2006 video game
POPULARITY
Lo boys traen cuento de la sesión reciente de DnD, Metaphor, FF12 y aparte discuten lo leaks de Pokemon. Se ta jugando bastante
A, B, C, D, FF3 / Feels like a mid-rank to meVery few podcast, article, or video topics on the internet get folks more enthusiastic or more up in arms than tiers, lists, or a combination thereof. On today's emotional episode of Retro Encounter, four panelists play a fantasy-draft style game to place the main-series Final Fantasy games (plus FF Tactics) into five tiers. What quintet of RPGs land in the coveted S tier? Which panelists skipped the PS3 and PS4 entries in the series? Listen to find out! Prepare to feel feelings! Featuring: Michael Sollosi, Kyle Cantelon, Aleks Franiczek, Zach Wilkerson; Edited by Michael SollosiOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom
We're back from our boys road trip around Eos! Take a seat around the camp fire, checkout our holiday photos, and see what we thought about the 15th mainline entry in the Final Fantasy franchise.
Welcome to Episode 46 of The RPG Years! This week, Frost and Bill go back to where we left Ivalice about 15 months ago... after all the gameplay discussion, Its time for part 3 of the long overdue FF12 review! The RPG Years is hosting an RPG Club! It's like a book club, but with RPGs, and we hope all of you play along! Play Golden Sun, Its great! Segment 3: Arrive at Suhalla Desert (Due 4/28/2024) Play Legend of Dragoon, Its also great! Segment 7 - Arrive in Ulara - (Due 4/21/2024) Please support the show at patreon.com/rpgyears Join us on our Discord server! discord.gg/3WPBgur $700 SAGA CHALLENGE: https://www.justgiving.com/page/700saga/ You can also find Scott on Twitch over at twitch.tv/the_scott_spot! Send a Carrier Pigeon or Whatever: Twitter: @RPGYEARS Personal Twitters: Frost: @TheFrostSpot, Bill: @Metunnica Email: rpgafteryears@gmail.com Check out our merch store at https://www.redbubble.com/people/RPGAfterYears/explore We Can Make This Work Probably Network: This podcast is a production of the We Can Make This Work (Probably) Network follow us below to keep up with this show and discover our many other podcasts! The place for those with questionable taste! ProbablyWork.com,Twitter, Facebook, Instagram @ProbablyWorkEmail: ProbablyWorkPod@gmail.com Master list: https://docs.google.com/spreadsheets/d/13CgtJfptz1S3Da2HUsJDK86SfAIPMGA-Rmi4YZUpTGw/edit?usp=sharing
Welcome to Episode 44 of The RPG Years! This week, Frost and Bill go back to where we left Ivalice about 15 months ago... after all the development delays, Its time for part 2 of the long overdue FF12 review! The RPG Years is hosting an RPG Club! It's like a book club, but with RPGs, and we hope all of you play along! Play Golden Sun, Its great! Segment 3: Arrive at Suhalla Desert (Due 4/28/2024) Play Legend of Dragoon, Its also great! Segment 7 - Arrive in Ulara - (Due 4/21/2024) Please support the show at patreon.com/rpgyears Join us on our Discord server! discord.gg/3WPBgur $700 SAGA CHALLENGE: https://www.justgiving.com/page/700saga/ You can also find Scott on Twitch over at twitch.tv/the_scott_spot! Send a Carrier Pigeon or Whatever: Twitter: @RPGYEARS Personal Twitters: Frost: @TheFrostSpot, Bill: @Metunnica Email: rpgafteryears@gmail.com Check out our merch store at https://www.redbubble.com/people/RPGAfterYears/explore We Can Make This Work Probably Network: This podcast is a production of the We Can Make This Work (Probably) Network follow us below to keep up with this show and discover our many other podcasts! The place for those with questionable taste! ProbablyWork.com,Twitter, Facebook, Instagram @ProbablyWorkEmail: ProbablyWorkPod@gmail.com Master list: https://docs.google.com/spreadsheets/d/13CgtJfptz1S3Da2HUsJDK86SfAIPMGA-Rmi4YZUpTGw/edit?usp=sharing
Welcome to Episode 42 of The RPG Years! This week, Frost and Bill go back to where we left Ivalice about 15 months ago... Its the start of the long overdue FF12 review! The RPG Years is hosting an RPG Club! It's like a book club, but with RPGs, and we hope all of you play along! Play Golden Sun, Its great! Segment 2 is Stop Before Taking the Boat to Tolbi (Due 4/7/2024) Please support the show at patreon.com/rpgyears Join us on our Discord server! discord.gg/3WPBgur $700 SAGA CHALLENGE: https://www.justgiving.com/page/700saga/ You can also find Scott on Twitch over at twitch.tv/the_scott_spot! Send a Carrier Pigeon or Whatever: Twitter: @RPGYEARS Personal Twitters: Scott: @TheScottSpot, Bill: @Metunnica Email: rpgafteryears@gmail.com Check out our merch store at https://www.redbubble.com/people/RPGAfterYears/explore We Can Make This Work Probably Network: This podcast is a production of the We Can Make This Work (Probably) Network follow us below to keep up with this show and discover our many other podcasts! The place for those with questionable taste! ProbablyWork.com,Twitter, Facebook, Instagram @ProbablyWorkEmail: ProbablyWorkPod@gmail.com Master list: https://docs.google.com/spreadsheets/d/13CgtJfptz1S3Da2HUsJDK86SfAIPMGA-Rmi4YZUpTGw/edit?usp=sharing
Welcome to FAIRWAY FINDERS, where I share the most important pieces of advice from guests so that you can learn just like I have. Marcus Mohr has played on the EuroPro Tour, Alps Tour and Challenge Tour and has a great philosophy for any aspiring professional or amateur on how they can be good at one thing to succeed. **Do you listen to onepodlife regulary? If so, could you fill this questionnaire for me please - https://forms.gle/tWvs8Y4pcRUprjgPA **If you enjoyed this episode, please SHARE it with friends and head over to Instagram to follow @oneputtlife and @onepodlife**
We go up against our "Sexiest Female Character" Winner from 2021, but this time we are fighting her!
Episode 12 of 13 of the Fantastic Four Radio Show which ran in 1975.To download, right-click here and then click SaveJoin the Journey Into Patreon to get extra episodes and personal addresses, plus other extras and rewards.To comment on this or any episode:Leave us a voicemail at 77-JINTO-107 (775-4686-107)Send comments and/or recordings to journeyintopodcat@gmail.comTweet us us TwitterPost a comment on Facebook here
We're back with another Friday Focus episode, and this week, host Dan Austin is offering his thoughts on current market conditions.If you've been following the news, there's no doubt you've noticed conflicting reports on the state of the real estate market. Will the real estate market crash? Are we currently in a recession, or are we about to enter one?In truth, no one knows what will happen and relying on the news will only result in one thing: analysis paralysis. Dan discusses this concept and more, including why understanding your local real estate market is key and how he's moving forward through these unknown waters.Dan also shares advice for moving toward your goals in an unpredictable market, including first steps for novice investors, and how to take advantage of this time to prepare for future opportunities.Listen in for Dan's short and sweet weekly reflection, and a dose of motivation!If you are interested in learning from Dan and Mike to receive coaching and learn how they built their business, check out instantinvestorprogram.com and see if you are a good fit for the mastermind group! Resources Mentioned:collectingkeyspodcast.cominstagram.com/collectingkeyspodcastInstantinvestorprogram.cominstagram.com/mike_investsinstagram.com/investormandan
Media is severely disrupting out ability to attach to a family the way we should and it's leading to an epidemic of anxiety and depression. Here's what you need to know.
Perfection does not make perfect. Cheers to freedom. Full Episode | EP 38 | How to Make Profits While Building Strong Communities and Helping Families with Matt Faircloth CONNECT | SETH BRADLEY: Get Started | Download The Freedom Blueprint: http://www.attorneybydesign.com Subscribe and Leave a Rating and Review: Apple: https://podcasts.apple.com/us/podcast/the-passive-income-attorney-podcast/id1543049208 Spotify: https://open.spotify.com/show/5a0Qp9G2x337nZCDWoVgoO?si=MKn01_t8Tfu0JBZCnagrCw Join EPIC | The Esquire Passive Investor Club: https://passiveincomeattorney.com/join-the-passive-income/ Join | The Passive Income Attorneys Facebook Group: https://www.facebook.com/groups/passiveincomeattorneys Follow Us: Website: https://passiveincomeattorney.com/ LinkedIn: https://www.linkedin.com/in/sethpaulbradley/ Facebook: https://www.facebook.com/passiveincomeattorney Instagram: https://www.instagram.com/passiveincomeattorney/
Perfection does not make perfect. Cheers to freedom. Full Episode | EP 38 | How to Make Profits While Building Strong Communities and Helping Families with Matt Faircloth CONNECT | SETH BRADLEY: Get Started | Download The Freedom Blueprint: http://www.attorneybydesign.com Subscribe and Leave a Rating and Review: Apple: https://podcasts.apple.com/us/podcast/the-passive-income-attorney-podcast/id1543049208 Spotify: https://open.spotify.com/show/5a0Qp9G2x337nZCDWoVgoO?si=MKn01_t8Tfu0JBZCnagrCw Join EPIC | The Esquire Passive Investor Club: https://passiveincomeattorney.com/join-the-passive-income/ Join | The Passive Income Attorneys Facebook Group: https://www.facebook.com/groups/passiveincomeattorneys Follow Us: Website: https://passiveincomeattorney.com/ LinkedIn: https://www.linkedin.com/in/sethpaulbradley/ Facebook: https://www.facebook.com/passiveincomeattorney Instagram: https://www.instagram.com/passiveincomeattorney/
This week, we're discussing Dragon Quest 8, which means lots of stuff on Level-5 and Akihiro Hino. Plus, how the FF12 demo helped DQ 8 sell, stuff about Fantasy Life and Rogue Galaxy, and a whole lot more! You can support this podcast by visiting www.patreon.com/dragonquestfm --- Send in a voice message: https://anchor.fm/dragonquest/message Support this podcast: https://anchor.fm/dragonquest/support
In this episode we enlist in Squad 7 of the Gallian militia along with Rosie the racist, Murial, and super gay Jann. Do we have the strategic chops to beat the Imperial invaders out of our homeland or did we rage quit half way through? Tune in to find out our take on the alleged "Best Strategy RPG on PS3".
This week, Jeff recounts his experience with PS5s new demo system while playing the ultimate Dad carry trip simulator, Death Stranding. Trevor has a sweet gaming moment with his son's, the discuss FF13 and FF12 (which Trevor has to start again), and they both reflect on the future as their kids will grow up and move on. Subscribe to the Podcast! Apple Podcasts: https://podcasts.apple.com/us/podcast/new-dad-gaming/id1107330772 Spotify: https://open.spotify.com/show/434cj9ksKBnX6aY2aBZ6Uw Others on Our Website: https://newdadgaming.com/
In this weeks show the crew discuss the Evercade handheld and the upcoming main console. The latest news including Nintendo locking game content behind plastic toys, eBay banning the sale of adult games, FF16 a PS5 exclusive, PC games using Dual Sense controller functions and more. Games discussed include Biomutant, AC Valhalla DLC, Sea of Thieves, Returnal, Astro Play room, Spiderman Miles Morales, Greedfall. Snowrunner, Desperados 3, FF12, Scarlet Nexus demo and more. https://www.patreon.com/360gamercast https://discord.gg/CqDMSg9 https://www.facebook.com/groups/360gamercast/ https://twitter.com/Webby360G https://twitter.com/360GamerCast https://www.minds.com/webby317/
This week Webby tells his tales of sailing the Sea of Thieves, other games discussed include MLB The Show 21, Ring Fit, Monster Hunter Rise, Outriders, Div 2, R Type Final, Jedi Fallen Order, Yakuza 7, FF12, Scavengers and much more. News includes: Returnal is out and getting good reviews but most saying the £70 price tag is too steep. Also, complaints that runs are mega long and there is no saving and quit option. Lost Souls Aside https://www.youtube.com/watch?v=g7e3xMR671E a new fast-action game coming to PlayStation from Chinese studio, UltiZeroGames. Battlefield 2021 screenshots leaked https://mp1st.com/news/report-battlefield-2021-screenshots-leak-out PS5 has sold 7.76 million units compared to Series X/S with 4.67 million units. Dragon Quest Builders to Gamepass on the 4th All Activision teams now working on COD
Thinking on Friday traditions from Christianity, Judaism and the Muslim faiths as well as Remember Everyone Deployed (RED) Friday.
We're back on our Normal Episode beat this week, talking about videogame core loops of all kinds - some peaceful, some way too complex for their own good, some infuriating. We're talking about Loop Hero, the new indie hotness that's taken the idle roguelike world by storm, the new demo for Monster Hunter Rise, and FFXII the Zodiac Age, an old classic we're finally playing for the first time. BAD END is proud to be part of SUPERCULTURE, a network of podcasts and websites dedicated to the underobserved. Tweet us @superculturenetSpecial thanks to our Patreon subscribers, and shout out to Wesley Martin, Alyse Stanley, and Joshua Jarvis for donating at the Bad End Patron tier! Become a contributor at patreon.com/badend3:55 - Final Fantasy XII24:00 - FFVIIR39:37 - Monster Hunter Rise51:54 - Loop Hero1:12:50 - Listener questionsIntro/Outro music is "TABOO" by SEIHO
Zoltan and Mel are both long-time fans of FF12. So it's a total gush-fest.
This week Webby, Dan and Darren sadly announce to the community the passing of Mark Armstrong also known as Gnats. He was a co-host on episode of 15. Games discussed include Valheim, FF12, FFXIV, Persona 5 Strikers, Stardew Valley, BF5 / Wreckfest community night and much more. https://www.patreon.com/360gamercast https://discord.gg/CqDMSg9 https://www.facebook.com/groups/360gamercast/ https://twitter.com/Webby360G https://twitter.com/360GamerCast https://www.minds.com/webby317
This week the crew discuss PS5 games at £70, Sony censorship, Six Days in Fallujah rising from the dead, Valheim, Rocket League, FF12, Stardew Valley, BF4 community night, Colin buying 3 Xbox Series X and much more. https://www.patreon.com/360gamercast https://discord.gg/CqDMSg9 https://www.facebook.com/groups/360gamercast/ https://twitter.com/Webby360G https://twitter.com/360GamerCast https://www.minds.com/webby317
ちょっと誤報があったようですが、その後の対応をしっかりやってほしいですね。
360G has been going for 13 years. In that time the show has been cancelled numerous times and changed name 3 times but we are still going strong. A big thank you to everyone who has continued to support the show for all these years. In this weeks show Webby, Peebs and Darren discuss the latest news including The Mass Effect remaster censorship, CD Projekt Red hack and GTA5 selling 140 million copies. Games discussed include; The Medium, Valheim, Rocket League, FF12, FFXIV, Fishing Planet, Concrete Genie and much more. Enjoy! https://www.patreon.com/360gamercast https://discord.gg/CqDMSg9 https://www.facebook.com/groups/360gamercast/ https://twitter.com/Webby360G https://twitter.com/360GamerCast https://www.minds.com/webby317
For our twelfth episode we took on the remaster of the PS2 classic RPG: Final Fantasy XII - The Zodiac Age! One of us loved it, one of us not so much. We have an in-depth discussion about where the story falls over and and why. We also discuss Birkenstocks, finger toes, and shag-marry-kill the FFXII cast.
We discuss Ashe and Vossler, who just like FFXII, are no good. Shado pulled for FF12 (nothing new), we all hate random target deaths (nothing new), and Hazard wants more FFT units (also nothing new) Also, we talk about our Shinryu clears, and how to overcome it! Join our Discord for exclusive after-talk content! https://discord.gg/Y9JkMfN Global Exclusive is a Final Fantasy Brave Exvius weekly podcast, by the people that give you the Gamepedia Wiki Unit Rankings.
Alex has played the Final Fantasy 7 Remake demo so he’s here to tell you all about it, including how its combat feels like a weird mix of FF15 and FF12. If you've played it, we'd love to hear your opinion!Remember to subscribe to our podcast feed to automatically get episode updates.You can follow the YouTube version of this show at https://www.youtube.com/channel/UCnkuWkajNGilC67TfW7wD5g where we also post gameplay challenges, collections, reviews, and unboxings.Follow our Twitch channel at twitch.tv/brotherlyloveg1 for gaming live streams.Follow us on twitter for updates on videos and streams: twitter.com/brotherlyloveg1
Push2Plat is proud to present Platinum Series, a standalone episode series focusing on a game including minimal spoilers but maximum game insight, strategy and trophy tips to help you in your Platinum quest. Final Fantasy 12 : The Zodiac age, a masterpiece in the JRPG genre and a must play for any serious Final Fantasy lover. Let us help you on your journey as ZadorVp and Cj AffectatiousDonk discuss what they learnt, wish they knew earlier and how you too can enjoy a fun filled journey in Ivalice. Hey why not even pick up a Platinum Trophy on your travels. Don't forget to check out our other shows Push2Plat and P2P Level Cap for more gaming, trophy and community goodness. Twitter @push2plat Email us at push2plat@gmail.com Jump in to our Playstation 4 Community Push2Plat Platinum Club for all our weekly plat shoutouts. Want to support us check out our Push2Plat Podcast's Patreon Page www.patreon.com/user?u=30056040 ZadorVp can be found doing an awesome job in the Push2Plat discord, don't forget to say Hi Cj can be found on PSN : AffectatiousDonk P2P Platinum Series : FF12 Deep Dive was written & conceived by ZadorVp and Cj. Edited by Cj with audio production in Adobe Audition.
In this episode i speak on what I believe to be the Top 5 games of all time! All of these games hold a spot in my heart and i believe they are all responsible for making me who i am as a gamer.Music by: Disfigure - Blank _NCS Release_ Special Thanks to my patrons! You guys are awesome! Don't forget to share and tell your friendsfamily about the show! Sharing The podcast with someone helps more than you might be able to see! Thanks everyone!Support the show (https://www.patreon.com/UnchainedTalks)
In this episode I explain which final fantasy is the greatest Final Fantasy of all time! Join me as we dive into this great game and see what makes it what it is! Remember folks! This is my opinion! I would love to hear your thoughts and opinions on which one is the best so like the Unchained Talks Facebook page to engage with that conversation.Music by : Disfigure - Blank [NCS Release]Special Thanks to all of my supporting Patrons! You guys keep this thing going! Thank you!Support the show (https://www.patreon.com/UnchainedTalks)
Low energies all around! The end of Astral Chain is covered along with some FF12 and... nothing? Don't worry, we'll get there! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/alternativeinput/message Support this podcast: https://anchor.fm/alternativeinput/support
My guest today is Alexander O. Smith, a veteran translator who has worked on an incredible array of video games including Vagrant Story, Phoenix Wright, Vanquish and one of the greatest games ever made, Final Fantasy 12. Being a huge fan of the game, I ask a lot of questions about Final Fantasy 12 and Alex gives a lot of great answers, (like how important Leonardo DiCaprio in Titanic was to the crew of the Rabanastre.) We talk a lot about where his love of language first arose, and the art and science of a good translation. We also take the customary stroll through Alex's personal video game history including an early love of Vector arcade games, making his own MUDs, becoming the GenCon Tetris champion in 1989 and how one of the greatest gaming moments of his life took place one night in Wales. "Incidentally, what is the going rate for rescuing Princesses these days? Food would be a good start -- the good stuff, mind you." PATREON! - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: FF12, Phoenix Wright, Brick Out, Game & Watch, Asteroids, Dungeons & Dragons, Tetris, Zork, Portal 2, Battlezone, Civilisation, Magic, Bard's Tale, Rock Band RSS HERE Twitter - twitter.com/CheckpointsShow Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk Music: Samuel Baker - http://soundcloud.com/furoshiki
In a very special episode of the GameBytes Show podcast, Dale returns from his asiatic wanderings just in time to TALK ABOUT VIDEO GAMES. Jeremy joins him and they fusion dance their way into a discussion of a mutual favorite: Final Fantasy 12. The Zodiac Age edition of the game brings some new features to the old Matsuno chestnut. We then proceed into something completely different with Housemarque's twin-stick shooter, Nex Machina. The game borrows from some of the studio's past titles and makes them into something new and kickin' (and shootin'). Come get some! Intro: "Cosmic Hero" - Nex Machina, by Ari Pulkkinen Outro: "Penelo's Theme" - Final Fantasy XII, by Hitoshi Sakimoto Check out our Discord community at https://discord.gg/ZTzKH8y
In this episode, Val Low shares the 90 Day framework that enables you to get more done than in 90 days than in one year. Rather than setting a goal for a year, think about putting it into a 90-day time frame. It’s a great way to accomplish more in less time and experience some big wins along the way. Highlights From This Episode: How year long goals tend to end up taking a year long Looking at goals and projects from a 90-day perspective What happens when you get super focused on your project Breaking it down into 2-week windows Links & Tools From This Episode: Read: ‘The 12 Week Year’ Brian Moran & Michael Lennington Awesome FREE Resources for YOU! Check out our blog! Thanks for listening! Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a note in the comment section below! Subscribe to the podcast If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on iTunes or Stitcher. You can also subscribe from the podcast app on your mobile device. Leave us an iTunes review Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated. They expose our show to more awesome listeners like you. If you have a minute, please leave a review on iTunes. Val Low is a focus & efficiency mentor & coach to entrepreneurs to clear the business clutter and thrive. Through her Focus&FreedomTM Method and Planner many entrepreneurs have experienced more focus, time and freedom. Val loves nothing better than showing entrepreneurs how to calm the overwhelm and distractions with focus and efficiency strategies and tools that enable them to have the freedom to do the things that matter most in their business and life. Visit Val’s Website: https://vallow.me/ Connect with Val on Facebook: https://www.facebook.com/ValJLow/ Connect with Val on Linked In: https://www.linkedin.com/in/val-low
There's nothing Final Fantasy fans enjoy more than debating which is the best game in the series - so with features editor Martin Robinson declaring on the website how "the best Final Fantasy is even better now that it's portable" with the arrival of FF12 release on Switch, now is the perfect time to get into it ourselves on the podcast. Martin (twitter.com/vics_viper) joins guides editor Matthew Reynolds (twitter.com/Crazyreyn) and Digital Foundry's Tom Morgan (twitter.com/cataferal)to explain what makes Final Fantasy 12 is so special - and so divisive - and why the remaster means it holds up better today than other entries in the series. Spoilers - it comes down to the font. We also (eventually) solve the mystery of how it's related to another fan favourite Square Enix game.
Final Fantasy 12 er ute på Switch, vi diskuterer de beste spillkarakter-makeoverne i spillhistorien, pluss: hva i helsike driver Randy Pitchford med? Gå til facebook.com/radcrewshow for å sende melding til telefonsvareren vår ved å sende voice-beskjed via Messenger! med: Are Ness Fløgstad, Thomas Jørgensen, Jostein Hakestad iTunes — RSS-feed — Direkte nedlasting TAKK TIL EXECUTIVE PRODUCERS: Eirik Haver, Christian Langeland, […]
Final Fantasy 12 er ute på Switch, vi diskuterer de beste spillkarakter-makeoverne i spillhistorien, pluss: hva i helsike driver Randy Pitchford med? Med: Thomas Jørgensen, Are Ness Fløgstad, Jostein Hakestad
This week Oak's back! He, Chicken, & Baka all have plenty of Atlas stories and woes to share. Grif has been working hard to finish up her Uncharted videos, but what's next for her? In the news: THQ Nordic purchased another property with plans to revitalize it. Bungie actually got to leave Activision and they got to take the Destiny franchise with them. Gearbox's Randy Pitchford is being sued over some really weird and, if true, unsettling allegations. FFX, FFX2, and FF12 are all getting rereleases for Nintendo Switch and Xbox One. And Ubisoft has decided to sell The Division 2 on the Epic storefront as well as UPlay, still no listing or plans to sell it on Steam though. All this and much more on this week's Infinite Respawn Podcast!Discord: https://discord.gg/c6YYJy
Join Dave as he continues in his quest. final Fantasy 12 is up to the plate this time. What are your thoughts on FF12, or even the Zodiac Age update? Sound off on twitter,Gmail or Instagram all under The Bit Effect. Thanks for listening!
盼望着盼望着FF12的节目终于更新了,本作不仅是史克威尔与艾尼克斯合并后的第一部最终幻想正统续作,也是PS2时期最后一部最终幻想续作。在时代意义上,本作也有着不容忽视的重要意义。当然,在很多人眼中,本作也是FF系列的最后一部“口碑之作”。在游戏发售初期,因时制宜的游戏体验招来了许多传统玩家的吐槽,但最后也得到了大多数玩家的认可,也从而决定了最终幻想系列战斗系统的蜕变之路。总之FF12是系列作品的一个重要转折点。有多重要?听了节目你就知道了。QQ群:431223761 微信订阅号:taocifm
As tradition holds, our midweek observance of the "games we have been a-playin'" opens with some new hotness, but also some tried and true entries. LeGrande scores hits with Horizon Zero Dawn, Final Fantasy XII: The Zodiac Age, and Monster Hunter World. Jeremy orbits endlessly with Spaceplan and plumbs the depths (or is it heights?) with roguelike Tangledeep. Dale fights his way closer to victory with XCOM Enemy Unknown, and flouts his mommy instinct by tossing babies in Offspring Fling. Intro: "Clash With a Mighty Foe" (Boss Theme 2)" - Tangledeep, by zircon Outro: "In Orbit" - Spaceplan, by Logan Gabriel OUR FINAL FANTASY GAME CLUB IS ON NOW! Check out our Discord community at https://discord.gg/ZTzKH8y
Bravant mers et marées, pluies acides et tempêtes, grands froids et chaleurs accablantes, voici le nouveau podcast! Dans lequel on parle de No Man's Sky et de ses planètes aux pluies acides, grands froids et chaleurs accablantes! De quoi on a parlé: No Man's Sky Monster Hunter: World Global Game Jam Final Fantasy 12: The ... Continuer la lecture
The new year marches on, and so necessarily does the news of video games! Dale and Jeremy reporting for duty! We cover AGDQ's final tally! Nintendo Direct Mini! A new hardware emulation announcement from Hyperkin! Do not forgive Nintendo! Destiny 2! Real world bummer stuff, and more! Plus, a few new releases dribble out, and we discuss: if we had a gun to our head, what games might we speed-run and why! Intro: "M. Bison's Theme" - Street Fighter V, by Masahiro Aoki, Hideyuki Fukasawa, Keiki Kobayashi, Takatsugu Wakabayashi & Zac Zinger Outro: "Hale and Hearthy" - Gunhouse, by Disasterpeace OUR FINAL FANTASY GAME CLUB IS ON NOW! Check out our Discord community at https://discord.gg/ZTzKH8y
The final installment of the Sanderson Sister Act Saga... Winifred "Winnie" Sanderson. The baddest witch. HBIC. She runs the Sanderson family business and looks "good" doing it. She bewitches you with song and moves you with electric telekenisis. She's every woman. 'Cause of all the witches working, she's the worst!
This week, in the same movie, we give you part 2 of the Sanderson Sisters trilogy. Genny and Bright focus their white witch powers on the beautiful one, Sarah Sanderson. She's always causing trouble, making everything extra difficult, but is always down to party. Tune in to hear our take on Sarah Jessica Parker's second best role of her career. We get real deep, y'all.
It's the day after Halloween, but we don't care! We're still giving you Spooky Ooky! We're still giving you Spectacular! We're still giving you Extravaganza! And this week, we're giving you "Hocus Pocus." This is part one of the Sanderson Sisters Trilogy, featuring crooked mouth Mary Sanderson, the kindest and most uplifting of them all. Jump on to your hoover and take flight across the night sky with the two cleverest little white witches, Bright and Genny.
Final Fantasy XII: The Zodiac Age, Marvel VS Capcom: Infinite, Gatekeepers program, Blaine Higdon
Spotlight: Yasumi Matsuno Now that we’ve officially in the Tactics run of the Ivalice era, I figured that now would be a good time to shine a little light on a huge force behind the scenes of the Tactics games: Video Game Designer, Director, and Producer, one with an absolutely stellar career: Yasumi Matsuno. Yasumi Matsuno was born October 24th, 1965 in Myoko, in the Niigata Prefecture of Japan. Growing up in a rural environment, Matsuno claims that he was very isolated as a child. Thus, nearly all of his time was spent in front of television screens, reading books, and practicing the very specific hobby of creating dioramas, especially those based on World War 2. Oddly enough, quite the indoor kid considering that he grew up in the countryside. His had his first video game experiences as a high schooler, playing one of two arcade games at the local train station. One was PacMan, a game I’m sure we’re all familiar with, and the other was a game called “Xevius”, a vertically scrolling shooter war game where you take on the role of a combat airplane. Matsuno wanted to become a writer for either books or movies, but he decided to do the smart thing and go to college and study Foreign Policy. Finding his studies unfulfilling, he dropped out of school after 3 years to pursue his dreams. He did manage to get a writing gig as an economic reporter, but he wanted something more creative. A fan of the games Ultima Online, Dragon Quest, and The Legend of Zelda, he tried to land a writing job at a gaming company. Incredibly good at getting jobs, Matsuno landed a lead “Planner” position at a game developer called “Quest”. The first game he did “planning” for was for the NES game “Conquest of the Crystal Palace”, not much is known about this game’s development, except that this was the first time Matsuno and his later partner in crime, composer Masaharu Iwata, began working together. Moving up to a director position at Quest, Matsuno pitched a Fantasy RPG strategy game that would be put out on the new SNES. Borrowing strategy, fantasy, and Active-Time elements from the games “Nobunaga’s Ambition”, “Daisenryaku”, and “Master of Monsters”, game would come to be known as “Ogre Battle: The March of the Black Queen”. If I were to describe the gameplay to a Final Fantasy player, it would be Final Fantasy Tactics, but with a much simpler map. A couple interesting facts about the game: the North American Edition of the SNES version is considered one of the rarest games of all time since only 5000 copies were ever shipped. Another odd fact: Ogre Battle was a Queen song, and also Queen’s name is used in The “March of the Black Queen” part of the title. Basically, Matsuno is a huge fan of Queen and refers to them often in his games. After the success of Ogre Battle, Matsuno would get to work on a sequel, changing the gameplay in drastic ways, focusing more on intimate battles, and making the world a 3D one. Behold the awkwardly titled “Tactics Ogre: Let Us Cling Together”. Now Ogre Battle was pretty much FF Tactics, but this, if you’ve seen screenshots of it, was almost exactly the same game, but with a tragic multi-branching storyline inspired by the Bosnian Genocide. Tactics Ogre was an extremely popular game, with RPG Gamer calling it “forever [...] a masterpiece”. Oh, and “Let Us Cling Together” is a Queen song. Not one to stay anywhere for very long, in 1995 Yasumi Matsuno quit “Quest” to move to the big leagues. He would get a job at Square Soft, getting to work on a game very, very, very, similar to Tactics Ogre, a game called… ...Bahamut Lagoon. ...Which would later have the Final Fantasy name slapped on it in the form of “Final Fantasy Tactics”. Tactics, of course, would turn out to be legendary. As in hearing people tell us to get to tactics is a legendary pain in the ass. That’s how popular the game has become. Creating the Ivalice Universe, Matsuno would stretch his strategic and tactical game design skills in the loosely-related Vagrant Story. Inspired by architecture from France, nearly canceled due to it’s size, it released in 2000, and would be a smash hit, and earn the coveted 40/40 from Famitsu Magazine. Next he would oversee Final Fantasy Tactics Advanced in a producer role, and also help out with the horrible PlayOnline Function on FFXI, but his next big gig would be as co-director (along with Hiroyuki Ito) of a little PS2 game called “Final Fantasy XII”. FF12’s development history is insane and I’m not gonna get into it here, but Matsuno was one of the people deeply upset by Hironobu Sakaguchi’s messy departure from Square-Enix, and quit square officially over “illness”, which may or may not be true, we talk about that on the FF12 review I think. Since 2006, Matsuno has been a free man, a freelance game that many companies have clamored for. He wrote the super-violent Wii game “Madworld”, as well as the 3DS game “Crimson Shroud”. He was asked to help write another Tactics Ogre Game, and even worked with Hironobu Sakaguchi on his mobile title “Terra Battle”. Currently he’s working on two games for Mobile Platforms, “Unsung Story” and Lost Order”. In conclusion, for those guys who think that the greatest Final Fantasy game of all time is Tactics, you know who to thank. Matsuno is one of those game Directors who truly has a unique style. Way to go, Matsuno
This episode the boys review the hard-as-hell Cuphead, the charming Golf Story and the addictive Steamworld Dig 2! Also covered: Persona 5, FF12, the Red Dead Redemption 2 second trailer, developer tricks from Zelda Breath of the Wild and heaps more. Buy tickets to our Sydney LIVE SHOW! http://www.filthycasuals.com.au/events/sydneyliveshow/ Check out the Filthy Casuals Mic Test - we commentate the RDR2 #2 trailer on YouTube at https://www.youtube.com/watch?v=FQ21wLoxWgU If you'd like to support us on Patreon head to https://www.patreon.com/filthycasualspod Find all of our episodes, socials, info and more at www.filthycasuals.com.au And buy our Premium episodes at https://filthycasualspod.bandcamp.com See acast.com/privacy for privacy and opt-out information.
Games: Pyre, Destiny 2 beta, Hellblade: Senua’s Sacrifice, Sexy Brutale, FF12, Overwatch, Wolfenstein: The Old Blood, Splatoon 2, Topics: Lime Disease, Sonic Mania, Ready Player One trailer, Lyft and Taco Bell, Rick and Morty Mulan sauce, Persona Dancing Games Bets: Metacritic scores for Destiny 2 versus Sonic Mania. Geoff Sonic is higher, Jamie Sonic is higher, Griff Destiny 2 is higher. Speaking: Geoff Brewer, James Sherer, Griff Hoffmann Music: Intro Pyre Original Sound Track In the Flame. Outro Sonic Mania Opening.
Carl is off doing things in places so Av and Len talk about news upcoming game releases and the recently released Final Fantasy 12 remaster. Amazon Affiliate: http://amzn.to/2nT6a6M Patreon: www.patreon.com/RNGSaveUs Our Sponsor: https://www.8bitbakeshop.com/ use the code "SaveUs" for 10% off your entire order or use either "TeamAv" "TeamCarl" or "TeamLenny" for 10% off one item. Music Rights Rollin at 5-210 and Pookatori and Friends Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License creativecommons.org/licenses/by/3.0/
What's good? Boi, we've been super busy this week! Duke2.o got a job! Red4k has just been chillin with them lotto numbers he won't share, ChrisTwist is heading to San Antonio Comic Con, with the AstroPanda Crew if you see him there, tell him hi for us. As for me the Skyline Sempai, I've been watching the Live Letters from Square Enix. In this episode we go deep into Star Wars The Last Jedi head theories. Chris has a theory that gets demolished the Skyline Senpai's because you see, I spent years of my life trapped in my room thinking, fantasizing about Star Wars and how it should have been. Like Star Wars Episode 2 and 3 this is how I would have done it. I would have the Clone Wars been about how Sidious had cloned all the most important and significant persons in the republic. So the plot would have been trying to find out who was a clone and who wasn't, but it's discovered that Anakin has been cloned. So in the end of it, it's about trying to figure out who is the real Anakin and who isn't but the twist at the end would be that the Real Anakin is killed by the evil clone and assumes his life, fathering Luke and Leia. Then in episode 3 Clone Anakin reveals the truth becoming Darth Vader but only Palpatine knows the truth and while everyone is left to believe that Anakin fell to the Dark side. So when Darth Vader finally saves Luke in Return of the Jedi it has more significant because even a creature created for Evil can have a change of heart and become a force for good, this would really drive home that you can choose who you are no matter your origins. Oh, Rey is a Clone of Luke made from his hand. We'd like to hear your thoughts hit us up @MiddleAgedNerds on twitter, Oh, check out this FF12 remake https://youtu.be/dJ2276R8-Ic and something funny https://youtu.be/D8f_I0H6eRw
What's good? Boi, we've been super busy this week! Duke2.o got a job! Red4k has just been chillin with them lotto numbers he won't share, ChrisTwist is heading to San Antonio Comic Con, with the AstroPanda Crew if you see him there, tell him hi for us. As for me the Skyline Sempai, I've been watching the Live Letters from Square Enix. In this episode we go deep into Star Wars The Last Jedi head theories. Chris has a theory that gets demolished the Skyline Senpai's because you see, I spent years of my life trapped in my room thinking, fantasizing about Star Wars and how it should have been. Like Star Wars Episode 2 and 3 this is how I would have done it. I would have the Clone Wars been about how Sidious had cloned all the most important and significant persons in the republic. So the plot would have been trying to find out who was a clone and who wasn't, but it's discovered that Anakin has been cloned. So in the end of it, it's about trying to figure out who is the real Anakin and who isn't but the twist at the end would be that the Real Anakin is killed by the evil clone and assumes his life, fathering Luke and Leia. Then in episode 3 Clone Anakin reveals the truth becoming Darth Vader but only Palpatine knows the truth and while everyone is left to believe that Anakin fell to the Dark side. So when Darth Vader finally saves Luke in Return of the Jedi it has more significant because even a creature created for Evil can have a change of heart and become a force for good, this would really drive home that you can choose who you are no matter your origins. Oh, Rey is a Clone of Luke made from his hand. We'd like to hear your thoughts hit us up @MiddleAgedNerds on twitter, Oh, check out this FF12 remake https://youtu.be/dJ2276R8-Ic and something funny https://youtu.be/D8f_I0H6eRw
Alors que tout le monde ne parle que de neige sur Facebook, nous on reste en dedans pis on parle de jeux! Anne-Marie est allé à PAX! C'est ben plus important que la neige ça! De quoi on a parlé: Probius, le nouveau héros de HotS Mass Effect: Andromeda Dauntless Tooth and Tail 7th seas ... Continuer la lecture
This week, we discuss the early days of our favorite game publisher/developer Square! And Enix. Enjoy!! The History of Square-Enix - Part VII: Game-Making Machine 7 Last time we talked about how Square Co. become an almost exclusive Playstation game publishing company. By 1998 they had a multi-game publishing deal with Sony, and with the success of Final Fantasy VII things were looking up for the now very profitable gaming company. Enix, although keep in mind they were a publishing-only company and made no games in-house, weren’t nearly as successful in the mid-to-late 90’s as Square Co. was. However, games weren’t the only thing Enix was selling. Since 1991, likely due to Enix’s relationship with Akira Toriyama (the artist behind Dragon Quest and Dragon Ball), Enix began publishing a weekly Manga magazine to compete with Shonen Magazine, Shonen Jump, and Shonen Sunday. Enix’s magazine would be called “Monthly Shonen Gangan” (by the way, “shonen” means a type of magazine aimed at young men and boys). It was so successful that they published another fantasy-only magazine in 1993 called “Monthly GFantasy”. Both of these monthly Manga Publications have been selling successfully all the way up to now around Japan. You may recognize some of these names: Fullmetal Alchemist, Soul Eater, Star Ocean and other spin-off manga has been published through these magazines for series later including Final Fantasy and Kingdom Hearts. In 1991 Enix also and a couple of other gaming companies in Japan helped fund the Digital Entertainment Academy Co., which is a school for game development. Speaking of games… The first game Enix published for the Playstation? “Bust a Groove” from 1998. It was a rhythm game developed by the now-defunct “Metro Graphics”. It was enough of a success a sequel in 2000 (Bust a Groove 2), and a more obscure third game on the PS2 called “Dance Summit 2001”, which even wikipedia didn’t even know existed. Following up the successful “Star Ocean” from 1996, Enix released “Star Ocean: The Second Story”, which was the first in the sci-fi/fantasy series released outside of Japan, and proved to be a pretty successful game with 1.09 Million copies sold worldwide. Although we listed the games on a previous episode, I’ll reiterate once again that Enix did experiment with publishing a couple games on both the N64 and the Sega Saturn, but middling sales from both of those systems is what probably led Enix to publish exclusively on the playstation after 1996. Square Co. during this era was pumping out games like crazy in comparison to Enix. Although it didn’t make the game, Square did publish the famous, and ahead-of-its-time, fighting game called Bushido Blade in 1997, created by “Light Weight” Studios (to be fair, they would also end up making the Crouching Tiger, Hidden Dragon game which is neither famous or any good). Bushido Blade would be considered one of the greatest games of all time by many publications, and sell moderately well for a 1997 title with 388,000 copies sold in Japan. Also in 1997, Square Co. would re-release Final Fantasy IV on the Playstation, release 2 games that I couldn’t find any info on, “Power Stakes” and “Digical League”, and publish the sequel to their first Playstation game, Tobal 2. ...And then they decided to shake up the Final Fantasy series with “Final Fantasy Tactics”. Written and Directed by Yasumi Matsuno (the director who stepped down in the middle of FF12), with gameplay designed by Hiroyuki Ito (we have an episode on him btw), Tactics would be one of the strangest departures from the Final Fantasy series, yet one of the most successful and beloved with over 2.4 million copies worldwide, almost all of which went to snobby hipsters who keep reminding people that FF7 is not the best FF game, but their super-rare-totally-not-Final-Fantasy Final Fantasy is. I kid, I’ve never played it, so I don’t know yet. Square would continue 1997 with another addition to the Saga series with “Saga Frontier”, a moderate critical success that sold just over a million copies. A very critically successful sequel to “Front Mission”, “Front Mission 2” would sell a moderate 500,000 copies and be considered one of the best Playstation games. And you’ll forgive me for rushing through the rest of 1997, where we had an “International Version” of FF7 (whatever that means), a little-known game called “Power Stakes Grade 1”, the disappointingly unsuccessful side-scroller 16 bit-like retro-shooter “Einhander”, the forgetful “Front Mission Alternative”, and “Chocobo no Fushigi na Dungeon”, which no, we’re not playing. Final Fantasy VII must have lit a fire under Square’s ass or something, because they would make and publish even more games in 1998, many of which are classics. They would start the year mildly, publishing a little game called “Super Live Stadium”, but would make gaming history in February with the release of “Xenogears”. Praised for its complex psychological plot, and interesting use of anime-style artwork, Xenogears was actually one of the early pitches for the plot for Final Fantasy VII and eventually became it’s own game. It sold over 1 million copies and fans have begged for a sequel ever since. Not to be missed, “Bushido Blade 2” would follow, along with a Playstation port of FF5 in Japan, the unknown-to-wikipedia games “Hai-Shin 2” and “Power Stakes 2”. Now here comes another mega-game… ...Based on the popular horror book (gotta be one of the first games based on a popular modern book, right?), the survival-horror RPG game “Parasite Eve” would make quite the splash as a serious and cinematic game, praised for its storytelling, and selling almost 2 Million copies to date. Not all things can be hits though, the critically-panned Sokaigi would follow, as well as some other not-too-noteworthy games like FF7’s Windows port, Brave Fencer Musashi (forgotten, but it sold ok), “Another Mind”, which is supposed to be really bizzarre game with still photos of actors and shit in a horror game…., yeah…., “Ehrgeize”, the apparently mediocre fighting game which is most notable for its inclusion of FF7 characters, “Chocobo Dungeon 2”, and “iS - Internal Section” which is a “tube shooter” game, like space invaders. With the classics released in 1997 and 1998, Enix was doing pretty wall, but Square Co. was creating a fucking lagacy. And that legacy would only become more solidified in February 1999 with Final Fantasy VIII. THE REMIX: https://www.youtube.com/watch?v=xoPLHBhCRqQ
Naoya Ito さんと、 PlayStation Now, FF12, ズートピア、次期アニメなどについて話しました。 Show Notes PlayStation Now FINAL FANTASY XII THE ZODIAC AGE が2017年に発売 Final Fantasy XII が最高すぎる件 Sony boss confirms PlayStation 4 'Neo' exists, won't be at E3 ゼノブレイド Dying Light: The Following 俺が最近ハマったおすすめで面白い最新PCゲームランキング ズートピア Pixar's RenderMan ピクサー流 創造するちから Rebuild: 140: Things To Do When I'm Dying (N, naan) Rewrite NEW GAME! バッテリー Bose QuietComfort 35 wireless headphones
This week, we continue with our Spotlight on Nobuo Uematsu. Enjoy! PART II Last week we looked at the beginnings of Nobuo Uematsu’s career, from being hired at Square Co. to his first two masterpieces that we can agree on with his soundtracks of FF4 and FF6. As a reminder, this is a special kind of Spotlight, one where you sit back, and enjoy the music. Let’s continue from 1995. Chrono Trigger, the one fucking game that we need to play but can’t because of the official order of things, was a gigantic project for Square, and is often cited with FF6 as the greatest RPG game ever. Most of the music was composed by veteran composer Yasunori Mitsuda, but Nobuo would leave his mark on the classic game as well, composing 8 of the tracks for the game. Here’s the haunting theme “Silent Light”: https://www.youtube.com/watch?v=9T4WB2zfmps No, no no no. Silent LIGHT. Not Silent night… Jesus.. That was Josef Mohr. https://www.youtube.com/watch?v=5ccv48ZiX1I&index=10&list=PLTHOcnhIuPOvEJd8WJI6kaJbQG0NeKtaY 1996 would be kind-of a dud year for Uematsu. The little known game “Dynami Tracer” would be his only solo work in 1996, and it’s definitely not one of his better soundtracks… But we wouldn’t wanna keep you wanting! Here’s a little piece called...music factory. https://www.youtube.com/watch?v=x-T4JU01UoA&list=PL70567EDAFF96BD39&index=3 We’re not gonna even bother with his next work, contributing to the album for Front Mission: Gun Hazard with a half a billion of other Square composers. His next game was 1997’s fucking Final Fantasy 7. We can’t give you just one. Here’s his band, the black mages’ version of perhaps the most popular FF7 song One Winged Angel: https://www.youtube.com/watch?v=LHzEaKFqboI One of the most beautiful pieces from the game, Aerith’s theme, taking a cue from Terra’s theme in the last game, here’s an orchestral version of that song: https://www.youtube.com/watch?v=NU0TcnsLop8 We can’t forget Kaleb’s favorite. This is Cosmo Canyon. https://www.youtube.com/watch?v=qBk58XDx5gY His next game would be that of FInal Fantasy 8. Nobuo has stated that with 8’s soundtrack, he worked hard to reflect the charcter’s emotions at certain parts of the game. It would be one of the more successful FF soundtracks with what is now as of 2016 the second-biggest video game music single ever, Faye Wong’s “Eyes on Me” selling over 500,000 copies. Now… Final Fantasy VIII… This is a tough one because neither of us really care for the soundtrack of FF8. There’s something about the tone of the instrumentation and the terrible engrish lyrics of “eyes on me” that leaves us with a bad taste in our mouths, but no one can deny the power of the opener, Liberi Fatali!!!! https://www.youtube.com/watch?v=j4MMhY4RyxQ Eh, fuck it, we’ll give you “Eyes on Me”. https://www.youtube.com/watch?v=ANw53vQFJeM Along this stream of Final Fantasy games, the often-underappreciated Final Fantasy IX would follow. FF9 would take a departure from the previous games with the soundtrack offering a more medieval scottish highlands inspired milieu. Nobuo would do the entire 160 tracks on his own for this game. Here’s one of them, “The Place I’ll return to someday”: https://www.youtube.com/watch?v=1OK29BoxomE We can’t forget “Rose of May”... https://www.youtube.com/watch?v=xKw3eJV6XFM Along with these classic pieces, Nobuo wrote yet another J-pop single to go with the game. This the greatest cover of “Melodies of Life” ever made: https://www.youtube.com/watch?v=wffHREGnTiA The same year as FF9, the year 2000, would be Nobuo’s first foray into feature films, where he would compose the main theme for the animated film “Ah! My Goddess: The Movie” https://www.youtube.com/watch?v=T2VTbUCek8E The first FInal Fantasy game without a soundtrack composed entirely by Uematsu himself would be the PS2 smash hit…. You guessed it! Final Fantasy X. One would guess that he may have been a bit burned out from FF9. In the end Nobuo ended up composing 51 of the game’s 89 tracks, including the Joe favorite “To Zanarkand” https://www.youtube.com/watch?v=z3eQuEm4R10 One of the most commonly performed songs by The Black Mages is the incredibly zany “Fight with Seymour” https://www.youtube.com/watch?v=87e5qQnVerI Can’t forget a Kaleb favorite, “Auron’s Theme”. https://www.youtube.com/watch?v=LaAhtI1_HU8 Oh, and one of the decent theme songs for a Final Fantasy, probably because it wasn’t awkwardly forced into the english language, here’s “Suteki Da Ne” https://www.youtube.com/watch?v=ikunVjaG2hw Final Fantasy XI, despite the arguments between Kaleb and I on whether or not he composed the soundtrack for the game, was composed in large part by him. NOT THE EXPANSIONS, but the original release. Here’s one of his tracks, “Ronfaure”: https://www.youtube.com/watch?v=UZ-ZDsFUEP8 Another insanely cool track from FF11 from Uematsu is “Despair” https://www.youtube.com/watch?v=joxCId9SvAU ...And one of the best-ever FF songs, one that Joe actually likes. This is the epic “Distant Worlds”. https://www.youtube.com/watch?v=TzbzAXKCn-Q Between 2003 and 2004, Uematsu seems to have been put on the backburner a little big, scoring for minor games like Hanjuku Hero Tai 3D and Egg Monster Hero, and only contributing one track for Final Fantasy Tactics Advanced during that time… Here’s the Main Theme: https://www.youtube.com/watch?v=KqGNeqc26go In 2004 Square veteran Hironobu Sakaguchi famously quit Square-Enix to create Mistwalker Studios, and in a way Nobuo left with him. Wanting to work on his live performances, his band the black mages, and seeking other opportunities creatively, Nobuo decided he was going to forge ahead as an independant contracter, and since that departure he’s returned to the FF series 3 times. For the soundtrack of Advent Children he built on his previous themes from FFVII, with FF12 he gave us another pop song I really don’t have the stomach for right now, and with FFXIV… Well, despite creating a lot of tracks for the original release, A Realm Reborn got rid of much of the original music from FF14. His biggest recent contribution to the FF series is probably the song “Answers” from the tragic end of the original game. https://www.youtube.com/watch?v=VMhcyzQ7mKw Nobuo Uematsu has gone on primarily to work with his old friend “The Gooch” on the games Blue Dragon, Lost Odyssey, and The Last Story. All of which feature great soundtracks. Here’s one from Blue Dragon, titled Waterside https://www.youtube.com/watch?v=kAzwlwkcFaU And here’s another from his non-Square Work. Here’s the terrifying Howl of the Departed from Lost Odyssey: https://www.youtube.com/watch?v=kmCp20CW-Pw Nobuo Uematsu's touch can be felt upon the whole series. Without him FInal Fantasy wouldn't be the same, and would be worse off for it. Nobuo Currently works hard at his live performances and various little composing projects for games and movies that he decides to work on. He’s doing so much, we can’t even cover it in a two-parter, but it seems he won’t be doing a full FF soundtrack anytime soon We are grateful to him and his work. What say we close with a gorgeous piece from “The Last Story” and close the book on our Spotlight of Nobuo Uematsu? This is “Lost Time”: https://www.youtube.com/watch?v=agAlOe0PoxY
This week, we discuss Masayoshi Sokens history within Square Enix. Enjoy! Spotlight: Masayoshi Soken By Joseph DeGolyer Look, it’s hard to follow up after a huge success. To every first generation of Saturday night live hosts, there’s always a second generation. Like Irvine Kershner after George Lucas. Like Jason Newsted after Cliff Burton. Like Andrew Johnson after Abraham Lincoln. Like Commodus after Marcus Aurelius. Some, like Kershner, rise to meet the challenge. Others, like Andrew Johnson, do so terribly their effects sour generations. Even more are just forgotten with time. For Example, Can you name the musical composer for Final Fantasy 12? How about 13? For most of us, these names probably don’t pop so easily into our heads… (They are Hitoshi Sakimoto, Hayato Matsuo, Masaharu Iwata for FF12 and Masashi Hamauzu for 13 By the way---and yes, I did have to look those up.) How can you possibly follow a legend like Nobuo Uematsu? With 12 main series Final Fantasy games composed primarily by him. With pieces like “theme of Love” from FF4 being taught to schoolchildren in Japan, and having the second-highest selling video game single ever (Eyes on Me, yes I still hate it, although I won’t deny the accomplishment), how can someone possibly fill his shoes. You’ve heard the rumors… Is the next Uematsu here? HAS THE CHOSEN ONE ARRIVED? On that, who knows? But let’s talk about him anyway. This is our special Spotlight on Final Fantasy XIV: A Realm Reborn composer, Masayoshi Soken!!! ----------------------------small musical interlude---------------------------------- Masayoshi Soken was born on January 10th, 1975 in La Paz Mexico. His father was a Trumpet Player in the NHK Symphony Orchestra for many years, as well as a professor at the Okinawa Prefectural University of Art. Why was his pregnant mother in mexico at the time of Soken’s birth? Who knows! Because he went straight from Mexico to Tokyo, Japan. There he grew to love music, learn piano, learn the guitar, and get into the Tokyo University of Science. Now I’ve desperately been searching for what he got his degree in at University… There are departments there in Science, engineering, innovation studies, chemical sciences, pharmaceutical sciences, management, fire science, math, technology, and biology…. Basically, no music or sound design school. Students are required to take some liberal arts stuff, according to the university’s website. I figured, for fun, I’ll list off their principles on liberal arts-supplemented education: “Leaders in science and technology are required to remain motivated to tackle, in cooperation with like minded people from different fields, cross-sectional and complex issues that transcend the borders of specialties, while maintaining a foothold in science and technology. We believe that cultivating such ability and supporting outstanding specialized skills are the role of liberal arts education. For this purpose, organizing a curriculum for liberal arts education should aim to cultivate the following types of ability. Ability to adopt a bird’s-eye perspective of nature, people, and society Ability to think logically and critically Communication skills Internationalism (ability to understand different cultures, languages, ethnic groups, and international issues) Self-management ability” ----------------------------small musical interlude------------------------------------- Whatever it was that he learned from University, be it Biology or his skill in “Internationalism”, he was able to get an interview at Square in 1998 to work in the sound department. Apparently, his enthusiasm for rock and roll is what got him the job, as well as his sick skills on the guitar. And he put that guitar skill to work with his first video game soundtrack credit for the game “Gekikuukan Pro Yakyuu At the End of the Century” in 1999. The game features his punk rock music tracks, as well as some of his sound design… Let’s take a listen to one of his first video game scores…. https://www.youtube.com/watch?v=Zyj_AjLK7E8 Soken would continue to work on sports games for Square, until Square decided that they were done making them. Before that time, would compose tracks for the games Nichibeikan Pro Baseball: Final League and the soccer simulator World Fantasista… Here’s a bit of sound from that game: https://www.youtube.com/watch?v=IphGvVxw9x8 ---------------------------------------------------------------------------------------------------------------- Now, Soken stayed quiet after the Sports Team was dissolved at square. My only assumption was that he was just lurking in sound design for various games, and not given any more opportunities to compose any music until 2005. There is some confusion regarding his credits, as Soken often went by pseudonyms during this time. It is believed that he co-created the piece "Endless Love, Endless Road” with Masashi Hamauzu and Tsuyoshi Sekito from a Final Fantasy X Tribute Album called “Feel/Go Dream Yuna & Tidus”in 2001. I don’t see any proof of this anywhere, but if Wikipedia says it, you know it’s true!!!! I think it deserves a bit of a listen though, don’t you? https://www.youtube.com/watch?v=DqID7jQwnLQ If you want more information on that album… It’s supposed to be songs about Tidus and Yuna… You can look up more if you want. His next piece that we know of was the beginning jingle for the show “Square-Enix music TV” where Square’s video game composers would be interviewed and promote their music. https://www.youtube.com/watch?v=y6hsXHXOEn8 On this front, in an attempt to promote himself, apparently he showed up at some kind of fan convention and fought some robots half-naked for Square-Enix players… Perhaps this paid off, he got to compose one spoof soundtrack for Front Mission 5 called “Blue Stream”... http://downloads.khinsider.com/game-soundtracks/album/front-mission-5-scars-of-the-war-original-soundtrack/321-blue-stream.mp3 And so his return to Composing was complete. He would next go on to do the entire soundtrack for the Square/Nintendo collaboration Mario 3 on 3. Here’s a taste of that... https://www.youtube.com/watch?v=ehAZmNS6BPI&list=PLBBD787E4AD05D073 Now, as you can see, a lot of this stuff is more poppy in tone, and far from anything you’d hear in let’s say Final Fantasy 6, but I think that soken was just going pretty much where he was told. He contributed a remix for The Bouncer’s main theme, and he worked on Square-Enix’s web-based games Elebest, Game Brain, and Zenobuster. He was moving up the ladder. In 2007 he got the opportunity to play second fiddle to Kenji Ito on the score of Dawn of Mana in 2007. Here’s his biggest contribution to that game, a track called “Sanctuary”... Sit back and relax for this one... https://www.youtube.com/watch?v=cDbxqrcxSkk Now, that’s more like it, am I right? Mr. Soken was still considered a mid-level composer in the company, and his next two projects “Nameless game” in 2008 would be a minor release on the DS, a Video Game adaptation of The Ring. The theme here, I think, shows that he can do more than pop, rock, and pretty piano pieces… He can create something epic... https://www.youtube.com/watch?v=n_8YugTt-Bc&list=PLfSOLl6OGya6nIZomTmyNp7MZaPnkt2f1&index=2 The last major game he’d work on before Final Fantasy XIV would be the game “Mario Sports Mix” in 2010. I’ll play a bit of one of the pieces that showcases Soken’s punk rock style the most from this game… https://www.youtube.com/watch?v=gqjH20atoNE&list=PL8827B3786F638845&index=5 So, at some point he got hired on to do the sound direction for the 1.0 version of Final Fantasy XIV after this (Which, considering how huge the series is, that is still a massively important job in its own right). Nobuo Uematsu was making a one-off return to the series after going solo, and his shoes wouldn’t need to be filled until 1.0’s massive failure. During the 1.0 to 2.0 debacle (you can listen to our FF14 review to learn all about that), Soken was given the double duty of directing the sound of both games. With no Uematsu, Soken had to fill in much of the soundtrack himself, eventually creating over 100 tracks for the new game, and later creating another 60 tracks for the Heavensward expansion. Let’s go through a few of his most popular tracks from FF14. We’ll be putting up piano remixes these pieces, as I think that that may be the best way to truly appreciate the musicality of Soken--check the description for the links and check out the channels. For the true Soken audio, consult the game, or buy the albums. This first one is called “Wailers and Waterwheels” arranged by Matt Fuss... https://www.youtube.com/watch?v=FmZRCxdvSvU&list=PLBEaChoG50t4iyMscJ9mwMc0fCEK2MNh3 Here’s a pretty cool version of “Leviathan” from Husky By the Geek... https://www.youtube.com/watch?v=h37r9S0GdIs&index=13&list=PLpamuGhPkpi5sSydUiEYpP3FDpgeGdTP7 ...and we’ll play one more by the Shanghai Philharmonic Orchestra. This is “A New Hope”... https://www.youtube.com/watch?v=p97GPoQDXfc ------------------------------------------------------------------------------------------------------------ For our closing statements on Masayoshi Soken, I’d like to say that I think he’s got incredible potential as far as his future work is concerned. Many FF14 players have gathered around his music in particular, praising it over Uematsu’s work on the same game. I think the Jury’s still out on this one, but I sense great things from Masayoshi Soken in the future. Let’s fade out with my favorite piece from Heavensward that I’ve heard so far… This is “Contention”. A remix by Benjamin Antony James… https://www.youtube.com/watch?v=G-9WEwgevEg
This week Jerod steps in for Jeremy to discuss the world of video games! Windows 10 is out, FF12 might be getting remastered, OUYA is in the news again and more! We also talk about the new releases of the week and have a nice discussion about high barrier to entry PC games. Intro: Far Out at Home - Cosmonautica. Outro: Days of Summer V2 :: Thieves of Fate (OCRemix)
Final Fantasy XII began development in the year 2000, after Final Fantasy Xi’s announcement, and would become the game with the longest development time in history when it was finally released in 2006. The development was a tumultuous one as well as an expensive one, costing 35 Million USD to create, an estimated 12 million more than FF10. The game was to be co-directed with Hiroyuki Ito (of FF6 and FF9 fame) and a man named Yasumi Matsuno, who had previously helmed and penned the very popular game Vagrant Story as well as Final Fantasy Tactics. It was Matsuno who had come up with the story of FF12, and Ito, along with battle designer Hiroshi Tomomatsu, was well underway with the creation of his new FF battle system called the “Active Dimension system”, drawing inspiration from the plays in American football. It was to be a truly glorious combination of Square’s creative teams. And Square-Enix spared no expense. The art team was shipped off to Turkey to draw up design ideas for the game, and much of the early development of FF12 was based upon custom-creating the tools used to make the game, drawing upon the same game engine as FF11 to create a type of MMO experience in a single player game. A couple things about the early iterations of Final Fantasy 12: There was a planned 2-player mode. There were plans to allow for recruitments of non-player characters to join in mob hunts. There was a job system. Basch was initially meant to be the main character of the story. But, as I said before, FF12’s development was a troubled one. Halfway through production, Hironobu Sakaguchi, series creator, quit Square-Enix altogether, taking a huge chunk of the Final Fantasy XII development team with him to his new company, Mistwalker. Devastated by this blow to the project, co-director Yasumi Matsuno refused to come to work for a month after the split. Rumors are that Matsuno was extremely temperamental after that. And in 2005 Matsuno stepped down from his position, claiming illness as the cause. He has since stated that though he had in-fact been sick, he felt he had disappointed the staff, shareholders, and fans who were looking forward to the game. Matsuno would later follow Sakaguchi to Mistwalker to work on the game Terra Battle. Series veteran Nobuo Uematsu would also bow out of this Final Fantasy, leaving Square in 2004, Uematsu’s only tracks appearing on FF12 would be Final Fantasy’s main theme and the ending song, fitting called “Kiss me Goodbye”. Hitoshi Sakimoto was the primary replacement for Uematsu, with a handful of tracks created by Square-Enix composers, Hayato Matsuo and Masaharu Iwata. To finish up the game, Matsuno was hurriedly replaced by Hiroshi Minagawa to salvage the game. Later, that same person would be one of the staff members sent to save another troubled FF game, FF14. Within this environment of ever-changing staff members, there were some ever-changing aspects of the game tacked on: The planned 2-player mode and NPC recruitment were dropped from FF12 due to hardware limitations, and the fact that trying to implement those systems would cause too many delays. The Job system was dropped as Square-Enix decided that such a complex system would “confuse the players” as well as make the game’s development even longer. This would later be put back in, in a way, with the release of a game called “Final Fantasy XII International Zodiac Job System” in 2007. And lastly, Basch was deemed as too old and too tough of a character for the target demographic of the game, and in order to make up for this, the characters Vaan and Penelo were created. Vaan starting out as a tough guy and ending up an outgoing, spunky kid. In 2005 a playable demo of FF12 was released with the game Dragon Quest 8, and in March of 2006 the full game followed in Japan. In october of 2006, North America received the game, and in February of 2007 it was released in Europe and Australia. Despite all the setbacks, FF12 was a large commercial success, selling over 5 million copies and becoming the 4th biggest Ps2 game of 2006. It was also a mega-hit critically, winning multiple game of the year awards, and recieving top scores by many critics. Yet, a few years later and FF12 is nearly forgotten. Often seen as a low-point in the series, many fans of the Final Fantasy series see 12 as a disappointment. In one of the reviews for the game, Gamespot criticized it for having the weakest soundtrack in the series, and many a youtube reviewer have expressed disinterest in the weak characters of Vaan and Penelo, saying that they had nothing to contribute to the story. Series creator Hironobu Sakaguchi said he couldn’t play more than the first 20 minutes, and executive producer Akitoshi Kawazu stated that although he was happy with the perfect famitsu score of 40/40 for the game, he felt that it was far from perfect, and that the storyline did not meet expectations. The legacy of FF12 is a conflicting one indeed… Remixes https://www.youtube.com/watch?v=2pCzY801ZHE https://www.youtube.com/watch?v=yHSpGvd-Jy8 https://www.youtube.com/watch?v=LsrgyCn8adU https://www.youtube.com/watch?v=VWAJZ7rU2PY https://www.youtube.com/watch?v=Cv73PYw71rk https://www.youtube.com/watch?v=aX-wPtcq700
The RPG! RPG! crew discuss Pokemon Conquest, Disgaea DLC, Soul Nomad and the World Eaters, Vagrant Story, FF12 and more! Special thank you to Dan-O for providing awesome music from his website: http://www.danosongs.com
Even though this FFU show is full of news, there are no questions; my how the tables have turned. Darryl, Colin, David, and Lauren sit down together to go through the news this week. They cover the FF13-2 release dates for Japan and North America and how SE is trolling Europe. They also go through the new Type-0 trailer that’s packed full of new info as well as all of the classic SE games that are being released on PSN. They don’t pause for long before going into talking about the Burning Question from the last episode, which was “what is your favorite FF song.” The gang even goes further and talks about their favorite music. Colin is outcast for choosing music from FF12. The music segment comes from FF8 and will serenade you out to the end of the show. As always, don’t miss out!