners’ responses to the question of the week: “What's a game you hated at first but later came to love?" In acquisition disorders this week, Anthony looks at the third expansion for War of the Ring: Kings of Middle Earth, and Chris looks at Of Knights and Ninjas - Medieval Card Game, on Kickstarter now. At the table this week, Anthony played Root: The Underworld Expansion as well as the first three games of King's Dilemma, and Chris played Clinic, the newest rerelease from Alban Viard. Finally, in the feature, Anthony and Chris are joined by Curt Covert, founder of Smirk and Dagger Games to discuss his favorite games, Dungeons and Dragons and WizWar, as well as some of his upcoming projects. Question of the Week: 2:59 Acquisition Disorders: 7:23 At the Table Reviews: 19:00 Curt Cover on WizWar: 40:12 Cindr Kickstarter: https://www.kickstarter.com/projects/smirkanddagger/cindr If you haven’t yet, be sure to connect with us on Facebook (www.facebook.com/boardgamersanonymous), Twitter (http://twitter.com/bgapodcast), and on our website (www.boardgamersanonymous.com). You can support the show as well by donating on Patreon (www.patreon.com/bga) or using our Amazon affiliate link.
This week we talk about the board game The Menace Among Us by Jeff Gum, published by Smirk and Dagger Games. Hidden roles, space theme, and asymmetrical setup.
People have experiences that are hard to explain all the time. But when do they actually reveal a deeper meaning? The game Mysterium plays with the idea of messages from the beyond—something its co-designer, Oleksandr Nevskiy, has reasons for thinking about. And Kathy Kelly, owner of The Paranormal Museum, pulls back the curtain on her approach to the unexplained. Some believe; some don’t.Read a full transcript of this episode.Immersed is produced by Cardboard Edison.Special thanks to Kathy Kelly, Oleksandr Nevskiy, Sharon Hurley and LilyAnne Zinsli.Production assistance by James Meyers.Music:Waltz to Death by Sir Cubworth.Zoinks Scoob by R.LUM.R.The Jewel and Me by Little Glass Men is licensed under a Attribution License.Clobber by Silent Partner.Fresno Alley by Josh Lippi & The Overtimers.Ghost Processional by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/).Happy Haunts by Aaron Kenny.Cloud Launching by Little Glass Men is licensed under a Attribution License.Epilog - Ghostpocalypse by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/).Distance by Anno Domini Beats.Bouncy Gypsy Beats by John Bartmann is licensed under a CC0 1.0 Universal License.Voodoo Like You Do by Huma-Huma.Evil Streets by MK2.Sponsors:Waitress Games, WaitressGames.netFireside Games, FiresideGames.comSmirk and Dagger Games, SmirkAndDagger.comHABA USA Games, HABAusa.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comBreaking Games, BreakingGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon.ADVISERS: Justin Gibbs, Peter C. Hayward, Robin Kay, Loot & LuteSENIOR INVENTORS: Steven Cole (Escape Velocity Games), Thomas Hornemann, Calvin Johns, Chris and Kathy Keane (The Drs. Keane), Karl Lange, Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again GamesJUNIOR INVENTORS: Ryan Abrams, Neil RobertsASSOCIATES: Stephen B. Davies, Thiago Jabuonski, Nathan Miller, Matt Wolfe
The game The Networks puts players in the armchairs of TV executives. Designer Gil Hova tells us about the game’s origins and whether or not it’s meant to simulate what’s it’s like to schedule a TV network. And special guest Preston Beckman takes us behind the scenes of NBC’s Must See TV era of the 1990s.Read a full transcript of this episode.Immersed is produced by Cardboard Edison.Special thanks to Nat Ives, Preston Beckman and Gil Hova, and Sandy Bondarowicz and James Griffin.Music:tvsnow_01 by xtrgamr is licensed under an Attribution License. http://creativecommons.org/licenses/by/3.0/TV OFF SWITCH by StevenBrown is licensed under an Attribution License. http://creativecommons.org/licenses/by/3.0/Mr. Mealey's Mediocre Machine by Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Bongo Madness by Quincas Moreira.Keeping Stuff Together by Lee Rosevere is licensed under a Attribution License.Spy Glass by Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Thought Bubbles by Lee Rosevere is licensed under a Attribution License.Split Even by Drake Stafford is licensed under a Attribution License.Westside Chillers by Little Glass Men is licensed under a Attribution License.Silence for a Film by ann annie.Bouncy Gypsy Beats by John Bartmann is licensed under a CC0 1.0 Universal License.Fine Without You (Remix) by Steve Combs is licensed under a Attribution License.government funded weed by Black Ant is licensed under a Creative Commons Attribution License.Sponsors:Fireside Games, FiresideGames.comSmirk and Dagger Games, SmirkAndDagger.comHABA USA Games, HABAusa.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comBreaking Games, BreakingGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon.ADVISERS: Justin Gibbs, Peter C. Hayward, Robin Kay, Loot & LuteSENIOR INVENTORS: Steven Cole (Escape Velocity Games), Thomas Hornemann, Calvin Johns, Chris and Kathy Keane (The Drs. Keane), Karl Lange, Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again GamesJUNIOR INVENTORS: Ryan Abrams, Neil RobertsASSOCIATES: Dark Forest Project, Stephen B. Davies, Thiago Jabuonski, Nathan Miller, Matt Wolfe
The island of Sri Lanka built its world-renowned tea industry using the infrastructure of its ruined coffee trade. The game Ceylon, designed by your hosts, went through a similar transformation during its development. In this special bonus episode, we speak with Jayne Broomhead, whose experiences and research deeply informed the game and its design.Read a full transcript of this episode.Immersed is produced by Cardboard Edison.Special thanks to Jayne Broomhead.Editing assistance by Eric Booth.Music:Improbable Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/.Did you know? (Curiouser and curiouser) by Fabian Measures is licensed under a Attribution License.Where Was I? by Lee Rosevere is licensed under a Attribution License.Blackout & Blue by Little Glass Men is licensed under a Attribution License. Based on a work at soundcloud.com/littleglassmen.Teller of the Tales Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/.6 Smiley by We Is Shore Dedicated is licensed under a Attribution License.Overthrown (Instrumental Version) by Josh Woodward is licensed under a Creative Commons Attribution License. Based on a work at http://www.joshwoodward.com/.Viville à l'horizon by cuicuitte (feat renoncule) / comme ça is licensed under a CC0 1.0 Universal License.First by Text Me Records.Sponsors:Fireside Games, FiresideGames.comSmirk and Dagger Games, SmirkAndDagger.comHABA USA Games, HABAusa.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comBreaking Games, BreakingGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon.ADVISERS: Justin Gibbs, Peter C. Hayward, Robin Kay, Loot & LuteSENIOR INVENTORS: Steven Cole (Escape Velocity Games), Thomas Hornemann, Calvin Johns, Chris and Kathy Keane (The Drs. Keane), Karl Lange, Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again GamesJUNIOR INVENTORS: Ryan Abrams, Neil RobertsASSOCIATES: Dark Forest Project, Stephen B. Davies, Thiago Jabuonski, Nathan Miller, Matt Wolfe
Guillotine is a very silly game about a very somber subject. It’s hard to take it seriously… but that doesn’t mean we can’t try. In this episode, we talk with history professor Dr. Jennifer J. Popiel about some fascinating events of the French Revolution and the lessons it can offer us today, and designer Paul Peterson tells us about how his first original design came together.Read a full transcript of this episode.Immersed is produced by Cardboard Edison.Special thanks to Dr. Jennifer J. Popiel and Paul Peterson; Eddie Rodriguez, Megan Cummings, and James Griffin; and Jen and Jim Paccioretti.Editing assistance by Eric Booth.Music:Doh De Oh Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Guillotine test 02 by Glaneur de sons is licensed under an Attribution License. http://creativecommons.org/licenses/by/3.0/La Marsellais by Claude Joseph Rouget de Lisle. Public domain.The Working Day by Ian Alex Mac is licensed under a Attribution License.March of the Spoons Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Sex and Death and God by Steve Combs is licensed under a Attribution License.Action by Monplaisir is licensed under a CC0 1.0 Universal License.Magic in the Garden. Written by Rafael Krux.Whiteout by Little Glass Men is licensed under a Attribution License.Lonesome Liar Dancing Up in the Trees by We Is Shore Dedicated is licensed under a Attribution License.Fairytale Waltz Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Bouncy Gypsy Beats by John Bartmann is licensed under a CC0 1.0 Universal License.Hanami Matsuri (花見祭り) by Fabian Measures is licensed under a Attribution License.Parisian by Kevin MacLeod is licensed under a Creative Commons Attribution License.No Rocking in the Jazzhands Zone by Peter Gresser is licensed under a CC0 1.0 Universal License.Sponsors:Fireside Games, FiresideGames.comSmirk and Dagger Games, SmirkAndDagger.comHABA USA Games, HABAusa.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comBreaking Games, BreakingGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon.ADVISERS: Justin Gibbs, Peter C. Hayward, Robin Kay, Loot & LuteSENIOR INVENTORS: Steven Cole (Escape Velocity Games), Thomas Hornemann, Calvin Johns, Chris and Kathy Keane (The Drs. Keane), Karl Lange, Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again GamesJUNIOR INVENTORS: Ryan Abrams, Luis Lara, Neil RobertsASSOCIATES: Dark Forest Project, Stephen B. Davies, Thiago Jabuonski, Nathan Miller, Matt Wolfe
They say nothing goes according to plan. That was true of the dozens of assassination plots against Adolf Hitler while he led Nazi Germany during the 1930s and 1940s. And it’s also often true of the plots enacted by players in Black Orchestra, the cooperative game inspired by those events. We talk with history writer Nikola Budanovich, who walks us through three real-life plots against Hitler. And game designer Philip duBarry tells us how he questioned whether the game would ever get made.Read a full transcript of this episode.Immersed is produced by Cardboard Edison.Special thanks to Philip duBarry, Nikola Budanovic, Jaime Dooling-Perrelli, and Erik Herrington.Editing assistance by Eric Booth.Music:self-fulfilling prophecy - michael bayer by Lloyd Rodgers is licensed under a Public Domain Mark 1.0 License.sultan cintré by Cuicuitte is licensed under a Attribution License.Talk to me by Loyalty Freak Music is licensed under a CC0 1.0 Universal License.Sa rumeur remontait l’escalier by cuicuitte (feat renoncule) / comme ça is licensed under a CC0 1.0 Universal License.Sky 7 : Debauched Dance With The Self by Monplaisir is licensed under a CC0 1.0 Universal License.Geheimnisse des Dritten Reichs by Evil Bear Boris is licensed under a Creative Commons Attribution License.Traffic by Kai Engel is licensed under a Attribution License.Bouncy Gypsy Beats by John Bartmann is licensed under a CC0 1.0 Universal License.Clover by Little Glass Men is licensed under a Attribution License.Sponsors:Fireside Games, FiresideGames.comSmirk and Dagger Games, SmirkAndDagger.comHABA USA Games, HABAusa.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comBreaking Games, BreakingGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon.ADVISERS: Justin Gibbs, Peter C. Hayward, Robin Kay, Loot & LuteSENIOR INVENTORS: Steven Cole (Escape Velocity Games), Thomas Hornemann, Calvin Johns, Chris and Kathy Keane (The Drs. Keane), Karl Lange, Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again GamesJUNIOR INVENTORS: Ryan Abrams, Luis Lara, Neil RobertsASSOCIATES: Dark Forest Project, Stephen B. Davies, Thiago Jabuonski, Nathan Miller, Matt Wolfe
Hostage situations are dark material for a game, but the solo board game Hostage Negotiator puts you in the middle of one of these intense standoffs. We talk with designer and publisher A.J. Porfirio about walking the line on a sensitive topic. And former crisis negotiator Tony D’Aiuto reveals some unexpected things about the tactics that professionals use, as he tells the surprising story of his first time as lead negotiator.Read a full transcript of this episode.Immersed is produced by Cardboard Edison.Special thanks to Tony D’Aiuto, A.J. Porfirio, and Linda Durant.Editing assistance by Eric Booth.Music:Kadupul by Nihilore is licensed under a Creative Commons Attribution License.Enjoyable to Know by C. Scott is licensed under a Creative Commons Attribution License.Twisted Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Backed Vibes Clean by Kevin MacLeod is licensed under a Creative Commons Attribution License.Alter - 150bpm by Rafael Archangel is licensed under a CC0 1.0 Universal License.Week Twenty-five by Ben von Wildenhaus is licensed under a Creative Commons Attribution License.Covert Affair Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Landmine by Bankrupt Bakery is licensed under a Attribution License.Check by Monplaisir is licensed under a CC0 1.0 Universal License.Bouncy Gypsy Beats by John Bartmann is licensed under a CC0 1.0 Universal License.Brooke's Dream by Dan LebowitzModulation of the Spirit by Little Glass Men is licensed under a Attribution 3.0 United States License.Sponsors:Fireside Games, FiresideGames.comSmirk and Dagger Games, SmirkAndDagger.comHABA USA Games, HABAusa.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon.ADVISERS: Rob Greanias, Peter C. Hayward, Justin Gibbs, Robin KaySENIOR INVENTORS: Steven Cole (Escape Velocity Games), Calvin Johns, Chris and Kathy Keane (The Drs. Keane), Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again Games, Nick ThackerJUNIOR INVENTORS: Ryan Abrams, Luis Lara, Neil Roberts, Jay TreatASSOCIATES: Dark Forest Project, Stephen B. Davies, Thiago Jabuonski, Doug Levandowski, Nathan Miller, Matt Wolfe
The global fight against infectious diseases has a new tactic called “genetic surveillance.” Dr. Bronwyn MacInnis leads a team of researchers that uses genetic surveillance to halt the spread of deadly microbes. To do it, she and her colleagues openly share information. That kind of collaboration is required of players in Pandemic, in which each player takes on the role of a professional in the field. The game’s designer, Matt Leacock, tells us how the game came together. Removing cubes from a board isn’t a matter of life and death, but combating global contagions is.Read a full transcript of this episode.Immersed is produced by Cardboard Edison.Special thanks to Dr. Bronwyn MacInnis, Matt Leacock, Sandy Bondarowicz, and James Griffin.Editing assistance by Eric Booth.Music:Ambient Bongos by Alexander Nakarada (www.serpentsoundstudios.com). Licensed under Creative Commons BY Attribution 4.0 License. http://creativecommons.org/licenses/by/4.0/Endeavour by Jahzzar is licensed under a Attribution-ShareAlike License. Based on a work at betterwithmusic.comPamgaea by Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Balkan Gypsy Party by John Bartmann is licensed under a CC0 1.0 Universal License.A List of Ways to Die by Lee Rosevere is licensed under a Attribution License.And the Pendulum Swings by Little Glass Men is licensed under a Attribution License.Cheap Suit by Jason Staczek is licensed under a Attribution License.Friction by Nctrnm is licensed under a Attribution License.Under Suspicion by Lee Rosevere is licensed under a Attribution License.Naraina by Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Cylinder Nine by Chris Zabriskie is licensed under a Attribution License.Quizitive by Lee Rosevere is licensed under a Attribution License.And So Then by Lee Rosevere is licensed under a Attribution License.Please Listen Carefully by Jahzzar is licensed under a Attribution-ShareAlike License.Life Is A Game (Instrumental) by Mise Darling is licensed under a Attribution License. Based on a work at http://misenation.comSponsors:Fireside Games, FiresideGames.comSmirk and Dagger Games, SmirkAndDagger.comHABA USA Games, HABAusa.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon.ADVISERS: Rob Greanias, Peter C. Hayward, Justin Gibbs, Robin KaySENIOR INVENTORS: Steven Cole (Escape Velocity Games), Calvin Johns, Chris and Kathy Keane (The Drs. Keane), Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again Games, Nick ThackerJUNIOR INVENTORS: Ryan Abrams, Luis Lara, Neil Roberts, Jay TreatASSOCIATES: Dark Forest Project, Stephen B. Davies, Thiago Jabuonski, Doug Levandowski, Nathan Miller, Matt Wolfe
This time we’re tracking the movements of a killer, as we learn about a key moment in the dark story of Jack the Ripper called “the Double Event.” Clinical psychologist and author Dr. Mark Vogel is our guide. The Ripper’s reign of terror 130 years ago would come to inspire the game Mr. Jack. Its co-designer, Bruno Cathala, tells us how the game was made, and we examine whether or not the game tells the real story of Jack the Ripper. Content warning: If you’re with younger listeners, be warned.Read a full transcript of this episode.Immersed is produced by Cardboard Edison.Special thanks to Dr. Mark Vogel (markvogel.info), Bruno Cathala, Sheri Ferreira, and Jen Koller.Editing assistance by Eric Booth.Music:Lupe by Monplaisir is licensed under a CC0 1.0 Universal License.a3 by Kοκκαλα is licensed under a Attribution License.Bleu by Komiku is licensed under a CC0 1.0 Universal License.Curiousity by Lee Rosevere is licensed under a Attribution License.A Vital Piece of Music for All Your Soundtrack Needs by Steve Combs is licensed under a Attribution License.Prayers by Gianluca Sgalambro is licensed under a Attribution License.And So Then by Lee Rosevere is licensed under a Attribution License.Doobly Doo Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/Puzzle Pieces by Lee Rosevere is licensed under a Attribution License.Conviction by Little Glass Men is licensed under a Attribution License.Sponsors:Fireside Games, FiresideGames.comSmirk and Dagger Games, SmirkAndDagger.comHABA USA Games, HABAusa.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon.ADVISERS: Rob Greanias, Peter C. Hayward, Robin Kay, Andrew YoungSENIOR INVENTORS: Steven Cole (Escape Velocity Games), Calvin Johns, Chris and Kathy Keane (The Drs. Keane), Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again Games, Nick ThackerJUNIOR INVENTORS: Ryan Abrams, Luis Lara, Neil Roberts, Jay TreatASSOCIATES: Dark Forest Project, Stephen B. Davies, Thiago Jabuonski, Doug Levandowski, Nathan Miller, Matt Wolfe
Villa Milagro is a vineyard and winery in western New Jersey. There are green fields with trees along the edges, rolling hills on the horizon, and grape vines in nice neat rows. Chief winemaker Audrey Gambino takes us behind the "dream life" of running the vineyard. Romanticized visions of that job are what led Jamey Stegmaier of Stonemaier Games to create Viticulture, the strategic game of winemaking. It turns out that the thing that makes the game different from running a real business is the same thing that makes it pleasant to play. Read a full transcript of this episodeImmersed is produced by Cardboard Edison.Special thanks to John Dials, Audrey Gambino, Jamey Stegmaier, Matthias Bonnici, Alison Cardinale, and Jen and Laszlo Koller.Editing assistance by Eric Booth.Music:Acoustic Guitar #1 by Audionautix. Music by audionautix.com.As I Figure by Kevin MacLeod is licensed under a Creative Commons Attribution License.Z Z by Monplaisir is licensed under a CC0 1.0 Universal License.Homeless California by Monplaisir is licensed under a CC0 1.0 Universal License.Mai Tai Beach by Little Glass Men is licensed under a Attribution License.And So Then by Lee Rosevere is licensed under a Attribution License.Marty Gots a Plan Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/.Bags of Water (Instrumental Version) by Josh Woodward is licensed under a Attribution License.Sponsors:Fireside Games, FiresideGames.comHABA USA Games, HABAusa.comSmirk and Dagger Games, SmirkAndDagger.comVan Ryder Games, VanRyderGames.comFormal Ferret Games, FormalFerretGames.comIndie Boards and Cards, IndieBoardsAndCards.comBrotherwise Games, BrotherwiseGames.comFor sponsorship opportunities, or to send a game to be considered for a future episode, email suzanne@cardboardedison.com.Cardboard Edison is supported by our patrons on Patreon:ADVISERS: Rob Greanias, Peter C. HaywardSENIOR INVENTORS: Steven Cole (Escape Velocity Games), John du Bois, Chris and Kathy Keane (The Drs. Keane), Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again GamesJUNIOR INVENTORS: Ryan Abrams, Joshua Buergel, Luis Lara, Neil Roberts, Jay TreatASSOCIATES: Dark Forest Project, Stephen B. Davies, Marcus Howell, Thiago Jabuonski, Doug Levandowski, Nathan Miller, Mike Sette, Matt Wolfe
Flip Florey's Super Saturday Board Game Serial | A podcast about the fun in BoardGames
In this episode I bump into my friend Curt Covert from Smirk and Dagger Games! We chat about DungeonQuest and Fantastic Voyage! With a dash of SpellJammer and a hint of Magic School Bus. It all makes for a great Saturday Morning! So, hop on in and check out how Fantastic Voyage can be “modernized” … Continue reading "Episode 49 – Fantastically Covert" The post Episode 49 – Fantastically Covert appeared first on Flip Floreys Super Saturday Board Game Serial!.
Curt Covert, designer of Tower of Madness and owner of Smirk & Dagger Games, talks about take-that games.Curt has been designing back-stabby games for years and is a wealth of information and insight on the topic. And he’s a ton of fun to talk to! The post Take That Games with Curt Covert appeared first on Board Game Design Lab.
Curt Covert, designer of Tower of Madness and owner of Smirk & Dagger Games, talks about take-that games.Curt has been designing back-stabby games for years and is a wealth of information and insight on the topic. And he’s a ton of fun to talk to! The post Take That Games with Curt Covert appeared first on Board Game Design Lab.
Daryl returns from Nuremberg to find Sen and Dylan chatting with the guys who make backstabbing fun, Curt Covert (Smirk N’ Dagger Games) and Jonathan Lavallee (J’Accuse!).
On Episode #74 Bruce is joined by Rocki, Mike and Bryan to talk about the group deduction game things with a twist, Deception: Murder in Hong Kong and Dead Last. KEEP IT TOPICAL We start the show with a discussion of all the new Target exclusives including Cards Against Humanity: Retail Product and Codenames: Deep Undercover. WHAT THE FOOD We talk about Moon Cheese (yes you read that right) and Reese's Peanut Butter Cups filled with Pieces (yes you read that right). GAMES We talk about Deception: Murder in Hong Kong from Grey Fox Games and Dead Last from Smirk and Dagger Games. References: The Episode of What Did you Play this week podcast with Bruce is on this page: https://wdyptw.wordpress.com/what-did-you-play-this-week-conversation-episodes/ The Geek Forum about 3 player fixes is here: https://www.boardgamegeek.com/thread/1595614/optimal-play-three-person-field-everyone-play-ambu A big thank you to Steamworks Coffee (steamworkscoffee.net) for sponsoring What the Food! Thanks for listening!
Curt Covert, of Smirk and Dagger games, returns to the 3rd chair! Up first Curt gives us the details on what Smirk and Dagger Games has been up to lately, including some exciting new releases coming out this summer. Later we dive into the dice driven traitor game Dark Moon from Stronghold Games. Is there enough betrayal in this one for a super fan of the back stab like Curt? All that plus: - Total Fan Girl - Do You Ever Notice - App of the Ep - & More If you'd like to discuss the show with us and others in our forum thread: . The following fine organizations help make this show possible: ==Quick Reference== App of the Ep: 46 min - Battleborn Catch'n Up with Curt: 51 min Total Fan Girl: 1 hr 33 min Dark Moon Review: 1 hr 38 min Links Discussed in the show: Craig's Blog: Russ's Blog: Total Fan Girl Blog: Dice Tower Network:
Curt Covert, of Smirk and Dagger Games, returns to the third chair!! We catch up with Curt on all the sneaky, back-stabby goodness that he and Smirk and Dagger have been up to lately including their latest effort: Student Bodies! What is this new game about? Zombies? Why zombies Curt? Later Craig and Russ give a detailed review of the chibi filled game "Krosmasters: Arena". Can a game this cute be fun for hard core gamers and kids alike? All that and our other not-too-horrible segments including: - Total Fan Girl - Do You Ever Notice - The Hollywood Minute - News - & More If you'd like to discuss the show with us and others in our forum thread: . The following fine organizations help make this show possible: , on behalf of friendly, professional gaming stores everywhere. , latest gaming news, great stores, & more! ==Quick Reference== The News: 44 min Curt & Smirk (Student Bodies Preview): 52 min Total Fan Girl: 1 hr 42 min Hollywood Minute: 1 hr 48 min Krosmasters: Arena Review: 1 hr 58 min Links Discussed in the show: Craig's Blog: Russ's Blog: Total Fan Girl Blog: Pulp Gamer Network:
Curt Covert joins Russ and Craig in Episode 101. Curt is the owner and Chief Instigator at Smirk and Dagger Games and the creator of Cutthroat Caverns, Hex Hex, Run for Your Life Candyman and other games that prove "Games are a lot more fun when you can stab a friend in the back". Up first Curt, Craig, and Russ take a positive look at Kickstarter. How is it helpful and why would a company owner like Curt consider using it? Later the crew takes a detailed look at the Wizards of the Coast board game "Lords of Waterdeep." Mixing Euro mechanics with a D&D theme? All that and our other not-too-horrible segments including: - The Hollywood Minute - Total Fan Girl - Do You Ever Notice - When you wish upon a game - & More If you'd like to discuss the show with us and others in our forum thread: . The following fine organizations help make this show possible: , on behalf of friendly, professional gaming stores everywhere. , latest gaming news, great stores, & more! ==Quick Reference== The News: 1 hr 3 min Kickstarter: 1 hr 12 min Hollywood Minute: 1 hr 59 min Total Fan Girl: 2 hr 8 min Wish Upon a Game: 2 hr 18 min Lords of Waterdeep Detailed Review: 2 hr 22 min Links Discussed in the show: Jeremy's Cartoon Blog: http://Mayhemmoments.blogspot.com Craig's Blog: Russ's Blog: Total Fan Girl Blog: Pulp Gamer Network:
Curt Covert joins Russ and Craig to discuss games that inspired them when they got their start in gaming. Curt is the owner and Chief Instigator at Smirk and Dagger Games and the creator of Cutthroat Caverns, Hex Hex, Run for Your Life Candyman and other games that prove "Games are a lot more fun when you can stab a friend in the back".
In this show, Jim Reed interviews Curt from Smirk and Dagger Games, discussing Cutthroat Caverns and more. Tom and Sam talk about news and answer questions - how many games should a gamer buy in a year? Finally, we give our top ten games from five years ago - 2004, and discuss 2004's effect on gaming.
In this show, Jim Reed interviews Curt from Smirk and Dagger Games, discussing Cutthroat Caverns and more. Tom and Sam talk about news and answer questions - how many games should a gamer buy in a year? Finally, we give our top ten games from five years ago - 2004, and discuss 2004's effect on gaming.