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We welcome Trenton Greyoak into the clubhouse to talk about the vast topic of megagames! Trenton provides a huge amount of insight into the development and play of these games in this slightly more mega-sized than normal episode.MegagamesGame DesignGamingPhysical GamesMegagame - WikipediaModel United Nations - United NationsWatch the Skies! - South West MegagamesOrigins of Megagames - Jim Wallman, No Game SurvivesMegagame Makers - Megagame Makers UKSU&SD PLAY… A GODDAMN MEGAGAME - Shut Up & Sit DownVery Large Huge Games - Very Large Huge GamesCan Horses Climb Stairs? Can Horses Go Up & Down Stairs? - Katie Plakson, Horse Bonding SuccessDread - Erik Schmidt, Unpossible JourneysDen of Wolves - South West MegagamesMansa Musa - WikipediaThe National Security Decision Making Game - Rex Brynen, PAXsimsMegagame Coalition - Megagame CoalitionMegagame Assembly - Megagame AssemblyAssets and Images of Deephaven and other megagamesTrenton GreyoakGuestTrenton Greyoak is a game designer and game programmer. He also develops a megagame called Deephaven.
Host Sean Lennon welcomed Promoter/ Pro Wrestler for Squared Circle Megastars Eddie Ramirez to the PWE Report Podcast to discuss their upcoming event "The Mega Games" happening this Saturday in The Berwyn Eagles Club.Featuring the MEGA Rumble Saturday Night the first 40 Man Rumble in the midwest independent scene and more!Eddie talked about why Squared Circle Megstars came to be one of the top promotions in the midwest curently, The uniqueness of the "Mega Rumble" and having 40 participants for the first time ever in the midwest with the winner recieving a SCMS Championship opportunity, SCMS Mega Champion "The Golden Lion" Lennox Leone along wth his manager "Big Buisness" Levi Mcguire, the SCMS Champon Kobra who faces Prince Amed, having Drew Hernandez making his debut against BOW Saturday, Tag Team #1 Contender's match between 1000 Horsepower and Bear Kingdom, Blake Blanks vs Shaq Jordan plus more! Bringing in talent from all over the country, Eddie discusses why SCMS is the destination to be!Squared Circle Megastars presents: Mega Games!!!! SCM Brings you its summer spectacular with over 40 Wrestlers on a Stacked Card like no other, Tickets are selling fast, All Tickets $15 at Eventbrite.com or At the door on the night of the event!!! Its going to be on fire at the Legendary Berwyn Eagles Club!!!Check out SCMS "The Mega Games" 7pm CST at Berwyn Eagles Club in Berwyn, ILGet your tickets https://www.eventbrite.com/.../scm-presents-mega-gamesFor the Official PWE Shirt shop at -https://www.prowrestlingtees.com/pro-wrestling-enforcer-logo.htmlFor Exclusive Pro Wrestling Articles and Updated Results for WWE, NXT, AEW, and Impact WrestlingLike the Facebook Page-https://m.facebook.com/PWEPodcast/And Support your favorite Independent Wrestlers by buying Shirts and More at https://www.prowrestlingtees.com/
Host Sean Lennon talked to the New Squared Circle Megastars Mega Champion "The Golden Lion" Lennox Leone managed by "Big Buisness" Levi Maguire as he will be in action in the MEGA Rumble at SCMS presents The MegaGames on Saturday August 19th at Eagles Club in Berwyn, IL! He defeated Alex Romero at SCMS Redemption to win the Mega Championship back in May. Lennox wrestles for MAW Northland Pro, River City Championship Wrestling and more! Lennox discussed how important it was defeating Romero to become the SCMS Mega Champion, a conterversial finish on Alex Romero, Northland Pro Wrestling where we saw him King Trell Team up as The Conglomerate Of Establishment Finesse to defeat the Alpha Zeta Zeta at Road to Redemption, joioning Aron Arsonal as The Gentlemen's Club in MAW and their victory Garrison Creed and Leonard Literacy last month, preparing for the 40 Man Rumble at the Mega Games and why does Lennox and Levi feel SCMS Mega Games will be a night to remember for Chicago Wrestling fans, and more!Facebook.com/SquaredCircleMegastarsFor the Official PWE Shirt shop at -https://www.prowrestlingtees.com/pro-wrestling-enforcer-logo.htmlFor Exclusive Pro Wrestling Articles and Updated Results for WWE, NXT, AEW, and Impact WrestlingLike the Facebook Page-https://m.facebook.com/PWEPodcast/And Support your favorite Independent Wrestlers by buying Shirts and More at https://www.prowrestlingtees.com/
Harrison talks with Zane from Diversionary Games and Very Large Huge Games. Zane was started young on D&D by his DM father and when he discovered Megagames, the stars aligned. Zane runs through his experience running a game in a new area, recruiting players, designing his first game, refining his games, helping friends design their own games, running games at work and converting a game from 30 to 200 players. Zane is one of the most open and helpful people you could ever hope to meet and his insight in to design is really interesting, so if you're looking for help on your own game, he would love to talk to you about it.LinksVery Large Huge GamesVLHG Newsletter Sign upDiversionary GamesDiversionary Games - FacebookSouthampton Megagames - FacebookMegagame Organizer Mentor ProgramMegagame CoalitionContact Page for Megagame CoalitionGoogle form for GenCon Submissions
How many players should a game include?On today's episode we'll answer the question “How many players should a game include?” Playing games often means playing with other people. That means that we often take into account how many players a game accommodates before we begin. But what kind of impact does the player count have in games? How many players should a game include?If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/73Support the show
Harrison talks Tony from the Dukes of Highlands who runs us through his journey of Megagaming, from attending his first game, to running his first game to designing his first game.Tony talks in details about some of the issues he faced, like setting up a Megagame group in an area where there have been no Megagames before, running a game at a con and how to run a game you haven't played, going only from the rule book. It's a really interesting chat that covers topics many people may be struggling with as they try and get Megagames established in their local area. Tony also talks about the Megagame Coalition's mentorship program, a network of experienced game runners who can help you with setting up and running games.LinksThe Dukes of HighlandMegagame Coalition
What are Megagames?On today's episode we'll answer the question: “What are Megagames?”Most people have played games at some point in their lives. They can be table top games, card games, board games, playground games, video games, console games, or computer games. Most people have likely played hard games, easy games, social games, or abstract games. Mostly we've played fun games. But we've probably also played lousy games.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/65Support the show
We're back baby! Yes it would seem that as life returns to normal, Megagames are back on the menu, so we figured it was time to dust off our microphones and return to the Megagame Assembly Podcast.In this episode, Harrison is joined by Patrick Rose from Pennine Megagames and John Keyworth to discuss their game Fae's Anatomy. With a pun that strong, how could it be anything other than amazing! Useful LinksJohn Keyworth's sitePennine MegagamesReading MegagamesOmegaPaddy on TwitterGalactic Dawn - 3rd DecemberMegagame Assembly
Late and Live's 10th anniversary celebrations continue with the latest part of ResidentSD's Favourites Mix, this time featuring a selection of songs that featured as part of the sound of Friday night during 2021. Tracklisting: - RoBKTA - We Can Be Heroes (Phantasy Star Online Disco House Remix) - McDonald's Treasure Land Adventure - Stage 4: Magical Moon (Part 2) - B-Univ: Virtua Racing & Outrunners - Adventure - Moomoo - Persona 5 Last Surprise (Future Funk Remix) - Sonic After The Sequel - Funk Fiction, Falk, Bianca McClure - Red Moon - Storm Station Act 3 - Samba de Amigo (Wii version) - Groove Is In The Heart - MegaDriver - The Arena (Golden Axe 2) - Stardust - Sonic The Hedgehog - Spring Yard Zone (Act 2 Stardust Remix) - maimami MURASAKI PLUS - GO BACK 2 YOUR RAVE (Extended Mix) - m-flo - Tripod Baby (Shadow The Hedgehog Remix) - Initial D Arcade Stage Ver.2 - Running In The "90's" - Jaguar XJ220 - Speed E Boy - Remixed by Nick* - Michael Jackson - Smooth Criminal (Nick* Crook County Remix) - 130Grit - Under The Ocean (From "Super Monkey Ball 2") [Funk/Rock Cover] - Muhammad Saeed - Sonic CD - Collision Chaos GF (Flawless Remix) - Street Fighter III: 3rd Strike - Let's Get It On - Racing Hero - BGM 1 - Mega Games 3 - Theme - Rez Infinite - Cycle of Silence - Excite League - JAPAN SERIES - piecez - Shenmue: Bob's Pizza (Piecez Drum And Bass Remix) - Sonic Advance 2 - Knuckles Boss - Iceferno - Streets of Wrath - Streets of Wrath (Original Dub) - Wonder Boy in Monster World (Master System version) - Beach Stage - Funk Fiction - Sonic CD: Temporal Duality - Crystal Duration [Metallic Madness JP, Special Stage JP] - Iceferno - Streets Of Rage - Round 8 "The Last Soul" (Iceferno Remix)
REAL SPORTS TALK, M-F 6:00PM
REAL SPORTS TALK, M-F 6:00PM
Judges Adam and Nathan relive their experiences at previous GenCon conventions with a focus on Megagames, which are asynchronous events involving 40-60 players. These games incorporate elements of board games, role playing, intrigue, and more.
90s kids rejoice as we celebrate 29 years since the release of the original Mega Games compilation by playing music and arrangements from all the games featured on the three Mega Games compilations and the three Mega 6 cartridges! Tracklisting: - Super Thunder Blade - Stage 3 - Alien Storm (Mega Drive version) - Here We Go! (requested by electricboogaloo) - Streets of Rage - The Super Threc (Ununsed) (requested by Iceferno) - World Cup Italia '90 - Game BGM 3 - ambient - Streets of Rage "Groove On" OC ReMix - Rayza - Columns "Main Theme (Blue Square Mix)" OCRemix (requested by Frost) - Hyper Drive -G.S.M. SEGA 4- - Sprinter (SUPER HANG-ON) (requested by electricboogaloo) - Laffe the Fox - Sonic the Hedgehog - Labyrinth Zone (Laffe the Fox Remix) (requested by GreenViper8) - Columns (Mega Drive version) - Atropos (requested by Jamie) - RoBKTA: Club Needlemouse - Badnik's Delight (Spring Yard Zone, Sonic The Hedgehog) (requested by Frost) - Iceferno - Yuzo Koshiro (The Scheme) - "Thousand Eyes" (Revenge Of Shinobi Remix) - Mega Games 3 - Theme (requested by Virtua) - Golden Axe - Turtle Village 1 - Alien Storm (Mega Drive version) - Cybernate-P (requested by Iceferno) - Super Monaco GP - Exhaust Fumes - World Cup Italia '90 - Menu Theme (requested by Jon the VG Nerd) - Sonic the Hedgehog (Mega Drive version) - Spring Yard Zone ~Masa's Demo Version~ (requested by Jamie)
Physical games offer an incredible opportunity for people to explore & learn concepts. This can be applied in STEM education! We chat with Richard Durham, a passionate advocate for game design and the Curriculum Development Manager for the Faculty of Creative Arts and Industries at the University of Auckland. This is part 1 of 2 discussions on applying game design to learning environments. Hosted by Ben Newsome from Fizzics Education More about Richard Durham Richard provides strategic guidance and decision-making in relation to curriculum development and learning design for the Faculty of Creative Arts and Industries at the University of Auckland. His background is in education, degrees in science education, curriculum design and instruction, and a decade of classroom teaching. He also designs serious games and consults for social good organisations, museums, events, and schools, leveraging his passion and experience for play, games, and learning design. Email: rich@wondertree.nz Education email: r.durham@auckland.ac.nz Twitter: @richdurham Hohi 1816 Recent project: an educational board game about Aotearoa's first school, In collaboration with Ruth Lemon of Te Puna Wānanga in the Faculty of Education and Social Work at UoA. https://hohi1816.nz/ Megagames? What is that? A 2015 docu-style playthrough of "Watch the Skies" (Language warning!) https://www.youtube.com/watch?v=hN71v9H_gg8 Examples of science teaching games Gutcheck: the Microbe game https://journals.plos.org/plosbiology/article?id=10.1371/journal.pbio.2001984 Genius Games' collection https://www.geniusgames.org/collections/science-based-tabletop-games Paved Paradise: a climate change tiny house game http://www.susted.com/wordpress/content/board-games-as-educational-tools_2021_05/ (journal article is readable and covers the basics of games-based learning vocabulary) A game design curriculum: Stone Librande, who has a great curriculum for teaching game design to beginning game designers: Stone's Game Design Curriculum written for Riot Games, (CC-license) for teachers (with links to US standards): https://www.riotgames.com/en/urf-academy/the-curriculum Stone's GDC video on Designing games for Game designers: https://gdcvault.com/play/1015305/Designing-Games-for-Game Hosted by Ben Newsome from Fizzics Education With interviews with leading science educators and STEM thought leaders, this science education podcast is about highlighting different ways of teaching kids within and beyond the classroom. It's not just about educational practice & pedagogy, it's about inspiring new ideas & challenging conventions of how students can learn about their world! https://www.fizzicseducation.com.au/ Know an educator who'd love this STEM podcast episode? Share it! The FizzicsEd podcast is a member of the Australian Educators Online Network (AEON ) http://www.aeon.net.au/ See omnystudio.com/listener for privacy information.
This month, Matty and Harrison are joined by Becky from BeckyBecky Blogs to discuss the casting questionnaire that Becky sends out for the Megagames she designs. The gang go through Becky's questionnaire point by point and discuss the goals and aims that Becky sets herself for casting her games. As we've said many times on this podcast, Casting is an art, not a science, and we think Becky is absolutely to person to talk to for all of your casting tips and tricks!Useful LinksBeckyBecky BlogsHOW TO WRITE A MEGAGAME PART 7: CASTINGMegagame Assembly
It's getting a bit too comfortable around here. Time to put stones in our shoes, tighten our belts, and get out of our comfort zones. We talk about the times that we've found ourselves in unfamiliar or uncomfortable gaming situations, and what we learned about ourselves in the process. Before we unfluff our pillows, we talk about Lord of the Rings: The Confrontation, Reavers of Midgard, and Paleo. 02:01 - Lord of the Rings: The Confrontation 13:50 - War of the Ring: Second Edition 15:20 - Reavers of Midgard 23:37 - Paleo 31:13 - Friday 34:23 - Leaving Our Comfort Zones 35:05 - Thornwatch 37:55 - Blood Rage 41:22 - Megagames 50:33 - Twilight Struggle 54:16 - Under Falling Skies 56:17 - Fiasco 1:00:50 - War Games Join the discussion at: https://boardgamebarrage.com/discord Join our Facebook group at: https://boardgamebarrage.com/facebook Get a Board Game Barrage T-shirt at: https://boardgamebarrage.com/store
This month Matty is joined by Deborah Southwell and Peter Nixon to tackle the tricky but important subject of gender in historical games. They discuss some of their own experiences from playing in games where this has been handled well, or handled badly. They also speak about potential ways to approach the design of historical games to try to tackle some of these issues and make things better for all.Some of the resources mentioned during the episode;Peter's appearance on The Great Game podcastThe Handbook for As Thou CommandsDeborah's Seminar at MegaconPlaytest of As Thou Commands at MegaconMegacon siteSome suggested further reading;Suarez, C. (2018). The power manual: How to master complex power dynamics. New Society Publishers.Shaw, A. (2014). Gaming at the edge: sexuality and gender at the margins of gamer culture. University of Minnesota Press.Thompson, J. (2010). Wargames: Inside the world of 20th century war reenactors. Smithsonian Books.
This month Matty is joined by Deborah Southwell and Peter Nixon to tackle the tricky but important subject of gender in historical games.
Aliens are attacking the Earth, Pirates are teaming up against EIC, the Britons & the French prepare for the Legendary battle of Agincourt. Recreate these and many more scenarios for your learners. Create an environment they've never seen before. And in all the chaos and fun - ensure that they are learning serious concepts like negotiation skills, communication skills, crisis management, and a lot more.Embrace Mega Games - the new frontier in corporate training.Link: https://stonepaperscissors.co.uk
Patrick takes to interviewing Jack, Zac (returning to the podcast) and new guest Jason, delving into a post-mortem of the recent playtest of Dark and Stormy Night, our home grown online megagame. The discussion veers around the technical and design obstacles we faced and the team discusses what we've most learned about the online space for megagames. Episode Links: GenCon Online (where you can find Den of Wolves, Draft Night, Lucidian Online, talks on the State of Megagames, and so much more!) Czar of the South - upcoming megagame playtest in Brisbane The Great Game Theme: Balrog Boogie, Diablo Swing Orchestra The Great Game logo by Jack McNamee using Logo designed by Jack McNamee using Earth Vectors by Vecteezy
Fenomenet Megagames har vuxit enormt de senaste åren, inte minst i Sverige. Men vad är egentligen ett Megagame? Och hur ser tiden efter Corona ut? I detta avsnitt så gräver vi ned oss ordentligt i Megagames, kollar på vilka titlar som väntar runt hörnet och får reda på hur nästa generations Megagames kommer att se ut! Till sin hjälp har Fredrik kallat in Gothenburg Megagames kapten Johan Olofsson. Det kommer pratas minnesvärda ögonblick, skräckfyllda rymdskepp och svensk storhetstid! Så slå på era poddar och häng med på denna fantastiska resa! Medverkande: Samt vår fantastiska gäst Johan Olofsson
Former wife of the Plunger King of the Midwest, Cheryl Moonbottom, discusses her new infatuation with Meijer! Then, professional ghoster Albert Hekmans discusses how he has boosted business at the Haunted Hawthorne Hotel. Finally, CEO of Mega Games, Max Fields, talks about how he is just sooooo super passionate about video games--seriously! Credits: Jessica Cooper, Jason Petterson, Alex Raskovich Find MDVH on Facebook: https://www.facebook.com/michaeldupreyvh/ Twitter: https://twitter.com/MichaelDupreyVH The Michael Duprey Variety Hour is a member of the Planet Ant Podcast Network: Find Planet Ant Podcasts on Facebook: https://www.facebook.com/PlanetAntPodcasts/ Twitter: https://twitter.com/PlanetAntPods Or at the website: https://planetantpodcasts.com/ Intro Theme: “Don't Weigh Me Down” by Broadcast 2000 This podcast is powered by Pinecast.
Lessons Learned Simulations and Training with Matthew StevensIn this episode I connected with Matthew Stevens of Lessons Learned Simulations and Training. In this interview we discussed the meaning and purpose of humanitarian work; Matt's career working n the field; as well as how he uses serious games and simulations for teaching and training others. Matthew StevensMatthew Stevens is Director of Lessons Learned Simulations and Training, an Ottawa-based professional development training firm for humanitarian and development workers and a pioneer in bringing simulations and serious games to the humanitarian and development sphere. Matthew has worked with refugees and migrants globally since 2008, from downtown Cairo to the Peruvian Amazon. Before returning to Canada, he served as Country Director for an INGO in Amman, Jordan, delivering online higher education to displaced youth. Matthew holds a Masters degree from the Centre of Refugee Studies at York University.https://www.facebook.com/LessonsLearnedST@LLST_mediamstevens@llst.caIf you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at http://www.universityxp.comUniversity XP is also on Twitter https://twitter.com/university_xp and on https://www.facebook.com/universityxp/Also, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/9Support the show (http://www.universityxp.com)
Saludetes de nuevo, hoy toca un juego que seguramente todo fan de la MegaDrive lo ha tenido (por aquello de venir en el MegaGames 1) y creo que merece por todo lo alto un soundcast en su honor. Sin ser una obra maestra atemporal, si considero a Super Monaco GP un juego muy recomendable por lo simple pero a la vez no tan simple que es dominarlo, y por su jugabilidad directa. Dale una oportunidad. Nos vemos en el próximo programa!!
Jack and Patrick talk about Megagames in the Australian environment - how it all started, how we do things down under, and how our players and designers find the world of megagaming. The Great Game Theme: Balrog Boogie, Diablo Swing Orchestra The Great Game logo by Jack McNamee using Logo designed by Jack McNamee using Earth Vectors by Vecteezy
We had recorded this episode on 15th November 2019, but I initially thought the quality of the recording wasn't good enough, but actually, its ok, so here it is. On Episode #6 we talked Megagames, the Sydney 18XX convention, the follow up to Wingspan, traditional card games, On the Underground, RA the Dice Game, Hive Pocket edition, grail games and our plans leading up to CanCon 2020.
This episode is sponsored by Coffee Snake Studios, an excellent source of TTRPG resources, RPGs, Spells and other content. You can purchase their content on Itchio and follow them on Twitter and Patreon +++++++++++++++++++++++++++ Richard is joined by John Mizon of SW Megagames to chat about 30 player huge turnabouts of fun. AND ITS MEGA. Links of Notes Megagames are massive day-long experiences that blend roleplaying, board game-style mechanics, social gameplay and model-UN style simulation to a venue filled with anywhere from 30 to 300 players. Though the themes of games can range from sci-fi colony planets all the way to medieval courts, the unifying feature is simulating a massive, confusing crisis or conflict, and seeing how the existing structures and factions deal with the challenges of information and communication that the situation brings.Links: https://giantbrain.co.uk/2019/10/05/watch-the-skies-diary/Watch The Skies - Shut Up & Sit Down Play a Goddamn Megagame!https://www.youtube.com/watch?v=hN71v9H_gg8 What is a Megagame?https://www.youtube.com/watch?v=9IlqTWTiiN8 Megagame Makers and Megagame Assembly international megagame calendars:https://megagamemakers.uk/plannedevents.php https://www.megagameassembly.com/calendar-view Scotland/North England: https://www.facebook.com/groups/truenorthmegagames/ Pennines: https://www.penninemegagames.co.uk/ Cambridge: https://www.facebook.com/groups/cambridgemegagames/ London: https://www.swmegagames.co.uk/ and https://www.horizonmegagames.com/ South West: https://www.swmegagames.co.uk/ Reading: http://readingmegagames.co.uk/ Southampton: http://diversionarygames.co.uk/about-diversionary-games/ OUR LINKS OF NOTES Apple Podcasts Our Blog, Reviews, Previews and Thoughts Our YouTube Channel Our BGG Guild Board Game Geek Page Website Facebook Twitter Instagram Buy Some Merch
La nueva generación se acerca, los primero en llegar son los nuevos del barrio, Google con su Stadia, un servicio de tienda online donde todos los juegos que compres los juegas en la nube. ????????? Contenido del programa ????????? En el programa de hoy: The Last of Us 2 retrasa Enchanted Portals retrasa el inicio de su campaña de financiación en Kickstarter IN & OUT IN: Ganar dinero con tus juegos hechos en Dreams en otras plataformas OUT: Epic Games demanda a un tester Un streamer español de Apex Legends expulsado en directo por hacer trampas ¿A qué le das? Spec Ops The Line, Call of Duty: Modern Warfare y The Witcher 3 en Switch Microsoft Flight Simulator: su clima es del mundo real Hardware: ASUS TUF Gaming FX505G EA vuelve a Steam Stadia tendrá nuevos videojuegos exclusivos cada año EL DEBATE ¿Dónde trabajar para ganar dinero? ¿Desarrollando juegos o streameando juegos? Disco Elysium será traducido al español gracias a los aficionados ¿A qué le dimos? MegaGames 1 y Star Wars: Masters of Teräs Käsi PC Fútbol en móviles Mapas de Zelda Breath of the Wild
John Mizon runs South West Megagames, a full-time endeavour that aims to bring megagaming to the South-West of the UK (and sometimes beyond). Megagames are still a surprisingly niche hobby, which have started to see more mainstream appeal in the last few years after a Shut Up & Sit Down video brought many new eyes to the genre. These games are massive day-long experiences that blend roleplaying, board game-style mechanics, social gameplay and model-UN style simulation to a venue filled with anywhere from 30 to 300 players. Though the themes of games can range from sci-fi colony planets all the way to medieval courts, the unifying feature is simulating a massive, confusing crisis or conflict, and seeing how the existing structures and factions deal with the challenges of information and communication that the situation brings. If you'd like to know more about Megagames, check out this video: https://www.youtube.com/watch?v=9IlqTWTiiN8 Also, here's the Shut Up & Sit Down video that was referenced in the episode: https://www.youtube.com/watch?v=hN71v9H_gg8 Music from filmmusic.io (incompetech.com): "The Show Must Be Go" by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0/)
This month Matt and Harrison are joined by Patrick Doyle from Sydney Megagames who discusses how he first got in to Megagames, first set up Sydney Megagames and talks about his past and future games.
Mark joins us from the Shelfie community to talk about a truly unique gaming experience at Gen Con, Megagames! These are 50-70 person games that took place at Lucas Oil Stadium, on the field. They are asymmetric games. Lots of players are doing different things and their actions influence the game for other groups and individuals in the most engaging and fascinating way we've ever heard. Mark clearly loved it as he played and helped run several games this year. Impressive, given this was his first time at Gen Con and his first time playing a megagame. These tend to be longer games, at four hours or more, and run in the tens of dollars to play. But, to hear Mark tell it, they're also dynamic and interesting. Apparently, megagames are huge in Europe as well, so lots of opportunities to play these games. Another great episode from our community! If any other Shelfie ever wants to come on the show do what Mark just did. Find us on social media and tell us about and an awesome game you played! We have merchandise now! Listen now on: iTunes GooglePlay Spotify Stitcher Other places you can connect with the HSG Squad: Facebook @High Shelf Gaming Podcast Twitter @highshelfgaming Twitch /highshelfgaming Discord Chat https://discord.gg/tMPCXgN
Siamo andati a provare un Megagame nel Regno Unito e ve ne parliamo con qualcuno che vuole provare a portare questo tipo di esperienza in Italia!Qui sotto alcuni link utili:Per capire cosa è un Megagame attraverso un video: https://www.shutupandsitdown.com/videos/susd-play-megagame/Megagame Makers: https://megagamemakers.uk/index.phpSWMegagames: https://www.swmegagames.co.uk/Podcast Last Turn Madness: https://soundcloud.com/last-turn-madnessBlog di Jim Wallman: https://megagamemaker.com/Blog di Becky: https://www.beckybeckyblogs.com/Se volete scaricarvi gratuitamente un megagame sul giappone feudale: http://www.megagame-makers.org.uk/mm-down.htm
In this special episode Iain and Jamie are joined by John Mizon of Southwest Megagames and Mr. Megagame himself Matthew Bambridge to discuss everything about this increasingly popular type of game. We go in deep to what makes megagames tick from the history of the genre to the recent arrival of products like Vampire: The Masquerade, Bloodlines. We hope you enjoy and would like to thank John and Matthew for being such excellent guests. Intro to Megagames Off cast John recommended this video as a good primer for the genre https://www.youtube.com/watch?v=9IlqTWTiiN8 Shut Up & Sit Down https://www.shutupandsitdown.com/videos/susd-play-megagame-2-pt1/ https://www.shutupandsitdown.com/videos/watch-skies-2-pt-2/ Becky Becky Blogs We mention Trope High in the cast https://www.beckybeckyblogs.com/ PAXsims https://paxsims.wordpress.com/ Megagame Coalition These are where you will find the games running at Gencon https://megagamecoalition.com/ Southwest Megagames (John Mizon) https://www.swmegagames.co.uk/ https://www.facebook.com/swmegagames/ https://twitter.com/swmegagames Mr. Megagame (Matthew Bambridge) https://www.facebook.com/Mr-Megagame-463462707524380/ https://www.instagram.com/mr_megagame/?hl=en https://www.megagameassembly.com/ Other megagame creators Megagame Makers: https://megagamemakers.uk/ Penine Megagames: https://www.penninemegagames.co.uk/ Horizon Megagames: https://www.facebook.com/groups/HorizonMegagames/ True North Megagames: https://www.facebook.com/groups/truenorthmegagames/ Get in touch with the show iTunes – https://itunes.apple.com/gb/podcast/brainwaves-board-game-and-tabletop-news-show/id1367090522?mt=2 Twitter – https://twitter.com/thegiantbrain Instagram – https://www.instagram.com/giantbrainuk/ Facebook – https://www.facebook.com/thegiantbrain/ Website – http://www.giantbrain.co.uk/ Email – giantbrainuk@gmail.com Email: giantbrainuk@gmail.com
Megagame stalwarts Johan Olofsson and Matt Bambridge join us today. Between them, they've played 35 games in the last 12 months, which is not bad going! Ben chats to them about their megagaming experiences over the last year; the highs, the lows, and what they think makes a great game.
In this episode, Dirk is joined by Ben Kanelos and Leslie Loy about megagames, also known as large scale simulation event with up to hundreds of participants.
What does it actually mean to be someone's "friend"? (Quinn Norton's post, Jeremy Corbyn's regrets) Andrea becomes a Redditor (/r/MakeUpAddiction) Adrian becomes a journalist in the Watch The Skies megagame Follow us at @culturescast, and our hosts at @adrianhon @naomialderman @andrhia
Årets stora konvent för brädspel och rollspel, GothCon, ägde rum under påsken! Givetvis var Geekpodden på plats för att suga in så mycket av atmosfären som möjligt och mingla runt i multum av spelvärldar! Panelen med Fredrik, Emil, Jonas, Erik och Patric tog med sig mikrofonen och fick slåss mot demoner i rollspelet ”Bortom”, bekanta sig med Mega Games, bli en del av ett piratanfall, träffa kreatörerna till världens bästa brädspel och mycket mer! Följ med oss in i den magiska värld som utgörs av rollspelare, figurspelare, lajvare, brädspelare och andra mytologiska väsen! Medverkande: Fredrik Fornänger Erik Svensson Jonas Larsson Emil Thell Patric Hjelm
Drive Thru FM #7 - #SHUX, MegaGames, and Essen 00:00 - Introduction 02:00 - Whaaaaat's happening (reviews) 10:00 - #SHUX 29:00 - MegaGame 57:15 - Essen Top 10 Anticipated 1:09:55 - Bonus Random
In this episode, Jacob, Jeff, and Emily discuss games played and finally finish talking about Dice Tower Con with a discussion on the Smash Up Tournament and megagame "Future Tense."
In this show, we talk about Near and Far, Terraforming Mars: Hellas and Elysium, Pit Crew, Logic Cards, Ghosts Love Candy, Wordsy, Dice Forge, and Saboteur: the Duel. We also discuss the megagame we played at Dice Tower convention 2017, and our thoughts on megagames and whether or not we'll play another one!
Could you fight a drone? What if you had Canadian healthcare? Could you survive a zombie apocalypse? What if it was mostly a political thing? You won't get your answers here, but you WILL get the long awaited Mega Game Mega Show, so jump on in to this week's episode of Check, Please! Theme music: Kaissa (Karpov Not Kasparov) / CC BY-NC-SA 3.0 Opening/Pawn Storm (Karpov Not Kasparov) / CC BY-NC-SA 3.0
Stefan is joined by the megagame team and special guest Scott Silsbe, founder at Liveware Lab to talk about large-scale game design. We talk about some of the challenges to consider when playing a game with a bunch of people and discuss Scott and Mike's new game ExpoQuest! The World Turned Upside arrives December 3rd! Tickets are still available at twtud.eventbrite.com! Drop us a line: podcast@ironmarkgames.com boardsandbytes.tumblr.com ironmarkgames.com Twitter: @boardsandbytes & @ironmarkgames
Greg, Ben and Beck sit down with Megagame Makers stalwart Jim Wallman to discuss Megagames past, present & future, the "post Shut Up and Sit Down" scene and Urban Nightmare State of Chaos.
The first episode of LTM, we talk with game designer Ben Moores' about July's "The Spanish Road". We also discuss experiencing a Megagame for the first time, "1866 & All that" and the upcoming Megagames on the horizon. With Greg Moore, Al Scott, Ben Moores, Alex Beck.
This episode is all about immersion in Games! We'll cover the new ways games are bringing their players into the world they inhabit, starting with a conversation on the rise of room escapes. Then we get into the potential impact of VR on video gaming, and wrap up the discussion with megagames and how they are changing the way board games and RPGs are played. And as always we close with our pick of the week! Drop us a line: podcast@ironmarkgames.com boardsandbytes.tumblr.com ironmarkgames.com Twitter: @boardsandbytes & @ironmarkgames
Week in Geek: Andrew discusses his participation in a recent Seattle Megagames event while Dan gushes about the Wayforward Technologies remake of A Boy and His Blob. Regeneration: Doctor Who showrunner since 2010, Steven Moffat announces his plans to leave the show after series 10 in 2017. Furthermore, his replacement has been revealed to be Chris Chibnall, an accomplished writer in his own right. But is this a big deal? Dan and Andrew discuss the implications. I Vant to Roll Your Die: Andrew and Dan investigate why Dungeons & Dragons' return to Ravenloft, in a new adventure titled, "Curse of Strahd," is a big deal, or, at least, why it's interestign. Feel free to leave a comment on this week's topics at forall.libsyn.com. Be sure to join the official Facebook and Google+ pages. You may also e-mail the show at forallpod [at] gmail.com. If you like the show, help it out by leaving a review on the iTunes store. For all intents and purposes, that was an episode recap. Links: -An excellent and candid podcast interview with Chris Chibnall from 2014 about Torchwood and Broadchurch with the Nerdist Writers Panel. -"D&D's Ravenloft Returns with the Help of its Original Creators" by Charlie Hall via Polygon. -"Sketch Fridays #15 - A Boy and His Blob" by D. Bethel. The "Sketch Friday" post about A Boy and His Blob Dan refers to during the Week in Geek. Featured Music: -"Stayin' in Black" by Wax Audio -"I am the Doctor" by Jon Pertwee -"Theme of D (Entrance)" by Tetsuya Komuro (from Vampire Hunter D) -"Circle of Life" by Carmen Twilie & Lebo M (from The Lion King *Quote taken from Army of Darkness.
This week, in the Dungeonmaster's basement, we talk about the gamemastering projects we're currently working on. Keith talks about writing the world around his dating sim, Matthew talks about roping new players into the terrifying world of CoC, and Dani mentions a new campaign with details too secret to discuss. Then, we talk about megagames. What are those? Well, they're like games, but bigger. We discuss a LARP-based megagame that Dani is developing, and the implications of bringing such a huge project to fruition. Is it weird that we're doing an entire episode about things that most of our audience will likely never experience? Probably.
This week, in the Dungeonmaster's basement, we talk about the gamemastering projects we're currently working on. Keith talks about writing the world around his dating sim, Matthew talks about roping new players into the terrifying world of CoC, and Dani mentions a new campaign with details too secret to discuss. Then, we talk about megagames. What are those? Well, they're like games, but bigger. We discuss a LARP-based megagame that Dani is developing, and the implications of bringing such a huge project to fruition. Is it weird that we're doing an entire episode about things that most of our audience will likely never experience? Probably.
Week in Geek: Andrew plays a megagame while Dan breaks down watching Jon Stewart's last episode of The Daily Show and ponders what, exactly, Stewart was to a generation of viewers. Meta-Listeners: Our listeners chime in on meta-texts that really piqued their interests while Dan and Andrew chime in on those suggestions. Meta-Fiction: Andrew and Dan delve deep into the world of stories about stories, movies about movies, tv shows about tv shows, and games about games and ask what the heck do meta-narratives do? Hercules/Xena Meta-Episodes: Dan and Andrew spend the better part of an hour (or not) discussing a few episodes of these classic tv fantasy shows' use of meta-fiction for some fun one-off episodes...or not. Question of the Geek: Next week, we'll be discussing how despite the fact that the genre of the Western is relatively dead, it has been repurposed in nearly every other genre of fiction. So, with that in mind: What is your favorite Western-themed fiction (in any genre and in any medium)? Why? Or what is a western that you think has been particularly influential and needs more attention? Why? Leave your answer as a comment on the page for this episode at forall.libsyn.com. Be sure to join the official Facebook and Google+ pages for the latest updates. You may also e-mail us at forallpod [at] gmail [dot] com. If you subscribe to the show on iTunes, be sure to leave a review to help boost our status in the eyes of Apple's algorithms. For all intents and purposes, that was an episode recap. Featured Music: -"Stayin' in Black" by Wax Audio -"This Song's Just (Six Words Long)" by "Weird Al" Yankovic -"Hook" by Blues Traveler -clip of "Guantanamo By the Bay" from Boston Legal 3.22. -"Main Title" by Joseph LoDuca (from Xena: Warrior Princess) -"Animaniacs Theme" by Rob Paulsen, Tress MacNeille, and Jess Harnell (written by Richard Stone & Tom Ruegger) -"Before the Storm" by Jeremy Soule (from Elder Scrolls V: Skyrim)
Episode 086: MegaGames Imagine a game that's one part model UN, one part LARP, and one part classic tabletop RPG. That's pretty much what you get with a MegaGame. We recently took part in one, and we're here to tell you all about it. Length: 42:40 Show Links: RSS | iTunes | Download Episode Welcome back to Vox Republica, the Cardboard Republic Podcast! We post new episodes every Thursday, with each episode being about 20 - 30 minutes long. DESCRIPTION: Ryan and Erin start off with a recap some of their more recently played games before they and guest Mackenie Cameron to dive into the world of MegaGames. Mack recently ran one in Boston called Watch The Skies, which Erin got to partake in. Combining elements of simulation games, wargames, LARPing and pen & paper RPGs, they and 50 or so other people gathered for the event. We share what it took to get that off the ground and how it all turned out in the end. GUEST: Mackenzie Cameron RECENTLY PLAYED GAMES: Watch The Skies Volt Suburbia Magic: The Gathering - Modern Masters 2015 Mascarade Castles of Burgundy QUICK TOPICS: We reviewed Modern Masters 2015 Our June Indie Spotlight game is Lift Off! LENGTHY TOPIC: Attending a MegaGame What even is a MegaGame? How does it function, and ware the requirements for participating? How Watch The Skies differs from other MegaGames What it takes to run a MegaGame How Mack got involved with them The level of preparation required Lessons learned from the inaugural run Determining the amount of leeway for players How to encourage dynamic storytelling We’d love to hear from you! You can send questions or feedback via email at podcast@cardboardrepublic.com. You can also reach us social media, including Twitter and BoardGameGeek. Audio Credits: Intro music track is "Swing!" by Bargo!, used under Creative Commons license.
Matt did something cool in real life and tells us about it like a big showoff, Gav has arsehole friends on Facebook so you don't have to, and Log discovers that simply walking around can throw anywhere up to TWO behavioural dilemmas into your path
The Strange Assembly crew sink their teeth into the Empire's Glory mega-game, and discuss the upcoming L5R RPG releases, the L5R holiday pack, and the Wrath of the Elements expansion for Thunderstone.
In this Episode Steve and Gudda talk about their future perdictions for several Hammer of Thor dials, Megagames 2 and Other things Heroclix Related!
Steve ad Gudda return after a long hiatus. They again are hopeful about the return of Heroclix, talk Dark Avengers, and talk about Mega Games!
This week Steve and Gudda talk about the 60 player game at the Mega Games event in Savage MD. Talk about the return of heroclix and Clix for the Cure.