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Gobbo, Emmy, Chac, and Drew continue their coverage of the Imperium of Man's great Hero! Diving a little deeper into the 597th Valhalan, covering Cain's actions on Perila around the 13th Black Crusade, and getting sidetracked into a few lore tangents! Under the Hive of Madness is a Warhammer 40k Podcast diving into the Horror and Grimdark elements of the setting, so expect some adult themes, adult language, and more than a handful of Khorney Jokes!"A four-armed emperor you can see is better than the two you never see..."Email the show! UndertheHiveofMadness@gmail.com Join us today on Discord! Under the Hive of MadnessMERCH!Become a Patron. Find our cast through LinkTree Underthehiveofmadness.com
Eye of Terror Space Marines of the 13th Black Crusade Thanks! Emperor Protects! #warhammer #40k #audio -----------------------Affiliate links-----------------------------
Rogue Trader, Dark Heresy, Deathwatch, Only War, and Black Crusade - the Fantasy Flight RPGs that put players into the 41st millennium of Warhammer 40k. My guest today, Ross Watson, was a major player in the development of the games, joining FFG after a stint working on the US edition of White Dwarf.We talk about adapting 40k to a roleplaying game format, how FFG worked, and how the games changed Warhammer.Ross Watson interview in conversation with Jordan Sorcery_____________________________ Ross' Links:[Ross Watson Patreon]https://www.patreon.com/therosswatson_____________________________ Support My Work: DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS:https://jordansorcery.itch.io/dead-king-wenceslasELEMENT GAMES AFFILIATE LINK:https://elementgames.co.uk/?d=11216PATREON:https://www.patreon.com/jordansorcery
https://www.patreon.com/AdeptusRidiculoushttps://www.adeptusridiculous.com/https://twitter.com/AdRidiculoushttps://orchideight.com/collections/adeptus-ridiculousThe 13th Black Crusade began as the in-game background to the 2003 worldwide Warhammer 40,000 Eye of Terror Campaign. At the time, it resulted in a minor victory for the Forces of Chaos. Its temporary conclusion provided the Warmaster of Chaos Undivided, Abaddon the Despoiler of the Black Legion, and his Chaotic allies the territorial foothold they had long sought within the Cadian Gate, though the servants of the Dark Gods suffered grievous losses to their naval warfleet.Support the show
Join Yuksen and Zeckthar as they start the year off with the finale of Zeckthar's short vox's on the black crusades. Yet because this one is the mighty 13th Black Crusade, it will be our longest vox to date! Join us as we recount as much of the brutal war that was the 13th including its strange beginning, what the xenos species were up, the exciting void battles, and of course, the battle for Cadia. I hope you enjoy this and Happy New Year! --- Support this podcast: https://podcasters.spotify.com/pod/show/ian-crombie0/support
Join Zeckthar as he tells of Abbadon's greatest crusade to date, the 12th Black Crusade, also known as the Gothic War. This is the first time we see Abbadon really go after the Imperium, but what is he truly after? Tune in to find out! --- Support this podcast: https://podcasters.spotify.com/pod/show/ian-crombie0/support
Join Zeckthar as he gives a retelling of an oldie but a goodie! Trazyn the Infinite comes to the aid of the Imperium of Man during their darkest hour, I speak of course about the 13th Black Crusade. Yet, has he truly come as a bizarre savior, or simply what he has always been, a scoundrel and thief, eager to collect priceless artifacts from the dying world of Cadia? Tune in to find out! --- Support this podcast: https://podcasters.spotify.com/pod/show/ian-crombie0/support
Join Zeckthar as he chronicles the rise of Abbadon's power in the 7th and 8th Black Crusades! We will also discuss in minor detail the Death Companies of the Blood Angels, the Carcharodons, and the strange Black Crusade that was not led by Abbadon, but instead by Jihar the Lacerator! Also Check out our Youtube Channel! https://www.youtube.com/channel/UCaGTNQNgt2l1wVAMN4I6htw --- Support this podcast: https://podcasters.spotify.com/pod/show/ian-crombie0/support
Join Zeckthar as he gives chronicling to 5th and 6th Black Crusade. But I wouldn't be much of a historian if I didn't give you any background now would I? We also discuss just who this new Warmaster of Chaos is, and why Abbadon is such a destructive enemy to the Imperium. We will go into a wee bit of depth on how ruthless, tactical, and mischievous this commander is. Also on a humble side note, please join Yuksen and myself, along with a mysterious guest host on Sunday the 10th at 8PM PST on a live stream on our youtube channel, Tales of Asharacka! It should be fun, and we would love to hear from you! --- Support this podcast: https://podcasters.spotify.com/pod/show/ian-crombie0/support
Join Zeckthar as he gives chronicling of the 1st Black Crusade. The rise of Abbadon the Despoiler as the official Warmaster of the Traitor Legions, as well as the slaying of his enemies, including a hero of the Imperium. --- Support this podcast: https://podcasters.spotify.com/pod/show/ian-crombie0/support
Hunter / Prey by Andy Hoare Warhammer 40k Audio The 13th Black Crusade begins and a Cadian Listening post is on the frontline. Strange allies emerge.... #warhammer #cadia #wulven Thanks! Emperor Protects! -----------------------Affiliate links-----------------------------
Zeckthar gives a short Vox (as promised) about the strange space marine chapter that follows Malice, the Renegade God of Chaos. Not only does he talk about the excommunication of the chapter, but their battle against the Cadians known as The Battle of Faith's Anchorage, during the 13th Black Crusade. --- Support this podcast: https://podcasters.spotify.com/pod/show/ian-crombie0/support
Wolf Creek CONGLOMERATE and NO RIVALS ALONG WITH WPN RADIO THE WOLF DEN comes with another episode from the BLACK CRUSADE TOUR!! THE interview artist IS ALEXANDER LOUIS...GET TO KNOW HIM BETTER!!
BLACK CRUSADE TOUR AND WOLF CREEK CONGLOMERATE COMES WITH A "NETWORK SPOTLIGHT" INTERVIEW OF ONE OF THE FEATURED ARTISTS PERFORMING ON TOUR!!!! GET TO KNOW HIM BETTER
Trazyn's meddling in the 13th Black Crusade told by Zeckthar --- Support this podcast: https://podcasters.spotify.com/pod/show/ian-crombie0/support
Covering the 13th Black Crusade of Abaddon the Despoiler and the events prior to the Fall of Cadia. Thanks! Emperor Protects! #WARHAMMER #40K #SCIFI -----------------------Affiliate links-----------------------------
In this episode,Ryan and MEZ go over some of the main characters of the 13th Black Crusade storyline, including General Creed, Inquisitor Greyfax, Selestine and Belisarius Cawl! --- Send in a voice message: https://podcasters.spotify.com/pod/show/iteratorsoftheimperium/message
It's time to join the Black Crusade! Well, the 13th anyway... Join the Under of the Hive of Madness crew this week as we dive into part 4 of our Imperial Guard Series. We focus on the events of the 13th Black Crusade, and how it challenged one of the Guard's most famous heroes, as well as how it shaped the foundation of the Astra Militarum in the modern Imperium. Next week we will begin our conclusion on the Imperial Guard with more recent history and a dive into Regimental Lore. As always, we are a horror and grimdark-themed podcast, so expect foul language, adult themes, and bad jokes! Don't let a 4 Armed Emperor catch you by the tongue. Emai us your Lore, Creepy Stories and Questions: UndertheHiveofMadness@gmail.com or GymDarkGaming@gmail.com. Join our Discord Community: GymDark Gaming Want to get involved in our Painting Contests, get the Episodes Early, and get access to a fee more perks? Help us out on Patreon: https://www.patreon.com/UndertheHiveofMadness Find Us Around the Web: https://linktr.ee/underthehive
Under the Hive of Madness is back this week for Part 3 of the Astra Militarum, join the boys as they recount the historical dates of M41 leading up to the 13th Black Crusade. Plus our musings on heretic guard, Yarrick... and Kev's extremely moving rendition of "Creeeeeeeeeeeedddddd". We also discuss some of the Real World history and how it wraps into some of the changes to the expansion of the Lore post 3rd Eiditon. Parts 4 and probably 5 are just around the corner... As always we are a Horror and Grimdark themed Podcast, focused on the Lore of Warhammer 40k, so expect some adult thems, adult language, and a lot of bad puns... Remeber, 4 Armed Emporers can sort paper faster than you, they just prefer scattering blood... You can connect with us trhough our email with UndertheHiveofMadness@gmail.com or GymDarkGaming@gmail.com, or find us on Discord: https://discord.gg/hg8b2HV4bC Help the podcast grow with our Patroen: https://www.patreon.com/UndertheHiveofMadness Find us all over the internet with: https://linktr.ee/underthehive Give Battlefleet Gothic's rules a quick peek: https://battlefleet-gothic.fandom.com/wiki/Battlefleet_Gothic_(Rules)
Welcome to the Black Crusade! We kick off the exploits of our space marine characters in the first installment of our RPG adventures. Then we launch the next TCG painting comp - Paint it PINK! Get all the details inside - or just head to the Facebook event page to get involved. Wear us. As a hat. The spreadshirt TCG shop TCG on Twitch. It's what all the cool kids are doing.
IN this episode we cover off Monsters and Protagonists and also take a look at Fate/Fortune/Story points - call them what you will it's things you can spend to avoid trouble! I'm joined by Steve Ray from https://podcasts.apple.com/gb/podcast/orlanth-rexs-gaming-vexes/id1513931107 See Ian Coopers work here: https://www.chaosium.com/questworlds-system-reference-document/ This is the system reference document to check out for Questworlds - written on only a post-it apparently? For those of you too young to remember this is Angel: https://www.imdb.com/title/tt0162065/ Almost too many games mentioned this time but this is the pick of our discussion: Dragon Warriors on line resource - https://www.cobwebbedforest.co.uk/Elsewhere.php Intro to Black Crusade https://images-cdn.fantasyflightgames.com/ffg_content/black-crusade/news/free-rpg-day/follow/Broken%20Chains%20Low%20Res.pdf King of Dungeons by Baz Stevens can be found here - https://www.drivethrurpg.com/product/273672/The-King-of-Dungeons Apocalypse World http://apocalypse-world.com/ How could you resist Mythic Russia - https://mythicrussia.wordpress.com/about/ Here's the episode that the Grognard Files talked about James Bond - https://thegrognardfiles.com/tag/james-bond/ and their dissection of story points! --- Send in a voice message: https://anchor.fm/frankensteinrpg/message
Part 3 Is Here! Join us here at ChemRat Radio, as we wrap up the last bit of our brief summary of Damn NEAR All of it. The Under the Hive of Madness tried to work on the best Summary we could think of in order to give you guys a solid base before we expand into the weirder dark corners of the Lore. We will keep diving deeper into worlds of pure madness, wait we mean Imagination... From the Terror of the Tyranid Threat to the 13th Black Crusade, we are super stoked to have a good place to dive into the creative writing and personal Lore of not only our cast but our amazing community! If you just found us and are new to 40k, this is Part 3 of a 3 Part Series, so make sure to check out the other 2 Episodes! As always we are a Grimdark and Horror Podcast, largely focused on Warhammer 40k, so expect some adult themes, corny humor, and maybe a few dad jokes! Remember the 4ArmedEmperor stands behind us all, so make sure you are both Naughty and Nice! Map of the 40k Universe: https://www.warhammer-community.com/wp-content/uploads/2017/04/galaxy-shadowbox.jpg Hit us up with your questions on the Lore! What did we gloss over, what do you want us to expand on? Email us at: UndertheHiveofMadness@gmail.com or GymdarkGaming@gmail.com. Join us on Discord: https://discord.gg/BXWY73WJKu You can find us around the web with: https://linktr.ee/underthehive
Warhammer 40k Lore: Index Astartes Dark Angels The history of the Dark Angels up to the 13th Black Crusade. Thanks! Emperor Protects! #WARHAMMER #DEATHWING #ASTARTES-----------------------Affiliate links-----------------------------
Warhammer 40k Lore: The Space Wolves 13th Great Company (Wulfen) Known history of the Space Wolves 13th Great Company Wulfen up to the 13th Black Crusade. More on these doggos soon. Thanks! Emperor Protects! #WARHAMMER #ASTARTES #WULVEN-----------------------Affiliate links-----------------------------
The history of the Diamor Campaign between the forces of Chaos and the Imperium led by the Blood Angels. This is history covers both perspectives of the campaign from both sides. KHARN!!!!!!! Thanks! Emperor Protects! #WARHAMMER #40K #LORE -----------------------Affiliate links-----------------------------
Episode 110 - "The Sound of Silence" - We've got a bit of news to talk about this episode with the revelation that Warhammer 40000 is about to have its 9th Edition released, bringing a whole bunch of lore updates, mainly around the Necrons. We talk about what this means for the game and the setting in general. We also take a look at the latest releases from Cubicle 7.
Episode 109 - "Begin Anew" - With the PDF of Wrath and Glory now available from Cubicle 7, we are back to bring you our thoughts on the new release. We go from cover to cover breaking down what has changed, what has happened, and talk about what it all means for the future of the system. Still not our usual show format, we hope that you will enjoy it anyway.
Episode 108 - "Twelve Plagues of Nurgle" - With everyone around the world current shut inside during the COVID-19 crisis, we decided that the time had come for us to wax lyrical about Warhammer 40k for an hour and a half to give our listeners something to listen to. Not in the normal show format, instead we simply discuss the latest developments on the RPG and 40k in general.
Hello and welcome to another Garblag One Shot - today we bring you Black Crusade - the Warhammer 40k rpg We hope you enjoy! Support the channel by supporting our friends: The Thornless Rose https://www.thethornlessrose.co.uk/ The Old World Podcast https://oldworldpodcast.com/ Musical stylings of Bjørn Felle https://www.facebook.com/bjornfellemusic/ Please consider supporting the channel: Patreon: https://www.patreon.com/garblaggames Help us support Diabetes UK: https://www.justgiving.com/fundraising/garblag-games Discord: https://discord.gg/DPgQjr7 FB Page: https://www.facebook.com/GarblagGames FB Group: https://www.facebook.com/groups/222308675068378 Twitter: https://twitter.com/GarblagGames Podcast: https://garblaggames.podbean.com/ RPG Products: http://bit.ly/Garblag_DriveThruRPG Merch: https://www.redbubble.com/people/garblag For more RPG Actual Play videos check out our channel. Thanks for listening!
Episode 107 - "A Bit More Orky" - For those of you who didn't get enough Ork action in Episode 100 when we discussed the Ork Boy, we are back with a look at both the Ork Species and the Ork Nob archetype. We also cover off the latest news on Warhammer 40k and give you our review of Apocalypse. Finally we tackle the often asked question of how to build encounters in Wrath and Glory.
Episode 106 - "With Great Power" - For the first time in a long time we welcome a guest to the show in the form of Shane from the Total Party Thrill Podcast. With help from Shane we chat about the Wargear, Influence and Acquisition systems, cover off the Inquisitor archetype, delve in to high level play in Wrath and Glory, and finally chat about the current state of Kill Team.
Episode Three of the "Finding Games", a podcast by the people behind Needy Cat Games which showcases talented individuals from the tabletop industry and finds out how they ended up doing such a weird job. In Episode Three, Sophie catches up with our old friend Nathan Dowdell, who's been writing roleplaying games professionally for the best part of a decade. He cut his teeth on Warhammer 40,000 roleplaying games like Black Crusade and Only War, before working for Modiphius on Mutant Chronicles Third Edition. He must have done something right as he's now the lead developer for their 2d20 system, where his work has included the award-winning Star Trek Adventures. Finding Games is supported by the Needy Cat Games Patreon backers - sign up at www.patreon.com/needycatgames! Follow Nathan on twitter: @N01H3r3 Follow Us: Website: www.needycatgames.com Twitter: @needycatgames Facebook: Needy Cat Games Music from filmmusic.io: "Happy Boy End Theme" by Kevin MacLeod "The Show Must Be Go" by Kevin MacLeod (incompetech.com) "Lobby Time" by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0/)
Episode 105 - "Rhana Dandra" - There is big news this month with the revelation that the Wrath and Glory licence has been moved to Cubicle 7. We cover this change, but we also bring you a regular show as well. As promised we are tackling the Eldar in Wrath and Glory with a look at the species in general, the Corsair archetype and another discussion on role playing the xenos mindset. In line with our discussion on the Aeldari, we also review the recent Ynnari mini-codex from White Dwarf.
Masters of the Forge | Warhammer 40k Narrative Play Podcast | Radio
Abaddon has been the quintessential Chaos antagonist for decades and his antics are legendary. With the release of the new Abaddon model and the continued unfolding of the 13 Black Crusade on Vigilus, we thought it would be a good idea to explore the history and personality of Abaddon, the Despoiler. Timestamps: 00:00:00 - 00:30:34 - Intro 00:30:34 - 01:41:02 - Abaddon in the Lore 01:41:02 - 2:23:31 - Abaddon and other Named Characters in Narrative Games 02:23:31 - end - Outro The Adeptus Terra Podcast https://theadeptusterrapodcast.podbean.com NGC 40K Podcast https://ngc40k.com/tag/podcast/ The Splintermind Podcast http://splintermind.libsyn.com/ The Narrative 40k Facebook Page https://www.facebook.com/groups/Narrative40k/ Upstate Honor Guard Facebook Page https://www.facebook.com/upstatehonorguard/events Don’t forget that we are always accepting “commercials” for your blogs, podcasts, local game groups, or events. These are offered free of charge so long as they are not directly selling anything. To do this, email a commercial script to: mastersoftheforge@gmail.com Please give us a nice rating on iTunes https://itunes.apple.com/us/podcast/masters-forge-warhammer-40k/id862907899 Check out our Facebook page https://www.facebook.com/mastersoftheforge Follow us on Twitter https://twitter.com/MastersOfForge And check out our blog http://mastersoftheforge.com/
Episode 104 - "Primaris Perspective" - We are opening up the vaults of Belisarius Cawl as we bring you an episode discussing all things Primaris. We cover the rules for building space marine characters, and then take a deep dive in to the Primaris Intercessor archetype. In fitting with this we review Shadow Spear, which brings some new rules and lore to Primaris Marines, and finally we discuss the key considerations when planning an all space marine campaign for Wrath and Glory.
In this, our 32nd episode, we dive headfirst down a conspiracy theory rabbit hole brought to us by the author of fantasy series "The Black Crusade", Simon Graeme. Simon teaches Rob and Beau a thing or two about the secret history of giant skeletons, and the web of conspiracies surrounding it. Let's get weird.
Episode 103 - "Unforgiving" - Welcome to our latest show where we are delving in to the ruinous powers. We start by covering the rules for corruption, mutation, and madness, and then we move on to a discussion on the Heretek archetype. We have a guest join us for our review, and end off the show with a discussion on how Wrath and Glory characters would be ported in to the 40k tabletop rules.
Episode 102 - "Theatre of the Mind" - We are back for 2019 and in our latest show we are taking a look at Psykers and the Psychic Powers system in Wrath and Glory. In line with this we cover the Sanctioned Psyker archetype, before reviewing Dark Tides, and ending off with a quick discussion on the best way to describe your characters and NPCs to the rest of the group.
In this episode, we talk about things we are looking forward to in 2019. Check out Seventh Forge Studios On Facebook: https://www.facebook.com/Seventhforgestudios/ and Instagram: https://www.instagram.com/seventhforgestudios/ Music by: Failed Therapy https://www.facebook.com/failed6therapy/
Episode 101 - "Into the Void" - In our latest show we're back to analysing the various systems of Wrath and Glory, and this time around we take a look at the rules for Voidships. We also talk about the Rogue Trader archetype, review Warhammer Quest Blackstone Fortress, and we end of with a discussion on the considerations of running sandbox style games.
Episode 100 - "Da Undred Show" - Get ready to Waaaagh with James and Mike as we bring you our centenary show right at the conclusion of Orktober. With a hundred shows now under our belt we welcome back some of our favourite guests including Ross Watson and Tim Huckelbery for a bit of a retrospective on what got us to this point. We also celebrate the season with a deeper look at the Ork Boy archetype and finally share some messages from fans of the games and our show.
Sponsored by Easy Roller Dice! Back to our character creation! Where we make fools of ourselves as we try and understand how to be the bad guys.
Sponsored by Easy Roller Dice! Back to our character creation! Where we make fools of ourselves as we try and understand how to be the bad guys.
Sponsored by Easy Roller Dice!Never got to the actual gameplay, but enjoy some “old” footage of us making characters for the Black Crusade Warhammer 40K RPG.Let us know if you been enjoying the show! Is there a game that you'd like to hear us play? Contact us! Our email is feedback@dirtbagsofholding.com. You can find the dirtbags on twitter @DirtbagsPodcast or you can follow me personally @ChrisTheProf. If you're on facebook, give us a like at Facebook.com/ocdcast.The Dirtbags of Holding is an Obsessive Comics Disorder production, find other great podcasts such as my tabletop gaming podcast “Boards & Swords” over at ocdcast.com. We are also a part of Punchboard Media! Go look at other great gaming podcasts at punchboardmedia.comThank you for listening, and we will see you next time on The Dirtbags of Holding!
Sponsored by Easy Roller Dice!Never got to the actual gameplay, but enjoy some “old” footage of us making characters for the Black Crusade Warhammer 40K RPG.Let us know if you been enjoying the show! Is there a game that you'd like to hear us play? Contact us! Our email is feedback@dirtbagsofholding.com. You can find the dirtbags on twitter @DirtbagsPodcast or you can follow me personally @ChrisTheProf. If you're on facebook, give us a like at Facebook.com/ocdcast.The Dirtbags of Holding is an Obsessive Comics Disorder production, find other great podcasts such as my tabletop gaming podcast “Boards & Swords” over at ocdcast.com. We are also a part of Punchboard Media! Go look at other great gaming podcasts at punchboardmedia.comThank you for listening, and we will see you next time on The Dirtbags of Holding!
Episode 99 - "Cards and Tables" - We finally return to our original format with all regular sections of the show now back. We start with a look at the various card decks of Wrath and Glory, before moving on to a look at the Ganger archetype. We then give you our review of Kill-Team, and finally we end off by talking about the importance of the session 0 in your Wrath and Glory campaign.
Episode 98 - "GenCon Special 4" - In our latest episode, we bring you all of the news from GenCon 2018 including the official launch of Wrath and Glory. We discuss the Ulisses North America panel, talk about the rules for character creation, and review the Wrath and Glory Core Book itself. Finally we return to our career series with an in-depth look at the Skitarius archetype.
Episode 148 of The Independent Characters sees us focusing on The Gathering Storm 1: Fall of Cadia. Before we dive into one of the latest releases by Games Workshop, we jump into Hobby Progress and Adan gives an overview of his experience at the Las Vegas Open last weekend. We then jump into the story of Fall of Cadia and how it compares to the original start of the 13th Black Crusade, the Eye of Terror Campaign. We then go into the details of the story, the characters and the ultimate resolution. Afterwards we provide our thoughts around where this is leading for 40k and what our opinion of the book is. We hope you enjoy. Time Stamps: 0:00:00 - Show Intro and Host Introduction 0:06:30 - Workbench and Hobby Progress 0:42:15 - Fall of Cadia (Part 1) 1:23:10 - Fall of Cadia (Part 2) 2:19:45 - Show Closing Relevant Links: KR Multicase - SPONSOR Tablewar! - SPONSOR Wargamma - SPONSOR Forge World Games Workshop The Black Library Master Airbrush Portable Spray Booth Tao Electronics LED Desk Lamp CK Studios Airbrush Signup (Facebook Account Required) Geek Nation Tours UK Minis trip
We talk news, hobby and games played--some AoS and Blood Bowl. Robert is joined by Dave Taylor talking mostly Dark Age for part 1 of his interview then Kenny gives some general thoughts on the Warhammer 40K CSM Codex supplement Traitor Legions (see text review below). We...do apologize for some audio transition hiccups. These (gremlins!) things happen. Thanks and enjoy! Did this fast as fans cracking the whip behind me so pardon auto spell errors, if any abbreviations don't make sense ad just ask if you have any questions. Thanks, fans for your support and patience! :) Codex Supplement: Traitor Legions $35 USD pre-order Dec. 3, available Dec. 10 Disclaimer: I'm not a competitive beat-face player but love themed armies and fluff and when that marries into a playable force I can use on the tabletop I'm happy. I'm also only recently become a CSM player last week with WoM and Thousand Sons release (army already being built and getting some paint). However, I am a Horus Heresy nut and if any of you have listened to this podcast before (Combat Phase podcast) you'll know how I love me some heresy. If you are looking for new rules for Heresy models from FW or plastic GW HH products then I'm afraid to tell you that is not here. As I've said before, no new models accompany this or the Codex: Imperial Agents books this week or next, however, in 2017, so few weeks away…we should have quite a good first quarter (at the very least). That said, as a Heresy player I'm impressed with most of the flavoring given to these legions. Some like Alpha Legion or Death Guard (my 30K army) or even World Eaters are pretty sweet enemy opinion. But you decide for yourself. The episode of Combat Phase (www.combatphase.com) with this review is coming soon but in the meantime for all who are chomping at the bit, let's begin... Book contents Most of the book is data sheets and even more is creating the 9 legions to give you themey armies, special rules, artifacts, warlord traits, objective markers, expanded Nurgle and Slaanesh lore for DG & EC respectively.This means, like Tzeencth, now 6 + 1 primaries power. As with Wrath of Magnus, you can make any CSM army into a specific legion given certain modifications, then the army gains additional special rules and when an army is composed of at lest 1 core and 1 auxiliary formation you get a formation with extra benefits. If you warlord is from this legion detachment it becomes your primary detachment and all in the primary detachment gain the benefits. Just with recent supplements an example is given when building a legion force where a gamer has a collection of models and the example walks through how he/she would separate models into a primary detachment with the bulk and a HQ & 2+ troops at least to for a CAD which gains objective secured. The book opens with some fluff for the Long War and a page with killer artwork for each of the 9 legions presented here. We see the usual inclusion of high quality art and photography of models engaged in combat we're used to from GW. This is a supplement to codex Chaos Space Marines so any new datasheets here replace what is in CSM. New wargear is on pages 135-136. The new rules vehicle squadrons from Traitor's Hate are included where Chaos vindicators and predators can be taken as a squadron. I think especially the vindicator one is best, and would be quite fluffy in an Iron Warriors list. Very fluff choices, all around in my opinion. Legions hating their old Heresy enemies, how they score, relics and traits but especially primary detachment rules. Vindicators: 120 base/for 2nd & 3rd models (minimum cost: 360 pts) - gains Linebreaker Bombardment: Instead of firing all 3, select 1 vindicator to fire the demolisher cannon which now becomes 24”, S10, AP2, Ordinance but uses the 10” Apocalyptic Blast template and Ignores cover :) Predators: 75 base/ for 2nd & 3rd (minimum cost 225) if all 3 predators are on field they gain monster hunter and tank hunter. General layout formations reflect the fighting style of each legion, taking into account how steeped in Chaos they may be. So without further ado Legions- every legion has 6 exclusive warlord traits, artifacts, tactical objectives, rules for CSM in their legion army, and if its detachment is the primary detachment allows them to re-roll legion warlord trait. For formations I'm not copy/pasting all so see the first occurrence of the general formations for details) 1. Black legion CSM become black if: Abaddon is the only unique; any unit that can take VotLW do so at no cost; Psykers (games goes for Demon psykers)from Nurgle, Slaanesh, or Tzeentch can choose to generate all their spells from these lords respectively Gains: Endless hatred (units w/VotLW have Hatred; but also can re-roll failed to-hits every round of close combat vs. unit which contains armies of imperium in it); First among traitors (Chaos Termies & Chosen are troops) Designer's note: The Black Crusader warlord trait provides preferred enemy space marine which includes everything from factions: Space Marines, Blood Angels, Dark Angels, Deathwatch, Grey Knights, Legion of the Damned, SWolves) Warlord: Warlord & friendly w/in 12”have pref enemy SM (see designer's note above); Warlord can refill Chaos Boon/Gift of Mutation but accept result; gets shooting template S4, AP5, assault 1, soul blaze, 1 use only (LAME!); gets It Will Not Die!; melee weapons gains instant death on to-wound roll of 6; Warlord & friendly w/in 12” stubborn Artefacts: - Crucible of Lies (25) -1T but re-roll invuln saves of 1 Eye of the Night (75) once per game, in place of shooting range infinite, S5, AP 4, Heavy 1, lg blast, haywire, maelstrom, ignores cover, 1-use only The Hands of Darkness (50) instead of cc use SX2 AP1 melee, armorbane, flesh bane, instant death Last Memory of Yuranthos (30 Psyker only, gain 1 mastery level, this new spell must be sunburst pyromania) , declare range, 12” charge 2, 18” charge 3 if perils using boosted range auto-death, no roll The skull of Ker'ngar (40) gain eternal warrior and adam will The Spineshard Blade (30) S user, AP3 melee, demon weapon, quicksilver (+1 initiative in cc) Black Legion Speartip - Heralds of the Black Crusade (all non-vehicles gain fear and crusader); Speatrip strike(Deep Strike can try to come in 1st turn on 3+, if Warlord has DS his unit auto-pass turn 1 DS reserve) 1+ Core Black Legion warband (1 lord, -1 sorcerer, 2-6 SM and/or chosen, 1-3 raptor/warp t, 1-3 havocs/helbrutes)- roll twice on boon& choose 1 or both results); Hounds of Abaddon (1 Lord, 1-3 Kh berry, 1-3 CSM, 1-3 raptors, warp t, or bikes combo) - once/game can run & charge same round; charge roll of 8+ before mods +1 str during assault phase 1+ Aux Lost & Damned, Helforged wrack, Deamon Engine, Heldrake Terror, Cult of destruction, Fist of the Gods, (Raptor Talon, Terminator annihliation Force, Spawn (1-3 spawn) 0-5 Command Bringers of Despair (Abby + termies- termies get WS5, charge roll 8 = +1 str assault ), Cyclopian Cabal (3-5 sorc- each pay phase can cast shroud of deceit, gets bonus dice per sorc w/in 12”. [pick non vehicle enemy w/in 30' not locked in combat, make that unit shoot as if it were yours ), Chosen of Abaddon (1-4 lords/sorc, unit of chosen or terms for each lord/sorc——joined units are fearless, each Lord or sort gets free boon role before deployment refill spans & apotheosis ), Lord of the Legion (1 of following: Abaddon, Chas Lord, Sorcerer, dark apostle or demon prince) tactical objectives: 1VP for destroying a unit in turn; 1 VP if enemy failed morale/pin/fear; D3Vp if kill IndChar; D6 & 1VP if you get that obj [common Chaos one]; 1VP if kill unit/D3 if killed by VotLW; 1Vp if manifested power, D3 if conjuration, D3+3 if summoned a Greater demon 2 - Alpha legion (happy with this fluff/rules!) Must: if no unique, no marks, if so get VotLW free, sorcerer can choose all powers from it's God's discipline gains: Forward Operatives: Chosen become troops; Chosen, CSM, cultists gain infiltrate; Many Heads of the Hydra:if warlord slain pick a new friendly character from AL detachment or formation. He generates warlord trait immediately. Can do this as long as you can. Opponent won't get Slay the Warlord if they haven't killed last remaining warlord from this :) WT: can gain infiltrate; once per game friendly AL character w/same “type” as you and can swap their positions; from turn 2 pick a reserve unit to come on auto for each turn; stealth warlord; cultists w/in 12” get furious charge & FnP 6+ relics: The Mindveil (30)start of your move move 3D6 immediately, can take you from combat & enemy cannot consolidate; Blade of Hydra (30) S user AP 5,melee, demon weapon, rending, multi headed (every roll of 6 to hit generate another attack—these do explode! so, until you don't roll a 6) Viper's Bite (15) 24” S5 AP2,rapid fire The Drakescale Plate (25) armor gives 2+ save w/2+ invuln vs. flamer weapons; Hyrda's Teeth (15) bolter gets blast, ignore cover, poison 2+; Icon of Insurrection (25) give friendly cultists w/in 12” zealot. army: Hidden deployment (all non-vehical) shrouded 1st turn; cult uprising (cultist units destroyed on 4+ back into ongoing reserves) Core: Chaos warband command: Lord of Legion aux: 8 formations (see Black Legion) tact obj: capture enemy/unclaimed building; your cultists get destroyed gain VP, destroy a DS,H&Run, Outflank or scout unit; your infiltrators kill a unit; get into enemy deploy zone; kill character (more for more characters) 3 - Iron Warriors must: no unique, no marks take VotLW, Psykers from gods (see above) gain: Blood feud: VotLW re-roll failed to hit every combat round vs. Imp Fists, but IF get Hatred YOU; iron w/in, iron w/out: VotLW gain 6+ FnP, Patrons of technovirus: Obliterators and Mutilators are troops; siege masters: units re-roll armor pen vs buildings it didn't glance or pen. +1 damage big roll result; IW havens, obits, mutilators get tank hunter WT: FnP 4+; Fearless; give your terrain piece +1 cover; Friendly Oblits w/in 12” can fire twice in consecutive shooting phases; WL + unit have split fire & counterattack while in cover; friendly vehicles get It WND w/in 6” WL relics: Warpbreacher (25) warp smith can possess a vehicle each turn as daemonic possession vehicle equipment; Nest of Mechserpents (20) warp smith only in challenge, resolve first 2 hits normally if both hit remainder of attacks have Instant Death; axe of forge master (25) S +1 AP2 melee, armor bane, master crafted, unwieldy; Fleshmetal exoskeleton (30) armor 2+ + gains IWND; Cranium malevolous (30) at enemy shooting phase enemy vehicles w/in 2D6' of bearer suffer automatic haywire hit, no cover allowed; siege breaker mace (25) S+2 Ap 4, concussive, masterccraft, siege breaker - signal S10, AP 1 attack melee army: master annihilation: barrage and word weapons can choose to re-roll scatter die; intractable brotherhood: all non-veh are stubborn; on or in fortification gain fearless instead cor: chasse warband command: Lords of legion aux: Stronghold (1-3 fortifications + others tact obj: VP if kill unit even partially w/in 18” your table edge; VP if kill unit that was controlling an obj; VP if your oblits/mutil destroyed a unit; roll die and get that obj; Vp if enemy forts/buildings lost HP (more if more);destroy enemy vehicle (more is more) 4 Night Lords -again, for me, fluffy as shit! :) must: same as above gains: In midnight clad: VotLW gain fear, night vision. stealth; Skyborne horror: raptors are troops; Terror tactics: enemy locked in combat w/you must -2 leadership for Fear WT: H7Run; re-eroll to-wound 1 in assault; Hatred; re-roll cover saves; WL&unit get HoWrath; Rampage relics: scourging chain (10)melee weapons gain shred; Claws of Black Hunt (40) Ap3 rending/shredding master-crafted claws; Curzes Orb (20) (ha!) re-roll 1 on run, hit & wound; Stormbolt Plate (20) 2+ armor (cover improves by 1); Viox Daemonicus (30) enemy w/in 6” -1 Ldsh & -1 from reserve rolls :) Talons of Night Terror (20) each fight sub phase make additional D3 attacks (or D6 if turn you charged) S user AP5, melee, shred army: Strike Hard/Fast: re-roll failed charge; Nocturnal Warfare: You assure Night Fight if want…during that turn all your non-vehicles cover improved by 1 core: Chaos warband OR Raptor Talon command: Lord of Legion Aux: the 8 tac obj: kill a character, make successful charge, your DS reserves kill a unit, destroy enemy in assault (D3 for 3); D3 if kill at least 2 units controlling obj; enemy fails pin, fear or moral (improves) 5 Word Bearers - tactical objectives are higher reward for them, I think. :) must: no unique, units w/mark already can't play, though those w/option to upgrade mark may do so, VotLW; same w/psykers & demon Psyk = their gods gain: unholy pact: possessed are troops; also you harness on 3+ to manifest conjuration from deamon(malefic); Blood Feud: VotLW re-roll hits vs. Ultramines each round but ULTYs hate you; Profane Zeal: WB units w/in 6” of Dark Apostles gain zealots WT: Zealot or allow zealots to refill to-hit in cc; psyker 1; 1 unit w/in12” gets counterattack, fearless, furious charge, relentless; Adam Will & Fearless; You or friendly w/in12” can add/subtract 1 from the 2nd die in Boon Table; gain immediate boon -WB relics skull of monarchia (15) bearer & unit can re-roll to-hit rolls in CC vs. armies of imperium, and if vs. ultramarines can also reroll wounds. crown of blasphemer (30) 4+ invuln, adam will, fear malefic tome (10)know 1 additional power from demon(maelific) script of erebus (15) once/game start of any psy phase generate D6 warp charges Baleful iron(15) units must re-roll successful chrages at you/unit and lose bonus charge attack curded Croszius (35) melee S+2, consussive, Bane of Men (you have pref enemy: armies of imperium) Core: chaos warband, L&Damned command: Lord of Legion aux: The 8 obj: your zealots make a charge; your demon kills a unit in assault; kill enemy character; D3VP for successful conjuration; D3 VP if you control obj enemy did; 1VP if you roll on boon table (improves) 6 World Eaters (Blood for the Blood GOD!!!) must: only Kharn; no psyker scum; only mk Khorne; VotLW, Demons must be of Khorne gain: Berzerker Horde: Khorne Berz are troops; Blessing Khorne: VotLW have adam will; Butcher's Nails: VoLW have fearless & furious charge WT: Rampager; each boon table roll can instead boost attack stat by 1; at end of enemy charge subphase your unit can charge; re-roll hit/wound in challenge; locked in combat gain FnP & Eternal Warrior (yeah baby!); you $ friendly Mk Khorne w/in 8” charge 3D6 & pick highest WE - relics Talisman of Burning Blood (25) bearer's unit can move 3” more in move, run and charge; GOREFATHER (30)[S+2, AP2, Armorbane,murderous strike(to-wound 6 = instant death, 2-handed, unwieldy]; Crimson Killer (20)pistol 12” S7,AP2,soulblaze; brass collar of Bhorghaster (20) bearer nullify on 4+ to deny. If you nullify that, that psyker suffers perils Bloodfeeder (30) crazy S+1,AP2 axe does 2D6 attacks but each roll of 1 is a wound to you no armor saves; Berzerker's Glaive (30) S +2 AP3 demon weapon, specialist weapon, 2-handed, melee, epitome of rage (bearer gains FnP & IWND but loses Indep Character rule army: Blood Mad! after deploy/inflitrate but before 1st player starts turn all non-vehicle units can make immediate 2D6move(roll separate); ALSO non-veh & walkers can always re-roll failed charges coe: haps warband, maelstrom of gore command: Lord of legion aux: 8 obj: deny witch; kill enemy controlling an obj; 3+ your units made charge; kill enemy in challenge (improves); destroy unit (improves); destroy in assault 7Thousand Sons - EXACTLY THE SAME AS WRATH OF MAGNUS SO SEE THERE 8 Death Guard (yeah, baby!!) Count the Seven! must: Typhus only unique; only Nurgle marks; VotLW; DP need Mk Nurgle; psykers can take all from Nurgle gain: Gift of Nurgle: VotLW gain fearless & FnP but -1 initiative (doesn't affect Typhus or Plague marines); Inexorable Advance: VotLW get relentless; Lords of Plague Host: Plague Marines are troops WT: FnP;IWNDie; +1 W; Eternal warrior; improved Poison by 1; units w/in 7” get contagion relics: Puscleaver (10)poison 2+ weapon; plague skill Glothia (15) once/game range 8” S1 AP - assault 1,poison 2+ lg blast Pandemic Staff (30); poison 2+ staff[range template S1 Ap5 assault 1opison 2][melee S+2 AP4, melee, concussive, poison 2]; Dolorus Knell (25) start friendly fight sub phase give units fear; give a dude fear, Poxwalker Hive (20) at start of each turn FnP to friendly cultist w/in 7”. can't run or shot rest of game but have FnP & fearless. & D3 cultists come back to life; Plaguebringer (35) AP3 poison 4+ deamon weapon army: Disgustingly Resilient: re-roll FnP rolls of 1; Cloud of Flies: ranged hits more than 18” away give you stealth rule for resolving attack core: Chaos wdrbamd; Plague Colony (Typhus + 3-7 plague marines—gain fear & enemy units w/in7” reduce I & WS by 1 in fight phase, if 7 plague marines add -1 Toughness to that) command: Lord of Legion aux: Lost and the Damned + 8 obj: Vp if 3+ your units on enemy table half; make 7 FnP rolls; kill unit w/weapon or psychic power using poisoned; name a IC and VP if he lives; D3Vp if you control EXACTLY 3 obj; kill 7 models (improves) Access to full discipline of Nurgle 6 + primaris 9 Emperor's Children must: only Luciius unique; need mk Slaanesh; only mk Slaamesh; VotLW; psykers & demons can take full from Slaanesh expanded discipline gain: fueled by sensation: VotLW gain Fearless & FnP6+ (units w/icon of excess make that FnP4+), VotLW if slain n fight sub phase before it swings gets 1 immediate attack; Matsers Kakophoni: Noise Marines are troops WT: all legions get the re-roll their legion warlord trait EC Warlord gain eternal Warrior; +2 Init; add 1 to FnP of WL & his unit; Gain Fear & melee opponents locked in cc w/warlord & his unit take fear on 3D6; +1 attack each time you lose a wound (returns if healed); can auto-pass look out sir! relics: Intoxicating elixir (25) make D3 rolls on combat drugs, cumulative, ; Shriekwave (20) gun 12” S8,AP2, assault D6, mental trauma (before attack target takes ldsh test and f failed you re-roll these to-wound); soul snare Lash (20) soulsnare- (to wound 6 is AP2/instant death) if range( 6” S4 AP5 assault 2, sousnare) or melee S user AP5 melee, soulsnare Endless Grin (10) you have fear, enemies w/in6” -1 leadreship; Bolts of ecstatic vexation (15) bolt weapons gain blast, ignores cover and pinning; Blissgiver (30) AP3 catatonic trance - target must pass ldsh test/wound or die army: combat drugs! roll after deployment for all your non-vehicles 1- +1 WS 2- +1 BS 3- +1 Init 4- +1 S 5 - +1 T 6- +1 A core: chaos warband, Kakophani (Lucius or Ch Lord, 3-6 noise marines—get split fire & all sonic weapons gain shred. If take 6 noise marines they also get +1 St guns) command: lord of legion aux: lost & damned + 8 obj: destroy enemy w/noise weapons; kill enemy in challenge; kill a unit falling back; Vp per unit fails morale, fear, pinning (max 3); your enemy picks obj marker and D3Vo when you take it; D3 VP if your enemy controls no objectives (improves) See More army: combat drugs! roll after deployment for all your non-vehicles 1- +1 WS 2- +1 BS 3- +1 Init 4- +1 S 5 - +1 T 6- +1 A core: chaos warband, Kakophani (Lucius or Ch Lord, 3-6 noise marines—get split fire & all sonic weapons gain shred. If take 6 noise marines they also get +1 St guns) command: lord of legion aux: lost & damned + 8 obj: destroy enemy w/noise weapons; kill enemy in challenge; kill a unit falling back; Vp per unit fails morale, fear, pinning (max 3); your enemy picks obj marker and D3Vo when you take it; D3 VP if your enemy controls no objectives (improves) --Nurgle Disciplne primaris: Nurgle's Rot [1] nova, doesnt affecr mk Nurgle or demon Nurgle S2, AP5, assault D6+1 (Poisone 4+) Weapon Virus malediction 24" target unit's gain Gets Hot [1] Fleshy abundance blessing friendly psyker w/in 14" imediately regain D3 wounds lost earlier Blades of putrefaction blessing range 14" unit's melee weapons gain poison 4+, or poison 2+ if they already had 4 [1] Gift of contagion meldeiction enemy w/in 48" - roll on table to reduce their stats [1] Plague wind witchfire 12" s1 AP 2, large blast poison 4+ [2] Curse of the Leper friendly or malediction, range 21", +1 or =1 t strength & tough -Slaanesh Discipline primaris Sensory overload witchfire 24" S4, AP4, assault 4, blind, concussive, pinning [1] Hysterical Frenzy blessing 12" roll on table for bonus Init, str, or att [1] Delightful Agonies blessing 12" gain FnP 4 [1] Symphony of Pain malediction 21", takes 1 BS and WS from target, any sonic weapons shooting this targeted unit add +1 str (cumulative!) [1] Sonic shockwave nova 9" S5 AP4 assault D6,pinning, ignores cover [1] Aural Onslaught beam, 18" S8, AP2 assault 1, menal anguish (before attack, target takes ldsh test and if fails you reroll to-wounds here) [2] Apoplectic Glee witchfire 24" S-special AP - assault 1, ignores cover, ecstacy (no roll to wound, rather all non-vehicles hit themselves using their own unmodified strength [2]
Episode 141 of The Independent Characters addresses the thirteen black crusades of Abaddon! For years people have maligned the leader of Chaos as a failure. We are here to tell you that is not the case. This episode, in honor of the release of Traitors Hate, we take a close look at the 12 previous Black Crusades led by the chosen of Chaos and then take a deep long look at the 13th Black Crusade. We apologize (again!) for the delays in getting the show out, but Carl was in the hospital for dehydration as a result of the stomach flu. We are back though. Our next episode is already scheduled for recording, so we shouldn't have any more delays. We hope you enjoy the show! Time Stamps: 0:00:00 - Show Intro and Host Introduction 0:04:15 - Workbench and Hobby Progress 0:48:15 - Geek Nation Tours Announcement 1:10:20 - Renegade Open GT 1:21:45 - Abaddons first 12 Black Crusades 2:10:40 - Abaddons 13th Black Crusade 2:46:00 - Show Closing Relevant Links: KR Multicase - SPONSOR Tablewar! - SPONSOR Wargamma - SPONSOR Forge World Games Workshop The Black Library