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This week on the pod, Erin Escobedo talks about Meltwater, her game about the aftermath of a devastating nuclear war. It was originally published by Hollandspiele, but a new edition is coming out through Capstone. We also discuss fighting games! Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulationsCheck out CMU's game offerings here: https://cmichpress.com/shop/Sign up for an online game design class here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulations/certificate-in-applied-game-designAll episodes of my podcast are available here: https://beyondsolitaire.buzzsprout.com/Beyond Solitaire Merch: https://sirmeeple.com/collections/beyond-solitaireEnjoy my work? Consider supporting me on Patreon at https://www.patreon.com/beyondsolitaire or getting me a "coffee" on Ko-fi! https://ko-fi.com/beyondsolitaireContact Me: Email: beyondsolitaire at gmail.comTwitter: @beyondsolitaireInstagram: @beyondsolitaireFacebook: www.facebook.com/beyondsolitaireWebsite: www.beyondsolitaire.net
Enjoy an in-depth interview with Grant Dalgliesh of Columbia Games. We talk about what it was like growing up in the business, and then take a real good dive into their catalogue.Instead of a look at a single game this episode, I explain what I like about the French magazine, Vae Victis. And of course, plenty of news and general board wargaming chatter.Links to some things in the episode:SD Hist East cancelledWorthington's new Hannibal Hold the Line KSGMT Mar 20 Newsletter and news about their Spring SalePrelude to Leipzig from John Theissen and Hollandspiele announced, as well as a sale on all his titles.Live Cardboard has been going great guns. Every second Thursday. Recent topics have been Revolution Games, Shelves of Shame, and an overview of WWII tactical games. If you miss them live, you miss participating, but you can still watch them after the fact on my youtube channel Check out my video overview of Oblique from HollandspieleSound of Drums has already announced a followup to their latest project: Battles of Napoleon Vol II Quatre Bras 1815Noble Knight GamesThe best place to find out of print games without paying Ebay prices!Ko-FiSign up to support the show monthly, or with a one-time donationCube4Me Storage SolutionsCube4Me are a revolution in trays for games. Multiple sizes, configurations, and depths!Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.Support the show
This week on the pod, Amabel Holland drops by to discuss her new book, Cardboard Ghosts. We also talk about her excellent video essay work and upcoming games from Hollandspiele. https://www.youtube.com/@UCeCCgRim_uLg-clrSQGhQiQ Keep the Faith campaign: https://www.backerkit.com/call_to_action/ffdefab3-adb6-48aa-8335-797e720c58a1/landing Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulationsCheck out CMU's game offerings here: https://cmichpress.com/shop/Sign up for an online game design class here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulations/certificate-in-applied-game-designAll episodes of my podcast are available here: https://beyondsolitaire.buzzsprout.com/Beyond Solitaire Merch: https://sirmeeple.com/collections/beyond-solitaireEnjoy my work? Consider supporting me on Patreon at https://www.patreon.com/beyondsolitaire or getting me a "coffee" on Ko-fi! https://ko-fi.com/beyondsolitaireContact Me: Email: beyondsolitaire at gmail.comTwitter: @beyondsolitaireInstagram: @beyondsolitaireFacebook: www.facebook.com/beyondsolitaireWebsite: www.beyondsolitaire.net
Ep.138 is here! come take a listen as we tell you all about Heading Forward from Hollandspiele. Heading Forward is a game by Jon Du Bois that is all based on his recovery from Traumatic Brain Injury. This solo game is one Hayley and I played together as a team and knew we needed to have an episode on it. We tell you all about it before diving into a topic about games that elicit empathy. We end the show with telling you how we feel, along with a very dumb joke from Hayley(what's new?). Be sure to like, share, and subscribe! Game Talk: 8:51 Top Shelf Topic: 36:18 Pint Sized Question: 58:57 Game Mentions: Holding On: The Troubled Life of Billy Kerr, John Company: 2nd Edition, Kolejka, Support: If you would like to help us improve our product, here's where you can do that! www.patreon.com/MalthausGames podpledge.com?p=3D8L1M1V4S7F8... ko-fi.com/malthausgames Sound Attributions: Something Elated by Broke For Free, Downloaded from freemusicarchive.org/music/Bro... Edits: Cut to length and Faded in. Heavy Happy With Drums by Ryan Cullinane, Downloaded from freemusicarchive.org/music/Ryan Cullinane/Heavy Happy With Drums – Beat Driven Productions – Heavy Happy With Drums Edits: Cut to length and faded out. Crowd in a bar (LCR recording) by Leandros.Ntounis, downloaded from freesound.org/people/Leandros... Edits: Cut to length, added vocals and own recorded drink making sounds. Vinyl_record_needle_static_01.wav by joedeshon, downloaded from freesound.org/people/joedesho... Edits: Cut to length, added to music and raised volume level. Hidden Wall Opening by ertfelda, downloaded from freesound.org/people/ertfelda... Edits: Adjust volume and cut to length added jungle sound and voice. Yucatan jungle.mp3 by folkart films, downloaded from freesound.org/people/folkart%... Edits: Adjust volume, cut to length, added door sound and voice. Footsteps, Concretem A.wav by InspectorJ, downloaded from freesound.org/people/Inspecto... Edits: Cut to length, adjusted volume, added jungle sounds and voice. Fantasy Sounds Effects Library, Ambience_Cave_00.wav by LittleRobotSoundFactory, downloaded from freesound.org/people/LittleRo... Edits: Cut to length, faded in, adjusted volume and added footsteps, jungle sounds, stone door, and voice. Game Show Theme Tune by FoolBoyMedia, downloaded from freesound.org/people/FoolBoyM... Edits: Cut to length, added vocals, adjusted volume. Audience, Theatre Applause.wav by makosan, downloaded from freesound.org/people/makosan/... Edits: Added music, added voice, cut to length and adjusted volume.
A Homo Ludens podcast exclusive episode where we talk about somewhat wargame related stuff we read, watched and play in December 2022. Part 1: 00:00 - cultural debrief with Joe Dewhurst. Watched: Jason Part 2, Glass Onion, The Green Knight, The Menu... Played: Brian Boru, Baltic Empires, Mind MGMT, Nicaea, War Chest... Interlude: 42:03 Friday the 13th Part II Theme Part 2: 43:43 - Collective review of October's “Club de jeu” game, Supply Lines of the American Revolution, released by Hollandspiele, designed by Amabel Holland. Guests for the discussion: Luis, Tim, Pierre & Stuart. Conclusion: 01:32:14 - 2022 Highlights! Outro: 01:40:08 Vladimir Cauchemar - Blizzard (feat. Benjamin Epps) To become part of the Homo Ludens community & support the show, send me a Ko-Fi: https://ko-fi.com/homoludens1871 Youtube channel: https://www.youtube.com/homoludens1871
Not every game needs to be four huge boxes full of other boxes and plastic. Some can be delightfully simple games... with boxes that are too big due to crowdfunding. Other games could be underappreciated Reiner Knizia classics brought to a new underappreciating audience! Via, I guess, the medium of crowdfunding. Hm. I suppose I don't have a point, except that we, like pearls before swine or a Knizia before a gamer, are ungrateful contradictory ingrates.Games Played Last Week:01:58 -Meadow (Klemens Kalicki, Rebel Studio, 2021)07:26 -Chronicles of Avel (Przemek Wojtkowiak, Rebel Studio, 2021)10:42 -Massive Darkness 2: Hellscape (Alex Olteanu & Marco Portugal, CMON, 2022)13:36 -Noli (Jack Caesar & Alessio Cavatore, River Horse Ltd., 2022)18:40 -Barrage: The Leeghwater Project (Tommaso Battista & Simone Luciani, Cranio Creations, 2019)22:30 -Stephenson's Rocket (Reiner Knizia, Pegasus Spiele, 1999)25:19 -The Mirroring of Mary King (Jim Felli, Devious Weasel Games, 2022)29:05 -Oathsworn: Into the Deepwood (Jamie Jolly, Shadowborne Games, 2022)36:23 -Siege of Mantua (Amabel Holland, Hollandspiele, 2022)News (and why it doesn't matter):41:01 Friedemann Friese's Findorff41:46 SLightly more HeroScape news on Hasbro Pulse43:50 Revive by Aporta Games44:40 Feature Game: It's a Wonderful World (Frédéric Guérard, La Boîte de Jeu, 2019) and It's a Wonderful Kingdom (Frédéric Guérard, La Boîte de Jeu, 2021)
Conexión Lúdica - Temporada 4 Episodio 6 - Hollandspiele Gixmo no ha aguantado más y ha decidido hacer un especial de la editorial esta que vende prototipos de juegos de mesa ¿o son juegos? Bueno Fran ya si eso tal en este programa. Sumario: 0:00:00 Presentación 0:05:05 Menciones y Replys 0:18:18 Trending Topic Reediciones de lujo 0:34:38 Timeline It´s a Wonderfull Kingdom 0:44:15 Timeline Secret Identity 0:51:04 Timeline Whistle Mountain 0:58:57 Timeline Nicaea 1:09:33 Timeline Paint the Roses 1:21:08 Timeline Hipocrates 1:30:29 Abro Hilo / hashtag Hollandspiele Enlaces de interés del episodio: -- Web de Hollandspiele https://hollandspiele.com/ - Pre-inscripción a las CLC (pregúntanos por privado o entra en nuestro telegram y te mandamos enlace de inscripción) —Nuestro grupo de Telegram: https://t.me/joinchat/AEmcqhrNiypf_QymyZZ4jg —Musica de inicio creada por: A.K. 1974 - https://www.jamendo.com/artist/6131/a-k-1974 -Música despedida: The Riders - Bad & Evil - https://www.jamendo.com/track/1604951/bad-and-evil
Amabel Holland has one of the most varied design catalogs, having created train games, dinosaur games, wargames, and unapologetically weird games. She is also one half of the creative force behind the publisher Hollandspiele. We discuss her catalogue, the upcoming Siege of Mantua and much much more.
Much art is discussed this week, from French Romantics, to pirate stuff, to conspiracist vision boards, to whatever Walker is doing when he uses clothespins on felt. Mark wonders whether he can justify leaving in dead air and calling it "bold use of negative space," but the deeper worry is that too many people would prefer the silence. Games Played Last Week:01:14 -Ark Nova (Mathias Wigge, Feuerland Spiele, 2021)05:46 -Agricola (Revised Edition) (Uwe Rosenberg, Lookout Games, 2016)10:09 -Witchstone (Martino Chiacchiera & Reiner Knizia, R&R Games, 2021)10:50 -Republic of Virtue (Amabel Holland, Hollandspiele, 2021)15:08 -Pulsar 2849 (Vladimír Suchý, CGE, 2017)22:58 -Libertalia: Winds of Galecrest (Paolo Mori, Stonemaier Games, 2022)31:16 -Pictures: Orange (Daniela Stöhr & Christian Stöhr, PD-Verlag, 2021)34:50 -Reichbusters: Project Vril (Jake Thornton, Mythic Games, 2020)38:11 -Table Battles (Amabel Holland, Hollandspiele, 2017)43:19 -Ascension Tactics: Miniatures Deckbuilding Game (Justin Gary & Ryan Sutherland, Stone Blade Entertainment, 2021)News (and why it doesn't matter):47:22 Arcs: Collapse and Conflict in the Void by Cole Wehrle and Leder Games48:06 Zheng He solo game by Geoff Engelstein and David Thompson49:07 Avatar: The Last Airbender Fire Nation Rising50:01 Dead by Daylight board game by Brad Talton of Level 99 Games 51:53 No singing in The Wizard of Oz Adventure Book Game53:09 Feature Game: Riftforce (Carlo Bortolini, 1 More Time Games, 2021)
The So Very Wrong About Games line of Action Princess Dolls (TM) are coming to a store near you! Thrill to all your favourite characters, like Huey, Dewey, and Louis, each with weird monochromatic accessories and some spring-loaded gimmick that'll bruise some kid in Oregon and thus be regulated into weaksauce! Plus, get the Kingston Action Playset. Your parents put it together, batteries not included.Games Played Last Week:01:57 -Puzzle Strike 2 (David Sirlin, Sirlin Games, 2022)08:49 -The Crew: Mission Deep Sea (Thomas Sing, KOSMOS, 2021)10:59 -Uprising: Curse of the Last Emperor (Cornelius Cremin, Pawel Mazur, & Dirk Sommer, Nemesis.Games, 2021)11:36 -Reign of Witches (Amabel Holland, Hollandspiele, 2020)16:56 -Bitoku (Germán P. Millán, Devir, 2021)18:47 -Riftforce (Carlo Bortolini, 1 More Time Games, 2021) 20:54 -Orléans: Invasion (Inka Brand, Markus Brand, & Reiner Stockhausen, dlp Games, 2015) 22:18 -Regicide (Paul Abrahams, Luke Badger, & Andy Richdale, Badgers from Mars, 2020)25:29 -Final Girl (Evan Derrick & A.J. Porfirio, Van Ryder Games, 2021)News (and why it doesn't matter):31:54 Iron Forest on Kickstarter February 8th by Brain Games33:20 Hand-to-Hand Wombat on Kickstarter now35:05 Rolling Heights from John D. Clair on Kickstarter February 8th35:51 Space Station Phoenix by Gabriel J Cohn and Rio Grande Games in April 202236:58 Deep Rock Galactic: The Board Game on Kickstarter February 10th38:08 Libertalia: Winds of Galecrest by Paolo Mori and Stonemaier Games39:33 Feature Game: G.I. JOE Deck-Building Game (T.C. Petty III, Renegade Game Studios, 2021)
5 November 2021 ~ Hey y’all! It’s Amabel from Hollandspiele joining us! …
Erica and Gil are delighted to welcome designer Amabel Holland of Hollandspiele, known for making games with challenging themes using an unconventional publishing model. SHOW NOTES 0m58s: Supply Lines of the American Revolution, Table Battles, Irish Gauge, This Guilty Land, Nicea, The Vote. 7m08s: Amabel is talking about her forthcoming game Eyelet. 15m02s: This is Geoff's game Versailles 1919, co-designed with Mark Herman. 17m28s: Benedict Arnold 18m34s: The Shackleton Expedition 21m16s: The Vote 28m22s: Nicea 31m38s: Irish Gauge, Northern Pacific, Iberian Gauge 32m29s: Winsome, Rio Grande 34m23s: Chicago Express 34m55s: Meltwater, An Infamous Traffic 36m11s: RIBBIT: The Jump, Move, and Block Game, Table Battles 38m51s: New Mill 43m45s: Westphalia 48m18s: Freddie Mac and Fannie Mae 49m52s: Cheapass Games 53m46s: Tobacco misinformation campaign 54m37s: Gil was thinking of Brandolini's Law, aka the BS Asymmetry Principle. 57m55s: Horse & Musket 59m03s: Deinocheirus, Pterodactyl, Therizinosaurus
Los conflictos modernos, especialmente los de los últimos cincuenta años, se alejan en su mayoría del concepto de guerra convencional, en que dos estados bien definidos se enfrentan para defender sus intereses o ambiciones. El conflicto más habitual y mucho más complejo, desde el punto de vista estratégico y de definición de objetivos, es aquel en que facciones insurgentes se enfrentan a fuerzas convencionales, sin frentes definidos, con actos terroristas, de sabotaje y con gran implicación de la población civil, voluntaria o a su pesar. La serie COIN de GMT ha sido en los últimos años la gran referencia a la hora de abordar en un juego de mesa estos conflictos. Pero hoy Albert e Iván (@estrategasofa en Twitter) nos hablarán de otra serie sobre contra-insurgencia que ha tenido el valor de hacer dudar a Albert de su pasión por los COIN: la serie District Commander, de Brian Train, editada por Hollandspiele. Tal y como se indica en el episodio, los audios de terceros incluidos en el mismo lo son bajo los acuerdos de Ivoox con la SGAE.
Game designer and publisher Amabel Holland joins us to talk about some of her games, how she is able to design so many games, what she is working on now (August 2020), and what she values in game design and production. We also talk about her game company that she owns with her wife Mary - Hollandspiele. Games we talk about in this episode:Irish Gauge, Iberian Gauge, This Guilty Land, The Field of the Cloth of Gold, Dinosaur Table Battles, Catan, Westphalia, Supply Lines of the American Revolution, Martian Rails, Iron Dragon, Caylus, El Grande, Tigris and Euphrates, Shadows in the Weald, High Speed Hover Tank, and Escape from Hades.
Gil and Sen welcome Calvin Wong Tze Loon 黃子倫 to the show to discuss narrative in games. How can we improve a game's narrative through its mechanisms, its components, and even its box size? SHOW NOTES 0m46s: Calvin played P.T. Goh in the film Crazy Rich Asians. Also, info on Twilight Imperium's expansion Prophecy of Kings that Calvin did some writing for, and forthcoming RPG Embers of the Imperium. 3m16s: "Mayfair" in UK-based editions of Monopoly is equivalent to "Boardwalk" in US-based editions of the game. 7m39s: Android: Netrunner 10m18s: The fan organization NISEI, currently supporting organized Netrunner play, releasing new cards, and keeping the game alive. 11m28s: Here's what Gil wrote about flavor text on Twitter. 14m44s: Pasaraya Supermarket Manager. Gil also regrets not bringing up diegesis in games (making the components, graphic design, and form of a game match its narrative) like in Inhuman Conditions. 19m22s: The Tiny Epic series of games. 23m31s: Gil accidentally gave out the name of the game series with this puzzle, so we bleeped it out! 26m04s: Crisis 28m13s: Ryan and Geoff discussed the magic circle in Ludology 79. 28m22s: The story game Fiasco, and the strategy game Barrage. 32m47s: Memoir '44 35m26s: Millennium Blades, Falsche FuFFziger, Descent: Legends of the Dark 41m17s: Here's the essay Crimes Against Mimesis. Also, here's Gil's talk on merging theme and mechanism. 49m45s: The Rick Riordan Presents line of books. The book Gil mentioned is Sal and Gabi Break the Universe, by Carlos Hernandez. 53m40s: More info about the Prison Architect: Cardboard County Penitentiary board game. 55m32s: An Infamous Traffic 1h00m51s: Hollandspiele, This Guilty Land 1h02m07s: Hub Games 1h04m12s: The Typing of the Dead, Unspeakable Words 1h07m51s: Half-Life Alyx 1h09m51s: The wonderful Crystal Dax! 1h11m31s: Calvin's Twitter.
The Beyond Solitaire Podcast is back for a third season, and kicking things off with a favorite guest: Amabel Holland! Amabel talks all about Hollandspiele's upcoming big release, Nicaea, as well as church history and to approach it. Amabel can be found at https://hollandspiele.com/ or at @amabelholland on Twitter. All episodes of my podcast are available here: https://beyondsolitaire.buzzsprout.com/Enjoy my work? Consider getting me a "coffee" on Ko-fi! https://ko-fi.com/beyondsolitaireTo see all of my solo reviews and videos, click here: http://www.beyondsolitaire.net/solo-reviews.htmlContact Me: Email: beyondsolitaire at gmail.comTwitter: @beyondsolitaireInstagram: @beyondsolitaireFacebook: www.facebook.com/beyondsolitaireWebsite: www.beyondsolitaire.net
In episode 81 of the Out of the Dust board game podcast, Bryce brings Roma and Bora Bora out of the dust and a contributor dusts off Magical Athlete, Bryce reacts to Asmodee's acquisition of BGA, reviews Hallertau and the obscure Wars of Marcus Aurelius, and counts down their Top 10 Disappointing Games of 2020.0:26 - Introduction1:19 - Out of the Dust: Roma2:14 - Out of the Dust: Bora Bora2:57 - Out of the Dust: Magical Athlete4:12 - Reaction: Asmodee acquires BGA6:20 - What I Have Been Playing: Hallertau10:59 - Obscure Bryce Game: Wars of Marcus Aurelius14:51 - Top 10 Most Disappointing Games of 202019:27 - Contact Info
23 October 2020 ~ Doug is back to discuss the continuing development of the Horse & Musket series of games with Hollandspiele, including an overview of the series for those that don’t know what it’s all about. Tom & Doug cover the current state of the series, what’s coming soon, what Doug is threatening to...
00:01 Introduction; 00:05 We have returned; 00:20 White Eagle Defiant released; 01:00 Adventures; 01:40 Four squirrels, plus a chipmunk; 02:40 Lefty; 03:50 "Everybody should play Dino TB"; 04:55 Dino TB expansion; 05:40 Holly the Hollandspiele spokesdinosaur; 06:40 Tiny baby ships; 10:40 Ugly, unhappy fish; 11:30 Mary's dad's boat; 12:20 Mary's dad's car; 12:55 "I'm taller than you are".
This week, Liz interviews Tom Russell from Hollandspiele, and it's so hot it repeatedly upsets his laptop fan. If you're interested in a conversation about games that cover tough topics, and board games as art, you've come to the right place. You can find Hollandspiele games at their website, https://hollandspiele.com/All episodes of my podcast are available here: https://beyondsolitaire.buzzsprout.com/Enjoy my work? Consider getting me a "coffee" on Ko-fi! https://ko-fi.com/beyondsolitaireTo see all of my solo reviews and videos, click here: http://www.beyondsolitaire.net/solo-reviews.htmlContact Me: Email: beyondsolitaire at gmail.comTwitter: @beyondsolitaireInstagram: @beyondsolitaireFacebook: www.facebook.com/beyondsolitaireWebsite: www.beyondsolitaire.net
Sedmnáctý díl o hře Battles on the Ice v systému Shields & Swords II od Toma Russella a Hollandspiele.https://hollandspiele.com/products/battles-on-the-ice
Tom Russell stops by for a chat about all things Hollandspiele. We talk about the genesis of the company, some of their business model, the kinds of niche games they target (and what they avoid), and how they handle “inventory”. Doug also joins us to chime in on some of the work he’s done with...
Doug & Jim join us to talk about Hollandspiele’s Horse & Musket series, on which Doug is the developer. We talk about researching the orders of battle, why the period is so fascinating, the occasional goofs that designers can make, and how a word processor is a weapon of mass destruction, among other things. However, we...
For my money Tom Russell is one of the most interesting, thoughtful game designers working. For 90 minutes we go deep into his design process, what he hopes to accomplish with his games, the strategy behind Hollandspiele, and what he considers his best work ever: This Guilty Land. 1:40 - Tom's Introduction to Board Gaming11:08 - Starting in Design20:49 - Publishing and Hollandspiele29:03 - Design Process and How Do You Make So Many Games?46:36 - Irish Gauge48:42 - The Soo Line55:24 - For-Ex1:06:07 - This Guilty Land1:15:56 - What is a Wargame? What is Objectivity?1:27:52 - Hollandspiele Recommendations Music: Sailing The Solar Wind by Abstraction Like the podcast? Want to watch it being recorded, live? Consider supporting it on Patreon.
00:01 Introduction; 00:10 Hitting the ground hurts; 00:20 A game that includes Monster; 00:35 A game that includes Claws; 01:25 Michigan politics and finance; 02:15 Suffrage game; 04:05 The right person to approach a subject; 05:00 Tobacco game; 05:15 Shackleton game; 05:35 Abstracts; 07:00 Two player shenanigans train game; 07:35 Multiplayer train game series; 07:55 The Winsome Question; 09:20 The future of Hollandspiele; 10:35 Cats and dogs; 12:25 Solo games for 2019; 14:35 We miss Ania; 16:25 Tom's compensation; 16:40 Release schedule; 19:00 Fafhrd and the Gray Mouser; 21:05 Shields & Swords Ancients update; 21:55 Favorite films; 23:00 The first time we met; 23:30 The pillow story.
This week's guest is the co-owner of Hollandspiele, Tom Russell. We talk about lonely childhoods, the use of war games and how to live creatively...but which games did he choose?
The Peter Principle observes that people tend to get promoted to their level of incompetence. Namely if someone does a job well, they'll be promoted, until such time as they cease doing a job well and persist at that level of ineptitude. We mention this not because it accurately describes the arc of Mark's life both professionally and personally--which, let's face it, it does--but rather because we have decided to promote the AYURIS from off-hand remark into Full Fledged Segment (AYURIS, FFS [tm]). Time stamp and everything! If it does well, it'll get it's own podcast; if it does poorly, all hail the Peter Principle.AYURIS: 51st State: Master Set (Ignacy Trzewiczek, Portal, 2016) 1m31sGames Played Last Week: -Kingdom Death: Monster 5m28s (Adam Poots, Kingdom Death, 2015)-Reykholt 9m02s (Uwe Rosenberg, Frosted Games, 2018)-Bargain Hunter 15m35s (Uwe Rosenberg, Valley Games, 1998)-Meltwater: A Game of Tactical Starvation 17m34s (Erin Lee Escobedo, Hollandspiele, 2018)News (and why it doesn't matter)-The Orville Clix 19m34s-Samuel Bailey's Stars a little less Forbidden 19m59s-Samuel Bailey digs Deep 21m17s-Rooting around for more factions 22m22s-KeyForging on 22m46s-Being on the same Wavelength 23m14s-Even deeper Descent 24m31s-Rushing into the Kingdom of boardgames of apps 25m19sFeature Game: Cerebria: The Inside World 25m58s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)Topic: Hype 54m39s
The Peter Principle observes that people tend to get promoted to their level of incompetence. Namely if someone does a job well, they'll be promoted, until such time as they cease doing a job well and persist at that level of ineptitude. We mention this not because it accurately describes the arc of Mark's life both professionally and personally--which, let's face it, it does--but rather because we have decided to promote the AYURIS from off-hand remark into Full Fledged Segment (AYURIS, FFS [tm]). Time stamp and everything! If it does well, it'll get it's own podcast; if it does poorly, all hail the Peter Principle.AYURIS: 51st State: Master Set (Ignacy Trzewiczek, Portal, 2016) 1m31sGames Played Last Week: -Kingdom Death: Monster 5m28s (Adam Poots, Kingdom Death, 2015)-Reykholt 9m02s (Uwe Rosenberg, Frosted Games, 2018)-Bargain Hunter 15m35s (Uwe Rosenberg, Valley Games, 1998)-Meltwater: A Game of Tactical Starvation 17m34s (Erin Lee Escobedo, Hollandspiele, 2018)News (and why it doesn't matter)-The Orville Clix 19m34s-Samuel Bailey's Stars a little less Forbidden 19m59s-Samuel Bailey digs Deep 21m17s-Rooting around for more factions 22m22s-KeyForging on 22m46s-Being on the same Wavelength 23m14s-Even deeper Descent 24m31s-Rushing into the Kingdom of boardgames of apps 25m19sFeature Game: Cerebria: The Inside World 25m58s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)Topic: Hype 54m39s
Constant vigilance is the price of audio quality, and we apologize for how badly that struggle has been going of late. Walker prostrates himself before the altar of Bars, and Bars we achieve, but the nature of those Bars have been fickle. Their shape and pattern cannot be properly contained or channeled, and thus they spurn us and assault your ears. Rest assured that we are consulting the augurs and they are poring over the entrails of many a cassette tape in order to discern how we may appease the Bars. But yeah, it's totally Mark's fault.We have a Patreon, if you're inclined to support us.Games Played Last Week: -XCOM: The Boardgame--Evolution 1m51s (Samuel Bailey & Mark Larson, Fantasy Flight, 2016)-Quest for El Dorado: Heroes and Hexes 2m56s (Reiner Knizia, Ravensburger, 2018)-Kitchen Rush 5m59s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)-Codenames 6m59s (Vlaada Chvatil, CGE, 2015)-Wildlands 9m18s (Martin Wallace, Osprey, 2018)-Scythe: The Rise of Fenris 14m44s (Ryan Lopez DeVinaspre & Jamey Stegmaier, Stonemaier, 2018)-Tobago 18m40s (Bruce Allen, Zoch Verlag, 2009)-This Guilty Land 19m42s (Tom Russell, Hollandspiele, 2018)News (and why it doesn't matter)-FFG Returns to Lord of the Rings 24m27s-Wolff Designaa in 2019: Guards and Tricks 26m11s-Snakes and Lattes unhinges its jaw and expands 27m41s-Suburbia's custom colours 28m12sFeature Game: New Frontiers 29m43s (Thomas Lehmann, Rio Grande, 2018)Topic: How Many Versions Is Too Many? 58m30sPatreon Summary 1h12m11s
Constant vigilance is the price of audio quality, and we apologize for how badly that struggle has been going of late. Walker prostrates himself before the altar of Bars, and Bars we achieve, but the nature of those Bars have been fickle. Their shape and pattern cannot be properly contained or channeled, and thus they spurn us and assault your ears. Rest assured that we are consulting the augurs and they are poring over the entrails of many a cassette tape in order to discern how we may appease the Bars. But yeah, it's totally Mark's fault.We have a Patreon, if you're inclined to support us.Games Played Last Week: -XCOM: The Boardgame--Evolution 1m51s (Samuel Bailey & Mark Larson, Fantasy Flight, 2016)-Quest for El Dorado: Heroes and Hexes 2m56s (Reiner Knizia, Ravensburger, 2018)-Kitchen Rush 5m59s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)-Codenames 6m59s (Vlaada Chvatil, CGE, 2015)-Wildlands 9m18s (Martin Wallace, Osprey, 2018)-Scythe: The Rise of Fenris 14m44s (Ryan Lopez DeVinaspre & Jamey Stegmaier, Stonemaier, 2018)-Tobago 18m40s (Bruce Allen, Zoch Verlag, 2009)-This Guilty Land 19m42s (Tom Russell, Hollandspiele, 2018)News (and why it doesn't matter)-FFG Returns to Lord of the Rings 24m27s-Wolff Designaa in 2019: Guards and Tricks 26m11s-Snakes and Lattes unhinges its jaw and expands 27m41s-Suburbia's custom colours 28m12sFeature Game: New Frontiers 29m43s (Thomas Lehmann, Rio Grande, 2018)Topic: How Many Versions Is Too Many? 58m30sPatreon Summary 1h12m11s
Peer influence is a strange thing. For years Mark has been yelling at Walker about various ways he really ought to change, but a single board game now has Walker spewing Macross lore like he's a convert. Perhaps the authors like Erin Lee Escobedo have a point, and board games really can serve to deliver subtle yet powerful influence. Perhaps we could make board games to convince people to like and dislike the right board games...Games Played Last Week: -Telestrations 3m40s (Uncredited, USAopoly, 2009)-Diamonds 4m52s (Mike Fitzgerald, Stronghold, 2014)-Meltwater: A Game of Tactical Starvation 8m30s (Erin Lee Escobedo, Hollandspiele, 2018)-Tokyo Highway 14m07s (Naotaka Shimamoto & Yoshiaki Tomioka, itten, 2016)-Robotech: Attack on the SDF-1 15m51s (Darius Hambleton & Jeff Mechlinski, Strange Machine Games, 2018)-Great Western Trail: Rails to the North 20m04s (Alexander Pfister, Stronghold, 2018)-Shards of Infinity: Relics of the Future 24m17s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)News (and why it doesn't matter)-2491 Planetship disappoints Walker pre-emptively 26m17s-Successors' Successor 27m36s-Age of Steam's authorship evaporates 28m43s-Vital Lacerda and Railways of the World 30m10s-Suburbia gets purdy 30m30s-Walker unimpressed by the Hotness 31m41s-SVWAG succumbs to the inevitable with an upcoming Patreon 32m47sFeature Game: Pandemic: Fall of Rome 34m17s (Matt Leacock & Paolo Mori, Z-Man, 2018)Topic: New Year's Resolutions Past and Present 53m48s
Peer influence is a strange thing. For years Mark has been yelling at Walker about various ways he really ought to change, but a single board game now has Walker spewing Macross lore like he's a convert. Perhaps the authors like Erin Lee Escobedo have a point, and board games really can serve to deliver subtle yet powerful influence. Perhaps we could make board games to convince people to like and dislike the right board games...Games Played Last Week: -Telestrations 3m40s (Uncredited, USAopoly, 2009)-Diamonds 4m52s (Mike Fitzgerald, Stronghold, 2014)-Meltwater: A Game of Tactical Starvation 8m30s (Erin Lee Escobedo, Hollandspiele, 2018)-Tokyo Highway 14m07s (Naotaka Shimamoto & Yoshiaki Tomioka, itten, 2016)-Robotech: Attack on the SDF-1 15m51s (Darius Hambleton & Jeff Mechlinski, Strange Machine Games, 2018)-Great Western Trail: Rails to the North 20m04s (Alexander Pfister, Stronghold, 2018)-Shards of Infinity: Relics of the Future 24m17s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)News (and why it doesn't matter)-2491 Planetship disappoints Walker pre-emptively 26m17s-Successors' Successor 27m36s-Age of Steam's authorship evaporates 28m43s-Vital Lacerda and Railways of the World 30m10s-Suburbia gets purdy 30m30s-Walker unimpressed by the Hotness 31m41s-SVWAG succumbs to the inevitable with an upcoming Patreon 32m47sFeature Game: Pandemic: Fall of Rome 34m17s (Matt Leacock & Paolo Mori, Z-Man, 2018)Topic: New Year's Resolutions Past and Present 53m48s
Richard and Adam talk to Tom Russell about his company Hollandspiele
In this minisode, Travis chats at length with designer and publisher Tom Russell from Hollandspiele about recent releases and the controversial upcoming release, This Guilty Land. Check us out online here: Twitter | Online | Email | BGG Guild | Slack | iTunes | Stitcher | Punchboard Media | Patreon Sponsored by Game Surplus Music: Ray Gun - FasterFasterBrighter (Blue Dot Sessions) / CC BY-NC 4.0
http://conflictsimulations.com/2018/08/20/harold-on-games-podcast-11-with-mary-and-tom-of-hollandspiele-notes THIS podcast is singularly composed of an interview with game company owners developers and designers, Mary and Tom. We will discuss what is coming next from everyone’s favorite little game company. Since all three of us were miced for this recording, I used an experimental method to record my voice. My voice is hard to hear but the great content comes from Tom and Mary so I went ahead and posted the best version I could produce. Mary and Tom met in the late nineties and became friends over our shared love of film and science fiction. They started dating and were married several years after. They got into hobby gaming in 2010. Tom worked as a freelance designer, eventually shifting his focus from euro games to wargames. In 2015, Mary started working for Tiny Battle Publishing, overseeing the production and development of their first fifteen titles before leaving to focus on getting Hollandspiele off the ground. In 2016, they launched Hollandspiele and in the two years since they’ve released over thirty games. Thanks to the Visalia, California based band Slow Season for the intro and outro music. Check them out Facebook, Spotify and iTunes. Also, thank you to the Swedish Radio Symphony Orchestra for their rendition of The Legend of Zelda - Suite
00:01 Introduction; 00:05 Conversations with Heavy Cardboard; 01:08 Problems of articulation; 01:40 Competitive versus experiential designs; 03:12 Reiner Knizia is not Mary's Favorite Designer; 05:00 Deck-building games; 06:17 Tom and World War II games; 07:25 Hollandspiele's 2017 release slate; 07:47 Dynasty; 08:31 Seven Pines; or, Fair Oaks; 08:50 Table Battles; 09:20 The goofball niche; 10:16 Objective Shreveport!; 10:55 For-Ex; 11:15 Bitskrieg; 12:15 Charlemagne, Master of Europe; 12:42 Things we can't talk about yet.
00:00 Introduction; 00:05 Horse & Musket update; 01:45 Tom attempts to make a casserole; 02:10 Water with vegetables in it; 02:30 White Castle; 03:20 Questions from our listeners; 03:37 How much time do you spend a week running Hollandspiele?; 04:04 Walking the cat; 04:25 Tom's old job; 05:34 Playtesting; 06:48 What are you looking for in a design?; 07:35 Tactical games; 08:35 Tom likes Combat Commander; 09:13 Hammer of the Scots; 10:00 How to Pronounce "Scots"; 10:30 Mary wins; 11:13 C&C Napoleonics (Mary wins); 11:41 Cribbage (Mary wins); 12:17 Scrabble (Mary wins); 12:58 Something Dana Lombardy told Tom; 13:39 The Most-Asked Questions; 14:46 Distribution; 15:41 Overseas; 16:30 Now on Twitter.
No specific theme this time, just some thoughts on Patreon, Gloomhaven, The Castles of Mad King Ludwig, Terraforming Mars, Hollandspiele, social deduction games, and board game media awards (at thedrinkingmeeples.com). Music: Sailing The Solar Wind by Abstraction Like the podcast? Want to watch it being recorded, live? Consider supporting it on Patreon.
Today we've got another interview episode- this time with Tom Russell, board game designer at Hollandspiele.com! And if you listen to this episode, we've got a link to an online survey about our podcast- take it, and you'll get two of Tom's games just to say thanks! No questions this episode! Contact us: InterPartyConflict@Gmail.com Visit our blog: www.interpartyconflict.com Find us on Twitter: www.twitter.com/InPartyConflict Or on Facebook: www.facebook.com/InterPartyConflict/ And join our Discord: http://bit.ly/interpartydiscord
In this episode of Travis Gets Heavy, Travis sits down with Hollandspiele owner and game designer Tom Russell to discuss his game Supply Lines of the American Revolution: The Northern Theater, 1775-1777. They discuss designing logistics games, historical abstraction, the success of Hollandspiele, and the possible future of Supply Lines. Oh, and a contest! Check us out online here: Twitter | Online | Email | BGG Guild | Slack | iTunes | Stitcher | Punchboard Media Sponsored by BoardGameTables.com & Game Surplus Music: Ray Gun - FasterFasterBrighter (Blue Dot Sessions) / CC BY-NC 4.0 Flattered (Blue Dot Sessions) / CC BY-NC 4.0
In this episode of Travis Gets Heavy, Travis sits down for two separate interviews with two fantastic upcoming publishers: Tom Russell from Hollandspiele and Clay Ross from Capstone Games. They discuss design intentions, trains, heavy economic games, the coal trilogy, magazine war-games, and Opium Wars, plus an announcement from Capstone in case you haven't heard about it already. Times:0:35 - Tom Russell from Hollandspiele66:00 - Clay Ross from Capstone Games Check us out online here:Twitter | Online | Email | BGG Guild | iTunes | Stitcher Sponsored by BoardGameTables.com Music: Ray Gun - FasterFasterBrighter (Blue Dot Sessions) / CC BY-NC 4.0 Flattered (Blue Dot Sessions) / CC BY-NC 4.0
Dexterity games, dismissed by many in the board game world as children's toys (whereas, by contrast, we laud them as children's toys), can offer a unique window into the player's soul. A fine dexterity game is a crucible in which one's true character emerges. Are you an assertive, grandiose table-hog capable of great feats but undone by hubris? Are you a small-minded, plodding dilettante lacking in ambition or imagination? Junk Art can reveal all!Games Played Last Week:02:11 -Age of Innovation (Helge Ostertag, Capstone Games, 2023)13:33 -Paku Paku (Antoine Bauza, Ravensburger, 2017)14:49 -Belratti (Michael Loth, Mogel-Verlag, 2018)16:47 -Revive: Call of the Abyss (Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, and Anna Wermlund, Aporta Games, 2023)22:13 -Tetra Tower (Uncredited, Enksy, 2014)24:27 -Junk Art (Jay Cormier & Sen-Foong Lim, Pretzel Games, 2016)27:47 -General Orders: World War II (Trevor Benjamin and David Thompson, Osprey Games, 2023)36:30 -Riftforce (Carlo Bortolini, 1 More Time Games, 2021)37:20 -The Wolves (Ashwain Kamath and Clarence Simpson, Pandasaurus Games, 2022)39:34 -Cthulhu: Death May Die (Eric M. Lang & Rob Daviau, CMON, 2019)43:19 -Drags 2 Riches (David Pettifer, Bored Wreckers Inc, 2023)News (and why it doesn't matter):48:35 Prepare to get uncomfortable: Hollandspiele's Doubt Is Our Product about the tobacco industry50:59 Aqua, oceanic tile-laying51:44 Mark laments the market rewarding bad actors: Palladium Games and Steamforged Games56:19 Feature Game: Daybreak (Matt Leacock & Matteo Menapace, CMYK, 2023)Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy