Podcasts about Lego Minecraft

Series of products by Danish toy manufacturer LEGO

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Lego Minecraft

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Best podcasts about Lego Minecraft

Latest podcast episodes about Lego Minecraft

Between The Studs Lego (R) Podcast
BTS; 224, LEGO Minecraft: The Ultimate Deep Dive!

Between The Studs Lego (R) Podcast

Play Episode Listen Later Apr 26, 2025 29:17


Welcome to the ultimate exploration of one of the most iconic crossovers in toy and gaming history — LEGO Minecraft! In this deep dive, we'll take you on a journey through the origins, evolution, and hidden gems of this creative powerhouse!What is your favorite LEGO Minercfta set? Let us know in the comments!Our Website: https://atlbrick.comJoin this channel to get access to perks:    / @atlbrickco  Phone: 470-414-2208Our Facebook:   / atlbrick  Our Instagram: https://www.instagram.com/atlbrickco/...

deep dive lego minecraft
The Story
THE MORNING 07-04-25 | Mercados en rojo por Trump; TikTok sobrevive y BRK como Idea of the Day. Además: Tesla, Lego, Minecraft y CTALPEK.

The Story

Play Episode Listen Later Apr 7, 2025 8:34


Los mercados arrancan la semana con fuertes pérdidas tras los comentarios de Trump defendiendo aranceles generalizados, lo que reaviva temores de una recesión global. Mientras tanto, Tesla se desploma,TikTok gana prórroga, y Berkshire Hathaway nos recuerda el poder del largo plazo. En México, semana clave para Banxico e inflación, y Lego anuncia más inversión en NL.

The Harvest Season
Unhinged and Low Energy

The Harvest Season

Play Episode Listen Later Dec 20, 2023 63:26


Al and Jonnie talk about Lego Fortnite Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:59: What Have We Been Up To 00:15:39: News 00:37:27: Lego Fortnite 00:59:17: Outro Links Above Snakes “Most Wanted” Update Steamworld Build “Jingle Bolts” Update Fae Farm “2.0.0” Update Fae Farm “Coasts of Croakia” DLC" Garden Galaxy Update Travellers Rest “Recipes and Farming” Update A Last Song new trailer Everafter Falls new trailer Tiny Garden Tamagotchi Adventure Kingdom Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Lovely. Perfect. Here we go. (0:00:33) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:37) Al: My name is Al, and we’re here today to see how unhinged this podcast can be. (0:00:38) Jonnie: And my name is Johnny. (0:00:44) Al: It’s either going to be unhinged or it’s going to be really low energy after five minutes. (0:00:47) Al: I’m not sure which, because it’s incredibly late for me, and for some reason I’m still doing this. (0:00:51) Al: Here we go. (0:00:53) Jonnie: Here we go, I’m putting down money on both. (0:00:56) Jonnie: It’s gonna be both, it’s gonna be both. (0:00:57) Jonnie: We’re gonna be unhinged and low energy. (0:00:59) Al: Amazing. Perfect. (0:01:00) Al: That’s what we need. So, for some reason, we’re going to talk about Lego Fortnite, (0:01:06) Al: because I’m still confused by it. I’ve played a little bit of it. Johnny has played slightly more of it, and we’re going to talk a bit about that. We’ve got a bunch of news that we’re going to go through. This is your last news of the year, because the next episode has been already recorded already. And, yeah, so, if it’s not mentioned in this episode, it won’t be mentioned (0:01:31) Al: until the second episode of next year, because the first episode of next year is being recorded this week as well. Although, I guess if something comes up between now and then, there isn’t an episode before then that we’ll be recording after then. So, therefore, if we have some news, (0:01:42) Al: we can include it in that, but it would need to happen in the next four days. (0:01:46) Al: And realistically, this is probably going to be a quiet week. (0:01:50) Jonnie: Come on Al, why did you say that? We all know now there’s going to be so much news between now and Friday. (0:01:54) Al: Anyway, so we’re going to talk about the news, but first of all, Chani, what have you been up to other than traveling? (0:02:02) Jonnie: What have you been up to, Al? (0:02:04) Jonnie: Yes, I’ve been traveling, but there’s this really great game that I’ve started playing. It’s called Coral Island. I don’t know if you’ve heard of it. (0:02:12) Jonnie: And it’s really good. I think last time I was on the episode, I mentioned that there was a slight bug with the the museum and I was like I’m gonna put it down until that’s fixed and then talking about it on that episode made me think a lot about Coral Island and I went immediately straight back to play more Coral Island. The bug has apparently now been fixed since I’ve been away so I’m excited to go in and donate a whole bunch of stuff to to the museum but that game is so good it’s so so good. (0:02:20) Al: The museum, yep. (0:02:36) Al: Nice. (0:02:39) Al: You’re just driving up with a dump truck and just emptying it in. (0:02:44) Jonnie: Yeah pretty much pretty much I have so much stuff to donate I’m gonna be getting so many rewards. (0:02:50) Jonnie: Um, I’m only at the end of spring, I think, um, but just like the diving is a cool addition. (0:02:57) Jonnie: I like the way they do the mines. All of the characters are like super hot and also super diverse, which is like, I find it interesting that I’ve like managed to just tick so many boxes. (0:03:09) Jonnie: And look, when you were starting to say that this is the new stardew valley, I was like, (0:03:13) Jonnie: come on now, it won’t really be the new stardew valley. This is the new stardew valley. It’s so, (0:03:18) Al: Right? (0:03:20) Al: Hmm. (0:03:21) Al: I do think that I will continue to keep going back to Stardji Valley when he adds updates. (0:03:25) Al: But I feel like this is my new comfort game rather than Stardji. (0:03:29) Jonnie: Yeah, I guess I guess for me, the part that I and this is only because I’m new into it is like, (0:03:35) Jonnie: how possible is it to do different sorts of farms? You know, I still think back to the early days of this show, when you guys did the, was it the animal only? farming, farming episode? (0:03:50) Al: I don’t have to alone. (0:03:50) Jonnie: In Stardew, you like in Stardew, you can do lots of different challenges, right? And they are all feasible. Oh, that’s how you did the mining one. Yeah. (0:03:52) Al: Ahh. (0:03:55) Al: We did a- we did a mining one. (0:04:00) Jonnie: So I’m kind of curious to see how, how easy it will be to push the challenges because the way the game is structured, it feels like you do have to do everything. (0:04:09) Al: So, I don’t think, I think that’s the best way to play this game, but I don’t think anything requires you to do any of them. So, I think, so for example, like you might be thinking about say, the sprinklers, you need to go diving to make sprinklers. But you don’t need sprinklers, you don’t need to make sprinklers, you can still farm without sprinklers. (0:04:32) Jonnie: I definitely need sprinklers. I don’t know. I don’t nobody got time. I (0:04:32) Al: No, but my point is just like, I think if you want to just go and mine. (0:04:39) Al: I think you can probably just go and mine. If you want to just go and dive, I think you can probably just go and dive. I think it would still work. It’s not necessarily the best way to play this game, but I think it is definitely possible to focus on one thing (0:04:52) Jonnie: Yeah, I guess maybe what I’m curious about is the, and I’m not that deep into it, is their version of the community centre, (0:04:58) Jonnie: although there’s kind of like two versions of that, that seem to require at least progressing through the mines and progressing through diving. (0:05:08) Al: That’s true. There is no capitalism equivalent. You can’t just pay your way through the community. (0:05:16) Jonnie: So, yeah, I just think there’s there’s so much going on in the game. (0:05:20) Jonnie: My only real criticism so far is that the start is almost like a one for one match of Stardew Valley. (0:05:26) Jonnie: That if I think if I hadn’t heard from you that this game is like really good, (0:05:31) Jonnie: I may have just bounced off because it felt a little too Stardew Cloney (0:05:37) Jonnie: because introduced like diving in those things a little bit later. (0:05:40) Jonnie: You know, it’s like day eight, right? (0:05:41) Jonnie: Not not that much later, but that’s still on a day-to-day perspective. (0:05:46) Jonnie: About an hour and a half in, so I just wish there was something that happened a little bit earlier to be like no We’re not just our dude. There is more going on here (0:05:54) Al: Yeah, I think that’s totally fair. I don’t think I would ever say this game is perfect, (0:06:00) Al: I think this game could still be improved more. And I hope they’re going to continue to do that, (0:06:05) Al: they do have plans to continue to do that. And I do have some other thoughts about this game that I will bring up in a future episode, so I don’t want to talk about it all just now. But (0:06:14) Al: yeah, I think the point of a replacement for Stardew, if you will, which by that I just mean (0:06:22) Al: what is considered the… (0:06:24) Al: …facto of “this is what a farming game should be” or “this has pushed things forward and not taken any steps back” (0:06:32) Al: which I do think both Stardew and this game did. (0:06:34) Al: Um, I didn’t have an end to that sentence. (0:06:36) Jonnie: Well, I think the key for me is that this is feeling like a game that if people are interested in the genre will replace me (0:06:45) Jonnie: recommending statue just and I think that the visual style of that is a huge reason because I you know A lot of us like the the pixel art style, but I think this works a lot better for more modern (0:07:00) Jonnie: It would just maybe resonate with a wider group of people (0:07:02) Al: Yeah, I hope so. I really hope that this game does really well, because I think there’s so much more potential and, yeah, let’s not continue to talk about that too much. Great. (0:07:12) Al: Fantastic. I’m glad you’re enjoying it. I’m glad that you were convinced by what I said and did not disagree with me on it. And maybe some other people on future podcasts that may have already been listened could listen to this and see that I’m not alone. It’s not just me that talking about it. Thank you very much. (0:07:12) Jonnie: Great. I love yeah (0:07:30) Jonnie: - Absolutely, but that’s all I’ve really had time for. (0:07:32) Jonnie: So, Al, what have you been playing? (0:07:33) Al: » Mm, good question. (0:07:36) Al: What have I been playing? (0:07:37) Al: Pokemon, I think. (0:07:39) Al: It’s probably about it. (0:07:40) Jonnie: Is the new DLC out? (0:07:40) Al: Pokemon came out, yeah, it came out on Wednesday, I think. (0:07:44) Al: Well, Wednesday or Thursday, depending on your time zone. (0:07:47) Al: It’s technically Thursday here. (0:07:49) Al: So that’s basically been my Thursday and Friday and Saturday and now Sunday. (0:07:52) Al: That’s been basically all I’ve been playing. (0:07:55) Al: And before that, I was just playing Pokemon because I was trying to do the Flubaby outbreaks. (0:07:58) Al: So a lot of Pokemon. (0:08:01) Al: I don’t really think I played any. (0:08:02) Al: I still love this game. I think the DLC is great. (0:08:04) Jonnie: I would recommend going to a doctor for your fluvate outbreaks. (0:08:15) Al: And if you want more thoughts about my opinions on the DLC, then tune into It’s Super Effective two days ago when this comes out. (0:08:24) Jonnie: I am looking forward to hearing how people feel about the DLC because I feel like after the first DLC came out everyone who was into it was kind of like well it’s more of the game and it’s not done so now that I guess it’s done I’m curious to hear what people have to say. (0:08:34) Al: Yeah, well this this week’s episode doesn’t have the story in it. We’re just talking about the new mechanic stuff. But next week we’re going to talk about the story stuff. But yeah, (0:08:49) Al: I mean, I really like it. It’s like, there are still fundamental issues with this game. (0:08:54) Al: It doesn’t fix the fundamental issues with this game. But I cannot say that I haven’t had a lot of fun with this generation, even with all those. (0:09:04) Jonnie: Yeah, I think it’s interesting because I feel like this kind of splits the wrong word. (0:09:07) Jonnie: I feel like in the last years, I’ve leaned more into and I don’t know the right word. (0:09:11) Jonnie: So I’m just going to say non-main series game, but like, let’s go and, uh, Legion. (0:09:16) Jonnie: Legends Arceus. (0:09:16) Al: the additional generation no main series games. That’s how I would describe them. I would actually, I think I would agree with you on that. Like I actually, like as much as I’ve enjoyed Scarlet and Violet, I think I did enjoy Legends more and Let’s Go. I also really enjoyed like, I mean, I mean, let’s be honest, I like all of the games they make because Because funnily enough I keep playing these games because I like these games. (0:09:20) Jonnie: Great. (0:09:20) Jonnie: Whatever. (0:09:21) Jonnie: Yeah, those great. (0:09:23) Jonnie: But I really like those games, right? (0:09:24) Jonnie: I just want the more experimental version of Pokemon at this point. (0:09:27) Jonnie: So, um, it’s good that everyone can get different versions, right? (0:09:46) Al: I have always liked these games, and I suspect I always will like these games, you know? (0:09:51) Jonnie: And do you play these games in a way where you try really hard to make it as miserable as possible to experience the game? (0:09:51) Al: Not always, not always. I’ve only done one Professor Oak challenge this year. (0:10:03) Al: Yeah, look, we all enjoy different things, and I enjoy some kinds of challenges like that. (0:10:03) Jonnie: That’s still like one too many. (0:10:14) Al: I do not enjoy the challenges that involve battling. (0:10:16) Al: And I never will, but I do enjoy collection-based challenges. (0:10:21) Al: And I think that Professor Oak challenges give an interesting, (0:10:24) Al: different way of looking at it. (0:10:26) Al: That it just, you think about the game differently, you know? (0:10:30) Jonnie: I think Professor… (0:10:31) Jonnie: Yeah, I think they made sense up until, you know, Scarlet or Violet, where… (0:10:40) Jonnie: How many do you have to get before you can even challenge the first gym? (0:10:43) Al: It was like 600 or something. (0:10:47) Jonnie: See? (0:10:48) Jonnie: It’s just an unreasonable number. (0:10:50) Al: Like it was basically all of them, right? (0:10:52) Al: I think there were maybe 20 Pokémon that you couldn’t get before the first gym, and most of them were post-game. (0:10:58) Al: So it’s like you catch almost all of the Pokémon, and then you do all of the gyms basically. (0:11:05) Al: And then I think there’s maybe, so there’s a couple of them that you have to unlock, (0:11:10) Al: the different traversal options like there’s some that only spawn on a (0:11:13) Al: specific island, but it’s like two. So you’re like, okay, I can catch 600 Pokemon. And then I’ll do three of the, three of the traversal based things. And then I can catch two more Pokemon. And then I do all of the gyms. It was fun. I really liked it. It was obviously very different to other ones. So just because you like, uh, a Professor Oak challenge in one of the more traditional Pokemon games, right, where you’re (0:11:43) Al: like, here’s an area, defeat the gym leader, here’s an area, defeat the gym leader, more linear games. I love how we call that traditional. It’s like the first games weren’t like that. (0:11:54) Al: Even if you just because you like that doesn’t mean you’ll like it this way. But I do think that the kind of person who likes one is going to like the other as well. Right. Like actually, (0:12:04) Al: what I really liked about that was you can, if you get bored training up a Pokemon, you can go catch another one, like go to the other other end of the map and go catch some different (0:12:13) Al: Pokemon. Like you’re not the problem with like traditional Professor Oak challenges. (0:12:18) Al: Like if I did a brilliant diamond one when they came out and oh my word was that horrific to start with because you have to evolve your starter to like you get have to get them to level 36 and you have to get another Pokemon to like level 42 all before the first gym. (0:12:36) Al: That’s dreadful. Right. Whereas at least in this game, you can like go all over the map and try lots of different things. (0:12:43) Al: Most of the time, you’re catching Pokémon. (0:12:46) Al: You don’t have to evolve many Pokémon, because most Pokémon spawn in the wild. (0:12:50) Jonnie: So I don’t want to enable this anymore, but I’m going to. (0:12:56) Jonnie: I feel like this sort of concept, but if it was like a fourth path, so obviously in Skyline Violet you had the three different paths that were tied to the three characters. (0:13:03) Al: Mmm, yes. (0:13:05) Jonnie: I feel like if there was a fourth path that was tied to the number of Pokémon that you have collected and there was some form of progression locked behind it, (0:13:15) Jonnie: that could actually be quite compelling because the thing that you know kind of makes it disjointed for me is (0:13:20) Jonnie: you go around and you’re basically you know the greatest trainer that’s ever lived before you’ve challenged a gym and then you show up to the gym and they’re like “oh hi you’re probably terrible” and you know you steamroll them so I would really like it if that was like a fourth path and doesn’t need to be at the same level but some form of progression locked behind it might be quite cool (0:13:29) Al: Yeah, yeah. (0:13:40) Al: interesting idea because like very rarely in Pokemon games is anything of note locked behind Pokemon collection, which seems a bit odd right? Like in the first games, is there anything that’s locked behind Pokemon progression, like collecting Pokemon? Oh that’s true, that’s true. Yeah, you get like the item finder and the… what’s the other one? (0:13:56) Jonnie: Yes. There’s the research assistants that show up and if you’ve got a certain number they give you… (0:14:10) Jonnie: and a few other things that we will remember as soon as we log off to school. (0:14:11) Al: Yeah, I can’t remember. Anyway, yes, no, you’re right. Absolutely. The XP share was one of them. (0:14:18) Al: Yeah, no, you’re right, you’re right. But I think that’s very little, right? And you don’t need those things. The only one I think you need is you do get flash as one of them. So actually, (0:14:30) Jonnie: Yes, that’s the first one I think, right? (0:14:32) Al: now that I think about it, I don’t think it’s the first one. I think one of the other ones is not important. It doesn’t matter. Let’s not get sidetracked. (0:14:40) Al: It’s late. And there’s probably listeners going, “Please, please do get sidetracked.” (0:14:48) Al: That, I feel like, has really been repeated. Like, it is weird how the first games had that, (0:14:55) Al: right? They had this idea of there are some things locked back, but most of the time it’s like, “Oh, (0:14:59) Al: in Scarlet and Violet, it’s like, oh, you’ve got some rewards, but it’s like, here’s some candy, (0:15:07) Al: And here’s some balls. And, you know, it’s not. (0:15:10) Al: Nothing locked behind it. It’s all just kind of like additional items. (0:15:14) Al: Yeah, anyway, it’s an interesting point for such a collection focused game. (0:15:19) Al: They don’t lock anything really behind the collection of those creatures. (0:15:26) Al: Very interesting. Anyway, we’re not here to talk about Pokemon. (0:15:29) Al: That’s the other podcast I’m on this week. (0:15:33) Al: We’re here to talk about farming games and cottage. (0:15:37) Al: We’re here to talk about other games. (0:15:39) Al: So we’re going to talk about some new. (0:15:40) Al: News. (0:15:44) Al: Above Snakes has a new update coming out. (0:15:47) Al: It’s called the Most Wanted Update and it’s got some new biomes. (0:15:53) Al: It’s got some new missions feature. (0:15:56) Al: It’s got some new items and more. (0:16:00) Al: And that is out now. (0:16:02) Al: I was going to say, if you’re listening to this after it comes out. (0:16:06) Al: But of course you are. (0:16:07) Al: Of course you’re listening to this after it comes out. (0:16:09) Al: Johnny, it’s not out for you yet. (0:16:10) Al: Everybody else is out for you. (0:16:14) Jonnie: Congratulations, everyone else. (0:16:17) Al: Congratulations, people from the future. (0:16:21) Jonnie: Yeah, I don’t know. I feel like Above Snakes kind of came out, and I haven’t really heard much about it. (0:16:26) Jonnie: Like, I’m still interested in playing it, but in the same way I feel like I’m interested in playing a lot of games I never actually get to, so… (0:16:34) Al: It’s certainly not pumping its way up the list. (0:16:39) Jonnie: No, and yeah. And this content patch doesn’t really (0:16:39) Al: This is the problem, right? (0:16:45) Jonnie: seem to add anything that’s like, “Oh, okay, this looks like it’s getting really, really good,” and makes me sort of excited to jump in. (0:16:50) Jonnie: But good to see that they’re still supporting me. (0:16:53) Al: Speaking of games with updates that I haven’t played yet and they haven’t really encouraged me to play it, SteamWorld Build have a new update called the Jingle Bolts update which by the way, great name, love it, perfect. No notes. (0:17:06) Jonnie: I have one note. But it’s mostly that. Look, I’m kind of just over Christmas-like seasonal updates in games. I get why they do them, but haven’t we done them all (0:17:16) Al: Well, this is a winter update. (0:17:20) Al: “The update transforms your mining town from a western wilderness to a snowy winter wonderland with all the festive spirit.” (0:17:28) Al: Intrate. So yeah, I wonder if this is… (0:17:32) Al: So we have two kinds of games with seasons. (0:17:34) Al: We have the games with seasons where they are based on how long you’ve played in the game. (0:17:38) Al: And there are the ones which are based on real life. (0:17:42) Al: and I cannot tell on this what this is like (0:17:46) Al: is it just all the games for this next month are all winter? (0:17:49) Jonnie: I cannot tell either. (0:17:51) Jonnie: I also don’t really know, like, I don’t quite get what Steam mode build is, if I’m being entirely honest. (0:17:56) Al: it’s a city builder that I mean that’s that’s all it that’s I mean that that’s all it is you know you it might be a good one i’m not sure i’ve not played it I don’t really like city builders anymore i’ve come to accept that um they they don’t have any dates on this as to when like not like ublets had a winter event and they’re like oh it’s live between these dates (0:17:57) Jonnie: Yeah. (0:17:58) Jonnie: Great. (0:18:16) Al: I can’t see anything about this being live between particular dates so i’m not sure what the deal is with that or is this like a mode that you turn on I can’t tell they don’t seem to say (0:18:26) Jonnie: Communication seems not, but they are saying, however this one works, they are planning more seasonal updates in 2024. Speaking of more, uh, so 2.0 is out. Al, how does this rate in your, um, (0:18:28) Al: yeah I don’t know (0:18:33) Al: yep so if you like this look forward to more (0:18:38) Al: fae farm (0:18:44) Jonnie: uh, desire for patch number updates to follow some sort of patch? (0:18:50) Al: I think they could drop the third number from it, like I don’t know why it needs to be 2.0.0 because I think they’re proving to this that when they add more content to the game, they’re increasing the main number and therefore they could just have “This is version 2” and then the update that gives bug fixes is 2.1. (0:19:09) Al: I don’t think they need the third number, but they’re doing a lot better than a lot of other developers are. (0:19:15) Al: This is pretty close, thank you for actually increasing the first number because nobody ever seems to do that in- (0:19:20) Al: games. They have it zero for early access, they hit 1.0, and then it’s always one point something forever, and it drives me insane. (0:19:30) Jonnie: And it feels like there’s actually a sizable update here to go with it. So coasts of croquia (0:19:34) Al: Come on, we’re not here to actually talk about the content, we’re here to talk about version numbers! (0:19:41) Jonnie: We don’t want to spend an hour talking about it because I know we could (0:19:47) Jonnie: So yeah coast coasts of croquia I (0:19:52) Jonnie: Don’t really (0:19:54) Jonnie: Know what this means in terms of what has been added. I assume it’s a new (0:20:00) Jonnie: a new location (0:20:02) Al: that it is. It’s a new location that you access by going through a portal inside the mouth of a giant frog. (0:20:09) Jonnie: Great, I mean that that makes as much sense as anything else in TAFE. (0:20:15) Al: It does, it’s perfect. I love it. So yeah, the new area is called Croquier and there’s a bunch of stuff in there. I haven’t looked about features and stuff like that. I suspect it’s mostly focused on story. (0:20:28) Jonnie: Yeah, and a lot of the like, I assume there’s quite a bit of story attached to it and it looks like there’s a lot of sort of quality of life updates that they’re making alongside this, this update. (0:20:40) Jonnie: Unfortunately, the one thing that I don’t really see in this list is much around improving the characters, like there is a section called world as welding characters. (0:20:52) Jonnie: It’s, you know, there is there is one line that all vendors and NPCs now have new and unique dialogue rather than using the same. (0:20:58) Jonnie: And it’s a shared pool of lines. The problem with those original lines is they were so bad that it’s like, well, I’m not I’m not sure that the writing just has felt missing in this game for a long time so I’m not sure it’s enough to kind of lure me there. (0:21:02) Al: Yeah, there’s now you’re going to see more of the same repeated lines that you don’t care about. (0:21:19) Al: Yeah, it doesn’t really feel like the most amazing update that we would be wanting for (0:21:25) Jonnie: Yeah, I think I think given how like because I’ve heard that feedback in a number of places, you know, Cody and I talked about it (0:21:32) Jonnie: from a news article last week And so I feel like given how big of a criticism it has been when it’s actually fixed It’s something that they will put front and center (0:21:42) Al: Yeah, or they might just not. So like part of my thing is, I don’t want to talk about this too much just now because I do talk about it in next week’s episode, but I think they never really wanted to do relationships in this game and they didn’t really care about like the NPCs in the village, but they felt like they needed to add that sort of feature in and therefore that’s what we got. And they like the other aspects of the game and the the other aspects of the game are good. (0:22:12) Al: And they’re just going to continue with that and ignore the one that they never wanted to do in the first place. (0:22:17) Jonnie: That makes quite a bit of sense. (0:22:21) Jonnie: Anything else in the patch notes that stand out to you that sound interesting? (0:22:25) Al: Not particularly. I agree with you about the quality of life improvements sound good. (0:22:30) Al: I haven’t had enough time in the game to be like, “Oh yes, that one in particular is really going to make my gameplay more enjoyable because I’m spending too much time in Carl Island realistically.” (0:22:45) Al: Looks good. Keep at it. Keep more updates. And there are two more currently planned, (0:22:50) Al: two more DLCs that I know of. I wonder whether they’ll add more in the future (0:22:56) Al: but just a reminder, if you have this on Switch, you will have the DLC added on automatically. (0:23:01) Al: If you bought the deluxe version on Steam, you will have this automatically. If you bought the base one on Steam, you’ll have to buy the DLC separate. Garden Galaxy, a new update. (0:23:12) Al: I mean, it just feels like it’s yet another Garden Galaxy update. If the other Garden Galaxy updates haven’t enticed you to play the game, this one’s not going to do either but there’s More items. There you go. (0:23:22) Jonnie: yep and I feel like every time I look at god and galaxy i’m like that’s right I really need to play this game and then I forget about it until next time i’m on the show and they have another update and the cycle resets itself yep I agree (0:23:28) Al: The new items look cool, that’s all. It’s out now, again, comes out today, the day the episode comes out. (0:23:43) Al: So if you like Garden Galaxy, go get that update, go get your more items. (0:23:48) Al: Travellers Rest also have a new update. Everybody’s releasing updates in December. What is this nonsense? (0:23:54) Al: It is out now and it contains a new crop system. (0:23:58) Al: The new crops have specific seasons in which they can be planted. (0:24:03) Al: In addition, they need to be watered every three days for them to grow. (0:24:06) Al: The amount of time each crop takes to grow varies. (0:24:09) Al: Fruit trees no longer need to be planted in tilled soil. (0:24:11) Al: Don’t require watering and they never die, although the only bare fruits. (0:24:15) Al: I mean, none of this seems like fundamentally different from other farming games, (0:24:19) Al: except for you don’t have to water them every day, which is interesting. (0:24:24) Jonnie: I think that’s quite cool, like that’s a mechanic that makes a lot of sense, right? Not every plant needs to be watered the same amount, so that’s a cool little addition, but in general I still feel about Traveller’s Rest that it’s a little bit too much, just like everything else. (0:24:38) Jonnie: And I wish it was worth it. (0:24:38) Al: Yes, and I’m constantly fascinated as to what this game had when it came into early access, (0:24:43) Al: because every time there’s an update I’m like “oh so we didn’t have that either?” (0:24:48) Al: What did this game have when his first version came out? The first version came out three years ago. (0:24:54) Jonnie: Oh my god. (0:24:56) Al: July 2020 apparently. (0:24:59) Jonnie: Well in three more years when 1.0 comes out we probably won’t have time to (0:25:04) Al: Well definitely not, because this was the one that like a few months ago they came out with the (0:25:09) Al: tavern. Like they actually then drinks and staff, that’s what it was, in September they came out with drinks and I’m like “this is a game about a tavern and you didn’t have drinks? What did you have?” (0:25:22) Al: I’m so confused. (0:25:27) Al: So yeah there’s new crops, new weather phenomena, chances of rain, thunderstorms, snow and wind, (0:25:35) Al: which will affect animals and crops. Okay, and new crops and… (0:25:38) Jonnie: Yep, sounds like a content update for the game. (0:25:38) Al: recipes. Yep. Yes, it’s starting to sound like it might have some of the features of starchy phyline. (0:25:48) Jonnie: And if you’ve been playing Traveler’s Rest in Early Access, and you have some thoughts on it, (0:25:52) Jonnie: send them to us, we would love to know a little bit about it, (0:25:54) Jonnie: because as you can tell, we are utterly fascinated every time this game has an update. (0:25:58) Al: What did you do in this game? I wanted to know what people have been doing in this game. (0:26:04) Al: A last song. Is this the underwater one where you’re like trying to make get rid of (0:26:13) Jonnie: corruptiony stuff. You don’t really know what it is. Pollution. (0:26:13) Al: bad stuff? What’s the word I’m looking for? Pollution. Pollution. (0:26:20) Al: I think we’ve talked about this one before. Anyway, they have a new trailer. (0:26:24) Jonnie: It looks cute and I assume there’s going from the looks of the trailer There’s some sort of rhythm element so that immediately eliminates me from being able to play this (0:26:35) Al: Yeah, it’s still coming out next year. Ever After Falls also have a new trailer. Apparently this is a backers only update, apologies. So they have a new trailer and they’ve released a beta, which some Kickstarter backers can get. (0:26:54) Jonnie: Great. So I much prefer beta than early access, right? Like it’s the, you know, much clearer that you’re paying for something or you’re getting access to something that is not finished, so. (0:26:55) Al: Yeah. (0:26:58) Al: Thank you. (0:27:06) Al: I don’t think we need to get into that debate again today. (0:27:09) Jonnie: We do not, but I just like, I feel like I haven’t seen a beta announcement in a long time, so I’m (0:27:15) Al: Yeah, Snacko did that. (0:27:17) Al: They had an alpha and a beta and now they’re in early access. (0:27:21) Jonnie: Okay, I don’t like that. (0:27:25) Al: Yeah, I mean, I also think it’s a pretty polished game as of now. (0:27:30) Al: Anyway, yeah, let’s not get into that. (0:27:32) Al: We’ve got two new games to talk about, and I don’t know whether… (0:27:36) Al: If you’ve got a list of LEGO Fortnite, Hello Kitty Adventure, (0:27:42) Al: Hello Kitty Island Adventure, and these two games that we’re going to talk about on a list, (0:27:49) Al: I don’t know which I would say was the most likely one I would expect, (0:27:53) Al: and which is the least likely one I would expect, and I’m very fascinated as to all of these. (0:27:58) Al: The first one is called Tiny Garden, and the way I’ve described this is, (0:28:01) Al: it’s basically Polly Pocket farming. Did you ever have Polly Pockets when you were younger, Johnny? (0:28:06) Jonnie: So I have a niece who’s five, and she has Polly Pockets right now. (0:28:11) Jonnie: And I have played a lot of Polly Pocket in the last month. (0:28:13) Al: Are these still a thing? I’m so happy they’re still a thing. That’s fantastic. (0:28:15) Jonnie: They are still a thing. (0:28:16) Jonnie: Yep. (0:28:17) Jonnie: They are very much still a thing, and this gives big Polly Pocket vibes. (0:28:21) Al: It’s exactly what it is. You’ve got this little thing that you open up, (0:28:26) Al: and it’s a little world inside this little presumably handheld thing, and it looks really interesting. (0:28:34) Jonnie: I like the idea, so there’s a little crank on the side, and the crank is moving time. (0:28:39) Al: Is that moving time? (0:28:42) Jonnie: Yeah, so that being like the idea that you’ve got a limited space, you plan stuff out, you turn the crank, and stuff happens over time is… (0:28:52) Jonnie: That seems like quite a cool little mechanic, like this just has a really great little look for a kind of idyllish, cozy game. (0:29:02) Al: I need this on the Playdate. (0:29:06) Jonnie: I was thinking that this would be a great Playdate thing, (0:29:08) Jonnie: because the crank seems like a key feature, and… (0:29:12) Al: It would need a fundamental rethink about the graphics, because the graphics are way too complicated for the Playdate. But this could be great on the Playdate. Because they’ve already got the crank, right? Because the problem with the Playdate is figuring out what your mechanic with the crank going to be. And they have an interesting, unique feature, which so many games are just like, “Oh, let me just do this one. Like, let me think up the feature for the crank later, (0:29:38) Al: rather than let me have our- Oh, I like this. (0:29:42) Jonnie: Yeah, and yeah, sorry just to fill in the blanks, so the gameplay looks like on the base of the Polly Pocket is where you’re doing all of your farming and you’re growing vegetables, which in the tweet they say you sell to then add furniture to what would be the upper level, I guess, or the bit that sort of sits vertically, which I think is just a great concept, but this is in prototype, so I didn’t see anything like any, even like a tentative release date. (0:30:11) Al: Yeah, no, there’s absolutely nothing about that or any ideas, it’s just this is a “here’s a first thought” and like “come follow us and we’ll tell you more about it later” sort of thing. (0:30:22) Al: I’m just tweeting at them to tell them to put it on Playdate. (0:30:26) Al: So next we have Tamagotchi Adventure Kingdom. (0:30:31) Jonnie: Woo! I’m very excited about this one, Al. (0:30:33) Al: And so, well, so tell me why you’re excited about this one and why it’s different from (0:30:41) Al: Lookitty, other than just “it’s Tamagotchi”, which doesn’t really have characters, I might add. (0:30:47) Jonnie: Yeah, look, I don’t really want like, so brains are stupid, right? (0:30:54) Jonnie: And you’re right, Tamagotchi had zero characters. But you know what Tamagotchi had? (0:30:59) Jonnie: An important place in my life and everyone just referred to Tamagotchi. So when I see Tamagotchi and it’s a farming game, I’m like, yeah, I’m on board. I want all of this, even though there is no connection to anything else that’s happening in the game, other than the word Tamagotchi. (0:31:15) Jonnie: and it looks great. (0:31:17) Jonnie: So I just didn’t grow up with Hello Kitty, so that one I’m just like, “Meh, I don’t really have any connection to this.” (0:31:23) Jonnie: Tamagotchi though, that word triggers a thing in my brain apparently. (0:31:26) Al: So the important question is, are you subscribing to Apple Arcade for this? (0:31:31) Jonnie: Uh, I mean… (0:31:32) Al: You can drive a car! (0:31:33) Jonnie: The- [laughs] (0:31:34) Al: Ah! (0:31:36) Al: Oh, no. (0:31:38) Jonnie: The long answer I want to say is no, but the short answer is yes, I will probably sign up to Apple Arcade to play Tamagotchi Adventure Kingdom. (0:31:44) Al: You can, you can drive a car. (0:31:48) Al: What was that? (0:31:49) Al: There’s a little random… (0:31:51) Al: Oh, there’s a squirrel. (0:31:51) Al: It’s a squirrel. (0:31:53) Al: There’s like a what looks like a kind of weird. (0:31:56) Al: Version of the, you know, the, you know, the carriage in what’s the fate of the Disney story with the, the glass slipper, what’s that one? Cinderella. You know, they’re like pumpkin carriage in that. It’s like a pink version of that near the end next to what looks like a big castle. You see that? (0:32:06) Jonnie: Cinderella? (0:32:08) Jonnie: Mm-hmm. (0:32:18) Jonnie: Ah, yeah, so I missed that the first time I watched through but yeah, you’re right. That is very (0:32:24) Jonnie: Yeah, that’s it. That’s a castle. That’s definitely a carriage (0:32:30) Jonnie: So minor thing I love that the (0:32:33) Jonnie: Dates that you’ve got written down here is coming Jan 4th in the trailer. They say (0:32:38) Jonnie: Expected January 4th, which if that doesn’t mean it’s not coming on January 4th. I don’t know what (0:32:40) Al: Yeah, I will say though, the description on YouTube does say “coming” rather than “expected”. (0:32:52) Al: I wonder if it’s meant to be a pun. (0:32:54) Al: I don’t know. (0:32:55) Al: Like, is this a Tamagotchi thing? (0:32:57) Al: When it’s… (0:32:58) Al: Because your Tamagotchi comes in as an egg first, right? (0:33:02) Al: And so when you have like a child, or you’re pregnant, you say you’re expecting. (0:33:08) Al: And so if you have an egg that’s going to hurt. (0:33:10) Al: Which would you say you’re expecting as well? (0:33:11) Al: Is that what they’re doing here? (0:33:12) Jonnie: I don’t know. We’ll need to bring in someone that’s laid an egg and ask them what they… (0:33:18) Al: I’m just saying, like, I think I think it’s a pun rather than a, hey, (0:33:22) Al: we might not release on this date. (0:33:22) Jonnie: Right, well if it is a pun, it’s not a very good one. But everything else in this game looks pretty good. (0:33:27) Al: Because they, well, I agree, I agree. (0:33:29) Al: It’s not a good pun, but my point is this released on the 12th of December, right? (0:33:33) Al: If they don’t know it’s coming out on the 4th of January, it’s not coming out on (0:33:36) Al: of January, because that is like three. (0:33:40) Al: work days before the 4th of January, basically. (0:33:44) Jonnie: Not in America. (0:33:44) Al: Like that is basically no time. (0:33:47) Jonnie: In America, it’s like 100 work days between the two. (0:33:52) Al: You’re assuming that this is worked on by Americans? (0:33:55) Jonnie: Yes. (0:33:55) Al: It was Bandai Namco, they’re a Japanese developer. (0:33:58) Jonnie: Whatever, they’re all the same. (0:34:01) Al: Japan, America, who can tell the difference? (0:34:06) Jonnie: I mean, ultimately this just looks like a game where cute animals run around a thing. (0:34:10) Jonnie: like it to me it sounds or seems. (0:34:12) Jonnie: I watch like the Hello Kitty Island adventure so I don’t actually have high expectations for the game itself but you know Tamagotchi. (0:34:20) Al: I’m going to end up comparing this to Hello Kitty Island Adventure, that’s what I’m going to do. I’m sorry, it’s just going to have to happen. Because it looks like a very similar game, it looks like there’s exploration, the kind of the world looks kind of very, they evoke the same imagery. Why does that pool have a face on it? Go to eight seconds in when he’s like chopping up the wood. You can see why does that have a face on it? Is that (0:34:26) Jonnie: I think you should yeah yeah. (0:34:41) Jonnie: Why would it not have a face on it? (0:34:46) Jonnie: Oh, yeah, it does have a face. (0:34:49) Jonnie: Why would it not have a face? (0:34:51) Jonnie: Yeah, and I think even like in the first two seconds, there’s another pool and maybe it’s the same one that you can also see the face on it. (0:34:57) Jonnie: Maybe all of the pools are alive. (0:34:58) Al: No, that’s a different one. (0:35:00) Jonnie: Yeah, yeah. (0:35:02) Jonnie: So look, the pools are alive. (0:35:03) Jonnie: I have the one in the house also has a face. (0:35:05) Jonnie: All of the pools in this game are alive. (0:35:07) Jonnie: And that makes me even more excited. (0:35:09) Jonnie: I feel like sometime in 2024, we’re gonna– (0:35:11) Jonnie: I need to do the Hello Killy Island adventure versus Tamagotchi Adventure Kingdom Ultimate Showdown Smackdown. (0:35:17) Jonnie: You know, many can be on, I can be on, and we can just argue for hours over which of these cute little games is– (0:35:23) Al: Yeah, I just, I guess my worry about this is that it might feel a bit hollow because the characters won’t really exist. Like, unless they do something really well and they go “we’re going to create all these characters out of thin air and you’re going to care about them now” feels unlikely. (0:35:39) Al: Like that’s really hard to do. (0:35:39) Jonnie: See these characters? These characters are super cute though, so it could happen. (0:35:43) Al: Sure. But then it’s just the same thing, it’s just they’re all cute, which doesn’t really work. (0:35:50) Jonnie: I’m going to point you to like every Ooblets episode because that’s all those those little doofuses have going on and you guys Love that stupid game (0:35:56) Al: Well, sure. (0:35:58) Jonnie: Also at one point one of these characters smashes a rock by just bashing his head into it if that’s not amazing (0:36:05) Al: I will say that the Ooblets are not the thing you play Ooblets for. (0:36:08) Al: There’s a lava lamp as well. (0:36:09) Al: Toadstool table. (0:36:12) Jonnie: Honestly, this trailer’s ridiculous. It’s, what, 30 seconds? I’ve probably watched it 20 times now, (0:36:16) Jonnie: and every time I feel like I see something new that makes me more excited to play this game. (0:36:20) Al: going to make me play this game aren’t you? Oh he does just smash his head into it, that’s adorable. (0:36:22) Jonnie: I don’t have to make you at this point. It’s just gonna happen. (0:36:32) Al: Now the question is do I do I sign up to Apple Arcade just now and play the Sonic game until then? Or do I wait and just play this? Tamagotchi Island Adventure, sorry, Adventure Kingdom. (0:36:40) Jonnie: Don’t play the Sonic game, Al. Don’t do that to yourself. (0:36:43) Jonnie: Why do Sonic fans insist on hurting themselves? (0:36:51) Al: I don’t get better names. (0:36:54) Jonnie: No, it’s all just word salad, don’t they just like, I think they do it Madlib style. (0:36:57) Al: I mean it really does feel like you’ve got adventure in there and you’ve got the name of your (0:37:03) Al: franchise and then another random one. Why am I surprised there was a castle? It’s called Adventure Kingdom. It’s like being surprised that Hello Kitty Island Adventure has the sea. (0:37:13) Jonnie: I think because we’re so used to just glossing over the terrible names that we have to deal with in Cottagecore games that it’s just, we don’t assume that they’re not, they don’t need to. (0:37:22) Al: It’s just words. I think this is the first time I’ve parsed the words and what they actually mean. (0:37:28) Al: All right, we’re going to talk about Lego Fortnite. The good thing about doing this episode is it means that I don’t have to think about it again after today. (0:37:35) Jonnie: You and me both. (0:37:36) Al: OK, so Lego Fortnite. We talked about this a little bit in last week’s episode and next week’s episode. Just to confuse you. Spoilers. (0:37:49) Al: But for some reason, LEGO added in a- (0:37:52) Al: No, Fortnite added in a LEGO version of their game into their game, except that it’s not a version of the game. (0:38:00) Al: It’s LEGO Minecraft. It’s Minecraft if LEGO did it. And for some reason, inside Fortnite. (0:38:04) Jonnie: In Fortnite. (0:38:06) Jonnie: Well, I mean, to hit on some reason for just a little bit. (0:38:10) Jonnie: This is about Fortnite becoming a platform and not just a game anymore, right? (0:38:10) Al: Oh, there you go then. (0:38:15) Jonnie: Because they released LEGO Fortnite, some racing game and some rhythm game all at the same time. (0:38:21) Jonnie: That are all in Fortnite, but they’re not Fortnite, so. (0:38:24) Al: Yeah, but why? Why are they not separate games? (0:38:28) Jonnie: Because Fortnite, my assumption is that Fortnite has become such a compelling brand that. (0:38:34) Jonnie: They believe that they can, people will play it if it’s in, or more likely to play it if it is in Fortnite. (0:38:41) Jonnie: So this is kind of proving that you could sell other games in Fortnite. (0:38:46) Jonnie: So you might have, can you imagine? You have like, what’s the original thing that Fortnite was? (0:38:50) Jonnie: Like Fortnite saved the world or whatever? (0:38:52) Jonnie: Imagine if that comes back as a new game in Fortnite that people pay money for. (0:38:57) Jonnie: That’s the future we could see. (0:38:57) Al: But you’re not paying for them either, it’s free. (0:39:02) Jonnie: Well, these are free right but this is this is proving like this proves out the case of whether you want people to buy stuff or it just provides more versions of cosmetics for people to buy in Fortnite. Like it just expands the the number of hours that people would play in a Fortnite owned thing. (0:39:19) Al: But I- (0:39:25) Al: So, okay, sure, but they didn’t need to be the same game to do that. This is what I’m confused- (0:39:30) Jonnie: To me, I think it’s the difference between like, you don’t have to go and actively download a different thing, like, you’re thinking about this, like an adult that’s grew up, grown up on Steam, and, you know, you know, storefronts and used to going and buying games everywhere else, if all you’ve done is play a lot of Fortnite, and then in your Fortnite client, they say, download this new game, LEGO Fortnite, that’s the, that’s the thing, like, that’s your storefront is Fortnite. (0:39:58) Al: This is because of Roblox, isn’t it? Because Roblox is exactly this. It is not necessarily, (0:40:04) Al: well, it’s not exactly this, it’s different because you can add user-generated games to it. (0:40:10) Al: But I feel like this is in response to Roblox because Fortnite was a game, Roblox was a platform, (0:40:17) Al: and now Fortnite is also a platform. Just because it’s not user-generated stuff doesn’t mean it’s not the same thing. (0:40:24) Jonnie: - Yeah, I agree. (0:40:25) Jonnie: And I wouldn’t be surprised if they’re trying to hit down the path of getting user generated stuff in there as well. (0:40:33) Al: Oh, Jai’s. All right, cool. So we’ve gone over the for some reason. Do you want to start? (0:40:41) Al: You’ve been playing it? (0:40:42) Jonnie: Yeah, like I guess I’ll start with I’m not a big survival game person in general, so (0:40:50) Jonnie: Like I wasn’t expecting for me to love it and I found the survival aspects quite difficult I died quite a bit more than I have in like Minecraft or (0:41:02) Jonnie: Or other games like I guess I was expecting this one to be a little bit easier And there’s lots of there’s lots of options right so you could turn stuff off and I think I end up turning off like needing to… (0:41:12) Jonnie: needing to eat food but turning off like the monsters kind of felt like a step too far but I kind of wish I had done that [laughs] (0:41:22) Jonnie: and it is just one of these sort of survival crafting games at its core there’s not too much that it’s doing that’s different I guess other than the building and I think the building is quite good because it uses the… (0:41:42) Jonnie: …they go block mechanic and you can… (0:41:44) Jonnie: …but it starts you off not with having to build everything brick by brick. (0:41:48) Jonnie: You start with some templates. (0:41:50) Jonnie: And so you can build like an actual shed a lot easier than just… (0:41:54) Jonnie: …having to collect the bricks and building your first house in Minecraft. (0:41:58) Jonnie: Which typically takes… (0:42:00) Jonnie: …not that it’s hard to do, but it takes a little bit longer maybe to work out and put everything. (0:42:04) Al: Yeah, I think so. A LEGO Minecraft clone, if you will, makes perfect sense, right? (0:42:12) Al: I think we can probably agree on that. (0:42:15) Al: I used I played Minecraft so much when I was younger. (0:42:21) Al: Like during my like, it’s I mean, it’s wild how how long Minecraft’s been going (0:42:26) Al: for and the fact that it’s still going, I I remember picking it up when I was in (0:42:31) Al: And I would literally play like. (0:42:34) Al: Like through the night, every night, sitting up, playing this stupid game that I loved so much. (0:42:42) Al: I don’t play anymore because obviously I, you know, I’m an adult. (0:42:45) Al: I have a life now. (0:42:47) Al: I can’t just spend all night doing it, but I, I get why they’re doing that. (0:42:55) Al: I get why Lego are doing this. (0:42:58) Al: We can ignore the Fortnite aspect of it because they certainly ignored the Fortnite aspect of it. (0:43:05) Al: I didn’t have a huge amount of fun playing this game. (0:43:07) Al: And I think I don’t know whether that’s because the, the game doesn’t jive with me in some way that Minecraft did or whether, and this is the problem with this kind of game, whether I just don’t have the time and the life for it anymore. (0:43:21) Al: Would I have enjoyed this game more if it had come out when I was a new name rather (0:43:26) Jonnie: I’m going to take a guess and say, I don’t think so. (0:43:30) Jonnie: For me, equally, I was never a big Minecraft person. (0:43:34) Jonnie: But when I have tried Minecraft in the past, I get it. (0:43:39) Jonnie: I see the magic that is in Minecraft. (0:43:43) Jonnie: The first time, you punch a bit of the ground, (0:43:45) Jonnie: and it appears in your inventory. (0:43:47) Jonnie: And then you’re like, what? (0:43:48) Jonnie: And you can kind of just put it down anywhere. (0:43:51) Jonnie: There’s some magic in that. (0:43:53) Jonnie: And that’s what this game misses. (0:43:56) Jonnie: From what I’ve seen, you can build some really impressive stuff, but in the time that I spent with the game, that felt so unachievable and so far away. (0:44:08) Jonnie: Whereas in Minecraft, it’s just you get started, right? And that’s what’s missing. (0:44:08) Al: Yeah. That’s a good point, because the world in Minecraft is made of the things that you build with, whereas this is the world isn’t all, it’s not the same thing, right? Like if you actually had, if it was like Lego, where everything was like visibly made of Lego, (0:44:30) Al: because obviously it is made of Lego, right? But it’s not visibly made of Lego, if that makes sense right like you can’t go or there’s that block like you look at (0:44:38) Al: in Minecraft you go oh I can see that’s a wood block that’s a wood block that’s a wood block that’s a leaves block that’s a leaves block that’s leaves block and then you can look at everything else everything else in the game other than like animals which you can’t make anyway because that wouldn’t make any sense everything else is visibly made of blocks and so you can visibly see what it is and recreate it or build your own things and it’s that visual aspect of things I think that that it’s missing, right? Like you can build things, but it turns into. (0:45:08) Al: It’s not the exact same as if you were literally making this in real life, right? (0:45:14) Jonnie: I think that is exactly it, right? You are going and you are collecting wood or chopping trees and then you’re using the wood to make Lego blocks, to make wooden Lego blocks. (0:45:14) Al: You could make Minecraft blocks in real life and you could build them exactly like you do in the game. (0:45:32) Jonnie: You’re not chopping down, you know, you’re not taking the wooden block that is used to make the Lego tree and repurposing it. (0:45:42) Jonnie: And I think that’s the. (0:45:44) Jonnie: Disconnect that that stops me from from this game being what I think I wanted it to be based on (0:45:50) Jonnie: My initial perception and I get why they’ve done what they’ve done, right? (0:45:53) Jonnie: It’s I think I think the game that we’re talking about is substantially more difficult to make (0:45:59) Al: Yes. (0:46:00) Jonnie: But it is also undeniably way more Lego (0:46:03) Al: Yeah, I guess that’s like it’s interesting that we’re still at the point where Minecraft has made a better LEGO game than LEGO has. (0:46:12) Jonnie: Yep. (0:46:13) Al: You know, some random guy in Sweden made a better LEGO game than the corporation that owns LEGO. (0:46:19) Al: OK, so aesthetics wise, although like that fundamental point aside, it s

The Harvest Season
We Are at Peak Witch

The Harvest Season

Play Episode Listen Later Dec 13, 2023 87:08


Codey and Jonnie talk about Disney Dreamlight Valley Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:25: What Have We Been Up To 00:07:41: News 00:39:07: Disney Dreamlight Valley: The Second Harvest 01:23:09: Outro Links NPR Best Video Games 2023 Moonstone Island Update and DLC Dredge x Dave The Diver Palia Coming To Switch Harvest Moon 64 On NSO Lego Fortnite Ooblets Plushies Loose Leaf Rusty’s Retirement Home Free Bug and Seek Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:35) Jonnie: And my name is Johnny (0:00:36) Codey: And we’re here today to talk about cottagecore games (0:00:43) Codey: Though I am also prepared to talk about goblin core games because I just got a goblin core (0:00:50) Codey: Coloring book and it has a lot of like moths and snails and other like cute things And I really like it. I’m excited to color in it (0:01:00) Codey: Probably the Cody season cuz everyone says I am I am Goblin Corps. (0:01:00) Jonnie: name like what would the harvest season be if it was if we went full goblin core (0:01:08) Codey: [LAUGH] Nobody, nobody wants that. (0:01:08) Jonnie: all right welcome everyone to the Cody season (0:01:15) Codey: Transcribs are always available in the show notes and on the website. (0:01:19) Codey: So you can go there to find those if you need them. (0:01:21) Codey: Today, Johnny and I will be doing a second harvest of Disney Dreamlight Valley. (0:01:25) Codey: Johnny, you’re on the original episode, yeah? (0:01:28) Jonnie: Yeah, that was my first appearance on The Heart of Season because I loved Disney Dreamlight Valley. Do I still love it? We can find out. (0:01:36) Codey: Stay tuned. (0:01:37) Codey: So yeah, we’re going to be talking about that. (0:01:40) Codey: I started playing it a couple of months ago, maybe, (0:01:43) Codey: because of this episode. (0:01:44) Codey: So you’re getting someone from really early on and the early access to someone who is more recent. (0:01:50) Codey: And then it came out two days ago as of this recording, (0:01:54) Codey: three days ago as of this recording. (0:01:57) Codey: Three days for me, four days for you, Johnny. (0:02:00) Codey: And so we might have– I think that they’re– (0:02:06) Codey: there were some changes. (0:02:06) Codey: Some things changed when the 1.0 came out. (0:02:11) Codey: So we’re going to discuss those, discuss our thoughts. (0:02:13) Codey: Before that, there is, of course, always news. (0:02:17) Codey: A shocking amount of news, given that I just recorded about news without two days ago. (0:02:24) Codey: Oh, how things change. (0:02:25) Codey: But first, we’re going to talk about what we’ve been up to. (0:02:27) Codey: Johnny, what have you been up to? (0:02:28) Jonnie: What have I been up to? I tried to jump on the Coral Island train and I was playing it on Xbox and (0:02:36) Jonnie: Unfortunately, the game is in a state where there’s some pretty game-breaking bugs early on. So I really like what I’ve played (0:02:44) Jonnie: but currently there’s a bug where the game crashes when you donate your 10th item to the museum and (0:02:50) Jonnie: I like donating things to museums and games and I (0:02:55) Jonnie: I kind of hit that bug and it really just made me not want to pull it. (0:02:58) Jonnie: So I like the idea of Coral Island but I had to put it down to wait for bugs to be fixed, which is a bit of a shame. (0:03:08) Jonnie: And other than that I’ve been playing Forza Motorsport because the new one of those just dropped and there’s something nice about car racing games where you can kind of switch your brain off, like not fully. (0:03:20) Jonnie: You know, just enough to be like “when do I brake? When do I turn?” and I like the more sort of simulation style. (0:03:28) Jonnie: I kind of like the Forza Horizon, which is more arcadey style racing. (0:03:33) Codey: Mm-hmm (0:03:34) Jonnie: So I’ve kind of just been enjoying that, where you sort of jump on, do a race, it takes like 10-20 minutes or something. (0:03:40) Jonnie: And then it’s kind of just a nice little reset. So I probably won’t stick with it for that long because it’s just on Game Pass, which is nice. (0:03:48) Jonnie: And Game Pass continues to just be awesome. (0:03:51) Codey: Yeah, I agree. So I have been, I got it, gosh, I got it for, actually I got it for Farming Simulator with you. (0:03:59) Codey: And then I forgot to get rid of it, and then I was looking at what was available on it, (0:04:04) Codey: and I saw that things like Disney Dreamlight Valley, Menacos Night Market, Coral Island, (0:04:09) Codey: like all of these different things were available on it. (0:04:11) Codey: And so I was like, hmm, well, guess I’m gonna stick with Game Pass for a while, because it is really nice. (0:04:17) Codey: nice. It’s giving the opportunity to play. (0:04:21) Codey: Do you play Trackmania? (0:04:22) Jonnie: Yeah, and it’s just a nice way to to try some stuff out right without expending a bunch of money (0:04:28) Codey: Do you play Trackmania? (0:04:30) Jonnie: I do not play track mania. I feel like I need to look up track mania (0:04:31) Codey: Okay. So Trackmania is kind of like what you’re saying, like it’s a race style game that’s not, it doesn’t feel like an arcade style. (0:04:43) Codey: It feels like kind of more of a real thing, but you’re basically racing against your own time. (0:04:49) Codey: time. You know now that I’m talking about (0:04:50) Jonnie: Ooh, okay. (0:04:51) Codey: it it sounds like an arcade one but it does it it feels really cool and there are whole there are streamers that play trackmania that have like setups that mimic cars that do like the pedals actually like are pressure sensed so they’ll like gas as much as they as they push and stuff like that it gets really crazy so there’s a decent amount of people out there doing it I believe it’s free that’s pretty cool (0:05:20) Jonnie: I might have to give that a go. (0:05:21) Codey: Yeah, definitely. (0:05:24) Jonnie: But yeah, other than that, I haven’t been gaming too much, so that’s where I’m at. Cody, what have you been up to? (0:05:30) Codey: I have been playing Disney Dreamlight Valley surprise surprise, but also my Tetris game as always (0:05:40) Codey: Hilariously I think over the last (0:05:44) Codey: Two days I’m loading it right now. I am almost at a million points (0:05:51) Codey: 986,000 points and (0:05:53) Codey: There is a cruise available right now. That is one and a half million (0:05:58) Codey: They have a thing going on right now where you get five times bonus points. I honestly have no idea. But I’m getting like five times the amount of VIP points that I have been. I don’t know, it’s like a whole other thing. So I’ve been playing quite a bit and I went from I think I was like five hundred fifty thousand about a week ago and I’ve just been Tetris-ing up a storm. So that’s exciting. Crews on the horizon. I did calculate it. So the (0:06:31) Codey: points pay for the cabin, which is about a thousand dollars. But I still have to pay a lot of money. (0:06:38) Codey: So it’s not like it’s a free, it’s not a free cruise. No, I always want to have that cruise in my back pocket. But yeah, so this… Well, you say Tetris-cult, there’s… (0:06:42) Jonnie: See, this is how they get you. (0:06:46) Jonnie: Cody, I feel like we might need an intervention. (0:06:56) Jonnie: Well, you and your titress cult seem to be going well. (0:07:00) Codey: it’s a cult of one. I don’t know anyone else that I’ve gotten into this game. I don’t… like everyone just makes fun of me for it. And I’m spitefully going to play it more because of that. (0:07:12) Jonnie: Sorry, the Tetris cult that you are blindfully a part of and haven’t realized yet. (0:07:15) Codey: Oh, okay, cool. Yes. If you are also part of the Tetris cult, please, please reach for it. Reach out. (0:07:20) Codey: I would… I don’t… I don’t want to be alone in the Tetris cult. Yeah, so that’s… I mean, (0:07:29) Codey: And those are, I’ve been playing. (0:07:30) Codey: I’ve been really focused on research and life, life stuff, so, um, yeah, that’s what we’ve been playing. (0:07:40) Jonnie: All right, well, shall we… yeah, shall we talk about some news? (0:07:41) Codey: Woo. (0:07:42) Codey: Yeah, we should. (0:07:44) Codey: Well, so some of it, um, NPR put out their best new games, 2023 article. (0:07:46) Jonnie: Because it’s been two days, so there’s only like, you know, an hour’s worth of news here to talk about. (0:07:56) Codey: The article is linked in the show notes. (0:07:58) Codey: It’s games. (0:07:59) Codey: I think for all it’s (0:08:00) Codey: it’s not just Xbox PlayStation and Nintendo. I think it also has like Steam games and stuff on it. (0:08:07) Codey: But so each they basically NPR went around to a bunch of their (0:08:13) Codey: production people like the people who make NPR run and asked them for game recommendations and what games they thought were the best games of this year. And some of the games include things that like that you would expect like Baldur’s Gate. But there were also some that were games that we have covered on this pod. (0:08:30) Codey: And I think it’s nice to just shout them out a little bit. (0:08:34) Codey: So first we have Terranil, which was recommended by Alex Curley, (0:08:38) Codey: who is the product manager in distribution. (0:08:41) Codey: Chia by Graham– oh, Raboon. (0:08:46) Codey: I’m going to butcher half these names. (0:08:48) Jonnie: Sure (0:08:49) Codey: A software engineer in publishing, Venba, (0:08:52) Codey: which was suggested by Rakisha Chase-Jackson, (0:08:56) Codey: who’s the project manager and member partnership. (0:08:57) Codey: Hello Kitty Ireland adventure suggested by (0:09:00) Codey: Nina Phil project coordinator and training and then we have a couple here that have like (0:09:05) Codey: because each of these they don’t just like say the name they also have like kind of a little blurb about the game um and recommending it and some of the blurbs had some pretty funny things so I have a couple that I pulled out here so Fey Farm which we did the Fey Farm episode didn’t we um I was about to say you did that episode I’m like no no I was also there um Arfy Getty the producer of one (0:09:22) Jonnie: We did. (0:09:31) Codey: said quote but while Fey Farm nails many elements of cozy games it doesn’t compare to Stardew Valley’s deep cast of characters to court and befriend Azoria’s residents ring hollow with extremely repetitive dialogue if I hear quote I’m looking forward to planting my spring crops one more time I’ll snap though the game doesn’t offer many surprises I still find myself coming back to it um I think I remember you saying this right that you thought that the characters were very two-dimensional. (0:09:58) Jonnie: Hey. (0:10:00) Jonnie: Two-dimensional, and I think I kind of came to that realization on like day one. (0:10:05) Jonnie: So, for me reading this I was like, yes, that is exactly how I feel about a farm. (0:10:12) Jonnie: Though I don’t know that since we did that episode I felt a strong pull to go back to that game, (0:10:17) Jonnie: because it’s kind of like a pretty exterior. But as Aafi says, it’s hollow on the inside. (0:10:24) Codey: Oh no. My comment for this is that it seems like a bad relationship. Can someone please check on Arfy for us? Thank you. And I will be checking on Johnny. Nina Phil recommended still the project coordinator from training. Also recommended Meneko’s Night Market. And I loved her blurb here. Quote, “There are so.many.cats.” First you have to evade the the secretive suit-clad agent. (0:10:54) Codey: the suit-made agent. (0:11:20) Jonnie: Or alternatively listen to the episode that is it Kevin now who who did the minifres night market episode (0:11:24) Codey: Mm-hm. (0:11:27) Jonnie: It’s it’s a great cozy little game. I I agree with pretty much everything That was that was said here except I kind of now want to see the vomiting of hairballs on screen That sounds kind of funny to be honest (0:11:27) Codey: Mm-hmm. (0:11:36) Codey: No, I’m good. (0:11:39) Codey: Do you have you owned a cat ever? (0:11:41) Codey: Okay, that is like the one thing I always love like my dogs. (0:11:47) Codey: I I’ll sleep through anything. (0:11:49) Codey: I will sleep through my dog like, like literally like ripping apart an entire toilet paper roll before I’ve done that like I’ve woken up and been like, it looks like a toilet paper roll just like exploded in my room. (0:12:06) Codey: I’ll sleep through a lot of things, but cats throwing up is not one of them. (0:12:12) Jonnie: Mean it’s not great, but that’s kind of why I want to see it in a game like this because I think it’d be pretty funny (0:12:18) Codey: It would be cute if it was if they were vomit if they were if it was a cute hairball, but it’s really hard to make that cute. (0:12:26) Codey: Um, though if they could minute the people at Meneco would be able to do it. (0:12:32) Codey: of seasons a wonderful life. So our last two blurbs come from back. (0:12:36) Codey: Becky Brown, Becky, you, you nail in this, uh, broadcast recording technician. Um, first one was for story of seasons, wonderful life. Quote, I am more romantically attracted to the games spreadsheets than any of its wooden bachelor or bachelorettes who never changed their small talk even after you dutifully court them for three months with milk, soup and old coins. The obligatory divinely delivered child that you produce with your chosen spouse (0:13:06) Codey: or conversation. But remember, if you’d like to encourage their artistic talent, refuse any physical affection and schedule the play dates with the local pyrotechnics. Pyro technicians. (0:13:18) Codey: Like your child communicates so well that if you want them to be an artist that you have to like send them off to the, the local emos. Okay. (0:13:22) Jonnie: I mean, I love this description, it’s so good. (0:13:32) Jonnie: I mean, that’s how good artists get made, right? (0:13:36) Codey: You have to have some sort of solitude, some sort of deep. Yeah, for sure. Uh, and then Becky’s final suggestion was Moonstone Island. Quote, whatever genre mashup Moonstone Island may present itself as it’s ultimately a floating islands creature collector. Such a burn. Like, (0:13:56) Codey: I mean, she still recommended it. It’s so it’s like a burn, but it’s also, it’s like a self, it’s like a self aware burn of like, I’m playing this game. I recommend this game, (0:14:06) Codey: like it’s doing. And I’m just going to tell you, this is what it’s doing. So. (0:14:08) Jonnie: Right? (0:14:10) Jonnie: I feel like that’s so many cottagecore games in 2023 though, right? They’re like, (0:14:14) Jonnie: “We are a dick building, cozy, farm, life sim, MMO, RPG, (0:14:21) Jonnie: roguelite.” And it’s just like, just be one of those. Just one. That’s all. (0:14:22) Codey: Yep. And then, and then the DLC will add a rhythm based game, like the DLC will change something like change the game completely. So stupid. (0:14:38) Codey: Yeah, so that was that. There are a bunch of other games that they suggest some of which are good games that I have played or seen and wanted to play. (0:14:48) Codey: but obviously it was like 90 games or something. (0:14:52) Codey: It was a lot of games on that list, so if you want to see what other games the NPR folks have, that link is in the show notes. (0:15:00) Jonnie: And if you’re like me and surprised that MTS still exists. (0:15:05) Codey: Does New Zealand not have an NPR? (0:15:10) Jonnie: I mean, I feel like the era of NPR podcasts being the thing is dead, and the world is better for that. (0:15:17) Codey: Well, it’s not just podcasts, so it’s just national public radio. (0:15:17) Jonnie: I do not like their style of podcasts. (0:15:26) Codey: I can tune into it on my car ride to school. (0:15:28) Jonnie: Oh yeah, we definitely don’t have that. That’s another thing. (0:15:30) Codey: Okay. (0:15:31) Codey: Yeah, because it’s something I listen to on my car ride. (0:15:35) Codey: They have podcasts or certain section segments of NPR that they put out in a podcast form, (0:15:45) Codey: but it is not solely podcasts. (0:15:47) Codey: It’s for me, it’s mostly “Wow, it’s eight and I’m driving to school. Let me see what’s on the news.” (0:15:55) Codey: And two seconds later I’m like, “That’s enough.” (0:15:59) Jonnie: Yeah news is depressing except for the news that we have because you know our news is very uplifting (0:16:00) Codey: The world sucks. (0:16:04) Codey: Like the Game Awards? (0:16:05) Jonnie: This is this is just be our only news source. Well, I say that and then we go into the game awards, which you know Game Awards sucks. So (0:16:12) Codey: Yeah, uh game awards were yesterday Baldur’s Gate seemed to sweep I actually didn’t even see if they won best game or anything, but I’m assuming so they I was scrolling through to find (0:16:22) Codey: Anything that’s relevant to this to this podcast and I was like baldur gate. Mm-hmm. Yep. Mm-hmm. Yep, but (0:16:30) Codey: for the games for impact category, which is a category that is (0:16:35) Codey: The winner is a thought-provoking game with a pro social meaning or message the winner with this year was Chia (0:16:42) Codey: so awesome Chia is the (0:16:44) Codey: super cute little game set in New Caledon. (0:16:47) Codey: and it has a lot of culturally aware and culturally relevant material from New Caledonia and that’s awesome. (0:16:55) Codey: So yay Chia, good job. (0:16:58) Jonnie: I refuse to acknowledge the game awards. (0:17:01) Codey: Okay, cool. (0:17:04) Codey: Cool. The Game Awards, you mean Moonstone Island, which is our next piece of news. (0:17:10) Jonnie: Yes, yes. (0:17:10) Codey: We honestly should have put the Game Awards before the NPR thinks then the Moonstone Island news would have flowed seamlessly. (0:17:15) Codey: Al if you can just like (0:17:17) Codey: Do some edit wizardry editing. No, don’t do that (0:17:22) Codey: This island has a new free update and paid DLC coming (0:17:27) Codey: Paid DLC is called December lovely cozies, which is (0:17:30) Jonnie: Yeah, I feel like every time I’m on an episode Moonstone Island just has more DLC coming out. So I (0:17:38) Jonnie: Think it’s cool that they have kind of that constant stream of stuff and they seem to be doing a balance between (0:17:45) Jonnie: free and paid which I think is is cool, so (0:17:50) Jonnie: Great. I haven’t I haven’t dipped into Moonstone Island at all. I don’t know if you have (0:17:54) Codey: Nope. Nope. (0:17:56) Jonnie: But yeah, it seems it seems like they’re putting stuff out so (0:18:00) Jonnie: maybe that’s something we will get to in 2027 when some space frees up in our respective gaming calendars (0:18:06) Codey: You think I’ll be available then? I’m booking out to 2030. (0:18:09) Jonnie: One of us one of us one of us might be a (0:18:12) Codey: That’s true, that’s true. I will say the snowboard in the paid DLC, paid DLC is just $3.99 USD. (0:18:19) Codey: The snowboard looks pretty cool, especially if you can change the color of the snowboard. I’m not a big pink human, but being able to have a snowboard in a game is kind of unique, (0:18:31) Codey: especially if it allows you to move faster or something. (0:18:36) Codey: And then the free DLC includes festive decorations, more ice spirits, you can name your spirits, and even bigger barn owl and caps, and a bunch of different things. So if you are playing Moonstone Island and you maybe like we’re taking a break because you’ve done everything, here you go. This is coming, it’s already out. It’s already out. Well it’s the next news item that you know more (0:19:02) Jonnie: - Correct. (0:19:05) Jonnie: Next news item is Dredge and Dave the Diver are doing a crossover. (0:19:10) Jonnie: So to be clear, this is DLC for Dave the Diver and it’s a crossover with Dredge. (0:19:16) Jonnie: So for those that don’t remember, (0:19:18) Jonnie: you can go back and listen to the Dredge episodes that Kev and I did earlier this year as part of fishing month. (0:19:25) Jonnie: But Dredge is the sort of Lovecraftian horror of fishing game. (0:19:29) Jonnie: And now that’s bleeding its way in. (0:19:32) Jonnie: I’m going to play it again to Dave the Diver, which is concerning, because Dave the Diver does not seem like the sort of game that Lovecraftian horror is necessarily a great fit, but it is a great fit in terms of that, you know, indie game sort of doing cool DLC that sort of takes the game in a different direction. (0:19:52) Jonnie: I haven’t had a chance to play Dave the Diver yet, and this kind of just reminded me that I want to play Dave the Diver, but it doesn’t necessarily make me want to play it. (0:20:02) Jonnie: More, even though it’s a cool crossover. And I just like to see, you know, different developers kind of working with each other and, you know, utilizing their brand awareness to, you know, hopefully get more people playing more games, which is cool. So this looks cool. (0:20:23) Codey: A lot of games do weird crossovers lately. (0:20:29) Codey: Which in a couple of news items will be more relevant. (0:20:35) Codey: Next news item is about Palia, which is a really cute little MMO. (0:20:39) Codey: I believe it’s been out for a while. (0:20:41) Jonnie: I have no idea. (0:20:42) Jonnie: I forgot about this game until it popped up in the news. (0:20:45) Codey: Pretty sure it’s been out for a while. (0:20:46) Codey: Oh, there’s an open beta. (0:20:48) Codey: So yeah, it’s the longest of open betos. (0:20:53) Codey: You build a life with friends and are cozy sim MMO set in a high fantasy world. (0:20:58) Codey: It’s gorgeous. (0:20:59) Codey: It has a lot of ability to change things. (0:21:05) Codey: What is it? (0:21:06) Codey: Creativity? (0:21:06) Jonnie: Just like, yeah, creativity and, you know, like, I think the thing that stood out is when they were decorating the house, you could like adjust things, it wasn’t just the four degrees or four, you know, rotations, you could rotate anything to any direction to lay out things in in a way that you really wanted to, which that really stood out to me. (0:21:07) Codey: Creativity. (0:21:28) Codey: Mm-hmm. (0:21:29) Jonnie: Yeah, that looked awesome. I kind of forgot this game existed and and watching the trailer a gave (0:21:36) Jonnie: me like strong World of Warcraft vibes, but like, you know, slightly more up to date art style. And it kind of just made me interested in the idea of a cozy MMO. Like, I don’t really understand how that would work. But I’m into the idea and I’m maybe keen to find out. (0:21:58) Codey: Yeah, um, I am also interested in finding out so if you may have one play together and let me know. (0:22:05) Codey: Um, and (0:22:06) Jonnie: Hell yeah. Let’s do that. Let’s do that. (0:22:08) Jonnie: Ah, do we actually say the news that it’s coming to Switch on the 14th of December? (0:22:13) Codey: We’ll get to that eventually first let’s let’s come up with what day next week. Are you available? No, I’m kidding. (0:22:19) Codey: So yeah, it’s coming to switch on December 14th and (0:22:25) Codey: It’s you get specific Nintendo switch (0:22:28) Codey: awards if you link your account and log on with Nintendo switch live you get a leap froggy outfit a mushroom glider and a froggy bucket I don’t know why they’re frog themed whatever available and that’s until January 14th 2024 so if you really want that froggy froggy outfit you gotta you gotta do it you got to get on it. They are cute little outfits, I’m not going to lie. (0:22:58) Codey: Yeah, looks like a really cute game. So, is this game leaving early access? No idea. (0:23:07) Codey: But, Palia, very cute. (0:23:10) Jonnie: Yeah, I think you’re more excited about this next news item than I am, so why don’t you- (0:23:15) Codey: I mean, I’m not excited at all. I think both of us were like, “Ugh.” (0:23:24) Jonnie: Correct. (0:23:25) Codey: R has been 64 is now on Nintendo Switch Online Expansion Pack. (0:23:30) Codey: That’s it. That’s the news. The next thing, so this is going back to cool crossovers (0:23:37) Codey: and questionable crossovers. Lego Fortnite. (0:23:40) Codey: Mm-hmm. (0:23:42) Codey: Mm-hmm. (0:23:44) Jonnie: I, so I’ve never been a Fortniter. (0:23:48) Jonnie: I’ve never played Fortnite. (0:23:50) Jonnie: I’ve never had any interest in playing Fortnite. (0:23:53) Jonnie: I really, really wanna play this. (0:23:55) Jonnie: It looks friggin’ awesome. (0:23:58) Jonnie: Like, it makes so much sense. (0:24:00) Jonnie: Like, so, like, first of all, (0:24:03) Jonnie: before we get too much into this, (0:24:05) Jonnie: is this like out now? (0:24:06) Jonnie: ‘Cause that’s the, the trailer is like, (0:24:08) Jonnie: “Hey, just find it in Fortnite.” (0:24:10) Jonnie: So I assume this is out now. (0:24:11) Jonnie: That’s my assumption, right? (0:24:12) Jonnie: I’m gonna log off this call I’m gonna go download Fortnite. (0:24:14) Jonnie: That’s what I’m doing. Is that right? (0:24:15) Codey: Well, don’t do that. (0:24:19) Codey: Seeing as how there’s a LEGO Fortnite status Twitter page. (0:24:27) Codey: I think it is. I think it is. (0:24:30) Jonnie: Yeah, I’m so excited. So the trailer, basically like it’s just like now there is Minecraft in Fortnite and it’s LEGO. That’s what this is, right? And it makes so much sense, right? Like Fortnite has (0:24:32) Codey: Oh my god. (0:24:48) Jonnie: the infrastructure, the building mechanics, everything done. All they were missing is like (0:24:55) Jonnie: What’s the reason? And then LEGO pops up and is like, “Hey, we exist.” (0:25:00) Jonnie: And it just makes sense, like… (0:25:04) Jonnie: And I would say, I was in the category of people that was like, “If you asked me yesterday, will you ever play Fortnite?” (0:25:08) Codey: Why would I do that, no it’s disgusting. (0:25:10) Jonnie: I would be like, “Hell no. Fortnite is a stupid game for stupid babies.” (0:25:15) Jonnie: It’s gross. I don’t want to be associated with Fortnite. (0:25:18) Jonnie: But all it took is LEGO, and now I am like, “I am in. I want to do this.” (0:25:23) Codey: so the thing that gets me is that I will say I haven’t played fortnite in a hot in a hot minute (0:25:30) Codey: but this doesn’t even this looks like this it it’s not fortnite yeah it’s minecraft lego with a fortnite skin (0:25:37) Jonnie: It’s not Fortnite, it’s Minecraft with LEGO! (0:25:46) Jonnie: Yeah, well, so I assume that this is kind of the next evolution of fortnight where the game itself is so popular (0:25:52) Jonnie: using it as a base for (0:25:54) Jonnie: Essentially new games like this just looks like a new game like this is not like oh if you’re in for if you like fortnight There’s now Lego fortnight. It’s like no. Do you like minecraft? (0:26:04) Jonnie: If so download fortnight and play Lego Minecraft like this is this looks like it’s made for (0:26:11) Jonnie: listeners of the harvest season because there’s there’s farming this building, you know (0:26:16) Jonnie: Lego kind of gives it a more cozy vibe. Like I’m not really a minecraft person. I just never quite clicked with me I know you’re you’ve been a bit of a minecraft person (0:26:25) Codey: Mm-hmm. (0:26:26) Jonnie: So I feel like we’re just gonna get lost in this one. Like it’s just it’s inevitable This is this is what our lives are gonna be now like (0:26:33) Jonnie: Palia yeah, we might try that but Lego fortnight. This is gonna be what we do for the next year of our lives (0:26:37) Codey: Be careful how you say “our.” (0:26:40) Codey: I’m… you’re… (0:26:41) Jonnie: Look I know I know how you operate you’re gonna get sucked into this I guarantee (0:26:45) Codey: I don’t… I don’t want to do this. (0:26:48) Codey: So, Al wrote, “Fortnite is a farming game now, apparently.” (0:26:51) Codey: I said, “How does this have anything to do with Fortnite?” (0:26:54) Codey: Al said, “It is the game, Fortnite. It has something to do with it, (0:26:58) Codey: in the same way that Jack Skellington has to do with Disney’s Dreamlight Valley. (0:27:02) Codey: It is in the game. (0:27:04) Codey: Lego Fortnite is part of Fortnite. (0:27:07) Codey: Fortnite for some reason. (0:27:09) Codey: The for some reason just got me. (0:27:13) Codey: I could like read it in his words and like the sass. (0:27:19) Codey: Cause he also wrote that comment at like very late last night. (0:27:22) Codey: It was really funny. (0:27:23) Codey: He’s just sick of my, sick of me, sick of my goober stuff. (0:27:27) Codey: Yeah, I will watch, I’ll watch other people play it. (0:27:28) Jonnie: Yeah, I’m excited for this stuff. (0:27:31) Codey: But gosh, darn, I miss me with the epic. (0:27:36) Jonnie: So you will live in denial for a few weeks and then eventually you will come over to the dark side. (0:27:37) Codey: Okay, cool. (0:27:44) Codey: I would also go over to the dark side for a clomper plushie, (0:27:49) Codey: which is our next news item. (0:27:54) Codey: Clomper and Glanter Plushes. (0:27:57) Codey: These are, these are creatures from Ooblets. (0:28:00) Codey: Those plushes are now available in the United States and they are joining Shrumbo. (0:28:05) Codey: Clomper. (0:28:07) Codey: Look at look at him’s little face. There is not a thought inside those eyes. (0:28:14) Jonnie: I mean, I think the clump like I’m a no one ooblets hater, right? (0:28:19) Jonnie: My problem is like I agree the clump of plush super cute when I saw in the news (0:28:24) Jonnie: clumpering Glanta Plushers are out. I (0:28:27) Jonnie: Couldn’t even give you a guess as to what they looked like until I clicked on the link and saw the picture like Shrumbo (0:28:29) Codey: You were like, “Oh yeah, right, that one.” (0:28:33) Jonnie: Shrumbo. Yeah, Shrumbo is the one name that like I was like, yeah, okay I think I’m pretty sure I know what Shrumbo is but I mean, come on like (0:28:36) Codey: Yep, yep, very cute, very cute. (0:28:42) Jonnie: Just do better ooblets do better (0:28:44) Jonnie: But very cute. (0:28:51) Codey: I just realized that these next items I didn’t, I don’t even know if there’s news about, I I don’t know what the news is or if they’re just new games that. (0:28:59) Codey: Have recently been introduced and I believe that is the case. (0:29:03) Codey: Okay, so we have. (0:29:04) Jonnie: I believe that is the case. I don’t think we’ve talked about any of these. (0:29:07) Codey: Yeah, I think that the last of the last one I added. (0:29:11) Codey: And I believe it’s already out. So that one is going to be coming soon. (0:29:16) Codey: Like I you will hear more about it. (0:29:18) Codey: But these other three, these are new games that just just popped up on our horizon. (0:29:23) Codey: So the first one is called loose leaf. It is a tea witch simulator. (0:29:27) Codey: later. (0:29:29) Codey: It looks really cute you it’s a very hyper-realistic tea brewing simulation (0:29:34) Jonnie: yeah so I’m gonna call with heat hit peak which no more witches if you are working on a game we are at peak which we do not need any more witches do (0:29:38) Codey: Peek with it (0:29:43) Codey: So I mean I’m I agree I think that’s if they just said (0:29:48) Codey: Brew tea and read folks Tarot’s like if they said the psychic simulator or something I would have been more the word which was in it and I was like miss me like miss (0:30:00) Codey: Not interested. It looks really cute. I like the concept of (0:30:04) Codey: reading people’s Tarot (0:30:06) Codey: I am NOT a Tarot of human personally, but I did I have a friend who collects Tarot decks I believe that they’re gorgeous and I understand the usage of Tarot to self-reflect (0:30:17) Codey: Because you can kind of read what you want (0:30:19) Codey: Whenever you’re if you have something in mind, but you’re like not sure what you want (0:30:24) Jonnie: Yeah, and I liked the I liked the look of this game. So I tried a few of the (0:30:29) Jonnie: There was like those Bureau brewing sort of simulator games that came out in the last few years (0:30:35) Jonnie: and None of them really clicked because they were sort of missing an interesting game (0:30:40) Jonnie: Element where you were kind of just going through the motions to make a thing and then sell the thing and there was (0:30:45) Jonnie: It’s kind of just missing that game aspect. I think the addition of that tarot card reading and the trailer sort of shows um (0:30:54) Jonnie: you know some some activity that looks like you know you do some interpretation and and that being very tied to the tea that You’re brewing for your customer to me. It just was like oh, this feels like a more complete (0:31:04) Jonnie: game experience that that does appeal to me I (0:31:08) Codey: Yeah. (0:31:09) Jonnie: Also, just really like vibe with them calling it the most in-depth tea brewing simulation ever like there is this plethora of tea brewing simulation out there (0:31:16) Codey: Yeah. (0:31:18) Codey: Yeah. (0:31:20) Codey: It’s like it is the most in-depth shred junk mail simulator and turn shredded junk mail into planting planters to give to children and dogs simulator. (0:31:36) Codey: It’s like, oh, there’s so many games that (0:31:38) Codey: it’s scratching that itch. (0:31:42) Codey: So, so goober. (0:31:44) Codey: Also, the fact that they say ever makes me think that like what if someone comes out with a more in-depth one and then they have to make theirs more, more in-depth. (0:31:52) Jonnie: Yeah But the release date on this one is to be announced so (0:31:57) Jonnie: My guess would be probably not too late 2020 for early 2025 at the earliest (0:32:02) Codey: Ooh we getting some some estimates from Johnny. (0:32:06) Jonnie: Cody I think we have a problem (0:32:08) Codey: What’s up? The next one? (0:32:10) Jonnie: This this next game is gonna be a huge problem in my life (0:32:15) Codey: Yeah literally my first comment is no this is dangerous. (0:32:22) Jonnie: I saw that comment and I opened the link and I was like, “I don’t know, and this is fine.” (0:32:26) Jonnie: And then I read about what is going on with this game and I was like, “Oh, oh no.” (0:32:29) Codey: Yeah. Yeah, yeah, yeah. (0:32:32) Codey: So this game is called “Rusty’s Retirement” and it’s on Steam. It’ll be available on Steam. It’s not available yet, but whenever it is, Lord help us all. (0:32:41) Jonnie: Q1 2024. (0:33:00) Codey: So this is like… (0:33:03) Codey: Like, imagine you have a Chrome screen up. (0:33:08) Codey: This is at the bottom of it. (0:33:10) Codey: Perpetually. (0:33:12) Codey: So you’re trying to work, you’re trying to code, you’re trying to write a paper, (0:33:16) Codey: but you’re like, “Oh, my crops are ready.” (0:33:18) Codey: “Oh, oh, my automation is… I need to ref… I need to fix that.” (0:33:24) Codey: “Oh, I don’t like the way I organize.” (0:33:27) Jonnie: We’re going to be sitting here recording episodes of the harvest season and it’s just going to be like five, five minutes of silence in the recording. (0:33:30) Codey: playing (0:33:32) Codey: I detect no lines yeah in this game it just looks so peaceful and pleasing and it looks like things are floating around I don’t even remember if there’s a but there oh yeah (0:33:49) Jonnie: Yeah, no video yet, but coming out soon. (0:33:51) Jonnie: And the thing that, you know, I’ve talked a few times about the idea of an idle farming game, you know, like a (0:33:59) Jonnie: trims or something like that, and I think this is such a (0:34:04) Jonnie: smart/evil way of doing something like this, where it’s just omnipresent on your screen. (0:34:10) Jonnie: You can kind of just do it in the background, and I think this is, you know, (0:34:14) Jonnie: the pixel art style in general is very overplayed in a cottagecore, but in this case, (0:34:19) Jonnie: it makes a ton of sense, and I like the pixel art style. It does feel visually distinct from a lot of other games. (0:34:25) Codey: Yeah, I love in their blurb they say multitasking. (0:34:30) Codey: Rusty’s retirement is built to sit comfortably at the bottom of your screen, (0:34:34) Codey: allowing you to do other tasks while caring for your farm. (0:34:36) Codey: Zoom in or out for less distracting view, (0:34:38) Codey: or alternatively, turn on focus mode, (0:34:41) Codey: which slows down crop production. (0:34:43) Codey: They don’t say turn the game off. (0:34:45) Codey: They say turn on focus mode. (0:34:48) Jonnie: We help you focus by making the game move slightly slower. (0:34:51) Codey: It’ll move slower. (0:34:53) Codey: We know you’re not gonna turn this game on. (0:34:55) Codey: We know it. Oh my gosh, this game. (0:34:59) Jonnie: The other thing I like is automation with robots. (0:35:03) Jonnie: I think that’s such a cool way of doing automation and there’s a GIF part way down on the page that sort of shows all of the robots coming out from what looks like a shed to harvest crops or do a bunch of other things. (0:35:15) Jonnie: And I’m just like, oh my God, (0:35:17) Jonnie: This looks so visually… (0:35:18) Jonnie: …satisfying for how this game is gonna play, so I’m afraid. (0:35:27) Codey: I’m afraid. (0:35:29) Codey: Ha ha, I’m in danger. (0:35:37) Jonnie: Yeah, I just need to jam all of my productivity in now so that when this comes out, I, you know, I can, yep, yep. (0:35:44) Codey: Don’t have to be productive (0:35:48) Codey: Okay Two more games first one. I don’t have a lot to say about this home free quote developed by acorn lab (0:35:56) Codey: Acorn land labs home free is a solar punk off-grid video game. That’s more than mere entertainment It’s a bridge to a possible future one where we might return where we return to the essence of living in harmony with nature (0:36:07) Codey: Drawing direct inspiration from free life technologies this game offers an immersive guide to simpler sustainable and self-sufficient living (0:36:14) Codey: Innovative methane digesters solar ovens efficient folder voltaics biomass heating (0:36:19) Codey: Biogas cooking and elegant composting solutions all exist today explore them in home free (0:36:28) Jonnie: Yeah, I don’t know that I have a huge amount to say either, like it’s cool to be sort of taking a sustainable approach and a look toward the future of what could be possible and using a game as a vehicle for making people aware of this sort of stuff, which is a cool thing to do. (0:36:44) Jonnie: Um, but equally I think I think you need something more to kind of make a game like this land and I’ll just need to see more before it’s like actually something that interests me or not, but cool idea. (0:36:56) Codey: Yeah. Yeah, for sure! And finally, the game that I have already purchased and just need to play, (0:37:04) Codey: it’s called Bug and Seek. And I literally wrote, “I don’t care if this isn’t Cottagecore, this podcast is now Cottagecore Games and Bug Games for Cody.” So I guess I didn’t have to say that the Goblincore version of this podcast is the Cody season. We can just call it Bug Games for Cody. (0:37:25) Codey: So yeah, Vug N Seek quote. (0:37:26) Codey: Catch bugs and clues in this cozy bug catching sim creature collector styled like an 8-bit classic. (0:37:33) Codey: You’ve bought the local bug museum, abandoned after a mysterious robbery. (0:37:38) Codey: Fill orders, build your collection, and upgrade your skills and equipment while exploring Bugberg and uncovering its secrets. (0:37:49) Codey: As someone who works in a museum. (0:37:49) Jonnie: I like the idea that you own the museum. That’s a very cool thing to me. (0:37:56) Codey: And would not be an insect museum and would not be upset to continue to do that as a career. (0:38:06) Codey: I color me intrigued. (0:38:08) Jonnie: Yeah, and I’m just watching the trailer for it now. (0:38:12) Jonnie: And it looks like that there is incentive to catch bugs multiple times, which– (0:38:21) Jonnie: and what I mean by that is in games like Animal Crossing or Coral Island or whatever where they have bug catching, (0:38:27) Jonnie: you catch the bug the first time and you donate it to the museum. (0:38:29) Jonnie: And then after that, it’s just like, hey, (0:38:31) Jonnie: now it’s a source of money. (0:38:34) Jonnie: But it looks like they’re tying some sort of leveling up or skills. (0:38:38) Jonnie: This is just a cool little idea. I think it’s only out on Steam currently. (0:38:46) Codey: Yeah, but it is on Steam, Mac and Windows, so I’m buying it because I can play it on my Mac. (0:38:55) Codey: So that when I am doing bug science and then I need a break, I can play. (0:39:03) Codey: Yeah, that was all the news. A lot of news, but we can shift on over to our main topic of Second Harvest of Disney Dreamlight Valley. (0:39:15) Al From The Future: Hi listeners, just a very quick note from Al from the future here. (0:39:20) Al From The Future: This episode, this discussion of Disney Dreamlight Valley does include some (0:39:26) Al From The Future: reasonably heavy topics, so if you’re not emotionally in a place to deal with those sorts of things, then just bear that in mind. (0:39:34) Al From The Future: On with the topic. (0:39:36) Codey: I will mention that this game was already the topic of a podcast called “I Listened to Goofy” on October 19th, 2022, and that had Alan Johnny. (0:39:52) Codey: And so if you want to hear kind of like, how does this game play, how does it, what are the benefits, like, what are our goals? (0:40:06) Codey: Or our, like, critical review of it or whatever, that’s where you’d find that. This is kind of us just, like, talking about the game on a more casual, less structured way. (0:40:16) Codey: I have some thoughts that I, and questions that I’ve written down, and I also have notes that I, like, on the, uh, what are these things? Show notes. (0:40:26) Codey: Uh, but also in a physical form that I can read through and look through. (0:40:32) Codey: Um, but also just hearing what Johnny’s thoughts are, uh, a year. (0:40:36) Codey: Um, and are you, are you still playing a Disney dream in my Valley? (0:40:40) Jonnie: So over the course of the year, I’ve kind of like dipped in and out as content has come out. (0:40:47) Jonnie: I think what they’re going for is a game that kind of wants you to check in daily. (0:40:54) Jonnie: I don’t find that’s how I want to play this game. (0:40:58) Jonnie: I find I want to play it for like, you know, intensely for like a week or two and churn through a bunch of the content and then put it back down. (0:41:07) Jonnie: So that’s probably more what I’ve been doing over the course of the year. (0:41:10) Jonnie: I’ll play it a lot for a week and then I’ll put it down for a week. (0:41:18) Codey: I mean that’s I feel like that’s a good way to play it as well. It’s like (0:41:23) Codey: You know you play the content that’s available and then but they’re they’re releasing a good amount of stuff like consistently (0:41:32) Codey: So you’re not like really ever bored (0:41:36) Codey: too too much and I think another benefit of playing daily because there are (0:41:41) Codey: kind of like in Animal Crossing where (0:41:45) Codey: There’s like the money rock every day or whatever. (0:41:48) Codey: Right? Like a rock. One rock that you hit with the shovel and then it just will give you a heck ton of bells. (0:41:52) Codey: This has similar things. (0:41:56) Codey: There’s like the night thorns. There’s always at least one night thorn that has popped up overnight that just gives out a heck ton of coins. (0:42:04) Codey: So you can like find that and get rid of the night thorn. (0:42:08) Codey: Gear Valley. (0:42:10) Jonnie: I just think, you know, my reflection, you know, since we recorded the first episode on on what I like about this game is it’s not, it doesn’t hit the same parts of my brain as a game like Animal Crossing, that’s like I’m much more driven by the character story quest side of this game than I am the daily chicken, life sim aspect of this game, which I think is why I don’t like, (0:42:40) Jonnie: stuff absolutely exists. And it’s, you know, I think that’s what they’re going for is that daily chicken style. That’s just not the part that this game hits for me. (0:42:52) Codey: Mm-hmm. Yeah, what is it? Like what is the appeal of it for you then? (0:42:57) Jonnie: It’s the characters, right? (0:42:59) Jonnie: So the way I think the characters interact in this game is magical. (0:43:07) Jonnie: To me, that’s the real highlight of the game. (0:43:10) Jonnie: And it’s not just, oh, I have nostalgia for this series of Disney characters. (0:43:17) Jonnie: And it’s a fun way to interact with them. (0:43:19) Jonnie: It’s actually that the Disney characters from different properties interact with each other in ways that are really thoughtful. (0:43:27) Jonnie: Um, and add a lot to those characters and what you like about characters. (0:43:33) Jonnie: And for some that you potentially don’t know as well, um, kind of present them in a way that makes them, you know, it makes you want to go and watch a movie about them. (0:43:42) Jonnie: So, so an example of that is, um, uh, as part of Skaar’s storyline, he’s, you know, (0:43:49) Jonnie: on the hunt for food and Remy keeps trying to find food for him to cook. (0:43:53) Jonnie: But obviously being a life-some game, there’s not a strong focus on meat (0:43:57) Jonnie: of fish, right? It’s not like you can just go and kill a cow and get a steak. (0:44:01) Jonnie: That’s what Skaar wants. (0:44:02) Jonnie: And Remy interacting with Skaar is not something that I ever had on my bingo card. (0:44:04) Codey: Mm-hmm (0:44:08) Jonnie: I’ve never watched Ratatouille. (0:44:10) Jonnie: But this made me want to, you know, this made me want to go and watch Ratatouille after seeing them interact and have the storyline together. (0:44:11) Codey: Right (0:44:17) Codey: Yeah Yeah, I think gosh, I can’t remember what the what the ones for me were (0:44:25) Codey: Maybe it’s like Merlin and Ariel (0:44:28) Codey: Or like no, it was Ursula and stitch. I (0:44:32) Codey: I think, because Ursula… (0:44:34) Codey: …hates Stitch and Stitch ends up going and apologizing to Ursula because he’s, you know, annoyed her or whatever. (0:44:42) Codey: And I was like, “This is crazy.” (0:44:45) Jonnie: Right? (0:44:48) Codey: And the characters are so genuine. (0:44:50) Codey: Like, and they don’t make the villains like a good guy. (0:44:56) Codey: Like, they’re still pretty clearly a villain. (0:45:00) Codey: Um, pretty clearly, I mean, they try and- (0:45:04) Codey: like, help the- the- with, uh, keeping the- the- the Valley alive or whatever, like, they- they’ll help a little bit, and you can, like, befriend them and stuff, but- (0:45:16) Codey: like, Scar isn’t- there’s, like, one moment where I- I- I thought he was trying to poison me. (0:45:22) Codey: Um, you know, stuff like that, and it was like, “Oh, you! I got my eye on you!” (0:45:28) Jonnie: Yeah, it’s a sky roll all the time is like are you sure you’re the right person to be in charge cuz I’m really really good At being a charge (0:45:34) Codey: I could be better. Oh, I tried to poison you. Oh, I thought that would work. (0:45:41) Codey: And then I could be in charge. It’s like, excuse? (0:45:46) Codey: Yeah, so I guess, so you’ve hit credits. Okay. I have not hit credits. The story kind of like (0:45:57) Codey: in the Valley, you come to it and they, everyone keeps talking about this ruler that used to exist. (0:46:02) Codey: Um… (0:46:04) Codey: I guess here is a mild spoiler, I don’t know how spoiler we want to get and I obviously like I don’t want you to spoil the ending for me so like we’re like spoiling like kind of midway. (0:46:16) Codey: Um… (0:46:16) Codey: You were the ruler? (0:46:18) Codey: Uh… (0:46:20) Codey: But part of you, like your inner child, like ripped itself out of you? (0:46:28) Codey: Um… and that part of you has a lot of bad feelings and negative thoughts. (0:46:34) Codey: And you are trying to help heal that part of you. (0:46:38) Codey: And it was… man there was like what? There was literally a part, oh my gosh I took a picture. (0:46:44) Codey: There was literally a part where I was playing and it like is going to go into the backstory of the character. (0:46:52) Codey: Um… like into your history. (0:46:54) Codey: And it literally gives you like a content warning. (0:47:00) Codey: Um… (0:47:02) Codey: If you’re scrolling back through to where… (0:47:04) Jonnie: Yeah, that part of the game is sort of the main story that revolves around your character, I think is exceptionally well done, particularly for, you know, likely people that are listening to this podcast, right, because a lot of us have the connection to these characters from our childhood. (0:47:24) Jonnie: And I think the fact that you were the past ruler is not a spoiler. I think you pick that up in sort of the first 10 minutes of the game. It’s heavily implied. (0:47:30) Codey: okay okay well because because people are like I don’t know where the ruler went you look really familiar and it’s like okay (0:47:34) Jonnie: Right. That. Yeah, so it’s not revealed but it’s very heavily foreshadowed very early on in the game but I think it’s and in the story of that, you know, this being an important part of your youth and reconnecting with the characters, but in a slightly different way is a really great storyline. (0:47:58) Jonnie: It’s also presented in a way that doesn’t I think like it’s not like the game I don’t think wouldn’t land for you know younger players that they may not pick up on all of the aspects but I don’t think it’s presented in a way where they would be like not having fun with the game you know like little things like the night thorns effectively or the overall thing that’s happening is called the forgettening or something right which which you know you can pretty cut represents you know you as the character sort of forgetting about (0:48:34) Jonnie: this aspect of your childhood or becoming more distant from it and a lot of the negative things in the world being sort of the result of you becoming distant from from Disney and from these characters so I think it’s just a really good setup and one of the things that stands out to me so would have been really easy for it to come across as like kind of hokey or cliche And it doesn’t like it sometimes it gets (0:48:59) Codey: Mm-hmm. (0:49:04) Jonnie: close to that line particularly with characters like Mickey and Minnie and Goofy because they’re kind of just like overly earnest characters anyway but as you progress through the game like I think the story is handled really really (0:49:16) Codey: well even like those characters are positive and like they just have this like never-ending like enthusiasm and stuff but like (0:49:25) Codey: they do The people that designed this game do them pretty dirty (0:49:30) Codey: Because it starts off and Mickey’s in the world But he can’t find Minnie and then she’s like kind of a ghost for a while and then you finally like (0:49:42) Codey: Make her real again, but she doesn’t remember anything. She doesn’t know who Mickey is (0:49:46) Codey: So imagine like missing the person you love and then you finally find them, and they’re just like who you? (0:49:56) Codey: Oh my gosh, so I found I found the thing so when you’re doing these forgotten memory quests You’re basically like trying to regain your your memories (0:50:04) Codey: as the (0:50:07) Codey: The other version of you is called the forgotten (0:50:10) Codey: And it says the take care the forgotten memories quests deal with some difficult emotions and themes such as sadness loneliness (0:50:16) Codey: Anger if you’re not in the right space to deal with these themes consider returning to your village (0:50:22) Codey: Until you feel prepared to face them, so it’s basically the game being like if you can’t do this right now (0:50:30) Codey: Go go fish for a bit go play with your villagers for a bit like you don’t have to do this (0:50:36) Codey: But it helps you kind of understand like why the forgotten became the forgotten and I think that’s another thing that’s really important is you know some of us go to places in our lives and we (0:50:47) Codey: Like are really harsh critics of ourselves (0:50:51) Codey: Because we’re not where we think we should be or whatever or we’ve made a lot of mistakes (0:50:59) Codey: But that happens and sometimes you need to revisit those moments and have grace and compassion for yourself (0:51:04) Codey: And when you as you revisit them you kind of come back and you talk to someone about them And they’re like what did you learn and you’re like? (0:51:11) Codey: Wow, this person’s really sad (0:51:14) Codey: And sometimes it do be that way (0:51:16) Jonnie: Yeah, I agree. I think like so for me yet like I think the the story is is what goes best And you mentioned you know the the Mickey mini storyline the another one. That’s sort of in a similar vein (0:51:30) Jonnie: Is the (0:51:33) Jonnie: Anna and (0:51:36) Jonnie: What’s what’s his name his name is just walked out of my brain (0:51:39) Jonnie: Kristoff we’re at one point in order to save the Valley (0:51:46) Jonnie: I have to forget or she

GameLinked
Epic's Lego Minecraft, The Day Before Release, Bungie in Danger, + More!

GameLinked

Play Episode Listen Later Dec 8, 2023 8:26


Timestamps: 0:00 We forgive Geoff, but we NEVER forget 0:11 Epic launches Lego Fortnite 1:25 The Day Before's early access launch 2:46 Bungie may lose independence 4:04 Manscaped 4:49 QUICK BITS INTRO 5:01 Diablo IV mode "too tough" 5:40 Bethesda paid mods are back 6:19 Nintendo cancels events over threats 6:49 Alone in the Dark delay 7:30 A Christmas Carol Metroidvania NEWS SOURCES: https://lmg.gg/ieqfv

Between The Studs Lego (R) Podcast
BTS, 141: Our Top LEGO® Minecraft Sets!

Between The Studs Lego (R) Podcast

Play Episode Listen Later Sep 9, 2023 68:38


Greetings LEGO® Fans! Today we discuss our favorite sets that are from theme of Minecraft! On the 10 year anniversary of LEGO® Minecraft we have plenty of amazing sets to choose from. Which Minecraft set is your favorite? Do you agree with our picks? Let us know in the comments! For some incredible Minecraft MOCs check out Cheesey Studios on YouTube!  @CheeseyStudios  Our Website: https://atlbrick.comJoin this channel to get access to perks: https://www.youtube.com/channel/UCTA_vCAnE6Q9z1r1jKviosQ/joinPhone: 470-414-2208Our Facebook: https://www.facebook.com/atlbrick/Our Instagram: https://www.instagram.com/atlbrickco/?hl=en

minecraft lego minecraft
Cali Brick Clique | LEGO Podcast
​ Cheesey Studios | 127 | What Comes after LEGO Masters?

Cali Brick Clique | LEGO Podcast

Play Episode Listen Later Jun 2, 2023 55:37


Welcome to The Cali Brick Clique Podcast | Come chill with us as we chill with Caleb, also know as  @CheeseyStudios  , and look at his success in LEGO Minecraft, how he's transformed from LEGO Masters, and how he could better use LAN support towards creativity.

INSiDER - Dentro la Tecnologia
LEGO: la tecnologia al servizio della creatività

INSiDER - Dentro la Tecnologia

Play Episode Listen Later Dec 24, 2022 24:53


Il settore dei giocattoli tradizionali e del collezionismo è spesso percepito come lontano dall'innovazione tecnologica. Tuttavia, la tecnologia può svolgere un ruolo importante anche in questo campo. In questa puntata esploriamo il percorso di vita di un mattoncino LEGO, dalla sua ideazione fino all'arrivo nelle case dei bambini e dei collezionisti, vedendo come la tecnologia viene integrata in ogni fase del processo. Per fare questo percorso ci ha dato una mano Giuseppe Brugnone, Digital Marketing Manager di LEGO Italia. Nella sezione delle notizie parliamo di che fine farà lo SPID e del passaggio definitivo al nuovo digitale terrestre. --Indice-- • Addio SPID? (01:27) - AgendaDigitale.eu - Luca Martinelli • Il passaggio definitivo al nuovo digitale terrestre (03:20) - Repubblica.it - Matteo Gallo • LEGO: la tecnologia al servizio della creatività (05:03) - Giuseppe Brugnone, Davide Fasoli, Matteo Gallo --Contatti-- • www.dentrolatecnologia.it • Instagram (@dentrolatecnologia) • Telegram (@dentrolatecnologia) • YouTube (@dentrolatecnologia) • redazione@dentrolatecnologia.it --Brani-- • Ecstasy by Rabbit Theft • Don't Be A Stranger by Cartoon (Ft. Jason Diaz)

Fox Brickr Studios: A LEGO Podcast
17. Minecraft Spring 2022 sets! Striders, Villagers & Diamond Axes

Fox Brickr Studios: A LEGO Podcast

Play Episode Listen Later Jun 21, 2022 48:50


It's LEGO Minecraft's 10th anniversary! Today we're looking at the new Minecraft sets, as well as going off on many side tangents & forgetting to turn the volume up on the background music. (Sorry everybody!) Check out the current Minecraft sets: https://www.lego.com/en-us/themes/minecraft --- Send in a voice message: https://podcasters.spotify.com/pod/show/fox-brickr-studios/message

Two peas in a podcast
Ep. 1 Talking about Lego and upcoming sets

Two peas in a podcast

Play Episode Listen Later Mar 30, 2022 18:10


We discuss upcoming Lego Minecraft sets coming this summer. As well as Lego Lightyear sets, based off the movie to be released soon.

lego lego minecraft
Fox Brickr Studios: A LEGO Podcast
10. Exploding Creepers & Snow Foxes: Reviewing some new Minecraft Sets!

Fox Brickr Studios: A LEGO Podcast

Play Episode Listen Later Jan 8, 2022 27:34


More animal houses?? Today I'm talking about some of the newest LEGO Minecraft 10th anniversary sets, & playing depressing Minecraft music in the background (Don't worry, I changed it). --- Send in a voice message: https://podcasters.spotify.com/pod/show/fox-brickr-studios/message

Brick The Internet: A LEGO Podcast
Lego Avengers Endgame sets, Marvel Phase four and LEGO Minecraft: Brick The Internet #4 ft: Cabbrick

Brick The Internet: A LEGO Podcast

Play Episode Listen Later Dec 1, 2021 65:43


This episode Cabbricks and discuss our hype for the new marvel movies and lego sets and our thoughts on lego Minecraft! --- Send in a voice message: https://anchor.fm/bricktheinternet/message

Finding Frequency
#616 Llama Poef Poef

Finding Frequency

Play Episode Listen Later Nov 17, 2021 4:14


#616 Playtime with my special guest.You can find me, Werner Puchert, on LinkedIn and Twitter.

Brick Finds & Flips | Lego Investing
Lego Sets To invest In Series | Lego Minecraft Edition

Brick Finds & Flips | Lego Investing

Play Episode Listen Later Nov 3, 2021 17:36


We continue on our series of Lego sets to invest in. You can buy some of these Lego sets now or when they are closer to retirement as is more preferred and better for cash flow. We look at the Lego Minecraft series and why it is a popular theme.

invest lego lego sets lego minecraft
Der Minecast
Lego Minecraft

Der Minecast

Play Episode Listen Later Sep 2, 2021 6:49


(KEINE WERBUNG!!!!)

keine werbung lego minecraft
Fox Brickr Studios: A LEGO Podcast
6. My personal LEGO Minecraft collection!

Fox Brickr Studios: A LEGO Podcast

Play Episode Listen Later Aug 22, 2021 34:32


Today, since my LEGO sets didn't arrive yet, I'm doing a walkthrough of my LEGO Minecraft collection on audio. --- Send in a voice message: https://podcasters.spotify.com/pod/show/fox-brickr-studios/message

Aktien-Investments - Auf der Suche nach den 100x
Roblox der Lego, Minecraft, Secondlife Mischmasch

Aktien-Investments - Auf der Suche nach den 100x

Play Episode Listen Later Mar 10, 2021 10:44


Besucht mich auch auf Youtube https://linktr.ee/aktieninvestments

Minecast
MINECAST #013- Brickcraft

Minecast

Play Episode Listen Later Dec 12, 2020 18:50


Today we cover a vanilla improvement datapack, how to survive in one area, and a long lost Lego/Minecraft game. Datapack: https://tinyurl.com/y2cx4fqt Survival Tip: https://tinyurl.com/y2skav7m Brickcraft Article: https://tinyurl.com/y4s84t2d --- Send in a voice message: https://podcasters.spotify.com/pod/show/peritable/message

lego minecraft minecast datapack
The Brick Fix Podcast: An Unofficial LEGO Podcast
Brick Fix Ep.5 Lego Minecraft Continues

The Brick Fix Podcast: An Unofficial LEGO Podcast

Play Episode Listen Later Nov 29, 2020 45:33


In this episode, I discuss several of the Lego Minecraft Sets from after 2014. Set numbers are 21107, 21120, 21121, 21125 if you want to follow along. Music: Purple Planet Music

brick lego minecraft
The Brick Fix Podcast: An Unofficial LEGO Podcast
Brick Fix Ep. 4 - Minecraft 2014 Set Reviews.

The Brick Fix Podcast: An Unofficial LEGO Podcast

Play Episode Listen Later Nov 15, 2020 33:56


In this episode, we will be reviewing most of the LEGO Minecraft sets from 2014. The sets include The Cave, The Farm, The First Night and The Crafting Box. Music: Purple Planet Music

Building Up To It
Building Up To It 112

Building Up To It

Play Episode Listen Later Dec 21, 2019 84:40


Matt, Paul, Spiros, & Chris look at the history of LEGO Minecraft 2012-2020. Then we finish the quarter finals with 1996 vs. 1997.Can't get enough Bricks on the Dollar?Click on over to http://www.bricksonthedollar.com for everything Clutch: Instagram, Flickr, Facebook, Twitter, and of course, BrickLink!Store link: http://www.bricklink.com/store.asp?p=...Click here to sign up for our weekly email blast! http://eepurl.com/buUN6XClick here to keep the videos coming! http://goo.gl/2dag4f

Produtos Pra Você
Lego Minecraft - O Golem de Ferro

Produtos Pra Você

Play Episode Listen Later Jan 7, 2019 1:55


LEGO Minecraft - O Golem de Ferro Direto dos jogos de vídeo game para sua casa. O LEGO Minecraft - O Golem de Ferro vai fazer a alegria do seu filho. Com ele o seu pequeno vai pode soltar a imaginação recriando as construções do jogo ou criando suas próprias construções. São diversos personagens e elementos do jogo Minecraft (vendidos separadamente) para completar a brincadeira. Link de Compra: https://bit.ly/2QbCWN9

All Sorted: A podcast about LEGO
61: LEGO Minecraft

All Sorted: A podcast about LEGO

Play Episode Listen Later Mar 28, 2018 55:49


Jeff and James grab their enchanted diamond swords and head underground in search of monsters and ore in LEGO Minecraft.

lego minecraft
All Sorted: A podcast about LEGO
61: LEGO Minecraft

All Sorted: A podcast about LEGO

Play Episode Listen Later Mar 24, 2018 55:49


Jeff and James grab their enchanted diamond swords and head underground in search of monsters and ore in LEGO Minecraft. Note that while this episode may have appeared in your feed last week I was on holiday and forgot about the webpage! Let us know what you think in the comments or chuck bricks at Jeff on Twitter @stillsorting.

lego minecraft
Turning This Car Around
45: Happy Puberty

Turning This Car Around

Play Episode Listen Later Jan 6, 2015 44:43


First we review our respective holidays. Lex has seen and recommends Boyhood. Jon has some choice words for the people who took down the Playstation Network on Christmas. So instead of playing Minecraft, they played the LEGO Movie game. Lex talks about some troubles playing Minecraft on the Kano. The Friedmans also watched Home Alone. Moltz considered watching Die Hard with his son but then thought better of it. Our real subject today is how we play with our kids. Lex does projects with the kids (Snap Circuits are pretty cool, by the way). Moltz used to run obstacle courses with his son. There were not American Ninja Warrior caliber. Or even Wipeout caliber. Jon's girl got the LEGO Rapunzel castle and Moltz's son got the LEGO Minecraft cave. Moltz's family plays a lot of Monopoly and poker. Trouble can be a fun game to try to extract vengeance on someone. And as you do on a parenting podcast, we talk about The Deer Hunter. Lex likes to beat his daughter at Typeracer. Follow us: @ttcashow. Lex Friedman can be found @lexfri, John Moltz can be found @Moltz and Jon Armstrong is @blurb.

Midlife Gamer Podcast
Episode 169 - No Yoko!

Midlife Gamer Podcast

Play Episode Listen Later Feb 20, 2012 84:31


Scramble with Friends, Kingdoms of Amalur: Reckoning, Mass Effect 3 Demo, the completion of Ghost Trick: Phamtom Detective, Dear Esther and Uncharted 3. News – Double Fine seek funding for a new project via Kickstarter, Blizzard themed board games, the latest Gears of War 3 DLC detailed, Lego Minecraft announced, Mass Effect 3 being sent into space and release dates for Journey, Assassin's Creed 3, Darksiders 2 and Far Cry 3.

Kropotkins UK Gaming News presented by SPOnG.com
Kropotkins UK Gaming News Week of January 29th, 2012

Kropotkins UK Gaming News presented by SPOnG.com

Play Episode Listen Later Jan 31, 2012 6:12


Ofcom slaps wrists of ITV over Arma II footage in documentary, Pink and White 3DS consoles go on sale at 20 GBP mark up price, Lego Minecraft being developed, GAME mistakenly takes PC games off of its website, UKIE launches digital sales tracking of PC games and sells off its interests in GfK Chart Track. Finally Gamestop pulls out from its UK brick and mortar store presence.Running time: 06:12

Minecraft Me - MP3
Minecraft Me #18: It’s a GHAST!

Minecraft Me - MP3

Play Episode Listen Later Jan 27, 2012 55:06


Joe and Chase venture back into the Nether and GUESS WHAT??? You have to watch to find out! We also cover the small updates, Lego Minecraft and More!

minecraft nether lego minecraft guess what you
Minecraft Me - SD Video
Minecraft Me #18: It’s a GHAST!

Minecraft Me - SD Video

Play Episode Listen Later Jan 27, 2012 55:24


Joe and Chase venture back into the Nether and GUESS WHAT??? You have to watch to find out! We also cover the small updates, Lego Minecraft and More!

minecraft nether lego minecraft guess what you
hPod
hPod #306

hPod

Play Episode Listen Later Dec 9, 2011


Hrajeme hrozně moc her (0:00 - 09:55) Co čekat od Video Game Awards? (09:55 - 19:00) Seriózní DRM, nový Spider Man , LEGO Minecraft (19:00 - 27:46) Hra týdne: The Legend of Zelda: Skyward Sword (27:46 - 41:03) Retro: Need for Speed (41:03 - 58:59) Dotazy s kachnou pod čepicí! (58:59 - 1:13:10) Soutěž o Battlefield 3 pro PC! + ftípky na závěr (1:13:10 - VŽUUUMMMM!)

hPod
hPod #306

hPod

Play Episode Listen Later Dec 9, 2011


Hrajeme hrozně moc her (0:00 - 09:55) Co čekat od Video Game Awards? (09:55 - 19:00) Seriózní DRM, nový Spider Man , LEGO Minecraft (19:00 - 27:46) Hra týdne: The Legend of Zelda: Skyward Sword (27:46 - 41:03) Retro: Need for Speed (41:03 - 58:59) Dotazy s kachnou pod čepicí! (58:59 - 1:13:10) Soutěž o Battlefield 3 pro PC! + ftípky na závěr (1:13:10 - VŽUUUMMMM!)

hPod
hPod #306

hPod

Play Episode Listen Later Dec 9, 2011


Hrajeme hrozně moc her (0:00 - 09:55) Co čekat od Video Game Awards? (09:55 - 19:00) Seriózní DRM, nový Spider Man , LEGO Minecraft (19:00 - 27:46) Hra týdne: The Legend of Zelda: Skyward Sword (27:46 - 41:03) Retro: Need for Speed (41:03 - 58:59) Dotazy s kachnou pod čepicí! (58:59 - 1:13:10) Soutěž o Battlefield 3 pro PC! + ftípky na závěr (1:13:10 - VŽUUUMMMM!)