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Wander with us through a soft September day. We'll gather fruit in the orchard, and blackberries and rosehips in the hedges - and eat them. Sam Lee gives us a new version of the old song 'Polly Vaughan', while this month's mammal lives by water. 'As the Season Turns' is a podcast created by Ffern in collaboration with the nature writer and author of the Seasonal Almanac, Lia Leendertz. Lia is joined by novelist Zoe Gilbert and folk musician Sam Lee. Sam's traditional song was arranged by himself (vocals) with James Keay (piano) and Niko O'Brien (percussion and mixing). This podcast is produced by Geoff Bird and Catriona Bolt. Each episode, released on the first of the month, is a guide to what to look out for in the month ahead - from the sky above to the land below. Ffern is an organic fragrance maker based in Somerset. You can learn more about Ffern's seasonal eau de parfum at ffern.co
In was für einer Art Urlaub kannst du am besten entspannen, genießen, innere Ruhe erleben? Ist es der 5 Sterne Luxus All-In Urlaub, die Hüttentour oder der Segeltrip? Jeder hat anderer Bedürfnisse und diese zu kennen, machen es dir leicht, etwas passendes für dich auszuwählen! Selbstliebe und Trekking-Wander- Familienurlaub passt für mich wunderbar zusammen. Doch die eigentliche Frage ist doch- Was passt für dich?
Pippa Hudson speaks to Saleha and Aliasgher, the duo behind A for Adventures — a travel and lifestyle platform where they help travellers discover hidden travel gems around South Africa. Lunch with Pippa Hudson is CapeTalk’s mid-afternoon show. This 2-hour respite from hard news encourages the audience to take the time to explore, taste, read, and reflect. The show - presented by former journalist, baker and water sports enthusiast Pippa Hudson - is unashamedly lifestyle driven. Popular features include a daily profile interview #OnTheCouch at 1:10 pm. Consumer issues are in the spotlight every Wednesday while the team also unpacks all things related to health, wealth & the environment. Thank you for listening to a podcast from Lunch with Pippa Hudson Listen live on Primedia+ weekdays between 13:00 and 15:00 (SA Time) to Lunch with Pippa Hudson broadcast on CapeTalk https://buff.ly/NnFM3Nk For more from the show go to https://buff.ly/MdSlWEs or find all the catch-up podcasts here https://buff.ly/fDJWe69 Subscribe to the CapeTalk Daily and Weekly Newsletters https://buff.ly/sbvVZD5 Follow us on social media: CapeTalk on Facebook: https://www.facebook.com/CapeTalk CapeTalk on TikTok: https://www.tiktok.com/@capetalk CapeTalk on Instagram: https://www.instagram.com/ CapeTalk on X: https://x.com/CapeTalk CapeTalk on YouTube: https://www.youtube.com/@CapeTalk567 See omnystudio.com/listener for privacy information.
When Jesus taught, He often used stories—parables that cut through confusion and spoke directly to the heart. From the Good Samaritan to the unforgiving servant, the lost sheep to the pearl of great price, His stories carried Kingdom truths that people could not only understand but feel.Among all of His parables, one of the most powerful is the story of the Prodigal Son in Luke 15. It's a story of rebellion, brokenness, humility, and ultimately the overwhelming grace of a Father who runs to meet His wandering child.This message, When We Wander, reminds us that:All forms of rebellion—whether open or hidden—lead us away from the Father.A heart of repentance and humility opens the door to restoration.The Father is always waiting with open arms.No matter how far you feel from God, there is hope. There is a way home. And when you return, you'll discover His love and mercy in ways that will change your life forever.
A special cross-over podcast episode between Spiritual Misfits and On the Way, recorded at 'Words For Those Who Wander' at West End Uniting Church in Brisbane. In this conversation, Will Small, Dom Fay, Sue Grimmett, and Peter Catt explore what happens when the old spiritual maps stop working and we need to become cartographers for our time. Together they wrestle with profound questions: What if we're all exiles seeking belonging? How do we build community when our frameworks for understanding are themselves lost? And what would we write on 'the map' for those who come after us? See omnystudio.com/listener for privacy information.
Today we're wrapping up our special series on the intersection of positive psychology and travel, and we're doing it with one of the most inspiring voices in the field. James Pawelski is the Director of Education at the Positive Psychology Center at the University of Pennsylvania. He's also a philosopher, Fulbright Scholar, and the founding director of the Humanities and Human Flourishing Project, which explores how art, music, literature, and sacred experiences can help us live more vibrant and meaningful lives. James and I first connected through my studies at Penn, where he opened my eyes to the power of the humanities—not as subjects to study in school, but as practices that help us become more whole. In this episode, we talk about why humans have always turned to art and story, how awe and sacred moments can transform us, and why travel is such a powerful gateway to beauty, meaning, and wonder. If you've ever stood before a masterpiece, heard a piece of music that gave you chills, or felt something shift inside you while traveling, this conversation is for you. Sit back, relax, and let's explore how the humanities—and your next adventure—might just add more happiness to your life. Thank you to our sponsor for this episode, Luggage Forward. Looking to book a luxury hotel? Get special perks and support the podcast by booking here: https://www.virtuoso.com/advisor/sarahgroen/travel/luxury-hotels If you want our expert guidance and help planning a luxury trip with experiences you can't find online, tell us more here and we'll reach out: https://bellandblytravel.com/book-a-trip/ Learn more at www.luxtravelinsider.com Connect with me on Social: Instagram LinkedIn
Al and Kev talk about their favourite games this year so far Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:23: What Have We Been Up To 00:25:31: Game News 00:43:48: Story Of Seasons X Royal Zoological Society of Scotland 00:47:59: Mid-year Check-in 01:18:11: Outro Links Moonlight in Garland 1.0 Release Above Snakes Console Release Out and About Release Coral Island 1.2 Update Sugardew Island Dog Aether Wizard Life “Announcement” Trailer Fields of Mistria Merch Collection Story of Seasons x Royal Zoological Society of Scotland Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:36) Kev: My name is Kevin. (0:00:38) Al: And we are here today to talk about cottagecore games. (0:00:41) Kev: Wooo! (0:00:43) Al: I’m back from my holiday. Hello. (0:00:45) Kev: You… from the Isle of Men… (0:00:49) Kev: I don’t know where you were. (0:00:49) Al: All the men. Yeah, I know that’s where I was. I love man, as usual. Yes, I’m back. (0:00:51) Kev: I don’t know where you were. (0:00:54) Kev: Okay. (0:00:56) Kev: Yeah. (0:00:58) Kev: The opposite of No Man’s Sky. (0:01:00) Al: Almanska, yeah. I’m melting because I got home and it’s apparently 25 degrees and that’s too hot for me. (0:01:01) Kev: Heh. Heh heh. (0:01:10) Kev: So, look, the people, you know a lot of Americans, (0:01:15) Kev: and we love to give you a hard time (0:01:16) Kev: because those are nothing numbers for us, (0:01:19) Kev: but I will say, you know, (0:01:20) Kev: I think something a lot of Americans easily overlook (0:01:24) Kev: is you’re pretty far up north. (0:01:26) Al: Mm hmm. Yeah. Yeah, yeah, yeah, I’m further north. I’m further (0:01:26) Kev: Well, like latitude-wise, right? (0:01:28) Kev: Like you’re Canada north, which gets frosty. (0:01:32) Al: north than all America except that last (0:01:33) Kev: Yeah. (0:01:36) Kev: Yeah, so, you know, that’s fair, (0:01:39) Kev: But, but we’re still going to. (0:01:40) Kev: I’m laughing, you know. (laughs) (0:01:41) Al: Well, also, it’s interesting because like every time that someone like from a warmer (0:01:47) Al: place moves to the UK and then the experience, the UK summer, they’re like, oh, people weren’t (0:01:53) Al: just talking nonsense. It is, it’s different. And it’s hard to explain. I don’t know why, (0:01:59) Al: but it is just, it is, I don’t know. Like I don’t know, because I’ve never lived in (0:02:03) Kev: Wha- (0:02:04) Al: a hotter place. But all I will say is that lots of people who have lived in really hot (0:02:09) Al: places come to the UK (0:02:11) Al: and say that the heat is different. (0:02:13) Kev: Huh, I mmm. I don’t know I mean well (0:02:16) Kev: I will say this right like one thing you guys aren’t built for warmer temperatures generally speaking not like (0:02:23) Kev: Alright, so you know down here in the American South for instance, right? (0:02:27) Kev: We have air conditioning so you know you can go in a building and escape the heat (0:02:32) Kev: And that’s not always the case over there in there (0:02:33) Al: Yeah, my office is currently warmer than outside. So, but also I am ginger, so definitely not built (0:02:37) Kev: Yeah, there you go see so say yeah (0:02:43) Al: for heat. Yeah, yeah, I use factor 50 sun cream. All right. This episode we’re going to do, (0:02:44) Kev: Here’s biologically sensitive to pretty much everything (0:02:58) Al: uh, I think, I think Cody and Kevin insinuated that this episode would be the tales of the (0:03:03) Al: shower episode is not, that’s going to be in a couple of weeks, just because we’re having some (0:03:07) Al: scheduling things and, uh, you know, want to make sure we’ve, uh, the game has been played properly (0:03:13) Al: before it is covered. So that will be in a couple of weeks. Um, this week we’re going to talk about, (0:03:19) Al: we’re going to do a major check-in, see how we’re feeling about games for the year. Um, this is (0:03:24) Kev: Mm-hmm (0:03:24) Al: obviously not our game of the year episode that will be in five months, no, four months, four (0:03:30) Kev: Pudby (0:03:32) Al: More months! (0:03:33) Kev: That’s not I’m going to pretend you didn’t say that I’m going to pretend you didn’t say that (0:03:34) Al: That’s how time works, apparently. (0:03:41) Al: It’s halfway through August, and that means it’s four and a half months to the end of the year. (0:03:44) Kev: That’s not true (0:03:46) Al: It also means it’s nearly my birthday, but anyway. (0:03:50) Kev: Well, so get the two-third year check-in (0:03:54) Al: We are going to… We’re just calling… I said mid, not half. I said mid-years, (0:03:59) Al: Yeah, so we’re gonna talk about what we would talk about again. (0:04:04) Al: And what we think might be in the running for Game of the Year this year. (0:04:08) Al: We’ll see. I’ll be interested to see whether we’re right or not. (0:04:12) Kev: All right, I’m first question have I played enough games to come up with three? (0:04:18) Al: Ah, who cares? Before that, we’ve got a bunch of news. But first of all, Kevin, what have you been up to? (0:04:26) Kev: Oh (0:04:27) Kev: Okay, so (0:04:30) Kev: Okay, where should I start? Okay, you know, I’ll start with this (0:04:32) Kev: Okay, the battle cats mobile game with the funny you are our art in the cats. They’re goofy looking (0:04:39) Kev: I’ve discussed it on the show before (0:04:42) Kev: So that’s a game I go on and off and generally something draws me back to it and (0:04:50) Kev: The what is the number one crossover to draw me to any game out (0:04:54) Al: Oh wow, oh goodness. Number one. We had this exact same conversation a month and a half ago, (0:04:58) Kev: Number one (0:05:04) Al: and I can’t remember what the answer was, and I feel like I overthought it, (0:05:04) Kev: Probably (0:05:07) Al: just like I’m overthinking it just now. (0:05:09) Kev: You are I don’t know what but (0:05:12) Kev: It was probably the same because it’s crosses over the law. There you go (0:05:13) Al: Probably. Sonic. Ah, yay, I got it right this time. (0:05:19) Kev: Sanic in in in in the battle cats (0:05:22) Al: Sonic’s in Battlecat! (0:05:24) Kev: Yeah, it’s actually I forgot to bring it up last week (0:05:26) Kev: It was - it started two weeks ago from recording and today I think is the last day. Sorry listeners too late for you (0:05:33) Kev: He’s not but neither is (0:05:37) Kev: Hatsune Miku or (0:05:39) Kev: Street fighter, but they’re in there (0:05:40) Al: I don’t know. If somebody told me that Hatsune Miku is a cat, I would believe it. (0:05:48) Kev: you know, um, you know what, that’s fair. That’s fair. Um, here, let me, uh, as, as we do, I’ll, yeah, I’ll do the, the slack thread. (0:05:57) Kev: Um, uh, let me, I’m going to show you the art, um, because, so how these crossovers and battle cats usually work is, uh, there’ll be a banner of four characters, um, from the actual property crossover, whatever. (0:06:12) Kev: Um, uh, and, and so, yeah, the four. (0:06:18) Kev: Characters, um, and they went with the, the obvious ones, Sonic, Tails, Knuckles, and Shadow, the Hedgehog, because of course the poster children. (0:06:27) Kev: Um, but what’s fun is, uh, they’ll also introduce a series of cats, uh, as in the battle cats TM, um, that look like, or cause play as the other characters. (0:06:40) Kev: Um, and they’re quite goofy looking. (0:06:42) Kev: Um, I don’t. (0:06:42) Al: Why is there such a height disparity there? (0:06:48) Kev: I don’t know. That’s a good question. I don’t, I, that particular image, oh no, that, that particular image, I think it’s just, uh, just the, the framing, like it’s front to back. (0:06:49) Al: Like, shadow is meant to be… (0:06:56) Al: Well, no, I think, sure, for the actual sonic and shadow on the right-hand side, (0:07:02) Al: but on the left-hand side, the sonic cat is clearly like three times the height of shadow cat. (0:07:04) Kev: okay yeah oh yeah yeah okay so there’s a sonic cat that looks like shadow like (0:07:12) Kev: the regular cat like shadow cat but then you can evolve him and he turns into (0:07:16) Kev: this taller cat I don’t know why because it’s the battle cats they love to do (0:07:18) Al: Oh. Oh, so you’ll be able to get both of them as as tall or (0:07:19) Kev: weird things that’s why that’s your answer it looks like a twinkie with a (0:07:23) Kev: sonic cat yeah I’ve only seen Sonic’s evolution so I don’t know if the other (0:07:31) Kev: cats can evolve in tall forms or (0:07:34) Kev: weird forms but Sonic Cat does get weird he turns tall like a Twinkie but (0:07:40) Kev: yeah so yeah it’s I will say Battle Cats is pretty good with their collabs (0:07:46) Kev: because of course you get the characters but you also get stages which come with (0:07:52) Kev: full Sonic soundtracks there’s like four special stages that you can do on a (0:07:56) Kev: repeat in different missions and so it’s been a lot of fun the Sonic cast are (0:08:02) Kev: Actually quite quite good (0:08:04) Kev: The actual characters I pulled I got Sonic (0:08:08) Kev: So I’m happy. I got one at least (0:08:11) Kev: Calvin pulled tails, I believe but sadly we didn’t get the others (0:08:17) Kev: But what is nice these collabs will frequently come back (0:08:21) Kev: Well, maybe not frequently, but but they come back on some regularity. It is to be expected (0:08:26) Kev: So I’ll be saving up for the next time Sonic swings around but it’s it’s been good fun (0:08:32) Kev: I’m getting better and I do (0:08:34) Kev: Enjoy the game battle cats not just the the polls really got your whatever so it’s been nice to get back into the end (0:08:40) Kev: So yeah Sonic and the battle cats. It’s been a lot of fun. Oh, you know what there was an intro video (0:08:44) Kev: Let me find the intro video. Hold on. I’ll put it in you can watch it later (0:08:48) Kev: But but they did a little animation. It was good (0:08:52) Kev: So yeah aside from that, um, oh, you know what I finished monk the the detective show monk (0:09:01) Kev: It’s it’s good. I (0:09:04) Kev: Yeah, eight seasons so I kind of crushed it cuz I don’t know I’ve been binge watching but it’s like the regular show (0:09:10) Kev: I’ll watch when I get home or whatever (0:09:13) Al: Oh, it’s it’s old. I mean, I said it’s old. I mean, not super old, but like 20 years old. (0:09:16) Kev: Sorry, what was that? Oh (0:09:19) Kev: Yeah, yeah, well, that’s a thing they actually did I after I finish I have to watch (0:09:26) Kev: the (0:09:27) Kev: Sorry, I have to see (0:09:29) Kev: There’s a movie they’d made a movie in 2023 50 (0:09:34) Kev: years or so after the end (0:09:36) Kev: and I can’t wait to check that out (0:09:40) Kev: they have all the original actors they (0:09:43) Kev: look quite old but it’s still enjoyable (0:09:45) Kev: but yeah anyways my great series the (0:09:49) Kev: main actor Tony Shalab he’s he is such a (0:09:53) Kev: good actor like his performances are (0:09:55) Kev: just incredible easy recommend for (0:09:58) Kev: anyone but yeah the later seasons were (0:10:01) Kev: really good season sevens really good (0:10:04) Kev: it feels like they knew the end was (0:10:07) Kev: coming so they did a lot of stuff to (0:10:10) Kev: celebrate the series if you will so yeah (0:10:13) Kev: good good stuff was good (0:10:15) Kev: um let’s see other than that nothing (0:10:20) Kev: honestly not that much it’s been crazy (0:10:23) Kev: at work but thankfully I finally finished (0:10:24) Kev: this huge project and so I’ll finally be (0:10:26) Kev: able to partake in other things again (0:10:28) Kev: these upcoming oh wait wait one more (0:10:31) Kev: thing how could I tear a nail after my (0:10:34) Kev: last week I played the update their nail (0:10:36) Al: Oh yes. Nice. It’s just more of the same. (0:10:37) Kev: um it’s yeah turn out a good game still (0:10:40) Kev: good game the core still the same the (0:10:43) Kev: new levels the new line yes and no like (0:10:47) Kev: the center of the general purpose but (0:10:49) Kev: they introduce a lot of new mechanics (0:10:50) Kev: and and different kind of ways to solve (0:10:54) Kev: the puzzle I’ve been enjoying it of (0:10:56) Kev: course but let them fun thing they did (0:10:58) Kev: they’ll add new objectives even to the (0:11:00) Kev: old stages so let’s say I had a hundred (0:11:04) Kev: four all those areas I had a hundred (0:11:05) Kev: percent are not only like seventy five (0:11:08) Kev: percent because they had a new objective (0:11:10) Kev: so gives you a good reason to go back (0:11:12) Kev: and then try the old levels and have fun (0:11:13) Kev: with them again since it’s like a (0:11:16) Kev: procedurally generated level it’s you (0:11:18) Kev: know it’s fun every time so yeah a (0:11:20) Kev: tear in L it’s good all right out what (0:11:24) Al: Hmm. Not a huge amount because I’ve been on holiday and going on holiday with kids means (0:11:33) Al: not having a holiday. So I’ve not had a huge amount of time to do much, but I have started (0:11:36) Kev: Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha. (0:11:42) Al: playing Donkey Kong, Bonanza. I’m only like an hour or so in. I mean, I’ve got a good (0:11:47) Kev: okay (0:11:48) Al: idea of how the game plays, but I’m not like super. (0:11:50) Kev: yeah (0:11:54) Al: Super far through it. I got through the tutorial level and I’m kind of like half the way through (0:11:55) Kev: why (0:11:58) Al: the next set of levels. Yeah, mostly, mostly. I am very frustrated with the camera. It is (0:11:59) Kev: okay I’ve heard that game is good like really really good (0:12:05) Kev: mostly (0:12:13) Al: fine when you’re out in the open, but as soon as you get into any like tunnel or like go (0:12:20) Al: underground. It’s super not fun. (0:12:24) Al: a great camera for that. And I think the most frustrating thing is there was a section (0:12:28) Al: in the tutorial where the camera worked really well for underground. It like kind of zoomed (0:12:33) Al: out and you could see through the ground and it was like a really nice way. But it’s I’ve (0:12:37) Al: not seen it again do that since then. And I don’t know why they don’t use that camera (0:12:41) Al: when you’re underground because like you just end up like going up against the wall and (0:12:43) Kev: Hm. (0:12:47) Al: it gets really confused. And it’s really hard to see anything. And considering it’s a game (0:12:54) Al: where you’re like smashing everything up and you’re encouraged to make tunnels through (0:12:57) Al: the ground. I don’t know why they didn’t put more effort into that camera. Not that I can (0:13:00) Kev: is there an option for that i’m gonna guess no because it’s a nintendo game (0:13:04) Al: see. Yeah, not that I can see. There’s a decent amount of controller options, but nothing (0:13:07) Kev: nintendo doesn’t believe in options heck sometimes (0:13:15) Al: for changing how the camera works other than inverted camera. (0:13:19) Kev: do you remember in was it no sword and shield they hid the audio options on an item (0:13:27) Kev: you had to talk to an NPC to get it (0:13:28) Al: Oh yeah, that was a certain field. That was bizarre. And it wasn’t even the first area. (0:13:30) Kev: no it was like motor stoke yeah I’m (0:13:35) Al: You had to get up to Motorstoke, I think. Which is like a third of the way through the game. (0:13:40) Kev: pretty sure so that was there’s a couple (0:13:42) Kev: yeah you had to pass the wilder that’s (0:13:45) Al: You couldn’t change the volume settings until you were a third. It’s just bizarre. (0:13:48) Kev: crazy yeah yeah ha ha ha ha ha ha ha (0:13:50) Al: And then you have to buy it. Yeah, that was a stupid decision. (0:13:56) Al: Like a lot of times with games, I’m like, OK. (0:13:58) Al: Sure, I don’t like that, but maybe that’s stupid, right? (0:14:02) Kev: Oh my gosh, yes, oh. (0:14:02) Al: That’s just that is literally an accessibility option, right? (0:14:05) Al: Like, come on. (0:14:06) Kev: Yep. (0:14:07) Kev: Oh my gosh, you know, I hate them, but I also love, because I just love trash fires. (0:14:16) Kev: I love bad stupid decisions like that. (0:14:19) Kev: Battle Cats actually has one. It’s like the single flaw in the entire game, because the game is very well made in my opinion. (0:14:25) Kev: And it’s a very minor, like very niche thing, but there’s, as you can imagine, (0:14:32) Kev: They have like a gallery or whatever, right? Go through the menu and, you know, go through the characters, see their stats, yada, yada. (0:14:39) Kev: Well, they have an enemy guide too, same thing, but the enemy guide is just a straight horizontal list. (0:14:48) Kev: There’s no pages, you can’t filter, you can’t search, you just have to go left to right through an entire (0:14:55) Kev: huge roster of enemies. It’s almost the worst. (0:15:00) Kev: Anyways options are good (0:15:02) Kev: Forgive people options people (0:15:04) Kev: Do good things (0:15:05) Al: So yeah, I think that’s, that’s about it. I mean, I’ve been watching through the Sandman (0:15:11) Al: show, but I’m not really talking about that because, you know, Neil Gaiman, awkward. So (0:15:15) Kev: Sand man, I wait. What is that? I don’t know what that is (0:15:18) Al: Sandman who’s a DC character at TCC, that one, but it’s the Netflix adapted it into (0:15:21) Kev: Oh, it is that one okay, okay (0:15:26) Al: a show. And they did the first season a couple of years ago, and then the whole Neil Gaiman (0:15:32) Al: and stuff, you know, because he was the one that wrote down, man. (0:15:34) Kev: Uh, yeah. (0:15:35) Al: And they were like, oh, oh, but they did manage to get the second season done without him. (0:15:44) Kev: Well, guess what, anything you do probably gives someone awful money. (0:15:44) Al: He’s almost certainly getting money for it, but whatever. (0:15:53) Al: Yes, I know, I know, I know, I know, I know. It doesn’t make me feel better. (0:15:58) Al: Yeah, so I have been watching that and I’ve mostly been managing to ignore him. (0:16:06) Al: And focus on the show and it’s good. I like it. I enjoy the show. (0:16:08) Kev: sure sure that’s cool yeah it’s wild to me the the the you know years between seasons structure (0:16:18) Kev: that netflix does um I don’t know I just I find it crazy like I was at wednesday the wednesday show (0:16:25) Kev: that was a three-year gap and it was only eight episodes I think the new season that’s insane to (0:16:26) Al: Yeah. Yeah, yeah. (0:16:33) Kev: me you remember when shows I say this someone watching monk you’d get like (0:16:38) Kev: ish episodes of season every year isn’t that great 20 to 26 (0:16:42) Al: Well, you want to have a conversation? No, I don’t like that. (0:16:48) Kev: what what (0:16:48) Al: So, right, OK, so there’s two parts to this. One, do I wish the shows that I like released (0:16:52) Kev: okay (0:16:55) Al: yearly? Probably, if they could keep the quality up, yes. But do I wish that all series were (0:16:58) Kev: yeah okay (0:17:02) Al: still 20 episodes? Absolutely not. Why would I want 20 episodes when half of them are boring? (0:17:09) Al: right, give me the eight episodes that are good, don’t give me the more that (0:17:12) Al: you don’t care about, give me what you think you want, not something that is enforced by (0:17:17) Al: studios because they need year-round episodes, like we don’t need to do that anymore and I don’t (0:17:23) Kev: Mmm, I mean (0:17:23) Al: care for it. It’s like how it’s like, oh you know, like do you complain about the fact that episodes (0:17:32) Al: aren’t always, you know, was it 48 minutes long anymore because they don’t all have to fit into (0:17:36) Al: the exact same advert blocks. Now, (0:17:39) Kev: Mm-hmm. I (0:17:42) Kev: May kind of do (0:17:42) Al: you can take that too far, Netflix with your two and a half hour season finale of Stranger Things (0:17:48) Al: season four last time. That was too far, but other than that, I mean that doesn’t, you can have (0:17:48) Kev: Yes, yes (0:17:53) Kev: Exactly (0:17:58) Al: a middle thing which is not in the extremes there. I like when episodes aren’t like necessarily (0:18:02) Al: consistent because they want to fit in what they want to fit in, that they feel fits their artistic (0:18:07) Al: expression. I like that. (0:18:08) Kev: yeah okay sure I guess okay you know here’s the call here’s the here’s the qualifier right (0:18:13) Al: Do you really miss clip episodes? (0:18:18) Kev: is it good right which is a dumb thing because that’s the question right because let’s all right (0:18:19) Al: Yes, of course. (0:18:23) Kev: let’s yeah you can look at examples on both ends of the spectrum right um look at uh look at cora (0:18:30) Kev: right that that show could have used some more episodes for sure um that that first season needed (0:18:33) Al: possibly. I mean maybe they didn’t have anything else they wanted to put in it, right? Like… (0:18:38) Kev: at least a couple more episodes at first (0:18:41) Al: Yeah, I guess my point is not like, oh, I wish we didn’t have more episodes, right? I’m not saying (0:18:48) Al: that. Like, if there’s good stuff, I want to see it. But I don’t agree with the, oh, wasn’t it (0:18:53) Al: great when every show had 20 to 22 episodes and they were all the exact same length and they (0:18:59) Al: happened. No, I don’t. I don’t long for those days. I don’t. (0:19:02) Kev: Don’t know I got a monk. It’s been pretty good the whole time. I guess it did depends (0:19:04) Al: But I just, it’s just when you, when you got the like episode, that was the clip episode, (0:19:11) Al: because they had to put out an episode and they didn’t care. They didn’t want anything. (0:19:13) Kev: Monk did not do that actually crazy, but you sure yeah, yeah, but but okay. Yes, that’s just (0:19:16) Al: Sure. But most shows did almost every show did. And some of them did it better than others, (0:19:21) Kev: Yes, yes (0:19:22) Al: but you always, every time it happened, you rolled your eyes and went, Oh, here we go. (0:19:24) Kev: Yeah, okay, you know what you’re right (0:19:26) Al: And you watched it anyway, because maybe there was something that was actually going to progress the (0:19:29) Al: story. You don’t know. It might be fully clips or it might actually do something. (0:19:31) Kev: Sure (0:19:33) Kev: Eh, I guess (0:19:34) Al: But I mean, I think the, I think the, as you say, the complication is it depends on the show. (0:19:42) Al: It depends on what they’re doing. And I don’t think it’s, it’s obviously not the case that (0:19:47) Al: creators get to do what they want all the time. Obviously I’m not, I’m not suggesting that is, (0:19:48) Kev: Okay, okay, yeah, yeah, that’s (0:19:53) Al: but I think having more freedom for that, I think is a good thing in general. And. (0:19:59) Kev: Sure, you know, okay fine. I don’t need every show to (0:20:03) Kev: How should I put this? Okay? I don’t it’s not that I want every show to be 26 episodes every year or whatever (0:20:10) Kev: but when I look at (0:20:11) Al: The numbers just getting higher and higher (0:20:13) Kev: when I look at (0:20:16) Kev: Though the Wednesday series (0:20:18) Kev: Right episodes in three years that that seems like you know that it seems cheap for lack of a better word, right? (0:20:20) Al: So, I think, well, I mean, you say that cheap, like you pay for the subscription for Netflix (0:20:32) Al: when you want to get the stuff and you watch it and then you stop subscribing, right? I (0:20:34) Kev: Sure, sure. Yeah. Yeah (0:20:36) Al: think of those sorts of shows as in the same way that people complain about them because (0:20:41) Al: they’re structured like films, I think of them in that sort of way as well, right? Three (0:20:46) Kev: That that is true (0:20:47) Al: years, three years between a film and its sequels. (0:20:50) Al: Not an unusual amount of time, and eight episodes is longer than a film would be. (0:20:51) Kev: That is very true that that’s what that’s what I’m (0:20:56) Kev: You’re right, that’s that’s what I’m not thinking here because that that is more common nowadays (0:21:00) Kev: Isn’t it where a season of a show is really just an extra-long movie like the Marvel Studios shows? (0:21:06) Kev: You’re you’re right about that (0:21:10) Kev: Yeah, that’s a good point touche (0:21:12) Al: I mean Marvel have a problem with sequels in general just now, right? Like when was the last, (0:21:16) Kev: Ah (0:21:18) Al: you know, in we got three Iron Mans and I think it was eight years or something like that and (0:21:26) Kev: Yeah (0:21:26) Al: it’s now been what four years since Shang-Chi and we haven’t even got a second yet. (0:21:30) Kev: Yeah (0:21:31) Al: Like there is a real problem they have with sequels just in general which is a whole other (0:21:34) Al: conversation and is probably part of the reason that they’re not getting big box office numbers (0:21:35) Kev: Yeah (0:21:41) Al: because most. (0:21:42) Al: There are big numbers. (0:21:43) Al: We’re always the third in a series, you know, Iron Man one didn’t make a billion. (0:21:46) Kev: Mmm, that’s a good point. (0:21:48) Al: Iron Man three did make a billion. (0:21:52) Al: Just saying also, you know, it’s things like, you know, the Marvels being called the Marvels (0:21:52) Kev: Uh, yeah. (0:21:57) Al: rather than Captain Marvel two probably would have made more money if it had done that. (0:21:58) Kev: Yeah… (0:22:01) Al: Now, there are obviously other issues with that in terms of misogyny, but that was still (0:22:04) Al: there when the first film came out and it made a billion. (0:22:05) Kev: Yeah… (0:22:06) Kev: Yeah, exactly! (0:22:07) Kev: Right, right? (0:22:07) Al: Why did the mark? (0:22:08) Al: Why did Captain Marvel make a billion and the Marvels didn’t? (0:22:11) Al: And then there’s all this other complications. (0:22:12) Al: Well, nobody has any money anymore and COVID killed everything until blah, blah, blah, blah, blah. (0:22:17) Al: But Deadpool and Wolverine made a billion. (0:22:19) Al: That was the third in the series as well, right? (0:22:22) Al: Like they clearly can make lots of money. (0:22:24) Al: They’re just not doing what they used to do, which made them lots of money. (0:22:28) Al: They make a film and it doesn’t make a lot of money. (0:22:30) Al: And they go, Oh, well, well, let’s not make a second. (0:22:31) Al: But the whole point was your first ones never make a lot of money. (0:22:34) Al: It’s the second and third that make the money. (0:22:36) Al: And also which third film in the MCU made the least money, Thor. (0:22:42) Al: Or three. Why was that? (0:22:43) Al: Cos Thor 2 was bad. (0:22:44) Kev: It was really bad is it is it hmm (0:22:47) Al: Coincidence? (0:22:49) Kev: Have we are I’m thinking got you know on our discords and slacks have we argued which of the worst Marvel films (0:22:55) Kev: I feel like that that needs to happen. Oh (0:22:56) Al: I mean, it’s I mean, it’s Star of the Dark World, right? (0:22:59) Kev: I mean I (0:23:02) Kev: Okay, I don’t want to turn but it’s probably a rise probably dark world. Yeah, I’m struggling to think (0:23:06) Al: Eternals, I’m not trying, I’m not trying to say Eternals was one of the best, but it’s not the worst, not at all. (0:23:10) Kev: It’s not as bad as dark world. Yeah, I believe a dark world (0:23:12) Al: Absolutely not. There is, I don’t think there is an MCU film that is as bad as those. (0:23:18) Kev: Yeah, that was rough. Oh I miss (0:23:22) Al: Like, I mean, try and explain this plot of that film. (0:23:29) Kev: Yeah, yeah, no there’s (0:23:30) Al: Thor’s girlfriend gets injected with something, and he has to get it out of her, (0:23:32) Kev: And they and he used to fight dark elves (0:23:34) Al: and also his mum dies, maybe, I think. (0:23:38) Kev: Did she did I don’t know why but oh god (0:23:41) Al: You can know everything about that film, just from the bit where they go back in time (0:23:46) Al: and endgame to it. That is the only bit about that film that matters. (0:23:47) Kev: They were yeah, yeah, they really didn’t see good. Oh, yeah (0:23:50) Al: It tells you everything. (0:23:53) Al: In fact, there’s more, there’s more character progression and more heart in that scene when (0:23:58) Al: he goes back than there is in the entire film. You know, when he meets his mom and he’s sad (0:24:02) Kev: There is (0:24:03) Al: because he knows she’s about to die, you know, that is more than the entire film has. (0:24:05) Kev: Yeah, you’re you’re right I did enjoy that what 15 minute bit (0:24:10) Al: And then, and then he calls for his, then he calls from y’all near and it comes for him and he’s (0:24:14) Al: so happy. He says, I’m still worthy. (0:24:18) Kev: You’re right, that was better than the entire movie. You’re right. I (0:24:23) Al: I mean, I don’t know how they, how did they make that film so long when there’s so little that happens? (0:24:29) Kev: Don’t I don’t know. I just whatever well, I will say this Kat Dennings (0:24:31) Al: Anyway, you would, you would, you would have to have a, you’d have to have a, well, yeah, (0:24:36) Al: okay, true. I mean, that’s fair. She does improve any film. But you’d have to have a really good (0:24:38) Kev: Yeah, yeah, that’s correct (0:24:44) Al: argument to convince me that that’s not the worst film. I don’t think anything even comes close. (0:24:47) Kev: Yeah, okay, you know what fair fair. I’m gonna yeah fair. I haven’t seen fantastic for (0:24:53) Al: Anyway, what was my point? Yeah. Yeah. I was watching The Sandman and then I’m probably (0:24:58) Kev: Sandman (0:25:00) Al: going to watch Weddings day after that. Cause that’s, I need to, I need to watch that next (0:25:02) Kev: Cool I like the Adams family (0:25:03) Al: season. And then where else have we got Strange, Strange New Worlds, Star Trek. That’s coming out (0:25:09) Al: just now. Need to watch that as well. Name a Star Trek that doesn’t fit that description. (0:25:10) Kev: Oh (0:25:12) Kev: Is that the one with the hot guy I don’t remember (0:25:18) Kev: Oh (0:25:21) Kev: That’s a good point, but that’s a good point (0:25:22) Al: Anyway, that’s what we’ve been up to. Maybe I’ll have more to talk about Bonanza when (0:25:32) Kev: No, we did it (0:25:34) Al: next time we’ll see. All right. We’re going to talk about some, (0:25:36) Kev: Get to the end (0:25:38) Kev: I’m saying get to the end. There’s there’s good things in that game. Mm-hmm (0:25:40) Al: I don’t think I’ll do that in a week. I have heard that the story is good, but I’ve not got (0:25:47) Al: to any point that actually matters with the story yet. Yeah. Let’s talk about some. (0:25:52) Al: Game news. First up, Moonlight in Garland, which Kevin’s probably going, Oh, I can’t remember what (0:25:59) Al: that game is. I don’t recognize that name. Well, it’s coming out of early access on the 27th of (0:26:00) Kev: CORRECT! (0:26:06) Al: August. I mean, it’s pretty much it’s. (0:26:12) Kev: Ha ha ha use the mad libs the cottagecore game mad laser you just yeah (0:26:19) Kev: There I’m looking (0:26:22) Al: Seems like it’s less farming, more community building, and it’s like a kind of town slash (0:26:29) Kev: Yeah (0:26:32) Kev: Yeah, this has a very specific (0:26:32) Al: city rather than village. (0:26:38) Kev: Aesthetic to like mid-2000s. I don’t know a (0:26:42) Al: Yeah, I was thinking Polly Pocket, but like the characters from Polly Pocket rather than the (0:26:45) Kev: Pocket Polly like it’s weird. Um (0:26:50) Kev: Yeah, yeah, yeah exactly the characters right that’s exactly I’m talking (0:26:51) Al: action. Yeah, it’s funny that we both had the same thought that that shows you where it’s at. (0:26:57) Kev: Yeah, that’s so (0:26:59) Kev: Wait, is this the one where you can do crime? No, that might be a different one. We live in the city (0:27:02) Al: No, that’s not this one. That’s not this one. No crime in this one. (0:27:08) Kev: Gosh good old cottagecore. We’re in too deep. Oh, we’re in too deep (0:27:15) Kev: All right (0:27:17) Kev: Wait, so what was the actual news here? Are we at one point a release? Okay, August 27th (0:27:22) Al: Yes, 27th of August. Next, “Above Snakes have announced their console releases coming on the 4th of September.” So that is Switch, Xbox. (0:27:30) Kev: I’m kind of surprised they’re doing console’s release was that do we cover again I I don’t (0:27:35) Al: That was a Kickstarter stretch thing. (0:27:37) Kev: even remember did we come (0:27:39) Al: I don’t know if we did a proper one on it. We had our episode where we talked about the cultural… (0:27:46) Kev: Yeah, yeah, Nami on that, yeah, yeah, I remember that. (0:27:48) Al: I don’t want to say appropriation, the cultural questions around it. (0:27:52) Al: Shall we see? (0:27:52) Kev: Yeah, yeah, I do remember that. (0:27:54) Al: I don’t know if we actually covered that. (0:27:55) Kev: But, well, you know what? (0:27:58) Kev: Hats off to them if that was a goal (0:28:01) Kev: and they’re actually doing it, right? (0:28:02) Kev: Because even games that do release from Kickstarter (0:28:05) Kev: don’t always get to the console port when they promise it. (0:28:08) Al: Absolutely. Yeah, I should probably play at some point. I do have it. I own it on Steam (0:28:19) Al: because I backed it because it came out on that period of time where I was backing basically (0:28:24) Kev: everything before you (0:28:25) Al: every vaguely cottage core Kickstarter. I’m better now. I have not backed a farming game (0:28:33) Al: on Kickstarter since Autonomica. (0:28:38) Al: I went back in April. Yeah. I have backed two Kickstarters back then, but since then, (0:28:39) Kev: So your time on rehab was successful. (0:28:41) Kev: Good, good for you. (0:28:47) Al: but neither of them have been farming. (0:28:49) Kev: Nah, look at you, progress. (0:28:53) Kev: Well, hey, that’s September 4th. (0:28:56) Kev: Oh, I don’t like how close that is. (0:28:58) Kev: How’s it going so fast now? (0:29:00) Al: I don’t know. Time. (0:29:04) Kev: Time. (0:29:07) Al: Next we have Out and About. They managed to release this time successfully. This was the (0:29:10) Kev: Your comment. (0:29:15) Kev: This time. (0:29:19) Al: one where last week they tried to release, but they accidentally, or they realized they (0:29:23) Al: hadn’t clicked the access button, which put it into review, and then it took several days (0:29:24) Kev: They deleted the button. (0:29:30) Al: so now they have actually released their early access. Congratulations to Out and About. (0:29:34) Kev: good for them they did it I don’t know the game looks fine I guess it’s walking (0:29:45) Kev: through a forest looking (0:29:48) Al: Yeah, it’s doing something different. It’s not just like, it’s not farming, it’s foraging, (0:29:52) Al: and the idea is you’re exploring, and it’s another picture-taking one as well, but (0:29:58) Al: you’re foraging for things. It’s cute. (0:30:00) Kev: Yeah, it is. It’s, uh, it’s like, uh, what is it? Uh, the, the, the, the, the hike game. Um, I forget, it kind of reminds me of that, but a little more involved. (0:30:10) Al: Oh, a short hike. Yeah. It’s much more, you know, it’s 3D, third person view. No. Yeah. (0:30:12) Kev: Yeah. It’s the one. Yeah. But you know, you’re actually foraging. (0:30:16) Kev: Yeah. Yeah. It looks like an extension of that. Not necessarily better extension, but just, you know, kind of in that vein of ideas of just going through the woods and looking at stuff. (0:30:28) Al: I’m also comparing it to Alba in my head because it was kind of similar where you’re (0:30:35) Kev: Yeah, yeah that too yeah, um yeah, okay. Well hey good good for them. They found the button finally (0:30:44) Al: Congratulations. Next we have Coral Island have announced that their 1.2 update is out. (0:30:51) Kev: Okay, why why is there someone in a dinosaur suit? (0:30:56) Al: Why not? What a silly question! I’m guessing that’s one of the spooky costumes, cause. (0:30:58) Kev: How good (0:31:00) Kev: You know, that’s a good counterpoint, okay (0:31:06) Al: So the things that are coming in this update, multiplayer, they’ve revamped their romance (0:31:11) Al: progression, adding more hearts. You can get up to a heart event, sorry, you can get up (0:31:15) Al: to 15 hearts now with heart events. So 11 to 15 are after marriage, like the stargy (0:31:22) Al: ones added in like 1.4 or something, I forget. (0:31:27) Al: But they’ve also added spooky costumes, okay? (0:31:35) Al: Like, this is one of those ones that feels weird that this feels like (0:31:40) Al: something they wanted to do for 1.0 and just didn’t, but. (0:31:43) Kev: yeah that’s it that is very much what it feels like Mitch drew I guess good for (0:31:49) Kev: them that a gate got here like yeah I am NOT gonna fault them for that because (0:31:54) Kev: it’s a game dev is hard I don’t know if you know that out oh oh I like you I’m (0:32:00) Al: Yeah, yeah, yeah, that’s fair. (0:32:02) Kev: looking I’m sorry I’m looking for the video some of the costumes the the NPC’s (0:32:06) Kev: rather pretty good there’s like a tinker the good chicken a Tinkerbell costume I (0:32:09) Kev: like that that’s good (0:32:11) Al: Yeah, there does seem to be a lot of care taken on these costumes. They’re not, they’re not just like generic things. Each person has like a unique costume and they’re all very interesting. The twins have almost the same costume, which is fun, but they’re not quite. They’re slightly different, which is based on, you know, their personality. (0:32:32) Kev: That’s fun to, yeah, that’s, yeah, I like that, that’s, that’s good, yeah, um, dressing (0:32:37) Kev: up your NPCs. (0:32:38) Kev: You know what, I take it that the dinosaur costume is a good idea. (0:32:41) Al: I’m trying to find them. So I’ve asked you motivates us that I found their spooky festival section of the video. I’m guessing that’s where you saw it. Well, I see someone as a panda. (0:32:48) Kev: Yeah, there’s near the start (0:32:51) Kev: All the twins. Oh (0:32:51) Al: I was near the start of the video. (0:32:54) Kev: Yeah, it’s near the start all that. I’m looking at the twin costumes. Those are good. Actually (0:32:59) Kev: They might be the best costumes (0:33:01) Kev: It’s a I don’t know. There’s like little blueberry monsters. I don’t know how to describe it better (0:33:09) Kev: That’s cool. What is that guy there? (0:33:10) Al: It’s definitely you have to see. (0:33:12) Kev: Yeah, there’s a guy in a black turtle. What is that is that supposed to be a costume that doesn’t look that’s just a (0:33:18) Kev: Guy in a sweatshirt and jeans. I don’t get that (0:33:22) Al: And yeah, OK, I don’t know what his I don’t know what Pablo’s costume is he trying to be Steve Jobs or something? (0:33:30) Kev: I guess with Shane. I don’t know. I don’t know (0:33:33) Al: I don’t know. (0:33:37) Al: Where’s this dinosaur costume you’re talking about? (0:33:38) Kev: Yo (0:33:40) Kev: Okay, okay, let me let me find it it’s in the video it was near the very start (0:33:45) Al: Oh, I’ve got it, I’ve got it, I’ve got it. Yeah, that’s, that’ll be a spooky costume, (0:33:47) Kev: You found it great (0:33:49) Kev: Yeah, it probably is I like it. It’s dumb. I like it what? (0:33:49) Al: because it’s pumpkins and lights around them. (0:33:55) Al: There are some silly costumes you can use as your player as well in the game that I’ve (0:33:59) Al: put on before. I can’t remember what I was dressed up as, but they, it’s not just like, (0:34:05) Al: they have a decent amount of player customization already. (0:34:08) Kev: Yeah, yeah. There’s also a collab with Fungi Swarm. (0:34:09) Al: Uh, yeah, that’s their game. (0:34:15) Al: Our other game, isn’t it? Um, uh, what, there’s, uh, redeemable items. Okay. (0:34:17) Kev: Yeah, it is. Which, yeah, but I think… (0:34:24) Kev: There’s a antler dog guy. I don’t know what that is, but, uh… (0:34:27) Al: Uh, a mythical pet outfit. (0:34:31) Kev: I don’t know what… I don’t… Okay, I don’t know what this creature is. (0:34:34) Al: “Razzi” or “Razzdi” (0:34:37) Kev: whereas the it’s an off. (0:34:41) Kev: It’s a blue reindeer dog. (0:34:42) Kev: I don’t know what else to describe it. (0:34:44) Al: Well, speaking of dogs, (0:34:45) Kev: Uhhh… (0:34:47) Kev: You! Ooh, good transition, tell me. (0:34:48) Al: for some reason we’re talking about Sugadoo Island again, (0:34:51) Kev: W-w-why?! (0:34:51) Al: this game. (0:34:53) Al: ‘Cause, dog, they’ve released a code (0:34:57) Al: that you can redeem in the game and it gives you dog. (0:35:01) Kev: But okay spotted dog, that’s (0:35:04) Al: If it’s anything like everything else in this game, (0:35:07) Al: you won’t be able to name it. (0:35:08) Al: It won’t do anything other than just follow you around (0:35:11) Al: like a blind rat, I don’t know. (0:35:14) Kev: I’m not sure how well blind rec could follow you but they do that is true you’ll fly like (0:35:15) Al: It’s not really turned on for metaphors just now. (0:35:22) Al: They have a good sense of smell. (0:35:28) Kev: a dog I have a dog they do follow you yeah that is true its name is spotted dog that’s (0:35:32) Al: Yeah, but with personality, I doubt this one a lot. (0:35:41) Kev: That’s it. (0:35:41) Al: That would, I mean I’d be surprised if it wasn’t just dog. (0:35:44) Kev: Yeah. (0:35:48) Al: Next we have Aether Wizard Life have released a what they’re calling their first announcement (0:35:56) Al: trailer but I’m confused because this game was announced multiple years ago so I don’t (0:35:57) Kev: Okay (0:36:00) Al: know how this is an announcement trailer. (0:36:01) Kev: And (0:36:02) Kev: It’s only for backers, which I don’t know you probably want to make that available. Oh, there is. Oh, okay. Let me see. Oh (0:36:06) Al: There’s a link to the actual video as well. (0:36:11) Kev: Yeah, there is. Okay. Yeah, that’s all right. I was like at the Kickstarter page (0:36:15) Kev: First of all, I don’t like this name at all. I don’t know if we covered this game, but I don’t like that at all (0:36:18) Al: No. (0:36:23) Al: This is, I don’t know if we’ve seen gameplay before. (0:36:26) Al: This is the first time seeing some of this stuff. (0:36:29) Al: The building of your house is basically (0:36:32) Al: exactly the same as the Spiritfarer building, (0:36:36) Kev: Yup! (0:36:37) Al: which I’m not complaining about because that is good. (0:36:39) Al: I like that. (0:36:40) Al: More of that, please. (0:36:40) Kev: Yeah, that modularity, it’s good. Build your castle. (0:36:44) Al: There are some, shall we say, thirsty characters (0:36:48) Kev: Oh, geez. Good. That guy, I mean, that one guy alone, he’s the worst offender. It’s the first one they show you, too. (0:36:59) Al: There’s yep, it’s uh, you’re gonna this is this is a weed game apparently (0:37:00) Kev: Good heavens. (0:37:06) Kev: Oh my gosh, that… Oh, shit. You know what? Fine. Lean into it. Just full thirst into it and just do it. (0:37:16) Kev: If you’re going to do it, go all in. (0:37:16) Al: Every game has to have a hook, I just don’t think that that is a unique hook. (0:37:22) Kev: True? That’s true. It probably worked for some people, not me, but… (0:37:27) Al: You’re definitely not you. Not you. Have you got to the other characters yet? (0:37:32) Kev: Yeah, I see the other characters like they’re (0:37:36) Kev: Is it this is hmm, this is a problem when everyone does it like everyone loses their (0:37:42) Kev: You know, it’s it’s it’s tough to stick out in the crowd, right? Like these just look generic (0:37:46) Kev: I don’t know the guy who looks like he’s dressing up like an elf (0:37:50) Kev: I don’t know and then why are there two in silhouettes? Why do you have to silhouette those characters? I feel like you shouldn’t (0:37:56) Al: for our secret. We’re going to tell you later. I don’t just like the character designs. The (0:37:58) Kev: Okay (0:38:01) Kev: There’s a girl with the ponytail of the sword (0:38:03) Al: character design’s okay. What I do find a bit weird is not the character designs and not your (0:38:11) Al: playable character design. They’re both fine. What’s weird is them both together in the same (0:38:17) Al: game. They look like very different designs. They look like they’re from different games. (0:38:20) Kev: They do (0:38:22) Kev: Right because yeah, cuz we’re looking at the (0:38:27) Kev: The oh (0:38:29) Kev: Yeah, yeah, you’re right. You’re right. Absolutely cuz these NPCs, you know very (0:38:34) Kev: Detailed sort of designs and and whatnot and you’re a little in the generic side (0:38:35) Al: much more detailed. (0:38:38) Al: I don’t dislike the playable characters design, it just feels, I think it looks bad purely (0:38:40) Kev: You’re right, I agree with it (0:38:44) Kev: Yeah (0:38:48) Al: because of how the other one. (0:38:52) Kev: you’re right it doesn’t you know what the problem is I as far as i’ve seen there’s no like (0:38:57) Kev: portrait art for your character right because yeah yeah yeah because it’s it’s a very different (0:38:59) Al: That’s what it is, it’s the portrait art of course I’m just yeah I’m looking at a bit of one of them in game and yeah they look, they look much more similar to your characters but the portrait art is so much more detail. (0:39:11) Kev: art style as as portrait arts are so frequently done but there’s not one for your your character (0:39:18) Kev: And so I don’t know it’s just I see I get what you’re saying. Absolutely (0:39:22) Kev: Um (0:39:24) Kev: But I mean even in the in-game art style like it’s there’s still a little more detail than your character (0:39:31) Kev: Because like your characters is (0:39:32) Al: It’s the face, there’s no nose. (0:39:33) Kev: Yeah, ooh, that’s a good point, right? There’s no facial features. It’s just like the eyes and the smile (0:39:39) Kev: That’s it on your the player character. You’re right. You’re super right (0:39:42) Al: Anyway, the interesting thing about this, I guess, is the magic stuff, and it does look quite detailed. (0:39:48) Al: So maybe that could be interesting. (0:39:50) Al: And then there’s some combat. (0:39:52) Kev: yeah there’s a lot of stuff going on here there’s an owl with the flower on its head and (0:39:58) Kev: I don’t even know what’s going on with these like skill trees or I don’t know there’s a lot going on here (0:40:03) Al: I think, I think they’re for like making new spells, possibly. (0:40:07) Kev: yeah honestly (0:40:08) Al: Look, I’m gonna, I’m gonna probably play it because I did back on Kickstarter, (0:40:12) Al: like the idiot that I was, but. (0:40:14) Kev: the the magic stuff I think is the bigger draw here that looks pretty interesting slash well done (0:40:19) Al: Yeah. Yeah. Agreed. (0:40:21) Kev: There’s combat (0:40:22) Kev: Magical creatures that looks fun (0:40:26) Kev: It’s wild the data will NPCs just they don’t even live up to that it’s crazy (0:40:33) Al: Next, fields of mystery, I have announced a merch collection. (0:40:37) Al: So, you know, go get your fields of mystery on merch, I guess. (0:40:40) Kev: is it good merch let’s see i’m looking (0:40:45) Al: So they they have a they have they have a pin. (0:40:47) Kev: oh goodness what is that the first the first one is the oh yeah yeah the first one they show you is (0:40:53) Al: They have a pin that you tilt and it changes between (0:40:58) Al: more clothes and fewer clothes. (0:41:00) Kev: Yeah, it’s it’s (0:41:03) Kev: Presumably it’s I don’t know the characters, but that’s datable guy and yet (0:41:07) Kev: You know you tilt it and it’s and now he’s shirtless cuz good heavens (0:41:11) Al: That’s the entire marriage. That’s all the marriage. That’s everything. (0:41:12) Kev: Oh (0:41:14) Kev: My god, it’s all that. I’m not good in the laundry. It’s just (0:41:20) Al: It’s just like the pen from Friends, which Joey had, and you click it, and the women’s clothes (0:41:27) Al: come off, right? Like, what is this? Why is this your only piece of marriage? And it’s two characters. (0:41:28) Kev: Yeah! laughs (0:41:37) Kev: Yes, too! laughs (0:41:38) Al: Two characters, one male, one female. (0:41:41) Kev: Oh, that’s incredible! laughs (0:41:41) Al: What a weird decision. (0:41:47) Kev: Oh, and… (0:41:48) Al: I need to go what I need to go read the comments. (0:41:49) Kev: Beholds in… it’s… why I need to understand how… because… (0:41:55) Al: Oh, people, people like this. (0:41:58) Kev: Oh, the first one’s “Lily, Take My Money.” Oh my goodness, these… oh! (0:42:05) Kev: This is why we’re in this cottagecore world, brain rot, dateable nonsense. (0:42:12) Kev: It’s your fault, commenters. (0:42:15) Kev: And what kills me is Fields of Mystery has that kind of 90s anime art style vibe. (0:42:23) Kev: You could play off that, right, for your merch, but no, we get to… (0:42:28) Kev: Two pins that take off the character’s clothes! (0:42:34) Al: odd decision it’s like they sit down and they go right okay we’re gonna make some merch what’s our (0:42:38) Al: first merch gonna be a poster no no not a poster like a t-shirt no not a t-shirt a pin yeah we (0:42:40) Kev: Apparently according to the commenters. (0:42:47) Al: could do a pin but what if it was a pin where they undress them I just I don’t I don’t (0:42:54) Kev: Ohh, look, alright, look, I mean, I mean, I tried to be delicate, I have kids gloves when I talk about these subjects, but look, this commenter here said it’s straight, it’s the fields of gooning. (0:43:15) Kev: Ohh, good heavens. Worst part is, it looks like it’s gonna be a huge success, so. (0:43:21) Al: Oh probably, probably. I just like what you I can’t imagine. It just it would feels like it would be even if you want it. It feels like embarrassing to own. (0:43:31) Kev: Well… (0:43:33) Al: And the whole point of pins is to show them off, right? (0:43:36) Kev: Yeah? laughs (0:43:38) Kev: You just make sure to always show it off at one angle and never ever move it to the other angle. laughs (0:43:49) Al: All right moving on to a very interesting story, a story of seasons. (0:43:54) Kev: - Yeah, okay, from the worst story to the best. (0:43:59) Al: It’s a little bit of shame we don’t have Cody on to talk about this but let’s go with it anyway. (0:44:04) Al: So story of seasons and well Marvelous, the company that makes, well they’re the European (0:44:12) Al: company that ports and not ports, they translate and publish the story of season games. (0:44:20) Al: I just know that Marvelous is the Japanese version of the company as well, (0:44:24) Al: they are the same company now aren’t they, I think. Anyway it doesn’t matter, (0:44:27) Al: anyway story of seasons company, the European part of it have made a partnership, they started in 2020, (0:44:36) Al: they
In dieser Folge nehme ich dich mit auf meine ganz persönliche Instagram-Reise – von meinen ersten Schritten als Make-Up-Artist, über Wander- und Urbex-Content bis hin zu dem, wo ich heute stehe:Wir sprechen über falsche Körperbilder in der Fitnessbranche, darüber, was man aus Liebe manchmal tut (und dabei sich selbst verleugnet), aber auch ganz offen über das Thema: Was verdient man eigentlich als Influencer? Und ich verrate dir, wie ich mir meine Zukunft in fünf Jahren vorstelle – und warum mein Privatleben trotzdem privat bleibt.Eine Folge voller ehrlicher Einblicke, Learnings und vielleicht der ein oder anderen Überraschung
Pippa Hudson speaks to travel writer Allison Foat about Kruger Shalati, which is a hotel in a train suspended over the Sabie River. Lunch with Pippa Hudson is CapeTalk’s mid-afternoon show. This 2-hour respite from hard news encourages the audience to take the time to explore, taste, read and reflect. The show - presented by former journalist, baker and water sports enthusiast Pippa Hudson - is unashamedly lifestyle driven. Popular features include a daily profile interview #OnTheCouch at 1:10pm. Consumer issues are in the spotlight every Wednesday while the team also unpacks all things related to health, wealth & the environment. Thank you for listening to a podcast from Lunch with Pippa Hudson Listen live on Primedia+ weekdays between 13:00 and 15:00 (SA Time) to Lunch with Pippa Hudson broadcast on CapeTalk https://buff.ly/NnFM3Nk For more from the show go to https://buff.ly/MdSlWEs or find all the catch-up podcasts here https://buff.ly/fDJWe69 Subscribe to the CapeTalk Daily and Weekly Newsletters https://buff.ly/sbvVZD5 Follow us on social media: CapeTalk on Facebook: https://www.facebook.com/CapeTalk CapeTalk on TikTok: https://www.tiktok.com/@capetalk CapeTalk on Instagram: https://www.instagram.com/ CapeTalk on X: https://x.com/CapeTalk CapeTalk on YouTube: https://www.youtube.com/@CapeTalk567 See omnystudio.com/listener for privacy information.
Seriah is joined by Brennan and Saxon for A Wandering The Road episode. Topics include tech issues, Seriah's recent poltergeist incidents, kundalini energy, strange experiences with the perception of “energy”, a knock on the inside of Seriah's eyelids, the infamous 3 knocks, sensory deprivation tanks, a yoga studio with stereo Tibetan singing bowl sounds, stereo backpacks, Seriah's level stress and poltergeist activity, PK energy and stress, the movie “Final Destination: Bloodlines” movie and a real disaster, actor Tony Todd and his final scene, the band “Drama Scream” and a weird experience, owls in upstate New York, bizarre owl experiences, Seriah's 8 owls in a particular tree, bird watchers, Randonautica experiences, Brennan's short stories for his “Fear Daily” podcast, an electrical power station disguised as a house, Randonautica directing a user to a traphouse / drughouse, Seriah's liminal life, ultraterrestrial beings afraid of humans, a DMT trip encountering a defensive being, Paratopia Oculus, Jeff Ritzmann and Jeremy Vaeni, a shroudman encounter, electro-magnetic fields interfering with communication with the Other, chronic cell phone usage, misperceptions of asbestos and lead and the implications of modern technology, the crisis of concentration, the 2017 film time-travel movie “Curvature”, acoustic strip headphones, different ways of watching films, the possibility that ultraterrestial / Other beings are unable to communicate with humans, Harry Houdini, dreams of deceased loved ones, the video game analogy, a dark take on that idea, experiences and the brain filtering, NDEs and their consequences, Cherylee Black, intelligence civilization and morality among animals, morals vs /and/with religion, moral relativism and moral absolutes, and much more! This is an absolutely fascinating conversation!
Episode 122 of The Prakhar Gupta Xperience features Aakash “Sky” Malhotra, adventure athlete and founder of Wander with Sky. With 2M+ followers, Sky has explored 53 countries and all of India, turning wanderlust into a digital empire. A digital marketing and entrepreneurship expert, he inspires young Indians to embrace transformative travel. Founder of AWRA, an athleisure brand tested in the Himalayas, he shares insights on building location-independent businesses, evolving travel content, and taking calculated risks..Recording Date: July 15, 2025This is what we talked about:00:00 - Intro00:50 - Story he's never told anyone03:17 - What happens before the jump07:40 - What happens in mid-air?13:57 - His First skydive experience22:30 - How he broke his back27:07 - Skydiving 187 times34:12 - His near-death experience41:10 - Why Aakash loves adventure sports45:15 - His best skiing experience48:28 - Best skiing destinations55:44 - How he escaped a shootout01:00:14 - Traveling across India01:08:00 - Hidden gems of India01:12:45 - Traveling in India vs. abroad01:15:10 - Experiencing the Northern Lights01:21:00 - What's next for Akash
Slovenia, a small yet captivating nation nestled just below Austria, offers far more than a fleeting visit to its iconic Lake Bled. In this episode, we explore the rich tapestry of experiences that this green country has to offer, from the charming streets of its capital, Ljubljana, to the picturesque coastal town of Piran. Our writers, Cathie Arquilla, Sharon Kurtz, and Bel Woodhouse, share their highlights, which include truffle hunting in the Horjul region, savoring culinary delights at the Restaurant Gric, and enjoying the vibrant wine culture in the Pava Valley. With over 60% of its landscape covered in forests, Slovenia is a paradise for outdoor enthusiasts, providing ample opportunities for hiking, kayaking, and mountain biking. Join us as we explore Slovenia's unique blend of nature, culture, and gastronomy, painting a picture of a destination that invites you to linger and explore.Read more on GoNOMAD.com Travel https://www.gonomad.com/255006-why-slovenia-should-be-your-next-foodMentioned in this episode:Check out the new Smart Travel Podcast.This week's show is supported by the new Smart Travel Podcast. Travel smarter — and spend less — with help from NerdWallet. Check out Smart Travel at the Link below:Smart Travel Podcast
Is it true that people didn't lock their doors in the old days? Neighbours would wander in for a chat or to borrow a cup of sugar or some milk if they'd run out. People were more trustworthy back then... most of them, anyway!
7am Hour 2 - Jeremy White talks with Howard Simon about the life of WGR legend Art Wander and what he did for Buffalo Radio over his illustrious career.
7-8am Hour 2 - Jeremy White talks with Howard Simon about the life of WGR legend Art Wander and what he did for Buffalo Radio over his illustrious career. Jeremy also talks about the impending Rashee Rice suspension and how it could really impact the Chiefs season overall.
Schopp and Bulldog on Art Wander full 491 Thu, 14 Aug 2025 20:01:44 +0000 Do3T60WcSZK4esfzYnAoSQmFhTviO0r9 sports Schopp and Bulldog sports Schopp and Bulldog on Art Wander Sports talk should be entertaining and informative, which is why Schopp and the Bulldog control the WGR 550 airwaves every weekday from 3-7 p.m. Chris "The Bulldog" Parker bleeds Buffalo and is as passionate about the Sabres and Bills as any listener to our radio station. Mike Schopp keeps the callers in line while dishing out his unique perspective and opinions, and creating on-air fantasy drafts of anything from favorite candy and meats, to actors, presidents and bands. Bills reporter Sal Capaccio appears daily on the show covering every move the team makes like nobody else!The top-notch weekly guests include:Mondays (DURING FOOTBALL SEASON) at 4 p.m. - Buffalo Bill, Eric WoodSabres general manager Kevyn Adams (DURING HOCKEY SEASON) - 5:30 p.m.Thursdays at 5:30 p.m. - Sports betting media specialist Evan Abrams from The Action NetworkTogether for 10 years, Schopp and the Bulldog are the No. 1 most listened to talk show in all of Western New York.On Demand Audio is presented by Northwest Bank. For What's Next. © 2025 Audacy, Inc. Sports False https://player.amperwavepodcasting.com?feed-link=https%3A%2F
This week, Eat The Cake, Anime! reviews a show with such an improbable premise, we HAD to check it out.
Bob Koshinski remembers Art Wander full 759 Thu, 14 Aug 2025 18:37:38 +0000 i15jIg0j1O3JUaOERwO68S6KZh1h3SZU news & politics,news WBEN Extras news & politics,news Bob Koshinski remembers Art Wander Archive of various reports and news events 2024 © 2021 Audacy, Inc. News & Politics News False https://player.amperwavepodcasting.com?feed-link=https%3A%
Wander Wilson chega para mais uma participação da Caverna do Morcego, agora apresentando o 1º lançamento da Edições Inadequadas, com o livo: Sociedade Psiquiátrica Avançada, com a tradução chegando em Brasileiro do livro de Anne Lovell, Françoise Castel e Robert Castel..O resgate histórico social para entender o desenrolar da sociedade capitalista e das lutas contra a estrutura que se monta.Redes sociais e Sites:@edicoesinadequadas@wander_wilson@m.vnsilvaAinda em pré-venda: Benfeitoria - Sociedade psiquiátrica avançada .Para adquirir seu livro da Autonomia Literária com CUPONS DE DESCONTO:#MorcegoNaAutonomia (cupom de desconto de 20% nos livros da Autonomia Literária) - https://autonomialiteraria.com.br/loja/.Drive das leituras (Roteiro disponibilizado no drive sobre a terceira temporada):https://mega.nz/folder/UYNwQZZS#rCNoahoz13hVy7Elyc4Ymg.Não se esqueça de nos seguir nas redes sociais para ficar sempre por dentro dos nossos conteúdos:.instagram: @morcego_marcos_bsky: marcosmorcego.bsky.socialYoutube: https://www.youtube.com/livescavernadomorcegoTwitch: twitch.tv/cavernamorcego.Colabore com a Caverna do Morcego, seja um apoiador:Apoio coletivo:apoia.se/cavernamorcegopicpay: @ marcos.morcegopix e email de contato: podcastmorcego@gmail.com.Equipe:Roteiro/edição : Marcos MorcegoVoz/Postagem: Marcos Morcego
WWW.ADVENTUREFREAKSSS.COM Find your Ideal Destination Here: https://adventurefreaksss.com/ideal-destination-finder/================================= How to work with me: =================================
Pippa Hudson speaks to our listener, Cindy Illing, as she shares her adventure in Sri Lanka. Lunch with Pippa Hudson is CapeTalk’s mid-afternoon show. This 2-hour respite from hard news encourages the audience to take the time to explore, taste, read and reflect. The show - presented by former journalist, baker and water sports enthusiast Pippa Hudson - is unashamedly lifestyle-driven. Popular features include a daily profile interview #OnTheCouch at 1:10 pm. Consumer issues are in the spotlight every Wednesday while the team also unpacks all things related to health, wealth & the environment. Thank you for listening to a podcast from Lunch with Pippa Hudson Listen live on Primedia+ weekdays between 13:00 and 15:00 (SA Time) to Lunch with Pippa Hudson broadcast on CapeTalk https://buff.ly/NnFM3Nk For more from the show, go to https://buff.ly/MdSlWEs or find all the catch-up podcasts here https://buff.ly/fDJWe69 Subscribe to the CapeTalk Daily and Weekly Newsletters https://buff.ly/sbvVZD5 Follow us on social media: CapeTalk on Facebook: https://www.facebook.com/CapeTalk CapeTalk on TikTok: https://www.tiktok.com/@capetalk CapeTalk on Instagram: https://www.instagram.com/ CapeTalk on X: https://x.com/CapeTalk CapeTalk on YouTube: https://www.youtube.com/@CapeTalk567 See omnystudio.com/listener for privacy information.
Toni ist eine B-Meise und zwar ein ungewöhnlich pfiffiges Exemplar. Er hat das Leben in Nadelhausen, der Ameisenstadt mitten im Wald, satt. Vor allem die arbeitswütigen C-Meisen nerven ihn. Auch seinen Freunden reicht es. Darum hat die Wanzenknackerbande beschlossen, zu fliehen. Auf in die Welt! Da heften sich ihnen zwei C-Meisen an die Fersen ... Alle 7 Folgen der OHRENBÄR-Hörgeschichte: Toni, die Wander-B-Meise von Michael Querbach. Es liest: Andreas Thieck. ▶ Mehr Hörgeschichten empfohlen ab 6: https://www.ohrenbaer.de/podcast/empfohlen-ab-6.html ▶ Mehr Infos unter https://www.ohrenbaer.de & ohrenbaer@rbb-online.de
In this episode Antony reveals the story of how he came by the idea for today's episode. He talks about the dynamic nature of the universe and how it speaks to us at the most opportune of moments. Antony also reminds the listeners of the intrinsic connection that we have with nature.Discerning Consciousness Website: https://discerningconsciousness.blogspot.com
Wandering But Not Lost Podcast | Real Estate Coaching & Wandering Zen
In this episode, Jano and Matt take you on a soul-stirring exploration of what it means to “wander with intention.” If you've ever felt stuck, burnt out, or unsure of your next move, this episode is your invitation to realign. We dive into the metaphor of the road trip as a tool for personal growth and soulful recalibration. Discover how letting curiosity lead can spark new clarity, deepen your connection to your purpose, and help you reconnect with what truly matters. Whether you're literally packing a bag or just seeking your next step, this episode is your roadmap back to wonder, presence, and possibility. Find our show notes at https://www.wbnlcoaching.com/podcast
Ever stood in front of a famous painting and wondered, “What am I supposed to do here?”In this first episode of my new Wander in Wonder series, I'm diving into how to truly appreciate art — even if you don't consider yourself an expert (I certainly don't!). Inspired by a class I took at Notre Dame on Theology, Art and Beauty and my professor Dr. Sarah Maple (https://sarahelizabethmaple.academia.edu/), I share simple, thoughtful ways to engage with a work of art beyond just snapping a photo and moving on.You'll learn:A powerful question to ask beauty itselfHow to slow down and see a painting (including what to look for)The difference between what the artist intended and what the piece says to youHow to turn a museum visit into a deeper, more meaningful experience — solo or with your kidsMy favorite immersive art experience and why you should try one near youPlus, I'll walk you through how I've put these tips into practice — from the Louvre to my local museum with my 21-year-old son — and how it changed the way we both see art.RELATED:VIDEO: THE LUME Indianapolis at Newfields: Van Gogh Starry Night Immersive Experience: https://www.youtube.com/watch?v=5dq9MF9JL7YEpisode 176 | How I'm Learning Italian Inspired by My Travels
One week we are on top of the world and feel God's presence so strong. Just one week later and your heart feels totally different. Join us this week as we conclude our sermon series, “Worship, It's Not About You.
First, while babysitting, a high-tech alarm system blares without cause—no break-in, no music, and no explanation—just a panicked dog and three terrified kids. But the real chills come later, when her uncle reveals a dark presence in their guest room and sightings of a mysterious girl in a yellow dress. As it turns out, a nearby house was once investigated by the Discovery Channel after claims of a spirit attached to a war relic. It seems that some ghosts don't just haunt a house—they wander the block. If you have a real ghost story or supernatural event to report, please write into our show or call 1-855-853-4802! If you like the show, please help keep us on the air and support the show by becoming a Premium Subscriber. Subscribe here: http://www.ghostpodcast.com/?page_id=118 or at or at http://www.patreon.com/realghoststories Watch more at: http://www.realghoststoriesonline.com/ Follow Tony: Instagram: HTTP://www.instagram.com/tonybrueski TikToc: https://www.tiktok.com/@tonybrueski Facebook: https://www.facebook.com/tony.brueski
Education, Travel, Places, Culture, Society, Family, Kids - Suzy May
SpaceTime with Stuart Gary | Astronomy, Space & Science News
This episode of SpaceTime is brought to you with the support of Incognai - when your online privacy matters, Incogni's the service you need. Check out our special discount deal by visiting www.incogni.com/stuartgaryIn this episode of SpaceTime, we delve into groundbreaking discoveries that reveal the impact of human activity on Earth, explore a new celestial body beyond Pluto, and prepare for Japan's upcoming Martian moon mission.Human Development and Earth's Polar ShiftA recent study published in Geophysical Research Letters has confirmed that human development has caused a significant shift in Earth's spin axis. By constructing nearly 7,000 dams between 1835 and 2011, humans have redistributed the planet's mass, resulting in a total pole shift of about 1.13 meters. Lead author Natasha Valencic explains how this shift not only affects Earth's rotation but also contributes to a global drop in sea levels. The findings underscore the importance of considering water impoundment in future sea level rise calculations.Discovery of a World Beyond PlutoAstronomers have identified a small celestial object, designated 2023 KQ14, located beyond Pluto, potentially challenging the existence of the elusive Planet Nine. This discovery, detailed in Nature Astronomy, suggests that the outer solar system is more diverse than previously thought. With a stable orbit for over 4.5 billion years, 2023 KQ14's peculiar trajectory raises questions about the formation and evolution of distant solar system bodies, as well as the dynamics of gravitational influences in this remote region.Japan's Martian Moon Sample Return MissionJapan's aerospace exploration agency JAXA is set to launch the Martian Moons Exploration Mission (MMX) in 2026. This ambitious mission aims to land on Phobos, collect samples, and return them to Earth by 2031. The spacecraft will also conduct a flyby of Deimos while gathering crucial data to determine the origins of Mars' moons. With advanced scientific instruments onboard, the mission seeks to unravel the mysteries surrounding these small, potato-shaped moons and their relationship to the Red Planet's history.www.spacetimewithstuartgary.com✍️ Episode ReferencesGeophysical Research Lettershttps://agupubs.onlinelibrary.wiley.com/journal/19448007Nature Astronomyhttps://www.nature.com/natureastronomy/Become a supporter of this podcast: https://www.spreaker.com/podcast/spacetime-space-astronomy--2458531/support.
Have a great week and thanks for listening! Visit our website at: https://www.opposingbases.com Support the show and unlock the full archive, bonus content, and early access episodes at: https://opposingbases.supercast.com Want this episode on time and access to the full Iceberg Archive?All episodes and bonus content are now available to supporters—early, organized, and ad-free. Public audio releases are now delayed and will eventually be archived for supporters only. Keep the feedback coming—it drives the show! Use the "Send Audio to AG and RH" button on our website to send a message, or reach us through your Supercast dashboard using your tier-specific email address. Music bumpers by audionautix.com Third party audio provided by liveatc.net Legal Notice: The views and opinions expressed on Opposing Bases Air Traffic Talk are for entertainment purposes only and do not represent the views, opinions, or official positions of the FAA, Penguin Airlines, or the United States Army. Episodes shall not be recorded or transcribed without express written consent. For official guidance on laws, rules, and regulations, consult an aviation attorney or certified flight instructor.
A grocery store in St. Paul is closing, leaving 96 employees out of a job and nearby residents with fewer grocery options. We talked with a councilmember and a leader of a local group about efforts to fill vacant lots and revitalize the area. The man charged in the shootings of Minnesota lawmakers and their spouses could face the death penalty in his federal case. We got some context on how prosecutors and juries make capital punishment decisions. We talked to a reporter who followed two Minneapolis eighth graders through their first year of school in the United States. In the latest Wander and Wonder, we met a man fighting for honeybees. Twin Cities rapper NUR-D is dropping a new album on Wednesday. We got a sneak peek.Our Minnesota Music Minute was “Chunkadelic” by NUR-D and our Song of the Day was “Late Bloom” by Vicky Laske.
Wie kommt ein Ort zum Namen «Neuewelt»? Warum gibt es in Zug eine Haltestelle «Schutzengel»? Und stand beim «Galgenfeld» wirklich einmal ein Galgen? In dieser Sendung erfahren Sie es! Im dichten Schweizer ÖV-Netz finden sich etliche Haltestellen mit lustigen bis merkwürdigen Namen. In Bern gibt es gleich mehrere: «Chäs und Brot», «Henkerbrünnli» oder «Galgenfeld» - und «Wander», benannt nach einer Firma, die dort gar nicht mehr ansässig ist. Aber auch ausserhalb der Bundesstadt trifft man auf lustige ÖV-Haltestellen-Namen, etwa «End der Welt» bei Magglingen, oberhalb von Biel, «Neuewelt» in Münchenstein bei Basel, «Schutzengel» in Zug oder «Wienacht» im Kanton Appenzell Ausserrhoden. Und nicht zu vergessen die vielen «Lache» und «Brüel» - die nichts mit positiven oder negativen Emotionen zu tun haben, sondern vielmehr mit wässrigem Untergrund. Genausowenig wie «Gaggi Säge» und «Bisisthal» mit Kot oder Urin. Wir gehen in dieser Sendung den Hintergründen von solch merkwürdigen Haltestellen-Namen nach und sorgen für den einen oder anderen Aha-Moment. Kommen Sie mit auf eine unterhaltsame Schweizerreise!
Take a springtime wander along the River Test, near the pretty Hampshire town of Stockbridge. Plodcast host Fergus Collins joins regular Plodcast listener and children's author Andrew Hussey to explore the wildlife along this most famous of trout fishing rivers. Listen on for some rare wildlife encounters – and some curious and disturbing tales from the river. Andrew runs a small independent publishing company called Muddy Little Boots and his books are Any Trout About? and There's No Deer Around Here. Find out more at: www.muddylittleboots.com And now you can get in touch with the Plodcast team via: The BBC Countryfile Magazine Plodcast group on Facebook & BBC Countryfile Magazine's Instagram page. The BBC Countryfile Magazine Plodcast is the Publishers Podcast Awards Special Interest Podcast of the Year 2024 & 2025 and the PPA Podcast of the Year 2022. If you've enjoyed the plodcast, don't forget to leave likes and positive reviews. Contact the Plodcast team and send your sound recordings of the countryside to: theplodcast@countryfile.com. If your letter, email or message is read out on the show, you could WIN a Plodcast Postbag prize of a wildlife- or countryside-themed book chosen by the team. The Plodcast is produced by Jack Bateman and Lewis Dobbs. The theme tune was written and performed by Blair Dunlop Learn more about your ad choices. Visit podcastchoices.com/adchoices
Wander into another lane today!: Tuesday, July 15, 2025Subscribe to get my message delivered daily: https://www.michaelallosso.com/goodmorning.html——————May your morning begin shattering expectations right out of the gate. I hope my message brings a smile to your face. May you gain knowledge, become inspired, or collect a trivial fact that you might use in a contest someday.-------For the past 30 years, I've changed my phone message EVERY SINGLE DAY! It's a daily activity, as automatic as brushing my teeth. I actually do 2 unique messages daily: one on my cell phone and one on my landline. The time has come to share them. (Perhaps the time has come to get rid of my landline?
(Spirit Rock Meditation Center) For the Buddha, practice was understood as involving three trainings, in wisdom, meditation, and ethics (sila). Ethics, typically under-emphasized in later Buddhism, including Western Buddhism, with sometimes clear negative consequences, had as its horizon helping others. The Buddha said: “Wander forth . . . for the welfare of the multitude, for the happiness of the multitude, out of compassion for the world.” The later emphasis on the bodhisattva develops this emphasis further. In this talk, we suggest a contemporary “Eightfold Path” for understanding and responding to the current difficult times in the society and world. It's outlined in terms of three wisdom guidelines, two meditation guidelines, and three ethics guidelines. The talk is followed by discussion.
Today it's the last interview that we recorded at GOA Connect in Reno last month. This time Colin and Eoin are chatting with Jon Frederick of Rab.Jon talks about why Rab has found more traction in the US when other EU based brands have struggled to enter the market. They also discuss Rab's current product initiatives and what Jon would like to see out of the national trade show scene.Then Shawnté Salabert calls in with an update from her three week hike on the JMT to help Colin process his discovery that he no longer likes hiking.Click here to help those in need after the flooding of Texas' hill country. Thanks for listening! The Rock Fight is a production of Rock Fight, LLC. Sign up for NEWS FROM THE FRONT, Rock Fight's semi-weekly newsletter by heading to www.rockfight.co and clicking Join The Mailing List.Please follow and subscribe to The Rock Fight and give us a 5 star rating and a written review wherever you get your podcasts.Want to pick a fight with The Rock Fight? Send your feedback, questions, and comments to myrockfight@gmail.com.
Dharma Seed - dharmaseed.org: dharma talks and meditation instruction
(Spirit Rock Meditation Center) For the Buddha, practice was understood as involving three trainings, in wisdom, meditation, and ethics (sila). Ethics, typically under-emphasized in later Buddhism, including Western Buddhism, with sometimes clear negative consequences, had as its horizon helping others. The Buddha said: “Wander forth . . . for the welfare of the multitude, for the happiness of the multitude, out of compassion for the world.” The later emphasis on the bodhisattva develops this emphasis further. In this talk, we suggest a contemporary “Eightfold Path” for understanding and responding to the current difficult times in the society and world. It's outlined in terms of three wisdom guidelines, two meditation guidelines, and three ethics guidelines. The talk is followed by discussion.
Summer 2025Season 6Episode 6
Rick Lawrence of Vibrant Faith and author of "Editing Jesus" talks about the lie of just trying to follow principles instead of following Jesus. Jared Wilson, author of "Lest We Drift: Five Departures from the One True Gospel," talks about the subtle ways we are prone to drift from the grace of the Gospel. Faith Radio podcasts are made possible by your support. Give now: Click here
Dr. Michael Joyce of the Natural Resources Research Institute (NRRI) at the University of Minnesota joins us to talk about why NRRI is researching fishers as they move from the north woods to southern Minnesota. What are the risks and rewards for a fisher living in a Three Rivers Park? How is he studying fishers? How can you help his research? Wander with us to find out.
Sarah gets creative in the kitchen and Heather recovers from an epic trip. THANK YOU to our Patrons! Please consider directly supporting us at Patreon for ad-free episodes, access to our Discord server, and all around good vibes as you help us keep the lights on.Support this show http://supporter.acast.com/hsgd. Hosted on Acast. See acast.com/privacy for more information.
June 24, 2025 . Rebekah Johnson
Welcome to Portions! Buckle up friends, today we're diving into Numbers 16-18 and the dramatic story of Korah's Rebellion. Our theme is “Prone to Wander,” and this one hits close to home. You don't want to miss this.Be sure to SUBSCRIBE so you don't miss a video from TFI! Donate to TFI: https://www.togetherforisrael.org/givingpageVisit our Website: https://www.togetherforisrael.orgDownload our App: https://subsplash.com/togetherforisrael/download-appJoin us for a tour: https://www.tfi.tours
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The GreenEggs Foundation is a non-profit organization focused on fostering creativity and the arts for youth in Randolph County, West Virginia. They aim to establish a dedicated youth arts space where children can explore their talents in music, visual arts, and theater, according to a Facebook post. They are actively raising funds to build this space and provide access to art supplies, workshops, and mentorship. Elaboration: The GreenEggs Foundation's mission is to ignite creativity and provide opportunities for youth in Randolph County to express themselves through the arts. They envision a vibrant, safe, and inspiring environment where children can explore their artistic talents and build a lifelong passion for the arts. This space will be a hub for the entire community, fostering self-expression, connection, and opportunities. The Foundation is working to create this space through fundraising efforts, aiming to provide access to art supplies, hands-on workshops, and meaningful mentorship for young artists. They believe that by supporting youth arts, they can cultivate imagination and help the next generation of artists thrive. The GreenEggs Foundation proudly presents the 1st Annual Elkins Fright Night — where the circus is cursed, and the music never stops. Saturday, October 18th Elkins VFW 4PM – 11PM+ 21+ ONLY TWO STAGES • ONE NIGHT OF MAYHEMSettle around the The Bonfire Stage for our acoustic acts, or face the horror the Bloodmoon Stage will bring. Wander the haunted midway, and catch a killer lineup featuring:A.M.D • Jason Romanus • Phoenix Hale • Devilpill • WishAwake • Dissonant • Blightyear • Shapeshifter • Rock Bass • Briar Williams Sound by Pillage Sound Get your tickets and come dressed for the carnival. Weird. Loud. Local. AND ALL FOR A GOOD CAUSE.This is not just a show, it's a full-blown freakshow fundraiser.Tag your crew. Invite the chaos. Welcome to the Fundhouse.https://www.facebook.com/share/19pAjhiyhk/
Wander through fantastical realm of a real giant beige house (at the end of a very long driveway), abandoned and hidden on the banks of a famous river in New York-- where you'll meet the ghost of the old woman and connect the dots between this story and “The People Who Used to Live Here, Part 1” from Season 1. This episode features: Margarita Meyendorff (Note: For the best immersive experience, we strongly suggest you wear headphones
Hey friend, it's Jody Agard. If you've never been to Venice, Italy, you're in for a real treat, because I'm bringing the magic of Venice to you, as we glide gently through its peaceful canals, and marvel at the intricate architecture while you lay comfortably in your bed. So, settle in, breathe deeply, and let the magic of Venice lull you into a peaceful slumber. Xo, Jody Learn more about your ad choices. Visit megaphone.fm/adchoices