POPULARITY
Schneider Electric will leverage its expertise in data centre infrastructure and NVIDIA's advanced AI technologies to introduce the first publicly available AI data centre reference designs. These designs are set to redefine the benchmarks for AI deployment and operation within data centre ecosystems, marking a significant milestone in the industry's evolution. With AI applications gaining traction across industries, while also demanding more resources than traditional computing, the need for processing power has surged exponentially. The rise of AI has spurred notable transformations and complexities in data centre design and operation, with data centre operators working to swiftly construct and operate energy-stable facilities that are both energy-efficient and scalable. Schneider Electric new Designs for AI Data Centres "We're unlocking the future of AI for organisations," said Pankaj Sharma, Executive Vice President, Secure Power Division & Data Centre Business, Schneider Electric. "By combining our expertise in data centre solutions with NVIDIA's leadership in AI technologies, we're helping organisations to overcome data centre infrastructure limitations and unlock the full potential of AI. Our collaboration with NVIDIA paves the way for a more efficient, sustainable, and transformative future, powered by AI." Cutting-Edge Data Centre Reference Designs In the first phase of this collaboration, Schneider Electric will introduce cutting-edge data centre reference designs tailored for NVIDIA accelerated computing clusters and built for data processing, engineering simulation, electronic design automation, computer-aided drug design, and generative AI. Special focus will be on enabling high-power distribution, liquid-cooling systems, and controls designed to ensure simple commissioning and reliable operations for the extreme-density cluster. Through the collaboration, Schneider Electric aims to provide data centre owners and operators with the tools and resources necessary to seamlessly integrate new and evolving AI solutions into their infrastructure, enhancing deployment efficiency, and ensuring reliable life-cycle operation. Addressing the evolving demands of AI workloads, the reference designs will offer a robust framework for implementing NVIDIA's accelerated computing platform within data centres, while optimising performance, scalability, and overall sustainability. Partners, engineers, and data centre leaders can utilise these reference designs for existing data centre rooms that must support new deployments of high-density AI servers and new data centre builds that are fully optimised for a liquid-cooled AI cluster. "Through our collaboration with Schneider Electric, we're providing AI data centre reference designs using next-generation NVIDIA accelerated computing technologies," said Ian Buck, Vice President of Hyperscale and HPC at NVIDIA. "This provides organisations with the necessary infrastructure to tap into the potential of AI, driving innovation and digital transformation across industries." Future Roadmap In addition to the data centre reference designs, AVEVA, a subsidiary of Schneider Electric, will connect its digital twin platform to NVIDIA Omniverse, delivering a unified environment for virtual simulation and collaboration. This integration will enable seamless collaboration between designers, engineers, and stakeholders, accelerating the design and deployment of complex systems, while helping reduce time-to-market and costs. "NVIDIA technologies enhance AVEVA's capabilities in creating a realistic and immersive collaboration experience underpinned by the rich data and capabilities of the AVEVA intelligent digital twin," said Caspar Herzberg, CEO of AVEVA. "Together, we are creating a fully simulated industrial virtual reality where you can simulate processes, model outcomes, and effect change in reality. This merging of digital intelligence and real-world outcomes has the potential to transform how...
歡迎留言告訴我們你對這一集的想法: https://open.firstory.me/user/cl81kivnk00dn01wffhwxdg2s/comments 每日英語跟讀 Ep.K582: Nvidia Expands its Presence in Supercomputers, Challenging Intel and AMD Nvidia Corp has recently collaborated with the University of Bristol in the United Kingdom to develop a new supercomputer, putting it in direct competition with Intel Corp and Advanced Micro Devices Inc. Nvidia, known as the leading producer of graphics processing units (GPUs) in the world, is now venturing into the central processing unit (CPU) market. This year, Nvidia introduced its own CPU chip called Grace, based on Arm Ltd technology owned by SoftBank Group Corp. Nvidia公司最近與英國布里斯托大學合作開發了一款新的超級電腦,與Intel和AMD正面對決。Nvidia被譽為全球領先的顯示卡(GPU)製造商,現在正進軍中央處理器(CPU)市場。今年,Nvidia推出了一款名為Grace的自家CPU,該晶片基於軟銀集團旗下的Arm有限公司技術。 Nvidia's GPUs have gained significant popularity due to their ability to accelerate artificial intelligence work. For instance, OpenAI's ChatGPT was developed using thousands of Nvidia GPUs. However, Nvidia's GPUs are typically combined with CPUs, which have long been dominated by Intel and AMD. To expand its market reach, Nvidia has now introduced its own CPU chip called Grace. This move allows Nvidia to directly challenge Intel and AMD's hold on the CPU market. Nvidia的GPU因其加速人工智能工作的能力而受到廣泛歡迎。例如,OpenAI的ChatGPT就是使用了數千個Nvidia的GPU開發的。然而,Nvidia的GPU通常與由Intel和AMD主導已久的CPU相結合。為擴大市場佔比,Nvidia現在推出了自家的CPU晶片Grace。此舉使Nvidia得以直接挑戰Intel和AMD在CPU市場的霸主地位。 At a recent supercomputing conference in Germany, Nvidia announced its collaboration with British researchers and Hewlett Packard Enterprise Co (HPE) to build Isambard 3, a computer solely powered by Nvidia's Grace CPU chips without utilizing any of the company's renowned GPUs. The University of Bristol intends to use the Isambard 3 system for important research in fields such as climate science and drug discovery. Ian Buck, Nvidia's general manager and vice president of accelerated computing, emphasized the system's remarkable performance and energy efficiency. Isambard 3 operates on only 270 kilowatts of power, which is six times more efficient than the university's previous system, Isambard 2. 最近在德國舉行的超級電腦會議上,Nvidia宣布與英國研究人員和慧與科技(HPE)合作建造了名為Isambard 3的電腦,該電腦完全使用Nvidia的Grace CPU,不使用該公司著名的GPU。布里斯托大學打算將Isambard 3系統用於氣候科學和藥物研究等重要研究領域。Nvidia的加速計算總經理兼副總裁Ian Buck在新聞發布會上強調了該系統出色的性能和能源效率。Isambard 3的運行功率只用了270千瓦,比該大學之前的Isambard 2系統高出六倍。 The development of Isambard 3 demonstrates Nvidia's strategic expansion into the supercomputing market, posing a direct challenge to Intel and AMD. By incorporating its own CPU chips into supercomputers, Nvidia aims to offer a comprehensive solution that combines its leading GPUs with emerging CPU technology. This holistic approach has the potential to revolutionize supercomputing, enabling advancements in artificial intelligence, scientific research, and complex simulations. Isambard 3的開發表明了Nvidia在超級電腦領域的戰略性擴張,直接的挑戰了Intel和AMD。通過將自家的CPU整合到超級電腦中,Nvidia旨在提供一種將其領先的GPU與新興的CPU技術相結合的綜合解決方案,這種全面的方案有潛力徹底改變超級電腦領域,推動人工智能、科學研究和複雜模擬等方面的進步。Reference article: https://www.reuters.com/technology/nvidia-chips-away-intel-amd-turf-supercomputers-2023-05-22/ Powered by Firstory Hosting
Mark Mirchandani and Jon Foust are together again this week, speaking with NVIDIA VP of Applied Deep Learning Research Bryan Catanzaro. Bryan and his team focus on using deep learning to enhance NVIDIA’s offerings. Since Bryan was last a guest on the show, NVIDIA has been doing some amazing things. We talk about the A100 Tensor Core GPU and the massive effort it took to create, the new RTX graphics cards great for gaming, and the differences between them. Bryan explains how the new A100 chips compare to the previous versions, saying the new chips are larger, but with almost three times the power, making them ideal for things like precise calculations. And, as Bryan says, with better computation and more insight, we can make discoveries that benefit humanity. While the new RTX graphic cards are cheaper than previous versions, they are faster and more powerful, making gaming and video streaming much more enjoyable. Background noises and objects can even be removed with the help of deep learning. Jon and Bryan talk about The Black Box at NVIDIA and what demos Jon hopes to see on his next visit. With this as the catalyst, Bryan talks more about how the NVIDIA architecture and the deep learning they employ have created efficient 8k graphics rendering for truly powerful gaming experiences. Outside of gaming, DLSS could have farther reaching benefits as the model learns new purposes, and Bryan talks us through some fun examples. With the acquisitions of Mellanox and ARM, Bryan explains that NVIDIA has been able to streamline networking and really take advantage of powerful performance at all stages. The future of AI and HPC is about the data center, Bryan explains, and NVIDIA is hoping to push the boundaries on latency reduction and more. Bryan Catanzaro Bryan Catanzaro is VP of Applied Deep Learning Research at NVIDIA, where he leads a team finding new ways to use deep learning for graphics, speech, audio, and system design. His research led to the creation of the CUDNN library. Cool things of the week Introducing interactive code samples in Google Cloud documentation blog GCP Podcast Episode 228: Fastly with Tyler McMullen podcast Fastly Offers First Partner Edge Cloud-Based Content Delivery Solution on Google Cloud Marketplace press release and marketplace Interview NVIDIA site NVIDIA A100 site NVIDIA RTX 30 Series site Mellanox site ARM site Cuda site GCP Podcast Episode 119: NVIDIA and Deep Learning Research with Bryan Catanzaro podcast GCP Podcast Episode 168: NVIDIA T4 with Ian Buck and Kari Briski podcast Digital GTC site Tip of the week Zack Akil is here this week with a tip about ML on the edge with Teachable Machine and AutoML. What’s something cool you’re working on? Jon has been working on Open Match which went 1.0 recently! He’s been working on samples for matchfunctions, sending requests from game clients, and putting all that content out for the world to play with!
Ian Buck: What Does High School Teacher Think about Robotics? A very informative and enjoyable discussion featuring how podcasting could be integrated into robotics education. Ian Buck is a podcaster and high school teacher focused on computer technology. He hosts the podcast The Extra Dimension, which explores the ethical and social implications of technology. He also narrated the audiobook Robots Will Steal Your Job, But That's OK.
Hosts new and old gather together for this special episode of the podcast! We’ll talk about our favorite episodes of the year, the coolest things from 2019, and wrap up another great year together doing what we love! Happy Holidays to all of our listeners, and we’ll see you in the new year! Top episodes of the year GCP Podcast Episode 173: Cloud Run with Steren Giannini and Ryan Gregg podcast GCP Podcast Episode 165: Python with Dustin Ingram podcast GCP Podcast Episode 175: MongoDB with Andrew Davidson podcast GCP Podcast Episode 160: Knative with Mark Chmarny and Ville Aikas podcast GCP Podcast Episode 180: Firebase with Jen Person podcast GCP Podcast Episode 164: Node.js with Myles Borins podcast GCP Podcast Episode 174: Professional Services with Ann Wallace and Michael Wallman podcast GCP Podcast Episode 176: Human-Centered AI with Di Dang podcast GCP Podcast Episode 168: NVIDIA T4 with Ian Buck and Kari Briski podcast GCP Podcast Episode 163: Cloud SQL with Amy Krishnamohan podcast Favorite episodes of the year Mark Mirchandani’s Favorites: GCP Podcast Episode 193: Devoted Health and Data Science with Chris Albon podcast GCP Podcast Episode 177: Primer with John Bohannon podcast GCP Podcast Episode 202: Supersolid with Kami May podcast Mark Mandel’s Favorites: GCP Podcast Episode 186: Blockchain with Allen Day podcast GCP Podcast Episode 196: Phoenix Labs with Jesse Houston podcast Jon’s Favorites: GCP Podcast Episode 199: Data Visualization with Manuel Lima podcast GCP Podcast Episode 196: Phoenix Labs with Jesse Houston podcast GCP Podcast Episode 206: ML/AI with Zack Akil podcast GCP Podcast Episode 201: FACEIT with Maria Laura Scuri podcast Gabi’s Favorites: GCP Podcast Episode 199: Data Visualization with Manuel Lima podcast GCP Podcast Episode 167: World Pi Day with Emma Haruka Iwao podcast GCP Podcast Episode 206: ML/AI with Zack Akil podcast GCP Podcast Episode 198: SeMI Technologies with Laura Ham podcast Favorite things of the year Mark Mirchandani’s Favorites: Cloud Run Mark Mandel’s Favorites: Stadia Samurai Shodown available on Stadia All the new podcast hosts! Jon’s Favorites: First time doing the podcast at NEXT and it was quite the experience. Going to Nvidia offices to do an episode Getting to talk to guests in the gaming industry and hear how passionate they are about the things they are building Joining the podcast Podcast outtakes! Gabi’s Favorites: Visited a bunch of offices! Joining the podcast Cloud NEXT talk, where my demo failed but I recovered! Spreading the love and joy of databases Where can you find us next? Mark Mirch’ will be sleeping as much as possible! Mandel will be working on plans for Next, GDC, and I/O 2020! Gabi will be running away to warm weather for her winter vacation! Jon will be home! He’ll also be planning gaming content for next year and wrapping up this year with some deep dives into multiplayer games and some possible content! Sound Effects Attribution “Small Group Laugh 4, 5 & 6” by Tim.Kahn of Freesound.org “Incorrect” by RicherLandTV of Freesound.org “Correct” by Epon of Freesound.org “Fireworks 3 Bursts” by AtomWrath of Freesound.org “Jingle Romantic” by Jay_You of Freesound.org “Dark Cinematic” by Michael-DB of Freesound.org “Bossa Loop” by Reinsamba of Freesound.org
AI is still young, but software is available to help even relatively unsophisticated users harness it. That’s according to Ian Buck, general manager of NVIDIA’s accelerated computing group, who shared his views in our latest AI Podcast. Buck, who helped lay the foundation for GPU computing as a Stanford doctoral candidate, will deliver the keynote address at GTC DC on Nov. 5. To sign up for GTC DC, visit https://nvda.ws/2Jzg7T1 and use the 'GMPOD' promo code for a 20% discount.
On the podcast today we have a fascinating interview from our time at Cloud Next ‘19! Mark and Jon went in-depth with Andrew Davidson about MongoDB to find out what they do and how they do it. MongoDB is a document database that stores JSON natively, making it super easy for developers to work with data in a way that’s similar to how they think about building applications. The database is scalable, highly available by default with built-in replication, has an intuitive query language, and can be run anywhere. MongoDB Atlas is a global database service that runs on Google Cloud; it automates deployment and provisioning, and ongoing operations such as maintenance, upgrades, and scaling with no downtime. Atlas is a declarative model to manage your databases easily, is easy to migrate to, and offers advanced features such as global clusters for low latency read and write access anywhere in the world. In the future, Andrew sees a world where we think in terms of JSON-style documents instead of just tables. MongoDB can help make that happen. Andrew Davidson Andrew Davidson, a Silicon Valley native who lives in NYC, is the Director of Cloud Products at MongoDB with a focus on MongoDB Atlas, MongoDB’s global database as a service. He previously worked on scaling global mapping operations at Google, has a background in physics, and has lived extensively in South Asia. Cool things of the week Level up on Android with Indie Games Accelerator blog Berglas site American Cancer Society uses Google Cloud machine learning to power cancer research blog Efficiently scale ML and other compute workloads on NVIDIA’s T4 GPU, now generally available blog GCP Podcast Episode 168: NVIDIA T4 with Ian Buck and Kari Briski podcast After school, this teen tracks climate change with NASA blog Interview MongoDB site MongoDB Atlas site JSON site Virtual Private Cloud (VPC) site Kubernetes site MongoDB Charts site MondgoDB Stitch site MongoDB University site MongoDB.local site MongoDB World site Question of the week How can I access Google Cloud Shell from any terminal? Introducing the ability to connect to Cloud Shell from any terminal blog gcloud alpha cloud-shell ssh site gcloud alpha cloud-shell scp site gcloud alpha cloud-shell get-mount-command site Where can you find us next? Jon and Mark will be at IO.
Today on the podcast, we speak with Ian Buck and Kari Briski of NVIDIA about new updates and achievements in deep learning. Ian begins by telling hosts Jon and Mark about his first project at NVIDIA, CUDA, and how it has helped expand and pave the way for future projects in super computing, AI, and gaming. CUDA is used extensively in computer vision, speech and audio applications, and machine comprehension, Kari elaborates. NVIDIA recently announced their new Tensor Cores, which maximize their GPUs and make it easier for users to achieve peak performance. Working with the Tensor Cores, TensorFlow AMP is an acceleration into the TensorFlow Framework. It automatically makes the right choices for neural networks and maximizes performance, while still maintaining accuracy, with only a two line change in Tensor Flow script. Just last year, NVIDIA announced their T4 GPU with Google Cloud Platform. This product is designed for inferences, the other side of AI. Because AI is becoming so advanced, complicated, and fast, the GPUs on the inference side have to be able to handle the workload and produce inferences just as quickly. T4 and Google Cloud accomplish this together. Along with T4, NVIDIA has introduced TensorRT, a software framework for AI inference that’s integrated into TensorFlow. Ian Buck Ian Buck is general manager and vice president of Accelerated Computing at NVIDIA. He is responsible for the company’s worldwide datacenter business, including server GPUs and the enabling NVIDIA computing software for AI and HPC used by millions of developers, researchers and scientists. Buck joined NVIDIA in 2004 after completing his PhD in computer science from Stanford University, where he was development lead for Brook, the forerunner to generalized computing on GPUs. He is also the creator of CUDA, which has become the world’s leading platform for accelerated parallel computing. Buck has testified before the U.S. Congress on artificial intelligence and has advised the White House on the topic. Buck also received a BSE degree in computer science from Princeton University. Kari Briski Kari Briski is a Senior Director of Accelerated Computing Software Product Management at NVIDIA. Her talents and interests include Deep Learning, Accelerated Computing, Design Thinking, and supporting women in technology. Kari is also a huge Steelers fan. Cool things of the week Kubernetes 1.14: Production-level support for Windows Nodes, Kubectl Updates, Persistent Local Volumes GA blog Stadia blog How Google Cloud helped Multiplay power a record-breaking Apex Legends launch blog Massive Entertainment hosts Tom Clancy’s The Division 2 on Google Cloud Platform blog Interview NVIDIA site NVIDIA Catalog site CUDA site Tensor Cores site TensorFlow sote Automatic Mixed Precision for Deep Learning site Automatic Mixed Precision for NVIDIA Tensor Core Architecture in TensorFlow blog TensorFlow 2.0 on NVIDIA GPU video NVIDIA Volta site NVIDIA T4 site WaveNet blog BERT blog Compute Engine site T4 on GCP site Webinar On Demand: Accelerate Your AI Models with Automatic Mixed-Precision Training in PyTorch site PyTorch site NVIDIA TensorRT site TensorRT 5.1 site Kubernetes site Rapids site NVIDIA GTC site Deep Learning Institute site KubeFlow Pipeline Docs site KubeFlow Pipelines on GitHub site NVIDIA RTX site Question of the week Where can we learn more about Stadia? general info developer access Where can you find us next? Mark will be at Cloud NEXT, ECGC, and IO. Jon may be going to Unite Shanghai and will definitely be at Cloud NEXT, ECGC, and IO. NVIDIA will be at Cloud NEXT and KubeCon, as well as International Conference on Machine Learning, The International Conference on Learning Representations, and CVPR
Ian Buck, vice president of Accelerated Computing at NVIDIA, joins host John Gilroy on this week's Federal Tech Talk to discuss Graphic Processor Units and how speed impacts continuous integration and deployment of big data.
NVIDIA is one of the hottest companies in tech today. Technology professionals, you won't want to miss Bill Kozel's fascinating interview with Ian Buck, General Manager and Vice President of Accelerated Computing at NVIDIA. TECHNYCAL is where Silicon Alley meets Silicon Valley. www.technycal.com See acast.com/privacy for privacy and opt-out information.
Time for another Star Wars movie review! You know what that means: Ian Buck is never going to stop talking. Ian Decker and Tanushri Buck manage to get in a few words here and there.
Creating a marketing video on budget and on scale is a lynchpin to unlocking the potential of video marketing in the business world. There are a lot of different skill sets that are needed to produce a quality live action or animated marketing video, including scriptwriting, storyboarding, animation, videography, sound effects and post production editing. On this episode, hosts Joel Goobich and Brendan Carty have an in depth conversation with Ian Buck, Managing Director of Notch Video, about their solution to this problem.
Creating a marketing video on budget and on scale is a lynchpin to unlocking the potential of video marketing in the business world. There are a lot of different skill sets that are needed to produce a quality live action or animated marketing video, including scriptwriting, storyboarding, animation, videography, sound effects and post production editing. On this episode, hosts Joel Goobich and Brendan Carty have an in depth conversation with Ian Buck, Managing Director of Notch Video, about their solution to this problem.
Creating a marketing video on budget and on scale is a lynchpin to unlocking the potential of video marketing in the business world. There are a lot of different skill sets that are needed to produce a quality live action or animated marketing video, including scriptwriting, storyboarding, animation, videography, sound effects and post production editing. On this episode, hosts Joel Goobich and Brendan Carty have an in depth conversation with Ian Buck, Managing Director of Notch Video, about their solution to this problem.
Ian Buck and Ian Decker discuss Nintendo's future DRM-strategy, Fallout 4, Twitch's new reduced delay setting, Candy Crush Saga on Windows 10, the high hardware requirements of the Oculus Rift and more!
Ian Buck and Ian Decker, with first time guest Cory Lau, discuss the DirectX multi-adapter, a Hearthstone milestone, a Magicka 2 trailer, the next Assassin's Creed, and reviews of The Talos Principle, Nidhogg and Hitman: GO.
Ian Buck and Ian Decker with returning guest Andrew Bailey discuss the failure of Ouya, Banjo-Kazooie's spiritual successor - Yooka-Laylee, Valve's rollback on paid mods, a fancy preview of Final Fantasy 15 on DirectX 12
Ian Buck and Ian Decker discuss Heartstone on smartphones -- finally, Valve's crusade against spam and fake accounts, Anita Sarkeesian in TIME, Firefly Online's progress, Star Wars Battlefront coming in the fall, speaking of which, that new Star Wars trailer, and a review of Hearthstone’s Blackrock Spire.
Ian Buck and Ian Decker discuss how Five Nights at Freddy's is turning into a movie, the new Star Wars Movie Digital Collection, Deus Ex: Mankind Divided, a unique take on the video game industry, and a few unusual reviews - movie reviews!
It's April Fool's Week with Ian Buck and Ian Decker, with sort of guest Ryan Rampersad, with discussion on positive representations of females in games, a solution for no problem in Plays.TV, a pretty huge YouTube vulnerability patched just in time, the closure of OnLive, and many reviews!
Ian Buck and Ian Decker, with first time guest Liv Klemek, discuss The Game of Thrones adaptation deviation, the false report of a Zelda live-action series, a Twitch security breach, and YouTube's next try at game-streaming, a strange Halo game that will only be available in Russia, with reviews on Never Alone.
Ian Buck and Ian Decker discuss Valve's customer support, Nintendo's plan to make games for mobile devices, age ratings for Play Store games, a pretty special musical puzzle game called Cadence, walkthroughs of Star Citizen ships and a review from Ian.
With guest Andrew Bailey, Ian Buck and Ian Decker discuss Star Citizen, Cibele - a game of developing sexuality, free Titanfall DLC, the demise of Maxis, and reviews of République, Enslaved, Trivia Crack and Crossy Road!
Ian Buck and Ian Decker discuss Nvidia's new Titan X and the Shield console, Valve's latest version of Steam controller, the release of Source 2 Engine, a little story about No Man's Sky, Sony's Morpheus timeline, the future of Microsoft and Xbox and so much more!
Ian Buck and Ian Decker discuss the Valve and HTC's new joint adventure with HTC's new Vive VR headset, a false advertising lawsuit aimed at Nvidia's 970's, broadband reclassification, the best games for change, Twitch Plays Halo, and more!
Ian Buck and Ian Decker review viewer feedback and discuss crowd funded games, a Steam record set, Paranautical Activity's return to Steam, the balance in Evolve, an ambiguous TwitchCon and an Eight Bit First - a review of the Nvidia Shield tablet.
Ian Buck and Ian Decker with guests Katie Reddemann and Sonja Richardson discuss Towerfall's new characters, stolen Uplay and Origin game codes, the new Daybreak Games' layoffs, Bethesda and Nintendo's return to E3 and reviews of Evolve and Game of Thrones Episode 2.
Ian Buck and Ian Decker discuss (live on their Twitch stream) a suspicious backdoor into League of Legends accounts, Polygon's noble pursuit of gaming journalism, Sony Online Entertainment's sudden selloff and rebranding, The Legend of Zelda's new home on Netflix and the DICE Awards!
Ian Buck and Ian Decker talk the greatest episode on The Nexus ever - TED #2, and everyone's new Twitch stream, and discuss Nintendo's revised affiliate program, a guide to game streaming online, Greece's new finance minister, the demise of Joystiq plus reviews of Mr Torgue's Campaign of Carnage and Tales from the Borderlands.
Ian Buck and Ian Decker discuss Civilization on the iPad - coming soon, Steam broadcasting's availability to everyone, Theme Hospital giveaway and Microsoft's comeback: Windows 10, Xbox and their vision of the future with HoloLens.
Ian Buck and Ian Decker, with returning guest Katie Reddemann, discuss Notch's mansion housewarming party, safe Twitch music, Razer's virtual reality initiative, and a review of Brothers - A Tale of Two Sons from Buck.
Ian Buck and Ian Decker look back on 2014 and think about what 2015 will bring, and then some of Eight Bit's most popular guests, Sonja, Andrew and Savannah, stop by to chat.
On the last episode before New Year's, Ian Buck and Ian Decker discuss Humble Bundle charity contributions, Hearthstone on Android, news about The Witcher 3, and Notch's new mega-mansion, plus a review of Telltale's Game of Thrones Episode 1.
Ian Buck and Ian Decker discuss pushing The Witcher 3 back yet again, Microsoft's timed exclusive of Rise of the Tomb Raider on Xbox One, EA's SimCity 2000 giveaway, Sony in China, the Steam holiday auction, Mass Effect comics and more!
Ian Buck and Ian Decker discuss more Evolve news, Guild Wars 2 PVP updates, the next Assassin's Creed, a pretty musical Saint's Row trailer, and all of the exciting choices made at the Game Awards!
Ian Buck and Ian Decker discuss the new Star Wars trailer and what it all means, then some news including a weird Oculus Rift experiment, Nintendo patents a way to print money, and some reviews on Codename Cygnus and the Forgotten Shores!
Ian Buck and Ian Decker discuss the Walmart PS4 scams, clever DRM-detection, the strange Hacker Barbie phenomena, reviews of TwoDots from Buck and the initial review of Far Cry 4 from Decker!
Ian Buck and Ian Decker discuss a real game developer on the show, and discuss the Telltale Game of Thrones game, the new Monument Valley expansion, Nvidia's GRID system, a VGA-alternative and a review of Smite.
Ian Buck and Ian Decker discuss the future of Destiny, more Dragon Age and Far Cry 4 trailers, a new StarCraft 2 game, and reviews of Among the Sleep DLC and the sort-of-mini-game, The Plan.
Ian Buck and Ian Decker discuss the new shirtless policy on Twitch, the release of Lucasarts games, impressive profits for Nintendo for the first time in years ,some Kentucky Route Zero news and a review of the classic, Audiosurf.
Ian Buck and Ian Decker discuss a Steam death threat, some new GTX 900 series features, a new Titanfall game mode, the next Living World installment in Guild Wars 2, the new Google Knowledge Graph showing game information, the Golden Joystick results, and Buck's review of Badland.
Ian Buck and Ian Decker discuss more GamerGate developments, a new Civilization: Beyond Earth cinematic, the winner of the League of Legends World Championship, a strange Half Life 3 ad campaign, a look back at Mass Effect and reviews of Assassin's Creed Pirates and Octodad DLC.
Ian Buck returns from St. Petersburg and joins Ian Decker to follow up on feedback and discuss the Xbox China launch, a new Myst TV show and game tie-in, the next step from the Niantic team and a review of Smash Hit from Buck.
Ian Buck and Ian Decker discuss Wander - the new "walking simulator MMO", a new Far Cry 4 trailer, Blizzard's canceled MMO that almost nobody knew of, singificant end game updates for Ingress, the Steam Store's major revamp, a new #Classics segment and a review of The Vanishing of Ethan Carter.
Ian Buck and Ian Decker discuss the big Microsoft-Mojang acquisition, Twitch on Chromecast, a new Oculus Rift development kit, Nvidia's Game24 and the announcement of the new GTX 900 series, and reviews of The Room and South Park: The Stick Of Truth.
Ian Buck and Ian Decker celebrate Sam Roth's birthday, and discussing an impressive Dark Souls feat, League retexturing, the Humble Indie Bundle 12, an unexpected Microsoft-Minecraft announcement, the consumer Oculus Rift, and reviews on Saint’s Row IV and Monument Valley.
Ian Buck and Ian Decker discuss the third Walking Dead season, a pretty cool map of Destiny's world, the Gear VR from Samsung at IFA 2014, a huge event from Nvidia called Game24 and the advent of the GTX 900 series, and reviews from both!
Ian Buck (in Sweden) and Ian Decker with returning guest Sonja Richardson discuss Microsoft's next cloud gaming platform, Amazon's the true owner of Twitch, release dates for the next Pokemon games and Kingdom Hearts 3, Nintendo's revised 3DS handhelds, and a review The Walking Dead Season 2 Finale!
Back for another camp episode, Ian Buck and Ian Decker discuss Twitch-YouTube annotations, a Tomb Raider novel, a Witcher MOBA, a last ditch effort from Ouya, Steam's summer sale and reviews of Dragon Age 2 and "A Story About My Uncle".
Ian Buck and Ian Decker return for their last major hurrah of the Summer, with many stories about camp, thoughts on E3 and some actual game time and a bit of news here and there.