Podcasts about crimson shroud

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Best podcasts about crimson shroud

Latest podcast episodes about crimson shroud

Prof and Dev Play Games
PDPG 380: Super Mario Bros Movie

Prof and Dev Play Games

Play Episode Listen Later Apr 10, 2023 61:09


Prof (Larry) and Dev (Anthony) discuss the Super Mario Bros. Movie as they can, the rumors of a Sony Handheld streaming device, and then some more talk about the 3DS classic Crimson Shroud, Skyward Sword, and Path of Exile.

Prof and Dev Play Games
PDPG 379: Tears of the Kingdom

Prof and Dev Play Games

Play Episode Listen Later Apr 3, 2023 76:05


Prof (Larry) and Dev (Anthony) discuss the latest Nintendo presentation where we saw 10 minutes of Tears of the Kingdom gameplay. Then, we chatted about the demise (again) of E3. Then, we talked about what we've been playing: Crimson Shroud, Marvel Snap, Skyward Sword, Fire Emblem: Engage, and Octopath Traveller II.

Prof and Dev Play Games
PDPG 377: 3DS and Wii U eShop Shutting Down!

Prof and Dev Play Games

Play Episode Listen Later Mar 20, 2023 67:04


The Prof (Larry) and the Dev (Anthony) talk about the closure of the 3DS and Wii U eShops, the games they're grabbing, and games they've been playing (Crimson Shroud, Octopath Traveller II, and Fire Emblem: Fates)

3ds shutting down fire emblem fates wii u eshop wii u eshops octopath traveller ii crimson shroud
Into the Aether
VROOM (feat. Gran Turismo 7, Kid Icarus Uprising, and more)

Into the Aether

Play Episode Listen Later Jan 18, 2023 89:39


A lot of good episode titles here, but sometimes you gotta keep it simple. Oh yeah, we talk about video games in this one.Discussed: Gran Turismo 7, Fire Emblem: Path of Radiance, Picross 3D: Round 2, Crimson Shroud, Kingdom Hearts: Dream Drop Distance, Kid Icarus Uprising---Find us everywhere: https://intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow on Mastodon: https://theaether.space/@intothecastFollow on Tumblr: https://intothecast.tumblr.com---Follow Stephen Hilger: https://stephenhilgerart.com/Follow Brendon Bigley: https://theaether.space/@bbProduced by AJ Fillari: https://theaether.space/@aj---Season 5 Cover Art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/---Timecodes: (00:00) - Intro (01:10) - Happy birthday Callie! (01:17) - Feeling Winter (01:48) - Iiiiiiiiit's gaming! // Gran Turismo 7 (32:15) - The Olimar family tree (34:18) - Anyway // Fire Emblem: Path of Radiance (50:28) - A full-circle moment // Persona 4 Golden (52:07) - The Nintendo Three Dee Ess (52:46) - The Nintendo Three Dee Ess // Crimson Shroud (01:00:38) - The Nintendo Three Dee Ess // Picross 3D: Round 2 (01:03:38) - The Nintendo Three Dee Ess // Kingdom Hearts: Dream Drop DIstance (01:11:19) - The Nintendo Three Dee Ess // Kid Icarus Uprising (01:22:28) - Those are all the games! (01:23:29) - Teasing for next week (01:28:36) - Wrapping up ---Thanks to all of our amazing patrons including our Eternal Gratitude members: | Robert L | min2 | Aaron G | Matthew S | Erik M | ThatNerdyGinger  | Joshua J | Tony L | Danny K | Shanna P | Seth MC | Adam B | Andy H | Demo | Maxwell L | Spiritofthunder | Jason W | Jason T | Corey T | Minnow Eats Whale | Caleb W | Jesse W | Mike T | Codes | Wesley | Erik B | Butterfly B | Gabe O | Lasse B | Jeff N | Sergio L | ninjadeathdog | Rory B | A42PoundMoose | Mr Andrew S | Peter | Stellar.Bees | Brendan K | Scott R | wreckx | Noah OR | Michael G | Arcturus  | Chris R | hepahe | Chase A | Anna | Nick Q | Chris M | RB | Karen H | Michaela W | Adam F | Scott H | Lauren H | Ben G | Therese K | jgprinters  | Matt H | Murray | Trevor B | David P | Jason K | Bede R | Kamrin H | Andrew D | Kyle S | Philip N ★ Support this podcast on Patreon ★

Press Pause Radio - Podcast

ight before Geoff Keighly kicked off his Summer Throat Stroke™, we all scrambled to gather some of our thoughts on what we’ve been playing while we can because unlike the droughts we’ve seen in the years before 2022, we’re in for a flood of titles dropping onto shelves this summer. Setting aside the real-life struggles of Covid-19 recovery and Car purchases, George and Andrew took the time to go over their thoughts on Sony’s latest State of lay, and all of the neat stuff they’ve been playing. This episode features talk about the Playdate, Trek to Yomi, Nintendo 3DS eShop sunset, Steam Deck, Crimson Shroud, Nintendo Switch Sports, Overcooked, Donut Dodo, Tempest 2000, Pokémon GO, Street Fighter VI impressions, and so much more! Make sure you’ve got your suntan lotion and your mask handy while you enjoy Episode 142 of Press Pause Radio in the smoldering-ass sun!Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

That Video Game Podcast
TVGP Episode 758: Anakaren Skywalker

That Video Game Podcast

Play Episode Listen Later May 2, 2022 123:36


Featuring: Michael "Boston" Hannon, Paul “Moonpir” Carver-Smith, and Alexander “TheNimp” Jolly Running Time: 2:03:35 Music by MusiM: Homepage | Bandcamp Livestream Archive: YouTube This week we chat about Among Us, Gorogoa, LEGO Star Wars: The Skywalker Saga, Elden Ring, Crimson Shroud, Fragrant Story, Destiny 2, Turnip Boy Commits Tax Evasion, Bugsnax, Knotwords, Nintendo Switch Sports. Miyamoto personally delays the Mario movie Sony requiring some devs to provide free trials to PS+ subscribers Microsoft & Bethesda announce their yearly showcase Become a patron of TVGP for just a few dollars a month at E1M1's Patreon Page! Get two month early access to Critical Misses, uncensored outtakes, and much more for just $5/month!

Keep Nintendo Weird
Crimson Shroud... with Jordan Starkweather!

Keep Nintendo Weird

Play Episode Listen Later Apr 9, 2022 62:30


Jordan Starkweather joins me to chat about the dice-rollin' 3DS eShop-exclusive JRPG by Yasumi Matsuno: CRIMSON SHROUD! What makes Matsuno's games so unique? Can self-imposed limitations actually benefit a game's design? Does that one mandatory random drop just really suck or were we all playing the game badly?

Retrologic
Ep 75 - The year of Tactics!

Retrologic

Play Episode Listen Later Mar 22, 2022 114:03


RetroLogic - Episode 75   RetroLogic isn't just a podcast, It's a whole community of retro gamers! Visit RetroLogic.games for our discord link, fair trade merch, blog posts written by Sam Wagers… And dive into our family of podcasts! RetroGroove, a music history podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins. Housekeeping: What's up with Retro Rewind? Retro Rewind will be once per month, a currently available game with a corresponding episode of On Topic Retro. Retro Rewind PLUS will be every 3 month and feature a more obscure game that may require you to buy physically. Keeping cost in mind.   Icebreaker - what did you buy? And what did you play?   Sam: Bought: Pocket Card Jockey,Crimson Shroud, Goemon (gameboy), Legend of the River King (GBC)  on 3DS  Played: Beat Triangle Strategy, More F Zero X,  John: Bought: Mario Golf N64, Zelda Oot Gold cart, Kobe Bryant NBA courtside, Super Bomberman 3 SF, Donkey Kong 3 FC, Last Bible II GB, G ARMS, Advance Wars Days of Ruin DS, and Installed DQ switch Joycon shells Played: Dicey Dungeons, Borderlands, and Glory Hunters GB Dan: Starfox Zero/Guard, Played Triangle Strategy, Mario Kart 8 new tracks The price is RETRO   “If this is your first time playing The Price Is Retro, this is how we play. I'm going to list off 4-5 games, and everyone else has to guess how much the games are worth in total. Whoever's guess is the closest wins that round, and the next person lists off their games. Everyone brought a list of games, and everyone guesses on each other's lists. At the end of the game, whoever won the most rounds wins the game! But look out for Polterguest! He guesses $300 on each list, and if he wins the game I have to give away a sticker from the merch store!” Dan's list Sam's list John's list “Spot the fake” We're given a list of game titles, and we have to guess which one was made up. “Games Described Badly” We're given several descriptions of video games and we have to guess what game is being described. "Retro-pedia" I'm going to start reading the description of a game from wikipedia. As soon as you think you know it, yell out your answer! If you're wrong I'm giving the other people an opportunity to guess. If everyone's wrong I'll keep reading until someone else yells out. “Trivia Card” Check out the Price Is Retro Database at Retrologic.games, we'll be having Flightsy on an episode coming up to talk PiR stats! Show Topic   Topic: 2022, the year of tactics. Advance Wars: Re-Boot Camp Triangle Strategy Mario VS Rabbids: Sparks of Hope Metal Slug Tactics Front Mission 1st Dune Spice Wars   twodollarhero —  My love for the criminally underrated Codename STEAM is well documented at this point, but I'm constantly thinking about how good Mario + Rabbids Kingdom Battle was. Every time it comes up in conversation, it's like a fever dream. That concept had no business being that good of a strategy game. the Well-Red Mage —  FF Tactics, somedays my all-time favorite Final Fantasy ❤️ Fight Crab Fanatic —  Jeanne D'Arc for the PSP was really good (and unforgiving) Mystaria Realms of Lore for the Sega Saturn oops —  Tactics ogre and final fantasy tactics (my favorite game of all time)are the goats but a very underrated game I really enjoyed was arc the lad twilight of spirits on ps2. ElPeeDee (Liam D) —  the Fire Emblem and Advance Wars GBA games are favorites of mine since I played them on my SP in the back of my college Economics classes (woops).  in the broader strategy sense, i spent a lot of time playing the Command & Conquer series over the years and just started playing through Warcraft 2 again.  I love base building and planning out offensives Flightsy —  Does Pikmin count?  I don't really play tactics games, but they've always seemed interesting.  Actually, this leads into a CCQ of my own!  What are some good Strategy and Tactics games I could try out? solo_something —  FE 3 houses.  Love how it's tactics and some drops of rpg running around the grounds as I complete quest, reunite missing items, and take time for a cup of tea; sometimes from what I planted.  Also, helping a girl realize she doesn't have to stay locked up in her room. SpiderShan —  I have the most experience with Fire Emblem games which I first picked up on a whim on GameCube (Path of Radiance). Since then I've played nearly all the English released games in the series. I don't mind the newer games like Three Houses, but I miss the older ones without the dating/marrying/kids stuff.  My favorite strategy game is probably the original FF:Tactics.  The GBA sequel was okay but I wasn't crazy about the Law mechanics which bogged down the battles.  I really want to get into Triangle Strategy one of these days! Community Couch   Questions Flightsy —  CCQ: How do you find good retro stores near you?  I've tried looking it up and only stuff like Game stop and Disc Replay seems to come up. Fight Crab Fanatic —  If you had to collect a niche of retro games what would you pick? (example: WWII games, Wrestling games, The DS Imagine Babysitters series) oops — 03/19/2022 What's a game you missed when it was new then revisited later and you could not believe how good it was? Outro   Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Twitter and Instagram @RetrologicGames. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my twitter bio. You can also find everything on our website Retrologic.games

Let's Fight a Boss
Ep 159: Special Peanut Butter

Let's Fight a Boss

Play Episode Listen Later Feb 28, 2022 161:31


Our morning routines are explained.Sifu spoilers end at 01:09:45Voice of Cards: The Forsaken Maiden end at 01:21:59PATREON: https://www.patreon.com/LFABEMAIL: askletsfightaboss@gmail.comTWITTER: https://twitter.com/LetsFightABossINSTAGRAM: https://www.instagram.com/letsfightabossQuest Log:Uncharted, The Cuphead Show!, Betty, The HouseStrategy Talk:The King of Fighters XV, Voice of Cards: The Forsaken Maiden, Wario World, Crimson Shroud, Sifu, Dying Light 2Quicktime Events:- Nintendo is closing the 3DS & Wii U eShops in March 2023, has 'no plans to offer classic content in other ways'- Capcom officially announces Street Fighter 6 and Capcom Fighting Collection- Atlus announces Soul Hackers 2 with a worldwide release date- Film and television adaptations of video games continue to be in development with Bioshock, Life is Strange and Disco Elysium- NieR: Automata celebrates a five year release anniversary by announcing an anime adaptationLoot Drop:Niamh:Cosplay Chris on YouTube - The History of Michael Myers's Mask (1978-2021) - https://youtu.be/TbZVjx6vm5EJohn:Dead Rising Original Soundtrack - Gone Guru - https://youtu.be/c7FJjtAuAIUBryan:illusory wall on YouTube - Retro Games Dissected: Mr. Gimmick! - https://youtu.be/3e-q8v1nCqwEditing:Oni Dino - https://twitter.com/Oni_DinoOutro Music:Twinkle Park on SoundCloud - https://soundcloud.com/twinklepark/lets-fight-a-boss-outro-theme

RPG Fan's Retro Encounter
283 - Crimson Shroud

RPG Fan's Retro Encounter

Play Episode Listen Later Apr 16, 2021 54:47


Three RPGFan panelists discuss the 2012 3DS eShop RPG, Crimson Shroud

Square Roots - THE Classic RPG Podcast
Vagrant Story Part 4 - It's A Whole Thing

Square Roots - THE Classic RPG Podcast

Play Episode Listen Later Dec 28, 2020 91:50


We wrap up Squaresoft's Vagrant Story this week, and with that the Sydney and Ashley's story ends. Lots of stuff to talk about: is Crimson Shroud an Ivalice game? Tip versus Root versus Rood? Why is Ashley holding Sydney so tenderly? What the heck happened at the Duke's secondary residence? This Week: We finish the game! Next Week: We recruit Archangel! Our Patreon: http://patreon.com/squarerootspodcast Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com

Button Bashers Podcast
Podcast 84: Sunsoft Spotlight

Button Bashers Podcast

Play Episode Listen Later Mar 2, 2018 152:56


00:00:15 - Introductie Steef is benieuwd naar hoe het met de goede voornemens van Niels en Michael ervoor staat en confronteert beiden met nog een aantal vragen. 00:23:57 - Game Talk Niels speelde Mystic Quest Legends (24:53) voor de SNES en Crimson Shroud voor de 3DS (34:07). Steef heeft zijn nieuwe telefoon gedoopt met uiteraard Fire Emblem Heroes (42:28) en trok allerlei beestan aan in Animal Crossing Pocket Camp (46:12), maar echt enthouasiast werd hij van Blossom Tales (52:29) op de Switch. Minder enthousiast is Michael over het spel Lost Sphear (1:01:02) van Tokyo RPG Factory maar daarentegen had hij wel een redelijk woordje over voor Metal Gear Survive (1:12:23). 1:24:10 - Sunsoft Michael heeft nog nooit een Sunsoft game gespeeld maar dat geeft niet want zowel Steef als Niels zijn goed bekend met deze ontwikkelaar en uitgever. Met name veel NES games komen ter sprake en uiteraard komt er ook veel muziek van Sunsoft games langs. 2:29:24 - Afsluiting Muziek: - Blaster Master (NES) - Gremlins 2 (NES) - Batman (NES)

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Spotlight: Yasumi Matsuno   Now that we’ve officially in the Tactics run of the Ivalice era, I figured that now would be a good time to shine a little light on a huge force behind the scenes of the Tactics games: Video Game Designer, Director, and Producer, one with an absolutely stellar career: Yasumi Matsuno.   Yasumi Matsuno was born October 24th, 1965 in Myoko, in the Niigata Prefecture of Japan. Growing up in a rural environment, Matsuno claims that he was very isolated as a child. Thus, nearly all of his time was spent in front of television screens, reading books, and practicing the very specific hobby of creating dioramas, especially those based on World War 2. Oddly enough, quite the indoor kid considering that he grew up in the countryside.   His had his first video game experiences as a high schooler, playing one of two arcade games at the local train station. One was PacMan, a game I’m sure we’re all familiar with, and the other was a game called “Xevius”, a vertically scrolling shooter war game where you take on the role of a combat airplane.   Matsuno wanted to become a writer for either books or movies, but he decided to do the smart thing and go to college and study Foreign Policy.  Finding his studies unfulfilling, he dropped out of school after 3 years to pursue his dreams. He did manage to get a writing gig as an economic reporter, but he wanted something more creative. A fan of the games Ultima Online, Dragon Quest, and The Legend of Zelda, he tried to land a writing job at a gaming company. Incredibly good at getting jobs, Matsuno landed a lead “Planner” position at a game developer called “Quest”.   The first game he did “planning” for was for the NES game “Conquest of the Crystal Palace”, not much is known about this game’s development, except that this was the first time Matsuno and his later partner in crime, composer Masaharu Iwata, began working together.   Moving up to a director position at Quest, Matsuno pitched a Fantasy RPG strategy game that would be put out on the new SNES. Borrowing strategy, fantasy, and Active-Time elements from the games “Nobunaga’s Ambition”, “Daisenryaku”, and “Master of Monsters”, game would come to be known as “Ogre Battle: The March of the Black Queen”. If I were to describe the gameplay to a Final Fantasy player, it would be Final Fantasy Tactics, but with a much simpler map. A couple interesting facts about the game: the North American Edition of the SNES version is considered one of the rarest games of all time since only 5000 copies were ever shipped. Another odd fact: Ogre Battle was a Queen song, and also Queen’s name is used in The “March of the Black Queen” part of the title. Basically, Matsuno is a huge fan of Queen and refers to them often in his games.   After the success of Ogre Battle, Matsuno would get to work on a sequel, changing the gameplay in drastic ways, focusing more on intimate battles, and making the world a 3D one. Behold the awkwardly titled “Tactics Ogre: Let Us Cling Together”. Now Ogre Battle was pretty much FF Tactics, but this, if you’ve seen screenshots of it, was almost exactly the same game, but with a tragic multi-branching storyline inspired by the Bosnian Genocide.   Tactics Ogre was an extremely popular game, with RPG Gamer calling it “forever [...] a masterpiece”.   Oh, and “Let Us Cling Together” is a Queen song.   Not one to stay anywhere for very long, in 1995 Yasumi Matsuno quit “Quest” to move to the big leagues. He would get a job at Square Soft, getting to work on a game very, very, very, similar to Tactics Ogre, a game called…   ...Bahamut Lagoon.   ...Which would later have the Final Fantasy name slapped on it in the form of “Final Fantasy Tactics”.   Tactics, of course, would turn out to be legendary. As in hearing people tell us to get to tactics is a legendary pain in the ass. That’s how popular the game has become.   Creating the Ivalice Universe, Matsuno would stretch his strategic and tactical game design skills in the loosely-related Vagrant Story. Inspired by architecture from France, nearly canceled due to it’s size, it released in 2000, and would be a smash hit, and earn the coveted 40/40 from Famitsu Magazine.   Next he would oversee Final Fantasy Tactics Advanced in a producer role, and also help out with the horrible PlayOnline Function on FFXI, but his next big gig would be as co-director (along with Hiroyuki Ito) of a little PS2 game called “Final Fantasy XII”.   FF12’s development history is insane and I’m not gonna get into it here, but Matsuno was one of the people deeply upset by Hironobu Sakaguchi’s messy departure from Square-Enix, and quit square officially over “illness”, which may or may not be true, we talk about that on the FF12 review I think.   Since 2006, Matsuno has been a free man, a freelance game that many companies have clamored for. He wrote the super-violent Wii game “Madworld”, as well as the 3DS game “Crimson Shroud”. He was asked to help write another Tactics Ogre Game, and even worked with Hironobu Sakaguchi on his mobile title “Terra Battle”.   Currently he’s working on two games for Mobile Platforms, “Unsung Story” and Lost Order”.   In conclusion, for those guys who think that the greatest Final Fantasy game of all time is Tactics, you know who to thank. Matsuno is one of those game Directors who truly has a unique style. Way to go, Matsuno

Watch Out for Fireballs!
Extrasode: Crimson Shroud

Watch Out for Fireballs!

Play Episode Listen Later May 18, 2017 16:21


Gary Butterfield and Kole Ross read your responses to Crimson Shroud.

Watch Out for Fireballs!
Episode 156: Crimson Shroud

Watch Out for Fireballs!

Play Episode Listen Later May 11, 2017 188:15


Gary Butterfield and Kole Ross chance upon Crimson Shroud. Yasumi Matsuno is responsible for some amazing games, Final Fantasy Tactics chief among them. One of his lesser-known projects is Crimson Shroud, a JRPG released for the 3DS as a part of a collection of smaller games. While it's soaked in Matsuno's style, Crimson Shroud is truly special because it emulates the trappings of tabletop games, right down to simulating dice rolls. But does it stick the landing?

Watch Out for Fireballs!
Watch Out for Fireballs! 2.0 Infinity Mk. 7

Watch Out for Fireballs!

Play Episode Listen Later May 4, 2017 59:41


Hi there, we have some news for you about the future of Watch Out for Fireballs! and Bonfireside Chat. We think it’s pretty exciting. The short version of it is that Bonfireside Chat is ending in August, and will be replaced with more frequent episodes of Watch Out for Fireballs!. The long version can be found below. We’ve got a lot of stuff to talk about, and we want to hear what you think. So we’ve set up a survey to gather your input. And we’re giving away three (3) $20 Steam gift cards to some randomly drawn people from the respondents. Please read everything here before you complete the survey, if you could. Here’s a link to the survey: https://duckfeed.typeform.com/to/LDPTnY Table of Contents Bonfireside Chat is Ending How is Bonfireside Chat going to end? What’s Replacing Bonfireside Chat? Watch Out for Fireballs! is Going Weekly WOFF! Will Change Schedules in August What’s Happening to the Crystal Chronicles? What’s Happening to Other Shows on the Network? How is the Patreon Changing? Early Release is getting better. We’re changing the Slack access tier. What are some open questions? We’re holding a survey. Timeline of Changes Not all of this is happening immediately. Here’s a brief timeline so you can know what takes effect when. January: WOFF! expands beyond retro games. May: Brayton replaces Gary on Check It Out, Comrade! Late June: Changes to the Duckfeed Patreon will take effect. July 1: Early Release shifts to 1 week early instead of 1 day early. July 9: Bonfireside Chat Victory Lap season begins. August 1: Watch Out for Fireballs! schedule change takes effect. August 20: Final Bonfireside Chat airs. Bonfireside Chat is Ending It’s strange to begin an announcement about Watch Out for Fireballs! with news for a different show, but the fate of Bonfireside Chat affects everything on the network. We’ve thought about it long and hard, and we’ve decided to end Bonfireside Chat in August of 2017. Bonfireside Chat and the Dark Souls series have both been very good to us. We’ve met a ton of great people doing the show, built an audience, and made some great episodes. But the Dark Souls 3 season kind of broke us. It was the first time we had to spend so much time playing, examining, and talking about a game that we’re not crazy for. We knew the end of Bonfireside Chat would happen some day. As early as a year ago, FromSoft told us that the series was concluding. We entertained the notion of continuing the show by talking about SoulsLikes, but those are of wildly varying quality. And all of our thoughts come back to this: Dark Souls was a game that was so good that we couldn’t *not** do a show about it.* Most of the sequels were as well. But it makes no sense to bind ourself to things that merely imitate something that we love. What if From releases a new SoulsBorne game? E3 is in a few weeks, and it’s totally possible that From will announce something related to Souls. This won’t change our decision. Instead, that game will be covered on Watch Out for Fireballs! The same applies to any really good SoulsLikes. How is Bonfireside Chat going to end? We have a plan for ending Bonfireside Chat, and we’ve alluded to it before. This summer, we’re walking back through the whole series in the opposite order that we’ve covered it. Each game will get an episode + appendix pair, and we’re going to talk about each entry in the broader context of the series now that we know how it ends. So that means the order is as follows: * Bloodborne (July 2) * Dark Souls 2 (July 16) * Demon’s Souls (July 30) * Dark Souls (August 13) These episodes will have guests, and they’re already chosen from our Bonfireside Chat After Dark tier backers. They are John Hurst, Mitch Benes, Randy Walker, and Kilo Pascal. Prior to that, we’re going to cover the remaining soulslikes we’ve committed to covering. Namely, Let It Die, Nioh, and Hollow Knight. You’ll notice that this brings the entire podcast around full circle. We like how appropriate that feels. What Happened to Bonfireside Chat After Dark? We miscalculated when we added Bonfireside Chat After Dark to the Patreon. We had no idea what would happen with the series or the show when we thought that up. We’ll own that mistake, and we also want to make it right… and here’s how. Those backers who would have been guests on Bonfireside Chat After Dark will instead guest on those final revisit episodes. It feels right to get people from the community involved in the victory lap, especially if they are people who have supported us as much as those individuals have. We’ve spoken with them, and they’re cool with it. If you paid for a prompt or question on Bonfireside Chat After Dark, we will use your responses during those recap appendices. Please look for a message in your email inbox toward the beginning of June. What’s Replacing Bonfireside Chat? We’ve gotten a lot of suggestions about what to cover after Bonfireside Chat ends. People were pulling hard for games like the Witcher and Nier. We seriously kicked around the idea of starting up a show that chronologically examined the Resident Evil games. The Crystal Chronicles was on our Patreon milestone goals for a very long time (more on that later). Starting up a new show about a new series of games makes less sense than making big changes to Watch Out for Fireballs!, which has always been our flagship show. What happens if we broaden that umbrella, and make changes to the schedule to allow us to cover more games in greater depth? What’s it look like if the Witcher 3 becomes a game we could cover on WOFF!? You end up with something we’ve codenamed WOFF! 2.0. But we likely won’t use that name in the future. Watch Out for Fireballs! is Going Weekly WOFF becoming more frequent is a huge deal for us. And here’s what it looks like. The first 3 weeks of each month (or the first 4, if it’s a 5 week month) will feature full episodes about short or medium length games, or episodes about portions of larger games (like we’ve done with large games in the past). The last episode of each month will be a collective listener response episode about all of the games we covered that month. This kind of grouping will also let us do themed batches of episodes each month. Hypothetically, this is what “Weird NES Sequels” month would look like. Week 1: Super Mario Bros. 2 Week 2: Castlevania II: Simon’s Quest Week 3: Zelda II: The Adventures of Link Week 4: Feedback episode about all three of the previous games. Other ideas for themed groups of episodes would be a long look at the Wolfenstein series, going from Wolfenstein 3D to the 2008 reboot to Wolfenstein: The New Order. We could also do a Resident Evil cleanup month, with Resident Evil 3: Nemesis, Code: Veronica, and Resident Evil 6. We aren’t promising that either of those will happen right away, but they’re examples. If this sounds familiar, it’s similar to how we’ve treated JRPGs and CRPGs in the past. The Neverwinter Nights II series of episodes was a test model for this, and we think those episodes turned out very well. Looking at the math, our old “tick tock” model of release would usually result in 26 episodes per year. Our multi-part episodes have made us come out with slightly more than that (for example, we released 30 episodes in 2016). Under the new model, you would get 40 mainline episodes per year. Here are a few things that will happen as a result of this: * We will cover more “small” games. The Pac Man 2 episode in the Duck Bundle was a test for how this would work. * Split episodes will go away (namely, single episodes that feature two games, like the Starflight/Toe Jam & Earl episode, or the Brawler special). * We’ll be a little more liberal about splitting meaty games into multiple parts (example: Metal Gear Solid 2 is on our docket, and we’re splitting that 12 hour game in 2 because we will have a lot to say). * We’ll have to be more comfortable with some episodes being “only” 60-90 minutes, as we cover some shorter stuff. Two things that won’t go away are poll episodes and executive produced episodes. Those will be folded into the model, and remain unchanged. That means one of those will happen each quarter (or four times per year). Another consequence is that listener response episodes will be much meatier since they’ll cover 3 or 4 games, and there will be a more consistent deadline… namely, responses about all of the games should come in by the 15th of each month. WOFF! Will Change Schedules in August The changes to the WOFF! schedule will begin August 3, with Final Fantasy IV month. That’s right, we’ll be covering all of Final Fantasy IV and Final Fantasy IV: The After Years. For reference, here’s the schedule up through that point: Crimson Shroud (May 11) Pilotwings (https://en.wikipedia.org/wiki/Pilotwings) (May 25) Yakuza (June 1) SSX Tricky (https://en.wikipedia.org/wiki/SSX_Tricky) (June 15) NOX(June 29) Metal Gear Solid 2, Part 1 (https://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty) (July 13) Metal Gear Solid 2, Part 2 (July 20) Final Fantasy IV, Part 1 (https://en.wikipedia.org/wiki/Final_Fantasy_IV) (August 3) Final Fantasy IV, Part 2 (August 10) The After Years, Part 1 (https://en.wikipedia.org/wiki/Final_Fantasy_IV:_The_After_Years) (August 17) The After Years, Part 2 (August 24) Final Fantasy IV Responses (August 31) What’s Happening to the Crystal Chronicles? You may wonder what us covering FF4 on WOFF! means for the Final Fantasy show we had planned. It means that show won’t happen. We pegged that show at a very high milestone amount because it would take a tremendous amount of work. But as Bonfireside Chat wound down, we realized we probably wouldn’t hit that total any time soon. And redesigning WOFF! presented an opportunity to cover the Final Fantasy games that were meaningful to us without taking on an unreasonable workload that would harm the rest of the shows. In general, we want to be very circumspect about adding new shows, so we’re going to make some changes to the Patreon campaign to reflect that. Expect more details later. Of note: Heartbeat City will not go away. Gary will record and release a pilot for that soon. What’s Happening to Other Shows on the Network? This change shouldn’t have a huge impact on other shows, but there are some things we’d like to announce/clarify so people know what’s up. Gary is taking a leave of absence from Check It Out, Comrade!, the network’s indie game show. Brayton Cameron from Teenage Dirtbags will be replacing him. Gary made this decision to free up more time for working on his book, and playing things for the new iteration of WOFF! We’re really excited to have Brayton take over his seat. Brayton is hilarious, and has different taste in games than Gary does, so you will see them cover different stuff. Gary will still come back for specific games (think Thimbleweed Park or Torment: Tides of Numenera). File Under Water has an end date. Right now, it’s slated to end in late October. A show about R.E.M. was always going to be limited, because they only put out a limited number of albums. We currently have no plans to cover another band. Radio Free Mid-World is a limited show as well. Once we run out of Dark Tower books, related works by King, and related media (the movies, TV show, whatever else comes) we will end that show. Don’t worry, this won’t happen until 2019 at the earliest. How is the Patreon Changing? We’re making some adjustments to the way our Patreon works, in order to reflect these changes to our show lineup. Chiefly (and logically), we’re getting rid of the $75 BSC Afterdark tier, and removing the “get a prompt on BSC Afterdark” from the $10 tier. We are also removing The Crystal Chronicles as a milestone goal. Both of these will be replaced by something else in due time… Look a little further down to see what we’re thinking of (and to see how you can help). We’re also making two other big changes. Early Release is getting better. Effective around the end of June and the beginning of July, episodes on the Early Release feed will come out a week early, instead of a day early. We are also raising the price of this perk to $5 per month. This is more valuable, we think, and it brings us closer in line with other Patreon campaigns that offer a similar perk. We’re going to make a great deal of these changes in the middle of June, and the “1 Week Early” change will happen for any episode that would have normally come out in July. The only show this doesn’t apply to right now is The Level, which will come out 1-2 days early because of how that show is produced. We’re changing the Slack access tier. Effective sometime in June, Slack invites will only go to backers at $5 and up. If you already have access to the Slack team, or access the Slack team before the change is made, then you will be grandfathered in. We will not revoke Slack access from people. We’re doing this for a couple of reasons. The community is getting very big, and it’s requiring more work and more touch than it did in the past. This will help control that. Additionally, it will reduce the number of drive-bys that happen, as $5 is a bigger investment. Something to note is that the $1 tier will not go away. Those small donation amounts are huge for us. You will still get access to incidental content, and access to Watch Out for Fireballs! polls. What are some open questions? Everything laid out before this paragraph is a decision we’ve already made. We feel like they are good decisions, and we wouldn’t shake things up so much if we didn’t feel so secure in how things are going. But each big decision is accompanied by multiple smaller decisions. And that’s why we’re running this survey… to gather useful information from you, and to hear your thoughts and ideas about how the network can get better at giving you things you want. Here are some questions that have gone unanswered, and we want your help. What’s a good replacement for the $75 tier? That’s a lot of money to give, and we want to make it awesome. Would you want to guest on an episode? Dictate a piece of media for a Try This type show? Dictate the subject of some video content like Let’s Plays? What kind of new milestones goals would you like to see? Should we do another live show each year? Should we hold a virtual DuckCon? Include more guest episodes on WOFF!? Do one-off milestones interest you? Not every milestone needs to be an ongoing commitment. Maybe we could do some actual-play tabletop one-offs. Maybe we could set a goal for Gary and Kole to stream some co-op games. And there are other questions we haven’t even thought to ask. We want to know what would make you a patron if you aren’t one already. We want to know what stuff we do that you care about, and we also want to know what you don’t care about. We’d also like to hear how you feel about the changes to our biggest shows. We’ve already made our decision about ending Bonfireside Chat, but it’s worth understanding how this will impact your listenership and patronage. Something we don’t want to hear is “Stick to Games” or “Stop mentioning politics.” We also don’t want to hear “Be more positive.” Save yourself the time and hassle if that’s what you were going to say. We’re holding a survey. After this novella of a post, we want to know what you think. Use the button below to fill out the survey. It will be a huge help to us. Completing the survey and selecting “Yes, I would like to enter the contest” will enter you for a chance to win a $20 Steam gift card (we are giving out three of them). We are especially interested in your responses if you’re not already a Patron of Duckfeed.tv on Patreon. A link to the survey: https://duckfeed.typeform.com/to/LDPTnY Thank you so much for reading this, if you’ve gotten this far. Your support has meant the world to us, and we are incredibly excited about what these changes mean for the network. Thanks for being along for the ride.

Game Bytes
Game Bytes :: Jan 25, 2017 :: A Poet and Didn't… Realize It

Game Bytes

Play Episode Listen Later Jan 25, 2017 49:39


Games? We played some games. We played them THIS WEEK. And we may never recover. In this cathartic episode, we will tell all about Jeremy's potpourri of The Last of Us Remastered, Battleborn's winter update, Atlas Reactor's free-to-play update, and Chrome Death. Dale goes into detail about Yasumi Matsuno's Crimson Shroud, and Legrande plays Xenoblade Chronicles X and Overcooked. Intro: "Chrome Death", Chrome Death by VHS Glitch Outro: "Theme X" - Xenoblade Chronicles X, by Hiroyuki Sawano Check out our Discord community at https://discord.gg/ZTzKH8y

That Video Game Podcast
TVGP Episode 292: Pawnemon

That Video Game Podcast

Play Episode Listen Later May 26, 2013 106:13


Featuring: Michael "Boston" Hannon, John "Knobs" Knoblach, and Brian “TheHanna” Hanna Running Time: 1:46:21 Music: Borderlands 2 This week we chat about Monday Night Game Night, Lumines: ES, Anarchy Reigns, MGS3 HD, You Don’t Know Jack (Android), Tetris Blitz, Dragon Age Origins, Game Dev Tycoon, Crimson Shroud, and Dragon’s Dogma: Dark Arisen. Xbox One Announcement Craziness!

Podcast HautBasGaucheDroite.fr
Session 35 : Actualité du jeu vidéo du 18 au 24 mars 2013

Podcast HautBasGaucheDroite.fr

Play Episode Listen Later Mar 25, 2013 116:07


Gears of War : Judgment, Crimson Shroud, Impire, le point sur EA...

Podcast 2pady.pl
#104 – Crimson Shroud, Galactic Reign, Battleship, nowinki i inne

Podcast 2pady.pl

Play Episode Listen Later Mar 24, 2013 93:27


No Freetime Radio
Nintendo Free Radio Episode 12: Summon Your Short Cat

No Freetime Radio

Play Episode Listen Later Feb 10, 2013 110:24


For an extra $0.00 per episode, you too can have a podcast under 2 hours long (some exclusions may apply) *Scene: A plain white room. Satoru Iwata enters* Good evening, and welcome to this Chotto Nintendo Free Radio. This week, we would like to begin by apologizing for the absurd length of the previous episode, and can assure you that steps have been taken to ensure this never occurs again. Please look forward to it. *bows* In the New Business, games such as Rhythm Thief and the Emperor's Treasure, Crimson Shroud, MechWarrior Online, The Walking Dead, dmc and Zone of the Enders HD will be discussed. In addition, there will be discussion of the demos available on various eShops for Fire Emblem: Awakening and Sly Cooper: Thieves In Time. The Whatcha Watchin' will feature such shows as Serial Experiments Lain, Star Trek: The Next Generation, Level E and Persona 4: The Animation. Also, there is a discussion of Canada's national winter sport: ice hockey. The feature discussion in this episode is  the recent Nintendo Direct I hosted. Among the points of discussion are the recent announcements for the WiiU Virtual Console, the remake of Wind Waker, and the trailer for our new game from Monolith Software. *After the trailer, cut to Iwata holding a mushroom... and a grapefruit.* Finally, the Mushrooms will discuss issues with customer service both good and bad, as well as our recent Pokemon Direct. We hope you enjoy the show and look forward to the end of the rhythm game combo very soon.

Radio Free Nintendo
Episode 325: Something About Tingle's Chest Hair

Radio Free Nintendo

Play Episode Listen Later Feb 10, 2013 145:00


FEATURING: Fire Emblem, Hyrule Historia, Call of Duty, Crimson Shroud, Batman: Arkham City, Puddle, and Rhythm Thief all show up in New Business... and that's not even the full list!A special mystery guest pops into Jonny's recording!Listener Mail covers the devastating Rayman Legends news, plus high-value eShop games and how to sustain interest in Miiverse!

POCKETOID
Pocketoid Episode 27: Crimson Shroud, Aeroporter, and more eShop Reviews!

POCKETOID

Play Episode Listen Later Jan 28, 2013


This week on Pocketoid, REVIEWS. So many reviews! Headlining everything are our reviews of the final two Guild-01 US releases, Crimson Shroud and Aeroporter. We've also got a reviews for a few recent DSiware games as well and our favorite games to play around Christmas time! We also mourn the passing of Nintendo Power.This episode is a little late, so sorry about that. Still, there is no news in this episode so everything is still relevant to you! Also, I didn't have time to edit, so it's a little long. However, I really think that you guys are going to enjoy it.Click HERE for a direct download of Episode 27!

Video Game Hangover
VGH #83: Experimentational

Video Game Hangover

Play Episode Listen Later Jan 17, 2013 60:59


We're setting high expectations for 2013 with our year's most wanted lists. Will this be the year we finally get Animal Crossing 3DS? Also, we get an early look at the Dead Space 3 demo, play some Crimson Shroud, and make surprising new year's promises. Episode TimelineIntro: 0:00Viewer Mail: 1:24Hangover: 4:55Hype 2013: 24:10Last Call: 56:14Outro: 59:45 

Radio Free Nintendo
Episode 320: Twas The Night Before Jonmas

Radio Free Nintendo

Play Episode Listen Later Jan 6, 2013 88:22


FEATURING: It's another three-man crew this week as Jonny, James and Guillaume talk playing Crimson Shroud, Universe Sandbox, Metroid Blast, Mario Chase, NSMB2's co-op mode, Fluidity: Spin Cycle and Wario Land II.Listener Mail follows with the Myth of Reliable Nintendo Hardware, Wii U eShop Blues (Wii blUes?) and what The Legend of Zelda could learn from The Last Story.

games video games myth nintendo legend of zelda guillaume ds wii wii u 3ds gamecube twas the night listener mail last story project cafe universe sandbox crimson shroud nintendo world report planet gamecube
RPG Fan's Random Encounter
54 - Sticker Shroud

RPG Fan's Random Encounter

Play Episode Listen Later Dec 29, 2012 76:36


It's the last episode of the year, and we decided to go out with a bang by inviting long time editor John Tucker to the podcast. He's got some Paper Mario to talk about, and then John, Derek and Stephen completely steal the show to gush about Crimson Shroud. There's quite a bit of news to finish out the year, however, including a story that Rob and Stephen have been DYING to talk about... Featuring: Robert Steinman, John McCarroll, Stephen Meyerink, John Tucker, and Derek Heemsbergen Questions? Comments? Spare Potions? Email us: podcast@rpgfan.com