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Dirk and David meet with Gareth Damian Martin, creator of In Other Waters and Citizen Sleeper. They discuss Gareth's design journey, as well as the process of creating Citizen Sleeper. Topics include the use of tabletop mechanics in video games, when to obscure probabilities, using literary prose effectively, and how a game of Citizen Sleeper develops as it's played.
Wake up, Citizen! Ben and Tao are in festive spirits as they dish out a Christmas feast of sci-fi turkey with roast story spoilers on the side and cranberry DLC toppings in dice rolling space adventure, Citizen Sleeper - to be clear, absolutely not a turkey, by any definition! Your boys riding the mic get lyrical, discussing the overlap between board games and video games, gaming achievements, romance and gender in RPGs, playing good and evil, characters you can root for, and, naturally, Pixel Vision's Christmas tradition… There's a multitude of story spoilers after our initial reactions and the Taomun-ologue.Content Warning: PEGI 12. Pretty PG this one. ‘Tis the season, innit.Clarifications:* Citizen Sleeper's excellent soundtrack is by Amos Roddy. It's available on Spotify: * Gareth Damian Martin talks to PCGamer about his personal experience relating to gender and its influence on the game's development.* The other game by Gareth Damian Martin and ‘Jump Over The Edge' studios is In Other Waters, which also looks really cool…Audio extracts:* Lord of the Rings: The Fellowship of the Ring* The Twelve Days of Christmas - The King's Singers and The Tabernacle Choir* Slade - Merry Christmas Everybody* Disco Elysium OST* Weird Al Yankovic - Smells like Nirvana* The Beatles - All You Need Is Love* Kool & The Gang - Get Down On It* Sherlock Holmes: Game of Shadows* Icewind Dale 2* The Dark Knight* Free Guy* The Sopranos* Repo Men* Nina Simone - My Baby Just Cares For Me * Sunless Sea OST* Shaun of the Dead* Hearthstone OST* Observation OST* Paradise Killer OST by Barry "Epoch" Topping* In Other Waters OST - A Drifting Lens by Amos Roddy* A Plague Tale: Innocence OST* Frank Sinatra - Jingle BellsSubstack: Sign up free to read our reviews and commentary at www.pixelvision.netTwitter: @pixelvizEmail: pixelvisionpodcast@gmail.com Get full access to Pixel Vision at www.pixelvision.net/subscribe
Quatrième émission de la saison 2022-2023, sans invité·es, mais en équipe complète pour parler des news et des jeux qui nous ont marqué·es en 2022. Et pour l'occasion nous recevons Elisa pour sa première apparition sur les ondes ! Émission diffusée le 25 décembre 2022. Au programme :– Lys nous parle de Twitch et plus particulièrement du harcèlement que subissent les streameuses.– Beyond mène l'enquête dans The Case of the Golden Idol du studio Color Gray Games.– Thaïs joue à l'arène du shopping en revenant sur toutes les acquisitions et fusions qui ont rythmé 2022 au pas de course. – 1ère pause musicale : Team Star Grunt Battle Theme composé par Toby Fox pour l'OST de Pokemon Scarlet & Violet.– Calypso tente de ne pas pleurer d'émotion en revenant sur A Plague Tale : Requiem, du studio Asobo.– Jean se lance le défi de résumer de manière concise et compréhensible l'affaire ZA/UM qui a vu se déchirer le collectif et le studio derrière l'incroyable Disco Elysium.– Elisa prend le micro et nous explique pourquoi Pokemon Scarlet & Violet n'est pas parfait, mais présage le meilleur pour l'avenir de la licence.– 2ème pause musicale : Pac-Baby composé par Ryo Watanabe pour l'OST de Pac-Man Championship Edition.– Alexandre se saisie de l'actualité très récente du départ de l'équipe historique de Gamekult suite au rachat du site.– H relève la lourde tâche de clore l'émission avec une ode à Citizen Sleeper du studio Jump Over the Age .– Le blind test des jeux de cartes par Lys.– Dernière pause musicale : Lay it Down 2 de l'OST de Barbie Beauty Boutique composée par De Wolfe Music. La vidéo d'Homo Ludens (Aka Jean Jouberton) sur In Other Waters du studio Jump Over the Age. Casting :– Alexandre Hanquier, chroniqueur– Beyond, chroniqueur– Calypso Meszaros, chroniqueuse– Elisa Lamotte, chroniqueuse– H, chroniqueuse– Jean Jouberton, chroniqueur– Lazare Jolly, réalisateur, monteur et responsable technique– Lys Sombreciel, chroniqueuse– Thaïs Arias, chroniqueuse– Vincent Boutin, programmateur musical Production : Pixel Up! en partenariat avec Radio Campus Paris et grâce au financement de Paris 3 Sorbonne Nouvelle.
After playing In Other Waters, I knew that whatever Gareth Damian Martin put out next, I would have to play it. I had high expectations for Citizen Sleeper, and it absolutely blew me away. Citizen Sleeper explores a sci-fi capitalist dystopia in space, but the thing that sets this one apart from contemporaries like Prey and Hardspace: Shipbreaker is the absolute quality of the characters and writing. Citizen Sleeper ties that writing into its innovative dice system, and the finished product is a real treat. I was joined by DeadbeatPunk from WTFDYW?! to discuss it! TIMESTAMPS Intro/Personal Histories/Opening Thoughts 0:56 Story Setup/Characters 14:30 RPG Systems 40:21 SPOILER WALL 1:07:40 Check out WTFDYW?! at the show website HERE (https://wtfdyw.buzzsprout.com)! Support Tales from the Backlog on Patreon! (patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: Instagram (https://www.instagram.com/talesfromthebacklog/) Twitter (https://twitter.com/tftblpod) Facebook (https://www.facebook.com/TalesfromtheBacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
Episode DescriptionGareth Damien Martin (They/Them) is an award-winning writer, designer and artist. Their first game, In Other Waters won the Jury Prix at IndieCade Europe.Most recently, they've released the critically acclaimed role playing game Citizen Sleeper which places players in the role of an escape worker on a lawless space station on the edge of interstellar society and explores themes around capitalism, gig work, precarity, and more.We talk to Gareth about the genesis of Citizen Sleeper, the cyberpunk influences that inspired the game, how their own personal experiences with gig work helped shaped the game, and so much more.Hosted by Phillip Russell and Ben ThorpEpisode NotesYou can follow Gareth Damian Martin here.Visit our website: Originstory.showFollow us on Twitter @originstory_Do you have feedback or questions for us? Email us theoriginstorypod@gmail.comCover art and website design by Melody HirschOrigin Story original score by Ryan Hopper
New industry juggernauts, a HR nightmare, and brand new Switch technology. Through several incredible stories we get an insight into the future of the Switch, Nintendo and video game industry - and of course we've got some interesting indies to add to your eShop wishlist. The Gaming BlenderCould you design a video game? We create a new hypothetical game every episode. Listen on: Apple Podcasts Spotify The Book PileWant to sound smart? Two comics discuss a book every Monday so you can pretend you read.Listen on: Apple Podcasts SpotifySupport the show
This week we played Citizen Sleeper, the second game from In Other Waters developer Jump Over The Age, solo developer Gareth Damian Martin. Citizen Sleeper is a narrative game with mechanics inspired by tabletop games...
This week we played Citizen Sleeper, the second game from In Other Waters developer Jump Over The Age, solo developer Gareth Damian Martin. Citizen Sleeper is a narrative game with mechanics inspired by tabletop games...
We keep coming back to puppetry as a running theme, and that's because, much to my surprise, Citizen Sleeper creator Gareth Damian Martin is a trained puppeteer. When they ran out of time to apply to art college, they chose puppetry instead, which would eventually take them into a career in theatre design, where they learned lots of valuable lessons - one of them being dealing with un-moveable deadlines by planning only what can be done in time. That's how they made Citizen Sleeper in two years, and how they were able to plan a break before launch so they could return refreshed for it. So that's how I find Damian Martin today: refreshed, calm and smiling. They've got good reason to smile of course: Citizen Sleeper appears to have been a big success. Because of Game Pass, it's being played by many, many more people than Damian Martin's previous game, In Other Waters. But it's been bought by more people too, both on console and on PC, which is obviously gratifying - and it means Damian Martin can comfortably make games for the foreseeable future. And there are more Citizen Sleeper plans they're already working on. But what really fulfils Damian Martin is the feedback they're getting about the game: the heartfelt messages from people who feel seen by the new sci-fi role-playing game. It's a game that thinks a lot on othering and the idea of belonging, all against the backdrop of a fairly brutal capitalist reality, and clearly it's striking a chord with people. It's also interesting seeing the same themes pop up in Damian Martin's life, as they walk me through the many twists and turns it has taken so far. Growing up in the Orkney islands and playing among ancient burial sites sounds awesome. This, then, is Gareth Damian Martin, creator of Citizen Sleeper and In Other Waters, as well as the Heterotopias games zine. And they're someone who has a lot of interesting things to say. Episode 15 is now available to all. Incidentally, the show has been renamed One-to-one in order to differentiate it from the other shows we now publish to the podcast feed: Newscast and Weekly. The name "One-to-one" actually better represents what this in-depth interview series is all about, anyway. The umbrella title for the podcast feed has also changed, moving from The New Eurogamer Podcast to, simply, Eurogamer Podcasts. It makes more sense.
Citizen Sleeper is the featured game this week. It's the second game by Jump Over The Age aka Gareth Damian Martin, and it's a deep, fascinating sci-fi saga set on Erlin's Eye: a crumbling space station on the edge of the galaxy. It's a rare game that fuses a compelling scifi story with clever mechanics, poetic text, and far reaching themes from selfhood and sublimity, to AI ethics, and politics that are both speculative and close to home. My special guest this week is Gianni of Sifter, an Australian podcast network and video games website. Find them at sifter.com.au. Sifter interviewed Gareth Damian Martin about Citizen Sleeper on their Lightmap podcast series - find that episode here: https://www.sifter.com.au/post/citizen-sleeper-is-pure-dystopian-science-fiction-with-a-hopeful-heart. You can also find a GITW interview with Gareth Damian Martin about their excellent first game, In Other Waters, here: https://anchor.fm/gaminginthewild/episodes/41-Interview---In-Other-Waters-Creator-Gareth-Damian-Martin-eptdml/a-a4hn21f If you enjoy the show, you can come say hi on Twitter, Instagram, YouTube and Twitch - find the links at http://gaminginthewild.com. If you'd like to support the show on Patreon, you can do so from $1 per month and get exclusive episodes, sale recommendations, and an invite to the show's Discord community – go to http://patreon.com/gaminginthewild for that. You can also support the show via Ko-Fi if that's your preferred creator platform: http://ko-fi.com/gaminginthewild. And as always, thanks for listening!
En el programa de esta semana de Checkpoint hablamos de un futuro que se parece mucho a nuestro presente con Citizen Sleeper. Desarrollado por Jump Over The Age, creadores de In Other Waters, Citizen Sleeper nos pone en la piel de un durmiente, una conciencia humana digitalizada e insertada en un cuerpo digital, que huye de una vida de esclavismo para intentar encontrar un modo de tener una vida propia lejos de la corporación que la posee. Con claros elementos de los juegos de mesa y los juegos de rol, Citizen Sleeper es un un juego extraordinario que nos hace plantearnos cómo queremos vivir nuestras vidas.En la segunda parte del programa cogemos esa inspiración de Citizen Sleeper y la traemos al frente. Hablamos, por supuesto, de juegos de rol de mesa. Incidiendo en su historia, en cuáles son los más importantes y conocidos, pero también en cómo han dado forma a los videojuegos de maneras explícitas, pero algunas formas que también se escapan al conocimiento popular, destripamos este tema para demostrar cómo entre videojuegos y juegos de rol siempre ha habido una relación muy cercana. Incluso antes de Citizen Sleeper.
CITIZEN SLEEPER is a tabletop inspired roleplaying game from Gareth Damian Martin (IN OTHER WATERS) that puts you in the shoes of person trying to escape their digital enslavement in the far future. If it sounds grim, in parts it is, but quickly you discover your place in the world where you can make a life. Each day you've got just the dice you've been dealt, as you choose how to fulfill your goals or avoid negative countdowns, in a stylish visual novel with stunning artwork byGuillaume Singelin and a kicking scifi soundtrack by Amos Roddy. SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER. Join the SIFTER Discord to be part of the conversation Support the show: https://sifter.store See omnystudio.com/listener for privacy information.
På med pannbandet och lycrabrallan! Det har blivit dags för en joggingtur runt den virtuella arena som i folkmun brukar kallas spelvärlden. Juntan agerar som vanligt draghjälp och denna vecka med sådana lockelser som en tur förbi spelens Hall of fame där nya titlar valts in, en första titt på Blizzards nya mobilspel Warcraft Arclight Rumble och så blir det ett stopp i skärningspunkten mellan rymdäventyr och kalkylark. Dessutom har Angelica och Elisabeth läst text i Citizen Sleeper och Tobias har sett gamla filmtroper återanvändas i Trek to Yomi. Spel som nämns i avsnittet: Ring Fit Adventure, Dance Dance Revolution, Ms. Pac-Man, The Legend of Zelda: Ocarina of Time, Sid Meier's Civilization, Eve Online, Warcraft Arclight Rumble, Diablo Immortal, Hearthstone, Nintendo Switch Sports, Wii Sports, Trek to Yomi, Ghost of Tsushima, Citizen Sleeper, In Other Waters och Tharsis. För att motionera plånboken stöttar du givetvis Juntan på http://www.speljuntan.se/ Tidskoder (01:13) Veckans personliga fråga (08:35) Nyheter (33:51) Reklam (34:44) Spelsvepet
This week's episode is about Trek To Yomi. It's a cinematic game that's a tribute to great black and white samurai movies – and might just be a classic in its own right. Also mentioned: Cyberpunk 2077, the Tales Of… series, Norco, In Other Waters, Citizen Sleeper, Stray, Starfield, and more. My guest this episode is Carlos Rodela, co-host of the So Videogames podcast. Find the show wherever you get your podcasts, or at https://gamecritics.com/podcasts. Find Carlos on Twitter at https://twitter.com/onawa and on TikTok at https://www.tiktok.com/@carlosrodela. If you enjoy the show, you can come say hi on Twitter, Instagram, YouTube and Twitch - find the links at http://gaminginthewild.com. If you'd like to support the show on Patreon, you can do so from $1 per month and get exclusive episodes, sale recommendations, and an invite to the show's Discord community – go to http://patreon.com/gaminginthewild for that. You can also support the show via Ko-Fi if that's your preferred creator platform: http://ko-fi.com/gaminginthewild. And as always, thanks for listening!
This Week on The Casual Hour… We try out a new Deep Dive format as we talk about our favorite midnight launch experiences, and why they'll probably never happen again. Chase has gotten back into the weird world of Pokémon ROM hacks, Bobby explores the depths in In Other Waters and Johnny gets a snapshot of TOEM. All that and more on this edition of The Casual Hour! // T W I T C H ------------------------------------------------------------------------------------ M W F @ 10:30 PM CST twitch.tv/thecasualhour // S U B S C R I B E ------------------------------------------------------------------------------------ https://www.youtube.com/thecasualhour We post Quick Looks and VOD from previous streams weekly! // F O L L O W ------------------------------------------------------------------------------------ Check out our Podcast: https://anchor.fm/thecasualhour Like us on Facebook: https://www.facebook.com/thecasualhour Follow us on Twitter: https://twitter.com/thecasualhour // T H E C A S U A L H O U R ------------------------------------------------------------------------------------ Bobby Pease - Host @bobbypease https://twitter.com/Bobbypease Chase Koeneke - Co-Host @chase_koeneke https://twitter.com/chase_koeneke Johnny Amizich - Co-Host @jamizich https://twitter.com/jamizich // M U S I C ------------------------------------------------------------------------------------ Love our theme music? It was created by Patric Brown. You can follow his antics on Twitter @insaneanalog or check out more of his music and download our theme at www.insaneanalog.com --- Support this podcast: https://anchor.fm/thecasualhour/support
Heavy Pod Is Heavy Cast! This episode was from before I moved in Februray. Sorry it took so long to get it out! We talked about WAIT, Fit For An Autopsy, Enterprise Earth, Shadow of Intent, Ibaraki, Kaonashi, Wilderun, Allegaeon and Reliqa! Then, in cool people time, In Other Waters, Free Fire, Nioh 2, Peacemaker, and Other Side of the Box Enjoy! Join our community on Facebook! Or, if you want to get more involved, with exclusive content and stuff, support us on Patreon! By the way, the NYN album Entropy: Of Chaos And Salt is finally out, so check it out!
שורפים משחקים, הפודקאסט לגיימר העצלן, על כל המשחקים כולם. השבוע, שימוש מסקרן בממשק משתמש; כמה עשרות שעות אפשר לבלות בהרכבת מחשבים; הרימסטר של Kingdom of Amalur והתאכזב וגם Regalia, משחק SRPG עם ניחוח קלאסי. שורפים משחקים – תוכנית מספר 277 – הוקלטה בתאריך 14/12/2021 משתתפים: ערן אבירם, יהודה חלפון ואביב מנוח. הערות הפרק באתר הרשמה לרסס שלחו לנו מייל כל הפרקים -- Hearthstone, In Other Waters, Kingdoms of Amalur, Mario Kart 8, PC Building Simulator, Regalia: Of Men and Monarchs
On l'on parle de jeux vidéo subaquatiques très attachés à leurs interfaces (UI) et qui développent des imaginaires singuliers : - Shinsekai: Into the Depth, Capcom, 2019/2020 - In Other Waters, Jump Over the Age/Fellow Traveller, 2020. Autres jeux cités : - Observation, No Code, 2019. - Stories Untold, No Code, 2017. - Capsule, Adam Saltsman/Finji. - Asura's Wrath, CyberConnect2/Capcom, 2012. - Dwarf Fortress, Tarn Adams, 2006. - Spacewar!, Steve Russell, 1962. Musique du podcast : - OST Shinsekai: Into the Depth (Prelude). - Trailer Switch, In Other Waters
In today's episode we're joined by two special guests - game developers Greg Kythreotis of Shedworks (Sable) and Gareth Damian Martin (In Other Waters). We discuss the game development process, the act of pitching and marketing a game in a world where streaming and Steam reviews exist, the beauty and nostalgia of in-game architecture, and the secrets behind what goes into our save files. The insights may shock you. Download Sable:https://store.steampowered.com/app/757310/Sable/Download In Other Waters: https://store.steampowered.com/app/890720/In_Other_Waters/Support us on Patreon to join us live: https://www.patreon.com/badendBAD END is proud to be part of SUPERCULTURE, a network of podcasts and websites dedicated to the underobserved. Tweet us @superculturenetSpecial thanks to our Patreon subscribers, and shout out to Wesley Martin, Alyse Stanley, and Joshua Jarvis for donating at the Bad End Patron tier! Become a contributor at patreon.com/badendIntro/Outro music is "TABOO" by SEIHO
00:00 オープニング 00:22『Hades』 07:36『In Other Waters』 11:16『くまのレストラン』 17:09『SCARLET NEXUS』 出演 今井晋 クラベ・エスラ 野口広志 IGN JAPAN編集部のスタッフが、最近遊んだゲームについて話す番組 ■「しゃべりすぎGAMER」の再生リストはこちら https://www.youtube.com/playlist?list=PL5dP0ylcT42dJXN_5KJECJ8cI9hK690_e ■ポッドキャスト版 iTunes https://itun.es/i6dS3Zs Spotify https://open.spotify.com/show/4AKK4MIlRk3Zfj8my703D8?si=x1_N0RZnTWiagXspsoIUkA ■一部使用楽曲 MusMus:http://musmus.main.jp/ ――――――――――― IGN JAPAN : http://jp.ign.com/ Twitter : https://twitter.com/IGNJapan Facebook : https://www.facebook.com/IGNJapan コメント投稿ルール:http://jp.ign.com/ign-japan/21173/editorial/ign-japanyoutube
No Man's Sky is a Cinderella story, a turnaround from a project that failed on its promises to exceeding them. But what about its soundtrack? In this episode, the Battle Bards examine this "experimental" score and grapple with how it fits with space exploration theme. Episode 194 show notes Intro (feat. "I've Seen Things," "Blueprint for a Slow Machine," and "Escaping the Dark Side") "Heliosphere" "Outlier" "The Lost Traveler" "Asimov" "The Journey" "World of Wonders" "Escape Velocity" Which one did we like best? Listener notes from Katriana Jukebox picks: "Main Theme" from Outriders, "The Last Artificer" from In Other Waters, and "Track 2" from Bomb Jack Outro (feat. "The Sacrifice") Talk to the Battle Bards on Twitter! Follow Battle Bards on iTunes, Stitcher, Player.FM, Google Play, iHeartRadio, and Pocket Casts! This podcast is produced using copyrighted material according to Fair Use practices as stated under Section 107 of the 1976 Copyright Act.
This week's episode is an interview with Gareth Damian Martin, an artist, writer, and the developer of In Other Waters. It's an unusual game that offers you the chance to explore an alien ocean, experience an imaginative, detailed and plausible-seeming marine ecosystem, and to uncover a sci-fi mystery. It was an illuminating conversation that covers the game's conception, the ensuing research, writing and design, and the process of launching a game as a first-time developer. Follow Gareth on Twitter at @jumpovertheage and @InOtherWaters. You can also follow the show on Twitter, Instagram, YouTube and Twitch via http://linktr.ee/gaminginthewild, and support the show on Patreon to get exclusive episodes, sale recommendations, and an invite to the show's Discord community – head to http://patreon.com/gaminginthewild for more info. You can also send a one-time tip via Ko-Fi if that's your preferred creator platform: http://ko-fi.com/gaminginthewild. The music on this episode is by Amos Roddy. Additional thanks to Louis from Time Played 3hr for the audio help. And as always, thanks for listening.
How time flies… it's episode 40! That means the podcast is old enough to wonder why it doesn't yet own a house and start worrying about doing more cardio. Lucky, then, that this week's game is Alba: A Wildlife Adventure, which is a wonderfully innocent game about childhood, nature, birds, and the unbridled fun of summer holidays. Also mentioned: the Backbone iPhone controller, PSVR, Apple Arcade, South of the Circle, Necrobarista, Nuts, What The Golf?, Immortals Fenyx Rising, Art of Rally, In Other Waters, Disco Elysium, and more. You can come say hi and follow the show on Twitter, Instagram, YouTube and Twitch via http://linktr.ee/gaminginthewild. You can also support the show on Patreon to get exclusive episodes, sale recommendations, and an invite to the show's Discord community via http://patreon.com/gaminginthewild, or tip the show at Ko-Fi if that's your preferred creator platform: http://ko-fi.com/gaminginthewild. As always, thanks for listening!
The Last of Us Part 2 is finally here, and although we don't go into spoilers, we've brought back spoilerbot so listeners can skip that section entirely. Elsewhere we discuss Mixer getting shut down, EA Play, and Cyberpunk 2077 getting another delay. Plus we answer the age-old question “what is Millwole?” Games discussed: The Last of Us Part 2, Resident Evil 3, HITMAN, The Almost Gone, Beat Saber, HARD LADS, In Other Waters. - - - - - Patreon: Support the show and get exclusive content by visiting https://www.patreon.com/tcgs Store: Brand new TCGS merch now available at https://www.thecomputergameshow.com/store - - - - - CONTACT twitter.com/tcgsco instagram.com/tcgsco facebook.com/tcgsco discord.gg/DjtVdDu tcgs.co podcast@thecomputergameshow.com FOLLOW @davidturners @CaptainToss @matmurray @jcafarley WATCH twitch.tv/tcgsco youtube.com/tcgsco LISTEN Spotify Apple Podcasts Google Podcasts Pocket Casts Overcast acast Stitcher CREDITS Music by Nick Parton
Episode six is here, and it's a monster! After two more weeks of quarantine, I'm bursting to talk about everything I've been playing, starting with the brand new indie gem In Other Waters. Next up is the underrated blockbuster Gravity Rush 2. Then I dip a toe into the vast universe of No Man's Sky, and play a few low-stakes titles like Bulletstorm, Golf Story, Hey! Pikmin and Hyrule Warriors. Finally, there's a Q&A session, and a shoutout for the fantastic Twitter gaming community. If you're interested in joining the conversation there, find me at www.twitter.com/gaminginthewild. Thanks for listening! Credits where credits are due: Buy the In Other Waters soundtrack: https://amosroddy.bandcamp.com/album/in-other-waters-ost Buy the Gravity Rush soundtrack: https://store.playstation.com/en-us/product/UP9000-CUSA07132_00-GR2SOUNDTRACKUS2 Buy the No Man's Sky soundtrack: https://www.amazon.com/No-Mans-Sky-Infinite-Universe/dp/B01EJQ0PLY Buy the A Short Hike music (final Q&A section): https://marksparling.bandcamp.com/album/a-short-hike-original-soundtrack
Nesta edição do MotherChip, Final Fantasy VII Remake está entre nós! Conversamos sobre essa obra que é uma releitura que aumenta os elementos originais e adiciona novos eventos, com níveis diferentes de sucesso. Após um bom pedaço sobre Final Fantasy, também falamos sobre In Other Waters, Chess Rush e Grim Dawn, além do momento Bilheteria.Participantes:Caio TeixeiraHenrique SampaioHeitor De PaolaAssuntos abordados:06:00 - Anunciaram um Xcom novo09:00 - Final Fantasy VII Remake1:15:00 - Chess Rush1:25:00 - In other Waters1:39:00 - Grim Dawn1:51:00 - Momento BilheteriaAssine o Overloadr! Saiba mais em https://www.overloadr.com.br/assineApoie o Overloadr: https://www.overloadr.com.br/ajudeSee omnystudio.com/listener for privacy information. Hosted on Acast. See acast.com/privacy for more information.
Erik is terug op eigen bodem en heeft zich direct vastgebeten in Final Fantasy 7. Verder: De PS5-controller, In Other Waters en Sea of Thieves. De 15e is het weer tijd voor de Boekloze Boekenclub (met games), kom langs op onze Patreon voor deze enerverende episode.
Still in Lockdown Aadil has taken to tending a small virtual island in Animal Crossing New Horizons, Lucy has revisited a vibrant island full of puzzles in The Witness and both she and Aadil have spent time in the sea playing In Other Waters. As we record on a Tuesday the new PS5 control pad, the DualSense was revealed. Listen as we don't know what is going on with it. The beers this week are a Cloudwater X Rock Leopard collab for Lucy followed by a Magic Rock stout. Aadil drinks beers from Blacks Brewery and Galway Bay whilst Ben has supermarket beers from Brew York and a Northern Monk X Alpha Delta Brewing collab.
Support us on Patreon https://www.patreon.com/mentalhealthgaming Let us Support you on Discord https://discord.gg/N4vF9x7 Follow us on:- Twitter - http://bit.ly/2S0xLU1 Facebook - http://bit.ly/3bd3dWR Youtube - http://bit.ly/2OuW7mS Soundcloud - http://bit.ly/39aPUVa _____________________________________ Brad and Stu return to normal service in this week's podcast. As chat turns less into chat and more into Brad releasing a few emotions from the last week in his life. Before that though they talk games. Stu has been discovering Mario & Rabbids Kingdom Battle, but there is debate over whether the Rabbids are good characters on not. Seeing as only one of us write the blurb for this, we can say they are better than Minions and get an unfair rep. Brad has been playing two games that couldn't be more opposite. The pretty poor, but fun with kids Totally Reliable Delivery Service and one he considers a modern masterpiece with In Other Waters. Then talk turns to the relief of finally being accepted for Universal Credit and the effect it has had on Brad's mental health, before turning to the importance striking a proper work / rest balance at home. The effect it has personally and the expectations from others once you make yourself available at all hours.
On Ep 289, Scott, Zack, and Chad answer questions from the community. New games discussed include Resident Evil 3, Biped, In Other Waters, and HyperParasite. On This Episode (Start) Welcome/Introduction (7:04) News (Last of Us II delayed, Rogue Legacy 2 announced) (28:09) From the Outside In Topic (“Community Questions”) (1:28:30) Resident Evil 3 (PS4) (1:37:36) Biped (PC) (1:42:48) HyperParasite (Xbox) (1:48:10) In Other Waters (Switch) (2:11:12) Closing Grab the episode now on iTunes, Spotify, iHeartRadio, Google Play Music and more. If you love this episode and want other gaming content you can't get anywhere else, please support us on Patreon! Also, don't forget to check out our Discord Server.
This week on The Finger Guns Podcast we are joined by James Parker, head honcho of Ground Shatter (Rico, Skyscrappers)! We go deep into their exciting new game, deck-building fighter Fights In Tight Spaces and talk about Rossko and Sean's love of RICO, along with how Ground Shatter are dealing with developing a new game whilst self-isolating and most importantly. James' official ranking of the Fast and Furious franchise. We also discuss how a virus outbreak has officially delayed the sequel to the biggest game ever about a virus outbreak and most distressingly, the horrendous backlash from a community of 'gamers'. Ugh. The BAFTA Games Awards were also this week so we go into the winners and discuss if they were the worthy victors. What else would we have liked to have seen win? We discuss. Greg also talks playing and finishing Resident Evil 3 (you may have heard him mention it before?) and restarting Nier: Automata. Paul talks jumping back into Far Cry 5 and James shares his thoughts on Lair of the Clockwork God and Call of Duty's latest royale, Warzone. There's also hands-on impressions with In Other Waters, Call of Duty Modern Warfare 2 Remastered, Futurlab's Powerwash Simulator, Real Heroes Firefighters, The Complex, playing as Deadpool in Fortnite and Animal Crossing New Horizons. Damn those eggs. DAMN. THOSE. EGGS. Stay safe. Stay home. Enjoy the podcast. Love Finger Guns. Follow James on Twitter! http://www.twitter.com/GamesWriting Follow Ground Shatter on Twitter! http://www.twitter.com/GroundShatter Wishlist Fights in Tight Spaces here: https://store.steampowered.com/app/1265820/Fights_in_Tight_Spaces/ | Theme Music - Don't Feel (So Low) - Mid-Air Machine. | Indie Corner Jingle written and produced by Sarah Finney | Podcast Edited and Produced by Ross Keniston | Published by Podbean. http://www.fingerguns.net / Team: @FNGRGNS / Rossko - @RosskoKeniston / Paul - @ThePaulCollett / Greg - @GregatonBomb / Sean - @Omac_Brother / Facebook: FingerGunsUK / Twitch - twitch.tv/fingergunsdotnet / If you enjoyed this podcast or any of our content, please consider supporting our Patreon > http://www.patreon.com/fingerguns.
This week on the Finger Guns Podcast we're delighted to be joined by Numskull's PR Manager Ryan Brown (@toadsanime) who talks to us the Numskull's shiny game publishing corner Numskull Games and how he made the jump from games journalism to PR for one of the biggest video game merchandise companies on earth. We also say the word Tubbz an awful lot and we talk his Luigi memorial in Animal Crossing, it's quite the harrowing story. It's a fun chat. Elsewhere deep dive into the worlds problems and worry very much only on the upcoming slate of game releases and if we're going to see them at all - the gamers are the real losers here, guys - following the possible physical copy delay of Resident Evil 3 and Final Fantasy VII Remake. Where do pre-orders at retail stores end up? Will they be honoured? We try to decode. The biggest story of the week though goes to Epic Games and their groundbreaking publishing deal for Remedy, Playdead and Gen Design. Will it encourage other publishing wings to step up their financial commitment to developers? Sean weighs in on the subject with a mighty aplomb, there's plenty to discuss. Finally Sean brings back a classic for this weeks Trivia Challenge and we talk about the upcoming slate of releases, including ones we've played. Have a listen to the hype for for Clive'n'Wrench, Totally Reliable Delivery Service, Lair of the Clockwork God DOOM Eternal, Animal Crossing New Horizons, two-player prison breaker A Way Out, Fortnite (obvs) and pre-embargo thoughts on In Other Waters on Nintendo Switch. See you for 52! They just keep coming. Stay safe and stay indoors, by order of the Finger Guns. Follow Ryan on Twitter: http://www.twitter.com/toadsanime | Theme Music - Don't Feel (So Low) - Mid-Air Machine. | Indie Corner Jingle written and produced by Sarah Finney | Podcast Edited and Produced by Ross Keniston | Published by Podbean. http://www.fingerguns.net / Team: @FNGRGNS / Rossko - @RosskoKeniston / Paul - @ThePaulCollett / Greg - @GregatonBomb / Sean - @Omac_Brother / Facebook: FingerGunsUK / Twitch - twitch.tv/fingergunsdotnet / If you enjoyed this podcast or any of our content, please consider supporting our Patreon > http://www.patreon.com/fingerguns.
Pip, Tom F and Alex discuss knowing your enemy in Slay the Spire, dabbling In Other Waters, Dear Esther Live, and turning your tentacles into chickens and bees in Octogeddon. Also: Slay the Spire is in Early Access but already worth it. In Other Waters is about halfway to its goal on Kickstarter. Last Man Kicking [...]