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Rare-vivals are rare to come by! We've taken a tonic from Vendi the vending machine that brings us back to the rose-colored late '90s, a time when platforming heroes came in pairs, collection was king, and a 3D genre was born. This is Underplayed, where Bo_Po and DiscoCola review indie games of all kinds! Timestamps00:00 - Start02:56 - DiscoCola's Secret Game16:41 - Bo_Po's Secret Game33:17 - Featured Game: Yooka-Laylee
Kert Gartner loves making VR game trailers, and he's constantly breaking new ground in virtual cinematography and mixed reality. He's been making indie game trailers for about 10 years, and with his years of experience in the feature film VFX industry, he's most comfortable making trailers in After Effects. We discuss how the heck that works, why he wouldn't have it any other way, how he got into making game trailers, and what interests him most about the work. Trailers Discussed: Gato Roboto, Canabalt, Nidhogg, Serious Sam: Random Encounter, Hotline Miami, IceBurgers, Space Channel 5 VR, Museum of Other Realities, Genital Jousting, Minit, Dungeon Hearts, Vacation Simulator, Eighth Grade, Whiplash, Neverending Nightmares, Snow Runner, Fantastic Contraption. Links: Virtual Cinematography For VR Trailers, Plugin Everything. If you have questions or comments please send them to cutdown@idlethumbs.net. Join us in the Idle Forums to discuss this week's episode!
El Carlosween llega tarde como siempre y hablamos sobre juegos de terror. BonBon, Neverending Nightmares, The Tape, Just Ignore Them, Tamashii, Observer, Euphoria y Corpse Party 2. Que alguien cuente cuantas veces dijimos "turbio" en el programa, por favor!.
On this Off-Topic episode, Nolan is joined by Kat Adams, Philip Yount, and Thomas Foster — as well as special guest Jordan Byrd from Minority Threat — to discuss their experiences with horror in video games and highlight some of their favorites. Video games discussed on this episode: RESIDENT EVIL (series), DEAD SPACE (series), DEAD RISING (series), STATE OF DECAY (2013), LEFT 4 DEAD (series), THE LAST OF US (2013), THE WALKING DEAD: SEASON ONE (2012), PT (2014), ALAN WAKE (2010), DEADLY PREMONITION (2010), AMNESIA: THE DARK DESCENT (2010), ETERNAL DARKNESS (2002), ELDRITCH (2013), BLOODBOURNE (2015), ALIEN: ISOLATION (2014), LAYERS OF FEAR (2016), PREY (2017), BIOSHOCK (2007), UNTIL DAWN (2015), OXENFREE (2016), INSIDE (2016), NEVERENDING NIGHTMARES (2014), FRIDAY THE 13TH: THE GAME (2017), THE WITCHER (series), MORTAL KOMBAT (series), and more. If you're a Dead Ringers fan who enjoys video games, come play with us! Just search 'Dead Ringers Podcast' on Xbox Live's Clubs, Playstation Network's Communities, or Steam's Groups. The goal is to build a community of horror fans who can find like-minded folks to play games with and organize the occasional community play date. Expect some upcoming video game streams on either Twitch or Mixer (channels linked below). Links of interest and/or sources cited for research for this episode: Dead Ringers Mixer Channel Dead Ringers Twitch Channel Deadly Premonition OST- Life is Beautiful (YouTube) Best of Giant Bomb's Deadly Premonition Endurance Run--01 (YouTube) Mortal Podkast (iTunes)
Bienvenidos a un nuevo episodio del podcast de THE PAST IS NOW! En este nuevo programa, hablamos sobre noticias actuales que están llegando como un pequeño aperitivo al E3. Sony y Microsoft anuncian una alianza. Se presentan 10 juegos más para la pequeña (y preciosa) Mega Drive Mini y World of Warcraft Classic tiene fecha por fin!!! Sobre juegos, Ivelias nos trae el magnífico Time Crisis. Pistola y pedal nos acompañan en este mítico Rail Shooter. Cabesa nos trae otro juego de terror psicológico (que le pasa a este chaval?) Neverending Nightmares es un juego corto pero intenso que te meterá muuuucho miedo en el cuerpo. Café a precio de serranito en https://ko-fi.com/thepastisnow Síguenos en nuestras redes sociales: @IveliasZero @Cabesa_freeman @ThePastIsNowBL Hemos creado un canal de Discord donde encontraréis las últimas publicaciones, un grupo de gente simpática y del mundillo y muchas sorpresas más! (mentira) https://discord.gg/sHJxY6v
Join the HG101 gang as they as they freak out to a deathrap nightmare, oh yeah. Patreon bonus for this episode is Spirits of Xanadu. Donate at patreon.com/hg101 to get this bonus content and much, much more! Follow us on Twitter @GC9X @HG_101 Check out the ongoing list bit.ly/47kgames Check out the earlier HG101 podcast Game Club 199X bit.ly/gc9x_linky
We’re recording our 2017 Halloween Special from inside an abandoned Supermac’s! EMAIL: askletsfightaboss@gmail.com TWITTER: https://twitter.com/LetsFightABoss INSTAGRAM: https://www.instagram.com/letsfightaboss Quest Log: A Nightmare on Elm Street, Super Dark Times, The Omen, Candle Cove, The Good Place Strategy Talk: The Evil Within 2, Neverending Nightmares, South Park: The Fractured But Whole, Danganronpa V3 Quicktime Events: Visceral gets shut down by EA, Amy Hennig Star Wars Game ‘changing direction’, IGN buys Humble Bundle Final Form: Ghost Stories! Loot Drop: Niamh - Night Mind on YouTube https://www.youtube.com/channel/UC58IKuPHnZkdCZ6T5mSRGCg John - Candle Cove - Creepypasta Wiki http://creepypasta.wikia.com/wiki/Candle_Cove Exorcist III 'Legion' - Nurse Station Scene - Scariest Ever Movie Scene https://youtu.be/zH8ynu0jRvY Bryan - Marc Hendry on YouTube - Notes on Animation: Corpse Bride https://youtu.be/xk9xGiamNZU
Visit GameDevLoadout.com for the show notes of every Podcast episode. Eduardo is a freelance game audio designer and has been working in games since 2011. He’s worked on titles such as The Stanley Parable, Apotheon, Neverending Nightmares, and the latest game Everything. Audio has the power to greatly enhance the gaming experience. Whether it's a tiny sound that hints a player towards something or a music that makes a scene intense, this is something you do not wait til the end to work on. Eduardo makes it clear that audio should be a main part of the production. Sponsored Giveaway: I am doing a giveaway sponsored by Game Dev Underground, a marketing and connection platform for indie developers that helps you build, finish and launch better games. The winner gets a 1-hour long indie game marketing consultation with the founder, Tim Ruswick. This is over $1,000 in value, and it can be yours! All you have to do is send proof that you rated and reviewed the podcast. Click here to enter the giveaway.
HOUUUUuuuuu!!!! HOOooUUUUuuuuuuu!!! C'est le spécial Halloween de On a juste une vie! Ooooooh yeah!! On a tous parlé de jeux qui font peur. Sauf narF parce que c'est un gros peureux! De quoi on a parlé: Albino Lullaby Penumbra Overture Pokémon Sun & Moon Virginia Neverending Nightmares Home Rock Gods Tap Tour Imbroglio Pokémon Go ... Continuer la lecture
Holmes talks to returning guest Matt Gilgenbach, designer of Neverending Nightmares
Guess who got a PS4??? Josh did, so he'll be talking about Bloodborne and The Last of Us this episode, while Chris discusses Neverending Nightmares, Sarah talks about the Stephen Universe-affiliated "Attack the Light," and we all discuss our free game of the week - "Devil's Tuning Fork." And speaking of Devils, Alexander talks some Daredevil, while we go into some crazy insane tangents during the second half. Join us next week, when our free game will be "The Writer Will Do Something." Music: Intro by Slime Girls, Ryderz by Hudson Mohawke, Heaven Sent by Best Coast.
Magazines have themselves become a retro medium, but what if someone could use that to their advantage in a dying industry? Double-win if you can tie it to retro video games. That's exactly what we have with our guests this week! Vinnk and Sean welcome co-founders Mike Kennedy and Mark Kaminski of Retro Magazine to talk about their Year 2 Kickstarter, and their favorite retro games. They also stick around for Future Retro and Pile of Shame to share some really interesting games we (or at least some of us) haven't played before! Details about the podcast, links to related articles, and supplemental audio/video are available at FamicomDojo.TV: https://famicomdojo.tv/podcast/110 Leave us a voicemail at 608-492-1923, or share your thoughts on Facebook (https://facebook.com/famicomdojo), Instagram (https://instagram.com/famicomdojo), Twitter (@FamicomDojo), or our Famicom Dojo YouTube channel (https://youtube.com/famicomdojo). "Famicom Thrash" opening theme and "RPG" end theme songs by the Imari Tones: http://imaritones.net This episode is brought to you by the Little Podcast Network. Sign up for your free Audible trial, sponsor an episode, or listen to other great shows at http://LittlePodcast.com.
Last weekend we played games for 24 hours straight, and boy are our arms tired! Get the post-Extra Life scoop as we try to recap hours of Civilization, Sleeping Dogs, and a salacious murder mystery. Then we get spoooooooooky with Neverending Nightmares. Episode Timeline 0:00 - Intro4:40 - Extra Life7:15 - Civilization: Beyond Earth10:15 - Spelunky14:08 - Monster Hunter 3 Ultimate15:40 - Rex Rocket19:35 - Sleeping Dogs27:05 - Random Extra Life Tidbits30:35 - Velvet Sundown47:00 - Neverending Nightmares62:40 - Last Call69:05 - Outro
This week the ladies discuss Borderlands The Pre-Sequel, Neverending Nightmares, World of Warcraft, Fat Princess (iOS), Dead Effect and The Silent Age.
The Mappers are joined once again by Honorary Cartography Extraordinaire Destiny Sturdivant for the inaugural meeting of the RPG Explorers Club. Em leads them down the Mako-soaked lanes of his memory as they dig up that burning question for the ages: what exactly does happen to Aeris? It’s a long journey, full of pitfalls and pratfalls, and together they all learn to love again. Just like Cloud. Who learns to love a certain flower girl. Who dies. Oh right, Aeris dies.Destiny Sturdivant can be found at Badland Girls!You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking HERE.Games Discussed: Sims 3, Final Fantasy Theatrhythm: Curtain Call, Neverending Nightmares, EGX, Even the Stars, Clicker Heroes, Cookie Clicker, Candy Box, and of course, Final Fantasy VIIMusic This Episode:Blown Away by Kevin MacLeodAnxious Heart by Nobuo UematsuTurk’s Theme by Nobuo UematsuThe Great Warrior by Nobuo UematsuTheatrhythm Curtain Call End Theme by Tokyo Ska Paradise Orchestra
Ведущие: Сергей Агеев, Михаил Лекомцев и Максим Борн Содержание: 00-00-11 Приветствие и небольшое объявление 00-02-17 Новости 00-02-18 Большое обновление Steam и как мы к этому относимся 00-07-57 Alien: Isolation - не такой хит, как все думали. И причём тут Логвинов? И кто такие Гурдиан? 00-10-46 Season Pass и Ассасин, прочие богатства за предзаказ 00-12-03 Bethesda набрехали про системные требования The Evil Within. Опять про Логвинова и Shadow of Mordor 00-15-53 Про EGX 2014, Saints Row: Gat Out of Hell, Dead Island 2 и Dying Light 00-19-18 Call of Duty: Adwanced Warfare и что нас ждёт. Копаем картошку 00-21-00 Во что играли на неделе 00-21-08 Bastion 00-21-52 The Vanishing of Ethan Carter 00-22-33 Neverending Nightmares 00-23-08 Middle-earth: Shadow of Mordor 00-23-15 The Walking Dead: Season One 00-23-57 Hammerwatch (кое-кто перепутал с Hammerfight) 00-24-30 Race the Sun 00-25-15 Toy Soldiers 00-25-32 Ещё про Neverending Nightmares 00-27-10 Defense Grid 2 00-28-53 Door Kickers 00-31-59 Enola 00-36-05 A.R.E.S. Extinction Agenda EX 00-38-40 Albedo: Eyes From Outer Space 00-43-24 Сериалы и кино 00-43-33 Плохие вторые сезоны: "Утопия", "Под куполом" 00-46-47 Хороший второй сезон: "Рэй Донован" 00-48-40 Воспоминания о Джейсоне Стэтхеме 00-49-30 Средний второй сезон: "Грейсленд" 00-50-43 "Готэм"? 00-50-49 Михаил - театрал. Спешите в Пермь! 00-51-45 Слухи о погибших индейцах и страшная правда о леммингах 00-52-49 "Грань будущего" говно, но Михаил и Максим кричат и топают ногами от несогласия 00-53-57 Вопрос от слушателя, который мы пытаемся понять 00-58-50 Конкурс 00-59-50 Прощаемся Музыка в выпуске: Energie Dance - Tarc Dub Step (Original Mix) DJ JunGo - Elbrus (Original Mix) Max Yesakov - District of Sleeping Train Acid Killer - D.S.T.P. (Dont Stop The Party) Flammable DJs - Unity (Paul Known Remix)
Au sommaire de ZQSD #16 : Speedrunners, This War of Mine, Beyond Earth, Wasteland 2, The Vanishing of Ethan Carter, Neverending Nightmares, Sin City 2, et l'histoire de la presse jeux vidéo avec Yves Breem
We take a look at Monolith’s new game, Middle-Earth: Shadow of Mordor. Does it live up to the hype? Bobby plays through the psychological horror game, Neverending Nightmares, Emilio continues to play Wasteland 2 and tries out Five Nights at Freddy’s and Chad is still hooked on Destiny. Also a long discussion on Everquest Next and MMOs in general.
Tonight on Good Game we're going to be taking a look at how the medium of videogames has tackled mental illness as part of ABC's 'Mental As' Week', including reviews of Neverending Nightmares and Actual Sunlight...
Kole, Ben, Dennis, and David talk about the new Steam experience, Neverending Nightmares, and we ask you which game's looks blew you away. The Brief The Big Lebowski pinball game. Tetris: The Movie. The New Steam Experience. Multiplayer Gorgeous games. The Grind Dennis: Shovel Knight. Hearthstone. David: Gauntlet. Borderlands II. Ben: Destiny. Kole: Neverending Nightmares.
André, Sushi e Márcio recebem os soldados Beto Estrada e Diogo Braga do MRG para discutirem FIFA 15, The Vanishing of Ethan Carter, Neverending Nightmares, Donkey Kong Country 2, ZombiU, Final Fantasy XV, resistência de chuveiro e muito mais.E o que você tem a dizer?Deixe seu feedback acessando o post deste podcast, ou mande um e-mail para contato@jogabilida.de
Holmes talks with Infinitap Games founder Matt Gilgenbach
Hey All hope you are enjoying your weeks, as the VGB crew takes a week off to rest a recuperate from an intense week of E3 madness. This episode is a collection of our raw interview sessions with a nice collection of amazing developers. We have indie developers from the games Xing: The Land Beyond, Anamnesis, and Neverending Nightmares. We also get some interviews from a pair of free to play pc titles: Black Gold and Nosgoth. Rounding out the show Aaron scored an amazing 20 minute conversation with Terry Michaels about Everquest Next: Landmark. We hope you enjoy the long for interviews, VGB will be back in your lives next week, all new and ready to BANG! your ears off... sorry that was unnecessary...
e’re getting older guys, time passes every day, of every week, of every year, and all we can do is live it up, experience life and it’s splendor—as long as we have a Gameboy with us while we’re doing it, am I right? Last week, the Gameboy turned the big twenty-five, some of you aren’t even that old; we decide to wax nostalgic over our memories and some of your own that you’ve shared with us. On the way, we’ll be discussing Bravely Default, Neverending Nightmares, Will Smith, DUX 1.5, Street Fighter X Tekken, Horn, Nathan Barnatt, Space Team, Steamworld Dig, and many more so pull up a chair with your Gameboy at the ready, and get ready for a wild ride. Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!
As of late, horror games have been nothing but first-person games that see the player running away from a certain type of monster. This means that players basically keep getting the same scenarios over and over. Neverending Nightmares aims to deliver a bit of a new experience. Eric Lee Lewis sits down with Matt Gilgenbach to speak about how his battles with OCD and other mental illnesses influenced the graphic imagery of Neverending Nightmares. It makes for a unique experience that allows players to learn about these illnesses if they'd like, and for those looking for a pure horror experience, it delivers upon that as well. For those wanting to learn about how these issues can effect a person in a positive way, listen on.
In this first installment of three or four parts, we feature five of the developer interviews we did from PAX East 2014 in Boston, Mass. This episode features: Matthew Armstrong, Gearbox's franchise director for the Borderlands series, and Tony Lawrence, head of 2K Australia, talking about "Borderlands: The Pre-Sequel;" Seth Rosen, designer for Klei Entertainment's "Don't Starve: Reign of the Giants" expansion; Joe Mirabello, developer of "Tower of Guns" from Terrible Posture Games; Justin Amirkhani and Jake Reardon from Vagabond Dog Games to talk about "Always Sometimes Monsters;" Infinitap Games' Matt Gilenbach, designer of "Neverending Nightmares." Enjoy.
Nick Dinicola, Edie Sellers, and Holy Goalie recap most of the games they saw at PAX East in Boston last weekend. Too many to name in their entirety, but some of the games include:Don't Starve: Reign of Giants, Grey Goo, Defense Grid 2, Always Sometimes Monsters, Evolve, Borderlands: The Pre-Sequel, The Evil Within, Oblitus, Invisible Inc., Framed, Defender's Quest 2, Actual Sunlight, Neverending Nightmares, Bit Brawlers, No Time to Explain, Murdered: Soul Suspect, Olli Olli, This War of Mine, Lovers in a Dangerous Spacetime.Enjoy.
Nick Dinicola, Edie Sellers, and Holy Goalie recap most of the games they saw at PAX East in Boston last weekend. Too many to name in their entirety, but some of the games include:Don't Starve: Reign of Giants, Grey Goo, Defense Grid 2, Always Sometimes Monsters, Evolve, Borderlands: The Pre-Sequel, The Evil Within, Oblitus, Invisible Inc., Framed, Defender's Quest 2, Actual Sunlight, Neverending Nightmares, Bit Brawlers, No Time to Explain, Murdered: Soul Suspect, Olli Olli, This War of Mine, Lovers in a Dangerous Spacetime.Enjoy.
The GameHounds team meets up with Matt Gilenbach of Infinitap games to discuss his Kickstarted psychological-horror game, "Neverending Nightmares" for PC and Ouya Anywhere.With a Edward Gorey-esque art style and deeply disturbing events, "Neverending Nightmares" attempts to represent what it feels like to live with mental illness, which Guilenbach lives with each day.Terrifying and important.
The GameHounds team meets up with Matt Gilenbach of Infinitap games to discuss his Kickstarted psychological-horror game, "Neverending Nightmares" for PC and Ouya Anywhere.With a Edward Gorey-esque art style and deeply disturbing events, "Neverending Nightmares" attempts to represent what it feels like to live with mental illness, which Guilenbach lives with each day.Terrifying and important.
Nick Dinicola, Edie Sellers, and Holy Goalie recap most of the games they saw at PAX East in Boston last weekend. Too many to name in their entirety, but some of the games include:Don't Starve: Reign of Giants, Grey Goo, Defense Grid 2, Always Sometimes Monsters, Evolve, Borderlands: The Pre-Sequel, The Evil Within, Oblitus, Invisible Inc., Framed, Defender's Quest 2, Actual Sunlight, Neverending Nightmares, Bit Brawlers, No Time to Explain, Murdered: Soul Suspect, Olli Olli, This War of Mine, Lovers in a Dangerous Spacetime.Enjoy.
André, Rick e Sushi falam de suas experiências com Ico, Sherlock Holmes e GTA V. Comentam o Kickstarter de Neverending Nightmares, sobre a Square-Enix fazendo bom uso de suas franquias, o novo CEO da EA e possível membro da Ricateia, as últimas Gabe News e muito mais.E o que você tem a dizer?Deixe seu feedback acessando o post deste podcast, ou mande um e-mail para contato@jogabilida.de
We have Matt Gilgenbach (@24CaretGames) from 24 Caret and Infinitap games. He is most well known for his work on highly received Retro/Grade, available on Steam and the PSN. His latest project is on Kickstarter now and has been generating a lot of buzz. The game is 'Neverending Nightmares' it is a psychological horror game that is inspired by Matt's real life battle with mental illness. For more on Neverending Nightmares: http://www.kickstarter.com/projects/infinitap/neverending-nightmares http://neverendingnightmares.com/ For More Retro/Grade: http://retrogradegame.com/
Uh, who invited these other guys? One Jeff Gerstmann and Neverending Nightmares' Matt Gilgenbach join us for today's show.
An all-too-short conversation with 24 Caret Games designer Matt Gilgenbach about making a game that channels his real-life issues.