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AchievementsOn today's episode we'll cover achievements in games. Achievements in life are a way to commodify what we've accomplished. Some can say that achievements are the way that we commemorate a major life moment or event. But achievements in games are different. While we might recognize most of them occurring in video games; there are other ways to award achievements to players in games.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/38Support the show (http://www.universityxp.com)
Score PointsOn today's episode we'll cover point scoring in games. Scoring points is something that most people are familiar with in games. Scoring can be as easy as earning money in Monopoly or scoring the longest road in Settlers of Catan. But scoring points overall is just one method of giving feedback to players based on their actions. Points can be used for so much more when they are integrated with learning outcomes and a games-based learning approach to design.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/37Support the show (http://www.universityxp.com)
The User ExperienceOn today's episode we'll cover the User Experience. This episode is based on Celia Hodent's post: Understanding the Success of Fortnite: A UX & Psychology Perspective. See the show notes or description for a link to the original article.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/36Support the show (http://www.universityxp.com)
Gaming with MotivationOn today's episode we'll cover Gaming with Motivation. Intrinsic motivation is one of the most powerful motivating factors for people. Intrinsic motivation is what keeps players playing. They play for the love of the game instead of for a particular reward. But what is intrinsic motivation? What is motivation in general? This episode will address intrinsic vs. extrinsic motivation and how you can use both in games-based learning.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/35Support the show (http://www.universityxp.com)
Weaknesses of Games Based LearningOn today's episode we'll cover Weaknesses of Games Based Learning. Games-based learning is a serious method for us to meet the needs of our students in way that is both engaging and impactful. However, there are still some limitations to games-based learning that need to be considered before educators can use it in practice.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/34Support the show (http://www.universityxp.com)
Make More MistakesOn today's episode we'll cover how we learn through games by making more mistakes.Mistakes happen to be just one part of life. They are something is common to anyone anywhere. We've all made mistakes at some point in our lives. Games are no different. In fact, games are hot beds for mistakes.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/33Support the show (http://www.universityxp.com)
Flow StateOn today's episode we'll cover the “flow state” we experience when playing games. Engaging in a state of “flow” is one of the most mesmerizing things that your players can do. They are engaged with your game. They are performing at the top of their ability. They are so engrossed that they begin to lose track of time.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/32Support the show (http://www.universityxp.com)
Game DynamicsOn today's episode we'll cover game dynamics. Dynamics and loops are some of the most important elements of your game design. When thinking about your game dynamics it's important to consider the following two questions: 1) What actions can players take? 2) How do those actions help them achieve the game objectives?If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/31Support the show (http://www.universityxp.com)
Game ThemeOn today's episode we'll cover game themes. Table top game designers often think of the question: what comes first, mechanics or theme? The same can be said about educators when it comes to developing curriculum: content or learning outcomes?If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/30Support the show (http://www.universityxp.com)
Player InteractionOn today's episode we'll cover Player Interaction. Player interaction is an important characteristic to consider when designing games. The designer has to answer the questions “How is the player going to interact with the game? How will the player interact with other players? What kind of decisions can the player make?” All of these questions should be answered when designing for player interaction. If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/29Support the show (http://www.universityxp.com)
The Player ExperienceOn today's episode we'll cover The Player Experience. The player experience is something that we all shoot for in game design. That's because the player experience is what the player goes through when they play the game. That experience can be as simple as gamified mechanics in gamification; a games-based learning class; a simulation; or a serious game. The player experience dictates how our creation, our game, is received by our users.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/28Support the show (http://www.universityxp.com)
Game-Based Learning vs GamificationOn today's episode we'll cover Game-Based Learning vs Gamification. Both gamification and games-based learning have entered popular culture. That means there's been debate and misunderstanding about what they are; what they're used for; and what differentiates them. Some people want to use games-based learning when they mean gamification. Others want to use gamification when they should use games-based learning. Just what is the difference between games-based learning and gamification?If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/27Support the show (http://www.universityxp.com)
Roguelike LearningOn today's episode we'll cover “Rougelike Learning.” There's a special appeal to playing really hard games. Games were you have to grind it out over time to get anywhere. A type of those really hard games are called roguelikes. But what makes them hard? What makes them appealing? Most importantly: how can we use the difficulty of roguelike games for games-based learning?If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/26Support the show (http://www.universityxp.com)
Play is WorkOn today's episode we'll cover the relationship between play and work. Games are a type of work if you think about it. We invest our time in games. We give games our attention. We give games our mental capacity. But why do we do that?If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/25Support the show (http://www.universityxp.com)
Motivation in the New YearOn today's episode I connect with my colleague Tim Collings from 4i Leadership on finding and capitalizing on motivation in the new year. If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/24Support the show (http://www.universityxp.com)
Narratives, Toys, Puzzles, GamesOn today's episode we'll cover the differences and similarities between Narratives, Toys, Puzzles, and Games. Narratives, toys, puzzles, and games all share some similar characteristics. But what makes them different and how do games tie them all together? If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/23Support the show (http://www.universityxp.com)
Meaningful ChoicesOn today's episode we'll cover Meaningful Choices. A more serious definition of games is that they are a collection of meaningful choices. But these choices are often difficult to create. Choices can extend from many different things such as where a player should travel to; how they should spend their resources; and how a character is created and customized.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/22Support the show (http://www.universityxp.com)
Fun FactorsOn today's episode we'll cover fun factors in games. It's no surprise when someone tells you that games are fun. Fun is one of the reasons that we play games. But what makes games fun and how can incorporate that into our designs?If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/21Support the show (http://www.universityxp.com)
Fired Up FieroOn today's episode we'll cover that feeling of triumph called “Fiero” we get when playing games. Have you experienced that feeling of triumph before? The one you get from completing a really difficult level or beating an experienced opponent? You know, when you throw your hands up over your head in triumph? That feeling is called fiero.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/20Support the show (http://www.universityxp.com)
On today's episode we'll cover the gamer grind. One of the most characteristic things about today's crop digital games is the grind. The grind, grindyness, or grinding aspect of some games is an aspect that most gamers have experienced at one time or another. But what does that mean? How do players experience it? How can designers and educators of games-based learning address the grind in our designs?If you liked this episode please consider commenting, sharing, and subscribing. Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/19Support the show (http://www.universityxp.com)
Achieve Explore Socialize KillOn today's episode we'll cover…. different player types: achievers, explorers, socializers, and killers. Games and students have many things in common. One of the biggest commonalities are the type's people they cater to. There will be the first year introductory courses that enroll mostly college freshmen. There are expansive games like Fortnite that appeal to competitive gamers. In between there are a plethora of different options available for many different types of students and gamers alike. If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/18Support the show (http://www.universityxp.com)
Real Fake Rules of GamesOn today's episode we'll cover simulations vs games. On today's episode we'll cover the Real Fake Rules of Games. Black Mirror's season five premiere Striking Vipers has an oddly coincidental connection to games and the “lusory agreement” the players follow when playing them. If you haven't see the episode yet, please note there are spoilers ahead (as well as sexually explicit content from the episode).If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/17Support the show (http://www.universityxp.com)
Simulations vs GamesOn today's episode we'll cover simulations vs games. Games and simulations are two things that seem talked about in the same circles. Sometimes they even get misinterpreted for one another. They do share some of the same characteristics. But, games and simulations are different from one another. Before we jump into what those differences are, let's first define what we mean by games.What are games? Games are activities that have an explicit goal. There is a clear structure that guides players ‘choices and experiences. Games allow players to interact with the environment, other players, or both.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/16Support the show (http://www.universityxp.com)
Feedback LoopsOn today's episode we'll cover feedback loops in games. Feedback is an important part of the learning process. Feedback is also really important for games to be engaging and fun. Feedback in education is based on providing the student with tangible information. Students can then use that information to improve their learning, knowledge grasp, or retention. Feedback in a game is provided to the player in order to viscerally show them the impact of their actions. The two can be combined in order to both meet learners' outcomes as well as provide some interesting and engaging feedback in a games-based learning environment.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/15Support the show (http://www.universityxp.com)
In this episode, we talk with Chief Master Sergeant of the Air Force, KALETH WRIGHT, who is the highest enlisted officer in the US Air Force.THOUGHT #1Never Forget Where You Came From...and Always Be True to YourselfTHOUGHT #2No One Can Fill You with Anything, if You're Already Full of Yourself. - Adaptation of Max Lucado quoteCONNECT:Website: af.milFacebook: @CMSAFOfficialInstagram: @CMSAFWrightLinkedin: Kaleth O. WrightTwitter: @CMSAF18YouTube: U.S. Air Force AcademyBRAND & RESOURCE MENTIONS:Danger Zone (Kenny Loggins) - YouTube.com"What We Do in the Shadows" (TV show) - Hulu.comPage Two Publishing - pagetwo.comGame of Thrones (TV show) - HBO.com"Huey" (Bell UH-1 Iroquois Utility Helicopter) - wikipedia.comChief Amy Riley (Ramstein AFB) - LinkedinMax Lucado - MaxLucado.comJoe Winbush - LinkedinJoint Base Andrews - JBA.af.milThe Pentagon - Brittanica.comPTSD (Post-Traumatic Stress Disorder) - MayoClinic.orgBrene Brown - BreneBrown.comMalcolm Gladwell - GladwellBooks.comSec. Colin Powell - History.state.govTop Gun (1986 movie) - imdb.comUSAF Chief of Staff Gen. Goldfien - af.milCol. Rebeccas Sonkiss (Andrews AFB) - Flippingbook.comCMSgt USAF Joanne Bass - af.milHard Rock International – HardRock.comThoughts That Rock – ThoughtsThatRock.comCertified Rock Star - CertifiedRockStar.comCulture That Rocks: How to Revolutionize Your Company’s Culture (Jim Knight) – CultureThatRocks.comBlack Sheep: Unleash the Extraordinary, Awe-Inspiring, Undiscovered You (Brant Menswar) - FindYourBlackSheep.comRock ‘n Roll With It: Overcoming the Challenge of Change (Brant Menswar) – RocknRollWithIt.comCannonball Kids’ cancer – CannonballKidscancer.orgKeppler Speakers - KepplerSpeakers.comBig Kettle Drum - BigKettleDrum.comSpectacle Photography (Show/Website Photos) – SpectaclePhoto.comJeffrey Todd “JT” Keel (Show Music) - JT KeelCMSgt KALETH WRIGHT'S BIO:Chief Master Sergeant of the Air Force Kaleth O. Wright represents the highest enlisted level of leadership, and as such, provides direction for the enlisted force and represents their interests, as appropriate, to the American public and to those in all levels of government. He serves as the personal adviser to the Chief of Staff and the Secretary of the Air Force on all issues regarding the welfare, readiness, morale, and proper utilization and progress of more than 410,000 enlisted members. Chief Wright is the 18th chief master sergeant appointed to the highest noncommissioned officer position. Chief Wright enlisted in the Air Force in March of 1989 and his background includes various duties in the dental career field. He served as a Professional Military Education instructor and has held various senior enlisted positions while serving at squadron, group, wing, Task-Force and Numbered Air Force levels. He has deployed in support of Operations DESERT SHIELD/STORM and ENDURING FREEDOM and completed overseas tours in the Republic of Korea, Japan, Germany, and Alaska. Prior to assuming his current position, he served as the Command Chief Master Sergeant, U.S. Air Forces in Europe and U.S. Air Forces Africa, with headquarters at Ramstein Air Base, Germany. EDUCATION 1993 Airman Leadership School, Pope Air Force Base, N.C. 2000 Associates in Applied Science Degree, Dental Assisting, Community College of the Air Force 2000 Noncommissioned Officer Academy, Kadena AB, Japan 2002 Bachelor of Science, Business Management, University of Maryland 2003 Associates in Applied Science Degree, Instructor of Technology/Military Science, CCAF 2005 Senior Noncommissioned Officer Academy, Maxwell AFB-Gunter Annex, Ala. 2007 Air Force Medical Service Intermediate Executive Skills Course, Sheppard AFB 2009 Masters in Business Administration, University of Phoenix 2010 Master Certificate in Project Management, Villanova University, Villanova, Pa. 2010 Chief Leadership Course, Maxwell AFB-Gunter Annex, Ala. 2010 Professional Managers Certification, CCAF 2012 Gettysburg Leadership Experience, Gettysburg, Pa. 2012 Senior Enlisted Joint PME Course, National Defense University, by correspondence 2013 Project Management Professional Certification, Project Management Institute, Philadelphia, Pa. 2013 Enterprise Leadership Seminar, Darden School of Business, University of Virginia 2014 Keystone Command Senior Enlisted Leader Course, National Defense University, Fort McNair, D.C. 2014 AFSO21 Executive Leaders Course, University of Tennessee 2014 Air War College, Air University, Maxwell AFB, Ala., by correspondence 2015 Leadership Development Program, Center for Creative Leadership, Colorado Springs, Colo. 2016 Graduate Certificate in Executive Leadership, Cornell University, Ithaca, N.Y. 2018 Sherpa Executive Coaching Course, Sherpa Leadership Institute, Howard University, Washington, D.C. 2019 National Preparedness Leadership Initiative, Harvard T.H. Chan of Public Health and the Harvard Kennedy School of Government Center for Pubic Leadership, Cambridge, MA ASSIGNMENTS 1. September 1989 – June 1994, Dental Assistant Specialist, 23rd Medical Group, Pope AFB, N.C. 2. July 1994 – July 1995, Dental Assistant Journeyman, 51st Dental Squadron, Osan AB, Korea 3. August 1995 – August 2001, NCOIC, Preventive Dentistry/Records and Reception/Oral and Maxillofacial Surgery/Dental Readiness, 18th Dental Squadron, Kadena AB, Japan 4. August 2001 – August 2004, Flight Chief, Training/Evaluation, Kisling NCOA, Kapaun AS, Germany 5. September 2004 – February 2007, Flight Chief, Dental Flight, 43rd ADOS, Pope AFB, N.C. 6. February 2007 – February 2009, Superintendent, 51st Dental Squadron, Osan AB, Republic of Korea 7. February 2009- July 2010, Superintendent, 3rd Dental Squadron, Elmendorf AFB, Alaska 8. July 2010 – May 2011, Superintendent, 18th Dental Squadron, Kadena AB, Japan 9. May 2011 – May 2012, Superintendent, 18th Mission Support Group, Kadena AB, Japan 10. May 2012 – February 2014, Command Chief Master Sergeant, 22nd Air Refueling Wing, McConnell AFB, Kan. 11. February 2014 – December 2014, Command Chief Master Sergeant, 9th Air and Space Expeditionary Task Force-Afghanistan, Kabul, Afghanistan 12. January 2015 – June 2016, Command Chief Master Sergeant, 3rd Air Force and 17th Expeditionary Air Force, Ramstein AB, Germany 13. June 2016 – January 2017, Command Chief Master Sergeant, U.S. Air Forces in Europe, U.S. Air Forces Africa, Ramstein AB, Germany 14. February 2017 – Present, Chief Master Sergeant of the Air Force, Pentagon, Washington, D.C. MMAJOR AWARDS AND DECORATIONS Legion of Merit Bronze Star Medal Meritorious Service Medal with four oak leaf clusters Air Force Commendation Medal with oak leaf cluster Air Force Achievement Medal with oak leaf cluster Air Force Recognition Ribbon with oak leaf cluster OTHER ACHIEVEMENTS 1997 18th Dental Squadron NCO of the Year 1998 18th Dental Squadron NCO of the Year 2000 18th Dental Squadron NCO of the Year 2000 PACAF Outstanding Dental NCO of the Year 2000 USAF Outstanding Dental NCO of the Year 2000 John L. Levitow and Academic Achievement Awards, Kadena NCOA 2005 43rd Airlift Wing and Pope AFB SNCO of the Year 2005 AMC Outstanding Dental SNCO of the Year EFFECTIVE DATE OF PROMOTION Chief Master Sergeant of the Air Force February 2017
Fearful FunOn today's episode we'll cover some unethical uses of gamification.Gamification is supposed to be fun. That's why businesses, organizations and individuals use it on a daily basis. Why else would someone play games? But what are the ethics of gamification? What stops one business or organization from doing something nefarious? Is there a limit to gamification? Who should govern gamification? Should it be up to academics, the government, or individuals to police how gamification is used?If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/14Support the show (http://www.universityxp.com)
Formal Game StructuresOn today's episode we'll cover formal game structures.Formal game structures are the cornerstone on which game designers build their experiences.These structures shape what the designer intends to convey. These structures also help define what the player hopes to takeaway. Recognizing these formal structures helps your players define their experience.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/13Support the show (http://www.universityxp.com)
Support Triple Click: https://maximumfun.org/JoinInformation on Max Fun Drive 2020 tiers, rewards, schedule, and more: https://maximumfun.org/news/maxfundrive-2020-has-begun-and-its-full-of-great-gifts/Music Featured: Multiple tracks from Final Fantasy VII (1997) composed by Nobuo Uematsu, as well as the following Uematsu compositions re-arranged for Final Fantasy VII Remake (2020): "Prelude" arranged by Yoshitaka Suzuki, "Airbuster" arranged by Tadayoshi Makino, "Main Theme from Final Fantasy VII - Sector 7 Undercity" arranged by Shotaro Shima, and "Aerith's Theme - Home Again" arranged by Shotaro Shima.Kirk’s music podcast Strong Songs: https://strongsongspodcast.comGame-deal watchdog Wario64 on Twitter: https://twitter.com/Wario64
Structure Gamified LearningOn today's episode we'll cover structuring your gamified learning. Structuring learning is one of the hardest things for an instructor to do. Sometimes that means reusing a syllabus. Other times you have to fit 16 weeks' worth of content into 10 weeks. In either case, making sure that your students meet all course learning outcomes in your course's time frame can be difficult. That's when structuring your class can be gamified. Many instructors rely on a schedule in order to break up their content. You can use that schedule to gamify your course structure.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/12Support the show (http://www.universityxp.com)
On Using Games for LearningOn today's episode we'll cover Using Games for Learning.Some of the most common applications are gamification, serious games, and games-based learning. But, that is not what many people see in practice. There are some really popular interpretations of learning games. Those focus on a few areas like the following: Scoreboards keeping track of players' progress. Playful feedback in activities, and Tracking of students' goals and achievements. On their face, these all contribute to the field of games-based learning. But there are definitely some other things you should consider when using games for learning. Motivation is one of the most critical areas for games-based learning. Specifically, we aim to use intrinsic motivation. If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/10Support the show (http://www.universityxp.com)
Moral Choices in GamesOn today's episode we'll cover Moral Choices in Games.There are many types of games available for people to play and enjoy. One of the most familiar and heartwarming ones are narrative driven games. These are games where the player often plays the protagonist. Here, you play as a single avatar. You explore the world and different paths in the story. If you've ever read the “Choose your own adventure” type of books then you know what I'm talking about. As the character, you interact with and make decisions as you move through the world. When reading the book your turn to page –whatever- in order to see what happens. If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/10Support the show (http://www.universityxp.com)
Lessons Learned Simulations and Training with Matthew StevensIn this episode I connected with Matthew Stevens of Lessons Learned Simulations and Training. In this interview we discussed the meaning and purpose of humanitarian work; Matt's career working n the field; as well as how he uses serious games and simulations for teaching and training others. Matthew StevensMatthew Stevens is Director of Lessons Learned Simulations and Training, an Ottawa-based professional development training firm for humanitarian and development workers and a pioneer in bringing simulations and serious games to the humanitarian and development sphere. Matthew has worked with refugees and migrants globally since 2008, from downtown Cairo to the Peruvian Amazon. Before returning to Canada, he served as Country Director for an INGO in Amman, Jordan, delivering online higher education to displaced youth. Matthew holds a Masters degree from the Centre of Refugee Studies at York University.https://www.facebook.com/LessonsLearnedST@LLST_mediamstevens@llst.caIf you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/9Support the show (http://www.universityxp.com)
Ludic Language Pedagogy with James York of Tokyo Denki University In this episode I connected with James York a lecturer at Tokyo Denki University. In this interview we discussed James' path towards Toko Denki University; his work with the Ludic Language Pedagogy Journal; his approach to using games for teaching and learning; and the special challenges of teaching language through game play.James YorkJames is a lecturer at Tokyo Denki University where he researches the application of games in language teaching contexts. James co-edits the journal “Ludic Language Pedagogy,” which is a space for teachers and researchers to publish work relating to teaching with games. LLP also encourages open conversations about games and play in language teaching and learning on their slack server. Social linksTwitter: https://twitter.com/cheapshotDiscord: Cheapshot#4786 Research linksLecturer at Tokyo Denki University https://radata.dendai.ac.jp/tduhp/KgApp?kyoinId=ymbsgsyoggyCo-editor of Ludic Language Pedagogy https://www.llpjournal.org/Google Scholar https://scholar.google.co.jp/citations?user=Wqi7k0wAAAAJ&hl=enResearch Gate https://www.researchgate.net/profile/James_York3Academia.edu https://dendai.academia.edu/JamesYorkLinkedIn https://www.linkedin.com/in/yorksenseiIf you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/8Support the show (http://www.universityxp.com)
The theme of the episode this week is things that we do to "keep the Disney Magic alive at home". We start with our usual quarantine life updates in Mice Chat, and touch on Disney shows and movies we watched. From there, we move on to some fun things you can do to stay connected to Disney both online and through social media. Our episode is wrapped up by describing the food and "merch" that bring us the daily Disney joy we yearn for. It's a shorter episode this week, but one we know you'll enjoy! Episode Links Check out our YouTube channel for links to episode-related playlists Intro/Outro: https://scottholmesmusic.com Podcasts: The Office Ladies Podcast: https://www.earwolf.com/show/office-ladies/Imagineer Podcast: https://imagineerpodcast.podbean.com/ | @imagineerpodcastGeekin on WDW Podcast: http://geekinonwdw.com/ | @geekinonWDW Minecraft Servers: The Palace Network: https://forums.palace.network/IP: play.palace.networkMC Parks: https://mcparks.us/IP: main.mcparks.usImagineering Fun: https://imagineeringfun.net/IP: mc.imagineeringfun.netHarry Potter Server: https://potterworldmc.com/IP: play.potterworldmc.comLord of the Rings Server: https://www.mcmiddleearth.com/IP: build.mcmiddleearth.comGame of Thrones Server: https://westeroscraft.com/IP: mc.westeroscraft.com (Custom Game Launcher) Disney Zoom Backgrounds: Disney Family Facebook: https://www.facebook.com/officialdisneyfamily/ Social Media Accounts: Shay Spencer @theshayspenceTim Tracker youtube.com/thetimtrackerThe Dis Unplugged youtube.com/disunpluggedKatie and Spencer youtube.com/bestlife&beyondColor Me Magic @colormemagic #colormeparkhopper Merchandise/Shirts: The Lost Bros https://lostbrostradingco.com/Lone Cactus Shop https://www.lonecactusshop.com/Once Upon A Tee Shirt https://www.etsy.com/shop/OnceUponaTeeShirtBuena Vista Magic https://buenavistamagic.bigcartel.com/Magic Moment Company http://www.magicmomentco.comMagic Candle Company https://magiccandlecompany.com/
I detta avsnitt släpper vi på kontrollen och låter det flöda. Det resulterar i ett avsnitt där vi pratar om allt från potens till hur man kan bli av med sin decemberångest. (Hänger det kanske ihop????)Samtalet går högt och lågt, men den röda tråden är som vanligt hur vi tillsammans går mot mer hållbarhet för kroppen, själen och planeten!Vi diskuterar:-Det läkande och stärkande i att vara på retreat-Hur det har gått med Jennys adoption-Var nöjd med det du faktiskt GÖR som är positivt-Game changers- the movie, nu blir män veganer i smyg-Att stå emot trycket och dömandet vid förändringar i livet-När eleven är redo, visar sig läraren-Jenny om målandet som process att betrakta sig själv-Våga vara i flowet, känn och följ cyklerna i livet-Jessica om sin före detta december ångest och hur man kan undvika den-Låt din julskinka rymma i år;-)2020 - Kliv in i din fulla potential!!!Den 3:e januari träffas vi tillsammans och skapar magi! Välkommen att vara med!https://www.facebook.com/events/2490220034387081/Everything is Figureouteable, Marie Forleowww.marieforleo.comGame changers- The moviehttps://gamechangersmovie.com/Crazy, sexy diet, Chris Karrwww.chriskarr.comAvsnittet med Anna-Karolina Larsson:https://www.jessicaisegran.com/podcast/2019/6/4/41-konstnren-och-inspiratren-anna-karolina-larsson-om-att-skrota-jantelagen-och-vga-synasBig bang med Deepak Chopra på InstagramGröna Majawww.gronamaja.comKolla in underbara Fia Forsströmhttps://fiasmusicofficial.comSÅ HÄR STÖTTAR DU VÅR PODCAST:1. Gå till www.jessicaisegran.com/gc-link-tree och donera till våra utgifter kopplade till produktionskostnader!2. Prenumerera där du lyssnar på oss!3. Skriv en recension på iTunes nu!Dela podden med en vän redan idag!VILL DU SÄGA HEJ TILL OSS, BOKA RETREATS ELLER LIKNANDE SÅ HITTAR DU OSS HÄR:Maila oss om du har idéer, frågor eller bara vill säga något trevligt :)Thegamechangerspodcast@gmail.comHitta podcasten på Insta:@TheGameChangersPodcastPå Facebook:The Game Changers PodcastVåra företag:jessicaisegran.com Om du vill boka yoga coach, privatlektion i yoga, meditation, coachande samtal eller coaching i att äta växtbaserat.Soulplanet.se Om du vill boka Reconnective Healing eller “Nå dina mål” med mental träning.Instagram@jessicaisegran@soulplanet_wellnessFacebookSoulplanet - Jennys sidaJessica Isegran - Jessicas sidaMusik:Werq by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
On the first ever episode of POWER GAUNTLET I talk to Lucas Phillips of Leyline studios to talk about their first ever game Streets Ablaze! We talk about life as a developer, the progress of Streets Ablaze, and we drink beer! Website: www.leylinestudios.comGame: store.steampowered.com/app/792500/Streets_AblazeTwitter: @Luke003 @StreetsAblaze @LeylineStudiosYouTube: www.youtube.com/channel/UC0PKmhMzV5q0ZK6Upif2iYgLeyline Merch: www.teespring.com/stores/leyline-studiosWanna donate?Patreon: www.patreon.com/frozengorillas Follow us on social media!Twitter: www.twitter.com/power_gauntletInstagram: www.instagram.com/powergauntletpodcastWatch us play some video games!YouTube: www.youtube.com/stevepapaTwitch: www.youtube.com/THEstevepapaSupport the show (https://www.patreon.com/frozengorillas)
We have brought back visitors to this podcast as our friends Walter Sippel and Matthew Bennet drop in again to continue our discussion on a series of films that did things the hard way and spared no expense.Our WebsitePodcast.TooYoungToBeThisOld.comGame footage Mentioned https://www.youtube.com/watch?v=BKorEhne4jAWalter https://wsippelphoto.com/Matt https://www.twitch.tv/mangospears/Social Media@TooYoungToBeThisOld@andysom25@doctorfumblez07
Steph and MadBlkMan link up to talk about the importance of being involved in community while working in tech. From how community has built confidence in them to how to get started in finding your "tribe", we highlight why being a active participant in the tech community is vital to career growth!Also, we highlight the Tribe of Hackers Summit in Austin, Game of Thrones episode 3, and the importance of therapy!Social MediaTwitter - @coolestnerdpodIG - @coolestnerdsintheroomEmail - coolestnerdsintheroom@gmail.comSteph on Twitter - @StephandSecMadblkman on Twitter - @MadblkmanNotesTribe of Hackers SummitKubernetes AuthenticationSysAdminCasts.comLinuxAcademy.comGame of Thrones S8, E3 ReviewIntro/Outro produced by @chaisnuclear of the Chicken Social
Game the System Podcast Episode 40. Join Marc Bell, John Pansini, and Matthew Tolhurst talking about all things gaming.We are on iTunes: https://itunes.apple.com/au/podcast/game-the-system-podcast/id1341961411Stitcher: https://www.stitcher.com/podcast/httpgamethesystemcopodcast/game-the-system-podcastAnd now Google Podcasts! Podcast RSSIntro music from www.bensound.comGame of Throneshttps://en.wikipedia.org/wiki/Game_of_ThronesThe X-Fileshttps://en.wikipedia.org/wiki/The_X-Files24https://en.wikipedia.org/wiki/24_(TV_series)Twin Peakshttps://en.wikipedia.org/wiki/Twin_PeaksVeephttps://en.wikipedia.org/wiki/VeepBuffy the Vampire Slayerhttps://en.wikipedia.org/wiki/Buffy_the_Vampire_SlayerCapcom Home Arcadehttp://www.capcomhomearcade.com/homeFinal Burn Emulatorhttps://www.fbalpha.com/Focus Attack and Sanwahttps://www.focusattack.com/brands/Sanwa-Denshi.html?page=2&sort=featuredBrisbane Pinball and Arcade Collective Showcase 2019https://www.facebook.com/events/320606265463578/Bowen Kerinshttps://www.patreon.com/pinballSteve Ritchiehttps://en.wikipedia.org/wiki/Steve_Ritchie_(pinball_designer)Billy Mitchellhttps://en.wikipedia.org/wiki/Billy_Mitchell_(video_game_player)Walter Dayhttps://en.wikipedia.org/wiki/Walter_DayMortal Kombathttps://en.wikipedia.org/wiki/Mortal_KombatThe Pinball Compendiumhttps://www.amazon.com/Pinball-Compendium-1982-Present/dp/0764341073Sonic the Hedgehog Filmhttps://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(film)Jim Carreyhttps://en.wikipedia.org/wiki/Jim_CarreyJohn Wickhttps://en.wikipedia.org/wiki/John_WickSonic the Hedgehog Serieshttps://en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog_featuresComedians in Cars Getting Coffeehttps://en.wikipedia.org/wiki/Comedians_in_Cars_Getting_CoffeeUltrachenTVhttps://www.twitch.tv/ultrachentv
Episode 120: Rotosauce Football - The Gridiron Throne (S8E4) with Jeff Dumont Hosted by Greg Smith (@gregsauce) Greg is joined by Jeff Dumont (@jeffd119) for the Gridiron Throne, a series in which your hosts will analyze fantasy football and the final season of Game of Thrones. After a brief lament for the retirement of Derek Anderson, the football discussion in this episode centers around tough situations to evaluate for the upcoming fantasy season (3:27). Next, your hosts discuss the reasonable ranges of picks for incoming quarterbacks in dynasty rookie drafts (23:39). On the Game of Thrones side (34:50), Greg and Jeff review "The Last of the Starks," add three more rounds of picks to their next-character-to-die draft, and close out the show with more predictions and speculation for the story's end game. Links Receiver Efficiency at AirYards.comGame of Thrones Prop Bets at Bovada A TwoQBs.com Production Intro Music: Fire Whiskey - Speed DemonsOutro Music: Dead Remote - Three Words
One of the most critical components to a successful business is its public relations team, and no one does PR better than South Florida entrepreneur, Duree Ross, founder of Duree & Co.From working with international celebrities such as Gary Vaynerchuck down to small business owners … like me … Duree brings over twenty years of PR and business experience to the table to form a formidable presence that’s an advantage for any business.In this episode, Duree talks about her journey from a from a twenty-something intern to founding the top PR firm in South Florida. We dig into issues such as social media versus traditional public relations, why personal branding is key and of course, crisis management, plus a lot more.You can follow Duree and Duree & Co. at the following:Instagram:@dureecopr@dureeandcompany@dureerossTwitter:@DureeAndCompany@dureecoprWebsite:www.dureeandcompany.comGame 7 explores the psychology of what makes individuals great in business, sports and life.Please hit the subscribe button and also leave us a review. You can follow the show via its hosts Michael Elkins and Ellis Hobbs. Their contact information is below:Michael Elkins Instagram: @melkins1Twitter: @melkins31175 Ellis HobbsInstagram: @ellis_hobbs_3Twitter: @ellishobbs
Side hustles & income streams for Military, Retired, Students, & Stay @ Homes x Hashtags on Instagram Stories, & Indie Music... Hosted by DTongAdvertising & Sponsorship: http://goo.gl/ioP6HwGuaranteed Song Play & Promotion: http://goo.gl/4aD98wBROUGHT TO YOU BY:Diam Kayne: New Adventure Comic Serieshttps://goo.gl/AAod9RSoul 7 Poetry 4 The Soul "The Black Diaries" https://goo.gl/qQbxHohttp://www.PetSupplysOnline.comhttps://www.the-book-tear.comhttp://SuperSonicMusicPix.comhttp://www.BrokeHappy.comWJJB Tech News Podcasthttps://goo.gl/Uub5KChttp://PridekDesignLab.comGame the Gamerhttps://goo.gl/mvqkkrhttp://www.CameronsSeafood.comSypertek - Automatic bottle openerhttps://goo.gl/kUjkTcThe Draw End Z podcasthttps://soundcloud.com/drawendzpodcasthttp://payrentgetcredit.nethttps://www.dnaromance.comhttp://www.AllGave.comAlso New Music from:Lon Mega 'Cash Rules'Danny Baxley 'Ithaca'J Speed 'Got To Love It'Free Soul Effect 'Lovin''Solar Kama Sutra 'Grave Shift'Battle Cry...A Soldiers AnthemAlso... Jane Zhang, Milyssa Rose, Snipes, Jig & Funk, Kyle Joshua, & more!Catch the show on iTunes, Google Play, TuneIn, Stitcher, Soundcloud, & www.DTongRadio.com
Today on Ute Talk we cover the Ute news of the week, preview of game one versus SUU Thunderbirds, Ute Q's and season predictions. Join us weekyl as we breakdown Utah football and basketball and provide unbiased opinions on Utah athletics. Please follow us on twitter @utetalkpodcast or email us utetalk@gmail.comUte NewsCory Butler-BrydJaxon Brenchley commits for 2019Preview of game one versus Southern Utah University ThunderbirdsUte Q's: Tweet us your questions @utetalkpodcast or email utetalk@gmail.comGame one score and game ball predictions.Overall season record predictions.Andy and Patrick discuss our overall season predictions.Thanks for listening!
Twitter Bio: Linguist & iOS developer. Student @FreeCodeCamp. Organizer @TechTaipei. Perfecting Русский язык, Español, & 日本語. Learning Persian. @KanjiCircle, @RussianQandA. Links from Natasha whose "quoted": Natasha on Twitter - @natasha_nazari - https://twitter.com/natasha_nazariGame to learn Objective-C - http://tryobjectivec.codeschool.comGame to learn Swift - https://www.bloc.io/swiftris-build-your-first-ios-game-with-swiftErin Parker's Post - "This was the first post I came across that convinced me I could get into software development without having a background in computer science." https://www.quora.com/Learning-to-Program-Is-it-too-late-for-an-X-year-old-to-learn-how-to-program/answer/Erin-Parker?srid=iSSHErin Parker's Learn to Code List - "I followed these in the exact order she listed them, since it offered a clear path for getting into Objective-C & iOS. I’ve always sought out learning roadmaps from people with more experience." - http://neverbendeasy.com/learn_to_codeAppCoda’s Beginner & Intermediate Swift books - "These are so great for getting a solid foundation in iOS programming. The beginner’s book taught me how to break down large projects into smaller tasks." - https://www.appcoda.com/swift/Big Nerd Ranch - http://www.amazon.com/iOS-Programming-Ranch-Guide-Guides/dp/0134390733/ref=pd_bxgy_14_img_2?ie=UTF8&refRID=0WJBKXTD8C0HCXGQBQJNAdvanced Swift -"Chris Eidhof’s amazing book. Like a good steak, it should be consumed slowly." https://www.objc.io/books/advanced-swift/Treehouse - "This is my favorite learn-to-code website. I’m still using it to dive into more advanced topics in Swift, and I plan to enroll in their iOS Techdegree." https://teamtreehouse.comNSScreenCast - "Weekly dose of learning to keep my skills sharp." http://nsscreencast.com/episodesAsh Furrow's try! Swift talk - https://realm.io/news/tryswift-ash-furrow-artsy-testing-tour/Chris Eidhof's try! Swift talk - https://realm.io/news/tryswift-chris-eidhof-table-view-controllers-swift/ Questions, comments, or you just wanna say Hi? Contact your host @garricn on Twitter This episode was recorded using the Cast platform by @JulianLepinski. Wanna start your own podcast? Try Cast!