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Znowu połączenie od czapy. Prawie-familijna gra o podwodnym świecie i kooperacyjne spiskowanie przeciwko przywódcom III Rzeszy. No nie klei się to połączenie wcale. Zapraszamy do słuchania mimo wszystko. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy
You do you, Walker always says, except he almost never does. Mark always says smoke 'em if you got 'em, despite his never uttering those words and frankly not knowing what they mean. He tried smoking once and didn't enjoy it. Why care about such petty things as truth or data when it feels consistent with a narrative you're peddling? Echoes of contemporary politics abound, as we ponder whether a game needs to be balanced so long as it tells a good tale.AYURIS: Rising Sun (Eric Lang, CMON, 2018) 5m26sGames Played Last Week: -Cerebria: The Inside World 8m57s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)-Teotihuacan: City of Gods 11m22s (Daniele Tascini, NSKN Games, 2018)-Spirit Island 12m10s (R. Eric Reuss, Greater Than Games, 2017)-Tajemnicze Domostwo/Mysterium 15m24s (Oleksandr Nevskiy & Oleg Sidorenko, Portal Games, 2013)-Millennium Blades 19m11s (D. Brad Talton Jr., Level 99 Games, 2016)-Shadowrift 21m11s (Jeremy Anderson, Game Salute, 2012)-Donning the Purple 24m54s (Petter Schanke Olsen, Tompet Games, 2018)News (and why it doesn't matter)-Hanabi deluxe blows up again 27m32s-Dice Forge rebels 28m45s-Capstone gauges Winsome's Irish Gauge 29m09s-Sailor Moon deceives...? 31m00s-White Goblin will Yoko no mo 32m04sFeature Game: A Feast for Odin: The Norwegians 33m37s (Gernot Köpke & Uwe Rosenberg, Feuerland Spiele, 2018)Topic: Theme vs. Balance 59m35s
You do you, Walker always says, except he almost never does. Mark always says smoke 'em if you got 'em, despite his never uttering those words and frankly not knowing what they mean. He tried smoking once and didn't enjoy it. Why care about such petty things as truth or data when it feels consistent with a narrative you're peddling? Echoes of contemporary politics abound, as we ponder whether a game needs to be balanced so long as it tells a good tale.AYURIS: Rising Sun (Eric Lang, CMON, 2018) 5m26sGames Played Last Week: -Cerebria: The Inside World 8m57s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)-Teotihuacan: City of Gods 11m22s (Daniele Tascini, NSKN Games, 2018)-Spirit Island 12m10s (R. Eric Reuss, Greater Than Games, 2017)-Tajemnicze Domostwo/Mysterium 15m24s (Oleksandr Nevskiy & Oleg Sidorenko, Portal Games, 2013)-Millennium Blades 19m11s (D. Brad Talton Jr., Level 99 Games, 2016)-Shadowrift 21m11s (Jeremy Anderson, Game Salute, 2012)-Donning the Purple 24m54s (Petter Schanke Olsen, Tompet Games, 2018)News (and why it doesn't matter)-Hanabi deluxe blows up again 27m32s-Dice Forge rebels 28m45s-Capstone gauges Winsome's Irish Gauge 29m09s-Sailor Moon deceives...? 31m00s-White Goblin will Yoko no mo 32m04sFeature Game: A Feast for Odin: The Norwegians 33m37s (Gernot Köpke & Uwe Rosenberg, Feuerland Spiele, 2018)Topic: Theme vs. Balance 59m35s
Merry Christmas and Happy New Year, everyone! We are very excited to continue bringing you old news – PAX Unplugged recap, part two!Jason shares about three more games that hit the table in and around PAX. First there’s Gem Rush, Second Edition (3:25), which is the first game that we will have reviewed twice on the pod. The Second Edition adds… more stuff! It doesn’t leave soot on your hands as you play! Jason is really excited to share about it. The next game is also a reiteration – Cosmic Run: Regeneration from Dr. Finn’s Games (8:46). If you liked Deep Space D6, Jason thinks there’s a chance you’ll like this one even more. We wrap up our reviews with one of the new adventure games from Martin Wallace, Wildlands (16:17). This one is getting a fair amount of buzz as a family friendly skirmish game with some Euro elements. After the reviews, we get into some bigger conversations about the board gaming industry, particularly some of the mergers going on. Good friend of the pod Brenna Noonan stops by to chat about Game Salute’s acquisition of Victory Point Games. Then, Stephen Buonocore from Stronghold and Tricia Victor from Indie Boards and Cards talk about the new company they have founded, Indie Game Alliance. Finally, we take a look at the digital side with Jeremy from Handelabra Games – they of the recently completed Aeon’s End Kickstarter.
After a brief paternity-induced hiatus, the Preview Series is back! We have a bit of an odd duck for you today. Jason wanted to cover the Nemo's War Kickstarter and generally catch up with Victory Point Games, so he reached out to see who would want to come on. After a while, all roads led to good friend of the show, Brenna Noonan with Game Salute. Brenna hops on the pod, not only to chat about the new Kickstarter for two mini-expansions for Nemo's War, but also three other projects that have launched under the Starling Games imprint - Archmage: Ascendant, Shadowrift: Boomtown, and King's Forge: Masterworks. All four of these projects are expansions with niche audiences, so we're happy to bring them to you. Check out if you want to hop on these evergreen titles.
In this week's show Ben sits down opposite publisher, podcaster and international sweet boy of games, Michael Fox. They talk about the disaster of Game Salute, the state of the hobby and his new life in Belfast...but which games did he choose?
For our final installment of GenCon reviews, we are dialing it back a bit and talking about some light, family weight games. In a way, we thought it was fitting since that's at the heart of what GenCon releases are all about - games meant to hit a lot of tables and where lots of families and groups can have a good time. Anthony leads off with a beautiful card game that masquerades as a worker placement, Everdell (4:20). Starling's parent company, Game Salute, has a negative reputation around the board gaming world, yet games like Everdell seem to promise a new era for the company. Jason jumps in next and talks about The Big Score (15:09), a drafting game with a solo variant from our friends at Van Ryder Games. Anthony then tells us about Petrichor (24:14), a game about... rain? It certainly has a unique theme, and Anthony will let you know whether it has mechanisms to match. Finally, and as a fitting capstone, Jason breaks down one of the hottest, most anticipated games of the con - the newest Forbidden game from Matt Leacock, Forbidden Sky (33:27).
Jason is very, very, very excited to bring you an expansion to one of his favorite family-weight games. The Primordial expansion for Planetarium is current live on kickstarter. Brenna Noonan, who works for Game Salute and helped with the development with the expansion, stopped by the show to talk about how the two modules of the expansion directly addressed issues that people may have had with the base game. We also get a quick preview of the expansion for Everdell, also currently on Kickstarter. Brenna then goes into some shop talk about Game Salute. People hear the name "Game Salute" and they have feelings about it. Brenna gives her honest reaction to Game Salute's poor reputation, as well as what she and her company have done to rebound and move forward. Check out the project: https://www.kickstarter.com/projects/sparkworks/planetarium-primordial-expand-your-planetarium-uni
You wouldn't like Mark when he's angry, but that's probably attributable to his being fundamentally unlikable at the best of times. At any rate, Walker tries to rein him in from ranting too long about obvious component failures, publisher laziness, and alleged outright theft. Walker, for his part, just wants things to mean something. We are seekers here at So Very Wrong About Games.Games Played Last Week:-Spirit Island 2m10s (Eric Reuss, Fabled Nexus, 2017)-The City of Kings 4m00s (Frank West, The City of Games, 2018)-Warhammer Underworlds: Shadespire 6m00s (David Sanders, Games Workshop, 2017)-World of SMOG: Rise of Moloch 9m04s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)-Shadowrift: Skittering Darkness 9m47s (Jeremy Anderson, Game Salute, 2018).-John Company 15m22s (Cole Wehrle, Sierra Madre, 2018)News (and why it doesn't matter)-Music and geopolitics 22m14s-Red Raven Targets the mass market 24m10s-App didn't kill Imperial Assault 25m07s-In France, no one can hear you scream theft 26m18s-No app didn't kill Specter Ops 29m24sFeature Game: Feudum 30m06s (Mark K. Swanson, Odd Bird Games, 2018) Topic: Euro/Ameritrash Hybridization 54m22s
You wouldn't like Mark when he's angry, but that's probably attributable to his being fundamentally unlikable at the best of times. At any rate, Walker tries to rein him in from ranting too long about obvious component failures, publisher laziness, and alleged outright theft. Walker, for his part, just wants things to mean something. We are seekers here at So Very Wrong About Games.Games Played Last Week:-Spirit Island 2m10s (Eric Reuss, Fabled Nexus, 2017)-The City of Kings 4m00s (Frank West, The City of Games, 2018)-Warhammer Underworlds: Shadespire 6m00s (David Sanders, Games Workshop, 2017)-World of SMOG: Rise of Moloch 9m04s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)-Shadowrift: Skittering Darkness 9m47s (Jeremy Anderson, Game Salute, 2018).-John Company 15m22s (Cole Wehrle, Sierra Madre, 2018)News (and why it doesn't matter)-Music and geopolitics 22m14s-Red Raven Targets the mass market 24m10s-App didn't kill Imperial Assault 25m07s-In France, no one can hear you scream theft 26m18s-No app didn't kill Specter Ops 29m24sFeature Game: Feudum 30m06s (Mark K. Swanson, Odd Bird Games, 2018) Topic: Euro/Ameritrash Hybridization 54m22s
Dan and I talk about Game Salute - its history, its inner workings, and its new imprints - Starling Games, Sparkworks, and Flying Meeple. And we talk about Black Orchestra and Starling Games newest, Everdell.
Walker pretends to tolerate Mark's digression into pronunciation, and in exchange Mark pretends to be surprised to hear that TI4 has problems. Both fail to be even remotely surprised that CMON is in the plastic pushing business, novelty or creativity optional. Games Played Last Week:-Zombicide: Black Plague 4m39s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2015)-Black Orchestra 6m08s (Philip duBarry, Game Salute, 2016)-Tobago 15m00s (Bruce Allen, Zoch Verlag, 2009)-The Nasty 7 16m07s (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015)-Twilight Imperium 4th Edition 17m10s (Dane Beltrami, Corey Konieczka, & Christian T. Petersen, Fantasy Flight, 2017)-Ortus Regni 18m08s (Jon Sudbury, Jon Sudbury Games, 2014)News (and why it doesn't matter)-Zombies! In! Space! 20m30s-Where to avoid hearing more from Mark 21m57s-Mage Knight likes big boxes and cannot lie 23m27sFeature Game: World of SMOG: Rise of Moloch 24m08s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto & Michael Shinall, CMON, 2018)Topic: Games that Shouldn't Work, But Do 53m01s
Walker pretends to tolerate Mark's digression into pronunciation, and in exchange Mark pretends to be surprised to hear that TI4 has problems. Both fail to be even remotely surprised that CMON is in the plastic pushing business, novelty or creativity optional. Games Played Last Week:-Zombicide: Black Plague 4m39s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2015)-Black Orchestra 6m08s (Philip duBarry, Game Salute, 2016)-Tobago 15m00s (Bruce Allen, Zoch Verlag, 2009)-The Nasty 7 16m07s (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015)-Twilight Imperium 4th Edition 17m10s (Dane Beltrami, Corey Konieczka, & Christian T. Petersen, Fantasy Flight, 2017)-Ortus Regni 18m08s (Jon Sudbury, Jon Sudbury Games, 2014)News (and why it doesn't matter)-Zombies! In! Space! 20m30s-Where to avoid hearing more from Mark 21m57s-Mage Knight likes big boxes and cannot lie 23m27sFeature Game: World of SMOG: Rise of Moloch 24m08s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto & Michael Shinall, CMON, 2018)Topic: Games that Shouldn't Work, But Do 53m01s
We talk with PolyHero Dice about their cool themed polyhedral RPG / tabletop dice (currently Kickstarting their Rogue set), plus D&D/RPG news! Podcast version of the live Shane Plays geek talk radio show from 2/3/2018 Shane Plays airs on Saturdays at 1 PM Central on 96.5 FM The Answer in Little Rock. It can also be heard online at http://965fmtheanswer.com. Call in at 501-823-0965 or tweet @ShanePlays during the show! Like what you hear? Support Shane Plays Radio on Patreon! https://www.patreon.com/shaneplays Shane Plays is carried on Krypton Radio! Krypton Radio is SciFi for your Wifi. http://kryptonradio.com/ Listen to the Shane Plays podcast on YouTube, SoundCloud, iTunes, Google Play Music, Stitcher (and other fine, fine podcast directories) after the live show. SHOW NOTES Shane Plays sponsor Arkansas RPG Con 2018 (August 11th) badge sales are now open. Vendor and Sponsorship options also open. Go to http://ARPGCON.COM for more info and make sure to follow Arkansas RPG Con on Facebook. Podcast version zinger is from Bruce Blitz Interviews Cartoonist Mort Walker and Beetle Bailey: https://www.youtube.com/watch?v=pSHs4fYuGoA NEWS ITEMS Mort Walker, whose ‘Beetle Bailey’ was a comic-page staple for decades, dies at 94 | Washington Post https://www.washingtonpost.com/local/obituaries/mort-walker-whose-beetle-bailey-was-a-comic-page-staple-for-decades-dies-at-94/2018/01/27/bcd374ec-039e-11e8-bb03-722769454f82_story.html Mordenkainen's Tome of Foes for D&D 5e - Coming in May | Tribality https://www.tribality.com/2018/02/02/mordenkainens-tome-foes-dd-5e-coming-may/ It's Time To Pre-Order Your Copy Of Into The Borderlands | EN World http://www.enworld.org/forum/content.php?4887-It-s-Time-To-Pre-Order-Your-Copy-Of-Into-The-Borderlands GUEST: POLYHERO DICE Game Salute brand manager Brenna Noonan joins to talk Polyhero Dice and their unique themed RPG / tabletop dice sets, including their current Rogue set Kickstarter. PolyHero Dice https://www.polyhero.com/ Rogue Dice Set Kickstarter: https://www.kickstarter.com/projects/polyherodice/polyhero-dice-rogue-set Game Salute: https://www.gamesalute.com/ Brenna Noonan: https://www.brennanoonan.com/
Episode 112: Veni, Vedi, Vici Length: 1:00:35 Show Links: RSS | iTunes | Stitcher | Download Episode Welcome back to Vox Republica, the Cardboard Republic Podcast! We post new episodes every other Thursday, with each episode being about 30 - 45 minutes long. Vox Republica is proudly supported by our Patreon. Consider contributing today! DESCRIPTION: This week, Erin and Ryan are happy to get back into the swing of gaming, talk about the impact of the sale of Catan, and review the two player quilting game Patchwork. Oh, and we talk Patreon too. GUEST: None RECENTLY PLAYED GAMES - (01:29): Shadow Over Westminster by CounterClockwork Games Fog of Love by Hush Hush Projects Xenon Profiteer by Eagle-Gryphon Games SOS Titanic by Ludonaute Blood Rage by CMON Games Orleans by Tasty Minstrel Games Caravan by Z-Man Games QUICK TOPICS - (14:20): We try to ascertain our feelings of the announcement of Pandemic: Reign of Cthulhu A recent Eurogamer article had us thinking about the psychological effect that the number of Kickstarter project backers has We dig through the initial results of the Daily Worker Placement gamer survey Ryan recaps his annual trip to Totalcon REVIEW - (35:02): This week we step on to the field of battle of Vici by Game Salute. This is a fairly light tactical board game for two players, wherein each person seeks to conquer their opponent's city. In this Chess-like game, both players take turns recruiting and deploying handfuls of units onto the battlefield. When two opposing units face off against one another, dice are rolled to determine who lives and who dies. These pitched battles continues over a span of about 30-40 minutes until inevitably one side emerges the victor. We explore where Vici's blades shows some prowess as well as where they miss the mark. The Vici battlefield With 5 points from empty city spaces, this player recruited 3 new units After moving, the Bowmen now has the Horsemen in range to attack With die results of 5 to 4, the Spearmen defeats the Footmen Vici midgame PLUGS - (59:43): As always, Cardboard Republic YouTube videos and the BGG Guild are still ongoing. Subscribe to either - or both if you really love us. You do really love us, right? We’d love to hear from you! You can send questions or feedback via email at podcast@cardboardrepublic.com. You can also reach us social media, including Twitter and BoardGameGeek. Audio Credits: Intro music track is "Swing!" by Bargo!, used under Creative Commons license.
Dan Yarrington chats about the new edition of Poseidon's Kingdom, an undersea strategy game with amazing sculpted figurines. We also discuss Area 1851, a Wild West/Alien Encounter mash up and an expansion to the medieval crafting game King's Forge.
Dan Yarrington chats about the new edition of Poseidon's Kingdom, an undersea strategy game with amazing sculpted figurines. We also discuss Area 1851, a Wild West/Alien Encounter mash up and an expansion to the medieval crafting game King's Forge.
Dan Yarrington chats about the new edition of Poseidon's Kingdom, an undersea strategy game with amazing sculpted figurines. We also discuss Area 1851, a Wild West/Alien Encounter mash up and an expansion to the medieval crafting game King's Forge.
Dan Yarrington talks about how Game Salute has grown into 3 separate businesses. New Creative Director Dann May discusses his vision for future publishing projects as well as media licensed games based on The Princess Bride and Fast and Furious.
Dan Yarrington talks about how Game Salute has grown into 3 separate businesses. New Creative Director Dann May discusses his vision for future publishing projects as well as media licensed games based on The Princess Bride and Fast and Furious.
Dan Yarrington talks about how Game Salute has grown into 3 separate businesses. New Creative Director Dann May discusses his vision for future publishing projects as well as media licensed games based on The Princess Bride and Fast and Furious.
In this episode of The State of Games, Dice, Darrell, TC, and Stephanie present a cornucopia of random discussion topics and rants, such as the need to include game boxes with your Kickstarter project, the Xenon Profiteer player-count debacle, and how to pair the right beverage to your games. All this plus GenCon, lots of unsweetened iced tea, New Bedford, Bottom of the 9th, the trainwreck that is Pixels, lots of Trivia Crack, and how to be the absolute best mountain you can be. DISCLAIMER: Lots of adult language in this episode, so parental discretion is advised.
First I want to apologize for the lateness of the of this week's podcast. I know its only a day late, but I still hate being late for anything. Second, I want to apologize for the reason its late. My mic apparently started crapping out part way through the episode and didn't realize it until post production. I spent a lot of time trying to bandage up this episode with my level one editing skills and I'm afraid it shows. The quality isn't up to its usual quality. (Not saying the regular quality of my editing is wonderfully great! =)) So hopefully the content makes up for the lackluster audio quality. As soon as this is posted I'm hitting up Amazon to pick me up a new mic setup. Its been on my list, but wanted to upgrade my computer first to make editing a lot less painful. So, on with the show notes! We have a major announcement at the end of the podcast. We are teaming up with Artem Safarov for our first giveaway!! Here's the details: I'm excited to announce my co-host Jason Washburn of Talon Strikes and I's first giveaway will be during the weekend of GenCant 2015! For those not in the know, GenCant is the Unofficial Unconventional Convention that coincides with Gen Con. This will be during the weekend of July 30th - August 2nd. BUT! Doesn't mean you can't start preparing for it now! We are not alone in this endeavor. We've called on a couple of friends of the podcast to help us make this thing as big as possible. But, we will also need your help in doing so! You see, we are in cahoots with, none other, than board game reviewer and designer Artem Safarov of Altema Games! Art has a project on Altema's website called Board Game Habitat. I'll just let him explain it: The purpose of this project is to have fun and find “natural habitats” for our favourite board games. It is meant as a collaborative project that many people can contribute to. The rules are simple – place a board game box in a setting that fits the theme of the board game and snap away! All quality images will be posted here with the credit given to the creator. You can head to Board Game Habitat for examples and inspiration. But that's not all who we're teaming up with for our first giveaway! The friendly folks at Cloud Cap Games of Portland, Oregon also are joining in on the action as they are the official sponsor of this giveaway. James and Kirsten of Cloud Cap Games were nice enough to donate, not one, not two, but THREE Board Games as giveaway prizes! They donated the frantic dice rolling game, Steam Park. Also, among the mix is the frantic, timed, cooperative game, Wok Star! published by Game Salute. And if that wasn't enough, our grand prize will be the hidden movement blockbuster game, Plaid Hat Games own SPECTER OPS!! How do you get in on this amazing swag, you ask??!! The Rules are simple! 1. Just follow the simple guideline for photo opportunity for Board Game Habitat: Place a board game box in a setting that fits the theme of the board game and snap away! Tweet the picture tagging @Ja_Hancock, @TalonStrikes, @CloudCapGames, and/or @ArtSafarov with the hashtags #BGHGiveaway #GenCant. All submissions will be entered into the giveaway. Winners will be hand selected by Artem, Wash, and I based on criteria: Most original and best photos Contest will run from July 30th- August 2nd We will choose and post the Top 10 photos here by August 4th People will be able to vote on them between August 5th and the 9th. Top three pictures with the most votes will be announced on August 10th! All quality submissions (not just the winners) will be posted on Altema's Board Game Habitat website with the credit given to the creator. Be sure to tweet and share about this giveway to everyone and all your friends! If you have any questions you can tweet me (@Ja_Hancock) or Jason Washburn (@TalonStrikes) or Artem Safarov (@ArtSafarov) with your questions. A fully loaded episode with Scott King this week. Here are some of the games we talked about: Elysium, Colt Express Cthulhu Realms, Letter Tycoon, On The Underground, Castles of Burgundy Kickstarter Projects mentioned: 2016 Gaming Calendar ePawn Arena, Dale of Merchants, Hocus, King Down, Epic CardDark Dealings,Loop Inc., High Heavens Links to Scott Kings work: His homepage, Cupcakes Vs. Brownies, National Cthulhu Eats Spahgetti Day, and 2016 Gaming Calendar. Eye of Hastur Choose Your Own Adventure Book
Obstawiam z dużą dozą pewności, że podczas pisania „Władcy Pierścieni” Tolkienowi nawet przez myśl nie przeszło, że traki kiedyś pod strzechy jako postać w grze planszowej. Zasadniczo to samo mógłbym powiedzieć o innych osobistościach, które pojawiły się na kartach gry Dreaming Spires, ale jednak dziwnym trafem do Tolkiena ciągnie najbardziej. No dobrze, ale tak naprawdę […]
Shelley and I discuss my playings of Dreaming Spires, a new game from Game Salute, as well as Mangrovia, Zoch's 2014 entry into the gamers' market. Dreaming Spires by Jeremy Hogan from Game Salute and Secret Games Company Mangrovia by Eilif Svensson from Zoch Verlag
Czasami bywa tak, ze chciałoby się opchnąć coś na mieście. Czasami bywa też tak, że lokalem, do którego akurat jest najbliżej jest chińska knajpka, w której krzątający się nad wielkimi patelniami Chińczycy przygotowują nam kurczaka w cieście na ostro. I tu rodzi się jedno pytanie… …i wcale nie brzmi „czy ten kurczak szczekał jak żył”, […]
MatHandel nieustannie nam przypomina o istnieniu przynajmniej jednej gry o boksie – Folko Boks. Game Salute postanowiło celnie się wbić w niszę z reedycją gry Top Promoter. Szybkim uderzeniem można nie tylko upomnieć współgracza, ale także polubić, np. naszą stronkę na Facebooku, albo zasubskrybować, np. nasz kanał na Youtubie, zachęcamy
BPPP 7th Peg Nick Sibicky (click on the text to the left to listen) During this episode of Blue Peg, Pink Peg’s 7th Peg, we speak with first time designer Nick Sibicky about his dice pool crafting game, King’s Forge, first published in 2014 by Game Salute and Clever Mojo Games. Click here to read our written […]
Dan Yarrington chats about the European release of three titles: Wok Star, Dreaming Spires and Alien Frontiers. We also discuss the importance of Essen for meetings to broker deals with new designers, publishers and international printing partners.
Dan Yarrington chats about the European release of three titles: Wok Star, Dreaming Spires and Alien Frontiers. We also discuss the importance of Essen for meetings to broker deals with new designers, publishers and international printing partners.
Dan Yarrington chats about the European release of three titles: Wok Star, Dreaming Spires and Alien Frontiers. We also discuss the importance of Essen for meetings to broker deals with new designers, publishers and international printing partners.
BPPP 7th Peg Game Salute (click on the text to the left to listen) During this episode of Blue Peg, Pink Peg’s 7th Peg we talk with Dan Yarrington the CEO of Game Salute about Game Salute’s unique publishing model, the process behind the production of their games and the steps that go into preparing for a […]
In this episode of The Long View, I'm pleased to be joined by first time guest Peter Bemis as we discuss the landmark game of Space Alert from noted designer Vlaada Chv�til. Is this the ultimate cooperative game? What has been this game's effect on later designs? Is it a trailblazer worthy of your attention, or should you leave it lost in space? Find out for yourself as we discuss this fascinating game along with the expansion Space Alert: The New Frontier, and designer Vlaada Chv�til in general. Thanks to Peter for being on the show! As a bonus, I also review two games. First up is the new Stronghold release of Among the Stars: The Ambassadors. Is this a worthy addition to the Among the Stars base game? What does it offer that makes it worthy of purchase in the post Essen flood? Listen and find out! The review can be found at the 1:26:30 mark of the episode. I also review the Game Salute title of Sunrise City. Is this a city building game made for you or a thinly veiled abstract? Is it challenging and fun? Does the theme come through? Find out the answers to these questions and more in this review, found at the 1:53:00 mark of the episode. Thanks to my sponsor, www.gamesurplus.com for their continued support of the show, thanks to The Dice Tower and all of the sister podcasts in the Network, thanks to Peter for being my guest and, of course, thanks to YOU for listening!
Dan Yarrington discusses Kings Forge - a dice based game of crafting weapons and trinkets in order to garner favor with the royal court. We also get a sneak peak at a game in development: Lighthouse Run
Dan Yarrington discusses Kings Forge - a dice based game of crafting weapons and trinkets in order to garner favor with the royal court. We also get a sneak peak at a game in development: Lighthouse Run
Dan Yarrington discusses Kings Forge - a dice based game of crafting weapons and trinkets in order to garner favor with the royal court. We also get a sneak peak at a game in development: Lighthouse Run
David Sanhueza had a successful campaign last year. This year he is using much of the same material to launch another one...with great success. Learn 3 ways to use your old campaign to launch your new one...and check out David's project on Kickstarter. Goblins Drool Fairies Rule Art book.
How long does it take to publish a game? Dan Yarrington, with Game Salute, explains why it has taken longer and longer with each successful Kickstarter campaign.
Chris Castagnetto used Game Salute to run his Kickstarter and fulfill his product. A year later, as the product is now shipping, Chris shares with us his experience.
Dan Yarrington of Game Salute is in the 3rd chair!! As many of you know, Game Salute has been helping designers get their boardgamers published via Kickstarter for many years now. Who better to walk us down the Kickstarter memory lane. How has the boardgame publishing via Kickstarter evolved over the years? Later Craig, Russ and Dan talk about one of the latest Kickstarter projects to be delivered: Kaosball from Cool Mini or Not. Is it a sports game that can capture and hold Craig's attention? Find out in this detailed review. All that and our other not-too-horrible segments including: - Total Fan Girl - Do You Ever Notice - The Hollywood Minute - News - & More If you'd like to discuss the show with us and others in our forum thread: . The following fine organizations help make this show possible: , on behalf of friendly, professional gaming stores everywhere. , latest gaming news, great stores, & more! ==Quick Reference== The News: 1 hr 15 min Evolution of Kickstarter: 1 hr 25 min Total Fan Girl: 2 hr 31 min Hollywood Minute: 2 hr 11 min Kaosball detaild review: 2 hr 22 min Links Discussed in the show: Craig's Blog: Russ's Blog: Total Fan Girl Blog: Pulp Gamer Network:
Dan Yarrington of Game Salute joins us to discuss how a board game goes from concept to store shelves.
Click On The Clip Below To Listen To The Eleventh Episode Of Blue Peg, Pink Peg BPPP Keyflower and Christina Variable During this week’s episode: 1) Patrick and Robb discuss Robb’s incredible Secret Santa haul and the worker placement game Terra Mystica. 2) The guys and the girls review R&D Games and Game Salute’s Keyflower. […]
It is quite interesting to see how some people’s names get into the minds of the public and some others don’t. This is even more interesting when we consider that the products from the non-remembered people are really popular and of undeniable quality. This is the case with the guest being interviewed in the podcast for this episode, Mike Elliott. His portfolio of games is impressive to say the least. He’s worked on Magic: The Gathering and Pokemon TCG amongst others, and created Star Trek Fleet Captains, Thunderstone, Quarriors and more. You’d expect with those games under his belt, it would be easy for him to get publishers to agree to get his games out in no time. Things are not as simple, though! In his latest game, Sangoku, he’s teamed up with Game Salute to bring his latest creation, Sangoku, into production. Sangoku is a game of epic battle with roots in a game with thousand of years history with a seriously lovely looking oriental theme and artwork. As usual, your feedback is most appreciated, so please do feel free to email us on podcast@gmsmagazine.com and let us know what you think! Look forward to hearing from you and hope you enjoy the show!
In episode 48, the founders jump right in with a walkthrough and review of the Fantasy Flight Games release of Merchant of Venus (Standard Edition). We thank our wonderful sponsors Stronghold Games, Game Salute and MiniatureMarket.com and all the other great publishers for donating games to our GenCon cabalist meet up. We then present the Dice Tower Network contest - if you want to win a $50 gift certificate to CoolStuffInc.com, head over to the BoardGameGeek Guild and post your discussion topic suggestion to enter. Then Tony rattles off all the gaming news that passed over the news desk while we chime in. The gang then talks about deluxe editions of board games and how much lust they generate in our lives. We round out the show with a round table discussion about technology in role playing games and how we handle it (or have failed in the past).
Chaos & Alchemy is a game designed by Michael Iachini and published by Game Salute. At this time of this writing, the game is live on Kickstarter In the game, […]
Eric talks about his Day 2 meeting various publishers and attending panels. Highlights include interviews with Geoff Engelstein from Ludology, Fantasy Flight Games In-flight Report, Game Salute and... Want to hear about boardgames from 2 avid gamers with often differing views? Come listen to us now!
Eric talks about his Day 2 meeting various publishers and attending panels. Highlights include interviews with Geoff Engelstein from Ludology, Fantasy Flight Games In-flight Report, Game Salute and... Want to hear about boardgames from 2 avid gamers with often differing views? Come listen to us now!
For our twelth episode, we talk to David, publisher of Clever Mojo Games and developer for Game Salute.
Dan Yarrington of Game Salute returns to the show to join Craig and Russ to discuss Trade Shows. How are they different than conventions, what are they like in the gaming industry? Later we tackle the civilization building game "Clash of Cultures" from Z-man games. Does this 4-X game bring anything new to the genre? And does it have enough elephants? And don't miss Total Fan Girl this episode as Nicole chats with some of the folks behind Pandemic. All that and our other not-too-horrible segments including: - Total Fan Girl - Do You Ever Notice - News - Listener Resolutions - & More If you'd like to discuss the show with us and others in our forum thread: . The following fine organizations help make this show possible: , on behalf of friendly, professional gaming stores everywhere. , latest gaming news, great stores, & more! ==Quick Reference== The News: 54 min Trad Shows: 1 hr 8 min Total Fan Girl: 1 hr 48 min Clash of Cultures detailed Review: 2 hr 2 min Links Discussed in the show: Craig's Blog: Russ's Blog: Total Fan Girl Blog: Pulp Gamer Network:
To finish with the two special episodes and we’re going to do it with a bang! Since its birth just a few years ago, Game Salute has gone, not just from strength to strength, but has also helped greatly to shape the way games funded in Kickstarter have reached the backers. Starting as a fulfilment company and reaching the publisher status with terribly successful games, as well as incorporating companies like Clever Mojo Games to the portfolio of acquisitions and gathering an 18 strong team, Game Salute’s success can only be consider a meteoric. So I thought it’d be interesting to have a chat with Dan Yarrington, the mastermind behind Myriad games and Game Salute to see if we could unveil some of the secrets that have made his companies so successful. We got a lot! But of course the podcast wouldn’t be as amazing without the intervention of Dr Mike Reddy and Kara Gander. This time we discuss if using freelancers in gaming is a good or a bad idea… What do you think? Hope you enjoy the show! As always, feedback is extremely appreciated and you can send us an email at podcast@gmsmagazine.com. We very much look forward to hearing from you!
In episode 30, we're happy to announce that we're now sponsored by Myriad Games and Game Salute! Jamie breaks Spartacus: A Game of Blood and Treachery out of the library for a walk-through and review. Tony digs up the juiciest gaming news for us to drool over. Jamie hosts a discussion called No Game Left Behind where the founders discuss ways to revitalize older games. To wrap things up Brian hosts the bi-weekly tabletop discussion on encounter design.
Story Realms game co-designer Angie Hickman shares with us how she and her business partner, Julian Leiberan-Titus, used social media and specifically Twitter, to grow their fan base from nearly zero to a size able to successfully fund a new board game. Angie's insights into how to manage your social networking and how it is about participating in the community that is much more important than simply trying to sell a product.
Every project experiences the same thing; After the initial launch and enthusiasm the mid project blues set in. Things seem to drag on slowly. We sit down with Robert Harrington to discuss his project and the ways he has found to overcome this mid project downturn.
David Sanhueza joins me on Funding the Dream to discuss the unique approach to his Kickstarter campaign called Goblin's Drool Fairies Rule.
Dan Yarrington joins me on Funding the Dream to talk about Game Salute's approach to working with successful game projects on Kickstarter
The results of the PAX East event.
In this "minisode" of The State of Games, Monkey and Dice recount their adventures at PAX East in Boston, from the multi-legged (and multi-game) trip, to setting up and working the Game Salute demo and sales booth for the duration of the con. All this plus discussion of Dragon Valley, Titans of Industry, Santiago de Cuba, Garden Dice, Before the Wind, the buzz-worthy Lords of Waterdeep, and a special announcement about Dice Hate Me Games' very first iOS app!
This episode we're joined by Dan Yarrington in the third chair. Dan is the owner of Myriad Games and the driving force behind Game Salute and has over ten years of experience in the game industry. Up first, we go over what we'd like the to see the game industry do to make our games and gaming experiences better. Later we head to Arrakis to harvest spice...no that's not right. We review Fantasy Flight Game's "Rex: Final Days of an Empire." Rex is a re-theming of the old Avlon Hill board game "Dune." Do the old rules mesh with the new theme and come out fun? All that and our other not-too-horrible segments including: - The Hollywood Minute - Total Fan Girl - Do You Ever Notice - When you wish upon a game *New Segment* - & More If you'd like to discuss the show with us and others in our forum thread: . The following fine organizations help make this show possible: , on behalf of friendly, professional gaming stores everywhere. , latest gaming news, great stores, & more! ==Quick Reference== The News: 48 min Wishes for Game Industry: 52 min Hollywood Minute: 1 hr 40 min Total Fan Girl: 1 hr 54 min When You Wish Upon a Game: 2 hr 0 min Rex Detailed Review: 2 hr 3 min Links Discussed in the show: Craig's Blog: Russ's Blog: Total Fan Girl Blog: Pulp Gamer Network:
Getting the money for your Kickstarter project is a major step. Getting your game onto game store shelves is the ultimate goal. Dan Yarrington, founder of Game Salute, talks about helping successfully funded Kickstarter projects get their games into the retail channel and on store shelves.
I was originally going to riff on Ginsberg's Howl, but I confess I had completely forgotten what a monster of a piece it is--redolent in imagery and references that are very much of a time since past. I considered then moving on to Nelson's On the Road Again, and faced the opposite problem--man, that song has some simple lyrics. I guess Shelley and Shakespeare are the sweet spot. 01:24 AYURIS: Praga Caput Regni (Vladimír Suchý, Delicious Games, 2020)Games Played Last Week:03:56 -Shadowrift (Jeremy Anderson, Game Salute, 2012)06:41 -Jetpack Joyride: Deluxe Edition (Michał Gołębiowski, Lucky Duck Games, 2019)10:18 -Barcelona (Dani Garcia, Board&Dice, 2023)14:22 -Regicide (Paul Abrahams, Luke Badger, & Andy Richdale, Badgers from Mars, 2020)17:17 -Project: ELITE (Konstantinos Kokkinis, Sotirios Tsantilas, Artipia Games, 2016)20:33 -Ready Set Bet (John D. Clair, AEG, 2022)26:32 -Aegean Sea (Carl Chudyk, Asmadi Games, 2023)34:52 -So Clover! (François Romain, Repos Production, 2021)39:02 -Northgard: Uncharted Lands (Adrian Dinu, Shiro Games, 2022)40:35 -Forest Shuffle (Kosch, Lookout Games, 2023)News (and why it doesn't matter):41:39 Borderlands: Mister Torgue's Arena of Badassery looking oddly pedestrian43:18 Can't Stop! talking about MAGNETS44:51 Tabletop miniatures games contain multitudes: setting vs. mechanisms47:58 Topic: Gaming on the RoadAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy