POPULARITY
páratlan év, évközi idő 10. hét, péntek ** Mt 5,27-32 ** Hallottátok, hogy ezt mondták a régieknek: ,,Ne paráználkodj!'' [Kiv 20,14] Én viszont azt mondom nektek, hogy mindaz, aki asszonyra néz azért, hogy megkívánja őt, már paráználkodott vele a szívében. Ha pedig a jobb szemed megbotránkoztat téged, vájd ki azt és dobd el magadtól; mert jobb neked, hogy elvesszen egy a testrészeid közül, mint hogy az egész testedet a gyehennára vessék. És ha a jobb kezed megbotránkoztat téged, vágd le azt és dobd el magadtól; mert jobb neked, hogy elvesszen egy a testrészeid közül, mint hogy az egész tested a gyehennára jusson. Azt is mondták: ,,Aki elbocsátja feleségét, adjon neki válólevelet'' [MTörv 24,1]. Én viszont azt mondom nektek, hogy mindaz, aki elbocsátja feleségét -- kivéve a paráznaság esetét --, házasságtörővé teszi, és aki elbocsátott nővel összeházasodik, házasságot tör. | Felolvassa: Varga László |
In der Öffentlichkeit viel zu unbeachtet sind die Held:innen in den sozialen Berufen. Hier geben wir Lisa Wagner eine Stimme.Bei Problemen, findet Ihr hier professionelle Untersützung:FrauenGesundheitsZentrum Heidelberg – Beratung für Frauen und Mädchen: https://www.fgz-heidelberg.de/Telefonseelsorge: 0800 1110111Kommunale Inklusionsvermittler*innen (KIV): https://www.kivnetzwerk.deBemerkung: Diese Folge wurde am 27.05.25 aufgenommen.Unsere nächsten Termine zum Anfassen findet ihr unterwww.gruene-rauenberg.deWir freuen uns auf Eure Themenvorschläge und Fragen auf schwungATgruene-rauenberg.de!Folgt den Grünen, denn sie sind sehr gut!www.facebook.com/Gruene.Rauenberg/www.instagram.com/gruene_rauenberg/
Kivételes változások jellemzik az elmúlt húsz évben a tatárjárás kutatását. A régészek egyre meggyőzőbb pontossággal képesek rekonstruálni az eseményeket és meghatározni történelmünk legpusztítóbb erejű háborújának helyszíneit. Ma már az is tisztán látszik: nem pontosan ott zajlott a muhi csata, ahol sokáig feltételezték. Ugyan a magyaroknak nem sikerült legyőznie 1241-ben a tatárokat, a IV. Béla vezette csapatok bizonyos tekintetben mégis megvédték kultúránkat a világ valaha volt legnagyobb birodalmával szemben. Miért nem túlzás második honalapításnak hívni mégis azt az időszakot, amely a tatárjárás után következett? Mit tudunk a pusztítás valós mértékéről? Miért volt még a II. világháború borzalmainál is súlyosabb ez a háború? Egyebek mellett ezekről kérdezi Nyáry Krisztián az éppen most 4 éves Buksó vendégeit A tatárjárás: Magyarország élet-halál harca című kötet szerzőjét, Bihari Dánielt, és egyik szerkesztőjét, Dr. Laszlovszky József régész-történészt.
Kivételes változások jellemzik az elmúlt húsz évben a tatárjárás kutatását. A régészek egyre meggyőzőbb pontossággal képesek rekonstruálni az eseményeket és meghatározni történelmünk legpusztítóbb erejű háborújának helyszíneit. Ma már az is tisztán látszik: nem pontosan ott zajlott a muhi csata, ahol sokáig feltételezték. Ugyan a magyaroknak nem sikerült legyőznie 1241-ben a tatárokat, a IV. Béla vezette csapatok bizonyos tekintetben mégis megvédték kultúránkat a világ valaha volt legnagyobb birodalmával szemben. Miért nem túlzás második honalapításnak hívni mégis azt az időszakot, amely a tatárjárás után következett? Mit tudunk a pusztítás valós mértékéről? Miért volt még a II. világháború borzalmainál is súlyosabb ez a háború? Egyebek mellett ezekről kérdezi Nyáry Krisztián az éppen most 4 éves Buksó vendégeit A tatárjárás: Magyarország élet-halál harca című kötet szerzőjét, Bihari Dánielt, és egyik szerkesztőjét, Dr. Laszlovszky József régész-történészt.
húsvéti idő 3. hét, kedd ** Jn 6,30-35 ** Erre megkérdezték tőle: ,,Milyen jelet viszel végbe, hogy lássuk és higgyünk neked? Mit cselekszel? Atyáink mannát ettek a pusztában, amint írva van: ,,Égi kenyeret adott enni nekik'''' [Kiv 16,4]. Jézus ezt válaszolta: ,,Bizony, bizony mondom nektek: Nem Mózes adta nektek az égből való kenyeret, hanem az én Atyám adja nektek az igazi mennyei kenyeret. Mert az Isten kenyere az, amely a mennyből szállott le, és életet ad a világnak.'' Ekkor azt mondták neki: ,,Uram, mindenkor add nekünk ezt a kenyeret!'' Jézus azt felelte nekik: ,,Én vagyok az élet kenyere. Aki hozzám jön, nem fog éhezni, és aki bennem hisz, sohasem szomjazik meg. |
Kiváló találós kérdés az, hogy ki volt Japánban a Tsutsumi, Mori, Kobayashi, Yoshimoto négyesfogat. Az adásban erre ott van a válasz. Érdekes világ lehetett a nyolcvanas évek második felének Japánja a maga kiemelkedő gazdagságával. Amit aztán egy hihetetlen tőzsdei összeomlás követett. A Nikkei igazi 2023-as felállásához aztán szükség volt a világ legjobb részvénypiaci promóterére, Warren Buffett-re. Hatalmas kérdés az is, hogy jelenleg mennyire olcsó a jen, amely az egyik fele az egyik legnagyobb tőkepiaci korbácsnak: a dollár-jen keresztárfolyamnak. Az viszont egyértelműen megállapítható, hogy napjainkban igazi „value trade” Japánba utazni. A japán társadalom látványos problémái ellenére is lenne mit tanulnia a világnak a felkelő Nap országától. Japánról Jónap Richárd, Móró Tamás és Tunkli Dániel beszélgetett.Olvass minden nap a világ történéseiről egy Concorde-os szemüvegén keresztül: https://www.concordeblog.hu/Kövess bennünket minden csatornánkon:https://www.linkedin.com/company/concordecsoport/https://www.instagram.com/concordecsoport/https://www.facebook.com/concorde/https://www.youtube.com/@concorde_csoport
nagyböjt Nagypéntek ** Jn 18,1 - 19,42 ** Miután Jézus ezeket elmondta, kiment tanítványaival a Kedron patakon túlra, ahol volt egy kert; oda ment be ő és a tanítványai. Ismerte azt a helyet Júdás is, aki elárulta őt, mert Jézus gyakran járt oda tanítványaival. Júdás tehát, miután magához vett egy csapatot, s a főpapoktól és a farizeusoktól szolgákat, odament lámpásokkal, fáklyákkal és fegyverekkel. Jézus pedig, aki tudott mindent, ami várt rá, eléjük ment, és megkérdezte tőlük: ,,Kit kerestek?'' Azt felelték neki: ,,A Názáreti Jézust.'' Ő azt mondta nekik: ,,Én vagyok.'' Ott állt velük Júdás is, aki elárulta őt. Amikor azt mondta nekik: ,,Én vagyok'', meghátráltak és a földre estek. Erre ismét megkérdezte őket: ,,Kit kerestek?'' Azok pedig azt mondták: ,,A Názáreti Jézust.'' Jézus megismételte: ,,Mondtam nektek: Én vagyok! Ha tehát engem kerestek, hagyjátok ezeket elmenni!'' Be kellett teljesednie az igének, amelyet mondott: ,,Akiket nekem adtál, azok közül senkit sem vesztettem el.'' Mivel Simon Péternek volt egy kardja, kirántotta azt, lesújtott a főpap szolgájára, és levágta a jobb fülét. A szolga neve Malkusz volt. Jézus erre azt mondta Péternek: ,,Tedd a hüvelyébe kardodat! Ne igyam ki a poharat, amelyet az Atya nekem adott?'' Ekkor a csapat, a parancsnok és a zsidók poroszlói elfogták Jézust, és megkötözték őt. Először Annáshoz vitték, ő ugyanis apósa volt Kaifásnak, aki főpap volt abban az esztendőben. Kaifás volt az, aki azt a tanácsot adta a zsidóknak: ,,Jobb, ha egy ember hal meg a népért''. Simon Péter és egy másik tanítvány követte Jézust. Ez a tanítvány ismerőse volt a főpapnak, és bement Jézussal a főpap udvarába, Péter pedig az ajtón kívül állt. Kiment tehát az a másik tanítvány, aki ismerőse volt a főpapnak, szólt az ajtónálló szolgálónak, és bevezette Pétert. Akkor az ajtónálló szolgáló azt mondta Péternek: ,,Nem vagy te is ennek az embernek a tanítványai közül való?'' Ő azt felelte: ,,Nem vagyok!'' Ott álltak a szolgák és poroszlók, akik tüzet raktak, mert hideg volt, és melegedtek. Péter is ott állt velük, és melegedett. A főpap eközben tanítványairól és tanításáról kérdezte Jézust. Jézus azt felelte neki: ,,Én nyíltan beszéltem a világnak, mindig a zsinagógában tanítottam és a templomban, ahova a zsidók mindnyájan összegyűlnek, és titokban semmit sem mondtam. Miért kérdezel engem? Kérdezd azokat, akik hallották, mit beszéltem nekik. Íme, ők tudják, mit mondtam.'' Amikor ezeket mondta, az ott álló poroszlók egyike arculütötte Jézust, és így szólt: ,,Így felelsz a főpapnak?'' Jézus azt felelte neki: ,,Ha rosszul szóltam, bizonyítsd be a rosszat, ha pedig jól, miért ütsz engem?'' Akkor Annás elküldte őt megkötözve Kaifás főpaphoz. Simon Péter pedig ott állt és melegedett. Valaki azt mondta neki: ,,Ugye te is az ő tanítványai közül való vagy?'' Ő azonban letagadta: ,,Nem vagyok!'' A főpap egyik szolgája, rokona annak, akinek Péter levágta a fülét, így szólt: ,,Nem téged láttalak vele a kertben?'' Péter pedig ismét tagadta, és nyomban megszólalt a kakas. Jézust Kaifástól a helytartóságra vezették. Kora reggel volt. Ők nem mentek be a helytartóságra, hogy tisztátalanná ne váljanak, és megehessék a húsvéti bárányt. Ezért Pilátus ment ki hozzájuk, és megkérdezte: ,,Miféle vádat hoztok fel ez ellen az ember ellen?'' Azt felelték neki: ,,Ha nem volna gonosztevő, nem adtuk volna őt a kezedbe.'' Erre Pilátus azt mondta nekik: ,,Vegyétek át ti őt, és ítéljétek el a törvényetek szerint.'' A zsidók azt felelték neki: ,,Nekünk senkit sem szabad megölnünk.'' Ez azért történt, hogy beteljesedjék Jézus szava, amelyet mondott, jelezve, hogy milyen halállal fog meghalni. Ismét bement tehát Pilátus a helytartóságra, hivatta Jézust, és megkérdezte őt: ,,Te vagy-e a zsidók királya?'' Jézus azt felelte: ,,Magadtól mondod ezt, vagy mások mondták neked rólam?'' Pilátus ezt válaszolta: ,,Hát zsidó vagyok én? Saját nemzeted és a főpapok adtak téged a kezembe. Mit tettél?'' Jézus azt felelte: ,,Az én országom nem ebből a világból való. Ha az én országom ebből a világból volna, szolgáim harcra kelnének, hogy a zsidók kezébe ne kerüljek. De az én országom nem innen való.'' Pilátus erre megkérdezte: ,,Tehát király vagy te?'' Jézus azt felelte: ,,Te mondod, hogy király vagyok. Arra születtem és azért jöttem a világba, hogy tanúságot tegyek az igazságról. Mindaz, aki az igazságból való, hallgat a szavamra.'' Pilátus erre így szólt: ,,Mi az igazság?'' Majd e szavak után ismét kiment a zsidókhoz, és azt mondta nekik: ,,Én semmi vétket sem találok őbenne. Szokás pedig nálatok, hogy húsvétkor szabadon bocsássak nektek valakit. Akarjátok-e, hogy szabadon bocsássam nektek a zsidók királyát?'' Erre ismét így kiáltoztak: ,,Ne ezt, hanem Barabást!'' Barabás pedig rabló volt. Akkor Pilátus elfogatta Jézust és megostoroztatta. A katonák pedig koronát fontak tövisből, a fejére tették, és bíborszínű köpenyt adtak rá. Aztán eléje járultak, és azt mondogatták: ,,Üdvözlégy, zsidók királya!'' És arculverték őt. Pilátus újra kiment, és azt mondta nekik: ,,Íme, kihozom őt nektek, hogy megtudjátok, hogy semmi vétket sem találok benne.'' Akkor kijött Jézus, töviskoronával, bíborköpenyben. Ő pedig azt mondta nekik: ,,Íme, az ember!'' Amikor a főpapok és poroszlók meglátták, kiáltozni kezdtek: ,,Feszítsd meg, feszítsd meg!,, Pilátus így szólt: ,,Vegyétek át ti őt, és feszítsétek keresztre, mert én nem találok vétket benne.'' De a zsidók így szóltak: ,,Nekünk törvényünk van, és a törvény szerint meg kell halnia, mert Isten Fiává tette magát!'' Amikor Pilátus meghallotta ezeket a szavakat, még jobban megijedt. Újra bement a helytartóságra, és megkérdezte Jézustól: ,,Honnan való vagy te?'' Jézus azonban nem adott neki feleletet. Ezért Pilátus azt mondta neki: ,,Nekem nem válaszolsz? Nem tudod, hogy hatalmam van arra, hogy szabadon bocsássalak, és arra, hogy megfeszítselek?'' Jézus azt felelte: ,,Semmi hatalmad sem volna felettem, ha onnan felülről nem adatott volna neked. Ezért annak, aki engem kezedbe adott, nagyobb a bűne.'' Ettől fogva Pilátus azon volt, hogy elbocsássa őt. De a zsidók így kiáltoztak: ,,Ha ezt elbocsátod, nem vagy a császár barátja! Mindaz, aki királlyá teszi magát, ellenszegül a császárnak.'' Amikor Pilátus meghallotta ezeket a szavakat, kihozatta Jézust, és a bírói székbe ült azon a helyen, amelyet kövezett udvarnak neveznek, héberül meg Gabbatának. A húsvét készületnapja volt akkor, körülbelül hat óra. Így szólt a zsidókhoz: ,,Íme, a ti királyotok!'' De azok így kiáltoztak: ,,El vele, el vele, feszítsd meg őt!'' Pilátus megkérdezte tőlük: ,,A királyotokat feszítsem meg?'' A főpapok azt felelték: ,,Nincs királyunk, csak császárunk!'' Akkor aztán kezükbe adta őt, hogy feszítsék meg. Azok átvették Jézust. Ő pedig keresztjét hordozva kiment az úgynevezett Koponyahelyre, amelyet héberül Golgotának neveznek. Ott keresztre feszítették őt, és vele másik kettőt kétfelől, Jézust pedig középen. Pilátus egy feliratot is készíttetett, és a kereszt fölé helyeztette. Ez volt ráírva: ,,A Názáreti Jézus, a zsidók királya.'' Ezt a feliratot tehát sokan olvasták a zsidók közül, mert közel volt a városhoz az a hely, ahol megfeszítették Jézust. Héberül, görögül és latinul volt írva. A zsidók főpapjai ezért arra kérték Pilátust: ,,Ne azt írd: A zsidók királya, hanem: Ez azt mondta: ,,A zsidók királya vagyok''!'' Pilátus azt felelte: ,,Amit írtam, azt megírtam!'' A katonák pedig, miután megfeszítették Jézust, fogták a ruháit, elosztották négy felé, minden katonának egy részt, azután fogták a köntöst is. A köntös varratlan volt, felülről egy darabban szőve. Ezért azt mondták egymásnak: ,,Ezt ne vágjuk szét, inkább vessünk rá sorsot, kié legyen!'' Ez azért történt, hogy beteljesedjék az Írás, amely így szól: ,,Elosztották maguk között ruháimat, és köntösömre sorsot vetettek'' [Zsolt 22,19]. A katonák tehát ezt tették. Jézus keresztje mellett ott állt anyja, anyjának nővére, Mária, Kleofás felesége és Mária Magdolna. Amikor Jézus meglátta anyját és az ott álló tanítványt, akit szeretett, így szólt anyjához: ,,Asszony, íme, a te fiad!'' Azután azt mondta a tanítványnak: ,,Íme, a te anyád!'' És attól az órától magához vette őt a tanítvány. Ezután Jézus, aki tudta, hogy már minden bevégeztetett, hogy beteljesedjék az Írás, így szólt: ,,Szomjazom!'' Volt ott egy ecettel teli edény. Ezért ecettel telt szivacsot tűztek egy izsópra, és a szájához nyújtották. Amikor Jézus az ecetet megízlelte, azt mondta: ,,Beteljesedett!'' És fejét lehajtva kilehelte lelkét. A zsidók pedig, mivel készületnap volt, kérték Pilátust, hogy törjék meg lábszárcsontjaikat, és vegyék le őket, hogy a testek ne maradjanak ott a kereszten szombatra, mert az a szombat nagy nap volt. Odamentek tehát a katonák, és eltörték a lábszárát először az egyik vele együtt keresztrefeszítettnek, aztán a másiknak. Amikor azonban Jézushoz értek, mivel látták, hogy ő már meghalt, nem törték meg a lábszárát, hanem az egyik katona lándzsával megnyitotta oldalát, amelyből azonnal vér és víz jött ki. Aki ezt látta, tanúságot tett róla, és igaz az ő tanúsága. Ő tudja, hogy igazat mond, hogy ti is higgyetek. Mert ezek azért történtek, hogy beteljesedjék az Írás: ,,Csontját ne törjék össze'' [Kiv 12,46; Zsolt 34,21]. Egy másik Írás pedig azt mondja: ,,Látni fogják azt, akit keresztülszúrtak'' [Zak 12,10]. Ezek után pedig az arimateai József, aki Jézus tanítványa volt, de a zsidóktól való félelmében csak titokban, megkérte Pilátust, hogy levehesse Jézus testét. Pilátus megengedte. Elment tehát és levette a testet. Eljött Nikodémus is, aki először éjszaka ment hozzá, s mirha- és áloé-keveréket hozott, körülbelül száz fontot. Fogták tehát Jézus testét, és a fűszerekkel együtt gyolcsruhákba göngyölték, ahogy a zsidóknál temetni szokás. Azon a helyen, ahol felfeszítették őt, volt egy kert, és a kertben egy új sírbolt, amelyben még senki sem feküdt. Mivel a sír közel volt, a zsidók készületnapja miatt oda helyezték Jézust. |
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Kivágná Trumpot a Reszkessetek, betörők! rendezője InStyle Men 2025-04-17 03:10:48 Film USA Donald Trump Karácsonyi filmek Chris Columbus szíve szerint eltávolítaná az amerikai elnököt a népszerű karácsonyi film második részéből, de tart a következményektől. Az amerikai zene dékánjától Spielberg zeneszerzőjéig kultura.hu 2025-04-17 07:30:00 Zene USA Leggazdagabb Hamburger A klasszikus zene kapcsán nem biztos, hogy elsőre Amerika jut eszünkbe iránymutató országként, holott az amerikaiak nemcsak hamburgerben, cowboykalapokban és sorozatokban a leggazdagabbak a világon, hanem a klasszikus zenében is ott vannak a topban. Zenei világukból szemezget a legizgalmasabb szerzőket érintve, egy szép ívet felrajzolva a Danubia Z Gal Gadot miatt betiltották a Hófehérkét Libanonban Mafab 2025-04-17 05:46:02 Film Izrael Libanon Disney Gal Gadot A Disney 2025-ben bemutatatott élőszereplős Hófehérke című filmjét betiltották Libanonban, mivel a Gonosz Királynőt alakító izraeli színésznő, Gal Gadot (legutóbbi szerepei a cikkünk galériájában) szerepel benne, írja a Variety. Tom Felton szívesen szerepelne statisztaként a készülő Harry Potter-sorozatban Hamu és Gyémánt 2025-04-17 08:24:01 Film Harry Potter HBO Egyre több információnk van az HBO égisze alatt készülő Harry Potter-sorozatról: az már lényegében biztos, hogy a Roxfort legendás igazgatóját, Dumbledore professzort John Lithgow, Rubeus Hagridet Nick Frost, McGalagony professzort Janet McTeer, Piton professzort pedig Paapa Essiedu alakítja majd. Bár szinte kizárt, hogy a világsikerű nyolcrészes f Új részleteket hoztak nyilvánosságra Gene Hackman és felesége halálának utolsó napjairól Librarius 2025-04-17 09:16:20 Film Gene Hackman és Arakawa részben mumifikálódott maradványait 2025. február 26-án találták meg Santa Fe-i otthonukban. Leo a Farm Vip győztese! Több mint 13 milliót kaszált, azonnal hajbeültetésre ment Blikk 2025-04-16 22:01:29 Film TV2 Valóságshow Farm Bár már több realityben is szerepelt, most először, a TV2 Farm VIP című műsorában sikerült bezsebelnie a győzelmet a VV Leóként megismert Nagy Zsoltnak. A filmes számára több szempontból is tanulságos volt szerepelni és visszanézni a műsort, így szembesült például azzal, hogy kopaszodik, és hogy ez mennyire zavarja őt. Húsvétol a Magyar Állami Népi Együttes Magyar Hírlap 2025-04-16 19:54:38 Színpad Húsvét Müpa A Kárpát-medence egymástól távol eső vidékeinek ősi, paraszti népszokásait elevenítik meg a Müpa színpadán. A Hair varázsa újra él – felejthetetlen koncert jön rtl.hu 2025-04-17 10:43:00 Zene Koncert MVM Dome Falusi Mariann Bereczki Zoltán Legendás dalok kelnek életre egyetlen estére - Hair az MVM Dome-ban! Ötven művész, többek között Bereczki Zoltán, Falusi Mariann és Sena a színpadon, ikonikus dalok és látványos koreográfia: grandiózus koncert-show idézi meg a szabadság és lázadás korszakát. 10 igaz történet alapján készült felemelő film port.hu 2025-04-17 06:00:00 Film Vannak a listán sorsfordító eseményeket bemutató és egyéni történeteket feldolgozó darabok is, a közös bennük az, hogy mindegyik az emberi jóságba vetett hitről szól – a legnagyobb tragédiák közepette is. Cyril Gely: Hasadás Ekultura 2025-04-17 10:00:00 Könyv Cyril Gely francia forgatókönyv- és drámaíró, a Hasadás című regényéből készült színdarabot A díj címmel vitték színpadra Kiss Mari, Seress Zoltán és Szorcsik Kriszta főszereplésével. Rubint Réka: Vesztes karmát kapott Story 2025-04-17 09:00:32 Bulvár Rubint Réka Az élete telis-tele van drámával és tragédiával. Asztrológusa szerint legfőképp az ősei felelősek azért, hogy Réka ennyit szenved. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
Trump légicsapásokat rendelt el a húszik ellen 24.hu 2025-03-16 06:24:15 Külföld Donald Trump Az elnök egyúttal figyelmeztette a húszikat, hogy ha nem hagynak fel a támadásokkal, "olyan pokol zúdul a fejükre, amilyet még sohasem láttak". Interjú egy német fiatallal, aki az AfD-re szavazott Telex 2025-03-16 06:31:01 Külföld A 21 éves Max nem örül, ha nácinak vagy szélsőjobbosnak titulálják, szerinte a többi párt politikusai kudarcot vallottak a migráció kezelésében. A Deutsche Welle riportja. Már rendelhető itthon a BMW új kompakt limuzinja! Mutatjuk az árait! Autónavigátor 2025-03-16 06:09:31 Autó-motor BMW Igencsak népes a 2-es BMW modellpalettája, és mindegyik önálló karakter. A kupé a márka ősesszenciáját nyújtja, hátsó-, vagy összkerékhajtással, az Budapest ikonikus hídját csak ritkán láthatod így - csodás képek! Startlap Utazás 2025-03-16 05:03:32 Utazás Lánchíd Az 1848–1849-es szabadságharc és forradalom kitörésének évfordulóján nemzeti színű ünnepi fényfestést kapott a Lánchíd. Mutatjuk a képeket. Kivégezheti egy gombnyomással Amerika a szövetségesei legfélelmetesebb fegyverét? Privátbankár 2025-03-16 06:06:03 Külföld Az F-35 jelenleg még az égbolt egyeduralkodója. De mennyire lehetnek nyugodtak az európai haderők, hogy be is tudják vetni a gépeiket, ha Amerika nem szeretné? Néhány mosógépnek éppen a tisztítással gyűlik meg a baja Azenpenzem 2025-03-16 06:33:00 Gazdaság A Candy BR 410B8-S elöltöltős mosógépe elég sokba kerül, viszont nem igazán tisztítja meg a ruhákat – derült ki a Tudatos Vásárlók Egyesülete (TVE) legújabb tesztjéből. Mosási hatékonyságban ez a gép szerepelt a legrosszabbul. A takarékos működés is a jó mosási teljesítmény kárára mehet. Állandósították a légtérkorlátozást Washington belvárosi repülőtere körül Magyar Hírlap 2025-03-16 06:10:00 Külföld Közlekedés Repülőtér Repülőgép Washington Helikopter Utasszállító A jövőben megtiltják a helikopterek közlekedését annak a helynek a környékén, ahol egy katonai légijármű utasszállító repülőgéppel ütközött. Vörös Eriktől a Jégféreg-projektig - Grönland a nagyhatalmi törekvések középpontjában Euronews 2025-03-16 06:19:53 Külföld Ukrajna Kína Dánia Tajvan Grönland Krím Dánia már korában világossá tette, hogy elismeri Grönland önrendelkezési jogát és függetlenségi szándékát. Trump viszont „így vagy úgy”, szép szóval vagy erővel megszerezné a szigetet. Ez utóbbi esetben legalizálná a Krím és Kelet-Ukrajna elfoglalását, és arra buzdítaná Kínát: szállja meg Tajvant. A magyar átlövő öt gólja sem volt elég a sikerhez 24.hu 2025-03-16 03:36:52 Sport Bundesliga Kuczora Csenge öt gólig meg sem állt a Bundesliga rangadóján. Kulcsfontosságú kérdésről döntöttek az F1-ben Vezess 2025-03-16 03:37:51 Forma1 Ausztrália A Forma-1-es Ausztrál Nagydíj helyszínén bejelentették, hogy a sportág "alapszerződésének", a Concorde Agreement pénzügyi felét mind a 11 csapat aláírta. A napsütés visszatér, de az enyhe idő még várat magára Kiderül 2025-03-16 05:01:41 Időjárás Tavasz Csapadék Vasárnap folytatódik a borongós időjárás, és még csapadék is előfordulhat. A jövő hét elején viszont csökkenni kezd a felhőzet, és lassan a nap is előbukkan. A tavaszias hőmérsékleteket viszont még felejtsük el néhány napig. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
Trump légicsapásokat rendelt el a húszik ellen 24.hu 2025-03-16 06:24:15 Külföld Donald Trump Az elnök egyúttal figyelmeztette a húszikat, hogy ha nem hagynak fel a támadásokkal, "olyan pokol zúdul a fejükre, amilyet még sohasem láttak". Interjú egy német fiatallal, aki az AfD-re szavazott Telex 2025-03-16 06:31:01 Külföld A 21 éves Max nem örül, ha nácinak vagy szélsőjobbosnak titulálják, szerinte a többi párt politikusai kudarcot vallottak a migráció kezelésében. A Deutsche Welle riportja. Már rendelhető itthon a BMW új kompakt limuzinja! Mutatjuk az árait! Autónavigátor 2025-03-16 06:09:31 Autó-motor BMW Igencsak népes a 2-es BMW modellpalettája, és mindegyik önálló karakter. A kupé a márka ősesszenciáját nyújtja, hátsó-, vagy összkerékhajtással, az Budapest ikonikus hídját csak ritkán láthatod így - csodás képek! Startlap Utazás 2025-03-16 05:03:32 Utazás Lánchíd Az 1848–1849-es szabadságharc és forradalom kitörésének évfordulóján nemzeti színű ünnepi fényfestést kapott a Lánchíd. Mutatjuk a képeket. Kivégezheti egy gombnyomással Amerika a szövetségesei legfélelmetesebb fegyverét? Privátbankár 2025-03-16 06:06:03 Külföld Az F-35 jelenleg még az égbolt egyeduralkodója. De mennyire lehetnek nyugodtak az európai haderők, hogy be is tudják vetni a gépeiket, ha Amerika nem szeretné? Néhány mosógépnek éppen a tisztítással gyűlik meg a baja Azenpenzem 2025-03-16 06:33:00 Gazdaság A Candy BR 410B8-S elöltöltős mosógépe elég sokba kerül, viszont nem igazán tisztítja meg a ruhákat – derült ki a Tudatos Vásárlók Egyesülete (TVE) legújabb tesztjéből. Mosási hatékonyságban ez a gép szerepelt a legrosszabbul. A takarékos működés is a jó mosási teljesítmény kárára mehet. Állandósították a légtérkorlátozást Washington belvárosi repülőtere körül Magyar Hírlap 2025-03-16 06:10:00 Külföld Közlekedés Repülőtér Repülőgép Washington Helikopter Utasszállító A jövőben megtiltják a helikopterek közlekedését annak a helynek a környékén, ahol egy katonai légijármű utasszállító repülőgéppel ütközött. Vörös Eriktől a Jégféreg-projektig - Grönland a nagyhatalmi törekvések középpontjában Euronews 2025-03-16 06:19:53 Külföld Ukrajna Kína Dánia Tajvan Grönland Krím Dánia már korában világossá tette, hogy elismeri Grönland önrendelkezési jogát és függetlenségi szándékát. Trump viszont „így vagy úgy”, szép szóval vagy erővel megszerezné a szigetet. Ez utóbbi esetben legalizálná a Krím és Kelet-Ukrajna elfoglalását, és arra buzdítaná Kínát: szállja meg Tajvant. A magyar átlövő öt gólja sem volt elég a sikerhez 24.hu 2025-03-16 03:36:52 Sport Bundesliga Kuczora Csenge öt gólig meg sem állt a Bundesliga rangadóján. Kulcsfontosságú kérdésről döntöttek az F1-ben Vezess 2025-03-16 03:37:51 Forma1 Ausztrália A Forma-1-es Ausztrál Nagydíj helyszínén bejelentették, hogy a sportág "alapszerződésének", a Concorde Agreement pénzügyi felét mind a 11 csapat aláírta. A napsütés visszatér, de az enyhe idő még várat magára Kiderül 2025-03-16 05:01:41 Időjárás Tavasz Csapadék Vasárnap folytatódik a borongós időjárás, és még csapadék is előfordulhat. A jövő hét elején viszont csökkenni kezd a felhőzet, és lassan a nap is előbukkan. A tavaszias hőmérsékleteket viszont még felejtsük el néhány napig. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
nagyböjt 1. hét, péntek ** Mt 5,20-26 ** Mert mondom nektek: ha a ti igazságtok nem múlja felül az írástudókét és farizeusokét, semmiképp sem mentek be a mennyek országába. Hallottátok, hogy ezt mondták a régieknek: "Ne ölj; aki pedig öl, méltó az ítéletre" [Kiv 20,13]. Én viszont azt mondom nektek, hogy mindenki, aki haragszik testvérére, méltó az ítéletre. Ha valaki azt mondja a testvérének: oktalan, méltó a főtanács ítéletére; aki pedig azt mondja: bolond, méltó a gyehenna tüzére. Amikor tehát fölajánlod adományodat az oltáron, és ott eszedbe jut, hogy testvérednek valami panasza van ellened: hagyd ott az adományodat az oltár előtt, és először menj, békülj ki testvéreddel, s csak akkor menj, és ajánld föl adományodat. Egyezz meg ellenfeleddel gyorsan, amíg vele vagy az úton; nehogy ellenfeled átadjon téged a bírónak, a bíró pedig a törvényszolgának, és börtönbe vessenek. Bizony, mondom neked, semmiképp sem jössz ki onnan, amíg meg nem fizeted az utolsó fillért. |
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Az MI keresési eszközök válaszainak legalább fele hibás ITBusiness 2025-03-12 05:05:43 Infotech USA Az MI-alapú keresési eszközök egyre népszerűbbek, az amerikaiak közel negyede már helyettesítette a hagyományos kereséseket ilyen eszközökkel. Ezek az eszközök az internetet feltérképezve keresik a releváns információkat, amelyeket gyakran híroldalak tartalmai szolgáltatnak. A hagyományos keresőmotorok segítik a felhasználókat az eredeti források e Ultragyors internetet hoznak az új technológiák mmonline.hu 2025-03-12 06:34:26 Mobiltech Spanyolország Közlekedés Mesterséges intelligencia Barcelona Huawei 5G Ultragyors internet, mesterséges intelligencia (MI) által vezérelt hálózatok és iparágakat átformáló digitális megoldásokat hozott a Huawei Technologies az idei barcelonai Mobil Világkongresszusra (MWC). A vállalat új 5.5G alapú fejlesztései videóhívások közben valós idejű fordítást, villámgyors adatátvitelt és okosabb közlekedést ígérnek, miközben Nagy tömegben netezne mobilon? Elindult az ország első önálló 5G-s mobilhálózata Telex 2025-03-12 11:32:24 Mobiltech Telefon 5G Yettel Az 5G-s hálózatok gyakran úgy lettek kiépítve, hogy a régebbi telefonok teljesen le tudják terhelni a helyi kapacitást, így az 5G felirat a képernyő felső sarkában inkább csak dísz marad. Kivéve a Yettel új hálózatán. A Soproni Egyetem Püspökladányi Arborétumának talajszelvénye lett a 2025-ös év „Világ Talaja” Helló Sajtó! 2025-03-12 06:36:13 Tudomány Oktatás egyetem Sopron Püspökladány Talajvíz A nyertes talajszelvény a Püspökladányi Arborétum középső részén, a mélyebb fekvésű területén található, ahol a domborzat és a talajvízszint elhelyezkedése következtében döntően réti talajtípusok alakultak ki. Hogyan védjük meg email-címünket a hackerektől? ICT Global 2025-03-12 07:22:55 Infotech Telefon Kiberbiztonság Hacker Mobiltelefon E-mail Kaspersky Lab Az email-címek ma már ugyanolyan fontosak, mint a mobiltelefonszámunk. Bizonyos helyzetekben talán még fontosabbak is. A Kaspersky összeállításában azt járta körül, milyen veszélyekre kell felkészülni, hogyan élhetnek vissza hackerek az email-címekkel. És persze azt is vizsgálták, hogyan védekezhetünk a visszaélések ellen. 128 új holdját fedezték fel a Szaturnusznak 24.hu 2025-03-12 10:20:57 Tudomány Az égitesteket all, skandináv és inuit istenek, mitológiai karakterek után nevezik majd el. Vodafone – IBM együttműködés a jövő biztonságáért Mínuszos 2025-03-12 13:33:21 Mobiltech Vodafone Digi IBM A Vodafone és az IBM együttműködésének célja, hogy az ügyfelek és adatait megvédjék a kvantumszámítógépekkel kapcsolatos jövőbeli kockázatokkal szemben. A két együttműködő társaság az IBM Quantum Safe technológiáját használva új koncepciót fejlesztett ki, hogy a Vodafone Secure Netet, a Vodafone ügyfelek milliói által használt mobil all-in-one digi Kamerában erősíthet a Pixel 10 Mobilarena 2025-03-12 11:10:00 Mobiltech Ránézésre az alapmodell kínál majd komolyabb izgalmakat a Pixel 10-es széria esetében. A TCL lenyomta az LG-t TechWorld 2025-03-12 06:12:59 Infotech Piackutatás Legalábbis az egyik nagy piackutató szerint. Sokkal jobban teljesített a TCL a felső kategóriás tévék szegmensében, mint a koreai riválisa. A prémium televíziók piaca dinamikus növekedést mutatott 2024-ben, amelyet elsősorban a MiniLED LCD technológia iránti megnövekedett kereslet hajtott. A Counterpoint Research legfrissebb adatai szerint a prémiu Keresi a partnereket a TSMC az Intel gyárainak átvételéhez HWSW 2025-03-12 09:04:34 Infotech Nvidia Intel AMD TSMC A cég az AMD-t, az Nvidia-t és a Broadcomot kereste meg egy vegyesvállalat létrehozása céljával. Intelligensebbek, hatékonyabbak, gyorsabbak: bemutatkozik a NEUE Klasse modellgeneráció négy szuperagya Helló Sajtó! 2025-03-12 08:05:00 Infotech Mesterséges intelligencia A négy szuperagy több mint hússzor gyorsabb számítási teljesítményre képes, mint az aktuális járműgenerációban dolgozó rendszerek, és már most készen áll a jövő olyan szoftver- és funkciófrissítéseire, amelyek mesterséges intelligenciára épülő ügyfélélményeket kínálnak majd. Új mobilokat mutatott be a ZTE mmonline.hu 2025-03-12 05:32:52 Média Telefon Mesterséges intelligencia Okostelefon A ZTE Corporation, az integrált információs és kommunikációs technológiai megoldások globális vezető vállalata bemutatta új, AI-alapú okostelefon-kínálatát az idei MWC-n. Az "AI for All", vagyis “Mesterséges intelligencia mindenkinek” stratégia mentén érkezik többek között a forradalmi, zászlóshajó okostelefon, a nubia Z70 Ultra, a játékközpontú nu Ferencz Orsolya: A 21. században az emberiség történelmét a világűrben írják Demokrata 2025-03-12 13:11:55 Belföld Világűr "Magyarországnak van dolga, reális lehetősége, fontos feladata ezen a területen." A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
200 millió eurós kölcsönt kéne visszafizetnie a Nitrogénműveknek, de nincs pénze rá Telex 2025-03-05 05:04:48 Gazdaság Befektető Kötvény Bige László Májusban lejár Bige László műtrágyás óriáscégének nemzetközi kötvénye, a Nitrogénművek azonban a befektetők további türelmét kéri. Túléli-e műtrágya-birodalom az újabb nehéz helyzetet? Tóth Gabi: Gábor teljesen elmagányosított engem 24.hu 2025-03-05 06:23:12 Bulvár Párkapcsolat Tóth Gabi Az énekesnő azt mondja, mérgező házasságban élt, melyben emberileg és a nőiességében is teljesen meg lett gyalázva. Lezárul egy korszak: Spányi Antal püspök 21 év után távozik a Magyar Katolikus Rádió éléről Media1 2025-03-04 22:37:42 Karrier Katolikus Rádió Spányi Antal a korára tekintettel nem kívánta meghosszabbítani a megbízatását. Eldőlt, ki lesz az utódja. Elfogyott körülötte a levegő, már majdnem feladta. Aztán jött a Futni mentem Forbes 2025-03-05 05:18:06 Életmód Forbes Herendi Gábor Életútinterjú a magyar sikerfilmessel, Herendi Gáborral, valamint a Futni mentem üzleti háttere, ahogyan még sehol sem olvastad. Szélesvásznú címlapsztori a márciusi Forbes magazinban, ajánló itt. Oroszország felmorzsolja Ukrajnát Magyar Hírlap 2025-03-04 23:04:00 Külföld Ukrajna Olaszország Titkosszolgálat Az olasz hírszerzés szerint az oroszok a frontvonal szinte minden részén átvették a kezdeményezést. Kivéreztetett Mercedest árult a NAV Vezess 2025-03-04 22:32:32 Autó-motor Mercedes-Benz NAV Aukció Borzalmas állapotban lévő Mercedes-Benz S-osztály került fel a NAV árverési oldalára. Ettől minden igazi autórajongó kicsit meghal belül. Csúcsra járnak a modellváltott egyetemek vg.hu 2025-03-05 05:58:07 Belföld Oktatás Hajdú-Bihar egyetem Debrecen Felsőoktatás Debreceni Egyetem Tíz felsőoktatásba jelentkező diák közül hét modellváltott egyetemet jelöl meg első helyen, a vidéki intézmények népszerűségének növekedése pedig különösen szembeötlő – mutatott rá Pósánné Rácz Annamária felsőoktatási államtitkár a Debreceni Egyetem Gazdasági Évnyitó Partnertalálkozóján. MBH Bank: az ingatlanok jelentős része továbbra is alulbiztosított Helló Sajtó! 2025-03-05 05:09:02 Gazdaság Káresemény A lakásokat érintő káresemények között 2024-ben is a beázások, természeti károk, üveg- és csőtörések voltak a leggyakoribbak, azonban az ingatlanokat fenyegető lehetséges veszélyek közül a tűzesetektől tart leginkább a lakosság - derült ki az MBH Bank reprezentatív kutatásának eredményeiből és a CIG Pannónia Első Magyar Általános Biztosító Zrt. lak Nőnek a biztosítók, de a lakosság nem náluk takarít meg Azenpenzem 2025-03-05 05:33:00 Gazdaság Európai Unió Állampapír Extraprofit Hiába kiemelkedő a magyar lakosság megtakarítási rátája az Európai Unióban, a nettó pénzügyi vagyonon belül zuhant a biztosítási tartalék. A szektor állampapír-vásárlásainak köszönhetően nagyot csökkenhet az extraprofit adó, a szereplők pedig abban bíznak, jövőre megszabadulnak a tehertől. Az etikus 2.0 szabályozás eltünteti a piacról az ügyfelek s London koordinálja a Vlagyimir Putyin elleni európai ellenállást Privátbankár 2025-03-05 05:51:06 Külföld Hétvége Vlagyimir Putyin London Egyesült Királyság A brit miniszterelnök a hétvégén dicséretet kapott, amiért „visszavitte az Egyesült Királyságot Európa szívébe”. Starmerre herkulesi feladat vár. Káncz Csaba jegyzete. Hamvazószerda: ma kezdődik a húsvéti nagyböjt Sokszínű vidék 2025-03-05 06:04:03 Életmód Húsvét Nagyböjt Hamvazószerda Az önvizsgálat, a bűnbánat és a lelki megújulás kiemelt időszaka, amikor kicsit megállunk, elcsendesedünk és befelé fordulunk. A nagy gólok meccsén a Real Madrid 2–1-re verte az Atléticót a BL-ben Telex 2025-03-04 22:56:46 Foci Spanyolország Hollandia Bajnokok Ligája Real Madrid Arsenal Atlético Madrid Négy perc után vezetett a Real, Alvarez gyönyörű csavarása után az Atlético visszajött a meccsbe, de Brahim Diaz döntött. Az Arsenal 7–1-re győzött Hollandiában. Ekkora vereséget még nem szenvedett a PSV Rangadó 2025-03-04 22:58:03 Foci Bajnokok Ligája Arsenal A BL-nyolcaddöntő visszavágójára ificsapattal is kiállhatna az Arsenal. Le a télikabáttal: közeledik a 20 fok Kiderül 2025-03-05 04:54:16 Időjárás Csapadék A hét végéig marad a sok napsütés, a hőmérséklet pedig egyre magasabbra kúszik, jóval az átlagos felett, csütörtöktől már a 20 fokot is átlépheti. Csapadék a jövő hét elején jöhet. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
200 millió eurós kölcsönt kéne visszafizetnie a Nitrogénműveknek, de nincs pénze rá Telex 2025-03-05 05:04:48 Gazdaság Befektető Kötvény Bige László Májusban lejár Bige László műtrágyás óriáscégének nemzetközi kötvénye, a Nitrogénművek azonban a befektetők további türelmét kéri. Túléli-e műtrágya-birodalom az újabb nehéz helyzetet? Tóth Gabi: Gábor teljesen elmagányosított engem 24.hu 2025-03-05 06:23:12 Bulvár Párkapcsolat Tóth Gabi Az énekesnő azt mondja, mérgező házasságban élt, melyben emberileg és a nőiességében is teljesen meg lett gyalázva. Lezárul egy korszak: Spányi Antal püspök 21 év után távozik a Magyar Katolikus Rádió éléről Media1 2025-03-04 22:37:42 Karrier Katolikus Rádió Spányi Antal a korára tekintettel nem kívánta meghosszabbítani a megbízatását. Eldőlt, ki lesz az utódja. Elfogyott körülötte a levegő, már majdnem feladta. Aztán jött a Futni mentem Forbes 2025-03-05 05:18:06 Életmód Forbes Herendi Gábor Életútinterjú a magyar sikerfilmessel, Herendi Gáborral, valamint a Futni mentem üzleti háttere, ahogyan még sehol sem olvastad. Szélesvásznú címlapsztori a márciusi Forbes magazinban, ajánló itt. Oroszország felmorzsolja Ukrajnát Magyar Hírlap 2025-03-04 23:04:00 Külföld Ukrajna Olaszország Titkosszolgálat Az olasz hírszerzés szerint az oroszok a frontvonal szinte minden részén átvették a kezdeményezést. Kivéreztetett Mercedest árult a NAV Vezess 2025-03-04 22:32:32 Autó-motor Mercedes-Benz NAV Aukció Borzalmas állapotban lévő Mercedes-Benz S-osztály került fel a NAV árverési oldalára. Ettől minden igazi autórajongó kicsit meghal belül. Csúcsra járnak a modellváltott egyetemek vg.hu 2025-03-05 05:58:07 Belföld Oktatás Hajdú-Bihar egyetem Debrecen Felsőoktatás Debreceni Egyetem Tíz felsőoktatásba jelentkező diák közül hét modellváltott egyetemet jelöl meg első helyen, a vidéki intézmények népszerűségének növekedése pedig különösen szembeötlő – mutatott rá Pósánné Rácz Annamária felsőoktatási államtitkár a Debreceni Egyetem Gazdasági Évnyitó Partnertalálkozóján. MBH Bank: az ingatlanok jelentős része továbbra is alulbiztosított Helló Sajtó! 2025-03-05 05:09:02 Gazdaság Káresemény A lakásokat érintő káresemények között 2024-ben is a beázások, természeti károk, üveg- és csőtörések voltak a leggyakoribbak, azonban az ingatlanokat fenyegető lehetséges veszélyek közül a tűzesetektől tart leginkább a lakosság - derült ki az MBH Bank reprezentatív kutatásának eredményeiből és a CIG Pannónia Első Magyar Általános Biztosító Zrt. lak Nőnek a biztosítók, de a lakosság nem náluk takarít meg Azenpenzem 2025-03-05 05:33:00 Gazdaság Európai Unió Állampapír Extraprofit Hiába kiemelkedő a magyar lakosság megtakarítási rátája az Európai Unióban, a nettó pénzügyi vagyonon belül zuhant a biztosítási tartalék. A szektor állampapír-vásárlásainak köszönhetően nagyot csökkenhet az extraprofit adó, a szereplők pedig abban bíznak, jövőre megszabadulnak a tehertől. Az etikus 2.0 szabályozás eltünteti a piacról az ügyfelek s London koordinálja a Vlagyimir Putyin elleni európai ellenállást Privátbankár 2025-03-05 05:51:06 Külföld Hétvége Vlagyimir Putyin London Egyesült Királyság A brit miniszterelnök a hétvégén dicséretet kapott, amiért „visszavitte az Egyesült Királyságot Európa szívébe”. Starmerre herkulesi feladat vár. Káncz Csaba jegyzete. Hamvazószerda: ma kezdődik a húsvéti nagyböjt Sokszínű vidék 2025-03-05 06:04:03 Életmód Húsvét Nagyböjt Hamvazószerda Az önvizsgálat, a bűnbánat és a lelki megújulás kiemelt időszaka, amikor kicsit megállunk, elcsendesedünk és befelé fordulunk. A nagy gólok meccsén a Real Madrid 2–1-re verte az Atléticót a BL-ben Telex 2025-03-04 22:56:46 Foci Spanyolország Hollandia Bajnokok Ligája Real Madrid Arsenal Atlético Madrid Négy perc után vezetett a Real, Alvarez gyönyörű csavarása után az Atlético visszajött a meccsbe, de Brahim Diaz döntött. Az Arsenal 7–1-re győzött Hollandiában. Ekkora vereséget még nem szenvedett a PSV Rangadó 2025-03-04 22:58:03 Foci Bajnokok Ligája Arsenal A BL-nyolcaddöntő visszavágójára ificsapattal is kiállhatna az Arsenal. Le a télikabáttal: közeledik a 20 fok Kiderül 2025-03-05 04:54:16 Időjárás Csapadék A hét végéig marad a sok napsütés, a hőmérséklet pedig egyre magasabbra kúszik, jóval az átlagos felett, csütörtöktől már a 20 fokot is átlépheti. Csapadék a jövő hét elején jöhet. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
páratlan év, évközi idő 8. hét, hétfő ** Mk 10,17-27 ** Amikor kiment az útra, odafutott hozzá valaki, térdreesett előtte és megkérdezte: ,,Jó Mester! Mit tegyek, hogy elnyerjem az örök életet?'' Jézus erre azt mondta neki: ,,Miért mondasz engem jónak? Senki sem jó, csak egyedül az Isten. Ismered a parancsokat: Ne ölj, ne törj házasságot, ne lopj, hamisan ne tanúskodj, ne csalj, tiszteld apádat és anyádat!'' [Kiv 20,12-16; MTörv 5,16-20] Az illető azt felelte neki: ,,Mester! Ezeket mind megtartottam ifjúságom óta.'' Akkor Jézus rátekintett, megkedvelte őt, és azt mondta neki: ,,Egynek vagy még híjával: menj, add el, amid van, s add a szegényeknek, akkor kincsed lesz a mennyben. Azután jöjj, kövess engem!'' Erre a szóra az elkomorult és szomorúan távozott, mert nagy vagyona volt. Jézus pedig körültekintett és azt mondta tanítványainak: ,,Milyen nehezen jutnak Isten országába azok, akiknek nagy vagyonuk van!'' A tanítványok csodálkoztak szavain. Jézus pedig újra megszólalt, és ezt mondta nekik: ,,Fiaim! Bizony, nagyon nehéz az Isten országába jutni azoknak, akik a vagyonban bíznak! Könnyebb a tevének átmenni a tű fokán, mint a gazdagnak bemenni Isten országába.'' Azok erre még jobban csodálkoztak, és egymást kérdezgették: ,,Akkor hát ki üdvözülhet?'' Jézus azonban rájuk tekintett és így szólt: ,,Az embereknek lehetetlen ez, de Istennek nem; mert Istennek minden lehetséges'' [Ter 18,14; Jób 42,2]. |
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Hogyan látja a nők érvényesülését a versenygazdaságban az EY Az Év Üzletembere Díj első, Női Vállalkozói Kiválóság különdíjának nyertese, Prohászka Andrea, a TUTTI Kft. ügyvezetője?Lehet-e különbséget tenni nemek alapján a vezetői rátermettséget illetően?Hogyan néz ki az üzleti élet Rábapatonáról tekintve, számít-e bármit a földrajzi elhelyezkedés a versenyképesség szempontjából?Érzékelhető-e a keresleten, hogy felértékelődött a fogyasztásban az egészséges életmód fontossága?Mi a sikerének titka, és hogy látja a cégét 5 év távlatában?Többek között ezekről a kérdésekről beszélgetett Prohászka Andreával Baka F. Zoltán, a 24.hu munkatársa az EY új podcast-sorozatában.Hallgassa meg a beszélgetést, és iratkozzon fel csatornáinkra, ahol a következő hetekben az EY Az Év Üzletembere Program díjazott vállalkozói mutatják be példaértékű, lebilincselő történeteiket.#EYAzÉvÜzletembere #EYHungary #Vállalkozás #EYAgendaPodcast #Podcast
A mi kis bakink - Csuja Imre úgy belebonyolódott a lét filozófiai kérdéseibe, hogy káromkodás lett a vége rtl.hu 2025-02-08 21:00:00 Film Humor A mi kis falunk Csuja Imre Egy kisfiú kiabálása szakította félbe Debreczeny Csaba és Kerekes József jelenetét A mi kis falunk forgatásán, Fehér Tibor és Rusznák András rögtönzött humorral pattantak fel egy régi motorra, miközben Csuja Imre és Bánki Gergely a létezés filozófiai kérdéseibe gabalyodtak bele a jelenetük során. A rágógumizó cicababától a szerelmi bánattól sújtott filmsztárig – Mia Farrow 80 kultura.hu 2025-02-09 08:03:03 Film USA Párkapcsolat Golden Globe Mia Farrow Február 9-én ünnepli nyolcvanadik születésnapját Mia Farrow Golden Globe-díjas amerikai színésznő, akit többek között a Rosemary gyermeke, az Ómen, a Halál a Níluson, a Hannah és nővérei, valamint a Férjek és feleségek című filmekben láthattunk. Streaming szemle: 6 kihagyhatatlan premier, amit a jövő héten nézhetsz Mafab 2025-02-09 10:42:02 Film Vaják Richard Gere A hazánkban elérhető streamingszolgáltatók az elkövetkező napokban is elhozzák a legújabb premiereket és legizgalmasabb tartalmakat, amelyek garantálják a szórakozást. Csak hogy néhányat említsünk: érkezik a SkyShowtime legújabb sorozata, Az ügynökség, Michael Fassbender és Richard Gere főszereplésével, megnézhetjük a Vaják: Szirének a mélyből című Képgaléria a száz éve született Jack Lemmonról 24.hu 2025-02-08 18:09:34 Film Bár a közönség elsősorban a komikus szerepeire emlékszik, a száz éve született Jack Lemmon nagyon is sokoldalú színész volt, aki számos drámai szerepet is kapott. Kivételes pályájára képgalériával emlékezünk. Így váltak valóra a maszkmesterek öregítő trükkjei NLC 2025-02-08 18:19:53 Film Al Pacino Max von Sydow A filmes maszkmesterek évtizedek óta próbálják előre megjósolni, hogyan fognak kinézni a sztárok idősebb korukban. Al Pacino (Keresztapa), Max von Sydow (Ördögűző) és Christopher Lloyd (Vissza a jövőbe) karaktereit maszkkal tették öregebbé, és olykor egészen félelmetes, mennyire közel kerültek a valósághoz. 5 hamarosan érkező Stephen King-adaptáció, amit már nagyon várunk Hamu és Gyémánt 2025-02-09 08:24:03 Film Stephen King Az idei év minden bizonnyal különleges lesz a Stephen King-rajongók számára, ugyanis az író tolla nyomán két sorozat és több film is bemutatásra kerül. Ráadásul a legtöbb alkotásban A-listás színészek szerepelnek. Mutatjuk, mit lehet eddig tudni a készülő művekről. Critics Choice Awards 2025: Ők az idei nyertesek Origo 2025-02-08 20:22:02 Film Demi Moore Demi Moore és Adrien Brody úton az Oscarért? A Critics Choice Awards 2025 nyertesei sokakat megleptek. Amerikában egyszerre tisztelegtek David Lynch és a Los Angeles-i tűzoltók előtt Librarius 2025-02-09 08:00:35 Film USA Életmentés Los Angeles A ceremónia egy rövid felvétellel kezdődött, amelyben David Lynch az Amerikai Filmintézet iránti elkötelezettségéről beszélt. Családi filmek vasárnapra port.hu 2025-02-09 00:00:00 Film Ma sok kedvenc ismerőssel találkozhatsz, többek között Tommal és Jerryvel, Ricsivel, a gólyával, vagy Gruval és a minyonokkal is. Jó szórakozást kívánunk! Óriási bukás lett Mel Gibson és Mark Wahlberg új thrillere Igényesférfi.hu 2025-02-09 11:04:11 Film Mozi Mel Gibson Mark Wahlberg Mark Wahlberg és Mel Gibson neve eddig garancia volt a sikerre, de úgy tűnik, a Flight Risk című akció-thriller óriásit hasalt a mozikban. "Ittam és drogoztam" – A kábítószer a királyi családokat sem kerüli el Story 2025-02-09 09:00:07 Bulvár Drog Brit királyi család Alkohol Norvégia Rehabilitációra küldték a norvég trónörökösné fiát, miután alkohol- és drogproblémái miatt, illetve ezek hatása alatt két nőt is bántalmazott. A kábítószer, ha csak kisebb-nagyobb mértékben is, a brit királyi családban is jelen volt. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
A mi kis bakink - Csuja Imre úgy belebonyolódott a lét filozófiai kérdéseibe, hogy káromkodás lett a vége rtl.hu 2025-02-08 21:00:00 Film Humor A mi kis falunk Csuja Imre Egy kisfiú kiabálása szakította félbe Debreczeny Csaba és Kerekes József jelenetét A mi kis falunk forgatásán, Fehér Tibor és Rusznák András rögtönzött humorral pattantak fel egy régi motorra, miközben Csuja Imre és Bánki Gergely a létezés filozófiai kérdéseibe gabalyodtak bele a jelenetük során. A rágógumizó cicababától a szerelmi bánattól sújtott filmsztárig – Mia Farrow 80 kultura.hu 2025-02-09 08:03:03 Film USA Párkapcsolat Golden Globe Mia Farrow Február 9-én ünnepli nyolcvanadik születésnapját Mia Farrow Golden Globe-díjas amerikai színésznő, akit többek között a Rosemary gyermeke, az Ómen, a Halál a Níluson, a Hannah és nővérei, valamint a Férjek és feleségek című filmekben láthattunk. Streaming szemle: 6 kihagyhatatlan premier, amit a jövő héten nézhetsz Mafab 2025-02-09 10:42:02 Film Vaják Richard Gere A hazánkban elérhető streamingszolgáltatók az elkövetkező napokban is elhozzák a legújabb premiereket és legizgalmasabb tartalmakat, amelyek garantálják a szórakozást. Csak hogy néhányat említsünk: érkezik a SkyShowtime legújabb sorozata, Az ügynökség, Michael Fassbender és Richard Gere főszereplésével, megnézhetjük a Vaják: Szirének a mélyből című Képgaléria a száz éve született Jack Lemmonról 24.hu 2025-02-08 18:09:34 Film Bár a közönség elsősorban a komikus szerepeire emlékszik, a száz éve született Jack Lemmon nagyon is sokoldalú színész volt, aki számos drámai szerepet is kapott. Kivételes pályájára képgalériával emlékezünk. Így váltak valóra a maszkmesterek öregítő trükkjei NLC 2025-02-08 18:19:53 Film Al Pacino Max von Sydow A filmes maszkmesterek évtizedek óta próbálják előre megjósolni, hogyan fognak kinézni a sztárok idősebb korukban. Al Pacino (Keresztapa), Max von Sydow (Ördögűző) és Christopher Lloyd (Vissza a jövőbe) karaktereit maszkkal tették öregebbé, és olykor egészen félelmetes, mennyire közel kerültek a valósághoz. 5 hamarosan érkező Stephen King-adaptáció, amit már nagyon várunk Hamu és Gyémánt 2025-02-09 08:24:03 Film Stephen King Az idei év minden bizonnyal különleges lesz a Stephen King-rajongók számára, ugyanis az író tolla nyomán két sorozat és több film is bemutatásra kerül. Ráadásul a legtöbb alkotásban A-listás színészek szerepelnek. Mutatjuk, mit lehet eddig tudni a készülő művekről. Critics Choice Awards 2025: Ők az idei nyertesek Origo 2025-02-08 20:22:02 Film Demi Moore Demi Moore és Adrien Brody úton az Oscarért? A Critics Choice Awards 2025 nyertesei sokakat megleptek. Amerikában egyszerre tisztelegtek David Lynch és a Los Angeles-i tűzoltók előtt Librarius 2025-02-09 08:00:35 Film USA Életmentés Los Angeles A ceremónia egy rövid felvétellel kezdődött, amelyben David Lynch az Amerikai Filmintézet iránti elkötelezettségéről beszélt. Családi filmek vasárnapra port.hu 2025-02-09 00:00:00 Film Ma sok kedvenc ismerőssel találkozhatsz, többek között Tommal és Jerryvel, Ricsivel, a gólyával, vagy Gruval és a minyonokkal is. Jó szórakozást kívánunk! Óriási bukás lett Mel Gibson és Mark Wahlberg új thrillere Igényesférfi.hu 2025-02-09 11:04:11 Film Mozi Mel Gibson Mark Wahlberg Mark Wahlberg és Mel Gibson neve eddig garancia volt a sikerre, de úgy tűnik, a Flight Risk című akció-thriller óriásit hasalt a mozikban. "Ittam és drogoztam" – A kábítószer a királyi családokat sem kerüli el Story 2025-02-09 09:00:07 Bulvár Drog Brit királyi család Alkohol Norvégia Rehabilitációra küldték a norvég trónörökösné fiát, miután alkohol- és drogproblémái miatt, illetve ezek hatása alatt két nőt is bántalmazott. A kábítószer, ha csak kisebb-nagyobb mértékben is, a brit királyi családban is jelen volt. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
Miért beszélünk keveset mostanában az erdeink állapotáról? Hogyan befolyásolják az erdőket a társadalmi, természeti folyamatok? Mit jelent a természetközeli erdőgazdálkodás? Gálhidy László ökológussal, a WWF Magyarország Erdő programjának vezetőjével Gébert Judit beszélget. Az erdők létét sokszor adottnak, változatlannak vesszük az életünkben, holott az erdők sokféle természeti és társadalmi folyamat eredményeképpen változnak körülöttünk. Ezekről a folyamatokról beszélget Gálhidy László ökológussal, a WWF Magyarország Erdő programjának vezetőjével Gébert Judit. Többek között az alábbiakról esik szó. Hogy állunk erdőkkel a világon? A földterület hány százalékát borítja erdő? Mekkora hányada védett? Mik a trendek, hogyan változott a helyzet? Milyen erdők jellemzők Magyarországon? Mit jelent az, hogy egy erdő védett? Kivágnak-e fát védett erdőben? Mi az, hogy erdőrezervátum? Mi az a városi erdő? Milyen szerepet játszik az erdő az életünkben? Hogyan befolyásolja az erdeinket a klímaváltozás? Fel van-e készülve az intézményrendszer az új kihívásokra? Hogy néz ki az erdőgazdálkodás intézményrendszere? Miben különbözik a magánkézben és állami kézben lévő erdő? Mit jelent az erdő esetében a „fenntartható használat”, vagy „természetközeli erdőgazdálkodás” és mi nem az? Miért történik tarvágás és/vagy végvágás? Milyen akadályai vannak a természetközeli erdőgazdálkodásnak ma Magyarországon? Mi történik a WWF Erdő Programjában? Hol találkozhatunk ma szentélyerdőkkel Magyarországon, ahol egyetlen fára sem emeltek fejszét az elmúlt évszázadokban? Mit tehet az egyén az erdők megőrzéséért és fenntarthatóságáért?
Szánhedrin 42. lap – Napi Talmud 1850 – A Holdszentelés és a Halálbüntetés Kivégzési Szabályai Téma összefoglalás: A mai tanulmány két fő témát érint: először a Holdszentelés (Kidus Levaná) szokását, annak időzítését és áldásait vizsgáljuk meg, majd áttérünk a halálbüntetések kivégzési eljárására. Megtudjuk, hogy a Holdszentelés milyen spirituális jelentéssel bír, és hogyan kapcsolódik a zsidó […] A Szánhedrin 42 – Napi Talmud 1850 bejegyzés először NapiTalmud.hu-én jelent meg.
2025. január 27., hétfő 9-10 óra MIHÁLOVITS GAZDA: Mitől lesz kiváló minőségű egy élelmiszer és mi a KMÉ-védjegy? A Kiváló Minőségű Élelmiszer (KMÉ) védjegy jelenleg az egyik legmagasabb szintű elismerés Magyarországon az élelmiszereknél. Egy nemzeti minőségrendszer, amelyet az Európai Unió is hiteles tanúsítványként ismer el. Tanúsító védjegy, melynek hitelességét a Nemzeti Élelmiszerlánc-biztonsági Hivatal (Nébih) szaktudásán alapuló, komplex bírálati rendszer adja. Felkai Beáta Olga, az Agrárminisztérium helyettes államtitkára. Tőzsdenyitás Szemán Péter elemzővel (Equilor Zrt.). HEURÉKA ÉLMÉNY: 2025 - sokasodó Hold-küldetések éve. Január közepén indult az év két első magán Hold-expedíciója, ugyanazon a Falcon hordozórakétán: ispace (Japán), Firefly (USA, CLPS); felkészül az Intuitive Machines (USA, CLP), rajta a Puli vízszimatoló. Pacher Tibor, a Puli Space alapítója, igazgatója.
Évekkel is előre lehet jelezni a szívrohamot! Rakéta 2025-01-25 08:33:01 Infotech Mesterséges intelligencia Szívroham A mesterséges intelligencia segítségével olyan prediktív modelleket hoznak létre, amelyek forradalmasítják a szív- és érrendszeri betegségek ellátását. A Switch 2 bemutatója óta két táborra szakadtak a Nintendo-rajongók InStyle Men 2025-01-25 05:30:47 Infotech Nintendo Az egyik oldal azt kapta, amit várt, a másik viszont csalódásként élte meg a leleplezést. A Brave Search mostantól lehetővé teszi a keresési eredmények "újrarangsorolását" ITBusiness 2025-01-25 06:06:14 Mobiltech A Brave Search új funkciót vezetett be, amelyet Rerank néven ismerhetünk meg. Ez lehetővé teszi a felhasználók számára, hogy meghatározzák keresési eredményeik sorrendjét, és bizonyos webhelyeket előrébb rangsoroljanak. Kísért a 60-as évek: mi várható a két Kennedy és a Martin Luther King elleni merényletek aktáitól? 444.hu 2025-01-25 07:02:35 Tudomány Terrortámadás Martin Luther King Trump feloldja az 57 és 61 évvel ezelőtti politikai gyilkosságok dokumentumait. De van-e még kulcsfontosságú részlet, amiről eddig nem tudhattunk? Öt új termékkel bővítette AioT kínálatát a Xiaomi Digital Hungary 2025-01-25 10:44:00 Mobiltech Csehország Prága Xiaomi Öt új, az AIoT és a személyes egészségügyi eszközök portfólióját gazdagító terméket jelentett be a Xiaomi egy, a CEE & Nordics régióban tartott bemutatóeseményén a prágai Forum Karlínban január 21-én. Egy magyar diák a bombariadó miatt beült egy Kfc-be, majd talált egy 290 ezres kést Counter-Strike 2-n refresher.hu 2025-01-25 14:04:00 Tudomány Bombariadó Counter-Strike A Kukri Knife - Fade nevű skin jelenlegi ára 750 dollár, és mintegy 290 ezer forintot ér, amit akár online feketepiacon 220-230 ezerért is elpasszolhat a szerencsés megtaláló. Bölcsészet és biznisz? Igen, lehetséges! Helló Sajtó! 2025-01-25 12:33:07 Tudomány ELTE Piaci fókuszú mesterképzést indít az ELTE Bölcsészettudományi Kara "Kultúrák közötti üzleti kommunikáció" néven. A nyelvismeretet bölcsész és üzleti kompetenciákkal ötvöző mesterszakra két megadott nyelv középfokú ismerete birtokában minden BA, illetve MA diplomával rendelkező hallgató jelentkezését várják. Végre tényleg kitűzhetnek egy lobogó zászlót a Holdon Player 2025-01-25 14:00:02 Infotech USA Az Apollo–11 űrhajósai 1969 júliusában amerikai zászlót tűztek ki a Hold felszínére, amely látszólag lobogott. Ahhoz viszont, hogy ez tényleg lobogásnak tűnjön, szükség volt némi mérnöki fifikára. A gond ugyanis az volt, hogy a Hold rendkívül vékony légköre miatt a zászló egyszerűen lelógott volna, ha azt Neil Armstrong vagy Buzz Aldrin hagyományos Fantasztikus dolgok, amelyek mégsem léteznek Index 2025-01-25 05:57:00 Tudomány A képzelet által teremtett jövő sokszor megvalósult. De hogy volt, amikor mégsem? Ma sem működik az Erste netbankja TechWorld 2025-01-25 09:55:07 Infotech Erste Délutánig kell várnia annak, aki szeretné használni az Erste Bank online szolgáltatását. Nagy öröm Erste Bank lakossági ügyfélnek lenni! Kivéve persze akkor, amikor nem működik az online szolgáltatás. Aki például most szombatra (január 25.) halasztotta volna az utalásait, esetleg átnézte volna a pénzügyeit, az sírhat, zokoghat. A rendszer nem működ Itt az OpenAI "ügynöke", az Operator, amivel beköszönthet az internetezés új korszaka Rakéta 2025-01-25 07:09:03 Infotech Mesterséges intelligencia OpenAI A program egyelőre drága és nem túl praktikus, de nagyságrendekkel hasznosabb lehet a jövőben, mint a mai digitális asszisztensek. Tömeges autófeltörés: hackerek nyitották az ajtókat Infostart 2025-01-25 06:20:00 Külföld Hacker Subaru Egy egész kontinens összes autójához hozzáfértek a hekkerek, akik egy biztonsági rést kihasználva bejutottak a Subaru online rendszerébe. Mégis ki a felelős azért, ha hibázik a mesterséges intelligencia? Piac és Profit 2025-01-25 10:49:00 Infotech Mesterséges intelligencia Beruházás Tavaly év végére a globális AI-beruházások elérték a nagyságrendileg 500 milliárd dolláros álomhatárt, de ez még csak a kezdet, hiszen a mesterséges intelligencia jó úton halad afelé, hogy minden szektorban alaptechnológiává váljon. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
Évekkel is előre lehet jelezni a szívrohamot! Rakéta 2025-01-25 08:33:01 Infotech Mesterséges intelligencia Szívroham A mesterséges intelligencia segítségével olyan prediktív modelleket hoznak létre, amelyek forradalmasítják a szív- és érrendszeri betegségek ellátását. A Switch 2 bemutatója óta két táborra szakadtak a Nintendo-rajongók InStyle Men 2025-01-25 05:30:47 Infotech Nintendo Az egyik oldal azt kapta, amit várt, a másik viszont csalódásként élte meg a leleplezést. A Brave Search mostantól lehetővé teszi a keresési eredmények "újrarangsorolását" ITBusiness 2025-01-25 06:06:14 Mobiltech A Brave Search új funkciót vezetett be, amelyet Rerank néven ismerhetünk meg. Ez lehetővé teszi a felhasználók számára, hogy meghatározzák keresési eredményeik sorrendjét, és bizonyos webhelyeket előrébb rangsoroljanak. Kísért a 60-as évek: mi várható a két Kennedy és a Martin Luther King elleni merényletek aktáitól? 444.hu 2025-01-25 07:02:35 Tudomány Terrortámadás Martin Luther King Trump feloldja az 57 és 61 évvel ezelőtti politikai gyilkosságok dokumentumait. De van-e még kulcsfontosságú részlet, amiről eddig nem tudhattunk? Öt új termékkel bővítette AioT kínálatát a Xiaomi Digital Hungary 2025-01-25 10:44:00 Mobiltech Csehország Prága Xiaomi Öt új, az AIoT és a személyes egészségügyi eszközök portfólióját gazdagító terméket jelentett be a Xiaomi egy, a CEE & Nordics régióban tartott bemutatóeseményén a prágai Forum Karlínban január 21-én. Egy magyar diák a bombariadó miatt beült egy Kfc-be, majd talált egy 290 ezres kést Counter-Strike 2-n refresher.hu 2025-01-25 14:04:00 Tudomány Bombariadó Counter-Strike A Kukri Knife - Fade nevű skin jelenlegi ára 750 dollár, és mintegy 290 ezer forintot ér, amit akár online feketepiacon 220-230 ezerért is elpasszolhat a szerencsés megtaláló. Bölcsészet és biznisz? Igen, lehetséges! Helló Sajtó! 2025-01-25 12:33:07 Tudomány ELTE Piaci fókuszú mesterképzést indít az ELTE Bölcsészettudományi Kara "Kultúrák közötti üzleti kommunikáció" néven. A nyelvismeretet bölcsész és üzleti kompetenciákkal ötvöző mesterszakra két megadott nyelv középfokú ismerete birtokában minden BA, illetve MA diplomával rendelkező hallgató jelentkezését várják. Végre tényleg kitűzhetnek egy lobogó zászlót a Holdon Player 2025-01-25 14:00:02 Infotech USA Az Apollo–11 űrhajósai 1969 júliusában amerikai zászlót tűztek ki a Hold felszínére, amely látszólag lobogott. Ahhoz viszont, hogy ez tényleg lobogásnak tűnjön, szükség volt némi mérnöki fifikára. A gond ugyanis az volt, hogy a Hold rendkívül vékony légköre miatt a zászló egyszerűen lelógott volna, ha azt Neil Armstrong vagy Buzz Aldrin hagyományos Fantasztikus dolgok, amelyek mégsem léteznek Index 2025-01-25 05:57:00 Tudomány A képzelet által teremtett jövő sokszor megvalósult. De hogy volt, amikor mégsem? Ma sem működik az Erste netbankja TechWorld 2025-01-25 09:55:07 Infotech Erste Délutánig kell várnia annak, aki szeretné használni az Erste Bank online szolgáltatását. Nagy öröm Erste Bank lakossági ügyfélnek lenni! Kivéve persze akkor, amikor nem működik az online szolgáltatás. Aki például most szombatra (január 25.) halasztotta volna az utalásait, esetleg átnézte volna a pénzügyeit, az sírhat, zokoghat. A rendszer nem működ Itt az OpenAI "ügynöke", az Operator, amivel beköszönthet az internetezés új korszaka Rakéta 2025-01-25 07:09:03 Infotech Mesterséges intelligencia OpenAI A program egyelőre drága és nem túl praktikus, de nagyságrendekkel hasznosabb lehet a jövőben, mint a mai digitális asszisztensek. Tömeges autófeltörés: hackerek nyitották az ajtókat Infostart 2025-01-25 06:20:00 Külföld Hacker Subaru Egy egész kontinens összes autójához hozzáfértek a hekkerek, akik egy biztonsági rést kihasználva bejutottak a Subaru online rendszerébe. Mégis ki a felelős azért, ha hibázik a mesterséges intelligencia? Piac és Profit 2025-01-25 10:49:00 Infotech Mesterséges intelligencia Beruházás Tavaly év végére a globális AI-beruházások elérték a nagyságrendileg 500 milliárd dolláros álomhatárt, de ez még csak a kezdet, hiszen a mesterséges intelligencia jó úton halad afelé, hogy minden szektorban alaptechnológiává váljon. A további adásainkat keresd a podcast.hirstart.hu oldalunkon.
páratlan év, évközi idő 2. hét, péntek ** Mk 3,13-19 ** Azután fölment a hegyre. Magához hívta, akiket ő akart, és azok odamentek hozzá. Kiválasztott tizenkettőt, hogy vele legyenek, és hogy prédikálni küldje őket. Hatalmat adott nekik, hogy kiűzzék az ördögöket. Ezt a tizenkettőt választotta ki: Simont, akinek a Péter nevet adta; ezenkívül Jakabot, Zebedeus fiát, és Jánost, Jakab testvérét, akiket Boanérgesznek, azaz mennydörgés fiainak nevezett el; és Andrást; Fülöpöt, Bertalant, Mátét és Tamást; Jakabot, Alfeus fiát, Tádét, a kánaáni Simont, és az iskarióti Júdást, aki elárulta őt. |
In this week's episode of Bet On It direct from Las Vegas, Kelly Stewart, Marco D'Angelo, Joe Raineri, Ralph Michaels, and Gianni the Greek break down College Football Playoff & Bowl Games from a sports betting perspective, sharing their college football best bets and predictions for the biggest games on this weekend's slate. Join the crew every Wednesday for Bet On It as we break down the college football slate from various betting angles.Introduction 00:00KIV - Iowa State vs Miami (Pop Tart Bowl) 00:49Marco - Alabama vs Michigan (Reliaquest Bowl) 03:45Joe - South Carolina vs Illinois (Citrus Bowl) 07:10Panel - BYU vs Colorado (Alamo Bowl) 09:35WagerTalk CFB Bowl Season Special!! 15:08KIV - Rutgers vs Kansas State (Rate Bowl) 16:20Marco - San Jose State vs Hawaii (Hawaii Bowl) 19:55Joe - Northern Illinois vs Fresno State (Potato Bowl) 23:52KIV Best Bet - Baylor vs LSU (Texas Bowl) 26:49WagerTalk 1st Time Buyers Special!! 28:58Marco's Best Bet - Pittsburgh vs Toledo (GameAbove Sports Bowl) 30:18Breaking News for Rate Bowl with KIV 33:45Joe's Best Bet - Coastal Carolina vs UTSA (Myrtle Beach Bowl) 35:01
In this episode, we break down Thursday Night Football (Rams vs 49ers), Sunday Night Football (Packers vs Seahawks), and both Monday Night Football games (Bears vs Vikings & Falcons vs Raiders), plus the entire NFL Week 15 schedule.NFL Week 15 Bet On It Time Stamps00:00 Opening00:53 Thursday Night Primetime05:00 Sunday Night Football08:12 Monday Night13:17 VR GOLD19:20 Marco's SANDWICH Game23:31 Are You High27:50 Teddy's Just The Tip30:56 KIV's Barking Dog32:25 ART DICESARE38:49 TNA with Ralph Michaels42:54 Prop Shop with Andy Lang46:17 Best Bets
Al and Jonnie talk about Luma Island Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:55: What Have We Been Up To 00:13:53: Game News 00:37:20: Luma Island 01:32:07: Outro Links Wholesome Snack Wholesome Snack Humble Bundle Wanderstop Release Date Overthrown Early Access Snacko Roadmap Haunted Chocolatier Development Update Farm Folks Gameplay trailer Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al and we’re here today to talk about cut to story games. (0:00:35) Jonnie: And my name is Jonny. (0:00:40) Al: Ah, welcome Johnny. (0:00:44) Jonnie: I am good for reasons that are entirely my fault. (0:00:48) Jonnie: We were recording at a really convenient time for me today, (0:00:50) Al: “Yes, I’m the one that’s that’s gone up early, so… (0:00:50) Jonnie: so I am way more awake than I usually am. (0:00:53) Jonnie: How are you, Al? (0:00:54) Jonnie: Thank you. (0:00:56) Al: Look, I mean, we used to do this occasionally, record early my time, and it just, it feels (0:01:05) Al: like it’s less, it’s less convenient for me because of your later time zone now, like… (0:01:12) Jonnie: Yeah, the time zone now works really well actually for me to record early because it’s a good time zone for that. (0:01:14) Al: Yeah, because if we want to record at 5pm, you’re in. (0:01:20) Al: time, which on a weekend is fine, probably, but on a weekday is probably the earliest you could do. (0:01:29) Al: That’s 7am my time, so it kind of basically gets rid of that for weekdays, (0:01:34) Al: which we used to do a couple of times is record an evening your weekday and morning my weekday, (0:01:40) Al: because we were exactly 12 hours apart, I think, when you were in New Zealand, (0:01:44) Jonnie: Yep. Hey, Al. (0:01:45) Al: which made it perfect. So it could like, we could start at 5am my time and 5pm your time, (0:01:49) Al: Whereas now it’s like… (0:01:50) Al: I start work at 8am, so it’s like starting recording at 7am. It’s not ideal, but it’s Sunday, so it doesn’t matter. (0:01:57) Jonnie: And we are now just going to rebrand to a logistics podcast. (0:02:01) Jonnie: I’m sure our listeners are very excited to be hearing of that. (0:02:05) Al: I have this great app from my Mac now where I have everybody’s time zones for the podcast typed into it. (0:02:12) Al: And I have a slider where I can just choose my time, and it tells me what everybody else’s time is at that point. (0:02:16) Al: It’s great for organizing stuff. (0:02:18) Jonnie: Okay, one, I’m gonna need you to send that to me (0:02:20) Jonnie: after the show, that sounds very convenient. (0:02:22) Jonnie: I work across like five different time zones, (0:02:24) Jonnie: so that sounds amazing. (0:02:26) Jonnie: And two, I’m curious how many time zones we have as folks, (0:02:29) Jonnie: ‘cause there’s quite a few, I’m guessing. (0:02:30) Al: So if we just talk about the base team, so we’re not talking about the people that are on a couple times a year, that is four time zones. (0:02:42) Al: So I’m in one, you’re in one, Kevin is in one, and then Cody, are we counting Bev still? They’ve not been on in a while, but Cody and Bev are in the same time zone. (0:02:52) Al: So that’s four time zones. (0:02:54) Al: Obviously, other people then have different ones, but I think Kelly is in a different one, and who else? (0:03:00) Al: Is that it? Have we covered all the American time zones now? (0:03:02) Jonnie: What about Micah, where’s Micah? (0:03:04) Al: Oh, Micah Central, is that the same? (0:03:09) Jonnie: I think it’s got to be the same as like one of Kiv and/or Cody. (0:03:12) Al: it’s not the same as Cody. What time is Kevin? Yeah, I think Kevin’s in Central as well. So, (0:03:20) Al: it’s the same as Kevin. Anyway, moving on. This episode, we’re going to talk about Luma Island. (0:03:20) Jonnie: We needed like a west coast American to you know really round it out (0:03:35) Al: Yeah, that was a full stop. We’re going to talk about Luma Island. (0:03:41) Al: Um… (0:03:43) Al: Before that we have some news, surprisingly still busy with news considering the time of year, (0:03:50) Al: and I don’t think it’s about to stop now, and we’ll explain why in our first game news, but (0:03:56) Al: before that, Jonny, what have you been up to? (0:03:58) Jonnie: What have I been up to? (0:04:00) Jonnie: I’ve been up to pocket of all varieties, many varieties, (0:04:05) Jonnie: all the pockets. (0:04:06) Jonnie: Pocket TCG, still plugging along with that. (0:04:06) Al: I haven’t done today’s battles yet. I’ll maybe set them up on auto during this podcast. (0:04:09) Jonnie: But Al, I really want to know, have you got any Venus yet? (0:04:19) Al: And maybe I’ll get the Venusaur today. I don’t know. We’ll see. (0:04:24) Jonnie: I’m not going to lie, I would be very stoked if you got the Venus (0:04:26) Jonnie: or while we were recording. (0:04:28) Al: Live on a podcast. Yeah. Let’s do it. I’m setting up. (0:04:29) Jonnie: Yeah, yeah. (0:04:32) Jonnie: Just for the listeners, how dry are you at this point? (0:04:36) Al: I think I’m at 28 promo packs and no Venusaur. So, interestingly, I only have two of the (0:04:42) Jonnie: Life has not been gone to you at all. (0:04:45) Al: Greninja. I mean, two’s what I want, right? I don’t want any more than two. But it’s not (0:04:50) Al: the Greninja that I’m getting lots of. I’ve got two and then it stopped. It’s the Jigglypuff (0:04:56) Al: and Haunter and Onyx that I’ve got nearly double digits of each of them. (0:05:01) Jonnie: Although, annoyingly, you kind of do want more of the more rare ones, because you get more Shine Dust for the duplicates, and while Shine Dust is not currently useful for anything worthwhile, number big means good. (0:05:06) Al: That’s, yeah, true. (0:05:14) Al: Yeah. Yeah. Anyway, right. I said those, I said those battles off. So we’ll see what happens. (0:05:20) Jonnie: But outside of Pokémon Pocket, I’ve also been playing Animal Crossing Pocket Camp Complete, whatever it’s called, which… (0:05:31) Jonnie: …is now fully come out in its complete edition, and there is a lot in this game now. There is so much. It is very overwhelming. (0:05:39) Al: Well, it is like eight years old at this point, and they’ve just shoved everything into it, so. (0:05:44) Jonnie: Yep. I feel like it will get to a good place, but at the moment it’s very overwhelming, and I’m just trying to work out what is the limited time stuff that I need to get done, particularly being December with all of the various Christmas events. (0:05:57) Jonnie: events. So just trying to work. (0:06:01) Jonnie: That out. But other than both of those Marvel Rivals is this new hero shooter game that came (0:06:09) Jonnie: out and look, I don’t like shooting games. I played a little bit of Overwatch. I’m terrible (0:06:15) Jonnie: at them. But there was something fun about being part of a thing that is having a moment. And I (0:06:20) Jonnie: feel like Marvel Rifles is that. And so while I’m terrible at it, I am having fun playing it in (0:06:26) Jonnie: these first few days. Well, that’s all it seems everyone is talking about. (0:06:29) Al: I have not played it, but I don’t want to say too much about it, but on the on the last (0:06:37) Al: podcast that I recorded, which is coming out in three weeks time, you will hear Kevin convince (0:06:43) Al: me to try it. So we’ll see, I guess, at some point. I wonder if by the time I next record (0:06:53) Al: an episode in a week, whether I will have played it or not, whether we have some. (0:06:59) Al: True out of time podcasting where I talk about the fact that I was convinced to play about (0:07:05) Al: it, and then I talk about the fact that I’ve played about it, and then you actually hear (0:07:09) Al: the being convinced to play it. We’ll see. We’ll see. We’ll see. I was totally not going (0:07:13) Jonnie: I really hope that that is the case and my prediction for your take on the game, Al, (0:07:18) Jonnie: is you will play it and you will be like, “I see why people like it and it is not for me.” (0:07:23) Jonnie: That will be your take. But… (0:07:26) Al: to play it until one thing in the episode, which I’m not going to spoil… (0:07:29) Al: There’s one specific thing that Kevin tells me about that I did not realize was the case (0:07:34) Al: for it, because I hadn’t seen any gameplay. And I had just been assuming based on everything (0:07:39) Al: that people had been saying, because people are like, “Oh, it’s just Overwatch, but Marvel.” (0:07:43) Al: And yeah, you’ll hear about that in three weeks’ time, listeners. (0:07:48) Jonnie: Amazing. (0:07:52) Jonnie: Yeah, but those are the things… (0:07:53) Jonnie: I guess just because I feel like it’s something you have to talk about (0:07:55) Jonnie: if you’re talking about a hero shooter. (0:07:57) Jonnie: So far, the character that I am liking the most is Hela, (0:08:02) Jonnie: which is probably not what I would have predicted (0:08:04) Jonnie: going into playing this game. (0:08:06) Jonnie: But that’s part of the fun of these sorts of games (0:08:08) Jonnie: is you find and connect with characters (0:08:11) Jonnie: that maybe you wouldn’t have otherwise. (0:08:15) Jonnie: Hela’s gimmick is a movement ability. (0:08:19) Jonnie: She’s kind of just a standard damage dealer. (0:08:21) Jonnie: She hits hard and has a relatively slow fire rate. (0:08:26) Jonnie: She has a stun ability and she throws some knives (0:08:30) Jonnie: that deal some delayed damage. (0:08:33) Jonnie: I don’t know how much of it really has anything to do (0:08:35) Jonnie: with her abilities from the comics and/or movies. (0:08:40) Jonnie: I know some feel particularly Hela-ry, (0:08:43) Jonnie: but I’m also not super familiar with her as a character (0:08:46) Jonnie: outside of that one Thor movie. (0:08:49) Jonnie: So yeah, she’s a pretty good stand-in sort of DTS-style character. (0:08:53) Al: I have talked about most of what I’ve been up to in the episode that will be coming in (0:08:54) Jonnie: And that’s what I’ve been up to. What have you been up to, Al? (0:09:02) Al: three weeks, but I specifically saved one thing to talk about in this episode, because (0:09:06) Al: I know that you’re on the same page as me with this game, and that is I have been trying (0:09:11) Al: to finish Legends of Zelda, Echoes of Wisdom, because I started it when it came out, and (0:09:18) Al: I enjoyed it to start with, and it’s not like I’m not enjoying it anymore. (0:09:24) Al: But I just feel like I’m doing the same thing over and over again. (0:09:29) Al: And I know you’re going to say you don’t need to finish it. (0:09:31) Al: I know, I know, but I’m like two dungeons away from finishing. (0:09:35) Al: I feel like I just I want to finish it before I before I stop. (0:09:40) Al: But the I think the thing that I realised last night (0:09:46) Al: specifically was that I do not enjoy the boss fights in this game specifically. (0:09:53) Al: Because they are very passive, right? (0:10:00) Al: So you’ve got two ways of dealing with enemies in this game. (0:10:03) Al: You can either you can either turn into, you know, shadow link and attack them (0:10:11) Al: like you are link, which is kind of, you know, the traditional Zelda way of doing (0:10:15) Al: things, or you can use the echoes of enemies and they will attack instead. (0:10:21) Al: and for most… (0:10:23) Al: For most enemies, I’ve just been using this big floating plant with spikes, which works (0:10:28) Al: really well. It’s such a good… It’s so good that you… And you get it so early that basically (0:10:28) Jonnie: Yep, that’s what I used. (0:10:35) Al: nothing else replaces it. And I’m so close to the end of the game. But the problem is (0:10:43) Al: that I don’t find that fun for the boss battles, right? Because the whole point of boss battles, (0:10:48) Al: especially in like a Zelda game and stuff like that are for you’re figuring out what they (0:10:53) Al: do and you’re trying to figure out their weaknesses and you’re trying to take them (0:10:56) Al: down when they get to their weak point, right? But that is not possible to do with the echoes, (0:11:04) Al: right? Because you’re just throwing echoes up and hoping they don’t die, (0:11:07) Al: right? Because you can’t control them once you set them up. And the problem is you then, (0:11:12) Al: so then you default to going, “Well, maybe I do need to just be the link and attack them.” But (0:11:20) Al: Quite often, you just don’t have enough energy because you use (0:11:23) Al: up the energy while you’re linked. So you can’t be linked all the time, (0:11:28) Al: deliberately so, which is fair, but you just end up in this situation where (0:11:33) Al: you run out very quickly because the energy moves really quickly, and if you’re not immediately (0:11:42) Al: hitting the boss, you’re just dying. Finding it just such a frustrating situation, (0:11:53) Al: I really like the bosses because you’re having to figure out how to defeat this boss. Here, (0:11:59) Al: you’re just essentially throwing echoes at it and hoping they don’t die. (0:12:04) Jonnie: Yeah, I kind of agree and I feel like I feel like it would be better if there was more of a puzzle mechanic to the bosses where you weren’t just using the enemy echoes, but you were using other echoes that you had picked up in the dungeon to, you know, solve a puzzle that would expose a weak plane tour. (0:12:22) Jonnie: Like I feel like there was there was more space and it’s kind of my frustration with the whole game where I feel like there was more space to do more interesting things than ultimately what they ended up doing with them. (0:12:34) Al: Yeah. Yeah. So that’s, that’s about what I am just now with that game. Um, uh, I, as (0:12:41) Al: I say, I have two, I think two left to go. Um, presumably there’s a final boss after (0:12:46) Al: those last two dungeons. Um, but I will, I will see how that goes. I’m determined to (0:12:52) Al: finish it. Um, and I’m, you know, as I say, it’s not that I’m not enjoying it. I just (0:12:57) Al: kind of wish that it could have been more, um, than it is. (0:13:00) Jonnie: Yeah, I mean, it’s, you know, my take on the game was, you know, it was good. (0:13:06) Jonnie: It was really fun at the start and then it fell off. (0:13:08) Jonnie: And I think the fall off rate is probably going to be different for everyone. (0:13:13) Jonnie: And, you know, as close as you are, I think I would probably also finish the game if I was that close. (0:13:18) Al: Yeah. I think the thing is that I did fall off. I was just determined to come back and (0:13:22) Al: finish because of, well, just because that’s who I am. Right. I don’t, I don’t feel the (0:13:29) Al: need to complete every game, including a game we might talk about this episode, but I do (0:13:37) Al: with Zelda ones in particular, except the older 3D ones, I do tend to feel like I want (0:13:43) Al: to complete it just for having completed it, you know? (0:13:46) Jonnie: Absolutely. (0:13:48) Al: Anyway, so yeah, that’s, that’s about it. I’ve not been playing a huge amount else. (0:13:54) Al: Shall we talk about some news? So I think I probably should have talked about this first (0:13:59) Al: piece of news in the last episode, but I forgot. I’ve been really bad at that recently, apparently. (0:14:03) Al: This is the second piece of news in three weeks that I’ve forgotten to talk about in (0:14:07) Al: its, in its first episode. But here we go. Wholesome Games have announced their Wholesome (0:14:13) Al: knock the game of the wards edition the game of the game awards edition (0:14:19) Al: and that is happening on the 10th of December which is in the past if you’re listening to this (0:14:24) Al: episode. So we will cover whatever has happened in that in the next episode, whatever the next (0:14:31) Al: episode is. I’m so confused. For listeners, I’m recording four episodes of this podcast in two (0:14:38) Al: weekends, so I’m really confused about what’s happening, but there is an episode being recorded (0:14:43) Al: next week that will be listened to the week after, and that’s the one that we’ll be talking about (0:14:46) Al: about this in. So I. (0:14:48) Al: What makes sense for you when it happens? Yes, it may not make sense until January, (0:14:50) Jonnie: Let’s just listen to all of the episodes and everything will make sense at some point, except for the stuff that doesn’t. (0:14:59) Al: but yeah, they’ve also launched a wholesome snack bundle. If you are of the bundle persuasion (0:15:10) Al: and you like playing games, it includes Fe Farm, Little Kitty Big City. (0:15:18) Al: The Ranch of Riverside, Minami Lane and Rusty’s Retirement and also Spirit City LoFi Sessions, (0:15:27) Al: which I guess is a game. It’s calling itself a gamified focus tool, so it’s not really (0:15:34) Al: game game. But yeah, that is a pretty good bundle for what it is. I already have multiple (0:15:42) Al: of these games, so I don’t think I’ll be buying the bundle. But if you are interested. (0:15:48) Al: And these is a very good deal. (0:15:50) Jonnie: Yeah, I think this is a really cool bundle if you don’t if you don’t have many of these games (0:15:55) Jonnie: This is a bundle that is definitely worth getting (0:15:58) Al: - Absolutely. (0:15:59) Al: - Is there anything you’re hoping for (0:16:02) Jonnie: I (0:16:04) Jonnie: would like more information on (0:16:07) Jonnie: Tales of the Shire like (0:16:09) Jonnie: Everybody else other than that. I feel like we are in this era of there being so many games (0:16:17) Jonnie: I want announcements of when things are going. (0:16:20) Jonnie: They’re coming out and not as early access, but like, yeah, just give us release dates for stuff. (0:16:24) Al: you want some release dates of 1.0 releases. I know what Kevin’s looking forward to. That (0:16:25) Jonnie: Make hours scheduling life next year really easy. That’s what I want out of this wholesome stack. (0:16:33) Jonnie: Correct. (0:16:36) Al: is whatever the developers of Wildflowers are going to announce, because they have basically (0:16:42) Al: said they’re going to announce their new game in the Wholesome Snack. And what it could (0:16:47) Al: be, we don’t know, but that is happening. (0:16:49) Jonnie: Well, the listeners will have the ability to find out by the time that they are listening to this. (0:16:54) Jonnie: So, go watch the Wholesome Snack and see if you can find out what Kevin is really excited about. (0:17:00) Al: Yes, I won’t tell you the developer of the game. (0:17:03) Al: So you have to guess the other. (0:17:07) Al: I mean, this is part of the game awards. (0:17:11) Al: I don’t understand why it’s part of the game awards because it’s announcing new (0:17:14) Al: stuff and I’m confused about the game awards. (0:17:17) Al: They seem a bit confused themselves. (0:17:19) Al: I also here’s my thing, right? (0:17:22) Al: I don’t particularly care about the I don’t (0:17:25) Al: particularly have an issue with the game awards. (0:17:27) Al: It’s fine. (0:17:27) Al: I think it’s a bit weird that it’s become the one that people like. (0:17:31) Al: You know what people like their like, they like their Oscars. (0:17:35) Al: They like all their award ceremonies. (0:17:37) Al: I don’t particularly feel amazed about one particular awards. (0:17:42) Al: But hey, what he put in the effort into making a big event and people seem to like (0:17:47) Al: it, although I do feel like people just complain about it more than anything else. (0:17:52) Al: But I don’t have an issue with it. (0:17:54) Al: What I do have an issue is why is it in December? (0:17:58) Al: I’ve never understood why people do (0:18:00) Al: their game of the year, so early in December, it’s like the 10th of December, they’re doing (0:18:07) Al: this. And I’m like, that feels like, do it at the end of December, or do it in January, like all the (0:18:14) Al: awards seasons for film and TV, they happen in March and April, and they have like a specific (0:18:19) Jonnie: Yeah but people in games are dumb. So you know we get what we get and I don’t like game awards, (0:18:19) Al: cutoff date. (0:18:27) Jonnie: they suck and don’t pay attention to them. What you should pay attention to is the harvest season (0:18:34) Jonnie: game of the year awards because that is much better and I was gonna say much less controversial (0:18:40) Jonnie: but that’s definitely not true because last year was very controversial. So yes I don’t know don’t (0:18:47) Jonnie: Don’t pay attention to them. (0:18:50) Al: I do aim to be controversial. (0:18:54) Al: Yes, our Game of the Year episode will be coming out on the last Wednesday of the year, (0:18:59) Al: as usual. (0:19:00) Al: This year, the earliest it can possibly happen, because of how the year worked out, the 25th (0:19:05) Al: of December. (0:19:06) Al: It cannot happen any earlier than that, because if it were to try and happen a day earlier, (0:19:11) Al: it would actually happen a week later. (0:19:13) Al: Fun times. (0:19:15) Al: Next, we have a release date for Wonderstop. (0:19:20) Al: It is releasing on the 11th of March 2025 for PS5 and Steam. (0:19:28) Al: And this is the game, the tea-making game by the creator of the Stanley Paradox. (0:19:34) Al: So, I’m very intrigued. (0:19:34) Jonnie: I was I was trying to place why I knew the like why I knew this game and it was the I (0:19:42) Jonnie: had forgotten about the (0:19:45) Jonnie: That connection. Yeah this I (0:19:49) Jonnie: Don’t know. This is gonna be weird, right? Is there any other options? (0:19:53) Al: Yeah, I think it’s going to be something. I don’t know what it is. I’m not expecting it to be (0:19:58) Al: necessarily a meta-commentary on games like the Stanley Parable was. I think that would be boring (0:20:04) Al: if it was just the exact same thing, and I don’t know why they would do a cosy game for that. But (0:20:08) Al: I could see it addressing some sort of tropes on cosy games in some sort of way, because it talks (0:20:16) Al: about it being a narrative-driven game, and I think that that is probably very deliberate. (0:20:23) Al: The way they’re wording that, and I wouldn’t be surprised if they upended some of our expectations. (0:20:32) Jonnie: Yeah, and I think the other thing that’s interesting is like in the about this game (0:20:36) Jonnie: they say it’s about change and tea like and putting a game about change as sort of your a (0:20:43) Jonnie: Number one thing that your game is about like if anything my expectation or not my expectations my hopes for this game (0:20:51) Jonnie: That it’s sort of on a par with (0:20:54) Jonnie: spirit fear (0:20:55) Al: - Mm, so you wanted to make it cry. (0:20:58) Jonnie: Uh, so I thought about a second like spirit fear but like on a par with (0:21:03) Jonnie: it could be a more pleasant version of a heavily narrative given game like spirit fear. Like I want (0:21:09) Al: is that possible? Is it possible to make you feel something without it being crying? (0:21:09) Jonnie: I want this game to make me feel something. Just because it hasn’t happened doesn’t mean it’s not possible. (0:21:18) Al: Fair, fair, fair, fair. They’ve also released a new trailer for the game as well. Overthrown, (0:21:25) Al: I have announced their early access and it’s out now. Yep, so if you’ve been looking forward (0:21:31) Al: to this game, it’s out now. I’m undecided, I think I might wait for 1.0 for this game (0:21:37) Al: because I played the d- (0:21:39) Al: and I enjoyed it, but it definitely felt like I wanted much more than what it was initially (0:21:45) Al: um (0:21:46) Jonnie: Did you watch the video that went with the announcement of Early Access? (0:21:54) Jonnie: The one thing I was curious about was if there was anything in this video that looked like stuff (0:22:00) Jonnie: that wasn’t in the demo that you played. They did focus quite heavily in the video on multiplayer, (0:22:08) Jonnie: which seems very smart for this game, the chaos that I think that could bring sounds. (0:22:15) Al: Yeah, I don’t think the early access starts with multiplayer though, does it? (0:22:16) Jonnie: Pretty amazing. (0:22:20) Jonnie: That would be surprising because that felt very prominent in the… (0:22:22) Al: Well, maybe it does. The demo definitely didn’t have multiplayer, (0:22:27) Al: but that might have been because it was the demo. (0:22:27) Jonnie: Yeah, it felt like that was the whole focus of the trailer. (0:22:32) Al: Yeah, no, you’re right. It does feel like that, and I’m not seeing it in their roadmap anywhere, (0:22:39) Al: so I guess maybe it does have multiplayer already. (0:22:43) Al: Anyway, yeah, I’m obviously going to buy. (0:22:45) Al: this game and play it again at some point. (0:22:47) Al: I’m just undecided as to when that is. (0:22:49) Al: It’s not going to be this year because this year is already spoken for. (0:22:53) Al: I’ve got to finish Zelda and I’ve got to play Sonic. (0:22:56) Al: So we’ll see when that happens. (0:22:59) Al: It’s on Steam in early access. (0:23:01) Al: It’s also on Xbox game preview, apparently they call it, (0:23:05) Al: because it can’t be called the same thing. (0:23:09) Al: Next, we have a roadmap for Snacko has been announced (0:23:15) Al: the remaining updates before 1.0. (0:23:19) Al: They have four updates left to go down in the mines. (0:23:23) Al: Slice of life sprites evolution and dress to impress. (0:23:27) Al: So you can guess on what those might bring to the game. (0:23:30) Jonnie: Now I’m just going to jump on, you know, your little bandwagon, but on this roadmap, (0:23:35) Jonnie: why do they list the version numbers? They don’t need to. They could just have town and guild update (0:23:40) Jonnie: down in the mines, sprites evolution. Putting the numbers next to it doesn’t add anything, (0:23:46) Jonnie: and if they need to do a 0.9, 0.8, point something else because they’ve got some bug, like I just… (0:23:53) Jonnie: Anyway, I understand where you’re coming from, or even fit to my brain. I don’t know which, but (0:24:00) Al: Yeah, Snacko in particular have, um, look, I really like the developers of Snacko, so (0:24:07) Al: this is not personal. They really picked a weird version number thing in general to do (0:24:14) Al: for their early access. I feel like they started at zero point, nine point, zero point something. (0:24:21) Al: I don’t know what the problem is. Like I don’t know why they’ve done that, but it is what (0:24:27) Al: it is. Yeah, I think that I think (0:24:30) Al: the game developers should just not focus on version numbers in front of consumers (0:24:39) Al: at all, right? Consumers don’t care about a version number, they care about are they (0:24:44) Al: on the most recent update or not. That’s it. And Steam tells you that. Steam tells you (0:24:47) Jonnie: Sorry. (0:24:48) Al: if there’s an update. That’s it. Right, like you don’t need more than (0:24:53) Jonnie: I totally agree. (0:24:54) Jonnie: There’s just a silly thing to do. (0:24:56) Jonnie: And you can market your game better if you just say, (0:24:59) Jonnie: hey, look at all this exciting stuff (0:25:01) Jonnie: that we’ve got coming on our roadmap. (0:25:03) Jonnie: And it’s not 0.9.7 followed by 0– (0:25:06) Jonnie: because that 0.9.8, because that doesn’t (0:25:09) Jonnie: make it sound exciting. (0:25:10) Jonnie: It’s a very small number that it is going up by in the way (0:25:13) Jonnie: that humans interpret numbers. (0:25:15) Jonnie: So let’s not be silly. (0:25:17) Jonnie: I guess. (0:25:18) Al: Yes. Anyway, this confirms to me that it’s not releasing this year, so we’re safe. A few. (0:25:29) Al: They can’t get four updates done in December. (0:25:29) Jonnie: Well, particularly given that all four of the updates have names and then a bunch of (0:25:35) Jonnie: question marks underneath them, so there’s literally no detail on, well, there is some (0:25:38) Al: Yeah, I suspect that’s deliberate, that’s not because they don’t know what’s in it, (0:25:39) Jonnie: detail in the post about what’s coming. (0:25:44) Al: I think that’s definitely because they just want to keep the suspense and tell you it (0:25:50) Al: when it comes. (0:25:51) Al: All right, we now have our development update from Concern Date about Haunted Chocolatier. (0:25:59) Al: It’s a lot of words and it’s mostly, sorry I haven’t done much, but here’s some screenshots (0:26:05) Al: to keep you happy. (0:26:06) Al: Is that fair way to describe it? (0:26:08) Jonnie: I think it’s, sorry, I haven’t done much, I’ve been busy doing stuff on Stardew Valley. (0:26:12) Al: Yeah, oh yes, yes, I’m sorry, I thought that bit was obvious. (0:26:14) Jonnie: Also, in brackets, look, sometimes it might not be, also in brackets, I’ll probably keep (0:26:22) Jonnie: doing stuff on Stardew Valley. (0:26:24) Al: Yeah, are we ever getting this game, Johnny? (0:26:29) Jonnie: So I don’t know, like I found the framing around, the consent I put in the blog post (0:26:35) Jonnie: around Stardooth very concerning. (0:26:38) Jonnie: In that they discussed a strong feeling of obligation, I guess towards continuing to add to Stardooth because of, broadly speaking, how successful the game has been. (0:26:52) Jonnie: Which, to me, feels like someone chasing some idealized version of perfection that will never be achievable. (0:27:04) Jonnie: And I think we’ve already talked about this on the show. (0:27:08) Jonnie: But I feel with the most recent update, 1.6, was it good? (0:27:12) Jonnie: Yeah, it was good. But Staju was finished. (0:27:16) Jonnie: It is time to move on. (0:27:20) Jonnie: And I just don’t see what value there is to be achieved by adding more to Staju at this point. (0:27:28) Jonnie: And I would love to see a focus on anything else. (0:27:30) Jonnie: It doesn’t even have to be haunted chocolate here. (0:27:32) Jonnie: that’s not the thing that is, you know, making (0:27:38) Jonnie: bringing joy or whatever it is like find something else but yeah, I don’t know this blog post did not fill in (0:27:46) Al: Yeah, it’s interesting. I’m hoping that he can find it in his brain to focus on Hunter (0:27:55) Al: Jugletier until he’s happy with it. But yeah, I think you’re right. I don’t expect that (0:28:03) Al: most of his expectations on the obligations on him for Stardew are external. I suspect (0:28:11) Al: they’re internal in that he is, as you said in (0:28:16) Al: different words, a perfectionist, right? Like he wants it to be something, but (0:28:21) Al: that, as we all know, is impossible, and therefore he wants to completely keep it (0:28:27) Al: going. And I do worry a little bit that he might end up with like that with (0:28:30) Al: Haunted Chocolate here as well, but before it gets released, and so we may (0:28:34) Al: never get a version of it because he’s never fully happy with it. Well, I guess (0:28:38) Jonnie: - I agree, and I think you’re right, sure. (0:28:42) Al: we’ll see. You know, we could get into a situation where in two (0:28:46) Al: or three years, Hunter Chocolatier is out, and we then just get like one year we get a stardew (0:28:51) Al: update, the next year we get a Hunter Chocolatier update, and he’s infinitely updating both games (0:28:56) Al: until he dies. Who knows? Any comments on the screenshots we got? Because obviously there’s (0:28:58) Jonnie: - Look, it’s certainly possible. (0:29:04) Al: no context behind them, it’s just here are four screenshots. (0:29:10) Jonnie: Yeah, and it’s very hard to take anything significant (0:29:15) Jonnie: from these screenshots because there’s clearly (0:29:17) Jonnie: a heavy reuse of Stagio assets in them, right? (0:29:22) Jonnie: So like, and given where the game is at (0:29:25) Jonnie: and it’s developed in the life cycle, (0:29:27) Jonnie: largely a lot of that work. (0:29:28) Jonnie: It would be placeholder, I assume. (0:29:33) Jonnie: However, there were some things that (0:29:35) Jonnie: seemed obvious from the screenshots (0:29:36) Jonnie: that there was farming in the game. (0:29:40) Jonnie: I guess for me, I didn’t see anything in these screenshots. (0:29:43) Jonnie: I was like, oh, that’s interesting. (0:29:45) Jonnie: I wonder what that is. (0:29:46) Jonnie: It was mostly like, OK, this looks like a game (0:29:51) Jonnie: from the person who made Stardew. (0:29:53) Jonnie: And it kind of just looks, feels, has the vibe of– (0:29:59) Jonnie: Stardew, there is literally a line (0:30:01) Jonnie: of crops growing in some grass. (0:30:06) Al: Yeah, I so I looked at that. That’s obviously not your house. (0:30:11) Al: So I’m wondering if that’s not actually you growing stuff. (0:30:14) Al: And that is just someone else in the village who’s doing that. (0:30:19) Al: Right. Because I I don’t know if we know for certain that it has farming and this (0:30:24) Al: would obviously hint at that, but it wouldn’t be weird if there wasn’t farming. (0:30:29) Al: But a house in the village had crops because, of course, someone’s going to have crops. (0:30:35) Jonnie: interesting. How do you know? Do you know for certain that it’s not to get the players house? (0:30:40) Al: Well, you live in a castle in haunted juggler (0:30:45) Jonnie: I clearly have forgotten way too much about this game that we (0:30:50) Al: So if you go into the screenshots link on the web page, the top one is a picture of (0:30:59) Al: your shop that is attached to the house that you stay in. (0:31:04) Al: Like you live in a big mansion type house, hence haunted. (0:31:08) Al: Like it’s an old haunted house type thing. (0:31:11) Al: So yeah, I’m pretty confident that the picture with those crops is now. (0:31:16) Jonnie: There we go. The other thing that I’ll say about the screenshots is the second one is the player (0:31:22) Jonnie: being attacked by a bunch of slimes, and the thing that I’m like, “Oh, I don’t like Stardew (0:31:27) Jonnie: Combat. It’s very bad.” This looks like more Stardew Valley-style combat, not less, (0:31:33) Jonnie: so that’s definitely heading in the wrong direction. (0:31:34) Al: he has he has commented that he’s done a lot of different things with the combat (0:31:39) Al: whether it addresses your complaints about it I’m not sure but he yeah that (0:31:45) Al: he’s said that in previous blog posts that it’s he’s done a lot of things to (0:31:50) Al: the combat that he didn’t do in Stardew so I guess we’ll see what what that (0:31:54) Jonnie: - Yeah, do you have any takeaways from any of the screenshots? (0:32:02) Al: I don’t think anything that you’ve not brought up, I guess maybe, maybe I think (0:32:08) Al: it’s interesting that he’s posted two portraits of characters and I don’t know (0:32:13) Al: whether this is just a brain pattern match type thing, but my brain looks at (0:32:17) Al: them and goes, they look very similar to existing stardew characters. (0:32:22) Al: Like the guy on the right looks a lot like Sam’s dad. (0:32:27) Al: I can’t remember his name. (0:32:28) Jonnie: - I can’t, you’re the king. (0:32:29) Al: Kent, looks a lot like Kent. (0:32:32) Al: You’re right. (0:32:33) Al: Um, and the one on the left almost looks like a young, long haired Abigail, but (0:32:39) Jonnie: Yes. It is not your brain. The Abigail one in particular is very close, I think. (0:32:39) Al: maybe this is just my brain trying to see things that aren’t there. (0:32:50) Jonnie: I definitely see both of those characters in those portraits. (0:32:55) Al: So yeah, I don’t know. I think the thing about Stardew is one of its best things is its characters, (0:33:00) Al: and that doesn’t mean the characters in this need to look completely different to the characters (0:33:05) Al: in Stardew. Like if they are characterised well, then it will still be good. Yeah, we’ll see, (0:33:12) Al: I guess. We’ve got a long time to wait. Maybe we won’t. The last blog post before (0:33:14) Jonnie: Maybe we won’t see L, maybe we won’t. (0:33:18) Al: this one was posted three years ago. Christmas Day 2021. (0:33:23) Jonnie: That cannot be accurate, but I guess I’ll have to believe you. (0:33:25) Al: I mean, you can check yourself. Go onto the blog link and scroll down. You see this update (0:33:32) Al: December 4th, 2024, and the next one December 25th, 2021. It’s been over three years since (0:33:37) Jonnie: I refuse to believe that. (0:33:41) Al: this game was announced, that’s all. It’s been over three years, and that was over (0:33:44) Jonnie: It cannot be more than two years, that’s all I’m saying. (0:33:55) Al: half into Covid. Time means nothing, Johnny. (0:34:01) Jonnie: I know we’re on a podcast now, but I would really love for you to stop talking. (0:34:07) Al: OK, the last piece of news is that farm folks have released a new trailer. They’re calling (0:34:12) Al: it their Reveal Trailer, which is funny because I’m pretty sure they revealed this game a couple (0:34:17) Al: years ago, so I’m not sure why this is the reveal trailer. But anyway, yeah, here’s a game called (0:34:25) Al: Farm Folks that we definitely haven’t talked about before. Yes, we have. Scrolling back on Steam, (0:34:35) Al: their first announcement of the game was in February 2021. So yes, it is not. I don’t know (0:34:41) Al: why they call it a reveal trailer. This is a thing that lots of people do, is they announce (0:34:45) Al: these things like they’ve never announced them before. We’ve seen so much gameplay of this game. (0:34:48) Jonnie: I think it’s because they’re revealing their gameplay, like actual gameplay footage. (0:34:55) Jonnie: They say they are claiming it is their first gameplay trailer. (0:34:55) Al: Or maybe a professionally produced full trailer, but I’ve seen almost all of this gameplay before, (0:35:06) Al: and they keep posting it on Twitter and TikTok. Oh, so it’s Gameplay Reveal Trailer. Interesting. (0:35:13) Al: Anyway, I’m cautiously optimistic about this. I think what I like about this game is the (0:35:18) Al: very heavy lean into automation. (0:35:21) Jonnie: I don’t have a strong feel for this game, (0:35:24) Jonnie: and that is because it gives me strong Minecraft vibes, (0:35:30) Jonnie: which is not really my thing, (0:35:34) Jonnie: but I am with you on the automation side of things, (0:35:38) Jonnie: seeming like that is, of all of the things in this game, (0:35:42) Jonnie: that is the one thing that stands out. (0:35:44) Jonnie: And if it is good, I feel like this is the sort of game (0:35:47) Jonnie: where I would like to watch YouTube videos (0:35:50) Jonnie: of all of the. (0:35:51) Jonnie: Cool and weird automation things that people do in this game. (0:35:54) Al: Yeah, yeah, I do suspect that that will be a fun way to experience it, but yeah, I get (0:36:04) Al: that. Personally, I loved Minecraft as well, so I can’t really combat your point about (0:36:12) Al: it being Minecraft-y. I do think I felt more Sims-y about it than anything else, especially (0:36:20) Al: with the building, the building of buildings. (0:36:22) Jonnie: Yeah, I guess for me the building looks more like the modern version of what I would expect (0:36:26) Jonnie: Minecraft building to be. You know, where they’ve got the roof parts and wall sections (0:36:31) Jonnie: and things like that. It’s sort of like the level up that has happened in the survival (0:36:36) Jonnie: game genre in the last five years. (0:36:40) Al: Yeah, maybe. (0:36:41) Jonnie: I also really don’t like the word folks. I think it’s such a dumb, lame word. Yeah, (0:36:45) Al: Hey, folks. (0:36:50) Jonnie: Just to say, like, I mean, obviously– (0:36:52) Jonnie: I’d say the name “farm people” would be darn, but if you ever are going to use the word “folks,” just don’t. Just say “people.” (0:36:57) Al: I like it. (0:36:58) Al: I like folks. (0:36:59) Al: It’s generic guys. (0:37:00) Jonnie: No. (0:37:00) Al: It’s gender neutral guys, folks. (0:37:04) Jonnie: Folks is better than guys, but it’s still like a detail way of addressing a group of people. (0:37:08) Al: It’s folksy. (0:37:11) Al: No. (0:37:13) Al: Okay. (0:37:14) Al: Well, good. (0:37:15) Al: Now I know another thing to annoy you with. (0:37:16) Al: Just what I like. (0:37:18) Al: Okay. (0:37:19) Al: That’s all the news. (0:37:21) Al: We are now going to talk about Luma Island. (0:37:24) Al: And I’m going to try and not make Johnny too disappointed with my opinions on this game. (0:37:31) Al: So Luma Island. (0:37:34) Al: Let’s introduce it, I guess. (0:37:37) Al: It is, uh, I think it’s fair. (0:37:40) Al: Fair to say that this is a farming game, but I think it’s, it’s less focused on farming (0:37:45) Al: than most farming games, but I would say it’s, it feels like an evolution of a Stardew-like (0:37:52) Al: in that it’s, it doesn’t feel like Stardew, but it feels like it takes a lot of the ideas (0:37:58) Al: and moves them in a different direction. Would that be fair to say? (0:38:00) Jonnie: Yeah, I can. I completely agree. And like for me, the thing that Luma Island is is it’s kind of like a puzzle exploration game that has strong roots in a Stardew Valley or a core sort of (0:38:16) Al: Yeah. Yeah. I mean, there’s, there’s definitely everything that you would expect in, in, in (0:38:21) Al: a stardew, like, except maybe characters that you care about. Um, you know, there’s farming, (0:38:26) Al: there’s mining, there’s fishing, there’s actually, I don’t know. Can you, can you get animals? (0:38:30) Al: I haven’t actually experienced that you can write. Okay. Um, I’m going to lean on you (0:38:31) Jonnie: - Yes, you can, you can get animals, yep. (0:38:35) Al: a lot for this. Cause I think I looked at last episode, I said, I’d played 10 hours (0:38:40) Al: of this game. I, and then I checked after the episode, I had not played 10 hours of (0:38:44) Al: this game. (0:38:46) Al: The big thing about this game that’s different is the job system. (0:38:58) Jonnie: Yeah, so I guess the the job systems are also questlines, (0:39:04) Jonnie: there’s seven job systems, you know, there’s cooking, which (0:39:07) Jonnie: is and brewing, which are very closely tied to farming. There (0:39:11) Jonnie: is fishing, which is what it says. There’s also, I think (0:39:17) Jonnie: they call it crafting. But it’s like, or treasure hunters, I (0:39:21) Jonnie: think it’s treasure hunting, where you’re making pirate (0:39:24) Jonnie: outfits. That’s also sort of loosely tied. (0:39:28) Jonnie: To fishing, there is archaeology, which is tied to sort of exploring and going down into the mines. (0:39:39) Jonnie: There is smithing and jewellery, which are more tied to the sort of mining as gathering mechanics. (0:39:48) Jonnie: So in some way, all of the job systems are tied to one of the core mechanics that you require (0:39:55) Jonnie: to gather resources for the game. (0:39:59) Jonnie: And I think this is probably the thing that most people that are listening to a show like ours (0:40:08) Jonnie: will… it might be the thing that puts them off the most, right? Because the way (0:40:13) Jonnie: the job system works is they will say go and craft, you know, a thing, the first version of the thing, (0:40:20) Jonnie: you make that thing and you sell it for a lot of money. And that is its only purpose. And the job (0:40:25) Jonnie: system really exists as sort of the, the hems to work. (0:40:28) Jonnie: Yeah, I mean, I think it’s really important to keep the wheel, that drives you needing to get to new areas and acquire new stuff, but there isn’t anything that you can actually do with the things that you’re making beyond selling them for more money to kind of keep the wheel turning. (0:40:42) Al: Yeah, yeah, that’s fair. It’s also the the profession as you say, like very much dictates (0:40:48) Al: what you do in this game. And that can both be a good and a bad thing. I think it doesn’t (0:40:55) Al: stop you doing other things, but it very much like takes you on a journey through that profession. (0:41:02) Al: The quest system, I think, has I like a quest system that tells you here are things to do. (0:41:12) Al: Those need to stop at some point. And I don’t know whether it’s just that I didn’t go on (0:41:18) Al: far enough, but I felt like I was always dictated. Everything I do in the game was dictated very (0:41:26) Al: much by a quest that is like a very much immediate quest. It’s not like, oh, now just do more (0:41:34) Al: of that and explore other things. Right. It’s always like, oh, make a horseshoe. And I went (0:41:39) Al: with a blacksmithing profession, right? Because I thought that… (0:41:42) Al: sounded like the most interesting one to me at the start, and you don’t get a huge amount of (0:41:46) Al: information about what they’re going to do before you pick one. So I picked the blacksmithing one (0:41:50) Al: because I was like, I like mining. Mining is generally a fun thing in games. Let’s try this, (0:41:56) Jonnie: Just on your thought about the the direction, I think that continues through the game, but potentially the important thing is you can get multiple professions, so you can purchase additional licenses for additional professions and so I think once I got to the second area, (0:42:16) Jonnie: I purchased three different professions, so I always felt like I was kind of bouncing from thing to thing based on what I had the reason. (0:42:26) Jonnie: So I started with the archaeologist profession, then I added the brewing profession, which is the one that I did in the demo, and then I added the treasure hunter profession to that as well, and I think having three made it slightly more varied. (0:42:46) Jonnie: Equally, there are some quests in the town and I don’t know if you discovered any of those that also had some variety. (0:42:55) Al: I did not. Yeah, I think it’s a good idea. I like the professions in general as an idea. (0:43:07) Al: I just felt very pigeonholed after picking one and considering you don’t know truly what the game (0:43:14) Al: is like when you pick one first, right? Like it’s very early on in the game that you pick a job, (0:43:19) Al: a profession. Like it’s almost like 15 minutes into the game. You’ve done almost (0:43:25) Al: nothing and you’re deciding what your next 10 to 20 hours of your game is going to be based on (0:43:33) Al: not knowing what those are, which I think is part of the problem. I feel like it could have done a (0:43:37) Al: better job of like giving you examples of each of them in the first hour of the game and then you (0:43:42) Al: pick a profession, but that may work better for other people. I don’t know. (0:43:49) Jonnie: Yeah, I don’t necessarily disagree with any of that. And I think the thing that stands out to me (0:43:55) Jonnie: most about this game, and it’s probably the reason that I like the game is I feel I always felt like (0:44:01) Jonnie: there was kind of like something to be doing. You know, so in addition to the job system, (0:44:06) Jonnie: which requires you going around a different area and sort of exploring that area and to get the (0:44:12) Jonnie: resources that you need, there are so many little puzzles in integrated sort of in the world that (0:44:20) Jonnie: doing and I really like those sorts of exploration games. And so I what I enjoyed is the fact that (0:44:26) Jonnie: you’re like, you’re just wandering around, doing lots of little puzzles, you know, getting the (0:44:31) Jonnie: collecting the resources that you need, and sort of finding stuff that way. I really liked that sort (0:44:36) Jonnie: of sense of progression that this game gave that is very distinct from pretty much every other (0:44:43) Jonnie: college core farming. (0:44:44) Al: Yeah, yeah, that’s fair. I did think… I think my profession led to me not (0:44:52) Al: exploring as much because the blacksmithing is very much gather as (0:44:58) Al: much as you can from the mines and craft as much as you can to sell. I didn’t (0:45:05) Al: really explore the area around the island a huge amount. I did a couple of (0:45:11) Al: times, and I saw the sort of puzzles that you’re (0:45:15) Al: talking about, but I didn’t manage to unlock very many of them because of that, if that makes sense. (0:45:26) Jonnie: It does. And did you make it to the forest area? (0:45:30) Al: I don’t… Is there a specific area that’s… Because it all feels very foresty. (0:45:36) Jonnie: Yes, so when you start, you start on the farm and the farm is the first area. (0:45:36) Al: Like, is there a specific area that’s called forest? (0:45:49) Jonnie: There is the town that is the second area, but once you have progressed your progression (0:45:54) Jonnie: far enough in the farm area, you get a short quest to unlock the second area that is the (0:46:02) Jonnie: forest and there are multiple different areas. (0:46:08) Al: No, I didn’t. I felt… I think part of the thing why I thought maybe you were talking about just (0:46:15) Al: an area on the farm is because it feels like a very large area the farm does and I got… (0:46:21) Jonnie: So the farm feels like a large area. It is the smallest of the areas. (0:46:27) Al: This game confuses me. I get lost any time I explore away from just the initial area, (0:46:35) Al: the initial, you know, your, your camper van. (0:46:38) Al: And the mine and the entrance to the town. (0:46:41) Al: Anytime I go much further away from that, I cannot figure out where I am. (0:46:48) Al: I just get completely lost because it’s so massive. (0:46:51) Jonnie: Yeah, it’s a big end. For me, this is one of the things that I loved about because I definitely (0:46:58) Jonnie: had that same experience on the farm where I was getting lost. And over time, I explored so much (0:47:04) Jonnie: off the farm that like now I know my way around that area really well. Then I went onto the forest (0:47:09) Jonnie: area, got exceptionally lost. Part of the archaeologist profession that I had was you have to go (0:47:16) Jonnie: through these dungeons without dying, and I was trying to find… (0:47:21) Jonnie: all of the dungeons because they were sort of spread out, like there was three of them in the (0:47:25) Jonnie: second area, and they were very spread out. And I got lost a lot in the forest, but I enjoyed… (0:47:32) Jonnie: I guess I enjoyed the feeling of being lost because like there were so many little puzzles, (0:47:35) Jonnie: and so I would just stumble across a little puzzle and try and complete it, and then sort of make my (0:47:40) Jonnie: way around. And then eventually I would come out on a space that I knew and sort of find my way (0:47:45) Jonnie: back. And so I really enjoyed that side of things. This is the thing. (0:47:52) Jonnie: That makes me like this game, right? And this is the thing that’s like, would I recommend this game to (0:47:57) Jonnie: everybody listening to the show? The answer to that is probably no, because I think this game (0:48:02) Jonnie: does a lot of things that I specifically really, really enjoy, but are not core to the Cottage (0:48:09) Al: Yeah, I think that’s fair. I think before we get into the specific mechanics, (0:48:18) Al: I want to talk a bit about the controls and stuff like that, which I didn’t write down on the list, (0:48:23) Al: but I’m now remembering. But before we get into that, let’s talk about the character creator, (0:48:28) Al: because I feel like whenever we’re going to talk about it, now that we’ve already started talking (0:48:32) Al: about things, we’re going to end up feeling like it’s a weird jump in time anyway. But we need to (0:48:38) Al: to talk about the character creators. (0:48:39) Al: Let’s do that now. (0:48:41) Al: The character creator, I think, works really well in that it has a lovely (0:48:45) Al: little random button that will randomly generate something. (0:48:48) Al: So if you don’t care about what you (0:48:49) Al: look like, you can just press that a few times and go like, oh, that one looks fine. (0:48:53) Al: And then continue on. (0:48:55) Al: I like when things (0:48:57) Al: customize, things have that it’s like names in Stardew Valley for your animals, (0:49:01) Al: stuff like that, giving you a way to go, I don’t really care what this is. (0:49:04) Al: Just give me something. (0:49:07) Al: But what I really liked is the fact… (0:49:09) Al: that I pressed it three times, and on the third time, it came up with a guy in a (0:49:13) Al: kilt with ginger hair, and I was like, “Oh, it’s me!” (0:49:16) Jonnie: Yeah, it’s it’s a nice little character creator. (0:49:21) Al: So that was a good start. (0:49:24) Al: How much time did you spend creating your character? (0:49:28) Jonnie: Two minutes. (0:49:29) Al: Yeah, fair enough. (0:49:30) Jonnie: Look, I. (0:49:30) Al: I pressed the random man three times and went, “Yeah, that’s me. Let me maybe add a hat.” (0:49:35) Al: And then I found that there was a stereotypical “Hey Jimmy, Scottish hat” as well. (0:49:36) Jonnie: Yeah. (0:49:39) Al: I put that on him and I was done. (0:49:40) Jonnie: - Yeah, yeah. (0:49:43) Al: Okay, cool. Well, if we’re do
In this episode, we break down Thursday Night Football (Packers vs Lions), Sunday Night Football (Chargers vs Chiefs), and Monday Night Football games (Bengals vs Cowboys), plus the entire NFL Week 14 schedule.NFL Week 14 Bet On It Time Stamps00:00 Opening00:33 Thursday Night Primetime03:20 Sunday Night Football06:51 Monday Night Football09:34 ART DICESARE WESTGATE16:11 Marco's SANDWICH Game19:17 Joe's Are You High22:32 Teddy's Just The Tip26:13 KIV's Barking Dog28:00 Prop Shop with Andy Lang31:15 TNA with Ralph Michaels36:40 Best Bets
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Javában tart a munkajogi per, amit Ádám Zoltán, a Corvinus Egyetem egykori oktatója indított, miután egy Forbes-listás család gyerekének vizsgabotránya után kirúgták. Ha nyer, visszamenne tanítani, de a Fülke Extrában azt is elmesélte, hogy a protekciós diák végül hogyan vizsgázott a titkárságon, a többi hallgatótól elkülönítve. Iratkozz fel a Fülke csatornájára! Spotify: tiny.cc/FulkeSpotify Apple Podcasts: tiny.cc/FulkeApple Hallgasd meg a HVG többi podcastját: Spotify: tiny.cc/HVGpodcastokSpotify Apple Podcasts: tiny.cc/HVGpodcastokApple SoundCloud: tiny.cc/HVGpodcastokSC 00:00 Intro 00:32 Mi lesz, ha megnyeri a pert? 05:11 Kik várták a szobában, mikor hívatták és kirúgták? 08:32 Sokan vagy kevesen voltak a szimpátiatüntetésén? 14:07 Fontos-e az, hogy ki volt az érintett hallgató? 21:56 Amikor még örült, mert első körben neki adtak igazat az etikai eljárásban 25:36 Hogyan ment át végül a diák? 30:28 És akkor megjelent a befolyásos szülő 35:12 Lehet-e azonnali hatályú kirúgás a következménye, ha véletlenül lemarad egy email? 41:38 Kik fognak tanúskodni mellette? 47:23 Miért indult az önkormányzati választáson? 49:44 Mekkora sérelemdíj járhat azért, ami vele történt 51:06 Meddig húzódhat el a per, főleg, ha fellebbeznek 59:58 Kivételezés volt, van és lesz - vagy mégsem?
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In this episode, we break down Thursday Night Football (Bengals vs Ravens), Sunday Night Football (Lions vs Texans), and Monday Night Football (Dolphins vs Rams), plus the entire NFL Week 10 schedule.NFL Week 10 Bet On It Time Stamps00:00 Introduction00:52 Thursday Night Primetime04:02 Sunday Night Football06:57 Monday Night09:51 VR's GOLD17:31 Marco's SANDWICH Game20:30 Are You High24:33 Teddy's Just The Tip27:52 KIV's Barking Dog29:35 Prop Shop with Andy Lang32:53 TNA with Ralph Michaels39:07 Best Bets
Az Arsenalnak annyi, Pep kiégett, Slot meg taktikai zseni. Kiváló műsorunkban fényt derítünk ezen állítások valóságtartalmára! 07:33 - a Football Tourette-ben: Salah, Amorim, Quansah, Astrid, Edu. 32:30 -
Kivételes műsor, mivel a fiam, Victor Máté a vendégem, akivel a Száraz November mozgalomról beszélgetünk. Ilyen még nem volt, hogy a saját fiammal beszélgetek a műsoromban! Várjuk a függőséggel kapcsolatos kérdések, nehézségek előzetes megosztását is az erdos.eszter.marta@gmail.com e-mail címre. Szeretettel várom Önöket: Erdős Eszter református lelkész, szerkesztő-műsorvezető
In this episode, we break down Thursday Night Football (Texans vs Jets), Sunday Night Football (Colts vs Vikings), and Monday Night Football (Buccaneers vs Chiefs), plus the entire NFL Week 9 schedule.NFL Week 9 Bet On It Time Stamps00:00 Introduction00:43 Thursday Night Primetime03:28 Sunday Night Football06:30 Monday Night09:15 VR's GOLD16:53 Marco's TRAP Game19:24 Are You High22:31 Teddy's Just The Tip25:19 KIV's Barking Dog27:00 Prop Shop with Andy Lang30:33 TNA with Ralph Michaels36:29 Best Bets
In this episode, we break down Thursday Night Football (Vikings vs Rams), Sunday Night Football (Cowboys vs 49ers), and Monday Night Football (Giants vs Steelers), plus the entire NFL Week 8 schedule.NFL Week 8 Bet On It Time Stamps00:00 Introduction 01:01 Thursday Night Primetime04:07 Sunday Night Football06:30 Monday Night09:46 VR's GOLD14:57 Marco's Sandwich Game19:29 Are You High?23:38 Teddy's Just The Tip26:20 KIV's Barking Dog28:45 Prop Shop with Andy Lang30:42 TNA with Ralph Michaels34:45 Best Bets
In this episode, we break down Thursday Night Football (San Francisco 49ers vs Seattle Seahawks), London NFL (Jacksonville Jaguars vs Chicago Bears) Sunday Night Football (Cincinnati Bengals vs New York Giants ), and Monday Night Football (Buffalo Bills vs New York Jets), plus the entire NFL Week 6 schedule.NFL Week 6 Bet On It Time Stamps0:00 Introduction to Week 6 NFL Predictions00:40 Thursday Night Football San Francisco 49ers vs Seattle Seahawks03.13 Sunday Morning Jacksonville Jaguars vs Chicago Bears05:07 Sunday Night Football Cincinnati Bengals vs New York Giants07:41 Monday Night Football Buffalo Bills vs New York Jets12:45 VR's NFL Week 6 Gold19:48 Marco's Trap Game - Atlanta Falcons vs Carolina Panthers23:30 Are You High? Jacksonville Jaguars vs Chicago Bears26:44 Teddy's Just The Tip29:35 KIV's Barking Dog - Washington Commanders vs Baltimore Ravens31:10 Prop Shop with Andy Lang35:15 Week 6 Trends and Angles w/ Ralph Michaels39:00 Best Bets
Episode 046 - In this episode we invite an old friend of Trevor's to the podcast - Kiv! We first met during a club event for the WA 86/BRZ Car Club (Similar to Marcus) and hit off a friendship from there.We cover our usual topics of conversation with some added flavour of Kiv's perspective along with some discussions about the Covid experience in 2020 along with Justin and Kiv sharing stories about wrecks. Kiv's Socials:InstaEnjoying the pod? Shoot us a text and let us know!Lonely Drivers Driving Club: Website: https://lonelydriversdriving.club/ Insta: https://www.instagram.com/lonelydriversdriving.club/ Justin's Socials: Personal: https://www.instagram.com/justinarmarego/ Photo / Video IG Insta: https://www.instagram.com/rusteeze_media/
Jonnie and Kev talk about the Dave the Diver Dredge DLC Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:53: What Have We Been Up To 00:16:41: Dave The Diver 00:23:02: Dredge DLC 00:44:17: Outro Links Dave the Diver Dredge DLC Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Jonnie: Hello Divers and welcome to another episode of The Harvest Season. My name is Jonny. (0:00:35) Kev: And my name is Kevin. (0:00:37) Jonnie: And we’re here today to talk about… Cottagecore games! (0:00:40) Kev: Are– no, or– well, is Dave Cottagecore? (0:00:43) Kev: I don’t know. (0:00:45) Kev: Maybe? (0:00:45) Jonnie: I’m pretty sure it’s Cottagecore. Like, it’s very… It’s very Cottagecore. (0:00:49) Kev: Yeah. (0:00:50) Kev: It’s Vibes, right? (0:00:51) Jonnie: Yeah, I think… Yeah, yeah. (0:00:53) Jonnie: I think this is gonna end up being episode 3 in Dave the Diver month, because, you know, I caused a bit of chaos for Al and… (0:01:00) Jonnie: We shuffled the episodes! (0:01:04) Jonnie: As always, transcripts are available… Transcripts are available in the show notes and on the website. (0:01:08) Jonnie: But today, the topic that we’re going to be talking about is the Dredge DLC. (0:01:14) Jonnie: Kiv, we’re a year on for when we first covered Dredge as a part of fishing month, which was this time last year. (0:01:17) Kev: Jeez, I guess it has been a year. (0:01:23) Jonnie: Dredge, definitely not Cottagecore. Dave the Diver, more Cottagecore than Dredge. (0:01:27) Jonnie: That’s what I’m going to say, even with the Dredge elements thrown in. (0:01:28) Kev: Yep, you know what, there is farming in Dave, so close enough. (0:01:30) Jonnie: So, as always, no news for this episode. There will be a bit of a catch-up in a couple of weeks (0:01:45) Jonnie: when we’re all back to recording at… Just a little bit ahead of when the episodes are released, (0:01:51) Jonnie: instead of a lot ahead of when the episodes are released. But what have we been up to? (0:01:55) Jonnie: Kiv, what have you been up to? (0:01:56) Kev: Um, so actually just this week, I actually hit credits on Dave the Diver, the whole thing. (0:02:03) Kev: Um, so I guess, you know, I’ll say that for a second when we get to the main topic, but (0:02:09) Kev: um, I spent a lot of time doing that, but other than that, um, the big one, have you (0:02:14) Kev: heard of Zenless Zone Zero? (0:02:16) Jonnie: I have not. (0:02:16) Kev: Okay. (0:02:17) Kev: Have you heard of miHoYo? (0:02:19) Kev: I sure hope you have. (0:02:21) Jonnie: No. (0:02:22) Kev: Okay. (0:02:23) Kev: Okay, um, have you heard of genshi? (0:02:23) Jonnie: I don’t know any of these words. (0:02:26) Kev: It may not work. (0:02:28) Jonnie: Yes, that’s like the… (0:02:30) Jonnie: That’s like the… (0:02:30) Kev: That may not work. (0:02:32) Jonnie: The big titty… (0:02:34) Jonnie: Gacha game, right? (0:02:38) Kev: That’s correct. Well, that descriptor might not be narrow enough, but yes, you’re on the right track. (0:02:44) Jonnie: Okay. (0:02:44) Jonnie: It’s the really popular big titty. (0:02:46) Kev: Yeah, the really popular one. Yeah, that one. It’s not nike. (0:02:52) Kev: So, miHoYo is the company/developer. (0:02:56) Kev: We’re behind Genshin Impact. (0:02:58) Kev: They have, since Genshin published a few other, released a few games. (0:03:04) Kev: One of them called Honkai Star Rail, which is very similar to Genshin, but that one’s turn-based while Genshin is a Breath of the Wild style game. (0:03:14) Kev: And then, just, I think at the start of July, they released a game called Zenless Zone Zero, which again, very similar. (0:03:23) Kev: Similar which has gotcha mechanics (0:03:26) Kev: Animes style type thing (0:03:28) Kev: the genre this time is more of a (0:03:32) Kev: Character action game for lack of a better word of putting it and think near automata that will make fry (0:03:38) Kev: The mash buttons and get hit lots of enemies basically (0:03:42) Kev: The game is free. I got it on my playstation, but you could even get it on mobile (0:03:49) Kev: It is terrifying how excellent the game is (0:03:55) Kev: the actual (0:03:56) Kev: combat portion is (0:03:59) Kev: simple compared to other games, but it is a (0:04:02) Kev: Very it feels good. It controls very well (0:04:06) Kev: the visual presentation is (0:04:09) Kev: Beyond stellar the it has a very it very strong aesthetic like a urban cyberpunk ish kind of thing (0:04:19) Kev: The the other colors are bright the music is (0:04:23) Kev: Phenomenal, even the UI feels Persona. (0:04:27) Kev: Very, very nice. (0:04:30) Kev: It is, as with the other ones, it does have the gacha mechanic for different characters you can play as. (0:04:37) Kev: But here’s the great thing, right? I don’t really care about most of the characters, so I’m okay. (0:04:44) Kev: I did a pull or two or whatever and got some characters, but I’m not hurtin’ like some other games might be. (0:04:52) Kev: Um… yeah. (0:04:53) Jonnie: So I’ve just looked this up in the background while you’ve been talking about it and like because I’m a bit of a sucker (0:04:58) Jonnie: for a for a gacha game (0:04:59) Jonnie: But there was something about like the Genshin impacts and Honkai star rails and never really pulled me and I was like (0:05:04) Jonnie: I don’t know I feel like this one’s this one and hearing me talk about it sounds pretty good because it’s been a sucker for (0:05:08) Jonnie: a long time and (0:05:11) Jonnie: Like so my first real experience with with gacha games was our Final Fantasy record keeper. I don’t know if you recall (0:05:18) Kev: Oh, that’s a deep thought. All right. (0:05:20) Jonnie: That one yeah, and I go really into (0:05:23) Jonnie: that one which was weird because like that’s like the only Final Fantasy game (0:05:26) Jonnie: I’ve ever played right so I have no connection to the characters it just (0:05:30) Kev: Hahaha! (0:05:30) Jonnie: turns out that I really like those sorts of games and then slightly more recently (0:05:33) Kev: Okay. (0:05:35) Jonnie: there was the Marvel Strike Force uh gotcha that was yeah I well I don’t know (0:05:38) Kev: Okay. (0:05:39) Kev: Oh, that was Gotcha? I didn’t realize that. (0:05:43) Jonnie: if it was exactly gotcha I can’t remember exactly the the recruitment (0:05:48) Jonnie: mechanics but it was kind of like enough of overlap where it was you know just (0:05:52) Jonnie: designed to get you to put money (0:05:53) Jonnie: in for absurd you know resource upgrading stuff to five stars (0:05:54) Kev: Sure. It’s designed, yeah, designed for the micro-generated action shirt. (0:06:00) Jonnie: exactly and so I kind of been feeling the pool and there was there was one (0:06:00) Kev: Um… (0:06:07) Jonnie: afk journey that was like all over ads on every platform like two or three (0:06:12) Kev: Yeah, oh, yeah. (0:06:12) Jonnie: months ago and I downloaded that tried that one that one that one didn’t quite (0:06:16) Jonnie: grab me it had some pretty cool mechanics going on but it just there (0:06:19) Jonnie: wasn’t maybe quite enough going on. But yeah, I guess given the (0:06:23) Jonnie: legacy of the developer and me maybe feeling like I’m ready to (0:06:27) Jonnie: be heard again by another Gachi game. I’ve just downloaded (0:06:28) Kev: Yeah (0:06:30) Jonnie: this one. (0:06:31) Kev: Okay, um well dang yeah, yeah, I’ve heard of afk journey. I think I heard you talk about it (0:06:39) Kev: but (0:06:40) Jonnie: I probably did. I probably talked about it on the show. (0:06:41) Kev: Yeah, yeah. Yeah, it’s been a minute. But um, I (0:06:46) Kev: Mean like if you are in need of another gotcha to anyone else like I can heartily recommend this one (0:06:52) Kev: like you know, I’m still (0:06:55) Kev: early in pretty much. I don’t think I played a full week at this point. (0:06:59) Kev: Maybe. I haven’t hit any huge road blocks. What’s fun about this one is there’s a lot of skill to the component, right? (0:07:09) Kev: Because you can dodge attacks and parry and stuff like that, right? So, you know, you can, you don’t feel bottlenecked by not having S rank characters or whatever. (0:07:20) Kev: Yeah, I got through, they give you three starter characters and I got through most of it. (0:07:25) Kev: pretty much everything I played up to now with those three (0:07:28) Kev: because I enjoyed them. (0:07:30) Kev: I’m sure some people might dig some of the other characters, I don’t think there’s one or two that I think are cool, but I’m not dying to get them. (0:07:40) Kev: I haven’t wailed yet, as the term goes. (0:07:44) Kev: There is a bear, there’s a playable bear there, that’s kind of fun. (0:07:48) Kev: He’s a bear with a big cinder block, like cement blocking, I don’t know what it is, he works in a construction company. (0:07:56) Kev: company. (0:07:56) Kev: Anyways. (0:07:58) Kev: No, it’s great, it’s free, the biggest con I think it has, well, it’s free to download, (0:08:03) Jonnie: Kevin, you can’t keep saying a gacha game is free. We all know they’re not really free. They’re like fake-free. (0:08:10) Kev: free to start. (0:08:15) Kev: But the biggest knock I have against it aside from, you know, the trappings of the genre, (0:08:22) Kev: the gacha mechanics or whatever. (0:08:25) Kev: The game is just fake. (0:08:29) Kev: Filled to the brim with nonsense words and features and holy mackerel it is overwhelming. (0:08:38) Kev: Because they have to make up a name for every little thing, there’s bangboos and proxies and carrots and oh my goodness it’s beyond overwhelming. (0:08:51) Kev: But that’s okay because when I get to the actual little gameplay where I fight stage-full venomous, (0:08:58) Kev: none of that matters and I enjoy myself. (0:09:03) Kev: So yeah, if you can get past the wave of just overwhelming nonsense, jargon, techno-babble, I think it’s a great time. (0:09:15) Jonnie: Awesome, I am looking forward to getting sucked into this whole- (0:09:18) Kev: He’s sick. Let me know when you get in and we can… (0:09:22) Kev: Geez, I don’t know what multiplayer stuff there is but we can at least talk about our units. (0:09:28) Jonnie: Exactly exactly (0:09:30) Kev: What’s your favorite JPEG that you pulled? (0:09:32) Kev: Okay, but yeah, that’s all I’ve been really up to aside from Dave. What about you, Johnny? What’s been going on with you? (0:09:41) Jonnie: Nothing too much I kind of been dead for the last month (0:09:44) Jonnie: So I think last time I was on the show Al and I were talking about starstruck vagabond (0:09:50) Jonnie: and (0:09:51) Jonnie: The couple of days before we recorded that episode work called me and I said hey (0:09:55) Jonnie: We need someone to go on an international trip. (0:09:58) Jonnie: For like two weeks, in like three days, how would you like to be that person? (0:10:02) Jonnie: And I was like shocked, because it was an international trip, but it was an international trip home. (0:10:07) Jonnie: So I got up at 4am to record that episode with Al, and then immediately went to the airport to get on a flight to disappear for two weeks. (0:10:14) Jonnie: Which was great. (0:10:16) Jonnie: And then I got back, and as happens with international travel now, you sit on a plane with a bunch of other gross humans, and then you come back and you get really sick. (0:10:24) Jonnie: um and so that’s kind yeah (0:10:24) Kev: Oh, yeah, good time. (0:10:28) Jonnie: so that’s kind of what happened with me. I just got really sick and uh I feel like there’s two (0:10:34) Jonnie: there’s two versions of being sick right like there’s the version when you feel poorly you (0:10:40) Jonnie: probably shouldn’t be out in public but kind of mentally you’re fine right and like it’s one of (0:10:44) Jonnie: those great times of being sick where you can sit down you play video games (0:10:46) Kev: Yeah, sure the maybe more inconvenient time or what have you yeah, I get that (0:10:53) Jonnie: Then there’s the sort of sick where your brain just doesn’t work and all you want to do is sleep or do the most mindless activity possible. (0:11:05) Jonnie: And I was in the second category so I have literally not played anything for about a month and a half now. (0:11:05) Kev: And of course, jeez Louise, what did you have? (0:11:14) Kev: What took you out of that long? (0:11:15) Jonnie: I don’t know like it was well so was the travel like I didn’t get to put the time to play any game cells on the travel and then it was just. (0:11:23) Jonnie: What are those sicknesses that like it just kind of wiped me out for about a week it was probably covered if I’m being honest. (0:11:30) Jonnie: And then by the time I was kind of better work was then crazy enough that it was just like the brain space to actually sit down and play something was just not there. (0:11:39) Jonnie: So I literally have not played anything in a couple of weeks. (0:11:40) Kev: Mmm good times (0:11:42) Jonnie: And then as I started to feel better the Olympics started and I am very into watching the Olympics in Australia. (0:11:52) Jonnie: the olympic sta- (0:11:53) Jonnie: I really like they start their day at about 6 30 our time so you kind of get home and you’re (0:11:57) Jonnie: like making dinner and the olympics is just firing up for the day so you can get very sucked into (0:12:00) Kev: Oh, that’s nice, that’s good timing. (0:12:03) Jonnie: yeah it’s it’s really good timing um this week in particular i’ve got really into watching judo (0:12:09) Jonnie: uh which is a it’s so cool it’s such a cool sport uh not a sport that I have any interest in doing (0:12:09) Kev: Oh, Judo’s so cool. (0:12:16) Jonnie: like sometimes you watch an olympic sport and you think oh could I do that judo zero interest in (0:12:20) Jonnie: doing, but man it’s a cool sport. (0:12:22) Kev: Yeah, yeah, I haven’t followed Judo. (0:12:25) Kev: Have there been gold medalists yet? (0:12:28) Jonnie: - Yeah, there’s been medals, I think. (0:12:31) Jonnie: I think they’re through most of the judo now, (0:12:34) Jonnie: but it’s just been really interesting sort of, you know, (0:12:36) Jonnie: seeing like, it’s one of those martial arts (0:12:38) Jonnie: that’s very, like most martial arts, very technique driven. (0:12:42) Jonnie: But I guess it kind of being that more grapple (0:12:44) Jonnie: or throw style has been very interesting for me. (0:12:47) Jonnie: And it’s one of the things that I love about the Olympics (0:12:49) Jonnie: is learning about weird niche sports (0:12:52) Jonnie: that you don’t really see any other time (0:12:54) Kev: Yeah. Yeah. Well, first off, on Judo, I did Taekwondo when I was younger, for many, (0:12:55) Jonnie: and getting into it. (0:12:56) Jonnie: Have you watched any of the Olympics, kid? (0:13:02) Kev: many years, actually. So I love martial arts. Judo, obviously, is a different beast, because (0:13:08) Kev: it feels almost at times like one move, a touch of death sort of thing. So the, you know, the mental (0:13:16) Kev: dance, the standoff feels extra intense, in my opinion. But I… (0:13:24) Kev: Personally, I’ve caught up with a lot of the highlights and, you know, headlines and things (0:13:30) Kev: like that. I haven’t really sat down to watch many of the events themselves. I’ve watched (0:13:33) Kev: some of the gymnastics stuff, because out in the United States, we have, you know, it’s a mobile. (0:13:38) Kev: So, of course, that gets the, well, the press coverage. But I will say, this Olympics probably (0:13:45) Kev: the strongest memes to come out. Maybe all of them. Shooting in particular. Hats off to that (0:13:53) Kev: Turkish guy. (0:13:55) Jonnie: That Turkish guy is so cool. He makes every other shooter just look super friggin lame. (0:13:55) Kev: Okay. Okay. (0:14:00) Jonnie: Like I don’t like shooting. Like I hate it when they have all of the eye masks and everything (0:14:06) Jonnie: else. It’s the same with archery where it’s like to me the skill is meant to be in you the human (0:14:11) Jonnie: doing it. Not having all of this stuff to point you and having it be a good contest and like how (0:14:15) Jonnie: still can you hold your arm. So I think that dude makes the rest of the shooters look hella (0:14:16) Kev: The- (0:14:20) Kev: Oh, absolutely, the- like, the- you know, the picture, the picture once he- like, the part that kills me is his other hand’s just in his pocket. (0:14:28) Kev: Like, he’s not, you know, doing it to a hand at old or anything, just- just bam. (0:14:28) Jonnie: - Yeah, it’s (laughs) (0:14:33) Kev: Uh, I don’t know if you ever heard, but he- it turns out he actually did, in fact, serve in the Turkish military. (0:14:38) Kev: And he, uh, actually did the same thing like 10 years ago, where he got- I don’t- I don’t know if it was what, uh, event it was, (0:14:45) Kev: but he did some shooting and. (0:14:47) Kev: No, no, no equipment was over. (0:14:49) Kev: Wild, wild stuff. (0:14:50) Jonnie: Yeah, he won a world championship like 11 years ago or something like that, yeah (0:14:50) Kev: Um, okay. (0:14:53) Kev: That’s what it was. (0:14:54) Kev: Okay. (0:14:54) Kev: Yeah. (0:14:55) Kev: Um, oh yeah, good, good stuff. (0:14:58) Kev: Um, yeah, Olympics, good time. (0:15:01) Jonnie: The other spot I’m going to talk about briefly, because I find the acts mind-blowing and how they do it even more insane, but it’s synchronized diving. (0:15:10) Kev: Oh, oh, yeah, I saw I did see some of that (0:15:13) Kev: that’s (0:15:14) Kev: Insane insane. What was it? China that did the two women? I think I think there’s women that uh, (0:15:19) Jonnie: Yep, there’s that video of them diving side by side, and the first time you watch it you think there’s just one of them because they are that in sync. (0:15:20) Kev: Yeah, you know the one though with the red (0:15:27) Jonnie: It’s so good. And those people are so, they’re so impressive. It’s just the technique to do that individually combined with having to time that perfectly with another human being is insane. (0:15:33) Kev: Oh, yeah (0:15:41) Kev: it really is like holy moly it’s like specific rib they’re moving in sync they’re sharing the (0:15:48) Kev: same brain path that’s it’s oh man you’re right sync synchronized diving is is so cool so cool (0:15:54) Jonnie: Cool, um, the only other thing I want to bring up, it’s somewhat news, but I just (0:16:01) Jonnie: saw that the the hardy hank plush is now out on makeshift. I’m like really 50/50 on it if (0:16:08) Kev: Oh, it is really good. I’m yup. Yeah. Yeah, the good good call cuz well, I guess I don’t know when people are gonna listen to this one. It’ll probably still be up the campaign or whatever. But yeah, I think that thank thank from Baren breakfast as a makeshift plush. It’s really, really good. I’m I’m hurting cuz I’m hoping I can get it. I’m I’m doing the best the budgeting to do it, but it is really good. (0:16:08) Jonnie: I want to get it because it’s so cool. (0:16:36) Jonnie: All right, well shall we get into Dave the diver X (0:16:42) Kev: Let’s dive right in okay, so first off (0:16:45) Kev: I’m gonna update my thoughts because when I talked with Al we I don’t know if it’s like chapter 2 or 3 something like (0:16:51) Kev: That and like I said, I hate credits this week (0:16:55) Kev: So all the stuff I said in the episode maintains true I like the mechanics I (0:17:02) Kev: like the fish part of it (0:17:05) Kev: the I did more bosses and (0:17:08) Kev: It’s interesting how they approach bosses (0:17:12) Kev: some of them were fairly challenging, I think (0:17:16) Kev: Al was right that they add a lot of weird one-off mechanics later in the game (0:17:21) Kev: Which I didn’t mind as much as him, but it is an interesting design choice to say the least (0:17:28) Kev: The story was you know (0:17:31) Kev: Very basic or whatever, but it was for their fun characters (0:17:36) Kev: and (0:17:38) Kev: Seeing some of the the horrors of the deep good times good times (0:17:43) Kev: And I’m not even talking about the mutated dredge whores. I’m talking about the regular whores (0:17:47) Kev: Yeah, but I mean overall I really really enjoyed it. I did the Godzilla DLC as well (0:17:53) Kev: That was super fun and enjoyable (0:17:56) Kev: We have another episode on that so I won’t get into detail, but yeah two thumbs up for me on Dave the diver overall (0:18:03) Kev: What about you Johnny? (0:18:07) Jonnie: No, and I have to say I did not get into Dave the Diver that much, and so you kind of like roped into doing this diving, you know, thing, anyway, and then Goncho shows up and he’s like, he shows up and he’s like, you’re going to be my waitress now and like serve people, which you do did the tutorial of that, I got everything perfect, right, I put everyone’s tea perfectly. (0:18:33) Jonnie: And his immediate comment was “It was a bit sloppy.” (0:18:37) Jonnie: I was just like f*ck off and I turned the game off and I haven’t played it since. (0:18:38) Kev: Oh good times, that’s… (0:18:41) Jonnie: Like that, it really, it really annoyed me. (0:18:43) Jonnie: Yeah, okay, I need to do a version of that without Squirt. (0:18:45) Jonnie: I need to do a version of that without Squirt, it just like, it rained me so much. (0:18:52) Jonnie: Yeah, so I probably didn’t get into Dave the Diver that much. (0:18:56) Jonnie: I didn’t really like the start of the game, I guess to be blunt. (0:19:01) Jonnie: I didn’t like the serving aspect of the sushi side of things. (0:19:07) Jonnie: I want to play Dave the Diver, not Dave the Waitstaff. (0:19:09) Kev: Yeah, you know what, you’re right, it is, that’s a very minimal part of the game, like, you could probably skip that whole gameplay portion, like manage the restaurant maybe, but yeah, you know, that part is more or less negligible because the diving portion is absolutely the bread and butter, the main sell of the game. (0:19:11) Jonnie: I (0:19:30) Jonnie: Yeah, and so when they said like oh now and the way I feel like it’s done is where the the sushi chef (0:19:37) Jonnie: Just like forces you to (0:19:39) Jonnie: Serve the sushi. I just didn’t get why that was even in (0:19:44) Jonnie: The game like that to me like there’s nothing (0:19:48) Jonnie: fun or enjoyable about (0:19:50) Jonnie: That it’s not like I’m not playing Dave the server at a restaurant. I’m playing Dave the diver (0:19:57) Jonnie: I want to go diving and bring stuff back and have that yet (0:20:00) Jonnie: Do all of the upgrades and all of those sorts of things that that you and I talked about on the first episode (0:20:05) Jonnie: That sounded great, but I don’t want to have this (0:20:10) Jonnie: Stupid minigame. I have to do (0:20:12) Jonnie: Every you know after every couple of dives to go and do it and I didn’t like the way it was done (0:20:19) Jonnie: Like I thought the the goncho the the character the way he kind of forces you into doing it (0:20:26) Jonnie: Really brought to me the wrong way. I thought the whole approach of that character was really annoying (0:20:30) Jonnie: and off-putting and I kind of just turned off the game after that because I was like I’m just not (0:20:34) Jonnie: interested. Like if there was an option to just skip that entire portion of the game and just get (0:20:41) Jonnie: like you know from tonight’s you know sushi sales you get however much money that’s what I want. I (0:20:48) Jonnie: don’t want to do a timer based running and meeting people and you know fulfilling their orders to me (0:20:54) Jonnie: that’s just yeah it wasn’t something that appealed to me and so I kind of just didn’t… (0:21:01) Jonnie: I didn’t give the game a chance because I wasn’t interested in that. (0:21:03) Kev: Mm-hmm. Well, you know what I’ll agree that Dave needs to learn how to say no cuz he just goes with every single thing everyone requests him (0:21:12) Kev: You hadn’t seen half of it (0:21:15) Kev: Poor Dave he puts it way too much (0:21:16) Jonnie: Yeah, and like, I kind of get that that’s the character, which is fine, it just really (0:21:23) Jonnie: annoyed me in the context of the game being Dave the Diver, and that being the part of (0:21:29) Jonnie: the game that I was interested in, and it just kind of felt like this weird minigame (0:21:32) Kev: Yeah (0:21:33) Kev: Yeah, I’m surprised they don’t give you an option to just you know auto or skip it or whatever (0:21:38) Kev: Um, at least I don’t think so. I’m trying to think I mean later on they they give you tools to (0:21:46) Kev: Skip a lot of it if you want to but like there’s no just one button. I just want to you know, just (0:21:51) Kev: Skip the night or whatever (0:21:52) Jonnie: Yeah, so, you know, it’s a bit unfortunate because for me it doesn’t really feel connected to the rest of the game (0:22:00) Jonnie: In a way other than maybe they had this idea for this as a mechanic and they kind of weached it in because (0:22:07) Jonnie: Personally, it’s just I don’t find that I don’t find the mechanics that were inherent in that side of the game fun (0:22:14) Jonnie: I don’t really like rushing around (0:22:18) Jonnie: meeting orders (0:22:20) Jonnie: needing to do things perfectly. (0:22:23) Jonnie: In a game that to me is, I’m interested in the exploration and catching fish and finding stuff. (0:22:30) Kev: You’re right, it is super conally dissonant, right, just because the diving parts, they can get stressful, but they’re also very chill at the same time because you’re exploring, and it’s generally low pressure, unless you’re under attack by Narwhal, but yeah, you’re right, it is kind of awesome. (0:22:53) Jonnie: Yeah, so anyway, that’s kind of, you know, (0:22:56) Jonnie: my take on the game was like, (0:22:57) Jonnie: I liked what I saw from the diving side of things. (0:23:01) Jonnie: And I kind of just wish that that was what I could have done. (0:23:03) Jonnie: But let’s talk about the Dredge DLC. (0:23:06) Jonnie: And where I want to start this conversation, Kev, (0:23:08) Jonnie: is the thing that sort of stood out to me the most (0:23:12) Jonnie: when I was looking into the DLC is kind of how you engage (0:23:15) Jonnie: with the Dredge, yeah, the Dredge DLC, (0:23:19) Jonnie: where it can only happen on days that are foggy. (0:23:23) Jonnie: And that’s not every single day. (0:23:26) Jonnie: So there’s, you know, you can only do it once (0:23:28) Jonnie: every couple of days. (0:23:28) Jonnie: And how did you feel about that? (0:23:30) Kev: Yeah, this is probably the one of the biggest talking points about the DLC or at least the same negative talking points (0:23:40) Kev: So like I mentioned I just hit credits (0:23:45) Kev: It’s been I don’t remember how many weeks since I first started playing before I even sat down with Al to record it. Um, (0:23:51) Kev: The I hit the dredge DLC for the first time just last night (0:23:56) Jonnie: Wow. (0:23:56) Kev: Yeah, it’s it is (0:24:00) Kev: Random (0:24:01) Kev: Completely random. I got it post credits. I don’t think that’s nice. That’s a requirement (0:24:05) Kev: In fact, I I know it’s actually not you have to only hit like chapter 2 till that can unlock but yeah (0:24:12) Kev: it took that long for me to (0:24:15) Kev: To see it right and like I guess you could find a speed run through it by just skipping dives (0:24:20) Kev: Basically, you know just going in and out or whatever but obviously I was enjoying the game and playing it (0:24:25) Kev: So I wasn’t in a rush to do that per se (0:24:28) Kev: And I wanted to see how long it would take (0:24:30) Kev: Yeah, it took me many weeks to hit the DLC, which is absolutely wild and kind of an awful way to (0:24:37) Kev: To make it accessible, you know, it’d be nice if there’s a person you could just talk to say hey, I want to dredge it up (0:24:44) Jonnie: Yeah, that’s interesting, right? And it’s an interesting way of doing DLC, (0:24:50) Jonnie: particularly in a time where you expect that a lot of people have already completed a large (0:24:56) Jonnie: portion of the game, and so they’re having to play through multiple days just to engage with (0:25:01) Jonnie: the DLC content. So that kind of was the one thing that stood out to me that felt (0:25:05) Jonnie: a little bit interesting, and your idea of like, is there just someone that you could talk to to (0:25:09) Jonnie: be like, “Hey, up the fogginess so that we can engage more with this” would have been… (0:25:15) Jonnie: would have been a good little move. But maybe let’s talk about some of the new mechanics that (0:25:23) Jonnie: the Dredge DLC introduced. And starting with the biggest one, because it just seems like a huge (0:25:28) Jonnie: thing to add to the game, is the fact that you can drive the boat kind of like you can in Dredge. (0:25:31) Kev: Yep, yep, yeah, so that’s the first it’s the it’s really the first thing you do with the DLC. Obviously, you know, it gets foggy and some guy approaches you. And then when you start it, yeah, you’re driving the boat straight up to it’s like even the visual style is very dredge like it. I don’t know how the dredge ship, obviously, I have not played dredge myself right now. But I don’t know how it controls work and whatnot. But it feels fine. It looks a lot like what I’ve seen. (0:26:01) Kev: I don’t know how it works from dredges ship controlling. Granted, the map is a lot more simple. I don’t think there are at least I haven’t yet seen the threats in the overworld to attack the boat like in dredge. (0:26:16) Jonnie: No, and I don’t think there are any threats in the overall to attack the boat, but it (0:26:20) Jonnie: kind of is just crazy to me that that was like, you know, that’s a huge thing to add (0:26:24) Jonnie: to a game, right? (0:26:25) Kev: Yeah, it definitely is. (0:26:25) Jonnie: Where it’s not like, you know, movement mechanics and, like, there’s physics, like, there’s (0:26:31) Jonnie: a lot that has to go into adding something like that to a game like this where there’s (0:26:38) Jonnie: no, like, there’s the movement, obviously, of Dave, but that’s very different to the (0:26:43) Jonnie: movement of a ship. (0:26:44) Jonnie: So it kind of feels like a mini response. (0:26:46) Jonnie: Just a new big system to add and even particularly the way that the art assets work, right? (0:26:52) Jonnie: Because it’s, I don’t know, this was just one of those things. (0:26:54) Jonnie: It’s like, it’s awesome that they did it because it kind of really links the Dave, the diver to dredge in a, in a very clean, thematic, visually aligned way. (0:27:05) Jonnie: It just seems so crazy to add this to, to what Dave, the diver was. (0:27:10) Kev: Yeah, absolutely, right, because the second portion is, you know, the actual dive portion where you’re down in the water, hunting down the aberrations. (0:27:18) Kev: But yeah, it was really nice. They went the extra mile. Like this is what I’d call an A+ collaboration crossover because, you know, really blending the DNA of the two games. (0:27:29) Jonnie: Absolutely. And so, you know, from there, there was a few minigames that I saw that were added (0:27:35) Jonnie: that were very reminiscent of the Dretching minigames from Dretch. We’ve got sort of the (0:27:42) Jonnie: reticle moving around and it’s kind of like a little timing-based minigame. Did you get to try (0:27:50) Kev: Um, no, I didn’t because, uh, like I said, I just did last night. (0:27:54) Kev: I didn’t even get fully through the night or whatever, but I pretty, so you have to (0:27:58) Kev: hit a vortex to dive right in, to start the diving portion. (0:28:02) Kev: And I pretty much just did that right away. (0:28:04) Kev: I, like, I didn’t really, uh, I don’t know. (0:28:06) Kev: I just didn’t think about looking more. (0:28:08) Kev: Um, but that is fascinating. (0:28:09) Jonnie: Cool. Well, let’s, let’s, yeah, let’s talk about the diving then, how does it compare (0:28:15) Jonnie: tonally to the rest of Dave’s The Diving? (0:28:18) Kev: Okay, so it is a night dive which, so as we discussed with Al, or you know when we (0:28:28) Kev: talk about the episode Al, a regular night dive is already pretty dangerous because everything (0:28:33) Kev: is already aggressive and then will attack you. And so here it’s again the same time the ocean (0:28:41) Kev: looks darker. They do change the color scheme to better match dredge. (0:28:49) Kev: But other than that, I guess it’s kind of what you’d expect because yeah, it’s slightly dredge (0:28:57) Kev: colored but there’s the scary aberration fish and you’re just hunting them all a day of the (0:29:03) Kev: diver mechanics. Yeah, I’m kidding. (0:29:04) Jonnie: And so when you’ve kind of got that total, I’m assuming there’s a bunch of aberrant fish that you are now catching and that have been added. (0:29:14) Kev: Yeah, that’s correct. Yeah, they’re all, you know, well, I guess it’s kind of true and dredge that they’re normal fish, but just, just weird like there’s a three headed fish, some fish now have fangs, some have horns, so on and so forth, right. (0:29:28) Kev: There’s a, I saw Marlin with very scary eyes. So yeah, what’s nice is that in regular night dives, a lot of fish can be grouped together. (0:29:44) Kev: And they can attack you can be difficult to navigate that many aggressive fish at once, but at least from what I experienced the dredge fish were pretty spaced out so you could engage on them one on one with a little more room to breathe. (0:29:58) Jonnie: Nice, was there anything else that felt different about the dives, (0:30:02) Jonnie: or was it really kind of just like a different dive in a slightly different location with some (0:30:10) Kev: There’s also new weapons, which is interesting because the weapon is a big part of how you interact with the game, right? (0:30:23) Kev: So, for instance, one of them is called the… was it made rain gun? Yeah, it is… it can… yeah, so your oxygen is your health, right? So you can recover… (0:30:41) Kev: You can recover health using that gun, which is an interesting mechanic because, you know, over… well, I’d say it’s fairly grounded. (0:30:50) Kev: There’s CC people. Dave is generally fairly grounded with their mechanics, but this one’s a little more video game-y and whatnot, and they just explain it away because they’re aberrant fish and it works like that. (0:31:01) Kev: I’m trying to think… was the gravity gun you? Okay. (0:31:06) Jonnie: I think the only new weapon was the life force one. I think the gravity gun was (0:31:11) Kev: Oh, was it? Okay. Yeah, because I found that on the dive. I didn’t know if that was new. That might have been just my first time encountering it. (0:31:16) Kev: But yeah, I’m trying… again, I didn’t get the chance to play as much as I wanted, but at least when you first dive in, like, I didn’t… (0:31:28) Kev: It’s… I’m trying to think here, like, all the… like, so the fish will attack you. I can’t think of any of them doing super crazy and whatnot. I think some of them are pretty fast. (0:31:41) Kev: But that’s… yeah, no, otherwise it feels a lot like a night dive, which I think it’s not bad. (0:31:48) Kev: Oh, there are… so there are crabs in the game in standard, Dave. You unlock them pretty late in the game, and you can get aberrant crabs and whatnot as well. (0:32:01) Kev: And from what I understand from the DLC, there are, like, three areas. I didn’t get to all of them. There are… (0:32:10) Kev: I don’t know all of them. I’ve heard that they’re kind of samey, but… oh, one interesting thing about the aberrant fish. (0:32:19) Kev: You have to use them that night, or they’ll just disappear. You can sell them to a certain vendor, but unlike other fish, they cannot stay in your inventory or at the restaurant. (0:32:34) Jonnie: And I also read that they can only be sold to a certain character that comes in to specifically (0:32:42) Jonnie: eat that sushi. (0:32:43) Jonnie: It’s not like anyone that comes to the sushi restaurant will eat aberrant fish. (0:32:47) Jonnie: Which makes sense, right? (0:32:48) Kev: yep yep yep not everyone’s that adventurous I think would you eat a (0:32:49) Jonnie: Like, not everyone is about that aberrant fish. (0:32:53) Jonnie: Yeah. (0:32:54) Jonnie: I mean, probably. (0:32:55) Kev: three-headed cod I probably would too (0:32:56) Jonnie: Who knows? (0:32:58) Jonnie: Probably. (0:32:59) Jonnie: Who knows? (0:33:00) Jonnie: Hey, that’s how I become Codman. (0:33:05) Kev: but yeah I’m trying to think no I think one thing that is really unfortunate (0:33:13) Kev: From what I understand, there’s no new bosses in the dredge DLC. (0:33:18) Kev: And that’s really unfortunate, because the Godzilla DLC brought in a boss, and dredge has a good helping of monsters to choose from, right? (0:33:31) Kev: So it’s a shame we didn’t get a single one of them. (0:33:34) Jonnie: Yeah, it’s even maybe a shame that there wasn’t some, like, a madness-style mechanic. (0:33:40) Jonnie: You know, you could imagine it sort of sitting alongside the oxygen meter, and maybe rather (0:33:44) Jonnie: than a boss, you know, there’s just the risk that you get attacked by some Cthulian-inspired (0:33:54) Jonnie: creature or, you know, they didn’t really play with, I guess, that sort of madness-Cthulian (0:33:59) Kev: Ooh, yeah, that’s good. (0:34:00) Jonnie: side of things, which would have been really fascinating I think in the way data is set up. (0:34:05) Kev: I didn’t even think about that. (0:34:06) Kev: That would have been a great mechanic, right? (0:34:07) Kev: Like, obviously dredged tonally, you know, that’s very different, right? (0:34:11) Kev: The horrors and whatnot, but at least just a different meter. (0:34:15) Kev: We call it a fear meter, whatever you want to call it. (0:34:16) Kev: Like, uh, uh, it is a shame that they didn’t introduce something. (0:34:21) Jonnie: Yeah, and I think that’s probably the the biggest outside of the difficulty of interacting, (0:34:26) Jonnie: but the biggest criticism I’ve seen of the the the dredge DLC is just the the lack of those (0:34:32) Jonnie: you know bosses that you know are a decent portion of the game and to your point would have (0:34:40) Jonnie: made sense to add in the context of of dredge and what that brings to the day of the dive universe. (0:34:48) Jonnie: Anything else I guess about the DLC specifically? (0:34:51) Kev: so I will say that um there are there is a good amount of the fifth um gosh how many are there (0:35:00) Kev: there’s looking at at least 30 of them which is a pretty good amount to be quite frank um so I do (0:35:08) Kev: give them props for that like I said there are three smallish areas um so it is a fairly sizable (0:35:17) Kev: DLC, you know, at least compared to the Godzilla. (0:35:21) Kev: The Godzilla one, while a lot of fun, was relatively small in scale. (0:35:26) Kev: It’s like a couple of boss fights, really, and finding Godzilla, which is a very minor thing. (0:35:33) Kev: I do wonder if these aberrants are from Dredge directly, or if they made up new ones. (0:35:39) Kev: Like, I’m looking at this one called the Gazing Shark. It looks like a hammerhead, but with giant eyes at the end. (0:35:44) Kev: I don’t know. (0:35:45) Kev: But yeah, other than that, like, I can’t have any direct thoughts. (0:35:49) Kev: Or I don’t have any (0:35:51) Kev: More detailed thoughts. (0:35:53) Kev: Um, like I said that (0:35:54) Jonnie: Cool. Well, one thing I am keen to talk about a little bit is how cool the idea of this as a (0:36:01) Jonnie: DLC is. It’s really cool to see two indie developers teaming up and doing a cross-collaboration (0:36:10) Jonnie: like this. There hasn’t been a ton of these before. I’m probably struggling to think of any, (0:36:15) Jonnie: but I’m sure these sorts of collaborations have been done somewhat infrequently in the past. (0:36:21) Jonnie: But I think in the stage that really… (0:36:24) Jonnie: I would say popular within the niche of people that are following gaming stuff elsewhere, right? (0:36:36) Jonnie: They’re not getting to the level of AAAs, but within people that are engaging with gaming culture or gaming communities, (0:36:42) Jonnie: these games kind of get to a level of popularity. (0:36:44) Jonnie: It’s really nice to see this sort of collaboration coming through as a way to introduce people to other games (0:36:54) Jonnie: who haven’t played, but it’s probably been on their list and could be a little bit of a prompt to get them to do it. (0:37:04) Jonnie: So I would love to see more of the style of collaboration between games because I just think it’s such a cool concept. (0:37:12) Jonnie: The overlap really made sense, right? (0:37:14) Jonnie: It wasn’t just like, “Hey, we’re two indie developers that want to cross-promote our games.” (0:37:20) Jonnie: It’s like no there’s actually a way that we can do this that makes total sense in the (0:37:24) Jonnie: context of both of our games and I just think it’s really clever in that regard. (0:37:31) Kev: Okay, so, like, okay, I was going to say that, right? Like, this, like, I know we kind of covered it quickly, because it’s somewhat, so aside from the dredge, you know, the actual boat controls, like, a lot of it is just, you know, more stylized, Dave, the divering, right, and that’s not a bad thing, and so, but, like, overall, I do really enjoy this DLC, for a lot of the same reasons you said, I think is really, really successful. (0:37:57) Kev: I think I should put, we should put an asterisk though, Dave the Diver is… (0:38:01) Kev: not an indie game. It’s by Mint Rocket, which is a subdivision of Nexon, which is a huge Korean game. (0:38:11) Kev: They do MapleStory and other things. But, I mean, Dredge though, that one’s indie, and it’s very cool that they got to do such an in-depth collaboration, right? (0:38:25) Kev: I think it especially benefits Dredge, because Dredge got a lot of love for sure, but I think… (0:38:31) Kev: Dave had a little more lasting power, maybe because of these DLCs, so I agree. It is a great way to get people’s eyes on Dredge. (0:38:39) Kev: I’ve wanted to play Dredge for a while, and this certainly does motivate me to play it. (0:38:46) Jonnie: Yeah, absolutely. And I don’t know why, but for some reason, maybe I just assumed that (0:38:51) Jonnie: Dave the Diver was edgy because it gives big indie energy. (0:38:52) Kev: well I mean (0:38:56) Kev: yeah I mean it’s pixel right like first of all it’s the pixels and and it’s the (0:39:01) Kev: it’s doesn’t feel triple-a because it’s not you know big (0:39:05) Kev: high-five le graphics fast-action or whatever right (0:39:08) Kev: uh… it (0:39:09) Kev: and it’s not just you let’s not forget the game awards uh… nominated a the (0:39:13) Kev: doctor for the game of the year and uh… everyone got a (0:39:18) Kev: got a little upset at them for that uh… (0:39:21) Kev: But, uh, yeah. (0:39:22) Kev: Uh, uh, you know, but regardless of that, like, I think the points still stand. (0:39:27) Kev: Like it’s, it was a really good way to integrate the two together. (0:39:32) Kev: Um, like I, I struggled to think of the last cola, uh, crossover collaboration (0:39:38) Kev: that worked this well, because I’m obviously thematically to fish games or (0:39:42) Kev: whatever, but even the boat just worked really well, um, with, uh, Dave the (0:39:48) Kev: diverged like I know it’s a fridge mechanic or whatever but it (0:39:52) Kev: feels right at home and in Dave the Diver because of the setting in this (0:39:57) Kev: you know it’s special blue hole place and and they introduced a lot of one-off (0:40:04) Kev: things like that so it doesn’t stick out or any particular way which is I think a (0:40:10) Jonnie: Yeah, absolutely (0:40:12) Jonnie: One final question if they were gonna do a collab with David I was gonna do a collab with (0:40:18) Jonnie: another game property (0:40:21) Jonnie: Thing where would you want that color to come from? (0:40:24) Kev: Yeah, that’s what I’ve been thinking about because yeah, that’s that’s the next question right um (0:40:29) Kev: I’m just honestly I’m trying to think here um (0:40:35) Kev: Well see okay, are we talking about putting something in a day the diver or getting Dave the diver into something else? (0:40:42) Jonnie: Let’s say putting something into Dave the Diver. (0:40:42) Kev: because (0:40:45) Kev: Okay (0:40:47) Kev: Because I was about to bring up new kids gonna be tough to compete with that (0:40:52) Kev: Okay bringing something (0:40:54) Kev: Else into you know what you know what I I would be remiss if I didn’t bring up a big the cat DLC (0:41:08) Jonnie: Big the cat, oh, I love it. (0:41:10) Jonnie: That’s a real throwback for… (0:41:12) Kev: and you know they they kind of got that same body shape going on give them a little (0:41:17) Kev: you know when you complete the dlc a little big the cat so you can wear i’m down for this (0:41:22) Kev: i’m down for this help them uh help them fish for froggy way way down there and you yeah and (0:41:27) Kev: eggman has a machine down there yeah I mean there already were robots machines you have to fight in (0:41:32) Kev: read the diver yeah i’m down for this um yeah what about you you have any ideas (0:41:34) Jonnie: amazing amazing that sounds great um maybe slightly uh more grim but I would really love (0:41:44) Jonnie: to see kind of like a uh dave the diver final dlc that’s a collab with spirit thera (0:41:50) Kev: Darn it darn it. That’s perfect. I didn’t think about it. That’s perfect (0:41:57) Jonnie: like just the whole vibe of the game I feel like a closing moment that is somehow linked (0:42:01) Jonnie: into sphera would be yeah kind of kind of (0:42:04) Jonnie: amazing it feels like there’s a (0:42:05) Kev: Okay, hold on, but here’s the monkey paw you have (0:42:09) Kev: You know a big part of spirit fair is is taking care of the guests, right? (0:42:13) Kev: So now you have to do that with the bancho where it’s sushi restaurant (0:42:16) Jonnie: Look, I’m okay, if it was more like Spiritfare, I could suffer through that. (0:42:26) Jonnie: I would probably play through Dave the Diver just to experience a little bit more. (0:42:30) Kev: I can see it working. You have the spirit fair boat, you know, has the multiple levels so you’re doing the sushi portion (0:42:35) Jonnie: Yup (0:42:37) Kev: But you have to go up and down the levels (0:42:38) Jonnie: That’s a and or you could just have the restaurant be a new room on the Spiritfarer boat (0:42:43) Jonnie: Maybe Dave the diver needs to come to Spiritfarer mate. Maybe you’re right. Maybe I’m thinking about it the wrong way around (0:42:47) Kev: maybe does Dave die at the end of it yep there you go yeah you’re right that (0:42:49) Jonnie: Yes (0:42:51) Jonnie: That is that I feel like that is the natural that that is the natural ending (0:43:03) Kev: truly would be the final DLC there you go with perfect I love it ship it I’m (0:43:08) Kev: reaching out to mint rocket right now (0:43:10) Jonnie: - Amazing. (0:43:12) Jonnie: - Well, I think that was everything I had to cover. (0:43:18) Kev: Oh one thing not specifically to dredge something that I forgot to mention that I want to say since last episode (0:43:24) Kev: I don’t think I ever brought up that I am in fact a real certified scuba diver. So I (0:43:31) Kev: Very much appreciate this (0:43:34) Kev: obviously, I will not be diving to the (0:43:37) Kev: Abyss, you know (0:43:39) Kev: abyssal horror deaths sword and polar waters (0:43:41) Kev: But it is it is very cool to see that I love scuba diving. So it is very cool to see (0:43:48) Kev: game kind of capture that love up (0:43:51) Kev: Yeah, all right. Um, all right, I guess then (0:43:55) Kev: If that’s the case, I think that puts a nice little bow on day of the diver month (0:44:01) Kev: Like I know you weren’t (0:44:02) Jonnie: No, there’s still one more episode to go, Kim. One more episode to go. (0:44:05) Kev: Wait, there is oh, I thought we search the order. I’ve got all this out out cut it all out (0:44:07) Jonnie: Yeah, next- next- next week? (0:44:10) Kev: Never mind. Oh (0:44:11) Jonnie: Next- next week I believe there will be the story episode for the- (0:44:14) Kev: I thought that came out before I don’t know why thought never mind. Okay. Well (0:44:18) Kev: There you go. Well, okay (0:44:20) Kev: Well in that case, I think that covers the dredge DLC (0:44:24) Kev: It’s you know, like I still give it two thumbs up as DLC. Definitely. It’s great crossover (0:44:31) Kev: Like it’s hard to talk about because of it. It’s so much, you know, just kind of pointing out what’s great about David diver the base game (0:44:40) Kev: But it works really well, so, you know two thumbs up (0:44:44) Kev: Thanks for coming on to talk to me about it, John (0:44:48) Kev: Thank you, Al, for having us. Thank you listeners for listening and, Johnny, where should people go to find you and it’s probably not somewhere that personal, but I know there is one place. (0:45:02) Jonnie: If you want to chat about anything THS-related, the best way to do that is go to patreon.com/thspod (0:45:11) Jonnie: to support the show and get access to the Slack where we talk about all the sorts of games that (0:45:15) Jonnie: we’re playing. Kiv referenced Big the Cat a while back. There are some bonus episodes, one of which (0:45:24) Jonnie: is Kiv introducing me to various Sonic characters that I had not come across before. It came from (0:45:30) Jonnie: I think the cat coming up in just a- (0:45:32) Jonnie: I do that every single episode that Kev and I do together. (0:45:34) Kev: I put the effort we got to do around two at some point (0:45:35) Jonnie: Which, that was a lot of fun to record, and yeah, we absolutely do, we absolutely do. (0:45:42) Jonnie: But that’s the main place that you can find me, Kev, where can people find you? (0:45:45) Kev: Find to me at Koopa prez on my personal Twitter if you want to see me talk mostly repost other things (0:45:53) Kev: Find to me that’s right. It’s great. I don’t see my art or more importantly find me on Rainbow Road radio a (0:46:02) Kev: Mutual a show I do with our mutual friend Alex (0:46:05) Kev: discussing all thing Mario all things Mario, excuse me, um, I don’t know what episode will be out when this drops, but (0:46:12) Kev: most recently we talked about the (0:46:16) Kev: Mario cartoons or some of them (0:46:20) Kev: Boy boy, that was quite a trip (0:46:23) Kev: Due to my everyone, but yeah (0:46:26) Kev: If you want to see if you have any questions comments or mostly complaints about the show reach to al at the Scott pot (0:46:33) Kev: I’m or mess on Scott on Twitter and mess on respectively (0:46:39) Kev: Find the podcast at THS pod on Tumblr and Twitter (0:46:43) Kev: Go to harvest season club (0:46:45) Kev: for all the episodes, provide feedback, links to all the stuff we’re talking about (0:46:49) Kev: uhm, the patreon as Johnny mentioned, patreon.com/thspod (0:46:54) Kev: and uh, yeah, I think that covers it. (0:46:57) Kev: Until next time, dear diver farmer people, have a good harvest! (0:47:03) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (0:47:14) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (0:47:18) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (0:47:22) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (0:47:28) Theme Tune: in this episode. (0:47:38) Kev: Uh, you know what? I forgot to mention that you didn’t reach it, but there’s a mermaid village and there’s a manatee helping far. Like, you don’t do anything with it, but it’s, it’s their farming. I wish I love manatees. Okay. That’s all.
Menetrend: 01:00 - Twister (1996) 09:10 - Twisters (2024) 33:50 - Kivérző szerelem 1:03:40 - Kivérző szerelem - SPOILEREKKEL 1:16:45 - A hallgatók kérdeznek (spoileresen)
Lábfej, avagy az adás előtti bemelegítés. A Mindent tudni akarok! c. rajzfilm főcíme.Szentelt bármi.„Az én pártom Buda” – Őrsi Gergelyinterjú.Bor és Kenyér a Szent György-hegyen - Ákos rövidfilmje.A Shepard hang és a Shepard skála. A Necker kocka, a lehetetlen kocka és a Penrose háromszög.Kiváló Áruk Fóruma.Franz Ferdinand - Always Ascending.A MUFLEDrain katalógus Walter Papaval és Pablo Nerudával.Ezel - Bosszú Mindhalálig.///////////////////////////////////////////////////////////////////////Borítókép: Sydney Sweeney, az Imádlak utálni c. film főszereplője. Adászene: Kurd Maverick///////////////////////////////////////////////////////////////////////A Donably oldalunkon támogathatsz minket. Ha nem szeretnél Barion tárcát regisztrálni, ez a menet:1. Kattints erre: donably.com/gombapresszo 2. Regisztrálj vagy jelentkezz be a Donablyra. 3. Válaszd ki a neked megfelelő összeget (lapozható jobbra!). 4. Kattints a "fizetés barionnal" gombra. 5. Válassz, hogy bankkártyával, Google Pay-jel vagy Barionnal fizetsz.////////A gombapresszó Twitter csatornája.Az élő adások helyszine, az MR4 csatorna.Adászene listák: 2019 / 2020 / 2021 /
Kivételes, évadzáró adás, amibe Pali csak beköszönni tudott az utcáról. A műsort élete legjobb négy éves hobbi projektjének, az Árnyékot legbarátságosabb szerkesztőségének nyilvánította. Ezzel elnyertük a László Pál díjat. Az adás első pár percének rossz hangminőségéért elnézéseteket kérjük! A magyar belpolitika élénkülése, és annak sajtója nyomán rögtön jót vitáztunk minden releváns történésről, Vitézy, Karàcsony, Turul, újraszámolás. Európában kialakult változások Franciaország, Németország, háborús fenyegetettség, felkészültség kérdéseiről. Az elmúlt éveink magán történéseinek rövid összegzése kapcsán még a magyar szellemíró szakma is szóba került. Hozzuk a formánkat, még szerencse, hogy jön a nyári szünet, kipihenhetjük egymást, ti meg minket. Találkozunk szeptemberben, jó nyarat! Köszönjük a türelmeteket, támogatásotokat, érdeklődéseteket! --- Send in a voice message: https://podcasters.spotify.com/pod/show/arnyek/message
Most szinte mindenki Magyar Péterre és az EP-választásra figyel, pedig kilenc nap múlva országszerte új polgármestereket választunk. Kiválasztottunk négy közepes méretű várost, amelyekről kevés szó esik, pedig érdekes lesz ott a választás. Vendégünk Bódi Mátyás, a Választási Földrajz szakértője.A Péntek Reggel hírlevélben még jobban elmélyülhetsz a számokban, amik azt is megmutatják: mennyire másképp működik az önkormányzati és a parlamenti választás ugyanazon a településen Iratkozz fel: pentekreggel.huAz e heti Péntek Reggelt Beke Anna, Donáth Áron, Gondel András, Irsik Bence, Komócsi András, Laki Gergely, Szurovecz Illés és Tóth Norbert hozta el neked.Támogasd te is a Partizán munkáját!https://csapat.partizanmedia.hu/fundraising/partizan/Nézd, olvasd, hallgasd - minden péntek reggel: https://pentekreggel.huIratkozz fel a 24.hu extra tartalmaiért:https://24.hu/regisztraljIratkozz fel a Partizán hírlevelére:https://csapat.partizanmedia.hu/forms/partizan-feliratkozasYouTube: https://www.youtube.com/@PartizanmediaFacebook: https://facebook.com/partizanpolitika/ Facebook Társalgó csoport: https://www.facebook.com/groups/partizantarsalgo Instagram: https://www.instagram.com/partizanpolitika/TikTok: https://www.tiktok.com/@partizan_mediaPartizán saját gyártású podcastok: https://rss.com/podcasts/partizanpodcast/További támogatási lehetőségekről bővebben: https://www.partizanmedia.hu/tamogatas
00:00:00 - Bevezetés 00:00:15 - Hétvégi programok és Gyermeknap 00:04:27 - Kiválasztották a magyar űrhajósokat 00:06:02 - Izomösszehúzó arcra 00:08:13 - Hétvégi tartalmaink 00:14:14 - Azahriah koncert 00:22:55 - Influenszer találkozó 00:28:01 - Miért maradunk távol a politikai témáktól? 00:56:51 - Végtelen ellentétkeltés 00:59:19 - Befejezés
Make sure to follow this week's guest Mark Sleboda on X at @MarkSleboda1 Find me and the show on social media @DrWilmerLeon on X (Twitter), Instagram, and YouTube Facebook page is www.facebook.com/Drwilmerleonctd Announcer (00:06): Connecting the dots with Dr. Wilmer Leon, where the analysis of politics, culture, and history converge. Dr Leon (00:14): Welcome to the Connecting the Dots podcast with Dr. Wilmer Leon. I am Wilmer Leon. Here's the point. We have a tendency to view current events as though they occur in a vacuum, failing to see the broader historical context in which events take place. During each episode of this program, my guests and I have probing, provocative, and in-depth discussions that connect the dots between current events and the broader historic context in which they occur. This enables you to better understand and analyze the events that impact the global village in which we live on today's episode. The issue before us is the ongoing conflict in Ukraine and why does the United States keep throwing good taxpayer dollars after bad. To discuss this, we are joined by my guest Mark Sloboda. He's a Moscow based international relations and security analyst. Mark, as always, welcome back Mark Sleboda (01:18): Dr. Leon. Thanks for having me. It's always an honor and a pleasure to be on connecting the dots. Dr Leon (01:23): So it's been reported that an attack on a convoy of Ukrainian military equipment in the esque people's Republic was carried out with the use of short range ballistic missiles. And it also seems as though with all of this hand wringing in the US Congress about funding for Ukraine, all the US and NATO is doing, or seems to be doing, is sending more targets for Russia to destroy your thoughts, mark. Mark Sleboda (01:52): Yeah, there's some rather dramatic developments really under-reported in the Western press that have very large implications going forward for the conflict in Ukraine. The current situation on the ground, I think the Western mainstream media has finally their propaganda narrative bubble has finally burst. Look, in a span of how short a period of time we have gone from Ukraine is winning to (02:34) Stalemate, it's a stalemate on the battlefield to, oh my God, we're losing to Nigeria with snow. I mean, that's the rather dramatic change in the propaganda narrative, and I think we can see it reflected in the political elite as well with the panic and desperation that is starting to sit in and become rather obvious among European leaders who really have the most to lose from this conflict, rather other than the Kiev regime in Ukraine itself. And this all occurs, these latest incidents in the final weeks of and the aftermath of the Russian breakthrough of the Kiev regime's most heavily fortified fortress city, these extensive defenses and fortifications trenches, concrete bunkers, pill boxes, networks of tunnels, layers of minefields, you name it, Inca, which is really quite close to Dan City, and a western journalist a couple of years ago already referred to it rather poetically if quite awfully as a knife pointed at the heart of Dansk. (04:10) They meant that in a good way. Another way, of course, looking at it was a Jack boot pressed to the neck of the people of Donbass because it is from aca and the settlements shielded behind it that the Ki regime forces brutally shelled the people of Dansk for the last decade pretty much regularly. They didn't shell military facilities, they shelled civilian areas with artillery, with cluster munitions, with pedal mines. And this was to punish the people of done bus for choosing wrong, for not accepting the overthrow of the government by the Westback Maan butch back in 2014, and with the intention with driving Russian ethnic people who did not accept the new Ukraine into Russia. That was the intention and one of the primary reasons for the Russian intervention in the Ukrainian civil conflict, not the only one. There were security concerns as well, but this was loudly voiced as well. (05:22) And when the Russians broke through it aga, they did it rather dramatically towards the end. It ended up much shorter than say the siege of Bach Mu, despite the defenses in a DKA being considerably stronger, and this is because of a sea change on the battlefield. The KI regime's initial a integrated Soviet legacy air defense network, the backbone of which was the formidable S 300 systems had been largely deteriorated at this point already a few months ago. And on top of what hadn't been destroyed, they were absolutely out of interceptor missiles for it, and there were none left in countries that are now part of the west former Eastern Bloc countries. Their supplies were all exhausted. So there was an attempt to put together a hodgepodge piece meal air defense system not properly integrated with using Western systems, but that has also been attributed away over the last few months. (06:35) Russia launched an extensive campaign over the winter, and that was a primary target of their missile and drone campaign. So in afca, Russia fully unleashed the fab guided glide bombs on these defenses. And these are old dumb munitions with smart glide kits that turn them into precision weapons being able to fire from air at a distance of tens of kilometers. And because these are bombs, not artillery shells, they have a considerably bigger payload. They come in 500, 1000 and 1500 kilogram capacities and they just annihilate. I mean, if the Ki regime turns, say what they did pretty much to every building in the city, turning it into a mini fortress that has to be individually stormed one fab bomb, and it's gone. And particularly at the larger end, the 1500, they have an incredibly demoralizing effect on anyone within the radius of experiencing the explosion, the concussion and the like. (07:57) And in the closing days of a dka, according to the Russian Ministry of Defense, they dropped over 500 of these, oh my God, on the fortresses in just the last few days, right? So that's why they collapsed so quickly and dramatically at the end and why there was such a route. And they're able to do this now because they can fly with a considerable degree of impunity over the battlefield because first, the Soviet legacy and now the Western Air Defense system sent us a replacement, have largely been destroyed. And immediately in the aftermath of Dfca, the Russian forces far from being exhausted, as many Western military analysts drinking their own propaganda Kool-Aid tried to claim claiming high casualties as they always do without evidence to back it up other than the say so of the regime in Kiev. Russian forces were not exhausted because they had not suffered any considerable attrition because they had been standing off and dropping an extremely large bombs from Sue, 30 fours from fighter bombers on ev dca, which is what did at least at the end the majority of their work for them once they were already ensconced in the outskirts of the city. (09:24) So they continued on fallback positions in the next line of villages that Kiev regime forces had retreated to and were hastily trying to dig themselves in because they had not built proper defenses. And for instance, Laska and Severna lasted two or three days, and as Russia moved on the second line of villages even further, and we faced a real breakthrough in the Kiev regime defensive lines at this point, the Kiev regime became desperate to try to at least slow down. We're not even talking stop, but to slow down the Russian advance to give themselves more time to hastily dig as the Western headlines have now been talking about what the Kiv regime needs to do to dig new trenches, to dig new fortifications. So they moved a large number of what air defense systems they had left elsewhere in the country into an area far too close to the battlefield. (10:32) And Russia at this point, not only of course, enjoys air superiority over the contact line, but they also enjoy drone superiority. And Russia has put a rather larger number of military satellites into the orbit in the last year, last few months that have started to come online. So they were able to track these air defense systems fairly well, and it's more than just three patriot launchers that have been destroyed. Also, one of the remaining older S 300 air defense systems, several NASS air defense systems supplied by the US and Norway, and also a number of books and smaller systems. By my count at least 11 air defense systems have been destroyed in the last two weeks over the area immediately to the west of F dca. And this is adding to the butcher's bill. Previously, the Kev regime has adopted a new tactic in several areas. (11:50) We saw it over the sea of, we saw it also in Belgo where that Ill 76 transport plane shut down the KI regime shut down its own plane full of prisoners of war A couple of months ago, if you remember forced to admit it, they've been sending in an attempt to try to stop the Russian dominance of the skies. They've tried to use essentially not mobile air defense systems in a mobile capacity to set up ambushes for Russian planes to instill a degree of caution and restraint. But that has proven very costly for them because they've also lost air defense systems in that way as well, because of course, Russia was actively hunting them down and despite their claims to have shut down large numbers of Russian aircraft, there is zero evidence providing this zero. I mean, and there have been plenty of evidence, for instance, of the Kev regime's own aircraft, remaining aircraft being shot down when they're shot down. (13:06) There is video footage, there is air wreckage and the like. So really questionable claims they may have sacrificed other than this, of course, the POW plane, which everyone noticed, but that was an undefended transport plane flying in what it assumed a mission of peace bringing POWs for an exchange. So they've lost a huge degree of whatever hodgepodge air defense they had left. Now, Forbes speaking just of the events in F dca, not of the rest of it, says that just in those engagements that the Kev regime lost 13% of its air defense capacity speaking specifically of the Patriot systems provided to it. And that's on paper because they're not acknowledging earlier patriot systems that have been shot down. So I would suggest that they have at this point lost far more. They probably have a number of patriot launchers in the single digits left in Kiev, for instance, possibly in Odessa. (14:22) But the implications of this going forward is that Russian use of air superiority and even now close air support over the contact line is going to dramatically increase because there is no air defense left to deal with them, which means the pace of Russian advances are going to increase. And this is when even Western analysts and Ukrainians are talking about rather large concentrations of Russian forces behind the lines that have been built up but not committed yet. And there is the suspicion that they're going to launch a large scale big arrow offensive sometime later this year. In fact, the Kiev regime has just in the past week evacuated the entirety of Harko region. Some 85 settlements ordered the civilian evacuation because they fear a big offensive in the harko direction in the coming probably months, perhaps weeks. Dr Leon (15:36): President Biden told us during his State of the Union address that Ukraine can stop Putin, Ukraine can stop Putin if we stand with Ukraine and provide the weapons that it needs to defend itself. That's all he says. In fact, there are no American soldiers at war in Ukraine. My question is, who's operating these US supplied Patriot air defense systems and are there US special forces trainers that are on the ground training these forces? Mark Sleboda (16:14): Okay, so first to the last point, Joe Biden is lying genocide. Joe is flat up lying and we know it because the Western mainstream media has told us already in the summer of 2022 in the New York Times and the Washington Post talking about unusually large numbers of US intelligence and US and European commandos on the ground in Ukraine. Then later we heard there were hundreds of uniformed US troops on the ground, again from the western mainstream media that were doing tracking of Western supplied weapons. Now, if that's really what they were doing, then they weren't doing a very good job because it was only weeks after that we heard that the West couldn't track these weapons at all. So I mean either they were completely incompetent or they are doing something else on the ground Dr Leon (17:15): On top of them. Wait a minute, are these also, aren't these the same stories that a lot of these weapons are showing up in other battles in other countries? Mark Sleboda (17:24): Yes. Yes. With the idea that a tithe essentially of Western weapons is being sold through corruption in the Ukrainian military and the distribution networks off because of the prevalent corruption in the country to pad their own pockets. And then I don't think there's anything question about that. The Western mainstream media has long reported about that. In fact, early on, CBS noted that some 70% of the weapons supplied by the west were not reading the front lines. This was early on in the conflict. So on top of those commandos, we now the Russian government has long complained that these high-tech systems supplied by the west from the US in particular the high Mars and multiple launch rocket systems in the Patriot air defense systems, as well as some French air defense systems, Polish crab artillery systems, British storm shadows, cruise missiles, that these are all being operated by western military specialists who are being sent there under the guise of mercenaries or humanitarian and aid workers and the like, because it is impossible to train the Kiev regime forces in such a short period of time to operate these advanced western systems. (19:09) The Russian government's been saying this for a considerable amount of time, but this was confirmed by no less a person than the German chancellor Olaf Schultz, who in an apparent spat back and forth with the French leader, Emmanuel Macron, and to the British as well, when the British were pressuring Germany to deliver the Taurus missiles, the context of Ola Schultz is we can't do what the British, the French, and the Americans are doing and have people obliquely. He admitted that the West had their military forces on the ground operating their systems and that Germany could not be seen as doing that. And this was reinforced in these leaked military calls from the German Air Force planning, a series of cruise missile attacks inside Russia with the expected to be delivered towards cruise missile system, at least expected by them. The political elites in Germany aren't saying that, but they also revealed that the German cruise missiles could perhaps be operated on the ground by the rather large number of Americans of people on the ground wearing civilian clothes with American accents, which of course is a roundabout way of saying US military personnel not in uniform on the ground in Ukraine. (20:58) So I mean, they just have to Dr Leon (20:59): Be curious from Kansas that are wandering the fields and the step of Germany and Russia and Ukraine. Mark Sleboda (21:07): Yeah, they're not wearing boots. They're wearing ballet slippers or figure skates or something, I guess. So that's a lie. Second of all, the Kim regime can defeat. Well, Ukraine can beat Putin, right? The childish way that western leaders and media try to demonize any opponent down to just one leader and so forth. But if that was true, if Western military aid in Ukrainian regime hands was enough to beat Russia, then what happened over their failed summer counter offensive that was armed trained, financed intelligence planned and war gamed out by nato, primarily US by the Pentagon, that's who did it. They failed. They failed badly. They were mauled. They never even got past the first of Russia's five echelon defensive lines and suffered horrible casualties in the process. No one denies that. So there is no indication that however additional tens of billions of dollars of aid are sent that the West will ever again able to build an offensive force like they did for Ukraine in the summer offensive because they simply don't have the weapons in inventory to replace everything like that. (22:50) They do have some things, they got plenty of Bradleys if they want. Obviously they're very reticent to allow the rather small number of Abrams that they've sent to be used in combat. Four of them have been destroyed after just appearing on the battlefield in the last week. But the rest of the Western militaries that supplied weapons, they're tapped out. France, Germany, Denmark, the United Kingdom, they've all said, we can't supply anymore because we've already dug past our stockpiles into our own military supplies and we can't replace these systems fast enough. For instance, one French Caesar self-propelled Howitzer, a total of 36 of these between France and Denmark were supplied to the Kiev regime for the course of that offensive. And they're practically through all of them, they have very few of them left because Russia's been hunting them down. And also they are subjected to considerable wear and tear, and they're not actually built for high intensity combat like this, much like the US' M triple sevens and the Paladins and the like. But it takes the French 18 months, the French military industrial complex, 18 months. 18 months Dr Leon (24:20): To Mark Sleboda (24:21): Build one Dr Leon (24:22): That's a year and a half Mark Sleboda (24:23): One Caesar. But we heard that they have shortened that time to 15 months. Oh Dr Leon (24:30): Wow. That makes me feel a whole lot better. You just mentioned the leaked recordings from the German Air Force, and is it a coincidence that after these conversations were leaked where the Germans were talking about taking out bridges in Russia with cruise missiles that Victoria Newland resigns because there are some who say that her name was mentioned in on these tapes and that the German Air Force officers were really talking about conversations either they had with her or ideas that she was presenting about these attacks inside Russia? Mark Sleboda (25:16): Yeah, there's a possibility there, and if that is the situation, then it appears that she was probably forced out by the Biden administration. But are I think there are other considerations in play. Victoria Newland, the Queen NeoCon of the us, she's married to Robert Kagan who is the arch NeoCon of the United States. Robert Kagan, his books, check them out if you're unfamiliar with his sinister work. I would say she has long dominated through several presidencies US policy towards Ukraine. She was instrumental in the actual Westpac, my Don pooch, if not the key architect of it. She was caught on recordings with then US Ambassador Jeffrey Piat, talking about how they needed to midwife this thing, bring then Obama's Vice President Joe Biden into midwife it picking the new Prime Minister of Ukraine, Arsen Ya from the leaders, the figurehead leaders of the Maidan, and then famously saying F, the when the idea that the Europeans might want someone else for Ukraine's next prime minister was presented. So I mean she's been instrumental and she briefly left office during the Trump administration and then came right back. She has been serving as under Secretary for political affairs, which despite the rather kafkaesque bureaucratic name is actually the third highest official within the US Department of War. I'm sorry, not the US Department of War, US Department of State. My bad. Dr Leon (27:23): I can understand the confusion. Mark Sleboda (27:24): I said the difference. Yeah, she a third highest official and she was actually operating as the second highest official just below the Secretary of State for about a half of year when Wendy Sherman, the previous Deputy Secretary of State stepped down. So she was doing the number two and number three job and it was widely expected that she would be permanently assigned to that position, a permanently elevated to Deputy Secretary of State. But we found out that just a month ago she was passed over for this position by Kirk Campbell. The Biden approved someone else, and Kirk Campbell is an Asia specialist. He's a specialist on China, which to my mind tells me that the Biden administration is tiring of this conflict in Ukraine and they're already looking past it despite the bad situation. Their proxy regime is in to China, which may indicate a planned change of policy or at least prioritization or at the very least an unwillingness to escalate further, I say may. Dr Leon (28:48): So does that mean then that the Biden administration is now following along the previous Obama administration's tilt towards Asia? Mark Sleboda (29:02): Yeah, that's entirely possible. I believe that's what the Biden administration always wanted to do. They wanted the Middle East to remain quiet and it was not a priority for them. That didn't go out down so well. Just a week before the October 7th, seventh launching of the all Axel flood operation by Hamas on Israel, Jake Sullivan was in an essay talking about how nice and quiet the Middle East was, which allowed the US to concentrate on other areas. Well, that didn't go so well then since then. But they wanted the Middle East to be quiet. They expected to finish off Russia quickly. They expected their sanctions to destroy the Russian economy, Putin to be overthrown, and because of the economic commiseration of the country Dr Leon (29:58): They wrong Mark Sleboda (30:00): And that they would now, their biggest concern would be dividing up Russia into smaller pieces and how to go about that. That appears to have been their plan. Okay, so not so good on the plan thing, but then they hoped they thought that would be finished quickly and then to pivot hard to China. I think that was always their plan to finish Russia off quickly, ignore the Middle East and pivot hard to China. And none of that, of course has gone according to plan. So with A and B having failed, they're trying to go to C anyway in very likely the months at this point that they have remaining to them. And I think that the passing over of Victoria Newland for that is a sign that the Biden administration is already lost interest, possibly due to inability to achieve their desired goals and is shifting to the next goals that they can't probably accomplish even more so I would say if they think that they're going to defeat China in some type of conflict off of their own coast in the Taiwan Straits and South China Sea. But anyway, I expect that Victoria Newland was extremely unhappy about being passed over. She was probably, she can see the bureaucratic writing on the wall that the prioritization is changing away from her reason for existence, which is fighting Russia. And I think that that probably at least as much if not more so played a role in her deciding to quit or being forced out. We don't know the real truth of that yet, although I imagine that she won't be able to keep her mouth shut forever on that score Dr Leon (31:51): Or her husband. So political reports that France finds Baltic allies in its spat with Germany over Ukraine troop deployment, that France is building up an alliance of countries to open potentially that are open to potentially sending Western troops to Ukraine. That Mark sounds to me like there's a lot of tension within nato. And going again back to President Biden State of the Union, he told us America is a founding member of nato, the Military Alliance of Democratic Nations, and that to prevent war, we've made NATO even stronger, which is the point that I was trying to get to about this element of his speech that we've made NATO even stronger, and now he also assigns or attributes Finland joining NATO as evidence of NATO's strength. It doesn't sound like, it doesn't sound like it's all good in Mark Sleboda (32:59): Yeah, I mean definitely. I mean, Hungary and Slovakia of course are the most egregious examples of this because they are completely against the proxy war now being fought on Russia in Ukraine completely. They won't have anything to do with it. But yeah, there are definitely, I think tensions and cracks emerging and a bit of a panicked blame game going on right now with different European countries all trying to blame each other saying You haven't done enough. And with Macron coming out now in the aftermath of the taking of a DKA coming out and openly talking about putting NATO troops on the ground, I think this is not something that is a secret, something that has not been discussed for, and something that contingency plans are not already in place to do in the future. They just aren't in a political situation to have it said out loud. Now, I think that's the real problem that Germany and other countries have. It's causing them, no one is ready to do it now, and the fact that it has been brought up now, they see as politically detrimental to them in their own countries Dr Leon (34:29): As in the farmers' protests in Germany, Mark Sleboda (34:32): Yeah, in Poland, yes, Poland. I mean there are protests across Europe, but also, yes, the fragile coalition government in Germany, the rise of the A FD, the alternative for Germany, the alternative for Deutsche Man, yeah, party in Germany. These are all blowback from the European involvement in the conflict in Ukraine, and they just did not need this. Now, I think Macron has pointed out two things. One is that levels of escalation in this conflict, red lines that we will not cross in terms of escalation have been passed again and again and again. I remember back in February and March of 2022 when Joe Biden saying that US tanks and jets us would never supply tanks and jets to Ukraine because that would mean World War iii, right? But US tanks are now burning in the urban agglomerations of the Donez region, and US F sixteens are supposedly on their way within the next couple of months to the Kiev regime. (35:55) So again and again, these lines have been crossed, and I believe this line will be crossed eventually, but not yet. The second point, and Macron pointed this out, what we once thought was unacceptable has become normal operations repeatedly during this conflict as they've crawled further up or down the escalation ladder, however you choose to look at it. And he also then made a point that when French troops might be sent into Ukraine, when Russian forces move on Kiev or Odessa, which is most likely some time away, probably more than a year, maybe longer than that. So yeah, I mean, right now fighting Russia has a lot of advantages on the battlefield, but big advances can still be measured in a handful of kilometers, a tree line, a small village. (37:04) The writing is on the wall in terms of the logistics of a war of attrition and everything, but I think there's still a lot of hard ground slogging into the future. Macron sees that as well, so they're panicking now. I think he's right that when Russia moves towards Kia or Odessa, there will be probably greater support for his suggestions, but we've already seen support from the Baltics. The Baltic leaders have come out and said, yes, we're ready to send the handful of troops that we have now, because if there's anything the Baltics country need is to come out on the losing end of this conflict, having sent their own troops to war with Russia and having a NATO either fall apart or turned into a toothless tiger as a result of this really, really bad geopolitical move to my mind. I mean, because they're of course the most vulnerable. (38:05) They've got large populations of Russian ethnic populations that they have been rather seriously politically and linguistically culturally repressing, particularly over the last two years, even trying to expel as many Russian ethnic people from their countries as they can, practically inviting some type of Russian backed efforts against those governments in the Baltics, really not a smart move, but also Poland has made the Polish foreign minister Sikorsky back again, by the way, has also seemed to suggest contrary to statements by the Polish president, that at some point down the line, Polish troops could be sent into Ukraine and also Canada. Trudeau has also volunteered Canadian troops as well in non-combat roles of course, because that's what you do with your military troops. You send them into a conflict zone Dr Leon (39:16): Very as non-combatants Mark Sleboda (39:19): Like trainers. First you have trainers and advisors, then you have non-combatants. We know the way this goes, so obviously there is already, and check the Czech president has also suggested he is a former NATO official himself, a very big hawk on Russia, and he has also hedged his words and seemed to suggest that Czech might be able to consider it. So these are countries who are already coming out and we're just past aca, which is really only about 12 kilometers away from Donis city, right? I mean, there's a lot more to come and the panic and desperation will increase, and I think Macron will definitely find more countries down the road when it becomes completely impossible to deny as it will become in the future, the writing on the wall that the regime cannot hold militarily. The New York Times has already talked about the possibility, and I think it's a very strong possibility of later this year cascading collapses along the Kiev regime's, defensive lines, not me, but the New York Times has raised that as is talking to anonymous western military intelligence analysts about the probable course of the Ukrainian battlefield over the next half a year. Dr Leon (40:51): We mentioned Sweden joining NATO and Finland has joined nato, and we know about the very strong and robust social programs that those countries have because they, up until this point, have had a position of neutrality in conflict, which means they haven't had to send the public resources over to a defense budget. Now that that seems to be changing, are we looking at Finland and Sweden as having to shift those resources? We now see more NeoCon policy as well as what we'll call austerity measures. Can we expect austerity measures to creep their way into social policy in Finland and in Sweden? Mark Sleboda (41:49): Yeah, inevitably, I think we've already seen it to a certain degree. They've already, of course, suffered heavy economic consequences from their own sanctions on Russia, probably more significant than have been experienced by the Russian economy. Finland in particular did a very good cross border business. I was on the Finnish Russian border just a year ago at kind of a wilderness vacation place on the border there, well, actually a couple of years ago before the conflict, but very nice, and it was normal to cross the border from Russia and Finland to go to the store, for instance. Someone had this better, someone had that better, and there was a great deal of cross border business that has immensely suffered as a result already hurting the finish economy. The Swedes have suffered the same thing, perhaps to a lesser degree without sharing an open border, but experienced it as well, and now, I mean they've exhausted a great deal. (42:58) Finland and Sweden have both provided outsized military resources to the Kiev regime already, and those resources like so much else, are largely gone. They're either up in smoke or filtered away in the Kiev regime's corruption, so on top of the Kiev regime, of course, loudly demanding more, more, they also have to replenish their own military stocks, and now they have to militarize their own borders, which were UNM militarized, particularly in the case of Finland, which has a very large border. It was demilitarized, it was not a militarized border. There was police presence, but it was not a militarized border that is now changing and of course, facing the prospect of Finland joining NATO and US forces on finished soil, Russia has reordered, completely changed military districting on the border there and provided tens of thousands of new troops to be placed on the border as having to potentially deal with US troops being stationed in Finland as defensive contingencies, Finland is going to bear an increased burden with military. I do not see how this makes them more secure than they were before. I mean, they weren't targeted with nuclear missiles, and now they will be. (44:36) I guess that is the price of joining the cool Western Kids Club in nato, which it seems that the Finnish political elite wanted more than not creating economic and military problems with their much larger southern neighbor. Dr Leon (44:57): I read a story recently that elite units of Ukrainian armed forces are discussing overthrowing zelensky. Is that a rumor? Any traction of that story there in Moscow and any insight into commanders and soldiers in elite units of the Ukrainian armed forces? They're dissatisfied with the reshuffling of the leadership and they're talking about ousting VMI Zelensky. Mark Sleboda (45:30): Yeah. When Zelensky got rid of zany, and let's be clear, this didn't happen because of his military failures on the battlefield. It was done for political reasons because he saw zany as a threat as possibly running for president himself for staging a military coup and the possibility there were plenty of signs that the US was actually for a time considering switching horses, which is why he forbade elections in Ukraine, citing the martial law emergency powers, and so that he didn't have to face zny in an election, which the polls say he would've lost because zany has more support in the country than he does now. He didn't only get rid of ny, he got rid of whole streams of top down to low level commanders who were seen as loyal to ny. There was a huge reshuffling or replacement of Ukrainian of the Kev regime's military leaders. As a result of this, there's a lot of embittered military people because of this. We don't need to look in secret telegram chat rooms to hear this discussion because Dr Leon (46:56): Regime, which is where this story was originally attributable, yeah, the Mark Sleboda (47:00): Story is sourced from here, but there have already been open public statements by Kiev regime, military commanders on the battlefield saying to the Ukrainian journalists, this is wrong. There was a list signed by hundreds of Ukrainian military commanders serving on the battlefield, a petition asking Zelensky to get rid of Ky, whom he chose to replace Zelensky, whom is known as the Dr Leon (47:38): Butcher, the butcher Mark Sleboda (47:40): By his own forces, not because of the opponents that he kills, but because of his careless attitude towards the lives of his own people. So they made an Dr Leon (47:54): That's not a good moniker. As a commander, you don't want your own forces seeing you in the light of butchering them. Mark Sleboda (48:04): Yeah, I mean, my military experience tells me that that would not be the type of military commander that I wanted. Certainly, and I seriously doubt that they do as well. Plus Sirki is actually ethnic Russian. He was born in Russia in the Soviet Union. His family still lives in Russia, and they're actually quite Russian patriotic, so it's a rather bizarre situation, and in many ways there's a lot of Dr Leon (48:30): Parallels. It makes for a tough Christmas dinner. Mark Sleboda (48:32): I don't think it makes for a Christmas dinner at all. I'm pretty sure, and there are definitely parallels with the US Civil War to be drawn there and with so many other families across Russia and Ukraine. But yeah, they've made demands of Zelensky public demands that they replace, that they bring back zany and get rid of ky, and of course that was ignored and large numbers of those commanders were replaced. But if they're discussing it openly and he's already taking this vengeful action against them, there's no great surprise that they are talking about it in what they believe to be secret chat rooms about taking it into their own hands. It's rather interesting, of course, that the Russian intelligence chose to make this public because if they have penetrated this chat room, you can be totally sure that the key regime's military intelligence, let's say Ka bov loyal to Zelinsky, has penetrated this as well, and by going public with it, Russia might be forcing Zelinsky hand to take action against these coup plotting, even if it's in the very nascent, we hate this guy, why can't we get rid of him? Stage of, shall we say, trash talk. It might be forcing Zelinsky hand to take action now, probably because Russia sees Zelensky and KY in charge of the key regime, political and military as far better for them than ny, whom was not a brilliant military commander, but perhaps not an entirely incompetent one either. Dr Leon (50:36): Switching gears, the cradle is reporting US proxies fear, Afghan style withdrawal from Syria. The Syrian democratic force is the SDF. They're fearing that their US patrons will abandon them in favor of closer ties with Turk, what's happening here with the US military, their Kurdish proxies occupying northeast Syria and fearing a Afghan like pullout. Is that a serious cause for concern? Mark Sleboda (51:13): I mean, that has been a serious cause for concern since 2016, right? The Kurds have been thrown different Kurds, but Kurds have been thrown under the bus by the US government after having been turned into proxies again and again by the United States in Iraq multiple times in Syria, previously against Turkey. Turkey Dr Leon (51:38): Going all the way back to HW Bush, Mark Sleboda (51:40): Yes, Dr Leon (51:42): Throwing the Kurds under the bus. Yes, Mark Sleboda (51:44): It's primary routine, which really amazes me that Kurds keep willing to be US proxies when they see the long history, not just of the US abandoning proxies like say in Afghanistan, but the US specifically abandoning Kurdish proxies before and abandoning these same Kurdish proxies. When Turkey advanced into northern Syria, they still, of course controlled northern Syria while the US illegally military occupies East Syria. They with just withdrew their forces and said, we're not going to defend you. Sorry. You should probably pull back or the Turks will wipe you up. I mean, that has already happened. The Turks regard the SDF as the YPG, the Syrian branch of the PKK, which is opposed to the Turkish government and fighting for the cause of a Kurdish ethnic nation state that would have to be carved out of parts of Turkey, Syria, Iraq, and perhaps Iran. They are the biggest ethnic people in the world that do not have a nation state. (52:55) And it was inevitable that at some point, if the US failed to overthrow the government in Damascus with their jihadi regime change, that they would at some point leave East Syria and they haven't done so yet. And despite the rumors to the contrary, I don't expect them to do so in the near future, but it is inevitable at some point is you can't maintain an open-ended occupation of a very large amount of territory forever, despite sitting on the Syrias valuable oil and wheat fields preventing the economic stabilization of the country seemingly out of spite geopolitical spite. If nothing else, you can't maintain this forever, especially with the increase in the number of attacks on US bases in Syria and Iraq from local resistance groups like Katai, Hezbollah who don't want the US occupying their countries, right, meaning Syria and Iraq. There's certainly a cost that has to be paid there, but the cost is still not extremely high, and Biden already being seen as responsible for the disastrous Vietnam style withdrawal from Afghanistan leading the Taliban to completely retake the country in rather embarrassing fashion. (54:40) He does not want to be seen the same role in Syria, I think certainly not in the next year. Perhaps if he wins reelection against all odds, then there might be a possibility in his next administration. But a word of warning, if we do see Biden moving troops out of Syria and Iraq, the reason would probably be that they intend to strike Iran and they're moving their forces out of the range of Iranian ballistic missiles that would target them if that happened. There's a history of us withdrawals preceding attacks elsewhere when the US pulled out of Afghanistan. We found out later from the US Secretary of State that withdrawing from Afghanistan allowed the US to provide the resources to the Kiev regime in Ukraine that they would not have been able to do otherwise. So it seems that they already had intentions towards that regard, so watch it. If Biden does pull out of Syria, it may not actually be good for the Syrians or for anyone else in the region. It might actually be a signal that the US intends to escalate towards Iran. Dr Leon (56:08): Is there a possibility in terms of signaling here that we look at, of course, Hamas in Gaza, Hezbollah is now talking about escalating in terms of coming through Lebanon. If this thing were to grow even more full, great even more bringing Iran in, you've got Ansar Allah in the game, does Syria get in the game as well? And so could the United States move out of Syria, be in preparation for a larger conflagration of that nature? Mark Sleboda (56:52): Yeah, I don't see that. First of all, I think the US and Iran are still doing everything possible to avoid direct conflict with each other, hence the stand down by Katai Hezbollah saying they wouldn't attack US military bases any further. And it is actually Israel who is talking about escalating against Hezbollah in Lebanon. I think the US and Iran are both doing everything they can to maintain their state's dignity and still dance around each other, avoiding direct conflict in the Middle East. That said, Israel is doing everything possible to incite conflict between the US and Iran, which makes that a non guarantee. But the Syrian government is in a very weak position economically. The US is still illegally occupying the entirety of the east of the country, including the country's oil and wheat resources. The country is, the government is unstable, it's economic, very hard times, and Turkey is still occupying the entirety of the north of the country, and they still have a hundred thousand jihadi under arms occupying those territories in northern Syria. And of course the US military occupation forces alongside the Kurdish YPG in East Syria. The Syrian government is in no geopolitical or military shape to contribute to a fight. I do not see this blowing up because no one wants to go to war with the US over Gaza. No one except for our sala. Dr Leon (58:45): Final question for you. The United States relative to Syria developing stronger ties with Toa, how can the US make Reproachment in this manner when Erdowan is so erratic and undependable? Mark Sleboda (59:05): Yeah, I don't think they can. Does Dr Leon (59:06): That make sense? Mark Sleboda (59:08): Yeah. I think Erdowan has become a perennial thorn in their side that they constantly need to keep appeased to prevent him from, shall we say, flipping into the bricks Eurasian camp, and Erdogan routinely plays the US and Russia off of each other to what he sees as his country's advantage. The US support of the Kurds in East Syria, of course, has infuriated him, as has the US withdrawal of the F 35 program from Turkey when Erdogan bought the S 400 Air defense system Dr Leon (59:50): From Russia, Mark Sleboda (59:51): Yes, from Russia, he also regards the US as at least being, if not complicit, then at least having knowledge of the coup attempt against him several years ago. Very bad relations there. The US cannot rely on Turkey and Turkey. Well, it sees itself as being betrayed by the United States. I don't see any ability to improve relations between the two until there is regime change perhaps in the United States, but more than likely it will require Erdogan passing on one way or another for a substantial change in Turkish US relations. Dr Leon (01:00:37): I know I said that was my last question, but this is my last question. Since you mentioned the coup in Turk a few years ago, Golan is still, I believe, somewhere in Pennsylvania at a property in Pennsylvania. Are you surprised that he has not been turned over to Turk as a way of appeasing erdowan, and do you think that Golan can be fairly confident that he's not going to be turned over as a fig leaf for better relations? Mark Sleboda (01:01:16): Yeah, I think the US constantly sees him as a bit of leverage. The US likes to keep shadow governments in place for just about every country in the world. Somewhere in the United States, leaders forces Dr Leon (01:01:30): The Shah's Sun is still roaming around Northern Mark Sleboda (01:01:32): Virginia. The Shah's son, Joe Biden just declared Yulia Navalny and then Yolanda, whoever she is, to be the new leader of the Russian opposition. You've got Juan Gau still out there. This is actually absolutely normal. There are entire communities outside Langley that are just exist of us backed shadow governments ready, waiting to be installed in foreign countries. But I have to say that I don't actually think the Golan movement had anything to do with the coup against Erdogan that occurred several years ago. This was almost entirely, once again, a military attempt to restore a kaist state in Turkey against Erdogan's Islamism. It was just sprung early by the Turkish government under what it believed to be controlled conditions, and then rather than admitting a secular Islamist divide in the country, they simply blamed it on a convenience scapegoat, which was the ING gong. I don't think that he actually had anything to do with that QI think that's just a rather vocal if unconvincing bit of Turkish propaganda that everyone has just played along with. So as not to anger Erdogan. In fact, the Russian president when asked about it a couple of years ago, when asked about their responsibility for the coup, his comments were pretty much to the point of if Erdogan says that's what happened, who am I to say otherwise? Dr Leon (01:03:26): Mark Sloboda, man, thank you so much. I always appreciate you carving out the time for me and for the show that you do. Mark Shada, really appreciate you joining me today. Mark Sleboda (01:03:38): Thanks for having me. Dr Leon (01:03:40): And folks, thank you all so much for listening to the Connecting the Dots podcast with me, Dr. Wiler Leon. Stay tuned for new episodes every week. Also, please, please follow and subscribe, leave a review, share the show. We're growing tremendously, but we can only grow as you allow us to follow us on social media. You can find all the links below in the show description. And remember, folks, that this is where the analysis of politics, culture, and history converge because talk without analysis is just chatter, and we do not chatter on connecting the dots. See you again next time. Until then, I'm Dr. Wier Leon. Have a great one. Peace. We're out Announcer (01:04:31):
Kev and Jonnie talk about a number of demos they have tried recently. Timings 00:00:12: Theme Tune 00:00:43: Intro 00:02:46: Feedback 00:07:29: What Have We Been Up To 00:25:41: News 00:33:12: Demo Bonanza 00:33:21: Lightyear Frontier 00:43:04: Southfield 00:50:19: Rusty’s Retirement 00:57:36: Mika And The Witch’s Mountain 01:04:11: Outro Links Rusty’s Retirement Vertical Moment Ikonei Island Info Update Kynseed Big Build Update Farming Simulator 23 Content Update #23 Outbound Steam Page Outbound Kickstarter Page Lightyear Frontier Southfield Rusty’s Retirement Mika and the Witch’s Mountain Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:00) Al: Just before we get into this week’s episode, I need to apologize. We had a few audio issues in this episode, so yeah, sorry for that. We’ll get them sorted for next time. (0:00:44) Kevin: Hello farmers and welcome to another episode of the harvest season my name is Kevin, and I’m joined by our beautiful co-host (0:00:55) Kevin: There you go and today we’re here to talk about the cottagecore games whoo and all that (0:01:03) Kevin: More specifically actually we have a sampling platter of (0:01:08) Kevin: cottagecore games today because we (0:01:11) Kevin: Went out and tried some demos (0:01:14) Kevin: You know we’re gonna have I think we played with two each (0:01:20) Kevin: So there’s gonna be a yeah a good just good amount of discussion on different games (0:01:26) Kevin: But before we get into all of that (0:01:30) Kevin: Transcripts are available in the show notes and on the website as per the always (0:01:35) Kevin: And of course we’re going to get to the news and all that stuff as usual (0:01:43) Kevin: Also, oh, we should note… (0:01:44) Kevin: that Al is here in America, where I am, so, you know, I’m looking forward to hearing his misadventures. (0:01:52) Kevin: I’m just assuming he’s just smothered in burgers right now, as is the tradition. (0:02:01) Jonnie: I assume he’s smothered in tipping eggs. (0:02:05) Kevin: Oh man, yeah that’d be good, he’s just not gonna go to any restaurants, he’s gonna stick (0:02:14) Jonnie: Honestly, it would so put me off of having to travel to America is like, ‘cause A, tipping is stupid, and B, the anxiety of it, I’m just like, “Nah.” (0:02:22) Jonnie: I don’t need to deal with that. (0:02:22) Kevin: See, look, the easiest way to do it, a pro tip for all, but, well, okay, sure. (0:02:26) Jonnie: It’s not Visit America. (0:02:30) Kevin: If you are, somehow, find yourself visiting America, the pro tip is just do the credit card if you can, because then you just write it in, and nobody has to see, nobody has to know, and it’s all there. (0:02:44) Kevin: And you’ll never see them again, so, you know, it’s fine. (0:02:46) Kevin: Okay. (0:02:47) Kevin: Let’s see. (0:02:48) Kevin: stuff though, um, we actually have some feedback? (0:02:53) Jonnie: - Yeah, some feedback from, or I guess a correction from, (0:02:56) Jonnie: or corrections were the wrong thing. (0:02:57) Jonnie: Something that Al and I missed last week when we covered “Turn Up the Boy Robs a Bank” (0:03:03) Jonnie: is that there are actually accessibility options. (0:03:07) Jonnie: Neither of us picked up that those were in there and it changes quite significantly, (0:03:13) Jonnie: I think some of my criticism of the game. (0:03:17) Jonnie: So I can’t remember all of the accessibility options off the top of my head, (0:03:20) Jonnie: but I talked a lot about how I really hated the way (0:03:24) Jonnie: that gaming works in the game. (0:03:25) Jonnie: And one of the accessibility options is automatic aiming, (0:03:28) Jonnie: which I think is a really good accessibility option for this game. (0:03:29) Kevin: Yeah, oh that is a good (0:03:32) Jonnie: If you’re into the “Turn Up the Boy” sort of law, I guess, (0:03:37) Jonnie: and want to experience it, (0:03:38) Jonnie: like it feels like a good option for that. (0:03:41) Jonnie: So just want to highlight that that’s something that we missed and it’s a cool thing that they have. (0:03:42) Kevin: Yeah (0:03:47) Kevin: Yeah, absolutely cuz like you mentioned the calm I I’m the claim I didn’t play turn of boy myself, but my brother played and I witnessed most of it (0:03:56) Kevin: the combat is the weaker portion, right the the highlights the humor and the (0:04:03) Kevin: You know the chaoticness going on so kind of sidestepping that that was a good call (0:04:09) Kevin: Yeah, so good good stuff turn it boy good on you first (0:04:14) Jonnie: Yeah, and the other thing that we’ve got to talk about, so Elle and I talked about this last week, Kiv, but it would be sacrilegious to not get your take on what you think about wildflowers being on the April 1st. (0:04:27) Kevin: Well, first, my reaction, and I think I put it in the slash, is 3 and a half grand! (0:04:35) Kevin: Oh my goodness, I had no idea, like, oh my gosh, I know Apple products are pricey/overpriced, but holy moly. (0:04:44) Kevin: Now, I didn’t, I have to see the, what the farming looked like. (0:04:50) Kevin: Looks like it’s an interesting way of doing it, but I think all in all that sounds good. (0:04:55) Kevin: It’s, it’s so weird though because like, Wildflowers is very narrative/character driven, right? (0:05:05) Kevin: Which isn’t generally speaking the focus in a first-person/VR type game, but like you guys said, it, (0:05:12) Jonnie: So have you seen have you seen how the implementation? (0:05:16) Kevin: here, let me look, I’m gonna look it up right now, but I mean, overall though, I think it’s (0:05:20) Kevin: good to do it. I do think VR/augmented reality is a good idea overall. I think we’ll get there eventually, and so, you know, each baby step like this in different formats or different ways is, (0:05:42) Jonnie: Yeah, because I guess how it works is it’s less first person and it’s more like having it up on a screen, you know, kind of like one of the many screens that you can place around with the (0:05:50) Kevin: Right. Okay. That’s what the farming looks like. Okay. All right. Yeah, that’s what it is. Okay, that is (0:05:51) Jonnie: Apple Vision Pro and you can… (0:06:01) Kevin: It looks pretty cool. Um, I (0:06:05) Kevin: like the (0:06:07) Kevin: Yeah, no the farming bit look yeah, obviously like putting it in a (0:06:13) Kevin: On a screen like that is the way to go (0:06:16) Kevin: And the farming having the plots because it’s very the (0:06:21) Kevin: simple and very square slash grid like right so I think this is a good one for that (0:06:28) Kevin: because it’d be so easy to control you like it there’s not a lot of (0:06:34) Kevin: difficulties in in managing the farming aspect so that’s cool um and on top of that eventually you can automate some of that stuff so you can just skip it out right um but yeah now that looks uh Looks great. It’s I’m so happy (0:06:51) Kevin: Wildflowers is getting a second third win whatever whatever win we’re at (0:06:56) Kevin: With the the small DLC update and now this vision pro stuff (0:07:01) Kevin: I’m curious how much longer they’re gonna keep up the development (0:07:05) Kevin: But I’m here (0:07:08) Kevin: You know, I’m here for the long haul. I haven’t fired it up in a while immediately But I’ll wait till they announce maybe they’re done with everything and then see what’s going on (0:07:18) Kevin: All right (0:07:20) Kevin: Okay, so that’s that some of the (0:07:23) Kevin: House cleaning with the tend to from last episode, but now let’s talk about what we’ve been up to more recently Johnny I’ll let you go first. What have you been up to? (0:07:31) Jonnie: What have I been up to? (0:07:34) Jonnie: Because there’s been a lot of demos and trying out a lot of stuff, I feel like I’ve sort of reverted back to some comfy kind of nostalgia games in the past week. (0:07:43) Jonnie: I’ve been playing Diablo 4, partly because it’s something that I can play with friends and I moved countries recently, so it’s a nice game to do that. (0:07:54) Jonnie: But maybe more funnily, the reason we started playing Diablo 4 is because Diablo 4 has been the news a lot in the last week because they’ve been doing (0:08:01) Jonnie: very expensive cosmetic items that has generated a lot of media attention and I keep seeing headlines like Diablo 4 enters microtransaction hell and it’s silly things right like your town portal can change colour and I think it’s like you know 50 bucks or whatever for that cosmetic and it’s not entirely fair framing because I believe it comes with some of their (0:08:27) Jonnie: Premium or quite a bit of their premium currency as well (0:08:31) Jonnie: So you can can purchase other things but the thing that’s really kind of striking to me is the (0:08:38) Jonnie: The narrative around this is kind of describing it like it’s a bad thing look, if there are people out there that want to pay $50 for a (0:08:48) Jonnie: Cosmetic item that has like it’s not even on your character as you’re running around playing the game It’s literally the thing that you use to get to and from (0:08:56) Jonnie: locations. It’s not that significant in the game. And if people want to spend that amount… (0:09:01) Jonnie: for that cosmetic and that enables the developer. And I’m putting aside who the developer is and all of those sorts of things because I don’t really want to get into that discussion. But if this extends the life of the game and they’re doing seasonal gameplay and… (0:09:13) Kevin: What’s there to discuss about Activision Blizzard? (0:09:17) Jonnie: Yeah, let’s just avoid that one altogether. But if people want to pay a lot for those sort of things, and it means I as a casual player jumping in feel no need to spend money on any of that and it means I can keep investing in (0:09:31) Jonnie: developing new content for these games then great like I feel as a just for the campaign portion of the game it is fully justified as a full press game I had a lot of fun playing the campaign and if this is how they want to monetize the long life of the game go for it like the game is still very fun I have a good time of the I have a good time playing with friends I just find a lot of the narrative around ongoing monetization if we accept that that is part of the reality of games now this is (0:10:01) Jonnie: probably the least predatory way to do (0:10:04) Kevin: Oh absolutely. My two questions are, one, all the news I heard about what little I did was about the cosmetic stuff, but is there any stuff that boosts gameplay or effects mechanics or anything like that? Okay. Okay. Yeah. (0:10:22) Jonnie: no no so so it’s all yeah it’s all purchasable cosmetics yeah none of it really affects gameplay (0:10:34) Kevin: Okay, well then that’s yeah, all right who cares then also can you earn premium currency by playing or do you just have? (0:10:44) Jonnie: uh I feel like you can but I also feel like you earn even and I might be wrong um but I feel like even if you do earn premium currency it’s at a rate that’s so slow that you might as well not earn it at all because you would have to like I don’t know how you would actually save up enough of it to purchase anything uh but I can’t remember if that premium currency is actually locked behind um like a paid season pass thing so I can’t remember if it’s locked behind (0:11:04) Kevin: It’s a word. (0:11:14) Jonnie: a slightly different version of a paywall or if those are some of the the free tiers (0:11:22) Kevin: Right. Okay. Well, they, uh, like you said, who cares, right? It’s cosmetic. (0:11:26) Kevin: So whatever. (0:11:27) Jonnie: Exactly (0:11:29) Jonnie: And maybe i’m just like slightly biased, you know, because you and I both play marvel snap and that’s their approach as well Right you you generally you don’t pay to unlock cards Well, you cannot do like spending money on the game does increase the rate that you unlock cards somewhat, but not (0:11:34) Kevin: Yeah. (0:11:44) Kevin: Right, but it’s not explicitly you don’t pay money for a card exactly. It’s generally speaking just a (0:11:53) Kevin: cosmetic that happens to get you resources that can help you generate new parts, but (0:11:59) Kevin: But yeah, no, no. Yeah, I understand (0:12:04) Kevin: I guess like I think about you know Marvel snap is actually a very apt comparison because there’s (0:12:10) Kevin: Explicitly the price tag a hundred dollar bundles. I think there’s one going (0:12:13) Jonnie: Mm-hmm, yep. (0:12:14) Kevin: on right now. And yeah it doesn’t bother me like sometimes it’s a really cool one that I kind of wish I had but it’s not the end of the world there’s plenty the game is still fun doesn’t affect it and there’s plenty of other cool cosmetics I can earn but yeah no I get you um good yeah all right good way of doing it I (0:12:39) Jonnie: Yeah, and and like so to kind of come back to the actual game you know, I’m having a lot of fun with Diablo as just a thing to jump on with friends and kill a bunch of stuff and (0:12:48) Jonnie: You know have a good time. And I think the thing that I really appreciate about Diablo 4 is level scaling So the they have level scaling so it doesn’t matter what level you are. You can play with your friends and it’s a really nice version (0:13:03) Jonnie: Yeah, so you can play with your friends like when we’re playing, you know, one of our friends was level 90 I think I was the lowest level, I was like. (0:13:09) Jonnie: At level 90, he was significantly more powerful than I was even though the mobs were sort of scaled for us, as you would expect. (0:13:21) Jonnie: But I think that’s kind of fine, right? (0:13:23) Jonnie: We were able to sort of play together and not have it be where I wasn’t doing anything, but he was also able to enjoy the fact that he had put a lot more time and effort into building a more powerful character. (0:13:37) Jonnie: I thought it’s it’s a really nice (0:13:42) Kevin: That’s that’s pretty impressive because that’s a very difficult balancing act to do (0:13:47) Jonnie: Yeah. (0:13:51) Jonnie: Yeah, and then the other thing I’ve been dipping my toe back into is Old School RuneScape. (0:13:56) Jonnie: I played Old School RuneScape when it was just RuneScape, and I love dipping my toe back into it every once in a while. (0:14:00) Kevin: - Yeah. (0:14:05) Jonnie: It’s such a goofy game. I love it. (0:14:06) Kevin: Oh man. (0:14:10) Kevin: It’s such a very distinct flavor. (0:14:13) Kevin: I was actually thinking about dipping back in just last week. (0:14:17) Kevin: I don’t remember why, but I might do that then. (0:14:20) Jonnie: Do it, Kiv. (0:14:22) Jonnie: Send me your username and I will add you and we can see each other online and oh my god, okay. (0:14:26) Kevin: Yeah. (0:14:27) Jonnie: I don’t know that you were an old-school RuneScape person, but please, please. (0:14:30) Kevin: Yeah, the middle, that was definitive middle school gaming. (0:14:37) Kevin: Yeah, what’d you do in the computer lab when you had the time or nobody caught you or whatever? (0:14:37) Jonnie: Exactly, yep, that was that was the A draw. (0:14:46) Jonnie: Oh, well maybe at some point we should do a greenhouse episode on Old School. (0:14:47) Kevin: Yeah, good stuff. (0:14:50) Kevin: I was thinking that I was about to say that stay tuned for Stay tuned for our RuneScape greenhouse! (0:14:56) Jonnie: Oh, yes. (0:14:58) Jonnie: Great. (0:14:59) Jonnie: Cool, alright, we’ll leave that one there then. (0:15:02) Kevin: I have a few things to talk about in the next episode of the M1C, but the M1C will be in the next episode of the M1C, but the M1C will be in the next episode of the M1C. (0:15:04) Jonnie: Kip, what have you been playing? (0:15:08) Kevin: Okay, it’s been a minute since I’ve been on, so I’ve got a few things. Actually, all the stuff kind of was in the last week. (0:15:16) Kevin: I’ve been playing a lot of games, I guess. (0:15:18) Kevin: First, shout out to Rainbow Road Radio, the Mario podcast host with mutual friend Alex. (0:15:24) Kevin: We covered Mario vs Donkey Kong, which came out just yesterday, well, from the time of M1C. (0:15:30) Kevin: I did not purchase the game myself, Alex did, but I played the demo. (0:15:36) Kevin: Have you played any of the Mario vs Donkey Kong games at all, Jonny? (0:15:40) Jonnie: I don’t even think I’ve ever heard of a Mario vs Donkey Kong game. (0:15:46) Kevin: Okay. So, it is, so right, the original Donkey Kong arcade game, right? The debut of both Mario and Donkey Kong. (0:15:56) Kevin: If they reinvented re-imag- I won’t even say that. (0:16:00) Kevin: This game was originally on the Game Boy Advance. They did a remake for the Switch, that’s what we discussed. (0:16:09) Kevin: It is a puzzle kind of platformer game. Essentially, you’re presented with a level with platforms and obstacles like spike pits, jumps you have to make, switches, things like that. (0:16:30) Kevin: It’s not a horizontal scrolling type level like standard mario’s, it’s just one screen. (0:16:38) Kevin: And you have to figure out the puzzle of how do I get to the key, what order do I have to clear these obstacles or flip these switches, and then you get the key to the door. (0:16:50) Kevin: And that’s kind of the gist of the gameplay. It’s fairly straightforward, but they add a lot of depth, they add a lot of obstacles and stuff like that. (0:16:58) Kevin: Um, the Switch Remake specifically… (0:17:00) Kevin: It’s very nice presentation (0:17:04) Kevin: The the game is the premise is centered around these little toys called mini marios (0:17:11) Kevin: So a lot of the games (0:17:13) Kevin: Enemies and things like that are toy versions of Mario enemies very cute very reminiscent of Link’s Awakening remake art style (0:17:22) Kevin: very colorful and fun I enjoyed the demo Alex enjoyed the game that he played thus far (0:17:30) Kevin: Yeah, check that out. That was that’s a fun one (0:17:34) Jonnie: Nice. I might have to check that out. I love a puzzle. (0:17:34) Kevin: aside from that (0:17:38) Kevin: Yeah, yeah, it’s it’s great and they added new stuff for the remake right so it’s got a substantial amount (0:17:45) Kevin: It’s not just a short GBA (0:17:49) Kevin: Venture Yeah, I definitely recommend at least people should check out the the trailers and stuff just to see how the cute little mini marios are (0:17:59) Jonnie: or people should check out rich road radio rainbow road radio (0:18:00) Kevin: And (0:18:04) Kevin: That your rainbow Road radio, that’s correct. No, don’t worry. I’ll be plugging that later (0:18:12) Kevin: Aside from that Disney speedstorm have you heard of this one Johnny? (0:18:16) Jonnie: I have not heard of this. (0:18:19) Kevin: Okay, it is a (0:18:22) Kevin: Just came out last year. I believe it is Disney’s version of Mario Kart. Um, it’s part racing game with Disney (0:18:30) Kevin: here’s okay, so (0:18:33) Kevin: it’s (0:18:35) Kevin: It I’m two ways about it because on the one hand the actual racing is fantastic It’s a strong Mario Kart type game the if you’re a big fan of Disney, you’ll get even more enjoyment out of it (0:18:49) Kevin: With the music tracks the characters pretty wide variety of characters. They have Pixar and Disney, but here’s the kicker (0:18:57) Kevin: It’s free to play which do hey, that’s cool. You don’t spend money (0:19:00) Kevin: But it is slathered with loot boxes, season pass, microtransactions, just filled to the brim with it. (0:19:13) Kevin: And it’s not prohibitive, but you do have to know how to invest your resources. (0:19:23) Kevin: Because you get plenty of resources, basically the kicker is you have to level up your characters, (0:19:28) Kevin: racers that affects their stats and that actually (0:19:31) Kevin: does affect your performance in races, including the single player. (0:19:35) Kevin: In fact, I would say primarily the single player, which is what I’ve been playing. (0:19:41) Kevin: And so getting the resources is the challenge. (0:19:44) Kevin: You have to win certain races, do certain objectives, get from boxes, yada, yada. (0:19:51) Kevin: So it is a limited amount you get, at least like daily, but if you just invest them smartly, you can get through the races. (0:19:58) Kevin: Okay, but so you know (0:20:01) Kevin: That’s kind of a bummer how grindy you can feel at times But the grind is fun because the game itself is really fun They it as you can expect from disney money. The presentation is pretty stellar like I said the (0:20:15) Kevin: All the visuals the audio is good. They got (0:20:19) Kevin: Not every voice actor but a good majority of them. They didn’t get you know, john goodman for sully, but uh (0:20:27) Kevin: They got ariel’s voice actress, which is pretty cool. Um (0:20:31) Kevin: And i’m a big disney fan. So i’m uh, i’m thoroughly enjoying the game. Um (0:20:37) Kevin: and it’s like on every console or Platform whatever and you can move your account and all that good stuff. Um (0:20:46) Kevin: so I uh I I I enjoy I kind of recommend it if you’re a big disney fan in particular (0:20:56) Jonnie: This sounds like the sort of game that in a different stage of my life I would have got very into and it’s more that I just don’t have space for another like daily check-in game in my life at the moment. (0:21:06) Kevin: Yeah, yeah, yeah, now that’s understandable um I (0:21:10) Jonnie: And how would you say the racing compares to like a Mario? (0:21:12) Kevin: I think (0:21:14) Kevin: Overall the the pacing is faster in general. There’s a big emphasis on boosting and has a boosting mechanic (0:21:24) Kevin: The number of power-ups are (0:21:29) Kevin: They’re general. I don’t know if they’re smaller the actual amount, but they’re less impactful. Let’s say right (0:21:34) Kevin: There’s no blue (0:21:36) Kevin: Shell or lightning. There’s nothing super chaotic like the most (0:21:40) Kevin: There’s a shield you can get there. You can fire like a homing disc (0:21:46) Kevin: They do put some fun twists on it because the power-ups you can actually (0:21:52) Kevin: Have variations some you can charge up (0:21:55) Kevin: You can hold the button down and charge up the power-up to do something different some you can throw backwards others. You can’t (0:22:02) Kevin: uh… and most interestingly uh… every character (0:22:06) Kevin: has a unique uh… power-up uh… that matches their character right um… so for instance uh… ariel has a really fun one when you use her special skill she uh… (0:22:19) Kevin: these little uh… (0:22:21) Kevin: the trinkets and artifacts uh… just uh… spawn on the racetrack and if you collect them you get a higher top speed which is cute uh… there’s other ones like stitch he’ll just start blasting all her crazy like with his ray gun. (0:22:36) Kevin: Sully will roar at people and it’s just cute to see the ones that they do and how they match each character. (0:22:46) Kevin: But yeah, overall it feels less chaotic than a Mario Kart because Mario Kart is just utter chaos with everything flying around. (0:22:58) Kevin: It is a bit more straightforward racing but still enjoyable. (0:23:06) Kevin: And one more I’ve got to talk about, Moonstone Island. (0:23:10) Kevin: Funnily enough, you guys talked about the update last week. (0:23:16) Kevin: I was playing before the update dropped, I didn’t even know it was coming. (0:23:20) Kevin: You can see there was an update on Steam. (0:23:22) Kevin: I have actually not hit credits, I don’t know if you can hit credits in the game, but I completed a full year and defeated the final boss. (0:23:30) Kevin: I did a whole episode on that and I think my feelings are more or less… (0:23:36) Kevin: They added the marriage and that was fine, but it’s not enough to change the entirety of the game. (0:23:44) Kevin: There’s still a lot I like about the game, but there’s also a lot that it feels lacking. (0:23:50) Kevin: But hopefully they’ll keep updating it and we’ll see it get to a better place. (0:23:54) Kevin: The one thing I will definitely give them props for is the monster design. (0:24:00) Kevin: The hands down winner, the new ones they added, is called… (0:24:06) Kevin: …the bread mouse. It is a toaster with a piece of toast in it with a little face on it and the toast will pop out. (0:24:16) Kevin: But yeah, I still kinda recommend it. I went back to it, right? (0:24:22) Kevin: There’s enough for me to actually go through the whole year. (0:24:24) Kevin: Yeah. (0:24:26) Jonnie: And that’s a big thing, I guess, you know, in this year or, you know, in modern time. (0:24:32) Jonnie: Going back to a game is a really good sign, because there’s so many games that we get to play, (0:24:40) Jonnie: and you can try something and be like, “Oh, that was fun,” but you never really feel the need to go back to it, and you’ll be scrolling through your library, and you’ll be like, “Oh, (0:24:46) Jonnie: I never went back to that.” And you kind of realize, like, while it was fun, there wasn’t that hook to pull you back. So anything that can do that, I think, is a solution. (0:24:50) Kevin: Yeah, yep, yep, there’s something almost like I keep going back because I want it to be good right like I had fun going through the bosses and everything the last fight is actually very challenging but I just I still wish there was like a story giving me a reason that I’m hiding this thing. Oh, you know, I’m just gonna spoil (0:24:56) Jonnie: It’s kind of a pretty good game. (0:25:20) Kevin: it for anyone who cares the boss’s name is missing no actually just straight up missing no like Pokemon’s missing number but but yeah so that and hey I did I can pat myself on the back and close it for now unless something update comes. Ah, but yeah, that’s what I’ve been up to a lot of stuff and speaking of a lot of stuff we got news actually I don’t think it’s that much news but we got some items here so let’s let’s get into it first up. (0:25:50) Kevin: Alpone Island, yeah, console releases are still coming, but we don’t have any date yet, (0:25:57) Kevin: and they’re doing improvements to the UI, which is always good. (0:26:02) Kevin: I feel like, oh man, UI design, it’s so critical, but it feels so underappreciated, even just from the dev side, but you know, so I do appreciate them putting some effort on that. (0:26:20) Jonnie: Yeah, so I guess the key to this one is that they kind of recognize that their launch on Steam was a little bit rocky. (0:26:25) Jonnie: They got kind of hit with a few bugs that were probably unexpected. (0:26:29) Jonnie: And so they’re just calling out that they’re still fully intending to do their console launches, (0:26:34) Jonnie: but also recognizing that it’s probably going to take a bit more work than they initially intended. (0:26:38) Jonnie: So no official date as of yet, but I really appreciate this sort of communication. (0:26:45) Jonnie: and probably unsurprising that when you have a launch on Steam. (0:26:50) Jonnie: And you get hit with some bugs that you didn’t expect like, it’s not only that it can be disappointing sort of, you know, that that happens and disappointing commercially, but it could also be like it’s just hard right when you put a lot of time, effort and love into into a game like this. (0:27:05) Jonnie: And, you know, it’s very hard to predict we all know that building games is difficult. (0:27:11) Jonnie: So, I think it’s a good sign that they’re taking the time and not putting the additional pressure on to, to get the, to get those things done. (0:27:12) Kevin: Oh yeah, absolutely. (0:27:18) Kevin: Yeah, absolutely yeah, and even just in this (0:27:24) Kevin: Cottage cord subspace there’s plenty of games, so there’s definitely no need to rush (0:27:30) Kevin: I agree, it’s good for them to be clear for one to folk it to (0:27:36) Kevin: Plan things out like this right like they’re gonna delay it and to be clear about it (0:27:41) Kevin: So I (0:27:42) Kevin: Think that’s a sign of a good developer. So, you know, I hoped for that console release eventually (0:27:49) Kevin: Kinseed has a what they call the big build update Great. (0:27:58) Jonnie: Yeah, so the the big build update is hot now and I guess the key to this one is it introduces farm customization (0:28:06) Kevin: Yeah, uh (0:28:08) Kevin: So I have not honestly I have not seen that much about (0:28:13) Kevin: But boy that art is beautiful. It is wow that’s some lovely lovely pixel art (0:28:19) Kevin: Yeah farm customization is the big one. They have actually they have a big list of stuff on Steam you can see (0:28:27) Kevin: They even adjusted some of the story pacing (0:28:31) Kevin: Let me see. Oh, that’s cool NPC a talent system for NPC That’s really cool improvements to their progress screen (0:28:41) Kevin: You can (0:28:44) Kevin: Not just customize it not just not visual customization for the farm, but actual structures that can improve (0:28:52) Kevin: like your shelters for your animals and (0:28:57) Kevin: Things to make travel and commerce easier. Um, if this is a pretty hearty update. Oh batch crafting. There’s the (0:29:04) Kevin: That’s the one everyone loves (0:29:06) Kevin: That’s a lot of that’s a lot of that’s a big update. I appreciate that. I’m gonna have to check this out This is some really pretty art. I totally forgotten about this one I don’t like and like I said, that is out now already on Steam. Is it anywhere else? (0:29:18) Kevin: I don’t remember but at there at least on Steam, okay (0:29:22) Kevin: Let’s see next up. We have oh, this is fun one a game called outbound (0:29:31) Kevin: Let’s read the blurb shall we (0:29:35) Kevin: Build your own home (0:29:36) Kevin: Come on wheels and live sustainably off-grid Craft workstations and power supplies Source energy from the sun, wind, or water Upgrade and customize your vehicle Grow crops, automate your production, and explore a colorful world That’s a lot of stuff to do from a vehicle (0:29:54) Jonnie: look this game looks incredible so so I guess the the shorter summary we’ll keep just read out is you’re driving around in a in a minivan that you live in and you can customize I’ll put a note down here that I well I was on board before this but the moment that got Al was they built an insane structure on top of the campervan which I think is amazing from what they’ve shown you know being able drive around the world, dick out. (0:30:24) Jonnie: The game is a bit of a game, but it’s a bit of a game. (0:30:32) Kevin: Yeah, it’s a very pleasant visual style too, it’s full 3D cell shaded, I think is probably the best way, or closest approximation, I would say. (0:30:47) Kevin: This is very interesting, right? Because so many farm games, they’re centered around the farm or the base, right? (0:30:56) Kevin: But this one’s mobile, so, like, how, that will make sense. (0:31:02) Kevin: This will make, I assume, traversing between different little mini bases, because they show you can build structures on the ground and stuff, so I assume you can build little buildings and things like that. (0:31:13) Kevin: I wonder how big the map will be if you have a car, like, there’s a lot of potential there. (0:31:18) Kevin: It looks like wind turbines on the top of this thing. Oh, that’s great. I hope you can go really high, I want it to look absurdly ridiculous. (0:31:30) Jonnie: And it’s I guess in terms of like this game is being announced. They have a (0:31:35) Jonnie: Kickstarter page like but no no campaign launch or launch date. So probably just want to keep our eyes on (0:31:46) Kevin: Um, all right, so that is, again, Outbound, that’s a fun looking one. (0:31:52) Kevin: Um, and actually, that’s it. (0:31:55) Kevin: I think we’ve covered most of the news. (0:31:55) Jonnie: Oh we got one more one more (0:31:58) Kevin: Well, one more by yes, but I’ll let you take this one. (0:31:59) Jonnie: We’ve got farming some farming simulator farming simulator 23. Yeah, you scroll past it (0:32:02) Kevin: Wait, what? (0:32:04) Kevin: Oh, oh, I missed it. (0:32:04) Kevin: You’re right. (0:32:05) Kevin: I skipped it. (0:32:05) Kevin: Yeah, I did. (0:32:08) Kevin: Wait, they do content updates for these guys. (0:32:10) Jonnie: Yes, they do lots of content updates for farming simulator they’ve got all the farming freaks and (0:32:14) Kevin: I thought each year was the con- (0:32:16) Kevin: content of the- laughs (0:32:17) Jonnie: No, there are there are updates within the content updates (0:32:22) Jonnie: So this one introduces a new to. (0:32:25) Jonnie: a new video. (0:32:36) Kevin: And no (0:32:40) Kevin: I do enjoy seeing the reactions from the people who are fans, right like (0:32:46) Kevin: the I remember years back when they finally brought John Deere into farming simulator just the (0:32:54) Kevin: the (0:32:56) Kevin: The height was (0:32:58) Kevin: Through roof from the farm simulator community (0:33:03) Kevin: That’s that’s pretty fun (0:33:05) Kevin: All right, yeah, the boat (0:33:07) Kevin: I’ll put an exclamation point. I wonder if he knows who that is. I don’t know that company (0:33:13) Kevin: Alright, let’s just get into the demos Johnny. I’ll let you take the first one. That’s I chair to the class what what demos you’ve been (0:33:22) Jonnie: So I guess the first one that I’ll kick off with is Lightyear Frontier. (0:33:26) Jonnie: And as I wrote that down, I’m actually questioning, is that the name of the game? (0:33:29) Jonnie: Because we’re in the classic word salad of games where you start looking at things, (0:33:38) Jonnie: and then you wonder, is that right? Or is it something else? (0:33:42) Jonnie: It is… Yeah. Right. (0:33:42) Kevin: This is not one lonely outpost or whatever that one’s called. That’s the other space future one [laughs] (0:33:52) Jonnie: So yeah, so Lightyear Frontier is the mech space farming game. (0:34:00) Jonnie: And actually, having played the demo, I feel like farming or cottagecore game (0:34:05) Jonnie: is maybe not quite the right description. To me, it feels maybe more similar to (0:34:17) Jonnie: like a survival game. So the premise is you are dropped on a planet with (0:34:22) Jonnie: your mech and you are the only thing on there. I think part of it is the intent is maybe more for like do it with friends, right? So there might be three or four of you and you explore the planet and sort of build and establish a base more so than a farm. Like farming is definitely an element of it, but I guess that’s kind of the core base of the (0:34:42) Kevin: Yeah, yeah, it definitely feels more, as you said, survival as great like no man’s sky or perhaps power. (0:35:00) Kevin: But okay, tell me how is the mech though, right? Because that’s that’s the differential to the star of the show How does it feel oh? (0:35:08) Jonnie: the mech is unfortunately disappointing and there’s one very clear reason for it and I get where they’re going I just don’t think it works in execution so what happens with the mech is you know it can jump higher you can get in and out of the mech so you’re not always in the mech and there are elements where you need to be outside of it but what happens I think in order to sort of limit traversal around the world as the mech is not great. (0:35:12) Kevin: No (0:35:39) Jonnie: If you are on unstable ground, it is highly likely to fall over and then you need to get out and you need to right the mech. (0:35:40) Kevin: Oh, no. (0:35:47) Jonnie: I get why they want to limit some of the traversal. (0:35:52) Jonnie: I assume it might be that you can get a higher jump or a longer boost later in the game, but it just doesn’t feel great. (0:36:04) Jonnie: You know to me part of what I want to feel when I’m in a mix is like I am like (0:36:08) Jonnie: Human plus and in many ways it feels like you’re a human - we (0:36:12) Kevin: Right, absolutely, like, I’m looking at the trailer and one thing I’m seeing is that the actions you do from the map feel very similar to what you could do in any other sort of survival game, right, collecting resources, planting, etc, etc. (0:36:36) Kevin: And, I mean, obviously the visuals match the Mac you’re using tools and gadgets. (0:36:42) Kevin: And what not to do it. But like you say, when you’re when I’m in a mech, I’d want to be more than human plus I want to be outrageously absurdly powerful and doing nonsense right like I just want to low, if I’m going to clear a lane, I want to do it just in till a field I want to do it in just one button push, you know, something like that, something absurd and over the top. (0:37:06) Kevin: And I’m not really seeing that, which is unfortunate. (0:37:08) Jonnie: Yeah, and I didn’t really feel that in the gameplay, so that was unfortunate. (0:37:14) Kevin: Yeah, what about the the rest of it right? (0:37:18) Jonnie: So I think the rest of it… So I think it’s well known that I’m not a particularly big fan of survival games, (0:37:24) Jonnie: but I even feel that in the realm of survival games, this one suffers from not really having a clear identity of what it is. (0:37:36) Jonnie: So if I think about something like you know the classic Minecraft, Minecraft is all built around the creativity aspect of what can you build and what can you do in this world. There’s no narrative element, it’s just come up with whatever narrative you want but this is the game which is great for what they’re doing. Something like Pylia is like hey go out into the world and beat these bosses right so there’s there is more of a here’s an objective of a thing to do. Now you can talk about how good it is at doing that but it’s (0:38:08) Jonnie: very clearly there. In Lightyear Frontier there is a narrative aspect that is so you’ve got an AI (0:38:22) Jonnie: counterpart that’s like watching over you and giving you guidance I guess is is probably the way to describe it and you’re landed on a planet there’s some allusions to you know like why didn’t humanity come here and you know explore this planet and you know you’re gonna clean up some of it (0:38:38) Jonnie: but it doesn’t feel particularly like the narrative doesn’t feel particularly compelling or strong like there was a few quests that kind of were meant to introduce it to you but they kind of just feel like they appeared and I didn’t really feel like I had a compelling reason to go and do those I didn’t care about completing the quests right like it was more just like here’s a task to complete and then on the other side I didn’t get that like the building side of it (0:39:08) Jonnie: and I didn’t feel strong enough that I was like oh but like that I could see how I want to build out this planet it more felt like kind of just standard base building stuff so to me it felt stuck between all of the different aspects of what a survival game could be and just wasn’t really (0:39:28) Kevin: Yeah, I again, looking at the trailer, I can I can get that like, I think a concern just from looking at it, the house you can build is like a little wood cottage type ranch home and in a mech game, you know, I’d hope for a big hulking metal robot base. (0:39:50) Kevin: So I can see that it feels like they’re trying to go in two different directions. They’re going through all the usual trappings of these survival. (0:39:58) Kevin: Type games, but they’re trying to do this next stuff, but not enough. So that’s that’s a tad unfortunate, like, honestly, just looks like a more colorful no man’s sky again. (0:40:11) Jonnie: Yeah. I don’t know that I have a huge amount else to say on this game, and I guess my takeaway is, (0:40:19) Jonnie: you know, sometimes you play a game and you’re like, “I didn’t enjoy that, but I know the sorts of people that would enjoy it, right? I know who I would recommend the game to.” Unfortunately, (0:40:28) Jonnie: with my time with Lightyear Frontier, I kind of left it thinking, “I don’t know who this game is for.” It feels too much like we built a thing where, you know, it’s sort of like Mad Libs. (0:40:41) Jonnie: And I guess that’s probably something we should say maybe not right up front, because now that we’re a little bit into the conversation, but there’s a huge possibility that these things could change, (0:41:09) Jonnie: All right, um (0:41:11) Jonnie: And I think for me the thing that would need to change with lightyear frontier (0:41:14) Jonnie: In order for me to go back in is I would want to hear about this game having a clear direction in terms of what it is whether that’s adding a lot more narratively or you know really going into what it means to clean up the planet and to (0:41:30) Jonnie: Build a base or do whatever the thing is that you’re aiming to do on this planet (0:41:34) Jonnie: Uh, I would just like to see more of a direct (0:41:40) Kevin: Yeah, yeah, it’s it’s unfortunate and they have the big hook they have the mech right like if they got in all in on that right like (0:41:50) Kevin: customize it to be just (0:41:52) Kevin: Ridiculously different builds or whatever right like I think of you know armor court six I don’t know if you’re familiar with that that was the big mech game from from software (0:42:01) Kevin: Like that’s the sort of thing. I want to see from Mecca’s (0:42:04) Jonnie: And I think that’s a really good sort of like point to raise is that, you know, and I think we talked about this a few weeks ago, the tools just kind of feel like the tools that you would have anywhere else like it doesn’t feel like they’re really taking advantage of the of the mech and some of the cool things that it could do, you know, you’ve got this big open game, give us a, you know, a super fast boost. (0:42:26) Jonnie: Like, I’ve not played Armoured Core 6, but I’ve seen the gameplay of Armoured Core 6, and you kind of take all of the aspects of that game. (0:42:31) Kevin: right like yep (0:42:35) Jonnie: And you delete them. And that’s what playing a mech in this game feels like. (0:42:39) Kevin: yep yep oh man that’s that’s disappointing but uh it is still technically early access so you know who knows maybe one day we’ll we’ll see improvements maybe they’ll hear this episode down the ground grapevine and then then then then they’ll go all day but um all right there you go Well, that’s lightyear frontier. (0:43:00) Jonnie: - Yes, that’s my first tempo. (0:43:01) Kevin: All right, I want to talk about Southfield. (0:43:02) Jonnie: Kip, what’s your… (0:43:08) Kevin: So we covered this relatively recently on the podcast last time I was on with Al. (0:43:14) Kevin: They’re hook, they’re premise. (0:43:16) Kevin: It is a physics-based farming, your cottagecore type game. (0:43:21) Kevin: It is, so if you watch the trailer, see the images. (0:43:25) Kevin: You can see just from the visual style what they’re going for. (0:43:28) Kevin: You’re playing as this very (0:43:31) Kevin: round colorful I call it gun gumdrop creature um with goofy cartoony eyes and and just like no fingers or whatever just brown ball hands and this demo is fascinating because (0:43:48) Kevin: unlike other demos it’s not a they’re up clear about it up they’re clear and upfront about it it’s not a like example of a level or whatever this is kind of a (0:44:01) Kevin: proof of concept they want to uh show what they want to go for that’s how they describe it now that said the it is a fairly robust and complete uh demo uh it is very large and the kicker is you can’t save but it yeah yeah it’s rough so like if you want to if you think you’d enjoy this you’ve got to clear a couple hours because it is a it is a very amply sized uh demo (0:44:17) Jonnie: Oh no! (0:44:31) Kevin: both in terms of like the area you can cover and the amount of things you can do it uh so going to the main hook of the the physics space portion so for instance right in your standard farming game when you want to harvest a crop you you just push the button and you collect the resource right maybe you put it down with a sickle or whatever right in this game you have to grab the fruit Whatever it is, and you actually have to pull that sucker out like it (0:45:01) Kevin: will stretch cartoon style and you have to yank it off in a very sort of satisfying way of doing it. It’s not all completely fixed space, for instance when you’re plowing the the ground it’s still a grid based sort of system as is the usual, but for instance when you’re watering it’s not just water square by square it’s like you’re you actually just can run around and just rush all and spray water everywhere as you’re doing it. (0:45:31) Jonnie: This game just looks incredible. I love this. I have like- I love the- (0:45:31) Kevin: The Legend of Zelda Series is a very bright, bouncy, colorful cartoon. It’s a dedicated combo button. You can just roll around and roll around. (0:45:38) Kevin: Everything about it, even as you’re playing the mechanics, all feel like how it looks. For instance, there is a dedicated combo button where you just kind of roll up into a ball and then you can just start rolling around like a Goron from The Legend of Zelda Series. (0:46:02) Kevin: It’s very fun, it’s very cute. There is a huge, like, 30 or something crops that you can grow in the demo. (0:46:14) Kevin: And they do get into some of the other aspects, like building and crafting and whatnot. (0:46:20) Kevin: In particular, the automation stuff where you can construct conveyor belts and things like that. You can see in some of the trailer, like, you can have these wacky… (0:46:31) Kevin: bouncing fruits on the conveyor belts as they’re moving along. So it can… the possibilities are… they’re vast. Like, I can’t even imagine the nonsense that will come out of this game. (0:46:44) Kevin: And overall, like I said, it’s a real… it sucks that you can’t say it because I want to play this more and more, but having to restart every time is a real bummer. (0:46:57) Kevin: bummer but yeah the whole demo as a whole is very sandbox (0:47:01) Kevin: like here’s the island go here’s basically all the things you can do and just go do whatever right I don’t know what the if they’re gonna try to go with a narrative thing because they have some other NPCs and characters which are fun in design and have personality so maybe they’ll lean into that I don’t know but it is still overall I think a great demo I’m excited for the game I’m glad the demo didn’t disappoint because just what looking at the. (0:47:31) Kevin: very excited by the visual style and I’m definitely keeping my eye out for this and you know, (0:47:40) Kevin: whenever how long it will take to get a big game actually done. (0:47:43) Kevin: So definitely a thumbs up. (0:47:45) Jonnie: I loved the look of some of the automation in the game where they set up the conveyor belts and like fans and was that in the demo? (0:47:53) Kevin: Yes, yes it was. I can’t remember fans, but I think it was. I didn’t fiddle around with the animation too, too much, but they definitely had a lot of different components that you could mess around with to basically achieve the sort of stuff you see in the trailer with fans pushing them and bouncing and things like that. (0:48:11) Kevin: Yeah, I’m definitely a thumbs up from me on Southfield. (0:48:16) Jonnie: game looks, it looks incredible. My feeling looking at this game is it kind of gives me the silliness that I feel like an Ooblets was going for and Ooblets massively failed to deliver on because it just tried to be absurd. This feels like absurd with a purpose, right? That’s, to me, that’s the appeal is like the ragdoll physics style element and what you’ve said about like it’s not everywhere, (0:48:27) Kevin: Yes. (0:48:42) Jonnie: right like the the hoeing being more grid-based as well. (0:48:46) Kevin: Yeah, it’s it’s still grounded. Yes, right (0:48:47) Jonnie: That to me says a lot because yeah it’s grounded there’s still intention behind it and doing that those things where it makes sense right here like Ublitz was just like we’re gonna make everything silly because that’s the thing we do we’re silly look at how silly we are and it’s like hey you kind of just cringe in lane right like whereas this looks just amazing. (0:49:06) Kevin: Yeah, absolutely. I I fully agree with that because (0:49:11) Kevin: Yeah, nothing felt nothing felt bad like for better lack of way of putting oh my gosh I think I’m looking at the trailer again I forgot there’s this fruit that will just start growing if you don’t harvest it quickly enough. It’s it’s pretty fun (0:49:25) Kevin: Yeah, they have the cannons. Yeah, all this stuff is in the demo looking at it. There’s not like your dog I don’t remember that but oh, yeah, I think the vehicle was in there, too (0:49:33) Kevin: But I agree like it’s very thoughtful (0:49:36) Kevin: in its design. It’s goofy as much as it can be but still absolutely grounds it with working systems. And honestly I had the same feeling of like this is kind of what I want Ooblets to be like because it’s bright and colorful but not ridiculously like I don’t I don’t know what it is about Ooblets something about the names that always throw me off about Ooblets but but here it’s just so much fun. I mean just looking at the (0:50:07) Kevin: It’s it’s great. Yeah, so I don’t think we have a any date or anything like that for Southfield yet, but (0:50:15) Kevin: Keep your keep your eye out for it because I think it’s gonna be a great one (0:50:20) Jonnie: Alright, so Rusty’s Retirement is a game I’m very excited about, I’ve been very excited about, (0:50:28) Jonnie: and I was very excited to try the demo. I feel like the idea of an idol-ish farming game that kind of just sits at the bottom of your screen is genius and something that I had (0:50:42) Jonnie: not considered and something I didn’t know that I wanted until I saw the trailer. (0:50:46) Jonnie: And I was like, yeah, I really want to play this. (0:50:50) Jonnie: Good. (0:50:51) Jonnie: And having played the demo, it seems like it’s exactly what I wanted it to be. (0:50:57) Jonnie: So you have your farming plots that sit at the bottom of the screen. (0:51:01) Jonnie: You select a crop, you plant it. (0:51:04) Jonnie: Rusty, he goes out and he’ll plant the crops, (0:51:07) Jonnie: or he’ll order them, he’ll harvest them. (0:51:10) Jonnie: You can purchase robots that will help with the automation, (0:51:14) Jonnie: effectively just increasing the number of tasks that you can complete. (0:51:20) Jonnie: The first crops you grow, then maybe they take a minute or two. (0:51:24) Jonnie: And then as time goes on, the crops take longer and longer to grow. (0:51:27) Jonnie: And you just need to grow more of them to unlock future stuff. (0:51:32) Kevin: You’re right. Okay (0:51:33) Jonnie: The demo has some pretty obvious blockers on it. (0:51:39) Jonnie: I assume you’ll be able to purchase more land. (0:51:41) Jonnie: There are some big bits on the screen that we just grade out with the words demo across them. (0:51:46) Jonnie: I’m sure there’ll be more buildings and stuff like you could buy. (0:51:50) Jonnie: a few buildings in this one, but nothing significant. (0:51:56) Jonnie: It was just kind of everything. I was hoping it was going to be. (0:52:01) Kevin: okay so the prison like the visual is very cute I actually like the style a lot um my question is (0:52:09) Kevin: how intrusive do you find it right like because it’s running at the bottom of your screen (0:52:16) Kevin: like how frequently are you checking in or how much is it distracting you (0:52:22) Jonnie: Yes, I don’t know if it’s fair to say, Chris, this is probably the thing that I hope changes the most as the game goes from demo to full implementation. (0:52:33) Jonnie: And I should call out that they’re very explicit that the demo is a work in progress and that a lot of things will change. (0:52:42) Jonnie: So in terms of how intrusive it is, I’m playing on a laptop with, you know, like a 15 inch screen and a monitor. It’s a textual monitor that’s like. (0:52:52) Jonnie: Maybe 27 inches and it does feel quite intrusive. They do have options where you can keep it up permanently or have it minimize, which is which is handy. (0:53:02) Jonnie: It did feel quite intrusive, but they’re one of the good things that I guess has come out of the demos. (0:53:10) Jonnie: They’ve announced that vertical mode is coming and I think the vertical mode would change it quite significantly. (0:53:15) Jonnie: I think there’s quite a difference to it being on the right of a screen versus. (0:53:22) Jonnie: It being sort of on the bottom in terms of the amount of screen real estate it will take up. (0:53:27) Jonnie: So I really like that change. I think that makes a lot of sense and it’s something that I’m very excited for because I think I would I would be much more likely to have it up permanently if I was playing in vertical mode versus horizontal. (0:53:40) Kevin: Okay. (0:53:41) Kevin: Yeah. (0:53:42) Kevin: I, I guess I can see that. (0:53:44) Kevin: I guess also like just how much like in terms of attention, does it, (0:53:50) Kevin: does it track from you, right? (0:53:52) Kevin: Like, is this something you would run while doing something? (0:53:56) Kevin: I don’t know, a work type task or, or is this something just while you’re watching videos or like, how, yeah, how much of your attention? (0:54:06) Jonnie: Yeah, so I think this is the other thing that I kind of hope changes in the full implementation is that it slows down a bit. (0:54:13) Jonnie: So I felt like it was requiring too much attention for what it was. (0:54:20) Jonnie: But again, that’s sort of a pass I’m willing to give it because it’s a demo. (0:54:23) Jonnie: And I think it felt like, you know, to me, it felt like that was intended because you kind of progress to purchasing some of the buildings and getting a lot of the resources. (0:54:34) Jonnie: what felt like very quick for a game of (0:54:36) Jonnie: this sort and I wouldn’t be surprised if in the in the full implementation everything else was slowed down so I feel like I did everything within the demo you know which which goes from starting with not a lot to generating you know thousands of gold within t
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