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In this episode, Chris is joined by Lewis Chapman of Essex alternative/emo band, Looseleaf. Lewis talks about why he often finds writing lyrics the least enjoyable part of songwriting and the potential anxieties that come with writing in a direct, confessional style. He also gets into some of the reasons behind why he writes songs of that nature in spite of that. Lewis also gets into some of the lyrics from this year's release, Selfsame, as well as discussing the direction he's like his lyric writing to take from here. You can listen to and buy music from Looseleaf here: https://looseleafuk.bandcamp.com/ You can keep up with the latest live dates and news here: https://www.instagram.com/looseleaf_uk/ Image photo used with kind permission from Stanislas Sauvage: https://www.instagram.com/stan.sauvage This is a Scaredy Cat Promotions podcast. https://www.instagram.com/scaredycatpromo/
The City of Fayetteville provides a great service with loose leaf collection beginning during the fall part of the year. This year collection begins on November 18th. Collection pickup dates are determined by your zip code and neighborhood. Get all the details in this episode of City Update.
The only constant in life is change, yet being in the unknown is so difficult for humanity. It causes so much angst and anxiety when we meet situations that force us to relinquish control and ultimately trust in the divine order of life.In today's episode, Nicola breaks down how you can more easily flow in life and love without losing your power, or giving up your desires, but rather to work in harmony with what life brings you, versus against it.0:00 Intro1:50 Meeting the Moment with Presence6:16 Recentering in Conflict and Disconnection8:27 The Difference Between a Loose Leaf and Flowing from Power11:00 Remembering Your Divinity and Trusting the Universe to Surrender13:56 Opening for Change and Releasing AttachmentsNicola's Website: nicolanavon.comSubscribe to her NewsletterInstagram: @nicolanavonYouTube Channel: @nicolanavonBecause we love to reward effort, email a screenshot of your review of Divine Union to info@nicolanavon.com to receive a free gift, Looking to start your own podcast?Nicola's Top Podcast Tools:Pat Flynn's Power Up Podcasting CourseBuzzsprout Podcast Hosting Platform*Nicola is an Affiliate for these productsBy accessing this Podcast, I acknowledge that the entire contents are the property of Nicole Navon, or used by Nicole Navon with permission, and are protected under U.S. and international copyright and trademark laws. Except as otherwise provided herein, users of this Podcast may save and use the Podcast only for personal or other non-commercial, educational purposes. No other use of this Podcast may be made, including, without limitation, reproduction, retransmission, or editing.This podcast is for educational purposes only. The host claims no responsibility to any person or entity for any liability, ...
This week on Is It Dad Rock Yet? Martin and Steve are joined by Lewis and Dan from Looseleaf, an alternative emo band from Southend and Brighton, to be quizzed on the 2014 debut album from the Atlanta emo outfit, Microwave. It's a good one, Lewis and Dan were awesome guests, we hope you enjoy. Find out more about Looseleaf: Instagram Facebook Youtube Spotify Bandcamp
In this episode of DTC Pod, Nicolas Beaupré illuminates the strategies that propelled Mateina's growth in the North American market, where the lure of yerba mate was still largely undiscovered. He emphasizes the crucial role of grassroots efforts like word-of-mouth endorsements and community events in building a loyal customer base. Nicolas shares his journey of self-funding, supplemented later by keen investors, which allowed the brand to foster a robust direct-to-consumer (DTC) sales model. In developing Mateina's signature non-carbonated yerba mate beverage, he underscores the meticulous year-and-a-half-long process of trial and error with suppliers to fine-tune the recipe. Moving into the future, Nicolas envisions continuing to innovate and potentially expand Mateina's retail footprint.Episode brought to you by More StaffingJoin 15k founders and marketers & get our pod highlights delivered directly to your inbox with the DTC Pod Newsletter!On this episode of DTC Pod, we cover:1. Yerba Mate as a Coffee Alternative2. Grassroots Customer Acquisition3. Self-Funding to Venture Capital4. DTC Revenue Strategy5. Product Development Journey6. Product Sourcing and Production7. Sales and Formulations8. Retail Partnerships9. Educational Marketing StrategyTimestamps03:27 Becoming acquainted with maté in South America05:54 Launching an e-commerce store that sells maté08:41 Introducing a ready-to-drink, cold maté to the market14:07 Educating customers on yerba maté15:51 From bootstrapping to getting private investors19:27 Product development — trials, mistakes, expansion23:57 Factors to consider when coming up with a new formula27:01 Mateina's product line, inventory challenges32:18 Lessons on product form and communications strategy35:04 Andrew Huberman's role in launching Mateina in the US37:00 Aligning brand, creator, infrastructure, capital, and distribution43:39 Product education, word of mouth, and brand advocacyShow notes powered by CastmagicPast guests & brands on DTC Pod include Gilt, PopSugar, Glossier, MadeIN, Prose, Bala, P.volve, Ritual, Bite, Oura, Levels, General Mills, Mid Day Squares, Prose, Arrae, Olipop, Ghia, Rosaluna, Form, Uncle Studios & many more. Additional episodes you might like:• #175 Ariel Vaisbort - How OLIPOP Runs Influencer, Community, & Affiliate Growth• #184 Jake Karls, Midday Squares - Turning Your Brand Into The Influencer With Content• #205 Kasey Stewart: Suckerz- - Powering Your Launch With 300 Million Organic Views• #219 JT Barnett: The TikTok Masterclass For Brands• #223 Lauren Kleinman: The PR & Affiliate Marketing Playbook• #243 Kian Golzari - Source & Develop Products Like The World's Best Brands-----Have any questions about the show or topics you'd like us to explore further?Shoot us a DM; we'd love to hear from you.Want the weekly TL;DR of tips delivered to your mailbox?Check out our newsletter here.Projects the DTC Pod team is working on:DTCetc - all our favorite brands on the internetOlivea - the extra virgin olive oil & hydroxytyrosol supplementCastmagic - AI Workspace for ContentFollow us for content, clips, giveaways, & updates!DTCPod InstagramDTCPod TwitterDTCPod TikTok -----Nicolas Beaupré - Founder & CEO at Mateina Yerba MateBlaine Bolus - Co-Founder of CastmagicRamon Berrios - Co-Founder of Castmagic
My dreams have been extremely vivid recently and I am not sure what it means. While I go consult my dream journal, you enjoy this edition of New Music Fridays! I love you. TRACKLIST: jake kiss - fall BAINS. - Yipee Ki-Yay Slightest Clue - Why Can't I Call You Revay - Getting Over Myself FiveGawd, LUIS SAINT ROSE, Phace - Gawd's Hands cee, SHARUK - U IN MY HEAD SO MUCH, MIGHT AS WELL GIVE U SOME PEAK - MYSTERIOUS Cassidy Mann - Tropical Sour Candy (Golden Hour Version) Julien's Daughter - Rockefeller Tinge - Native Tongue Bush Lotus - Running Away Clay and Friends, Pierre Kwenders - Good Problem Chloe Campfire - I'm Glad That You're Mine --- Support this podcast: https://podcasters.spotify.com/pod/show/chillroseradio/support
I don't know about you, but hot tea is a non-negotiable, daily ritual for me. Herbal tea has so many natural benefits. Unfortunately, if you're using disposable tea bags, this habit could be doing you more harm than good. And look, I've been there. I tried to stick to "plastic-free" tea bags for a long time. The prevailing idea that loose leaf tea was a hassle held me back from ditching them all together. But after a bit of research, I will never go back to using tea bags and I'll tell you why in this episode! It doesn't matter whether your tea bags are created from nylon, hemp, plastic or paper - there are toxins leaking into your cup of tea. And no, it's not just coming from contaminated water. A single tea bag can release 11.6 BILLION microplastics and 3.1 billion nanoplastics into your cup of tea. And if you're microwaving the tea once it get's cold? Those microplastics increase. That's why I've made the switch the loose leaf tea! I actually love the ritual of it and don't find it to be inconvenient at all. If you're having a hard time with the switch, stick around until the end where I'm giving you all of my personal favorite tea products! I'm currently drinking: Organic Olivia's Open Heart TeaShop my Loose Leaf Tea Amazon Shop for my top picks for tea, kettles, gadgetsIf you enjoyed this weeks' episode, please: Leave a a positive review or rating wherever you listen Shop toxin free products on my Toxin Free Shopping Guide Download your free Tossing the Toxins Guide Post a screenshot and what you loved and and tag me on instagram @wendy_toxinfreeish Want to ask me a question to get answered on the podcast? Leave me a voice message here.
Dirk and David are joined by Tanya X. Short, Captain of Kitfox Games. They discuss the balance between appealing to market sensibilities and following one's own interests, and how to make them work together. They also discuss the difficulty in funding projects with non-normative themes, barriers toward funding indie games, and the unique problems and solutions created while making Loose Leaf.
Codey and Jonnie talk about Disney Dreamlight Valley Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:25: What Have We Been Up To 00:07:41: News 00:39:07: Disney Dreamlight Valley: The Second Harvest 01:23:09: Outro Links NPR Best Video Games 2023 Moonstone Island Update and DLC Dredge x Dave The Diver Palia Coming To Switch Harvest Moon 64 On NSO Lego Fortnite Ooblets Plushies Loose Leaf Rusty’s Retirement Home Free Bug and Seek Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:35) Jonnie: And my name is Johnny (0:00:36) Codey: And we’re here today to talk about cottagecore games (0:00:43) Codey: Though I am also prepared to talk about goblin core games because I just got a goblin core (0:00:50) Codey: Coloring book and it has a lot of like moths and snails and other like cute things And I really like it. I’m excited to color in it (0:01:00) Codey: Probably the Cody season cuz everyone says I am I am Goblin Corps. (0:01:00) Jonnie: name like what would the harvest season be if it was if we went full goblin core (0:01:08) Codey: [LAUGH] Nobody, nobody wants that. (0:01:08) Jonnie: all right welcome everyone to the Cody season (0:01:15) Codey: Transcribs are always available in the show notes and on the website. (0:01:19) Codey: So you can go there to find those if you need them. (0:01:21) Codey: Today, Johnny and I will be doing a second harvest of Disney Dreamlight Valley. (0:01:25) Codey: Johnny, you’re on the original episode, yeah? (0:01:28) Jonnie: Yeah, that was my first appearance on The Heart of Season because I loved Disney Dreamlight Valley. Do I still love it? We can find out. (0:01:36) Codey: Stay tuned. (0:01:37) Codey: So yeah, we’re going to be talking about that. (0:01:40) Codey: I started playing it a couple of months ago, maybe, (0:01:43) Codey: because of this episode. (0:01:44) Codey: So you’re getting someone from really early on and the early access to someone who is more recent. (0:01:50) Codey: And then it came out two days ago as of this recording, (0:01:54) Codey: three days ago as of this recording. (0:01:57) Codey: Three days for me, four days for you, Johnny. (0:02:00) Codey: And so we might have– I think that they’re– (0:02:06) Codey: there were some changes. (0:02:06) Codey: Some things changed when the 1.0 came out. (0:02:11) Codey: So we’re going to discuss those, discuss our thoughts. (0:02:13) Codey: Before that, there is, of course, always news. (0:02:17) Codey: A shocking amount of news, given that I just recorded about news without two days ago. (0:02:24) Codey: Oh, how things change. (0:02:25) Codey: But first, we’re going to talk about what we’ve been up to. (0:02:27) Codey: Johnny, what have you been up to? (0:02:28) Jonnie: What have I been up to? I tried to jump on the Coral Island train and I was playing it on Xbox and (0:02:36) Jonnie: Unfortunately, the game is in a state where there’s some pretty game-breaking bugs early on. So I really like what I’ve played (0:02:44) Jonnie: but currently there’s a bug where the game crashes when you donate your 10th item to the museum and (0:02:50) Jonnie: I like donating things to museums and games and I (0:02:55) Jonnie: I kind of hit that bug and it really just made me not want to pull it. (0:02:58) Jonnie: So I like the idea of Coral Island but I had to put it down to wait for bugs to be fixed, which is a bit of a shame. (0:03:08) Jonnie: And other than that I’ve been playing Forza Motorsport because the new one of those just dropped and there’s something nice about car racing games where you can kind of switch your brain off, like not fully. (0:03:20) Jonnie: You know, just enough to be like “when do I brake? When do I turn?” and I like the more sort of simulation style. (0:03:28) Jonnie: I kind of like the Forza Horizon, which is more arcadey style racing. (0:03:33) Codey: Mm-hmm (0:03:34) Jonnie: So I’ve kind of just been enjoying that, where you sort of jump on, do a race, it takes like 10-20 minutes or something. (0:03:40) Jonnie: And then it’s kind of just a nice little reset. So I probably won’t stick with it for that long because it’s just on Game Pass, which is nice. (0:03:48) Jonnie: And Game Pass continues to just be awesome. (0:03:51) Codey: Yeah, I agree. So I have been, I got it, gosh, I got it for, actually I got it for Farming Simulator with you. (0:03:59) Codey: And then I forgot to get rid of it, and then I was looking at what was available on it, (0:04:04) Codey: and I saw that things like Disney Dreamlight Valley, Menacos Night Market, Coral Island, (0:04:09) Codey: like all of these different things were available on it. (0:04:11) Codey: And so I was like, hmm, well, guess I’m gonna stick with Game Pass for a while, because it is really nice. (0:04:17) Codey: nice. It’s giving the opportunity to play. (0:04:21) Codey: Do you play Trackmania? (0:04:22) Jonnie: Yeah, and it’s just a nice way to to try some stuff out right without expending a bunch of money (0:04:28) Codey: Do you play Trackmania? (0:04:30) Jonnie: I do not play track mania. I feel like I need to look up track mania (0:04:31) Codey: Okay. So Trackmania is kind of like what you’re saying, like it’s a race style game that’s not, it doesn’t feel like an arcade style. (0:04:43) Codey: It feels like kind of more of a real thing, but you’re basically racing against your own time. (0:04:49) Codey: time. You know now that I’m talking about (0:04:50) Jonnie: Ooh, okay. (0:04:51) Codey: it it sounds like an arcade one but it does it it feels really cool and there are whole there are streamers that play trackmania that have like setups that mimic cars that do like the pedals actually like are pressure sensed so they’ll like gas as much as they as they push and stuff like that it gets really crazy so there’s a decent amount of people out there doing it I believe it’s free that’s pretty cool (0:05:20) Jonnie: I might have to give that a go. (0:05:21) Codey: Yeah, definitely. (0:05:24) Jonnie: But yeah, other than that, I haven’t been gaming too much, so that’s where I’m at. Cody, what have you been up to? (0:05:30) Codey: I have been playing Disney Dreamlight Valley surprise surprise, but also my Tetris game as always (0:05:40) Codey: Hilariously I think over the last (0:05:44) Codey: Two days I’m loading it right now. I am almost at a million points (0:05:51) Codey: 986,000 points and (0:05:53) Codey: There is a cruise available right now. That is one and a half million (0:05:58) Codey: They have a thing going on right now where you get five times bonus points. I honestly have no idea. But I’m getting like five times the amount of VIP points that I have been. I don’t know, it’s like a whole other thing. So I’ve been playing quite a bit and I went from I think I was like five hundred fifty thousand about a week ago and I’ve just been Tetris-ing up a storm. So that’s exciting. Crews on the horizon. I did calculate it. So the (0:06:31) Codey: points pay for the cabin, which is about a thousand dollars. But I still have to pay a lot of money. (0:06:38) Codey: So it’s not like it’s a free, it’s not a free cruise. No, I always want to have that cruise in my back pocket. But yeah, so this… Well, you say Tetris-cult, there’s… (0:06:42) Jonnie: See, this is how they get you. (0:06:46) Jonnie: Cody, I feel like we might need an intervention. (0:06:56) Jonnie: Well, you and your titress cult seem to be going well. (0:07:00) Codey: it’s a cult of one. I don’t know anyone else that I’ve gotten into this game. I don’t… like everyone just makes fun of me for it. And I’m spitefully going to play it more because of that. (0:07:12) Jonnie: Sorry, the Tetris cult that you are blindfully a part of and haven’t realized yet. (0:07:15) Codey: Oh, okay, cool. Yes. If you are also part of the Tetris cult, please, please reach for it. Reach out. (0:07:20) Codey: I would… I don’t… I don’t want to be alone in the Tetris cult. Yeah, so that’s… I mean, (0:07:29) Codey: And those are, I’ve been playing. (0:07:30) Codey: I’ve been really focused on research and life, life stuff, so, um, yeah, that’s what we’ve been playing. (0:07:40) Jonnie: All right, well, shall we… yeah, shall we talk about some news? (0:07:41) Codey: Woo. (0:07:42) Codey: Yeah, we should. (0:07:44) Codey: Well, so some of it, um, NPR put out their best new games, 2023 article. (0:07:46) Jonnie: Because it’s been two days, so there’s only like, you know, an hour’s worth of news here to talk about. (0:07:56) Codey: The article is linked in the show notes. (0:07:58) Codey: It’s games. (0:07:59) Codey: I think for all it’s (0:08:00) Codey: it’s not just Xbox PlayStation and Nintendo. I think it also has like Steam games and stuff on it. (0:08:07) Codey: But so each they basically NPR went around to a bunch of their (0:08:13) Codey: production people like the people who make NPR run and asked them for game recommendations and what games they thought were the best games of this year. And some of the games include things that like that you would expect like Baldur’s Gate. But there were also some that were games that we have covered on this pod. (0:08:30) Codey: And I think it’s nice to just shout them out a little bit. (0:08:34) Codey: So first we have Terranil, which was recommended by Alex Curley, (0:08:38) Codey: who is the product manager in distribution. (0:08:41) Codey: Chia by Graham– oh, Raboon. (0:08:46) Codey: I’m going to butcher half these names. (0:08:48) Jonnie: Sure (0:08:49) Codey: A software engineer in publishing, Venba, (0:08:52) Codey: which was suggested by Rakisha Chase-Jackson, (0:08:56) Codey: who’s the project manager and member partnership. (0:08:57) Codey: Hello Kitty Ireland adventure suggested by (0:09:00) Codey: Nina Phil project coordinator and training and then we have a couple here that have like (0:09:05) Codey: because each of these they don’t just like say the name they also have like kind of a little blurb about the game um and recommending it and some of the blurbs had some pretty funny things so I have a couple that I pulled out here so Fey Farm which we did the Fey Farm episode didn’t we um I was about to say you did that episode I’m like no no I was also there um Arfy Getty the producer of one (0:09:22) Jonnie: We did. (0:09:31) Codey: said quote but while Fey Farm nails many elements of cozy games it doesn’t compare to Stardew Valley’s deep cast of characters to court and befriend Azoria’s residents ring hollow with extremely repetitive dialogue if I hear quote I’m looking forward to planting my spring crops one more time I’ll snap though the game doesn’t offer many surprises I still find myself coming back to it um I think I remember you saying this right that you thought that the characters were very two-dimensional. (0:09:58) Jonnie: Hey. (0:10:00) Jonnie: Two-dimensional, and I think I kind of came to that realization on like day one. (0:10:05) Jonnie: So, for me reading this I was like, yes, that is exactly how I feel about a farm. (0:10:12) Jonnie: Though I don’t know that since we did that episode I felt a strong pull to go back to that game, (0:10:17) Jonnie: because it’s kind of like a pretty exterior. But as Aafi says, it’s hollow on the inside. (0:10:24) Codey: Oh no. My comment for this is that it seems like a bad relationship. Can someone please check on Arfy for us? Thank you. And I will be checking on Johnny. Nina Phil recommended still the project coordinator from training. Also recommended Meneko’s Night Market. And I loved her blurb here. Quote, “There are so.many.cats.” First you have to evade the the secretive suit-clad agent. (0:10:54) Codey: the suit-made agent. (0:11:20) Jonnie: Or alternatively listen to the episode that is it Kevin now who who did the minifres night market episode (0:11:24) Codey: Mm-hm. (0:11:27) Jonnie: It’s it’s a great cozy little game. I I agree with pretty much everything That was that was said here except I kind of now want to see the vomiting of hairballs on screen That sounds kind of funny to be honest (0:11:27) Codey: Mm-hmm. (0:11:36) Codey: No, I’m good. (0:11:39) Codey: Do you have you owned a cat ever? (0:11:41) Codey: Okay, that is like the one thing I always love like my dogs. (0:11:47) Codey: I I’ll sleep through anything. (0:11:49) Codey: I will sleep through my dog like, like literally like ripping apart an entire toilet paper roll before I’ve done that like I’ve woken up and been like, it looks like a toilet paper roll just like exploded in my room. (0:12:06) Codey: I’ll sleep through a lot of things, but cats throwing up is not one of them. (0:12:12) Jonnie: Mean it’s not great, but that’s kind of why I want to see it in a game like this because I think it’d be pretty funny (0:12:18) Codey: It would be cute if it was if they were vomit if they were if it was a cute hairball, but it’s really hard to make that cute. (0:12:26) Codey: Um, though if they could minute the people at Meneco would be able to do it. (0:12:32) Codey: of seasons a wonderful life. So our last two blurbs come from back. (0:12:36) Codey: Becky Brown, Becky, you, you nail in this, uh, broadcast recording technician. Um, first one was for story of seasons, wonderful life. Quote, I am more romantically attracted to the games spreadsheets than any of its wooden bachelor or bachelorettes who never changed their small talk even after you dutifully court them for three months with milk, soup and old coins. The obligatory divinely delivered child that you produce with your chosen spouse (0:13:06) Codey: or conversation. But remember, if you’d like to encourage their artistic talent, refuse any physical affection and schedule the play dates with the local pyrotechnics. Pyro technicians. (0:13:18) Codey: Like your child communicates so well that if you want them to be an artist that you have to like send them off to the, the local emos. Okay. (0:13:22) Jonnie: I mean, I love this description, it’s so good. (0:13:32) Jonnie: I mean, that’s how good artists get made, right? (0:13:36) Codey: You have to have some sort of solitude, some sort of deep. Yeah, for sure. Uh, and then Becky’s final suggestion was Moonstone Island. Quote, whatever genre mashup Moonstone Island may present itself as it’s ultimately a floating islands creature collector. Such a burn. Like, (0:13:56) Codey: I mean, she still recommended it. It’s so it’s like a burn, but it’s also, it’s like a self, it’s like a self aware burn of like, I’m playing this game. I recommend this game, (0:14:06) Codey: like it’s doing. And I’m just going to tell you, this is what it’s doing. So. (0:14:08) Jonnie: Right? (0:14:10) Jonnie: I feel like that’s so many cottagecore games in 2023 though, right? They’re like, (0:14:14) Jonnie: “We are a dick building, cozy, farm, life sim, MMO, RPG, (0:14:21) Jonnie: roguelite.” And it’s just like, just be one of those. Just one. That’s all. (0:14:22) Codey: Yep. And then, and then the DLC will add a rhythm based game, like the DLC will change something like change the game completely. So stupid. (0:14:38) Codey: Yeah, so that was that. There are a bunch of other games that they suggest some of which are good games that I have played or seen and wanted to play. (0:14:48) Codey: but obviously it was like 90 games or something. (0:14:52) Codey: It was a lot of games on that list, so if you want to see what other games the NPR folks have, that link is in the show notes. (0:15:00) Jonnie: And if you’re like me and surprised that MTS still exists. (0:15:05) Codey: Does New Zealand not have an NPR? (0:15:10) Jonnie: I mean, I feel like the era of NPR podcasts being the thing is dead, and the world is better for that. (0:15:17) Codey: Well, it’s not just podcasts, so it’s just national public radio. (0:15:17) Jonnie: I do not like their style of podcasts. (0:15:26) Codey: I can tune into it on my car ride to school. (0:15:28) Jonnie: Oh yeah, we definitely don’t have that. That’s another thing. (0:15:30) Codey: Okay. (0:15:31) Codey: Yeah, because it’s something I listen to on my car ride. (0:15:35) Codey: They have podcasts or certain section segments of NPR that they put out in a podcast form, (0:15:45) Codey: but it is not solely podcasts. (0:15:47) Codey: It’s for me, it’s mostly “Wow, it’s eight and I’m driving to school. Let me see what’s on the news.” (0:15:55) Codey: And two seconds later I’m like, “That’s enough.” (0:15:59) Jonnie: Yeah news is depressing except for the news that we have because you know our news is very uplifting (0:16:00) Codey: The world sucks. (0:16:04) Codey: Like the Game Awards? (0:16:05) Jonnie: This is this is just be our only news source. Well, I say that and then we go into the game awards, which you know Game Awards sucks. So (0:16:12) Codey: Yeah, uh game awards were yesterday Baldur’s Gate seemed to sweep I actually didn’t even see if they won best game or anything, but I’m assuming so they I was scrolling through to find (0:16:22) Codey: Anything that’s relevant to this to this podcast and I was like baldur gate. Mm-hmm. Yep. Mm-hmm. Yep, but (0:16:30) Codey: for the games for impact category, which is a category that is (0:16:35) Codey: The winner is a thought-provoking game with a pro social meaning or message the winner with this year was Chia (0:16:42) Codey: so awesome Chia is the (0:16:44) Codey: super cute little game set in New Caledon. (0:16:47) Codey: and it has a lot of culturally aware and culturally relevant material from New Caledonia and that’s awesome. (0:16:55) Codey: So yay Chia, good job. (0:16:58) Jonnie: I refuse to acknowledge the game awards. (0:17:01) Codey: Okay, cool. (0:17:04) Codey: Cool. The Game Awards, you mean Moonstone Island, which is our next piece of news. (0:17:10) Jonnie: Yes, yes. (0:17:10) Codey: We honestly should have put the Game Awards before the NPR thinks then the Moonstone Island news would have flowed seamlessly. (0:17:15) Codey: Al if you can just like (0:17:17) Codey: Do some edit wizardry editing. No, don’t do that (0:17:22) Codey: This island has a new free update and paid DLC coming (0:17:27) Codey: Paid DLC is called December lovely cozies, which is (0:17:30) Jonnie: Yeah, I feel like every time I’m on an episode Moonstone Island just has more DLC coming out. So I (0:17:38) Jonnie: Think it’s cool that they have kind of that constant stream of stuff and they seem to be doing a balance between (0:17:45) Jonnie: free and paid which I think is is cool, so (0:17:50) Jonnie: Great. I haven’t I haven’t dipped into Moonstone Island at all. I don’t know if you have (0:17:54) Codey: Nope. Nope. (0:17:56) Jonnie: But yeah, it seems it seems like they’re putting stuff out so (0:18:00) Jonnie: maybe that’s something we will get to in 2027 when some space frees up in our respective gaming calendars (0:18:06) Codey: You think I’ll be available then? I’m booking out to 2030. (0:18:09) Jonnie: One of us one of us one of us might be a (0:18:12) Codey: That’s true, that’s true. I will say the snowboard in the paid DLC, paid DLC is just $3.99 USD. (0:18:19) Codey: The snowboard looks pretty cool, especially if you can change the color of the snowboard. I’m not a big pink human, but being able to have a snowboard in a game is kind of unique, (0:18:31) Codey: especially if it allows you to move faster or something. (0:18:36) Codey: And then the free DLC includes festive decorations, more ice spirits, you can name your spirits, and even bigger barn owl and caps, and a bunch of different things. So if you are playing Moonstone Island and you maybe like we’re taking a break because you’ve done everything, here you go. This is coming, it’s already out. It’s already out. Well it’s the next news item that you know more (0:19:02) Jonnie: - Correct. (0:19:05) Jonnie: Next news item is Dredge and Dave the Diver are doing a crossover. (0:19:10) Jonnie: So to be clear, this is DLC for Dave the Diver and it’s a crossover with Dredge. (0:19:16) Jonnie: So for those that don’t remember, (0:19:18) Jonnie: you can go back and listen to the Dredge episodes that Kev and I did earlier this year as part of fishing month. (0:19:25) Jonnie: But Dredge is the sort of Lovecraftian horror of fishing game. (0:19:29) Jonnie: And now that’s bleeding its way in. (0:19:32) Jonnie: I’m going to play it again to Dave the Diver, which is concerning, because Dave the Diver does not seem like the sort of game that Lovecraftian horror is necessarily a great fit, but it is a great fit in terms of that, you know, indie game sort of doing cool DLC that sort of takes the game in a different direction. (0:19:52) Jonnie: I haven’t had a chance to play Dave the Diver yet, and this kind of just reminded me that I want to play Dave the Diver, but it doesn’t necessarily make me want to play it. (0:20:02) Jonnie: More, even though it’s a cool crossover. And I just like to see, you know, different developers kind of working with each other and, you know, utilizing their brand awareness to, you know, hopefully get more people playing more games, which is cool. So this looks cool. (0:20:23) Codey: A lot of games do weird crossovers lately. (0:20:29) Codey: Which in a couple of news items will be more relevant. (0:20:35) Codey: Next news item is about Palia, which is a really cute little MMO. (0:20:39) Codey: I believe it’s been out for a while. (0:20:41) Jonnie: I have no idea. (0:20:42) Jonnie: I forgot about this game until it popped up in the news. (0:20:45) Codey: Pretty sure it’s been out for a while. (0:20:46) Codey: Oh, there’s an open beta. (0:20:48) Codey: So yeah, it’s the longest of open betos. (0:20:53) Codey: You build a life with friends and are cozy sim MMO set in a high fantasy world. (0:20:58) Codey: It’s gorgeous. (0:20:59) Codey: It has a lot of ability to change things. (0:21:05) Codey: What is it? (0:21:06) Codey: Creativity? (0:21:06) Jonnie: Just like, yeah, creativity and, you know, like, I think the thing that stood out is when they were decorating the house, you could like adjust things, it wasn’t just the four degrees or four, you know, rotations, you could rotate anything to any direction to lay out things in in a way that you really wanted to, which that really stood out to me. (0:21:07) Codey: Creativity. (0:21:28) Codey: Mm-hmm. (0:21:29) Jonnie: Yeah, that looked awesome. I kind of forgot this game existed and and watching the trailer a gave (0:21:36) Jonnie: me like strong World of Warcraft vibes, but like, you know, slightly more up to date art style. And it kind of just made me interested in the idea of a cozy MMO. Like, I don’t really understand how that would work. But I’m into the idea and I’m maybe keen to find out. (0:21:58) Codey: Yeah, um, I am also interested in finding out so if you may have one play together and let me know. (0:22:05) Codey: Um, and (0:22:06) Jonnie: Hell yeah. Let’s do that. Let’s do that. (0:22:08) Jonnie: Ah, do we actually say the news that it’s coming to Switch on the 14th of December? (0:22:13) Codey: We’ll get to that eventually first let’s let’s come up with what day next week. Are you available? No, I’m kidding. (0:22:19) Codey: So yeah, it’s coming to switch on December 14th and (0:22:25) Codey: It’s you get specific Nintendo switch (0:22:28) Codey: awards if you link your account and log on with Nintendo switch live you get a leap froggy outfit a mushroom glider and a froggy bucket I don’t know why they’re frog themed whatever available and that’s until January 14th 2024 so if you really want that froggy froggy outfit you gotta you gotta do it you got to get on it. They are cute little outfits, I’m not going to lie. (0:22:58) Codey: Yeah, looks like a really cute game. So, is this game leaving early access? No idea. (0:23:07) Codey: But, Palia, very cute. (0:23:10) Jonnie: Yeah, I think you’re more excited about this next news item than I am, so why don’t you- (0:23:15) Codey: I mean, I’m not excited at all. I think both of us were like, “Ugh.” (0:23:24) Jonnie: Correct. (0:23:25) Codey: R has been 64 is now on Nintendo Switch Online Expansion Pack. (0:23:30) Codey: That’s it. That’s the news. The next thing, so this is going back to cool crossovers (0:23:37) Codey: and questionable crossovers. Lego Fortnite. (0:23:40) Codey: Mm-hmm. (0:23:42) Codey: Mm-hmm. (0:23:44) Jonnie: I, so I’ve never been a Fortniter. (0:23:48) Jonnie: I’ve never played Fortnite. (0:23:50) Jonnie: I’ve never had any interest in playing Fortnite. (0:23:53) Jonnie: I really, really wanna play this. (0:23:55) Jonnie: It looks friggin’ awesome. (0:23:58) Jonnie: Like, it makes so much sense. (0:24:00) Jonnie: Like, so, like, first of all, (0:24:03) Jonnie: before we get too much into this, (0:24:05) Jonnie: is this like out now? (0:24:06) Jonnie: ‘Cause that’s the, the trailer is like, (0:24:08) Jonnie: “Hey, just find it in Fortnite.” (0:24:10) Jonnie: So I assume this is out now. (0:24:11) Jonnie: That’s my assumption, right? (0:24:12) Jonnie: I’m gonna log off this call I’m gonna go download Fortnite. (0:24:14) Jonnie: That’s what I’m doing. Is that right? (0:24:15) Codey: Well, don’t do that. (0:24:19) Codey: Seeing as how there’s a LEGO Fortnite status Twitter page. (0:24:27) Codey: I think it is. I think it is. (0:24:30) Jonnie: Yeah, I’m so excited. So the trailer, basically like it’s just like now there is Minecraft in Fortnite and it’s LEGO. That’s what this is, right? And it makes so much sense, right? Like Fortnite has (0:24:32) Codey: Oh my god. (0:24:48) Jonnie: the infrastructure, the building mechanics, everything done. All they were missing is like (0:24:55) Jonnie: What’s the reason? And then LEGO pops up and is like, “Hey, we exist.” (0:25:00) Jonnie: And it just makes sense, like… (0:25:04) Jonnie: And I would say, I was in the category of people that was like, “If you asked me yesterday, will you ever play Fortnite?” (0:25:08) Codey: Why would I do that, no it’s disgusting. (0:25:10) Jonnie: I would be like, “Hell no. Fortnite is a stupid game for stupid babies.” (0:25:15) Jonnie: It’s gross. I don’t want to be associated with Fortnite. (0:25:18) Jonnie: But all it took is LEGO, and now I am like, “I am in. I want to do this.” (0:25:23) Codey: so the thing that gets me is that I will say I haven’t played fortnite in a hot in a hot minute (0:25:30) Codey: but this doesn’t even this looks like this it it’s not fortnite yeah it’s minecraft lego with a fortnite skin (0:25:37) Jonnie: It’s not Fortnite, it’s Minecraft with LEGO! (0:25:46) Jonnie: Yeah, well, so I assume that this is kind of the next evolution of fortnight where the game itself is so popular (0:25:52) Jonnie: using it as a base for (0:25:54) Jonnie: Essentially new games like this just looks like a new game like this is not like oh if you’re in for if you like fortnight There’s now Lego fortnight. It’s like no. Do you like minecraft? (0:26:04) Jonnie: If so download fortnight and play Lego Minecraft like this is this looks like it’s made for (0:26:11) Jonnie: listeners of the harvest season because there’s there’s farming this building, you know (0:26:16) Jonnie: Lego kind of gives it a more cozy vibe. Like I’m not really a minecraft person. I just never quite clicked with me I know you’re you’ve been a bit of a minecraft person (0:26:25) Codey: Mm-hmm. (0:26:26) Jonnie: So I feel like we’re just gonna get lost in this one. Like it’s just it’s inevitable This is this is what our lives are gonna be now like (0:26:33) Jonnie: Palia yeah, we might try that but Lego fortnight. This is gonna be what we do for the next year of our lives (0:26:37) Codey: Be careful how you say “our.” (0:26:40) Codey: I’m… you’re… (0:26:41) Jonnie: Look I know I know how you operate you’re gonna get sucked into this I guarantee (0:26:45) Codey: I don’t… I don’t want to do this. (0:26:48) Codey: So, Al wrote, “Fortnite is a farming game now, apparently.” (0:26:51) Codey: I said, “How does this have anything to do with Fortnite?” (0:26:54) Codey: Al said, “It is the game, Fortnite. It has something to do with it, (0:26:58) Codey: in the same way that Jack Skellington has to do with Disney’s Dreamlight Valley. (0:27:02) Codey: It is in the game. (0:27:04) Codey: Lego Fortnite is part of Fortnite. (0:27:07) Codey: Fortnite for some reason. (0:27:09) Codey: The for some reason just got me. (0:27:13) Codey: I could like read it in his words and like the sass. (0:27:19) Codey: Cause he also wrote that comment at like very late last night. (0:27:22) Codey: It was really funny. (0:27:23) Codey: He’s just sick of my, sick of me, sick of my goober stuff. (0:27:27) Codey: Yeah, I will watch, I’ll watch other people play it. (0:27:28) Jonnie: Yeah, I’m excited for this stuff. (0:27:31) Codey: But gosh, darn, I miss me with the epic. (0:27:36) Jonnie: So you will live in denial for a few weeks and then eventually you will come over to the dark side. (0:27:37) Codey: Okay, cool. (0:27:44) Codey: I would also go over to the dark side for a clomper plushie, (0:27:49) Codey: which is our next news item. (0:27:54) Codey: Clomper and Glanter Plushes. (0:27:57) Codey: These are, these are creatures from Ooblets. (0:28:00) Codey: Those plushes are now available in the United States and they are joining Shrumbo. (0:28:05) Codey: Clomper. (0:28:07) Codey: Look at look at him’s little face. There is not a thought inside those eyes. (0:28:14) Jonnie: I mean, I think the clump like I’m a no one ooblets hater, right? (0:28:19) Jonnie: My problem is like I agree the clump of plush super cute when I saw in the news (0:28:24) Jonnie: clumpering Glanta Plushers are out. I (0:28:27) Jonnie: Couldn’t even give you a guess as to what they looked like until I clicked on the link and saw the picture like Shrumbo (0:28:29) Codey: You were like, “Oh yeah, right, that one.” (0:28:33) Jonnie: Shrumbo. Yeah, Shrumbo is the one name that like I was like, yeah, okay I think I’m pretty sure I know what Shrumbo is but I mean, come on like (0:28:36) Codey: Yep, yep, very cute, very cute. (0:28:42) Jonnie: Just do better ooblets do better (0:28:44) Jonnie: But very cute. (0:28:51) Codey: I just realized that these next items I didn’t, I don’t even know if there’s news about, I I don’t know what the news is or if they’re just new games that. (0:28:59) Codey: Have recently been introduced and I believe that is the case. (0:29:03) Codey: Okay, so we have. (0:29:04) Jonnie: I believe that is the case. I don’t think we’ve talked about any of these. (0:29:07) Codey: Yeah, I think that the last of the last one I added. (0:29:11) Codey: And I believe it’s already out. So that one is going to be coming soon. (0:29:16) Codey: Like I you will hear more about it. (0:29:18) Codey: But these other three, these are new games that just just popped up on our horizon. (0:29:23) Codey: So the first one is called loose leaf. It is a tea witch simulator. (0:29:27) Codey: later. (0:29:29) Codey: It looks really cute you it’s a very hyper-realistic tea brewing simulation (0:29:34) Jonnie: yeah so I’m gonna call with heat hit peak which no more witches if you are working on a game we are at peak which we do not need any more witches do (0:29:38) Codey: Peek with it (0:29:43) Codey: So I mean I’m I agree I think that’s if they just said (0:29:48) Codey: Brew tea and read folks Tarot’s like if they said the psychic simulator or something I would have been more the word which was in it and I was like miss me like miss (0:30:00) Codey: Not interested. It looks really cute. I like the concept of (0:30:04) Codey: reading people’s Tarot (0:30:06) Codey: I am NOT a Tarot of human personally, but I did I have a friend who collects Tarot decks I believe that they’re gorgeous and I understand the usage of Tarot to self-reflect (0:30:17) Codey: Because you can kind of read what you want (0:30:19) Codey: Whenever you’re if you have something in mind, but you’re like not sure what you want (0:30:24) Jonnie: Yeah, and I liked the I liked the look of this game. So I tried a few of the (0:30:29) Jonnie: There was like those Bureau brewing sort of simulator games that came out in the last few years (0:30:35) Jonnie: and None of them really clicked because they were sort of missing an interesting game (0:30:40) Jonnie: Element where you were kind of just going through the motions to make a thing and then sell the thing and there was (0:30:45) Jonnie: It’s kind of just missing that game aspect. I think the addition of that tarot card reading and the trailer sort of shows um (0:30:54) Jonnie: you know some some activity that looks like you know you do some interpretation and and that being very tied to the tea that You’re brewing for your customer to me. It just was like oh, this feels like a more complete (0:31:04) Jonnie: game experience that that does appeal to me I (0:31:08) Codey: Yeah. (0:31:09) Jonnie: Also, just really like vibe with them calling it the most in-depth tea brewing simulation ever like there is this plethora of tea brewing simulation out there (0:31:16) Codey: Yeah. (0:31:18) Codey: Yeah. (0:31:20) Codey: It’s like it is the most in-depth shred junk mail simulator and turn shredded junk mail into planting planters to give to children and dogs simulator. (0:31:36) Codey: It’s like, oh, there’s so many games that (0:31:38) Codey: it’s scratching that itch. (0:31:42) Codey: So, so goober. (0:31:44) Codey: Also, the fact that they say ever makes me think that like what if someone comes out with a more in-depth one and then they have to make theirs more, more in-depth. (0:31:52) Jonnie: Yeah But the release date on this one is to be announced so (0:31:57) Jonnie: My guess would be probably not too late 2020 for early 2025 at the earliest (0:32:02) Codey: Ooh we getting some some estimates from Johnny. (0:32:06) Jonnie: Cody I think we have a problem (0:32:08) Codey: What’s up? The next one? (0:32:10) Jonnie: This this next game is gonna be a huge problem in my life (0:32:15) Codey: Yeah literally my first comment is no this is dangerous. (0:32:22) Jonnie: I saw that comment and I opened the link and I was like, “I don’t know, and this is fine.” (0:32:26) Jonnie: And then I read about what is going on with this game and I was like, “Oh, oh no.” (0:32:29) Codey: Yeah. Yeah, yeah, yeah. (0:32:32) Codey: So this game is called “Rusty’s Retirement” and it’s on Steam. It’ll be available on Steam. It’s not available yet, but whenever it is, Lord help us all. (0:32:41) Jonnie: Q1 2024. (0:33:00) Codey: So this is like… (0:33:03) Codey: Like, imagine you have a Chrome screen up. (0:33:08) Codey: This is at the bottom of it. (0:33:10) Codey: Perpetually. (0:33:12) Codey: So you’re trying to work, you’re trying to code, you’re trying to write a paper, (0:33:16) Codey: but you’re like, “Oh, my crops are ready.” (0:33:18) Codey: “Oh, oh, my automation is… I need to ref… I need to fix that.” (0:33:24) Codey: “Oh, I don’t like the way I organize.” (0:33:27) Jonnie: We’re going to be sitting here recording episodes of the harvest season and it’s just going to be like five, five minutes of silence in the recording. (0:33:30) Codey: playing (0:33:32) Codey: I detect no lines yeah in this game it just looks so peaceful and pleasing and it looks like things are floating around I don’t even remember if there’s a but there oh yeah (0:33:49) Jonnie: Yeah, no video yet, but coming out soon. (0:33:51) Jonnie: And the thing that, you know, I’ve talked a few times about the idea of an idle farming game, you know, like a (0:33:59) Jonnie: trims or something like that, and I think this is such a (0:34:04) Jonnie: smart/evil way of doing something like this, where it’s just omnipresent on your screen. (0:34:10) Jonnie: You can kind of just do it in the background, and I think this is, you know, (0:34:14) Jonnie: the pixel art style in general is very overplayed in a cottagecore, but in this case, (0:34:19) Jonnie: it makes a ton of sense, and I like the pixel art style. It does feel visually distinct from a lot of other games. (0:34:25) Codey: Yeah, I love in their blurb they say multitasking. (0:34:30) Codey: Rusty’s retirement is built to sit comfortably at the bottom of your screen, (0:34:34) Codey: allowing you to do other tasks while caring for your farm. (0:34:36) Codey: Zoom in or out for less distracting view, (0:34:38) Codey: or alternatively, turn on focus mode, (0:34:41) Codey: which slows down crop production. (0:34:43) Codey: They don’t say turn the game off. (0:34:45) Codey: They say turn on focus mode. (0:34:48) Jonnie: We help you focus by making the game move slightly slower. (0:34:51) Codey: It’ll move slower. (0:34:53) Codey: We know you’re not gonna turn this game on. (0:34:55) Codey: We know it. Oh my gosh, this game. (0:34:59) Jonnie: The other thing I like is automation with robots. (0:35:03) Jonnie: I think that’s such a cool way of doing automation and there’s a GIF part way down on the page that sort of shows all of the robots coming out from what looks like a shed to harvest crops or do a bunch of other things. (0:35:15) Jonnie: And I’m just like, oh my God, (0:35:17) Jonnie: This looks so visually… (0:35:18) Jonnie: …satisfying for how this game is gonna play, so I’m afraid. (0:35:27) Codey: I’m afraid. (0:35:29) Codey: Ha ha, I’m in danger. (0:35:37) Jonnie: Yeah, I just need to jam all of my productivity in now so that when this comes out, I, you know, I can, yep, yep. (0:35:44) Codey: Don’t have to be productive (0:35:48) Codey: Okay Two more games first one. I don’t have a lot to say about this home free quote developed by acorn lab (0:35:56) Codey: Acorn land labs home free is a solar punk off-grid video game. That’s more than mere entertainment It’s a bridge to a possible future one where we might return where we return to the essence of living in harmony with nature (0:36:07) Codey: Drawing direct inspiration from free life technologies this game offers an immersive guide to simpler sustainable and self-sufficient living (0:36:14) Codey: Innovative methane digesters solar ovens efficient folder voltaics biomass heating (0:36:19) Codey: Biogas cooking and elegant composting solutions all exist today explore them in home free (0:36:28) Jonnie: Yeah, I don’t know that I have a huge amount to say either, like it’s cool to be sort of taking a sustainable approach and a look toward the future of what could be possible and using a game as a vehicle for making people aware of this sort of stuff, which is a cool thing to do. (0:36:44) Jonnie: Um, but equally I think I think you need something more to kind of make a game like this land and I’ll just need to see more before it’s like actually something that interests me or not, but cool idea. (0:36:56) Codey: Yeah. Yeah, for sure! And finally, the game that I have already purchased and just need to play, (0:37:04) Codey: it’s called Bug and Seek. And I literally wrote, “I don’t care if this isn’t Cottagecore, this podcast is now Cottagecore Games and Bug Games for Cody.” So I guess I didn’t have to say that the Goblincore version of this podcast is the Cody season. We can just call it Bug Games for Cody. (0:37:25) Codey: So yeah, Vug N Seek quote. (0:37:26) Codey: Catch bugs and clues in this cozy bug catching sim creature collector styled like an 8-bit classic. (0:37:33) Codey: You’ve bought the local bug museum, abandoned after a mysterious robbery. (0:37:38) Codey: Fill orders, build your collection, and upgrade your skills and equipment while exploring Bugberg and uncovering its secrets. (0:37:49) Codey: As someone who works in a museum. (0:37:49) Jonnie: I like the idea that you own the museum. That’s a very cool thing to me. (0:37:56) Codey: And would not be an insect museum and would not be upset to continue to do that as a career. (0:38:06) Codey: I color me intrigued. (0:38:08) Jonnie: Yeah, and I’m just watching the trailer for it now. (0:38:12) Jonnie: And it looks like that there is incentive to catch bugs multiple times, which– (0:38:21) Jonnie: and what I mean by that is in games like Animal Crossing or Coral Island or whatever where they have bug catching, (0:38:27) Jonnie: you catch the bug the first time and you donate it to the museum. (0:38:29) Jonnie: And then after that, it’s just like, hey, (0:38:31) Jonnie: now it’s a source of money. (0:38:34) Jonnie: But it looks like they’re tying some sort of leveling up or skills. (0:38:38) Jonnie: This is just a cool little idea. I think it’s only out on Steam currently. (0:38:46) Codey: Yeah, but it is on Steam, Mac and Windows, so I’m buying it because I can play it on my Mac. (0:38:55) Codey: So that when I am doing bug science and then I need a break, I can play. (0:39:03) Codey: Yeah, that was all the news. A lot of news, but we can shift on over to our main topic of Second Harvest of Disney Dreamlight Valley. (0:39:15) Al From The Future: Hi listeners, just a very quick note from Al from the future here. (0:39:20) Al From The Future: This episode, this discussion of Disney Dreamlight Valley does include some (0:39:26) Al From The Future: reasonably heavy topics, so if you’re not emotionally in a place to deal with those sorts of things, then just bear that in mind. (0:39:34) Al From The Future: On with the topic. (0:39:36) Codey: I will mention that this game was already the topic of a podcast called “I Listened to Goofy” on October 19th, 2022, and that had Alan Johnny. (0:39:52) Codey: And so if you want to hear kind of like, how does this game play, how does it, what are the benefits, like, what are our goals? (0:40:06) Codey: Or our, like, critical review of it or whatever, that’s where you’d find that. This is kind of us just, like, talking about the game on a more casual, less structured way. (0:40:16) Codey: I have some thoughts that I, and questions that I’ve written down, and I also have notes that I, like, on the, uh, what are these things? Show notes. (0:40:26) Codey: Uh, but also in a physical form that I can read through and look through. (0:40:32) Codey: Um, but also just hearing what Johnny’s thoughts are, uh, a year. (0:40:36) Codey: Um, and are you, are you still playing a Disney dream in my Valley? (0:40:40) Jonnie: So over the course of the year, I’ve kind of like dipped in and out as content has come out. (0:40:47) Jonnie: I think what they’re going for is a game that kind of wants you to check in daily. (0:40:54) Jonnie: I don’t find that’s how I want to play this game. (0:40:58) Jonnie: I find I want to play it for like, you know, intensely for like a week or two and churn through a bunch of the content and then put it back down. (0:41:07) Jonnie: So that’s probably more what I’ve been doing over the course of the year. (0:41:10) Jonnie: I’ll play it a lot for a week and then I’ll put it down for a week. (0:41:18) Codey: I mean that’s I feel like that’s a good way to play it as well. It’s like (0:41:23) Codey: You know you play the content that’s available and then but they’re they’re releasing a good amount of stuff like consistently (0:41:32) Codey: So you’re not like really ever bored (0:41:36) Codey: too too much and I think another benefit of playing daily because there are (0:41:41) Codey: kind of like in Animal Crossing where (0:41:45) Codey: There’s like the money rock every day or whatever. (0:41:48) Codey: Right? Like a rock. One rock that you hit with the shovel and then it just will give you a heck ton of bells. (0:41:52) Codey: This has similar things. (0:41:56) Codey: There’s like the night thorns. There’s always at least one night thorn that has popped up overnight that just gives out a heck ton of coins. (0:42:04) Codey: So you can like find that and get rid of the night thorn. (0:42:08) Codey: Gear Valley. (0:42:10) Jonnie: I just think, you know, my reflection, you know, since we recorded the first episode on on what I like about this game is it’s not, it doesn’t hit the same parts of my brain as a game like Animal Crossing, that’s like I’m much more driven by the character story quest side of this game than I am the daily chicken, life sim aspect of this game, which I think is why I don’t like, (0:42:40) Jonnie: stuff absolutely exists. And it’s, you know, I think that’s what they’re going for is that daily chicken style. That’s just not the part that this game hits for me. (0:42:52) Codey: Mm-hmm. Yeah, what is it? Like what is the appeal of it for you then? (0:42:57) Jonnie: It’s the characters, right? (0:42:59) Jonnie: So the way I think the characters interact in this game is magical. (0:43:07) Jonnie: To me, that’s the real highlight of the game. (0:43:10) Jonnie: And it’s not just, oh, I have nostalgia for this series of Disney characters. (0:43:17) Jonnie: And it’s a fun way to interact with them. (0:43:19) Jonnie: It’s actually that the Disney characters from different properties interact with each other in ways that are really thoughtful. (0:43:27) Jonnie: Um, and add a lot to those characters and what you like about characters. (0:43:33) Jonnie: And for some that you potentially don’t know as well, um, kind of present them in a way that makes them, you know, it makes you want to go and watch a movie about them. (0:43:42) Jonnie: So, so an example of that is, um, uh, as part of Skaar’s storyline, he’s, you know, (0:43:49) Jonnie: on the hunt for food and Remy keeps trying to find food for him to cook. (0:43:53) Jonnie: But obviously being a life-some game, there’s not a strong focus on meat (0:43:57) Jonnie: of fish, right? It’s not like you can just go and kill a cow and get a steak. (0:44:01) Jonnie: That’s what Skaar wants. (0:44:02) Jonnie: And Remy interacting with Skaar is not something that I ever had on my bingo card. (0:44:04) Codey: Mm-hmm (0:44:08) Jonnie: I’ve never watched Ratatouille. (0:44:10) Jonnie: But this made me want to, you know, this made me want to go and watch Ratatouille after seeing them interact and have the storyline together. (0:44:11) Codey: Right (0:44:17) Codey: Yeah Yeah, I think gosh, I can’t remember what the what the ones for me were (0:44:25) Codey: Maybe it’s like Merlin and Ariel (0:44:28) Codey: Or like no, it was Ursula and stitch. I (0:44:32) Codey: I think, because Ursula… (0:44:34) Codey: …hates Stitch and Stitch ends up going and apologizing to Ursula because he’s, you know, annoyed her or whatever. (0:44:42) Codey: And I was like, “This is crazy.” (0:44:45) Jonnie: Right? (0:44:48) Codey: And the characters are so genuine. (0:44:50) Codey: Like, and they don’t make the villains like a good guy. (0:44:56) Codey: Like, they’re still pretty clearly a villain. (0:45:00) Codey: Um, pretty clearly, I mean, they try and- (0:45:04) Codey: like, help the- the- with, uh, keeping the- the- the Valley alive or whatever, like, they- they’ll help a little bit, and you can, like, befriend them and stuff, but- (0:45:16) Codey: like, Scar isn’t- there’s, like, one moment where I- I- I thought he was trying to poison me. (0:45:22) Codey: Um, you know, stuff like that, and it was like, “Oh, you! I got my eye on you!” (0:45:28) Jonnie: Yeah, it’s a sky roll all the time is like are you sure you’re the right person to be in charge cuz I’m really really good At being a charge (0:45:34) Codey: I could be better. Oh, I tried to poison you. Oh, I thought that would work. (0:45:41) Codey: And then I could be in charge. It’s like, excuse? (0:45:46) Codey: Yeah, so I guess, so you’ve hit credits. Okay. I have not hit credits. The story kind of like (0:45:57) Codey: in the Valley, you come to it and they, everyone keeps talking about this ruler that used to exist. (0:46:02) Codey: Um… (0:46:04) Codey: I guess here is a mild spoiler, I don’t know how spoiler we want to get and I obviously like I don’t want you to spoil the ending for me so like we’re like spoiling like kind of midway. (0:46:16) Codey: Um… (0:46:16) Codey: You were the ruler? (0:46:18) Codey: Uh… (0:46:20) Codey: But part of you, like your inner child, like ripped itself out of you? (0:46:28) Codey: Um… and that part of you has a lot of bad feelings and negative thoughts. (0:46:34) Codey: And you are trying to help heal that part of you. (0:46:38) Codey: And it was… man there was like what? There was literally a part, oh my gosh I took a picture. (0:46:44) Codey: There was literally a part where I was playing and it like is going to go into the backstory of the character. (0:46:52) Codey: Um… like into your history. (0:46:54) Codey: And it literally gives you like a content warning. (0:47:00) Codey: Um… (0:47:02) Codey: If you’re scrolling back through to where… (0:47:04) Jonnie: Yeah, that part of the game is sort of the main story that revolves around your character, I think is exceptionally well done, particularly for, you know, likely people that are listening to this podcast, right, because a lot of us have the connection to these characters from our childhood. (0:47:24) Jonnie: And I think the fact that you were the past ruler is not a spoiler. I think you pick that up in sort of the first 10 minutes of the game. It’s heavily implied. (0:47:30) Codey: okay okay well because because people are like I don’t know where the ruler went you look really familiar and it’s like okay (0:47:34) Jonnie: Right. That. Yeah, so it’s not revealed but it’s very heavily foreshadowed very early on in the game but I think it’s and in the story of that, you know, this being an important part of your youth and reconnecting with the characters, but in a slightly different way is a really great storyline. (0:47:58) Jonnie: It’s also presented in a way that doesn’t I think like it’s not like the game I don’t think wouldn’t land for you know younger players that they may not pick up on all of the aspects but I don’t think it’s presented in a way where they would be like not having fun with the game you know like little things like the night thorns effectively or the overall thing that’s happening is called the forgettening or something right which which you know you can pretty cut represents you know you as the character sort of forgetting about (0:48:34) Jonnie: this aspect of your childhood or becoming more distant from it and a lot of the negative things in the world being sort of the result of you becoming distant from from Disney and from these characters so I think it’s just a really good setup and one of the things that stands out to me so would have been really easy for it to come across as like kind of hokey or cliche And it doesn’t like it sometimes it gets (0:48:59) Codey: Mm-hmm. (0:49:04) Jonnie: close to that line particularly with characters like Mickey and Minnie and Goofy because they’re kind of just like overly earnest characters anyway but as you progress through the game like I think the story is handled really really (0:49:16) Codey: well even like those characters are positive and like they just have this like never-ending like enthusiasm and stuff but like (0:49:25) Codey: they do The people that designed this game do them pretty dirty (0:49:30) Codey: Because it starts off and Mickey’s in the world But he can’t find Minnie and then she’s like kind of a ghost for a while and then you finally like (0:49:42) Codey: Make her real again, but she doesn’t remember anything. She doesn’t know who Mickey is (0:49:46) Codey: So imagine like missing the person you love and then you finally find them, and they’re just like who you? (0:49:56) Codey: Oh my gosh, so I found I found the thing so when you’re doing these forgotten memory quests You’re basically like trying to regain your your memories (0:50:04) Codey: as the (0:50:07) Codey: The other version of you is called the forgotten (0:50:10) Codey: And it says the take care the forgotten memories quests deal with some difficult emotions and themes such as sadness loneliness (0:50:16) Codey: Anger if you’re not in the right space to deal with these themes consider returning to your village (0:50:22) Codey: Until you feel prepared to face them, so it’s basically the game being like if you can’t do this right now (0:50:30) Codey: Go go fish for a bit go play with your villagers for a bit like you don’t have to do this (0:50:36) Codey: But it helps you kind of understand like why the forgotten became the forgotten and I think that’s another thing that’s really important is you know some of us go to places in our lives and we (0:50:47) Codey: Like are really harsh critics of ourselves (0:50:51) Codey: Because we’re not where we think we should be or whatever or we’ve made a lot of mistakes (0:50:59) Codey: But that happens and sometimes you need to revisit those moments and have grace and compassion for yourself (0:51:04) Codey: And when you as you revisit them you kind of come back and you talk to someone about them And they’re like what did you learn and you’re like? (0:51:11) Codey: Wow, this person’s really sad (0:51:14) Codey: And sometimes it do be that way (0:51:16) Jonnie: Yeah, I agree. I think like so for me yet like I think the the story is is what goes best And you mentioned you know the the Mickey mini storyline the another one. That’s sort of in a similar vein (0:51:30) Jonnie: Is the (0:51:33) Jonnie: Anna and (0:51:36) Jonnie: What’s what’s his name his name is just walked out of my brain (0:51:39) Jonnie: Kristoff we’re at one point in order to save the Valley (0:51:46) Jonnie: I have to forget or she
On this episode of Say Something Interesting Brent and Megan discuss last weekend's talk at EastLake. Other topics include "How Do We Feel About...?", a famous Corsican, and showing up when you don't feel like it.
The City of Fayetteville's loose leaf collection will begin November 20th and run through February 9, 2024. Visit LooseLeafSeason.com to find out the loose leaf pickup schedule for your specific zip code.
Gem Of the Day (G.O.D.) about bearing good fruit --- Support this podcast: https://podcasters.spotify.com/pod/show/anthonyblackmon/support
Many people ask me if they should get the powdered version of an herb if they can't find the dried, loose-leaf, cut & sifter version. Personally, I would never buy the powdered version if I'm planning to make a tea out of it, or a tincture. Most of my formulas are based on volume measurement, which means that there is no way to get the proper measurement if the herbs are powdered. Another issue is that powdered herbs are weaker than ones that are simply dried, cut and sifted. The most potent form of herb is fresh, next would be dried, and last would be powdered. Herbs lose their healing power quicker when they are powdered. So if I plan on drinking the herb as a tea, I usually get them dried, cut, and sifted. I go to pacificbotanicals.com first, and if they are missing a few ingredients, I will buy the missing ones from mountainroseherbs.com or amazon.com as a last resort. I only buy powdered herbs when I plan to use them in powdered form. For example, for my Herbal Colon Cleanse formula, I get them powdered because I then put them into capsules. I brush my teeth with an herbal tooth powder, so I get those herbs in powdered form, and then I dip my toothbrush in either water or coconut oil, and then dip it in the powdered herbs. It's a great, non-toxic, toothpaste alternative. It's way better than toothpaste which usually has toxic fluoride and other junk you don't need to waste your money on. So if you're going to make a tea or tincture, I recommend get dried, loose-leaf, cut and sifted. If you're going to make capsules or powders, get the powdered herb. --- Send in a voice message: https://podcasters.spotify.com/pod/show/arukah/message
Korea $450 eighth, Lil Pump Tour, Drakeo, Building Million Dollar BrandFrom selling small batch clothes in a parking lot in downtown Los Angeles to becoming one of LA's most sought after brands. This is a story that starts with passion, hustle, and focus with determination built a multi million dollar streetwear brand. Today we welcome Desto Dubb to First Smoke of the Day podcast owner and face of “Awful Lotta Cough Syrup.” We dive into Desto's early background and how he hustled a street Dream one shirt at a time. Desto's journey has been a full time hustle and grind since the very beginning. Developing his multimillion dollar clothing brand all while being a fully self funded, self-made entrepreneur and operator. Building brand hype one piece at a time and learning how tour merchandise is made while touring with Lil Pump. Desto's most successful move creating “That's an Awful Lotta Cough Syrup” was formed out of street culture inspiring Hip Hop and so birthed the massive popularity of “Lean” Culture. Awful Lot brand now has two separate brick and mortar locations in Los Angeles. The main flagship right on Melrose Avenue in Hollywood. From curating tons of successful relationships with Hip-Hop heavyweights like French Montana, Young Thug, Quavo, Coi Leray, Lil Pump and the late Drakeo The Ruler all repping the Brands designs and collabs in pictures and videos. Desto has many successful collabs across so many different industries and is also a heavily viewed podcast guest with appearances on shows like No Jumper & Bootleg Kev. Light Up with the newest looseleaf Collab they just dropped as “Awful lotta Loose Leaf” and listen to what it takes to find inspiration while turning a part time hustle into a game changing full time business for you and your entire families lives to change forever. Sit back and listen to Desto's Inspirational Hustle.Connect with Desto DubbIG - personalIG - bizSiteFSOTD SponsorsDr. Dabber | IGGrow Generation | IGDrip Hydro | IGFSOTD LinksWebsite | Patreon | YouTubeMake sure to tell all your friends and family to subscribe! Go register on the website for all the exclusive ad-free content, BTS, tutorials, and more! Please leave a 5-Star review! We appreciate your support, First Smoke Family! Hosted on Acast. See acast.com/privacy for more information.
Shawny BinLaden talks about his upbringing, his parents being from the streets, Yachty taking his flow, and more! ----- 00:00 Intro 0:05 Adam introduces Shawny and talks about growing in Queens, New York 1:30 Shawny tells the a story about finding a ___ in his buildings elevators, talks about his parents bangin' and growing up in New York 3:56 Shawny discusses making music with 22Gz and the difference between Brooklyn, Queens and Bronx drill 6:18 Shawny breaks down what music he listened to growing up and talks about losing his Uncle Stretch 8:20 Adam asks Shawny how often he goes into Manhattan and Shawny explains the definition of “Grinch” and never believing in Santa Claus 12:15 Shawny talks about going to the studio for the first time at 16 and talks about Lil Yachty taking his flow 15:02 Adam and Shawny speak on other rappers stealing flows from other parts of the country and Adam asks where the roots of Shawny's flow came from 18:12 Shawny says that he only listens to his own music and how he incorporates samples into his music 21:16 Shawny speaks on starting his own channel to have all his music in one spot, Adam asks how he picks the samples for his music 23:18 Adam asks Shawny if he ever gets tired of Drill music and Shawny talks about his love for fashion 24:00 Shawny talks about smoking in secret spots around New York and they discuss LooseLeaf replacing Backwoods 27:30 Shawny and Adam discuss quitting lean because it was causing too many stomach issues 29:29 Shawny and Adam talk about the difference between strip clubs in LA and in New York 30:55 Shawny tells Adam about his mixtape dropping, working on music in LA studios and if they've seen John Wick 32:30 Shawny on how he got the name Shawny Binladen, being from New York ----- NO JUMPER PATREON http://www.patreon.com/nojumper CHECK OUT OUR NEW SPOTIFY PLAYLIST https://open.spotify.com/playlist/5te... FOLLOW US ON SNAPCHAT FOR THE LATEST NEWS & UPDATES https://www.snapchat.com/discover/No_... CHECK OUT OUR ONLINE STORE!!! http://www.nojumper.com/ SUBSCRIBE for new interviews (and more) weekly: http://bit.ly/nastymondayz Follow us on SPOTIFY: https://open.spotify.com/show/4ENxb4B... iTunes: https://itunes.apple.com/us/podcast/n... Follow us on Social Media: https://www.snapchat.com/discover/No_... http://www.twitter.com/nojumper http://www.instagram.com/nojumper https://www.facebook.com/NOJUMPEROFFI... http://www.reddit.com/r/nojumper JOIN THE DISCORD: https://discord.gg/Q3XPfBm Follow Adam22: https://www.tiktok.com/@adam22 http://www.twitter.com/adam22 http://www.instagram.com/adam22 adam22hoe on Snapchat Learn more about your ad choices. Visit megaphone.fm/adchoices
For my first episode of 2023 I had the pleasure to interview Kita Centella, owner of Loose Leaf Market. She sells all natural loose herbs, and blends that help promote a healthy lifestyle and support any healing you may need. She and her team make small batches of fresh teas at her Phoenix shop. Check out her Instagram because she goes over some fun facts about all her teas! In the episode Kita and I discuss, the importance of New Year goals, our need to connect with nature, how to reprogram our thoughts to live better lives. We also go over her journey with working for a herb store, taking it over and now being the owner of her own business. Lastly, we talk a bit about how marketing is so important in growing your business. Listen wherever you hear podcasts! Connect with Kita!Website: https://looseleafteamarket.com/Email: info@looseleafmarket.comInstagram: https://www.instagram.com/looseleafteamarket/TikTok: https://www.tiktok.com/@looseleafteamarketResources Mentioned in this EpisodeThe House of Dawn: https://houseofdawn.org/Pinnacle Global Network: https://pinnacleglobalnetwork.com/Changing Hands Bookstore: https://www.changinghands.com/The Tiger and The Cage Book: https://softskull.com/dd-product/the-tiger-and-the-cage/You can connect with me as well! Website: https://www.jennextdoorpodcast.com/aboutInstagram: https://www.instagram.com/jennextdoorpodcast/Facebook: https://www.facebook.com/jennextdoorpodcastUse The Power Of Plants To Heal Your Body!
Random rhetoric Bay Area 2024 template culture fashion music taste --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
The leaves are falling and it's that time of year for loose leaf pick up. In this City Update, learn more about this year's schedule. You can also visit www.fayettevillenc.gov/leafseason for more information.
The leaves are falling and it's that time of year for loose leaf pick up. In this City Update, learn more about this year's schedule. You can also visit www.fayettevillenc.gov/leafseason for more information.
In which we sample the English Breakfast Tea from Loose Leaf Market.
In which we sample the Peach Apricot tea from Loose Leaf Market.
Every Spring, Tea Drunk heads to the deepest mountains in China to eat, sleep and work alongside the heritage farmers to produce the world's most prized teas. They walk an untrodden path to preserve a 2000-year old art that is the epic romance between man and nature. Tea Drunk's unparalleled expertise allows them to commission and source teas that adhere to the rigorous standards set by a long heritage. It is their mission to bring the truly finest teas to the world. Through education and access, they aim to nurture a group of connoisseurs to sustain the height of tea that humans have achieved thus far in history. Founder and CEO Shunan Teng joins Justin to discuss tea and this growing brand.
In Ep 5 of the Deep Steeps series, Vince answers the questions, "Why is loose leaf better than teabags?" & "What is my teabag made out of?". This episode feeds directly off "Ep 4: The 5 Brewing Techniques Of Tea". Dig into that episode first if you haven't!Vince will dig into the 4 reasons he chooses loose leaf & why you should to! If you drink tea often & care about your health, the planets health, & even your wallet then this is the episode for you!Looking to meet like minded athletic tea lovers? Want to learn from others on how tea is changing & optimizing their games? Join our FREE Facebook group using the link below!Optimize Longevity, Recovery, & Performance with TeaWant to show your support for the show & give us a 5 star rating?! Do so using the link below or if you are on Apple Podcasts or Spotify you can there too! We appreciate your support!Leave A 5 Star Review Here!For more tea info follow the other social media accounts of Fresh Steeps!InstagramTikTokTwitter
Podcast Episode 104 Dark Liquid Drum and Bass микс. Живой сет на DnBRadio.com Dark Liquid Drum and Bass mix on dnbradio.com Enjoy! Tracklist: 01 - Royalston - Won't Go (feat. Jaynee) 02 - Break - Whispers in My Ear (feat. MC GQ) [Break Remix] 03 - In-Deed - Way Up High 04 - Collette Warren & DUNK - Black Rainbow 05 - Kleu - No Way Home 06 - L 33 - Discrete 07 - Jamezy - Speechless 08 - Paul T & Edward Oberon & A Little Sound - Wake Up 09 - Alcemist - Repression 10 - Particle - Fall 2 Fast 11 - Opsat - Restore 12 - Lung, Joe Syntax & eleven8 - Red Rhythm 13 - Kusp - Affinity 14 - Mark Knight - Nothing Matters (feat. Skin) [Noisia Remix] 15 - Lakeway - Shimmering 16 - Strafe - Prisma 17 - Machinedrum - Gunshotta 18 - Annix & A Little Sound - Kaleidoscope 19 - Echo Brown - Conversations 20 - Conrad Subs - Run It Pon Dem 21 - Noel - Last Night 22 - Collette Warren, Riya & Visages - Sliding Doors 23 - AdvenA - Incognita 24 - k.raybak feat.Romy Harmony - Washed Away [Universe Axiom] 25 - Ed:It - The Ticket (feat. Pola & Bryson) 26 - Muted Hue - Inkling 27 - Seereal - Skynet 28 - Kvostax - Let there be a flame 29 - Oski - VEXED 30 - QZB - Elektron Dub 31 - Jakart & KD - Atman 32 - Hugh Hardie - Day 2: Loose Leaf
Bside Incoming: Millie Mckee We're thrilled to invite, for the latest episode of Bside Incoming, an avid collector and respected selector, with an ever increasing reputation as a radio host: Millie McKee Having spent seven years in Tokyo, Millie has nurtured a loving familiarity for an Asian style in her selections, a passion for the otherworldly that has thrived with her friend Michaela Greibach as ‘Loose Leaf'. The innovative radio show (1020 and Noods) and event series that looks to alter the shape of dance music in the fertile Bristol music scene. Millie provides an effortless guide through her eclectic collection, providing a little flavour of the refreshingly alternative Loose Leaf style; from Blues, through Progressive Rock and Psychedelic Jazz, to Global Funk, and everything in between. Instagram - https://www.instagram.com/millimckee/?hl=en Loose Leaf Instagram - https://www.instagram.com/looseleafsound/?hl=en Thanks to Molly Hickey for the beautiful artwork as always. www.instagram.com/mollyth.art/ Follow the Bside Instagram for updates/news/vinyl and general music chat: www.instagram.com/bsidepodcasts/
On this week's BFF, Rafael AKA Dyson Daddy gets offended, Lisa got the medium, PLUS Whitney C's Q's and MUCH More!!!
On this week's BFF, Rafael AKA Dyson Daddy gets offended, Lisa got the medium, PLUS Whitney C's Q's and MUCH More!!!
On this week's BFF, Rafael AKA Dyson Daddy gets offended, Lisa got the medium, PLUS Whitney C's Q's and MUCH More!!!
Founder and Master Herbalist Meghan Dolly has been blending tea and spreading herb knowledge for over 13 years. A New Hampshire native, she moved to San Diego in 2004. Meghan's passion for health, nutrition, exercise, and preventative healthcare are evident in her work and in the loyal community she has cultivated in San Diego since the launch of The Loose Leaf 13 years ago. Follow The Loose Leaf TeaWebsite: https://www.looseleafblends.com/Instagram: @thelooseleafteaFacebook: https://www.facebook.com/thelooseleaftea/ Visit the San Marcos Farmers Market every Tuesday 3-7pmVisit the San Marcos Summer Artisan Market on June 13, 2021 10am-4pm
Bei der zweiten Ausgabe "Heimkehr fragen" mit Marlene und Bert Frisch müssen wir zuerst noch einmal das Einkochen ansprechen. Außerdem erklärt Bert kurz, wie der Trans Ocean e.V. die Seminarreihe im vergangenen Winter realisiert hat und welche Aktivitäten der Verein noch für angehende und aktive Langfahrtsegler parat hält. Deren Reisen Richtung Westen beginnen, aus Norddeutschland kommend, fast immer vor der Tür des Trans Ocean e.V. in Cuxhaven. Entsprechend hangeln wir uns im Podcast von. dort aus gemütlich entlang des Englischen Kanals. An der Südküste Englands scheint Bert nicht nur jedes gute Restaurant zu kennen, sondern er und Marlene haben auch diverse Tipps für gemütliche Zwischenstopps. ##################################### Links zur Sendung --------------------------------------- Reeds Almanac 2021 (affiliate Link) - https://amzn.to/3y1Hxbr Reeds Almanac 2021 Looseleaf (affiliate Link) - https://amzn.to/2Q76lhc Tides Planner (Apple & Android) - https://www.imray.com/tides-planner-app/ Trans Ocean e.V. - https://www.trans-ocean.org ###################################### Dabei schweifen wir natürlich immer wieder weit vom Thema ab. Damit aber niemand die Übersicht verliert, gibt es auf www.segelradio.de und in den Kapitelmarken kleine Übersichtskarten zu den angesprochenen Orten. Auf der Webseite sind auch alle Kontaktmöglichkeiten und Informationen zum Segelradio und zu Marlene und Bert zu finden. Moderation: Hinnerk Weiler
Kyle Sparkman (@kylesparkman) is a guitarist and singer-songwriter based in Philadelphia. His music has been described as indie-funk or a combination of “Mac DeMarco, John Frusciante, Tom Misch, and some disco rolled into one.” Kyle recently released his live sessions EP “Alive and Well”. His music and videos have been streamed over 400,000 times. Kyle discovered his passion for performing while studying Economics at the University of Clemson. He did a semester abroad in Paris, France where he began performing in the street and jamming with other musicians. After graduation, Kyle began to get his footing in the Philadelphia music scene playing guitar for the band Looseleaf. But an opportunity arose to teach English in Lyon, France for a year and Kyle took it. He returned back to Philadelphia and was reestablishing himself in the scene until the pandemic hit. Kyle has been focusing on creating new music and promoting his content on social media. In this episode: 1:01 The process of creating his EP 9:54 How he would describe his music 12:47 His influences 18:06 Discovering his passion for performing in college 20:35 Studying and performing in Paris, France 24:32 Creating his band Frequent Flyers at Clemson University 40:39 Joining the Philadelphia music scene and Looseleaf 30:52 Deciding to put music out under his own name 34:18 Moving to Lyon, France to teach English for a year 40:45 Rejoining the Philly music scene 43:01 Using social media for his music 45:50 Being the Community Manager for Pickup Music 49:16 Kyle's advice You check out Kyle Sparkman's music here: Spotify | YouTube | Instagram | Website If you enjoyed listening to today's episode of After School Program, you can help support the show by doing the following: Follow us on Apple Podcasts | Spotify | Google Podcasts Write us a review on Apple Podcasts Follow us on Instagram or check out our website Tell a friend to listen to new episodes of After School Program released every Tuesday at 5am EST Producer & Host: Zach McHale Editor & Host: Connor Heine Intro music created by Muscle Tough. IG: @muscletoughband SHOW NOTES "Alive and Well" - Kyle Sparkman's live sessions EP Funk215 live session video Jonathan Colman and Muscle Tough Mac DeMarco John Frusciante Tom Misch Luke O'Brien ZHU Frequent Flyers - band Looseleaf - band Phil Conine Mochi Robinson Pickup Music
18 March 2021: Mother's Day recipes, "happy foods", arts and crafts for Mum We have suggestions for Mother's Day recipes and arts and crafts, plus: What do mums really want on this day? Helen and Cassie Destino of IVF Support UAE discuss. Want to eat your way to happiness? We tell you what to munch on. And finally, BRW Society's Laura tells us the story behind her loose leaf tea SME. See omnystudio.com/listener for privacy information.
In this episode, we talk about the advantage of loose leaf teas over teabags
Tomorrow, the season finale of O̶f̶f̶ ̶T̶h̶e̶ ̶C̶u̶t̶t̶i̶n̶g̶ ̶R̶o̶o̶m̶ ̶F̶l̶o̶o̶r̶ Loose Leaf Celluloid
Entrepreneur Talk: A treat for Tea connoisseurs! Today's episode is for all the Authentic tea enthusiasts as we bring on Shunan Teng, founder of Tea Drunk. Tea Drunk is the producer of exquisite & finest Chinese Tea in the world. They call themselves the producer of the world's most prized Loose Leaf tea from the rare and deepest terrains of China. Tea Drunk is a Certified Minority and Women Owned Business Enterprise in New York City (NYC). Explore the tea, find more information about her tea at https://tea-drunk.com/ You can also visit her teahouse in New York City (NYC), a destination for expert tea knowledge. In the interview with Clarissa Burt, Shunan Talks about what makes her tea so unique, future of Tea industry and its challenges. Shunan Teng's Social Accounts Facebook: https://www.facebook.com/teadrunknyc Twitter: https://twitter.com/teadrunknyc LinkedIn: https://www.linkedin.com/company/tea-drunk/ Youtube: https://www.youtube.com/user/teadrunknyc Instagram: https://www.instagram.com/teadrunk/ Clarissa Burt is an award-winning international media personality/producer/director, writer, author, and public speaker, and supermodel. With hundreds of television and film credits to her name, this Who's Who of International and American Women brings over 30 years of entertainment industry experience in both International and American markets. Her Brainchild, In the Limelight multi-media platform, is an online portal consisting of video/podcast/digital magazine providing educative, entertaining, and empowering content showcasing the savvy entrepreneur. Her engaging interviews bring to the forefront their trials, tribulations, victories, and triumphs. Clarissa's fun, light, and witty style makes for great conversation and is thoroughly enjoyed by her listeners. Ms. Burt's extensive international social work garnered her two private audiences with Pope John Paul II. As a women's advocate and a leader of social change for a new standard of living, Clarissa was instrumental as Ambassador to the United States for the Walking Africa campaign that awarded African Women the Nobel Peace Prize in 2011. Clarissa is the first American to present at the Kremlin. She was recently awarded the Woman of Excellence award by the Women's Economic Forum. LET'S CONNECT! Facebook http://www.facebook.com/ClarissaBurtOfficial LinkedIn http://linkedin.com/in/clarissaburt Twitter https://www.twitter.com/clarissaburt Pinterest http://pinterest.com/clarissaburt Instagram http://instagram.com/clarissaburt Tumblr http://clarissaburt.tumblr.com Website https://clarissaburt.com/ Contact email: Clarissa@ClarissaBurt.com Core Editorial Themes: Entrepreneurship, Beauty, Fashion, Health, Lifestyle, Finance, Relationships, Money, Wealth, Business, News, Celebrity, Entertainment, Leadership, Charity, Events, News Music: https://www.purple-planet.comPurple Planet Music. “Celebration”. Purple-Planet. 2019.Purple Planet Music. “Teamwork”. Purple-Planet. 2019.Purple Planet Music. “Time of Your Life”. Purple-Planet. 2019.Purple Planet Music. “Victory”. Purple-Planet. 2019.
(T/W) This episode is an extremely personal one for me, because as well as getting through a whole pot of tea and discussing my personal television tastes, I also disclose my personal struggles throughout lockdown, particularly being diagnosed with a chronic illness. Note: Apologies for the static noises that occur during this episode! I think it might be because I was next to my phone when I recorded but wanted to give prior warning. I'll move my phone next time!
Whether you celebrate Valentine's Day, Galentine's Day, or any variation of Cupid Day, Stash Tea has brewed up a tea-licious assortment of gift, recipe, and activity ideas that you (and your significant other) will love. Karen from Stash Tea opens up about the story behind the brand, their Valentine's Day gift guide and so much more! WEB: https://www.stashtea.com FOLLOW: @stashtea About the brand: In the past, tea was a tool for rebellion and sparked wars. Now it's become a source of quiet and comfort. But not to us. To us, tea is an opportunity. To excite the senses. To surprise your taste buds. With a diverse range of bold flavors and bright colors. Hell, even “normal” flavors have some kind of weird or wonderful twist. No, Stash isn't a bag of tea. It's a little bag of crazy. And it's about time we show it. About the show: ► Website: http://www.ashsaidit.com ► Need Goli Gummies? https://go.goli.com/1loveash5 ► For $5 in ride credit, download the Lyft app using my referral link: https://www.lyft.com/ici/ASH584216 ►For discount Pangea Products: https://embracepangaea.grsm.io/ashsaiditmedia3226 ► Want the ‘coldest' water? https://thecoldestwater.com/?ref=ashleybrown12 ► Become A Podcast Legend: http://ashsaidit.podcastersmastery.zaxaa.com/s/6543767021305 ► Review Us: https://itunes.apple.com/us/podcast/ash-said-it/id1144197789 ► SUBSCRIBE HERE: http://www.youtube.com/c/AshSaidItSuwanee ► Instagram: https://www.instagram.com/1loveash ► Facebook: https://www.facebook.com/ashsaidit ► Twitter: https://twitter.com/1loveAsh ► Blog: http://www.ashsaidit.com/blog ► Pinterest: https://www.pinterest.com/1LoveAsh/ ► Newsletter: manage1.com/subscribe?u=2a2ca3b799467f125b53863http://ashsaidit.us11.list-c8&id=a6f43cd472 #atlanta #ashsaidit #ashsaidthat #ashblogsit #ashsaidit® Ash Brown is a gifted American producer, blogger, speaker, media personality and event emcee. The blog on AshSaidit.com showcases exclusive event invites, product reviews and so much more. Her motivational podcast "Ash Said It Daily" is available on major media platforms such as iTunes, iHeart Radio & Google Play. This program has over half a million streams worldwide. She uses these mediums to motivate & encourage her audience in the most powerful way. She keeps it real!
Whether you celebrate Valentine's Day, Galentine's Day, or any variation of Cupid Day, Stash Tea has brewed up a tea-licious assortment of gift, recipe, and activity ideas that you (and your significant other) will love. Karen from Stash Tea opens up about the story behind the brand, their Valentine's Day gift guide and so much more! WEB: https://www.stashtea.com FOLLOW: @stashtea About the brand: In the past, tea was a tool for rebellion and sparked wars. Now it's become a source of quiet and comfort. But not to us. To us, tea is an opportunity. To excite the senses. To surprise your taste buds. With a diverse range of bold flavors and bright colors. Hell, even “normal” flavors have some kind of weird or wonderful twist. No, Stash isn't a bag of tea. It's a little bag of crazy. And it's about time we show it. About the show: ► Website: http://www.ashsaidit.com ► Need Goli Gummies? https://go.goli.com/1loveash5 ► For $5 in ride credit, download the Lyft app using my referral link: https://www.lyft.com/ici/ASH584216 ►For discount Pangea Products: https://embracepangaea.grsm.io/ashsaiditmedia3226 ► Want the ‘coldest' water? https://thecoldestwater.com/?ref=ashleybrown12 ► Become A Podcast Legend: http://ashsaidit.podcastersmastery.zaxaa.com/s/6543767021305 ► Review Us: https://itunes.apple.com/us/podcast/ash-said-it/id1144197789 ► SUBSCRIBE HERE: http://www.youtube.com/c/AshSaidItSuwanee ► Instagram: https://www.instagram.com/1loveash ► Facebook: https://www.facebook.com/ashsaidit ► Twitter: https://twitter.com/1loveAsh ► Blog: http://www.ashsaidit.com/blog ► Pinterest: https://www.pinterest.com/1LoveAsh/ ► Newsletter: manage1.com/subscribe?u=2a2ca3b799467f125b53863http://ashsaidit.us11.list-c8&id=a6f43cd472 #atlanta #ashsaidit #ashsaidthat #ashblogsit #ashsaidit® Ash Brown is a gifted American producer, blogger, speaker, media personality and event emcee. The blog on AshSaidit.com showcases exclusive event invites, product reviews and so much more. Her motivational podcast "Ash Said It Daily" is available on major media platforms such as iTunes, iHeart Radio & Google Play. This program has over half a million streams worldwide. She uses these mediums to motivate & encourage her audience in the most powerful way. She keeps it real!
Steep & Sip Keyera Mitchell and Treveon WilliamsFoundershttps://www.steepandsipteas.comhttps://www.facebook.com/steepandsipteashttps://www.twitter.com/SipSteephttps://www.instagram.com/steepandsipteas
Back at it with another hour of pumps, bangers, booty shakers, and heaters. Jakeshoredrive premieres his upcoming single "See It" ft. Stopcallingme and we get a chance to hear some other artists such as Apollo Xo, Gianni Blu, Heretixx, Looseleaf and many more! Demos: jakeshoredrivemgmt@gmail.com Instagram: https://www.instagram.com/jakeshoredrive_/
Drive Tuesday talks to David Lyons from the Australian Tea Cultural Society about the pleasures of tea drinking.
Connect with Samantha:https://www.instagram.com/hellobeyoutifulpodcast/www.samantharuberto.comwww.facebook.com/HelloBeYOUtifulThePodcast Book a coaching call:https://calendly.com/samantharuberto/clarity-callConnect with Bet:www.dripden.comhttps://www.instagram.com/dripdenherbs/Episode Notes:2:00 Things You Thought You Should Have Been6:15 Where Do I Feel This? 12:45 Reintroducing Yourself to You16:30 Being Comfortable Can Be Harmful14:45 Finding My Path23:29 What is Herbalism & My New Journey28:13 Comparing Western Medicine to Whole Herbs31:23 Most Common Herbs You Need to Have35:33 Loose Leaf vs Tea Bags38:21 Energetics Explained42:36 Best Resources for Learning About Herbs45:10 Can Herbs Help With PMS Symptoms?
Episode 347 also includes an E.W. Essay titled "Loose Leaf." We share a piece by the great Walt Whitman as read by our Associate Producer Dr. Michael Pavese titled "Sleep Chasings." We have an E.W.poem called "Hand Fulls." Our music this go round is provided by these wonderful artists: Django Reinhard, Stephan Grapelli, Tristen, Foxygen, the Beatles, Ryley Walker, Erika Wennerstrom, Branford Marsalis and Terrence Blanchard. Commercial Free, Small Batch Radio Crafted In the Endless Mountains of Pennsylvania... Heard All Over The World. Tell Your Friends and Neighbors...
The Empowered in Color Podcast: Helping People of Color Thrive in Business and in Life
Today's episode features our very first husband/wife team and our first brick-and-mortar business. Meet Thomas and Jasmine, otherwise known as the Boba Duo! Their story talks about how they opened up their first brick-and-mortar store in Long Beach, CA, working together as a couple and as business partners, and doing all of this while being parents as well. Where to find Loose Leaf Boba: Instagram Website Mentioned on this week's episode: University of the West Drill'd Ice Cream Thanks for listening! Keep in touch: Share the show and tag us on Instagram: @empoweredincolor Use the hashtag #EmpoweredinColor Subscribe on iTunes, Google Play Music, or Spotify. Leave a review on iTunes/Apple Podcasts to help us reach more people!
On this episode of Tent Talk, Catt and Brijet talk with Master Herbalist Meghan Dolly, owner and founder of The Loose Leaf and The Loose Leaf Tea Bar in Oceanside, California. Meghan is a hands-on business operator, whether she’s standing in the tent at one of six local farmers’ markets, coordinating employee schedules or packing boxes of her signature tea blends for wholesale. How does one business juggle market, retail, and online sales? Let’s ask Meghan. Have you registered for the 2020 InTents: The Farmers' Market Conference yet? There's still time to take advantage of Early Bird pricing, get your tickets now at: www.FarmersMarketPros.com
Join Nicole and CeAnne with FarmHouse Teas as they chat about whole loose leaf teas and their health benefits compared to commercially available teas!What You'll LearnHealth benefits of teaWhy whole leaf teas are better than tea bagsHow to properly brew tea for optimal flavorWhy FarmHouse Teas are differentOur GuestOur guest today is CeAnne from FarmHouse Teas. CeAnne grows both her own food and their own botanicals for tea to support not just our families well being but also to help others find health through natural, local and seasonal food and drink.FarmHouse Teas offer over 52 different blends of teas from black, green to herbal featuring locally grown ingredients from both their farm and other local farms in Oregon. FarmHouse Teas are handcrafted and free from added sugars, hand blended and organic. Their teas help support their family, the local economy and many small family farms from which they cosource their ingredients.Disclaimer: This website contains affiliate links.Resources & Links MentionedFarmHouse Teas OnlineFarmHouse Teas InstagramSt. Fiacres YouTubeFarmHouse Teas FacebookFarmer's Wife Raspberry Herbal Tea (CeAnne's favorite!)*Oregon Harvest Berry Blend*Mountain Hazel NOT Coffee Tea*Love Your Gut Tea*Farmers Market Strawberry Green Tea kombucha flavoring*Strawberry Mojito kombucha flavoring*Mt. Hope FarmBrew Dr. KombuchaEmail us! Ask@HeritageAcresMarket.com*Denotes affiliate linksSpecial OfferBe sure to listen to the entire episode for a special listener only discount!SUPPORT THE SHOWYour support helps us continue to provide the best possible episodes!View Our Favorites on Amazon*Shop HeritageAcresMarket.comFollow us on Facebook and InstagramJoin our Hens & Hives Facebook GroupJoin our VIP Text ClubCall our podcast message line and leave a question or comment! 719-647-7754Sign up and be the first to know about future episodes and updates!- http://bit.ly/2CMza8m#backyardbountypodcast #heritageacresmarketSupport the show (http://paypal.me/heritageacresmarket)
"I think intersectional community asks us to be open and mindful of difference. It asks us to have a posture of listening that requires a lot of effort, it requires a lot of heart, it requires a lot of humility in many ways. Because we are being asked to really give attention to another person’s experience that we might not have any relationship with. This is a crucial point of connection for me because if we are artists or writers, what we really want is to connect with people."
"I think intersectional community asks us to be open and mindful of difference. It asks us to have a posture of listening that requires a lot of effort, it requires a lot of heart, it requires a lot of humility in many ways. Because we are being asked to really give attention to another person’s experience that we might not have any relationship with. This is a crucial point of connection for me because if we are artists or writers, what we really want is to connect with people."
Lots on the agenda in this week's episode. It's Barkley Weekend, ITRA voting is kicking off, runners run #everysinglestreet in their city all over the world. Training schedules are pondered and routes are schemed. Oh, and there's a race you should sign up for: Little Backyard Adventure.
In this introductory episode 0, Leona and Geoff share their first experiences with tea, list some of their favorite teas as well as their top places to enjoy tea in Chicago and Portland. They then discuss encounters with gingseng, green tea, oolongs, and puerhs along the way, how they first met and decided to start a podcast, and what got them into tea culture.CAST: Leona Liu, Geoff Norman@TheTeaFix on Instagram and Twitter | Watch the show on YouTube!
In the pilot episode, Geoff talks to Leona about his recent trip to the 2018 World Tea Expo in Las Vegas. They discucss what the expo is, and talk about some highlights from the show.CAST: Leona Liu, Geoff Norman@TheTeaFix on Instagram and Twitter | Watch the show on YouTube!
A proper brew bursting with soulful house Playlists: Apple Music - https://itunes.apple.com/profile/lloydkelsall Soundcloud - https://soundcloud.com/lloyd-kelsall Twitter: @lloydkelsall www.facebook.com/djlloydkelsall No24 Music www.facebook.com/no24music Instagram: @no24music
A proper brew bursting with soulful house Playlists: Apple Music - https://itunes.apple.com/profile/lloydkelsall Soundcloud - https://soundcloud.com/lloyd-kelsall Twitter: @lloydkelsall www.facebook.com/djlloydkelsall No24 Music www.facebook.com/no24music Instagram: @no24music
JD and Beau take a look at the difference between buying bulk and tin pipe tobacco! Be sure to check the Facebook page this week as we will be posting out images of the pipes discussed in this special holiday episode of Country Squire Radio! Support: Patreon Shop: Country Squire Online Sponsor: Missouri Meerschaum – The Tin Society
Who's Who in the DC Universe! Beginning in 2018, the Who's Who Podcast enters the 1990s with our coverage of the Loose Leaf editions! Who’s Next?
Yoooo it’s time for another sit down with your favourite liquor pigs. For this go-around, the LSP family chop it up with the Looseleaf Sessions crew, and boy it’s a doozy. We weave are way in and around topics like: the formation and inception of Looseleaf, the creation of Looseleaf Sessions Vol.1, Cander joining the […]
Liquid SunShine Podcast - Inebriated Interviews with Vancouver's hip hop underground
For this go-around, the LSP family chop it up with the Looseleaf Sessions crew, and boy it’s a doozy. We weave are way in and around topics like: the formation and inception of Looseleaf, the creation of Looseleaf Sessions Vol.1, Cander joining the crew and the making of Vol.2. Within that, some beverages are consumed. Sauce and Archie try to keep this train on the rails, so you can guess how that goes, and DJ C-LO, despite shaking his head countless times, keeps the mix ever-spinning. This was recorded a while back. LSPeezy.
1. Texture & Light - Theft of the Sky 2. Coins - ‘Ch-Check It Out’ (Daft Science) 3. Coins - ‘Alive Intergalactic’ (Daft Science) 4. Overwerk - Anthology (Daft Punk Tribute) 5. Coins - Step Up (featuring Maylee Todd) 6. Kid Koala - The Observable Universe 7. Jessy Lanza - I Talk BB (Morgan Geist Remix) 8. Justin James - Paragon Thief 9. Red Star Martyrs - Vibrations 10. Dubmatix - Protection Dub (Black Friday Free Download) 11. Dunmore Park - The Forrest 12. Will Spitwell - Aviatos - (featuring Ill-iteracy - Produced by Jai Paul) 13. illesha - Loose Leaf (featuring Ross Pennock) 14. Beardfight - The Dream 15. Cold Cut - Donald's Wig (featuring Roses Gabor) 16. Texture & Light - I was thinking I could clean up for Christmas (Aimee Mann cover)
Today I chat with Adam Wulf, creator of the Apps such as LooseLeaf and Remotely. He's an independent mobile and Mac app developer talking about his 7 step guide to launching an app from his own experiences.
Today I chat with Adam Wulf, founder of MilestoneMade.com and creator of the awesome iPad app called Loose Leaf. He's an independent mobile and Mac app developer talks about his lifestyle and projects.
Mel Harkrader Pine
If you are a loose leaf tea veteran, this week's show is probably not for you, because it is a very basic introduction to loose leaf tea, something that I've wanted to sit down and do for some time. All too often, I find someone who is interested in tea or already loves tea , and upon giving them a sample of loose leaf tea from my massive tea collection, I get this blank stare that clearly says I have NO idea what to do with this. Leaving typical teabags behind can seem daunting from the outside, but it's much simpler than it looks, and very worth the transition, so this episode if for anyone who wants to know more about the basics of making loose leaf tea. If you're already an expert and you receive that same blank stare from your friends and co-workers, share this video with the people who might benefit from a (hopefully) straightforward crash course on the basics. Keep in mind that this is simply the talk that I typically give to a tea novice, and the advice is based largely on my own opinion and my own experiences. It's also simplified for a tea beginner, and I sincerely apologize for the glare on my glasses, but it went so well on the first take that I simply balked at the idea of filming it again with better aligned lighting. This will have to do. :) Host - Brandice For further talk of tea and further advice on that tastiest beverages, please visit STeaPtv.com and browse our past episodes, or interact with other fans at our tea-chatty STeaP community.
Discuss this episode in the Muse community Follow @MuseAppHQ on Twitter Show notes 00:00:00 - Speaker 1: We’ll just say that I’m so happy that you are taking this forward and making sure this product not only continues to exist and be maintained, but indeed to grow because there really is nothing like it out there for unstructured thinking. Hello and welcome to Meta Muse. Muse is a tool for deep work on iPad and Mac, but this podcast isn’t about Muse product, it’s about the small team and the big ideas behind it. I’m Adam Wiggins here with my colleague Adam Wulf. Hey, good to be here again. Well, we’ll jump straight into it today because we have some important and honestly pretty bittersweet news. So New Software Incorporated is the company of course that you and I and the rest of our team work for Wulf, and we’ve been working to build this beautiful product. Unfortunately, I’m sorry to say we didn’t manage to find sustainable business. This is something we’ve been working on for 4 years now, and yeah, somehow the particular combination we’ve tried to do hasn’t worked, so we need to make some big changes. So in the near term that’s big scale down of the team. I’ll be stepping away from day to day activities. Most of the team is moving on, but the potential silver lining here is, well, if you’ve offered to step up with a lot of passion and vigor to carry on, use the product as a solo printer. So there’s a lot to unpack there and we’ll dive into that throughout this episode, but I just want to lead with that news and maybe we can just start with a feelings check. How are you feeling right now, Adam Wulf? 00:01:34 - Speaker 2: Yeah, well, it’s a weird feeling because I’m very excited about the future of Muse. We can keep the product alive, and I know we have a very energetic user base, and so I’m thrilled that Muse, the product will continue, but of course I’m very disappointed, frankly sad that I’m gonna be losing my teammates that I’ve enjoyed working with for the past 3 years. It’s been just a fantastic company to work for, and a wonderful group of people to work with, and Everyone will be sorely missed, absolutely. 00:02:09 - Speaker 1: Yeah, I’ll echo that. I’m feeling a lot of sadness, particularly around exactly what you said, the team. I really feel this is one of the best teams I’ve worked with, just the perfect blend of skills and personalities, really perfectly suited for what we were working on, great working chemistry, and yeah, I think I enjoyed the day to day of my job here at Muse the last 4 years more than probably any other venture I’ve ever worked on. And yeah, leaving that behind, you know, you and I will still work together as, you know, be in an advisory capacity, I’ll probably be a podcast host, so we’ll certainly be in each other’s lives and I’ll be in the muse world, but it’s a whole different thing from having a big team that’s, you know, fully engaged and working together all the time. 00:02:52 - Speaker 2: Yeah, exactly. I think that’s the thing that’s been emotionally so difficult or strange or confusing to some extent. is so much of the muse I know is Disappearing or changing because the muse I know is the 6 of you, right? And so it’s all of my team is leaving and that’s, you know, extremely disappointing. But then the other side of it is there’s a lot of muse that is staying the same. It’s the product is staying the same. We have the 3.0 release, uh, that a lot of our users are on right now and are enjoying, and that’s been a huge effort for all of us this past year. A lot of exciting plans coming up to continue Muse and to grow the feature set, and so, I really feel pulled in kind of two different emotional directions. One is honestly a grieving process of the group that I know and the group that I’ve worked with is moving on and is going to different chapters, and that’s hard, and at the same time, we use the product is continuing and I believe it’s gonna keep growing and has now uh Business plan that does fit, even though our current one, you know, unfortunately did not fit. I think there’s new. Business stability now, which is a great thing and really gives it a strong future. But it’s such a weird dichotomy in my brain. My left brain is thinking one thing and my right brain is thinking the other thing, and I’m still trying to, I think, to pull everything together and see it for what it is, but it’s a lot to process, I think, for everyone, for all of us on the team and all the new places we’re going. 00:04:36 - Speaker 1: Well, before we get into what the future holds, what the new era of Muse might be, and why there’s still a long life ahead of it, I do want to address what I think is going to be the first question people will have, which is, you know, what happened or why is this happening? It seems like things were going great. Again, you have this beautiful product, we do have thousands of customers, tens of thousands of users, and how could you not make that work and The answer is kind of complex and I’m not sure I even have fully deciphered it, but I’ll try to give an executive summary of where I see it now and then maybe in the future we can dig a little deeper. So I guess to go back in the history, of course, Muse was born out of the ink and Switch research lab, and the lab’s charter. to look at how we can make productive and creative computing better, seeing the ways that computing has gone in the direction of consumption devices and sort of different forces, economic and social and so on, pulling on how our computers work and that having this effect on using computers for productivity purposes. And the lab explores a wide range of research around that, and some of that research ended up turning into, or a subset of that was something we said, hey, we think there’s something commerciallizable here or something that could be turned into a product that could be not just a research project you read about and get inspired, but you can use in your daily life and you can experience what would it be like to live in this world that I can switch visions where computing is different from what it is today. So we took, yeah, all this advanced research on gestures and tablet devices, things like the canvas and canvas stuff, and obviously the local first sync, as well as many other ideas, and said, let’s take this, take a bunch of these weird ideas and see if we can put them together into this commercial product. And in some ways, maybe the simple answer there is the ambition of trying to do all of that, particularly in this emerging category, tools for thought thinking tools or infinite canvas. It just takes a lot. It takes a lot of time, it takes a lot of talented people, all of that means money, but we didn’t want to go down the venture capital road because we felt that might create some wrong incentives relative to the things we wanted to express about this next generation, creative or productive computing. And so we sought out this kind of unique blend, you might call it a middle ground between, you know, on one hand, we weren’t like an indie developer just building a one-off app, maybe consulting until they get to something sustainable, you know, pure bootstrapping, but we also didn’t want to go the venture backed thing, fast growth, etc. We tried to go this middle ground, we took a little bit of investment money, but we charged very early, we charge a premium price, we tried to be customer funded. And we hoped that there would be this middle ground. I think you see that reflected in the size of the team, right? We’re 7 today. It took us 4 years to grow to that size. You compare that to a venture backed company that might be at 30+ people or more at that age, or, you know, the other extreme, the sort of indie solo developer who might work for many, many years before even hiring the first person, so we’re in that middle ground. And I was hoping that would let us do what we wanted and kind of turned out it was just like a middle ground that didn’t work. And so essentially that leads to kind of why we’re doing what we’re doing now is we’re saying, look, we got to get out of that middle ground. And so one way to do that is raise a big venture round and we did explore that a little bit, but another way to do it is scale way down, make it into something kind of sustainable quickly and for the long term by essentially making the team down to exactly one person. So there’s tons to unpack there. I am looking forward to the opportunity first of all, to personally reflect in retrospect on this, but furthermore, I’d love to write an article for my personal site or maybe we explore it on this podcast or who knows, something like that where we can dig in a little bit more because I think we made a lot of really good moves and a lot of great bets. But also maybe there’s some things that didn’t work and particularly about the model of how we wanted to finance the company and the size of the team and our ambitions and whatever and so maybe there’s some learning there for either other companies that might come out of the research world later or just others that want to follow our model. So hopefully that’s a somewhat satisfying answer for now. 00:08:44 - Speaker 2: Yes, I think back at the 3 years that I’ve been with Muse and everything that we had set out to accomplish. It’s really amazing how much of that we have accomplished. There’s a new product segment now. Canvas tools and whiteboarding for thinking tools. There’s 1000 of these now today in in Muse’s footsteps, and we were really blazing the trail there as we started out 4 years ago coming out of In Switch. We have a local first strategy, all of the data is physically on your device. We built out local first sync, which is kind of unheard of and is still at the research level but is working in production as good as any other sync and faster in many ways. And then that last thing is the shape of the business itself, larger than a single solo developer but smaller than VC. And it’s such a difficult thing to do new things, and I’m incredibly impressed at the number of new things that we’ve done successfully. And it’s just kind of a shame that one of those new things that didn’t quite work out was the business side, was just the structure and shape of how we’re funding this business. 00:09:54 - Speaker 1: Alright, so that’s a little bit about the past, but let’s look forward to the future now. What does this mean for current new users and customers? And in particular, this is a very interesting one because you’re stepping up in a big way here to provide some continuity and some continuation for this product we all love. 00:10:13 - Speaker 2: I think there’s two questions in my mind. One is, what can customers expect today? And what can customers expect tomorrow? And today, everything keeps working. Ms 2 keeps working. We have the Muse 3 Beta, which is either released by the time this podcast comes out or it’s gonna be released very soon. That has a whole host of new features. Collaboration, so you can invite friends and family into your muse board, you can invite your teammates into your muse board. You have separate workspaces, so you can separate out the sharing parts of your thinking versus the private thought sanctuary of your thinking. So all of that stays the same and is even growing in the very, very near term, which is great. And then for tomorrow, looking ahead, what happens 6 months from now, what happens a year from now, I am eager and excited to continue Muse development, and that means continued bug fixes, of course, continued customer support and customer conversations. I’m gonna be talking with a lot of you. I know a lot of you are already in our Discord community, which is fantastic. And there’s gonna be lots of new features. Over the past years, we have had goals and visions, as every software product does, that are larger than you could build an eternity. And there’s just so, so much and so many exciting things that we’re looking forward to building, and I’m picking up that mantle, and I’m gonna keep building, so it’s more new things, more customer requests implemented, more bug fixes implemented. Everything you can expect from a continued software development will be happening. 00:11:54 - Speaker 1: And when we first started to explore, OK, we’re coming down to the wire here and you know the numbers aren’t quite working and what are we going to do and it’s important to us that this product continue to exist and we do right by users and customers and how can we best do that and you, to my surprise, stepped up and said, look, I think I can do it on my own and At first that seems counterintuitive, right? We have a big team working on it right now, but first of all, you are basically the only person on the team that has the broad base of skills. You essentially touch every part of the code, including the back end and the front end. You basically have led the whole kind of engineering effort around all the sync work we’ve been doing, including all the collaboration that we’ve done in the last year, but of course you’re also a very accomplished iOS client side developer. And you have a background in entrepreneurship and so forth. And so the more I thought about it, the more I said, yeah, actually I think this is possible, and importantly I think it’s that. The foundation we have built in this product and the kind of ideas that are embedded in it. I don’t say the hard stuff is done, but we tackled a bunch of things that would, I think, have been pretty impossible to do without a team like that Sinclair. But now that it exists, iterating on that and adding new features is something that’s in reach for, well, certainly not every developer, but someone with your exact skills, and that’s why I got excited about that possibility. So maybe that’s a chance for us to talk a little bit about your background and yeah, just help the listeners get to know a little bit, yeah, what led you here to this adventure. 00:13:23 - Speaker 2: Well, I always wanted to be an entrepreneur ever since I was a little kid and I always loved software in particular, so I knew going into college that that’s what I wanted to do. I graduated with a computer science degree as well as managerial studies, which is kind of like a pseudo business degree. It’s kind of as close to entrepreneurship as I could get at the time. And I jumped straight into my own company, so myself and a co-founder founded Jotlet.net, and that was an online calendar application launched just before Google Calendar, if you can believe it. That’s how far back that was, and we were really fortunate. We put a lot of time and effort and love and passion into building that company, and we had a successful exit and sold that and was acquired about 2 years later. And so that really fed the flames for me in entrepreneurship. I loved every second of it and knew that that’s what I wanted to do. And so ever since then I’ve been working for startups or starting my own companies. 00:14:25 - Speaker 1: Two that jumped out at me, I think when we first got in touch with you, which we actually contacted you because you have some open source inc engines for iOS, quite a unique thing that’s hard to find and obviously very relevant to what we were trying to do at the time. But then digging deeper in your background, some of the stuff you’ve worked on, including you made an app called Here File file, which was kind of a syncing-ish connecting to your home computer app as well as loose leaf, which in many ways feels to me like a proto muse. It was before the pencil. And that sort of thing, but you were making an iPad, digital analog paper, kind of sketching loose, I don’t know if you market it quite as a thinking tool, but you know, you look at that and you go, this has a lot of the qualities we’re trying to get in use, but was maybe too early in the sense that the hardware wasn’t there and hard to do as a single person, that sort of thing, so. I’m looking down this and other experience and just the UK, this fellow’s like worked on ink. He’s worked on iPad kind of loose sketching apps, you know, in the very early days, you’ve done sync oriented technologies of different kinds. These are like all things that are square and exactly what we need. So it was really quite the perfect match, I think. 00:15:39 - Speaker 2: Yeah, exactly. I think one really fun thing is in the era of here file file, which was, gosh, over 10 years ago now. This was even before or just as Dropbox was becoming a thing. The cloud was all brand new, which we all know is just somebody else’s computer. And so at the time, I was really, and I don’t want Dropbox, I don’t wanna put my files somewhere else, I don’t trust iCloud, I don’t want things local on my computer and the term local first had not yet been born. But in my heart, that’s what I wanted, and so that’s what your file file really was. It was a way for your phone to connect back to your home computer, and so that way your home computer was your cloud storage. All of your things were in your control on software you control, on hardware that you control. And what I loved about Muse when you all reached out to me was how closely it dovetailed with everything I’ve been doing until then. That local first intuition with your file file and then all of the ink work and loose leaf. And building tools for productivity and building tools to help people do better, and to help people be better and to think better and kind of reach their maximum. And that’s what I love about Muse is it keeps users in control of their own data, and it’s just a wonderful thinking tool that has helped me be much more productive and much more clear in my thinking, and I know it has for our customers and users too. 00:17:05 - Speaker 1: And you certainly do, along with Henry as well, some epic engineering architecture boards, you know, sort of flow charts and yeah, code screenshots and that sort of thing. So you become quite an accomplished user of the product as well. You’re often also the one who runs our team summit kind of planning decision section, figure out how to like slot all the time boxes and that sort of thing. So, also helps to be an avid user of the product, I’d imagine. 00:17:33 - Speaker 2: Absolutely, it is my go to tool, thinking through architecture problems and, you know, difficult coding problems and everything else, being able to diagram and Think efficiently is paramount when programming. It is the number one thing I do all day is just think that’s literally my job description and som is invaluable. 00:17:57 - Speaker 1: You know, it’s like that saying that there’s typing problems and thinking problems, and typing problems are kind of the easy one. That’s write the code, not to say that that’s, you know, it takes a lot of years to build skill as a good programmer, but once you have that, the typing problems are relatively straightforward. It’s the thinking problems, the knowing what you need to do before you’re starting to type the keyboard, and in the code, change the code, that’s maybe the hard part of the job in the long run. 00:18:25 - Speaker 2: Yeah, and I think it’ll be interesting because what I would love to do over the coming months and years with Muse is to bring even more of that thinking layer out into the public and out into the community. And so sharing boards that I’m using to think through problems and kind of really code in the open. What I’ve loved about working at Muse is how we’ve done that and how we’ve been so open in our progress and our process. Sharing small videos of features as they’re getting built, adding things to the backstage pass, making sure we get feedback from users and that we’re solving the problem we think we’re solving. And my goal is to continue in that same vein. I wanna be building this in the open with the community, not to the community. 00:19:13 - Speaker 1: I look forward to your Twitch live stream. 00:19:18 - Speaker 1: Don’t tempt me, mostly joking, but also kind of a suggestion. 00:19:20 - Speaker 2: It’s funny because that’s one of the things I did in Loose Leaf is I live streamed some coding and some, you know, who knows, I might end up doing that and Hey, let’s fix your bug life. Jump into the chat. 00:19:34 - Speaker 1: But yeah, for now, I think certainly our Discord community has been the place to be in touch and I hope everyone has sort of a sense, a little bit more of a sense of who you are and why you’re qualified for slash excited about this work, and yeah, I hope everyone will come in and say hi and they’ll probably be hearing a lot more from you through that channel and others. 00:19:56 - Speaker 2: Yeah, if you’re on the podcast and not in the Discord, please jump in the Discord, and I think we’ll have a link in the show notes, so definitely join and come say hi. 00:20:06 - Speaker 1: Alright, well, I think that brings us to the exciting part of talking about the future here, which is what we’re calling Muse 3. So we’ve hinted at this already, something we’re bringing into beta, but tell us exactly what is Muse 3 and how does it differ from the Muse 2 and Muse for Teams beta we have underway right now. 00:20:26 - Speaker 2: So Muse 3 brings together everything that’s in the current App Store version of Muse and everything that’s in the Muse Team’s beta. That includes new navigation, that includes colored cards and text formatting that were in the backstage pass, that includes collaboration is the biggest one. So now it’s not just you and your muse. But you can create a separate workspace and then invite family members, friends, teammates into that second workspace and collaborate live in real time together. 00:21:00 - Speaker 1: Well, I got access to an early build of what was going to become Muse 3. Let me migrate forward from my Muse2 personal, bring all my data forward, and as soon as I saw it, I said, this is the muse I’ve always envisioned. This is the muse I’ve always wanted. It brings together everything we’ve done for the last 4 years in a coherent and holistic way. And for me, one big part of that is this call it divide or Weaving together of the private thinking space, the private sanctuary, where you can explore ideas in relative, let’s call it safety, but also the shared space where I can collaborate with colleagues, brainstorm, plan, that sort of thing, and that those things weave together and things move between it, they may start in private and move to the shared space and maybe take some of it back to the private space and then having all that together in one app. Really makes this be, again, the vision that I always had from you and the workspace model, which we can explain a little bit, but that allows you to have any number of collaborative spaces or private spaces, so that you can have different work groups that you’re collaborating with. And of course we’ve had them use for Teams beta running for the last, I don’t know, 9 months, and that is a collaborative space and let us explore all this thing like live cursors and avatars and presents and comments and so on, but it’s one fixed shared space with one fixed group, and I don’t think that quite captures where we want it to go. So this Muse 3 combination, this unification of these two different tracks into one beautiful app for all your thinking is just really exciting for me. 00:22:37 - Speaker 2: Yeah, workspaces, I think, are the real jewel of Muse 3, because you can create a private workspace, you can create as many private workspaces as you want, maybe for different areas of thinking, and then you get the full M experience. All of your boards, all of your content, all of your thinking, all of your ink and drawing, and it’s just the same use that you know now, where it’s a private, safe, thinking, relaxing place to be, where you know that you have full control. We’ve mentioned on the podcast before that thinking is such a personal action, and you need room to make mistakes. You need room to just be messy and Think through difficult problems without worrying about what the thinking process looks like to co-workers. And so you have all that same privacy with workspaces, and you can create one to share. You know, we have one for the Muse team. I have one with me and my wife Christy with, you know, papers about our car and our house and our chores and our our to do lists and all sorts of different things, but I think the real risk, and the thing that we were most cautious about was making sure that it was very clear when you were looking at something that was shared, and when you were looking at something that was private. Because we did not ever want to get in a situation where, oops, I’m working on something in a shared space and I didn’t mean to, or oops, I thought this was private and it’s not. And so the way that we’ve built out workspaces in Muse 3, I think really respects the way that people work today and also gives everyone flexibility to expand out and share that work when it’s appropriate, or pull back and stay private when it’s appropriate. And that’s a real powerful thing. In a tool that is built for such deep in process thinking work. 00:24:31 - Speaker 1: Now workspaces are obviously the big banner feature here for ME 3, but even if you don’t care about workspaces or collaboration at all, we’ve been putting tons of improvements into what you might call the core app or Canvas features for the teamspa over the last almost a year it’s been now, so this includes things that were in the backstage pass before like headings and colored cards, but you also have connections between cards. We have board zooming that lets you fairly freely zoom in and out. We’ve got a whole redesigned UI including a Tonav bar that has bread crumbs, which is a really nice navigation feature, a sidebar, and in general it’s a much more discoverable and approachable interface, and I think everyone, if you haven’t had the chance to kick the tires on the team’s beta yet, you’re gonna enjoy using those. Oh, and by the way, search, one of the most requested features, and that will be in 3 as well. 00:25:22 - Speaker 2: I was gonna say, I think search is something I’m most excited about. I don’t think a day has gone by that somebody has not requested search, and now that it’s in the app, I’m using it all the time. I think everyone’s gonna love it. 00:25:36 - Speaker 1: So yeah, if you’re a member, you should be able to find a link to the migration guide to try out the test flight beta from U3 in your backstage pass, but this actually will probably be a shorter beta, you know, we’ll typically leave something in beta for 3456 months because we want to really make sure that we have time to develop it and thoroughly test it before we bring it out to the wider audience, but in this case, most of what’s here, we’ve tested pretty thoroughly in use for Teams. So the beta here can be a little bit shorter, but if you do want early access to that and help us give us some feedback before we go live slash just support the new business, we’d love it if you’d buy a membership. 00:26:18 - Speaker 2: And at the same time, like we said earlier, please jump into the Discord as well. I’d love to talk with you and hear questions and feature requests and feedback inside the community too. 00:26:30 - Speaker 1: Now, speaking of the muse for Teams beta, and how that relates to the personal app and this unification. It is the case that part of the story here, and again I’ll hope to get into more details in some future retrospective, but in the last year we have been testing a new market, right, which is essentially Teams or B2B or enterprise, sometimes is how those things are termed, and this contrasts to the original audience and to this day still the biggest user base and customer base. Of the Muse thinking tool, which is, I usually call those, you could say individual people, right? These are people who decide they want an app like this on their iPad or Mac, they download it, they try it, they go, actually, this is really good for me, I’m going to pay for it. But I usually would think of those as less consumers because it’s not really a mainstream or mass market product, but rather prosumers, that to say, they’re probably professionals, creative professionals of some kind, and they may be using it for personal life, but very likely they’re using it for their work in some way, you know, maybe they’re a freelancer and they’re. Using it to sketch out projects for clients, maybe you’re a startup founder and you’re using it to kind of put together strategy, or maybe you’re an engineer working at a bigger company and you’re using it to do, for example, architecture diagrams kind of for yourself, but you chose the product for yourself and you purchased it for yourself on your own, you know, App Store, Apple account. And that has different dynamics to a team says we need a product for shared whiteboarding or however they might think about it, for shared thinking, for planning and therefore we’re going to go and pick a product that we are all going to use and probably will be purchased together on some kind of SAS contract. And I believed then and still believe now that those two markets, if you call it that or two buyers are pretty complimentary, and we did see that quite a bit in the Muse for Teams beta in the sense that a lot of the people who were bringing news onto their teams were people who were already avid users of the personal product, but it also had some Split focus, maybe conflicting needs, you know, for example, making the app more approachable for or being on different platforms like Windows, for example, is something that if you want to get your whole team on there, you probably need that. If you’re purchasing a tool for yourself, the need to be multi-platform is less pressing. And so that’s part of what we’re doing over the last year and I think that was a worthy path to pursue, but at the same time, it did split our focus. So one detail of this is your plan, and I think part of what’s exciting about it is this, I think you’ve called it like a refocusing on the prosumers and essentially the individuals. And so even though you’re bringing all these same capabilities that we built for this team’s app into Muse 3, you can still make a workspace and use it with your team. The focus is less on serving that need specifically and more back to basics with the prosummers. Am I characterizing your plan correctly there? 00:29:29 - Speaker 2: That’s exactly right. Going forward, it’s gonna be a refocus on existing customers. And what this business model change lets me do is it takes a lot. Less growth to support one person, to support me as a solo entrepreneur, maybe a couple contractors, maybe a bit of extra, but it’s a much smaller revenue requirement. And what that means is that I can focus 100% of my time on existing customers, on our existing customer base, and growing to the same academics, designers, planners, managers. Teachers and students, creatives, all the people that came with us in Muse 1 and in Muse 2, and love the product, that’s the focus going forward, is build amazing tools for people that the people themselves are choosing. I think one thing that I think about with team tools, I think you’re right, I think there is a wonderful balance there, and I think it can work with both teams and businesses being a buyer and being a use case. What I love about building tools for individual people. is that they’re able to take their tools with them. And when you sell to a company, well, it’s the company’s tool, and you have to use it. And then when you go change companies, that tool is no longer there cause the company uses something else. But when you’re buying your own tools for your own thinking and for your own work, you can take them with you. In your personal life, you can take them with you to your job with everywhere that you’re doing, it’s You building up your own tools for your own garden, and I love that about uses, and I love that about the existing customers that we have, and so that’s really the big focus for me is How can I help all of our existing users and customers be even more enamored with new than they already are? I can’t, how can I help them see and use what I see, and how can I bring in new customers? And there’s so many thinkers and planners out there that might not know that music exists. It might just be still a bit niche, and that’s OK, but I think what’s wonderful about focusing on individuals as the target market, as the customer number one. is that all of these are customers that care deeply about the tools that they use, and they bring this tool to their job, but then when they change jobs, they’re gonna bring Muse with them to the new job, and they’re gonna use Muse in their personal life, and they’re gonna use Muse with their family, with their friends, with others. And building tools that people choose for their life is extremely rewarding. Invaluable. 00:32:18 - Speaker 1: You make a really interesting point there about the choosing your own tools or taking your tools with you when you leave a job and go to the next one. And I think that’s part of why you see a lot of the new customer base are people who are freelancers, for example, or yeah, founders, but people who are not sort of taking just what’s given to them but have opinions, want to choose for themselves. I think it’s something like, you know, In kitchens, chefs bring their own knives, right, because a knife is so personal, maybe there’s some knives in the kitchen, but like ultimately for your main knives that you use so frequently throughout the job, you bring it with you because you pick one that fits your hand. It’s a personal choice. And so I always liked that it was part of the reason why, even if we did see the possibility of moving into the team space later, I really wanted to start with individuals or prosumers, and I think it continues to be just the right market for this tool. It also fits together nicely with local first. And fits together with being a thinking tool because there I think, obviously there’s a case when you’re working for an employer, they own your output, that’s the deal you’ve made. You signed a contract, they give you some money and you give them creative output around a particular problem domain. But it always feels a little funny to me when you leave a job and you know, if you put the artifacts of your thinking into a, I don’t know what a Google Drive, a notion or whatever else, all of that you’re immediately cut off from as since as you leave. And I guess it sort of makes sense that like those kind of intermediate artifacts belong to the company, but I guess I just always feel like it almost feels like they were my thoughts. I feel like I should own my thoughts and that fits together with taking the tool that Sort of feels right in the hand and honing my data and I don’t know, there’s some nexus of things there that all fit together really well and I think that is the area where it’s called the early days idea of Muse, the 1 and 2 days. I think that really worked and why I think that getting back to that for Muse 3 was a great move. Well, maybe now we can take a little sidebar to talk about a more philosophical topic, but a pet one of mine, and I feel like a very relevant one here now which is leadership transitions. So we’ve been in the process of a handover from me to you, really from the whole team to you, but I guess me as the outgoing CEO and someone that had the overall picture in my mind, or at least hopefully did, and handing that over to you is something I’m familiar with because I’ve done it a few times over the years. One really successful example I can point to, or what I find to be very successful is ink and Switch, right? I ran that as the lab director for something like 4.5 years, and when I kind of had reached the end of what I had to say on it, or the end of the era, something like that, and I had the opportunity to hand over the reins as lab director to Peter Van Hardenberg, who’s been on the podcast before, and I’m sure we’ll hear from him again. And what he has been able to do, taking that and building on, I think, what I and the other early people created, but really expanding it a lot, taking it way further, making it way better, and creating a much larger impact on the world and a legacy that frankly reflects well on me. I could say that I worked on that for a long time, but then in the meantime, you know, Peter’s been at it for 3 or 4 years now and has accomplished great things again along with the rest of the team there. So I consider that to be a very successful handover in terms of the result, but it’s never easy to be honest. It’s kind of an emotion laden process. It can be confusing to try to dig out all this tacit knowledge that you have and of course it’s important that the new person coming in, the new leader coming in, be someone that has Their own vision, right? It would not be practical or effective for that person to just try to continue exactly what you’re doing. They need to have a new sense of what’s a vision for where this can go in the future, taking what was good about it before, but also bringing their own spin, their own take, their own vision into it and then you can switch example, for example, I think Peter really had this feeling that like Community that was starting to build up around this, this sort of research, HCI community, whatever you want to call that was really valuable. And I was less tuned into that. I was thinking more about essays and research projects, but he saw that this is an incredible asset, we should keep doing the research and the essays, but we should invest in this community piece and that’s been, I think, an incredible, incredible success. So. Here’s hoping that this transition will be as successful, but yeah, I’d be curious to hear from you about, yeah, how you think about this process so far, what it’s been like to shift gears mentally from owning, obviously a huge swath of the engineering, the application as well as thinking about the business somewhat to being just the overall owner of everything. 00:37:25 - Speaker 2: One thing I’ve loved over the past 3 years is Muse being such a small team, let’s all of us see and hear directly from the customers. Whether we’re in engineering or whether we’re working on the website, or branding or planning out future roadmaps, all of us have been very close to customer feedback and customer support requests. That said, of course, over my past 3 years, the overwhelming majority of my time was still code. It was the sync layer in particular. It was rebuilding the database layer, some of the UI problems or UI features that we’ve been tackling as well. So it’s been very, very engineering heavy, and so this transition to me has pulled me back into the entrepreneur hat, which I have worn before, and I love it. I’m so excited to Start spending more of my time thinking about marketing and talking directly with customers in the community, and planning roadmaps for the next 3 months and 6 months and everything else. But one big slice of this transition is just that brain shift, which takes time to think, what have I not been thinking about? For the past 3 years, because it’s not my job to think about it, and I know that somebody else on the team is thinking about it and is very capable, and suddenly I need to start unloading all of those thoughts into my brain too, and shifting my schedule around, which is exciting. But could also be overwhelming because it’s just a lot to feed into a single brain and over the previous month as we’re transitioning, it’s just a lot. Of data to move between biological brains without a Wi Fi or USB port. And so it’s all of those things that The intuition that you have, and the intuition that Yuli has, and the intuition that Leonard has, and All of the unspoken pieces of work that you do, because it’s, it’s your habit to do, and you’ve been doing it for so many years. The knowledge of the transition, I think is the easiest piece. It’s all of the unspoken parts of the transition that are the hardest, and that’s what’s so wonderful about this team is everyone is extremely experienced in their field. And so it’s been wonderful to learn from each of you how you’ve been doing your work, what’s important, what are the things I should focus on. I think I asked every single one of you, what do I not know that I don’t know? Cause I, I have a lot of questions and I’ve run marketing before. I’ve run, you know, very small entrepreneurial projects before, but every single business is different and every single process is different. So I’ve loved learning from each of you, yes, over the past 3 years, but especially during this transition. I’ve gotten a front row seat to see how incredible each of you are, and this team has been to work with. 00:40:30 - Speaker 1: One great trick you’ve been using on this is, uh, as you called the knowledge transfer boards, where you’ve essentially set up one board per person on the team, filled it with as many questions as you could think of about their domain and things they own and work on, and then we each in our own time, kind of fill that out, including, yeah, exactly as you said, that final question, what do I not know, which was an interesting. Thing to think about, you know, trying to like tease out this like tacit knowledge when you’ve just been doing a job for a while and yeah, it might not be obvious to someone outside that your role, even if they’re working closely with you on the team, and then getting on to one on one calls to sort of talk through in detail on that and certainly our knowledge transfer board was a really large one spanning the realm from, yeah, how memos are written and different marketing and growth channels we’ve tried and Many, many other details, but then also taking a quick glance at the knowledge transfer boards you’ve done with others, which are also completely dense with things from the area. So I can imagine that’s something that’s a little, gets your brain a little over full at times, but I guess this is also part of the fun of being an entrepreneur, which is that you do need to hold all of it in your mind somehow. So that’s a good trick you’ve used. 00:41:51 - Speaker 2: Part of me thinks about ancient historians. They’re writing out the history, they’re writing out the story, and they might mention, oh yeah, and then Jack and Jane, blah blah blah blah blah blah blah, right? Well, we have no idea who Jack and Jane are, but clearly they were famous at the time, and so there’s knowledge in the moment that seems completely obvious to the historian. Of course, everyone knows this. I don’t need to add any context. I’m just gonna mention the name real quick, and then everyone will understand exactly what I mean by metaphor. But then of course distance and time. Make that knowledge disappear. And so there’s some things that are completely obvious to each of you on the team, that for me, not being in your job and not being in your day to day and certainly 3 months or 6 months from now is essentially lost to me. And so the big piece of what I’m trying to do with these transfer boards and with this whole process is Find out as much of that local context that each of you has during your workday, that is otherwise invisible to me. That is perfectly obvious to you, so there’s no reason for you to mention it because, of course, but might be completely blind to me, and that kind of knowledge, I think is the most difficult to find during a transition like this. 00:43:11 - Speaker 1: Another piece of that that I think comes across partially through the knowledge transfer, but we’re also trying to do explicitly is just seeking to simplify everywhere that we can. So oftentimes you have just the infrastructure things, for example, that are legacies of something set up a long time ago and you just never got around to changing it, for example, our website has been in recent times, a mix of web flow, which we use to build some pages and NetLi HTML and coded pages, and we have a little Netify proxy that goes through the web flow. And part of the problem with that, it’s basically fine for our team that are doing things on the website because we’re sort of used to it or whatever, but in order to have like less stuff, you need to hold in your head, fewer moving parts, obviously fewer services to pay for we’re thinking, OK, how can we just get this down to one simple way that this gets built and deployed, that is easy for you to understand that is, Yeah, just sort of more call it futureproof or just, yeah, just less prone to breakage, more antifragile or something like that. And so that oftentimes feels a little bit like, you know, cleaning out your closets and you know, doing stuff you probably should have done a long time anyways and related as you did a pretty thorough audit of all of our monthly services that we’re paying for and trying to determine which one of them provide real value, where can we scale down, where can we switch to Less expensive stuff where maybe in some cases we’re just not getting that much value from it and maybe before, you know, relative to the cost of all these salaries, I don’t know, we just hadn’t thought about saving that small amount of money per month, but in the interest of being a really capital efficient, sustainable business, it’s worth your while to really take stock of that stuff and make sure everything it’s pulling its weight, and that’s all part of the process as well. 00:45:00 - Speaker 2: Yeah, I’ve really been looking at all of these different pieces as the foundation that I’ll be able to keep building Muse on for today it’s Muse 3, tomorrow Muse 4, Muse 5. And what I love about local first technology is that there’s a lot of complexity in our Sinclair, that’s fair, but compared to the complexity of a typical web application, web-based application, In my opinion, our architecture is so much simpler to manage and to reason about. And so, starting with a very simple conceptually simple technology layer. And then adding on a few of our most core services, like you said, the web, the Netify maybe the, I think Hugo is the template generator. 00:45:53 - Speaker 1: I can’t remember that content system, yeah. 00:45:55 - Speaker 2: So there’s a few of those on top, but the core of the foundation of Muse and the core technology is strong, and I’m so proud of what we’ve built over the past 3 years that It’s gonna be really exciting to continue to build on this very, very strong platform that we’ve built. 00:46:16 - Speaker 1: And then I guess as a footnote or perhaps citation here for the transition topic, I want to reference a book that I think I’ve referenced on the podcast before, actually, it’s just really quite a helpful conceptual framework for these sorts of things that come up, I think frequently in the business world. This book is called Managing Transitions, and the basic concept is that a transition is something that’s different from a change. A change is before it was red, now it’s blue, but a transition is how did it get blue? And I think some of the examples they use or whatever is more like, oh, you’re an executive at a multinational company and you need to close down a manufacturing plant and lay off 5000 people. How do you handle that? Situations that at least I don’t ever expect to find myself in and I think most people don’t, but for me, that kind of conceptual framework of there is a transition you need to go through that’s different from deciding to do the thing or deciding what the best thing is. in particular, there’s a concept of the timeline, essentially the process you go through, which is essentially a kind of mourning of what’s past and a sort of neutral zone, limbo state where you’re very creative, it’s kind of a confusing and uncertain time. But also it’s like a fertile territory for new interesting things. It’s a very creative time, right? Because you’ve sort of like broken down the old assumptions and new things can arise from that and then a new order can emerge, and maybe hopefully a better one. But you do need to go through that process. You don’t jump straight to things are better, you start with, OK, we’re sad about what we’re losing, and then a period of time of some uncertainty, and then you find your new reality. So, honestly, that’s applied to every Certainly leadership transition I’ve ever gone through every change in job, venture, etc. where there needs to be some time to say, OK, you know, this is something I’m sad about. We mourn it in some way, perhaps we have some little rituals or ways within a team or whoever’s affected by it to say we valued what we had before and we will miss that and it was special and it’s time and now it’s, we’re moving on to this new thing. So, recommended book and definitely in this case, I think it is something that’s applying well, which is we’ve kind of been doing our morning a little bit on the team, but we’ve also in this neutral zone creative time, come up with this new plan for the future and I hope it leads into what’s actually gonna be a new and very promising era. So maybe that leads us to what’s next. So, we’ve already talked about the Muse 3 beta and the unification of all this work we’ve been doing into the one beautiful thinking tool, but yeah, what comes next after that? What are your priorities? 00:49:07 - Speaker 2: So coming up next, M 3 brought so many new features, both the navigation, the sidebar, collaboration, workspaces, of course. The most immediate next step is gonna be to make sure that those features take root, to nurture those new plants, and to make sure that they grow strong. A big piece of that is with the new collaboration side. As I’ve mentioned, I have a workspace with my wife Christy. So, I would like to be able to stay up to date with things that she’s adding into the board, and she would like to stay up to date with the things that I’m adding into the board. There are a lot of tools you can think of the Slack or the email inbox or anything else that has the giant red blinking, you know, 7 updates, click here, click here, which is very antithetical to a nice quiet thinking tool. And so, one thing that I’m gonna be working on is how can I help people stay up to date in their collaborative spaces. Well, not making Muse yet another inbox, and yet another interrupter of deep work. The core purpose of Muse is deep thinking, and careful thinking, and deep work, and I don’t want to interrupt that with notifications, but of course, everyone needs to be updated. So that’s gonna be a very delicate balance, to make sure that that feature finds its correct home in the Muse universe. 00:50:36 - Speaker 1: I think that’s a really interesting area to explore. There’s obviously lots of precedent, like you said, the red dots, dust and such been updated, but I also think of things like see new changes on Google Docs. We’ve talked about things like heat maps before. I don’t know how radically you want to go on that, but in the ideal world, you should be excited to know that, yeah, you’re collaborating on a board with your wife and you’re doing some, I don’t know, home decor project, and she was up last night with some fresh ideas and you get up in the morning and it should be exciting to see, oh, there’s some new stuff in here, let me check that out. And to have it feel like something that is inspiring you, which I think has always been one of the key things we’ve sought in this product that it is about inspiration, rather than the feeling of, exactly like you said, an inbox to check or a to do list of things to check off, but rather a fresh influx of fresh ideas from your collaborator to get you inspired and for you to build on. 00:51:36 - Speaker 2: I think that’s exactly the right perspective. It’s about Letting that collaboration be a source of inspiration instead of a source of to do list, as, as so many kind of inbox shaped notification shaped applications end up feeling. And related to that, I think. In Muse 2, all of my content is created by me, and people have such strong memory with The spatial placement of their ideas and of their boards, and of their content. That’s what makes Navigating and use. So different than navigating in something like notion or Google Doc is use is spatial by definition, and that triggers that spatial portion of your memory. But working with other people, of course, that means they can move things or add things or change things and so suddenly where I put something might not be where it ends up. So similar to how can I see the inspiration from my collaborators? How can we work together efficiently so that way my spatial memory doesn’t interrupt theirs and their spatial memory doesn’t interrupt mine, as both of us are, of course, moving and organizing things in our space. So content organization and discovery is kind of what that box is in my brain. Some of that is search, some of that is linked cards. The new workspaces feature is, of course, part of that. There’s many new metaphors in Muse 3, and it’s gonna be important to make sure that they take root and grow into strong new features. 00:53:13 - Speaker 1: Yeah, another way to slice that would be. These major new capabilities, things like workspaces and collaboration, then have implications like, as you said, the spatial memory when you put everything down yourself is different than if someone else is there moving stuff around and putting in their own stuff or likewise that When you have new ideas that are being added to the boards that were not things you put there, you want a way to know about that. Those are all implications of these core features we’ve created. So I can imagine you could spend quite a lot of time exploring the implications and the follow-ons from those core new features. 00:53:53 - Speaker 2: That’s right, and then there’s of course just many optimizations and general improvements that I would like to make. Sometimes ink lag has been, you know, on again, off again problem in Muse, Muse one, really. So being able to spend time focusing on that, focusing on battery performance and making sure that Muse is not chewing through too much of your iPad or your laptop battery, just make sure everything is running at peak performance. Before starting on what will eventually become useful, or kind of the next round of interesting new features. 00:54:31 - Speaker 1: Yeah, that makes a lot of sense. We’ve been in various ways pushes to do big new things like sync layers or collaboration or Mac apps, new platforms for essentially the whole time you’ve been with us, and again, starting from the foundation of what’s there, it’s very solid and known product, a known purpose, a known audience, the infrastructure for the local first is all built out and works really well, that leaves room for both these kinds of quality of life improvements that you’re talking about. As well as exploring the implications of those big, big core features, which may be smaller features, but that can greatly expand the utility of the product. I like the idea of spending a lot of time on that, especially in response to the customer requests that undoubtedly you’ll be hearing a lot of now. 00:55:21 - Speaker 2: Yeah, a lot of the things on my plate are spring cleaning. Style issues that I see from an engineering perspective because I know the code, but might manifest in, you know, not obvious ways or not consistent ways to the user. So I definitely see these very first steps as cleaning up some of the things behind the curtain. You know, that we’ve necessarily needed to sweep under the rug. Let’s finally clean out under the rug. And of course, responding to customer requests and bugs and feedback and questions. The community and users, current customers are my number one source of direction for what needs to be improved, changed, cleaned up, tidied up, new features, that’s gonna be my backbone moving forward is What are the common patterns and what are the common requests that I’m seeing? Does that mean a new feature needs to be built? Does it mean an existing feature needs to be tweaked or adjusted? Does something just need to be tidied up, but all of it is gonna be at the service of That are thinking, and at the service of current customers and helping those current customers and current users. Think better individually and think better collaboratively with Muse 3. 00:56:47 - Speaker 1: Very nice. Well, as long as we’re talking about the future, I’ll do a little PS here, which is basically folks might wonder what’s gonna happen with the podcast, and I think it is a lot to ask for one person to run a product as sophisticated as Muse, but also being a podcast host would be, I think, a bit much and happily it’s something I enjoy doing. So we’re in discussions now. The future here is a little bit uncertain, but I’m happy to say that the good folks that you can switch has said, They think that this podcast has been really valuable to the tools for thought community, for the research community, and have offered to step up to essentially help with the show running, the funding. I could stay on as a host, but maybe we’ll find different topics and purposes that are uh more in the realm of the weird and wild research world of I and Switch, but obviously that’s very adjacent to a lot of the stuff we talked about in the past, so. Yeah, the idea is still evolving there, but I think there’s potential for some interesting things on the other side of a transition there. But at a minimum, you can look forward to uh me and Mark doing a little retrospective on the experience of podcasting and some of the things we’ve learned along the way working on this. Hopefully we’ll do that for the next episode and yeah, if you have ideas for what you think we should be doing with this, feel free to rate us. 00:58:11 - Speaker 2: I, for one, am excited to see where you take the podcast. 00:58:16 - Speaker 1: Alright, well, I think there’s a lot more we could say about the past, the future, and hopefully we will get a chance to do that, but I think we can wrap it up here. I will just say that I’m so happy that you are taking this forward and making sure this product not only continues to exist and be maintained, but indeed to grow because there really is nothing like it out there for unstructured thinking. When I began the process of my own thinking about OK, what’s going to happen in this transition? What do we do? And I was starting to think about, OK, in navigating a difficult question like this, why would use Muse for that? What can I do instead? And I tried other stuff. I tried some text files, I tried some sketchbooks, I tried some other tools for thought, and I was just Thinking, you know, none of it scratches the itch to really tackle a big complex, potentially very emotional, potentially very strategic thing, use as the right tool for that job, and I want to keep using this product for a long time, maybe ever so. I’m so happy you’re continuing. I suspect a lot of our users and customers will be as well, and certainly I’ll give a little plug here and just say, if you’re not a member already, buying a membership in the app either now or in the future to support Wulf and his efforts to make something sustainable for the long term would be much appreciated. 00:59:34 - Speaker 2: Yeah I need to send a thank you to you as well for even reaching out and finding me 3 years ago. This has been The most rewarding work that I’ve done in a very, very long time, and I am excited to continue it into the future and to make sure that MUS continues for many, many years down the line cause I agree it’s just the perfect thinking tool for me, for you, and for so many others. I’m humbled at the opportunity to keep this going. 01:00:05 - Speaker 1: Well, I think we’re absolutely lucky to find you, and it’s been an absolute pleasure working with you these last 3 years, and continuing to work with you going forward to the future. And yeah, I think that there is a silver lining to all this here, and you’re it. So let’s wrap there. Thanks everyone for listening. Join us in Discord to discuss this episode with me, Wulf, and our community, the links in the show notes. And Wulf, well, thanks for carrying the torch forward. 01:00:33 - Speaker 2: Yeah, thanks for giving me the opportunity.