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Will Clair Obscur: Expedition 33 sweep The Game Awards? Why was Blue Prince snubbed? And does The Burnt Peanut have a chance against Sakura Miko? This week, the Triple Click gang makes their predictions for Gaming's Biggest Night, from Game of the Year to... "Best Ongoing."One More Thing:Kirk: The Night Watchman (Louise Erdrich)Maddy: System Shock (2023 remake)Jason: MegabonkLINKS:“Flying Waters - Rain from the Ground” by Lorien Testard from Clair Obscur: Expedition 33Kirk's 2015 story about Nightdive's failed attempts to remake No One Lives Forever: https://kotaku.com/the-sad-story-behind-a-dead-pc-game-that-cant-come-back-1688358811Support Triple Click: http://maximumfun.org/joinBuy Some Triple Click Merch!! https://maxfunstore.com/search?q=triple+click&options%5Bprefix%5D=lastJoin the Triple Click Discord: http://discord.gg/tripleclickpodTriple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/
In this special Deep Dive interview, Nightdive's Locke Vincent is joined by developers Dustin Twilley and Nick Palsmeier to talk more about their work on Blood: Refreshed Supply, including their initial introduction to Blood, work on the Marrow and Death Wish expansions, and more! Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
This week Taylor, Bobby and Christian REturn try to figure out the difference between remakes, remasters and all the other REs. Will the answer be REvealed? Taylor gushes over his favorite game of all time Baldur's gate 1 & 2 while Bobby pleads his case to Nightdive to remake Dark Forces 2: Jedi Knight. Christian just wants to beat Bobby in 4K. ADD THESE TO YOUR BACKLOG Baldur's Gate 1 & 2 Enhanced Editions, Total War: Rome Remastered, Day of the Tentacle: Remastered OTHER TOPICS Mechwarrior 4 Mercenaries, Star Wars: Rebellion To connect with us, visit dlgaming.net! Next episode… Taylor takes CONTROL Learn more about your ad choices. Visit megaphone.fm/adchoices
It's a holiday gaming week with chicken horror, Nightdive does it again, and more commerce simulation.Hosts:KenTerrenceRyanAnthony (kinda)Topics CoveredOutlaws + Handful of Missions: RemasterTotal ChaosSaborusBorderlands 4Moonlighter 2Arc Raidersand more... Hosted on Acast. See acast.com/privacy for more information.
In this special Deep Dive interview, Nightdive's Locke Vincent is joined by legendary composer Clint Bajakian to learn more about his work composing the original soundtrack to Outlaws, including his early days at LucasArts, his approach to creating a Spaghetti Western record, advice for new composers, and more!
In this special Deep Dive interview, Nightdive's Locke Vincent is joined by original Outlaws level designer Kevin Schmitt to talk about his work designing levels for the game, including getting hired at LucasArts in 1995, approach to Outlaws level design, advice to new developers, and more!
Remasters van Nightdive Studios, onderdeel van Atari, staan zeer hoog aangeschreven onder experts. Zo hebben deze technische geniën al gemoderniseerde versies van Doom, Quake en nog veel meer bekende én minder bekende klassiekers uitgebracht - en werken ze nu aan een remasters van de western-shooter Outlaws. Joe van Burik gaat daarover in gesprek met Larry Kuperman, Vice President of Business Development bij Nightdive Studios, in deze aflevering van All in the Game. Wat speelt er voor Ivo, Matthijs en Luc Shinobi: Art of Vengeance Donkey Kong Bananza: DK-eiland & Smaragdjacht | DLC NBA 2K26 RetrorubriekNiels Kooloos vertelt over Rabbids Go Home. Vragen, opmerkingen of iets anders dat je ons wilt melden? Mail ons op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universitair docent Laura van der Lubbe schuiven geregeld aan. Elke week hoor je minimaal één aflevering van All in the Game. Of juist meerdere, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames, in onze rubriek Main Game. En regelmatig laten we iemand van BNR Nieuwsradio aanschuiven om te vertelen over diens favoriete game van vroeger in de Retro-rubriek. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show elke woensdag en donderdag dieper op in met gasten uit de techwereld.See omnystudio.com/listener for privacy information.
In this bonus episode of Deep Dive, Nightdive's Locke Vincent sits down with Alex "Malba" Lima, one of the developers who worked on System Shock 2: 25th Anniversary Remaster, to talk more about the game's development, post-launch plans, and what newcomers can expect from System Shock 2: 25th Anniversary Remaster both now and in the future. Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
In this bonus episode of our Deep Dive podcast, Nightdive's Locke Vincent sits down with Daniel Grayshon, Lead Producer at Nightdive Studios, to chat about System Shock 2: 25th Anniversary Remaster including what's new, what it was like to work on the multiplayer, adding content to the Vault, and more! Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
This week on Nintendo Pow Block:This week, Edward Varnell and Corey Dirrig discuss Mario Kart World winning Best Nintendo Switch 2 Game at Gamescom 2025, alongside Donkey Kong Bananza earning Best Gameplay and Hollow Knight: Silksong taking home Best Trailer. They break down what these early accolades mean for the Switch 2 lineup, with big exclusives like Metroid Prime 4: Beyond, Pokémon Legends: Z-A, and Kirby Air Riders still ahead.The crew digs into Gamescom reveals including Elden Ring: Tarnished Edition performance concerns, Final Fantasy VII Remake running at 40fps on Switch 2, and the surprise announcement that Indiana Jones and the Great Circle will arrive on the console in 2026. They also react to the Kirby Air Riders Direct, which showcased new riders, City Trial's return, and a November launch date.Rounding out the show, Edward and Corey cover fresh reveals: Pokémon Legends: Z-A adding Mega Victreebel, Yooka-Replaylee getting a physical edition, Overwatch 2 x Persona 5 collaboration, and Nightdive's push to revive Eternal Darkness: Sanity's Requiem. Plus, they dive into the spotted ESRB rating for Metroid Prime 4: Beyond and what it signals for the long-awaited release.This and more on Nintendo Pow Block!Follow our Hosts: Edward Varnell, Cofounder of Boss Rush NetworkCorey Dirrig, Founder of Boss Rush Media and the Boss Rush NetworkJoin the Boss Rush Community: Join the Boss Rush Network Community DiscordFollow Boss Rush Network: Follow Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and InstagramSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thank you for your Support!Thank you for watching or listening to Nintendo Pow Block, the Nintendo podcast from Boss Rush Network! If you enjoyed the show, be sure to subscribe to the channel, give the video a Like, and hit the notification bell so you never miss an episode. If you're listening on Apple Podcasts, Spotify, or any other podcast app, please leave us a 5-star rating and a review—it really helps! For more great content, visit our website at BossRush.net. Thanks for your continued support of Nintendo Pow Block and our independent endeavor with the Boss Rush Network!
In our latest bonus episode of our Deep Dive podcast, Nightdive's Locke Vincent sit down with Daniel Grayshon, Lead Producer at Nightdive Studios, to explore the recent re-release of Heretic + Hexen, including Daniel's history and familiarity with the games, how Nightdive allows its experts to have creative freedom on projects like these, what the role of a game producer entails, and more! Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
https://youtu.be/_8Cd7Pvt_BY Follow us on BlueSky! https://bsky.app/profile/gigaboots.com Podlord Song: https://youtu.be/jdkTdaNJsvs Industry Burning Down Song: https://youtu.be/6XJmalxng0Q Become a podlord or normal patron today! http://www.patreon.com/GBPodcasts RSS Feed: https://gbpods.podbean.com/ Kris' BlueSky: https://bsky.app/profile/kriswolfhe.art.social Dr. Aggro's BlueSky: https://bsky.app/profile/draggro.bsky.social Bob's BlueSky: https://bsky.app/profile/gigabob.bsky.social GB Main Patreon: http://www.patreon.com/gigaboots GB Fan Discord: https://discord.gg/XAGcxBk #Gamescom #GeoffKeighley #FutureGamesShow Tags: gigaboots,call of duty black ops 7,bubsy 4d,Spider-man 3 PS3,Sam Raimi,Spider-man Movies,Outlaws + Handful of missions,Nightdive,Rod fergusson,Bioshock 4,Denshattack
In this episode of IndieGameBusiness, we sit down with Larry Kuperman, VP of Business Development at Nightdive Studios, to explore what it takes to survive and thrive in the ever-changing games industry. Larry shares his insight on developing your personal brand, how it can complement your studio's identity, and why visibility and authenticity matter more than ever.We'll also discuss the role of reputation in business development, how to position yourself as a trusted industry voice, and what lessons Larry has learned from his years working with classic IPs at Nightdive. If you're a developer, marketer, or business lead looking to strengthen your presence in the space, this conversation is packed with practical advice.https://x.com/LarryNightDivehttps://www.linkedin.com/in/larrykuperman/https://bsky.app/profile/larrynightdive.bsky.social
Mais um jogo anunciado por Xbox não verá a luz do dia. Desta vez aconteceu com Contraband, que estava em desenvolvimento pela Avalanche (a de Just Cause). Falamos disso, da linha My Nintendo voltada a crianças, Ghost compartilha suas impressões do beta de Battlefield 6 e mais.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:00:00 - Ghost jogou o beta de Battlefield 617:00 - O desenvolvimento de Contraband foi paralisado34:00 - Nintendo anuncia linha My Mario para crianças pequenas44:00 - Nightdive lança remasterizações "definitivas" de Heretic e Hexen52:00 - Três anos após ter sindicado reconhecido, QA da Raven consegue firmar contrato56:00 - Veteranos de jogos de ritmo fundaram uma nova RedOctane1:01:00 - Rápidas e curtasVenha fazer parte do Discord do Overloadr! Hosted on Acast. See acast.com/privacy for more information.
Mais um jogo anunciado por Xbox não verá a luz do dia. Desta vez aconteceu com Contraband, que estava em desenvolvimento pela Avalanche (a de Just Cause). Falamos disso, da linha My Nintendo voltada a crianças, Ghost compartilha suas impressões do beta de Battlefield 6 e mais.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:00:00 - Ghost jogou o beta de Battlefield 617:00 - O desenvolvimento de Contraband foi paralisado34:00 - Nintendo anuncia linha My Mario para crianças pequenas44:00 - Nightdive lança remasterizações "definitivas" de Heretic e Hexen52:00 - Três anos após ter sindicado reconhecido, QA da Raven consegue firmar contrato56:00 - Veteranos de jogos de ritmo fundaram uma nova RedOctane1:01:00 - Rápidas e curtasVenha fazer parte do Discord do Overloadr! Hosted on Acast. See acast.com/privacy for more information.
The Battlefield 6 beta's first open beta weekend has come and gone, what did you think? Let's talk about it! Also: How young is too young to get your ears pierced? Plus: Xbox seems to walk away from Contraband, Nightdive does a Nightdive thing to Heretic and Hexen, Sony CFO talks about the PlayStation live service story so far, don't expect Dragon Age remasters anytime soon, and the weird info behind access to Switch 2 devkits. Learn more about your ad choices. Visit podcastchoices.com/adchoices
In this extra special episode of our Deep Dive podcast, Nightdive's Locke Vincent is joined by Nightdive senior developer, Xaser Acheron, to talk about the surprise re-release of Heretic + Hexen announced at QuakeCon 2025. Topics include Xaser's origins as a modder, new content in Heretic + Hexen, favorite weapons and maps... and more! Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
In this special bonus episode of our Deep Dive podcast, Nightdive's Locke Vincent sits down with multiplayer developer, Edward, to talk about the surprise re-release of Heretic + Hexen that was unveiled at QuakeCon 2025. Topics include "Heretic + Hexen, when?", multiplayer development in the re-release of Heretic + Hexen, quality of life improvements... and more! Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
In our latest Deep Dive interview, Nightdive's Locke Vincent is joined by Nate Wells, Art Director at Looking Glass Studios who worked on titles like Thief: The Dark Project and System Shock 2, with topics including Nate's early career path with Looking Glass Studios, early art direction and character designs for System Shock 2, and more! Connect With Us IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
In this special Deep Dive bonus interview, Nightdive's Locke Vincent sits down with game designer and writer Harvey Smith to talk about how he got his start in the games industry at Origin Systems working on titles like System Shock and Ultima VIII: Pagan, along with topics including the insatiable drive to create, how immersive sims cater to player expression, and more! Connect With Us IG ➡️ nightdivestudios Twitch ➡️ nightdivestudios TikTok ➡️ nightdive.studios Discord ➡️ discord Facebook ➡️ nightdivestudios X | Twitter ➡️ https://x.com/NightdiveStudio
In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman are joined by the legendary John Romero, co-founder of id Software, to talk about his career history in the games industry, including the inspirations behind Wolfenstein 3D, the birth of id Software, his work on games like Heretic + Hexen, and Daikatana, and more! Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
About 25 years ago, Kev Levine and Looking Glass Studios released one of the greatest games of all time, System Shock 2. Now, thanks to the efforts of Nightdive Studios, the game has returned better than ever on more platforms than ever before. To dive into what and how things have improved, I've recruited a few folks from the team to peek behind the curtain. Joining me to discuss are Nightdive's Daniel Grayshon (Project Manager/Director), Josh Dowell (Programmer), and Jonatan Pöljö (Creative Director). YouTube: https://youtu.be/iBZ6dUdQgTU Join the Atari Club on Discord: https://discord.gg/atariclub Follow us: Nightdive Studios: X: https://x.com/NightdiveStudio BlueSky: https://bsky.app/profile/nightdivestudios.bsky.social Daniel Grayshon: https://bsky.app/profile/danielgrayshon.bsky.social Josh Dowell: https://bsky.app/profile/slartibarty.bsky.social Jonatan Pöljö: https://bsky.app/profile/eldrone.bsky.social Atari: X: https://x.com/atari BlueSky: https://bsky.app/profile/atari.com Jason Polansky: https://bsky.app/profile/jaysofdoom.bsky.social
In this extra special Deep Dive bonus interview, Nightdive's Lawrence Sonntag sits down with the legendary Ken Levine, lead designer and writer on System Shock 2 and co-founder of Ghost Story Games (formerly Irrational Games), to talk about his work on System Shock 2, his approach to game writing and development, vision for Ghost Story Games' upcoming first-person shooter Judas, and more! System Shock 2: 25th Anniversary Remaster — Available Now on PC Platforms —
The fabled episode 53 is finally releaseable, and it's all about Turok, which has just been announced for physical formats and will be released later this year! I jumped at the opportunity to chat about Turok with the team at Nightdive because it's a truly seminal FPS that has endured for generations. Joining me to discuss are Nightdive's Eric Serio ( Senior Developer) and Grover Wimberly IV (Producer) to dive deep into all the bells and whistles that are included in the remaster, along with plenty of indulgent, nostalgic tangents. YouTube: Join the Atari Club on Discord: https://discord.gg/atariclub Follow us: Nightdive Studios: X: https://x.com/NightdiveStudio BlueSky: https://bsky.app/profile/nightdivestudios.bsky.social Grover Wimberly IV - https://x.com/GroverWhim Atari: X: https://x.com/atari BlueSky: https://bsky.app/profile/atari.com Jason Polansky: https://bsky.app/profile/jaysofdoom.bsky.social
In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Mauricio Tejerina, 3D artist on System Shock 2 at Irrational Games. Topics include how Mauricio first got involved with Irrational Games, what it was like as a 3D artist on a video game in the late 90s, art direction in System Shock 2, and more! System Shock 2: 25th Anniversary Remaster — Available for Pre-Order on PC —
In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Looking Glass Studios programmer/designer Marc LeBlanc to talk about his work on System Shock and System Shock 2, including how he got hired at Looking Glass Studios, his work on titles like Ultima Underworld, and designing key elements in System Shock and System Shock 2! System Shock 2: 25th Anniversary Remaster — Available for Pre-Order on PC —
In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Terri and Eric Brosius to talk about their work on System Shock and System Shock 2, including how the two became involved with Looking Glass Studios, how Terri became the voice of SHODAN, Eric's approach to the game's sound design, how they feel about SHODAN's lasting impact on gaming culture, and more! System Shock 2: 25th Anniversary Remaster — Available for Pre-Order on PC —
In this Deep Dive bonus interview, Nightdive's Locke Vincent chats with Dorian Hart of Looking Glass Studios and Irrational Games. Topics include Dorian's experiences at Looking Glass Studios and Irrational Games, working on titles like Underworld and Thief, challenges with balancing a game like System Shock 2, and more! System Shock 2: 25th Anniversary Remaster — Available for Pre-Order on PC —
“Proceed north to big gun area.” Behold the Bitterman, in id Software's archetypal 'boomer shooter' sequel, Quake II. Strogg-blasting vets Leon, Chris O'Regan, Darren and Karl - along with contributions from the Cane and Rinse community - recount their bloody campaigns through Quake II's 1997 PC original, the somewhat miraculous console ports to N64 and PS1, as well as the much more recent Nightdive remaster package, including DLC episodes and an all-new chapter from Machinegames. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_662.mp3 Music featured in this issue: 1. Big Gun by Sonic Mayhem2. Operation Overlord by Sonic Mayhem edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this special Deep Dive bonus interview, Nightdive's Locke Vincent and Larry Kuperman sit down with Bartosz Kwietniewski (Head of Business Development) and Marcin Paczyński (Senior Business Development Manager) at GOG.com to explore Nightdive's relationship with GOG, how GOG has grown and evolved over the years, the importance of game preservation, and more! Connect with us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios Tik Tok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
“This could be interesting.” Star Wars + DOOM = awesome success. A simple enough equation for mid-90s LucasArts, but is there more to Dark Forces than that? Leon, Chris Worthington, Darren and Tony blast and puzzle their way through this first-person shooter adventure, with missives from Cane and Rinse's community alliance along the way. From the MS-DOS original to the recent Nightdive remaster, we have all planet-destroying bases covered. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_660.mp3 Music featured in this issue: 1. Kyle Katarn's Theme by Clint Bajakian2. The Final Battle by Clint Bajakian edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this episode, we're going to revisit this classic game and discover why this story around AI is having a sudden renaissance around the world. AVAILABLE NOW
In this episode of Deep Dive, Nightdive's Locke Vincent sits down with Daniel Albano, KEX developer at Nightdive, to delve deeper into the development of Rise of the Triad: Ludicrous Edition including bug fixes, getting the game ready for launch, and more! Connect With Us IG ➡️ https://www.instagram.com/nightdivestudios Twitch ➡️ https://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ https://www.facebook.com/NightdiveStudios/ Twitter ➡️ https://x.com/NightdiveStudio Subscribe to the Deep Dive Podcast
Welcome to episode 55 of Shack Together! We're joined by special guest TJ Denzer to discuss his review of Xenoblade Chronicles X: Definitive Edition, while also diving into the inexplicable announcement of Taco Bell's partnership with NVIDIA for AI integration. The show features the lovely, slightly belated "Operation Siege or Sham" segment, testing our knowledge of Rainbow Six Siege's numerous operations. Today's episode covers several major releases, including our review of Assassin's Creed Shadows and an extensive preview lineup from GDC 2025 featuring titles like FBC: Firebreak, Winter Burrow, and The Finals Season 6. We also discuss Balatro's big win at the IGF GDC Awards 2025, where it took home Game of the Year honors. In Story Time, we explore significant industry developments, including EA Sports College Football 26's player likeness payout details, Silent Hill F's platform reveal, and the formation of a united US-Canada video game workers union under CWA. We also cover NVIDIA's new partnership with GM for AI factory vehicles and Tesla's recall of 46,000 Cybertrucks. And that's all for today's show! Thanks as always for listening and enjoy! Timestamps 00:01:12 Japanese Public Holidays 00:07:22 It's Shack Together! 00:09:35 TJ's Games: Deadlock, Xenoblade Chronicles X 00:33:15 John's Games: Pirate Yakuza, Assassin's Creed Shadows 00:58:00 Joe's Games: None! 00:58:50 Asif's Games: Wreckfest 2, F-Zero 99, Retro Slam Tennis, Bubbletron 01:07:04 Operation Siege or Sham! 01:18:43 Story Time! 01:18:59 Previews: FBC Firebreak, Winter Burro, Out of Sight, Clair Obscur, The Finals 6, To a T, The Knightling, Hero's Hand, Is This Seat Taken? 01:23:51 Reviews: Xenoblade Chronicles X, Assassin's Creed Shadows, FragPunk, Atelier Yumia 01:29:17 News: MLB + Nintendo, College Football 26, Game Dev Choice Awards 25, Atlus Games Are Hard, Nightdive's I Have No Mouth, Silent Hill f 01:37:53 Industry: Taco Bell AI, NVIDIA + GM, Tesla Recall, CWA Union, BYD Fast Charging 01:54:59 Community Notes Articles mentioned in this episode Taco Bell & Yum Brands partner with NVIDIA for AI integration Xenoblade Chronicles X: Definitive Edition review Assassin's Creed Shadows review FBC: Firebreak preview The Finals Season 6 Team Deathmatch preview EA Sports College Football 26 player likeness payout IGF GDC Awards 2025 winners Silent Hill F reveal platforms NVIDIA & GM AI factory vehicle deal Tesla recalls 46,000 Cybertrucks over exterior panels US-Canada united video game worker CWA union announced
In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman sit down with the legendary Warren Spector of OtherSide Entertainment. Join us as we delve into Warren's over 40 years of experience in the games industry, along with his work on titles like Deus Ex and System Shock! Connect With Us ➡️ https://www.instagram.com/nightdivestudios Twitch ➡️ https://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ https://www.facebook.com/NightdiveStudios/ Twitter ➡️ https://x.com/NightdiveStudio Subscribe to the Deep Dive Podcast
In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman chat with the illustrious Paul Neurath, co-founder and CEO of OtherSide Entertainment. Topics include Paul's history in the games industry, work on titles like Thief and System Shock 2, and more! Connect With Us ➡️ https://www.instagram.com/nightdivestudios Twitch ➡️ https://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ https://www.facebook.com/NightdiveStudios/ Twitter ➡️ https://x.com/NightdiveStudio Subscribe to the Deep Dive Podcast
In this bonus episode of Deep Dive, Locke sits down with Max Waine, Nightdive developer and project lead on STAR WARS™: Dark Forces Remaster. In this interview, we explore Max's work on the remaster including the creation of the Vault, restoring lost CES demo level 'The Avenger', and more! Grab Your Copy Here:
In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman sit down with Shams Jorjani, CEO of Arrowhead Games Studio. Topics include Shams' early years at Paradox, becoming CEO at Arrowhead, Helldivers 2, the state of the games industry, and more! Connect With Us IG ➡️ / nightdivestudios Twitch ➡️ / nightdivestudios TikTok ➡️ / nightdive.studios Discord ➡️ / discord Facebook ➡️ / nightdivestudios Twitter ➡️ https://x.com/NightdiveStudio Subscribe to the Deep Dive Podcast
Earlier in December, Nightdive Studios shadow-dropped The Thing Remastered to much fanfare. Both the game and the movie that it serves as a direct sequel to have strong cult-followings and the folks at Nightdive did what they do best to make sure their remaster of the 2002 title exceeded those fans' expectations. Joining me to talk more about it all are Mark Atkinson (Original Technical Director of the 2002 Thing video game, Programming Team of Remaster), Albert Marin Garau (Technical Artist), Kevin Fox (3D Artist), and Josh Dowell (Game Programmer on Kex Engine Team). We jump right into playing the game (poorly) and wrap with a new trivia game. YouTube: https://youtu.be/xnuWo9OSnoA The Thing: Remastered AVAILABLE NOW: Steam: https://store.steampowered.com/app/2958970/The_Thing_Remastered/ GOG: https://www.gog.com/en/game/the_thing_remastered Switch: https://www.nintendo.com/us/store/products/the-thing-remastered-switch/ PS: https://store.playstation.com/en-us/concept/10011616 Xbox: https://www.xbox.com/en-US/games/store/the-thing-remastered/9n2np4245dxv Join the Atari Discord: https://link.atari.com/atari-discord Join the Nightdive Discord: https://discord.com/invite/nightdivestudios Follow us: X: https://x.com/atari BlueSky: https://bsky.app/profile/atari.com Nightdive Studios: X: https://x.com/NightdiveStudio BlueSky: https://bsky.app/profile/nightdivestudios.bsky.social Jason Polansky: https://bsky.app/profile/jaysofdoom.bsky.social, https://x.com/JaysOfDoom Josh Dowell - https://x.com/Slartbarty
Go hands-on with Nightdive's remaster this Thursday. Learn more about your ad choices. Visit podcastchoices.com/adchoices
In this special bonus interview of our Deep Dive podcast, Nightdive's Locke Vincent sits down with John Melchior, Executive Producer at NBC Universal, and Nightdive Director of Business Development, Larry Kuperman. Topics covered include how Larry and John know each other, career and industry highlights, game development, The Thing: Remastered, and more! Wishlist The Thing: Remastered
In this special episode of the Deep Dive podcast, Nightdive's Locke Vincent sits down with both Evan Lahti, Strategic Director at PC Gamer, and Larry Kuperman of Nightdive Studio's. Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio #nightdive #pcgamer #journalism #games
In this episode of the Deep Dive podcast, Nightdive's Locke Vincent sits down with Josh Fairhurst, CEO and Founder of Limited Run Games, and Nightdive's Studio Head, Stephen Kick. Topics covered include the biggest challenges that facing the game preservation, their favorite collectables, and more! @LimitedRunGames and @shopify are putting on a special pop-up event in New York City this November. LRG fans can visit Shopify's SoHo location on November 8th and 9th to shop, meet our special guests, play games and pick up some awesome event items to take home. Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios Tik Tok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
Just in time for Halloween, Nightdive Studios did what it does best. They released a remastered gem from first-person-shooting history that blended spooky shooting with live-action FMV story: Killing Time Remastered. Fortunately, I was able to assemble four guests from the team that worked on the title to speak about it. Joining this pod are Nightdive's Grover Wimberly IV (Project Manager/Producer), Adam Grayshon (Project Coordinator), Josh Dowell (Game Programme), and End (Game Programmer). We talk through the game itself, the development process, and some insight into the original game's production. And, what has become a new tradition, I subject them all to a silly game at the end. YouTube: https://youtu.be/4hCuOKru_Ng Killing Time: Resurrected AVAILABLE NOW: Steam: https://store.steampowered.com/app/1733170/Killing_Time_Resurrected/ GOG: https://www.gog.com/en/game/killing_time_resurrected Switch: https://www.nintendo.com/us/store/products/killing-time-resurrected-switch/ PS: https://store.playstation.com/en-us/concept/10011545 Xbox: https://www.xbox.com/en-US/games/store/killing-time-resurrected/9pbvfggxzv24 Join the Atari Discord: https://link.atari.com/atari-discord Join the Nightdive Discord: https://discord.com/invite/nightdivestudios Follow us: Atari: https://x.com/atari Nightdive Studios: https://x.com/NightdiveStudio Jason Polansky: https://x.com/JaysOfDoom End - Twitter: https://x.com/ENDESGA Grover Wimberly IV - https://x.com/GroverWhim Josh Dowell - https://x.com/Slartbarty
In this bonus episode of Deep Dive, Locke sits down with @DaveOshry, CEO of @NewBloodInteractive, went through to bring this classic title to modern consoles. Also, show some love to our friends over at @ApogeeEntertainment Rise Of The Triad: Ludicrous Edition is available NOW on:
In this bonus episode of Deep Dive, Locke sits down with Nightdive Studios' developer, Lexi Mayfield, to discuss the inner workings of what the Nightdive Studios team went through to bring this classic title to modern consoles. Also, show some love to our friends over at @ApogeeEntertainment and @NewBloodInteractive Rise Of The Triad: Ludicrous Edition is available NOW on:
Black Myth WuKong Reviews, Nightdive Studios CEO Stephen Kick Guest, Xbox games to PlayStation at some point in the future, The best gaming podcast 485 Stephen Hick joins us from Nightdive to discuss remakes and remasters, we will look at Black Myth Wukong Each Friday ACG and some pals get together to discuss games, life, books, movies and everything else. New home of the ACG Best Gaming Podcast New ACG Podcast https://www.youtube.com/channel/UC5zKbGokI0oI6SeZrHTfJjA/ Join this channel to get access to perks: https://www.youtube.com/channel/UCK9_x1DImhU-eolIay5rb2Q/join MORE REVIEWS Harold Halibut review Broken Roads Review https://youtu.be/gkNlnk7obpQ Dragons Dogma 2 Review https://youtu.be/eKu3cwSuBYw Outcast Review https://youtu.be/PqoxaijDdsw Thaughmaturge https://youtu.be/Nd3V3ngVmNQ Mudrunner Expeditions https://youtu.be/dEZKwoXVA_w Final Fantasy 7 Rebirth Review https://www.youtube.com/watch?v=z_ruTLZEs08 Mudrunner Expeditionhttps://youtu.be/gulgq7rNM08 House Flipper 2 https://youtu.be/5nhTC-JcFK8 Pacific Drive https://youtu.be/Dna0YoHTjvI Avatar Review https://youtu.be/u_OU9zUVZrA House Flipper https://youtu.be/5nhTC-JcFK8 Super Mario RPG https://youtu.be/ppSHru7XwV4 Like a Dragon Gaiden the Man who erased his name review The Invincible Review https://youtu.be/kutO8ubdgU0 Alan Wake 2 Review https://youtu.be/200uGF8YMOY Spiderman 2 Review https://youtu.be/kufRnn6wjOA Walking the Walk Game Dev Videos https://www.youtube.com/playlist?list=PL62tz83FJJjl6XM--ouEggi7Y007zG-xB 2 podcast weekly, game reviews for titles I buy with my cash and give out to patrons, behind the scenes videos, discords private streams, and swag. Join the acg discord now and get 100% on BS gaming coverage Want to support the channel randomly https://bmc.link/ACGGaming
Another packed edition of DF Direct Weekly sees Rich, Alex and Oliver discussing a range of topics. Why is it so difficult to get PSVR 2 working on PC? Why are the AMD Ryzen 9000/Zen 5 reviews to contentious? As Star Wars Jedi: Survivor breaks cover on last-gen consoles, what exactly is the point - and will the PC version get fixed? Meanwhile, the team rave about Space Marine 2's visuals, Doom/Doom 2 get a brand-new Nightdive release, Final Fantasy 16 may be imminent on PC and Oliver brings together all of the latest Half-Life 3 conspiracy theories... Could it actually be happening? 0:00:00 Introduction 0:00:54 News 01: PS VR2 tested on PC - without an adapter! 0:12:49 News 02: Zen 5 launches to mixed reviews 0:29:57 News 03: Space Marine 2 previewed 0:40:50 News 04: Half-Life 3 confirmed???!!!! 0:50:24 News 05: Jedi: Survivor last-gen screenshots revealed 1:06:32 News 06: Classic Doom games get revised port 1:11:07 News 07: Final Fantasy 16 PC release may be imminent 1:18:51 News 08: Ready at Dawn shut down 1:25:56 Supporter Q1: Why isn't every new game using DirectStorage? 1:30:56 Supporter Q2: How could a “Stop Killing Games” directive work for online-only titles? 1:39:13 Supporter Q3: Should we be less judgmental about generative AI use? 1:48:18 Supporter Q4: Is the Ryzen 5800X3D one of the greatest ever CPUs? 1:55:35 Supporter Q5: Why does the PS4 refuse to die? Learn more about your ad choices. Visit megaphone.fm/adchoices
Bobby dives into Nightdive’s latest remaster while Emilio plays draft in Magic the Gathering. Christian continues to enjoy Songs of Conquest and we give another hint for the mystery sound. TOPICSSTAR WARS: Dark Forces Remaster, Magic the Gathering Arena, Songs of Conquest, spec, Clickyland, The Alters, Project C For more content, check out dlgaming.net!