Podcasts about pokemon scarlet

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Best podcasts about pokemon scarlet

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Latest podcast episodes about pokemon scarlet

The Hot Gamers Only Podcast
The Ultimate Nintendo Switch Retrospective! - Our Favorite Games, Moments and Memories!

The Hot Gamers Only Podcast

Play Episode Listen Later May 26, 2025 195:34


This week, join us for one of our longest deeps dives ever in our Ultimate Nintendo Switch Retrospective! Join us for over 3 hours as we dive into every year of the Switch while discussing our favorite games and memories along the way. Timestamps are below if you want to go to a certain year, but we hope you'll join us on this long look at the wonderful life of the Nintendo SwitchWant to contact the show? Send us a message at hotgamersonly@gmail.com or @HotGamersOnly on Twitter with all your questions and messages!Timestamps:00:00:00 - Intro00:06:00 - Our Nintendo Switch Origins00:15:00 - Year 1 - 2017-18 (inc. Zelda Breath of the Wild, Mario Odyssey, Splatoon 2 & Xenoblade 2)00:46:00 - Year 2 - 2018-19 (inc. Smash Ultimate, Labo, Super Mario Party & Pokemon Let's Go)01:10:00 - Year 3 - 2019-20 (inc. Fire Emblem Three Houses, Ring Fit, Link's Awakening, Pokemon Sword and Shield & Mario Maker 2)01:38:30 - Year 4 - 2020-21 (inc. Animal Crossing New Horizons, Xenoblade DE, 51 Clubhouse Games & Bowser's Fury)01:58:00 - Year 5 - 2021-22 (inc. Metroid Dread, Mario Party Superstars, Pokemon Legends Arceus & Wario Ware)02:19:00 - Year 6 - 2022-23 (inc. Kirby and the Forgotten Land, Xenoblade 3, Splatoon 3, Bayonetta 3, Fire Emblem Engage and Pokemon Scarlet and Violet)02:47:00 - Year 7 - 2023-24 (inc. Zelda Tears of the Kingdom, Bayonetta Origins, Pikmin 4, Mario Wonder & Mario RPG)03:02:00 - Year 8 - 2024-25 (inc. Princess Peach Showtime, Luigi's Mansion 2 HD, Mario Party Jamboree & Zelda Echoes of Wisdom)03:11:00 - The Final Year - 2025-26 (Xenoblade X DE, Rhythm Heaven and Tomodachi Life)03:13:00 - Our Top 3 Games03:15:00 - OutroRemember to follow us on twitter at @hotgamersonly and subscribe to our youtube channel for the video version at youtube.com/hotgamersonly. You can also follow the boys on twitter: Ethan @ChaoticAether, Hunter @ReaperHunter23 and Kyle @KDavisSRL.Be sure to also follow us on your favorite podcast service and we greatly appreciate anyone who leaves a review!

halftone.fm Master Feed
Vertical Slice 305: Multilingual Switch 2

halftone.fm Master Feed

Play Episode Listen Later Apr 4, 2025 107:34


Ελπίζουμε να σας αρέσει να ακούτε για  Νintendo. Get in touch: Email | Twitter Ι Facebook Group Hosted by: Elias Pappas - Facebook | Twitter | Instagram Manos Vezos - The Vez | Facebook | Twitter | Instagram Ι Apple Music Transmedia The Legend of Zelda live-action film premieres March 26, 2027 Ubisoft και Tencent Ubisoft establishes new subsidiary with €1.16 billion investment from Tencent - Gematsu Tencent invests $1.25bn in new Ubisoft subsidiary focused on Assassin's Creed, Far Cry, and Rainbow Six Assassin's Creed Shadows exceeds 3m players | News-in-brief The Settlers Online Nintendo Direct 3.27.2025 – Nintendo Switch "LATEST NINTENDO DIRECT REVEALS NINTENDO SWITCH GAMES, VIRTUAL GAME CARDS AND A NEW SMART DEVICE APP NINTENDO TODAY!" Nintendo's new system for sharing digital Switch games, explained Nintendo announces new lending feature for digital games Virtual Game Cards for Nintendo Switch and Nintendo Switch 2 Nintendo Today! app announced for iOS, Android, now available - Gematsu Nintendo launches Nintendo Today app on smart devices Nintendo Switch 2 Direct Nintendo Switch 2 A look at the Switch 2's initial games, both familiar and what-the-heck $70 and $80 game price tags send an early signal about Switch 2 game pricing Some original Switch games will run better on Switch 2; some won't run at all Nintendo Treehouse: Live broadcasts featuring Switch 2 games set for April 3 and 4 - Gematsu Nintendo says Switch 2 preorder buyers will need 50+ hours of original Switch gameplay, an anti-scalper mechanism Nintendo Switch 2 will launch for $450 on June 5 Switch 2 launches June 5 for $449 Nintendo Switch 2's Mario Kart World will cost $80 / £75 | VGC Nintendo Switch 2 accessory prices announced | VGC Switch 2 GameCube controller will only be offered to those who pre-order the console | VGC Nintendo will sell a cheaper $330 Switch 2 in Japan that's region locked | VGC Mario Odyssey, Pokemon Scarlet and Violet, and more getting free Switch 2 ‘updates' | VGC Zelda Breath of the Wild and Tears of the Kingdom will have achievements on Nintendo Switch 2 | VGC Nintendo says Switch 2 could've been called ‘Super Nintendo Switch', but one detail changed its mind | VGC 46 third-party games have been confirmed for Switch 2, with 17 coming on launch day | VGC Nintendo Switch 2 Direct news round-up: Every major announcement made today | VGC Nintendo Switch 2 battery life confirmed | VGC Nintendo Switch 2's ‘Editions' of Switch games like Zelda and Kirby cost $80 | VGC Some physical Nintendo Switch 2 games will be download-only 'Game-Key Cards' Nintendo Switch 2 supports 4K, 120fps HD, HDR, and more Nintendo implements pre-order restrictions for Switch 2

Creature Cast — The Official Console Creatures Podcast
Discussing The First Nintendo Switch 2 Direct — All The Details, Reveals, Games Shown

Creature Cast — The Official Console Creatures Podcast

Play Episode Listen Later Apr 3, 2025 74:16


Nintendo FINALLY unveiled the Switch 2! We now have full console specs, from 256GB storage to a 120Hz screen, bigger Joy-con buttons, mouse functionality, and more!We got our first look at first-party games like Mario Kart World, Donkey Kong Banaza, and Kirby Air Riders, as well as upgrade ports of The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, Pokemon Scarlet & Violet, and Metroid Prime 4.And we got dozens of third-party reveals, including Final Fantasy 7 Remake Intergrade, Cyberpunk 2077, Silksong, Hades 2, and more! What did you think?(0:00) Intro(1:35) Overall thoughts on Nintendo Switch 2 Direct(8:09) Hardware details (29:04) First-party game announcements(52:20) Third-party support(1:06:07) Nintendo Switch 2 hype levels(1:12:42) OutroLike and follow us on Social Media:Bluesky: @consolecreatures.comYouTube: ⁠⁠⁠@ConsoleCreatures Twitter: @ConsoleCreature⁠⁠⁠Facebook: @RealConsoleCreatureInstagram: @ConsoleCreaturesThreads: ⁠@Consolecreatures

The Backlog Busters
One More Time

The Backlog Busters

Play Episode Listen Later Mar 23, 2025 81:10


Welcome to the Backlog Busters, Season 8 - Episode 10. Mathman, BlazeKnight, and Hootz discuss winning at Pictionary, free breakfast, and more great library finds. We dished out level codes for the SNES games James Bond, Jr. (apparently that's a thing) and Kablooey.We then had a quick discussion about our favorite games that feature a "one more turn" or "one more run" mechanic.Hootz - Eternal Strands, Pokemon Scarlet, Super Mario Bros. 3, Monster Hunter WildsMike - Asperite, Hole.io, Monster Hunter WildsRyan - Balatro, Monster Hunter Wilds, Boomerang FuIf you were a patron, you would hear all the stuff we talk about before and after the theme music. You never what you'll hear!If you would like to have more of the Backlog Busters in your life, head on over to the socials and follow these fine folks:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Blue Sky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Backlog Busters⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mathman1024⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠BlazeKnight⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SkinnyMatt⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Also, don't forget to join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discor⁠⁠d⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and be part of the fun.Patreon link -->⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠patreon.com/BacklogBusters⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SkinnyMatt's Extra Life page --> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠here⁠⁠⁠⁠⁠

Punching Up: A Nintendo Podcast
Celebrating Chrono Trigger's 30th Anniversary

Punching Up: A Nintendo Podcast

Play Episode Listen Later Mar 13, 2025 148:19


This week the Punching Up crew Discuss Chrono Trigger's 30th anniversary, Mario Day, and the Wii U launch lineup. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro 0:03:57 - Ori Series Sales 0:09:25 - Chrono Trigger 30th Anniversary 0:35:18 - Mario Kart LEGO 0:44:21 - Mario Day Stuff 0:52:49 - Pokemon Scarlet and Violet Motorbike 1:02:56 - What we're playing 1:24:30 - Xenoblade joins Tetris 99 1:28:27 - Looking back on the Wii U launch 1:41:19 - Closing Questions Learn more about your ad choices. Visit podcastchoices.com/adchoices

PokeProblemsPodcast
Wingull Winter

PokeProblemsPodcast

Play Episode Listen Later Feb 22, 2025


Episode 278: The Wingull Episode of the PokeProblemsPodcast! Pokemon Day is February 27! In honor of that, there will be a Pokemon Presents! Get up early! There will be a lot of events, including getting a Flying Tera Type Eevee with a Classic Ribbon for Pokemon Scarlet and Violet Through Feb 27th, GameStop and Best Buy. Plus, get a Sylveon promo card for the TCG! Miz Sylver recommends stopping by Comicazi in Somerville to get your card... In Pokémon GO, many GameStop gyms have changed to Pokémon Day Symbols (Pikachu on Pokéball background)! This weekend is Pokémon GO Tour: Unova – LA and Taipei! Next weekend, March 1 and 2, is the Global Tour! Next season's big dates have been announced, starting with March 2025 Community Day: Fuecoco on Saturday, March 8, and March 2025 Community Day Classic: Totodile on Saturday, March 22! This next news is even further in the future, but Pokemon GO is collaborating with the MLB at selected future games. Routes, merch, and more! Shiny Keldeo and Shiny Meltan are new rewards in Pokémon HOME for completing Pokedexes! Pokémon Shopping - Preorder the SIXTY THREE INCH GARDEVOIR (that is life size)! Another item that caught our eye are the new puzzles. Grass types and Ditto 1000 piece puzzles, and more approachable 100 piece cuties like Substitutes and Underwater Friends! If you use MyNintendo, the Gold Rewards program will be discontinued soon. Use your points! Final Fantasy x Magic crossover cards are being released June 13th. These things are cool! Miz Sylver is the cohost of a new game show, Couch Quests! The first episode is out now, please give it a watch! You can also see Miz Sylver in person at Emerald City Comic Con! She's cohosting a Super Smash Bros Meetup Saturday March 8th 11 am - 11:45 am. There's some awesome Pokemon things too, a Pokémon Meetup and a Panel on the Science of Pokemon. Finally, we have our fingers crossed for the new Free Play Arcade Bar (opening in Taunton sometime in March). Thanks for listening! If you have any questions or comments, we want to hear from you. Email, comment on the blog, or post on our Facebook to let us know!

RPG Fan's Rhythm Encounter
154 - Music of the Year 2024: Part I

RPG Fan's Rhythm Encounter

Play Episode Listen Later Feb 10, 2025 123:26


It's time for Music of the Year! 2024 was absolutely stacked with game releases. Some even felt it was one of the all-time best years in gaming. And the side effect of a year filled with excellent games means a year of excellent soundtracks. For this annual special, we let each panelist bring on three songs. Even so, how did we pick just nine today? It wasn't easy.2024 being such a great year for RPG music meant that one episode could not contain our Music of the Year celebrations, so we have split it into two back-to-back episodes. Enjoy the likes of Final Fantasy VII Rebirth, Arco, Like a Dragon: Infinite Wealth, and much more today. Then come back next week for three more panelists' highlights of the year!Featuring: Mike Salbato, Hilary Andreff, Michael Sollosi, Gio Castillo, Patrick Gann; Edited by Mike SalbatoLinks for this episodeThe End of Service: A NieR Re[in]carnation Postmortem RetrospectivePat's Picks0:02:58 - The World's Heartbeat (comp. Kenji Ito, arr. Tsutomu Narita) - SaGa Emerald Beyond0:04:49 - Battle! (Terapagos - The Hidden Treasure of Area Zero) (comp. Toby Fox, Go Ichinose, Rei Murayama, arr. Go Ichinose) - Pokémon Scarlet & Violet0:08:16 - Lantern&End (Keiichi Okabe) - SINoALICEHilary's Picks‌0:39:58 - Renoir (Lorien Testard) - Clair Obscur: Expedition 330:42:55 - Moiety Theme (Robyn Miller) - Riven (2024)0:45:01 - Nadie Los Podrá Salvar (José Ramón "Bibiki" García) - ArcoMichael Sollosi's Picks‌1:17:52 - Impregnable Triangle (Chihiro Aoki) - Like a Dragon: Infinite Wealth1:20:59 - Coral Crown (Darren Korb, feat. Erin Yvette, Ashley Barret, Judy Alice Lee) - Hades II1:25:04 - Queen's Blood - Prodigious Pedigree (Mitsuto Suzuki) - Final Fantasy VII RebirthAlbum links for places to buy, stream, and more are available in our post on RPGFan.Get in Touch:RPGFan.comRPGFan ShopEmail us: music@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom

Talk Nintendo Podcast
Episode 437: That's It, I'm Going Rippin'

Talk Nintendo Podcast

Play Episode Listen Later Jan 23, 2025 106:06


Donkey Kong Country and Pokemon... what else could you ask for? Hosted by Perry Burkum (@PBurkum), Casey Gibson (@case_jets), Alex Culafi (@culafia) Into and Hellos: (0:00:10) DK Design/Pokecards: (0:01:00) DKC Returns HD: (0:18:12) OG DKC: (0:28:00) Game Club ft. Josh and Ryne: (0:42:20) Perry's Sad Sonic Story: (1:23:00) Pokemon Scarlet: (1:36:00) Thank you for listening! We can tell that you are a good-looking person. Peep the discord: https://discord.gg/XPByvgvByQ Please write in to the show at TNPmailbag@gmail.com Tweet us @TalkNintendoPod and Instagram us at talknintendopodcast Please consider supporting us on Patreon! For just $1 you can get access to tons of exclusive content! Check us out at www.patreon.com/nwr

As The Pokeball Turns: A Pokemon Go Podcast
TRAINER'S EYE #124 - "Zoroark Disguised As Dragon Pokemon" ft. Grunesdragon

As The Pokeball Turns: A Pokemon Go Podcast

Play Episode Listen Later Jan 10, 2025 29:24 Transcription Available


In this Pokemon interview, we are joined by GrunesDragon, a Pokemon Trainer and artist with a passion for Dragons and Dragon Pokemon. GrunesDragon Pokemon Journey starts with the anime and Pokemon Y. Due to the restriction of media by their family, GrunesDragon would not be introduced to Pokemon games until Pokemon Y thanks to their friend. GrunesDragon shares insight into the more recent games, specifically Pokemon Scarlet and Violet and how the plot of a group of outcasts appealed to them.GrunesDragon deep affection for animals and this made Pokemon extremely appealing, especially during times of turmoil at home. GrunesDragon also found art as a way for them to provide an escape and would pursue this interest in different artistic ways. SourcesOpening Song: "Forget You" by Alex_MakeMusic from PixabayConnect with GrunesDragon: WebsiteSend us a textSupport the showConnect with David Hernandez: Linktree E-mail Me: asthepokeballturnspodcast@gmail.comJoin Our Discord Community!https://discord.gg/AqAbD7FbRt

As The Pokeball Turns: A Pokemon Go Podcast
TRAINER'S EYE #121 - "Ask Noivern" ft. Kuixotic

As The Pokeball Turns: A Pokemon Go Podcast

Play Episode Listen Later Jan 1, 2025 26:16 Transcription Available


In this Pokemon interview, we are joined by Kuixotic, A Pokemon Trainer who blogs on Tumblr and is an aspiring artist.Kuixotic's Pokemon Journey starts with Pokemon Diamond & Pearl where he experience the Sinnoh Region. He shares what he enjoyed about the game and some of his favorite Pokemon from that region. He also gives his opinion of the remakes with Brilliant Diamond and Shining Pearl.Kuixotic nexts talks about Pokemon Scarlet and Violet and how the plot of Pokemon keeps him engaged with the franchise. He also shares his favorite Dragon Pokemon.Finally, Kuixotic gives insight in developing his artistic skills by copying the Pokemon Cards artwork. SourcesOpening Song: "Forget You" by Alex_MakeMusic from PixabayConnect with Kuixotic: Tumblr | BlueskySend us a textSupport the showConnect with David Hernandez: Linktree E-mail Me: asthepokeballturnspodcast@gmail.comJoin Our Discord Community!https://discord.gg/AqAbD7FbRt

It's Super Effective: A Pokémon Podcast
Celebi is Fun, But Not Very Good

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Dec 23, 2024 135:07


The big holiday for Pokémon Sleep begins with new bundles that may be worth it. On top of that, there is a new Sleep app on iOS that can read your screenshots. 5-Star Rayquaza finally arrives to Pokémon Scarlet & Violet. Pokémon GO announces four new Safari events for March of 2025. Mythical Island is here! We talk about the new cards and how everyone overhyped Celebi the first week of this release. 00:00:00-Introduction 00:02:00-Pokémon Sleep News00:25:30-Shiny Rayquaza Raids00:43:00-Pokémon GO City Safari01:13:00-Mythical Island Talk02:14:20-Post Credits   LINKS

PokeProblemsPodcast
Terrifying Taillow

PokeProblemsPodcast

Play Episode Listen Later Dec 20, 2024


Episode 276: the Taillow episode of the PokeProblemsPodcast! In Pokemon GO, December Community Day 2024 is happening Saturday, December 21, and Sunday, December 22, 2024, from 2:00 p.m. to 5:00 p.m. local time. Holiday Part 2 is starting soon! Sunday, December 22, at 10:00 a.m. to Friday, December 27, 2024, at 8:00 p.m. local time. Soon, we will Celebrate with Pokémon GO's New Year's 2025 event, Monday, December 30, 2024, at 10:00 a.m. to Wednesday, January 1, 2025, at 8:00 p.m. local time! Miz Sylver and the Wolf Doctor love the new Friend Raid feature! And Miz Sylver will definitely try to catch Pokémon at McDonald's in the United States on special lures and raids from 6:00 p.m. to 7:00 p.m. local time each day during the following weeks; Monday, January 20, to Sunday, January 26, 2025; Monday, February 10, to Sunday, February 16, 2025; Monday, March 10, to Sunday, March 16, 2025. Plus catch up with us soon on our upcoming Back2Basics episode... This week, it's about EGGS! In Pokemon Scarlet and Violet, the Shiny Rayquaza Event is happening until January 5, 2025, at 3:59 p.m. PST. Miz Sylver tells us about Tinkaton in Pokemon Unite! Pokemon Shopping! Gift Ideas: Shiny Rayquaza Sitting Cuties Plush! Pokemon Cookbook gift set with apron! In My Nintendo Rewards, check out the Festive Nintendo Icons! Miz Sylver is the adventurous half of the duo... she went to PAX Unplugged and tells us about the awesome time she had! Miz Sylver enjoyed the incredible Pokemon Cosplay Meet-Up. She met another Liepard! She played Ekans Hoop Hurl by Katzer's Creations! And she saw a lot of cool games; Catastrophe, Horrified: World of Monsters, Altered, and Slay the Spire the board game! She went to some cool event, including the concert featuring Paul & Storm! View this post on Instagram A post shared by Chris Lomiguen (@seelomiguenphotos) View this post on Instagram A post shared by Miz Sylver (@mzsylver) View this post on Instagram A post shared by Katzer (@katzerscreations) Throwback shoutout to The Huntington News - Northeastern's paper - for their article on PAX East! Thanks for listening! If you have any questions or comments, we want to hear from you. Tweet, email, or comment on the blog or Facebook to let us know! Follow @pokemoncast Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=/^http:/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+'://platform.twitter.com/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs'); !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=/^http:/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+'://platform.twitter.com/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs');

Dead Tired Dads
Paging Elon Musk

Dead Tired Dads

Play Episode Listen Later Dec 13, 2024 51:28


In the season finale of the the Dead Tired Dads Podcast, Josh and Ryan talk about their hopes for next gen Nintendo controllers as well as the complications that have arisen due to controllers having the same button labels in different places. Also, they reminisce about Mario Kart 64 battle mode. Ryan talks about some updates on Pokemon Scarlet and Violet and follows up with a review on Borderlands for Switch (because he accidentally found out he's getting Borderlands 3 for Christmas). Josh reviews Blast Corps from the N64 Virtual Console, and laments the lack of pointlessness in modern blockbusters.

It's Super Effective: A Pokémon Podcast
Black & White Kyurem Soon

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Dec 2, 2024 163:39


After getting back from Japan, we talk about the Wild Area experience both in-person and global. This talk leads into talking about Gigantimax Pokémon (again) and the new upcoming Max Mushroom use and cost. Unova Tour is announced and we talk about what Niantic has announced so far and what they seem to be hinting at for early next year. Pokémon has officially revealed Shiny Rayquaza as a 5-Star Raid event and we get all the details leading up to it. Finally, we end on some more Pokémon TCG Pocket talk. 00:00:00-Introduction 00:03:00-The Wild Area00:41:20-Unova Tour01:10:00-Max Mushrooms01:57:20-Shiny Rayquaza02:14:00-TCG Pocket Talk02:43:00-Post Credits   LINKS

Nintendo Cartridge Society
The Game Award Nominations (News from 11/19/24)

Nintendo Cartridge Society

Play Episode Listen Later Nov 19, 2024 61:03


For Your Consideration: Patrick and Mark review The Game Awards nominations and how Nintendo's weird year fits into the larger industry picture. Plus, Pokemon Scarlet & Violet break records in Japan, Donkey Kong Country turns 30, and more. The guys also talk about: The personality quiz at the beginning of Dragon Quest III: HD-2D Remake.A surprise digital release of Life is Strange: Double Exposure and how game marketing has evolved.Microsoft's Phil Spencer declaring no Xbox games are off-limits for PlayStation and Nintendo. SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesociety FRIEND US ON SWITCHPatrick: SW-1401-2882-4137Mark: SW-8112-0583-0050

It's Super Effective: A Pokémon Podcast
Our Future of Dynamax with ZoëTwoDots

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Sep 16, 2024 121:09


ZoëTwoDots joins us this episode to talk about the BIG update to Pokémon GO. Beforehand, we talk about the Shiny boosted Clefairy event coming to Pokémon Sleep and a new pop-up store in South Korea featuring exclusive merch. A new "rarest" Pikachu might be a contender after a sports game? Play Pokémon is getting more stuff in Africa and we have some updates for tournament regarding Regulation H. 00:00:00-Introduction 00:04:30-Pokémon Sleep Talk00:19:55-South Korea Exclusive Merch00:28:40-Dynamax Talk w/ ZoëTwoDots01:31:30-MLB x Pokémon01:47:30-Play Pokémon Updates 02:00:20-Post Credits   LINKS

The Geekbox
The Geekbox: Episode 671

The Geekbox

Play Episode Listen Later Sep 4, 2024 74:22


Wherein we discuss the end of baseball and tennis, the Legend of Zelda timeline (and other continuity nightmares), Gen Con 2024, Pokemon Scarlet, Higgins' Final Fantasy series marathon, The Boys, and weird bizarre celebrity lives. Starring Ryan Scott and Ryan Higgins.

It's Super Effective: A Pokémon Podcast
Legends Z-A Release Date Talk

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Sep 2, 2024 96:18


Pokémon Sleep gets a new update with more quality of life features added! The Suicune event is here! Pokémon Masters EX celebrates it's fifth anniversary with Lance, Steven, and Cynthia returning in their new Arc Suits. Pokémon GO is finally adding both Galar and Max Raid battles. Niantic also adds a subscription pass, but it's not really a subscription pass still. Finally, we get new trademarks on a Japanese TCG set. Since the TCG usually lines up with current and future games, this makes it seem like Pokémon Legends Z-A will be a Summer 2025 game at the earliest, if not Fall. 00:00:00-Introduction 00:02:00-Timeless Woods00:07:10-Pokemon Sleep News00:28:30-Break00:29:50-Masters EX Celebrations00:37:20-Pokémon GO News01:02:20-Break01:04:00-Legends Z-A Release Date01:35:20-Post Credits   LINKS

The Harvest Season
Mika and the Witch's Mountain Review

The Harvest Season

Play Episode Listen Later Aug 28, 2024 74:55


Al and Kev talk about Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:22: What Have We Been Up To 00:13:13: Game News 00:30:30: New Games 00:37:25: Mika And The Witch’s Mountain 01:08:10: Outro Links Animal Crossing Pocket Info Melobot: A Last Song Disney Dreamlight Valley “Dapper Delights” Update Steamworld Build “Skull Valley” Update Farming Simulator 25 Info Smushi Come Home Physical Release Herdling Floatopia Mika and the Witch’s Mountain Disclosure: I received a free review copy of this product from https://www.keymailer.co #MikaandTheWitchsMountain Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello farmers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al, and we’re here today to talk about Mario- wait no, Cottagecore Games. (0:00:36) Kev: And I’m Kevin. (0:00:42) Kev: I’ll talk about Mario. (0:00:44) Kev: I’m actually obligated to. (0:00:46) Al: I suspect I’ve already made that joke though, haven’t I? (0:00:49) Al: I probably made that joke a year ago. (0:00:51) Kev: Yeah, that’s fine. (0:00:52) Al: Um. (0:00:53) Kev: Oh yes, cottagecore. (0:00:55) Kev: But we’re here to talk about Cozy’s studio Ghibli likes. (0:00:59) Al: Yeah. (0:01:01) Al: Yes. (0:01:01) Al: So we are going to talk this episode about Mika and the Witches Mountain. (0:01:07) Al: This episode is the reason that Dave the Diver Month got delayed, basically. (0:01:07) Kev: finally (0:01:14) Al: We, we managed big news and full disclosure, because we have to say this. (0:01:14) Kev: Yeah (0:01:20) Al: Uh, we got a free code for Mika and the Witches Mountain for review. (0:01:25) Al: Uh, so, um, thank you to Chibi Games for that. (0:01:28) Kev: both of us oh oh okay sorry well ah that’s how you got it okay like (0:01:29) Al: No, just you. (0:01:31) Al: I paid for mine, but you, you got yours free, I paid for mine. (0:01:35) Al: Uh, I mean, to be fair, I paid for it like three years ago in Kickstarter. (0:01:42) Al: Um, so because of that, we then had like a specific time that they (0:01:48) Al: wanted the review to be done by. (0:01:50) Al: So we are doing the episode now, which means that hopefully next episode will (0:01:55) Al: be the final episode of Dave the Diver Month, or maybe not because of new (0:02:01) Al: I’m not going to talk about the Dave the Diver news in this episode, (0:02:02) Kev: I was about to say or maybe not. (0:02:04) Al: because there is Dave the Diver news. (0:02:06) Al: We’re going to talk about that in the next episode, just cause it’s so close. (0:02:09) Al: Um, so there we go. (0:02:12) Al: So yes, uh, we’re going to talk about Mika and the Witches Mountain. (0:02:12) Kev: And we can finally say #sponsored. (0:02:15) Al: Um, the hashtag sponsored hashtag, hashtag ad. (0:02:22) Al: Uh, I think it’s actually hashtag gifted. (0:02:25) Al: It’s not an ad. (0:02:25) Al: It’s not sponsored as gifted as a difference there. (0:02:28) Al: Cause we’re, we’re obviously. (0:02:30) Al: Getting the review code would not change our review. (0:02:33) Al: We would be reviewing it in the same way, whether we were paying for it or not. (0:02:36) Al: Uh, yeah. (0:02:36) Kev: Yup, that’s why Nintendo won’t sponsor Alex. (0:02:43) Al: Yes. (0:02:44) Al: And, um, unlike the developers of that new game that I can’t remember the name of, (0:02:49) Al: uh, we will talk about the politics of China. (0:02:52) Al: Uh, yeah, I think that’s something like that. (0:02:53) Kev: Oh my gosh, Black- Is it Black Wukong? (0:02:58) Al: I can’t remember what the name is, but yeah, it’s something like that. (0:03:01) Al: Very, very awkward. (0:03:03) Al: All that news of them trying to stop people talking about things that people (0:03:07) Al: are obviously going to talk about. (0:03:08) Kev: Yeah, oh good. (0:03:08) Al: Uh, but as far as I know, there’s no, uh, there’s no kind of big political issues (0:03:16) Al: with chibi games, uh, so we’re going to just talk about the game, um, because (0:03:20) Al: there’s no controversies that I know of to talk about before that. (0:03:23) Al: We have some news and first of all, Kevin, what have you been up to? (0:03:26) Kev: Well, a lot of meat primarily, but on the off chance I do get a breather, I look in (0:03:36) Kev: meek at time of course, I played hey guess what, a Mario game, Chalker, particularly (0:03:45) Kev: where was it, Mario World 2 Yoshi’s Island, I forget the swirlder land, but Yoshi’s Island, (0:03:50) Kev: the first Yoshi’s Island for the SNES, yep it’s the one with the bait. (0:03:52) Al: Is that the one with the babies? (0:03:56) Kev: The SNES always surprises me, like how modern it looks compared to the NES or whatever, (0:04:07) Kev: but anyways, I mean it’s a Yoshi game, it’s good, have you played any Yoshi games now? (0:04:12) Al: I have played this one specifically because when I was playing through the Mario games, (0:04:20) Al: the way that I defined it was anything that says “Super Mario” and is a platformer. So (0:04:26) Kev: Okay, sure. (0:04:26) Al: this one being called “Super Mario World 2, Yoshi’s Island” meant that I played this one. (0:04:31) Al: But I also included then the first Wario World as well, because that was a Super Mario World (0:04:37) Al: 2. Was it 4 or 3? I can’t remember. It was one of them anyway. So yeah. (0:04:38) Kev: That was three, wasn’t it, I think. (0:04:40) Kev: Yeah. (0:04:42) Al: Back when they would make a random platformer for another character and just slap Mario’s (0:04:48) Al: name on it. Yeah, yeah. Well, why not? I don’t think I’ve played any of the other ones. I’ve (0:04:50) Kev: It was a good strategy. They go, “I should go back.” (0:04:53) Kev: Um, yeah. (0:04:56) Kev: Mm. (0:04:57) Al: been meaning to play Willy World for a while just because it looks fun. But I don’t think (0:05:00) Kev: Yeah. (0:05:02) Al: I need to have a look at the list of (0:05:04) Kev: Yeah, well, shocker. (0:05:05) Kev: The core of the game, of a Nintendo game, has stayed pretty intact all these years. (0:05:11) Kev: Um, it’s a fun one. I like it. (0:05:14) Kev: Yoshi’s Island, um, (0:05:16) Kev: introduces all the Yoshi mechanics that are just (0:05:20) Kev: Mario stuff right not just the the eggs but the the flutter jump all sorts (0:05:24) Al: Yeah, but I guess the interesting thing about this one was that it was you were (0:05:24) Kev: of the Yoshi cop they’re all sorts of fun things if you want here (0:05:30) Al: controlling Yoshi rather than controlling Mario on you. (0:05:32) Kev: yeah that’s true yeah it’s true no longer your loyal steed slash jump (0:05:37) Kev: assist when you throw him in the pit didn’t make that jump but yeah if you (0:05:45) Kev: want to hear extended thoughts on Mr. Yoshi’s first (0:05:50) Kev: spotlight feature, well that’s not true, he had that Yoshi puzzle game, whatever, (0:05:56) Kev: go listen to Rainbow Road Radio, the show I do with Alex, that’ll be the next (0:06:01) Kev: episode, he’ll be out by the time this is out, so yeah, go check that out. Other than (0:06:07) Kev: that, I’m pretty sure I talked about Battle Cats a long long time ago on this (0:06:12) Kev: podcast, it’s a mobile game, it’s tower defense, you control these goofy cats (0:06:17) Kev: that’s sending your or me (0:06:20) Kev: to get units to go fight the enemy CPU units or whatever (0:06:25) Kev: I go on and off it (0:06:27) Kev: one thing about it, they do collabs with all sorts of different properties (0:06:32) Kev: the most wild ones like they’ve done Evangelion, Street Fighter (0:06:36) Kev: and they happen to do one with Ruruni Kenshin (0:06:39) Kev: which brought me back in hard (0:06:42) Kev: do you know Ruruni Kenshin now? (0:06:44) Al: - I do not, I was just about to ask, what is that? (0:06:45) Kev: Oh, okay, um, it’s a manga/anime, uh, unfortunately. (0:06:50) Kev: Of course, the very problematic creators I will acknowledge. Uh, by problematic, I mean awful. I won’t… yeah, not a great person, but the manga/… yup. Yup, not good things. Yeah, okay, criminal. Okay, let’s… okay, a criminal. A criminal creator. Let’s bump it up a little. (0:06:55) Al: I’m going to Wikipedia and looking at, oh right, okay, yep. (0:07:07) Al: That’s not just problematic, we’re not going to talk about that. (0:07:20) Kev: - But, which is unfortunate, ‘cause the manga slash anime (0:07:22) Kev: was very popular, was from like the ’90s, I believe, (0:07:26) Kev: and very well-liked and whatnot. (0:07:30) Kev: I watched it when I was younger, actually, in Mexico, (0:07:33) Kev: because Mexico had a lot of anime going on back then. (0:07:36) Kev: It still does. (0:07:38) Kev: It’s a, you know, it’s a whole thing. (0:07:40) Kev: It’s about samurais, basically. (0:07:41) Kev: I’m just really cool and really enjoyable. (0:07:44) Kev: And so, yeah, hearing that Colab got my attention, (0:07:48) Kev: so I got into it back in about, (0:07:50) Kev: and that was fun to see. (0:07:52) Kev: And then, Zona Zen Zero, the whole reverse game, (0:07:56) Kev: I continue to play it. (0:07:57) Kev: I’m actually kind of getting finally invested (0:08:00) Kev: into the story a little bit after like a month, (0:08:04) Kev: some time to get through all the gobbledygook (0:08:08) Kev: and nonsense words they use to finally understand (0:08:11) Kev: what’s going on. (0:08:13) Kev: One thing interesting about it is because it’s, you know, (0:08:16) Kev: ongoing engine-type game. (0:08:18) Kev: Like I– (0:08:20) Kev: Kind of hit. I think the end of the available story, right? (0:08:22) Kev: They do chapter drops or whatever and so now I have to wait for the next one. (0:08:27) Kev: Which is just an interesting experience. I don’t think I’ve ever had to really deal with it, at least in a video game, right? (0:08:33) Kev: But yeah, that’s what I’ve been up to. What about you, Al? What’s going on with you? (0:08:38) Al: Well, I have obviously been playing Mika as well, and we’ll talk about that. (0:08:44) Al: I have also, we are recording on the 23rd of August, which is the day the Harvest Moon Home (0:08:50) Al: Sweet Home comes out. So, or came out, or has come out. It’s out. So, I have bought it, and I have (0:08:52) Kev: against all odds with no no work no not a whisper of anything about it but it (0:09:09) Al: a little bit. Obviously not very much, because it’s the first day, and I’ve been working today. (0:09:15) Al: Well, I will obviously have a lot more thoughts about this in the future, but my first (0:09:24) Al: thought is this game has basically no controller support, but it’s not completely not, right? It (0:09:32) Al: has, I’ve found one thing that has controller support for, and that’s conversations. When you’re (0:09:38) Al: you can proceed the conversation with the controller. Nothing else. And it’s so weird. So weird. (0:09:42) Kev: That’s so weird. You have to play on your phone, but when you hit the conversation pick up your controller (0:09:49) Al: It’s so weird. Well, that’s the thing. Because I have an Android phone, and I have an iPad, (0:09:56) Al: I have to decide on which platform I’m going to purchase on, right? Because I’m not going to (0:10:00) Al: purchase on both. Although I will say, interestingly, it’s not that expensive. It’s 18 (0:10:05) Al: £14 on IOS and it’s £14. (0:10:08) Kev: Oh, I’m a darned. (0:10:08) Al: It’s weird that there’s the difference there, but it’s not an insane, you know, it’s not (0:10:14) Al: it’s not a ridiculous amount. (0:10:16) Al: It was pretty good for what it is, but I’m probably still not going to buy it on both. (0:10:23) Al: So I had to decide and I was like, I can’t, I think I decided originally to buy on Android. (0:10:28) Al: So I bought it and downloaded it and opened it and it crashed. (0:10:33) Al: And apparently they’ve had an issue on Android where the game is crashing just now. (0:10:33) Kev: Oh (0:10:36) Kev: Say yes, I have to buy both (0:10:37) Al: And so I was like… (0:10:39) Al: I went on to the Play Store and there was a refund button. (0:10:42) Al: So I was like, “Oh, well, I’ll refund that and I’ll go buy it on iPad then.” (0:10:46) Al: So I’ve been playing it on the iPad. (0:10:48) Al: But the problem with that is obviously I would like to use my controller (0:10:50) Al: because it’s on my iPad, right? (0:10:52) Al: Like I don’t want to be like holding my 13-inch iPads, (0:10:56) Al: trying to play touchscreen controls. (0:11:00) Kev: Back to the Wii U days, baby. (0:11:02) Al: It’s worse than that. (0:11:02) Al: It’s so much bigger than that. (0:11:06) Al: I do have an iPad mini. (0:11:08) Al: So I will try it out on that and see how it feels on that as well. (0:11:11) Al: But this this might not be a good start to it. (0:11:14) Al: Although I will have to see. (0:11:16) Al: I need to check this. (0:11:17) Al: I meant to check this earlier (0:11:20) Al: because Mac OS has a thing now where you can install iPad apps. (0:11:23) Al: So I need to see if I can install that and maybe I can play it on my Mac. (0:11:25) Kev: Ooh. That’d be nice. (0:11:26) Al: We’ll see. (0:11:27) Kev: Is there no blue stacks equivalent on Mac? (0:11:30) Al: What that is, that is that. (0:11:32) Kev: Oh, that is. Okay. Okay. (0:11:34) Al: Yeah, it’s the same thing. (0:11:35) Al: and technically developers can deceive. (0:11:39) Al: So, we’ll see whether they’ve disabled it or not. (0:11:39) Kev: Mmm, let’s see. (0:11:42) Al: I would hope not, but we’ll see. (0:11:42) Kev: Okay. (0:11:44) Kev: Um, okay, about the game, okay, the big question about the game itself, (0:11:49) Kev: is it, you know, a farming game? (0:11:51) Kev: Don’t even know what it’s supposed to be. (0:11:52) Al: Yeah, I would say it’s basically, it’s a Harvest Moon game. Now the question is whether it is a (0:11:56) Kev: Okay, it is a harvest move. (0:11:59) Al: Harvest Moon game, and they’ve definitely thought about it in terms of touch screen first. I would (0:12:04) Al: say touch screen first, or touch screen only, clearly, because they don’t have the controller (0:12:07) Kev: Okay. (0:12:08) Al: support. Which is, I mean, the fact that they’ve thought about it touch screen first is good, (0:12:09) Kev: Yay. (0:12:14) Al: the fact that it doesn’t support controllers is bad. But yeah, it’ll be interesting to see (0:12:16) Kev: Yeah. (0:12:20) Kev: Okay. (0:12:20) Al: how things go. I’ve not put enough into it to- (0:12:23) Al: You know, an opinion on the story or the full mechanics or anything like that. That episode will come. (0:12:24) Kev: Sure. (0:12:27) Kev: Sure. (0:12:30) Al: But yeah, so start off disappointing. We’ll see. We’ll see where it goes from here. (0:12:36) Kev: - Nah. (0:12:41) Al: I think I also- I launched- I bought and started playing (0:12:46) Al: Natsumon? Is that real? Yeah, Natsumon, 20th century summer kid. I haven’t played a lot of that, though. (0:12:52) Al: That’s probably for the future, because there’s a lot happening just now. (0:12:57) Al: That was one of the games that Micah talked about, I think, last year. End of the year. (0:13:00) Kev: Ahh, okay. Oh, I love that art style. (0:13:04) Al: And they only added the English translation at the beginning of this month, so. (0:13:09) Kev: - Okay, cool, cool, cool. (0:13:11) Al: So yeah, that’s what we’ve been playing. So, into the news. Speaking of mobile games, (0:13:17) Kev: Eh? (0:13:17) Al: we have some Animal Crossing news. It’s been a while since we’ve had some Animal Crossing news, Kevin. (0:13:22) Al: And now it’s time to talk about a game, (0:13:23) Kev: It’s good for once. (0:13:25) Al: now it’s time to talk about an Animal Crossing game that neither of us have really played. (0:13:30) Al: I think I have downloaded it and I’ve opened it and got really bored really quickly. (0:13:35) Al: But that is Animal Crossing Pocket Camp. (0:13:38) Al: So the news is that the game is shutting down. (0:13:42) Al: But don’t worry, they’re releasing it again offline. (0:13:47) Al: So this is very interesting and I wanna know what you think. (0:13:50) Al: But my opinion is that this is. (0:13:52) Al: Because I think exactly what we want online games to do is when they shut down, they (0:13:59) Al: release another version that allows you to play the whole game without in-app purchases. (0:14:05) Al: And granted, it’s going to cost money. (0:14:07) Al: And I accept that because it takes work and that’s life. (0:14:13) Al: But it’ll be interesting to see how much it costs. (0:14:15) Al: That will be the killer, I think. (0:14:18) Al: I think overall, although some people we disappointed because they obviously… (0:14:22) Al: It means there’s no new events in the game. I think that overall it’s a good news because it’s not going… (0:14:28) Kev: All right, I heard, I cannot source or confirm, I heard that they will try to do some events (0:14:34) Kev: still for the first, like, while for the offline version, but… (0:14:38) Al: No, I haven’t seen anything about that. What they have said is that they’ll be doing events (0:14:44) Al: and adding some items until the end of the current version, which ends, which is running (0:14:48) Kev: Oh, okay, that’s why it would have hurt, nevermind. (0:14:51) Kev: Um, but still. (0:14:54) Al: until the 28th of November. That is when they’re going to shut it down. So they said there (0:14:59) Al: will be some more events and items before then, but I haven’t seen anything about new (0:15:04) Al: stuff in the in the. (0:15:07) Kev: if uh if i’m employed by that point I will pick this up because i’m much more interested now that (0:15:14) Kev: I can just play it all especially offline um because that’s uh that’s my idea (0:15:21) Al: It’s going to be very interesting to me how much it costs. Will it cost like what Mario (0:15:27) Al: Run cost? Was that like 20 dollars? Something like that? Or whether it ends up going like (0:15:32) Kev: I was about to say, it’s in the new nintendo to pick the latest entry into the animal crossing (0:15:36) Al: a full price switch game. I would be surprised if it did. But you never know, it is Nintendo. (0:15:47) Kev: series, full price animal crossing, locket camp deluxe. (0:15:51) Al: - It turns out the Switch 2 runs Android. (0:15:58) Al: Look, we’ve got a new Animal Crossing game for the new console. (0:16:02) Al: Yeah, the other thing is, they haven’t said for certain that it’s definitely 100% offline. (0:16:09) Al: Let me see if I can find the wording. (0:16:11) Al: It says, “We’re developing a version of Animal Crossing Pocket Camp that users (0:16:15) Al: can continue to play with their save file.” (0:16:17) Al: So that’s a key point your data will carry across. (0:16:20) Kev: Oh, yeah that yeah, can you imagine if it did? (0:16:21) Al: You would think that would be a minimum required thing for this, but just it’s good to have the clarification. (0:16:29) Kev: You know in this day and age yeah, yeah, it’s good to have that clarification (0:16:33) Al: You carry over your saved data by linking your Nintendo account. (0:16:37) Al: It says, but you cannot carry over any remaining leaf tickets. (0:16:40) Al: I think they were the like paid item that unlocked things in the game. (0:16:42) Kev: score. Right. (0:16:44) Al: So obviously it doesn’t make any sense if there aren’t, because it says it’s a paid app without in-app purchases. (0:16:52) Al: The question of course is whether that means everything in the game, all the items will be unlocked for everybody. (0:16:59) Al: And if so, do you have to do something to unlock them? (0:17:03) Al: Like are there going to be challenges or is it just you can access everything like you had paid for it? (0:17:10) Kev: if I were making the decision / this is my guess I’d say you there’s a new fake (0:17:19) Kev: premium currency new leaf tickets what I would call it and you have to do (0:17:24) Kev: challenges to earn that and that’s what so that way they can just leave like (0:17:26) Al: That’s a possible. I wouldn’t be surprised if that wasn’t the case purely because that (0:17:33) Al: sounds like work and is probably more less work just to have like I can’t I don’t I (0:17:40) Al: don’t think I played long enough to know how these things unlock but I’m presuming it’s (0:17:45) Al: just a shop somewhere and so instead that shop just has a cost of zero for everything (0:17:50) Kev: - Oh, okay. (0:17:52) Kev: Or can they change it to, I don’t know about this games, (0:17:54) Kev: non-premium currency, I don’t know. (0:17:56) Al: Yeah, we’ll find out. The other thing is it says it does not require constant data communication, (0:18:02) Al: but that word constant would imply that maybe there is some internet connectivity to it, (0:18:08) Al: but why would they do that if they’re shutting down the game? So I’m a little bit intrigued (0:18:11) Al: as to what that means and what exactly it’s going to look like. They have said they’re (0:18:16) Al: going to have more details about the new app in October, so I guess we’ll find out. (0:18:21) Kev: - All right, but like I said, I’m looking forward. (0:18:23) Al: Yeah, I will. I will almost certainly purchase. (0:18:26) Al: This will I regret purchasing it? We’ll find out. Stay tuned. (0:18:35) Al: Next, we have a renamed game. What was previously called a last song is now called MeloBot, (0:18:43) Al: a last song. MeloBot, MeloBot is a good name. I’m not a huge fan of like subtitles in games, (0:18:44) Kev: I love Metabots! (0:18:46) Kev: Classic. (0:18:52) Al: but I get why they’re doing this one, right? Because it makes it very clear that it’s a (0:18:58) Kev: yeah yeah i’m actually a fan of subtitles and the reason like because if they want to make you (0:19:08) Kev: know franchise or whatever sequels like having different subtitles I think is better than the (0:19:14) Kev: the numbering thing (0:19:16) Al: I mean, I personally I prefer just numbering because then it makes it very clear the order. (0:19:22) Al: But that aside, I think part of the reason I don’t like subtitles is because it implies (0:19:28) Al: that they are going to make a franchise and it’s like, don’t assume that you’re going (0:19:31) Al: to be successful enough to do a franchise. And often subtitles are really, you know, (0:19:40) Al: stupid and not like, so let’s talk about the art games, for example, right? (0:19:44) Kev: Yeah, yeah the pinnacle of subtitles (0:19:47) Al: A perfect example of bad subtitles. They have their first game was Ark Survival Evolved, (0:19:53) Al: right? Which, OK, sure, fine, you’re making it clear it’s a survival game. That’s fine. (0:19:59) Al: Evolved, maybe that’s talking about the dinosaurs. Who knows? What I find confusing about it, (0:20:07) Al: though, is that when you get to a second game, you then start to go, well, is Evolved the first (0:20:12) Al: or the second game? Because Evolved would imply to me that it’s like an evolution of the previous (0:20:16) Al: game. And then their particular problem is they have a remaster of the original called (0:20:23) Al: Ark Survival Ascendant, which is very not clear what, like, why? Why those two names? (0:20:31) Al: And how you meant to know which is which based on those names? That’s my main problem. And then, (0:20:35) Al: of course, their new game is just called Ark 2. So they just can’t decide what they want to do. (0:20:40) Kev: Beautiful. (0:20:41) Kev: I like that. (0:20:42) Al: But anyway, as subtitles go, this is not a bad subtitle. (0:20:43) Kev: Mm-hmm. (0:20:48) Al: I guess just a reminder to people, this is the game where you play as a robot on an alien planet and you are healing plants with salt. (0:20:58) Kev: Yeah, there is in fact rhythm gameplay in this game. (0:21:04) Kev: I was looking at the trailer. (0:21:06) Kev: That looks nice. (0:21:08) Al: Yeah, so it’s a little world that you walk around in and you find plants and then you (0:21:12) Al: have to use your rhythm to heal them, which is a fun little idea. And, you know, I like (0:21:16) Kev: - Mm-hmm, yeah. (0:21:19) Al: the idea of kind of combining a, I don’t know if it’s open world or what, but like, you (0:21:23) Al: know, a world traversal, also with rhythm. (0:21:28) Kev: And somehow there’s still combat. I don’t know if that’s rhythm based, but there is you (0:21:32) Al: I think it is. I think it is rhythm-based as well, based on the trailer. We’ll see. (0:21:37) Kev: Which is a cool idea, um, it looks nice i’m down for this september 12th. That’s not far off (0:21:42) Al: Yeah, so that’s the other news. It’s coming out on the 12th of September, and they’ve (0:21:44) Kev: plus a month (0:21:54) Al: or three weeks three weeks is that three weeks to go till it comes out next we have the full patch (0:22:00) Al: notes for the new disney dreamlight valley update dapper delights so if you want them they are now (0:22:06) Al: available and (0:22:06) Kev: Did they add hot hot ones to the game the reverse of the collab? (0:22:12) Al: Uhhh… no. I feel like I’m missing a reference. (0:22:16) Kev: No (0:22:18) Kev: Okay, you know what hot ones is right (0:22:19) Al: The, like, wings challenge. Yeah. Yeah. (0:22:22) Kev: Yes, yes, okay. Yes the talk show where people eat spicy food in the meanwhile or whatever, right? (0:22:28) Kev: They’re they’re doing with Donald Doug and animated Donald duck (0:22:30) Al: Um… why? (0:22:35) Kev: It was I think (0:22:36) Kev: 90th anniversary, I guess (0:22:43) Al: Oh no, that sounds (0:22:49) Kev: I mean the animations good. I will say that they’re not limping on it. But um, I (0:22:56) Kev: Gotta love how the host is just gonna be talking (0:23:00) Kev: itself I guess or standing Donald (0:23:03) Al: I really don’t know what to say. I’ve never watched a full episode of Hot Ones, (0:23:03) Kev: Good you got a little bit (0:23:06) Kev: I (0:23:11) Al: I’ve just seen clips on TikTok. Sorry, what now? No. As in, like, the animated character or as in… (0:23:12) Kev: Haven’t either but um, yeah, I’m excited for it. Will this be as good as doofenschwertz on shark tank? I don’t know. Oh (0:23:22) Kev: You didn’t know that dr. Doofenschwertz from a Phineas and Ferb was on shark tank (0:23:30) Kev: That is correct, yes (0:23:31) Al: But… (0:23:33) Al: I don’t know what to say. So no, The Hot Ones is not suddenly in Dreamlight Valley. (0:23:35) Kev: I’ll see you tomorrow. (0:23:36) Kev: Bye! (0:23:46) Al: But no, this update adds Tiana from Princess and the Frog, and she brings a restaurant with her. (0:23:51) Kev: Oh, okay. (0:23:55) Kev: Uh-oh, Rami’s facing competition now. She’s got to pick a side. (0:23:56) Al: I don’t think I’ve seen the Princess and the Frog. Is that a thing she’s known for? (0:24:00) Al: I’ve not seen the Princess and the Frog. (0:24:02) Kev: Oh, that’s her entire thing. Like, (0:24:05) Kev: her ho- she’s- works in a restaurant, wants to save up to own- open her own restaurant. That’s her dream. (0:24:10) Al: Fair enough? Well, yeah, so the full details on the update are right now. And I did notice (0:24:19) Al: that we do have confirmation now that the Act III of the DLC, which comes out with the update, is (0:24:26) Al: the final in the Rift of Time expansion, which I think confirms that the next thing that they’re (0:24:34) Al: hinting at, the next expansion they’re hinting at is our new expansion, because I looked on Steam, (0:24:38) Al: and when you’re purchasing the (0:24:40) Kev: Mm-hmm (0:24:40) Al: expansion, you are very explicitly purchasing Disney Dreamlight Valley Arift in Time. So (0:24:45) Al: I think that’s Arift in Time is complete and the next thing that they’re hinting that comes (0:24:49) Al: later this year will be another paid. (0:24:52) Kev: Sure, and other things, yeah. I wonder what it’ll be. (0:24:56) Al: Yeah, I don’t think that I don’t think we’ve got any real hints on on that yet. (0:25:00) Al: So we’ll we’ll see. (0:25:02) Al: We’ll see what comes. (0:25:06) Al: Next, we have a new update for Steam World Build. (0:25:10) Al: The Skull Valley update is out now. (0:25:13) Al: So this adds a whole new map (0:25:15) Al: filled with piratey perils and opportunities. (0:25:18) Al: Build your town town. (0:25:21) Al: Build your town amidst palm trees, (0:25:23) Al: canons and the looming shadow of the Kraken. (0:25:25) Al: So there you go. (0:25:26) Kev: Okay, I have not played this one. I’m out of the loop here. (0:25:26) Al: And so this is the, it’s a town builder, a SteamWorld town builder. (0:25:30) Kev: Kraken’s are cool. (0:25:34) Kev: Yeah, I remember that. (0:25:36) Al: So this is just a new map for the town builder with some new stuff in it, which is cool. (0:25:41) Kev: The brand-new map is pretty cool (0:25:45) Kev: Yeah (0:25:46) Kev: Rockin school. Oh, oh there. I’m seeing the picture. It’s it’s cracking like in the desert. Okay. You could do is expecting that (0:25:54) Al: Yeah, I don’t know whether anything will come with that or not, because it does say looming (0:25:59) Al: shadow of the Kraken implies that something might come from that. But it does look very much dried up. (0:26:05) Kev: yeah that that’s actually a fun aesthetic dried up pirate island um and I like that that’s cool (0:26:10) Al: Yeah. (0:26:13) Al: So if you’ve been playing SteamWorld Build, go get the update now. If you haven’t been playing it, (0:26:17) Al: and you’re like, you know what I really want, what will make me buy this game? (0:26:21) Al: Pirates. Well, there you go. Now you can go. (0:26:24) Kev: You know what would make me buy a game, Al? (0:26:25) Al: Nothing you say is gonna be true right now. (0:26:29) Kev: Spinach. (0:26:30) Kev: What if they’re gonna have spinach? (0:26:33) Al: Oh, my word. (0:26:33) Kev: You’re– ooh. (0:26:36) Al: Farming Simulator 25, in our continual coverage (0:26:39) Al: of this game for some reason, we’ve (0:26:43) Al: got some more information on the game, more reveals. (0:26:45) Al: There is a new map and there’s spinach. (0:26:50) Al: So I don’t hate spinach, but it’s (0:26:50) Kev: Do you like spinach, Al? (0:26:55) Al: something I would particularly choose. (0:26:58) Kev: So, I like- (0:26:58) Al: But if I was having a meal that had spinach, (0:26:59) Al: I’d be like, yeah, that’s fine. (0:27:01) Kev: Yeah. (0:27:02) Kev: I like, you know, baby spinach, the green leafy stuff. (0:27:05) Al: Yeah. (0:27:06) Kev: But, when you, like, book it too much and it turns that Popeye mushy stuff, uh, no, I can’t- (0:27:11) Al: Yeah, that’s part of the problem. (0:27:13) Al: You basically can’t cook it. (0:27:15) Al: You just need to mix it into your hot food (0:27:17) Kev: Yup. (0:27:18) Al: and otherwise it’s overcooked. (0:27:19) Kev: There’s… (0:27:20) Kev: …too much dang water in there. (0:27:22) Kev: Um… (0:27:24) Kev: Well, there you go. (0:27:26) Kev: Spinach fans rejoice. It’s incredible. (0:27:29) Al: Oh, you’re gonna love this. So I’ve just been looking through the other previews they’ve (0:27:34) Al: given us. So they are releasing with this game an ignition lock, a physical ignition (0:27:44) Al: that you can buy, and insert the key to turn on your tractor. (0:27:48) Kev: now we’re talking I like that forget controller support where’s my physical (0:27:50) Al: Oh dear. But that’s basically what it is. There you go, there’s a link you can (0:27:56) Kev: key and lock support oh that’s that’s uh (0:27:59) Al: look at, Kevin, this is quite something. So this comes with the collector’s edition (0:28:08) Al: of Farming Simulator 25. (0:28:10) Kev: oh my gosh this is great I love that this is genius always on the cutting edge um little farming (0:28:17) Al: I was on something, though I will say the collector’s edition in the UK is 60 pounds. (0:28:26) Al: So that’s not bad for coming with, you know, the physical ignition key, if that’s what (0:28:33) Al: you want. (0:28:35) Al: It comes with two keys as well, in case you lose one. (0:28:38) Al: There you go. (0:28:38) Kev: I definitely would so I appreciate that they’re thinking. (0:28:42) Al: I feel like my key would just sit in the ignition the whole time. (0:28:45) Al: I mean, it’s not like (0:28:47) Al: someone’s actually going to steal it. Since we wanted to ensure a quality product that’s not (0:28:53) Al: just functional, but also robust and reliable, our specialists sat down, designed and engineered (0:28:59) Al: it directly in-house. It is something, that’s for sure. And the last piece of update news (0:29:01) Kev: You look at that, look at that is expertise and it’s fine. (0:29:13) Al: for games is that Smishy Come Home, I’ve got a limited physical release. (0:29:17) Al: Which includes trading cards. (0:29:20) Kev: that’s interesting five there’s uh three of five there’s only five of them um it’s like one of (0:29:29) Kev: each biome um and then a nice one with art um five that’s okay I guess you know what all I care (0:29:38) Kev: is that that box art is beautiful I might not I won’t be getting right now under my circumstances (0:29:45) Kev: but that is beautiful and smooshie is a lovely um home (0:29:51) Kev: you know what I posey is a foul word but it that is actually cozy and enjoyable and lovely game (0:29:57) Kev: I highly recommend it to pretty much anyone it’s if you want a nice game to actually (0:30:04) Al: My issue is not with the word cosy, it’s with developers or publishers using the name, using the word. (0:30:12) Kev: Yeah, yeah, yeah, yes, yep, you know what, yeah, fair enough, yeah, so yeah, if you want (0:30:13) Al: I think it’s fine for people to describe a game they like as cosy, I don’t think it’s okay for developers to say “this is a cosy game” (0:30:25) Kev: a hug in a video game form, go play smooshy, smooshy, smooshy, smooshy. (0:30:30) Al: So we also have two new games that have been announced. One is called Herdling (0:30:36) Al: and this is the new game being published by Panic who do a bunch of stuff. They (0:30:46) Al: did Untitled Goose Game and Firewatch and they make the the Playdate, the little (0:30:53) Al: controller. They had a little games console with the Crank… yeah. (0:30:56) Kev: Wait all those guys did that it’s a wild array of things (0:31:00) Al: Yeah, it is. They are a wild array of people. Anyway, this game is being (0:31:06) Kev: Yep, I you know hats off to them they are not cowards, but they will go with the good teeth (0:31:13) Al: published by them. They’re not developing it, but obviously they’re not like a (0:31:18) Al: massive publisher, so they must see something in this game which immediately (0:31:22) Al: makes me interested. The blurb for this game is “Guide a Herd of mysterious (0:31:28) Al: creatures on a stirring and beautiful day. (0:31:30) Al: journey into the mountains and beyond, um, yeah, I mean, that’s exactly what it is, (0:31:37) Al: right? (0:31:38) Kev: Yep, I’m watching the trailer, and you are hurting. (0:31:38) Al: Like if you watch the video, you are guiding a herd of majestical creatures, I don’t… (0:31:44) Kev: They kind of look like full cow things, buffalo things. They’re hairies like yaks. (0:31:48) Al: Yeah, different sizes, different sizes and colours and stuff like that. (0:31:50) Kev: Um, it’s a pretty game. Yep. Some of them glow a little, twisty horns. (0:31:57) Al: Yeah. (0:31:58) Kev: It’s a very pretty game, very pretty world. (0:32:00) Al: And it looks like there’s some… puzzles? You do. (0:32:04) Kev: Take ’em on a boat, push things with your… (0:32:08) Kev: It’s a cool thing. (laughs) (0:32:10) Al: Yeah, do they have a name for these creatures? I’m not seeing any- Oh, here we go. (0:32:14) Al: Calicorns. (0:32:16) Kev: Okay, I’m down for. (0:32:21) Al: Yeah, no, this looks cool. They’ve not announced when it’s coming out. (0:32:25) Al: it’s on Steam, but they haven’t said what platforms it’s on. (0:32:33) Kev: It says, “An emotional wordless tale.” (0:32:35) Kev: Oh no, this game’s gonna hit me bad. (0:32:38) Al: They have said it’s coming to console, but they haven’t said what consoles, so. (0:32:38) Kev: It’s gonna do something to hurt me bad. (0:32:40) Kev: I can already see it. (0:32:47) Kev: Tell me to the play date. (0:32:48) Al: More information as it comes. (0:32:49) Al: I highly doubt it will come to the plate. (0:32:53) Kev: It’s exclusive. (0:32:55) Al: It’s a cool little console, but I don’t think it could cope with that game. (0:32:59) Al: And finally, we have Floetopia. (0:33:01) Al: Have you watched this trailer yet, Kevin? (0:33:02) Kev: Oh, no, let me see. Are you ready for my… (0:33:03) Al: Right. (0:33:04) Al: Okay. (0:33:05) Al: that you need to watch this trailer. (0:33:08) Al: Pause the episode, go watch this trailer, it’ll be in the show notes. (0:33:10) Al: Go, honestly, go watch the trailer before we talk about it. (0:33:15) Kev: okay listen with my library action let’s see first reaction there’s an ad so (0:33:22) Kev: give me a second one second almost there okay here we go oh the words ending (0:33:30) Kev: that’s nice (0:33:31) Al: Yeah, not ideal no ideal (0:33:33) Kev: with cute little should be people (0:33:37) Al: Yep, they’re running around trying not to die (0:33:38) Kev: there’s there’s somebody very nonchalant about it (0:33:42) Al: The end means I don’t need to go to work I mean fair (0:33:46) Kev: there I admire the hustle they’re saying the world’s ending so come live to the (0:33:53) Kev: cloud photopia people islands you definitely is yep you go from actual (0:33:56) Al: So, I mean, that’s quite a dramatic shift in tone there, right? (0:34:05) Kev: apocalypse with giant tornado in the background to happy joy music in the (0:34:10) Kev: clouds we’re just gonna ignore all the people who didn’t make it (0:34:14) Al: I think that’s a costume. (0:34:16) Kev: why are all these people animals well not all of them but (0:34:22) Al: I don’t think they’re actually animals. (0:34:23) Kev: they well I know dog person was digging like a dog I don’t know man somebody (0:34:30) Al: I wouldn’t be surprised if the costumes gave you abilities because they do talk about how you get superpowers and different characters can have different superpowers. So I suspect that might be what it’s from. (0:34:44) Kev: Mm-hmm. Okay, they’re sliding on a cloud now on a cloud mobile card (0:34:51) Kev: This is wild (0:34:53) Kev: What a way to start that trailer. I’m looking for more of it. Where’s the apocalypse? (0:34:54) Al: Yeah, like, I’m very intrigued. So, like, is that… My first thought is maybe that (0:35:03) Al: part is actually just the trailer for someone… Like, it doesn’t actually happen anywhere (0:35:06) Kev: Y’all definitely (0:35:10) Al: in game. I’m thinking someone in the game is trying to sell you to come to this place (0:35:15) Al: and they’re like, “Oh, real world is like the apocalypse, come here instead,” sort of (0:35:21) Al: thing or whether it actually happens and then that’s (0:35:22) Kev: It’s yeah, it’s just going to happen in like the opening cinematic and that’s it. (0:35:24) Al: just the setup for the game. (0:35:31) Al: Well, maybe, yeah, but that’s my question is does it actually (0:35:32) Kev: Oh, oh, I think it does happen. Oh, and then at the end, it’s all inside a snow globe. Okay. (0:35:33) Al: happen or does it not actually happen? (0:35:40) Al: Hmm. So there’s the other interesting question. What is (0:35:43) Al: happening here? Is this, what is this? And why are we, why did (0:35:44) Kev: I don’t know what’s happening here. (0:35:46) Al: we fly onto the moon? Why are we in amongst the stars? Like, is (0:35:50) Al: that something you can do that seems to be inside a carton (0:35:54) Al: of the snow globe on your desk? I need, I need to know more (0:36:00) Al: about this game. I will I will 100% be buying this game. (0:36:02) Kev: I need to know why the Gogotown people didn’t survive the-the-the-apocalypse. (0:36:08) Kev: Because it’s-it’s something, um, that feels like just an announcement trailer, right? So, (0:36:17) Kev: it’s all-I don’t think we actually saw any gameplay. Oh no, there’s a little bit there, minder bit. (0:36:22) Al: We can’t wait we saw limited gameplay (0:36:26) Kev: Yeah, because there’s a. (0:36:27) Al: Anyway, I’m very intrigued. I wouldn’t be surprised if this turns out to be just another farming sim (0:36:33) Al: But I’m a little or I guess it would probably be more like an animal crossing like rather than the farming sim (0:36:38) Kev: Yeah, yeah, go, go, Town Vayne, like I said, um, it uh, it, yeah, I wish they… (0:36:43) Al: Yeah, I don’t know cuz like (0:36:45) Al: Yeah, maybe maybe kind of like that (0:36:48) Al: Yeah, I don’t know, well, we’ll see, I’m intrigued, like they’re literally just (0:36:52) Al: announced this at Gamescom, and it’s coming to Steam and Consoles, but we don’t know when yet. (0:37:00) Kev: Who knows, I wish they’d lean into the apocalypse stuff. (0:37:03) Al: Oh, the website just started singing at me. (0:37:08) Kev: - That sounds right. (0:37:09) Al: Oh, no, I don’t know how to stop it. There we go, I’ve muted it. Right, let’s try that again. (0:37:14) Al: What were you saying? (0:37:16) Kev: Just, I wish it leaned to the apocalypse more, that’s all. (0:37:21) Kev: That’d be something. (0:37:22) Al: Yeah, yeah, yeah, we’ll see. (0:37:25) Al: Cool, so I think that’s all the news. (0:37:30) Al: Next we’re going to talk about Mika and the Witch’s Mountain. (0:37:34) Al: Just now that we’re starting this part of the episode, I need to put the disclosure (0:37:39) Al: out there again. (0:37:40) Al: We did receive one review code from GB Games, so that is what it is. (0:37:49) Al: our review of the game will not be affected. (0:37:52) Al: by that but that is something we need to tell you by law so a quick introduction to (0:37:52) Kev: Nope. (0:37:57) Kev: There you go. (0:38:02) Al: the game as Kevin joked early in the episode it is I have forgotten the name of the yeah (0:38:10) Kev: Studio Ghibli. (0:38:12) Al: no the film though yes Kiki’s Delivery Service it’s basically Kiki’s Delivery Service in (0:38:13) Kev: Sticky’s Delivery Service. (0:38:18) Kev: Sticky’s Delivery Service cross Wind Waker, because boy, that is a Wind Waker park style. (0:38:18) Al: in a game, right? (0:38:28) Al: Yeah, yeah very much so. So you are a little witch who has to deliver (0:38:29) Kev: They promised and they delivered. (0:38:35) Al: packages to people to get to the top of a mountain. And you honor a broom. (0:38:39) Kev: Yes, they’re paying you to get them in you can buy the broom that that’s how it works (0:38:44) Kev: It’s not as if they’re guarding their guarding your way to the mountain (0:38:48) Al: Yeah, I guess we’ll expand I guess a bit more on the broom later on. But yeah, that’s kind (0:38:48) Kev: You cannot pass until you deliver this (0:38:52) Kev: Fish to the captain (0:39:00) Al: of the summary of the game. I guess let’s start on quickly talk about the looks and (0:39:08) Al: the sound and stuff like that, because obviously, we’ve both talked about we like how this game (0:39:12) Al: looks before we’ve played it. But now we’ve actually played it. What do you think? (0:39:14) Kev: Still like how it looks! Shocker! (0:39:20) Al: Yeah, I just sometimes like, I mean, I don’t know how it runs on the switch, but it like (0:39:22) Kev: Yep. No. (0:39:24) Al: ran really well on my Steam Deck. I wasn’t seeing any issues. (0:39:26) Kev: Yeah, it was running fine. It was running fine on Switch. I didn’t see any big issues either. (0:39:31) Kev: Oh, I guess for context, Al has completed the game. I made it very far, but did not complete it as of yet. (0:39:38) Kev: But I very much enjoy the game. (0:39:44) Kev: It’s interesting how Chibi will shift art styles between different games set in the same universe or whatever, but it looks quite nice. (0:39:52) Al: Oh and and boy is this set in the universe the same universe they make it very clear (0:39:58) Al: this is set in the same universe. I counted I think four different characters in this game (0:40:04) Kev: I was like, yeah they namedrop Mara, they’ll do well, we’ll get into that in the story I guess, (0:40:13) Kev: but yeah, there’s plenty of familiar faces. Yeah, but no, I love the presentation, like it is very (0:40:21) Kev: much just, you know, imitate Wind Waker, but you know what, I really like the Wind Waker art style, (0:40:26) Kev: so that’s fine by me. They didn’t do a bad job of it, I’ll say that. (0:40:29) Al: Yeah. (0:40:32) Al: Yeah, yeah. (0:40:33) Al: And sound wise, I quite liked the sound design and the music and stuff like that. (0:40:34) Kev: Also, yep, it is, yep, and I agree. Also, I will give it problems for one more thing, so like I’ve (0:40:38) Al: It’s all all very nice as well put together, I think. (0:40:48) Kev: said, expressed before, that a lot of game companies are using Studio Ghibli-like or inspired or (0:40:56) Kev: whatever, it’s a phrase, and a lot of times they don’t quite deliver on that, but I think this one (0:41:01) Kev: actually did. It captured the spirit of Kiki’s delivery service. (0:41:04) Kev: Pretty well so much that the person who sells your books is just like Kiki. (0:41:10) Al: Yeah, that’s fun. I haven’t actually seen it yet, so… (0:41:10) Kev: Um, yeah. Oh, well, that’s the view of Ghibli. It’s charming. Um, yeah. (0:41:15) Al: I only know what people have told me. (0:41:19) Al: I have so far seen one Studio Ghibli film, but I do plan to watch the rest. (0:41:22) Kev: Wait, which one was it? (0:41:24) Al: The Boy and the Heron. (0:41:25) Kev: No, I’m not saying that, but I just looked up. All right. (0:41:28) Al: It’s good. It’s very good. And despite everything, I would highly (0:41:32) Al: recommend watching the dub, because the voice acting in the dub is (0:41:38) Al: Excellent. It’s very good. (0:41:40) Al: It’s not a lot of dubs are pretty half-hearted. This is very excellent. If you’ve ever won. (0:41:44) Kev: yeah the studio Ghibli dubs usually I think are pretty solid they get good (0:41:52) Kev: talent I got Billy crystal for us moving first castle oh really huh yeah oh well (0:41:57) Al: They have Robert Pattinson and the boy in the heron. (0:42:01) Al: He plays the heron. (0:42:04) Al: And he puts everything into that, like he’s not folding it in. (0:42:08) Al: It’s a very good performance. (0:42:11) Kev: He is a good actor, and I’m glad he put effort into it. (0:42:13) Al: Yeah. (0:42:16) Kev: Unfortunately, he was not here to voice the captain, or whatever, but overall, I loved (0:42:28) Kev: the presentation. (0:42:29) Kev: There’s a few things, like the chibigs, the Walmart, or whatever you want to call it, (0:42:37) Kev: of standard of slightly awkward English translations at times. (0:42:40) Al: Yes. (0:42:41) Kev: But in general, I didn’t have any problems with it. (0:42:48) Kev: And you have access to pretty much the whole map at the beginning. (0:42:52) Kev: You can fly around and see the different areas and stuff. (0:42:56) Al: Well, except the bits that you need to get to at the end. But yeah, they’re quite limited to the (0:42:58) Kev: Yeah, yeah, I said mostly. (0:43:00) Kev: Yeah. Yeah. (0:43:03) Al: extra bits. So yeah, it’s mostly you can access most of the game from the very start. And I guess (0:43:12) Al: let’s go into that. So we could talk about the flying and the brooms because you start off with (0:43:18) Al: a broken broom and you have to get it fixed and you have a fixed broom. And then of course, yeah, (0:43:22) Kev: Because, of course. (0:43:24) Al: Yeah, you have to do that. (0:43:26) Al: And then as you do more deliveries and you get more money, then your friend can upgrade your broom for you. (0:43:33) Al: And the broom does different things. (0:43:36) Al: It can act as though there’s like air currents, which your very first broom can’t use. (0:43:44) Al: You just kind of get pushed off to the side, whereas the second broom will let you use them. (0:43:46) Kev: Yeah, you know both horizontal and vertical so you can speed boost or rise yeah (0:43:50) Al: And then the later horizontal and vertical. (0:43:54) Al: Yeah. And then there’s. (0:43:56) Al: One that gives you this like extra air boosts that are hanging in the air that one of the brooms gives you access to. (0:43:59) Kev: Yeah, like the midair jump sort of thing (0:44:04) Al: And then the final broom there’s like a hurricane a tornado type thing not hurricane a tornado. (0:44:10) Al: On one level which you can only use if you have the final broom and that like boost you really high up in the air and that’s how you get to the top level. (0:44:17) Kev: Right. (0:44:19) Kev: Okay. (0:44:22) Al: So that’s obviously fine, it does the job. (0:44:26) Al: I will say, when I first played the game, I got very confused with the flying. (0:44:31) Al: I was expecting flying to be a bit different than it was, and this is probably a me problem. (0:44:37) Al: But I was… I don’t know why I was expecting this. You know, I’ve already talked to Johnny (0:44:43) Al: about this, and he definitely wasn’t expecting this. But I was expecting that you get on a broom (0:44:47) Al: and you can, like, fly up. You can’t fly up, basically. You’re always flying down. You can (0:44:52) Kev: Yeah. (0:44:54) Kev: Yep. (0:44:54) Al: have like if you’re close to ground. (0:44:56) Al: And you get like a little boost so you can like go up a little bit so you are actually (0:44:59) Al: above the ground. (0:45:00) Kev: Right, right, yeah, you don’t want one on the graph. (0:45:00) Al: But basically if you want to go up, you have to use the air streams or follow the land (0:45:04) Kev: Mm-hmm. (0:45:04) Al: and jump off a higher bit of land stuff like that. (0:45:06) Kev: Sure. (0:45:07) Al: And because of that, because of that’s how it works. (0:45:10) Al: Like you know how when you’re flying, you can have like two different control schemes. (0:45:14) Al: You either have like pull back, pulls you up and push forward, makes you go down. (0:45:20) Al: Or the way this was, which is when you can’t like control going up and down. (0:45:26) Al: Just control where you are. (0:45:28) Al: Like forward makes you go forward and back makes you go backwards. (0:45:32) Al: So like I was pulling backwards to go up and I was just turning round. (0:45:34) Kev: Mm hmm. Mm hmm. (0:45:35) Al: So it kept confusing me like that. (0:45:38) Al: And I suspect that’s mostly a me problem, expecting something different. (0:45:42) Al: And probably due to how much I played Pokemon Scarlet and Violet, where when you actually (0:45:46) Al: fly rather than glide, that is what it is, right? (0:45:49) Kev: Say. Yeah, yeah. (0:45:50) Al: You pull up to go up. (0:45:52) Al: So I got used to it, but yeah. (0:45:56) Al: Was a little bit kind of jarring at the (0:45:58) Kev: Sure, I didn’t have that expectation and like, I think the game, the presentation of you have, you know, a really basic broom or whatever like they’re clearly showing you’re going to be building up to it like it made sense to me. (0:46:13) Kev: But, I mean, regardless, regardless of that bit. I think the flying overall feels great. It feels exactly like how I wanted it to feel. (0:46:28) Kev: I had a demo some time ago and I was happy and they didn’t disappoint like everything else that they add to it. It all feels natural. It feels great. You can actually go pretty fast when you get the air currents and whatnot. (0:46:41) Kev: You can go far and it’s almost a sort of platforming at times, right? Because you’re trying to hit air currents or jump on islands and whatnot. (0:46:50) Kev: And I enjoyed it. Yea

The Backlog Busters
Theoretical Purchases

The Backlog Busters

Play Episode Listen Later Aug 25, 2024 86:04


Welcome to the Backlog Busters, Season 7 - Episode 16. Mathman, BlazeKnight, and Hootz gather to discuss what's good and what they've been playing. BlazeKnight - Crash Bandicoot N-Sane Trilogy and working on pixel art Hootz - Dave the Diver, Pokemon Scarlet, Pokemon Stadium 2, and working through the Splatfest Mathman - SteamWorld Dig 1 & 2, EA College Football If you would like to have more of the Backlog Busters in your life, head on over to Twitter and follow these fine folks: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Grrouchie⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Trash Turkey⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mathman1024⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠BlazeKnight0923⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SkinnyMattK⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Backlog Busters⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Also, don't forget to join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discor⁠⁠d⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and be part of the fun. Patreon link --> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠patreon.com/BacklogBusters⁠⁠⁠⁠⁠⁠⁠⁠ SkinnyMatt's Extra Life page --> ⁠⁠⁠⁠⁠⁠⁠⁠here⁠⁠

It's Super Effective: A Pokémon Podcast
New Scarlet & Violet Updates for Summer!

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Jul 15, 2024 87:18


Pokémon Sleep announces their 1 year anniversary. It'll be a two week event! We got back from Pokémon GO Fest NYC and we talk about the experience both on and off the island. Pokémon announces two months of content for Pokémon Scarlet and Violet with 4 events that each last about two weeks before rotation to the next. 00:00:00-Introduction 00:02:30-Pokémon Sleep Celebration00:19:50-NYC Pokémon GO Fest Recap01:06:00-Summer of Scarlet & Violet01:26:30-Post Credits  LINKS

A Wild Podcast Has Appeared! A ComicBook.com Pokemon Podcast
Episode #267: Gigantamax Comes to Pokemon Go

A Wild Podcast Has Appeared! A ComicBook.com Pokemon Podcast

Play Episode Listen Later Jul 8, 2024 39:17


Pokemon Go reveals its next big feature. Plus, a big Pokemon Scarlet and Violet update and a brand new PokeFact of the Week!  To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices

The Geekbox
The Geekbox: Episode 665

The Geekbox

Play Episode Listen Later Jun 5, 2024 90:52


Wherein we discuss PC power supply issues, Cruel World, band T-shirt etiquette, weird collectibles, Dragon Quest's upcoming HD-2D remake, various and sundry Final Fantasy stuff, Friday the 13th, Balatro, Pokemon Scarlet, sportsball, Doctor Who, Late Night with the Devil, Beetlejuice, and Jurassic Park. Starring Ryan Scott and Ryan Higgins.

RPG Fan's Retro Encounter
419 - Hard to Love RPGs

RPG Fan's Retro Encounter

Play Episode Listen Later May 30, 2024 94:31


Accept finite disappointment, but never lose infinite hope. No one of sound mind plays an RPG out of spite. Players want to enjoy the games they play, sometimes with a fair amount of hype and anticipation beforehand. Today, we walk in between joy and despair, and discuss ten games that the panel wanted to love but struggled to connect with. A few of these are broadly popular, while others are from specific series dear to one panelist's heart. So which panelists dislike NieR and Xenogears? Who played an awful five-dollar DS RPG? Listen to find out what RPGs we found hard to love! Featuring: Michael Sollosi, Audra Bowling, Kyle Cantelon, Tin Manuel; Edited by Paul DennisOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom

The Stone Age Gamer Podcast
Ep.512 – SAG Episode 512: Cartoon Express: Sonic the Hedgehog - No Brainer

The Stone Age Gamer Podcast

Play Episode Listen Later May 3, 2024 128:16


Show Notes On this week's podcast, Dan and Kris climb aboard the SAG Cartoon Express to discuss another classic Sonic the Hedgehog episode, but not THAT Sonic the Hedgehog show. The OTHER Sonic show that was airing at the same time, which was just called Sonic the Hedgehog. Not confusing at all! Anyway, the episode was called No Brainer, and it certainly was an episode of a TV show. But was it better than The Adventures of Sonic the Hedgehog? How did Sonic survive after eating a chili dog from a vending machine in a sewer? Who put that vending machine there in the first place? We may never know. At the top of the show, Kris explains why he was sick for most of the week, and why he wound up freezing cold, watching The Flash on his phone on the floor of the local mall. Meanwhile, Dan had to drive extreme distances for a combination of hospital visits and specialized chicken finger restaurants. Meanwhile, Cave Story is still excellent, Dadish 3D delivers hot Dadish action in 3 dimensions, Pokemon Scarlet is exactly as janky as everyone said, and more! Finally, in Week Old News, Tomb Raider has been CENSORED by the woke agenda!!! OR HAS IT?!? Sensationalist headlines would have you believe it was a nefarious plot to suck all the joy out of viewing tiny, out of focus JPEGs of a hyper-polygonal Lara Croft, but is there more to the story? Plus, Infogrames is back (and still hard to pronounce), an interview about the Tetris CD-i soundtrack is saved, Nintendo 64 NSO gets a rather bizarre update, and a whole lot more. Enjoy! Useful Links Support us on Patreon StoneAgeGamer.com Safe at Home Rescue theGEEKwriter Shoot the Moon Stitches Art of Angela SAG's theme Song “Squared Roots” by Banjo Guy Ollie What's New at Stone Age Gamer Morph 4K Advanced Upscaler Retro Fighters Battler GC Pro XYAB Products now available at SAG Social Stuff Join us on Discord! Stone Age Gamer YouTube Twitch Geekade Facebook Stone Age Gamer Facebook Geekade Twitter Stone Age Gamer Twitter Geekade Instagram Stone Age Gamer Instagram YouTube Geekade Contact Us Break Music Cave Story - Mischievous Robot Extreme G - Title Tetris (CD-i) - Level 2 Sonic the Hedgehog Intro

It's Super Effective: A Pokémon Podcast
Golden Shinies & Diancie Returns

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Apr 29, 2024 92:52


Pokémon GO gets a background refresh as part of the Rediscover campaign they have been running and it's actually very cool! Diancie returns to Pokémon GO for FREE for anyone who did not get one at GO Fest. This has been the only way to get a Diancie in a couple years. A new Mass Outbreak event with boosted Shiny chance has come to Pokémon Scarlet and Violet, along with the return of Walking Wake and Iron Leaves Raids. Pokémon Sleep announced that Entei is coming and a Fire-type week will happen to prepare for the next Legendary Pokémon in Sleep. 00:00:00-Introduction 00:03:00-Pokémon GO Update00:23:10-Free Diancie00:30:00-Break00:32:15-Gold Mass Outbreak Events00:48:00-Vulpix & Entei Come to Sleep01:32:10-Post Credits Ad this episode was by Shaker & Spoon. You can save $20 off your first box by heading over to https://shakerandspoon.com/pkmncast and use the code, pkmncast, at checkout!  LINKS

The Jeff Gerstmann Show - A Podcast About Video Games
097: Shadow the Hedgehog = John Wick

The Jeff Gerstmann Show - A Podcast About Video Games

Play Episode Listen Later Apr 16, 2024 178:25


Keanu lands the role of a lifetime! Meanwhile Lawbreakers is back? Nintendo makes an enemy out of my daughter, Fallout 4 gets fixed after all these years, and a man gets arrested for hacking Pokemon games. Also: Clicker Arena isn't enough of a clicker to be called a clicker and people are unhappy about it! Cheech & Chong Watch 2024 continues on this week's installment of The Jeff Gerstmann Show Hosted By Jeff Gerstmann! Get ad-free podcasts, bonus shows and more over on Patreon!Support the show at https://patreon.com/jeffgerstmann

It's Super Effective: A Pokémon Podcast
Catch Shiny Pokémon in Paldea and Beyond

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Apr 8, 2024 85:18


Pokémon put out an article on how to shiny hunt in Pokémon Scarlet and Violet. 7-Star Meganium Raids seem to be a pain for some trainers this past weekend. Pokémon Worlds 2024 dates were finally announced after EUIC this past weekend. The Bug event and Mega Heracross arrive this upcoming weekend! 00:00:00-Introduction 00:01:05-Pokémon Sleep Updates00:21:45-Worlds Dates Announced00:32:15-Break00:35:00-Shiny Hunting in SV00:50:20-Meganium Raids01:08:40-Pokémon GO Bug Out01:24:30-Post Credits Ad this episode brought to you by Mint Mobile! Check out MintMobile.com/pkmncast to start your new wireless plan for just $15 a month! Ad this episode present by Bespoke Post and their Box of Awesome collection! Head over to boxofawesome.com and enter code pkmncast at checkout for a free gift.  LINKS

The Chompcast
Episode 328 - Triple I

The Chompcast

Play Episode Listen Later Apr 4, 2024 151:35


While the boys were away, Morgan came to play. Shea and Morgan sat down and warmed up the chats with some basketball talk before leading into the gaming talk. After reflecting on the non-story aspects of FF7: Rebirth, they talked about Suicide Squad: Kill the Justice League, Pokemon Scarlet and Violet, Netflix's A:TLA, and other random stuff. Please enjoy the nonsense!

It's Super Effective: A Pokémon Podcast
Is Pokémon Horizons Worth Watching

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Mar 11, 2024 85:27


Twelve episodes of Pokémon Horizons are now on Netflix and we talk about how it feels compared to the older anime. Light spoilers, but the focus is overall feel of the show, not plot. Interview with Pokémon employees about Ash and where he is. 7-Star Raids are still rotating from Pokémon Day. Toyota builds a Miraidon motorcycle just because they can? The location for the Pokémon World 2026 was leaked by the venue and Niantic announces three locations for Pokémon GO Fest 2024. 00:00:00 - Introduction 00:01:45 - Pokémon Horizons00:28:30 - Will Ash Return to the Anime00:36:00 - Break00:38:20 - 7 Star Raid Battles00:43:10 - Miraidon Motorcycle00:45:10 - Worlds 2026 Location00:56:40 - Pokémon GO Fest01:19:00 - Nontendo Podcast01:24:00 - Post Credits  Ad this episode was by Shaker & Spoon. You can save $20 off your first box by heading over to https://shakerandspoon.com/pkmncast and use our code, pkmncast, at checkout!  LINKS

The Harvest Season
What Vegetable Are You

The Harvest Season

Play Episode Listen Later Feb 14, 2024 64:17


Al and Jonnie talk about Turnip Boy Robs a Bank Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:30: What Have We Been Up To 00:06:52: News 00:29:43: Turnip Boy Robs A Bank 01:01:06: Outro Links Botany Manor Release Date Moonstone Island Valentine’s Update Ikonei Island Festival Update Slime Rancher 2 Gadgets My Way Update Potion Permit on iOS and Android Wylde Flowers Beans Plushie Wylde Flowers on Apple Vision Pro Disney Dreamlight Valley Update 9 Garden Life: A Cozy Simulator Story Trailer Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Jonnie: And my name is Johnny. (0:00:37) Al: and we’re here today to talk about Gottagecore Games. (0:00:43) Al: Before we get going, just a reminder that transcripts for this podcast are available in the show notes and on the website. Today, we, me and Johnny, are going to talk about Turnip Boy robs a bank, because apparently I didn’t write it in the show notes. (0:01:00) Al: We’re going to talk about Turnip Boy robs a bank, the sequel to Turnip Boy commits tax evasion, (0:01:09) Al: and we’re not going to talk about it now, we’re going to talk about it later. (0:01:15) Al: Before that, just because we could easily fall into a discussion about it right now if we’re not careful. (0:01:20) Jonnie: Yeah, I was already head like in the line of things. (0:01:22) Jonnie: I was like, oh, I should not say this right now. (0:01:26) Al: But before that, we’ve got a bunch of news. (0:01:30) Al: But first of all, Johnny, what have you been up to? (0:01:34) Jonnie: What have I been up to? There is a game called Skull and Bones and apparently it has been in development since 2013 and it is apparently about to come out, but this weekend it is doing a public demo I guess is what it is where anyone can try the game for free, it will be over by the time you’re listening to this, although the game will be like a day or two from coming out. (0:02:02) Jonnie: And look I’m a bit of a slut for pirates like I love pirate games even though they’re just like (0:02:09) Jonnie: Piracy is so hard to do well in games (0:02:14) Jonnie: And I think in many respects Skull and Bones is kind of a (0:02:17) Jonnie: Testament to that like there are things that I really like about the game (0:02:21) Jonnie: But it’s gonna be a pretty hard game to recommend like people (0:02:26) Jonnie: Spend I think it’s assume is gonna be like a $70 game and I’d be very hard to recommend that anyone spend (0:02:33) Jonnie: dollars on a game. (0:02:34) Jonnie: Like this, unless you are super super into pirates. (0:02:37) Al: I’m not, so. I mean, pirates are fine, but I’ve never been like, “Oh yeah, I love pirates.” (0:02:43) Al: I’ve enjoyed some pirate-based media, but there’s a difference between, “Oh yeah, I like that,” (0:02:49) Al: and like, “Oh no, I must consume the pirate-based media.” You know, there’s a big difference there. (0:02:56) Jonnie: Honestly, I think the biggest problem with pirate-based stuff is ship-to-ship combat is really hard to do and to make fun and engaging. (0:03:06) Al: Yeah. (0:03:06) Jonnie: And everyone probably has a slightly different view on what it should be. (0:03:12) Al: Hmm. (0:03:12) Jonnie: And, you know, do they want it to be really fun? (0:03:12) Al: The fun bit, I think, there is key. (0:03:16) Al: It’s probably, you can probably make up a pretty accurate one, but it’s not going to be fun. (0:03:20) Jonnie: Correct, yeah. In many respects I think Skull & Bones has gone down how do we try and make it fun? (0:03:28) Jonnie: And I’m sure a lot of people will find the version fun. For me it’s a little bit too like, (0:03:32) Jonnie: you and your pirate ship mow down hundreds of other pirate ships which feels like… (0:03:39) Jonnie: That’s not what I guess I want from a pirate ship experience. I want to engage in one ship in a sort of long drawn out battle rather than mow down a hundred ships. (0:03:48) Al: Yeah, and I guess the difficulty is like, what are you focusing on? Because when you’ve got a ship, do you focus on the traversal? Do you focus on the combat? Do you try and do both and do both of them badly? There’s a lot to think of there. (0:04:10) Jonnie: Yeah, and I guess for me, the Skull and Bones, you have a character, but realistically in this one, (0:04:16) Jonnie: your character is the ship, right? You are controlling the ship, and that is the majority of the gameplay. And I think that’s one of the things that I’m learning about what I like in games over the sort of past few months is a strong narrative element, and in many respects, (0:04:32) Jonnie: I think that means I need a character that I feel tied to. Because I think my take on Skull and and bones is like I will have fun with it. (0:04:40) Jonnie: But I after this demo will likely have got what I needed to get out of it, which I had the same experience with (0:04:46) Jonnie: PowerWorld It’s like I experienced the thing and it was cool, but without that strong (0:04:53) Jonnie: narrative driven element or hook that I could find I bounce off it pretty quickly (0:04:58) Al: Yeah, yeah, that’s fair. (0:05:01) Jonnie: Yeah, but that’s what I’ve been playing. Al, what have you been up to? (0:05:04) Al: I was racking my brain because I’m like, (0:05:05) Al: have I played anything other than Turnip Boy? (0:05:07) Al: And I don’t think I have. (0:05:10) Al: This week has been quite, (0:05:11) Al: ‘cause I’m going to America next week. (0:05:13) Al: Like, as you listen to this, (0:05:14) Al: I will probably be on my way to America unless you’re listening to it straight away as it comes out. (0:05:20) Al: So yeah, I’ve not really been playing that much. (0:05:24) Jonnie: Are you feeling ready for your America trip? (0:05:26) Al: Are we ever, are we ever truly ready? (0:05:28) Jonnie: Well, if anyone is gonna like be a person that is ready for a trip, it’s probably gonna be (0:05:28) Al: Well, ‘cause the problem is that somebody who like, (0:05:36) Al: am I ready? Probably. (0:05:37) Al: But does that mean I feel ready? (0:05:39) Al: Like, those are two different things. (0:05:40) Al: And like, have I done enough to mean that logically, (0:05:43) Al: I know I will be fine? Yes. (0:05:45) Al: Does that mean that I, in my heart, (0:05:49) Al: feel that I’m going to be fine? (0:05:50) Al: No, of course not. (0:05:52) Al: I am convinced that I’m going to die in a fiery plane crash, right? (0:05:55) Al: So it’s just (0:05:58) Al: I think that the people who feel ready for the trip aren’t ready. (0:06:04) Jonnie: That’s fair, that’s fair. (0:06:05) Jonnie: And you’re going to America to play Pokemon Go, right? (0:06:08) Al: I am going to America to meet with friends, and I will also be playing Pokemon Go when I’m there. (0:06:15) Al: Yeah, my next recording I will be back having been to America, and that will be interesting. (0:06:22) Al: My first transatlantic flight, my first flight longer than two and a half hours, so we’ll see. (0:06:29) Al: Yeah, I honestly don’t think I’ve played anything else. (0:06:30) Al: I played some Just Dance, I guess. (0:06:32) Al: I’ve been doing that. (0:06:32) Jonnie: At home, or are you going to arcades and playing like just dance in an arcade? What are you? (0:06:35) Al: Thank you. (0:06:38) Al: Do they do have Just Dance in arcades? (0:06:41) Jonnie: I’m sure they do right? It’s gotta be. Oh, maybe I think of DDR (0:06:46) Al: Yeah, they had, obviously they had dance mats, but like I don’t think they have just dance in an arcade. (0:06:52) Al: Uh, cool. (0:06:53) Al: Should we talk about some news? (0:06:54) Jonnie: Let’s do it. (0:06:57) Al: Before I fall asleep. (0:06:58) Al: So our first piece of news is Botany Manor. (0:07:01) Al: They have announced that their release date is the 9th of April. (0:07:06) Al: So I don’t think this was out in early access at all. (0:07:08) Al: So this will be its like proper first release date, but it is a, a non-early access release. (0:07:15) Al: Rare. (0:07:16) Al: Rare these days. (0:07:19) Jonnie: It’s kind of novel, which I like. (0:07:22) Al: Ironically, you stick out now by not doing early access, (0:07:26) Al: whereas previously you would stick out by doing early access. (0:07:30) Al: No interest in this game, Johnny? (0:07:32) Jonnie: Not really. It’s hard, right? Because I want to be excited about all Cottagecore games. Because, (0:07:40) Jonnie: you know, you and I remember the time when it was Stardew, and Harvest Moon, and Rune Factory, (0:07:47) Jonnie: and that was it. And so we would be excited about anything new. And now we are in the opposite time, (0:07:54) Jonnie: where there is such an abundance of games that there has to be, I guess there’s specific things (0:08:02) Jonnie: and often I don’t know that I’m looking for it until I see it. And, you know, for me, Botany Manor, (0:08:10) Jonnie: yeah, this is not it. Botany Manor, kind of, just the visual style is not there for me. And it just, (0:08:20) Jonnie: I don’t know, it kind of falls into the natural. I’m trying to not be overly negative about a game I have not played. It’s just not kind of rising through everything else to be like, (0:08:32) Jonnie: that I feel like I’m putting on my list of games I need to do. (0:08:36) Al: I think it’s interesting because you mentioned the the art style. It’s very simple graphics except the plants which I get what they’re doing there because like the focus is the plants but it also feels a little bit weird that the plants are so detailed when everything else is quite simple textures. (0:08:54) Jonnie: Yeah, I think what you just said kind of triggered the thought for me that it feels almost like a game that a student would submit for an assignment sort of thing. (0:09:06) Jonnie: I’m sure there’s way more work that’s gone into this, and building games is very hard, but it’s kind of missing some of that polish that makes it look and feel like a finished product, which in theory it is. (0:09:23) Al: Yeah, I can see how somebody would like this, but yeah, I’m not, I don’t care about the detail of plants quite, I think, so that’s where it falls down for me. It’s like, it’s really focused on the plants, which would be good if you really care about the plants, (0:09:37) Al: but I don’t. Next, we have Moonstone Island, have a content update and a DLC. Let’s talk about the DLC first, because the DLC is very small. All of Moonstone Island’s DLCs are basically cosmetics, so it’s the Valentine’s DLC. (0:09:53) Al: You can get a heart rug, a heart house skin for your, a heart house skin for your house, (0:09:58) Al: that’s a very bad sentence, a heart box of chocolates, a heart archway brackets or heart way, and a heart lamp as well as a love seat. And that is three dollars ninety nine with a twenty percent launch discount. I will not be buying that DLC because I don’t care (0:10:23) Al: about those cosmetics. Yeah, they fit on really nicely with the game in general, and they are hearts, and they are detailed hearts. The heart house is not just a heart shaped house, it’s a heart shaped house with a heart shaped windows and a heart shaped hole on the, not the heart shaped door, that would be silly, and a bow on it as well with a little yellow heart as well. (0:10:25) Jonnie: But if you do care about that style of cosmetic, they are good-looking versions of those. (0:10:53) Al: It’s very heart-shaped, it is what it says on the tin. (0:10:59) Al: But it’s also coming along with the content update, the Valentine’s update, which is, (0:11:05) Al: you may well have guessed, it’s bringing marriage to the game. (0:11:13) Al: So it’s not bringing relationships, relationships already exist in the game, but they were quite limited in what you could do with them. (0:11:20) Al: There was no marriage in that. (0:11:23) Al: Even marriage, the marriage in this game, seems interesting. (0:11:33) Al: There was a thing, I need to double check in the trailer, because there was a thing that seemed like, so they move into your house, and then there was something about somebody sleeping on a couch, but I can’t remember what it was. (0:11:48) Jonnie: seeing this. (0:11:48) Al: Yeah, we’re missing a bunch of the details until it comes. (0:11:53) Al: I don’t think I can see myself spending much time (0:12:05) Jonnie: Yeah, that seems fair that it like it’s so one of my things is this game already has so much going on (0:12:12) Jonnie: Being that you know cosy creature collection, you know (0:12:18) Jonnie: just it feels like (0:12:20) Jonnie: marriage is just another another thing in a game that already has a lot of things (0:12:27) Al: The good the good thing is also comes with other things. So there’s five new spirits, (0:12:31) Al: including one that looks like a toaster with some bread in it and one that’s a robot dog (0:12:37) Al: and one that is a weird fish snake and I have a toxic thing. I don’t know what that is and a kiwi. (0:12:46) Jonnie: Yeah, we all love Kiwis (0:12:49) Al: There’s also a new taming system, but I have not seen any details about that. (0:12:56) Al: So… (0:12:57) Al: I don’t know what to think about that. (0:13:00) Al: And some more stuff, which is probably too detailed. (0:13:02) Jonnie: The Kiwi looks very stressed. (0:13:04) Al: This Kiwi does look very stressed, which is fair enough. Kiwi watch so it’s electric and… (0:13:16) Al: I feel like that’s an extra syllable than it should have been “key what”. (0:13:21) Jonnie: But yeah, that sounds much better. (0:13:21) Al: Hi, I’m Eamon Store Island, I have opinions on your names. (0:13:28) Jonnie: The toaster one’s very cute as well. (0:13:32) Al: Iconii Island have a new update as well, which is out now, the Lunar Union Festival update. (0:13:38) Al: It’s adding a new festival to the game. (0:13:42) Al: We probably don’t need to go into too much details, we’ve not even covered the game on the podcast yet. (0:13:45) Al: So. (0:13:46) Al: Yet that makes it sound like I’m going to. I don’t know whether we will or not. (0:13:49) Al: “Come celebrate the Lunar Union Festival, whether it’s and collect exclusive items. (0:13:53) Al: A lunar spirit will appear in the Hamlet. During the Lunar Union event, it will give a quest that will reward you with ribbits and beautiful rewards.” Reading these things when you’ve not played a game (0:14:04) Jonnie: Yeah. And I don’t really recall much about a Coney Island, like from covering previous stuff on the podcast, but it looks like a cool game. (0:14:14) Jonnie: And I guess more generally, like I’m pretty anti a lot of festivals in games because I think they’re kind of just boring and played out. (0:14:21) Jonnie: But one thing that I really like from like the last sort of, I don’t know, five to ten years is I feel like games have done a good job of amplifying festivals from other cultures. (0:14:30) Jonnie: and that’s been really cool to see and I think that like so these are the (0:14:34) Jonnie: sorts of festivals that I like because they often have much wider interpretations of what they are as opposed to like a Christmas Winter Festival which is kind of just like we’re gonna do something with snow and and presents and that’s that’s it so this looks cool and I’m excited and and happy year of the dragon (0:14:57) Al: Yes, slime Rancher 2 also have a new update out now and this is the gadgets my way update it includes a new gadget system (0:15:07) Al: So if you if you’ve played the game and you know how the gadgets used to work, it’s changed (0:15:13) Jonnie: So, I feel like every time you and I are on a show, there’s some sort of Slime Rancher update, and neither of us care about Slime Rancher, and I really, like, I thought this time, like, I’m really gonna try and care, and I was just like, mmm, like, Slime Rancher people, god bless, you do you, I’m sure you love it, or hate it, or whatever, it’s coming. (0:15:13) Al: There you go I I I I just… (0:15:34) Al: I feel like I need to play the game sometime but not yet maybe when maybe when Slime Rancher 2 is out of early access (0:15:44) Jonnie: Yeah. (0:15:48) Al: potion pyramid is coming to iOS and Android oh no it’s out now it is now on it’s not coming to it has come to it came (0:15:52) Jonnie: This… (0:15:56) Jonnie: Yes. (0:15:58) Jonnie: It did. (0:16:00) Jonnie: And I… (0:16:02) Jonnie: I’m curious. (0:16:04) Jonnie: No, I’m curious, right? (0:16:04) Al: still don’t care oh interesting (0:16:06) Jonnie: I like the idea of what Potion Permit was trying to do. (0:16:10) Jonnie: I was going back through, trying to find the… (0:16:12) Jonnie: I need to go back and find the episode that was done on Potion Permit. (0:16:16) Jonnie: I have the same reservation, you know, (0:16:18) Jonnie: like I think I did. (0:16:20) Jonnie: I have the same reservation, you know, like I– (0:16:22) Jonnie: I had full-star true Valley going on mobile, like how easy is it to play? (0:16:26) Jonnie: But this game has the right visual style for a mobile game, so I am curious. (0:16:35) Jonnie: I’m kind of in a phase where I don’t really mobile game much outside of Marvel Snap, so I don’t know that I’ll stick with it, but I’m at least curious. (0:16:40) Al: It is five dollars translate into five US dollars translate into your local currency. (0:16:51) Jonnie: I feel like that’s a good price point for a, you know, a sizable mobile game. (0:16:54) Al: It’s surprisingly yeah it’s pretty cheap. I’m surprised it’s that cheap because if it’s the full game ported to mobile that’s that seems suspiciously good. (0:17:10) Al: Too many tabs. Wildflowers. Two exciting things. One of which you can actually do anything with. (0:17:21) Al: The other one you probably can’t. So there’s a… they’ve even released what the plushie is. (0:17:28) Al: So it’s a beans plushie. That’s the flying pig. Both Kevin and Cody predicted that. They were both correct. (0:17:35) Al: It is up on make ship just now and it is almost finished. (0:17:40) Al: 50% funded with 16 days to go. So go do that if you want it. (0:17:54) Jonnie: Nah, I feel like if I’m buying a plush, I’m getting a Junimo plush. (0:17:59) Jonnie: Yeah. (0:18:02) Jonnie: And also everything about wildflowers just creeps me out. (0:18:05) Jonnie: I talked about this last week, but I don’t like their visual style at all. It’s so creepy. (0:18:06) Al: Well, I tell you what, we’ll definitely not make you like it more, which is the Apple Vision Pro version of the game. (0:18:19) Al: So this isn’t just the game in a screen. (0:18:24) Al: It is, but it isn’t. (0:18:26) Al: In so much as when you first look at it, it looks like it’s just the game with a weird border around it. (0:18:32) Al: menus and farming and other things like that pop. (0:18:36) Al: So when you’re in a menu, it will pop out to like one of the sides of the screen as a separate window. (0:18:46) Al: So it doesn’t like cover up your gameplay, which is an interesting way of doing things. (0:18:51) Al: And the farming pops up like in front of it, like down below, like an actual 3D farming plot that you can just like go on and grab things and move them and like. (0:19:04) Al: It’s really in, I think… (0:19:06) Al: I really like what they’re doing here. (0:19:09) Al: I think this is an interesting way of… (0:19:12) Al: They’re not just going, “Oh, let’s just put the game on,” right? (0:19:16) Al: They’re actually going, “What can we actually do with the new features of this that makes this different?” (0:19:21) Al: And I really like that. (0:19:23) Al: But… (0:19:25) Al: I suspect Apple gave them a lot of money to do this because there’s… (0:19:31) Al: Is anybody going to buy this and play this? (0:19:33) Al: because you have to have the headset (0:19:36) Al: which you can only buy in the U.S. just now and costs three and a half grand and you have to like the game and be willing to put in the time and effort. (0:19:47) Jonnie: Yeah, I agree. But I think it’s super cool that it’s happening, right? And for me, it’s one of those like, wow, prodigical games are really sort of like in the mainstream, given that this is, (0:20:00) Jonnie: you know, one of the first games realistically to sort of cross into that boundary. And I think some of the things that it looks like they’re doing in the that Apple Vision Pro space, they they make sense and they show the potential for what could be once a day. (0:20:17) Jonnie: We get out of the weird expensive prototype phase of this tech. (0:20:22) Al: Yeah, yeah, I mean this is this is I if I had an Apple Vision Pro I would be I would be playing this game on that right like I would absolutely be doing it to see (0:20:32) Al: At least to see what it’s like and if if not more than that like if I enjoy it doing more than that (0:20:38) Al: But yeah, like I can’t for two reasons (0:20:45) Al: Because of where I live and because of how expensive it is (0:20:50) Al: So yeah, it’s (0:20:53) Al: Yeah, I like what they’re doing. I like that they’re pushing different ideas. I think this is a good example of how (0:21:02) Al: VR gaming doesn’t have to be first person right first of all like I don’t I (0:21:09) Al: Don’t I don’t like most VR gaming because I don’t want to be (0:21:15) Al: First person I don’t want to do that. I don’t like that. I always feel claustrophobic going (0:21:20) Jonnie: Yeah, I get motion sick, so I just can’t do VR at all, and so this sort of gaming is like, (0:21:29) Jonnie: ah, so this is how I could game in an AR-style environment that would work, and it makes sense. (0:21:37) Jonnie: And I think the other important thing is this is a less of a step for game development to take than (0:21:45) Jonnie: into fully realized VR. I think it’s… well, I think… (0:21:51) Jonnie: In general, people underestimate how difficult game development is, and I imagine VR game development is another step on top of that, whereas this feels like a more reasonable step to take. (0:22:02) Al: for sure. For sure. Yeah. I think it’s very clever of Apple to have done this, right? (0:22:10) Al: Because wildflowers have their agreement with Apple, like, “Oh, we pay you money. You’re now on Apple Arcade, and they’ve obviously then gone on top of that. We’ll pay you more money. You will do this.” And I’m guessing they worked together because, like, I think got to have these ideas and… (0:22:32) Al: And then do them. (0:22:34) Al: And I think these ideas are really interesting. (0:22:38) Al: And I’d like that both Apple and Wildflowers were willing to do this and put in the effort and the time, even though this is not going to make its money back at all. (0:22:49) Jonnie: Yeah. One of the things I started thinking about, like looking at how this implementation went, (0:22:54) Jonnie: was games like Palia, and you know, where time continues moving in Palia, even when you are menuing, because it’s a MMO game, right? And the ability in this sort of environment to menu while still being able to fully see the world that, you know, or the screen or however you want it, you you know, that your character is in. (0:23:19) Jonnie: To me it makes a ton of sense, like you can, you’ve got that more seamless transition rather than looking at something different so (0:23:27) Jonnie: I don’t know, like just some cool, like it’s just cool to see this level of innovation and for it to be happening in the cottage core space (0:23:37) Al: I also think the farming is a really interesting thing because in my opinion, most of the things I don’t like in farming games is the farming. And that’s not because the farming isn’t fun, (0:23:48) Al: it’s because of the way that you interact with it. It’s like, oh, you walk a step, you press a button, you walk a step, you press a button. And that’s why I like to automate it as quickly as possible because I don’t enjoy that part of the gameplay. But being able to go like, oh, I am in this environment, here is my plots, and I can just go with my water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water (0:24:07) Al: or what like it’s that feels much more enjoyable to me because you’re like actively doing the thing rather than like push that button push that button push that you know it feels much more fun to me. (0:24:23) Al: Uh an equally big update is Disney Dreamlight Valley. Update number nine is coming soon (0:24:33) Al: And in that, you’ll be able to change your name. (0:24:37) Al: So, let me explain why I am personally excited about this. And this is because of a bug in the game. (0:24:38) Jonnie: It has shocked me how excited people have been for changing your name. (0:24:43) Jonnie: Like… (0:24:50) Al: So, if you start Disney Dreamlight Valley in Game Pass. Game Pass streaming, I think, (0:24:58) Al: specifically, you think you have to be doing the X-play or whatever it is, right? They’re streaming (0:25:04) Al: the game so you’re not downloading it and playing it which is how I play the game initially because I had game pass and I was doing it on my steam deck and the only way you can do that is with X cloud that’s what it’s called X cloud. If you if that’s how you start Disney Dreamlight Valley you cannot set your name it’s a bug in the game I presume it’s fixed by this point but when I started it wasn’t so your your player is called player. So the entire time that I’ve been playing Disney Dreamlight Valley across multiple different platforms now for What is it, a year and a half? (0:25:35) Al: Is it a year and a half? (0:25:37) Al: I don’t care about changing names, once I’ve set my name, I’m fine. (0:25:52) Jonnie: I feel like I didn’t know about that bug, and I don’t think it impacted me, so now this makes way more sense. (0:26:02) Al: But I never set my name, that’s the problem. (0:26:04) Al: I was called player. (0:26:07) Al: Anyway, I’m excited to have my name in the game. (0:26:16) Al: And our final piece of news is for the fantastically named Garden Life, a Cozy Simulator, which we have talked about before. (0:26:24) Al: I don’t really want to get into it too much, but they’ve released a trailer for their story. (0:26:29) Al: Johnny, do you want to complain about the name? (0:26:32) Al: You can complain about the name if you want. (0:26:33) Jonnie: No, I complained about the name on a previous episode, yeah. (0:26:37) Al: Right, fair enough. (0:26:37) Jonnie: Yeah, I did watch the trailer, and there’s some cool stuff. (0:26:46) Jonnie: Or like, so the trailer talks about the fact that it’s a community garden, (0:26:50) Jonnie: and the person that used to look after it passed away early. (0:26:54) Jonnie: Idea of community garden looked after by one person, you know, kind of doesn’t make sense. (0:26:58) Al: Well, you say it doesn’t make sense, I think that’s very likely what happens most of the time. (0:26:59) Jonnie: But you are the… yeah. (0:27:01) Jonnie: Yeah. (0:27:06) Jonnie: I mean, you’re probably right. (0:27:08) Jonnie: And you’re the new person to look after it. (0:27:11) Jonnie: I just, again, coming back to sort of the visual style, (0:27:14) Jonnie: I don’t like it. (0:27:16) Jonnie: This feels like a– (0:27:18) Jonnie: We talked before about VR games. (0:27:19) Jonnie: This game looks like a VR game to me, and… (0:27:22) Jonnie: Yeah. (0:27:22) Al: It does, doesn’t it? It does. It’s the first person. I don’t want to play first-person games. Like, I just, I don’t find it fun. (0:27:30) Jonnie: It makes sense in certain genres and certain gameplay styles, and I do not think this is one. (0:27:38) Al: But this is this is why I don’t play those games because I just don’t I just feel claustrophobic when I’m when I’m it’s a weird feeling but I want to be and normally most games I want to be my camera to be further away than it actually is I will always put the camera out to the furthest point because I want to be able to see as much as possible. (0:28:00) Al: So I was very happy when Pokemon Scarlet and Violet added the third camera zoom option that was great I loved that. (0:28:08) Al: I agree I don’t think I mean the the name aside which is just stupid on multiple levels I yeah it doesn’t look like a game I would want to play it feels like it feels a lot like Botany Manor talking about them so close together they feel like the same game it’s almost like two people had the same idea and instead of working together they both did their own take on it. (0:28:23) Jonnie: It does, yes. (0:28:34) Jonnie: Yeah, I think that’s uh, I think that’s very fair. (0:28:38) Al: And both coming out within two months of each other no I don’t think so not this close (0:28:44) Jonnie: Yeah, that’s like, that’s ages apart now, in, in… (0:28:48) Jonnie: Well, there’s still a chance one of them gets delayed, right? (0:28:52) Jonnie: No? (0:28:56) Jonnie: Right, well, I don’t think we’ll be covering either of these games, so we’ll see. (0:29:02) Al: Unless somebody suddenly gets really excited about them, we’ll see. (0:29:06) Jonnie: Well, if it does happen, I bet that my money’s on Kev, that it hits. (0:29:13) Al: I was gonna say Cody. (0:29:14) Jonnie: » Oh, yeah, that’s fair. (0:29:16) Jonnie: So Kevin Cody covering “Garden Life,” “Acoustic Simulator,” (0:29:19) Jonnie: and– [LAUGHS] (0:29:20) Al: They need to play both of them and compare them on the same podcast. So that’s the news. (0:29:25) Jonnie: Oh, yes, yes, there we go. (0:29:30) Jonnie: » Whoo. (0:29:32) Al: I can’t even remember when the wooing started. Why do we woo so much? I’m not a woo person. (0:29:37) Jonnie: » Because it gets over the awkwardness of not knowing how to do good transitions. (0:29:43) Al: Thank you. We’re going to talk about Turnip Boy Rob’s a bank. So just before. (0:29:50) Al: Before we get into it, I want to start out with a couple of things. So first of all, (0:29:55) Al: this is a sequel to Turnip Boy commits tax evasion officially. The first game was not cottage core. We covered it because you grow a plant at the beginning and then there’s no more farming and it is definitely not cottage core. But that’s why we covered it. Whatever. (0:30:17) Al: We can get past that. (0:30:18) Al: This game is even less. (0:30:20) Al: Less Cottagecore, and so I’m just going to put that out there. (0:30:24) Al: If you don’t want to listen to a game that is not Cottagecore at all, then feel free. (0:30:30) Al: We’re covering this because it’s a sequel to a game that both me and Johnny liked, and we were both going to play it anyway because we wanted to, and we’re covering it. (0:30:45) Al: So it turns out this game’s a rogue light. (0:30:50) Al: Johnny, I’m not crazy, right? (0:30:54) Al: That seemed to come out of left field, right? (0:30:56) Jonnie: it definitely did. So here’s the thing. You and I both really like Turnip Boy Commits Tax evasion. (0:31:06) Jonnie: Very clearly the weakest part of that game was the combat. (0:31:06) Al: Loved it. Fantastic game. (0:31:14) Jonnie: And in many respects they took the worst part of their game and said “Let’s make that the game.” (0:31:23) Al: Yes. Yeah, I think… Yes, you are correct. That is what they did. So listeners wonder why I do not generally like roguelites. (0:31:24) Jonnie: Which was a choice. (0:31:44) Al: Um, Johnny, I liked this game. So I was… (0:31:48) Jonnie: Ow! (0:31:53) Al: fully, fully expecting, right? I didn’t play this game until like two days ago, and I was fully expecting not to like it, right? I was like, I’m going to just play this for like two hours, and I’m going to hate it, and I’m going to be really disappointed, and I’m going to put it away. And I was mostly like that until I defeated the first boss. And then I realized that this game does things to solve the problems that I have with roguelites. (0:32:23) Al: And the reason why roguelites is that even though you like build up resources and you build up more skills and blah, blah, blah, every time you run through, it’s a clean slate, (0:32:33) Al: and you have to start from the beginning. In this game, once you defeat one of the bosses, (0:32:40) Al: they’re defeated. You don’t have to defeat them again, technically until the end. I’ll get to that. (0:32:48) Al: And that one thing for me made me like this game. (0:32:53) Al: If you had to defeat every boss in every run, I would have absolutely hated it, (0:32:59) Al: and I never would have got close to finishing it. I have been very close to finishing this game. (0:33:06) Al: I’ve been like one mistake away from finishing it six times now. The same mistake. It’s really frustrating. The last bit really frustrating. Basically, when you get to a point where you’ve you’ve defeated all the bosses and then you have to do one run where you defeat (0:33:23) Al: four bosses in one go. That wasn’t too hard. What was hard then is there’s like a special fifth thing at the end where like you’re having to run around doing certain things while being chased by another boss and that boss is so powerful that he can like kill you in like two hits. So that’s the frustrating thing. But I agree that the combat is not great in this game, but there’s still something about it that I’m finding very (0:33:53) Al: fun and I finding it difficult to explain. (0:33:58) Jonnie: you’re probably finding it difficult because I feel like you’re just on some crazy tools. (0:34:05) Jonnie: To be fair, I think your point about not having to beat the bosses again is a good one. I was kind of surprised, but it makes sense given the boss fights are significantly bigger than (0:34:23) Jonnie: the other aspects of the game, and ambiguous kind of the wrong word, but on a run in this game. (0:34:28) Jonnie: You’ve got a timer, and that time is only a couple of minutes. When you’re in a boss fight, (0:34:33) Jonnie: that timer pauses, but that boss fight itself takes like a couple of minutes to get through. (0:34:39) Jonnie: They are not fast fights relative to the length of your run, and not having to do those every single run I think was a really good choice, because that became one of the blockers for me with Hades. I really like Hades. I’m not very good at roguelite combat. (0:34:58) Jonnie: That being said, the combat in this game is so bad. The movement is terrible, (0:35:24) Jonnie: The range of the weapons is confusing. (0:35:28) Jonnie: Particularly the melee ones, where the range is significantly bigger than they look on the screen. (0:35:34) Jonnie: And so you’re consistently getting hit by these melee weapons when the enemy is not even close to you. (0:35:41) Jonnie: I just struggle to understand how anyone can like the combat in this game. (0:35:45) Jonnie: And that’s all this game is, is just the combat. (0:35:50) Al: So at some point you unlock a chainsaw and that makes every. (0:35:55) Jonnie: Right, I did not get to the chainsaw, so for reference, I beat the first boss, and I fought the second boss once, and I was like, “That cannot be bolted with this game anymore.” (0:36:06) Jonnie: That was as far as I got. (0:36:09) Al: That’s fair. I totally get it. And I totally get why you’re not a huge fan of it. But there’s something about it that just kept me going. I’m so frustrated that I didn’t manage to finish the game because literally like I’ve played, I’ve done that last level three times today and I’ve gotten so close to finishing it each time. And it’s so frustrating. But I know it’s going to be great when I do finish it. I think… (0:36:40) Jonnie: So, how do you feel about the humour in this game? Because obviously the humour was a huge part of Turnip Boy commits tax evasion. (0:36:49) Al: Yeah, I think in some ways, in some places, I think it has made me feel the same way as the first game did, but some of it has felt a little bit flat and I’m not quite sure why. (0:37:07) Al: Like it’s just it’s simple things like I there’s a point where where you come across a specific thing from a previous game, right? And it’s like, it’s one of these things that you tore up. (0:37:20) Al: Which is like, one of the main things in the last game is you’re tearing up random things. (0:37:24) Al: And some things it’s like, oh yeah, because you’re tearing up this tax letter and you’re tearing up this, you’re tearing up that. And there’s some random pointless thing that’s like, why did you tear that up? You know, it’s just stupid, it’s pointless, but it’s funny. And you come across one of the things that you tore up in the previous game, but the funny, it just, it then says, oh, (0:37:42) Al: but it’s laminated. And then the next thing is, they’re learning. It’s just that one comment. (0:37:49) Al: Like is funnier than most games, right? But then a lot of, especially the early game humor feels a little bit weird to me. And I’m not sure why it didn’t hit in the same way. (0:38:02) Jonnie: I have the same feeling, right? Like the game definitely still has those moments where it is (0:38:08) Jonnie: very funny. I think a big part of the reason it doesn’t hit is because it’s now (0:38:14) Jonnie: expected, right? And the construct of Rob’s a bank, right? Like if you’ve played (0:38:22) Jonnie: commits tax evasion, you have a good sense of the developers’ feelings on capitalism in general, (0:38:29) Jonnie: and a lot of it’s expected so so you now you come across (0:38:32) Jonnie: things and you kind of get where a lot of it is is going where I think and part of it is that the first one had that sort of joy of discovery of what’s the next documents that I’m going to find and rip up and some of them are very funny because not that they’re fully unexpected but they go in different directions right which I think is is one of the the bits of charm of that game that’s kind of lost it and I think early on they try and do a job. (0:39:02) Jonnie: They do a lot of callbacks to some of the humor from the first game or to significant bits from the first game but it doesn’t land on it. I think one of the downsides is one of the first characters you come across is the the streamer and they kind of just run back the exposure bucks joke and it’s it’s you know it’s just like yeah it’s fine and like they delve into new things like there’s some jokes about NFTs and all of the fun stuff that’s that’s developed in the (0:39:32) Jonnie: you know con people out of money and they have jokes about it it just is like yeah those are the jokes that I now expect from them and I think this game would have benefited by potentially pushing into a different commentary on society because that’s definitely an element of the game and I just don’t think a lot of them work. (0:39:57) Jonnie: Oh yeah. (0:39:58) Al: That’s fair. I think the humor that… kind of. Right, let me… I’m having lots of thoughts. (0:40:06) Al: So I think that actually there’s two things of the funniest bits in this game. One of them is (0:40:14) Al: some of the callbacks are very funny. Some of them are not, but some of them are very funny. (0:40:19) Al: So I don’t think it’s just like, if you don’t do the callbacks, I think you’re missing something. (0:40:25) Al: I think that’s fun. I think they might- (0:40:28) Al: I don’t lean into it a bit too much. I think there are too many characters in the game that were in the previous one. Almost every single character is in the game again, except the one you kill. That’s not to say there aren’t new characters, there are new characters, (0:40:46) Al: but it seems weird to have- it feels contrived why everybody else is in the game. But I also think that some of the funniest bits. (0:40:50) Jonnie: Mmm. Yes. (0:40:58) Al: So they start out quite simple, right? We’re going to spoil basically everything in this game listeners, right? So jump out now. If you’ve not if you played the first game and you think you might like this, you can get over the roguelite stuff. Stop now, go play it. You can get it done in a day or two. It’s not a very long game. (0:41:07) Jonnie: Uh, only a little bit. (0:41:26) Al: and (0:41:28) Al: depending on how good you are at the combat. So the lifts start out quite simple. It’s like, oh, here’s a part of the bank and you have to go through and you like jump over the lasers and you destroy the laser box and then you go back and you blah, blah, blah. (0:41:43) Al: Right. But as you as you defeat bosses and you progress in the game, they become more and more ridiculous. There’s, have you come across the cult? There’s a cult in the bank. (0:41:58) Al: And you come to the bank and once you’ve once you’ve figured out how to enter the cult, (0:42:03) Al: you can then enter the cult and then the cult members give you different things for defeating a certain number of enemies. And the stuff in the cult is really funny. And just the concept of having this random room in the bank that happens to have a cult in it is very funny. And there’s another one which is like a portal. There’s a portal to hell in this bank. (0:42:27) Jonnie: No! See, that’s the thing, I feel like I’ve played a decent chunk of the game and I haven’t come across anything that absurdist, which is one of the misses, right? (0:42:28) Al: Did you know that? (0:42:30) Al: Did you know there’s a portal to hell? (0:42:31) Al: I… (0:42:38) Al: Yeah. So I think part of the problem is those are the lent into the rogue light stuff of that. (0:42:45) Al: Those are randomized. So as you unlock, the lift can do more and more things, (0:42:52) Al: and you’re not guaranteed to see any of them in any run. And I think that’s where it (0:42:58) Al: falls down for me. I think if these rooms all existed in fixed places in the bank that you could go to. I think that would be better. (0:43:08) Al: Because then, you know, this is… (0:43:09) Jonnie: yeah or if there was a small a small pool and you kind of like you can still have some element of randomness but not as not as (0:43:20) Al: Yeah, maybe, maybe. I mean, yeah, I think, I think making it, the advantage of having a fixed place is when you look on the map, you see there’s a bunch of rooms and you’re like, “Oh, I need to unlock that room at some point then, and there’s going to be something in that room.” The problem is that all of these, you don’t know when you’ve seen all these areas, because they’re randomized with the lifts. There’s like some random underwater one as well, I think. (0:43:41) Jonnie: Yeah, that’s fair. (0:43:50) Al: And like, yeah, whatever. That absurdist stuff, I think, is very funny still. And yeah, some of the callbacks have been very funny. Some of the callbacks have felt very contrived, and yeah, (0:44:06) Al: it’s an interesting mix of those things. I think the problem is that if it wasn’t funny at all, (0:44:13) Al: I would be like, “Oh, it’s one and done. We’re done with this.” But the problem is, I think, (0:44:18) Al: they can do more of that. (0:44:20) Al: the same humour and still surprise me. And that’s where I’m like, don’t lean too hard onto the same jokes. Do the more stuff because I know you can do it. And if it needs to be a smaller game, then make it a smaller game. I’m okay with that. If there are going to be fewer characters in each room, that’s fine. Like, because the second, the room you unlock after the first boss is where, like, most of the previous game’s characters are. (0:44:50) Al: They’re just there. Why? Because their previous place doesn’t work and it’s like, “OK, you destroyed their previous place by killing Turnip God. OK, fine, sure. That’s mildly amusing.” (0:45:02) Al: Why are they in the bank? That seems contrived to me. That’s not even absurdist humour. That’s just contrived just so you can get these characters there. (0:45:14) Jonnie: Yeah, I think that’s fair in life because they do explain the reason for it and even the reason is like that feels like contrite reasoning. (0:45:26) Al: So, yeah, I think I don’t think any of that would have saved it for you. (0:45:34) Jonnie: No, I don’t think so (0:45:35) Al: I think it would have made me have more fun with it. (0:45:41) Al: But overall, I still enjoyed it. (0:45:42) Al: Would I have enjoyed it more if it wasn’t a roguelite and it was more like the previous game? (0:45:47) Al: Probably. (0:45:50) Al: But they did manage to make a roguelite that I like, (0:45:53) Al: which is a very rare thing. (0:45:56) Jonnie: Yeah, I mean, that’s a… (0:46:00) Jonnie: Honestly, I’m shocked that you like it, because when I started it, it was a rogue life. (0:46:04) Jonnie: And I was like, “Oh, I was expecting just the same as the previous game, but with guns as weapons now.” (0:46:12) Jonnie: I was like, “Well, Al’s gonna hate this, so we’re just gonna come out here and rage about this game for 40 minutes.” (0:46:12) Al: I mean, I do have more complaints. I can bring up more complaints if you want. So there are more weapons in this game than you can actually get in your base, right? So the way it works is like you’ve got your base and you go out to the bank, you do a run, you come back and you’ve got upgrades and, you know, your usual roguelite loop. The problem is… (0:46:21) Jonnie: Oh. (0:46:42) Al: that when you go out into the bank, there are quite a wide variety of different weapons that the guys that are making new weapons back at your base, say, are rudimentary, which a lot of them are. But some of them are better in ways that I find frustrating. The chainsaw is an incredible weapon that you unlock later on. But there’s other ones… there’s very, very few… (0:47:12) Al: I think there’s only… there is only one melee weapon that you can actually get from your base, (0:47:17) Al: which is very frustrating to me because I much prefer melee to guns because I’m not very good at aiming. Yes, yes, it’s very difficult. So I would have liked to have had more melee weapons that you can unlock. Melee, melee, melee! (0:47:26) Jonnie: And aiming in this game is bloody annoying. (0:47:40) Jonnie: Well, hey. (0:47:42) Jonnie: Yeah. (0:47:42) Al: Melee, melee… anyway, whatever you know what I mean. I don’t want to hear about my pronunciation, (0:47:44) Jonnie: Uh… (0:47:46) Jonnie: Ah. (0:47:46) Jonnie: Bye. (0:47:47) Al: please don’t tell me about my pronunciation, thank you listeners. I would have liked more of that because I don’t know whether it’s just something I’ve missed, but there’s almost no (0:47:56) Al: melee weapons that you can unlock, which I found a bit frustrating. (0:48:02) Al: So that’s my big thing. There’s no way to like… when you find something in the bank, there’s no No way to get it, except just picking it up. (0:48:10) Al: And if you die with it, that’s it. (0:48:12) Al: You’ve lost it. (0:48:13) Al: It’d be nice if you could recreate those things, (0:48:16) Al: because some of them are really nice weapons. (0:48:18) Al: I really like them. (0:48:19) Al: And this probably leans into the like, (0:48:21) Al: oh, well, that’s how roguelites work. (0:48:22) Al: OK, sure, fine. (0:48:23) Al: But the bits I like about this game are the non-roguelite bits. (0:48:27) Al: I’ve literally just spent 20 minutes telling you why this game is good, because it doesn’t do roguelite things in the same way that other roguelites do. (0:48:37) Jonnie: Yeah, I just, yeah, I find this game immensely kind of frustrating, and I think that weapon piece is a good example, where it just kind of feels needlessly difficult, why not just let us unlock all of the weapons at some point, you know, that’s kind of one of those things that’s like, there’s nothing wrong with being able to use all of the weapons, so let us use all the weapons. (0:48:56) Al: Yeah, maybe not all. There is one you get at the last boss, which is just a ridiculous weapon. (0:49:11) Al: It’s like four times the size of you. It’s very fun to use. It’s very slow. It actually slows your character down a lot, which is quite interesting. But as lovely video game logic, (0:49:24) Al: it only slows you down when you’re holding it. (0:49:26) Al: If you switch the weapons and it’s in your bag, you can run as fast as you normally do, which I just love, but whatever. (0:49:31) Jonnie: Amazing. (0:49:32) Jonnie: But see, even that would stand out more if it was the only instance of that, right? (0:49:37) Al: Yes, yeah, I agree. I think I would keep that one, especially because you can’t– (0:49:42) Al: although you don’t need to defeat any boss after you’ve defeated them, you can if you want. (0:49:47) Al: So it would give you a reason to go and do that. (0:49:50) Al: I would say maybe the four boss weapons, the weapons that the bosses have, those four specifically, (0:49:56) Al: has a specific weapon, the last one being the most ridiculous. (0:49:59) Al: But I would understand why those four, if you want that weapon, you have to go defeat the boss in this run. (0:50:07) Al: It adds an interesting element to that. (0:50:10) Al: But the problem is that all the other weapons are very random, and it’s hard to know. (0:50:16) Al: One of them, for example, you get by going through one of the weird lifts into the portal from hell, (0:50:24) Al: hell and you get up. (0:50:26) Al: a scythe that you can if you kill somebody with the scythe you can harvest their soul and then those souls are the second currency with which you can use to buy things. (0:50:38) Al: And. (0:50:39) Jonnie: Okay, that sounds amazing. (0:50:41) Al: It is very fun. It is very fun. There’s actually second weapon in this way there as well. (0:50:47) Al: But it’s it’s a gun. It’s a it’s a record like a vinyl record gun. (0:50:54) Al: Mmm. (0:50:58) Al: Which is very funny, but also the way that it works is very different because it’s records and not bullets. (0:51:05) Al: They bounce off walls, which means you can, if it goes through somebody and then hits a wall and then comes back and hits them, (0:51:13) Al: so if they don’t die in the first one, they die in the second one. (0:51:17) Al: I think this is the thing, there’s lots of really fun and creative ideas in the weapons, even if they’re not the best combat system. (0:51:27) Al: But you were never going to see those because you don’t have the enthusiasm for the type of game and so you miss out on that fun, which is disappointing. (0:51:36) Jonnie: Yeah and some of it I think speaks to the onboarding right because like even like fundamentally the premise of the game being that you’re robbing a bank and there’s like a huge cutscene that follows on from you know turn a boy commits tax evasion and where that game ended but ultimately it’s kind of like the but why yeah like there isn’t really a compelling reason for why you are even robbing the bank which I find like it’s just one of the things frustrating I did have a question how do you feel about the timer? (0:52:07) Al: So I don’t hate the timer and that’s because it is not a hard timer. So the way the timer works is once the timer hits the police come, but you it makes it makes everything harder because there’s more enemies, but you can still do everything. So you can infinitely do a run as long as you’re not dying. And I actually really like that way of doing it. (0:52:37) Al: Where they’re trying to force you to be quick about things, but if you’re like ‘oh I can just grab that one last thing’ and it means that the timer is going to run out, you don’t die, you just have to fight your way out. I quite like that. For what they’re doing, (0:52:54) Al: for everything that they’re doing, I think it works thematically and mechanically well with what they wanted to do. Is that fair? (0:53:02) Jonnie: Yeah, I think that’s fair. And for me, it’s another aspect of like, I just don’t like feeling time pressure in games, something that I fundamentally do not enjoy. (0:53:12) Jonnie: And when the combat is bad, and I would prefer a slower approach to it, like, I get why they did it because they’re wanting to put that sort of heist style pressure on. (0:53:26) Jonnie: And it’s kind of one of those ways that they can do to force you to do multiple runs, right, without the timer. (0:53:32) Jonnie: I think the game would be significantly different, and not necessarily better. I just don’t want a timer. (0:53:42) Al: Yeah, that’s fair. That’s fair. Yeah. Yeah. And I agree with you generally. I don’t like timers in games, but I can’t explain why, but I really like this game. I’m going to finish the game. I’m going to do that. I don’t normally, I don’t often do that with games that we talk about. If I’ve not finished it by the time we podcast and it’s not like (0:5

It's Super Effective: A Pokémon Podcast
Is Pokémon Pay to Win

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Jan 29, 2024 104:30


Two players got banned at the Liverpool tournament this past weekend for using cloned Pokémon on their teams. This sparked a conversation that they didn't have enough time to make the Pokémon properly because the games have become "pay to win" because of needing to trade or buy the DLCs. Paldean Fates, the newest Shiny TCG set, has arrived. The Pikachu Van Gogh situation gets another update. Pokémon GO makes some good quality of life changes. 00:00:20 - Introduction 00:02:00 - Cheating in VGC 00:41:00 - Break00:42:45 - Paldean Fates Released01:02:00 - Van Gogh Drama01:15:00 - Pokémon GO Improvements01:43:30 - Post Credits  Ad this episode was by Avatar: Braving the Elements. You can check out their podcast right here and find them wherever you find podcasts! Ad this episode was by MeUndies! You can save 20% off your first order and get free shipping by heading over to meundies.com/pkmncast and use code pkmncast.  LINKS

It's Super Effective: A Pokémon Podcast
The Hidden Treasure of Area Zero Epilogue: Mochi Mayhem

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Jan 22, 2024 114:04


Pokémon TV shuts down after running for 10 years, making it harder to find Pokémon anime episodes. Pokémon GO is bringing Shadow Kyogre to the game soon and Shadow Ho-Oh returns. Pokémon Sleep preps us for the new event and new island coming next week. We dive deep in the Epilogue: Mochi Mayhem and talk about our thoughts on the new Mythical Pokémon. 00:00:20 - Introduction 00:05:20 - Pokémon Sleep News00:15:30 - Pokémon TV Shuts Down00:24:40 - Pokémon GO News00:37:00 - Break00:38:50 - Epilogue: Mochi Mayhem01:53:00 - Post Credits  Ad this episode was by Avatar: Braving the Elements. You can check out their podcast right here and find them wherever you find podcasts! Ad this episode was by Shaker & Spoon. You can save $20 off your first box by heading over to https://shakerandspoon.com/pkmncast and use our code, pkmncast, at checkout!  LINKS

A Novel Console
Episode 162:A Prayer for Pokemon Scarlet

A Novel Console

Play Episode Listen Later Jan 15, 2024 52:46


This week on A Novel Console, Chris and Karradyne try out a new recording style. Karradyne brags about going on a cruise for free and Chris talks about how he requested recs for must-play indie and regular games from his mutuals on Twitter. Afterwards, Karradyne is slightly disapointed in her tea monk and robot friends when she reads A Prayer for the Crown-Shy, and Chris gets bored and doesn't catch them all when he plays Pokemon Scarlet. They end the show with the best food in all of Dawson, GA.You can contact us at:anovelconsole@gmail.comFacebook.com/anovelconsoleTwitter.com/anovelconsoleInstagram: @anovelconsolePatreon.com/anovelconsoleOther Streaming Platforms:anovelconsole.carrd.coSupport the show

A Wild Podcast Has Appeared! A ComicBook.com Pokemon Podcast
Episode #241: Pokemon Scarlet and Violet Comes to an End

A Wild Podcast Has Appeared! A ComicBook.com Pokemon Podcast

Play Episode Listen Later Jan 8, 2024 49:49


New year, new Pokemon events. Plus, the Pokemon Scarlet and Violet epilogue is here and another PokeFact of the Week. To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices

It's Super Effective: A Pokémon Podcast
Everyone Loves Pokémon Concierge

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Jan 1, 2024 64:14


No spoilers for Pokémon Concierge, but we do talk about how everyone seems to really like it! On top of that, Netflix added Pokémon profile icons you can use! Pokémon GO has a New Years event featuring Jigglypuff with a bow. Pokémon Sleep also has a New Years event and this episode we compare free to play to premium and where everyone is at. Finally, there are some events ending in Pokémon Scarlet and Violet you should do ASAP.00:00:20 - Introduction 00:02:00 - Pokémon Sleep 202400:22:50 - Pokémon Masters EX 00:30:20 - Break00:31:10 - Pokémon Scarlet & Violet 00:45:00 - Pokémon Concierge00:55:00 - Pokémon GO NY Event01:03:30 - Post Credits   LINKS

It's Super Effective: A Pokémon Podcast
The Indigo Disk is Here

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Dec 18, 2023 180:25


No character or storyline spoilers this episode. The Indigo Disk is here and we talk about the new Flying mechanic, the task before each gym leader, the lack of a battle tower, becoming Pokémon, BBQs, the Legendary Pokémon being Shiny locked and more. This is our longest episode of the year, so I hope you really enjoy it. 00:00:20 - Introduction 00:02:00 - Flying 00:11:00 - The Dome00:27:00 - The Elite 4 Mechanics 00:48:30 - Break00:52:10 - Drayton's Task & No Battle Tower01:44:10 - Item Printer01:57:10 - Synchro Machine02:10:00 - BBQs02:35:10 - Shiny Locked Pokémon02:59:00 - Post Credits  Ad this episode was brought to you by Ravensburger! Ravensburger's premium quality puzzles are crafted with meticulous attention to detail, bringing YOU an unparalleled puzzle-solving experience. Discover the magic of Ravensburger's kids' puzzles on Amazon today! LINKS

It's Super Effective: A Pokémon Podcast
$29,000 Pikachu Necklace

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Nov 27, 2023 79:41


Eevee Week comes to an end in Pokémon Sleep, but now we have Good Sleep Day. We talk about the pros and cons of the 7-Star Hisuian Samurott Raid that happened this past weekend. Two new Luxury brands partnered with The Pokémon Company releasing items that most cannot afford. Don't get locked out of your Pokémon GO. 00:00:20 - Introduction 00:02:00 - Pokémon Sleep News00:05:40 - Samurott Raid Recap 00:30:40 - Break00:34:20 - Pokémon x Luxury Brands01:02:40 - Accounts on Pokémon GO01:19:00 - Post Credits  

P.U.C.L. a Pokemon Podcast
Scarlet and Violet 1 Year Later! | PUCL 621

P.U.C.L. a Pokemon Podcast

Play Episode Listen Later Nov 20, 2023 102:00


Thatch is joined by R. Sigma and Sublimemanic to discuss scarlet and Violet and their impressions 1 year later. What do you think of Pokemon Scarlet and Violet? puclpodcast@gmail.comThatch's Referral Code for PoGo: 9THMRXDP7PUCL SurveyTimestamps:Intro: 0:00:00News: 0:11:28Quiz: 0:28:37Topic: 0:42:49Pokemon of the Episode: 1:16:12Mailbag: 1:27:04Use Code PUCLPOD5 at trollandtoad.com for 5% off and support the show!Don't forget to like us on Facebook, follow us on Twitter, follow us on Tumblr, and most importantly Review us on iTunes!Check us out on Discord!https://pucldiscord.comTwitch: twitch.tv/thepuclpodcast Support PUCL by donating to our Patreon Hosted on Acast. See acast.com/privacy for more information.

It's Super Effective: A Pokémon Podcast
So Many Halloween Events in Pokémon!!

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Oct 30, 2023 96:13


We figured out Pokémon Sleep and the calculator! Pokémon Scarlet and Violet got two different events for Halloween this past week. We spoil the ending to Detective Pikachu Returns to circle back if the game is worth $50 or not. Pokémon Cafe Remix celebrates two years and we celebrate that the Party feature in Pokémon GO actually works.  00:00:20 - Introduction 00:01:20 - Pokémon Sleep Halloween00:13:00 - Spooky Mass Outbreaks00:29:00 - Detective Pikachu Ending00:40:00 - Physical Copy of the DLC 00:57:30 - Break01:00:00 - Cafe Remix News01:03:00 - Pokémon GO News01:35:20 - Post Credits    

It's Super Effective: A Pokémon Podcast
Pokémon Museum Exhibit Pulls the Pikachu Card

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Oct 16, 2023 106:27


The Van Gogh Museum was having so many problems with the Pikachu promo card that it pulled the card altogether due to scalpers. Pokémon Center plans to release the card again soon, but no date or time has been given, making fans worry they may miss it again. Pokémon GO is adding a new Party feature and their Halloween event is around the corner. Pokémon Masters EX wraps up their 4 year anniversary, but why does it seem other gacha games have more momentum?00:00:20 - Introduction 00:02:40 - Pokémon Sleep Updates00:08:50 - v2.0.2 for Scarlet and Violet00:16:40 - Van Gogh Museum Issues00:53:30 - Break00:57:30 - Pokémon GO News01:18:10 - Masters EX vs Honkai: Star Rail01:45:40 - Post Credits  

The Kit & Krysta Podcast
86: Why are Pokemon Scarlet and Violet STILL Broken?

The Kit & Krysta Podcast

Play Episode Listen Later Oct 5, 2023 98:33


Thank you to Better Help for sponsoring this episode! Visit http://BetterHelp.com/KitAndKrysta to get 10% off your first month. Thank you to Pretty Litter for sponsoring this episode! Visit http://PrettyLitter.com/KitAndKrysta and use code KitAndKrysta for 20% off your first purchase *~*~*~*~*~*~*~*~*~*~*~*~*~* Hi and welcome to episode 86 of the Kit & Krysta Podcast! This week we'll be examining why Cyberpunk 2077 started out super rough but turned it all around to become a darling comeback story but Pokemon Scarlet and Violet are more broken than ever. Also in this episode, we share a handful of games we've been playing and loving including a new one on the Playdate that will scratch your Castlevania itch. We talk about Jim Ryan's sudden retirement from PlayStation in the news and wrap it all up with a handful of great questions from our Patreon family. All of this and more is coming up! 0:00 - Yes, Krysta is still in China 12:41 - Games we are playing (Baldur's Gate 3, Castle Tintagel, Covert Dock 2) 34:51 - Why is Cyberpunk fixed but Pokemon is still broken? 1:11:23 - News news news (Jim Ryan's retirement from Playstation, Capcom says games are priced too low) 1:23:07 - Questions from our Patreon subscribers Thank you to our Patreon Super Stars tier! Aaron Hash, Ben Eichhorn, MaruMayhem, Eigenverse, KissMyFlapjack, Mike Chin, Roy Eschke, Switchingitup_, Sephazon, vgmlife, Link The Hero of Winds, Angela Bycroft, TurboChargeNerd, Thomas O'Rourke, Kyle LeBoeuf, Roberto Nieves, Simon, Fredrik Ulf Konradsson, Andrew Youhas, Chilly, Brustache, RainTech Follow Us! https://www.patreon.com/kitandkrysta https://www.youtube.com/@kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ -Kit & Krysta

It's Super Effective: A Pokémon Podcast
Kitakami Issues in the Teal Mask DLC

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Sep 25, 2023 101:45


The Teal Mask DLC has a planned update for early October for a bug that is preventing players from finishing one of the side storylines in the game. The Pokémon Classic TCG collection comes out in November and already sold out without listing anything about quality. Routes are getting an update and a new event in Pokémon GO. 00:00:20 - Introduction 00:02:30 - Good Sleep Day, Pokémon Sleep00:16:30 - Pokémon x McDonald's00:19:30 - SV Raid Event00:26:30 - New Charm in DLC00:36:20 - Break00:37:50 - Scarlet & Violet Issues00:48:40 - Pokémon TCG Collection01:07:40 - Pokémon GO News 01:41:10 - Post Credits  

The Besties
Lies of P is the Pinocchio Souls-like We Never Knew We Needed

The Besties

Play Episode Listen Later Sep 22, 2023 51:19


In a year full of surprise sleeper hits, Lies of P might just be the most surprising -- Pinocchio trappings and ridiculous title aside, it's one of the most solid replications of the Souls formula we've ever played. Join us for a discussion of what sets it apart from other entries in the genre. (Hint: It's the P-Organ.)Also discussed: Remains of the Day, Sea of Stars, Hammerwatch 2, Pokemon Scarlet and Violet DLC, Stray Gods, Inland Empire, Willie Nelson

It's Super Effective: A Pokémon Podcast
Countdown to The Teal Mask Pokémon DLC

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Sep 4, 2023 71:34


We had a first big Pokémon Sleep event, Good Sleep Day, so we go over the ups and downs of that event. After traveling and participating in a Japanese Tea Ceremony, we talk about that compared to what they showed for Poltchageist. Now that it's been a couple days, we talk about the 7-Star Mewtwo Raids and the expectations set. Finally, a new season of Pokémon GO is here! 00:00:20 - Introduction 00:03:40 - Good Sleep Day00:09:20 - 7 Star Mewtwo Raids00:27:20 - Break00:30:40 - Free Mimikyu GameStop00:38:30 - Poltchageist Story00:57:40 - Pokémon GO Updates 01:10:40 - Post Credits  

GG Over EZ
Rob Ditched Blue & Fruit in Destiny 2 Raid Race!?

GG Over EZ

Play Episode Listen Later Sep 3, 2023 94:27


In this episode of GG over EZ the Dream Team discusses the Destiny 2 Crota's End raid race, Starfield initial thoughts and reactions, Pokemon Scarlet and Violet, open world video game fatigue as well as Q&A and much more! Patreon: https://www.patreon.com/GGEZPodcast Reddit: reddit.com/r/MrFruit Mr. Fruit: http://www.youtube.com/user/MyMisterFruit http://www.youtube.com/c/MoreMrFruit http://www.twitch.tv/MyMisterFruit http://www.twitter.com/MrFruitYT BlueWestlo: http://www.twitch.tv/Bluewestlo http://www.twitter.com/Bluewestlo Mr. Fruit, Rhabby_V and BlueWestlo take you on a magical ear-adventure every week on GG over EZ with discussions ranging from games to life stories every Sunday. They frequently create content on Mr. Fruit's YouTube channel under the guise "The Dream Team". This episode is sponsored by BetterHelp. Give online therapy a try at https://betterhelp.com/GG and get on your way to being your best self. Learn more about your ad choices. Visit podcastchoices.com/adchoices

It's Super Effective: A Pokémon Podcast

This week we team up with PokéSports to bring you an in-person episode together! Both podcasts traveled to Ohio for the North American International Championships! We talk about the minor update to Pokemon Scarlet and Violet, Pokémon Sleep news, Detective Pikachu Returns, and what teams we are brining to the tournament. We also talk about what to expect at a National level tournament like this and travel woes. You can check out Pokésports podcast here: https://pokesports.org00:00:20 - Introduction 00:07:00 - Old Tournament Stories 00:14:00 - Our Podcasts 00:14:30 - Shiny Gimmighoul 00:29:20 - What is GO Fest 00:33:50 - Scarlet/Violet Update 00:47:00 - Pokémon Sleep / Detective Pikachu01:07:00 - NAIC Teams01:18:00 - Post Credits  

It's Super Effective: A Pokémon Podcast
New Scarlet & Violet DLC Trailer, Detective Pikachu Returns

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later Jun 26, 2023 97:45


The latest Nintendo Direct gives us a brand new Pokemon Scarlet and Violet Trailer! We also get the release date for Detective Pikachu Returns after 6 years of the first game releasing. We go in depth for both these game trailers and we talk about the newly released Gimmighoul Raids that was also shown in the Nintendo Direct. Finally, we get the final arc of the Pokémon anime on Netflix this week. 00:00:20 - Introduction 00:04:00 - Detective Pikachu Returns00:24:10 - Break00:27:10 - New SV DLC Trailer00:59:00 - Break01:02:10 - Gimmighoul Raids01:25:20 - Final Anime Arc01:37:10 - Post Credits  Greg's New Kickstarter: https://www.kickstarter.com/projects/leathermangames/the-mystery-business

It's Super Effective: A Pokémon Podcast
Pokémon HOME Soon, But Lots of Bugs

It's Super Effective: A Pokémon Podcast

Play Episode Listen Later May 22, 2023 112:27


Pokémon HOME got a release date, and then that release date got pulled the next day? We at least know what v3.0.0 of Pokémon HOME will have when it comes out. Pokémon Scarlet and Violet was supposed to have new Raids, but they also got pulled this weekend. Speaking of Pokémon SV, competitors in Korea and Japan ran into bugs resulting in unfair tournament results. Pokémon GO is getting the Master Ball and new Team Rocket Raids this week! 00:00:00 - Introduction 00:03:50 - Raids Get Pulled from Scarlet and Violet00:17:00 - Pokémon HOME v3.0.0 00:40:30 - Break00:43:30 - VGC Issues for Japan and Korea 00:52:30 - Kung Fu Tea00:59:50 - The Master Ball 01:11:30 - Shadow Mewtwo Returns01:29:30 - #HearUsNiantic01:51:20 - Post Credits  

The Besties
The Legend of Zelda: Tears of the Kingdom Roundtable, Part One

The Besties

Play Episode Listen Later May 19, 2023 58:12


It's Here! The Legend of Zelda: Tears of the Kingdom has been out for a week, and in that time we, like you, have flung approximately three dozen Koroks to their deaths. But how's the rest of the game? Spoiler alert: (Very good.) Also discussed: Pokemon Scarlet and Violet