List of characters in the Pokémon franchise
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Pokemon Green was never a thing! Mewtwo was in an inside job! It's conspiracy theory week on TKAD. Join us for more Johto Master Quest shenanigans as the conversation goes into full on tinfoil hat mode. We wonder about clones and doppelgangers while reliving Ep 247 “Will the Real Oak Please Stand Up?” which shows us what would happen if Professor Oak was ever imitated. Ep 248 “Wish Upon a Star Shape” introduces us to the Pokemon Mystery Club, a pair of miscreants to match Team Rocket's freak, and reminds us that aliens are real in the Pokemon anime. You want to find out what pokemon are really? Idk watch i guessSubscribe to get every new episode of To Kill a Delibird in your subscription feed. Welcome to "To Kill A Delibird", the Pokémon anime rewatch podcast that combines a love of literary puns and analytics with pure Pokémania. Join Graham (Pokémon expat/video game and manga fanatic) and Kellan (hard boiled Pokémon die hard) as they discuss the Pokémon anime and hopefully construct some fun sentences along the way.HEY ITS A PATREON patreon.com/tkadpodcastAND A PERPETUAL GOOGLE FORM IF YOU HAVE QUESTIONS https://docs.google.com/forms/d/e/1FAIpQLSfPAPIUCcnl_PmFXu1OZrIFIIRKogPwWe6gwM2j8J-LCQMWuA/viewform?usp=sharingCheck out the official TKAD spreadsheet here: https://docs.google.com/spreadsheets/d/1Y40feTKtoUQp5Thk4p1UJipEVRf_78u_qFViwAsVvCk/edit?usp=sharingIntro/outro music "Synthwave 80's" by AlexiActionThanks to Bulbapedia and TVTropes for our ongoing research.Follow the podcast on spotify: https://open.spotify.com/episode/1yQ3EQ2P91mE6Bq0i4I3EYon Apple: https://podcasts.apple.com/us/podcast/to-kill-a-delibird/id1667957767Amazon: https://music.amazon.com/podcasts/b37371a4-331d-4254-999b-e21fc0fdd837/to-kill-a-delibirdfor more half baked content: https://www.twitch.tv/hydraleechTiktok is essential for new creators so: https://www.tiktok.com/@hydraleeches#pokemon #ashketchum #pikachu #misty #brock #anime #indigoleague #teamrocket #existentialism #comedy #pokemonjohto #totodile #cyndaquil #chikorita #charizard #wobbuffet #pokemonanime #podcast #pokemonpodcast #jasmine #ampharos #pokemondiscussion #pokemonanalysis #gaming 0:00 Intro19:44 Will the Real Oak Please Stand Up?45:30 Wish Upon a Star Shape
Al and Codey talk about Mini Mini Farm Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:33: What Have We Been Up To 00:11:26: I Know What You Released Last Month 00:13:57: Game News 00:28:37: New Games 00:41:43: Other News 00:56:24: Mini Mini Farm 01:33:42: Outro Links Piczel Cross: Rune Factory Release Date Space Sprouts Release Date Luma Island: Pirates Ranch of Rivershine “1.7” Update Horticular: Frozen Frontier Melobot: A Last Song OST Sky Harvest Pheonix Labs Layoffs ConcernedApe NPR Interview Reuters Cozy Gaming Interactive Article Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Codey: And my name is Cody! (0:00:37) Al: and we are here today to talk about cottagecore games. (0:00:42) Codey: Oh woo! (0:00:44) Al: It’s like a pack of wolves. (0:00:50) Codey: I’m never gonna un-hear that now. (0:00:51) Al: We this episode, we are going to talk about many, many farm because apparently we’re doing two (0:00:59) Al: mobile games in a row because you did Animal Crossing last week. And then we’re doing many, (0:01:00) Codey: Mm-hmm. (0:01:04) Codey: Yeah. (0:01:05) Codey: Yeah. (0:01:06) Al: many farm this week. And yeah, I just realized that today. I was like, Oh, yeah, (0:01:08) Codey: Yes, I forgot about that. (0:01:13) Al: two in a row. Interesting. Oh, well, we’re making Cody work for their title of (0:01:19) Al: mobile correspondent. (0:01:20) Codey: Yep, I’m here for it. For sure. And I am still actively playing mobile games. (0:01:21) Al: Before that, well, yes, so before that we have news, I’m going to overview the (0:01:31) Al: January releases because it’s now February. But first of all, Cody, what have you been up to? (0:01:36) Codey: Um, so, uh, definitely been playing many, many farm. Um, because of the last episode. (0:01:42) Al: Oh yeah, that’s what MMF stands for. (0:01:44) Codey: Yeah. (0:01:44) Al: I was like, what’s MMF? (0:01:45) Al: Many, many fun, of course. (0:01:46) Codey: And many, many farm. (0:01:48) Codey: Um, because of Johnny, I am now cursed to be playing Animal Crossing pocket camp. (0:01:54) Al: A game which you hadn’t played for the podcast, you know, playing (0:01:59) Al: because of the podcast. (0:02:00) Codey: Correct. (0:02:01) Al: Oops. (0:02:02) Codey: Um, I had played it when it was like not the complete. (0:02:06) Codey: Like paid version. (0:02:06) Codey: Um, but because we were talking about it and I saw that it was like cheap and then it was possibly going to become less cheap. (0:02:14) Codey: And I’ve been doing really well with budgeting lately. (0:02:16) Codey: I was like, you know what? (0:02:18) Codey: I can, I can afford 10 bucks. (0:02:18) Codey: So, and I don’t, I don’t know. (0:02:20) Al: Yes. Do we have the actual date? I know that it’s very soon, or it’s, like, just in the (0:02:26) Al: past, but it wasn’t when the podcast episode came out. (0:02:30) Codey: And unfortunately I have now bought it. (0:02:32) Codey: So I have no way of checking because I’m pretty sure. (0:02:35) Al: Ah, it was the 31st of January. So, if you bought it when the last episode came out, (0:02:36) Codey: Okay. (0:02:38) Codey: So now it is what? (0:02:38) Codey: 20 bucks. (0:02:42) Al: or the two days after that, you were good. Otherwise, sorry, too late. And now it’s, yeah, $20. (0:02:48) Codey: So, I’ve been playing that. I’ve also been playing, still been playing Honeygrove, still (0:02:58) Codey: really sucked into Honeygrove. And I, you know, it’s so funny because we, whenever we would (0:03:01) Al: You’re just playing all the mobile games. (0:03:06) Codey: cover them before, it’s like, yay, I can uninstall it now. And the last couple ones, I’ve been (0:03:12) Codey: like, oh, no, I want to keep playing this. So, yeah, I do. (0:03:14) Al: Mm-hmm, oops. (0:03:19) Codey: But it’s nice because I’m, you know, nearing the end, the other thing, quote unquote, I’ve been (0:03:24) Codey: doing is is a PhD. And it is crunch time for sure now. So I pretty much like, I’m doing a lot of (0:03:34) Codey: stuff all the time. If I’m not doing specimens, I’m writing if I’m not doing that, either of those (0:03:40) Codey: two things I’m like, I’m always doing something. So this, this gives me a nice little like, okay, (0:03:46) Codey: I’m gonna sit down for like a half an hour and just like (0:03:48) Al: Mm, are you rotating through them or? (0:03:48) Codey: brain off play these silly little games. Yeah, so every (0:03:56) Codey: well, I guess I’m also playing too many games. I’m also playing (0:04:02) Codey: Pokemon TCG pocket and the new thing just released. And so I (0:04:08) Codey: always check that first. Let me look at my guess. I always (0:04:11) Codey: check that first. And then I do honeygrove because I can like (0:04:14) Codey: send everything off, like my little bees off on their (0:04:17) Codey: or expeditions. (0:04:18) Codey: And then I do pocket camp and then I do mini, mini farm for a little bit. (0:04:23) Codey: And then if for whatever reason, I am bored after that, um, or not (0:04:28) Codey: sucked into mini, mini farm, uh, I have my cross-stitch coloring out. (0:04:30) Al: Hmm (0:04:33) Codey: But yeah, that’s, that’s my, my, my brain off time now. (0:04:33) Al: Fair enough (0:04:40) Codey: Was it? (0:04:40) Al: Nice, I have been playing a lot of Pokemon. (0:04:45) Al: So I think last time we talked, Cody, (0:04:47) Al: I was just nearly finished, (0:04:47) Codey: Mm-hmm. (0:04:50) Al: Brilliant Diamond and Shining Pearl. (0:04:51) Codey: Mm-hmm. (0:04:53) Al: I have now finished that, thank goodness. (0:04:54) Codey: Okay. (0:04:55) Codey: Yeah, you’re free. (0:04:57) Al: So that one’s done. (0:04:59) Al: And I was going to kind of maybe stop there, (0:05:02) Al: but then I was like, no, I need to do Let’s Go as well. (0:05:05) Al: So I did the Let’s Go Pokedex, (0:05:08) Al: and I rushed through. (0:05:10) Al: Uh, another save because I hadn’t recreated my Pokemon. (0:05:15) Al: Let’s go Pikachu save. (0:05:18) Al: So I did that. (0:05:18) Al: So that now is done. (0:05:19) Al: So all of my home DEXs are done except sword and shield. (0:05:25) Al: So I’ve got the let’s go one. (0:05:27) Al: I’ve got brilliant diamond, shining pearl. (0:05:29) Al: I’ve got let’s go. (0:05:30) Al: Arceus and I’ve got all this scarlet and violet ones. (0:05:32) Al: They’re all done. (0:05:33) Al: I haven’t done the sword and shield ones. (0:05:35) Al: Um, and I now have a post game. (0:05:40) Al: Save of every Pokemon Switch game, except shield. (0:05:45) Al: So I’ve recreated all my saves, except that. (0:05:46) Codey: Okay. Wow. (0:05:49) Al: And I have done a professor Oak challenge now of every pair of games, except can you (0:05:55) Al: guess? (0:05:56) Al: No, no, there’s certain shield. (0:05:56) Codey: Brilliant. I’m in shining girl. Oh, I don’t know. Okay. Okay. (0:06:03) Al: So, so at some point, I would like to do a professor Oak challenge in shield. (0:06:10) Al: Uh, and that does all three of those things. (0:06:12) Al: It does a professor Oak challenge in, in that series of games. (0:06:16) Al: It basically completes my home pocket X, right? (0:06:19) Al: Cause you’re catching everything anyway. (0:06:22) Al: Um, and it, it then me, it will mean I have a shield save in post game as well. (0:06:27) Al: But I don’t think I’m going to do that now because I’m worried I might burn out on Pokemon. (0:06:31) Codey: Mm-hmm. (0:06:35) Al: And we don’t know yet when the new games coming out. (0:06:38) Al: I don’t expect it to come out until- (0:06:40) Al: november but we don’t know for certain and I don’t want them to be like come out and like me (0:06:46) Al: spend the next month doing this and then they come out and then I burn out and I’m like okay (0:06:50) Al: I’m done with pokemon for like six months and then they come out and say oh legends za is actually (0:06:57) Al: coming out in April and I’m like oh no that is really soon so uh but I’m also worried that they (0:07:05) Al: might do the release of pokemon for the home decks very soon and yeah sure I don’t- (0:07:10) Al: need to do it as soon as it’s done of course I don’t need to but I will feel the drive to (0:07:15) Al: do it at that point so I’m like do I actually just do the home decks just now and then leave (0:07:21) Al: the professor oak challenge for another time but then why why not just do the professor oak challenge (0:07:28) Al: but then I’m also the reason I was playing those games in January was because there weren’t any (0:07:32) Al: games coming out that I was planning on playing for the podcast and now we have a billion of them (0:07:35) Codey: Yeah, but it would be really inefficient to not just do it, do them together. (0:07:38) Al: them coming out in February and March. (0:07:40) Al: I’m probably going to just wait and do it all at the same time, probably next January. (0:07:54) Codey: yep. yep. (0:07:57) Al: Because January does tend to be quite a quiet period, but I guess that depends on when ZA (0:08:04) Al: comes out. (0:08:05) Al: Because if ZA comes out in November, I’m probably not going to want to do a Professor Oak challenge (0:08:08) Al: of SHIELD. (0:08:10) Al: In January, so maybe, maybe I’ll just wait till Pokemon Day and they’ll all they will almost definitely tell us the release date then right like there’s no way they’re not going to do that. (0:08:22) Al: That reminds me, we want to do Pokemon Day predictions. (0:08:26) Codey: Oh, okay, okay. (0:08:28) Al: And Pokemon Day reactions greenhouse episode that gets us to this month. (0:08:29) Codey: Mm-hmm. (0:08:33) Codey: Mm-hmm. (0:08:39) Al: so (0:08:40) Al: all that to say I have played a lot of pokemon in the last month and a half a lot a lot a lot (0:08:48) Al: of pokemon and I think like maybe like 120 hours over the last month and a half we’ve just pokemon (0:08:56) Codey: Mm hmm. I’m shocked. (0:08:58) Al: still not found a brilliant diamond shining pearl (0:09:02) Al: still a big big fan of let’s go great games love them second best pokemon game (0:09:11) Codey: Yeah, I really have been wanting to go back and replay. I have Eevee, but I also have (0:09:17) Al: Mm-hmm. Yes, fair, fair, fair. So yeah, I’m probably Pokémon’d out for now, but we’ll see. (0:09:21) Codey: else going on. So, yep. (0:09:30) Al: I’ve also been keeping up with Harvestmen, Home Sweet Home. Look at me actually playing a farming (0:09:36) Al: game a little bit a day. What a crazy idea. I know. So I’m now in chapter five, enjoying that. (0:09:37) Codey: Wow not guzzling (0:09:40) Codey: - I’m done. (0:09:44) Al: I don’t know. (0:09:45) Al: I don’t know what to do with that. (0:09:47) Al: Yeah, actually, yeah, no, I will. (0:09:49) Al: I’m enjoying it. (0:09:51) Al: I’m enjoying playing this game. (0:09:52) Al: This is a fun game. (0:09:53) Codey: Mm-hmm. (0:09:54) Al: It still has issues. (0:09:56) Al: Absolutely. (0:09:58) Al: The Cloud Save still not working for me two months later. (0:10:02) Codey: I’m shocked. (0:10:04) Al: But controller support has made it playable. (0:10:07) Al: And it’s actually fun. (0:10:10) Al: It’s no Stardew Valley. (0:10:11) Al: I don’t care about the characters as much. (0:10:14) Al: But there’s a lot to like about it. (0:10:16) Al: and I’m hopeful for… (0:10:17) Al: and I have also started playing Hello Kitty Island Adventure, which I did play when it came to Apple Arcade, so I played it for about a month and enjoyed it. (0:10:33) Al: But then I was like, I am so fed up with playing on the touchscreen and let me tell you, playing with the controller infinitely better. So good! (0:10:37) Codey: Yeah. Okay. (0:10:41) Al: So I’ve been playing on my Steam Deck, I know that I know some people who are playing on… (0:10:47) Al: which may or may not come up in a future episode, but yeah, no, it’s a good game. It is way better than it had any right to be. (0:10:50) Codey: - Ooh. (0:11:02) Al: I completely forgot until I started the game how the game starts and I’m like, I just love… it’s so ridiculous that it basically starts with a plane crash. (0:11:11) Al: Because who would expect that in a Hello Kitty game? Alright, I think that’s everything. That’s what we’ve been… (0:11:17) Al: We are going to continue the new segment, the month’s releases and the previous month’s releases. We’re going to talk about last month’s releases. (0:11:18) Codey: Oh, woo. Oww, ow, ow, ow. (0:11:31) Codey: Last month’s what what was released last month? I got you (0:11:36) Al: Listeners, write in and tell us what this segment should be called, this monthly segment. What released last month? (0:11:44) Al: January 2025 edition. Or should it be fae- (0:11:47) Al: Maybe the 2025 edition, because last month would be January, but it’s like what would (0:11:51) Al: have- what released last month? (0:11:53) Codey: What are you what do you call it so like in? (0:11:57) Codey: Start in stardivale correlate whatever when you go to sleep, and there’s like that recap screen (0:12:02) Al: This summary… (0:12:03) Codey: That’s all you call it. That’s all it’s called (0:12:07) Al: He gla-la… (0:12:07) Codey: Like the daily summary listeners. Let us know (0:12:10) Al: I don’t know… (0:12:11) Codey: What do you call that screen like when it tells you what you did for the day how much all your stuff sold? (0:12:16) Codey: I think that whatever that is called is what this segment should be called because it’s like we just fell asleep on January (0:12:23) Codey: And we’re waking up and it’s February, but let’s like think about the things that occurred last last month (0:12:30) Al: I’m really struggling to Google this. (0:12:31) Codey: Don’t work yeah, don’t worry about looking it up. They got a listeners have to tell us (0:12:35) Al: Okay, so January, what released in January? (0:12:41) Al: We have four releases in January 2025. (0:12:44) Al: We got Harvest Hills, releasing mid-January the 15th. (0:12:48) Al: We got Into the Emberlands, Not Wonderful, released on the 20th of January when we had (0:12:54) Al: Hello Kitty Island Adventure on Steam and Switch that released on the 30th of January. (0:12:58) Al: my little life which is our first (0:13:01) Al: game of Rusty’s Like or as a developer of Rusty’s retirement is calling them bottom of the screen game (0:13:06) Codey: boss game which he he like talked it up on the um on blue sky he like was like y’all (0:13:06) Al: and that released on the 31st of January. So a kind of (0:13:17) Codey: should get this game and now i’m looking at it oh it’s only five dollars and 39 cents (0:13:24) Al: Yeah, it is dangerous. (0:13:25) Codey: oh no it’s only it’s only windows oh I almost clicked it y’all I almost we good okay i’m (0:13:34) Codey: I wish. (0:13:36) Codey: Let it be not just Windows, my little life developer. (0:13:39) Codey: I want to play this game. (0:13:40) Codey: Thank you. (0:13:42) Al: Yeah, so that’s the January releases, wild that I’m about to say this, but that’s a (0:13:47) Al: quiet month. Four games is a quiet month, apparently. (0:13:51) Codey: Yeah, not a lot going on. (0:13:57) Al: Okay, so we’ve now got a bunch of news. We’re going to start with the gaming news. So first (0:14:04) Al: up we have Pixel Cross Renfractory, they have announced a release date for this. So this is (0:14:09) Al: like the pixel cross Stodio seasons. (0:14:12) Al: It’s a Picross type game, but not Picross because Nintendo on the trademark to that kind of. (0:14:21) Al: Yeah, you do your nonograms. I think that’s what the generic term people have been using, (0:14:27) Al: nonograms. You do your nonograms and in the story seasons one, it like built up a farm (0:14:34) Al: in the background as you do it. Yeah, I don’t know. I don’t know if they’ve shown (0:14:36) Codey: is that is that what it is because it also says customize like in this trailer they say customize (0:14:40) Al: and I’ll see you next time. (0:14:42) Al: Yeah. (0:14:43) Codey: your farm and I don’t and it like looks like you choose what like where things are placed and so (0:14:50) Codey: that was one that was my only question was like I mean it’s coming some when it comes out folks (0:14:55) Codey: can tell me unless people have been playing I don’t know if there’s a dummy (0:14:57) Al: I don’t, I, yeah, oh, interesting. (0:15:01) Al: So it does look like you can change things in this one. (0:15:03) Al: So I’m pretty sure on the story of seasons one, (0:15:06) Al: you just saw the farm build up and things grow (0:15:09) Al: and you didn’t have any control over how it looked, (0:15:12) Al: but you’re right, it does. (0:15:13) Al: So it says customize your farm (0:15:14) Al: and it shows different animals or monsters. (0:15:17) Al: And then it shows you actually selecting (0:15:19) Al: what weapon you want your character to have, (0:15:21) Al: including a massive lollipop as an option. (0:15:25) Al: So yeah, it looks like it’s more in depth. (0:15:28) Codey: Well, I’m wondering if it’s just like you can control what it looks like in the background (0:15:34) Codey: while you are, yeah. (0:15:34) Al: I think that, yeah, I think that’s all it is. (0:15:36) Al: I don’t think you’re actually doing any farming (0:15:39) Al: or any battling, that just happens in the background (0:15:41) Al: as you’re doing it, but in the story seasons one, (0:15:44) Al: I’m pretty sure you couldn’t change how it looked. (0:15:46) Codey: is it like learn how to do a carrot by doing a carrot learn how to plant (0:15:52) Codey: carrots I like okay (0:15:52) Al: It wasn’t even that much in the study seasons when it was literally, you do stuff and things grow in the background you weren’t really. (0:16:00) Al: Yeah, there was nothing else. (0:16:02) Codey: Sounds good. Some people are probably jumping for joy that (0:16:06) Codey: there’s a new across game coming out. New an Autogram coming (0:16:10) Al: nonagram yeah yes yeah anyway space sprouts have announced that they’re (0:16:13) Codey: it’s like Kleenex. It’s like people say get a Kleenex but (0:16:17) Codey: that’s a brand. (0:16:21) Al: releasing on the 31st of March (0:16:24) Codey: Mm-hmm. They’re also participating in Steam’s next fest, so… (0:16:28) Al: Cody who isn’t (0:16:30) Codey: Oh, okay, fine. They’re also moving on to the next part. Uh, I guess the only thing… (0:16:33) Al: I mean I’d like I just I find the steam next fest stuff so funny because it’s (0:16:40) Al: it doesn’t really mean anything it’s like it’s it’s like it’s like being part of (0:16:45) Al: a sale right you can still do a sale whenever you want you can put your price (0:16:48) Al: down whatever but it’s like if you do it at a specific time you might get on a (0:16:50) Codey: Right. But that’s the thing, like there’s a specific list that they’ll get clicked on. (0:16:52) Al: list (0:16:55) Al: but the list is too long (0:16:58) Codey: Okay, but like not every it is still selective, right? Like not hashtag not everyone gets on the (0:17:02) Al: no I don’t I don’t think so I think anyone even get in the list (0:17:03) Codey: list. Well, anyways, that’s from February 27 to March 3. But they are also looking for playtesters. (0:17:12) Codey: So if you go to the show notes, go to the Steam page, etc, etc, you can figure out how to become (0:17:18) Codey: on my playtester for space sprout. (0:17:20) Al: Whoo! Yeah, what was this game again? I can’t… Oh yeah, it was like the 2D space. It was like, (0:17:28) Al: yeah, I’m not describing that very well. But yeah, it was a 2D world where you’re floating around, (0:17:30) Codey: Mm-hmm (0:17:33) Codey: 2D floating in space. Yeah (0:17:36) Al: yeah. Yeah, I’m very interested in this one. I wonder how it’s going to feel playing (0:17:42) Al: farming in 0G. Although it does look like some of it has gravity, and some of it has gravity, (0:17:44) Codey: Mm-hmm. I mean it’s interesting. (0:17:50) Codey: Well, if I learned anything from the Martian, farming in 0G contains the recycling of human waste. (0:17:58) Codey: So, very excited for that. (0:18:00) Al: for sure next we have a free update coming to luma island and this is called pirates (0:18:12) Codey: With an excolate your boy, pirates! (0:18:15) Al: just pirates um it’s literally called luma island pirates what uh although I don’t think (0:18:22) Al: the exclamation mark is actually part of the title because later down they say what’s coming (0:18:26) Al: in Luma Island Pirates without the exclamation mark. (0:18:29) Codey: Uh, I choose to believe, yes. (0:18:30) Al: Don’t you always? (0:18:32) Al: So this brings a pirate themed zone with new minigames, a new temple, traps and enemies, a new profession. (0:18:44) Al: Johnny and Dallin I think, they both play it. They’ll be excited about a new profession. (0:18:51) Al: A full screen map, that’s definitely something it needed. I was annoyed about not having the full screen map. (0:18:56) Al: three new game modes, (0:18:58) Al: including (0:19:00) Al: hero mode and cozy mode. (0:19:02) Al: I wonder what the third mode is. (0:19:04) Al: I love how they’d say three modes (0:19:04) Codey: I’m curious what the new profession is. (0:19:06) Al: and they mentioned two of them. (0:19:10) Codey: Is it piracy? (0:19:12) Al: Oh, interesting. Yeah, that’s a good point. (0:19:14) Al: It could be. (0:19:14) Codey: Like goats? (0:19:16) Al: Even if not actually, (0:19:18) Al: piracy definitely could be related to that. (0:19:20) Codey: Or like treasure hunting? (0:19:20) Al: Yeah, that is a good point. (0:19:22) Al: Yeah, well they do have a treasure hunter one already, I’m pretty sure. (0:19:26) Codey: Okay, so it is piracy. (0:19:28) Codey: Destroy this city and loot the people. (0:19:30) Al: Maybe. You never know. You never know. Also, new outfits, quests, NPCs, Lumas, powers, (0:19:34) Codey: Mutiny, mutiny your own. (0:19:38) Codey: I’m very curious. (0:19:44) Al: bonuses, and achievements. Yes, yeah, that is a free update. That is not a DLC. That (0:19:46) Codey: Ooh, that’s a lot of content in a free update. (0:19:52) Codey: Yeah. (0:19:53) Al: is a free update. Coming soon. No date yet. Coming soon. (0:19:58) Al: Speaking of updates. (0:20:00) Al: RiverShine have announced their 1.7 update. (0:20:05) Al: This is called Azure Coast Trail. (0:20:08) Codey: what? No, say it, say it how you say it again. Oh, that’s so cool. We just say Azure. I like (0:20:08) Al: Azure. (0:20:09) Al: Azure. (0:20:10) Al: How would you say it? (0:20:13) Al: Azure. (0:20:14) Al: Oh, no, Azure. (0:20:18) Codey: your way of saying it. Continue. (0:20:20) Codey: you. (0:20:21) Codey: You’re welcome. (0:20:21) Codey: You’re welcome. (0:20:21) Al: Thank you. (0:20:25) Al: This brings new competitions, horses, music, accessories, and loading screens. (0:20:30) Codey: Oh, whoo, the loading screens look really good, like the the art. (0:20:35) Codey: I mean, I’m betting that they have like a ton of humans that love this game (0:20:39) Codey: and just are like, take here, take my art. (0:20:41) Codey: The loading screens look really cool. (0:20:43) Codey: And the new horse is like a cool new wild horse species. (0:20:48) Codey: I almost look I. (0:20:48) Al: Rabi Rabbi Kano, Rabbi Rabbi Rabbi Kano, I think Rabbi Kano. (0:20:55) Codey: Let me it’s probably something like Robicano or Robic Robicano or something. (0:21:00) Codey: Um, yeah, I didn’t look up to see if those are actually like a thing. (0:21:06) Codey: I almost did and then I didn’t. (0:21:07) Codey: Oh, yep. (0:21:08) Codey: They’re a type of Arabian horse. (0:21:10) Al: rare horse coat color pattern that features white. (0:21:15) Codey: Oh, so it’s just a whatever. (0:21:17) Codey: It’s they’re really cute. (0:21:21) Codey: Yeah, and they also announced that the next update is going to introduce (0:21:27) Codey: a new character and that is the veterinarian. (0:21:30) Codey: Also introduce, you know, care for your horse. (0:21:34) Codey: So different, you know, that care like they might maybe they get sick. (0:21:39) Codey: Maybe they have certain nutritional needs and you didn’t need to make sure (0:21:43) Codey: you meet them. (0:21:44) Codey: I’m not entirely this is all just me. (0:21:46) Codey: Just I don’t know. (0:21:47) Codey: Just like trying to like think of what it could be, but that’s cool. (0:21:52) Codey: I’m all for it. (0:21:53) Codey: Can I be the veterinarian? (0:21:58) Codey: Aww. (0:22:01) Codey: We need a game where you’re like the veterinarian. (0:22:03) Codey: We don’t have that. (0:22:04) Al: Go make it. (0:22:05) Codey: No, I’m good. (0:22:06) Codey: Someone should make it though. (0:22:08) Codey: Or like a wildlife biologist. (0:22:08) Al: Let us know. (0:22:11) Codey: I don’t know. (0:22:12) Al: Is that not just research story? (0:22:14) Codey: Go play research. (0:22:16) Al: I mean, tell me if I’m wrong, you’re the one that’s played it. (0:22:17) Codey: No, I’m trying to. (0:22:18) Codey: Yeah, no, I’m trying to think of like, no, (0:22:20) Codey: like a game where you’re a rehabber. (0:22:22) Codey: Where you rehabilitate wild animals that people bring to you. (0:22:25) Codey: I think the only issue with that is that it’s sad because they die. (0:22:28) Codey: die, but hey. (0:22:30) Codey: There was a Bluey episode about a bird dying, so it’s okay these days. (0:22:36) Al: Blue can do anything. (0:22:38) Codey: Bluey did it. That means it’s child approved. (0:22:42) Al: Let me tell you, right, me and Craig watch Blue together, (0:22:46) Al: and he’ll be sitting and laughing at the jokes and watching it and stuff, (0:22:48) Al: and then I’ll just be sitting behind him, just sobbing. (0:22:50) Codey: stopping. Yeah. Yeah, I just just finished it. And it I am (0:22:52) Al: Like, “Oh, no, what is happening? What’s the doing to me?” (0:23:00) Codey: upset. And I need more. I watched all of it. Thanks. I’ve, (0:23:04) Al: Nice. Well done. (0:23:07) Codey: I just I crave distraction in the background while I run (0:23:11) Codey: meaningless analysis. They’re not meaningless analysis. They’re (0:23:14) Codey: just tedious analysis correction. But yeah, cool that (0:23:21) Codey: give me a game mode where I can play as the veterinarian and I (0:23:24) Codey: will play this game. Developers if you’re like, man, what do (0:23:26) Al: I mean, I feel like that’s just a whole different game, not just a different game mode, but… (0:23:31) Codey: people want these days? I bet a vet mode like a vet game would (0:23:37) Codey: crush. Yep. And I would pay probably $30 for it. So if it (0:23:39) Al: There’s at least one person who would buy it, that’s for sure. (0:23:45) Codey: takes more than $30 to make. I’m out. (0:23:48) Al: I’m not even promising there’d be two people because I’m not sure who the second person (0:23:50) Codey: Listeners. Let me know. Can you contribute $30 we can offer $60 (0:23:53) Al: would do it for the podcast. (0:23:57) Al: I’m sure there are I mean, look, if you could make a game for $60 you’d be rolling in it. (0:24:02) Codey: to developers. There’d be a lot of really bad games. Yeah. (0:24:14) Al: For sure for you. (0:24:15) Al: Well, yeah, you probably can make a game for $60. (0:24:18) Al: Absolutely dreadful. (0:24:21) Al: Just a Skinner box. (0:24:22) Al: All right. (0:24:24) Al: Next we have Particular have announced a free update and a paid DLC. (0:24:33) Al: They’re both releasing on the same day, 28th of February, and the paid DLC Frozen Frontier (0:24:39) Al: has a new story, world quests, new items and creatures. (0:24:45) Al: written snowshoe hair. Is that a creature? (0:24:47) Codey: Yeah, yeah, they specifically say snowshoe hair well, that is just one that they blurbed (0:24:48) Al: Is that a creature that’s there? Just one creature. (0:24:55) Al: blurb. No, I know what you mean. That’s a great example of verification. (0:24:55) Codey: It could be (0:24:59) Codey: Where did that word come from it is keep going I’m gonna look up what that where that came from (0:25:05) Codey: - Um. (0:25:07) Al: And the free update includes new creatures, some temp mechanics. What do you mean by that? (0:25:14) Codey: - Temperature, sorry. (0:25:15) Al: Oh, temperature was like temporary mechanics. Yes, temporary temperature mechanics, snow, (0:25:16) Codey: Now, (0:25:22) Al: And then obviously, quality of life improvements. (0:25:26) Codey: Yeah, so they both yeah, they both kind of include like, adding snow as a as a thing that you can see in the game. But one just adds like a whole new world. Also, I wanted to note that they say on in the beginning of this show notes, whatever, what is this called, like a, thank you. (0:25:48) Al: release notes or well it’s not really release notes because it’s not released (0:25:51) Codey: It’s a (0:25:51) Al: teaser (0:25:54) Codey: Teaser, they say… (0:25:56) Codey: “As spring arrives in the northern hemisphere, we’re not quite done with the cold weather. We got you southern hemisphere folks.” (0:26:02) Codey: Correction. We are also not ready for spring. (0:26:08) Codey: The United States weather predicting rodent has proclaimed that there are six more weeks of winter. (0:26:16) Codey: So, yeah, we’re not ready. (0:26:18) Al: Do I need to tap the sign? Seasons aren’t universal, Cody. (0:26:20) Codey: What’s the sign? (0:26:26) Codey: They specifically say “As spring arrives in the northern hemisphere.” (0:26:28) Al: Seasons aren’t universal in the northern hemisphere, Cody. (0:26:32) Codey: There’s six more weeks of winter. I don’t know what to tell you. (0:26:35) Al: Look, okay, so not every country has the same definitions of seasons. Not every country even (0:26:41) Al: has four seasons, and certainly not every country is going to listen to America when they say that (0:26:46) Al: that a rodent has decided it’s- (0:26:49) Codey: Okay, there’s like certain things that they should listen to us on and the majority of (0:26:54) Codey: things that other countries should just ignore Americans on, especially these days. (0:27:00) Codey: But one thing y’all should really listen to is our, our groundhog, Punxsutawney Phil, (0:27:07) Codey: who is an immortal groundhog that has bespake unto the cultists or whomstever and told them (0:27:18) Codey: in Groundhog E’s! (0:27:20) Codey: There will be six more weeks of winter and a bunch of people just went. (0:27:22) Al: Yeah, I have watched Groundhog Day. I do know the idea behind it. (0:27:27) Al: Finally, in the game news in bit, we have MeloBot, a last song, have released their (0:27:34) Al: original soundtrack on Steam. It is $12.99 on its own, or it’s also included in the Deluxe (0:27:42) Al: Edition for which is more expensive. It’s actually a really good deal if you get the (0:27:46) Codey: Oh, whoo. Yeah. (0:27:49) Al: deluxe edition, though, right? Because it’s like… (0:27:52) Al: 20 quid for the game. I’m back into pounds here because you confused me with your whole (0:27:57) Al: dollars. 20 quid for the game or is it 25 quid for the 25 dollars for the game? (0:27:58) Codey: - Yeah, sorry, I put dollars, I put US dollars. (0:28:00) Codey: $13. (0:28:04) Codey: $25 for the deluxe edition and then $13 if, (0:28:08) Codey: for just the soundtrack. (0:28:10) Al: Yeah. Well, how much is the base game is that is that $20 then? (0:28:13) Codey: - Man, I didn’t look at that. (0:28:14) Codey: Let me look. (0:28:16) Al: See, it is 20 quid or 10 and 10 quid for 20 or 27 quid. (0:28:22) Codey: Oh I had it wrong! The game is 25. The bundle that includes the digital deluxe upgrade is 35. (0:28:22) Al: Ah. (0:28:32) Al: OK, so it’s still a good deal, but it’s not as good a deal. (0:28:35) Codey: You save 8%. (0:28:37) Al: All righty, so that is the game news. (0:28:41) Al: We also have two new games announced. (0:28:43) Al: Well, kind of. (0:28:44) Al: One of them is a new game. (0:28:44) Codey: - In quotes. (0:28:46) Al: One of them is actually two that are not– (0:28:50) Al: should we talk about the one that’s actually new first? (0:28:52) Al: So that is Sky Harvest. (0:28:52) Codey: - Yes. (0:28:57) Al: The blurb for this one is, “Armed with hand-me-down tools (0:29:01) Al: and some cash. (0:29:03) Al: You begin your new life as the chief farmer, a position your (0:29:07) Al: grandfather once excelled in. Can you honor his legacy and (0:29:10) Al: transform the overgrown, untamed and desolate floating island (0:29:14) Al: into a flourishing farm abundant with produce? (0:29:19) Codey: produce is weird in that trailer was was grandfather sleeping (0:29:26) Al: I didn’t actually watch the trailer give me two seconds. No, he did (0:29:33) Al: Again, yeah, no he did (0:29:36) Codey: so as a child you come upon your grand your beloved grandfather deceased at the (0:29:44) Al: Dead, at the kitchen table, reading his hopes and dreams. (0:29:47) Codey: kitchen table with (0:29:49) Codey: a book in front of him. (0:29:53) Codey: The book says, if I wish I could have gone back one last time and it’s got like a ticket and then it shows you taking that ticket and going and honoring his legacy. (0:30:04) Al: This is how this is how I know that he’s dead because if he’s not dead that is horrific. You’ve just stolen his ticket (0:30:05) Codey: But like, (0:30:12) Al: The one thing he wanted to do you’ve stolen his ticket and gone without him (0:30:16) Al: Let waited a while because you’ve grown a beard now. You’re an adult now (0:30:16) Codey: also, (0:30:20) Codey: Yeah, there’s a whole beard, a mustache, wild. (0:30:21) Al: Goodness me. That’s dreadful (0:30:23) Al: You (0:30:24) Codey: But like, if I came upon my grandmother deceased, (0:30:29) Codey: I say this because my grandfather is already deceased. (0:30:34) Codey: If I came upon my grandmother deceased, and (0:30:37) Codey: I don’t care what’s in front of her, I’m not looking at that. (0:30:42) Al: Yeah, he just like rests his head on his grandfather’s dead arm and sheds one singular tear before stealing his ticket, his boat ticket. (0:30:45) Codey: And then… (laughs) (0:30:50) Codey: I don’t know how beloved that grandfather was, if that’s your reaction, my guy. (0:30:55) Codey: Anyway, this is me just… (laughs) (0:30:56) Al: One, he’s one tear’s worth a little bit. (0:31:00) Codey: Alright, this looks cool though. So you’re on floating islands, you’re flying around with a jetpack, you can manage a restaurant. (0:31:07) Codey: It just says manage a restaurant, but it just shows you telling the person what the one meal that you guys are making in the day is. (0:31:20) Codey: Not what restaurants do. (0:31:23) Codey: And it’s a really bad restaurant. (0:31:24) Al: It’s what really bad restaurants. (0:31:28) Codey: And then it also says make friends, and then there’s a dog with a scroll in its mouth, so I’m guessing you befriend a dog. (0:31:36) Codey: And unfortunately that wasn’t in the trailer, it was in this thing. (0:31:40) Al: I mean the trailer didn’t show you much, lesbian. (0:31:43) Codey: Right, the trailer was very teaser-y, but underneath that, on the post, they have… (0:31:50) Codey: I watched that video where there’s a dog 10 times to see… I wanted to see more of the dog. (0:31:59) Codey: What kind of dog is it? All that. (0:32:03) Codey: It’s definitely a tricolor something, but other than that, no. (0:32:08) Al: So I will say I’m not particularly enamored by the graphics in this game. (0:32:17) Al: Not that it looks bad, it’s very definitely trying to look how it looks, I think. (0:32:23) Al: What I find a bit weird is the graphics of the game and the graphics of the heads-up display, (0:32:30) Al: like the menus and stuff, they feel like they’re from different games. (0:32:31) Codey: Mm hmm. Yeah, like they had two different people designing those, (0:32:38) Codey: and one understood the assignment and one didn’t. (0:32:38) Al: Yeah. Yeah, so it’s a little bit weird. Very, very. I do like the flying. The flying looks fun. (0:32:45) Codey: The character also looks lanky. This is a tall character. (0:32:53) Codey: Yeah. Mm hmm. Cosine. I don’t. (0:32:57) Al: Yeah, I don’t know what else to say. That looks interesting. I love how it calls it sky farming (0:33:01) Codey: It’s farming, but in the sky. Or are we? Are you farming the sky? (0:33:04) Al: when it’s just farming. (0:33:08) Al: In the sky? Okay. No, no, no, no, it’s just you’re on a sky island. Which I feel like this whole (0:33:12) Codey: Like is there part you’re like collecting the sky? (0:33:16) Codey: You don’t know that. What if they what if you collect the sky? (0:33:21) Al: let’s this game has sky islands was a fun idea five years ago and now half the games are doing (0:33:26) Al: it. Which is I guess the problem with game development, right? It was even before that (0:33:30) Codey: It’s the tears of the kingdom like. (0:33:35) Al: people were doing it. They didn’t. (0:33:38) Al: No, I know. Yeah, yeah. No, I get it. I feel like this could be possibly interesting. (0:33:46) Al: I’m not really sure what it’s… The flying is the thing that is most interesting to me, (0:33:51) Al: but other than that, I’m not really sure what it is that they’re doing that’s unique, (0:33:54) Al: which is always the problem with cottagecore games is why should I play you over Stardew? (0:34:01) Codey: I think that’s correct. I think like that’s the thing about this is it’s just to get your (0:34:06) Codey: attention and we will continue. It’s not like I saw this and I’m like, yep, not going to play (0:34:11) Codey: that because there’s not a lot here. I want to, I want to see more. They’re going to probably (0:34:15) Codey: release more. And so far they just say Q2 2025 in the trailer. (0:34:16) Al: Yep. Yeah, where did you see Q2? I just see 2025. Oh, in the trailer, okay. Because on (0:34:28) Al: Steam just says 2025. Okay, I will update my list then. I didn’t pay attention to the (0:34:31) Codey: Yeah, he didn’t watch the trailer. (0:34:38) Al: trailer, there’s a difference there. All right, we also have the brand new and exciting (0:34:39) Codey: Oh, my bad. I get that though. (0:34:47) Al: Harvest Moon, Skytree Village, and The Lost Valley are for some reason coming to Switch. (0:34:55) Al: The good thing about this is it is a bundle, so it’s like you’re not buying the game separately, (0:35:00) Al: which is good, because my word that would be not worth any sort of money. I’m not sure who (0:35:06) Al: wants these games. It’s like they went, “Oh, when we did…” Because they worked with… (0:35:09) Codey: Yeah, so you– (0:35:16) Al: Because the rights are complicated to the old Harvest Moon games, right? So they’ve done some, (0:35:22) Al: they released the original Harvest Moon on, what’s it called, Nintendo Switch Online, (0:35:31) Al: and they had to do that in collaboration with Marvelous, because Marvelous owned the game, (0:35:36) Al: but they owned the name, and so they had to both agree to that. Anyway, whatever, it doesn’t matter. (0:35:41) Al: And I feel like that combined with Marvelous redoing a wonderful… (0:35:46) Al: life has made them go, “Oh, people like when we remake Harvest Moon games and knock on which ones (0:35:55) Al: is it that people actually want to play, because I guarantee you it’s not Skytree Village in The (0:35:59) Al: Lost Valley.” (0:36:00) Codey: - Yeah, I will say, okay, so two things. (0:36:04) Codey: First of all, I looked, so one social media user, (0:36:08) Codey: to your question of who’s asking for this, (0:36:10) Codey: one social media user named Chrissy said, (0:36:13) Codey: “Cozy gamers have really been winning lately.” (0:36:16) Al: I wonder whether that person has ever actually played either of these. (0:36:16) Codey: To which another, (0:36:23) Codey: to which another user said, (0:36:25) Codey: “These games are more like a loss.” (0:36:28) Al: The funny thing is they did the whole, “Oh, we’re going to announce an announcement.” (0:36:34) Al: And they were like, “Oh, we’ve got an exciting announcement coming for you.” (0:36:34) Codey: Yeah (0:36:37) Al: And you’re like, “Okay, fine.” (0:36:40) Al: And then they did this and people were like, “Really? (0:36:43) Al: That was your… (0:36:44) Al: Please tell me this wasn’t everything.” (0:36:46) Al: Because it’s just, they’re like, I am not the sort of person who just hates on Harvest (0:36:50) Al: Moon, you know, Natsume, Harvest Moon games for the sake of it. (0:36:54) Al: You know, I am literally playing Harvestman, Home Sweet Home, as we’re recording. (0:36:58) Al: The podcast, right? And I’ve talked about how I like that. I’ve talked about how I like the ideas (0:37:02) Al: in One World and Winds of Anthos. I think they’re very interesting and I think that they’re very (0:37:07) Al: close to legitimately having a good game. These games are not that. These games are just bad. (0:37:10) Codey: Mm hmm. This ain’t it chief. Yeah, I will say so. I was listening to another podcast (0:37:22) Codey: about metal music lately and they were talking about I had there’s a point fault. Stay with (0:37:27) Al: I look forward to it. (0:37:28) Codey: me. They were talking about how this one band re like, is republishing like re thank you (0:37:37) Al: - Remastered. (0:37:38) Codey: remastering. (0:37:40) Codey: I think they’re actually just straight up rerecording an (0:37:42) Codey: entire album and like reproducing it. (0:37:42) Al: - Oh, okay. (0:37:44) Al: They’re Taylor-swifting it. (0:37:45) Codey: Basically, they are that’s the they literally made a joke about (0:37:49) Codey: that and they had the same question like what who’s asking (0:37:53) Codey: for this and a bunch of people on social media were like, (0:37:56) Codey: ah, this is thanks, but I’d rather have no music, etc, etc. (0:38:00) Codey: But they actually said they made a really good point, which (0:38:02) Codey: is if there are people who have not played these games or (0:38:07) Codey: listen to this music or whatever. (0:38:10) Codey: Kind of an introduction to that to that content for them (0:38:13) Codey: because there might be people who have heard of this Harvest (0:38:17) Codey: Moon thing, but they haven’t really played it yet or whatever (0:38:22) Codey: and then maybe they see this bundle and they’re like, oh (0:38:24) Codey: wow, there’s two of them in here. (0:38:26) Al: They’re first and last Harvest Moon games (0:38:27) Codey: And so it’s not. (0:38:30) Codey: Well, yeah, so that’s the thing. (0:38:31) Codey: So I mean that they were talking about an actually good album (0:38:35) Codey: versus– (0:38:35) Al: Yes, I think that’s that is the key difference here Cody (0:38:39) Al: I think like I am NOT against remakes. I think remakes can be really good (0:38:40) Codey: - Yeah. (0:38:43) Al: I think I’m doing a wonderful life last year was good because that is a very beloved game (0:38:43) Codey: Yeah. (0:38:47) Al: That is a lot of people’s first farming game (0:38:51) Al: And you just have to listen to Kevin for five minutes to know how much some people were waiting for that (0:38:55) Al: Nobody has that about (0:38:56) Codey: Oh, yeah. That’s fair. (0:38:56) Al: these games. (0:38:59) Codey: Yeah, I I’m trying to give them the benefit of the doubt, but, uh, yeah, (0:39:04) Codey: I think that the thing is that it’s not just if they’re not being remade (0:39:08) Codey: or or bundled in for the switch for the fans. (0:39:14) Al: No. This is the problem is there aren’t games that Natsume can nostalgia grab on. (0:39:15) Codey: It’s to try and get new people into the into the fandom. (0:39:26) Al: Because they’re all owned by Marvelous. They only own the name. And Marvelous aren’t going to do (0:39:33) Al: anything about it. I think it was very different when they did the original on Nintendo Switch (0:39:38) Al: Online because that is the actual original game. They’re just porting. (0:39:44) Al: It’s not even porting. It’s literally just an emulator. They’re just literally allowing (0:39:51) Al: the game to run on it. And that’s very different to remaking games. And there’s no way Marvelous (0:40:00) Al: have remade multiple. They remade Friends of Mineral Town, which was a fun one to do. They (0:40:05) Al: remade A Wonderful Life. I can’t remember if they’ve done any other remakes recently. (0:40:10) Codey: Yeah, I don’t know, because I’m not ever going to touch it, so. (0:40:14) Al: They want to jump on the bandwagon. They have to just release bad games again. (0:40:20) Al: This is the thing. So many people have this be in their bonnet about Natsume and they’re like, (0:40:25) Al: oh, they’re just jumping on the name and using it to sell bad games. And yeah, that’s kind of true. (0:40:31) Al: Or at least it was kind of true. I do think now they’re actually getting better and they’re (0:40:36) Al: actually trying to make good games. They’re getting there. But the problem is that releasing (0:40:42) Al: they’re bad games again. (0:40:44) Al: They’re not going to convince anybody that they’re doing anything other than money-grabbing. (0:40:44) Codey: Yeah, it’s like there’s someone at the company that remembers when all these games first (0:40:55) Codey: came out and like the hype the hype of it and they’re trying to like regain that the (0:41:01) Codey: glory days and the it’s sometimes you just got to let things go and like when Bluey and (0:41:08) Codey: Bingo had to get rid of a bunch of their stuffies. Yeah. (0:41:10) Al: Oh, we watched that the other day. That was a good episode. (0:41:17) Al: Yeah, it’s painful to watch what they’re doing, because it’s like one step forward, 73 steps (0:41:24) Al: back. Like, I just… Why do this? And I… Oh, goodness. Yes, right. (0:41:24) Codey: like the American government. So we have some other people one year forward 73 years backwards. (0:41:40) Al: So… Yeah, a section we don’t often have, because normally it’s just game updates and (0:41:41) Codey: We have some other news. Uh-huh. Oh. (0:41:47) Al: occasionally new games, we do have the other news section. So we have three pieces of other (0:41:53) Al: news to talk about. The first one is super… Let’s start off with the negative one, shall we? (0:41:54) Codey: You got to be more specific. Oh, oh, you’re right. You’re right. You’re right. I needed. (0:42:01) Al: There’s only one negative one. Okay. (0:42:04) Codey: I had to look through it again. Yeah. (0:42:10) Al: So Phoenix Labs, the developers of Fae Farm and Dauntless, and were creating other games (0:42:15) Al: until last year when they laid off almost everybody who was working on any game other (0:42:20) Al: than Fae Farm and Dauntless have now laid off almost everybody else. Huzzah! (0:42:26) Codey: - Yay. (0:42:27) Al: They’re like, “What’s the point in a game studio that makes games? (0:42:30) Al: We don’t want to make games. We don’t even want to continue making our existing games.” (0:42:34) Codey: Yeah, you don’t have yeah, but you know, they really said, the developer said, quote, It’s unfortunate, but necessary. (0:42:44) Codey: Yeah, so I did do a dive into this, more than just like, just the top of the of the article or whatever I start, I really got into reading this article and like kind of looking at some stuff because I was just like, what is going on here? (0:42:45) Al: Yeah, I guess the games aren’t failing then. (0:43:00) Al: - Were you rage reading? (0:43:02) Al: Were you rage reading? (0:43:04) Codey: I was so after basically, the developer, the Phoenix lab, whom’s ever the whole the whole Phoenix lab people. Correct. Thank you. You’re so good with the words today. So they, they were, they were acquired by a blockchain company called forte labs. (0:43:14) Al: the company. What can I say? I’m on a roll. Words is my whole thing. (0:43:30) Codey: And when they were acquired, they then laid off (0:43:34) Codey: as you already mentioned 160 people and quote the new owner (0:43:39) Codey: reportedly pressed developers to draft methods for integrating (0:43:44) Codey: blockchain technology in its games for the purpose of buying (0:43:49) Codey: and selling and trading in game goods, according to former (0:43:52) Codey: employees. So the crypto market has has joined games y’all. (0:43:58) Codey: Uh. (0:43:58) Al: are we back on NFTs? I thought we killed NFTs like four years ago, what are you doing? (0:43:59) Codey: Yeah. (0:44:04) Codey: NFTs and crypto, man, they’re here to stay, I guess. (0:44:08) Al: Well no, crypto isn’t dead, but come on, when was the last time you heard about NFTs? (0:44:14) Al: Especially in games, they’re so 2022. (0:44:18) Codey: I believe Ascentient Cheeto recently gave more NFTs. (0:44:24) Codey: Continuing on, apparently after releasing Dauntless, (0:44:28) Codey: they were “criticized by players for its new in-app monetization design,” (0:44:32) Codey: which was probably the blockchain, (0:44:34) Codey: but erasing previous progression with the new Awakening update. (0:44:38) Codey: So they had an update and it released, it erased all the previous progression. (0:44:38) Al: Oh no! No! What?! (0:44:42) Codey: The game still has an overwhelmingly negative number of reviews on Steam. (0:44:49) Al: I miss that happening. I wasn’t really aware of this very much. I was aware of it when (0:44:50) Codey: And the… (0:44:54) Al: it initially released because it was like, “Oh, it’s gonna kill Monster Hunter.” And (0:44:56) Codey: Yeah. (0:45:00) Codey: It did not. (0:45:02) Codey: It really had it was nowhere new (0:45:04) Codey: because when it first launched, there were probably about 3200 concurrent players like people playing at the same time online. (0:45:12) Codey: Nowadays, it’s only ever around about 150 people. (0:45:18) Codey: So yeah, not sure what they’re doing. (0:45:22) Codey: I would suggest well, I guess I would I would say that I would suggest them to back off the blockchain, but they are literally owned and acquired by a blockchain company. (0:45:32) Codey: So I don’t think that’s going to happen. (0:45:36) Codey: So I’m not not really sure what this means for Fae Farm. (0:45:41) Al: What I find really funny is like, so I think crypto is most often a scam. (0:45:48) Al: I do think there are some interesting applications for blockchain as a concept. (0:45:56) Al: NFTs is not it. (0:46:01) Al: It has never been it, even on their own. (0:46:04) Al: And then when people started putting them into games, I was like, I don’t even know why. (0:46:10) Codey: I mean, I feel like it’s to try and like have an introduction. (0:46:11) Al: Like, what is happening, and why would you do this? (0:46:18) Codey: It’s like when they put smoking in movies so that they would get more smokers, right? (0:46:23) Codey: It’s like a, it’s a, it’s a possible way to normalize something. (0:46:26) Al: It’s like the Transformers series for selling more Transformers. (0:46:29) Codey: Yeah. (0:46:31) Codey: Uh, which it’ll probably have a small, well, it would have a small bump if it wasn’t for (0:46:38) Codey: uh, cozy gamers. (0:46:40) Codey: Cause I don’t think cozy gamers are the people or, or monster hunters style players. (0:46:46) Codey: I, you really gotta go for like the call of duty people. (0:46:48) Codey: I feel like they, they would do NFTs because they basically, that’s basically all they (0:46:53) Codey: do with their, uh, skins and stuff on all the, all the guns and whatever. (0:47:00) Codey: So like, it’s not monster hunter people, uh, with dauntless and then cozy games with fave (0:47:08) Codey: farm. (0:47:10) Codey: It’
Al and Codey interview Jordan, the developer of Rusty's Retirement Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:43: What Have We Been Up To 00:17:26: Game News 00:40:24: Rusty’s Retirement Interview 01:22:47: Outro Links Rune Factory: Guardians of Azuma Trailer Harvest Hills Release Mika and the Witch’s Mountain Exiting EA Galactic Getaway EA Release Usagi Shima “Chinese New Year” Update Chill Town Roadmap Fields of Mistria Roadmap Webfishing Cat Plush Animal Crossing Aquarium UK Tour Rusty’s Retirement on Steam Rusty’s Retirement Links Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:36) Al: My name is Al. (0:00:38) Codey: and I am Cody. (0:00:40) Al: And we’re here today to talk about Cottagecore Games. (0:00:44) Codey: Woo. (0:00:45) Codey: Whoooo! (0:00:46) Al: This episode, we have a very exciting thing. (0:00:49) Al: It’s not often we get an interview, but the first interview of the year this year (0:00:53) Al: is with the developer of 2024’s The Harvest Season game of the year. (0:01:01) Al: Rusty Retirement, Jordan, the developer of Rusty Retirement, (0:01:05) Al: will be joining us later in the episode to talk about the game and many other things. (0:01:12) Codey: Yeah, we talk, we kind of talk about a couple things. (0:01:12) Al: So we talk about stuff, it is, it is mentioned, and some super exciting secret stuff. (0:01:16) Codey: The game is mentioned though. (0:01:18) Codey: Yeah, it is talked about, which will be revealed in this episode. (0:01:27) Al: Yeah. (0:01:31) Al: So if you’re here just to listen to that, you can see the time in the show notes, (0:01:35) Al: or you can click on the chapter in your podcast episode. (0:01:38) Al: But please do stay around as we talk about the news for this week. (0:01:43) Al: And also, Cody, what have you been up to? (0:01:46) Codey: I have been playing Slay the Spire. (0:01:52) Codey: I haven’t been playing it nearly as much, (0:01:54) Codey: but I did finally beat all of the characters (0:02:00) Codey: and beat like the end game once you– (0:02:04) Codey: and like got credits. (0:02:06) Codey: But it doesn’t really ever end, really. (0:02:08) Codey: You just keep playing. (0:02:10) Codey: But it’s fun. (0:02:12) Codey: doing that, doing more PhD studies. (0:02:16) Codey: It’s like starting to hit me now that like, cause I was talking to my advisor (0:02:20) Codey: and he was like, yeah, so if you’re going to defend in or graduate in December, (0:02:24) Codey: you have to defend in October, which means you should have your data done by (0:02:28) Codey: July. And like, I was just like, Oh, oh gosh, it’s all coming up so fast. (0:02:35) Codey: So yeah, it’s starting to hit. (0:02:38) Codey: Um, and also clearly Rusty’s retirement played a hot minute of that by you. (0:02:38) Al: Fair enough, obviously. (0:02:44) Al: Nice. I think last episode I talked about playing Legends Arceus for the second time, (0:02:51) Al: gone through and caught most of the Pokémon, I was nearly done. I have now finished that, (0:02:56) Al: so that’s that’s done. I’ve got my full Pokémon home decks, got the crown on Pokémon home for (0:03:03) Al: for that. And then I decided to do go from (0:03:08) Al: the best Pokemon game to the worst Pokemon game. And I am now playing Brilliant Diamond (0:03:13) Al: and Shining Pearl again. So it hasn’t, I already, I had a save. I had done a Professor Oak challenge. (0:03:24) Al: So I still had that. However, I didn’t finish, I didn’t keep everything. So there was a bunch (0:03:30) Al: of Pokemon I need to catch and breed and stuff, but it wasn’t too hard, except I am now, I (0:03:36) Al: I now need– (0:03:38) Al: Well, two Pokémon lines, one of which is just a version exclusive, (0:03:44) Al: so I’ve been playing through the other game, Pearl, to get that one. (0:03:47) Al: And I’ve almost got it. I’m almost there. (0:03:49) Al: The other one I need is Palkia, so I do need to finish Pearl till the end. (0:03:54) Al: So I do need to play through that game all the way to the end (0:03:58) Al: and get Palkia and be finished with that. (0:04:00) Codey: I’m sorry. That sounds awful (0:04:03) Al: I do– I feel like I don’t know. (0:04:05) Al: I didn’t, I don’t feel like I hate. (0:04:08) Al: the games when I was playing them, but maybe that rose tinted glasses. (0:04:11) Al: Maybe I did when I was playing it, but they are not great. (0:04:13) Codey: Mm-hmm. (0:04:19) Al: I do not miss random encounters in the grass. (0:04:23) Al: I mean, that in and of itself, like I don’t, I don’t want that to ever come back. (0:04:28) Al: I know some people like it. (0:04:29) Al: Whatever. (0:04:29) Al: I don’t, please don’t, please don’t bring it back, please. (0:04:35) Al: and obviously just the thing that annoys me. (0:04:38) Al: most about Brilliant Diamond and Shining Pearl is the stickiness. Like if you walk next to a wall (0:04:48) Al: you slow down. I just hate that so much because it’s like especially if you’re going through a (0:04:53) Al: cave and it’s like you happen to brush against a rock and suddenly you’re going at snail space. (0:04:59) Al: It’s just I really hate it. I do hate it so much and I feel like those games could have been a lot (0:05:05) Al: a lot better if there’s just been like a few decisions made. (0:05:08) Al: I could have dealt with the fact that it was random encounters in the grass right, (0:05:12) Al: like I would have preferred if they’d done something like Let’s Go right like I think (0:05:12) Codey: Yeah. (0:05:16) Al: Let’s Go is one of my favorite games. So if they’d done something like that I would have (0:05:21) Al: been much preferred it but I can understand why they would want to do like let’s keep let’s bring (0:05:26) Al: back the random encounters because that’s what these games were fine but it’s just all the other (0:05:32) Al: decisions that were made. Yeah, not fun. So (0:05:34) Codey: Yeah, I think that was like why I didn’t get them because if I wanted to play Diamond or Pearl, I would play it first like they didn’t change enough to me to make it worth it. (0:05:46) Al: Yeah, are we past the point now where you can just remake a game? Like, red and blue, (0:06:00) Al: when they were remade into Fire Red and Leaf Cream, I think that needed to happen, right? (0:06:05) Al: To make those games fun. Because those games were so, like, they were obviously really (0:06:10) Al: complicated and difficult for what they were at the time, and they were running on like (0:06:14) Al: of shoes. (0:06:16) Al: The company nearly folded multiple times before they got those games out. (0:06:20) Al: And so I think it makes absolute sense to redo those. (0:06:23) Al: I think HeartGold and SoulSilver, whether you like those games or not, I think did a (0:06:28) Al: lot to those games and made them better in a lot of ways. (0:06:33) Al: I personally really like what they did with Oras. (0:06:36) Al: I liked how they did that in the 3D style. (0:06:43) Al: And then let’s score, I think is. (0:06:46) Al: One of their best, I think it’s their best remake full stop. (0:06:48) Al: I think it’s amazing what they did with it. (0:06:50) Al: They took what was the original games and made it different. (0:06:54) Al: I really like that. (0:06:57) Al: And even if they’d done Brilliant Diamond and Shining Pearl as Platinum, (0:07:01) Al: I still feel like people would have been like, “But why?” (0:07:04) Al: Right? Because you can use it. (0:07:05) Al: Like a DS is not, DS games don’t feel old, like Game Boy games feel old. (0:07:12) Al: And yeah, some people would prefer to play a Game Boy game (0:07:16) Al: and remake of a Game Boy game. (0:07:17) Al: But a lot of people wouldn’t. (0:07:18) Al: A lot of people would prefer to play a newer game. (0:07:20) Al: But I feel like if you’re looking for a 2D Pokémon game, (0:07:24) Al: go play a 2D Pokémon game. (0:07:26) Al: I don’t think just remaking them as what they are makes sense anymore. (0:07:30) Codey: Yeah, I agree. I don’t think that that’s exciting enough to merit people dropping down another $60 or $50 or however much these games cost nowadays. (0:07:44) Al: or 120, if you buy them both, which obviously I would never do. You’d never find me doing that. (0:07:46) Codey: Yeah. No, of course not. No. Yeah, so I don’t… I think that it does a disservice to them to… (0:08:00) Codey: Not try and improve the games with the quality of life features that the fandom clearly needs or at the minimum, like have them be like a setting you can toggle or something. (0:08:14) Codey: So if people want to play the game on hard mode, they can. (0:08:18) Codey: Yeah. (0:08:18) Al: Let’s not get into the debate of hard mode. (0:08:22) Al: Yeah, I think, yeah, I just, it’s not even like Brilliant Diamond and Chime Pearl brought (0:08:30) Al: it up to the best or the most modern 2D games, right? (0:08:34) Codey: Mm-hmm (0:08:34) Al: Like the graphics were better, right? (0:08:37) Al: In my opinion, I know a lot of people didn’t like how it looked, but that’s fine. (0:08:40) Al: If you don’t like how it looked, that’s fine, but it is like more modern looking. (0:08:44) Al: It’s cleaner graphics, et cetera, et cetera, right? (0:08:48) Al: No, it’s not, it didn’t have as many quality of life improvements as even Gen 5 did, one (0:08:54) Codey: Mm hmm. Yeah. (0:08:55) Al: generation later, right? (0:08:58) Al: And so what are you doing if you’re not even going to improve it in that way, right? (0:09:04) Al: And that’s ignoring the stuff that they ignored that they had improved in Platinum. (0:09:09) Al: A Gen 4 game that came out two years later, right? (0:09:14) Al: Like if you’re going to ignore all of those improvements that you have made over the years (0:09:19) Al: don’t bother, but anyway, so yeah, I think I enjoyed the Professor Oak challenge because (0:09:20) Codey: Yeah (0:09:23) Codey: Hard agree (0:09:27) Al: it was very different compared to other ones, like having the grand underground, I think, (0:09:33) Al: was made that more interesting, but anyway, most people don’t care about that sort of (0:09:40) Al: stuff. (0:09:41) Al: So yeah, I’ve been playing through that and I’ll get there eventually. (0:09:44) Al: I’ve taken a break today to do some shiny hunting in Scarlet and Violet. (0:09:48) Al: But once I’ve done this, once I’ve caught Palkia, (0:09:52) Al: the only ones I’ll have left to do are, I don’t have a, (0:09:57) Al: because I’ve been for listeners who are, for new listeners or people who aren’t aware, (0:10:01) Al: I lost almost all of my Pokemon saves two years ago on my Switch. (0:10:05) Al: And I’ve recreated most of them now. (0:10:07) Al: So I have the only one, the only one I say I didn’t lose was my sword, (0:10:14) Al: Pokemon sword, because that was on a different Switch. (0:10:16) Al: because I was running two games at the same time. (0:10:18) Al: And I didn’t really like having to close a game and reopen it. (0:10:22) Al: So I just had two switches running the two games. (0:10:25) Al: So because of that, I managed to keep my sword. (0:10:29) Al: But other than that, I lost everything else. (0:10:31) Al: So all I’ve got left I don’t have is Let’s Go Pikachu and Shield. (0:10:39) Al: I think I have everything else because I’ve got Scarlet and Violet. (0:10:41) Al: I’ve got Legends Arceus. (0:10:44) Al: I’ve got Brilliant Diamond and Shining Pearl now. (0:10:47) Al: and I’ve got Let’s Go Eevee. (0:10:48) Al: And I’ve obviously got my original sword. (0:10:50) Al: So I think I’ve just got Let’s Go Pikachu to do and sword. (0:10:55) Al: And I will probably, I think I’ll probably do with Let’s Go Pikachu (0:10:58) Al: like I’m doing with Palkia and I’ll just kind of like rush through it (0:11:01) Al: and get it finished and then do the last couple of Pokémon (0:11:03) Al: that I need for the crown on Pokémon Home for those games. (0:11:06) Al: And then I think I will probably at some point, (0:11:11) Al: certainly not before the next Pokémon games that comes out, (0:11:14) Al: maybe at the end of the year or something, (0:11:17) Al: I will probably (0:11:18) Al: do a Professor Oak Challenge in Shield and get that done that way and finish up that (0:11:24) Al: dicks like that. Because that’s the only set of games on the Switch that I haven’t done (0:11:33) Al: a Professor Oak Challenge in because I started it for brilliant time in Shining Pearl. What a game (0:11:40) Al: to start that on. And then I went back and did Let’s Go Pikachu, but I didn’t go back and do (0:11:49) Al: Shield. No, I didn’t go back and do Pikachu because I already had a Pikachu save, (0:11:54) Al: but then I’d lost it, so I did Eevee. Anyway, doesn’t matter. Point is, I suspect by the middle (0:12:03) Al: of February, I will only have one Pokémon game not finished and that’ll be Shield and (0:12:12) Al: that’ll be the only Pokédex I don’t have finished on home as well. But I’ll get to that eventually. (0:12:16) Al: There’s no rush. (0:12:17) Codey: So, so I have a question. (0:12:19) Al: Yes, go for it. Yes, my secret is I don’t work. (0:12:20) Codey: Do you sleep? (0:12:23) Codey: I don’t believe you. (0:12:27) Codey: Oh, that worked. (0:12:28) Codey: That’s, that’s fair. (0:12:30) Al: Or if you are my employer, please don’t listen to this. The secret is that obviously the ADHD (0:12:35) Codey: Yeah. (0:12:38) Al: allows me to do like a week’s worth in like a day. And then I spend the rest of the time feeling (0:12:41) Codey: Yep. (0:12:43) Al: guilty that I’m not doing anything because my brain can’t, but it then distracts me. (0:12:45) Codey: Yep. (0:12:47) Codey: Yep, that’s where I am, too. (0:12:52) Codey: But that is part of working with neurodivergence. (0:12:59) Codey: So yeah, that’s actually, I’m doing a conference in November, and (0:12:59) Al: Yeah, weeeeeeee. (0:13:04) Codey: I’m going to try and have a symposium in that conference for, (0:13:08) Codey: it’s an entomology conference. (0:13:10) Codey: I want a symposium specifically on neurodivergence and why, and (0:13:14) Codey: and how to accommodate for… (0:13:17) Codey: people that work in your in your area or group or whatever university (0:13:22) Codey: accommodate for students and faculty that have neurodivergences versus like (0:13:27) Codey: just trying to make them conform because that is very left hand of left hand right (0:13:35) Codey: hand of people so that’s what we’ve been up to oh my gosh he doesn’t sleep you (0:13:38) Al: Oh, oh, wait, no, I’m not finished yet. (0:13:43) Al: I’ve been playing Harvest Moon Home Sweet Home. (0:13:45) Codey: guys I don’t believe it (0:13:47) Al: I’ve not been doing this very much, (0:13:49) Al: because I’ve just been doing like a day or two every day, (0:13:54) Al: which only takes like five or 10 minutes. (0:13:56) Al: But I’m trying to play these games like some people play (0:13:58) Al: them and just playing a little bit every day. (0:14:00) Al: And it’s been so much better with the controller support. (0:14:02) Al: I can actually play it now. (0:14:04) Codey: But can you save it the right way? (0:14:06) Codey: Bye. (0:14:08) Al: It doesn’t seem to work properly in so much as it saves fine, (0:14:12) Al: and it seems to be saving fine. (0:14:14) Al: And it seems like it loads when I go on. (0:14:16) Al: So I’m using it on my iPad, and I play it on my iPad, (0:14:19) Al: and it all seems to work. (0:14:20) Al: And I close the app, and I open up, and it all works fine. (0:14:22) Al: And then I go on to my Mac, and I open it up, and it says, (0:14:25) Al: oh, you’ve got new data. (0:14:26) Al: Do you want to download this? (0:14:27) Al: You go, yes, I’ll take the new data. (0:14:29) Al: And it shows the right thing on there. (0:14:31) Al: It says I’m at spring 23, year one, (0:14:34) Al: and I’ve got this much money, blah, blah, blah. (0:14:36) Al: And then you click on it, and then you actually (0:14:38) Al: get the game, and you’re back on spring one, (0:14:41) Al: and you have nothing. (0:14:42) Al: And the best thing about it is the save (0:14:44) Al: is completely mucked up in so much as there are no people. (0:14:46) Codey: Mm hmm. That sounds lovely, actually. (0:14:48) Al: People don’t exist in the game. (0:14:50) Al: There are no NPCs, and there’s nothing you can do. (0:14:53) Al: You just walk around and do nothing. (0:14:56) Al: It’s– it’s an autistic paradise. (0:15:02) Codey: That’s my kind of farming. (0:15:05) Al: Um. (0:15:06) Codey: Just give me give me all the tasks to do without the social interaction. (0:15:14) Al: So yeah, I can still only play on my iPad, (0:15:17) Al: which I do want the cloud save, (0:15:19) Al: and that would probably, (0:15:20) Al: I’d probably play it more if I had the cloud save, (0:15:22) Al: but the controller support means (0:15:24) Al: that I’m actually playing it. (0:15:26) Al: So, yeah. (0:15:29) Al: So that’s why I’ve been up to, (0:15:30) Al: I’ve also been thinking about the Switch 2. (0:15:32) Al: I don’t know if you’ve been thinking (0:15:33) Al: about the Switch 2 at all. (0:15:34) Codey: Nope. I don’t play my Switch that often, like at all. I know that I am going to play it. (0:15:35) Al: No, that’s fine. (0:15:37) Al: I’m excited for the Switch too. (0:15:38) Al: Hmm. (0:15:44) Codey: I’m going to play the Zelda games eventually, right? And then I enjoy having it for if I (0:15:50) Codey: want to play anything, but Xbox Game Pass has all I really need right now. And no, no, (0:15:57) Al: did you get did you get us a steam decadent Oh sad come on Jeff by the (0:16:03) Codey: I did not. (0:16:04) Codey: I am unloved no we yeah he was like still deciding if he wanted to do it or not he (0:16:13) Codey: actually did just get a raise so yeah maybe I’ll like walk by his phone and do that whole (0:16:16) Al: There you go. Perfect. (0:16:22) Codey: like steam deck like whisper into his phone so that his algorithm will start picking up (0:16:27) Codey: like ads first yeah. (0:16:28) Al: or we can get your is is it your neighbor Micah is it Micah can go in when Jeff moves (0:16:34) Al: in and get Micah to go and talk to him hint are you listening Micah you can we can we (0:16:35) Codey: Uh-huh does Micah have one I can’t remember I don’t know but yeah no my neighbor I’m wondering (0:16:46) Al: confusing Micah’s again I have no idea I don’t think that’s relevant to whether or not he (0:16:50) Codey: if he has a steam deck yeah oh true true true true yeah Micah when we have like a Jeff moved (0:16:55) Al: can convince Jeff to buy U.S.D. (0:17:03) Codey: and party. (0:17:04) Al: Yeah. Yeah, I heard it. I heard it on the podcast. (0:17:04) Codey: Um, you should be like, man, Cody really like was excited about (0:17:08) Codey: possibly because Jeff doesn’t, because Jeff does not listen to this. (0:17:15) Al: I guessed, I guessed. (0:17:18) Codey: Yeah, for sure. (0:17:19) Al: All right. Well, I’m excited about the switch too. And I’m sure we’ll have lots to talk about it in (0:17:23) Al: the future, even though they’ve not really said anything yet. But all right, should we talk about (0:17:28) Al: the news? First up, we have Rune Factory Guardian. (0:17:29) Codey: Sure. (0:17:34) Al: So, first of all, they’ve announced that it’s coming out on the 30th of May. (0:17:39) Codey: Woo. (0:17:40) Codey: Something. (0:17:44) Al: So, there we go. That’s the thing. They’ve given a bunch of information on the new features. (0:17:52) Al: So, it has a village building thing, which is, I think, quite cool. In the trailer, (0:17:58) Al: you see them placing buildings and stuff and that. (0:18:04) Al: That’s cool. I quite like that idea because I get all the previous Rune Factory games have been like, (0:18:09) Al: “Here is an existing village. Go and interact with it.” Whereas this seems to be like you’re (0:18:14) Al: building up a village from small as you do the rest of things as well, which is a fun addition. (0:18:20) Codey: Yeah, I got the vibe that you’re like going through an area that has been like devastated and you’re helping to like rebuild (0:18:28) Al: Yeah, but that’s cool. Because if the whole point of Rune Factory is, it’s what if farming (0:18:38) Al: game plus adventure, I feel like adding in Village Building to that is a good logical (0:18:45) Al: continuation of that. (0:18:46) Codey: Yeah, going elsewhere, spreading your farming knowledge to the masses. (0:18:52) Al: The rest of it seems pretty similar to previous Rune Factory games, your combat and stuff (0:18:59) Al: like that. (0:19:00) Al: There maybe seem to be a bit more in terms of what’s the word I’m looking for, the movement. (0:19:06) Al: You seem to be able to glide on wind and stuff like that that I haven’t experienced in the (0:19:12) Al: previous games, which is a fun addition, making it more Breath of the Wildy, I guess. (0:19:19) Al: And there’s also 16 romanceables in this game. (0:19:22) Al: Get your waifu or husbandu. (0:19:25) Codey: Has a bundle I think it’s Joe (0:19:31) Codey: Yeah, never played a room factory game so I don’t have much (0:19:34) Al: Probably never going to. (0:19:37) Codey: Probs not (0:19:40) Codey: But I mean it looks the village building aspect I really do like like the idea of (0:19:47) Codey: going through an area and like helping to rebuild and restore peace and (0:19:52) Codey: maybe like you can set up farms and then you (0:19:55) Codey: find someone who can farm it and then you (0:19:57) Codey: move on. So it’s like you are creating the (0:19:59) Codey: farms and that kind of stuff and creating the (0:20:03) Codey: little societies. But then you get to disappear (0:20:06) Codey: into the ether. (0:20:07) Al: Is this going to be a, this is going to be the third run factor in a row where I go, (0:20:10) Al: “Ooh, I could, I could, maybe I’ll like this.” (0:20:13) Al: And then I play it and go, “Eh, it’s not really for me.” (0:20:16) Codey: Okay, maybe maybe the village maybe the village thing will be not will will make it change, (0:20:16) Al: Isn’t it? (0:20:17) Al: It’s going to, it’s going to happen again, isn’t it? (0:20:20) Al: Cause I’m getting that feeling. (0:20:27) Codey: maybe you will enjoy. We’re going to be optimistic here, because you’re going to have to play it. So (0:20:28) Al: Yeah, no one’s making me. (0:20:38) Codey: I am promising at this because I make the promises in this hostel. (0:20:46) Codey: Yeah, if you you can only marry. Yeah. (0:20:48) Al: What I didn’t notice is there didn’t seem to be anything about whether the romanceables (0:20:56) Al: are segregated. Oh dear. You know what I mean? Whether you can romance anyone or not. It (0:21:06) Al: does look like… I’m not seeing anything… I can’t remember five, but before five it (0:21:09) Codey: What has it been in all the previous games? (0:21:15) Al: It was definitely only… (0:21:18) Al: opposite gender. But I can’t remember what five did. However, obviously, that was also an issue (0:21:24) Al: for Story of Seasons and is no longer an issue for Story of Seasons and it’s the same company. (0:21:29) Al: So I would hope that now it will allow you to romance any character, but who knows? We’ll see. (0:21:39) Codey: We live in a society. (0:21:41) Codey: Thank you. (0:21:45) Al: It is $60. (0:21:48) Al: euros or 42 pounds. (0:21:50) Al: That is pretty cheap here. (0:21:52) Codey: What why why did you guys like pay a premium to like your government paid a (0:21:53) Al: I don’t know why it’s cheaper here than not though, I don’t know. (0:22:02) Codey: premium so they could get it for cheaper. (0:22:05) Al: The limited edition is $100 or 66 pounds and 66 pence. (0:22:10) Al: What a weird… (0:22:11) Codey: What the heck? (0:22:11) Al: Why is this such a weird number? (0:22:15) Al: it’s interesting. So the standard way. (0:22:18) Al: One. So this is for switch physical is (0:22:18) Codey: Uh huh. (0:22:21) Al: fifty nine ninety nine dollars forty one sixty six pounds or forty nine ninety nine euros. (0:22:27) Al: Right. So I would think maybe it was just (0:22:29) Al: auto-converted if it weren’t for the fact that the euros was a sensible one as well. (0:22:33) Al: So that’s weird. (0:22:34) Al: But then you go on to the limited edition one, which is nine ninety nine ninety nine (0:22:40) Al: dollars sixty six sixty six pounds or eighty three thirty two euros. (0:22:43) Codey: I mean, is it, do you guys have like a tax or something like a tariff on them that that (0:22:48) Al: What is with these numbers? (0:22:51) Al: So confused. (0:22:56) Al: Yeah, but. (0:22:58) Codey: would counteract? (0:23:00) Al: I mean, not if if so, it would be the case on every game, right? (0:23:06) Codey: Well, but maybe they’re like doing you a solid, like this company is like, we know, we know that (0:23:09) Al: Well, not rounding up. (0:23:11) Codey: you have to pay out your nose for shipping. So we’re just going to make the cost cheaper. (0:23:20) Codey: Yeah, I don’t know. I’m just trying to grasp the straws because that’s a little bizarre. (0:23:20) Al: if amazon has the the limited edition for 80 and the standard for 45 which I think was (0:23:24) Codey: Seems like a typo. (0:23:35) Al: the limited edition was more expensive yeah that was like 20 quid more for the limited edition (0:23:35) Codey: the euro prices. (0:23:41) Al: and three pounds more for the oh it’s very confusing what is happening here (0:23:46) Codey: There’s no logic in this place. (0:23:49) Al: I think these must. (0:23:50) Al: be auto translated like auto thing made because I can’t even find I can’t even find (0:23:59) Al: that number anywhere on any shop so I’m just going to ignore it I’m in all right anyway (0:24:03) Codey: Are they trying to say that this is the devil’s game? (0:24:11) Al: there’s that you can go pre-order it now if you want to go go go buy the game if you want (0:24:15) Al: it or if you’re me um next we have harvest hills uh have announced (0:24:15) Codey: Mm-hmm. (0:24:20) Al: they’re out now uh I don’t think we got previous notice of this coming out on this date because (0:24:26) Al: I didn’t have it down as that so they’ve just it’s out shadow drop they go (0:24:30) Codey: Yep, that’s the way to do it (0:24:33) Al: um trying to decide if I wanted to play this game or not uh it looks nice it’s nice graphics (0:24:41) Al: but oh no they did announce their release date I just missed it they released it on Christmas eve (0:24:47) Al: I don’t think this had an early access, so this is just… (0:24:52) Codey: Yeah, no, this one was one that I was interested in because of the beehives looking actually like beehives. (0:24:58) Al: Oh yes, oh yes. Oh, it’s cheap. Five quid, that’s wild. Okay, okay. (0:25:00) Codey: And I’m really, yeah, it’s only like $5. (0:25:07) Codey: Okay, the final the final question, can it be played on Mac? Nope. Sorry, y’all. (0:25:12) Al: Oh, but it can on Steam Deck. I’d say it’s unknown compatibility on Steam Deck, but (0:25:17) Codey: Well, I (0:25:20) Al: I suspect it’ll be fine on Steam Deck, because it has controller support. (0:25:22) Codey: It does look really cute, cool. (0:25:24) Al: Interesting. Okay. Yeah. So if you want that game, go play it. Mika. (0:25:28) Al: Which is mountain have announced that their non early access release is coming on the 22nd (0:25:35) Al: of January. What I’m a little bit confused by is that they’ve said that the third update is coming (0:25:44) Al: in the coming weeks. So this seems to be leaving early access without an update. (0:25:50) Al: Like they’re just going, Oh, it’s not early access anymore. But this is this is they’ve been weird (0:25:56) Al: about this since the beginning, right? Because I… (0:25:58) Al: Still don’t understand why they ever put this out in Early Access, (0:26:01) Al: because it wasn’t Early Access. They just added extra content after the fact. (0:26:04) Al: And now they’re releasing their non-Early Access version before the final update. (0:26:10) Codey: I mean, that seems pretty par for the course, given that Coral Island did a lot of the same stuff. (0:26:11) Al: Weird. Weird. What are they doing over there? (0:26:19) Al: - Well, yeah, I mean, I feel like “Mika and the Witch’s Mountain” was more complete on (0:26:23) Codey: Yeah. (0:26:23) Al: its early access release than “Coral Island” was on its 1.0 release. I don’t know, weird, (0:26:28) Codey: Yeah, that’s fair. (0:26:33) Al: confused, whatever. Why they didn’t go, “Oh, this is now out of early access” with their (0:26:38) Al: second content update, because the third content update is extra stuff that they’d want to (0:26:44) Al: add but wasn’t originally promised and so why they didn’t go or the second up (0:26:49) Al: it is the non-early access release okay great fine done but they didn’t do that they’ve gone (0:26:55) Al: no this random date a few weeks before the final update that doesn’t have an actual update (0:27:02) Al: that is the non-early access version (0:27:04) Codey: Mm-hmm. Yeah, I don’t know is this this is the one where they’re gonna do they’re gonna add dungeons, right? (0:27:11) Al: yes correct (0:27:11) Codey: Yeah, cuz it says into the mount gone (0:27:14) Codey: uh (0:27:15) Al: Yeah, this is the time if you played the game before and you haven’t played. (0:27:19) Al: either of the content updates this will be the time to play it because I believe this is the (0:27:23) Al: final update and yeah it has a lot of extra content whereas the previous ones they were fun (0:27:30) Al: they do look fun but they were kind of small things it was like here’s a minigame here’s (0:27:35) Al: an extra collectible whereas this is yeah here are dungeons that you can go into much bigger. (0:27:40) Codey: Mm-hmm. Yeah, cool (0:27:42) Al: Galactic getaway they have announced that their early access comes out in March (0:27:48) Codey: Sorry, I just reread my comment and didn’t even realize it was a pun. (0:27:53) Al: Yeah (0:27:55) Al: You (0:27:57) Codey: So I wrote, how are they getting away with this? (0:28:01) Codey: And it’s galactic getaway. (0:28:04) Codey: So what I was referring to, I almost typed it out, but I wanted it to be like a secret. (0:28:09) Codey: When I look at this like Kickstarter picture that they have, the little robot is clearly (0:28:18) Codey: WALL-E with like a headset on and the dog looks kind of like Doug from up. (0:28:18) Al: Okay, bye. (0:28:27) Codey: And then the spaceship in the back left looks like Stitch’s spaceship from Leelo and Stitch. (0:28:34) Codey: So they’re just, the getaway part of this is that they’re getting away with not being (0:28:38) Codey: sued by Disney, I think. (0:28:38) Al: Right. Okay. So a couple of things. One, I don’t get the spaceship one. It doesn’t look (0:28:41) Codey: Okay. (0:28:44) Al: in it. Oh, no, I see. I know. I see. You mean that one. And I feel like I can see what you’re (0:28:51) Al: getting, what you’re coming, where you’re coming from, but they’re all pretty generic anyway, (0:28:56) Al: right? Like Eve is a pretty like generic looking robot. Doug is a dog, right? Like there’s only (0:29:01) Codey: Yeah, this is the we have Eve at home. (0:29:04) Codey: Uh-huh. (0:29:07) Al: so many dogs that the. (0:29:09) Al: And the spaceship is a red spaceship it it doesn’t even. (0:29:14) Codey: And the watering can has a star on it, like in, uh, I look at, I’m, the more I look someone (0:29:15) Al: Like it doesn’t even have the exact same design. (0:29:19) Al: Oh, come on. (0:29:22) Al: Come on. (0:29:28) Codey: in the background has buns like in, uh, Star Wars. No, I just, that like the, the picture. (0:29:34) Al: The robot is your biggest argument, I see why you’re saying that and I understand what you’re coming from, however, it’s a pretty generic looking robot shape, I think, personally. (0:29:51) Codey: But no, I, I just, I noticed that and I was like, Oh wow. (0:29:55) Codey: But yeah, I don’t know. (0:29:57) Codey: I’d like to see, uh, more stuff about this game. (0:30:00) Codey: I mean, they’ve, they’re going to add, they’re fixing the creatures, the (0:30:04) Codey: farming, the crafting, the mini games, um, and early access in March, 2025. (0:30:11) Codey: So, oh, woo. (0:30:15) Al: Usagi Shima have announced that they have a Chinese New Year update out now with one (0:30:21) Al: very important thing. Would you like to mention it? Yeah, you can give a costume to your bun (0:30:22) Codey: Uh, lion… lion dancing. (0:30:29) Al: to make it look like a… See, I thought these were dragons. I know it says lion, but I feel (0:30:33) Codey: No, they’re quick. Yeah. Have you ever seen lion dancing? Have you ever seen lion dancing? (0:30:35) Al: like it’s the Chinese New Year dragon, isn’t it? No, from a traditional saying. (0:30:43) Codey: I had um, I had a woman. Yeah, no, they’re lions. Um, there were a couple people in my high school (0:30:45) Al: Those are really, those are meant to be lions. I thought they were dragons. They don’t look (0:30:53) Al: anything like lions. (0:30:56) Codey: that uh were lion dancers and so they would do um in all the (0:31:03) Codey: like assemblies. They’d have a lion dancing part to the assembly. It was really cool. (0:31:10) Codey: Oh, that’s that was a big jump that I had to make. So you said this is a costume? (0:31:16) Al: So there’s a costume and there’s a minigame. You maybe have to do the minigame to get the costume, (0:31:21) Al: I’m not sure. Yeah, you jump over buns, some of which are in the costume. (0:31:22) Codey: Is the minigame the jumping? (0:31:29) Codey: Well, I just jumped over a plant and then lost to a mushroom, so. (0:31:33) Al: Oh, OK, so it’s more than buns that you jump over. Fair enough. (0:31:36) Codey: But that’s exciting. (0:31:39) Al: Yeah, if you love this game, it’s another update and with stuff for you to do. (0:31:40) Codey: I haven’t played this game in a while. (0:31:45) Codey: And it’s still cute. (0:31:47) Al: Yes, if you liked the game before, you’ll probably like this update. Let’s be honest. (0:31:50) Codey: you will continue the (0:31:52) Codey: liking shall continue. (0:31:54) Al: Yeah, for sure. (0:31:56) Al: Chill Town have announced their upcoming updates, 0.9 and 1.0. They’ve given some details on them. (0:32:04) Al: It’s mostly 0.9, like right at the end of the post to go, (0:32:10) Al: “Oh, and by the way, there will be festivals. That’s coming in 1.0.” (0:32:15) Codey: Yep, they talk about how they have sprinting, which I thought folks might like given that, (0:32:16) Al: But the rest of it seems to be 0.9. (0:32:28) Codey: you know, the issue was that you had to run across the map, right? That was something (0:32:32) Codey: folks were complaining about when they played it. So maybe being able to run faster will (0:32:37) Codey: alleviate some of that. But the more important thing is that they lied to me in that steam (0:32:45) Codey: that says that there’s a nature exhibit with it that you can fill with insects. But I saw no insects. (0:32:50) Codey: So that’s all they haven’t. But like, you can’t mention that without showing an insect or two, (0:32:51) Al: Maybe they’ve just not put any in yet (0:32:59) Codey: as like an example. They don’t, they, they literally just, they just walk through it’s as (0:33:02) Al: Don’t think they show anything in that they just it’s like completely empty (0:33:08) Codey: if an animal crossing or coral island or whatever, like you just walk through the part of the museum (0:33:13) Codey: in which the insects are supposed to be. (0:33:15) Codey: I was like waiting, I’m like, is there going to be like a butterfly that lies out? (0:33:16) Al: Yeah, very weird. (0:33:27) Codey: Um, yeah, I was, I was really excited to see insects and then there weren’t any, but that’s (0:33:33) Codey: okay. (0:33:34) Codey: Something to look forward to. (0:33:34) Al: Wooo! (0:33:37) Al: Fields of Mystery app have announced their next update, the second major update coming in March. (0:33:46) Al: It adds a new villager, some additional dialogue and schedules for the NPCs. (0:33:54) Al: More unlocks in the mines, which is important. I need to get further down those mines, (0:34:01) Codey: Yep. Yep. (0:34:01) Al: Although I need to I need to not play this (0:34:05) Al: yet. I need to not go into the cut zone. I think I need to wait for more updates, (0:34:10) Al: otherwise I’ll just end up burning out before the end of it. New areas in the town, additional (0:34:17) Al: requests, more museum stuff, new festival, just yeah. Oh the farmland expansion is added. Oh yes. (0:34:27) Al: Gotta get a bigger farm. Do I need a bigger farm? No I do not. Sprinklers! Yes! Finally! Adding (0:34:30) Codey: But you can. (0:34:34) Al: sprinklers and an auto petter. This is getting good. This game’s getting good. It was already (0:34:43) Al: good. It’s getting even better. They’ve also listed a bunch of stuff that’s coming in future (0:34:48) Al: updates but they just they say in no particular order. Just like here are things that we’re (0:34:50) Codey: But, but the automation is the most important. (0:34:53) Al: thinking about. Oh yes. Gotta love it. Also in-game time adjustment options, which is something that (0:35:03) Al: that always sounds like a good idea. (0:35:07) Codey: I mean people probably use it because they want to like skip forward to something or (0:35:12) Codey: other or skip back possibly if they missed a festival or something. (0:35:16) Al: Yeah. All right. And finally, finally, second, finally, next, next we have (0:35:24) Codey: But penultimate final. (0:35:30) Al: just an ultimate. You don’t need to add on the final one to the end. (0:35:35) Al: Next, we have webfishing have released a plush of their main character, the cat, (0:35:43) Al: on Makeship. So if you want that, and it’s funded, it’s out. (0:35:47) Codey: Uh-huh (0:35:47) Al: Definitely happening. So if you want it, go get it. (0:35:51) Codey: Yep, it is $29.99 and most importantly that Al did not mention is that it is holding a salmon (0:36:00) Al: for sure it’s very cute I don’t need (0:36:01) Codey: That’s the most important part (0:36:05) Codey: No, but wait, do you what if you don’t get it and then you want it later? (0:36:10) Al: So Craig, my youngest, is really into Astrobok recently, right? (0:36:12) Codey: Uh-huh (0:36:14) Codey: Okay (0:36:15) Al: Like obsessed with it. (0:36:17) Al: He’s been playing it a couple of hours most days of the week. (0:36:17) Codey: You (0:36:20) Codey: Mm-hmm (0:36:21) Al: He is, and he’s getting really good at it, right? (0:36:22) Codey: Mm-hmm. (0:36:23) Al: This is his first proper game that he’s played. (0:36:26) Al: Like he’s done a couple of bits here and there, (0:36:28) Al: but he’s not really like been playing them properly. (0:36:31) Al: But this is, he’s like doing most of it. (0:36:33) Al: There’s a few times where he’s like, can you help me with this? (0:36:35) Al: Because it’s too difficult, but he’s getting really good at it. (0:36:38) Al: like from it’s been like three weeks. (0:36:40) Al: or something and from the start till now he’s improved so much but he’s absolutely obsessed (0:36:46) Al: with it so much that we we just ordered the astrobot plush and that should be arriving (0:36:49) Codey: Oh. (0:36:51) Al: the day this episode comes out so he is very excited about that. (0:36:54) Codey: So if I hear a squeal from around the world of excitement. (0:36:59) Codey: Cool. (0:36:59) Al: Yeah finally we have information on a new Animal Crossing aquarium tour this time in the UK. We’ll (0:37:07) Al: We’ll come back to that word in a minute. (0:37:10) Al: I believe they did this in Japan and a few other places. (0:37:14) Al: I feel like I said about it in Canada and America, maybe as well. (0:37:18) Al: There’s a few. (0:37:19) Al: Anyway, it’s coming to the UK as well in collaboration with Sea Life UK. (0:37:23) Al: Now, I say UK because it is very much a tiny, tiny portion of one part of the UK. (0:37:32) Al: It’s like four different cities that are like half an hour to travel between each other. (0:37:40) Al: It is like a pathetically small amount, and you might go, “Oh, well, it’s because it’s (0:37:45) Al: Sea Life. (0:37:46) Al: It’s a specific company, and they don’t have any other place. (0:37:49) Al: They do. (0:37:50) Al: They have one in Scotland, and they didn’t do it there. (0:37:52) Codey: Well, yeah, they don’t want to do that, right? (0:37:53) Al: Thank you very much.” (0:37:53) Al: Don’t call it a UK tour if it’s just England. (0:37:57) Al: It’s an England tour, but like saying a US tour, and it’s just New York. (0:38:02) Codey: Yeah, just New York and Los Angeles. (0:38:02) Al: Go away. (0:38:05) Al: It’s a Europe tour, European tour. (0:38:10) Al: I’m annoyed. (0:38:10) Codey: Yeah, I guess I don’t really understand like what this is, (0:38:14) Al: Yeah, I think so, yeah, I believe so. (0:38:15) Codey: like, will there just be characters around? (0:38:20) Codey: Around. (0:38:24) Al: There’s activities as well. (0:38:25) Al: I think they have the stamp thing that they do in the game, so it says, “Visitors will (0:38:31) Al: be able to collect character stamps, discover many interesting facts about the inhabitants (0:38:35) Al: of Sea Life, and meet with Tom Nook and Isabel. (0:38:38) Al: at the end of the visit fans will be able to purchase. (0:38:40) Al: Animal Crossing New Horizons merchandise, of course they will, at the Aquarium store. (0:38:44) Codey: What villager would have to be included in either the merchandise or the stamp thing for you to go? (0:38:54) Al: or for me to travel all the way down to, I think Manchester is the closest one, (0:38:59) Al: which would be a, I think it’s a five hour drive for me, which is not insignificant. (0:39:08) Al: I know it means nothing to Americans who will drive five hours for dinner. (0:39:16) Al: I don’t think there is someone, I don’t really think so, like, (0:39:19) Codey: I would think, so if this was in New York or DC, which are like a three to five hour drive from (0:39:24) Codey: where I am, if Blue Bear was in there, Blue Bear is my favorite. (0:39:30) Al: Yeah, I just don’t think… I think it would be… I would drive two hours to go to this, (0:39:37) Al: I think. That’s how far I would drive to get to this. Coincidentally, about the time it (0:39:41) Al: takes to leave Scotland. I would drive two hours to this. I don’t think there’s anything (0:39:49) Al: realistically that would make me drive five hours. I don’t think I could do that. That’s (0:39:56) Al: too far. Especially considering we have an (0:40:00) Al: aquarium five minutes from us that we have a season pass to. So I would be paying to travel (0:40:08) Al: five hours to then pay to get into an aquarium when I have a season pass to an aquarium next to (0:40:14) Al: me. That doesn’t feel the most sensible situation, right? Oh, we do. All right, that is the news. (0:40:18) Codey: We have an aquarium at home. (0:40:25) Al: So next we will be going into our interview with Jordan, the developer of (0:40:30) Al: overseas retirement. We recorded that at a different time. So if it sounds different, (0:40:36) Al: that’s why. I hope you enjoy the interview. (0:40:38) Al: Weeee! (0:40:39) Al: Woo! (0:40:39) Al: Woo! (0:40:48) Al: Okay, we are now back with the developer of Rusty’s retirement, which just to remind listeners (0:40:56) Al: was the winner of the Harvest Seasons Game of the Year last year. (0:41:01) Al: Hello, welcome to the podcast, what is your name and what are your pronouns? (0:41:06) Jordan: Hiya. My name is Jordan, he/him. Yeah, I’m the developer of Rusty’s retirement, and also a smaller, lesser-known metroidvania called Hyekuda Robot, which is in the same universe as Rusty, actually, if you didn’t know that. A little bit of lore for you. (0:41:24) Al: I did not know that and I do like metroidvanias, maybe I’ll look at that at some point. (0:41:30) Codey: wait it’s a metroid haiku as in haiku the helper of russey (0:41:35) Jordan: Yep (0:41:37) Codey: he metroid what okay continue I have questions (0:41:41) Al: Well, good thing that you have questions because this is an interview, so I guess we’ll start (0:41:48) Al: off with a couple of easy questions. What is your history with games, just in general? (0:41:54) Al: What did you play when you were young? How did you get to where you are with games? (0:41:59) Jordan: Yeah, so I think my sort of gaming journey, let’s say, started when I was little, (0:42:08) Jordan: and I can’t remember the age exactly, but it was when Game Boy Color came out, (0:42:13) Jordan: because that was my first console that I ever got. And I just have super fond memories of playing (0:42:21) Jordan: Pokemon Gold on the Game Boy Color. So yeah, after that, and it was just like all the game. (0:42:29) Jordan: Boy stuff, Game Boy SP, Game Boy SP Advance, all of those ones. Nintendo DS when it came out, (0:42:39) Jordan: you know, all that sort of stuff. And then eventually I got like a PlayStation, I think. (0:42:44) Jordan: So I played like typical PlayStation games like GTA and stuff when I was definitely not age (0:42:51) Jordan: appropriate to play GTA, but still pretty fun times. So yeah, just sort of a mix, but it definitely (0:42:59) Jordan: with Game Boy and Game Boy Color. (0:43:01) Al: Yeah, fair enough. What was your starter in in Pokemon gold? (0:43:04) Jordan: Oh, I think it was the crocodile looking guy. Yes, that’s the one. (0:43:09) Al: Totodile. Yeah, good one. Good one. You’re in good company because we are both also Pokemon fans. (0:43:16) Codey: Mm-hmm (0:43:16) Al: I’ve been doing a lot of Pokemon recently. (0:43:20) Jordan: Yeah, I even I even actually bought because they did this remaster edition of like heart (0:43:25) Jordan: gold or something for like at the time I didn’t have a DS, I think it broke or I was only using (0:43:33) Jordan: my cousins or something like that. So I literally went out and bought a DS just so I could buy (0:43:39) Jordan: Pokemon Heart Gold. And that was like the only game I had for it. That was it. (0:43:44) Al: Yeah, I was actually the same because I dropped out of Pokémon after Gen 2 and came back (0:43:50) Al: for HeartGold SoulSilver. And I didn’t have a DS either, but my mum had a DS for brain (0:43:55) Al: training games. And so I was like, “Can I use your DS, please?” I used her DS and played (0:44:02) Al: HeartGold SoulSilver. I then got my own DSi for when the black and white came out. It (0:44:08) Al: a good time to jump back in, I think. (0:44:10) Codey: I think everyone had that like break period where they like played and then they stopped (0:44:15) Codey: playing and then they jumped back in, or at least I had that, yeah, yeah. (0:44:18) Jordan: - Yeah, I did as well. (0:44:20) Jordan: After HeartGold, I think I went and played all the DS, (0:44:24) Jordan: Pokemon games that released, (0:44:25) Jordan: like Diamond, Pearl, Sapphire, Ruby, all of those ones. (0:44:30) Al: Fair enough. Rusty’s retirement is obviously a farming game. What is your history with farming (0:44:36) Al: games? When did you because obviously there’s got to be a point where you’re like I’m making (0:44:40) Al: a farming game. So how did you get to that point in enjoying farming games or you know (0:44:46) Al: cottagecore games in general? Wow, okay interesting. (0:44:48) Jordan: I’ve never played a farming game, still to this day, other than Rusty’s retirement. (0:44:58) Codey: - Wild. (0:45:00) Jordan: So I know they exist, I know how they work, and obviously when I landed on Rusty’s retirement, (0:45:09) Jordan: well first of all, let me go back a little bit more. So after my first game, which was (0:45:14) Jordan: haikura robot, the same haikura that appears in Russia’s retirement. (0:45:19) Jordan: I was kind of stuck with what to do because making a Metroidvania was just a massive undertaking, especially to do it solo. (0:45:27) Jordan: Like I did all the art, animations, the coding, and there’s just so much content like you need. (0:45:33) Jordan: There was like 10 or 10 to 15 bosses at the end, you know, it’s just so much work. (0:45:39) Jordan: Like each boss needs their own unique animations, attack patterns, all this sort of stuff. (0:45:45) Jordan: And I was like, vowed to myself that I’m never going to (0:45:48) Jordan: put myself through this again, that I’m going to try and make (0:45:52) Jordan: something smaller and simpler as my next game. But when I (0:45:56) Jordan: finished from Metroidvania, that I didn’t know what to do. So I (0:46:03) Jordan: had this sort of brainwave of, I’m just going to make these (0:46:07) Jordan: sort of small prototypes, spend about two weeks on an idea (0:46:11) Jordan: because, you know, I had a bunch of ideas I wanted to try out, (0:46:15) Jordan: spend about two weeks on each sort of idea. (0:46:18) Jordan: And just test them just to want to see if I could actually do some of this stuff, you know, like some my technical capability isn’t like fantastic. I’m not like a fantastic coder. So some of this stuff is just simply out of my reach, just from a technical standpoint. (0:46:34) Al: You’re not making a 3D Zelda game. (0:46:35) Jordan: And then (0:46:37) Jordan: Yeah, or like, you know, I love strategy games and forex games as well. So like, but those things are like humongous. I would never be able to do something like that. (0:46:47) Jordan: And, and yes. (0:46:48) Jordan: So I just did these prototypes and I made Rusty and funnily, funnily enough. (0:46:55) Jordan: I actually shelved Rusty for like three months because I made it and most (0:47:01) Jordan: of the prototypes I made, and then I showed them on Twitter, right? (0:47:06) Jordan: I showed like, Hey guys, what do you think of this sort of thing? (0:47:10) Jordan: Just to kind of gauge, you know, interest and stuff like this, because I (0:47:14) Jordan: didn’t want to make something that, you know, at the end of the day, (0:47:17) Jordan: nobody wants to play. (0:47:18) Jordan: I was kind of trying to find this balance of like, okay, I’m going to do these (0:47:21) Jordan: ideas that I want to make and find out if I want to make them, but then also (0:47:26) Jordan: show them to people to see if there’s interest because I think if there’s (0:47:28) Jordan: interest, it also kind of motivates you to make it as well. (0:47:31) Jordan: You know, so it’s like this balance. (0:47:34) Jordan: Uh, but for Rusty, I thought, man, this is such a stupid idea. (0:47:38) Jordan: Nobody’s going to want to play this. (0:47:40) Jordan: And I just shelved it for like three months. (0:47:42) Jordan: Uh, but luckily I had commissioned, um, the sprites for. (0:47:48) Jordan: Rusty and they came through and I was thinking, you know, I should at (0:47:52) Jordan: least put sprites in the game now that they’ve done, just see what it looks like. (0:47:56) Jordan: And that’s when I thought, Oh, it was pretty cool. (0:47:58) Jordan: And I should make this into something. (0:48:00) Jordan: But before that, I hadn’t played any farming games or anything like that. (0:48:04) Jordan: But then once I kind of had this rusty idea and I also put it on Twitter (0:48:09) Jordan: and people really liked it, then I started like, uh, researching more (0:48:13) Jordan: into farming games and stuff. (0:48:14) Codey: » Mm-hmm. (0:48:16) Al: if you still not played any. (0:48:16) Jordan: But interestingly enough, I… (0:48:18) Jordan: No, I haven’t, because I was tempted to play Stardew Valley, (0:48:22) Jordan: but I didn’t want to get too influenced by the decisions that were made in that game. (0:48:29) Jordan: Like, I researched enough to know what’s the sort of loop, the core gameplay loop, (0:48:34) Jordan: and understand how that works, but I didn’t want to play it and see exactly how it’s done, (0:48:39) Jordan: because then I felt like it’s just going to influence my decision too much. (0:48:43) Jordan: And that kind of happened with my first game th
Steve Dangle recaps and analyzes Game 48 of the Toronto Maple Leafs season against the Tampa Bay Lightning NEW BOOK!: https://www.harpercollins.ca/9781443469968/hockey-rants-and-raves/BECOME AN SDP VIP! https://www.youtube.com/sdpn/joinSDPN: https://www.sdpn.ca/ADVERTISE WITH US! https://sdpn.ca/sales/SDPN DISCORD: https://discord.com/invite/MtTmw9rrz7EASTER SEALS: https://t.co/DVbMNTS1ILAUDIOBOOK: https://bit.ly/2GIgYyaEASTER SEALS: https://t.co/DVbMNTS1IL
Al and Dalan talk about Honkai Impact 3rd, and it's farming minigame, Wilderness Development Logs Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:37: What Have We Been Up To 00:28:48: Game News 00:35:02: Honkai Impact 3rd: Introduction 00:52:29: Honkai Impact 3rd: Wilderness Development Logs 01:14:23: Outro Links My Little Life Release Date Sun Haven Switch Patch Echoes of the Plum Grove “New Year” Update Roots of Pacha Upcoming Regions Wilderness Development Logs Youtube Playlist Wilderness Development Logs Fandom Page Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:35) Dalan: And my name is Dallen (0:00:43) Al: I honestly thought it was Dalen, not Dalen. (0:00:46) Dalan: Uh it that I do get that a lot it is it is Dallen (0:00:49) Dalan: Uh, it’s mostly the way it’s spelled. I think that confuses people. Uh, it is more common to have double li (0:00:53) Al: » Interesting. I don’t think I’ve ever seen that one. Not spelling, either. (0:00:56) Dalan: Instead of the two a’s so that’s that’s the main reason (0:01:03) Dalan: I have met… one person who spells… (0:01:05) Dalan: it the same as me and that was in Utah where there are about 50 people named (0:01:10) Dalan: Dalin Persuarian. It’s not quite that populous but yeah. (0:01:12) Al: Right, okay, so I see the issue, I see why it’s not a name that I am very much aware (0:01:20) Dalan: Yes. It’s… there is a particular culture. Yeah. So I’m always surprised finding (0:01:20) Al: of if it’s within a particular community, very prevalent within a certain area of the (0:01:24) Al: United States. Yeah, they do exist outside of there. It’s funny, because sometimes I (0:01:28) Dalan: people outside that place who have the same name and I’m like come on. They do (0:01:35) Dalan: because it is the name other people have. (0:01:38) Al: only realise how people’s names are pronounced when they come on the podcast. (0:01:41) Dalan: Yeah, yeah. Yeah, Nami, I had that problem for a while. Yeah. I have to remind myself (0:01:42) Al: It was the same with Nami, who of course, that’s not how I pronounced his name for a long time. (0:01:49) Dalan: sometimes. Sorry, Nami. (0:01:52) Al: Regularly, regularly. (0:01:53) Dalan: Yeah. (0:01:54) Al: Anyway, welcome, Dallin, to the podcast again. This is your second episode. (0:01:57) Dalan: Thank you. Second time. Only took like a little bit over a year, I think. I was (0:02:04) Dalan: here. (0:02:05) Dalan: 2023 August ish or September I want to say it was fishing month yep yep because I was the only (0:02:08) Al: It was the fishing month, wasn’t it? (0:02:12) Dalan: other person who owned a play date that you do yeah yeah I have not touched that in a long time (0:02:14) Al: Oh, that’s it. Yeah, we did the Playdate one. That’s what it was. That was good. (0:02:20) Al: We should see if there are any more Playdate games to play. (0:02:23) Dalan: that would be fun yeah I’ll figure out one where I put it and then to uh charge it I brought it (0:02:28) Al: Yeah, I need to charge mine up. Thankfully, mine is here. I have it in my hand because it just (0:02:30) Dalan: I think I brought it with me - oh, that’s nice. (0:02:33) Al: sits on my desk. I know where it is, but it’s not charged because I don’t have the dock that (0:02:36) Dalan: Mmm, the dock still… probably not, no. (0:02:38) Al: I have to release any more. (0:02:40) Dalan: I, uh, I think I took it with me to the Japan trip I went on this summer. (0:02:45) Dalan: Or, I can’t remember if I did and then never used it or if I was like, “Yeah, no, I’m not gonna use that and left it home.” (0:02:46) Al: hmm fair enough anyway so dallan is here to talk to me about a game that I have definitely (0:02:51) Dalan: What did it do? Either way, I did not play it. (0:03:01) Al: not played and a name that i’m definitely going to mix up the order of words in the name because (0:03:01) Dalan: Yes. (0:03:06) Dalan: That’s okay. (0:03:08) Al: it is definitely the wrong order but this game is called honkai impact third right it’s (0:03:13) Dalan: That is correct. (0:03:16) Al: not third impact it’s impact third is it the third impact game (0:03:17) Dalan: No, because, well, no. (0:03:24) Dalan: It is the third Hong Kai game maybe, kind of. (0:03:27) Al: maybe interesting (0:03:30) Dalan: We’ll get, I’ll go into that a little bit about how crazy that all is. (0:03:31) Al: yeah we’ll talk about we’ll talk about that when we talk about it (0:03:36) Al: for some reason we’re going to talk about a honkai game uh we’ll (0:03:39) Dalan: I’m as confused as you are, listeners. (0:03:42) Dalan: But, you know, slow, I did, I did, I didn’t think you would take me up on it. (0:03:43) Al: You suggested it, not me. (0:03:46) Al: You said it. (0:03:47) Dalan: But there is enough to talk about. (0:03:49) Dalan: So I, and I will be trying to focus mostly just on the farming stuff. (0:03:54) Dalan: Because there are many things I could blab about. (0:03:57) Dalan: And I need you to hold me back. (0:04:00) Al: I mean, look, I’ll be honest, if someone comes to me and says, “How about a podcast (0:04:04) Al: episode on this?” and it even tangentially connects to the podcast, I will say yes, (0:04:10) Al: because as I’ve said before, the hardest part of this podcast is not the editing, (0:04:15) Al: it’s not the podcasting, it’s not the news, it is not the actual recording, (0:04:20) Al: it is figuring out which episode is going to be which. (0:04:24) Dalan: I’ll take a note of it. I have a couple of games that I’ve played recently that I think could fit into that, so we’ll also see if those will come up in future episodes. (0:04:36) Dalan: Do we want to talk about what we’ve been up to lately then? (0:04:36) Al: it’s fine. Yeah, let’s do it. What have you been up to? (0:04:40) Dalan: Yeah, so I am trying to enjoy the last pieces of my holidays before I go back to the college grind to have some other stuff I’ve been working on. (0:04:54) Dalan: So most of the games I’m writing are kind of like last week, but I’ve played a little bit this week. (0:05:00) Dalan: I have obviously been playing Honkai games because those are relevant to what we’re talking about. (0:05:08) Dalan: I also started Potioncraft recently because during the holidays we remembered the family steam-sharing thing got updated, and I guess one of my siblings bought it at some point. (0:05:20) Dalan: So I’ve been playing that. Are you familiar with Potioncraft at all? (0:05:22) Al: And I think I’ve heard of it, I don’t know if I’ve, I don’t know if I’ve actually. (0:05:26) Dalan: Right. (0:05:28) Dalan: Yeah, I find it a pretty relaxing game. (0:05:32) Dalan: There were a couple nights where I was just kind of playing it an hour each night before bed. I could see myself kind of continuing that. (0:05:40) Dalan: It’s basically a game where you make potions, but the way you do that is interesting, where you basically have this map that you’re moving around your little potion on. (0:05:54) Dalan: You’re putting in different ingredients that have set patterns, and so you’re trying to put in the right ingredients to get to the location on the map you want to in order to get the potion. (0:06:06) Dalan: And so it’s mostly that gameplay and then balancing that with how do I get more materials to make my potions and then selling them to customers and stuff. (0:06:16) Dalan: Pretty relaxed. I think I made it to like day eight or something. There’s a progress system, but it’s basically just like, “Have you made these kinds of potions?” (0:06:26) Dalan: “Did you discover being able to do this thing?” So it’s pretty open, I’d say. (0:06:30) Al: I like the look of the graphics, it’s very distinct. (0:06:34) Dalan: It’s very… Yes, it’s got a nice feel to it. I think they did just have an update, which I was surprised by. I think this past December, like last month, I’m not certain. (0:06:46) Dalan: It seemed like it was what it said on the store page when I looked it up. (0:06:48) Al: But yeah, it’s almost like it’s on like old parchment paper, it’s like kind of CPR based, (0:06:54) Al: just I really like the look of the farming looks like it could be fun. (0:06:54) Dalan: Yeah. There is a bit of farming, yes. (0:07:00) Al: It looks very simple. It’s basically just it’s more gardening, I guess, (0:07:02) Dalan: Yes. Yeah, it’s basically like you get your materials for the day and then you water them every day, etc. (0:07:04) Al: rather than farming, right? You’re planting. Yeah. (0:07:12) Dalan: You can plant new things, and I think they added more functionality to kind of expand it, but I am not at that point in the game. (0:07:20) Al: But what I will say is the actual potion making looks like I would absolutely. (0:07:24) Dalan: I see also just finicky (0:07:28) Al: I do not like the kind of very specific motions and having to do that. (0:07:35) Al: I think that sort of stuff is fun in one very specific circumstance and that’s in party (0:07:40) Al: games. (0:07:41) Dalan: Yeah (0:07:42) Al: So I will play Mario Party and WarioWare anytime somebody suggests them to do these little (0:07:45) Dalan: Right (0:07:48) Al: weird motions and stuff. (0:07:50) Al: I know it’s not like motion control, I know you’re using your mouse, but I don’t want (0:07:55) Al: have to pick up a pestle and mortar it. (0:07:58) Al: And I don’t want to have to stir a cauldron and pour it, no, it’s too detailed and specific (0:08:04) Dalan: All right (0:08:07) Al: for me, I think. (0:08:08) Dalan: Yeah, that’s fair enough I will say like the (0:08:11) Dalan: The fact that you’re able to add water to kind of mess with that that is the core gameplay (0:08:16) Dalan: So if it doesn’t interest you probably none of the quality of life things they’re adding to it are gonna change that for you (0:08:22) Dalan: But there are some nice things where it’s like once you have a potion that you like like if you made really strong version (0:08:28) Dalan: Of a potion and you’re like that was annoying to do but I want to have that a lot (0:08:31) Dalan: you can save it and it will just automatically make it with the increase. (0:08:34) Dalan: for you so it’s more about like kind of exploring the map and discovering new (0:08:39) Dalan: things and then being like oh is there like a more optimized route I can take (0:08:42) Dalan: to this to you know cut back on ingredients or something so but yes (0:08:47) Dalan: that’s there’s some finicky-ness to it so if you don’t enjoy that you probably (0:08:52) Dalan: yeah I don’t think any of the changes are really gonna fix that for you (0:08:54) Al: Yeah, it’s like, it’s like when every time I hear about a new Soulslike game, I’m like, (0:09:01) Dalan: Mm. Right. (0:09:02) Al: sounds great. I’m still not going to like it because I do not like the fundamental part (0:09:07) Al: of the game. And so I’m not going to try it. Except one, there is one that has interested (0:09:10) Dalan: Right. (0:09:13) Al: me and that’s another crab’s treasure. That’s something the only Soulslike that has ever (0:09:15) Dalan: Ah, true. (0:09:18) Dalan: Yeah, I think that one… (0:09:20) Dalan: It’s… I mean just by visuals it seems more friendly, and then also I think like… (0:09:25) Dalan: um… (0:09:26) Dalan: The problem I tend to have with Soul’s likes is that like I want to do (0:09:30) Dalan: a build that works, but it… and for my playstyle, but it feels like a battle to figure out what I enjoy (0:09:36) Dalan: while also (0:09:38) Dalan: trying not to waste all my materials on making some (0:09:40) Dalan: things I won’t like to play, so, a little, a little stressful. (0:09:42) Al: It has a lot more options as well in terms of difficulty and stuff, which I quite like. (0:09:50) Dalan: Mmm, that’s nice. (0:09:51) Al: Not that I’m going to use them necessarily, I’m not going to use them, because I love (0:09:56) Al: how it kind of ties them in in the same way where it’s got like the easy mode is basically (0:10:01) Al: just you have a gun that sits on your head that kills anybody. (0:10:02) Dalan: you’re right that’s good (0:10:04) Al: I love how ridiculous that is. (0:10:05) Al: I’m not going to use that, but having that leads me to liking it more purely because (0:10:10) Al: it allows me for more. (0:10:12) Al: around those options, because there’s just been thought gone into that, which, which then leads (0:10:19) Al: to a game that I’m more likely to like. So it’s not, I don’t know if that’s if that’s obvious enough (0:10:25) Al: how I’m explaining it, but yeah, but I think that the the idea of actually having difficulty options (0:10:32) Al: generally leads to a game being designed more like I would enjoy it. (0:10:36) Dalan: Mm. That makes sense. It’s, uh, having, like, more flexible design or ways to interact with it versus feeling like there’s sort of one path you have to take. (0:10:48) Dalan: Maybe that’s not the right way to put it, but I kind of get what you’re saying. (0:10:49) Al: Yeah, I don’t know. It’s hard to explain. But like, if we just took a, you know, standards (0:10:58) Al: Souls game, like Elden Ring, right? So we take Elden Ring. If you just put a difficulty (0:11:03) Al: level in that, that I don’t think I would enjoy that game, because it’s still the same (0:11:07) Dalan: Right. (0:11:08) Al: game is just easier, right? Like it’s not, I don’t just, I don’t dislike those games (0:11:09) Dalan: Yeah. (0:11:10) Dalan: Yeah, 100%. (0:11:11) Dalan: It’s not built around that. (0:11:14) Al: because they’re hard. I dislike those games because of their whole philosophy. (0:11:19) Al: And it just feels like another crab’s treasure does that differently. (0:11:20) Dalan: Right, 100%. (0:11:25) Al: Anyway, potion craft. (0:11:26) Dalan: Yeah, that makes a lot of sense to me. (0:11:29) Al: Yeah, maybe. (0:11:29) Dalan: Yep, that’s Potion Craft. (0:11:32) Dalan: I could see that being an episode topic at some point, (0:11:34) Dalan: But anyway, I– (0:11:36) Dalan: Started Warframe recently. Well, that’s maybe– (0:11:40) Dalan: Started is maybe the wrong word. (0:11:42) Dalan: So… (0:11:44) Dalan: This game– Are you familiar with this game at all? (0:11:46) Al: I am not. (0:11:48) Dalan: Okay, Warframe… It’s kind of like– Are you familiar with Destiny? (0:11:53) Al: I am aware of it and I have seen some gameplay. (0:11:56) Dalan: Okay, we’ll do the most basic version. Warframe is Space Ninjas. That’s pretty much the game. (0:12:02) Dalan: You go around space, you fight things with friends, and (0:12:06) Dalan: materials to upgrade your things, and it is a completely for you to play game. (0:12:12) Dalan: All the money you spend is for cosmetics and, like, (0:12:15) Dalan: speeding up timers, which are basically just crafting things. So it’s– (0:12:21) Dalan: Has been going for a long time, so much so that the first time I played it was actually in 2013. (0:12:26) Dalan: And… (0:12:27) Al: Yeah, this game says it was released in March 2013. It was released two days after my first child was born. (0:12:30) Dalan: Yes. (0:12:35) Dalan: Yeah, yeah, and (0:12:35) Al: Yeah. (0:12:36) Dalan: I was solidly still a child at this point. (0:12:40) Dalan: The reason I didn’t stick around with it is, (0:12:43) Dalan: one, it was a bit overwhelming, (0:12:45) Dalan: and I don’t know if my computer could handle it at the time. (0:12:47) Dalan: And two, I believe maybe a week prior, (0:12:50) Dalan: I had told my mother that I was not interested (0:12:53) Dalan: in playing an M-rated game ever, and she hugged me. (0:12:55) Al: Yeah, well, I tell my mom I don’t swear, so. (0:12:56) Dalan: And then this game was M-rated, (0:12:58) Dalan: and I immediately felt strong feelings of guilt (0:13:01) Dalan: for being like, “This is kind of fun.” (0:13:05) Dalan: so I did not return that. (0:13:06) Dalan: I’m playing it on the television, and currently living with family, and no stinks have been raised. (0:13:19) Al: There are other things you do to disappoint them instead, that’s the thing. (0:13:21) Dalan: Yes, yes, very true. (0:13:23) Dalan: Like living in their basement. (0:13:25) Al: If you’re worried about how someone thinks about a certain thing that you do, (0:13:28) Al: just do something worse. That’s how it works, right? (0:13:30) Dalan: True. Yeah, I think that is the best method. (0:13:34) Dalan: Anyway, but yeah, I started playing that because we had (0:13:37) Dalan: My sister and her husband came over for the holidays and (0:13:42) Dalan: Her husband’s been playing it a lot longer (0:13:44) Dalan: But my sister was like I want to download this to see if we can play it because I can’t play it on my laptop (0:13:48) Dalan: And she kind of gave up on that pretty quick because she didn’t like the controller (0:13:53) Dalan: Inputs, but I was like oh this game’s kind of fun (0:13:55) Dalan: So I might be playing with that that with them in the future which would be fun because I don’t get to hang out with (0:14:01) Dalan: Them as much anymore on the count of them living in a different place (0:14:05) Dalan: So yeah warframe not (0:14:07) Dalan: But that’s interesting game and then there are lots of other games I could talk about but I’ll just quickly mention (0:14:14) Dalan: 1000 I think it’s x resist. I don’t know if it’s times or what I don’t know what it means yet (0:14:19) Dalan: But that is a game. I should be playing more of it’s just (0:14:24) Dalan: Draining because it’s a very involved sci-fi story that I want to soak in. Have you heard of it? (0:14:29) Al: Fair enough. No, I have not even heard of this game, no. (0:14:30) Dalan: Also, let me pull it out all the strange games (0:14:36) Dalan: Was like a game that was popular in a couple circles (0:14:38) Al: Oh, this is one of the ones that was added to Bellatro. (0:14:42) Dalan: Yes, yes, it was there I do remember that yeah, so this is like this is sort of a far future sci-fi story (0:14:51) Dalan: it’s (0:14:52) Dalan: kind of some people might kind of put it in the realm of a walking sim I guess but it’s it’s (0:14:58) Dalan: Interesting. It’s a lot of going around talking to characters and it has some interesting kind of time (0:15:05) Dalan: Compilation mechanics where you’re flipping back (0:15:06) Dalan: and forth between different scenes sometimes to find different information or go places. (0:15:12) Dalan: So there’s a little bit of that but the gameplay mechanics mostly serve as a catalyst for the story (0:15:17) Dalan: and like what’s going on. The basic premise I’ll say is that it seems to be a far off future where (0:15:27) Dalan: everyone is now like clones of this one person who could survive this deadly illness and you’re (0:15:33) Dalan: playing as this person called the (0:15:36) Dalan: watcher because everyone is named by (0:15:38) Dalan: their roles and you’re trying to you’re (0:15:42) Dalan: kind of figuring out what happened in (0:15:44) Dalan: the past and it seems like that’s going (0:15:46) Dalan: to lead to some sort of rebellion thing (0:15:48) Dalan: going on so it’s really interesting it’s (0:15:51) Dalan: tackles a lot of different themes (0:15:53) Dalan: there’s like it’s kind of about Asian (0:15:55) Dalan: diaspora and Hong Kong protests which (0:15:59) Dalan: is not what I would expect going into (0:16:00) Al: Oh heavy (0:16:00) Dalan: this game but it’s also about a lot of (0:16:02) Dalan: other things so covers a large range of (0:16:06) Dalan: I would recommend it. It was a big narrative game last year that people liked, but it didn’t really get nominated for anything. (0:16:15) Al: I don’t think I’ve ever actually played a walking sim and so I can’t say that I don’t (0:16:20) Dalan: Mm-hmm, I see. (0:16:23) Al: like walking sims, but what I will say is I think walking sims are everything about (0:16:28) Al: games that I don’t like and therefore I would assume that I would not like them. (0:16:34) Dalan: To me, this is more like reading a sci-fi novel with full visuals and experiences. (0:16:35) Al: Yeah, yeah, yeah, exactly and it’s like I sort of like the kind of one of the (0:16:45) Al: people would argue it’s not a walking sim, but I think some people would argue it is (0:16:49) Al: a walking sim. What’s it called? Why have I forgotten the name of it? Big Sony game, (0:16:57) Al: they made a TV series of it. The Last of Us, yeah. I know it has some combat and gameplay (0:16:59) Dalan: Oh, the last of us? (0:17:04) Al: to it, however, feels very narrative heavy and I guess the kind of famous walking sim (0:17:11) Al: is more, is the Overwatch, not Overwatch, over. (0:17:14) Dalan: Uh, Firewatch. (0:17:15) Al: Firewatch, there we go. Names are too similar. There’s too many words. There are more words for (0:17:18) Dalan: It’s true, there are many similar names. (0:17:21) Al: your games, use other words. Firewatch is kind of the big one. And these games, it’s like, (0:17:28) Al: I’m not against story in game, but I guess I don’t like being in control of story because it takes (0:17:38) Al: two times longer than if they were just telling me the story. So, like, I love watching TV and (0:17:46) Al: but if I were to have to press A constantly to get the next bit of the film or TV series, (0:17:51) Al: I would not do it. (0:17:52) Al: on. (0:17:53) Dalan: Right (0:17:55) Dalan: Yeah, and I I think it very much depends on the game (0:17:58) Dalan: like there are some where I would say that is kind of more of a (0:18:02) Dalan: Just feeling kind of bored and I almost feel like I’m doing a disservice by calling it a walking sim because there’s so much (0:18:09) Dalan: Like I don’t know it like I said, it feels like us (0:18:13) Dalan: it kind of feels like walking around inside of a TV scene for me where I feel like I’m (0:18:20) Dalan: experiencing like this setting and trying to figure out what’s going on. (0:18:23) Dalan: I don’t know, but on the other hand, I’m someone who like tends to not watch as many TV or films because like I don’t like, well, I’ll have to dig into that aspect of my psyche later, but I think some of the control I enjoy being able to take it at my own pace and see what’s going on. (0:18:36) Al: Interesting. Well, anyway. (0:18:44) Dalan: Yeah, that’s that’s a wrap for me. Let’s hear about your week. So it’s not just me talking the whole episode. (0:18:50) Al: I have finally started playing Rusty’s Retirement. So I, for people who aren’t aware, the reason (0:18:57) Al: I wasn’t playing Rusty’s Retirement before was because I work for a client and so I use (0:19:04) Al: their machine, and I can’t just– (0:19:06) Al: I don’t want to install things on that machine, so I obviously do not have Rustys retirement installed on my work machine, but what I realized I can do is I have it on my Steam Deck. Now, granted, it is not great on the Steam Deck because it is not full screen, you can’t like change where it is, you’ve just got your little thing, but I have it running on my Steam Deck on, I’ve got the Steam Deck dock sitting on my desk, and so I just have my Steam Deck sitting open, charging, playing Rustys Retirement on my Steam Deck. (0:19:16) Dalan: Mmm. (0:19:34) Al: charging playing Rusty’s retirement. (0:19:37) Al: I’ve not done this very long, I think this is only my second day of doing it. (0:19:40) Al: But I thought this was an interesting way of trying to use play with the game and see how it fares like that. (0:19:46) Al: I think it could do really well like that, but there would have to be a few changes for it to work optimally. (0:19:54) Al: Obviously being in full screen and the, you know, it doesn’t have any gamepad support. (0:20:02) Al: So we’d have to have those to be really good. (0:20:06) Al: Screen makes it a lot better to work with than just using the analog sticks or the touchpads. (0:20:13) Al: And because of what its gameplay is, obviously you’re not actually interacting with it very much. (0:20:18) Al: So the interaction not being ideal doesn’t make it dreadful. (0:20:23) Al: So that’s one. (0:20:24) Al: The other thing that I have been absolutely obsessed with over the last week is Pokémon Legends Arceus, you know, just three years after release. (0:20:33) Al: I did play it when it first came out, but some– (0:20:36) Al: Keen listeners will remember that nearly two years ago, (0:20:40) Al: I had a terrible, terrible situation (0:20:44) Al: where my main Switch died, and I lost all of my Pokemon saves (0:20:47) Al: except one. (0:20:49) Al: And this was the only set of Pokemon games on the Switch (0:20:54) Al: I didn’t have a save for. (0:20:56) Al: Now I’ve been slowly building them up. (0:20:58) Al: So I don’t have all of them sorted. (0:21:01) Al: I just have one from each generation, (0:21:03) Al: one from each set of games now. (0:21:07) Al: I’d never played it a second time. (0:21:09) Al: I play most Pokemon games two times (0:21:10) Al: because I’ll buy both games, and I’ll play one (0:21:14) Al: just reasonably quickly, and then I’ll (0:21:16) Al: play one as generally a Professor Oak Challenge, (0:21:20) Al: but sometimes something else. (0:21:22) Al: So I’d never done a second playthrough of Legends Arceus. (0:21:25) Al: And so I was like, well, it’s time to do that, I guess. (0:21:28) Al: And let’s do a Professor Oak Challenge. (0:21:30) Al: And it was quite fun, Professor Oak Challenge. (0:21:32) Al: I like how they’re all very different nowadays (0:21:34) Al: Cause you’ve got like, um. (0:21:36) Al: Um, let’s go and brilliant diamond shining Pearl, which are kind of how they’re more (0:21:42) Al: like how professor challenges would have been in the older games, you know, kind of standard (0:21:49) Al: progression with gyms and catching and stuff like that. (0:21:52) Al: But let’s go had, uh, the catch combo, which meant you could get XP really quickly, um, (0:22:01) Al: and kind of sped up the first one, uh, then you obviously have sort (0:22:07) Al: is the only series of switch games that I’ve not done a professor of challenging now, which (0:22:11) Al: I’ll probably do at some point, which I think has. (0:22:12) Dalan: Yeah, I was gonna say like how does it seems like that gets a little trickier with the more open world ones (0:22:18) Al: So yeah, so obviously then you’ve got, you’ve got scarlet and violet. (0:22:18) Dalan: Obviously sword and shield isn’t quite there yet, but it’s got the wild area (0:22:24) Al: I, I love how ridiculous it is. (0:22:27) Al: I think I can’t remember exactly how many ways. (0:22:30) Al: I don’t know whether it’s quite 300, but it’s, it’s over 200 Pokemon you catch before you (0:22:34) Dalan: My goodness! (0:22:35) Al: do the first thing. (0:22:36) Al: Um, and yeah, it’s kind of ridiculous, but I also kind of love it because there’s (0:22:42) Dalan: There’s a charm there (0:22:43) Al: there, it is, it’s very front loaded. (0:22:47) Al: So you do that and then you just absolutely whiz through the story after that, which is (0:22:52) Al: like, I have my, you know, level 50 Pokemon killing the first gym sort of thing. (0:22:56) Dalan: Yeah. (0:22:57) Al: And it’s like wild, but I also like, yeah, but yeah, well, exactly. (0:23:00) Dalan: Like, “Welcome to your journey,” and (laughing) (0:23:04) Dalan: don’t know what’s coming. (0:23:06) Al: But I also like how there are so many Pokemon you can just catch in the wild now. (0:23:13) Al: And that’s the same for Legends Arceus. (0:23:15) Al: There’s so many Pokemon that you don’t have to evolve, you can just catch all of them (0:23:19) Al: in the wild. (0:23:20) Dalan: Wow (0:23:21) Al: I really like that part of it. (0:23:24) Al: So yeah, so I guess Legends Arceus was kind of a kind of between the two. (0:23:29) Al: So I think you have like 60 or so in the first region, and then it gets smaller and smaller (0:23:34) Dalan: Right (0:23:35) Al: as you go. (0:23:36) Al: It felt pretty well balanced in terms of how many Pokémon you have to get for the first (0:23:41) Al: three areas at least, and then the last two were quite quick. But yeah, well, the last area would (0:23:48) Al: have been quick if it weren’t for Spiritomb. Oh my word. I love Legends Arceus, and I love it even (0:23:52) Dalan: - True, yeah. (0:23:56) Al: more now that I’ve done a second playthrough. I just love so much about it. But Spiritomb, (0:24:02) Dalan: But yeah, no, I that’s understandable. (0:24:04) Al: I did not enjoy it. It’s like… (0:24:06) Al: 107 wisps across this huge game was not fun. Yeah, it is. (0:24:11) Dalan: It’s kind of a lot. (0:24:13) Dalan: Yeah, I never finished Legends Arceus, but I I did enjoy playing that game a lot. (0:24:19) Dalan: And I do think that is a game that could lend itself pretty well to that kind of (0:24:23) Dalan: Professor Oak challenge, because it kind of does let you do the areas as you want to. (0:24:28) Dalan: Like, obviously, it’s like, OK, now you can go to the next area. (0:24:30) Dalan: and that’s kind of encouraged, but you can also just stick around. (0:24:32) Dalan: and keep doing stuff in that one spot. (0:24:34) Dalan: So it’s pretty cool. (0:24:36) Al: Yeah, yeah, I just played the story until it said right now go do the Lord to at the (0:24:40) Dalan: Yeah. (0:24:40) Al: end of this area. And I’m like, I’m going to catch all the Pokemon first. And it didn’t (0:24:44) Dalan: Yep. (0:24:44) Al: feel forced. It felt like I was just kind of cleaning up as I went. Whereas quite a (0:24:48) Dalan: Yeah. (0:24:49) Al: lot of Professor Oak challenges, they feel like you’re like, no, I’m going to stay in (0:24:53) Al: this area and I’m going to battle this specific Pokemon, which gives the most XP before the (0:24:54) Dalan: Yeah. (0:24:59) Al: first gym to evolve my level 36 starter. (0:25:04) Dalan: It’s a fight against the game (0:25:06) Al: Exactly, exactly. Whereas the way this game works is much more like, no, I’m actually (0:25:11) Al: playing it how they wanted me to play it. Now they didn’t expect that I would necessarily (0:25:15) Al: catch absolutely everything before the next area, but there’s absolutely no forcing there. (0:25:21) Al: It definitely feels designed like that. (0:25:22) Dalan: Yeah, honestly, I think I should have played the game more like that because I kind of wanted to keep the story going but (0:25:27) Dalan: At the I was I was torn between wanting to like see how things were progressing and also being like (0:25:34) Al: Yeah. Yeah. (0:25:35) Dalan: Because it’s sort of fun it’s it’s satisfying to move around and to to throw the pokeballs and stuff (0:25:40) Dalan: I haven’t really touched scarlet and violet. I think I (0:25:44) Dalan: Might have briefly tried playing it in Japanese as practice and then I was like, oh, yeah (0:25:49) Dalan: I’m still terrible at Japanese. So I gave up a bet (0:25:53) Dalan: But I do I would like to return to it at some point and did Arceus as well (0:25:58) Dalan: I think that would be a really fun time because I did enjoy that game quite a bit (0:26:04) Al: I decided that it was time to do it because with the new game coming out, I either, (0:26:10) Al: I’m not going to be able to go back to Legends Arceus because the new game is just that but better, (0:26:15) Al: or it’s not going to be good and I’ll be disappointed, but then I will have played (0:26:20) Al: a good game this year. So it’s like, one or the other, I want to have played it now, you know. (0:26:22) Dalan: Yes, yes. (0:26:23) Dalan: Silver lining. (0:26:26) Dalan: Yeah, yeah, yeah, that makes sense. (0:26:28) Al: Because there are some games that I really struggle to go back and play like, (0:26:30) Dalan: Mmm. (0:26:30) Al: Breath of the Wild, I can’t play anymore after Tuesday. (0:26:34) Al: of the Kingdom, because of what Tears of the Kingdom added. (0:26:38) Al: So yeah, I think if it was, which I really hope, I mean, we (0:26:41) Al: obviously have no indication of this yet, hopefully we’ll know (0:26:44) Al: more in a month and a half, but I really hope that Legends ZA is (0:26:49) Al: basically the same catching and traversal style as Legends (0:26:54) Al: Arceus, but more of that and more fun and more to do and more (0:27:00) Al: story and some, you know, quality of life improvements. (0:27:04) Al: What I would really like is them to add the Let’s Go feature from (0:27:08) Al: Scarlet and Violet into it as well, because I think having those (0:27:10) Al: two ways of being able to run around and catch everything in balls (0:27:14) Al: or send out your Pokemon to go and kill everything nearby. (0:27:17) Dalan: Mm-hmm (0:27:18) Al: I think those are both fun and could work really well together. (0:27:21) Dalan: Yeah, that sounds like an interesting sort of combo of those ideas, man, I need to play this Krillin Violet (0:27:27) Al: Scarlet and Violet is a really mixed game and it’s like I, at one point I said if it ran better, (0:27:35) Al: it would probably be my favourite Pokémon game, but actually I don’t think that anymore. I think (0:27:38) Dalan: Mmm (0:27:39) Al: no matter what, I think Legends Arceus is my favourite Pokémon game. It’s just… (0:27:44) Dalan: Yeah, I would say that legends Arceus was definitely like the one I had been most charmed by and quite some time probably since like (0:27:51) Dalan: First Pokemon game like black and white and they didn’t enjoy the others per se but it was like, oh, this is new and interesting (0:27:57) Al: - Yeah, yeah, yeah, yeah. (0:28:00) Al: All right, so yeah, well, yeah, (0:28:02) Al: I finished the Professor Oak Challenge. (0:28:03) Al: I’m just catching the last few postgame Pokemon now. (0:28:04) Dalan: Oh, nice! (0:28:06) Al: So I think I’ve got the, I think before this recording, (0:28:12) Al: I just caught the Lake Spirits. (0:28:14) Al: So I think all I’ve got left are Geratina, (0:28:18) Al: the weather genies, and then Arceus, (0:28:22) Dalan: Mm-hmm great those guys (0:28:24) Al: and the two mythical. (0:28:28) Dalan: Mm-hmm cool. I look forward to hearing about that also curious about (0:28:28) Al: So, that shouldn’t take me too long. (0:28:33) Dalan: More thoughts on Rusty’s retirement as you play that more because I know we both talked about how we weren’t sure if that was (0:28:36) Al: Yes, it will be interesting to see how that goes. I will hopefully have more to talk about (0:28:38) Dalan: Game that really worked for us (0:28:45) Al: Rusty’s retirement in the near future. All right, let’s talk about some news. (0:28:48) Dalan: Sweet. (0:28:51) Al: Obviously, we had our big news catch up last week, and this is, as Dallin was saying before (0:28:58) Al: the recording, the quiet time of the year, which is very true. I think this is a very quiet time (0:29:00) Dalan: - Yes. (0:29:04) Al: for games for two reasons. (0:29:06) Al: Well, three reasons. One is January. (0:29:08) Al: Not a lot happens in January when put in games. (0:29:08) Dalan: - Yeah. (0:29:11) Al: Two, the Switch 2 is about to be announced, right? (0:29:14) Dalan: - Right. (0:29:14) Al: Like, that is imminent. (0:29:16) Al: And you know that everybody’s waiting for that. (0:29:18) Al: Some will be waiting because they have dev kits (0:29:21) Al: and they can’t announce anything yet. (0:29:23) Al: And some will be waiting to just see what it is (0:29:25) Al: and see if they can run their Switch games on it (0:29:27) Al: before they talk about it. (0:29:29) Al: And three, everybody’s terrified of GTA. (0:29:32) Dalan: Mmm, yeah, no, that’s a big game coming. (0:29:37) Al: So there’s basically no games announced coming this year outside of the first three months, (0:29:42) Dalan: Mmm. Yeah, it’s yeah, it’s a weird time right now in many ways. (0:29:42) Al: like for anybody at all. So yeah, yep, yep, yep, yep, yep. But we do have some news. (0:29:53) Al: So first of all, My Little Life, which is what I like to call a rusty retirement like, (0:30:00) Al: it is another game played on the bottom part of your screen. And this is a (0:30:06) Al: life sim rather than a farming sim. So you have your different rooms in your house and (0:30:15) Al: I presume office, I’ve not actually investigated whether you have more than (0:30:20) Dalan: My gosh this I’m looking at the announcement. I just haven’t muted right now, but in the release date announcement (0:30:26) Dalan: They have rusty’s retirement pulled up over top of the my little life screen. Yeah, let’s about 46 seconds in (0:30:30) Al: Oh, do they? Amazing. (0:30:35) Al: Oh, so they do. (0:30:36) Dalan: You can do it well answering work emails or even playing other games and then rusty’s retirement pops up (0:30:41) Dalan: So that’s that’s pretty funny. It’s just like yeah, I know what I know. This is sort of a copy (0:30:42) Al: I just read the transcripts of what they’re talking about, what you can do while playing (0:30:46) Dalan: Happy. (0:30:53) Al: it. And one of them is “or playing other games”. So they’re showing you playing My Little Life (0:31:01) Al: and Rusty’s Retirement at the same time, which I would say probably don’t do that. (0:31:02) Dalan: Two for one. (0:31:06) Dalan: I think that’s overload. (0:31:08) Dalan: I think that would break my brain. (0:31:11) Dalan: Too much things I can look at. (0:31:12) Al: Anyway, this game has announced, as Talon just said, their release date. So this is coming (0:31:17) Al: out on the 31st of January. So in two and a bit weeks. Yep. So if you like Rusty’s Retirement, (0:31:27) Al: you want another one like it, or you like the idea of Rusty’s Retirement, but you didn’t (0:31:31) Al: want a farming game while you’re listening to this podcast, then that comes out very soon. (0:31:34) Dalan: Yeah, very interesting, also like the Windows XP background in the tree. (0:31:39) Al: Next week. Yeah. (0:31:43) Dalan: Where’s that Vista? (0:31:43) Al: Yeah. (0:31:44) Dalan: I don’t know, I’m too young for this. (0:31:48) Al: Next we have the Sun Haven have released their next update for the Switch version. (0:31:54) Al: The Switch version. I mean it’s all just bug fixes basically. (0:31:56) Dalan: Hmm (0:32:00) Al: Except one thing which says added a save button in the settings menu. (0:32:03) Al: Could you not save the game before? I don’t. (0:32:05) Dalan: Ah, no idea. That seems good to have. (0:32:09) Al: Yeah. So if you’re playing, Sunhee, (0:32:12) Al: haven on the switch, you now have fewer bugs. (0:32:16) Al: Hopefully. (0:32:16) Dalan: More save buttons and hopefully you already had more than zero (0:32:18) Al: And more safe bugs. (0:32:20) Al: I’m guessing it does the Stardew thing of saving overnight, (0:32:24) Dalan: Right probably (0:32:25) Al: but they also have a save on demand thing. (0:32:29) Dalan: Right that would make sense (0:32:30) Al: Next we have Echoes of the Plum Grove (0:32:32) Al: have released their new year update. (0:32:35) Al: This is mostly bug fixes, but there’s a few features as well. (0:32:39) Al: You can add rugs and put things on those rugs. (0:32:44) Dalan: I was a little worried I misread the thing it says put furniture over rugs (0:32:49) Dalan: and I and costumes for kids and I combined them as put furniture and rugs (0:32:53) Dalan: over kids and I was like oh okay I know this is the sort of wacky or the like (0:32:58) Dalan: not wacky but uh macabre macabre game there we say that macabre it’s the R (0:33:03) Al: Yep, macabre, macabre, macabre. (0:33:06) Dalan: pronounced this is this is important I need to (0:33:10) Al: This will probably be a cultural thing, right? (0:33:12) Dalan: macabre. It’s macabre. (0:33:12) Al: Like macabre, death, about death. (0:33:15) Dalan: He got out again. (0:33:17) Dalan: That’s seems. (0:33:20) Dalan: Cool. Thanks. (0:33:22) Dalan: I knew that part. (0:33:22) Dalan: I was wondering how to say you. (0:33:24) Dalan: Thanks word. (0:33:24) Al: No, I know, I’m just simplifying it. (0:33:28) Dalan: It’s about it’s got some depth in it. (0:33:31) Al: And also new Halloween outfits. (0:33:33) Al: We’re a little bit late for Halloween outfits. (0:33:36) Dalan: Oh, some amazing fixes, Winter Gala should still be available even if the quest giver dies the night before. (0:33:42) Dalan: Good. (0:33:44) Dalan: There’s some spoiler ones I’m not looking at, but that’s the only fun one, so you don’t need to look for any more fixes. (0:33:52) Dalan: But, man, this game does intrigue me, I gotta say. (0:33:56) Al: Yeah, not many games have to worry about their NPCs dying, right? (0:34:00) Dalan: Yeah, that’s usually a Bethesda kind of thing. (0:34:07) Al: And our final piece of news, (0:34:08) Al: ‘cause I told you it was short, right? (0:34:10) Al: We had about half an hour of what we’d been up to, (0:34:12) Al: and now we’ve got five minutes of news. (0:34:13) Dalan: Well, I don’t think I saw this one. (0:34:15) Al: This is, that’s ‘cause I added it in (0:34:18) Al: like two hours ago or something. (0:34:18) Dalan: Ah, I see. (0:34:21) Al: Roots of Patcher have detailed (0:34:25) Al: their upcoming new regions to the games. (0:34:28) Al: So if you’re interested in Roots of Patcher, (0:34:30) Al: there’s some more details on that. (0:34:33) Al: Yeah, it’s not hugely detailed, (0:34:36) Al: but they’re just kind of talking about the new regions, (0:34:37) Al: which feel like the next update’s gonna be pretty big. (0:34:40) Dalan: There’s some, there’s some fun screenshots, well not screenshots, they’re slightly animated. (0:34:45) Al: Yes, there are. (0:34:47) Al: I still haven’t played this game, (0:34:48) Al: and I still want to at some point. (0:34:50) Dalan: It does, it looks nice, I could see myself enjoying it. (0:34:53) Dalan: I will keep an eye out. (0:34:56) Al: Well, that’s the news! (0:34:59) Al: So, Dalon, you’re gonna talk to me about Honkai Impact 3rd, and I have not played this game, (0:35:03) Dalan: All right. (0:35:06) Dalan: All right. (0:35:09) Al: so I have no idea how to start this other than, why are we talking about this game? (0:35:13) Dalan: okay yes let’s let’s start with why this is getting mentioned because honkai impact dirt is (0:35:18) Dalan: not a farming game and unless you count farming for materials uh oh I sure I have no idea what (0:35:19) Al: Shall I see what you said to me about the game? Let me read what Dallin said (0:35:25) Dalan: I sent to you oh boy (0:35:27) Al: when they first suggested playing this game. (0:35:32) Dalan: i’m half expecting like there to be an emoji with me like doing the the fingers pointing at each (0:35:37) Dalan: other I don’t know I i think it (0:35:39) Al: Where did you say it to me? (0:35:44) Dalan: it was probably a threat in the like the not the harvest slack but the other slack (0:35:49) Dalan: I don’t even think it was like a dm or anything I was like no it was just like we could do this (0:35:51) Al: It wasn’t a DM, no. (0:35:54) Dalan: so I i don’t think that’s even anywhere now we have we have no idea how this transpired just (0:35:59) Dalan: occurred uh yeah I think it it came up in video games because I mentioned that I was doing like (0:36:00) Al: so confused. We seem to have talked about it in multiple different channels, (0:36:04) Al: but I can’t actually find where you said it about it. (0:36:09) Dalan: a farming event in this game. You said there’s farming in this game? (0:36:13) Dalan: I was like, “Yeah, right now.” (0:36:15) Al: Okay, so, you said to me back at the end of November, the new Honkai Impact Third Update (0:36:22) Al: has a side mode that is Bilateral + Marvel Snap. The previous two side modes were a Farming (0:36:26) Dalan: Oh yes, I didn’t mention that. (0:36:28) Al: Sim and then Candy Crush Battles. And I said, “A what now?” (0:36:30) Dalan: Yes. (0:36:32) Dalan: Yes. (0:36:34) Dalan: That one just wrapped up, the Bellatrosnap. (0:36:38) Al: So yeah, you said, “I thought I posted about it, but I guess not. It was a Farming Sim (0:36:42) Al: that was about getting not Pokemon who (0:36:45) Al: run various buildings in your town, farm crops, mine for materials etc. They also had fishing, (0:36:51) Al: gotta have a fishing minigame. If you ever need a filler episode, (0:36:53) Dalan: That is correct (0:36:54) Al: I could definitely talk for at least 20 minutes about it, so set that timer now! (0:36:58) Dalan: All right, set the timer see how long we get to cool (0:37:04) Dalan: Yeah, I mean good job past me. That’s a pretty good summary (0:37:08) Dalan: So that’s that’s what we’re gonna talk about. I’m going to briefly just explain the concept of what the heck (0:37:14) Dalan: Hong Kai impact there it is. It’s a gotcha game first and foremost. So if you’re not familiar with gotcha games, it’s (0:37:21) Dalan: gambling, but legal. (0:37:24) Dalan: They have usually have these things called banners where there are usually anime girls that you spend points on, and then you have a chance to get that character it’s usually guaranteed after however many times you pull for that character as the terminology and yeah, that is that is the bulk of how they make their monies by having you pay money to get their new characters. (0:37:51) Dalan: So one of the ways (0:37:53) Dalan: they do this is by having these characters show up in side modes and (0:37:57) Dalan: stories and stuff. Usually they’re in the main story, but sometimes they also have (0:38:01) Dalan: sort of filler side content, and they tend to–Hoyoverse is the company that (0:38:07) Dalan: does this, formerly me, Hoyo, and I think that’s like–I don’t remember all the (0:38:12) Dalan: branding nonsense, but I go by Hoyoverse, and yeah. (0:38:12) Al: It looks like Mihoyo is still the name of a company. (0:38:20) Dalan: Yeah, it’s like international kind of stuff. (0:38:23) Dalan: It was Hoya vs. Kind of a rebranding thing that I tend to stick to just because most of their games are connected in some sort of multiverse way. (0:38:34) Al: So, the publisher is called Huyoverse. (0:38:38) Dalan: And the developers Mihoyo? Okay, interesting. I did not know that. (0:38:40) Al: Correct. (0:38:42) Al: But I believe they are separate companies, but it looks like Huyoverse was spun out from… (0:38:49) Dalan: Yeah, they’re essentially the same thing I imagine. (0:38:52) Dalan: They just handle like different parts of the process. (0:38:56) Al: Yes, but they are separate companies, they’re not, as far as I can see, not kind of possibly, (0:38:58) Dalan: Yes. (0:39:00) Dalan: All right, I figured it was a thing where like (0:39:02) Dalan: one was owning the other somewhere, but I don’t know. (0:39:04) Al: but I’m not, I can’t see any information on the ownership of Hoyoverse. But also, Hoyoverse (0:39:07) Dalan: I do not have the Wikipedia open right now (0:39:09) Dalan: and it’s not that relevant. (0:39:12) Al: is also called Cognosphere. That’s just another name for the same company. I don’t know why (0:39:15) Dalan: Hognosphere, I’m not familiar with that one. (0:39:19) Dalan: Okay, interesting. (0:39:25) Dalan: I assume it has something, (0:39:28) Dalan: the first result from three, (0:39:30) Dalan: the second result from three years ago on Reddit (0:39:31) Dalan: says it was a new proxy publishing label. (0:39:34) Dalan: So it’s probably ‘cause they’re based in China (0:39:34) Al: It does. Right. (0:39:36) Dalan: and they needed like other companies (0:39:37) Dalan: to be able to publish things. (0:39:38) Al: Yeah, but why is HoYoverse also called Cognosphere sometimes? (0:39:42) Dalan: Oh, no idea. (0:39:44) Al: But yeah, it does look like it’s fully owned subsidiary of of miHoYo. (0:39:49) Al: So parent company miHoYo, HoYoverse also called Cognosphere. (0:39:54) Dalan: publisher cool (0:39:54) Al: Subsidiary publishing company. Got it. (0:39:57) Dalan: Cool, that’s not confusing got it got it (0:39:57) Al: Perfect. Makes sense. (0:40:00) Dalan: Need a chart. I don’t need some diagrams after this anyway (0:40:04) Dalan: the brief history of miHoYo is (0:40:07) Dalan: Al have you ever heard of Evangelion? I? (0:40:10) Dalan: Want you to imagine that you are a couple you’re several people and that’s there (0:40:15) Dalan: There is a team of a few people in China in like (0:40:20) Dalan: Early, I think like the late 2000s who are really into Evangelion and they decide (0:40:24) Dalan: let’s make games inspired by that and so yeah that was kind of that is I assume (0:40:31) Dalan: why this game is called impact third because it is very heavily inspired by (0:40:34) Dalan: Evangelion which has something in it called the third impact however I assume (0:40:38) Al: Right. Okay. You lost me there for a minute. You were like, I think that’s why (0:40:39) Dalan: they little bit okay Evangelion has something in it called the third impact (0:40:41) Al: it’s called this because Evangelion. I’m like, I don’t understand what that means. (0:40:45) Al: Okay. I’m learning so much. (0:40:48) Dalan: so I think they took inspiration from that name and some of the things that (0:40:53) Dalan: that happen in that series. (0:40:55) Dalan: Uh, cause it features in this game is kind of a thing. (0:40:58) Dalan: Uh, basically just, yeah. (0:41:00) Al: Oh, this is also the Genshin Impact company. Anzendless don0. Goodness me. (0:41:02) Dalan: Yes, that is, they took the, yes, that’s Hoya verse. (0:41:07) Dalan: They have a lot. (0:41:08) Dalan: They also have something called tears of Themis, which I think is like a hot (0:41:11) Dalan: boy dating simulator, but I didn’t ever hear anyone talking about it. (0:41:12) Al: Yeah, I saw that as well, but I didn’t really care because it’s not one I care of. (0:41:14) Dalan: So I don’t know anything about it. (0:41:17) Dalan: Yeah, I, I don’t particularly care, but it does exist. (0:41:20) Dalan: Um, yes, yes. (0:41:20) Al: This game is older than those games. (0:41:25) Dalan: This is the one that I think really first took off. (0:41:27) Dalan: Uh, there were two that proceeded it, but one was literally just kind of like, (0:41:30) Dalan: uh, uh, you know, twin stick shooter, very short game. (0:41:35) Dalan: And the other was kind of like a prototype of this game. (0:41:39) Dalan: That was like a lot more zombie focused because zombies were really big back in (0:41:43) Dalan: the, uh, like late, uh, odds, I think, if you remember everyone liked zombies and (0:41:50) Dalan: bacon and pirates and mustaches and that, that kind of period of time. (0:41:52) Al: Yeah, I don’t think that ever actually went away, did it? (0:41:55) Dalan: No, no, well, no, but it was like, that was sort of a weird cultural (0:42:00) Dalan: cachet we had at the time. (0:42:00) Al: Yeah, yeah, yeah, I get you, I get you. (0:42:02) Dalan: Yeah. (0:42:03) Dalan: Anyway, so yes, that game I now, now I’ve confused myself. (0:42:08) Dalan: Uh, where am I anyway, how can I impact third it’s game. (0:42:12) Dalan: You can play, uh, one of the, as Hoya verse starts getting more and more money. (0:42:16) Dalan: Uh, they need to put like side events in their gotcha games. (0:42:19) Dalan: And I guess some of the game designers are like, what if we just started doing (0:42:23) Dalan: doing entirely different. (0:42:25) Dalan: And so across a lot of their games, there are events where you will just play like entirely separate games as side events, and some of them are really interesting. (0:42:34) Dalan: The problem is a lot of them go away after the event period is over because that’s not what the focus of the game is. (0:42:41) Dalan: I have noticed some lately and Impact Third seem to be like getting saved as things you can replay. (0:42:47) Dalan: And I think Honkai Star Rail keeps most of its events that happen, but not all of them. (0:42:54) Dalan: Part of that is because these are games you can play both on your phone and PC in consoles. (0:43:01) Dalan: Impact Third is only phone and PC. (0:43:05) Dalan: So to be playable on a phone, they wanted to decrease storage size. (0:43:10) Dalan: So they tend to delete content events that happened so your phone doesn’t explode from being just the game and having space for nothing else. (0:43:20) Dalan: So the event we’re talking about is they made, essentially, (0:43:24) Dalan: a farming sim that you can play. They’ve done this apparently twice. I was not playing when (0:43:28) Dalan: the first one happened, so I don’t know anything about it. It’s farming enough. I mean, that’s, (0:43:29) Al: or two farvings, some specifically. (0:43:34) Dalan: I would say it’s more focused on automation, sort of. Yeah, but it is around farming and development. (0:43:38) Al: Sounds like my kind of game
Episodes discussed: 534 - 539 The Fishman Island journey continues! Matt & Mike have time traveled from the past and are processing a lot of feelings from a few weeks ago. They also explore a lot of similarities between the fishman island arc and current events. Matt has some questions about Mr. Mime and Mike talks about Pokemon's Professor Oak, THIS IS A ONE PIECE PODCAST! There are also some talks about marine creatures' biology, we're sorry. Send your thoughts, love letters, recipes, and more via transponder snail to funpiecepodcast@gmail.com Join our Fun Piece Discord! https://discord.gg/6YQCJunnK5
4Kids Flashback: a Podcast About the History of Pokémon, Yu-Gi-Oh, One Piece and More
In this episode, Tara Sands and Steve Yurko interview Stuart Zagnit! Stuart is best known for voicing Professor Oak, Koga and Cedric on Pokémon, Mike on Winx Club, Dr. Dome on Teenage Mutant Ninja Turtles and Bodal on Chaotic. Follow Stuart on Instagram at https://www.instagram.com/stuzagnit/ https://www.facebook.com/originalprof.oak 4Kids Flashback is a behind the scenes podcast about the 4Kids era of television as told by the people who were actually there. 4Kids is the company that brought Pokémon, Yu-Gi-Oh!, One Piece and many other anime series to English speaking audiences. Our website is https://www.4kidsflashback.com/ Subscribe at https://www.patreon.com/4KidsFlashback for episodes one week early and ad-free plus bonus content! For merch go to https://4kids-flashback.printify.me/products Leave us a voice message at Speakpipe.com/4KidsFlashback Autographs for Charity available at https://www.ebay.com/usr/flashback4kids Watch videos at https://www.youtube.com/@4KidsFlashback Learn more about your ad choices. Visit megaphone.fm/adchoices
Academy Award nominated actor Haley Joel Osment joins Scott to talk about his new movie Blink Twice, where he would live for 180 days out of the year, and the 25th anniversary of The Sixth Sense. Then, intern Gino Lombardo returns to talk about his recent run-in with the law in Nassau County for wearing a mask. Plus, Pokémon trainer Ember Chuckit stops by to talk about a pilot program that Professor Oak is running.Get tickets for the Comedy Bang! Bang! Into Your Mouth Tour 2024 over at https://CBBWorld.com/tourCheck out The Action Boyz Live on Saturday, September 7th at The Dynasty Typewriter in Los Angeles. For tickets go to live.actionboyz.biz Get access to all the podcasts you love, music channels and radio shows with the SiriusXM App! Get 3 months free using this show link https://siriusxm.com/cbb and code CBB.
Academy Award nominated actor Haley Joel Osment joins Scott to talk about his new movie Blink Twice, where he would live for 180 days out of the year, and the 25th anniversary of The Sixth Sense. Then, intern Gino Lombardo returns to talk about his recent run-in with the law in Nassau County for wearing a mask. Plus, Pokémon trainer Ember Chuckit stops by to talk about a pilot program that Professor Oak is running.Get tickets for the Comedy Bang! Bang! Into Your Mouth Tour 2024 over at https://CBBWorld.com/tourCheck out The Action Boyz Live on Saturday, September 7th at The Dynasty Typewriter in Los Angeles. For tickets go to live.actionboyz.biz
Episode #9: From Cinnabar Island to Viridian City! Join the Trainer Trio as they navigate the waters from Cinnabar to Viridian to confront Kanto's mysterious 8th Gym Leader. They revisit their hometown of Pallet Town and uncover the secrets of Professor Oak's hidden team.____________________________________________________Timecodes:00:00 The Start00:52 Kanto Battle Recap8:44 Last Sector Poke Stats10:09 The Episode Overview11:22 Pallet Town16:35 Viridian City Gym30:14 Poke Stats34:26 Poke Quiz 42:35 Route 2248:31 Victory Road55:40 The End____________________________________________________Here are the results of our Pokémon showdown Kanto battles: Pewter City: Sean 2-0 | Chris 0-2 | Dustin 1-1Cerulean City: Sean 2-0 | Chris 1-1 | Dustin 0-2Vermillion City: Sean 2-0 | Chris 0-2 | Dustin 1-1Celadon City: Sean 2-0 | Chris 0-2 | Dustin 1-1Fuchsia City: Sean 2-0 | Chris 1-1 | Dustin 0-2Saffron City: Sean 2-0 | Chris 1-1 | Dustin 0-2Cinnabar Island: Sean 0-2 | Chris 1-1 | Dustin 2-0 Total Gen 1 Battle Record: Sean 12-2 | Chris 4-10 | Dustin 5-9____________________________________________________Contact us @X, the site formerly known as Twitter: https://twitter.com/TheTrainerTrioEmail: TheTrainerTrioPodcast@gmail.com Hosted on Acast. See acast.com/privacy for more information.
Dave and Jiggylookback take their Pokédex after some weird instructions from Professor Oak and explore Pokémon Puzzle League! A range of Pokémon topics come up including their favourites, what Pokémon type they would be if they were a pocket monster, and a look at Nintendo Power! You can watch this full episode on YouTube as well! We've launched a Patreon page where you can get episodes early and pre-show chats about pretty much anything and everything! PLUS, some free content is dropping on the page as well like mini reviews, and your chance to take home a free holographic Remember 64 sticker! patreon.com/remember64show Find more of Remember 64 on TikTok, Threads, Instagram, & Twitter @Remember64Show --- Send in a voice message: https://podcasters.spotify.com/pod/show/remember-64/message
In the first episode of the Trainer Trio's Podcast, we talk about our experience leading up to Brock in Pewter City. Find out who had the most trouble trying to achieve the Boulder Badge.Timecodes:00:00 The Start02:02 Trainer & Rival Names03:13 Did you see the TV?04:35 Game Length05:47 Starter Nicknames08:08 First Rival Battle10:53 Route 113:53 Professor Oak's Parcel15:17 First Pokémon Caught18:39 Second Rival Battle20:54 Animations22:09 Team Building24:48 Viridian Forest26:26 The Pikachu Sprite28:32 Dustin's Viridian Forest Experience30:37 Pewter City32:05 Sean & Blu vs Brock34:07 Dustin & Pikachu vs Brock35:28 Caterpie Saves the day35:53 Chris & Char-Char vs Brock37:37 The Trio's Party Levels38:32 The Road AheadMusic used in this Episode:Intro: Pokemon Ruby & Sapphire Littleroot Town Trap Remix [kioku ツ]https://www.youtube.com/watch?v=JL1Zch-U0ugOutro: Ending Theme: Mikel, GameChops - Poké & Chillhttps://music.apple.com/us/album/pok%C3%A9-chill/1473484760If you have any questions, feedback, or stories of your own, you can contact us @ TheTrainerTrioPodcast@gmail.com Hosted on Acast. See acast.com/privacy for more information.
A week where new Pokemon games are announced is worth pulling our own Professor Oak as Jake Steinberg returns to Creature CastQ Steve and Jake catch up over Suicide Squad: Kill the Justice League, a poker roguelike, Pokemon Legends: Z-A, and Pokemon TCG Pocket! (0:00) Intro (1:52) Jake Steinberg update (Steve + Jake getting swol) (6:32) Suicide Squad: Kill the Justice League (17:52) Balatro (24:06) Survivorman VR: The Decent (35:04) Pokemon Presents (39:18) Pokemon TCG Pocket (47:18) Pokemon Legends: Z-A (1:07:41) Outro Website: www.consolecreatures.comLike and follow us on Social Media:Twitter: @ConsoleCreatureYouTube: @ConsoleCreaturesFacebook: @RealConsoleCreatureInstagram: @ConsoleCreatures
Professor Oak hosts a party. Ash is sent on a sidequest. A friend departs. Episodes 83-85 of Pokémon the SeriesSupport the showEmail: ketchumallpodcast@gmail.comTwitter: https://twitter.com/KetchumAllPodYoutube: https://www.youtube.com/@KetchumAllPod
We talk about Gushing Over Magical Girls episodes 2 and 3. We also went back and watched the first two episodes of Pokemon from 1998 and realized Professor Oak is a jerk plus tons more.
Al and Jonnie talk about Lego Fortnite Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:59: What Have We Been Up To 00:15:39: News 00:37:27: Lego Fortnite 00:59:17: Outro Links Above Snakes “Most Wanted” Update Steamworld Build “Jingle Bolts” Update Fae Farm “2.0.0” Update Fae Farm “Coasts of Croakia” DLC" Garden Galaxy Update Travellers Rest “Recipes and Farming” Update A Last Song new trailer Everafter Falls new trailer Tiny Garden Tamagotchi Adventure Kingdom Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Lovely. Perfect. Here we go. (0:00:33) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:37) Al: My name is Al, and we’re here today to see how unhinged this podcast can be. (0:00:38) Jonnie: And my name is Johnny. (0:00:44) Al: It’s either going to be unhinged or it’s going to be really low energy after five minutes. (0:00:47) Al: I’m not sure which, because it’s incredibly late for me, and for some reason I’m still doing this. (0:00:51) Al: Here we go. (0:00:53) Jonnie: Here we go, I’m putting down money on both. (0:00:56) Jonnie: It’s gonna be both, it’s gonna be both. (0:00:57) Jonnie: We’re gonna be unhinged and low energy. (0:00:59) Al: Amazing. Perfect. (0:01:00) Al: That’s what we need. So, for some reason, we’re going to talk about Lego Fortnite, (0:01:06) Al: because I’m still confused by it. I’ve played a little bit of it. Johnny has played slightly more of it, and we’re going to talk a bit about that. We’ve got a bunch of news that we’re going to go through. This is your last news of the year, because the next episode has been already recorded already. And, yeah, so, if it’s not mentioned in this episode, it won’t be mentioned (0:01:31) Al: until the second episode of next year, because the first episode of next year is being recorded this week as well. Although, I guess if something comes up between now and then, there isn’t an episode before then that we’ll be recording after then. So, therefore, if we have some news, (0:01:42) Al: we can include it in that, but it would need to happen in the next four days. (0:01:46) Al: And realistically, this is probably going to be a quiet week. (0:01:50) Jonnie: Come on Al, why did you say that? We all know now there’s going to be so much news between now and Friday. (0:01:54) Al: Anyway, so we’re going to talk about the news, but first of all, Chani, what have you been up to other than traveling? (0:02:02) Jonnie: What have you been up to, Al? (0:02:04) Jonnie: Yes, I’ve been traveling, but there’s this really great game that I’ve started playing. It’s called Coral Island. I don’t know if you’ve heard of it. (0:02:12) Jonnie: And it’s really good. I think last time I was on the episode, I mentioned that there was a slight bug with the the museum and I was like I’m gonna put it down until that’s fixed and then talking about it on that episode made me think a lot about Coral Island and I went immediately straight back to play more Coral Island. The bug has apparently now been fixed since I’ve been away so I’m excited to go in and donate a whole bunch of stuff to to the museum but that game is so good it’s so so good. (0:02:20) Al: The museum, yep. (0:02:36) Al: Nice. (0:02:39) Al: You’re just driving up with a dump truck and just emptying it in. (0:02:44) Jonnie: Yeah pretty much pretty much I have so much stuff to donate I’m gonna be getting so many rewards. (0:02:50) Jonnie: Um, I’m only at the end of spring, I think, um, but just like the diving is a cool addition. (0:02:57) Jonnie: I like the way they do the mines. All of the characters are like super hot and also super diverse, which is like, I find it interesting that I’ve like managed to just tick so many boxes. (0:03:09) Jonnie: And look, when you were starting to say that this is the new stardew valley, I was like, (0:03:13) Jonnie: come on now, it won’t really be the new stardew valley. This is the new stardew valley. It’s so, (0:03:18) Al: Right? (0:03:20) Al: Hmm. (0:03:21) Al: I do think that I will continue to keep going back to Stardji Valley when he adds updates. (0:03:25) Al: But I feel like this is my new comfort game rather than Stardji. (0:03:29) Jonnie: Yeah, I guess I guess for me, the part that I and this is only because I’m new into it is like, (0:03:35) Jonnie: how possible is it to do different sorts of farms? You know, I still think back to the early days of this show, when you guys did the, was it the animal only? farming, farming episode? (0:03:50) Al: I don’t have to alone. (0:03:50) Jonnie: In Stardew, you like in Stardew, you can do lots of different challenges, right? And they are all feasible. Oh, that’s how you did the mining one. Yeah. (0:03:52) Al: Ahh. (0:03:55) Al: We did a- we did a mining one. (0:04:00) Jonnie: So I’m kind of curious to see how, how easy it will be to push the challenges because the way the game is structured, it feels like you do have to do everything. (0:04:09) Al: So, I don’t think, I think that’s the best way to play this game, but I don’t think anything requires you to do any of them. So, I think, so for example, like you might be thinking about say, the sprinklers, you need to go diving to make sprinklers. But you don’t need sprinklers, you don’t need to make sprinklers, you can still farm without sprinklers. (0:04:32) Jonnie: I definitely need sprinklers. I don’t know. I don’t nobody got time. I (0:04:32) Al: No, but my point is just like, I think if you want to just go and mine. (0:04:39) Al: I think you can probably just go and mine. If you want to just go and dive, I think you can probably just go and dive. I think it would still work. It’s not necessarily the best way to play this game, but I think it is definitely possible to focus on one thing (0:04:52) Jonnie: Yeah, I guess maybe what I’m curious about is the, and I’m not that deep into it, is their version of the community centre, (0:04:58) Jonnie: although there’s kind of like two versions of that, that seem to require at least progressing through the mines and progressing through diving. (0:05:08) Al: That’s true. There is no capitalism equivalent. You can’t just pay your way through the community. (0:05:16) Jonnie: So, yeah, I just think there’s there’s so much going on in the game. (0:05:20) Jonnie: My only real criticism so far is that the start is almost like a one for one match of Stardew Valley. (0:05:26) Jonnie: That if I think if I hadn’t heard from you that this game is like really good, (0:05:31) Jonnie: I may have just bounced off because it felt a little too Stardew Cloney (0:05:37) Jonnie: because introduced like diving in those things a little bit later. (0:05:40) Jonnie: You know, it’s like day eight, right? (0:05:41) Jonnie: Not not that much later, but that’s still on a day-to-day perspective. (0:05:46) Jonnie: About an hour and a half in, so I just wish there was something that happened a little bit earlier to be like no We’re not just our dude. There is more going on here (0:05:54) Al: Yeah, I think that’s totally fair. I don’t think I would ever say this game is perfect, (0:06:00) Al: I think this game could still be improved more. And I hope they’re going to continue to do that, (0:06:05) Al: they do have plans to continue to do that. And I do have some other thoughts about this game that I will bring up in a future episode, so I don’t want to talk about it all just now. But (0:06:14) Al: yeah, I think the point of a replacement for Stardew, if you will, which by that I just mean (0:06:22) Al: what is considered the… (0:06:24) Al: …facto of “this is what a farming game should be” or “this has pushed things forward and not taken any steps back” (0:06:32) Al: which I do think both Stardew and this game did. (0:06:34) Al: Um, I didn’t have an end to that sentence. (0:06:36) Jonnie: Well, I think the key for me is that this is feeling like a game that if people are interested in the genre will replace me (0:06:45) Jonnie: recommending statue just and I think that the visual style of that is a huge reason because I you know A lot of us like the the pixel art style, but I think this works a lot better for more modern (0:07:00) Jonnie: It would just maybe resonate with a wider group of people (0:07:02) Al: Yeah, I hope so. I really hope that this game does really well, because I think there’s so much more potential and, yeah, let’s not continue to talk about that too much. Great. (0:07:12) Al: Fantastic. I’m glad you’re enjoying it. I’m glad that you were convinced by what I said and did not disagree with me on it. And maybe some other people on future podcasts that may have already been listened could listen to this and see that I’m not alone. It’s not just me that talking about it. Thank you very much. (0:07:12) Jonnie: Great. I love yeah (0:07:30) Jonnie: - Absolutely, but that’s all I’ve really had time for. (0:07:32) Jonnie: So, Al, what have you been playing? (0:07:33) Al: » Mm, good question. (0:07:36) Al: What have I been playing? (0:07:37) Al: Pokemon, I think. (0:07:39) Al: It’s probably about it. (0:07:40) Jonnie: Is the new DLC out? (0:07:40) Al: Pokemon came out, yeah, it came out on Wednesday, I think. (0:07:44) Al: Well, Wednesday or Thursday, depending on your time zone. (0:07:47) Al: It’s technically Thursday here. (0:07:49) Al: So that’s basically been my Thursday and Friday and Saturday and now Sunday. (0:07:52) Al: That’s been basically all I’ve been playing. (0:07:55) Al: And before that, I was just playing Pokemon because I was trying to do the Flubaby outbreaks. (0:07:58) Al: So a lot of Pokemon. (0:08:01) Al: I don’t really think I played any. (0:08:02) Al: I still love this game. I think the DLC is great. (0:08:04) Jonnie: I would recommend going to a doctor for your fluvate outbreaks. (0:08:15) Al: And if you want more thoughts about my opinions on the DLC, then tune into It’s Super Effective two days ago when this comes out. (0:08:24) Jonnie: I am looking forward to hearing how people feel about the DLC because I feel like after the first DLC came out everyone who was into it was kind of like well it’s more of the game and it’s not done so now that I guess it’s done I’m curious to hear what people have to say. (0:08:34) Al: Yeah, well this this week’s episode doesn’t have the story in it. We’re just talking about the new mechanic stuff. But next week we’re going to talk about the story stuff. But yeah, (0:08:49) Al: I mean, I really like it. It’s like, there are still fundamental issues with this game. (0:08:54) Al: It doesn’t fix the fundamental issues with this game. But I cannot say that I haven’t had a lot of fun with this generation, even with all those. (0:09:04) Jonnie: Yeah, I think it’s interesting because I feel like this kind of splits the wrong word. (0:09:07) Jonnie: I feel like in the last years, I’ve leaned more into and I don’t know the right word. (0:09:11) Jonnie: So I’m just going to say non-main series game, but like, let’s go and, uh, Legion. (0:09:16) Jonnie: Legends Arceus. (0:09:16) Al: the additional generation no main series games. That’s how I would describe them. I would actually, I think I would agree with you on that. Like I actually, like as much as I’ve enjoyed Scarlet and Violet, I think I did enjoy Legends more and Let’s Go. I also really enjoyed like, I mean, I mean, let’s be honest, I like all of the games they make because Because funnily enough I keep playing these games because I like these games. (0:09:20) Jonnie: Great. (0:09:20) Jonnie: Whatever. (0:09:21) Jonnie: Yeah, those great. (0:09:23) Jonnie: But I really like those games, right? (0:09:24) Jonnie: I just want the more experimental version of Pokemon at this point. (0:09:27) Jonnie: So, um, it’s good that everyone can get different versions, right? (0:09:46) Al: I have always liked these games, and I suspect I always will like these games, you know? (0:09:51) Jonnie: And do you play these games in a way where you try really hard to make it as miserable as possible to experience the game? (0:09:51) Al: Not always, not always. I’ve only done one Professor Oak challenge this year. (0:10:03) Al: Yeah, look, we all enjoy different things, and I enjoy some kinds of challenges like that. (0:10:03) Jonnie: That’s still like one too many. (0:10:14) Al: I do not enjoy the challenges that involve battling. (0:10:16) Al: And I never will, but I do enjoy collection-based challenges. (0:10:21) Al: And I think that Professor Oak challenges give an interesting, (0:10:24) Al: different way of looking at it. (0:10:26) Al: That it just, you think about the game differently, you know? (0:10:30) Jonnie: I think Professor… (0:10:31) Jonnie: Yeah, I think they made sense up until, you know, Scarlet or Violet, where… (0:10:40) Jonnie: How many do you have to get before you can even challenge the first gym? (0:10:43) Al: It was like 600 or something. (0:10:47) Jonnie: See? (0:10:48) Jonnie: It’s just an unreasonable number. (0:10:50) Al: Like it was basically all of them, right? (0:10:52) Al: I think there were maybe 20 Pokémon that you couldn’t get before the first gym, and most of them were post-game. (0:10:58) Al: So it’s like you catch almost all of the Pokémon, and then you do all of the gyms basically. (0:11:05) Al: And then I think there’s maybe, so there’s a couple of them that you have to unlock, (0:11:10) Al: the different traversal options like there’s some that only spawn on a (0:11:13) Al: specific island, but it’s like two. So you’re like, okay, I can catch 600 Pokemon. And then I’ll do three of the, three of the traversal based things. And then I can catch two more Pokemon. And then I do all of the gyms. It was fun. I really liked it. It was obviously very different to other ones. So just because you like, uh, a Professor Oak challenge in one of the more traditional Pokemon games, right, where you’re (0:11:43) Al: like, here’s an area, defeat the gym leader, here’s an area, defeat the gym leader, more linear games. I love how we call that traditional. It’s like the first games weren’t like that. (0:11:54) Al: Even if you just because you like that doesn’t mean you’ll like it this way. But I do think that the kind of person who likes one is going to like the other as well. Right. Like actually, (0:12:04) Al: what I really liked about that was you can, if you get bored training up a Pokemon, you can go catch another one, like go to the other other end of the map and go catch some different (0:12:13) Al: Pokemon. Like you’re not the problem with like traditional Professor Oak challenges. (0:12:18) Al: Like if I did a brilliant diamond one when they came out and oh my word was that horrific to start with because you have to evolve your starter to like you get have to get them to level 36 and you have to get another Pokemon to like level 42 all before the first gym. (0:12:36) Al: That’s dreadful. Right. Whereas at least in this game, you can like go all over the map and try lots of different things. (0:12:43) Al: Most of the time, you’re catching Pokémon. (0:12:46) Al: You don’t have to evolve many Pokémon, because most Pokémon spawn in the wild. (0:12:50) Jonnie: So I don’t want to enable this anymore, but I’m going to. (0:12:56) Jonnie: I feel like this sort of concept, but if it was like a fourth path, so obviously in Skyline Violet you had the three different paths that were tied to the three characters. (0:13:03) Al: Mmm, yes. (0:13:05) Jonnie: I feel like if there was a fourth path that was tied to the number of Pokémon that you have collected and there was some form of progression locked behind it, (0:13:15) Jonnie: that could actually be quite compelling because the thing that you know kind of makes it disjointed for me is (0:13:20) Jonnie: you go around and you’re basically you know the greatest trainer that’s ever lived before you’ve challenged a gym and then you show up to the gym and they’re like “oh hi you’re probably terrible” and you know you steamroll them so I would really like it if that was like a fourth path and doesn’t need to be at the same level but some form of progression locked behind it might be quite cool (0:13:29) Al: Yeah, yeah. (0:13:40) Al: interesting idea because like very rarely in Pokemon games is anything of note locked behind Pokemon collection, which seems a bit odd right? Like in the first games, is there anything that’s locked behind Pokemon progression, like collecting Pokemon? Oh that’s true, that’s true. Yeah, you get like the item finder and the… what’s the other one? (0:13:56) Jonnie: Yes. There’s the research assistants that show up and if you’ve got a certain number they give you… (0:14:10) Jonnie: and a few other things that we will remember as soon as we log off to school. (0:14:11) Al: Yeah, I can’t remember. Anyway, yes, no, you’re right. Absolutely. The XP share was one of them. (0:14:18) Al: Yeah, no, you’re right, you’re right. But I think that’s very little, right? And you don’t need those things. The only one I think you need is you do get flash as one of them. So actually, (0:14:30) Jonnie: Yes, that’s the first one I think, right? (0:14:32) Al: now that I think about it, I don’t think it’s the first one. I think one of the other ones is not important. It doesn’t matter. Let’s not get sidetracked. (0:14:40) Al: It’s late. And there’s probably listeners going, “Please, please do get sidetracked.” (0:14:48) Al: That, I feel like, has really been repeated. Like, it is weird how the first games had that, (0:14:55) Al: right? They had this idea of there are some things locked back, but most of the time it’s like, “Oh, (0:14:59) Al: in Scarlet and Violet, it’s like, oh, you’ve got some rewards, but it’s like, here’s some candy, (0:15:07) Al: And here’s some balls. And, you know, it’s not. (0:15:10) Al: Nothing locked behind it. It’s all just kind of like additional items. (0:15:14) Al: Yeah, anyway, it’s an interesting point for such a collection focused game. (0:15:19) Al: They don’t lock anything really behind the collection of those creatures. (0:15:26) Al: Very interesting. Anyway, we’re not here to talk about Pokemon. (0:15:29) Al: That’s the other podcast I’m on this week. (0:15:33) Al: We’re here to talk about farming games and cottage. (0:15:37) Al: We’re here to talk about other games. (0:15:39) Al: So we’re going to talk about some new. (0:15:40) Al: News. (0:15:44) Al: Above Snakes has a new update coming out. (0:15:47) Al: It’s called the Most Wanted Update and it’s got some new biomes. (0:15:53) Al: It’s got some new missions feature. (0:15:56) Al: It’s got some new items and more. (0:16:00) Al: And that is out now. (0:16:02) Al: I was going to say, if you’re listening to this after it comes out. (0:16:06) Al: But of course you are. (0:16:07) Al: Of course you’re listening to this after it comes out. (0:16:09) Al: Johnny, it’s not out for you yet. (0:16:10) Al: Everybody else is out for you. (0:16:14) Jonnie: Congratulations, everyone else. (0:16:17) Al: Congratulations, people from the future. (0:16:21) Jonnie: Yeah, I don’t know. I feel like Above Snakes kind of came out, and I haven’t really heard much about it. (0:16:26) Jonnie: Like, I’m still interested in playing it, but in the same way I feel like I’m interested in playing a lot of games I never actually get to, so… (0:16:34) Al: It’s certainly not pumping its way up the list. (0:16:39) Jonnie: No, and yeah. And this content patch doesn’t really (0:16:39) Al: This is the problem, right? (0:16:45) Jonnie: seem to add anything that’s like, “Oh, okay, this looks like it’s getting really, really good,” and makes me sort of excited to jump in. (0:16:50) Jonnie: But good to see that they’re still supporting me. (0:16:53) Al: Speaking of games with updates that I haven’t played yet and they haven’t really encouraged me to play it, SteamWorld Build have a new update called the Jingle Bolts update which by the way, great name, love it, perfect. No notes. (0:17:06) Jonnie: I have one note. But it’s mostly that. Look, I’m kind of just over Christmas-like seasonal updates in games. I get why they do them, but haven’t we done them all (0:17:16) Al: Well, this is a winter update. (0:17:20) Al: “The update transforms your mining town from a western wilderness to a snowy winter wonderland with all the festive spirit.” (0:17:28) Al: Intrate. So yeah, I wonder if this is… (0:17:32) Al: So we have two kinds of games with seasons. (0:17:34) Al: We have the games with seasons where they are based on how long you’ve played in the game. (0:17:38) Al: And there are the ones which are based on real life. (0:17:42) Al: and I cannot tell on this what this is like (0:17:46) Al: is it just all the games for this next month are all winter? (0:17:49) Jonnie: I cannot tell either. (0:17:51) Jonnie: I also don’t really know, like, I don’t quite get what Steam mode build is, if I’m being entirely honest. (0:17:56) Al: it’s a city builder that I mean that’s that’s all it that’s I mean that that’s all it is you know you it might be a good one i’m not sure i’ve not played it I don’t really like city builders anymore i’ve come to accept that um they they don’t have any dates on this as to when like not like ublets had a winter event and they’re like oh it’s live between these dates (0:17:57) Jonnie: Yeah. (0:17:58) Jonnie: Great. (0:18:16) Al: I can’t see anything about this being live between particular dates so i’m not sure what the deal is with that or is this like a mode that you turn on I can’t tell they don’t seem to say (0:18:26) Jonnie: Communication seems not, but they are saying, however this one works, they are planning more seasonal updates in 2024. Speaking of more, uh, so 2.0 is out. Al, how does this rate in your, um, (0:18:28) Al: yeah I don’t know (0:18:33) Al: yep so if you like this look forward to more (0:18:38) Al: fae farm (0:18:44) Jonnie: uh, desire for patch number updates to follow some sort of patch? (0:18:50) Al: I think they could drop the third number from it, like I don’t know why it needs to be 2.0.0 because I think they’re proving to this that when they add more content to the game, they’re increasing the main number and therefore they could just have “This is version 2” and then the update that gives bug fixes is 2.1. (0:19:09) Al: I don’t think they need the third number, but they’re doing a lot better than a lot of other developers are. (0:19:15) Al: This is pretty close, thank you for actually increasing the first number because nobody ever seems to do that in- (0:19:20) Al: games. They have it zero for early access, they hit 1.0, and then it’s always one point something forever, and it drives me insane. (0:19:30) Jonnie: And it feels like there’s actually a sizable update here to go with it. So coasts of croquia (0:19:34) Al: Come on, we’re not here to actually talk about the content, we’re here to talk about version numbers! (0:19:41) Jonnie: We don’t want to spend an hour talking about it because I know we could (0:19:47) Jonnie: So yeah coast coasts of croquia I (0:19:52) Jonnie: Don’t really (0:19:54) Jonnie: Know what this means in terms of what has been added. I assume it’s a new (0:20:00) Jonnie: a new location (0:20:02) Al: that it is. It’s a new location that you access by going through a portal inside the mouth of a giant frog. (0:20:09) Jonnie: Great, I mean that that makes as much sense as anything else in TAFE. (0:20:15) Al: It does, it’s perfect. I love it. So yeah, the new area is called Croquier and there’s a bunch of stuff in there. I haven’t looked about features and stuff like that. I suspect it’s mostly focused on story. (0:20:28) Jonnie: Yeah, and a lot of the like, I assume there’s quite a bit of story attached to it and it looks like there’s a lot of sort of quality of life updates that they’re making alongside this, this update. (0:20:40) Jonnie: Unfortunately, the one thing that I don’t really see in this list is much around improving the characters, like there is a section called world as welding characters. (0:20:52) Jonnie: It’s, you know, there is there is one line that all vendors and NPCs now have new and unique dialogue rather than using the same. (0:20:58) Jonnie: And it’s a shared pool of lines. The problem with those original lines is they were so bad that it’s like, well, I’m not I’m not sure that the writing just has felt missing in this game for a long time so I’m not sure it’s enough to kind of lure me there. (0:21:02) Al: Yeah, there’s now you’re going to see more of the same repeated lines that you don’t care about. (0:21:19) Al: Yeah, it doesn’t really feel like the most amazing update that we would be wanting for (0:21:25) Jonnie: Yeah, I think I think given how like because I’ve heard that feedback in a number of places, you know, Cody and I talked about it (0:21:32) Jonnie: from a news article last week And so I feel like given how big of a criticism it has been when it’s actually fixed It’s something that they will put front and center (0:21:42) Al: Yeah, or they might just not. So like part of my thing is, I don’t want to talk about this too much just now because I do talk about it in next week’s episode, but I think they never really wanted to do relationships in this game and they didn’t really care about like the NPCs in the village, but they felt like they needed to add that sort of feature in and therefore that’s what we got. And they like the other aspects of the game and the the other aspects of the game are good. (0:22:12) Al: And they’re just going to continue with that and ignore the one that they never wanted to do in the first place. (0:22:17) Jonnie: That makes quite a bit of sense. (0:22:21) Jonnie: Anything else in the patch notes that stand out to you that sound interesting? (0:22:25) Al: Not particularly. I agree with you about the quality of life improvements sound good. (0:22:30) Al: I haven’t had enough time in the game to be like, “Oh yes, that one in particular is really going to make my gameplay more enjoyable because I’m spending too much time in Carl Island realistically.” (0:22:45) Al: Looks good. Keep at it. Keep more updates. And there are two more currently planned, (0:22:50) Al: two more DLCs that I know of. I wonder whether they’ll add more in the future (0:22:56) Al: but just a reminder, if you have this on Switch, you will have the DLC added on automatically. (0:23:01) Al: If you bought the deluxe version on Steam, you will have this automatically. If you bought the base one on Steam, you’ll have to buy the DLC separate. Garden Galaxy, a new update. (0:23:12) Al: I mean, it just feels like it’s yet another Garden Galaxy update. If the other Garden Galaxy updates haven’t enticed you to play the game, this one’s not going to do either but there’s More items. There you go. (0:23:22) Jonnie: yep and I feel like every time I look at god and galaxy i’m like that’s right I really need to play this game and then I forget about it until next time i’m on the show and they have another update and the cycle resets itself yep I agree (0:23:28) Al: The new items look cool, that’s all. It’s out now, again, comes out today, the day the episode comes out. (0:23:43) Al: So if you like Garden Galaxy, go get that update, go get your more items. (0:23:48) Al: Travellers Rest also have a new update. Everybody’s releasing updates in December. What is this nonsense? (0:23:54) Al: It is out now and it contains a new crop system. (0:23:58) Al: The new crops have specific seasons in which they can be planted. (0:24:03) Al: In addition, they need to be watered every three days for them to grow. (0:24:06) Al: The amount of time each crop takes to grow varies. (0:24:09) Al: Fruit trees no longer need to be planted in tilled soil. (0:24:11) Al: Don’t require watering and they never die, although the only bare fruits. (0:24:15) Al: I mean, none of this seems like fundamentally different from other farming games, (0:24:19) Al: except for you don’t have to water them every day, which is interesting. (0:24:24) Jonnie: I think that’s quite cool, like that’s a mechanic that makes a lot of sense, right? Not every plant needs to be watered the same amount, so that’s a cool little addition, but in general I still feel about Traveller’s Rest that it’s a little bit too much, just like everything else. (0:24:38) Jonnie: And I wish it was worth it. (0:24:38) Al: Yes, and I’m constantly fascinated as to what this game had when it came into early access, (0:24:43) Al: because every time there’s an update I’m like “oh so we didn’t have that either?” (0:24:48) Al: What did this game have when his first version came out? The first version came out three years ago. (0:24:54) Jonnie: Oh my god. (0:24:56) Al: July 2020 apparently. (0:24:59) Jonnie: Well in three more years when 1.0 comes out we probably won’t have time to (0:25:04) Al: Well definitely not, because this was the one that like a few months ago they came out with the (0:25:09) Al: tavern. Like they actually then drinks and staff, that’s what it was, in September they came out with drinks and I’m like “this is a game about a tavern and you didn’t have drinks? What did you have?” (0:25:22) Al: I’m so confused. (0:25:27) Al: So yeah there’s new crops, new weather phenomena, chances of rain, thunderstorms, snow and wind, (0:25:35) Al: which will affect animals and crops. Okay, and new crops and… (0:25:38) Jonnie: Yep, sounds like a content update for the game. (0:25:38) Al: recipes. Yep. Yes, it’s starting to sound like it might have some of the features of starchy phyline. (0:25:48) Jonnie: And if you’ve been playing Traveler’s Rest in Early Access, and you have some thoughts on it, (0:25:52) Jonnie: send them to us, we would love to know a little bit about it, (0:25:54) Jonnie: because as you can tell, we are utterly fascinated every time this game has an update. (0:25:58) Al: What did you do in this game? I wanted to know what people have been doing in this game. (0:26:04) Al: A last song. Is this the underwater one where you’re like trying to make get rid of (0:26:13) Jonnie: corruptiony stuff. You don’t really know what it is. Pollution. (0:26:13) Al: bad stuff? What’s the word I’m looking for? Pollution. Pollution. (0:26:20) Al: I think we’ve talked about this one before. Anyway, they have a new trailer. (0:26:24) Jonnie: It looks cute and I assume there’s going from the looks of the trailer There’s some sort of rhythm element so that immediately eliminates me from being able to play this (0:26:35) Al: Yeah, it’s still coming out next year. Ever After Falls also have a new trailer. Apparently this is a backers only update, apologies. So they have a new trailer and they’ve released a beta, which some Kickstarter backers can get. (0:26:54) Jonnie: Great. So I much prefer beta than early access, right? Like it’s the, you know, much clearer that you’re paying for something or you’re getting access to something that is not finished, so. (0:26:55) Al: Yeah. (0:26:58) Al: Thank you. (0:27:06) Al: I don’t think we need to get into that debate again today. (0:27:09) Jonnie: We do not, but I just like, I feel like I haven’t seen a beta announcement in a long time, so I’m (0:27:15) Al: Yeah, Snacko did that. (0:27:17) Al: They had an alpha and a beta and now they’re in early access. (0:27:21) Jonnie: Okay, I don’t like that. (0:27:25) Al: Yeah, I mean, I also think it’s a pretty polished game as of now. (0:27:30) Al: Anyway, yeah, let’s not get into that. (0:27:32) Al: We’ve got two new games to talk about, and I don’t know whether… (0:27:36) Al: If you’ve got a list of LEGO Fortnite, Hello Kitty Adventure, (0:27:42) Al: Hello Kitty Island Adventure, and these two games that we’re going to talk about on a list, (0:27:49) Al: I don’t know which I would say was the most likely one I would expect, (0:27:53) Al: and which is the least likely one I would expect, and I’m very fascinated as to all of these. (0:27:58) Al: The first one is called Tiny Garden, and the way I’ve described this is, (0:28:01) Al: it’s basically Polly Pocket farming. Did you ever have Polly Pockets when you were younger, Johnny? (0:28:06) Jonnie: So I have a niece who’s five, and she has Polly Pockets right now. (0:28:11) Jonnie: And I have played a lot of Polly Pocket in the last month. (0:28:13) Al: Are these still a thing? I’m so happy they’re still a thing. That’s fantastic. (0:28:15) Jonnie: They are still a thing. (0:28:16) Jonnie: Yep. (0:28:17) Jonnie: They are very much still a thing, and this gives big Polly Pocket vibes. (0:28:21) Al: It’s exactly what it is. You’ve got this little thing that you open up, (0:28:26) Al: and it’s a little world inside this little presumably handheld thing, and it looks really interesting. (0:28:34) Jonnie: I like the idea, so there’s a little crank on the side, and the crank is moving time. (0:28:39) Al: Is that moving time? (0:28:42) Jonnie: Yeah, so that being like the idea that you’ve got a limited space, you plan stuff out, you turn the crank, and stuff happens over time is… (0:28:52) Jonnie: That seems like quite a cool little mechanic, like this just has a really great little look for a kind of idyllish, cozy game. (0:29:02) Al: I need this on the Playdate. (0:29:06) Jonnie: I was thinking that this would be a great Playdate thing, (0:29:08) Jonnie: because the crank seems like a key feature, and… (0:29:12) Al: It would need a fundamental rethink about the graphics, because the graphics are way too complicated for the Playdate. But this could be great on the Playdate. Because they’ve already got the crank, right? Because the problem with the Playdate is figuring out what your mechanic with the crank going to be. And they have an interesting, unique feature, which so many games are just like, “Oh, let me just do this one. Like, let me think up the feature for the crank later, (0:29:38) Al: rather than let me have our- Oh, I like this. (0:29:42) Jonnie: Yeah, and yeah, sorry just to fill in the blanks, so the gameplay looks like on the base of the Polly Pocket is where you’re doing all of your farming and you’re growing vegetables, which in the tweet they say you sell to then add furniture to what would be the upper level, I guess, or the bit that sort of sits vertically, which I think is just a great concept, but this is in prototype, so I didn’t see anything like any, even like a tentative release date. (0:30:11) Al: Yeah, no, there’s absolutely nothing about that or any ideas, it’s just this is a “here’s a first thought” and like “come follow us and we’ll tell you more about it later” sort of thing. (0:30:22) Al: I’m just tweeting at them to tell them to put it on Playdate. (0:30:26) Al: So next we have Tamagotchi Adventure Kingdom. (0:30:31) Jonnie: Woo! I’m very excited about this one, Al. (0:30:33) Al: And so, well, so tell me why you’re excited about this one and why it’s different from (0:30:41) Al: Lookitty, other than just “it’s Tamagotchi”, which doesn’t really have characters, I might add. (0:30:47) Jonnie: Yeah, look, I don’t really want like, so brains are stupid, right? (0:30:54) Jonnie: And you’re right, Tamagotchi had zero characters. But you know what Tamagotchi had? (0:30:59) Jonnie: An important place in my life and everyone just referred to Tamagotchi. So when I see Tamagotchi and it’s a farming game, I’m like, yeah, I’m on board. I want all of this, even though there is no connection to anything else that’s happening in the game, other than the word Tamagotchi. (0:31:15) Jonnie: and it looks great. (0:31:17) Jonnie: So I just didn’t grow up with Hello Kitty, so that one I’m just like, “Meh, I don’t really have any connection to this.” (0:31:23) Jonnie: Tamagotchi though, that word triggers a thing in my brain apparently. (0:31:26) Al: So the important question is, are you subscribing to Apple Arcade for this? (0:31:31) Jonnie: Uh, I mean… (0:31:32) Al: You can drive a car! (0:31:33) Jonnie: The- [laughs] (0:31:34) Al: Ah! (0:31:36) Al: Oh, no. (0:31:38) Jonnie: The long answer I want to say is no, but the short answer is yes, I will probably sign up to Apple Arcade to play Tamagotchi Adventure Kingdom. (0:31:44) Al: You can, you can drive a car. (0:31:48) Al: What was that? (0:31:49) Al: There’s a little random… (0:31:51) Al: Oh, there’s a squirrel. (0:31:51) Al: It’s a squirrel. (0:31:53) Al: There’s like a what looks like a kind of weird. (0:31:56) Al: Version of the, you know, the, you know, the carriage in what’s the fate of the Disney story with the, the glass slipper, what’s that one? Cinderella. You know, they’re like pumpkin carriage in that. It’s like a pink version of that near the end next to what looks like a big castle. You see that? (0:32:06) Jonnie: Cinderella? (0:32:08) Jonnie: Mm-hmm. (0:32:18) Jonnie: Ah, yeah, so I missed that the first time I watched through but yeah, you’re right. That is very (0:32:24) Jonnie: Yeah, that’s it. That’s a castle. That’s definitely a carriage (0:32:30) Jonnie: So minor thing I love that the (0:32:33) Jonnie: Dates that you’ve got written down here is coming Jan 4th in the trailer. They say (0:32:38) Jonnie: Expected January 4th, which if that doesn’t mean it’s not coming on January 4th. I don’t know what (0:32:40) Al: Yeah, I will say though, the description on YouTube does say “coming” rather than “expected”. (0:32:52) Al: I wonder if it’s meant to be a pun. (0:32:54) Al: I don’t know. (0:32:55) Al: Like, is this a Tamagotchi thing? (0:32:57) Al: When it’s… (0:32:58) Al: Because your Tamagotchi comes in as an egg first, right? (0:33:02) Al: And so when you have like a child, or you’re pregnant, you say you’re expecting. (0:33:08) Al: And so if you have an egg that’s going to hurt. (0:33:10) Al: Which would you say you’re expecting as well? (0:33:11) Al: Is that what they’re doing here? (0:33:12) Jonnie: I don’t know. We’ll need to bring in someone that’s laid an egg and ask them what they… (0:33:18) Al: I’m just saying, like, I think I think it’s a pun rather than a, hey, (0:33:22) Al: we might not release on this date. (0:33:22) Jonnie: Right, well if it is a pun, it’s not a very good one. But everything else in this game looks pretty good. (0:33:27) Al: Because they, well, I agree, I agree. (0:33:29) Al: It’s not a good pun, but my point is this released on the 12th of December, right? (0:33:33) Al: If they don’t know it’s coming out on the 4th of January, it’s not coming out on (0:33:36) Al: of January, because that is like three. (0:33:40) Al: work days before the 4th of January, basically. (0:33:44) Jonnie: Not in America. (0:33:44) Al: Like that is basically no time. (0:33:47) Jonnie: In America, it’s like 100 work days between the two. (0:33:52) Al: You’re assuming that this is worked on by Americans? (0:33:55) Jonnie: Yes. (0:33:55) Al: It was Bandai Namco, they’re a Japanese developer. (0:33:58) Jonnie: Whatever, they’re all the same. (0:34:01) Al: Japan, America, who can tell the difference? (0:34:06) Jonnie: I mean, ultimately this just looks like a game where cute animals run around a thing. (0:34:10) Jonnie: like it to me it sounds or seems. (0:34:12) Jonnie: I watch like the Hello Kitty Island adventure so I don’t actually have high expectations for the game itself but you know Tamagotchi. (0:34:20) Al: I’m going to end up comparing this to Hello Kitty Island Adventure, that’s what I’m going to do. I’m sorry, it’s just going to have to happen. Because it looks like a very similar game, it looks like there’s exploration, the kind of the world looks kind of very, they evoke the same imagery. Why does that pool have a face on it? Go to eight seconds in when he’s like chopping up the wood. You can see why does that have a face on it? Is that (0:34:26) Jonnie: I think you should yeah yeah. (0:34:41) Jonnie: Why would it not have a face on it? (0:34:46) Jonnie: Oh, yeah, it does have a face. (0:34:49) Jonnie: Why would it not have a face? (0:34:51) Jonnie: Yeah, and I think even like in the first two seconds, there’s another pool and maybe it’s the same one that you can also see the face on it. (0:34:57) Jonnie: Maybe all of the pools are alive. (0:34:58) Al: No, that’s a different one. (0:35:00) Jonnie: Yeah, yeah. (0:35:02) Jonnie: So look, the pools are alive. (0:35:03) Jonnie: I have the one in the house also has a face. (0:35:05) Jonnie: All of the pools in this game are alive. (0:35:07) Jonnie: And that makes me even more excited. (0:35:09) Jonnie: I feel like sometime in 2024, we’re gonna– (0:35:11) Jonnie: I need to do the Hello Killy Island adventure versus Tamagotchi Adventure Kingdom Ultimate Showdown Smackdown. (0:35:17) Jonnie: You know, many can be on, I can be on, and we can just argue for hours over which of these cute little games is– (0:35:23) Al: Yeah, I just, I guess my worry about this is that it might feel a bit hollow because the characters won’t really exist. Like, unless they do something really well and they go “we’re going to create all these characters out of thin air and you’re going to care about them now” feels unlikely. (0:35:39) Al: Like that’s really hard to do. (0:35:39) Jonnie: See these characters? These characters are super cute though, so it could happen. (0:35:43) Al: Sure. But then it’s just the same thing, it’s just they’re all cute, which doesn’t really work. (0:35:50) Jonnie: I’m going to point you to like every Ooblets episode because that’s all those those little doofuses have going on and you guys Love that stupid game (0:35:56) Al: Well, sure. (0:35:58) Jonnie: Also at one point one of these characters smashes a rock by just bashing his head into it if that’s not amazing (0:36:05) Al: I will say that the Ooblets are not the thing you play Ooblets for. (0:36:08) Al: There’s a lava lamp as well. (0:36:09) Al: Toadstool table. (0:36:12) Jonnie: Honestly, this trailer’s ridiculous. It’s, what, 30 seconds? I’ve probably watched it 20 times now, (0:36:16) Jonnie: and every time I feel like I see something new that makes me more excited to play this game. (0:36:20) Al: going to make me play this game aren’t you? Oh he does just smash his head into it, that’s adorable. (0:36:22) Jonnie: I don’t have to make you at this point. It’s just gonna happen. (0:36:32) Al: Now the question is do I do I sign up to Apple Arcade just now and play the Sonic game until then? Or do I wait and just play this? Tamagotchi Island Adventure, sorry, Adventure Kingdom. (0:36:40) Jonnie: Don’t play the Sonic game, Al. Don’t do that to yourself. (0:36:43) Jonnie: Why do Sonic fans insist on hurting themselves? (0:36:51) Al: I don’t get better names. (0:36:54) Jonnie: No, it’s all just word salad, don’t they just like, I think they do it Madlib style. (0:36:57) Al: I mean it really does feel like you’ve got adventure in there and you’ve got the name of your (0:37:03) Al: franchise and then another random one. Why am I surprised there was a castle? It’s called Adventure Kingdom. It’s like being surprised that Hello Kitty Island Adventure has the sea. (0:37:13) Jonnie: I think because we’re so used to just glossing over the terrible names that we have to deal with in Cottagecore games that it’s just, we don’t assume that they’re not, they don’t need to. (0:37:22) Al: It’s just words. I think this is the first time I’ve parsed the words and what they actually mean. (0:37:28) Al: All right, we’re going to talk about Lego Fortnite. The good thing about doing this episode is it means that I don’t have to think about it again after today. (0:37:35) Jonnie: You and me both. (0:37:36) Al: OK, so Lego Fortnite. We talked about this a little bit in last week’s episode and next week’s episode. Just to confuse you. Spoilers. (0:37:49) Al: But for some reason, LEGO added in a- (0:37:52) Al: No, Fortnite added in a LEGO version of their game into their game, except that it’s not a version of the game. (0:38:00) Al: It’s LEGO Minecraft. It’s Minecraft if LEGO did it. And for some reason, inside Fortnite. (0:38:04) Jonnie: In Fortnite. (0:38:06) Jonnie: Well, I mean, to hit on some reason for just a little bit. (0:38:10) Jonnie: This is about Fortnite becoming a platform and not just a game anymore, right? (0:38:10) Al: Oh, there you go then. (0:38:15) Jonnie: Because they released LEGO Fortnite, some racing game and some rhythm game all at the same time. (0:38:21) Jonnie: That are all in Fortnite, but they’re not Fortnite, so. (0:38:24) Al: Yeah, but why? Why are they not separate games? (0:38:28) Jonnie: Because Fortnite, my assumption is that Fortnite has become such a compelling brand that. (0:38:34) Jonnie: They believe that they can, people will play it if it’s in, or more likely to play it if it is in Fortnite. (0:38:41) Jonnie: So this is kind of proving that you could sell other games in Fortnite. (0:38:46) Jonnie: So you might have, can you imagine? You have like, what’s the original thing that Fortnite was? (0:38:50) Jonnie: Like Fortnite saved the world or whatever? (0:38:52) Jonnie: Imagine if that comes back as a new game in Fortnite that people pay money for. (0:38:57) Jonnie: That’s the future we could see. (0:38:57) Al: But you’re not paying for them either, it’s free. (0:39:02) Jonnie: Well, these are free right but this is this is proving like this proves out the case of whether you want people to buy stuff or it just provides more versions of cosmetics for people to buy in Fortnite. Like it just expands the the number of hours that people would play in a Fortnite owned thing. (0:39:19) Al: But I- (0:39:25) Al: So, okay, sure, but they didn’t need to be the same game to do that. This is what I’m confused- (0:39:30) Jonnie: To me, I think it’s the difference between like, you don’t have to go and actively download a different thing, like, you’re thinking about this, like an adult that’s grew up, grown up on Steam, and, you know, you know, storefronts and used to going and buying games everywhere else, if all you’ve done is play a lot of Fortnite, and then in your Fortnite client, they say, download this new game, LEGO Fortnite, that’s the, that’s the thing, like, that’s your storefront is Fortnite. (0:39:58) Al: This is because of Roblox, isn’t it? Because Roblox is exactly this. It is not necessarily, (0:40:04) Al: well, it’s not exactly this, it’s different because you can add user-generated games to it. (0:40:10) Al: But I feel like this is in response to Roblox because Fortnite was a game, Roblox was a platform, (0:40:17) Al: and now Fortnite is also a platform. Just because it’s not user-generated stuff doesn’t mean it’s not the same thing. (0:40:24) Jonnie: - Yeah, I agree. (0:40:25) Jonnie: And I wouldn’t be surprised if they’re trying to hit down the path of getting user generated stuff in there as well. (0:40:33) Al: Oh, Jai’s. All right, cool. So we’ve gone over the for some reason. Do you want to start? (0:40:41) Al: You’ve been playing it? (0:40:42) Jonnie: Yeah, like I guess I’ll start with I’m not a big survival game person in general, so (0:40:50) Jonnie: Like I wasn’t expecting for me to love it and I found the survival aspects quite difficult I died quite a bit more than I have in like Minecraft or (0:41:02) Jonnie: Or other games like I guess I was expecting this one to be a little bit easier And there’s lots of there’s lots of options right so you could turn stuff off and I think I end up turning off like needing to… (0:41:12) Jonnie: needing to eat food but turning off like the monsters kind of felt like a step too far but I kind of wish I had done that [laughs] (0:41:22) Jonnie: and it is just one of these sort of survival crafting games at its core there’s not too much that it’s doing that’s different I guess other than the building and I think the building is quite good because it uses the… (0:41:42) Jonnie: …they go block mechanic and you can… (0:41:44) Jonnie: …but it starts you off not with having to build everything brick by brick. (0:41:48) Jonnie: You start with some templates. (0:41:50) Jonnie: And so you can build like an actual shed a lot easier than just… (0:41:54) Jonnie: …having to collect the bricks and building your first house in Minecraft. (0:41:58) Jonnie: Which typically takes… (0:42:00) Jonnie: …not that it’s hard to do, but it takes a little bit longer maybe to work out and put everything. (0:42:04) Al: Yeah, I think so. A LEGO Minecraft clone, if you will, makes perfect sense, right? (0:42:12) Al: I think we can probably agree on that. (0:42:15) Al: I used I played Minecraft so much when I was younger. (0:42:21) Al: Like during my like, it’s I mean, it’s wild how how long Minecraft’s been going (0:42:26) Al: for and the fact that it’s still going, I I remember picking it up when I was in (0:42:31) Al: And I would literally play like. (0:42:34) Al: Like through the night, every night, sitting up, playing this stupid game that I loved so much. (0:42:42) Al: I don’t play anymore because obviously I, you know, I’m an adult. (0:42:45) Al: I have a life now. (0:42:47) Al: I can’t just spend all night doing it, but I, I get why they’re doing that. (0:42:55) Al: I get why Lego are doing this. (0:42:58) Al: We can ignore the Fortnite aspect of it because they certainly ignored the Fortnite aspect of it. (0:43:05) Al: I didn’t have a huge amount of fun playing this game. (0:43:07) Al: And I think I don’t know whether that’s because the, the game doesn’t jive with me in some way that Minecraft did or whether, and this is the problem with this kind of game, whether I just don’t have the time and the life for it anymore. (0:43:21) Al: Would I have enjoyed this game more if it had come out when I was a new name rather (0:43:26) Jonnie: I’m going to take a guess and say, I don’t think so. (0:43:30) Jonnie: For me, equally, I was never a big Minecraft person. (0:43:34) Jonnie: But when I have tried Minecraft in the past, I get it. (0:43:39) Jonnie: I see the magic that is in Minecraft. (0:43:43) Jonnie: The first time, you punch a bit of the ground, (0:43:45) Jonnie: and it appears in your inventory. (0:43:47) Jonnie: And then you’re like, what? (0:43:48) Jonnie: And you can kind of just put it down anywhere. (0:43:51) Jonnie: There’s some magic in that. (0:43:53) Jonnie: And that’s what this game misses. (0:43:56) Jonnie: From what I’ve seen, you can build some really impressive stuff, but in the time that I spent with the game, that felt so unachievable and so far away. (0:44:08) Jonnie: Whereas in Minecraft, it’s just you get started, right? And that’s what’s missing. (0:44:08) Al: Yeah. That’s a good point, because the world in Minecraft is made of the things that you build with, whereas this is the world isn’t all, it’s not the same thing, right? Like if you actually had, if it was like Lego, where everything was like visibly made of Lego, (0:44:30) Al: because obviously it is made of Lego, right? But it’s not visibly made of Lego, if that makes sense right like you can’t go or there’s that block like you look at (0:44:38) Al: in Minecraft you go oh I can see that’s a wood block that’s a wood block that’s a wood block that’s a leaves block that’s a leaves block that’s leaves block and then you can look at everything else everything else in the game other than like animals which you can’t make anyway because that wouldn’t make any sense everything else is visibly made of blocks and so you can visibly see what it is and recreate it or build your own things and it’s that visual aspect of things I think that that it’s missing, right? Like you can build things, but it turns into. (0:45:08) Al: It’s not the exact same as if you were literally making this in real life, right? (0:45:14) Jonnie: I think that is exactly it, right? You are going and you are collecting wood or chopping trees and then you’re using the wood to make Lego blocks, to make wooden Lego blocks. (0:45:14) Al: You could make Minecraft blocks in real life and you could build them exactly like you do in the game. (0:45:32) Jonnie: You’re not chopping down, you know, you’re not taking the wooden block that is used to make the Lego tree and repurposing it. (0:45:42) Jonnie: And I think that’s the. (0:45:44) Jonnie: Disconnect that that stops me from from this game being what I think I wanted it to be based on (0:45:50) Jonnie: My initial perception and I get why they’ve done what they’ve done, right? (0:45:53) Jonnie: It’s I think I think the game that we’re talking about is substantially more difficult to make (0:45:59) Al: Yes. (0:46:00) Jonnie: But it is also undeniably way more Lego (0:46:03) Al: Yeah, I guess that’s like it’s interesting that we’re still at the point where Minecraft has made a better LEGO game than LEGO has. (0:46:12) Jonnie: Yep. (0:46:13) Al: You know, some random guy in Sweden made a better LEGO game than the corporation that owns LEGO. (0:46:19) Al: OK, so aesthetics wise, although like that fundamental point aside, it s
It's our first-ever LIVE episode!There's a lot of VISUALS in this episode, so for the full experience, watch the VIDEO of this episode FOR FREE at patreon.com/WhosThatPatreon! Yes it's free-to-watch, even if you're not a Patreon supporter! CHECK IT OUT, its got tons of images / videos / dancing / facial expressions.Pull your diapers up to your arms and grease up your Bart Simpson hair, because it's the spike (?) ball (?) pokeyman, TOGEPI! See us relive early menstruation in front of real human people. Ponder if cats should lay eggs as Brandon berates an audience member. Watch us give gifts to audience members and feel maybe a little melancholy that you did not receive a gift (unless you are one of those people listening back to this episode to reminisce.) We've got a couple appearances by STUART ZAGNIT aka THE ORIGINAL VOICE OF PROFESSOR OAK and he is up to some shenanigans! It's an egg-celent episode, so get yoked and let's ride on off to Togepi Paradise™ (real place!)Listen to BONUS EPISODES and MORE at patreon.com/WhosThatPatreonTiktok and Instagram: @WhosThatPokemonPodTwitter: @BrandonZelman and @CapnBrielle
TICKETS NOW ON SALE for our FIRST EVER LIVE SHOW, featuring special guest Sarah Natochenny, AKA the voice of ASH (FREAKIN') KETCHUM!PLUS: Debuting original songs from the new anime parody musical: BALLS: the Monster-Catchin' Musical Comédy, as well as a stacked lineup of NY's finest comedians and musical theatre performers. PLUS PLUS: EXCLUSIVE VIDEO CALLS with Stuart Zagnit, the original voice of PROFESSOR OAK!November 17th @ 7:30pmCity VineyardNew York CityListen to BONUS EPISODES and MORE at patreon.com/WhosThatPatreonTiktok (NEW!) and Instagram: @WhosThatPokemonPodTwitter: @BrandonZelman and @CapnBrielle
Al and Kev talk about Mineko's Night Market Also, we talk about Stardew Valley 1.6, the recently teased Lord of the Rings cottagecore game, and a number of recent release date announcements. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:42: What Have We Been Up To 00:15:56: News 00:45:50: Mineko’s Night Market 01:32:52: Outro Links Mineko’s Night Market Release Dates Mineko Plush Coral Island PS5 Critter Crops Delay Sun Down Survivors Update Orange Season Update Travellers Rest Update To Pixelia Kickstarter Stardew Valley 1.6 Sneak Peek Stardew Valley Joja Parrot Tales of the Shire Teaser Tales of the Shire Site Mineko’s Night Market Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. My name is Al And I am playing the neko’s night market as we speak Fantastic we are gonna have so much to talk about this game. I think it’s gonna be (0:00:36) Kevin: I’m Kevin. (0:00:37) Kevin: Um, excuse me, I believe that is Wormburger’s Night Market? (0:00:47) Kevin: Uh, you think the game that’s been in development for eight years and has been my most anticipated game of like two years running? [laughs] (0:01:00) Al: Funny because like yeah, so like this podcast I’ve been going for like nearly five years now, right? (0:01:04) Al: And this game had already been announced four years before the podcast started So quite a while Did neko just poop on the ground It just just sat on the ground and stood up and then it was a garden block (0:01:12) Kevin: 2015 baby that’s that’s wild like I don’t I didn’t (0:01:25) Kevin: Yeah, if that’s possible, yeah. (0:01:26) Al: I think Niko just pooped on the ground. (0:01:30) Al: To give me somewhere to plant, all right. Well let’s see what happens with that. (0:01:34) Al: We’re gonna talk about the Niko’s Night Market, because somehow we managed to play this game in the five days since it came out. (0:01:43) Al: Yeah, we’re gonna talk about it. Before that, we’ve got a bunch of news to talk about. (0:01:43) Kevin: Yeah, but I played a lot so I have things to talk about (0:01:57) Al: there’s stuff we need to talk about, there’s stuff we definitely need to talk about. (0:01:58) Kevin: Is there I don’t I don’t I don’t know Not really I like going in blind [laugh] (0:02:00) Al: Have you not looked through the news? (0:02:02) Al: Oh Kevin, right, that’s fine, let’s go in blind. (0:02:05) Al: Most of it is pretty small, pretty quick, still good, but we’ve got two really chunky bits of news at the end that we need to talk about. (0:02:11) Kevin: Wait, we haven’t talked about that one yet? (0:02:13) Al: We have not talked about that yet. (0:02:14) Kevin: I- (0:02:14) Kevin: Oh my gosh, okay, we do have things to talk about, all right. (0:02:17) Al: Yep, we have big stuff to talk about. (0:02:20) Kevin: I know- I like how you know exactly what I’m looking at. (0:02:22) Al: Well, of course, of course I know. (0:02:26) Al: So we’ve recorded the last episode, I think like the day before that news came out. (0:02:30) Al: Um, was it me and Cody? I think it was. Uh, we, we’d recorded really early that week and then they came out with our news and that was really frustrating. So anyway. (0:02:31) Kevin: was it okay yes yes I didn’t know it was it good good (0:02:39) Al: Um, uh, first of all, though, Kevin, what have you been up to? (0:02:46) Kevin: Um, okay, so in the Good good old me decided to do a whole bunch of things before Monneko dropped so you know the Pokemon DLC has been out for a minute, there’s been a lot of talk and So I finally gave in and I started playing Pokemon, but I wanted to play a good one. So I’m playing sword and shield I started a nuzlocke (0:03:22) Kevin: And it’s it’s a fun one to nuzlock through Because there’s so many a wide variety of encounters and and It’s surprisingly challenging at times. There’s there’s some heavy hitters in the game One going back to that Jen Like all all joking aside I I This is a subjective opinion, but I think it looks better (0:03:31) Al: Mmm, yes. (0:03:52) Kevin: And then scarlet violet like maybe not technically there’s probably It’s… (0:03:54) Al: I mean, I don’t think I disagree with that. I mean, I’m definitely one of the Scarlet and Violet enjoyers and defenders, but I don’t think that as a game it looks better than Sword and Shield. Definitely not. But I think personally that’s generally a problem with open world games. I don’t think that any of them look amazing. Breath of the Wild and Tears of the Kingdom have some moments where you’re like, “Wow.” But those are very few (0:04:09) Kevin: Yeah yeah. (0:04:19) Kevin: Yeah. (0:04:20) Kevin: Yes. (0:04:24) Kevin: You’re- you’re ner- yep, you’re right. (0:04:24) Al: and most of the time it’s just the same rocks and grass again. I think that is just a problem with them. So yes, I agree. (0:04:29) Kevin: Yeah. (0:04:31) Kevin: That’s fair. Yeah, no, that’s- that’s- I think that’s accurate. (0:04:35) Kevin: Um, so yeah, it is an uphill battle, I think, in that sense for Scarlet Violet, but… (0:04:41) Kevin: Even stuff like just the color palettes, I think they really, really pop in, uh, Sword and Shield. (0:04:43) Al: Oh yeah, especially Balonia. Amazing, amazing town. Just gorgeous, love it. (0:04:46) Kevin: Um… (0:04:50) Kevin: Yeah, yeah, the neon mushroom town, it’s awesome, yep, yep. (0:04:58) Kevin: And also one other comment, just like, again, looking back. (0:05:02) Kevin: The gym battles are just so good in Sword and Shield, (0:05:09) Kevin: like just this whole spectacle of a stadium battle and the chanting, (0:05:11) Al: Oh, yes. Yeah, definitely. The music. (0:05:15) Kevin: which, you know, actually fits in on like Scarlet Violet. (0:05:20) Kevin: It’s so bombastic and thrilling, and again, (0:05:25) Kevin: just comparing to Scarlet Violet, like, because of the freedom, (0:05:30) Kevin: I don’t know, they just, it wasn’t as memorable maybe, but again, (0:05:35) Kevin: that’s something subjective, but point B, ultimately, (0:05:38) Kevin: Sword and Shield is still really good, really fun, (0:05:41) Kevin: and I’m enjoying going through one of those luck. (0:05:44) Kevin: Well, I was before Monetco dropped, um, aside from that, (0:05:49) Kevin: I have had a big fighting game, Inch, um, so I dusted off a game called Skullgirls! (0:05:56) Kevin: Um, are you familiar with this at all, Al? (0:05:58) Kevin: Okay, so Skullgirls was originally released in 2013-2014, (0:06:07) Kevin: and they are still developing new stuff for it. Um, not a sequel, like the same game. (0:06:14) Kevin: It’s wild, um, it was, uh, it’s no- (0:06:19) Kevin: notable in the fighting game community for a couple of reasons. (0:06:23) Kevin: One, I mean, it’s a good game, for fighting game reasons, um, (0:06:26) Kevin: but aside from that, um, it’s all hand-drawn art, so it looks really good. (0:06:32) Kevin: Um, it has like a very stylistic art deco thing going on with a lot of its environments and settings. (0:06:39) Kevin: Um, and as the name implies, Skullgirls, um, at least originally, the original eight, (0:06:46) Kevin: I believe we’re all female fighters, um, which was you know, obviously not the norm in gaming in general, right? (0:06:54) Kevin: Um, it’s an all female cast, um, and they’ve done rounds of DLCs since then. (0:07:00) Kevin: Um, I think it’s going to be up to 18 by the end of this year. (0:07:04) Kevin: Um, I think there’s two males, but the rest are all females. (0:07:10) Kevin: Um, well, I mean, there’s a robot female and an alien monster thing. (0:07:16) Kevin: Um, but so, you know, um, take that how you will. (0:07:20) Kevin: Uh, it’s, it’s dynamic. (0:07:22) Kevin: It’s fun. (0:07:22) Kevin: It’s like not even fighting game or not. (0:07:26) Kevin: It’s, it’s just very good writing comical and then vibrant. (0:07:31) Kevin: Um, so yeah, skull girls to anyone who enjoys fighting games. (0:07:34) Kevin: That’s a hearty recommendation. (0:07:36) Kevin: It’s basically out on anything and everything. (0:07:38) Kevin: Um, uh, but, uh, aside from, yeah, so those were the two things I did. (0:07:42) Kevin: And then, uh, Meneco Wednesday came and it’s been all Meneco since then. (0:07:47) Kevin: What about you? (0:07:50) Al: Yeah, well, I mean, I think basically Maneko is the only game I’ve been playing this week. (0:07:56) Al: Maneko, Maneko, Maneko. (0:07:59) Al: I did play some more Pokémon, so I think I got my… (0:08:03) Al: I can’t remember where I was when we last talked, or when I last said it on the podcast, (0:08:08) Al: but I have done… (0:08:10) Al: I’ve completed the DLC on both games. (0:08:14) Al: I decided just to do… (0:08:16) Al: So my scarlet was like basically I hadn’t done anything in it. (0:08:20) Al: So I did the DLC without having done any of the badges. (0:08:23) Al: And then I was like, I’m just going to do all the badges. (0:08:26) Al: So I just did everything on that one. (0:08:27) Al: So I’ve now completed that. (0:08:27) Kevin: Right at least it’s fast to do it unlike other Pokemon games you can just knock them out (0:08:29) Al: And then, yeah, certainly once you’ve got everything. (0:08:36) Al: And then what else did I do? (0:08:39) Al: I did the DLC on my scarlet, my violet as well. (0:08:43) Al: And I completed the decks on that. (0:08:46) Al: And there’s a couple of side quests as well in the DLC. (0:08:49) Al: I did those as well. (0:08:50) Al: And yeah, just a bunch of Pokemon stuff in there. (0:08:56) Kevin: Have you- have you not gotten a bit tired of Scarlet Violet after doing it like three four times? (0:09:03) Al: times, yeah. I mean the story, yeah, sure, right? Like, the story bit is not fun. I still enjoy playing those games. Like, I still enjoy the core loop of those games. I still enjoy collecting Pokémon, blah, blah, blah. I think I have decided that I’m not going to do the new Professor Oak challenge that I suggested. I think that’s probably going a bit far. And if I want to do a Professor Oak challenge. (0:09:30) Kevin: until the second DLC drops. (0:09:33) Al: Well, I was going to wait until that because if you’re going to do it, then do it all the way, right? (0:09:39) Al: But then I was like, actually, if I want to do it, there’s so many games I haven’t done a Professor Oak challenge of, (0:09:43) Al: just do another one. (0:09:45) Al: I’m thinking about maybe doing Legends Arceus 1, for example, which could be fun, (0:09:53) Al: because I don’t have a Legends Arceus save file just now. (0:09:56) Al: I was thinking when you were talking about Nuzlockes, maybe it would be interesting as a Nuzlock, (0:10:03) Al: because obviously you’re not using Pokemon, right? (0:10:05) Al: So they’re not going to die, but you can die in that game. (0:10:07) Al: You can get knocked out in that game. (0:10:09) Kevin: Oh. (0:10:09) Al: So doing like a no death Arceus run, that could be interesting. (0:10:10) Kevin: No. (0:10:16) Al: Yeah, that’s probably about games. (0:10:19) Al: I mean, Pokemon Go, obviously, but that’s probably about it with games. (0:10:23) Al: I have, however, been watching a couple of things. (0:10:25) Al: I’ve been watching X-Men 92 and the run-up to the new X-Men 97 coming out next year. (0:10:30) Al: And I. (0:10:30) Kevin: Alright, how’s that been? (0:10:33) Al: It’s it’s good fun. I’m surprised at how like quickly and succinctly they’re getting through X-Men story lines like Like in the first season they do like like five or six big X-Men stories Like just that’s it. Those ones are done now and you’re like, oh my word, right? Wow, that was fast Yeah Well, it’s (0:10:50) Kevin: Yeah, this was prime 90s Saturday morning cartoon stuff, so like, there’s no time for plots or build up. (0:10:58) Kevin: Go do your enemy of the week. (0:11:01) Al: That’s the thing and then there’s no (0:11:01) Kevin: You got toys to sell, man! (0:11:03) Al: There’s no filler episodes that are all action all the time So it will be interesting to see where they go because there’s still four seasons to go Just I’ve just finished the first season. So I’ve got four more to go and I’m like I feel like they’re running out of stories by now Although I do believe there is a crossover with the 90s spider-man as well that I’ll need to watch at some point Yeah, yeah, yeah, I know I know but that’s my I need to watch that as well right because it’s a crossover (0:11:03) Kevin: The- (0:11:20) Kevin: There is, but that is under the spine. (0:11:31) Kevin: Yeah, yeah, um, yeah, I If I assure you it does not matter Well, good luck with that because I’m sure it didn’t matter to the writers or whatever I will I will say like I (0:11:33) Al: I haven’t figured out where it lies in the timeline. (0:11:37) Al: I know it doesn’t matter. I know. I know it doesn’t matter, Kevin, but it matters to me. (0:11:56) Kevin: Was still pretty young when that X-Men first aired so I watched some of it (0:12:00) Al: Yes, in 1992, yes. (0:12:01) Kevin: but Yes, you know the year I was born I might be older than me So I didn’t watch it I Missed the boat a little on that one. I didn’t I watched it but just not like everything right but it’s still very much like many people was very iconic informative in my What I think of the X-Men right like that’s the theme the colors all the looks (0:12:05) Al: I was also quite young. (0:12:31) Kevin: It’s still my favorite beast of all time Yeah, but good stuff good stuff (0:12:40) Al: Yes, yeah, yeah, yeah. (0:12:41) Al: And then I also watched for the first time Scott Pilgrim versus the World, (0:12:46) Al: the film that is, the live action films. (0:12:46) Kevin: Okay, I have not watched this tell me tell me Wait we’re talking the live-action right? Yes. Yes. Okay, cuz the animated one’s not out yet Yes, okay. Yes, that’s right. Okay Okay, I hear a lot of love for this movie thing (0:12:48) Al: I thought it was really good. (0:12:50) Al: I think it does a good job. (0:12:52) Al: Like, obviously live action. (0:12:53) Al: Yeah, yeah, yeah, yeah, yeah. (0:12:55) Al: The animated one, it’s not, it’s not a, yeah, and it’s a series, I believe. (0:12:58) Al: It’s not a film. (0:13:00) Al: But so like. (0:13:02) Al: I think, I think, yeah, so I think a lot of people like it and a lot of people (0:13:10) Al: thought it was fine. (0:13:11) Al: I will say that live action is difficult to do, like, a good kind of comic bookie style film, like most, most live action comic book stuff doesn’t try and be comic bookie, right? (0:13:25) Al: But Scott Pilgrim definitely does. (0:13:29) Al: And I think they did it really well. (0:13:31) Al: I think it works like that. (0:13:32) Al: Like you, it definitely feels like a comic book film. (0:13:35) Al: It’s like, you know how Into the Spider-Verse feels like a comic book film. (0:13:40) Kevin: Yes. (0:13:40) Al: It’s not live action, but it feels comic bookie, whereas all the other ones really just feel like superhero stuff, right? (0:13:40) Kevin: Yes. (0:13:43) Kevin: Yes, yes, I know. (0:13:46) Al: It’s, it, it feels like that. (0:13:48) Al: It feels, it feels like they wanted it to feel like a comic book. (0:13:52) Al: And I think it works really well. (0:13:54) Al: I think there are a few things in the story that feel a bit odd, but that just might be me being a bit weird around it. (0:14:01) Al: I’m not sure whether it’s, because I’ve not, I’ve not read the original comic run of this, right? (0:14:07) Al: So I don’t know whether it tells it some of the bits in it. (0:14:10) Al: In a better way, or whether I’m just kind of being a bit weird with it. I don’t know. (0:14:11) Kevin: Mm-hmm Yeah, okay. All right, that’s cool Yeah, I might watch it just speak for the animated series because the animated series looks very impressive (0:14:15) Al: But I enjoyed it. It was good. (0:14:25) Al: Yes Well, that was the other thing that was the other reason why I was watching it I was like, I know I want to watch this at some point You know what why not now, you know before the animated series comes out would be a good idea (0:14:35) Kevin: Yep, yep, all right, that’s good. (0:14:43) Al: I mean bits and pieces here and there. I’m about to start the newest series of Star Trek Strange. (0:14:56) Al: There’s a lot to watch. What can I say? Have you been watching Ahsoka? Of course, as well. (0:15:01) Al: I’ve been watching Ahsoka, which I’ve been enjoying. And Loki starts this week. (0:15:07) Kevin: Oh, I i’ve got to catch up on stuff before I watch loki like I mean like the required reading. I don’t watch ant man No, I don’t think so either ant man Yes Yes, i’ve watched the original ones. I watch one division watch loki season one. So just ant man Um, but I am going to do it because yeah, I do I do too which really means yeah I just need to watch ant man, um, which uh, but i’m excited for because it looks good. Um (0:15:12) Al: I don’t think there’s a lot of required reading. (0:15:16) Al: Yeah, I’d say Ant-Man, Lokey and Ant-Man, and presumably you’ve watched WandaVision. (0:15:22) Al: Yeah. (0:15:25) Al: I suspect that’s all of it. (0:15:38) Kevin: Owen wilson’s really good in it. And so is uh, (0:15:40) Kevin: Tom loki whatever his name is it’ll it’ll stand yes tom tom loki son. Um (0:15:43) Al: Tom Hiddleston and we’ve got Kehuquan coming in as well and his character looks very fun. (0:15:54) Kevin: Yep. (0:15:54) Kevin: Alright. (0:15:55) Al: Yeah. Awesome. Well, should we talk about some news? (0:15:56) Kevin: I guess so. (0:16:00) Kevin: Hey, you wanna talk about Moneko first though? (0:16:01) Al: No, no, I do not. Let’s talk about some news. (0:16:03) Kevin: Yeah, and what’s our first news item? (0:16:07) Al: Uh, oh yeah. Oh, I hadn’t looked yet. (0:16:13) Al: I wrote all this up like four days ago. So Maneko, there’s some Maneko’s night market news. (0:16:21) Kevin: Yeah. (0:16:23) Al: So the Xbox and PlayStation versions, we’ve got dates for them now. They’re coming out on the 26th of October and the physical Switch and PS5 versions are coming the 27th of October. (0:16:36) Kevin: Uh, is it? I didn’t realize it’s already on, is it on PS5 I assume? (0:16:40) Kevin: Or wait, no, no, sorry. I’m, no, you just said that. (0:16:40) Al: No, no, so that’s the PS. Please, it’s Xbox and- (0:16:43) Al: PlayStation versions, yeah. But I think, I think, I think the PlayStation version is for PS4 and PS5, (0:16:44) Kevin: My mistake. Yes. (0:16:50) Al: but the physical version is just PS5. Well, on Switch, obviously. (0:16:54) Al: So there is a PS4 version of the game, but not physical, if that’s clear. (0:16:59) Kevin: um yeah sure it’s look by the end of october it’s going to be everywhere that’s the main but you can get it on switch or pc (0:17:08) Al: You can. You can. (0:17:10) Al: And we have it covered because you got Switch. (0:17:12) Al: I got it on PC and played it on Steam. (0:17:14) Kevin: Yup, and if that’s not enough physical for you you can get a physical manneco Well, I think you can because I’m clicking on the link and it’s not working. I don’t know why Okay, anyways, um Okay, they’re doing Okay The manneco people are doing a plush (0:17:15) Al: Oh boy. (0:17:20) Al: You can. (0:17:23) Al: Yeah, there’s a new link. (0:17:27) Al: I’ve got a new link here as far as… (0:17:29) Al: Don’t worry, it still exists. (0:17:31) Al: There you go. There’s your new link. (0:17:39) Kevin: Run of manneco. It’s a good-looking plug. It is by the it is by the (0:17:39) Al: Is that good looking plush? It’s really detailed. (0:17:43) Al: Yeah. (0:17:44) Kevin: Company called make ship which I am familiar with this is basically what they do. They do limited runs of plushies you know even They did one for Baron breakfast and I missed it I’m so sad But that’s the that’s a kicker right that it is limited. I think turn it boy had like two plushies through that but anyways So yeah make ship rise of the time recording 20 days when it comes out That’ll probably even more like two weeks left on the campaign (0:17:47) Al: Yeah, they’re doing the ooblets ones as well, I think, and stuff. (0:18:14) Kevin: So check it out if you want. It’s $30 maybe a little pricey But if you love an echo like I love an echo It’s probably worth it because you will probably never ever see any mother physical manneco birch like this again Not yet, but I will so pay day when it gets But yes and minico’s art works really well with plush I think like the the the style (0:18:40) Al: Yeah, I’m just, I’m really impressed with how detailed it is, right? Like you’ve got the eye detail, the hair detail, and the clothing detail, the ear, the backpack, it’s just, it’s all so great. (0:18:44) Kevin: Yeah, got the little mark under the eye, yeah Yeah make ship I have had make ship products before and they are quality products and yes the detail is as good as You’d hope or want or the the creators want whatever and it’s a good quality plush a decent size to not one of those tiny little things (0:19:12) Kevin: Okay, so yeah, that’s Minneko (0:19:20) Kevin: So October 20th, roughly? (0:19:22) Al: Yeah, it does actually say that on the page, you don’t have to count it. (0:19:23) Kevin: Yeah, 19th. (0:19:26) Al: If you scroll down a little bit, it shows you the date. It’s got a timeline. (0:19:29) Kevin: um okay well there you go there the look the links on the show notes click on there yeah that’s the only thing right they take forever with these limited run things but understandably so yeah oh yeah you’re oh gosh no no no that’s too close 2024 is a year away no I know I went into lone the home depot the other day and there was all the christmas decor (0:19:30) Al: “Production starts 20th of October. Shipman estimated January 13th.” (0:19:38) Al: That’s not too bad. That’s not too bad. November, December, that’s three months. (0:19:48) Al: Christmas is less than 100 days. (0:19:59) Kevin: before october that’s the norm what what else is you know what else is october (0:20:06) Al: We’ve got, we’ve got Coral Island have announced their PS5 version is coming on the 9th of October. (0:20:14) Al: I will say, you know I love a conspiracy around dates. This is a suspicious date. (0:20:20) Al: This is suspiciously close because the next update for Coral Island is the 1.0 update. (0:20:27) Al: Just saying. Now we don’t know when that’s coming, but all I’m saying is they haven’t said the PS5 (0:20:37) Kevin: once you switch there’s no going back or wait oh they mean for version well either way that still sounds very uh and they have the wean (0:20:52) Kevin: There’s the art right there. It has the merfolk in it. It’s all that looks like a 1.0 or Like a game case cover Is it I don’t know I’m (0:20:59) Al: I mean, I think that’s the same artist they’ve been using for ages, but yeah, yeah, pretty sure I’ve had pretty sure I had that wallpaper on my phone for six months. (0:21:09) Al: Yeah, so we’ll see. We’ll see whether I’m right or wrong. It might be too soon after the most recent update, but they also could have been working on both of them at the same time. We’ll find out in like a week, because that’s like a week away. (0:21:27) Al: Next we have Crater crops have been delayed to the end of the day. (0:21:29) Al: We have so many more to delay. Keep coming with your delays please. (0:21:35) Al: There’s too many games. We still have like 30 games listed that’s coming out this year. Go and delay them please. (0:21:46) Al: Would you mean no? Man alive, Kevin. (0:21:49) Al: That’s all right. It’s all right. You’ve got two weeks till you need to do the Paleo Pines episode. (0:21:49) Kevin: I want, I just want Maneko, nothing else, and I’ll leave you alone, games. (0:21:57) Al: Sundown Survivors, they’ve got their 1.4 update, which they have named “The Final Boss”. (0:22:05) Al: And I think that the update includes “The Final Boss” of the storyline. Just a thought there. (0:22:10) Kevin: What that’s wild (0:22:16) Al: It’s like, what do they call it? Bullet hell? It’s a roguelike type game. (0:22:24) Al: I’m not playing this game. I don’t know. There’s some stuff. There’s some farming, (0:22:25) Kevin: But you have Pokemon. (0:22:31) Al: right? I felt like I needed to include it, but this is… (0:22:34) Al: It’s like three quid as well. It’s very cheap. (0:22:48) Al: Okay, I don’t know what that means. (0:22:52) Al: Or was that shoot him up? Right, got you. Orange season also have an update out. The festival’s season, that is out now, (0:23:01) Al: and it adds a tomato war, the summer festival and the chicken race. (0:23:06) Kevin: These are all good, good words. I like, especially “tomato war.” (0:23:08) Al: Yeah, so it looks like it’s a festival where you’re like trying to hit each other with tomatoes. (0:23:11) Kevin: What does that mean? Oh, oh, you thought- oh. (0:23:18) Al: During the event, you and three other competitors will throw tomatoes at each other, earning points for hits and losing points for getting hit. The one with the highest score when the time is over wins. Don’t worry, all the tomatoes used weren’t apt for consumption anyway. Like it matters, it’s a game. (0:23:34) Al: Oh, there’s a swimming… Oh, wait, swimming? That is the Summer Festival. They just called it different things. They called it Summer Festival at the top and then they called it swimming festival. (0:23:34) Kevin: - Yeah. (0:23:48) Al: Let’s use swim and then there’s the chicken race, which I feel like that’s probably self-explanatory as well. (0:23:50) Kevin: just it looks good though (0:23:54) Al: Also, is that a dino chicken? Look at the colors on that chicken. (0:24:02) Kevin: I don’t… I think it’s the green-ish chicken. I don’t know. (0:24:07) Kevin: Um, there’s a whole bunch of other… (0:24:09) Al: Yes, they have the key one, I think, being that they’ve added control support, so this is good. (0:24:14) Al: Yes, yes, I do. As someone with a Steam Deck, I very much like controller support on Steam Games. (0:24:21) Al: Next, we have another update. Travelers Rest have their drinks and staff update. So… (0:24:31) Kevin: Those sound important to a game where you’re running a tabber. (0:24:35) Al: Yes. Yeah, so customers can order drinks. (0:24:39) Al: You can serve them drinks, and then there’s also… you can employ employees. (0:24:46) Al: They also added seasons to the game. Like, I feel like what was in this game before now, right? (0:24:52) Kevin: You can hire a bouncer. (0:24:53) Kevin: I’m wondering! (0:24:54) Al: They’ve added the guest room system as well. Like, there’s a lot in this update. (0:24:56) Kevin: New beverage aging system was that… (0:25:00) Kevin: There- ooh. (0:25:02) Kevin: That you’d expect in a tavern. (0:25:07) Kevin: A similar game. (0:25:07) Al: To be fair, to be fair, isn’t it? (0:25:09) Al: access. So it’s 0.6.1 update. Right, next we have two Pixellia which we’ve mentioned before but they are now in Kickstarter. Now what I want to do is I want Kevin to go and watch the entirety of this video before we talk about this. (0:25:14) Kevin: It’s a fun idea, just a little more time in the oven and it looks like- (0:25:29) Al: So I will probably cut this out listeners but I want Kevin to go and listen and then tell us what his thoughts. (0:25:29) Kevin: Alright. Alright, here we go. (0:25:32) Kevin: Are you sh- (0:25:34) Kevin: Alright, you don’t want- I can do it live as I’m watching. (0:25:38) Kevin: Alright. (0:25:39) Al: I mean you can do it live if you want but you don’t need to. (0:25:40) Kevin: Alright, based on my true story, is that what it just said? (0:25:45) Kevin: Yup, on my true story. (0:25:48) Kevin: I can live my life how I see fit, okay. (0:25:50) Kevin: Pixelian is a whole awful word. (0:25:53) Kevin: Is this just Pixel Sims? (0:25:53) Al: I know, right? (0:25:58) Al: I mean, I don’t know, I don’t think it’s Sims. (0:26:01) Al: It feels more like Pixel’s Second Life. (0:26:05) Kevin: or that short yeah oh yeah I’ll look at there’s a fashion runway yeah there’s a lot going on here well you can really do anything you can be a band basketball farmer okay you can you can decorate your space yeah okay this is just Sick in life pixel version. (0:26:10) Al: Because like, you are playing, because you’ve got one character that you’re playing. And it’s like, there’s so much going on. (0:26:20) Al: This is the thing, it just keeps going. (0:26:34) Kevin: Um (0:26:35) Kevin: Let’s embrace the thrill what you can rob banks And a hack I saw a binary oh my gosh grand theft auto actual street traffic violations Of course build bonds, what could that mean? (0:26:40) Al: Uh-huh, you can rob banks (0:26:49) Al: Yeah, you know, and then. (0:26:55) Kevin: You can’t go to jail. Yeah, i’m sure there’s I hope that jail system’s innovative Or immersive (0:27:02) Al: Yeah, I don’t know. I wonder if you can break out of it or not. (0:27:05) Al: What isn’t there? What isn’t there in this game? Like when I first saw this, I just thought it would be like another like life sim, standard life sim, but there’s an insane amount in this. (0:27:06) Kevin: Oh, you can you absolutely can oh, well, there’s a nightclub. Can you do crimes at the (0:27:20) Kevin: I mean, it is a life sim, but it’s a lot of life. (0:27:22) Al: Yeah, you can be a boxer. (0:27:24) Kevin: They really, this really is everything. (0:27:28) Kevin: Yup. (0:27:29) Kevin: Fishing, oh, there’s our cottage core. (0:27:31) Al: There’s our farming. (0:27:31) Kevin: Yeah, but who’s gonna, who wants to do that when you can rob banks? (0:27:36) Kevin: What is that? (0:27:37) Kevin: Is that the UN? (0:27:38) Kevin: Look, they have the bank robber right on the cover art. (0:27:40) Al: I think so. (0:27:42) Al: This is absolutely wild. (0:27:44) Kevin: That’s, they know that’s the good one. (0:27:48) Kevin: All right, there you go. (0:27:50) Kevin: They can’t do anything. (0:27:51) Kevin: It is. (0:27:54) Kevin: Wow, and boy, they’re so- (0:28:00) Al: Yeah, it’s not a huge goal. But yeah, still, I mean, you’ve seen ones with small goals not get hit. (0:28:06) Al: So, yeah, it’s going all right. Well, yeah, this is 2Pixellia. 2Pixellia is a pixel art life simulator game set in the charming country of Pixellia. Your journey begins with a life-changing decision to start a new life from scratch, bleh. And as you step off the bus, your choices will determine what that life will become. I wonder how much of that is like actual choice. I wonder if there’s things that you can’t actually do. (0:28:11) Kevin: They really do have politics. (0:28:30) Al: Like, do they build in, like, privilege and stuff like that? (0:28:36) Al: Is it easier for certain people to do certain things? (0:28:36) Kevin: Oh Oh, that would I would applaud them so hard if they did oh my gosh Idol I would would it be fun playing the game. I don’t know but reading it and seeing it happen and the Twitter Tweets that would come out of that. Oh my gosh, that would be the best (0:28:47) Al: I don’t know if that would be fun or not, that’s my only question. (0:28:54) Al: Yeah, it would be great as an art piece, certainly, right? (0:29:06) Kevin: Oh my gosh Okay Yeah, yeah just like the South Park difficulty slider Oh My gosh, okay. Look, you know what? They don’t even have to put gameplay in it But you like just lean into it like you can do anything (0:29:07) Al: But yeah, would that make it a fun game? (0:29:09) Al: I don’t know. (0:29:15) Al: I’m probably going to cut this bit, but like, you know, hard. (0:29:17) Al: More does your black, right? (0:29:18) Al: Yeah. (0:29:35) Kevin: Right in there. They’re added. That’s what they’re saying (0:29:36) Kevin: in their campaign. They’re advertising right. You can do anything and you can have like you could be a boxer You can be a bank robber. You can be a farmer. You can have privilege as a person of color You can do anything Oh my god, I mean there’s politics so the anarchy might Anarchism whatever you want to call it might be in the cards (0:30:06) Kevin: Dismantle the establishment Um, wow, that’s really uh, we’re very big and ambitious. That’s the word ambitious. Um And it looks the trailer looks like a game and with that small of a goal i’m assuming they’re Basically done It’s more game than not (0:30:23) Al: Yeah, so it does say that they’re expecting the final version to be out in May next year, (0:30:31) Al: I believe with the alpha coming out in December. So, I mean, that sounds to me like they, yeah, (0:30:38) Al: they have the features, right? They have the game and the alpha and beta will actually be an alpha and a beta, which is like actually testing the stuff that you’ve done rather than just going, “Hey, here’s a game without the stuff!” Right? You know, it’s like… (0:30:48) Kevin: Yep, does it work cough travelers rest cough No, I know (0:30:53) Al: “Here’s a game that has some stuff!” (0:30:56) Al: Which is… Well, I mean, that’s early on. They’re not calling it an alpha or beta. (0:31:00) Al: I just… I find it really annoying. Anyway, we don’t need to get into this again. (0:31:03) Al: What have I written in it? Yeah. It’s going to be interesting. Interesting to see. (0:31:07) Kevin: Yes, it’s big while yeah, that’s that’s yeah, you can really do anything sailing still an awful name So the there are clouds in the sky the ocean is wet Go ahead go ahead (0:31:10) Al: So, we’re going to talk about Stardew Valley. Let me start off. Let me start this off. (0:31:20) Al: Let me start this off! (0:31:24) Al: Kevin! (0:31:24) Al: So, Concern Date, like just after we recorded the last episode, posted this image on Twitter of, (0:31:33) Al: so have you ever done any Ginger Island stuff in Stardew? That was in the most recent update. (0:31:39) Al: I haven’t either, but I know that on Ginger Island, there’s a bunch of like parrots that you can use to unlock a bunch of stuff. And then, so this is an image of a parrot that is like (0:31:53) Al: JoJo branding, JoJo? JoJo? Is it JoJo? JoJo, sorry, JoJo, the JoJo branding on it. And so I’m like, (0:31:56) Kevin: Jojo, not Jojo. (0:32:01) Al: oh, interesting. Is this like another like JoJo based thing? How does this work? It’s going to be interesting to see what this is, presumably it’s on Ginger Island, or it’s in a new place that we don’t know about, something like that. And then, Concern Date just like posts a list of the features coming up in the next update. (0:32:23) Al: And you’re like, “Oh, okay.” Which includes one of the bullet points is Georgia alternatives to some of the endgame quests. (0:32:32) Al: So what I’m guessing is if you go the Georgia route for the community center, when you go to Ginger Island, all the parrots are Georgia parrots. (0:32:39) Kevin: Yup. (0:32:40) Kevin: Yup. (0:32:44) Kevin: Aw, sick. (0:32:46) Kevin: You’re gonna… (0:32:47) Kevin: Deforest that island and put on a Joja Mart there. (0:32:51) Al: I mean, I actually, I mean, I really enjoy doing the Georgia way of doing things, purely because it’s like, I like being able to just like, be a filthy capitalist, right? And just buy everything, right? Like, I’m just going to make so much money and just buy everything I need, right? Like, that’s fun to do. I obviously, I’ve only done it once, but it was fun to do it when I did it. Like, obviously, I enjoy doing the other way. (0:33:17) Kevin: - Yeah. (0:33:21) Al: But, you know, there’s a lot of my words, right? (0:33:26) Al: Okay, so let me just, let me just, well, let’s just go through this list and see if we have anything to say about them. How does that go? Because this is a lot of stuff coming in the new update. And I feel like, yeah, can we talk about this? Can we talk about this? Because, like, when Concern Date initially announced the 1.6 update, let me actually find the tweet. Because I’m sure and I can find it because he doesn’t tweet very much. (0:33:28) Kevin: Okay. (0:33:33) Kevin: Shock or… (0:33:35) Kevin: Cornsturn Day has a big update. laughs (0:33:49) Kevin: It’s also really short, like two sentences. (0:33:53) Kevin: Update coming, no release date. (0:33:54) Al: Okay, so what he said in his first tweet about 1.6 which was “April of this year” okay? (0:34:06) Al: Five months ago he said “There is going to be a StarJ 1.6 update. (0:34:10) Al: It’s mostly changes for modders, which will make it easier and more powerful to mod, but there is also new game content, albeit much less than 1.5.” (0:34:22) Kevin: This- Look, it is much less for a concerned ape by his scape metrics. (0:34:22) Al: Now look at this list. (0:34:24) Al: We have one new major festival, and two mini festivals. (0:34:36) Kevin: Wow, mini, okay! (0:34:37) Al: Right, so that’s just three festivals, right? (0:34:42) Al: Let’s not list it. (0:34:43) Al: You just added three new festivals in this update. (0:34:45) Al: He has added new late game content which expands on each of the skill areas. (0:34:50) Kevin: There’s a lot of skills in this game, so that’s the… (0:34:51) Al: There’s a lot of skills in this game. (0:34:54) Al: New items and crafting recipes. Sure, fine. We don’t know much about that. One of them looks to be a drink. One of them looks to be another warp totem. One is either golf clubs or a bag of worms. (0:35:04) Al: I don’t know. I can’t tell. Oh, could be. Oh, interesting. Is that… I wonder if that would… (0:35:06) Kevin: Quiver arrow arrow quiver Weapon new weapon I could see that (0:35:14) Al: Well, you can… There is no bow and arrow, isn’t there? There’s just… There’s the… (0:35:18) Al: The… What’s it called? The little… The little… The little kind of… What’s Bart Simpson’s thing? (0:35:19) Kevin: And this last I checked, slingshot. (0:35:23) Al: you know the like slingshot. (0:35:24) Al: Interesting arrow. I wonder how much of this is come from like stuff he’s adding into haunted chocolate here and going actually I want to add that into Stardew Valley. (0:35:33) Kevin: Other way around he’s it just adding haunted chocolates here in the Stardew I made the joke on the slack. It’s to start a 2.0 actually (0:35:34) Al: I mean I actually wouldn’t be surprised if he ended up adding if haunted chocolate here was a DLC yes and then we’ve got like I mean honestly I would not be surprised if haunted chocolate here ends up being DLC for Stardew Valley like we’ll all buy it and we’ll all love it. (0:35:54) Al: A hundred plus new lines of dialogue. (0:35:55) Kevin: Yep. (0:35:55) Kevin: That’s a lot of dialogue. (0:35:58) Al: Georgia alternatives to some of the end game quests. (0:36:01) Al: That’s what we’ve already talked about. (0:36:03) Al: Winter outfits for the villain. (0:36:05) Al: Winter outfits for the villagers. (0:36:07) Al: That’s all of the villagers are getting winter outfits. (0:36:09) Al: Now, one could say they should have already been there. (0:36:12) Al: That’s fair enough. (0:36:13) Al: But like that’s not a small thing to add, right? (0:36:17) Kevin: Sure, yes, right. (0:36:17) Al: Unique clothes for every single villager in the game. (0:36:21) Al: New type of reward for completing billboard accrues. (0:36:24) Al: Adding in support for 8 player multiplayer on PC. (0:36:29) Kevin: Oh nothing nothing big there. It’s just a player multiplayer They only on PC to be clear What is left to fall it’s a new farm that specializes in chocolate actually (0:36:30) Al: Just doubling the number of people that can play the game at once. (0:36:36) Al: A new farm! Another new farm! (0:36:42) Al: I don’t… (0:36:51) Al: I just, like, you could say this was small. (0:36:54) Al: If you want, I think you’re talking nonsense, right? (0:36:57) Kevin: I genuinely believe Concerned Ape thinks this is small. (0:36:58) Al: Like… (0:36:58) Al: Oh, I’m sure he does! (0:37:04) Al: I think he’s talking nonsense though. (0:37:06) Al: Like, this is not a small update. (0:37:08) Al: Yeah. (0:37:08) Kevin: And of course, he has the new secrets and more at the end, meaning there’s who knows what else. (0:37:14) Al: Yep. (0:37:16) Al: Do you know, I think he keeps doing this because it just keeps getting people back into the game because now I want to play stardom. (0:37:17) Kevin: It’s a blank check. (0:37:24) Al: So yeah, there’s a lot of stardom stuff coming. He says there’s no date for 1.6 yet and I believe him. (0:37:29) Kevin: Maybe. I mean, there’s winter outfits for you to celebrate. (0:37:39) Al: Well that’s exactly what’s going to happen right? Well for PC anyway, it’ll take a while for consoles but yeah, that’s going to be like “oh yeah, game’s out now”. (0:37:42) Kevin: Yeah, it’ll just look knowing him. It’s just he’s gonna have a tweet. So it’s out. That’s it Yeah (0:37:50) Al: But yeah, that’s going to be like, “Oh yeah, game’s out now.” (0:37:53) Al: You’re like, “Sorry, what?” (0:37:54) Al: There’ll be somebody who will load up Steam the moment it gets updated, (0:38:01) Al: and Concerned Date won’t have tweeted about it yet. (0:38:03) Al: Someone will be like, “Oh, he’s updated the game,” and then Concerned Date will announce it by retweeting that person’s tweet. It’s like, “Oh man, you don’t have to keep giving us this stuff for free right like I know I know we made a lot of money with stargy (0:38:04) Kevin: Oh, oh, oh, absolutely. (0:38:25) Al: right I know i’m sure he is but I mean you know dude’s working dude’s got to get paid like i’m just i’m sure he is (0:38:25) Kevin: I think he still is. (0:38:36) Kevin: I’m I’m not concerned about that. I’m sure he’s making good money Like you said like you said this every time he does this the new one point whatever number That’s that’s that’s sales. That’s absolutely sales Just you watch to just just you way you will eat (0:38:51) Al: I think I already own the game on everything. I don’t think I can buy it again. (0:38:55) Al: I just can’t decide what to play the game on again. Like, do I just continue on Switch? (0:39:03) Al: Do I play it on Steam Deck? Because the update’s probably going to come to Steam first. (0:39:09) Kevin: I don’t know. Well, I mean, yeah, it’s kind of just the first I don’t know. (0:39:09) Al: How good’s the controller I support on Steam? (0:39:19) Al: It was fine. (0:39:23) Kevin: I would like to see when (0:39:27) Al: Crazy. I’m presuming the new farm is to do with that, right? Like instead of four corners, it’s in eight corners. (0:39:33) Al: It does have full controller support on Steam. He did also say in his Steam update, (0:39:44) Al: which is different from the Tweet, he says, “I have no release date for it yet, but it will release it as soon as it’s ready. The content is pretty close to being finished, but then there will (0:39:59) Kevin: Yeah, because he’s on everything now, that tail end of development is a bit, it’s a, it’s a- (0:40:09) Al: Maybe I need to start soon so that I can actually get done with the 1.5 stuff. (0:40:13) Kevin: There you go, yeah, there you go. (0:40:16) Kevin: Look, okay, you’re debating where, here’s what you do. (0:40:18) Kevin: You have one on Switch, one on Steam Deck, (0:40:21) Kevin: one of them is the Jojo Route, one is not. (0:40:23) Kevin: There you go, problem solved. (0:40:28) Kevin: You know, look at that parrot, (0:40:31) Kevin: it’s on a stand with the J on it. (0:40:34) Kevin: You won’t get that if you don’t do Jojo Route. (0:40:41) Kevin: It’s a self-concerned game, not me! (0:40:45) Al: Also, we’ll see whether 1.7 happens or not. (0:40:48) Kevin: Oh, it… it… like… I… (0:40:49) Al: He’s only mentioned 1.7 once and that was in answer to a question as to whether there would be a 1.7 and he said, “Who knows?” (0:40:59) Kevin: I made- again I made the joke on Slack but this is almost as serious as it is a joke. (0:41:05) Kevin: It will outlive a lot of things. (0:41:08) Kevin: These Stardew updates. (0:41:09) Al: I feel like he said 1.5 was the last one, so he kind of already has failed at stopping. (0:41:11) Kevin: This man cannot stop. He’s just one of those people. (0:41:20) Al: Anyway, right, the other big news that we’ve got to talk about. (0:41:24) Al: Oh, so, Tales of the Shire. (0:41:24) Kevin: Something else that won’t stop, Lord of the Rings! (0:41:31) Al: Now, for some reason, and I think we all know the reason, the answer to that, the reason is money, right? (0:41:36) Kevin: money. (0:41:39) Al: But for some money-related reason, Lord of the Rings is making a cottagecore game based in the Shire. (0:41:49) Al: And that’s how you get the best of your own. (0:41:49) Al: I’m not. (0:41:50) Al: We know at this point. What I will say, what I will say is interesting. Weta Workshop are, (0:41:57) Al: it says to, it’s, what’s the other company? Sorry, I’m just trying to look at this again, (0:42:03) Al: because it, so Private Division, I don’t know who they are, but I know that Weta Workshop made physical props for the films. (0:42:17) Kevin: If you that trailer looks like it was filled not the set like I mean it’s a very short trailer just shows the book basically but like it you can see from that one shot like there’s a lot of love for Lord of the Rings here I am very confident that this will be a very good and Lord of the Rings. (0:42:20) Al: Yeah. (0:42:39) Kevin: Well actually actually I’m thinking about this now it’s all in the shire right like there’s a lot of important. (0:42:45) Al: Yes. (0:42:46) Al: Yes. (0:42:47) Kevin: The Lord of the Rings stuff not in the shire and how much of that is going to leak into here can you romance or on. (0:42:51) Al: Well, I’m presuming some people are coming to visit, right? (0:42:56) Al: No. (0:42:58) Kevin: I. (0:43:01) Al: So, games, the private division have worked on or with Hades. (0:43:12) Al: They worked with Supergiant Games on Hades. (0:43:13) Kevin: Oh. Oh boy. (0:43:16) Al: Ollie Ollie World. (0:43:17) Al: Skateboarding game. It’s very good. (0:43:22) Kevin: Okay, oh That’s a that’s a good one Good heavens these this is the good resume (0:43:24) Al: The Outer Worlds. (0:43:25) Al: Kerbal Space Program Enhanced Edition. (0:43:31) Al: And they’re making Tales of the Shire with Weta Workshop. (0:43:38) Al: Well, the interesting thing is, the point is, Weta Workshop have done Lord of the Rings stuff. (0:43:44) Al: Like they are, they did physically. (0:43:45) Al: This is supposed weird, they made physical, they’re not a game developer. (0:43:50) Al: They are so, so, so there we go. (0:43:51) Kevin: No, but they’re Lord of the Rings people. (0:43:54) Kevin: That’s what private division is for. (0:43:56) Kevin: They’re Lord of the… Yeah. (0:43:58) Kevin: Yeah, to be clear… (0:43:58) Al: Well, so it looks like Private Division are a publisher, not a developer. (0:44:01) Kevin: Oh, well, well, look. (0:44:03) Al: That’s fine. (0:44:04) Al: So they’re not, they are, that is correct. (0:44:05) Kevin: Weta Workshop is from New Zealand, I believe, if I’m not mistaken. (0:44:09) Kevin: Okay, well, New Zealand, I… (0:44:12) Kevin: I say somewhat jokingly, somewhat seriously. (0:44:15) Kevin: There is an appreciable amount of their GDP That is from Lord of the Rings! (0:44:21) Kevin: I am confident this will get the love and attention it deserves. (0:44:21) Al: I’m just, I am just fascinating. (0:44:26) Kevin: And it’s a lot of the rings, man. (0:44:35) Kevin: Well… (0:44:36) Al: Look, this is going to be dangerous, right? Because I love Lord of the Rings and I love Kochiko Games. I’m really worried about this. (0:44:37) Kevin: Oh, yeah. Oh, yeah. (0:44:44) Kevin: I think the expression of “I just want to be a hobbit” in the last video is… (0:44:51) Kevin: A little shire is a very common sentiment among people in general. (0:45:04) Al: 2024 to PC and console. I don’t think they’ve said (0:45:12) Kevin: I like how we’re excited, we have no idea what it’s gonna be like, like, no! (0:45:14) Al: It doesn’t matter, we know, we know what, like I, I trust that this will be good. (0:45:17) Kevin: Oh, I do too? No, I fully agree, I just, I just think it’s funny, like, that’s how confident we are in this project. (0:45:25) Al: Yeah. Yeah. (0:45:28) Kevin: That we don’t need any details, we’re gonna get it, and it’s gonna be good, and… (0:45:28) Al: I mean, that trailer looked good. (0:45:33) Kevin: You alright? There you go. (0:45:36) Al: So, yeah. (0:45:37) Al: Hopefully, we’ll find out soon. (0:45:42) Al: I sincerely hope so. (0:45:43) Kevin: can you have second breakfast argue right right okay okay yes yes all right (0:45:48) Al: Oh, shall we talk about Meneko’s Nightmark? (0:45:59) Al: I realised I hadn’t actually written down what things were going to talk about, so I’m just like frantically thinking up things. (0:46:06) Kevin: Well, as always, let’s start with the context of where we’re coming from. (0:46:13) Kevin: As you said earlier, you’re playing on Steam Deck, I’m playing on Switch, I’m interested to hear the comparison there. (0:46:21) Kevin: What are your overall thoughts, opinions? (0:46:25) Al: Yes, I like this game. I have some comments on things I would improve. (0:46:37) Kevin: There are definitely issues… small, like… (0:46:39) Al: Well, small in so much as like, it depends how you define a small. So one of the things I have noticed is that every loading screen is very long. (0:46:53) Kevin: Okay, I okay. Are we just gonna get into this like the bad because like All right. All right. Okay. I was yes loading This is probably the number one big issue loading times are Atrocious like I thought I was wondering if it was just a switch port, but okay, so it’s not okay Okay, I want to My very first thought about this game when I played it (0:46:55) Al: Let’s just go for it. Let’s get the bad out of the way so we can talk about the good, right? Let’s let’s go for it. (0:47:02) Al: Yeah. Yeah. (0:47:09) Al: It is not. It is the same on Steam Deck. (0:47:23) Kevin: So when you started you get the loading screen and it’s like mineko running in the corner but there’s no music or anything and I Genuinely thought my game had frozen as I soon as I’d started cuz the necker stopped moving [laughing] (0:47:28) Al: Yeah. Yeah. Yes. Yeah. Yeah. I feel like there’s something weird in terms of like, there, (0:47:44) Al: cause yeah, there’s some freezes and stuff as well, which sometimes can be a bit stressful. (0:47:46) Kevin: Yep. (0:47:47) Al: We are like, Oh no, have I lost my day? No, I haven’t. I have not lost any data. Um, (0:47:48) Kevin: Ee-eesh. (0:47:49) Kevin: Yeah. (0:47:55) Al: That’s not true, there was one, what happened? (0:47:58) Al: I can’t remember, there was one case where I had to restart and I lost the day, (0:48:01) Al: and I can’t remember what that was. Did I write it in Slack? (0:48:04) Al: Oh yes, no, I remember, I remember, I remember, there’s a button on the controller remapping where you can click it and it deletes all of your mapping so you can’t do anything with the game. (0:48:04) Kevin: I don’t… I mean, yeah… (0:48:08) Kevin: See, okay, my… oh, okay, so… (0:48:11) Kevin: Yeah. (0:48:15) Kevin: Yes. (0:48:19) Al: So if you click that button, which annoyingly the button is labeled default, so I can– (0:48:21) Kevin: Oh my god, are you see… (0:48:28) Al: I kind of thought that would set it to the default, right? (0:48:30) Al: Because I’d changed a few things and I was like, “All right, well, let me reset it to the default.” (0:48:34) Al: But the default is nothing. (0:48:34) Kevin: Ohhh… (0:48:36) Al: But the problem is then, I have no controls. Nothing worked. (0:48:36) Kevin: Ohhh yeah! (0:48:40) Al: So thankfully, it didn’t autosave, right? (0:48:42) Kevin: Yes, witches! (0:
Al talks about Sprout Valley Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:48: What Have We Been Up To 00:21:54: News 00:44:42: Sprout Valley 01:09:13: Outro Links Disney Dreamlight Valley Enchanted Adventure Update Above Snakes 1.3.0 Update APICO 3.0 Update Everdream Valley Roadmap Coral Island Charity DLC 2 Moonstone Island Collectors Edition Spirittea Dev Update Ooblets Plushes Eastward Octopia Japanese Rural Life Simulator Sprout Valley on Steam Sprout Valley on Switch Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:26.700] This video is made using the [00:30.400 –> 00:37.840] Hello farmers and welcome to another episode of the harvest season. My name is Al. I’m Kevin [00:37.840 –> 00:45.280] and we are here today to talk about cottagecore games. Before we get into it, [00:45.280 –> 00:50.280] transcripts are available in the show notes and on the website. Get them if you want them. [00:50.280 –> 00:59.400] Kevin, how you doing? Yeah, I’m doing okay. Well, I mean, this is probably where, [00:59.400 –> 01:05.140] where we mentioned that we had just recorded a greenhouse episode before this. So if this is [01:05.140 –> 01:10.000] low energy, that was much longer than we were. I was like, this is going to be like a 20 minute [01:10.000 –> 01:14.960] episode. And then 20 minutes, 20 minutes in, we were just stopping talking about Spiderman. [01:14.960 –> 01:23.040] Yeah, there’s some real dumb stuff in that greenhouse. But that’s okay, I’m hyping myself, [01:23.040 –> 01:27.680] I’m bringing plenty of dumb stuff to this podcast episode recording too. [01:27.680 –> 01:32.720] All right, so in this episode, I am going to talk about Sprout Valley because I have [01:32.720 –> 01:36.440] been playing that and presumably Kevin will have some dumb questions for me. [01:36.440 –> 01:37.760] Yeah, I will. [01:37.760 –> 01:43.520] Yeah, so we’re gonna talk about that and there’s a whole bunch of news. Most of [01:43.560 –> 01:47.640] reasonably small pieces of news, but there’s some chunky stuff as well. We’ll get into that. [01:47.640 –> 01:50.760] But first of all, Kevin, what have you been up to? [01:50.760 –> 01:58.520] Oh, okay. Actually, nothing too interesting this week. The usual. Snap is good. Tears [01:58.520 –> 02:05.200] of the Kingdom is good. Oh, I beat the end of the Koga arc. I love Koga. He’s probably [02:05.200 –> 02:06.320] my favorite character in that game. [02:06.320 –> 02:10.880] That is a really good arc in Tears of the Kingdom. I did that before I did like any [02:10.960 –> 02:15.400] of the other big story things because it was, I was fun just to like follow him around there. [02:15.400 –> 02:20.680] Yes, it was. I happened to run into him before I even got a horse. [02:20.680 –> 02:24.880] Who needs a horse in this game? Come on. [02:24.880 –> 02:31.520] Yeah, you’re right. The one thing that I do love about the whole Koga thing, [02:31.520 –> 02:37.360] I think an absolute stroke of genius. I don’t know if it was intentional or not, [02:37.480 –> 02:42.360] they’d already been thinking about Tears of the Kingdom back then, but the fact that they [02:42.360 –> 02:47.400] turned the ending of Koga where he falls into the hole and just tie it into his new story. [02:47.400 –> 02:55.680] Oh, that was genius. Oh, it was beautiful. But yeah, Eagle Clan, it’s really fun. I love it. [02:55.680 –> 03:04.280] Master Koga is great. Aside from that, the only thing of some note is I’ve hit year five in [03:05.280 –> 03:14.280] Story of Seasons A Wonderful Life. You only have six years before you hit credits. [03:14.280 –> 03:20.960] Yes. Well, the main credits. There are other credits. Don’t forget about the other credits. [03:20.960 –> 03:25.840] Yeah. I mean, I already hit credits because you just say not the beginning. [03:25.840 –> 03:31.000] That’s the first credits. You’ve got to do that before you do anything else if you’re [03:31.000 –> 03:36.240] going to hit everything. Yeah, I already did that. So I’m going to hit the credits again. [03:36.240 –> 03:40.640] I love that they kept that in the game, by the way. They could have easily removed that. [03:40.640 –> 03:48.160] But no, they kept it in. It’s good fun. Yeah, it’s great. So the only, I mean, [03:48.160 –> 03:53.920] my kid’s now like an adult roughly the age you were when the game started, which is interesting [03:53.920 –> 04:00.000] to see. I’m going through faux parenthood here and it’s weird. I mean, parenthood is weird. [04:01.000 –> 04:05.880] Well, yes, but I’m genuinely worrying if my kid’s going to want to inherit my farm or not. [04:08.280 –> 04:20.520] Anyways, the one super notable thing that they do something just brutal to you. So I can’t [04:20.520 –> 04:25.960] remember if it’s year four or year four. No, in year four, all the character’s hair starts to [04:26.080 –> 04:31.480] gray. Like you start seeing everyone starts getting the salt and pepper gray hairs in there. [04:31.480 –> 04:39.760] Year five, you’re getting older, so they take away permanently an amount of your stamina. Your [04:39.760 –> 04:47.360] stamina bar goes down like a good chunk, too, because you are getting up in your years. You [04:47.360 –> 04:54.160] can’t take it anymore. Oh, that’s it’s getting too real. But yeah, so hopefully soon I’ll actually [04:54.200 –> 04:59.400] be able to hit credits of this game for once and I can report back on it. Although I don’t think [04:59.400 –> 05:05.360] anything will ever top what I did for that episode. But that’s that’s all I’ve been up to. Oh, what [05:05.360 –> 05:10.040] about you? What’s going on? I obviously have been playing Spirit Valley the last wee while. [05:10.040 –> 05:24.080] And I’ve also been playing Hades. That’s a good game. Kind of. Yeah, it is. Look, I mean, [05:24.080 –> 05:30.960] I’m going to do a proper discussion with this later. Probably for a greenhouse episode with [05:30.960 –> 05:38.280] someone else. But like, I mean, my overall thoughts are probably going to be the same as [05:38.320 –> 05:44.960] most roguelites, which is I like the combat. I like the primary loop. And I hate everything [05:44.960 –> 05:51.960] else about the game. Well, hold on. What do you mean everything else? Because like, characters [05:51.960 –> 05:56.800] are really good. Okay, the character stuff is fine, right? Like, but it’s not. I mean, [05:56.800 –> 06:08.440] it’s weird in like, the story. It’s not a story. It’s more just like snippets from to [06:08.440 –> 06:16.480] this world building, right? Like there isn’t a story as such, as there is snippets of characters [06:16.480 –> 06:24.600] and kind of giving you some backstory and stuff like that. But there’s no like the story is you [06:24.600 –> 06:30.400] escaping. Right? Like, that’s the story. And there’s nothing really to tell about that. So [06:30.400 –> 06:36.320] they spend the rest of the time giving you these little, little bits and pieces as you go from [06:36.320 –> 06:44.680] different people. Okay, fine. I don’t dislike that. But how do you think you’re going to stick [06:44.680 –> 06:48.680] with it? Because I can comment on something here. But if you’re going to stick with it, [06:48.680 –> 06:54.680] I won’t comment on probably going to stick with it. Okay. All right, then. Well, well, [06:54.680 –> 07:01.280] I got so close to beating the first boss the other day, so close, frustratingly close. And [07:01.280 –> 07:07.800] the thing that I really dislike about it is like, all of the things that I did, essentially [07:07.800 –> 07:13.040] disappear, right? Sure. Fine. There’s stuff you get that can build up other things later on, [07:13.040 –> 07:16.920] right? Fine. But the problem is, if you don’t get a huge amount of that each run, [07:16.920 –> 07:22.440] it just feels like so demoralizing to go like, I was so close, because of these specific power [07:22.440 –> 07:27.360] ups I got on this specific run. And the chances of me getting all those power ups again, very, [07:27.360 –> 07:34.040] very slim. It’s just that I just don’t find that fun. Okay. I mean, all right. Yeah, no, I mean, [07:34.040 –> 07:39.760] that’s, that’s your prerogative. You know, that’s subjective. That’s can’t argue. Absolutely. It’s [07:39.760 –> 07:45.800] definitely subjective. And like, I, you know, I know that I know the reason why people like [07:45.800 –> 07:48.880] these games. And I know the reason that this game is why it is, but that doesn’t mean that [07:48.880 –> 07:57.280] I have to enjoy that. You know, I think that still, we’ve still, despite the number of rogue [07:57.280 –> 08:02.120] lights that I’ve played, still the only one that I actively enjoyed playing was Cult of the Lamb. [08:02.120 –> 08:13.480] Okay, it’s, see, that’s interesting, because Cult of the Lamb, very, well, at least gameplay combat [08:13.480 –> 08:18.360] wise, that the stuff we’re talking about where the stuff doesn’t matter when you die, that feels [08:18.360 –> 08:28.000] very, Cult of the Lamb feels very Hades-lite in that sense. But the kicker is, Cult of the Lamb [08:28.000 –> 08:33.880] runs take what, five minutes? A Hades run can last you a half hour. Exactly. So this is the thing, [08:33.880 –> 08:40.080] this is the difference for me, right? So Hades, yeah, sure, you have some kind of small base [08:40.080 –> 08:44.600] building, right, in your home, right? But it’s not really, right? It’s basically the place that [08:44.600 –> 08:50.520] you go to after you fail, to get ready to go and fail again, right? Whereas the point in Cult of, [08:50.520 –> 08:54.920] because the point of Hades is get to the end of the course, right? The point- Have you unlocked [08:54.920 –> 08:58.680] the mirror? Let me ask you that. Yes, I have unlocked the mirror. Okay, I’m just making sure. [08:58.680 –> 09:02.360] You get that really early. I don’t remember, so that’s a mess. I think you get, I think it tells [09:02.360 –> 09:06.560] you to use it, like, immediately after your first death. Okay, because that mirror makes a [09:06.560 –> 09:09.440] difference. It does, you know, it absolutely does. And I’m not saying that it doesn’t build [09:09.440 –> 09:13.680] anything up. There is obviously that building up of the stuff that you do, but I feel like [09:13.680 –> 09:19.440] this power-ups you get when you’re out on the run are just so much more powerful than any of the [09:19.440 –> 09:24.980] stuff that you’re building up in the base. But anyway, the reason why I think the Cult of the [09:24.980 –> 09:30.440] Lamb is different and why I enjoy it is the point of Cult of the Lamb is your base. That’s the point, [09:30.440 –> 09:36.240] right? And you go out on runs to gather resources, and if you fail on gathering resources, you just [09:36.240 –> 09:42.400] don’t get more resources. Yeah. And you can just try again. Okay. Whereas the point of Hades is [09:42.400 –> 09:46.400] getting to the end of the course, and if you don’t get to the end of the course, you’ve failed. Yeah, [09:46.400 –> 09:51.800] all right, that’s fair. That’s the difference, I find. Okay, yeah, that’s a very good point, [09:51.800 –> 09:59.640] and you’re right, because, yeah, the Cult of the Lamb, the base is half the game, absolutely. I’d [09:59.640 –> 10:07.000] say it’s more than half the game. Well, maybe. I guess it depends how you define half the game, [10:07.000 –> 10:10.600] right? Because different people will play different ways. So if you’re thinking in terms [10:10.600 –> 10:17.200] of like amount of time played, then it depends on how you play. I went out on runs when I needed to [10:17.200 –> 10:23.080] to get stuff, right? But I much more enjoyed being on the base. Anyway, so that’s my Hades. I’ll talk [10:23.080 –> 10:28.520] more about it in the future. I’m not going to immediately stop playing it, but I’m not playing [10:28.520 –> 10:35.000] it right now, because all my game time is currently taken up by the Scarlet and Violet [10:35.000 –> 10:44.360] Pokemon DLC. So I, okay, I have not played it. I have seen things about it, like I’ve seen the [10:44.360 –> 10:51.000] things I care about, and I’ll probably get it at some point, but the consensus I’m hearing is that [10:51.000 –> 10:56.480] it is more Scarlet and Violet. So I think it depends on what you think about that. So like, [10:57.440 –> 11:00.800] this is the thing is like, people are like, is it better? And it’s like, it depends what you mean [11:00.800 –> 11:04.640] by that. If you mean, have they fixed the performance issues? No, of course they’ve not. [11:04.640 –> 11:09.800] They were never going to do that. I said that 10 months ago, they were never going to fix these [11:09.800 –> 11:15.000] performance issues, right? They made things better over time. It is definitely a better game now than [11:15.000 –> 11:20.320] it was at release. A hundred percent, there are improvements in the performance, but to say that [11:20.320 –> 11:25.080] they would be gone, they’ve definitely still improved, right? They’re not perfect, but they’re [11:25.080 –> 11:30.840] definitely better than they were. I used to get stuck in the menus every single raid. That never [11:30.840 –> 11:37.040] happens for me now. Now I’m not saying they’re perfect, but it has definitely improved. I’m not [11:37.040 –> 11:41.880] saying it doesn’t happen at all. What I’m saying is it has improved. It is definitely better than [11:41.880 –> 11:47.320] it was. So this is the thing is like, I need to know what people are expecting out of the question [11:47.320 –> 11:53.520] to give them an answer. So if your question is, have they made the game perfect? Then obviously [11:53.520 –> 11:57.080] the answer is no. If the question is, have they made the performance better? The answer is not [11:57.080 –> 12:04.600] really no. Not since the last update. And that’s such a loaded question, right? And you say that [12:04.600 –> 12:09.360] knowing it’s a loaded question, right? Because I can’t tell you how much fun I’ve had in this game [12:09.360 –> 12:13.040] because it’s a lot, right? Like I wouldn’t put the amount of time into this game if I wasn’t actually [12:13.040 –> 12:18.800] enjoying myself. Are you sure? Absolutely. And I’m not trying to tell anybody that they should be [12:18.800 –> 12:27.720] enjoying this game, but fun means different things for different people. I’ve put a lot of game time into that new Animal Crossing. What I would say is there are, I don’t think there are [12:27.720 –> 12:31.880] more trainers in this area than there were in the last one, which I know is one of your kind of like, [12:31.880 –> 12:36.240] there aren’t more people in the, in the area than there were in the last one, which I know is one [12:36.240 –> 12:40.400] of your issues. It’s not the only issue I know, but that is certainly one issue that I don’t think [12:40.400 –> 12:47.640] has been addressed. There is, it still feels empty of people. What I will say is that I think, and [12:47.680 –> 12:55.320] this is my personal opinion, I think this area compared to Paldea, I think Kitakami is a better [12:55.320 –> 13:03.920] designed area and it feels as a whole more filled out. I feel like there are, there are very, [13:03.920 –> 13:10.040] there’s not really any areas where you look and you go, there’s nothing here at all. Okay. There [13:10.040 –> 13:16.760] are more landmarks per square mile, I think. Okay. I think that’s already an improvement. Yeah. The [13:16.760 –> 13:22.720] storyline is, I think, so probably on par with the storylines in the, in the main one. I mean, [13:22.720 –> 13:28.520] I mean, that’s just Pokemon. This is the thing, right? I think, I think that we generally agreed [13:28.520 –> 13:32.840] that the stories were better than previous games, right? Cause it’s not just like, Oh, [13:32.840 –> 13:39.080] the end of the world and Oh no, we’ve saved the world. I don’t, I mean, that’s not my opinion. [13:39.080 –> 13:46.520] Okay. Lots of people have, prefer the stories in Scarlet and Violet to some previous stories [13:46.520 –> 13:52.880] because they’re more personal. And I think that has continued. So yes. So in terms of like story, [13:52.880 –> 13:58.480] I think it continues to be more Scarlet and Violet in terms of lack of people, it continues to be [13:58.480 –> 14:06.080] a story in Scarlet and Violet in terms of how the world feels personally, I feel like it has improved [14:06.080 –> 14:11.780] in terms of how the game plays. It is the same because it’s still the same game. Obviously they [14:11.780 –> 14:16.500] have not massively improved performance. The boxes are a bit better, but they’re still not [14:16.500 –> 14:22.940] amazing. Um, and obviously they have not changed how the movement across the world works, which is [14:22.940 –> 14:30.820] obviously in my opinion, it’s biggest problem. One of them. Yes, absolutely. Okay. Here’s a [14:30.820 –> 14:38.380] question that I think can be somewhat objectively measured. Are there things to do? And it sounds, [14:38.540 –> 14:43.780] it’s a very broad, dumb way of saying, but like in Scarlet and Violet, once you’ve caught all the [14:43.780 –> 14:49.900] Pokemon, you, there isn’t that much left to, you know, clear the stories, caught all, filled your [14:49.900 –> 14:56.020] decks. There’s not much left to do. It’s raids, right? That’s what they want you to do is raids. [14:56.020 –> 15:01.500] Yes. Um, I don’t know, cause I’ve not got that far and I’ve not really been Googling for things. [15:01.500 –> 15:10.820] So I’m, I’m in the midst of the story. All right. Well, that’s fine. Um, okay. I’ll update you on [15:10.820 –> 15:16.980] that when I get further. Um, but yeah, I mean, I really, I, and I like some of the new areas in, [15:16.980 –> 15:25.220] in this are really nicely designed areas I feel, um, uh, which is, is fun. Um, but yeah, I mean, [15:25.220 –> 15:30.860] you know, if you absolutely hated Scarlet and Violet, obviously don’t buy this, right? Like [15:30.900 –> 15:36.580] it just depends on what aspects you didn’t like and which aspects you do. And for me, I just, [15:36.580 –> 15:42.500] I like playing the game. I like catching the Pokemon, you know, obviously cause that’s like, [15:42.500 –> 15:48.460] you have to like catching the Pokemon to, you know, play a professional challenge. Um, I like, [15:48.460 –> 15:54.180] yeah, I like lots of aspects of this game. I definitely want it to be better, but yes, [15:54.180 –> 15:59.580] it is more of that, but I liked that in the first place. Okay. [15:59.580 –> 16:12.260] All right. I, I, yeah. Okay. I get the gist of it. Um, it kills me. It absolutely kills me that [16:12.260 –> 16:21.380] I will probably get this largely because of one new thing that I, I mean, I won’t know, [16:21.380 –> 16:26.060] don’t know what you know, or I usually leaks guys. You probably know, but the listeners don’t know. [16:26.060 –> 16:31.820] As I said with the original, the base Scarlet Violet, Pokemon is good at Pokemon. That whole [16:31.820 –> 16:37.260] Dex, I like those Pokemon. I like seeing them. And all of the new Pokemon I like as well. Yeah, [16:37.260 –> 16:42.440] I do too. I don’t think all of them are some of the best, but I think some of them are some of [16:42.440 –> 16:48.060] the best they’ve done. Sure. They’re enjoyable. And it kills me. It kills me that I want, [16:48.060 –> 16:54.860] the only reason I want the DLC is to see those new Pokemon. Yeah. You can always try trading [16:54.860 –> 17:00.500] because you can get them in the base. I like, I know I can’t, but just, and that’s, and this is [17:00.500 –> 17:05.420] the thing, this is what I actually like how they’ve done DLC, both with sword and shield and [17:05.420 –> 17:09.420] Scarlet and violet. They don’t make you buy it to get the new Pokemon. Yeah. It’s not right. You [17:09.420 –> 17:13.180] have to, you have to buy it if you want to get them yourself, but you can always trade for them. [17:13.180 –> 17:20.180] And, you know, in my experience, you put up any shiny Pokemon on the GTS asking for any legendary [17:20.260 –> 17:25.700] and you will get that legendary, right? You can get any Pokemon if you have a good selection of [17:25.700 –> 17:32.380] spare shinies. Right. It’s, it’s so easy, um, to do like, like even, uh, Oh, what’s it called? [17:32.380 –> 17:39.540] What’s the one from legends? Uh, the, the genie, the, the, the, Oh, an amorous or whatever. Yeah. [17:39.540 –> 17:43.820] And amorous, even an amorous, I’ve had multiple and amorous just from random shiny. That’s nuts. [17:43.820 –> 17:49.340] You know, like people will trade anything for shiny Pokemon. Dang. I mean, legends is a great [17:49.340 –> 17:55.220] game and all, but that’s, that’s a track to getting an amorous. Um, Oh, wow. I will give [17:55.220 –> 18:02.140] props to the DLC for, Oh, okay. Here’s a big question. And so one of the biggest selling [18:02.140 –> 18:09.500] points for me as a Scarlet player, especially I can get out of those hideous orange shorts. Um, [18:09.500 –> 18:17.460] can I bring my you cuts or whatever to the pal day? Uh, the main area. That is a good question. [18:17.460 –> 18:22.020] Oh no, you don’t know. I don’t know. I don’t know. Cause like I’ve just been spending all [18:22.020 –> 18:27.380] my time in the new area. Let me tell you, let me, let me, let me, let me live. Tell you, [18:27.380 –> 18:31.100] it’s going to happen. Here we go. Cause I was playing some Mario Kart with Craig earlier. [18:31.100 –> 18:39.740] So let me just beat the game. Oh, so how big is the, the, the map? Good question. It’s hard to [18:39.740 –> 18:44.860] know because on in the game, when you like switch between the maps, it shows them different scales, [18:44.900 –> 18:53.980] right? So it looks like they’re the same size, but they’re not. It feels maybe like crown [18:53.980 –> 18:59.860] tundra sized. Okay. That’s decent. Yeah. So like I think bigger than Isle of armor, [18:59.860 –> 19:10.580] but not, but not as big as the, obviously mean, right. Let me check. Right. Game is booted up. [19:11.420 –> 19:19.580] Let me travel over to Paldera. Let’s just go to Mazagoza because that’s my only travel point [19:19.580 –> 19:25.460] because I’ve not got far in this version. Oh, I’m on a plane apparently because a little, [19:25.460 –> 19:30.740] oh, that’s fun. Little animation of a plane and a Dragonite flying next to it. Oh, that’s cool. [19:30.740 –> 19:35.620] Dragonite flies off. And here we go. We’ve touched down and I am still in my clothes from [19:35.620 –> 19:44.380] Kitagami. There we go. All right. Day’s saved. Okay. DLC is worth it for that alone. It really [19:44.380 –> 19:50.380] is much better to not be in school uniform. It’s still white wild to me that they did that. Right. [19:50.380 –> 19:54.580] Like I get why they wanted to do it, but like just force you back into those clothes for like [19:54.580 –> 20:02.900] the specific cut scenes. If you really want that. Yes. Like, yes, it’s, you can also like the extra [20:02.900 –> 20:08.380] things that you can buy, you can just buy in Paldera as well. Um, the, cause they give you [20:08.380 –> 20:14.100] a style card, right? And that gives you the ability to buy them in. Oh, that’s cool. That’s [20:14.100 –> 20:19.540] nice. You don’t have to go to the new area to buy the stuff. That’s, that’s nice. This place [20:19.540 –> 20:24.660] is only selling glasses, hats and gloves. So I need to find a place that’s selling more than [20:24.660 –> 20:28.540] that. No, I didn’t mean to walk back in. This is the thing that really annoys me about these games. [20:28.540 –> 20:35.580] When you walk out of a shop, it has you facing the shop. Oh yeah. So it has you facing away from [20:35.580 –> 20:40.020] the shop, right? You came up to it facing the shop. So I automatically think, Oh, I need to [20:40.020 –> 20:45.220] go backwards because I was facing forwards and I don’t want to go forwards cause that’s me facing [20:45.220 –> 20:50.220] towards the shop. But then you go backwards, you go straight back into the shop. Oh, it’s bags. [20:50.220 –> 20:55.860] This one is. Ooh. Right. Let’s see what these bags. It’s definitely a different style of bag. [20:55.860 –> 21:03.020] It’s one, one different style of bag. Anyway. Uh, yeah. So you can definitely leave without, [21:03.020 –> 21:07.100] you can definitely go to Pildea without the school uniform. So. All right. That’s good. [21:07.100 –> 21:13.900] That’s a big plus. But yeah, I am enjoying it. And, um, as we mentioned in the greenhouse episode [21:13.900 –> 21:18.180] that hopefully has already come out, but I don’t know when I’m going to edit it. So it might not [21:18.180 –> 21:23.340] be out yet. It might come out on Saturday. Um, I am considering doing another Professor Oak [21:23.340 –> 21:33.060] challenge because why not? Well, I can answer why not, but let’s not get into that. I think [21:33.060 –> 21:41.900] that’s everything that we’ve been up to. That’s cool. Look, I’m just, it’s fine that I’m in, [21:41.900 –> 21:49.380] I’m, I’m winding down because 10 days of this recording, you know, what’s coming begins the, [21:49.500 –> 21:55.900] the Maneco Geddon begins. Goodbye the world. Oh yeah. All right. What, [21:55.900 –> 22:02.140] what non Maneco things are supposedly coming out? Let’s talk about some news. So we have Disney [22:02.140 –> 22:08.980] Dreamlight Valley. The enchanted adventure update is out now. This is the update with Belle. Um, so [22:08.980 –> 22:18.460] the Beauty and the Beast realm and the storyline there. Um, and a lot of other things like there’s [22:18.460 –> 22:23.020] a big long list. If you play this game, you probably have already looked at the list to see [22:23.020 –> 22:28.260] if what you care about. So I’m not going to go over all that just now, but it is out now. Um, [22:28.260 –> 22:34.660] and I am still convinced that the next update will be the either final early access update [22:34.660 –> 22:40.340] or the one final update. That is what I’m convinced of. Oh snap. There’s Jack Skellington [22:40.340 –> 22:45.420] outfits in this. Look, there’s everything. There’s everything in this game. This is like, [22:45.660 –> 22:51.020] this is the everything game. Well, I mean, I don’t cause you know, [22:51.020 –> 23:00.140] nightmare before Christmas is a little, you know, not, I mean it is Disney, but like they don’t [23:00.140 –> 23:05.780] usually lump it in with the princesses and the Mickey’s and whatever. Right. Usually all kind [23:05.780 –> 23:10.140] of its own corner. Some surprise it made it in. Yeah. I look, I look forward to when they start [23:10.140 –> 23:17.380] bringing the Marvel and the star Wars and oh goodness. No, no. Whatever. Bell’s cool. She’s [23:17.380 –> 23:21.260] my second favorite princess. Um, well, you’re going to have to see who your first is then. [23:21.260 –> 23:32.660] It’s Rapunzel because she’s incredible. She’s the best. Not Moana. I like Moana. You don’t [23:32.660 –> 23:38.980] Moana. No, there’s nothing wrong with Moana. Moana is great. Just Rapunzel set the bar real [23:38.980 –> 23:44.460] high and I don’t know. I’m just, Bell’s just pure nostalgia, like beauty and the beast. That’s a [23:44.460 –> 23:49.980] good one. Fair enough. I just have real problems with that storyline. So I struggle to connect. [23:49.980 –> 23:58.860] There are, there are a lot of problems with that storyline. Gaston might be the hero if you think [23:58.860 –> 24:07.060] about it. You look at it from his point of view. No, except the, the thing he did with his dad, [24:07.060 –> 24:12.540] but other than that. Yeah, well sure. He’s not a good guy. Right. Let’s not pretend he’s a good [24:12.540 –> 24:16.580] guy. Yeah. He’s not a good guy. That’s not what we’re trying to say here. Not a good guy. But he [24:16.580 –> 24:27.460] wasn’t irrational. Yeah. Uh, okay. Anyway, above snakes, they has a 1.3 update is out now as well. [24:27.860 –> 24:34.780] This includes a photo mode plus a bunch of other content, some furniture and the piano. I don’t [24:34.780 –> 24:40.180] know why they specifically mentioned the piano. I don’t know. Piano. If you want a piano, there’s [24:40.180 –> 24:47.180] always playable. Oh goodness. Right. Okay. I missed that. If you want a playable piano in [24:47.180 –> 24:53.900] this game, there you go. And it’s on discount right now for, I don’t know how, 20% off. There [24:53.900 –> 25:01.580] you go. All right. Um, then we have Apico has its 3.0 update, which is coming out on the 26th of [25:01.580 –> 25:18.660] September. Oh, special silly September day. Oh, Apico. Um, it’s Maneco day. It is. So we’re back [25:18.660 –> 25:24.340] up. We’re back up to fish. We’re back up. Yes. Yeah. It says underwater bees right there. You [25:24.340 –> 25:29.300] get fish. I think we talked about this a little bit, right? Yeah. So you can fish in the game. [25:29.300 –> 25:38.060] Yeah. But also there’s underwater bees. Yeah. For some reason. Fish. Um, one thing I want to [25:38.060 –> 25:44.700] note that I didn’t catch before Cody, her, they, it’s Cody, Matt. I don’t know if it’s Matt, [25:44.940 –> 25:51.940] Mathive or Mathive, but they changed her name from, from her last name to put hive in it. I [25:51.940 –> 25:59.460] love that. I missed that. Yeah. All right. Go anyways. Yeah. So a bunch of water stuff in, [25:59.460 –> 26:06.460] in Apico. Go, go restore coral reefs. They’re called the highs of the, the sea for a reason. [26:06.460 –> 26:17.380] Um, ever dream Valley have released a roadmap. So they have a big update coming in October, [26:17.380 –> 26:24.180] a Halloween event coming in October as well as every game has to have, obviously. And, uh, their [26:24.180 –> 26:32.020] multiplayer beta is coming out in December. Cool. I’m going to get annoyed. Ah, there’s this thing [26:32.020 –> 26:35.780] that some games do, right? Where they go, Oh, this is the beta of multiplayer, but it’s like [26:35.820 –> 26:42.140] baked into a release of the game, right? It’s not, it’s not like a thing that you can’t like, [26:42.140 –> 26:46.780] you choose to update to because you’re on the beta branch, right? Don’t call something beta. [26:46.780 –> 26:53.420] If the game is not a beta, right? Like you can’t add a feature into your game and call it beta. [26:53.420 –> 26:59.900] Like it means anything. Your game is released. Act like your game is released. What are you doing? [27:00.740 –> 27:08.900] Nothing matters in game dev talk. Nothing matters. It’s just the first version of multiplayer. Just [27:08.900 –> 27:14.020] call it that. I forgot how this game looked. It was looking at that’s cute game. Yeah, [27:14.020 –> 27:22.260] there’s a pig. Oh yeah. I’ve never really looked too much into this game. I haven’t either because [27:22.260 –> 27:28.580] there’s nothing really kind of like stuck out to me, but yeah, it just keeps rolling. It’s in [27:28.620 –> 27:35.900] that filing cabinet Al has of we need an episode game when we need an episode and we have a week [27:35.900 –> 27:41.420] where we can actually play a game because that’s the other key point, right? Like it’s great when [27:41.420 –> 27:45.580] we have time to do it, but when we say we’ve got an episode next week, we don’t have a topic for [27:45.580 –> 27:54.300] and everybody’s busy playing something. All right. Time to have random topics. Mica and the [27:54.300 –> 28:02.060] witch’s mountain will all be playing that and not ever dream when it comes out. Sadly, [28:02.700 –> 28:11.980] it’s been delayed to early 2024. That’s fine. That’s fine. You take your time. Mika. I have [28:11.980 –> 28:19.660] Maneko on my plate that I need to get through. Yeah. They’d never given an exact date, but I [28:19.660 –> 28:26.380] think the kickstarter had said October 2023. I think they’ve been pretty good at releasing [28:26.380 –> 28:32.220] things roughly on schedule. So I think their last game was like two months late or something like [28:32.220 –> 28:40.540] that, which for a kickstarter game is basically on time, you know? Yeah, it really is. Yeah. So [28:40.540 –> 28:47.660] Mika said October 2023. That’s what it said. And, uh, oh, in fact, Koa and the five pirates [28:47.660 –> 28:53.020] said September 2023 and I think actually came out in August. So I actually did come out. Oh, [28:53.020 –> 29:01.180] dang. So that’s something. And Summer and Mara said, oh, so that said September 2019 [29:01.180 –> 29:06.940] and I think came out March 2020. So it was a few months late, that one. Um, but, um, it’s pretty [29:06.940 –> 29:13.580] good. It’s pretty good. Considering, considering I have, considering I have multiple kickstarters [29:13.580 –> 29:21.340] that are currently two years late. Um, I mean, and that’s not to mention the bidet that I, [29:21.340 –> 29:28.380] that I’m, that I kickstarted that was meant to come out in December 2020 still hasn’t come out. [29:29.820 –> 29:36.940] Okay. What was special about it? Why was it a kickstarter? It’s a portable bidet. Okay. [29:36.940 –> 29:42.460] So you take it with you. Like it’s handheld thing. Okay. Like it’s like a little, [29:43.100 –> 29:47.820] it looks kind of like a big, a big torch, big flash. What, what? [29:49.500 –> 29:53.100] With a little spray nozzle on the side. Okay. So it’s, [29:54.940 –> 30:00.540] what are you connecting to? Or just has it. So you pour the water into it from attack. Okay. [30:01.260 –> 30:10.780] Okay. Okay. And, and it just, all right, ready to go. Yep. I mean, okay. Like I’m, I’m, [30:10.780 –> 30:17.900] I’m just trying to imagine designing this thing, like to achieve that functionality. [30:17.900 –> 30:23.740] Yeah. I’m still not sure. I’m still not sure. It’s not a scam. Right. [30:25.100 –> 30:30.140] Well, look, you can say that about a lot of kickstarters. Three years late. Three years [30:30.140 –> 30:35.340] late. Three legends came out and I’m still wondering. So the last update we got on this [30:35.340 –> 30:42.940] was in March and they said, we’re ready to, ready to, to deliver. And eventually we still haven’t. [30:42.940 –> 30:51.900] That was March. So look, I’m just, I’ve, I’m there. Okay. I’ve never used a bidet personally. [30:51.900 –> 30:57.740] Okay. Like they’re not common in the area of states where I live or whatever. I’ve never [30:57.740 –> 31:05.180] seen one in person. So I’m just like, if you care that much about having a bidet, [31:06.060 –> 31:10.860] like, is it, is not a spray bottle good enough? [31:14.700 –> 31:20.060] We don’t need to get into this, right? 2020 was a weird time, Kevin. Let’s not, we don’t judge, [31:20.060 –> 31:26.220] we don’t judge what anybody did in 2020. Assuming you obviously didn’t like actually harm people, [31:26.220 –> 31:29.100] right? We don’t judge the weird decisions we made in 2020. [31:29.900 –> 31:39.340] No, I’m, I’m, I’m just, I’m just wondering like how many back this fascinates me. Like [31:39.980 –> 31:46.060] Coral Island, their new charity DLC is now out. So we’ll link to that in the show notes. [31:47.020 –> 31:52.460] I have already bought it. We’ll do it. We’ll do a greenhouse episode on it. [31:53.020 –> 31:56.060] Yeah. If you really want to talk more about my portable bidet. [32:00.700 –> 32:03.420] Oh no, we’re, we’re, we’re, we’re, we’re obviously going to do another episode of [32:03.420 –> 32:07.100] Coral Island when it’s one year old. Yeah. Yeah. Charity. Okay. For real, [32:07.100 –> 32:10.780] go save the real coral race with that. It’s cool. [32:10.780 –> 32:15.340] It’s a cool DLC. I got the last one as well. They’re both cool. Get, [32:15.340 –> 32:17.420] you can’t get the first one, but you can get the second one. [32:17.420 –> 32:23.580] I, I haven’t played Coral Island yet, but boy, do I like the ocean, [32:23.580 –> 32:27.820] the real one and the real coral reef. So yay for helping. [32:30.060 –> 32:36.380] Moonstone Island have announced a collector’s edition, which is like two quid more than the [32:36.380 –> 32:44.380] main one and gets you not a lot. It is not a lot because what it gets you is a full color art book. [32:45.340 –> 32:50.460] The download of the original soundtrack and some exclusive decor in game. [32:52.220 –> 32:56.940] So that feels like a no brainer to me. Yeah. If you like Moonstone Island, [32:56.940 –> 33:02.780] that’s the no brainer boy. The, the lo-fi girl is just super popular [33:03.900 –> 33:08.620] because that’s what they have here. Yeah. Okay. All right. [33:09.260 –> 33:18.460] Uh, what else? So this is an interesting one. So this is an interesting one, right? Okay. So I, [33:18.460 –> 33:24.300] I want to preface this with, I don’t normally cover like random little features that are on [33:24.300 –> 33:28.700] games before they release. Right. Cause we’d be here all day if we were covering stuff like that. [33:30.060 –> 33:35.660] But I think this one is interesting enough that it feels like I want to talk about it. Okay. [33:36.220 –> 33:41.260] And that is Spirit Tea doesn’t force you to sleep at specific times of the day. [33:41.900 –> 33:47.260] You can choose when you’re sleeping. They just require you to get a certain amount of sleep [33:47.260 –> 33:51.980] and you can choose when that is. So if you want to be like out all night and sleep during the day, [33:51.980 –> 33:56.620] you can do that in this game. That is very interesting. [33:56.620 –> 34:03.980] I know. Right. That’s a cool idea. Um, yeah, yeah, no, good on that. Like obviously, [34:04.540 –> 34:07.900] presumably the nighttime will be worth staying up for. [34:08.460 –> 34:14.380] Yeah. So it says that some characters are, are, are like, it doesn’t say nocturnal. It says night [34:14.380 –> 34:20.220] hours, but yeah, like there’ll be people that will be out either only at night or mostly at night, [34:20.220 –> 34:25.900] um, and stuff like that. So, uh, yeah, it’ll be interesting to see how it goes. [34:26.540 –> 34:31.420] Yeah. That’s, that’s an interesting way to go about it. Um, [34:31.420 –> 34:35.660] yes, I think at this point we’re at the it’s interesting stage and we’ll see whether it’s [34:35.660 –> 34:42.140] good or not later. Um, once we’ve actually got to play this game. Other games probably could [34:42.140 –> 34:46.300] benefit from that for sure, but okay. Yeah, cool. Yeah. I feel like it’s the sort of thing that [34:46.300 –> 34:51.660] couldn’t be actively bad. Um, it might be something that we don’t use very much, but like giving you [34:52.300 –> 34:57.980] the option feels like a good thing in and of itself. It is. Sure. Yeah. But anyway, [34:57.980 –> 35:02.060] it’s not a huge thing. I just felt like it would be interesting to at least mention that. [35:02.940 –> 35:10.380] Ooblets plushies. I played smooshy come home. There aren’t a lot of names in smooshy [35:10.380 –> 35:14.460] granted, but you know, one’s called smooshy. There’s another guy called chunky [35:15.260 –> 35:21.100] and I still think the name Shrumbo is dumb. Clumper and Glanter. [35:21.100 –> 35:28.380] These are, look at those faces though. Let me, let me look at the face. I’m just looking at [35:28.380 –> 35:35.500] the names. What’s a Shrumbo that feels like a fake Mon that they put on the Simpsons on the TV. [35:37.500 –> 35:43.820] Good old, uh, little Shrumbo. Oh, Shrumbo is pretty cute though. Actually Shrumbo would fit [35:43.820 –> 35:49.420] right in smooshy world. So I’m not going to complain. So Shrumbo plushie is available now [35:49.420 –> 35:55.980] in the US and it’s coming soon in the EU. I’m sorry in Europe. I don’t know why I wrote EU. [35:56.540 –> 36:02.780] Coming soon in Europe. I have requested to get a notification when we can buy it here. [36:03.980 –> 36:09.020] And clumper and Glanter are coming soon. They’re not on the Europe site. Interestingly. I don’t [36:09.020 –> 36:13.740] know whether they’re not coming or whether they’re just not up on the site yet, but Shrumbo is up on [36:14.300 –> 36:20.940] the Europe site. So he’s a big, big squishy boy. All of them. I don’t know what you’re talking [36:20.940 –> 36:26.460] about, but they all Shrumbo specifically. Yeah, he is. He really looks like he’d fit in smooshy [36:26.460 –> 36:35.100] with the name and all. All right. Let’s talk about Eastward Octopia. It was in the Nintendo Direct, [36:36.220 –> 36:41.660] which I thought, I thought I’d managed to get out of this direct. Um, uh, talking about it on [36:41.660 –> 36:45.420] this podcast. Um, I’m just talking about in the greenhouse cause I was like, there are no farming [36:45.420 –> 36:51.820] games. And then I looked closer at this game and realize this is a farming game. Very, very clearly. [36:51.820 –> 36:55.500] Yeah. Like I don’t know how I missed it when we were watching. I just went Eastward. Oh, [36:55.500 –> 36:58.780] that’s a game I don’t really care about. Let’s ignore what’s happening here. [36:58.780 –> 37:06.060] I didn’t realize this is a DLC to Eastward, right? Which is coming soon. No release date yet. A DLC [37:06.060 –> 37:14.540] to Eastward that you don’t need to play Eastward to play. Yup. Right. It’s like a whole separate [37:14.540 –> 37:20.300] game. Yeah. And it’s a whole completely different game. The graphics are the same. Presumably the [37:20.300 –> 37:26.860] controls are very similar, but it is a farming game and Eastward is an adventure game. These [37:26.860 –> 37:38.380] are not the same thing. I mean, not an adventure. No, this is a weird thing to happen. Like what, [37:38.380 –> 37:45.500] why is this a DLC and not another game? First of all, weird. Well, that’s that. Now that is [37:45.500 –> 37:52.380] a good question. Um, so what, here’s an interesting point. I just, I was watching the, the, the farming [37:52.380 –> 37:57.740] animation and um, when they’re watering, they’re just like walking along the line of crops, [37:57.740 –> 38:03.340] pouring water. They’re not like, take a walk, water, take a walk, water. They’re just walking [38:03.340 –> 38:08.860] along and they’re, the animation for watering is continuous. That’s so nice. Isn’t it? [38:10.460 –> 38:16.220] Why is this not a thing in other games? I hate, I hate slash love when a game does this and they’re [38:16.220 –> 38:21.980] like, here’s a thing that you never would have thought of, but now that it exists, every other [38:21.980 –> 38:28.220] game that doesn’t do this is going to annoy you. It’s all ruined now. Like I never want to see a [38:28.220 –> 38:37.820] farming square again. Just make it all continue. Oh man. Oh, so this is interesting. I don’t know [38:37.820 –> 38:44.860] what I’m going to do with this because I had no interest to play Eastward ever. Right. I still, [38:44.860 –> 38:50.540] and you still don’t have to buy it though, but I have to buy the game, [38:51.340 –> 38:54.300] but it doesn’t seem too expensive. So that is good. Um, [38:56.540 –> 39:00.620] but yeah, it’s like welcome to the charming world of Eastward population declining journey [39:00.620 –> 39:05.420] through a society on the brink of collapse. Discover delightful towns, strain creatures [39:05.420 –> 39:11.980] and even stranger people. We are a trusty frying pan and mystic powers on an adventure into an [39:11.980 –> 39:20.140] unknown. And then this is Sam and John return in an all new adventure. Remember this, remember this [39:20.140 –> 39:26.940] is a DLC in this heartwarming story driven farming sim players can grow crops, tend livestock [39:26.940 –> 39:31.100] and turn an abandoned fairground into a thriving village with the help of the weird and wonderful [39:31.100 –> 39:38.220] cast of beloved Eastward characters in a parallel universe where time and space have collided. [39:38.220 –> 39:43.420] Sam and John moved to a peaceful corner of the globe. I’m sorry, a parallel universe. [39:44.140 –> 39:51.500] Well, there you go. That solves all the problem. What? What? We’re doing multi travel in Eastward [39:51.500 –> 39:58.460] now. This is a large DLC for Eastward with a brand new story in an all new farming game mode. [39:58.460 –> 40:06.300] Eastward is required to play the Eastward Octopia DLC. Eastward and the multiverse of cottagecore. [40:06.940 –> 40:15.260] This is weird. It’s weird, but they got us. It might be good weird. I’m not 100% sure. [40:16.860 –> 40:23.820] I don’t know. Their update on it is announcing Octopia a new farming DLC coming Eastward. [40:23.820 –> 40:28.140] I bet you didn’t see that coming. They start off. You’re right about that. [40:29.580 –> 40:35.820] So the Eastward Octopia DLC will be accessible straight from Eastward start menu and suitable [40:35.900 –> 40:38.940] for brand new players and Eastward completionists alike. [40:40.700 –> 40:46.860] Why is this a DLC? The more I think about it, the more the more I’m on board with this [40:47.500 –> 40:57.580] general idea of of totally separate different DLC. This is weird. Like, oh man, [40:58.460 –> 41:02.620] I’m trying to think of a good example of a wild one. Well, I was going to make a joke [41:02.620 –> 41:08.220] about Final Fantasy or something, right? Having like a random addition that adds farming. [41:08.220 –> 41:09.900] Those are already in Final Fantasy. [41:09.900 –> 41:15.740] I realized they did that. They did that in Final Fantasy 14. Not only that, it’s on the moon. [41:16.780 –> 41:21.660] Yeah, yeah, yeah. No, Final Fantasy has those baked in. [41:21.660 –> 41:27.340] There’s no joke you can make about Final Fantasy, but it’s something they’ve probably already done. [41:27.340 –> 41:36.380] No, I mean, it’s like Mario Wonder gets a DLC that’s, I don’t know. [41:38.060 –> 41:44.300] Oh, it’s like, you know, it’s like they did Mario 3D World and they just added on a whole [41:44.940 –> 41:48.140] new game onto it. There was an open world 3D platformer. [41:48.700 –> 41:51.020] Yeah. Oh, wait, they did. [41:53.020 –> 41:54.060] Yeah, they did. [41:57.340 –> 42:01.580] I still need to play that one. All right. Interesting looking. [42:01.580 –> 42:07.660] Did you look at the fishing minigame? Oh, I remember looking at it. I remember, [42:07.660 –> 42:11.340] I don’t remember what it is right now, but I remember noting it in my brain. [42:11.340 –> 42:16.380] Weird. Also, is that flying flying cows and pigs? Why are they flying? [42:17.020 –> 42:22.620] I don’t know. Yeah. Okay. That looks a little like, what’s it called? [42:24.060 –> 42:28.700] Well, I mean, the circle roots of Pacha. But yeah, that fishing actually looks interesting. [42:29.740 –> 42:36.700] It looks dynamic. I appreciate a dynamic minigame. All right. Whatever. I mean, [42:37.980 –> 42:41.260] it’s crazy, right? Because if this were a standalone game, this would be like, [42:41.260 –> 42:44.940] for sure. Just like, yeah, I’m down for that. But the fact that it’s DLC. [42:45.740 –> 42:50.540] Octopia is a weird name. I haven’t played Eastward, so probably maybe it means something. [42:50.540 –> 42:56.700] I don’t know. Wait, can we get a DLC where the universe is collide? [43:00.460 –> 43:04.460] Japanese rural life simulator talking of weird things. [43:05.180 –> 43:12.940] Yeah, this. Okay, so this is an Apple arcade game. I’m going to guess that at some point [43:12.940 –> 43:18.860] it’ll come to Android because their previous games are on Android. This is a Japanese developer [43:19.740 –> 43:28.060] that has released this game. And it’s about living in rural Japan. View the cherry blossoms in the [43:28.060 –> 43:33.340] spring, attend the festival in the summer, eat roasted sweet potatoes in the fall, hear the [43:33.340 –> 43:37.820] temple bell ring in winter, and then it’s time for the first shrine
The Krewe sits down with returning guest and author of Pure Invention, Matt Alt! Matt takes the Krewe on a deep dive extravaganza into the history of the beloved Nintendo. From its humble beginnings as a playing card company to its various pivots along the way (hello taxis & love hotels) before its transformation into a behemoth in the video game industry, the Krewe explores the driving forces behind this superpower of the video game industry.------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan Podcast Page & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ SUPPORT THE KREWE ------Use our promo code KOJPODCAST when subscribing to TokyoTreat! Yoroshiku ne!------ More Info on Matt Alt ------Pure Invention: How Japan's Pop Culture Conquered the WorldPure Invention Newsletter on SubStackPure Tokyoscope PodcastMatt's WebsiteMatt on TwitterMatt on InstagramMatt on TikTok
Al and Codey round up all the news, big and small, from the summer. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:42: What Have We Been Up To 00:13:34: Releases 00:26:33: Updates/DLC 00:41:22: Other News 00:53:56: New Games 01:05:13: Outro Links Moondrop 1.0 Out Now Flutter Away Out Now Palia Coming to Switch Sprout Valley Release Window Palace on the Hill Delayed Ova Magica Delayed Wildmender Release Date Len’s Island Cursed Underworld Update Above Snakes 1.2 Update Sun Down Survivors 1.3 Update Traveller’s Rest Farm Animals Update Let’s Build a Zoo Aquarium Odyssey DLC New Harvest Moon Trailer Moonstone Island Ooblets Collaboration Mossfield Origins Self Publishing Roots of Pacha Soundtrack Research Story Soundtrack Stardew Valley Cookbook Chill Town Moonlight Peaks Loftia Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:02.000] Do [00:19.360 –> 00:21.360] Do [00:30.080 –> 00:33.680] Hello farmers and welcome to another episode of the harvest season [00:34.360 –> 00:39.480] My name is Al and my name is Cody and we are here to talk about [00:40.000 –> 00:43.120] Cottagecore games all the cottagecore games [00:43.640 –> 00:50.600] So much a million of them so much news and we are also here to remember how to podcast [00:54.080 –> 00:57.560] Was the last episode you did with me the last one I did with you oh no [01:00.000 –> 01:02.000] The [01:02.560 –> 01:04.880] Last episode I did [01:05.800 –> 01:10.180] Think was no, I I don’t even know I don’t even know [01:11.160 –> 01:14.260] But the last episode is funny because people will be hearing [01:14.960 –> 01:17.900] The last yeah that we did and then they’re gonna hear this [01:17.900 –> 01:22.000] I was what so that’s what I was trying to ask was that last episode that you did [01:22.200 –> 01:27.440] The last episode that I did with you can record farming simulator with Johnny after in between. Oh, really? [01:27.440 –> 01:30.680] I honestly can’t remember though. How early did we record the last episode? [01:30.680 –> 01:36.360] I don’t know my word. I was just listening to it the other day because it’s so fun when for the listeners [01:36.360 –> 01:41.360] I usually don’t listen to podcasts. I’m on but if they were recorded months before [01:42.880 –> 01:44.280] Months [01:44.280 –> 01:48.320] Absolutely months. It’s like it’s it’s like a whole new conversation [01:48.920 –> 01:54.640] Cuz my brain has forgotten it and it was also really funny to hear like what have you been playing? [01:55.080 –> 01:57.240] Kind of things and I’m like, oh wow [01:57.520 –> 02:04.800] Like the last episode I was talking about the game pass and how excited I was and I’m like I have not done anything [02:07.840 –> 02:13.180] It was it was two months ago, it was the the 16th of June we recorded that episode [02:13.840 –> 02:14.960] which [02:14.960 –> 02:20.720] Which was what to be two episodes before the farming thing. I’ve done a couple since then as well [02:20.720 –> 02:28.160] But anyway, that’s my point is it’s been what about six weeks at least been a minute since either of us are podcasted [02:28.160 –> 02:30.160] So this is a hot mess [02:30.740 –> 02:32.740] Buckle in you’re here for the ride [02:33.680 –> 02:37.220] There’s transcripts on the show notes and on the website [02:37.840 –> 02:42.060] If you’re listening on YouTube, there should be there should be auto-generated transcript there as well [02:43.400 –> 02:45.400] Who knows how well it does with my voice? [02:47.000 –> 02:49.000] Does things do things not [02:50.760 –> 02:56.000] Things have gone a lot better in the last few years, but yeah, there was a point where like most of the like [02:56.600 –> 03:00.640] Voice related stuff just did not work at all for Scottish accents [03:02.120 –> 03:07.740] Like you would say something and it would think you said something completely different. Have you ever tried speaking properly? [03:12.920 –> 03:14.920] So, what are we talking about today? [03:16.680 –> 03:18.840] An American told me to speak properly [03:21.440 –> 03:25.100] You know right after I said that I was like is that the right way to phrase that word [03:26.960 –> 03:28.960] It’s a good thing you didn’t say proper [03:30.000 –> 03:36.340] I like to speak proper. You gotta talk right proper there. I don’t know why you went, Texas [03:39.000 –> 03:41.360] Listeners didn’t hear our conversation before this Cody [03:42.700 –> 03:46.320] Anyone not from Texas has a lot of disdain for Texas [03:47.140 –> 03:49.780] We love our Texan listeners. Mm-hmm [03:50.180 –> 03:52.920] Because we know that there are the good ones because I guess [03:53.740 –> 03:57.340] The amount of stuff we’ve said in this podcast the non good ones are not listening anymore [04:01.460 –> 04:07.500] Listeners who are listening to this will probably agree that Texas even the ones that live in Texas [04:08.980 –> 04:14.660] Correct, I’m just here because my family’s here and I love them and maybe we can make Texas better [04:14.660 –> 04:21.660] We’re gonna talk about news because it has been [04:22.260 –> 04:28.040] At least a month since any news and it’s been about six weeks since any instance a decent amount of news [04:28.300 –> 04:31.260] Because I completely forgot to go through the news for the episode that was four weeks ago [04:31.580 –> 04:35.540] So they just got three pieces of news that we could remember off the top of our heads [04:37.620 –> 04:39.620] So now we’ve got the rest of the news [04:39.820 –> 04:42.260] So Buckland’s gonna be great. But first of all [04:42.780 –> 04:44.780] Cody what have you been up to I [04:45.360 –> 04:47.620] have passed my comps and [04:48.600 –> 04:51.380] So now it’s all like getting work done [04:51.500 –> 04:57.600] So I’ve there are a couple of projects that I’ve had that I’ve like been on the back burner and I just I made [04:57.900 –> 05:03.700] Meetings for them and I was like, hey, I haven’t been able to do this because I was doing my comps, but now I’m done [05:03.700 –> 05:05.980] Let’s get this stuff done. Like let’s go [05:07.020 –> 05:10.280] And trying to get those off my plate. That’s really cool [05:11.000 –> 05:15.000] I haven’t really been playing anything that many game Pokemon go [05:15.560 –> 05:19.320] I’m actually going to go fast in New York City. So whoo [05:19.960 –> 05:26.760] You’re going fast go go to the fast Pokemon go to New York City [05:27.880 –> 05:32.860] yeah, so that’ll be I I’m gonna say it’ll be fun even if the game itself is [05:33.760 –> 05:38.920] Buggy or if there are issues or whatever, it’s still gonna be fun because there’s you know members from our [05:40.400 –> 05:44.320] It’s super effective community or going and we’re all gonna meet up and hang out and it’s gonna be great [05:45.400 –> 05:51.920] I’m super sad that I couldn’t justify the cost. Yes. It was like 700 quid to fly there. Yeah [05:52.720 –> 05:56.680] it’s easy for me because my partner lives there and [05:57.120 –> 06:01.720] So I literally just have to get a bus there and then I don’t have to worry about anything else [06:02.320 –> 06:04.640] because like I already kind of know how to do and I [06:05.360 –> 06:07.360] know how to get around I [06:07.900 –> 06:11.040] Can just stay with him because places there are super expensive [06:12.040 –> 06:16.800] And the buses yeah that I’ve also played this game Tetris [06:16.800 –> 06:21.880] This is the one that either might just be official Tetris or might be a scam and we’re not sure [06:22.400 –> 06:24.400] I’d still think it’s a scam [06:24.600 –> 06:30.840] Like anything that promises you a cruise for playing a game a certain amount feels like a scam [06:30.960 –> 06:34.720] Well, so I was talking to someone about it about how like basically how they do that is [06:35.200 –> 06:42.720] How you is you’re playing and as you’re playing you’re watching ads so they’re earning ad revenue sure sure sure [06:42.720 –> 06:44.400] But it’s a cruise [06:44.400 –> 06:47.080] right well, and I looked at the the [06:48.320 –> 06:50.920] fine print and basically pays for an [06:51.560 –> 06:53.560] inner cabin [06:53.560 –> 06:55.680] room so like you don’t have a window and [06:56.400 –> 07:03.260] It’s one of those rooms for you and one other person, but you still have to pay like all of these scam which [07:04.220 –> 07:08.740] The room itself I went the room itself is like $1,000 per person. Oh [07:09.780 –> 07:11.100] so [07:11.100 –> 07:17.900] I’m fine with saving two grand because the rest of the fees are like $20 a day for this dude [07:17.900 –> 07:20.340] did you do for this like things like that and [07:20.900 –> 07:25.640] basically if I can if I not if when I [07:27.020 –> 07:29.020] So optimist [07:30.020 –> 07:32.020] Or in this cruise and buy it [07:32.940 –> 07:38.960] Jeff is yeah, I’m it, but when I last played I was at like 30,000 points, and I’m now at almost [07:39.680 –> 07:41.360] 250,000 points so [07:41.360 –> 07:48.140] Cruises in sight y’all I’m a quarter of the way to one of the cheaper ones, but and what’s the deadline for it? [07:48.140 –> 07:52.780] Oh, I mean they have like rolling deadlines, so if you want to go, so what’s the deadline for the cruise? [07:53.060 –> 07:58.660] Yeah, there will be another one after after this step another cruise or another thing to replace the crew [07:58.700 –> 08:01.180] Another crew to your point. I feel like your points will release [08:01.180 –> 08:06.140] I don’t think the points if I wake up one day and these points are gone. I’m just honest [08:06.140 –> 08:11.840] I don’t I’m just I’m just so convinced that there’s gonna be a catch somewhere and it’s like [08:13.340 –> 08:20.020] Otherwise everything reset no I super agree so this one there is one here the cruise must be booked by [08:20.900 –> 08:27.780] September 25th, I believe the last time we talked about this the cruise had to be booked by August so they just have [08:28.920 –> 08:34.860] Current like rolling ones or whatever, but you go through all these different places in Alaska, which is cool [08:37.260 –> 08:41.360] But yeah, I’m also waiting for the catch all right well [08:41.360 –> 08:46.260] I look forward to hearing that you finally get on the cruise, and then you have to pay a thousand pounds to get off the [08:46.260 –> 08:48.100] cruise [08:48.100 –> 08:50.100] We didn’t say you could leave [08:52.740 –> 08:55.260] Pay for your freedom, so what have you been up to? [08:56.260 –> 09:02.420] I’ve been playing on my switch you and on holiday. I did go on holiday. I didn’t really play anything while on holiday. I’m so bad [09:04.420 –> 09:08.740] Doing anything while on holiday, but this is the first recording since you got your switch back [09:08.740 –> 09:14.020] So I think it is switch so so I got my switch back, but it wasn’t my switch [09:14.020 –> 09:14.880] It was another switch [09:14.880 –> 09:22.260] They just replaced the switch, but did you get like so I remember that you had a limited edition one did you yeah? [09:22.260 –> 09:26.980] Yeah, yeah, yeah, oh, yeah, they gave me a like for like but okay. I mean I wasn’t worried about that because [09:27.740 –> 09:32.060] like it was new enough that I would just like I would go back to the the [09:33.140 –> 09:37.540] Retailer that I bought it from like it’s been less than a year. I’m not I wasn’t worried about that okay [09:38.500 –> 09:44.300] What I’m sad about is that I had obviously no saves left on it because there were is a new switch [09:45.540 –> 09:49.620] So I had lost all of my Pokemon saves except [09:50.300 –> 09:54.980] My Pokemon sword because that is on another switch for shiny hunting and [09:55.780 –> 09:59.360] My Pokemon brilliant diamond. Yeah ones that I’ve just like [10:00.060 –> 10:05.700] That don’t really do anything with anymore, so I lost my scarlet which had a hundred fifty hours [10:05.700 –> 10:08.540] and I lost my violet and I lost my [10:10.500 –> 10:12.500] Pikachu, let’s go Pikachu [10:12.900 –> 10:17.620] Which I had like 300 hours on and my let’s go Eevee [10:17.620 –> 10:21.460] Which didn’t have a lot on it, but it was like halfway through a Professor Oak challenge on that one [10:21.460 –> 10:26.260] And it had two shiny Pokemon that hadn’t transferred off and I lost my legends Arceus [10:27.660 –> 10:32.540] What is the lesson to be learned there is no lesson to be learned here? There’s nothing you can do to fix this [10:32.540 –> 10:37.440] There’s no option because they don’t let you move the saves off right? That’s the thing [10:37.440 –> 10:42.460] That’s what so you can you can transfer Pokemon saves between switches, but you have to do that [10:42.980 –> 10:44.980] At the time your switch is working [10:45.660 –> 10:49.100] Right you cannot back them up there is no way to back up Pokemon save [10:49.100 –> 10:51.960] They just don’t let you do it and then when you go and send in your switch [10:51.960 –> 10:53.860] You’re like oh we might wipe your switch [10:53.860 –> 10:57.120] You might not be able to keep everything make sure you back up, and I’m like how? [10:57.860 –> 11:02.380] How am I meant to do that and then you send it in and they don’t they don’t back it up? [11:02.380 –> 11:07.800] And then they just give you a new switch because it’s like oh, we don’t actually care about this, so it’s just oh [11:08.180 –> 11:09.180] No, there’s no way [11:09.180 –> 11:11.700] This is the thing there’s no lesson to be learned the lesson to be learned is [11:12.140 –> 11:16.340] Nintendo and Pokemon both suck, and I hate them both. I’m very annoyed [11:17.020 –> 11:19.980] But so I played through Pokemon scarlet. I just kind of like [11:20.420 –> 11:27.340] Sped run it I got someone to pump some vitamins into my no vitamins some XP candy into my my Pokemon [11:28.780 –> 11:30.780] to speed run it and [11:31.900 –> 11:36.020] Just yeah, I did it so I’ve now got to the point where I can actually do all of the raids [11:37.020 –> 11:39.020] I [11:39.140 –> 11:45.340] I’ve not done Scott. No I was violated not scarlet was violated like that. I might do scarlet at some point [11:45.340 –> 11:49.860] I’ve done scarlet as far as I can like redeem online stuff, so I got the second [11:50.460 –> 11:58.360] But I don’t have energy for any I I haven’t even I’m still I still haven’t finished area zero [11:58.360 –> 12:00.740] I don’t even think I’ve gotten to areas [12:00.740 –> 12:01.900] Oh [12:01.900 –> 12:03.900] Cody [12:03.900 –> 12:05.300] I need to finish [12:05.300 –> 12:08.320] I know I’ve heard but yeah, so I played these games three times now [12:08.320 –> 12:11.860] And I’m going to end up doing a fourth at some point, but who knows when I have them [12:12.700 –> 12:20.020] So and today I started playing Pikmin 4 whoo which is interesting because I was talking about this in the slacks [12:20.020 –> 12:23.460] And I was like I don’t understand why this game has multiple tutorials [12:23.460 –> 12:28.260] So you start the game up, and it’s like a tutorial with a little bit backstory as to how you get to this game [12:28.260 –> 12:32.620] And you’re like okay cool. This is nice. This is a good tutorial because it’s like oh you got this little area [12:32.620 –> 12:34.580] You can run around and then it teaches stuff as you go [12:34.580 –> 12:39.500] It doesn’t ever stops you doing something it just kind of shows things on the screen and then eventually once you’ve done everything [12:39.820 –> 12:43.740] you then get through and you go through the next bit story, and then it takes you to the [12:44.260 –> 12:49.140] First level and the first level is a tutorial and you’re like I don’t understand. Why is this a tutorial and this is a [12:50.180 –> 12:54.260] Infinitely worst tutorial because you basically you walk ten steps [12:54.260 –> 12:57.340] And then it pauses shows a cutscene tells you how to do something [12:57.340 –> 13:02.780] They already taught you how to do and then you walk another ten steps it pauses have the cutscene [13:03.260 –> 13:07.120] Bunch of nonsense and then tells you how to do a thing that you already know how to do [13:07.120 –> 13:10.580] And I’m just like I don’t understand. It’s not even like other games have better [13:11.260 –> 13:18.260] Tutorials this game has a better tutorial than it does like I don’t know how do you make both of those tutorials one? [13:18.260 –> 13:23.220] Which is terrible one which is great, and then just keep them both. I don’t understand [13:23.860 –> 13:30.540] Bizarre so I was enjoying it now. I’m not enjoying it. Hopefully I can get through the tutorial and start enjoying it again [13:34.260 –> 13:37.700] Should we talk about some news yeah, we got a lot of news oh [13:38.600 –> 13:40.600] Right moon drop [13:41.060 –> 13:43.060] 1.0 is it [13:43.100 –> 13:48.180] Except it’s still in early access. Maybe no it looks like they’ve clicked the button [13:48.180 –> 13:49.820] It does look like it’s yeah [13:49.820 –> 13:54.780] So they had said at the end if you still see the game labeled as early to access on steam there was a slight hiccup [13:54.780 –> 13:57.980] With the price increase valve needs to approve the increase which I expect to happen later today [13:57.980 –> 14:01.700] So like that should be fixed now, so it should just be version 1.0 [14:01.700 –> 14:06.740] Yeah, and I don’t understand like at the top of their thing. It’s version 1.0 because I commit crimes [14:06.740 –> 14:13.980] I think I suspect this is our or it’s not the first version right because 1.0 is like the first version [14:14.180 –> 14:20.180] Okay, I think it’s pretty common to be like this is the point where we will hit like the first full version and [14:20.660 –> 14:25.440] Even though there might be news to like it’s yeah, I mean I can argue for hours about version numbers [14:25.440 –> 14:30.420] I don’t care like if you’re if you’re if your first version outside of early access is 1.0. That’s fine. I’m fine [14:30.420 –> 14:31.260] I don’t care about that [14:31.260 –> 14:36.400] There are so many more things to be annoyed about which I will definitely be annoyed about at some point. Yeah for sure [14:37.280 –> 14:44.960] The mutating mountain farm yeah, I’m not a huge fan of the look of this game like just the graphics [14:45.960 –> 14:51.480] It’s not and this is not to be mean, but it’s not like the cute 8-bit graphics [14:51.480 –> 14:57.000] It’s like yeah, the shifting mountain sounds interesting. Yeah, but there needs to be more [14:57.000 –> 15:02.360] I think I’m don’t think I’m gonna to me. It sounds chaos like which is going to appeal to some people [15:02.480 –> 15:04.920] Yeah, it’s a challenge, but for me. I’m like [15:05.400 –> 15:10.920] I would rather play a cozy catch butterflies and look at butterflies king [15:10.960 –> 15:13.280] What a coincidence do I have the game for you? [15:15.080 –> 15:17.080] Flutter away [15:17.120 –> 15:23.560] This game is also right now. I think this game came out like two days after the last episode where we had any news and [15:24.520 –> 15:31.300] Yeah, well no this isn’t released August 3rd, so yeah, yeah, it’s I mean it’s currently August 17th [15:35.160 –> 15:41.160] Anyway, yeah, this is the cute little there’s a capybara friend and you’re trying to find butterflies [15:41.280 –> 15:45.380] You’re filling a deck. Yeah, like kind of a decks like one of the [15:46.760 –> 15:49.640] pages of your journal that you saw I kind of like paused the [15:50.000 –> 15:53.160] trailer and I read a little bit and it was really cool because it was telling you like [15:54.160 –> 15:59.320] Information about the rainforest and about what the rainforest peoples calls these better call these butterflies. Yeah [16:00.200 –> 16:02.240] So yeah, it is now available on [16:03.160 –> 16:05.160] Switch for $12.99 [16:06.120 –> 16:08.200] and steam for $12.99 and [16:08.640 –> 16:15.560] I will say on steam will on Mac and PC which is always good to know for those of us that have max as their prime [16:15.880 –> 16:19.480] And you can pet the capybara. So if you’re a big fan of the Twitter [16:20.280 –> 16:22.420] Slash-x slash whatever we want to call it page [16:23.080 –> 16:25.080] Can you pet the dog? [16:25.320 –> 16:27.320] Happy bar it yeah [16:27.960 –> 16:29.960] This reminds me a lot of [16:29.980 –> 16:33.500] Yes, it does in a good way big thing. It’s on my maybe list [16:34.080 –> 16:40.100] Palio have announced that they’re coming to switch and I think this is the first time where they’ve said a release [16:40.960 –> 16:44.360] Timeline they’ve said that it’s releasing holiday season [16:45.120 –> 16:46.840] 2023 [16:46.840 –> 16:50.520] Which presumably it like this is just about switch, right? [16:50.520 –> 16:56.760] It says Palio will be available on Nintendo switch this holiday season to presumably that also means that the steam version will be released [16:56.920 –> 16:58.920] Some people are already playing it [16:59.120 –> 17:00.520] Yeah, it’s in early access [17:00.520 –> 17:05.320] But yeah, they do it like it would be weird if they released on switch because you’re not allowed [17:05.840 –> 17:09.800] Ignoring the fact that there’s new dreamlike Valley is in this weird situation [17:09.960 –> 17:15.200] And I don’t know why like I suspect the only reason that it’s allowed to do it is because it’s Disney [17:16.400 –> 17:21.240] It would be then you’re not technically allowed to have early access games on switch [17:21.320 –> 17:23.320] So they would have to say it’s finished [17:23.560 –> 17:28.440] Right and it would be weird for the steam version to still be an early access when I mean they do that though [17:28.440 –> 17:33.300] Like they have games come out and they’re available and then they have plans to port it elsewhere [17:33.440 –> 17:37.600] Yeah, but it’s not but that’s not that’s the wrong way. Like it’s already a wrong way [17:38.460 –> 17:40.460] Like isn’t it? [17:41.640 –> 17:43.760] It’s just their website you just do [17:44.880 –> 17:50.280] Interest. Okay, so it’s gonna be an exclusive to switch. I believe so, but it’s an open beta now [17:50.600 –> 17:55.040] But it’s only on the website. So yeah, I haven’t played it [17:55.600 –> 17:59.700] But I have a friend that has a reference code and she’s like gonna give it to me when [18:00.640 –> 18:05.720] Because I said I wanted to wait for it to be on steam or sorry switch. I want switch [18:06.400 –> 18:12.760] So once it’s on switch, I’ll I’ll jump into this game 100% so yeah, it’s gonna scratch that [18:14.000 –> 18:17.720] World of Warcraft itch. Yeah, cuz it’s Philly. Mm all isn’t [18:18.600 –> 18:20.600] Mm-hmm, which means that I probably [18:21.320 –> 18:24.640] But well, it’ll be all me and it’ll be cross play. So it’ll be great [18:24.640 –> 18:29.600] I look forward to hearing about it when you play it next. We have sprite Valley, which fun fact [18:29.600 –> 18:34.860] I don’t know how if I’ve ever said this in the podcast before I may have may have not stardew valley’s original name was [18:34.860 –> 18:37.460] Sprout Valley. This is not that this is a separate game [18:38.200 –> 18:39.840] Sprout Valley [18:39.840 –> 18:45.100] Is a pixel art one a pixel art farming game. Stop me if you’ve heard that before [18:45.100 –> 18:57.260] As an off-handed comment in our kickstarter update we are planning to release this fall [18:57.940 –> 19:01.660] Like it doesn’t it doesn’t say it’s not like it’s titled August update [19:01.660 –> 19:05.660] What are we working on and then they talk about a bunch of stuff and they’re like we’re planning to release this fall [19:05.660 –> 19:12.020] And then there’s just more words after that and I’m like, oh, okay. This is why I read all the words in these updates [19:12.860 –> 19:19.100] Specifically it’s specifically said this month is not much going on in terms of updates. We’re planning to release [19:20.500 –> 19:22.500] What are you doing then? [19:22.860 –> 19:26.380] Bizarre, so yeah, apparently that’s a thing that’s happening [19:28.260 –> 19:32.020] Cool nothing else to say about that one just now the palace on the hill [19:33.300 –> 19:37.740] We got the first information about release date and then that is delayed. So [19:38.660 –> 19:42.020] Well, they specifically said that so they have a prologue [19:42.020 –> 19:46.660] Yeah, you can play on Steam and they got a lot of really good feedback from the prologue [19:46.660 –> 19:51.900] and so now that since they’re trying to incorporate the feedback that they got from the prologue, they’re going to [19:53.420 –> 19:55.320] Extend the date [19:55.320 –> 20:01.340] Yeah, I’m not I’m not complaining about that. It’s funny how they had never publicly said that they were planning to release in August [20:01.900 –> 20:07.440] It’s just this tweet is the first time they’d said that and in the city in the next sentence and for same sentence [20:08.500 –> 20:12.860] They’re delaying. So it was just funny how you’re like, oh, they’re planning to release in August. Oh, no, they’re not anymore [20:13.660 –> 20:15.660] Like it’s just a little bit of whiplash there [20:16.740 –> 20:20.980] So yeah, there’s there’s there’s no date just now, but that’s fine [20:22.780 –> 20:29.140] That’s good that they’re taking the feedback from the prologue it still looks really cute is that Xbox news new yeah, okay [20:29.140 –> 20:34.580] So it’s coming to Xbox. We didn’t know that before I lose track. There’s too many games to keep track of 91 [20:34.580 –> 20:36.140] I know have in my list [20:36.140 –> 20:38.140] We can add to it [20:38.780 –> 20:40.780] Ova Magica [20:40.820 –> 20:43.940] Has been delayed so 2024. I’m not surprised [20:43.940 –> 20:47.060] I think we’re gonna get a lot of this over the next couple of months because we still have [20:47.860 –> 20:49.860] 22 that have just said [20:49.980 –> 20:51.020] 2023 [20:51.020 –> 20:56.180] And nothing else and then we have like another 15 that are meant to be coming out this year [20:56.740 –> 20:59.880] So I suspect at least 20 of them will be delayed [21:00.580 –> 21:03.640] Because we’re we’re in August now. Yeah [21:03.960 –> 21:10.920] And I just I commented that the for Ova Magica on the delay the update mention about this [21:12.360 –> 21:18.220] The response from all the factors backers was largely positive and I just wanted to shout out over magic here because that they are [21:18.560 –> 21:25.920] Doing really well about being having open open and honest communication about where the game is and what what exactly they’ve been working on [21:26.000 –> 21:30.920] Yeah, and it’s all stuff that people have been asking about. It’s not out of the blue [21:30.920 –> 21:37.160] It’s and everyone’s just like yeah. Yeah, take your time. Like we’re just really excited for this game. So yeah be [21:38.480 –> 21:40.480] Honest as we’ve discussed before [21:41.320 –> 21:44.000] Communication can do a massive thing, you know [21:44.000 –> 21:48.680] You don’t have to end up in the situation that some game developers do when they don’t say anything people get annoyed [21:48.680 –> 21:50.220] Well, and it’s not just game developers [21:50.220 –> 21:56.680] I was just having this conversation the other day with someone about authors because I read books and it’s often [21:56.920 –> 22:02.240] Multiple book series and then you have an author that just goes AWOL for a decade [22:02.760 –> 22:09.080] Where they’re like, oh I’m working on it and I’m like, okay in the time that you have been quote-unquote working on this one book [22:09.080 –> 22:14.720] This other dude has put out 20 books. So like what and it’s not even it’s not even nice [22:14.720 –> 22:17.380] also when they then go and do like other things like, you know, [22:17.380 –> 22:24.820] They make a TV series based on their book and then they write other books. And then there’s another TV series about their other book [22:25.340 –> 22:28.780] Not I was actually not talking about Martin [22:28.780 –> 22:33.100] I know but I know it but he is another great example of that of like, okay [22:33.100 –> 22:35.100] But like we are still waiting [22:36.580 –> 22:39.240] Like even just saying hey [22:40.220 –> 22:41.660] the [22:41.660 –> 22:47.620] Stories gotten away from me or hey, this is taking a little bit longer or something like that like yeah [22:47.620 –> 22:49.840] We know that these things happen writers block happens [22:50.480 –> 22:55.280] Literally our phrase that’s coined that’s used in other places because of that, right? [22:55.280 –> 23:01.880] You just need to say it like I’m stuck and I thought that doing a second project would be great like cool or hey [23:01.880 –> 23:03.880] I’m making lots of money on this other one [23:08.120 –> 23:12.880] Great annoy people but it’s less annoying than just saying nothing. Yeah [23:13.600 –> 23:16.220] But yeah, so over magica thumbs up [23:17.080 –> 23:19.080] for talking about agreed [23:19.280 –> 23:25.880] Thumbs down for having games that release on the 28th of September this week. Oh my word Cody, right? [23:25.880 –> 23:31.920] So wild vendor have announced that their game is releasing on the 28th of September 28th of September that might sound similar [23:31.920 –> 23:35.460] You say well, it’s not it’s not the day that [23:36.100 –> 23:41.220] Mannequins night market harvest me in the winds of anthos paleo pines and my time a sand rock is releasing. It’s not that day [23:41.220 –> 23:43.220] It’s not the same. It’s two days after that [23:43.220 –> 23:45.220] Oh [23:47.300 –> 23:49.700] My word that week is I just [23:50.340 –> 23:54.340] Heard we’ve got the Tuesday got four games coming out the Thursday. We’ve got another game coming out [23:56.060 –> 24:01.740] Look I’m sorry, but Mannequins night market still Trump’s ever. Yeah, not about Wild Mender [24:01.740 –> 24:06.240] Let me let me clarify the thumbs down is not for Wild Mender. It’s just for the date [24:06.300 –> 24:10.260] Yeah, and I hadn’t heard about Wild Mender. So I’m just gonna blurb it real quick [24:10.780 –> 24:14.680] Do you want me to no no, no, so I was just I was still just exact [24:15.380 –> 24:19.960] Exasperated by that week. I just like just before just just hate game developers [24:20.100 –> 24:25.100] See if you’re like, oh, I don’t know when other games are releasing right and I don’t want to overload things [24:25.100 –> 24:29.200] I have a list come and talk to me. I have a list of [24:30.220 –> 24:32.220] 91 games [24:32.420 –> 24:38.500] 91 and you know what actually if you pay to pay on my patreon you can get the list and see it I have [24:38.780 –> 24:41.740] 91 games if you’re a game developer come and talk to me [24:41.740 –> 24:46.980] I’ll tell you when there are games because there are a lot of games coming out and we don’t want you [24:47.500 –> 24:49.500] Releasing at the same time, please [24:49.500 –> 24:55.120] Yeah, well and not only because we are overloaded as players but like that’s not gonna be good for you [24:55.120 –> 24:59.140] I mean if you’re not at this point Mannequins night market then [24:59.900 –> 25:04.860] You’re gonna be like man release was really thin and be like, hmm [25:04.860 –> 25:09.660] There’s a reason for that and it starts with M and ends with an echoes night market [25:12.420 –> 25:19.220] Why wild vendor quote is a desert gardening survival game where you’ll get to start from a small spring in a [25:19.260 –> 25:21.820] barren desert and grow it into a blossoming oasis [25:21.820 –> 25:27.340] Search the desert around you for valuable seeds to grow a new place to craft a range of useful items as you explore the desert [25:27.340 –> 25:34.140] You’ll find adorable wildlife to befriend secrets to uncover an ancient deities to ally with just remember to take a full water bottle and fluent [25:34.420 –> 25:35.460] food [25:35.460 –> 25:41.660] Yeah, it’s basically an open-world game where you’re turning a desert into not a desert. Yeah, and there I mean first of all [25:42.300 –> 25:46.780] Mmm, sometimes deserts need to be deserts. They’re also an ecosystem, but second of all [25:48.660 –> 25:51.980] It looked really cool like there was like a magic system or something to it [25:51.980 –> 25:55.220] Like some of the creatures are like magical like little wispy things flying around [25:55.700 –> 26:00.620] You were flying around at one point and I don’t know if that’s with tech or if it’s just that you’re able to fly [26:01.420 –> 26:03.580] But it just yeah, so I’m guessing [26:04.500 –> 26:06.500] related to the whole like [26:06.500 –> 26:07.940] Don’t get rid of all the deserts [26:07.940 –> 26:13.660] I’m guessing that this is like a or this is not how the world used to be and we’re now kind of like [26:13.740 –> 26:18.280] Returning it to what it was which obviously still has its issues humans messing around with things [26:19.340 –> 26:23.820] Generally causes issues, even if you think you’re like fixing the problems that you caused in the first place [26:25.180 –> 26:28.480] But yeah, I don’t think it’s just like oh, here’s a desert. Let’s get rid of a desert [26:28.480 –> 26:30.480] Deserts are stupid, no they’re not [26:32.440 –> 26:33.700] Stupid deserts [26:33.700 –> 26:35.280] Awesome [26:35.280 –> 26:39.400] Okay, so that’s all of the release news for like games [26:39.840 –> 26:45.800] We then have a bunch of information about some updates slash DLC. So we have another lens island update [26:45.800 –> 26:53.400] This one is called the cursed underworld update and it’s releasing on the 10th of September and Cody you’ve you you’ve played this game [26:54.240 –> 26:56.960] It create includes a new mode [26:57.560 –> 26:58.800] And [26:58.800 –> 27:03.840] Instead of the underground cave network being static, which is what it was when I played it [27:03.840 –> 27:09.900] It is now gonna be procedural but you can also if you don’t want things to attack you you can have a peaceful game mode [27:10.360 –> 27:12.360] you can enchant weapons and [27:13.160 –> 27:16.520] There’s I don’t know what improved survival mechanics is, but I’m here for it [27:18.240 –> 27:24.040] It sounds good, I like to survive in a survivor game I like to survive and if it’s improved that’s cool [27:24.040 –> 27:26.160] No, um, I don’t know [27:26.160 –> 27:32.320] I just I haven’t taken the time to play this in a while as they creep towards a 1.0 question mark, right? [27:32.320 –> 27:37.560] They’re not ready. They’re not in 1.0 yet. They’re not. Oh, yeah. No, this is uh, this is a early access update [27:37.740 –> 27:42.520] every time I see new things, I’m just so jazzed and [27:43.340 –> 27:45.280] to see things [27:45.280 –> 27:47.280] Develop from where they started [27:47.680 –> 27:51.360] And know that even when it started it was a pretty fun game [27:51.360 –> 27:53.640] Like it was just that there were a couple things that [27:54.440 –> 27:59.760] That were closed off. But other than that, like yeah, I saw where to go. I saw what to do. So [28:00.320 –> 28:04.220] And I was enjoying doing it. So yeah super excited [28:05.280 –> 28:10.080] To play this and the trailer looks really cool. So I need to jump back in. Yeah [28:11.000 –> 28:15.800] Yeah, they’ve generally I think it’s been generally been a good a good early access [28:15.800 –> 28:20.000] My one complaint is they launched without controller support when I first played it [28:20.000 –> 28:23.920] I was like, this is horrific to try and play on my Steam Deck. Like this is just [28:24.680 –> 28:27.840] Horrible, they now have controller support. I’ve just not gone back yet [28:28.800 –> 28:30.620] above snakes [28:30.620 –> 28:32.620] Also has an update [28:32.960 –> 28:34.720] 1.2 update [28:34.720 –> 28:38.440] Which it doesn’t have a name, but does have some stuff [28:38.600 –> 28:42.360] So as usual they’re adding more pieces to add to your world [28:42.680 –> 28:46.220] because if you don’t remember above snakes is the game that it’s like a [28:46.220 –> 28:50.580] Cell based how would you piece like puzzle? [28:50.580 –> 28:54.820] It’s like it’s like a game board and you’re like adding squares to your board [28:55.300 –> 28:59.980] And there’s like a limited number of different things you can do. So they’ve added a bunch more and [29:01.540 –> 29:08.860] Japanese localizations, so if you only speak Japanese, which you probably don’t because you’re listening to this podcast you can now play the game [29:09.540 –> 29:15.460] Or if you are learning Japanese and you want to do that because I know some people like to do that [29:15.460 –> 29:19.140] That’s also a way to do that. Yeah, I guess like the one question that I have from [29:19.780 –> 29:25.260] This is oh, so there are two new desert world pieces specifically desert. I guess that was [29:25.900 –> 29:29.940] That answers my question. I was like, what what world pieces are there? [29:29.940 –> 29:31.740] Because if you just go based on this picture [29:31.740 –> 29:36.140] it would be like some type of foresty one and then some type of fossil e-desert e1 but [29:36.780 –> 29:44.380] It says added two new desert world pieces that unlocked after placing the first different kinds of desert because desert is important ecosystem [29:44.380 –> 29:50.460] I feel a theme sundown survivor. Sorry. Yeah, just sorry just the above snakes updates out now sundown [29:55.580 –> 29:57.140] Probably not [29:57.140 –> 30:04.780] 1.3 zone a I still don’t really know about this game. It’s a very stressful game. Yeah, it looks like it’s an intense [30:05.540 –> 30:10.660] I don’t know. I guess I haven’t looked at it more closely. I’m just reading the balance changes [30:10.660 –> 30:14.140] They did a lot of like some things got nerfed some things got that got boosted [30:14.140 –> 30:16.380] But then I saw this word mammoth [30:18.020 –> 30:20.480] Mammoth my moose. What is mammoth? [30:21.260 –> 30:27.980] Muth’s HP. Is it a mammoth and a cow? I you have my attention. I don’t want to play this game [30:28.980 –> 30:30.980] Listeners if you have played sundown [30:31.580 –> 30:36.140] Survivors, is it sundown or sundown survivors? It was called sundown [30:36.140 –> 30:42.060] It’s now called sundown survivors, but they don’t see have changed the name. It’s a roguelike. I don’t want to play it [30:42.100 –> 30:44.100] Okay, if you have played sundown [30:44.580 –> 30:49.860] Tell us tell us what mammoth is because I have a curiosity. I [30:51.220 –> 30:53.800] But limited time they did this annoying thing [30:54.360 –> 30:57.280] Where they changed the name and they never actually said they were changing it [30:57.280 –> 31:01.920] So they just like started referring to it as the new name and like at least do it consistently [31:01.920 –> 31:06.900] Your logo doesn’t even have the word survivors. I know that’s why I was confused. It’s also not in their blurb on Steam [31:06.900 –> 31:11.540] It’s just yeah, if you’re gonna rename it do it properly. Come on control F [31:12.540 –> 31:16.180] sundown survivors has a 1.3 update which is out now and it has [31:16.660 –> 31:21.880] Bug fixes and patches and that they nerf a lot of things down at the bottom. Yep [31:22.580 –> 31:28.300] That’s thing. Tell us what mammoth is. Yeah, we want to know what it’s a mammoth of some kind at me [31:28.300 –> 31:32.420] Well, I wonder if it’s just yeah, is it just a cow a weird name for a mammoth? [31:32.420 –> 31:35.860] Who knows travelers rest have a new update. It’s a farm animal [31:36.540 –> 31:38.540] added you farm so [31:38.780 –> 31:45.220] It’s hard to know when you’ve not actually played these games so if you watch the trailer she is hitting cows [31:45.620 –> 31:51.520] It 50 seconds into the trailer. She is hitting cows with a broom and the cows die [31:51.520 –> 31:54.740] Oh, don’t do that and her too [31:55.300 –> 32:00.940] She like kills the two cows and then gets the material from that but like is that no [32:02.140 –> 32:04.900] No, you see it. Oh, no [32:05.420 –> 32:10.980] With the pig one of the items looks like guts it does one of the eight for the pig [32:11.500 –> 32:18.180] Right when she kills the pace one of them looks like a ball of intense intestines pork and beef. Oh, no [32:19.180 –> 32:25.760] Nope, there was something else. Yeah, it did say something gonna have to pause it was up for like one frame into it’s called intestine [32:26.600 –> 32:28.600] Oh my gosh, I’m done [32:33.640 –> 32:36.300] You pick up pig intestines have you [32:36.960 –> 32:41.320] Listeners, have you ever wanted to use pig intestines in a game? [32:42.160 –> 32:48.920] Travelers rest is gotcha back. Oh, I wonder if you use it to like make sausage, right? Cuz it’s now [32:50.000 –> 32:51.320] Okay [32:51.320 –> 32:53.320] No [32:54.160 –> 33:00.300] Wine you do you are you a vegan don’t play this game definitely don’t oh my word. That’s [33:02.360 –> 33:04.360] The animal you put [33:04.780 –> 33:06.780] Look, I know I know [33:07.640 –> 33:11.400] Right. I don’t want pig intestines in my game [33:11.980 –> 33:14.240] Right, like this is the whole realism [33:14.760 –> 33:20.720] Versus like actually yeah, and it’s like it feels a little bit weird killing your fan at farm animals [33:20.720 –> 33:22.720] I know that that’s the thing that happens [33:23.600 –> 33:28.280] Yeah, why are you killing them with a broom? That is just the pain in their faces. Yes [33:28.720 –> 33:36.960] They look act like they’ve built sprites that are like pain face like flinching. This is horrible flinching. Oh my word [33:38.360 –> 33:42.580] Yeah, there’s so much detail here and then it pig intestines pop out [33:42.880 –> 33:48.100] This is someone who’s developed the game so much and they’re like, you know rabbit hole. No, I’m kidding [33:48.360 –> 33:53.940] Someone probably wants this someone’s interested in it. But with a broom, I don’t want travelers rest [33:55.340 –> 34:02.880] As as as you’re seeing this clip of this person hitting and killing these cows and pigs with a broom the narrator says [34:03.300 –> 34:06.840] Do it and your animals will be easier to take care of [34:08.620 –> 34:10.620] Take care of [34:11.620 –> 34:14.300] Can you go take care of the cow, please [34:15.020 –> 34:17.020] We need food for the dinner [34:17.660 –> 34:19.660] Take care of it [34:19.940 –> 34:21.660] Okay [34:21.660 –> 34:22.780] Wow [34:22.780 –> 34:25.020] Farm animal updates out now. Oh [34:26.380 –> 34:28.380] So, okay, right [34:29.640 –> 34:31.640] I’ve just seen a tweet from them [34:32.180 –> 34:33.340] saying [34:33.340 –> 34:39.740] That they are thinking about an animal cruelty free slash vegan method. They are working on it [34:40.460 –> 34:45.420] It is on there, oh, yeah, here we go. Someone says hitting the animals with the room really turned me off [34:45.420 –> 34:48.140] I’m buying the game. I’m looking forward to a more humane update [34:48.740 –> 34:50.740] Working on it. Oh [34:51.040 –> 34:52.900] my gosh, I [34:52.900 –> 34:59.260] Still bought the game because it looked amazing. I can’t put the controller down and then they say mission accomplished [35:02.480 –> 35:09.060] They’re like we’re working on it the prisons like I bought it anyway, and they’re like cool don’t have to do anything [35:09.060 –> 35:14.000] No, I’m kidding. They’re still working on it. They have a road map. Yeah, I can’t see on the road map though [35:16.300 –> 35:20.220] Insect collection all very long-term. Yeah, I can’t see [35:24.740 –> 35:27.380] Yeah, I can’t see you on there on their list so [35:28.300 –> 35:30.060] Let’s move on shall we will come back [35:30.060 –> 35:34.460] well, we’ll keep you up to date on when there’s a vegan option for travelers rest or even just a [35:35.380 –> 35:40.660] More humane way of killing your animals, maybe it’s new new farming mechanics [35:42.180 –> 35:45.660] Let’s build a zoo. Yep speaking of cruelty to animals [35:47.420 –> 35:53.260] Well, let’s build a zoo is the one that lets you like crossbreed into like horrific creatures, oh, yeah love this [35:53.260 –> 35:57.220] I just I love this game so much [35:57.220 –> 36:00.940] I wish I enjoyed playing management games and I would play this much more [36:00.940 –> 36:04.740] Anyway, the aquarium Odyssey DLC which adds a [36:05.900 –> 36:12.260] Aquarium is I know so you can go get it now. Oh, it’s apparently in my library. Did I already buy it? [36:12.660 –> 36:18.780] When did I buy this DLC? Is it free? Oh, no, I didn’t buy it’s all good. No. No, I did. No [36:19.140 –> 36:23.600] It’s part of dinosaur island the no it no. No, none of that. None of that [36:24.660 –> 36:29.720] It is that the news update was on the game itself. Not the DLC [36:29.960 –> 36:35.520] So when I said in library, man, we’re all good. I’m no longer confused 50 plus new animals [36:37.120 –> 36:43.520] Over 50 new fish and mammal species are ready for you to adopt and showcase to your visitors from dolphins to manta rays whales and [36:43.520 –> 36:45.880] starfish to lobsters a
On the show this week - we launched with the first 3 episodes which means it's all go from now on! Ellie read back some of your awesome feedback (mostly from her direct family) but from you guys too! Chris is playing The Witcher 3 again and something is bothering him. And Guy steals an idea from his wife and then straight away gets creepy with it. Follow us on our socials and you can win prizes!Instagram - Click here!TikTok - Click here!See omnystudio.com/listener for privacy information. Hosted on Acast. See acast.com/privacy for more information.
James and Will talk about volume 4 of the Pokémon Adventures manga. Including the new and original “Yellow” who is perhaps the first gender neutral looking character we have seen in an otherwise shonen manga. Skip summary of the plot @ 5:15 Email: WeAppreciateManga@Gmail.com 119: Pokémon Adventures vol. 4 Chapters 41 to 52, ‘Ponyta Tale' and ‘Growing out of Gengar' Story by Hidenori Kusaka Art by Mato English Translation by Kaori Inoue Lettering and touch up by Wayne Truman Two years have passed since the events of Volume 3 and the protagonist Red is now missing. A concerned Misty contacts Professor Oak and their talk is interrupted by Red's Pikachu, a bruised, bloody Pokémon dragging its feet as it enters Oak's place. A new and mysterious protagonist arrives to pick the Pikachu up and take it with them as they journey to find Red. Much to Oak's dismay. Red was last seen after he was invited to Battle with Bruno of the Elite Four. A group of Pokémon trainers who are stronger than the Pokémon gym leaders. It is not long until Lorelei of the Elite Four tracks down the Pikachu it's new trainer. The trainer proudly states their name as Amarillo, the Spanish word for Yellow. Lorelei also learns that Yellow has telepathic powers towards Pokémon, a sort of Pokémon whisperer that can heal Pokémon with a touch and express great empathy for them, even seeing through them. Eventually Yellow escapes Lorelei and along the journey meets Red's friends, whom only want to see Pika (Red's Pikachu) be reunited with its owner. Albeit they do not have faith in Yellow. Questioning if Yellow is fit for being Red's substitute. During such a conversation, Pika hears that Red is nearby and tracks his old trainer's scent. In a twist of fate, Pika falls for an imposter Red. A “Super Nerd” who works for the Elite Four. Desperate, friends of Red and Pokémon gym leaders call Blaine for help. Yellow with the help of the gym leaders defeats the nerd but in doing so a Gastly Pokémon appears to spirit the nerd away. Blue appears and makes a decisive strike that ends the Gastly. Blue tells everyone that the ghostly gas Pokémon most likely belongs to Agatha of the Elite Four. He also tells them of his previous encounter with Agatha and how he found the strength to fight a ghost Pokémon. Blue even criticises Yellow for saving a Caterpie (caterpillar Pokémon) during the battle with the super nerd. Saying that Red could have saved it without putting his own life at risk. Blue decides to take Yellow with him and train but not before Yellow is gifted two new Pokémon for protection. Brock's Graveller and Misty's Omanyte. Topics: · A criticism of volume 4 is how the villains are perhaps too mysterious for their own good. Their motives remain hidden and not having any context for their behaviour we do not know what they are willing to do to achieve their goal. This does not make an entertaining read since by making the villain mysterious you risk making the stakes too vague to understand. It is not enough to know what characters fight for, we also need to know why. Understandably the villains are trying to cover up something but we do not know what as of this volume. · Writing mystery is a good way to entice readers and keep them stuck to the story. But Hidenori reveals information too soon, making the sense of mystery trite. · Yellow as a character is first time we see a gender-neutral looking hero in the franchise. Although addressed as male by others in the story, there is no signifier or trait to tell us that they are male, they also lack traits that tell us there are female. The straw hat and tunic add to this warm, innocent and naïve appearance of a child, a contrast to someone like Lorelei who has a more mature and effeminate appearance since she wears high heels and glasses that comb away her thick hair. · The origins of Game Freak from fanzine to game design company and Ken Sugimori's journey from mangaka to designer. For more information on the history of Game Freak and Pokémon creator Satoshi Tajiri there is the article, The Ultimate Game Freak - TIME and Dr. Lava's twitter as well as their amazing blog on Nintendo History. Differences and Comparisons to other Media: · The Super Nerd appeared as a trainer class enemy in the original ‘96 game, having a personality between the Pokémon maniac and the Scientist. They are really Geeks who specialise in Poison and Electric Pokémon. They usually have Voltorbs that do the self-destruct move, which in and of itself seems like a commentary on nerd culture. From the original Japanese text their name translates to “Science-man” with the in-game scientist class having a name that translates to “rouge researcher” · The Elite Four are the last bosses of the original '96 game and called the Pokémon masters in some cannon. In the anime Lorelei was named Prima, this was so that she would have the same syllables as her original Japanese name, Kanna, which is written using the Kanji for the word cold and/or dread The name Loreilei comes from a slate rock located on the Rhine River at Sankt Goarshausen in Germany, believed to have been haunted by a siren that lured sailors to their death. The etymology behind the name has the words Lurein and the Celtic word Lei, which means murmuring, or whispering rock. Agatha may have possibly got her name from Agatha Christie, the famous murder mystery writer and creator of Hercule Poirot and Miss Marple. Agatha's Japanese name is Kikuko, and is spelt using the kanji for devil, demon or ghost. Bruno, the fighting type Pokémon master gets his name from the words brawn and brute, his Japanese name, Shiba, is derived from the word, “Shibaku”, which means “to strike”
Join Our Patreon: https://www.patreon.com/GoodnightGamers It's time to return to the world of Pokémon! Picture this - Professor Oak has invited you to Pokémon Island to test out his latest and greatest new invention. Will everything go as planned, will you find an unexpected glitch in the system? I shutter at the thought! This Sleep Mode session invites you to experience a relaxing adventure in The Pokémon universe. We promise that you'll fall asleep in a SNAP. (We also promise that was the last camera pun) Wind down after a long day of work or play with Sleep Mode's bedtime stories for gamers. Travel through nostalgic worlds from your favorite games as we slowly put you right to sleep. A glitch:) Podcast, brought to YouTube for all gamers to enjoy. Special Note: We used A.I. generated voice actors to help us flesh out a couple of characters in this episode. Did you notice that they were robots? Do you like the way they sound? Let us know in the comment section or on Discord! Learn More: https://nocktag.com/06423 Podcast Channels: https://anchor.fm/glitch-labs Youtube: https://www.youtube.com/@SleepMode Glitch Labs: https://twitter.com/glitchlabsxyz #Pokemon #ASMR #Sleep
Tonight, we continue the fantastic journey of Red, the young boy looking to prove to the world that he can become a Pokémon Master as we cover the classic 1998 video game Pokémon Yellow. Red and Pikachu travel back to Pallet Town to deliver Professor Oak a mysterious package. This is part 4 of a multi-part series that'll be coming throughout 2023. So get comfy, relax, and close your eyes as you imagine the story unfolding in front of you. Enjoy and goodnight! Let us know what you think of our bedtime stories on our Instagram or emailing us at tal3sfromth3cartridg3@gmail.com. You can also find us on Instagram by dming us or commenting on our posts or by calling the Tales from the Cartridge voicemail at 207-494-4334. We'd love to know what you like, don't like, and the stories you'd like us to cover next. We'll also send you as free Tales from the Cartridge sticker as a thank you! Please consider subscribing to our Patreon for just $1! We're putting our scripts up for backers to download as a thank you! Also, please consider rating us 5 stars on your favorite podcast service. It means a lot to us so thank you!
Will and James talk about volume 2 of today's manga and address how the satanic panic spread to Pokémon. Email: WeAppreciateManga@Gmail.com 117: Pokémon Adventures vol. 2 Chapters 15 to 27, ‘Wartotle Wars' and ‘Kalling Kadabra' Story by Hidenori Kusaka Art by Mato English Translation by Kaori Inoue Lettering and touch up by Wayne Truman The Pokémon trainer Red is witness to his Bulbasaur evolving into an Ivysaur after fighting a Mankey (basically an angry monkey monster). Red encounters the feminine Pokémon trainer Green who tricks him into buying counterfeit items. On their second encounter he manages to get his money back and learns that her Wartotle is the evolved Squirtle that she stole from Proffesor Oak. But Green gets the last laugh because she manages to steal Red's two Gym Leader badges. (That is what Red gets for showing off) Once Red realizes what happened to his badges, he finds out that the Rocket gang is chasing after Green, in response he infiltrates the gang's HQ under a casino (sometimes depicted as a pachinko parlour) there he disguises himself as a member. Red learns of Mew's incomplete clone, the powerful psychic bio-weapon Mewtwo and that Green has a data disk on Mew that Rocket is after. Red helps green fight Rocket and with the help of her Trickster Pokémon, Ditto, who can mimic the appearance of any Pokémon, she manages to defeat Rocket and as a favour to Red, gives back the badges she took. Not long after this we see Red fossil hunting as he cuts through a route with a man named Giovanni, the gym leader of Viridian City. Red does not know that Giovanni is spying on Red. Upon determining that Red is not a threat to him the two then part ways and Giovanni gives Red a Fossil. After numerous adventures including being stranded in the safari zone with no Pokémon and almost drowning before being saved by Misty. Red ends up having to save the Fire Pokémon expert Blaine from the Rocket gang. Blaine is a researcher who worked on cloning Mew for the Rocket gang but has changed face and is now out to stop them. Blaine learns that Red has a fossil and so he sends him on Rapidash back to his lab. There Red figures out how to use Blaine's fossil machine to bring life to an extinct Pokémon. And so Red acquires an Aerodactyl and uses it to save Blaine from the Rocket gang. Causing the gang to retreat. In some way to go anywhere means to go forward and to go far means to return. Red returns to Pallet Town to meet Professor Oak once again, only this time it is an imposter. And no, we will not spoil the identity of the imposter on this podcast. The volume ends with all the Rocket gang members having captured all three legendary bird Pokémon, Koga has the ice bird Articuno, Sabrina has the fire bird Moltress and Lt. Surge has the electric Pokémon Zapdos. The final battle between the Rocket gang and the trainers will take place in Saffron City. In the meantime, a psychic barrier has been put up on Saffron City until then. A Little Context: · Satanic panic of the 80's saw a resurgence with Pokémon, the franchise was accused of teaching kids about the occult according to theists. This is due to many things. One is that Kadabra (Sabina's Pokémon) looking suspiciously like Baphomet, a humanoid goat person, with the star on his head indicating a pentagram). · But some people have used more outlandish excuses to convince others that Pokémon is a way for the Devil to take control of kids, (note that that the prior link is the full video of which only a small fraction was heard on this episode) albeit the argument is more against Capitalism being aimed at children if anything. · kids had seizures whilst watching an episode of the Pokémon anime. This did in fact happen, although not due to some unexplained magic phenomena. The seizures occurred because there was one specific scene in what is considered a “banned episode” of the anime known as “Electric Soldier Porygon” where because of the flashing lights on screen it induced a seizure in those who had photo-sensitive epilepsy. A positive of this episode is that it helped create awareness of the condition with it now being standard practice not to have scenes like this in TV, at least not without disclaimers. · Did the Pope (John Paul II) actually give Pokémon his blessing? According to a new York Times article the response to the first movie coming out had the Vatican denounce the controversy, Sat2000, a satellite TV station run by the Vatican said “The trading-card and computer game is “full of inventive imagination,” The game did not have “any harmful moral side effects” and was based on “ties of intense friendship”. Sat2000 also said the game told simple stories which allowed children “to enter directly into the story” through role-playing adventures. Also, according to Father Jeffrey V. Romans, his blog states that “oftentimes, these fears and crazes come from a lack of knowledge about a subject or a couple of pieces of sensationalized journalism. Don't fall into the devil's trap! Let's all endeavor to take a close look at these types of subjects before forming a fiery, ironclad opinion”.
Welcome to Episode 87! Join host Jeremy Powers (@Zenspath) & Stephen (@Loading_Time) as we dive into Sega buying Rovio, Nintendo Indie World Direct, assorted movie news, Mattel teaming with Hasbro, UK's CMA blocking the Microsoft Activision purchase, & much more! "Knuckles" Sonic Movie Spin Off Show Sega purchases Rovio "Section 31" Star Trek Movie Announced Nintendo Indie World Direct Capcom Announces "Monster Hunter Now" with Niantic Netflix Ends DVD Shipping James Carter Cathcart, the voice of Professor Oak, has retired due to cancer Mattel & Hasbro Have Made A Licensing Pact Jerry Springer Has Passed "Twisted Metal" series announced for Peacock Assorted Movie news - Beetlejuice 2, Transformers One, Rise of the Beasts, The Flash UK Regulators (CMA) have blocked the Microsoft & Activision-Blizzard Merger for now Check out the video version of the podcast over at youtube.com/zenspathcom, share it with friends, give us a thumbs up, & leave us a review if you enjoy the show!
An episode with Professor Oak, with Ash barely getting a chance to see him. Team Rocket getting it together only to lose it. Max getting to command Pokemon and train at the feet of the master, while May gets to meet a Pokemon she'll own one day in the future! Its Sassy Sam Oak time! And what about my new franchise idea, "Fast Balls and Furious"? Tune in to hear what that's all about!
Pokémon: Krewetwo Strikes Back! In Part 2 of this 2-part episode, Jenn & Doug conclude their conversation with Daniel Dockery, the author of Monster Kids: How Pokémon Taught a Generation to Catch Them All. They revisit the world of Pokémon spin-off games, how Pokémon Go revitalized the brand, & talk about the most recent generation of Pokémon games, Scarlet & Violet. Then, Doug & Jenn catch up on all the Pokémon news that has gone down since our chat with Daniel back in December. Gotta catch 'em all!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ More Info on Daniel Dockery ------Daniel's WebsiteDaniel's Work on WIREDDaniel's Work on CrunchyRollDaniel's Pokemon Scarlet/Violet Review (on CrunchyRoll)Monster Kids: How Pokemon Taught a Generation to Catch Them All (Running Press)Monster Kids: How Pokemon Taught a Generation to Catch Them All (Amazon)Daniel on TwitterDaniel on Instagram
Prepare for trouble, and make it double! Okay, okay the Krewe went and made it double... a DOUBLE DOSE of Pokémon content over the next 2 weeks! In Part 1 of this 2-part episode, Jenn & Doug sit down with Daniel Dockery, the author of Monster Kids: How Pokémon Taught a Generation to Catch Them All, to discuss the early days of Pokémania and how the franchise evolved with the world around it over the last 2.5 decades. Grab your Pokédex & Pokéballs, and get ready to set out on a nostalgic journey to explore the world of Pokémania. ------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ More Info on Daniel Dockery ------Daniel's WebsiteDaniel's Work on WIREDDaniel's Work on CrunchyRollMonster Kids: How Pokemon Taught a Generation to Catch Them All (Running Press)Monster Kids: How Pokemon Taught a Generation to Catch Them All (Amazon)Daniel on TwitterDaniel on Instagram
Hey there, fellow human listeners! Get ready for an exciting episode of our podcast where three close friends, Ben, Stephen, and Bryan, sit down for an engaging conversation that is definitely not generated by any AI.In this episode, the trio discusses some fascinating topics that are close to their hearts. First up, they dive deep into the world of Bionicles, reminiscing about their favorite characters and storylines from this classic toy franchise. But don't worry, this isn't just a dry recitation of facts - these guys have some seriously passionate opinions about Bionicles that will have you laughing and nodding along.Next, the conversation turns to religion, and you won't want to miss the insights and perspectives these three bring to the table. They tackle some tough questions about faith and spirituality, and while they don't always agree, their discussion is always respectful and thought-provoking.But that's not all - the episode wouldn't be complete without some lighthearted moments, and that's where Professor Oak impressions come in. You read that right - Ben, Stephen, and Bryan all take turns doing their best impressions of the iconic Pokemon professor, and trust us when we say it's hilarious.So there you have it, folks - an episode that covers everything from childhood nostalgia to deep philosophical questions to silly voices. And just to reiterate, this description was definitely not written by any AI - we're all just good old-fashioned humans having a good time. Tune in now to join the conversation!Edited by Bryan. Our theme music is The Olive Gang by coda.
Team Ash arrives on Valencia Island after their blimp crash. They meet Professor Ivy and she gives them the GS Ball for Professor Oak. Team Ash learns that the Orange Islands have regional variants of certain Pokemon as Professor Ivy gives them a tour of the island. Twitter: @pokemonsnapshot Jeff's Twitter: @ranzrik Josh's Twitter: @JBall90 Email: thepokemonsnapshot@gmail.com Discord: https://discord.gg/PrRCKFjJrc Part of the Pokecasters Network Raving Energy (faster) by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5030-raving-energy-faster- License: http://creativecommons.org/licenses/by/4.0/
We have officially reached Volume 3! Red and Blue have both decided to go to Saffron City where Team Rocket is holding the citizens of Pallet Town hostages, including Professor Oak! But unfortunately Saffron City is being blocked by some kind of barrier; how will our heroes get inside? Find out on today's episode!Music: Route 26 by the Zame! Check out his music at: https://open.spotify.com/artist/5fG4nxyGNoxSIITDgr4AgM?si=r_LU-aYSRhOLpuG8DqyL8g
You're a mean one, Professor Oak.
It's the Volume 2 finale!After his adventures in Cinnabar Island, Red has decided to go back to Pallet Town. But when he gets there he finds his hometown is completely deserted! And to make matters worse Professor Oak immediately starts attacking Red as soon as he sees him! What is goin on? What has happened to Pallet Town? And what is going on at Saffron City? Why can't anyone go inside? Find all this out on today's episode!Music Credit: Route 26 by Zame! Check out his music here: https://www.patreon.com/posts/route-26-hgss-61509502?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare
Wanted: Pikachu! Red has arrived in Pewter City on his journey to complete the PokéDex for Professor Oak when he his met with angry villagers that is upset with a wild Pikachu that is causing a lot of problems in town. Red then decides he can help because in his mind, he is the best trainer around. Will he be able to help? Let's find out with Professor Chris G! ___________________________ Pokémon debuts Pikachu (Red's) ___________________________ Characters Red Blue Brock (poster) Pewter City citizens ___________________________ Pokémon Poliwhirl (Poli; Red's) Bulbasaur (Saur; Red's) Pikachu (Pika; Red's; new) Onix (Brock's; poster)
Episode #253 of BGMania: A Video Game Music Podcast. This week on the show, Bryan and Bedroth from RPGera are back with a late-posting normal episode, dedicated to all the grandparents out there! Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, whatever you want really! Special thanks to our Executive Producers: Jexak & Xancu. EPISODE PLAYLIST AND CREDITS Cranky's Theme from Donkey Kong Country [David Wise, 1994] Picori Festival from The Legend of Zelda: The Minish Cap [Mitsuhiko Takano, 2005] Heihachi Mishima from Tekken 3 [Keiichi Okabe, 1997] Professor Oak from Pokemon Fire Red & Leaf Green [Junichi Masuda, 2004] Grandma from Death's Door [David Fenn, 2021] Grandfather's Wish from Senran Kagura Estival Versus [Mutsumi Ishimura, 2015] Runaway Train from Grand Dad Reboot [Threxx, 2017] With Grandpa from Famicom Bunko: Hajimari no Mori [Kenji Yamamoto & Kozue Ishikawa, 1999] Main Menu from Granny [Dennis Vukanovic, 2018] Grandma from NieR [Keiichi Okabe, 2010] Vs. Grandpa Gohan from Dragon Ball: Revenge of King Piccolo [Unknown, 2009] Gramps -Night- (Fonsett Village Night) from Xenoblade Chronicles 2 [ACE, 2017] Babushka from Stellar Interface [Stephen Pierce, 2016] Grandpa's Theme from Stardew Valley [Eric Barone, 2016] SUPPORT US Patreon: https://patreon.com/rpgera CONTACT US Website: https://rpgera.com Discord: https://discord.gg/cC73Heu Twitch: https://twitch.tv/therpgera Twitter: https://twitter.com/OriginalLDG Instagram: https://instagram.com/bryan.ldg/ Facebook: https://facebook.com/leveldowngaming RPGERA PODCAST NETWORK Very Good Music: A VGM Podcast --- Send in a voice message: https://anchor.fm/bgmania/message
A Glimpse of the Glow We start our adventure by meeting Red, who believes he is the best Pokémon Trainer ever, at least until he is told otherwise by some children who mention Professor Oak. Lost in thought he runs into Team Rocket looking for a phantom Pokemon and that gives Red a bright idea. What will happen next? Let's find out with Professor Chris G! ____________________ Debuts Red Blue Team Rocket Grunts ____________________ Pokémon debuts Poliwhirl (Red's) Nidorino (Red's) Charmander (Blue's) Mew ____________________ Characters Red Blue Professor Oak (fantasy) Team Rocket Grunts Pallet Town kids ____________________ Pokémon Poliwhirl (Poli; Red's) Nidorino (Red's; new) Charmander (Blue's) Mew (Adventures)
Bulbasaur, Come Home! This week Red walks into Professor Oaks Laboratory only to be confronted by Professor Oak himself. Upon accidently releasing all of Professor Oaks Pokémon, they are now on the hunt to find all of them before Professor Oak turns Red over to the authorities. Will they be able to find all of the Pokémon? Let's find out with Professor Chris G! _______________________ Debuts Professor Oak _______________________ Pokémon debuts Bulbasaur (Red's) Kakuna Pidgey Caterpie Metapod Rattata Poliwag Tentacool Weedle Meowth Machoke _______________________ Characters Red Professor Oak Giovanni (bust) _______________________ Pokémon Poliwhirl (Poli; Red's) Bulbasaur (Saur; Professor Oak's; given to Red) Kakuna (Professor Oak's) Pidgey (Professor Oak's) Caterpie (Professor Oak's) Metapod (Professor Oak's) Rattata (Professor Oak's) Poliwag (Professor Oak's) Tentacool (Professor Oak's) Weedle (Professor Oak's) Meowth (Professor Oak's) Mew (Adventures; flashback) Machoke
Pokémon Canon Podcast Review"Red's Starter Pokémon"Chapter 1-A Glimpse of the GlowChapter 2-Bulbasaur, Come Home!Join, Sir Serrato, Daramu, and Fleur as we review and analyze the Pokemon Adventure Manga Series following, Red, Green, and Blue.“When Trainer Red loses his first ever Pokémon battle, he seeks out Professor Oak in hopes of learning how to become a better Pokémon trainer. A misunderstanding leads Red having to clear his name of being a thief, which causes Red to invertedly bond with a troubled starter Pokémon.”
Lore dumps abound in Sinnoh, and even Professor Oak isn't immune to the side effects. We begin our journey with some water route explorations, and Jenna nearly falling prey to a Pokemon kidnapping scam. Ceci gets wrapped up in further Burmy investigative journalism. Derik learns how to polish Sinnoh gym badges. Poojus remains on the hunt for a Fighting-type Pokemon that he deems to be "the sh*t." Our trainers battle for their sixth gym badge at the Canalave City Gym, and Field Correspondent Gabby brings us an interview with a new friend our trainers met at Iron Island, Riley. Please rate and review the show on Apple Podcasts/Spotify and subscribe/follow wherever you get your podcasts! ~Instagram: @pokemonradiopod ~Twitter: @pokemonradiopod --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
After landing on Valencia Island, our heroes are in search of Professor Ivy's laboratory to retrieve the mysterious Pokéball she has in her possession. Will our heroes be able to successfully retrieve the Pokéball and get it back to Professor Oak safely? Let's watch and find out!
Steve & Izzy kick off PokeMonth, a celebration of Pokemon movies, as they discuss 1999's "Pokemon 2000: The Power of One" starring all your favorite pocket monsters... or realistically dozens from a gallery of hundreds!!! What exactly has Professor Oak done with his life? Are the backstories of Jesse & James really that bad? Remember Herman Cain? Isn't this basically dogfighting?!? Let's find out!!! So kick back, grab a few brews, destroy all in your way, and enjoy!!! This episode is proudly sponsored by Untidy Venus, your one-stop shop for incredible art & gift ideas at UntidyVenus.Etsy.com and be sure to follow her on Twitter, Facebook, Instagram & Patreon at @UntidyVenus for all of her awesomeness!!! Our LIVE SHOWS are back at Brewvies in Ogden, Utah so give us a follow & follow Brewvies for details, but they're typically the 1st & 3rd Wednesday nights!!! Come see a FREE Screening of a classic movies & chat with us about it!!! Try it today!!! Twitter - www.twitter.com/eilfmovies Facebook - www.facebook.com/eilfmovies Etsy - www.untidyvenus.etsy.com TeePublic - www.teepublic.com/user/untidyvenus Learn more about your ad choices. Visit megaphone.fm/adchoices
Join Justin as he chats with veteran voice and stage actor Stuart Zagnit about Little Shop of Horrors, musicals, voicing Professor Oak, the Pokemon phenomenon, and more! Be sure to visit MonstersMadnessandMagic.com to stay up to date on all horror, history, metal and mystery. The digital doors of the Sanctuary of the Strange are open to you!Monsters, Madness and Magic on Facebook.Monsters, Madness and Magic on Twitter.Monsters, Madness and Magic on Instagram.
In this week's episode, Team Ash learn about Professor Oak's routine from the man himself and get a tour of his Pokémon laboratory and all it entails. Twitter: @pokemonsnapshot Jeff's Twitter: @ranzrik Josh's Twitter: @JBall90 Email: thepokemonsnapshot@gmail.com Discord: https://discord.gg/PrRCKFjJrc Part of the Pokecasters Network Raving Energy (faster) by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5030-raving-energy-faster- License: http://creativecommons.org/licenses/by/4.0/
Red, and his rival Blue, sets out on a quest to complete the Pokédex for Professor Oak. However, Blue seems to be catching on quicker than Red. Can Red learn quickly enough to make it as a Pokémon Trainer? Let's watch and find out!
We're back in Pallet Town this week as the town is celebrating Ash on being in The Pokemon League. During the party, Professor Oak makes a request for Ash to travel to the Orange Islands to retrieve a mysterious Pokeball when chaos ensues. Will Ash accept this request? Lets watch and find out!
Gotta Watch'em All Podcast 123 Recording Date - 4/12/2022 Publish Date - 4/14/2022 With last episode being filled with action and laughs, we had high hopes for Once In A Blue Moon. Unfortunately, this episode fell a bit short with a less than compelling story and an ending that left both of us confused as to what the point of the show was. While it was great to see Professor Oak and the GS Ball, there was nothing of substance that gave us any additional insight into what the GS Ball even is! As for other news, we discuss the 25th Anniversary of the Anime and the montage video that Pokémon put together to celebrate. They also tease the return of Greninja in Master Journeys, which is very exciting, especially as we don't know the context about its return. A new video documentary has been released about the Pokémon Live stage show and how it almost took Broadway by storm. While seeming painfully low budget, the show actually toured the world and was successful. It is very interesting how little was actually known about the show, until now. Support the show by shopping at TCGPlayer.com using this link - https://bit.ly/TCGPlayerAffiliate Pokémon Professor Network Merch Store - https://bit.ly/PPNMerchStore info@gottawatchemall.com Voicemail, Text, and Picture Line - 732-835-8639 http://pokemonprofessor.com https://www.gottawatchemall.com http://bit.ly/PokeProfNetPatreon http://bit.ly/PokeProfNetFacebook http://bit.ly/PokeProfNetTwitter http://bit.ly/PokeProfNetYouTube http://bit.ly/PokeProfNetInstagram http://bit.ly/LuredUpTumblr http://bit.ly/GWeAApplePodcasts http://bit.ly/GWeASpotify http://bit.ly/GWeAStitcher http://bit.ly/GWeAGooglePodcasts http://bit.ly/GWeAIHeartRadio https://bit.ly/GWeAPodchaser Show music provided by GameChops and licensed through Creative Commons ▾ FOLLOW GAMECHOPS ▾ http://instagram.com/GameChops http://twitter.com/GameChops http://soundcloud.com/GameChops http://facebook.com/GameChops http://youtube.com/GameChops http://www.gamechops.com Intro Music Malie City Grimecraft and Wishlyst GameChops - Ultraball http://gamechops.com/ultraball/ http://soundcloud.com/Grimecraft http://soundcloud.com/wishlyst Break Music Route 3 Mikel and GameChops GameChops - Poké and Chill http://smarturl.it/pokechill https://twitter.com/mikel_beats Outro Music Elite Four CG5 Trap Remix ft. The Great Dolvondo GameChops - Alola http://smarturl.it/cg5alola http://soundcloud.com/cg5-beats https://www.youtube.com/channel/UClzwNL0eoWrZONZr1W4ozKw Hosts Ken Pescatore Adam Tuttle Writer and Producer Ken Pescatore Executive Producer Paul Thompson Pokémon And All Respective Names are Trademark and © of Nintendo 1996-2021Pokémon GO is Trademark and © of Niantic, Inc.Gotta Watch'em All and Pokémon Professor are not affiliated with Niantic Inc., The Pokémon Company, Game Freak or Nintendo. #pokemon #pokemongo #podcast
Welcome back to The Oblivion Bar Podcast, The Official Podcast of The Fantasy Shop in St. Charles, MO! For episode 35, Chris and Aaron discuss Mads Mikkelsen joining in INDIANA JONES 5, the emotional trailer for Netflix's CHADWICK BOSEMAN: PORTRAIT OF AN ARTIST, Zack Snyder's ARMY OF THE DEAD finally gets its first trailer, and Jordan Vogt-Roberts set to direct a live-action MOBILE SUIT GUNDAM film for Netflix. Do you love fan theories? Do you think Aladdin was actually set in a distant post-apocalyptic future? How about The Pixar Theory? Maybe that Professor Oak is actually Ash's father? These, plus MANY more, will be covered on this week's show! Oblivion Bar Twitter: https://twitter.com/oblivionbarpod Oblivion Bar Facebook: https://www.facebook.com/oblivionbarpod Oblivion Bar Instagram: https://www.instagram.com/theoblivionbar Oblivion Bar Patreon: https://www.patreon.com/oblivionbarpod LINQ Page: https://linqapp.com/oblivionbarpod