Podcasts about square enix final fantasy

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Best podcasts about square enix final fantasy

Latest podcast episodes about square enix final fantasy

XNC - Xbox News Cast Podcast
Exclusive GTA 6 Leak | Games Skipping Xbox Dune Awakening | PS5 Pro Price Leak Xbox News Cast 164

XNC - Xbox News Cast Podcast

Play Episode Listen Later Sep 3, 2024 153:27


Join XNC Podcast with Hosts @colteastwood & @Middleagegamegy to discuss Exclusive GTA 6 Leak | Games Skipping Xbox Dune Awakening | PS5 Pro Price Leak Xbox News Cast 164 Join the channel to early access: https://www.youtube.com/channel/UCyGYHo1qVIeGq3ZLnSDaEcg/join Merchandise: https://teespring.com/stores/colteastwood-merch Follow: https://twitter.com/Colteastwood Add me on Xbox Live: Colteastwood Patreon: https://www.patreon.com/colteastwood 0:00:00 Intro 0:05:00 Call of Duty BLOPS6 0:16:00 Report from PAX 2024 Monster Hunter Wilds, KCD2, Drive Rally, Codename TCT, Ultra Mega Cats, Herdlings, Infinity Nikki, Dead Rising Remaster, Stalker 2, Pet Hooligan 0:30:00 PS5 Pro Price 0:51:00 Transformers Returning to Xbox 1:00:00 Phil passed on Destiny? No! He passed on Bungie and bought ABK. 1:24:00 Square Enix Final Fantasy on Xbox - FF16 1:35:00 Fable in 2026? 1:55:00 GTA 6 Exclusivity Marketing 2:10:00 Black Myth WuKong Playstation Moneyhat Topics Covered on the Colteastwood Channel: Microsoft Sony Xbox One Xbox One X Xbox Two Xbox Scarlett Xbox Project Scarlett Xbox 2 Next Generation Consoles Playstation PS4 PS5 Playstation 5 Exclusive Games Console Exclusives xCloud Project xCloud Xbox Game Pass Xbox Game Pass Ultimate Xbox games Playstation Games Xbox Lockhart Xbox Anaconda Danta Xbox Consoles Game Streaming Cloud Streaming Zen 2 Zen 2+ Navi GPU SSD Next Gen Consoles Xbox One S Xbox Live Xbox Live Gold Xbox Rewards Microsoft Rewards E3 E3 2019 E3 2020 X019 Xbox Leaks Rumor News Gears Halo Fable IV Forza Horizon Motorsports Halo Infinite Playstation Now PSNow Phil Spencer Xbox Game Studios Exclusives PS Now PSNow Xbox Series X Xbox Series S Playstation 5 PS5 --- Support this podcast: https://podcasters.spotify.com/pod/show/colteastwood/support

halftone.fm Master Feed
Vertical Slice 259: Με μπούκοβο

halftone.fm Master Feed

Play Episode Listen Later Apr 19, 2024 91:07


Τελικά τι πετυχαίνει η Square Enix με τα Final Fantasy; Γιατί δεν ήμασταν στο ίδιο δωμάτιο με τους δημιουργούς των Nier: Automata και Stellar Blade; Και πόσο λέτε να πάρει να γκρινιάξουν πάλι οι ανιστόρητοι για το Kingdom Come Deliverance II; Get in touch: Email | Twitter Ι Facebook Group Hosted by: Elias Pappas - Facebook | Twitter | Instagram Manos Vezos - The Vez | Facebook | Twitter | Instagram Ι Apple Music FU: PS5 Pro Sony's PS5 Pro is real and developers are getting ready for it True Ending True Ending 124: Harold Halibut | Review Transmedia "Nekki partners with Story Kitchen for SPINE Feature Film" Golden Axe animated series announced by Comedy Central BAFTA Awards Baldur's Gate 3 sweeps BAFTA Games Awards 2024 Τιμή GTA+ Now Rockstar's GTA+ subscription service prices have gone up too Απολύσεις Take Two Take-Two laying off 5% of staff Κάτι σε Persona Persona 1 and 2 remakes are coming, it's claimed Stellar Blade vs. Nier: Automata Nier: Automata director Yoko Taro says Stellar Blade is ‘much better' than his game Final Fantasy Final Fantasy 16 was successful in attracting younger players, says DLC director Final Fantasy 7 Rebirth is ‘underperforming' sales wise, analyst claims Στον πλανήτη Fallout Fallout games see Steam player counts more than triple following the TV show's release Fallout Shelter's daily revenue rockets to $80,000 after TV show debut Fallout 4 jumps to No.1 across Europe following TV show launch Kingdom Come Deliverance II Kingdom Come: Deliverance II Official Game Reveal I Tried to Convince Intelligent AI NPCs They are Living in a Simulation

Vertical Slice
Vertical Slice 259: Με μπούκοβο

Vertical Slice

Play Episode Listen Later Apr 19, 2024 91:07


Τελικά τι πετυχαίνει η Square Enix με τα Final Fantasy; Γιατί δεν ήμασταν στο ίδιο δωμάτιο με τους δημιουργούς των Nier: Automata και Stellar Blade;…

vertical slice square enix final fantasy
The Harvest Season
The Fishing Season

The Harvest Season

Play Episode Listen Later Jul 19, 2023 67:20


Kev and Jonnie talk about their most and least favourite fishing mini games Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:03: What Have We Been Up To 00:12:09: Fishing Mini Games 00:52:14: Ranking 01:02:19: Outro Links Article on fishing in games Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:12.000] Music [00:12.000 –> 00:30.000] Music [00:30.000 –> 00:39.000] Hello anglers and welcome to, do we still want to call it the harvest season or is it now the fishing season? [00:39.000 –> 00:43.000] Well I think this is the fishing season of the harvest season. [00:43.000 –> 00:51.000] Alright we’re harvesting, I mean fish farms are a thing, hatcheries. Hello everyone, I’m Kevin. [00:51.000 –> 00:53.000] And I’m Johnny. [00:53.000 –> 00:55.000] Yeah, my co-host Johnny here. [00:55.000 –> 01:06.000] We are, I guess this is the first, if I understand the order correctly, of a very special, I think it’s going to be a month roughly? [01:06.000 –> 01:08.000] Yeah, fishing month. [01:08.000 –> 01:10.000] Fishing month, yeah, it’s a very special month. [01:10.000 –> 01:22.000] We are taking a break from the usual pottagecore and farming, well, it’s more of like a tangent than something completely different. [01:22.000 –> 01:31.000] We won’t be covering news, partly because Al will be on vacation during all this time so he won’t be editing. [01:32.000 –> 01:39.000] But yeah, so this kicks off our month where we talk about fishing! [01:39.000 –> 01:47.000] Which we’ve always kind of joked about behind the scenes but I don’t know how I wanted to pull the trigger and really do it. [01:47.000 –> 01:55.000] There’s a lot of fishing in a lot of these cottagecore games and gaming in general as we’ll talk about today. [01:55.000 –> 01:58.000] So we have lots to say about it. [01:58.000 –> 02:00.000] Yeah, lots to say about fishing. [02:00.000 –> 02:10.000] And just a brief reminder before we get into the deep water here, transcripts are available in the show notes and on the website. [02:10.000 –> 02:18.000] But I’m really excited to get stuck into fishing month. I have opinions about fishing in cottagecore games. [02:18.000 –> 02:25.000] Yeah, like, oh boy, I mean it’s not just cottagecore, fishing minigames are everywhere. [02:25.000 –> 02:40.000] Speaking of which, I think we should say that today on this episode we’re specifically going to be discussing fishing minigames and listing some of our favorites and least favorites. [02:40.000 –> 02:50.000] And I think we’re going to try to determine the harvest season official best fishing minigame of all time. [02:50.000 –> 02:58.000] We’re not going to try. We will endorse a fishing minigame as the best fishing minigame in cottagecore games. [02:58.000 –> 03:05.000] Alright. But before that, Gani, what have you been up to? [03:05.000 –> 03:12.000] Why have I been up to? I have been playing the most anti-cottagecore game possible, I think. [03:12.000 –> 03:17.000] And I’ve been farming the demons of hell in Diablo 4. [03:17.000 –> 03:24.000] I love Diablo. I was really into Diablo 3, even when people really hated Diablo 3. [03:24.000 –> 03:28.000] And I was still really into Diablo 3 when everyone got on board with that game. [03:28.000 –> 03:38.000] And so I’m really enjoying Diablo 4. It’s just a really good action-adventure, kill-all-the-things-on-the-screen sort of game. [03:38.000 –> 03:44.000] I’m not super deep into it yet, haven’t had a ton of time, but I am really enjoying it. [03:44.000 –> 03:50.000] It’s just a good one of those games. If you like one of those games, you probably already know and are probably already playing Diablo 4. [03:50.000 –> 03:56.000] And if you don’t like those games, it’s not going to make you like this sort of game anymore, but it’s excellent. [03:56.000 –> 04:01.000] Yeah, that’s cool. I’ve never played a Diablo game, but I hear this one’s good. [04:01.000 –> 04:03.000] It’s very good. [04:03.000 –> 04:10.000] Yeah, that’s awesome. They’re good on you. Actually, I’ve never played, so I can’t speak to it. [04:10.000 –> 04:19.000] But I mean, I think it’s like, what’s on the box is what you get, right? There’s a demon, go kill it. [04:19.000 –> 04:20.000] Very much. [04:21.000 –> 04:29.000] Go farm loot, look at gear, be disappointed that it’s, you know, the number isn’t slightly higher than, you know, it’s a number-go-up sort of game, right? [04:29.000 –> 04:47.000] Yeah. No, I get it. I’ve played, I’m not playing that type of game too much, but surprisingly, well, not surprisingly, my brother Calvin, he’s a big, big Minecraft fan since he was of that generation or whatever. [04:47.000 –> 04:54.000] So he played Minecraft Legends, which I understand is of the, basically the same genre, just the Minecraft skin. [04:54.000 –> 04:57.000] So it’s just worse because it’s got the Minecraft skin? [04:57.000 –> 05:00.000] Well, I mean… [05:03.000 –> 05:12.000] As a slightly aged gamer, I love, you know, propelling new games that all of the kids are into. [05:13.000 –> 05:20.000] Yeah, yeah, no, I get you. But yeah, so you just do runs and get loot at the end, right? Is that how it works? [05:20.000 –> 05:22.000] Yeah, pretty much. [05:22.000 –> 05:30.000] Yep. All right. Yeah, I get it. No, it’s a satisfying loop. Like you said, it gets a bigger number and go back in to get the bigger number. [05:30.000 –> 05:32.000] Yeah, but that’s down below. What have you been up to, Kiv? [05:32.000 –> 05:45.000] Oh, I have been very busy in my personal life, a lot of out-towning, so my gaming time has been limited, and so I’ve been doing a lot of the mobile gaming lately. [05:45.000 –> 05:56.000] Pokemon Masters is Pokemon Masters, my gotcha game of choice. Still no, they introduced those two people from Legends. [05:56.000 –> 06:05.000] It was Edmin and Iridia, the two clan leaders. This is the most I’ve spent, like not actual money, but like the in-game currency on pulls and still haven’t pulled one of them. [06:05.000 –> 06:15.000] But aside from my hopeless gambling addiction, I’ve been playing Marvel Snap, which is, hey, it’s really good. But I mean, like really good right now. [06:15.000 –> 06:23.000] It’s really fun. I don’t feel oppressed by other decks. You can play kind of whatever you want right now, it feels like, and have fun. [06:23.000 –> 06:26.000] You definitely can. Have you been playing the Conquest mode? [06:26.000 –> 06:38.000] Yeah, so they introduced this new mode called Conquest, where basically it’s more than just the best of one, because usually just you play against one player in one game and that’s it. [06:38.000 –> 06:50.000] But now there’s like this, try to win X number of points in a couple of games. I have played it, I have mixed feelings on it, I think it’s a cool thing they tried. [06:50.000 –> 07:01.000] But the problem is you get locked into a number of games with the 12 cards you have and you kind of can’t counter anything, right? [07:01.000 –> 07:08.000] So if you’re up against a deck that just completely crushes you, that’s it. There’s nothing you can do. Just quit as soon as you can. [07:08.000 –> 07:19.000] You can play better or play a better deck. That’s the counter. I kind of get where you’re coming from, but I think Conquest changes the way that you play Snap quite a bit when you play on ladder and it’s best of one. [07:19.000 –> 07:28.000] You can be very all in on the strategy of your deck and not build in a lot of that flexibility because you might run into those decks fairly infrequently. [07:28.000 –> 07:36.000] Whereas a mode like Conquest encourages decks that have a wider variety of counters sort of naturally built into them. [07:36.000 –> 07:44.000] So I’ve been playing the Good Stuff deck and part of the reason I really like that deck for the format is it has a bunch of counters already in it. [07:44.000 –> 07:54.000] It has Shang-Chi, it has Enchantress, so it’s got a number of counters sort of already built in which gives it a lot more flexibility to play in Conquest mode. [07:54.000 –> 08:04.000] Yeah, that makes sense. I know Good Stuff is, well, a good stuff, but I haven’t gotten to it yet because I’ve been having fun with other dumb decks. [08:04.000 –> 08:15.000] There’s spiders across the Spider-Verse movies out, so they’re doing a lot of Spider-Man people in the game right now and I’m playing a deck with a lot of Spider-Man people. [08:15.000 –> 08:21.000] Silk is cool! If you don’t know Comics, look up Silk from the comics because she’s cool. [08:22.000 –> 08:24.000] I don’t know Silk, but I’m a big fan of the cat. [08:24.000 –> 08:31.000] She’s really cool. She’s like the Chinese-American version of Peter Parker. [08:31.000 –> 08:39.000] Anyways, so that’s Marvel Snap. Other than that, I’ve been playing Octopath Traveler, just that classic Square Enix Final Fantasy… [08:39.000 –> 08:48.000] Basically, Final Fantasy, archetypal, good JRPG with the turn-based and classes. [08:48.000 –> 08:53.000] It’s a game I can turn on and grind and turn my brain off and enjoy. [08:53.000 –> 08:56.000] But yeah, that’s all I’ve been up to. [08:56.000 –> 09:03.000] How far into Octopath Traveler are you? It was one of those games that I tried when it first came out and it kind of just didn’t quite grab me. [09:03.000 –> 09:06.000] But I didn’t get that far into it either. [09:07.000 –> 09:10.000] Actually, that’s a great question. [09:10.000 –> 09:19.000] There are eight characters, hence the Octo in the name, and they each have their own little story line. [09:19.000 –> 09:22.000] There’s chapters to each story. [09:22.000 –> 09:30.000] Basically, the way the game structures it, you do chapter one of every one, then do chapter two of every one, chapter three. [09:30.000 –> 09:37.000] And then chapter four is the final level, and I have reached the chapter four for basically everyone. [09:37.000 –> 09:46.000] So I’m at the quote-unquote endgame, so I’m finding the final towns, the final parts of the map, and it’s… [09:46.000 –> 09:48.000] I mean, I still really enjoy it. [09:48.000 –> 09:53.000] It’s somewhat challenging, at least a lot of the bosses and the fights are. [09:54.000 –> 10:00.000] A lot of them are kind of endurance tests and structuring your party well. [10:00.000 –> 10:12.000] I mean, if you like that type of battle system, because that’s really what it amounts to, a really incredible, well-polished battle system, you’ll enjoy Octopath. [10:12.000 –> 10:21.000] But I hear that sequel, Octopath 2, actually improves a lot of the weak areas of the first game, so much that it probably invalidates the first game. [10:21.000 –> 10:25.000] So if you haven’t played Octopath, just play Octopath 2. You won’t be missing anything. [10:25.000 –> 10:35.000] Cool. Yeah, I think I got through some of the first act with most of the characters and kind of bounced off about them. [10:35.000 –> 10:39.000] But I think it’s one of those things with these JRPGs is that they are… [10:39.000 –> 10:50.000] It’s one of the genres that I feel is most sort of holding on to the nostalgia feel, particularly around grinds and some of the strategy in a way that I think is really good. [10:50.000 –> 11:00.000] It sort of differentiates the genre from some of the more modern RPGs in a way that I really like, but it also makes these games a real time suck, right? [11:00.000 –> 11:11.000] Yeah, well, yes and no, because on the one hand, a lot of the battles are grindy and like a boss battle can easily take you 20, 30 minutes. [11:11.000 –> 11:24.000] I’ll say 20, 30 might be a bit long, but either way. But the kicker is, since you’re just going through and beating all these random encounters, you don’t feel like you have to invest a lot of time, right? [11:24.000 –> 11:34.000] Like, okay, I’m just going to play this for 10 minutes and just try to go through this area. Just go through a few battles, level up some guys. [11:34.000 –> 11:45.000] It’s not super plot driven, so you won’t feel like, oh, I don’t remember what I’m doing or whatever. You can just kind of jump in and play for a little bit every day. [11:45.000 –> 11:50.000] But I mean, I say that, but I have like 80 hours in the game, so it is a big time suck. [11:50.000 –> 11:54.000] Nice. [11:54.000 –> 12:04.000] But I don’t hear that from anyone. You’re all playing Tears of the Kingdom. But so, yeah, that’s what I’ve been up to mobile gaming, Octopath. [12:04.000 –> 12:19.000] Now, like I said, we’re not earlier. We’re not doing any news. So let’s dive right on in to these fish infested waters and talk about fishing. [12:19.000 –> 12:30.000] And I thought I thought a good place to start would be a little bit of the history of fishing minigames, and I don’t know too much about it. [12:30.000 –> 12:45.000] But one of the things that I came across when I was doing some research for this episode is that, you know, a lot of the desire and the impetus for fishing minigames came out of Japan because it’s such a strong element of the, you know, Japanese economy and culture. [12:45.000 –> 12:57.000] Obviously, being an island nation, fishing is a huge component of their way of life, which is just something that I’d never really considered before, but makes total sense when you read it. [12:57.000 –> 13:12.000] Yeah. Yeah, of course. Like, me too. I never thought about it, but yeah, of course. Yeah, so much of their culture, what they eat, all around the sea and fishing and all that good stuff. [13:13.000 –> 13:22.000] Yeah, we’ll definitely be dropping the link in the show notes for this article from the Washington Post. It’s definitely worth a read. We’ll be referencing it. [13:23.000 –> 13:39.000] But yeah, that history. Like, I’m going to be paraphrasing slash taking out of context quotes from this article, but fishing has been pretty prevalent in gaming. [13:39.000 –> 13:55.000] From, let’s see here, it says like the first one is in 77, a tech space adventure based on fishing. Three years later, so that would be what, like 1980? We got a fishing derby game from Activision. [13:55.000 –> 14:04.000] That’s really old. That’s older than like most genres, which is pretty crazy to think about, at least in terms of gaming, right? [14:04.000 –> 14:26.000] Yeah, it’s pretty wild. It’s just a, you know, a much longer history than I guess I would have assumed, but it does make sense because it’s a, you know, at the basics of it is a relatively simple mechanic, which probably explains why it still persists as a mini game in so many games today, right? Because it’s potentially relatively simple to implement. [14:26.000 –> 14:51.000] Yep. Yeah, definitely. That’s something this article that goes on to talk about for sure. Because like, again, just going off this article, Zelda was apparently the first fishing mini game? Link’s Awakening, I didn’t realize that, but again, of course, a Japanese game makes a lot of sense that the developers did there. [14:51.000 –> 15:01.000] But like, I just think about the history of fishing mini or, you know, my own personal history and like, wow, like, yeah, it’s always kind of been there. [15:01.000 –> 15:13.000] I would be surprised to hear someone, well, I guess it kind of depends on what kind of games you play, right? Because if you don’t play racing games, you’re not playing fishing mini games. [15:13.000 –> 15:34.000] But if you’re a fan of this show, or maybe someone who enjoys gaming on perhaps a wider scale, you know, I mean, not just a casual phone gamer, I’m sure people played, you know, multi hour games, they’ve had some experience with fishing games, or mini games. [15:34.000 –> 15:40.000] And it’s just really fascinating to think about the wide, wide history. [15:41.000 –> 15:51.000] And it wasn’t until I started thinking about this episode that I really considered the range of games that, you know, fishing is in, because it’s obviously super prevalent in Cottagecore games. [15:51.000 –> 15:57.000] But equally, it’s in, you know, it’s in games like Hades, right? It’s in roguelikes now. [15:57.000 –> 15:58.000] Monster Hunter. [15:59.000 –> 16:08.000] Yeah, Monster Hunter, you’ve got your big open world games like Red Dead Redemption and Final Fantasy 16? 15? [16:08.000 –> 16:15.000] I think all of them, Final Fantasy, insert whatever, you’ll find fishing of some kind. [16:15.000 –> 16:21.000] Oh, yeah, but one of the more recent ones that had such a good fishing mini game that they did a whole spin off game based on it. [16:21.000 –> 16:36.000] Yeah, 15. So, yeah, 15, like that, the star, protagonist Noctis, voiced by Ray Chase, who viewer listeners may or may not know from another episode. [16:36.000 –> 16:47.000] He was, he loved fishing. There was an in game quote, he’s the Prince of Lucius, which is like the fictional country, but he’s the king of fishing. [16:47.000 –> 16:56.000] And yeah, they did a whole VR spin off game for it. Yeah, that was really fun. Yeah, 15, lots of fishing there. [16:56.000 –> 17:05.000] So Kiv, before we dive into the mechanics of fishing, I have a question. In general, would you say you are a fan of fishing mini games? [17:05.000 –> 17:08.000] I’ll say yes. Yes. What about you, Johnny? [17:08.000 –> 17:16.000] I’m going to say no. And the reason I say no is kind of on the basis of that conversation that we’ve just had. Fishing is everywhere. [17:16.000 –> 17:25.000] It’s too much fishing. It’s, to me, it feels a little bit played out. And it’s one of those things, particularly in the context of cottagecore games. [17:25.000 –> 17:32.000] Now, when I see fishing, I kind of just start to roll my eyes a little bit and like, can we can we try something else? [17:32.000 –> 17:44.000] You know, maybe, you know, not to go too better, but I feel like fishing has maybe jumped the shark a little bit in terms of being a mechanic in cottagecore games, [17:44.000 –> 17:59.000] where it’s one of those things that has become such a staple of the genre that I worry that a lot of devs now are including fishing in their game without really thinking about what does this add to the game? [17:59.000 –> 18:11.000] Does it add anything meaningful? And, you know, there are some games that absolutely do add some things that are, you know, does add something meaningful or something that makes sense. [18:11.000 –> 18:19.000] But there’s equally a number of games where I just look at it and go, but why? What is this really adding to your world other than the world happened to have water? [18:19.000 –> 18:22.000] And so you logically thought, well, let’s put fishing in. [18:22.000 –> 18:35.000] Yep. I totally agree with you. But before I dive into more into that, because there’s some interesting thoughts in the article about that, here’s another counter question for you. [18:35.000 –> 18:39.000] Have you fished in real life? Do you enjoy fishing in real life if you have? [18:39.000 –> 18:46.000] I have fished in real life. I live in New Zealand, which is an island nation, so fishing is also pretty big here. [18:46.000 –> 19:00.000] Personally, though, I’m not really into fishing that much. I like going on fishing trips where other people can fish and I can sit on the other end of the boat and read a book. [19:00.000 –> 19:09.000] I much prefer to be on the cooking end. I’m really happy if other people want to go on a fish. I will take the fish and happily cook it up. [19:09.000 –> 19:10.000] Yeah, that’s a good start. [19:10.000 –> 19:22.000] But the actual act of fishing is I’m not super into. The one caveat and the one sort of fishing I would like to try and haven’t tried yet is river angling. [19:22.000 –> 19:27.000] You know, where you get in the big waders and stand in the river with the fly fishing rod and do some proper fly fishing. [19:27.000 –> 19:31.000] I think that that might be a sort of fishing that I could get into. [19:31.000 –> 19:34.000] Jump up and slap you in the face. Yeah, good times. [19:37.000 –> 19:48.000] OK, see, this is interesting because I grew up by the coast here in the United States in California. [19:48.000 –> 19:59.000] I didn’t fish myself that much, but my uncle was a big fisher and my dad liked to go to the beach, so I spent a lot of time by the beach. [19:59.000 –> 20:11.000] There’s a fishing pier I have fond fond memories of. And just generally speaking, I like the ocean and waters in general and the critters inside it. [20:11.000 –> 20:16.000] Just today I went on a jog and I was just admiring like this huge fish I saw in this pond. [20:16.000 –> 20:33.000] But yeah, that’s interesting. I wonder how those, you know, or just in general, I’d mention the correlation of people’s personal histories and their appreciation of fishing minigames, or distaste for them. [20:33.000 –> 20:49.000] But going back to the game part of it. OK, so yes, I fully agree with you that I think too many cottage quarters are putting fishing in. [20:49.000 –> 21:02.000] But it’s interesting to think why, from a developer standpoint, because this article talks about it. And I’ll let you speak about it, Jonna, since you read it a bit more. [21:02.000 –> 21:09.000] Yeah, I think in the article that’s being referenced there’s a few quotes from the Spiritfarer Creative Director. [21:09.000 –> 21:11.000] I like that guy. [21:11.000 –> 21:18.000] Nicholas Guiran. It’s probably a horrible butchering of the pronunciation. [21:18.000 –> 21:24.000] But he kind of talks about fishing games being a nice chore, which is a really interesting point, right? [21:25.000 –> 21:37.000] Because I think that makes total sense in the context of, you know, a big sort of action adventure game like Final Fantasy or Red Dead Redemption, or even in the context of Hades, right? [21:37.000 –> 21:42.000] Where fishing is like this nice little mental break from whatever it is that you’re doing. [21:42.000 –> 21:49.000] But it’s really interesting in the context of a cottage core game where the whole game is kind of nice chores. [21:49.000 –> 21:50.000] Right? [21:50.000 –> 22:00.000] So I think in the context of cottage core games, it seems to be a little bit more of a, A, maybe there’s just an expectation or a default setting that we include fishing. [22:00.000 –> 22:16.000] But also one of the things that’s referenced or that Nicholas references is the fact that maybe it’s a little bit of sort of the creative competition between developers or game designers to show this is our take on fishing and the fishing mechanic. [22:16.000 –> 22:21.000] And here’s our attempt at doing it really, really well, which I think is interesting. [22:21.000 –> 22:31.000] And maybe we can start to segue this a little bit into talking to some of the mechanics, because I think Spiritfarer is one of the games that does fishing pretty well in my estimation. [22:31.000 –> 22:44.000] I think the way the rod breaking sort of mechanic works, you know, where you’ve got the stress testing, it’s the right balance of feeling enough like a mini game, but not being excessively difficult. [22:44.000 –> 22:50.000] And Spiritfarer would be a really weird game to not have fishing, given that the entire game takes place on a boat. [22:50.000 –> 22:51.000] It would, right? [22:54.000 –> 22:57.000] Yeah, no, excuse me, I totally agree. [22:58.000 –> 23:13.000] It’s really interesting to peel back why I enjoy fishing minigames and looking at these thoughts from developers on why they’re put in. [23:13.000 –> 23:16.000] Because like you said, again, it’s a nice chore, right? [23:16.000 –> 23:18.000] And like I said, I like fish. [23:18.000 –> 23:25.000] So for instance, Animal Crossing, I like fishing because I like finding all the sea creatures and putting them in the museum. [23:26.000 –> 23:41.000] But like the actual mechanics, because that’s the other component, the actual gameplay, quote unquote, for the fishing, has to be enjoyable or whatever, right? [23:42.000 –> 23:52.000] And there’s some that like, so I think about, I’m going to bring up Roots of Pacha, which I’ve talked about at length and played recently at length. [23:52.000 –> 23:57.000] The fishing there maybe doesn’t add too much overall. [23:58.000 –> 24:14.000] Again, it feels kind of like just a staple, but the gameplay, quote unquote, part of it is so, I find it so refreshing that I really enjoy that minigame just because of the gameplay part of it. [24:14.000 –> 24:16.000] Again, at least in the spectrum. [24:16.000 –> 24:20.000] So maybe, what is the Roots of Pacha fishing minigame? [24:20.000 –> 24:30.000] Okay, so what it does is it brings up like this circular pool, like you’re looking down at the fish and see their shadows, right? [24:30.000 –> 24:41.000] And you’re kind of, with your cursor, you’re following the fish and a little meter builds up and then you push the button when it’s at the appropriate length. [24:41.000 –> 24:44.000] But the fish will like start to notice you and you have to back off. [24:44.000 –> 24:51.000] And essentially it’s trying to emulate like a type of spear fishing because this is, you know, Stone Age, they don’t have fishing rods. [24:51.000 –> 24:58.000] So it’s like that you’re following the fish in the water and waiting for the right moment to catch it or strike at it or whatever. [24:58.000 –> 25:04.000] And I found that so novel because it’s not just a timing thing. [25:04.000 –> 25:13.000] It’s a movement based thing, both in terms of like you’re moving your cursor and like how they’re presenting it. [25:13.000 –> 25:20.000] And you just, it’s not just your everyday fishing rod timing based minigame. [25:20.000 –> 25:27.000] And it fits with the theme of the Stone Age so well, like, yeah, that’s how those Stone Age people probably fish to survive. [25:28.000 –> 25:34.000] You know, they can’t go to the store to buy dinner or whatever, so they have to fish to get their food. [25:34.000 –> 25:40.000] So even though, like, I don’t remember a single fish in that game because they gave them all weird names, [25:40.000 –> 25:48.000] I still really enjoy that minigame just because it fit the game so well and the little gameplay of it was so different. [25:48.000 –> 25:50.000] Yeah, that sounds really good and it sounds really novel. [25:50.000 –> 25:56.000] And I think that’s, you know, when I think about what I want from fishing minigames and cottagecore games, that sounds like exactly it. [25:56.000 –> 26:00.000] You know, it makes sense in the world and the context that’s being set. [26:00.000 –> 26:04.000] It’s a very novel approach. [26:04.000 –> 26:11.000] And you sort of touched on it briefly, but a lot of the fishing minigames are sort of these timing based minigames. [26:11.000 –> 26:17.000] And they’re sort of the range of, and probably what I would put more down, the simple end of the spectrum. [26:17.000 –> 26:22.000] And this is often for me the category where it feels like it’s sort of the most tacked on. [26:22.000 –> 26:30.000] And, you know, one of the games that I’ll sort of use as a reference point is Disney Dreamlight Valley, where fishing is in that game. [26:30.000 –> 26:34.000] And it’s a very simple, you know, timing based thing. [26:34.000 –> 26:43.000] You know, the only times I fail are when I, you know, start checking my phone in the middle of the fishing minigame or get like briefly distracted. [26:43.000 –> 26:47.000] But it’s a very generous sort of timing based minigame. [26:47.000 –> 26:56.000] But overall fishing doesn’t add a huge amount to that game other than it’s, you know, you need to go and fish certain things up for quests. [26:56.000 –> 27:05.000] But it’s more these things exist, you know, the quests and the reason to interact with fishing exist because fishing exists. [27:05.000 –> 27:12.000] It doesn’t feel like fishing is this crucially important part of what’s happening in Disney Dreamlight Valley, [27:12.000 –> 27:19.000] which is all about interacting with characters and, you know, Disney characters in a cottagecore setting. [27:19.000 –> 27:25.000] And the other game that you reference right at the start of the conversation, which has a timing element, is Animal Crossing. [27:25.000 –> 27:32.000] And what I like about Animal Crossing fishing is the collection aspect of it. [27:32.000 –> 27:37.000] But the fishing minigame itself is just unbelievably tedious. [27:37.000 –> 27:47.000] You know, the combination of needing to get the direction exactly right with the sort of just boring wait to press a version of it. [27:47.000 –> 27:53.000] I don’t think the fishing minigame in Animal Crossing is particularly good or interesting. [27:54.000 –> 28:02.000] Yeah. Yeah. I agree with you on paper. It’s definitely just the slot machine, no fishing game. [28:02.000 –> 28:07.000] But I still like it, though, because the collection, like you said. [28:07.000 –> 28:13.000] OK, but I want to go back to one step here to the Disney Dreamlight Valley. [28:13.000 –> 28:18.000] I got two comments on that. First, what you said there reminds me of Wildflowers. [28:18.000 –> 28:22.000] Hey, Kevin mentioning Fowlflowers. Reset the clock. [28:22.000 –> 28:29.000] I don’t think the fishing there adds a lot because it’s just pretty much like what you described. [28:29.000 –> 28:36.000] Very generous timing and you fish up your average nothing special fish. [28:36.000 –> 28:43.000] And what’s disappointing is that there’s these magical areas in Wildflowers, right? [28:43.000 –> 28:48.000] Because there’s witchcraft and the magical forest area. [28:48.000 –> 28:54.000] But there’s only one type of magical fish, which I found to be very disappointing. [28:54.000 –> 28:58.000] Possibly one of the biggest disappointments in the game. [28:58.000 –> 29:07.000] You know, I think they really missed an opportunity to add a bunch of magical fish to do all sorts of potions and whatnot. [29:07.000 –> 29:11.000] So, yeah, no, I definitely understand what you’re saying there. [29:11.000 –> 29:15.000] But the second comment I have for Disney Dreamlight Valley, and here’s the important. [29:15.000 –> 29:22.000] This is what makes or breaks it for me. Can you fish up Flounder as in the character, not the type of fish? [29:22.000 –> 29:28.000] You couldn’t last time I played and I’m pretty sure I’m pretty sure they’re not going to let you fish up Flounder. [29:28.000 –> 29:34.000] I failed! That’s the point! [29:34.000 –> 29:40.000] I want to call up Nemo, darn it! [29:40.000 –> 29:44.000] I don’t know that that’s going to be happening in the game. [29:44.000 –> 29:49.000] What’s the point? [29:49.000 –> 29:54.000] So what about the slightly more involved fishing mechanics? [29:54.000 –> 30:01.000] I’m thinking of Stardew Valley as sort of the quintessential example of a slightly more in-depth mini-game. [30:01.000 –> 30:08.000] Where you’re having to keep the fish in the green zone in order to reel it in. [30:09.000 –> 30:18.000] I like those on paper. I think the Stardew team or Concerned Ape or whoever said, [30:18.000 –> 30:24.000] okay, everyone knows that Animal Crossing fishing is like, let’s make it a little more interesting. [30:24.000 –> 30:31.000] And I think that’s a good idea. I don’t think Stardew specifically does it well. [30:31.000 –> 30:37.000] But Spiritfarer I think is a good example of that, right? [30:37.000 –> 30:42.000] Where the fish is tugging on it. There’s essentially a green zone, you don’t see the bar. [30:42.000 –> 30:47.000] But there’s a green zone and it tells you when the fish is going to break the line or whatever. [30:47.000 –> 30:51.000] So I do appreciate some of those. [30:51.000 –> 30:55.000] I think because this is kind of the middle of the spectrum, right? [30:55.000 –> 31:00.000] It’s not just one button push fishing and it’s not the full fishing simulator. [31:00.000 –> 31:06.000] This I think is the most mixed bag of quality. [31:06.000 –> 31:09.000] Or at least for me personally, how I enjoy them. [31:09.000 –> 31:14.000] On paper I do like the idea of trying to make the fishing more interesting. [31:14.000 –> 31:18.000] Again, Roots of Patch I think really knocks it out of the park. [31:18.000 –> 31:21.000] Spiritfarer I really enjoyed. [31:21.000 –> 31:25.000] But there are some that aren’t great like Stardew. What about you? [31:25.000 –> 31:31.000] I could not agree more. I think Stardew Valley fishing is just an abomination. [31:31.000 –> 31:34.000] It’s so bad. It’s not fun. [31:34.000 –> 31:43.000] And I think one of the worst things about it is it’s the sort of fishing minigames that A kind of gets easier over time. [31:43.000 –> 31:49.000] And in order to balance it there are some fish that are really easy to catch and they’re kind of boring. [31:49.000 –> 31:52.000] And then the hard fish kind of just bounce around all over the space. [31:52.000 –> 31:55.000] And it’s just like it’s so frustrating to try and catch it. [31:55.000 –> 32:06.000] It’s like once you catch the fish for whether it’s for the full collection log or for the community center and you finally get that one fish. [32:06.000 –> 32:10.000] My instinctive response is thank God I don’t have to do that again. [32:10.000 –> 32:12.000] Oh gosh yes. [32:12.000 –> 32:18.000] If that’s how as a player you are responding to a game mechanic, that’s a sign that that is a bad game mechanic, right? [32:18.000 –> 32:27.000] If you’re like wow thankfully I’ve done that and now I never have to do that thing again, it’s a sign that it’s not great. [32:27.000 –> 32:32.000] And yes I really don’t enjoy the fishing in Stardew Valley. [32:32.000 –> 32:36.000] I enjoyed it in Spiritfarer for me that was sort of the right level. [32:36.000 –> 32:41.000] It was necessary to progress some elements of the story. [32:41.000 –> 32:49.000] But like you said the reeling in mechanic you know it’s kind of got that green zone effect but it happens in a much more natural way. [32:49.000 –> 32:51.000] A way that’s much more integrated with the world. [32:51.000 –> 33:00.000] It’s not a pop-up that happens on screen like so many fishing minigames are where it’s you know some weird pop-up and then keep a thing in a thing style mechanic. [33:00.000 –> 33:09.000] So for me that’s a pretty great example of a fishing minigame that I think really works. [33:09.000 –> 33:13.000] And it’s not something you have to do all of the time either. [33:13.000 –> 33:19.000] You can do it if you want but it’s not like a necessary thing to really progress too much in the game. [33:19.000 –> 33:22.000] Yeah yeah no I agree for sure. [33:22.000 –> 33:31.000] And I guess there aren’t many examples but there’s the far end of the spectrum like Spiritfarer on steroids. [33:31.000 –> 33:38.000] Have you ever played like any serious fishing simulators or more in-depth fishing minigames? [33:38.000 –> 33:45.000] Not in the cottagecore genre but the one I always think of is the fishing minigame in Red Dead Redemption 2. [33:45.000 –> 33:50.000] So that’s one where you’re sort of actively pulling your rod you know against the fish. [33:50.000 –> 33:56.000] You’ve got to reel in at certain times, let go at certain times kind of like the Spiritfarer one. [33:56.000 –> 34:03.000] So it’s kind of that next step up and it’s probably not at the far end of the you know full fishing simulator. [34:03.000 –> 34:10.000] But it’s incorporating you know multiple mechanics where you’re reeling, you’re pulling the rod in a certain direction. [34:10.000 –> 34:14.000] You can do a hard yank and all sorts of things. [34:14.000 –> 34:17.000] I haven’t seen it in a cottagecore game. [34:17.000 –> 34:28.000] I’m not sure that I would want to see it in a cottagecore game unless it was a sort of very specifically fishing based cottagecore game. [34:28.000 –> 34:32.000] I was about to say that that’s what we I’m surprised we haven’t really gotten that yet. [34:32.000 –> 34:39.000] It feels like we’re overdue for a very fishing based cottagecore game. [34:39.000 –> 34:42.000] Yeah let’s I want to see that. [34:42.000 –> 34:51.000] But I mean I haven’t played Red Dead but I have played Sonic Frontiers and hey Sega they made Sega Bass Pro Fishing. [34:51.000 –> 34:55.000] So guess what they can make a darn good fishing minigame with Big the Cat. [34:55.000 –> 34:57.000] They actually made him cool in that game. [34:57.000 –> 35:04.000] I will reference Big the Cat in every single one of these fishing episodes. [35:04.000 –> 35:06.000] I will not be stopped. [35:06.000 –> 35:14.000] Okay so but I think that more or less covers the gamut of the you know kinds of fishing games. [35:14.000 –> 35:18.000] So let’s see here what. [35:18.000 –> 35:20.000] Well let’s talk about the reward system right. [35:20.000 –> 35:26.000] So what do you actually get out of fishing because this is where I think this is one of those things. [35:26.000 –> 35:40.000] It’s slightly different from the mechanics and one of the things that I found referenced in a few places that I found really interesting is there was a bit of comparison drawn between fishing minigames and loot boxes. [35:40.000 –> 35:49.000] The idea being that you know often in fishing minigames like part of it is like what fish am I actually getting out and you don’t know until you complete the activity. [35:49.000 –> 35:57.000] And that sort of triggering the same spot in your brain that’s like well I’m looking for the rare fish or the big fish or whatever it is. [35:57.000 –> 36:06.000] And when that was mentioned like it made sense to me primarily in the context of a game like Animal Crossing right where you’re going around hunting for those big fish spots. [36:06.000 –> 36:12.000] And then you know you go and reel in maybe it’s the shark spot and you reel in the sunfish and you’re annoyed because you’re really after the great white or whatever it is. [36:12.000 –> 36:23.000] Like I was like ah like maybe that is the thing about fishing minigames and why they’re kind of you know quite good is because they do have that loot boxy element in every other aspect of a cottagecore game. [36:23.000 –> 36:35.000] You pretty much know what you’re getting out but fishing is that sort of blind box element of randomness that can be brought in a really easy way in a way that makes sense in the world. [36:35.000 –> 36:51.000] Yeah yeah um yeah no it’s man seeing that comparison to loot boxes or the Pavlovian button you know like oh that was rough to hear because I totally see it now. [36:51.000 –> 37:00.000] I enjoy Animal Crossing but it’s the fishing it’s totally just that just a slot machine I just like pushing the button to get the cool thing. [37:01.000 –> 37:14.000] And you’re probably going through the same thing I went through like when I first heard that comparison I just had a real moment of like oh my god the way I have responded to fishing in Animal Crossing is kind of like someone that keeps losing on the slot machine right. [37:14.000 –> 37:27.000] You’re trying to fish up that one fish before the season ends and you’re just like actively running around really angry and you know like kind of frustrated at this cute cozy game because you’re not getting that one fish it’s just like I feel really really attacked. [37:27.000 –> 37:34.000] Yep yep I’m tagged in this post and I don’t like it. [37:36.000 –> 37:49.000] But that said though like but the fish are so cool the reward’s so nice right pulling up your first shark or filling up that museum I love it I love it I love sea creatures so. [37:50.000 –> 38:02.000] No it is it is great and it’s one of the things about Animal Crossing and it’s why ultimately the fishing still works is you know there’s fishing in terms of the mechanic and what you get when you feel you know when you pull it out. [38:02.000 –> 38:12.000] But then there’s also the so what do you actually get out of the fish right what do they mean in the context of the rest of the game because it’s not just fishing is a thing that you do and then it’s done. [38:12.000 –> 38:29.000] Like he said with Animal Crossing I love filling up the museum and walking around and seeing all of the fish in there and outside of that fish are a relatively good money maker so I that’s why I really like the ultimately on balance I think fishing in Animal Crossing is okay. [38:29.000 –> 38:42.000] Versus something like Stardew Valley where it’s like yeah you need the fish to complete some community bundles and to complete some stuff and they kind of used a little bit in cooking but cooking isn’t like some majorly essential thing to do in Stardew Valley. [38:42.000 –> 38:50.000] And outside of that it’s kind of terrible right it’s a terrible money maker it doesn’t really help you achieve anything else. [38:50.000 –> 39:01.000] It’s kind of just feels like tacked on in this way that’s kind of needed from a content perspective but it feels very disjointed from everything else that happens in Stardew Valley. [39:01.000 –> 39:30.000] Absolutely which again yeah I guess which feeds into why I’m not fond of the Stardew fishing for that exact reason right yeah like I can’t think of a reason aside from the filling out the collection like you said and thank God I never have to do it again I aside from that I don’t can’t remember like enjoying fishing particularly at Stardew at all or catching anything like I don’t remember any exciting moments for me. [39:31.000 –> 39:36.000] But yeah no and like I said again I’m going to bring it Roots of Pacha. [39:36.000 –> 39:53.000] It’s interesting because the rewards it’s a good money maker so that’s why I do it kind of like Animal Crossing and Roots of Pacha but I don’t care about the creatures at all which is so interesting to me that it doesn’t deliver like Animal Crossing but I still enjoy it because of the mechanics. [39:53.000 –> 40:07.000] It’s fascinating to think about all these different aspects of these little mini games that can be adjusted you know they’re kind of like I like the reward but not the mechanic or vice versa and whatnot and how they all come together. [40:08.000 –> 40:19.000] And that’s such a fascinating point because how many fish do you think you now know about because of Animal Crossing so many slight. [40:20.000 –> 40:25.000] Nobody on Earth knew what notion sunfish was before Animal Crossing. [40:26.000 –> 40:27.000] Right. [40:30.000 –> 40:36.000] And even little things right like the puns you know everybody loves to like mock the puns a little bit but the amount of like you know. [40:37.000 –> 40:39.000] The game likes to mock the puns. [40:39.000 –> 40:40.000] Right. [40:41.000 –> 40:56.000] But it’s such a great way of like you know I’m never going to like forget the sea bass or maybe more of a C plus like it’s just so good and it sticks in your mind and it’s funny I’ve been getting a little bit into Cryptocrosswords the last few months. [40:56.000 –> 41:12.000] And one of the things that’s weird about Cryptocrosswords is the random areas of knowledge that it really relies on and there’s those times where you know there’s a clue about fish and I would say that most of the time I get it it’s because I’ve played Animal Crossing and I know that weird fish because of that game. [41:12.000 –> 41:27.000] Yeah it’s it’s amazing the impact Animal Crossing has had on our generation’s like knowledge of sea creatures. [41:28.000 –> 41:52.000] But and which in itself is a reward like I not only do I like to like I get again biased here because I actually enjoyed sea creatures in real life but like when you go to the museum they have little plaques you can read and you learn stuff about sea creatures and you know the different animals insects and whatnot and I find that fascinating. [41:53.000 –> 41:54.000] Yeah. [41:54.000 –> 42:08.000] For such a simple mechanically simple minigame they give you a lot of rewards from that which is why I think Animal Crossing fishing has still remained pretty popular I would say overall. [42:08.000 –> 42:09.000] Agree. [42:09.000 –> 42:28.000] The other thing that you do with fish right is cooking obviously and cooking is present in a lot of cottagecore games and it’s honestly something that I don’t engage too much with as a mechanic because I think it I think cooking in general struggles from again having a clear purpose back to anything else. [42:28.000 –> 42:51.000] Not to sort of you know spread too much Spiritfarer love as has been the the want of the show for many years but I think one of the smart things about that game is cooking was not about what your character got out of it but actually something for the other characters that inhabited the world and so it made a lot of sense in that respect and is by far and away the cottagecore game that I have done the most cooking in. [42:52.000 –> 43:17.000] And it’s always one of those interesting things in relation to fishing because often you know you catch so many different varieties of fish but when it comes to cooking it’s often like we’ll just throw in a fish of whatever and the dish will come out right and so you might have all of this complexity about different fish types that you’re catching but ultimately it’s kind of like well and then out the other end it’s just you know a fish doesn’t really matter just catch whatever and put in whatever. [43:18.000 –> 43:37.000] And I think it’s a really hard balance to strike I don’t know what the right answer should be in terms of making cooking or doing something with the fish as interesting but I don’t I can’t think of too many games where outside of donating to a museum where I’ve had a really strong connection to what I do with the fish post catching it. [43:38.000 –> 43:59.000] Yeah gosh cooking’s a whole topic on its own for sure because I like cooking in real life as you said cooking up the fish is I love seafood I love eating fish again growing up on the coast but yeah that is hard to emulate isn’t it. [44:00.000 –> 44:13.000] Again I think it’s just something you really have to focus on we need more cooking cottage core games as a side tangent we could use that but no I think I pretty much agree with all your points. [44:13.000 –> 44:21.000] Well I think that’s I don’t know that I have too much else to say about the sort of fishing or fishing mini games generally do you have anything else? [44:21.000 –> 44:30.000] No I don’t think so either so are we ready to dive in and make Crown a winner? [44:30.000 –> 44:31.000] And a loser. [44:31.000 –> 44:35.000] I wonder who that will be? [44:35.000 –> 44:41.000] I thought it might be more of a debate but based on the conversation we’ve just had I think we might be on the same page. [44:41.000 –> 44:49.000] Alright let’s start with the negative what fishing mini games do you hate, dislike, etc? [44:49.000 –> 45:09.000] Look I already have one nominee for this category and it’s Stardew Valley I think the fishing is so bad it’s I never want to do it I always get forced into doing it I don’t think there is anything particularly redeemable about fishing in that entire game. [45:10.000 –> 45:29.000] I just hate it and I think it’s the it’s for me it’s the worst aspect right because the game mechanic itself is too in depth to kind of you know like I don’t like the fishing in Disney Dreamlight Valley that much but it’s so easy it’s you know not really that that offensive to me. [45:29.000 –> 45:55.000] Whereas in Stardew it’s like you have to dedicate days in game days to just fishing in order to progress things like it’s this thing you have to do it takes so much time it’s so complicated it’s frustrating to start and then when you’re done you never want to do it again and I don’t think the things that you do with the fish in any way interesting enough to warrant it. [45:55.000 –> 46:00.000] So for me it’s like it’s like the loser in all categories that we just spoke about. [46:25.000 –> 46:35.000] It’s a general gaming no no for me like make your tutorial or game mechanics clear whatever and then when I finally figured out and it still sucked you know. [46:37.000 –> 46:49.000] Yeah, which is the worst right because like sometimes things can be complicated or poorly explained because it can be hard to explain things sometimes and you’re like oh that’s fun but when you work it out and you’re like wow it still sucks when I know what I’m supposed to do. [46:49.000 –> 47:06.000] Yep, yep, yep, yep. So yeah I think okay so I think it’s clear that is a THS worst minigame fishing minigame. Do you have any other ones you’re not fond of though? [47:06.000 –> 47:19.000] I mean it’s not one that I want to call out specifically but I think anything that just sort of falls into the category of press A get a fish and it’s kind of just tacked on. [47:20.000 –> 47:39.000] You know I just I think with game mechanics right I want things to be really well edited everything to have a clear purpose and so it’s just anything where it’s sort of tacked on and not really super clear why it’s in the game. [47:39.000 –> 47:56.000] I think don’t just put fishing in games because fishing is in all of the other games right. So my sort of second runner up you know my least favorite is Stardew Valley and my second runner up is every other game that has you know without clear intent put fishing into their game. [47:57.000 –> 48:21.000] Yeah that’s that’s a wide that’s definitely a wide spectrum. I’m gonna give a nominee I agree with you for sure there I can’t like I think they’re so bad I can’t even remember one right now that like I know they’re out there I’ve experienced them but they’re just so forgettable right like I can’t even think of one that. [48:22.000 –> 48:41.000] Exactly right there’s there you know in every game like chances are if you’re thinking about why haven’t they mentioned X games you know fishing mechanic it probably falls into the category that we’ve just talked about because they don’t stick in your mind but if I went back and fired up that game and started playing it be like oh that’s right not doing that. [48:41.000 –> 48:55.000] Yeah yeah I will give another honorable dishonorable mention I guess to Monster Hunter. I forget have you played Monster Hunter Johnny I don’t think you have but. [48:56.000 –> 48:57.000] No not really. [48:57.000 –> 49:06.000] Okay so I love the Monster Hunter games and fishing is really weird because. [49:07.000 –> 49:21.000] It should be better and I don’t mean like you know like just generally you want every bad thing to be better but so much of Monster Hunter is gathering materials to craft stuff that’s a big part of the loop right and so you think. [49:21.000 –> 49:37

Mark's Gaming Den
360G Episode 125 - Crisis Core

Mark's Gaming Den

Play Episode Listen Later Jun 21, 2022 23:59


This week the crew discuss Alex's retro game goodness, Darren's usual games and Webby talks COD Vanguard, GT7, Pacman Museum, F1 2021, Spec Ops The Line, Turtles Shredders Revenge, Sea of Thieves, Evil Within 2 and Dragons Dogma.   News items discussed include the Square Enix Final Fantasy showcase, Capcom showcase and much more. VIP patrons - CaptiveVenom Phil All Access Patrons - John

The Impact Play
EPISODE 166: THE 2022 BILLBOARD MUSIC AWARDS

The Impact Play

Play Episode Listen Later May 22, 2022 82:11


--- This episode of THEIMPACTPLAY is sponsored by Audible: Sign up for your free 30 day trial and immediately get access to 1 credit, that is good for any premium title Simply go to: audibletrial.com/theimpactplay Or even by entering our promo code THEIMPACTPLAY at checkout --- This is Episode 166 & On the Agenda, We Have: Ubisoft+ is Making its Way to PlayStation Plus, Fall Guys will be Free to Play, Is A Death Stranding Sequel in the Works? Tik Tok is Testing a new Gaming Feature, Square Enix Final Fantasy 7 Announcement is Immanent, All the Announcements from the 505 Games Spring Showcase, The Steam Deck's Latest Rivals, Qualcomm's Latest AR Glasses, Robinhood is Developing its own Crypto Wallet, Napster is Reinventing Itself into the NFT Space, the Latest Updates Regarding She-Hulk, The Umbrella Academy, Echo, Amongst Others, Sasha Banks and Naomi Walkout, the 2022 PGA Championships are Underway, Michael Vick is out of Retirement, Taylor Swifts' NYU Commencement Speech, The Winners of the 2022 Billboard Music Awards, the Lineup for the Queen's Platinum Jubilee Concert, SEVENTEEN's North America Tour Dates, New and Upcoming Music from Snoop Dog, Harry Styles, Quavo, & more + the Top Stories of the Week... *** Your Support Keeps the Lights Running and Keeps the Content Rolling, You Can Support Us Over on Anchor: ANCHOR.FM/THEIMPACTPLAY/SUPPORT via Patreon: Where Silver Recruits and above get the show ad-free. Gold Recruits and above have exclusive access to not only the Post Show, but they can also even call in to be a part of the live show experience, early access, and so much more. https://www.patreon.com/theimpactplay We are now an #EpicPartner So, for every purchase you make within The Epic Ecosystem when you use our Creator Code THEIMPACTPLAY - We do get a commission that will help support and further elevate the show and even take us to new heights at no extra cost! --- --- Show Host(s) : ITSYAGOOH : https://twitter.com/itsyagooh *** Twitch: https://www.twitch.tv/theimpactplay Listen: https://www.theimpactplay.com Merch: https://merch.streamelements.com/theimpactplay Patreon: https://www.patreon.com/theimpactplay Reader Mail: https://anchor.fm/theimpactplay/message --- Send in a voice message: https://anchor.fm/theimpactplay/message Support this podcast: https://anchor.fm/theimpactplay/support

The Testing Room
Ep.37 - Is Square Enix Lost or Brilliant

The Testing Room

Play Episode Listen Later Mar 28, 2022 121:44


Welcome to The Testing Room where three of the gaming industry's best consultants (to never consult on a game) bring fun new topics each week to talk, debate, and laugh about. This week inside The Testing Room we catch up on our weeks but before we do we somehow start talking about Alex almost breaking his foot twice, R. Kelly, and NXIVM but then quickly get into our week in games. In this weeks topic we discuss if the game company Square Enix (Final Fantasy, Guardians of the Galaxy, Life is Strange, and even Marvel's Avengers, Outriders, etc.) and whether they are crazy/lost or are they brilliant and have more going on than we think? Lets have that conversation, this week on The Testing Room Podcast! Big shout outs to our contributing artists, @damiencrow for the incredible music and @raevpet for the fantastic art! Also don't forget to send in your comments and questions to testingroompod@gmail.com

Cafe LeBanc Podcast
Episode #15 Square Enix - Final Fantasy, Kingdom Hearts, Life is Strange (Feat. Rising Oblivion)

Cafe LeBanc Podcast

Play Episode Listen Later Mar 24, 2021 85:55


Today Is all about Square Enix! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/the-midnight-channel/support

Those Nerds Over There
Episode 119: Secret Princess Society

Those Nerds Over There

Play Episode Listen Later Mar 10, 2021 60:30


We delved into some existing media instead of new releases this week. Sal watched Princess Mononoke, his 4th ever Miyazaki film. Allen has been treating his tinnitus with some good streams from SecretSleepoverSociety. We hope you enjoy and stay safe out there! This week's question: What is your favorite Square Enix/Final Fantasy jobs/classes? We'd love to hear if you have any recommendations for things to check out or comments on how to improve the show. You can also find us on Spotify, Itunes, Google Play, Youtube, Stitcher, or our website! If you want a shout-out on the show, post a nerd question in the comments or in our discord server and you might get added to the nut jar! Want to help produce the show? Visit our Patreon and consider becoming a patron! Music: www.purple-planet.com  

House Of Wolves Podcast
Was The Final Fantasy Series Ever Good?/ Square Enix Gripes (SPOILERS) | House Of Wolves Podcast

House Of Wolves Podcast

Play Episode Listen Later Jan 11, 2021 82:28


Episode 14. In this episode we discuss Square Enix Final Fantasy 10, Final Fantasy 7 Remake and the gripes of additional research needed. Our favorite final fantasy games and much more. (SPOILERS) 

spoilers wolves remake final fantasy square enix gripes final fantasy series square enix final fantasy
Pour 1 Poignée 2 Reviews
Reaction Shot - Final Fantasy 7 Remake

Pour 1 Poignée 2 Reviews

Play Episode Listen Later Apr 25, 2020 68:20


Bonjour à toutes et à tous et bienvenue dans cette nouvelle émission Reaction Shot !Format "court" de réaction à une actu. Aujourd'hui Charles nous parle du dernier jeux de Square Enix : Final Fantasy 7 Remake ! La musique d'intro est Darkness Paradise performée par le groupe Skype the useLa sortie de cette émission sont performées par l'artiste 2984 dont vous pouvez retrouver l'excellent album ici : https://interlink-2984.bandcamp.com/album/finIci : https://www.youtube.com/channel/UC2ssW_T6rPPLU0lF-P0WFAAOu ici : https://open.spotify.com/artist/3Q4tYrDZ1clwnTN92ADrxpIl s'agit du morceau Silly Deconstruction que j'affectionne particulièrement. Merci à 2984 pour m'avoir laissé utiliser son morceau ! Retrouvez nous sur Discord : https://discord.gg/3xNYGeR en live régulièrement !Toutes les émissions sont disponibles ici : https://p1p2r.podbean.com/ P1P2R : https://www.facebook.com/P1P2R et sur Twitter : @P1P2R1STPNL : https://www.facebook.com/nulstrek et sur Twitter : @STPourLesNuls et sur Instagram : @star_trek_pln  

Double Jump - Game News auf Deutsch
CD Projekt RED fast so erfolgreich wie Ubi Soft, und Square Enix sorgt sich auch um Coronavirus

Double Jump - Game News auf Deutsch

Play Episode Listen Later Feb 24, 2020 9:58


Habe die Ehre! Übers Wochenende hat sich wieder einiges interessantes ergeben, und zwar Xenoblade Chronicles: Definitive Edition wurde in Südkorea alters eingestuft, Square Enix’ Final Fantasy 14 Team macht einen auf Sony, und taucht wegen dem Coronavirus nicht auf der PAX East auf, Das Pokémn für PC, TemTem hat bereits fünfhunderttausend Einheiten verkauft und veröffentlicht bald die offizielle Roadmap des Games, Bethesda haben ihre Games ebenfalls Geforce Now entzogen, und CD Projekt RED ist jetzt der zweitgrößte europäische Games Entwickler! Das alles hörst Du in der heutigen Ausgabe des Game News Podcast im Detail! Wenn Dir diese Episode von Double Jump gefällt, bewerte die Show bitte positiv auf Apple Podcasts! Music: Ozzed - Failien Funk (gibts’ hier: https://ozzed.net/music/8-bit-run-and-pun.shtml) =====Quellen & weitere Links===== https://www.ntower.de/news/65529-xenoblade-chronicles-definitive-edition-erh%C3%A4lt-eine-alterseinstufung-f%C3%BCr-s%C3%BCdkore/ https://amzn.to/2up4FVB * https://www.polygon.com/2020/2/21/21147134/final-fantasy-14-cancels-pax-east-square-enix-coronavirus https://amzn.to/2PxXGkD * https://www.gamestar.de/artikel/temtem-verkaufszahlen-roadmap-spielerzahlen,3354625.html https://www.polygon.com/2020/2/21/21147821/nvidia-geforce-now-list-of-games-fallout-skyrim-bethesda-softworks-pulled https://www.doublejump.at/nintendo-playstation-versteigerung-stardew-valley-nachfolger/ https://www.eurogamer.net/articles/2020-02-23-cd-projekt-is-now-europes-second-biggest-video-game-company-in-europe https://amzn.to/3c1eAkW * ================ =====Podcast jetzt abonnieren===== Apple Podcasts: https://podcasts.apple.com/at/podcast/double-jump/id1480119942 Spotify: https://open.spotify.com/show/3s8MmDflAFelDG8A5Ewx5r twitch: https://www.twitch.tv/doublejumppodcast Pocketcasts: https://pca.st/ow5l2lce YouTube: https://www.youtube.com/channel/UCQHMVCuWyCnN7AyXveytTTg Jede Podcast App Deiner Wahl: https://www.doublejump.at/feed/podcast/ ============================= =====Folge Double Jump auf Social Media===== Instagram: https://www.instagram.com/doublejumpat facebook: https://www.facebook.com/doublejumpdeutsch twitter: https://www.twitter.com/dbljmpdnl Website: https://www.doublejump.at ====================================== Mit Stern (*) gekennzeichnete Links sind so genannte “Affiliate”-Links. Das sind Werbelinks, für die ich von Amazon eine kleine Provision bekomme, wenn Du über den Link etwas einkaufst. Die Provision ist für Dich mit keinen Extrakosten verbunden, es ist ein kleiner Prozentsatz Deines ausgegebenen Einkaufspreis, der direkt von Amazon selbst kommt. Amazon dankt mir damit dafür, dass ich Dich zu einem Einkauf über meinen Link animiert habe. Wenn Du mich dabei unterstützen willst, Double Jump zur bestmöglichen deutschsprachigen Games News Show zu machen, ist das der einfachste Weg dazu, denn jeder Cent aus den Amazon Provisionen geht wieder direkt in den Podcast.

华盛顿大学华大华声
Gamers Paradise S1E5

华盛顿大学华大华声

Play Episode Listen Later Feb 8, 2020 36:39


初出触底 梦碎昔日痛并思痛 烈火重生新作飞升 冲破苍穹-记《最终幻想14》的毁灭与重生Gamers Paradise 给大家带来的是一款 MMRPG (大型多人在线角色扮演)游戏。这款游戏在国内的人气并不算高,算是个小众游戏,但在国际服的活跃玩家人数已经超过了150万,账号数超过1000万,成为了仅次于魔兽世界的第二大 MMRPG 游戏。该游戏更是斩获了“最佳新作MMO游戏奖”、“最受欢迎 MMORPG 奖”、“最佳画面奖”、“最佳音效奖”殊荣,以及在M!Games Magazine上获得了“必玩游戏”奖项。这款游戏就是日本游戏开发商 Square Enix 的代表作:Final Fantasy,《最终幻想14》!我们今天主要讲的并不是FF14的游戏本身或者剧情,而是最终幻想14的兴衰史。-我们将带您探索最终幻想初代的失败-痛并思痛下的重置-现在的一飞冲天。Host: RomantiC嘉宾:Oliver, WayneBGM:Answer-Final Fantasy XIVShadowbringers OST-Final Fantasy XIVDragonsong-植松伸夫Main Theme-Final Fantasy XIV

paradise gamers ff14 square enix final fantasy
华盛顿大学华大华声
GamersParadise 第五期

华盛顿大学华大华声

Play Episode Listen Later Feb 8, 2020 36:39


初出触底 梦碎昔日痛并思痛 烈火重生新作飞升 冲破苍穹-记《最终幻想14》的毁灭与重生Gamers Paradise 给大家带来的是一款 MMRPG (大型多人在线角色扮演)游戏。这款游戏在国内的人气并不算高,算是个小众游戏,但在国际服的活跃玩家人数已经超过了150万,账号数超过1000万,成为了仅次于魔兽世界的第二大 MMRPG 游戏。该游戏更是斩获了“最佳新作MMO游戏奖”、“最受欢迎 MMORPG 奖”、“最佳画面奖”、“最佳音效奖”殊荣,以及在M!Games Magazine上获得了“必玩游戏”奖项。这款游戏就是日本游戏开发商 Square Enix 的代表作:Final Fantasy,《最终幻想14》!我们今天主要讲的并不是FF14的游戏本身或者剧情,而是最终幻想14的兴衰史。-我们将带您探索最终幻想初代的失败-痛并思痛下的重置-现在的一飞冲天。Host: RomantiC嘉宾:Oliver, WayneBGM:Answer-Final Fantasy XIVShadowbringers OST-Final Fantasy XIVDragonsong-植松伸夫Main Theme-Final Fantasy XIV

ff14 square enix final fantasy
Inside The Game's podcast
Inside The Gamecast Ep 28: E3 Review

Inside The Game's podcast

Play Episode Listen Later Jun 19, 2019 59:06


0:00:26 Intro to Inside the Gamecast Ep 28: E3 Review 0:00:43 Electronic Arts and EA Sports Star Wars Jedi: Fallen Order (PC, Xbox One, PS4) Apex Legends Season 2 (PC) Battlefield 5: Chapter 4 (PC, Xbox One, PC) FIFA 20 (PS4, Xbox One, and PC) The Sims 4 Island Living (PC) 0:06:00 Microsoft Halo Infinite (release window, coming to Xbox Project Scarlett)Gears 5 Blair Witch Lego Star Wars: The Skywalker Saga (Xbox One and PC) Battletoads Wasteland 3 Microsoft Flight Simulator (PC first, Xbox One later) Minecraft Dungeons Spiritfarer (coming to Xbox Game Pass) Forza Horizon 4: Lego Speed Champions Expansion Crossfire X Gears Pop!Take-Two Interactive/2K Games Borderlands 3 The Outer Worlds 0:25:24 Bethesda Deathloop (Platforms unknown) (Trailer) Doom Eternal (Xbox One PlayStation 4, PC and Nintendo Switch) The Elder Scrolls: Blades (debuting on Nintendo Switch; iOS, Android updates) Fallout 76: Nuclear Winter (Xbox One, PlayStation 4 and PC sneak peek) Wolfenstein: Youngblood (PS4, Xbox One and PC) Wolfenstein: Cyberpilot (VR) Commander Keen (iOS and Android) 0:35:25 Ubisoft Ghost Recon Breakpoint (Xbox One, PlayStation 4 and PC) The Division 2 (Xbox One, PlayStation 4 and PC) For Honor (Xbox One, PlayStation 4 and PC) Watch Dogs Legion (Xbox One, PlayStation 4, PC, Stadia) (game play available) Assassin’s Creed Odyssey (game update) Roller Champions (PC download available now, other platforms unknown) Gods & Monsters (Xbox One,PlayStation 4, PC, Stadia and Switch 0:40:13 Square Enix Final Fantasy 7 Remake (PS4) Final Fantasy Crystal Chronicles (PS4, Nintendo Switch and mobile) Final Fantasy 8 Remastered Final Fantasy 14: Shadowbringers (PC) Circuit Superstars (Square Enix Collective, developer Original Fire) War of the Visions: Final Fantasy Brave Exvius Romancing Saga 3 Scarlett Grace Dragon Quest Builders 2 Trials of Mana: Collection of Mana (coming to Switch) 0:43:38 Dying Light 2 0:45:12 Marvel’s Avengers Game 0:49:05 Nintendo The Legend of Zelda: Breath of the Wild 2 (new game and trailer) Luigi’s Mansion 3 (new trailer and release window) Animal Crossing: New Horizons (new trailer, but delayed) Pokemon Sword and Pokemon Shield (new release date) The Legend of Zelda: Link’s Awakening (new release date) Super Mario Maker 2 (new trailer) Astral Chain (new trailer) Marvel Ultimate Alliance 3: The Black Order (new trailer) Cadence of Hyrule ~ Crypt of the NecroDancer Featuring The Legend of Zelda Fire Emblem: Three Houses Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition Dragon Quest Builders 2 (coming to North America via Nintendo) Mario & Sonic at the Olympic Games Tokyo 2020 Resident Evil 5 and Resident Evil 6

Level Unlocked Podcast
E3 | E3 Special | Everything you need to know about E3 2019! | Microsoft | Ubisoft | Nintendo | Square Enix | Final Fantasy

Level Unlocked Podcast

Play Episode Listen Later Jun 12, 2019 186:17


Tonight we did a special Tuesday E3 only special podcast!! We talk everything E3 and talk about everything you need to know about what is coming out. We talk in full detail about Day 2 and 3 of E3 2019. We talk everything Microsoft had to offer, we get crazy for Devolver Digitals wild E3 direct. We talk Ubisoft and every Rainbowsix and non-rainbowsix game they have coming out, we deliver everything Nintendo! And we mark out and talk Square Enix and go into detail on our feelings and thoughts behind Final Fantasy 7 Remark to Marvels Avengers. ENJOY!!!

DLC
290: E3 2019 Press Conferences Day 2: PC Games, Shenmue 3, Telling Lies, VR, Pistol Whip, Ubisoft, Watch Dogs Legion, Gods and Monsters, Ghost Recon Breakpoint, Square Enix, Final Fantasy VII Remake, Marvel's Avengers

DLC

Play Episode Listen Later Jun 11, 2019 59:04


Jeff and Christian talk about the second day of press conferences for this year's E3, including the PC Games show, the VR Expo, Ubisoft, and Square Enix.

DLC
290: E3 2019 Press Conferences Day 2: PC Games, Shenmue 3, Telling Lies, VR, Pistol Whip, Ubisoft, Watch Dogs Legion, Gods and Monsters, Ghost Recon Breakpoint, Square Enix, Final Fantasy VII Remake, Marvel's Avengers

DLC

Play Episode Listen Later Jun 11, 2019 59:04


Jeff and Christian talk about the second day of press conferences for this year's E3, including the PC Games show, the VR Expo, Ubisoft, and Square Enix.

Praise the Game
042: Nintendo's Year Ahead

Praise the Game

Play Episode Listen Later Jan 15, 2018 70:10


This week, PtG breaks down the recent Nintendo Direct Mini and discuss the road for Nintendo's continued brand reboot in 2018. Pete finds de wae in VR Chat and details the Overwatch League launch. Andrew dies (many, many times) playing Escape from Tarkov. Nick breaks down some varied first impressions of the Dissidia: Final Fantasy NT beta. (What's Loaded Up) - Escape from Tarkov, Dissidia: Final Fantasy NT, VR Chat (News) - Dragon Ball FighterZ beta, HTC Vive Pro, Overwatch League launch, CD Project Red's Cyperpunk 2077, Square Enix Final Fantasy releases

GeekStudioz Podcast
Episode#11

GeekStudioz Podcast

Play Episode Listen Later Feb 6, 2017 80:43


GeekStudioz Podcast Episode 11. In the 11th installment of the GeekStudioz Podcast we will discuss: Ben Affleck stepping down from directing "The Batman", David Ayer's apology letter for Suicide Squad, DC giving Dwayne "The Rock" Johnson his solo Black Adam movie, Marvel working with Square Enix (Final Fantasy. Kingdom Of Hearts, Kayne & Lynch, etc) And a review on Injustice 2 beta and resident Evil 7 Biohazard We also extended our contest to win tickets to C2E2 this April in Chicago,Il. All you have to is share the podcast with the secret hashtag along with the hashtag #Geekstudioz and you will enter the raffle to win the tickets!! Make sure to like us on Facebook, Twitter and Instagram. Also Check out more info at Geekstudioz.com