Podcast appearances and mentions of gabe durham

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Best podcasts about gabe durham

Latest podcast episodes about gabe durham

Giant Bombcast
Giant Bomb @ Nite | The Game Awards 2024

Giant Bombcast

Play Episode Listen Later Dec 18, 2024 260:46


We brought the couch to hang out with our friends the night before The Game Awards 2024! We chat about being in and out of the industry, pizza, and what we're expecting from the big show!Segment 1: Karen Han, Brian David Gilbert, Elyse Willems, James Willems, Emma Fyffe, and Ify NwadiweSegment 2: Danny Peña, Riana Manuel Peña, Briana White, Robbie Daymond, Jordan Minor, and Gabe Durham, Eric Van AlenSegment 3 - WARFRAME 1999: Ben Starr, Neil Newbon, Amelia Tyler, Melissa Medina, Elsie Lovelock, Trieve Blackwood-Cambridge, Keving Afghani, Alpha TakahashiSegment 4: Rebb Ford, Wout van Halderen, Celia Bee, Parris Lilly, Jurge Cruz-AlvarezSegment 5: John Drake, Mary Kish, Michael Higham, Harris Foster, Alix Wilton Regan, Ronnell CrawfordSegment 6: Shawn McDowell, Mike Monitti, Dan Ryckert, Jeff Bakalar, Lucy James, Tamoor Hussain, Niki Grayson, Jan Ochoa

New Books Network
Gabe Durham, "Bible Adventures" (Boss Fight Books, 2015)

New Books Network

Play Episode Listen Later Nov 10, 2024 29:15


In the beginning, a small unlicensed game development company was hit with divine inspiration: They could make a lot of money (and escape the wrath of Nintendo) by creating games for Christians. With the release of the 1990 NES platformer Bible Adventures, the developers saw what they had made, and it was good. Or, at least, good enough. Based on extensive research and original interviews with Wisdom Tree staff, Gabe Durham's book Bible Adventures (Boss Fight Books, 2015) investigates the rise and fall of the little company that almost could, the tension between faith and commerce in the Christian retail industry, culture's retro/ironic obsession with "bad games," and the simple recipe for transforming a regular game into a Christian game: throw a Bible in it and pray nobody notices. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design at the IU International University for Applied Science, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network

New Books in Popular Culture
Gabe Durham, "Bible Adventures" (Boss Fight Books, 2015)

New Books in Popular Culture

Play Episode Listen Later Nov 10, 2024 29:15


In the beginning, a small unlicensed game development company was hit with divine inspiration: They could make a lot of money (and escape the wrath of Nintendo) by creating games for Christians. With the release of the 1990 NES platformer Bible Adventures, the developers saw what they had made, and it was good. Or, at least, good enough. Based on extensive research and original interviews with Wisdom Tree staff, Gabe Durham's book Bible Adventures (Boss Fight Books, 2015) investigates the rise and fall of the little company that almost could, the tension between faith and commerce in the Christian retail industry, culture's retro/ironic obsession with "bad games," and the simple recipe for transforming a regular game into a Christian game: throw a Bible in it and pray nobody notices. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design at the IU International University for Applied Science, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture

New Books in Christian Studies
Gabe Durham, "Bible Adventures" (Boss Fight Books, 2015)

New Books in Christian Studies

Play Episode Listen Later Nov 10, 2024 29:15


In the beginning, a small unlicensed game development company was hit with divine inspiration: They could make a lot of money (and escape the wrath of Nintendo) by creating games for Christians. With the release of the 1990 NES platformer Bible Adventures, the developers saw what they had made, and it was good. Or, at least, good enough. Based on extensive research and original interviews with Wisdom Tree staff, Gabe Durham's book Bible Adventures (Boss Fight Books, 2015) investigates the rise and fall of the little company that almost could, the tension between faith and commerce in the Christian retail industry, culture's retro/ironic obsession with "bad games," and the simple recipe for transforming a regular game into a Christian game: throw a Bible in it and pray nobody notices. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design at the IU International University for Applied Science, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/christian-studies

Wide Flank
Zelda: Majora's Mask (4/4) with Hac, Sean, and Dugan [GameClub]

Wide Flank

Play Episode Listen Later Aug 6, 2024 114:59


It's not about the destination it's about the journey. Join us on the mask quests, the good deeds, and the yearning for connection. Hac is comradeHac on the Wide Flank discord Check out Dugan's game company: https://mostnights.com/ Follow Sean on bluesky @magicplayer164 and visit their website at seanpetell.com. Support us and help us pay for games and stuff at: https://www.patreon.com/wideflank Join the Wide Flank discord!!! https://discord.gg/ACbDjNhMpJ All links: https://linktr.ee/wideflank Timestamps: 00:00:00 - Intro 00:01:34 - Why we're on this Mask Quest 00:03:55 - What the Mask Quest did for me 00:06:19 - Gamifying good deeds 00:07:00 - Mischief is yearning for connection 00:08:23 - Favorite mask and mask quest 00:21:02 - The meaning and purpose of dancing is the dance 00:22:40 - Why do we love this game so much (despite complaining a lot) 00:29:37 - Push and pull of narrative and game design in development 00:32:38 - Despair and melancholy in Ocarina of Time 00:34:20 - Let's not bring my wife into this 00:35:19 - Anju & Kafei and other masks 00:48:05 - Majora's Mask is a sequel (and the Legend of Zelda) 00:53:36 - Is Termina real? And other fan theories 00:58:24 - Making Ocarina 2 / Comparing to Ocarina of Time 01:01:50 - Learning to master the game, depth rather than breadth 01:07:14 - This game's about relationships inside and outside of time and space (EPONA) 01:11:00 - You can be bad too and story through items 01:14:50 - The ending and the Fierce Deity (Oni) Mask 01:30:07 - It takes darkness (and light) seriously 01:35:30 - Some questions from Discord 01:38:25 - How horny is Eiji Aonuma (we have data)? 01:44:12 - Timeloop games and some final questions 01:51:59 - Outro and more Anju & Kafei Show notes: The Legend of Zelda: Majora's Mask by Gabe Durham - https://bossfightbooks.com/products/the-legend-of-zelda-majoras-mask-by-gabe-durham Majora's Mask Episode 1/4: https://youtu.be/gMtpXW_lnz8?si=zux4TjtMZ9BRf5mw Majora's Mask Episode 2/4: https://youtu.be/tPAdJfWWkz8?si=3pW1LCAsgk972FrT Majora's Mask Episode 3/4: https://youtu.be/Y63mpj-EKiY?si=2d1DIRLSNlsSPANQ Zelda 2: The Adventure of Link (Final Boss) [Watch for Horny Zelda content]: https://youtu.be/ioHqz6TBYK4?si=sU97GzTkU-Z9TxOJ&t=158

New Books Network
Gabe Durham, "The Legend of Zelda: Majora's Mask" (Boss Fight Books, 2020)

New Books Network

Play Episode Listen Later Oct 26, 2023 61:52


For the third anniversary of the Asian Review of Books podcast, I wanted to do something a little different today—and talk about another one of my hobbies, video games. For video game players of—let's call them the elder millennial set and older—there's something special about the final dozen or so years of the 20th century. The Super Nintendo, the Sega Genesis, the Nintendo 64 and the Sony PlayStation: it was a period of technical advancement and creative experimentation that led to classics still beloved today. Exploring many of these classics—big and small, Japanese and Western, console and PC—are the entries of the Boss Fight Books series, compiled by writer Gabe Durham. Over the past several years, Gabe has invited his fellow writers to put together short works on the classic games that stand out in the medium's history. As of this interview, the 33 entries in the series span from 1976's Breakout to 2010's Red Dead Redemption. For today's anniversary panel, I invited Gabe along with three of his fellow writers—Alyse Knorr, Sebastien Deken, and Mike Sholars—to talk about their choice of games, what makes the 1989-2000 period so special, and why, perhaps, Japanese companies feature so prominently in the history of games. Gabe Durham is the founding editor & publisher of Boss Fight Books. He is the author of a previous Boss Fight entry, Bible Adventures, and a novel, Fun Camp. (Books mentioned in this interview: The Legend of Zelda: Majora's Mask [2000, Nintendo 64]) Alyse Knorr is an associate professor of English at Regis University and the co-editor of Switchback Books. She is also the author of the poetry collections Mega-City Redux, Copper Mother, and Annotated Glass. (Books mentioned in this interview: Super Mario Bros. 3 [1989, Nintendo Entertainment System]; Goldeneye 007 [1997, Nintendo 64]) Sebastian Deken is a writer and musician born in St. Louis, Missouri. He studied music and French literature at Washington University in St. Louis, then went on to receive his MFA in nonfiction writing from Columbia University School of the Arts. (Books mentioned in this interview: Final Fantasy VI [1994, Super Nintendo Entertainment System]) Mike Sholars is a writer, editor, podcast host, Creative Director, and former full-time journalist. His work can be found in HuffPost, Kotaku, Polygon, and VICE. (Books mentioned in this interview: PaRappa the Rapper [1996, Sony PlayStation])  You can find more reviews, excerpts, interviews, and essays at The Asian Review of Books,. Follow on Twitter at @BookReviewsAsia. Nicholas Gordon is an editor for a global magazine, and a reviewer for the Asian Review of Books. He can be found on Twitter at@nickrigordon. Learn more about your ad choices. Visit podcastchoices.com/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network

Asian Review of Books
Gabe Durham, "The Legend of Zelda: Majora's Mask" (Boss Fight Books, 2020)

Asian Review of Books

Play Episode Listen Later Oct 26, 2023 61:52


For the third anniversary of the Asian Review of Books podcast, I wanted to do something a little different today—and talk about another one of my hobbies, video games. For video game players of—let's call them the elder millennial set and older—there's something special about the final dozen or so years of the 20th century. The Super Nintendo, the Sega Genesis, the Nintendo 64 and the Sony PlayStation: it was a period of technical advancement and creative experimentation that led to classics still beloved today. Exploring many of these classics—big and small, Japanese and Western, console and PC—are the entries of the Boss Fight Books series, compiled by writer Gabe Durham. Over the past several years, Gabe has invited his fellow writers to put together short works on the classic games that stand out in the medium's history. As of this interview, the 33 entries in the series span from 1976's Breakout to 2010's Red Dead Redemption. For today's anniversary panel, I invited Gabe along with three of his fellow writers—Alyse Knorr, Sebastien Deken, and Mike Sholars—to talk about their choice of games, what makes the 1989-2000 period so special, and why, perhaps, Japanese companies feature so prominently in the history of games. Gabe Durham is the founding editor & publisher of Boss Fight Books. He is the author of a previous Boss Fight entry, Bible Adventures, and a novel, Fun Camp. (Books mentioned in this interview: The Legend of Zelda: Majora's Mask [2000, Nintendo 64]) Alyse Knorr is an associate professor of English at Regis University and the co-editor of Switchback Books. She is also the author of the poetry collections Mega-City Redux, Copper Mother, and Annotated Glass. (Books mentioned in this interview: Super Mario Bros. 3 [1989, Nintendo Entertainment System]; Goldeneye 007 [1997, Nintendo 64]) Sebastian Deken is a writer and musician born in St. Louis, Missouri. He studied music and French literature at Washington University in St. Louis, then went on to receive his MFA in nonfiction writing from Columbia University School of the Arts. (Books mentioned in this interview: Final Fantasy VI [1994, Super Nintendo Entertainment System]) Mike Sholars is a writer, editor, podcast host, Creative Director, and former full-time journalist. His work can be found in HuffPost, Kotaku, Polygon, and VICE. (Books mentioned in this interview: PaRappa the Rapper [1996, Sony PlayStation])  You can find more reviews, excerpts, interviews, and essays at The Asian Review of Books,. Follow on Twitter at @BookReviewsAsia. Nicholas Gordon is an editor for a global magazine, and a reviewer for the Asian Review of Books. He can be found on Twitter at@nickrigordon. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/asian-review

New Books in Japanese Studies
Gabe Durham, "The Legend of Zelda: Majora's Mask" (Boss Fight Books, 2020)

New Books in Japanese Studies

Play Episode Listen Later Oct 26, 2023 61:52


For the third anniversary of the Asian Review of Books podcast, I wanted to do something a little different today—and talk about another one of my hobbies, video games. For video game players of—let's call them the elder millennial set and older—there's something special about the final dozen or so years of the 20th century. The Super Nintendo, the Sega Genesis, the Nintendo 64 and the Sony PlayStation: it was a period of technical advancement and creative experimentation that led to classics still beloved today. Exploring many of these classics—big and small, Japanese and Western, console and PC—are the entries of the Boss Fight Books series, compiled by writer Gabe Durham. Over the past several years, Gabe has invited his fellow writers to put together short works on the classic games that stand out in the medium's history. As of this interview, the 33 entries in the series span from 1976's Breakout to 2010's Red Dead Redemption. For today's anniversary panel, I invited Gabe along with three of his fellow writers—Alyse Knorr, Sebastien Deken, and Mike Sholars—to talk about their choice of games, what makes the 1989-2000 period so special, and why, perhaps, Japanese companies feature so prominently in the history of games. Gabe Durham is the founding editor & publisher of Boss Fight Books. He is the author of a previous Boss Fight entry, Bible Adventures, and a novel, Fun Camp. (Books mentioned in this interview: The Legend of Zelda: Majora's Mask [2000, Nintendo 64]) Alyse Knorr is an associate professor of English at Regis University and the co-editor of Switchback Books. She is also the author of the poetry collections Mega-City Redux, Copper Mother, and Annotated Glass. (Books mentioned in this interview: Super Mario Bros. 3 [1989, Nintendo Entertainment System]; Goldeneye 007 [1997, Nintendo 64]) Sebastian Deken is a writer and musician born in St. Louis, Missouri. He studied music and French literature at Washington University in St. Louis, then went on to receive his MFA in nonfiction writing from Columbia University School of the Arts. (Books mentioned in this interview: Final Fantasy VI [1994, Super Nintendo Entertainment System]) Mike Sholars is a writer, editor, podcast host, Creative Director, and former full-time journalist. His work can be found in HuffPost, Kotaku, Polygon, and VICE. (Books mentioned in this interview: PaRappa the Rapper [1996, Sony PlayStation])  You can find more reviews, excerpts, interviews, and essays at The Asian Review of Books,. Follow on Twitter at @BookReviewsAsia. Nicholas Gordon is an editor for a global magazine, and a reviewer for the Asian Review of Books. He can be found on Twitter at@nickrigordon. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/japanese-studies

New Books in Popular Culture
Gabe Durham, "The Legend of Zelda: Majora's Mask" (Boss Fight Books, 2020)

New Books in Popular Culture

Play Episode Listen Later Oct 26, 2023 61:52


For the third anniversary of the Asian Review of Books podcast, I wanted to do something a little different today—and talk about another one of my hobbies, video games. For video game players of—let's call them the elder millennial set and older—there's something special about the final dozen or so years of the 20th century. The Super Nintendo, the Sega Genesis, the Nintendo 64 and the Sony PlayStation: it was a period of technical advancement and creative experimentation that led to classics still beloved today. Exploring many of these classics—big and small, Japanese and Western, console and PC—are the entries of the Boss Fight Books series, compiled by writer Gabe Durham. Over the past several years, Gabe has invited his fellow writers to put together short works on the classic games that stand out in the medium's history. As of this interview, the 33 entries in the series span from 1976's Breakout to 2010's Red Dead Redemption. For today's anniversary panel, I invited Gabe along with three of his fellow writers—Alyse Knorr, Sebastien Deken, and Mike Sholars—to talk about their choice of games, what makes the 1989-2000 period so special, and why, perhaps, Japanese companies feature so prominently in the history of games. Gabe Durham is the founding editor & publisher of Boss Fight Books. He is the author of a previous Boss Fight entry, Bible Adventures, and a novel, Fun Camp. (Books mentioned in this interview: The Legend of Zelda: Majora's Mask [2000, Nintendo 64]) Alyse Knorr is an associate professor of English at Regis University and the co-editor of Switchback Books. She is also the author of the poetry collections Mega-City Redux, Copper Mother, and Annotated Glass. (Books mentioned in this interview: Super Mario Bros. 3 [1989, Nintendo Entertainment System]; Goldeneye 007 [1997, Nintendo 64]) Sebastian Deken is a writer and musician born in St. Louis, Missouri. He studied music and French literature at Washington University in St. Louis, then went on to receive his MFA in nonfiction writing from Columbia University School of the Arts. (Books mentioned in this interview: Final Fantasy VI [1994, Super Nintendo Entertainment System]) Mike Sholars is a writer, editor, podcast host, Creative Director, and former full-time journalist. His work can be found in HuffPost, Kotaku, Polygon, and VICE. (Books mentioned in this interview: PaRappa the Rapper [1996, Sony PlayStation])  You can find more reviews, excerpts, interviews, and essays at The Asian Review of Books,. Follow on Twitter at @BookReviewsAsia. Nicholas Gordon is an editor for a global magazine, and a reviewer for the Asian Review of Books. He can be found on Twitter at@nickrigordon. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture

Ep.286 GoldenEye 007

"Da" Podcast

Play Episode Listen Later Aug 4, 2022 62:57


On this weeks episode of “Da” Podcast, Steve is joined by returning guests Alyse Knorr & Gabe Durham from Boss Fight Books as they talk about the upcoming book release of Goldeneye 007. They also talk about being a parent, pets, never playing Goldeneye 007, writing the book, watching Bond movies, realism in video games, Rare's library, Goldeneye 007's influence, multiplayer, house rules, marketing & word of mouth, Nintendo saving the day, technology, easter eggs, movie based video games, Goldeneye 007 facts, how video games help people, the nostalgia factor in video games, Goldeneye trivia, future books and so much more! If you're looking for “Da” Podcast merchandise, and want to support the show directly, please visit http://tee.pub/lic/KrIMP441400 We have tees, hoodies, onesies, phone cases, pillows, mugs and more! If you're into wrestling collectables, autographs, comic books, action figures, sports cards and more, make sure to visit www.firstrow.ca and use promo code: DAPODCAST20 to receive 20% off! Looking for something new to read and also into video games? Please visit www.bossfightbooks.com for great books on classic video games! For the best supplements and CBD products on the planet, please visit legacysupps.com and use promo code: DAPODCAST to receive 10% off! You can follow Steve on Instagram & Twitter @fingastylz and “Da” Podcast on Twitter @dapodcastdap Send your questions and comments to dapodcastdap@gmail.com Make sure to subscribe, rate, like, follow or review on ApplePodcasts, Stitcher, TuneIn, SoundCloud, Spotify and iHeartRadio!

Dev Game Club
DGC Ep 267: Bonus Interview with Sebastian Deken

Dev Game Club

Play Episode Listen Later Jul 14, 2021 72:52


Welcome to Dev Game Club, where this week we add a bonus interview to our series on Final Fantasy VI. We are joined by Sebastian Deken, whose new book explores especially the music in the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:51 Interview 1:05:21 Break 1:06:03 Outro Issues covered: not being able to talk about video game music, researching live performances of video game music, pitching Boss Fight Books, playing a friend's copy of Final Fantasy, racking up Blockbuster fines from pushing the rental, knowing that you're a musician from early on, studying to be an opera singer, having punishing stage fright for performance, getting into the Columbia MFA program, getting a great thesis advisor, the influence of prog rock on FF6's soundtrack, "the steampunk of music," Celtic music as an influence, the other influences you hear, having the Chocobos take you out of the game, the transitions from overworld to Zozo, knowing what to expect from a game vs not, needing a quilt of a game to quilt the music, planet-hopping, doing a lot of work through the music, having to find a way to talk about music through analogy, showing a few examples visually, the subtlety of Relm's musical number, sassy Relm, getting the whole story about Shadow and Relm through multiple playthroughs, the opera scene and "how is it possible," not making any sense to get the airship this way, the game as an opera with a three act structure, reflecting back what's happening in the game, opera as a strange confluence of factors, transcendant beauty that stays with you, opera as its own answer, needing to hear something as an 8x8 square, maintaining the illusion, matches of fidelity, the viewpoint on opera, not being meant to see people up close in opera. Games, people, and influences mentioned or discussed: biostats, Brett White, Boss Fight Books, NES, StarTropics, Dragon Quest, Matt Shafeek, Gabe Durham, GameCube, Kirk Hamilton, Strong Songs, St Louis Symphony, Upright Citizen's Brigade, Margo Jefferson, Michael Jackson, Koichi Sugiyama, Nomuo Uematsu, Mario (series), Nine Inch Nails, Ennio Morricone, Indiana Jones, Baldur's Gate, JRR Tolkien, Ultima, Skyrim, Elder Scrolls (series), Forgotten Realms, Super Mario RPG, Ryan Thompson, Cosi fan tutte, La traviata, Otello, Puccini, Ingmar Bergman, The Magic Flute, Kenneth Branagh, Hamlet, Spelunky, Derek Yu, ZZT, Anna Anthropy, Epic Games, Tim Sweeney, Death Stranding, Hideo Kojima, Dragon Quest Builders, Aaron Evers, Mark Garcia. Next time: Takeaways and feedback Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

Dev Game Club
DGC Ep 264: Final Fantasy VI (part six)

Dev Game Club

Play Episode Listen Later Jun 16, 2021 84:03


Welcome to Dev Game Club, where this week we continue our series on Final Fantasy VI. Tim catches up and fails to save the world, so we talk about making it work, in the ashes, as we got the band back together, before turning to listener feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours past Floating Continent Issues covered: the messed up inner turmoil of Terra, being stuck in a maze with random encounters, five hours on the floating continent, wiping after racing to the ship, waiting because of the walkthrough (or not), Timmy saves the day and holds back Kefka, cutscenes that age well or poorly, saving Cid or not, the cost of resetting the party, fears of apocalypse, meaningful sequences of finding each character again, finding a dragon and failing, Terra not rejoining you, wandering around Zozo, Sabin holding up a house and another timed sequence, regaining Edgar, going through Darill's/Daryl's Tomb, restoring the Falcon and watching it rise from the water, grinding around Narshe, being able to do more because production costs are lower, talking about FFXV's troubled production and feeling it in the game, revisiting games a second time around, first bosses in several ATB games, renting from the store, long load times and emulation, having trouble when you name your character the same as an in-game character, being frustrated when characters are taken away, wanting it to be Cyan's story, the reactive world. Games, people, and influences mentioned or discussed: LoZ: Ocarina of Time, Lani Lum, Tron, 20000 Leagues Under the Sea, Symphony of the Night, Gabe Durham, Boss Fight Books, Sebastian Deken, Nobuo Uematsu, Silent Hill 2, Nick Faulhaber, Derek from Spokane, Link's Awakening, MrRhythm, Zack from Melbourne, Maas Neotek Proto, Death Stranding, Dragon Quest Builders, Minecraft, Dark Cloud, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of the World of Ruin Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

The Nintendo Switch NXpress Podcast
NXpress Nintendo Podcast 216: An Interview with the Editor-in-Chief of Boss Fight Books

The Nintendo Switch NXpress Podcast

Play Episode Listen Later Jan 21, 2021 79:48


Gabe Durham guest hosts the show this week! This week on the NXpress Nintendo Podcast, the next generation of hosts, Cameron Daxon, Marc Kaliroff, and Campbell Gill are joined by a very special guest – Gabe Durham, the Founder and Editor-in-Chief of Boss Fight Books, an independent publisher of documentary-style books about a range of classic games. In this bibliophile-friendly episode, the gang opens the discussion by sharing their experiences with book versions of games. From comics in early issues of Nintendo Power to manga adaptations of beloved series like Zelda and Kirby, video games have a long and varied history in print media! In the main event, the hosts interview Gabe about his experience editing and publishing more than twenty volumes for Boss Fight Books that cover classic games new and old. He discusses his approach to editing, how Boss Fight Books selects which games to feature, and even highlights some of the publisher's upcoming releases such as an in-depth analysis of Final Fantasy VI that focuses on its legendary soundtrack. He also talks about some other releases from the publisher's back catalog, including an analysis of Majora's Mask and even a deep-dive into the infamous NES title Bible Adventures. Gabe covers all the bases when it comes to working as an independent publisher in the games industry throughout this wide-ranging interview! You can also listen to our show on Stitcher | iTunes |  Podbean | Spotify | Listen Notes | iHeartRadio| Player FM | Amazon Audible Playlist: LFXIV – NXpress Intro Nintendosage: Video Games and Books Wind Scene – Chrono Trigger Main Event: Boss Fight Books interview Clock Town – The Legend of Zelda: Majora's Mask

Bookwarm Games
Video Game Academy: Majora's Mask, by Gabe Durham

Bookwarm Games

Play Episode Listen Later Jan 20, 2021 70:41


Steve, Wes, Quorey, and Ben (asynchronously, but thank goodness for time travel) respond to the new Majora's Mask title from Boss Fight Books. Music clipped from the Keaton Quiz. We invite you to join us for future discussions.

All N: a Nintendo podcast
"Game of the Year 2020" - All N #28

All N: a Nintendo podcast

Play Episode Listen Later Dec 19, 2020 169:44


This week on All N: a Nintendo podcast! ★ What have we been up to? ☆ The season two finale of The Mandalorian ☆ The final demo for Bravely Default II ☆ Seth's passion for The Muppet Christmas Carol ★ News - 13:12 ★ Indie Showcase: Hades - 1:03:30 ★ Nintendo's 2020 Year-In Review - 1:34:10 ★ Top 5 Nintendo Releases of the Year / All N's GOTY 2020 - 2:16:26 ★ A Special GOTY Surprise w/ friends! - 2:39:03 Big thanks to all of our friends and guests over the past year that contributed to our Game of The Year discussion! In order of appearance: Tim Aulph, Gabe Durham, Douglas Bogart, Nicholas McDonnell, GameChamp, theASMRnerd, Ash Paulsen, Sean Chiplock. As always -- huge thanks to GrooveCube for the use of our theme song! Check them out over at: @groovecubemusic ~☆★ LINKS ★☆~ November 2020 NPD: bit.ly/3reog35 Polygon's interview with Doug Bowser: bit.ly/3mBe9lo "Friend Code - Nintendo 2020 Year In Review" on YouTube: bit.ly/3rcTJmt

Dan's Dabble in Babble
Gabe Durham Babbles with Dan

Dan's Dabble in Babble

Play Episode Listen Later Dec 17, 2020 40:07


Dan discusses a potpourri of topics ranging from running a business during a pandemic, learning new languages, how Boss Fight Books got it's start and the trials and tribulations of being a grad student with the wonderful Gabe Durham. Gabe Durham is the editor/founder of Boss Fight Books. Follow him at twitter.com/bossfightbooks or visit Gabedurham.com. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/dabbleinbabble/support

Ep.195 Boss Fight Books

"Da" Podcast

Play Episode Listen Later Nov 6, 2020 60:43


On this week’s episode of “Da” Podcast, Steve is joined by the author of The Legend of Zelda: Majora’s Mask and the founding editor of Boss Fight Books, Gabe Durham as they talk about smoke detectors, why Gabe started BFB, if BFB would ever publish non video game books, BFB’s success, Spelunky, the process behind selecting authors, a haunted cartridge, the way Majora’s Mask was written, fan theories, favourite Zelda games, the marketing campaign behind Majora’s Mask, translating video games, why Majora’s Mask didn’t sell better, editing books, “The Weird Story of the Week”, which games Gabe is playing and so much more! If you’re looking for “Da” Podcast merchandise, and want to support the show directly, please visit http://tee.pub/lic/KrIMP441400 We have tees, hoodies, onesies, phone cases, pillows, mugs and more! Go to www.blackbeltcbdproducts.com for all your CBD needs and use promo code: Dapodcast25 to receive 25% off! If you’re into wrestling collectables, autographs, comic books, action figures, sports cards and more, make sure to visit www.firstrow.ca and use promo code: DAPODCAST20 to receive 20% off! Looking for something new to read and also into video games? Please visit www.bossfightbooks.com for great books on classic video games! You can follow Steve on Instagram & Twitter @fingastylz and “Da” Podcast on Twitter @dapodcastdap Send your questions and comments to dapodcastdap@gmail.com Make sure to subscribe, rate, like, follow or review on ApplePodcasts, Stitcher, TuneIn, SoundCloud, Spotify and iHeartRadio!

All N: a Nintendo podcast
"100% Legit and Totally Legal" w/Gabe Durham - All N #3

All N: a Nintendo podcast

Play Episode Listen Later Jun 27, 2020 172:11


This week on All N: a Nintendo podcast! • What have we been up to? Star Wars Jedi Temple Challenge Star Wars Episode One Racer Eric's Father's Day with Clubhouse Games Pokémon Café Mix • News - 12:37 • Indie Showcase: Planet Alpha - 55:52 • Boss Fight Books w/Gabe Durham - 1:19:32 • Top 5 Ways the N64 Changed Gaming Forever - 1:51:34 • Pokémon Sword/Shield: The Isle of Armor review - 2:23:51 As always -- huge thanks to GrooveCube for the use of our theme song! Check them out over at: @groovecubemusic

Podcast – Super Gamer Podcast
NEW Super Gamer Podcast 11 – Stories from Beyond the Game with Gabe Durham

Podcast – Super Gamer Podcast

Play Episode Listen Later May 4, 2020


Boss Fight Books is back, with a Kickstarter for season five of its book series! Boss Fight Books publishes documentary-style non-fiction books, each centred around a different game, and each with a unique focus. This season will cover stories about Red Dead Redemption, Resident Evil, Majora’s Mask, Silent Hill 2, and Final Fantasy 6, written […]

Dev Game Club
DGC Ep 208: World of Warcraft (part four)

Dev Game Club

Play Episode Listen Later Apr 22, 2020 106:59


Welcome to Dev Game Club, where this week we return to Blizzard's 2004 classic MMORPG World of Warcraft. We discuss the pace of the game in solo vs group, another dungeon, and make some observations about MMO combat before turning to feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to level 30 Podcast breakdown: 0:53 WoW Talk 1:06:32 Break 1:07:08 Feedback Issues covered: blasts from the LucasArts past, "a gaming miracle," XP bonuses galore, Westfall culminating in Deadmines, quest storylines culminating in a dungeon run, extending the storyline into the Stockades, elegant design of these quest lines, breaking someone out of Stockades in modern, instance dungeons getting better over time, grey setting and repetitive play, hit point sponges, lack of boss mechanics, similarity to tower defense or EverQuest, dungeons with wings, the game as a group experience, having less down time, having a better balance in solo vs group experiences in modern, getting better at the types of roles warriors can fulfill, separating into tank/healer/DPS and some stagnation in the MMO space, the effect on D&D and being better to go the other way, having stances per character later, finding the right challenge level, the types of quests in Redridge, good critter variety, more verticality, introducing the Black Rock orcs, starting into the long game of end game quests, having deep lore and organizational structures in your setting, loving the Duskwood art design, hating the Duskwood quest design, lacking a culminatory dungeon, a wandering abomination, the pfffft of the Stalvan quest line, getting cursed repeatedly, enjoying the Raven Hill cemetery, reviving the Embalmer, snitches get Stitches, introducing the Worgen, the process of recruiting and traveling to an instance, evolving the theme park, the technicality of aggro and pulling and enemy awareness, using tactics against the technology, lacking saves and structuring strategy around that, seeing the top-down view in your mind's eye, using simple representations (planes and circles), running a combat system on a single machine for everyone in the zone, the costs of scale, using line of sight against the enemy, exploits as game-play, Brett's Book Recommendation, New Game+, the cost of additional development, paid DLC, checking NG+ off the list, block quotes from Woolsey and Slattery, a book club for books about games, finding all the endings, Frog and Robo's themes, being impressed by what they get from music hardware, "It's Not Easy Being Green," soundtracks we loved, lots of Chrono Trigger details, Janus/Magus as the main character, an update on Tim's trip. Games, people, and influences mentioned or discussed: Gladius, LucasArts, Mike Terpstra, Tippett Studios, Alex Neuse, Jedi Starfighter, Chrono Trigger, Activision/Blizzard, Makendi, The Goonies, Warcraft III, EverQuest, Dungeons & Dragons, Guild Wars 2, Reed Knight, Dark Age of Camelot, The Forgotten Realms, Greyhawk, Ravenloft, Reanimator, Bride of Frankenstein, DisneyWorld, The Witcher, Diablo, Ultima Online, Dragon Age, Stephen King, 11/22/63, Sam Thomas, Devil May Cry, Dark Souls, Breath of the Wild, Gabe Durham, Boss Fight Books, Ted Woolsey, Tom Slattery, Michael Williams, Skyrim, Elder Scrolls, Dave Fort, Earthbound, A Christmas Story (obliquely), Mikael Danielsson, Phantasy Star, Castlevania: Symphony of the Night, Mass Effect (series), Halo (series), Brock Holt, Red Dead Redemption, Kirk Hamilton, Shadow of the Colossus, Peter McConnell, Psychonauts, Grim Fandango, Clint Bajakian, Outlaws, Ryan/Bio, Ryan McPherson, Final Fantasy VII Remake, James Roberts, Chrono Cross, Nintendo Switch, Wasteland 2, Kirk Hamilton, Aaron Evers. Next time: Animal Crossing (2001)! An hour a day! Link: The Audio Design of RDR by Kirk Hamilton Magus as the Main Character Twitch: brettdouville, instagram:timlongojr, @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

Finger Guns Comedy
Do It For The Gram! W/Josh Simpson

Finger Guns Comedy

Play Episode Listen Later Oct 15, 2019 58:16


This week we have Josh Simpson on the show from The Meat Podcast! He's an actor and improvisor based in LA. We talk about how he prepares for long car rides, the clippers, a his very spicy hot take! Josh hates it when people go to concerts just to post about it. He proposes a drastic but pretty ingenious solution. Listen to the episode to hear his genius. Of course we do some scenes with him as well. It a great episode!!!! Go to our new website www. fingergunscomedy.com ! We're posting exclusive content on there every day! Hey Fingies! Use your little fingines to write us a review! podcasts.apple.com/us/podcast/fing…dy/id1293975889 Follow us on Facebook, twitter, and instagram for extra content on the show!
 twitter.com/gofingerguns
 www.facebook.com/gofingerguns
 www.instagram.com/gofingerguns/ Featuring:
 Josh Simpson (https://www.instagram.com/jarshsimpson/ https://www.instagram.com/themeatimprov/) Gabe Durham (twitter.com/BossFightBooks) Amelia Gonzalez (www.instagram.com/carasdeamelia/) Danny Carpenter (www.instagram.com/dannydicpix/) Edward James (www.instagram.com/edwardjrosales/) Adam R. Macias (www.instagram.com/adamrmac/

In a World Podcast
Ep27 - Semi-Pro "Love Me Sexy"

In a World Podcast

Play Episode Listen Later Sep 30, 2019 85:38


In A World where someone saw Anchorman and was like “I can do that!” and then they totally did not understand the humor. Where very soon to be famous but still very funny actors are not using any of their comedic abilities, where the main character should have just been a side character at best! This week we watched 2009’s Semi Pro and as Adam would saw, “it was NOT a slam-dunk”. We are joined by two very funny comedians and writers, Gabe Durham and Eric Pastore. It’s our first time having two guests on. Was it a mistake? Were they unruly? Listen to find out on this week’s episode of In A World…   Gabe Durham Twitter/ Boss Fight Books Eric Pastore Twitter Opening theme by J-Kraken (insta/twitter) Produced by Adam Macias Follow In a World Podcast: Twitter/Instagram: @IAWPod Facebook: @inaworldpod

Mystery in the Radio Waves
E34. "One Way Train to Pun Town" Cat Alter, Courtney Vineys, Gabe Durham, Taylor Behrens, Mark Jacob

Mystery in the Radio Waves

Play Episode Listen Later Jul 15, 2019 77:09


Series: Suspense Show: Love, Honor, or Murder Date: Jun 29 1950 https://www.genericradio.com/show/KDQXIV0X7Z2?fbclid=IwAR19wn4Fke-dZNi9vFH1H9ybcBk4iNJ7hqFWMh6_jcMEMiJP9-nivQAFkpg Thank you to this wonderful cast! Taylor Behrens Lauren Blair Donovan Jesse Koester Mark Jacob Cat Alter Courtney Vineys Meredith Dillon and your host Elizabeth McIrvin!

Finger Guns Comedy
Guy Fieri's Shirt And The Weather Machine w/Mary Nguyen, Gabe Durham, and Eric Pastore

Finger Guns Comedy

Play Episode Listen Later May 7, 2019 74:17


This week Finger Guns Comedy brings you a very special episode! It's a Mexican standoff with three members of the FG Crew and THREE guests! We welcome Mary Nguyen from the In A World Podcast (that Adam Produces), and Gabe and Eric from The Podyssey Podcast. They talk about podcasting, what their shows are about. Mary manages to tell it pretty syntactically. Gabe and Eric on the other hand, not so much. Then, during Mary's hot take about the weather we discover that Eric has a weather machine. A bidding war starts that ends up with Jason Mantzoukas! All that and more on Finger Guns Comedy! Featuring Mary Nguyen, Gabe Durham, Eric Pastore, Danny Carpenter, Edward James, and Adam R. Macias Follow In A World Podcast (https://www.instagram.com/iawpod/)The Podyssey Podcast (https://www.instagram.com/thepodyssey/) If you like what you hear please leave us a five star review on iTunes. It really helps out the show. itunes.apple.com/us/podcast/finge…d1293975889?mt=2 Subscribe to our youtube channel! www.youtube.com/channel/UCtnmcTNqlCTRV3_dJaxL1yA Find us at gofingerguns on Twitter, Facebook, and Instagram and give us a like and a follow. www.twitter.com/gofingerguns www.facebook.com/gofingerguns www.instagram.com/gofingerguns/

Mystery in the Radio Waves
E20. "A Hitchcock Christmas Story" Gabe Durham, Scott Nickley, & Andrew Young

Mystery in the Radio Waves

Play Episode Listen Later Dec 5, 2018 22:42


This week is a bonus minisode! A group of comedians listen to an audio clip of an Alfred Hitchcock interview and improvise comedic scenes. Cast Elizabeth McIrvin Andrew Young Charlie Fay Ryan Harvey Pearcy Scott Nickley Yvonne Regan

Mystery in the Radio Waves
E19. "Rod-Roger Serling-Sterling" Lauren-Blair Donovan, Charlie Fay, Gabe Durham, Azize Erim

Mystery in the Radio Waves

Play Episode Listen Later Nov 24, 2018 66:12


This week we are still exploring the pop culture around classic Radio Plays! We play the classic song "Angel Baby" by Rosie and the Originals, a Camel cigarette commercial from the 1960's and an interview with Rod Serling, the creator of the Twilight Zone. The comedians use the tracks as inspiration for comedic scenes! Hope you guys enjoy our wonderful cast! Cast Andrew Young Charlie Fay Lauren-Blair Donovan Azize Erim Scott Nickley Yvonne Regan Garrett Palm Gabe Durham Ryan Harvey Pearcy Elizabeth McIrvin

Skylight Books Author Reading Series
DANIEL LISI DISCUSSES HIS NEW BOOK WORLD OF WARCRAFT, WITH JARETT KOBEK, GABE DURHAM, AND BROCK WILBUR

Skylight Books Author Reading Series

Play Episode Listen Later Aug 15, 2016 70:25


World of Warcraft (Boss Fight Books) At more than 100 million user accounts created and over $10 billion made, it is not only the most-subscribed MMORPG in the world, but the highest-grossing video game of all time. Ten years after its launch, Blizzard Entertainment's World of Warcraft is less a game and more a world unto itself, and it's a world Daniel Lisi knows well. More time in his high school years was spent in Azeroth than in his hometown of Irvine, CA—a home he happened to share with Blizzard itself. Now that Lisi has founded his own game development studio, WoW remains his most powerful example of just how immersive and consuming a game can be. Based on research, interviews, and the author's own experience in a hardcore raiding guild, Lisi's book examines WoW's origins, the addictive power of its gameplay loop, the romances WoW has both cemented and shattered, the enabling power of anonymity, and the thrill of conquering BlizzCon with guildmates you've known for years and just met for the first time. Daniel Lisi is the CEO and co-founder of Game Over, a video game development studio based in Los Angeles, CA. He's a member of Art Share LA's board of directors and facilitates an incubator for individual artists and their projects. Jarett Kobek is a Turkish-American writer living in California. His novellaATTA was called “highly interesting,” by the Times Literary Supplement, has appeared in Spanish translation, been the subject of much academic writing, and was a recent and unexplained bestseller in parts of Canada. His most recent book is I Hate the Internet. Presently, he's working on a book about Ol' Dirty Bastard's first album for Bloomsbury's 33 1/3 series.  Gabe Durham is the founder, editor, and publisher of Boss Fight Books. His novel FUN CAMP was one of BuzzFeed's 17 Books We Loved in 2013. He lives in Los Angeles, CA. Brock Wilbur is a nightmare man with a heart of solid gold. Born in Salina, Kansas and booklearn'd at the Northwestern University in Chicago, Brock is a 6'7" writer slash comedian now living in Los Angeles. He has some books and standup albums and films that you might enjoy, and you can track them all down on the internetwebs. He accepts tributes in the form of video games and gin -- like an adult.

Explosomagico
WASD #17 - feat. BOSS FIGHT BOOKS

Explosomagico

Play Episode Listen Later Apr 26, 2016 96:52


WASD speaks with GABE DURHAM about BOSS FIGHT BOOKS, gives away some games, and talks about review codes. steamID clockface and dybno

Explosomagico
WASD #17 - feat. BOSS FIGHT BOOKS

Explosomagico

Play Episode Listen Later Apr 26, 2016 96:52


WASD speaks with GABE DURHAM about BOSS FIGHT BOOKS, gives away some games, and talks about review codes. steamID clockface and dybno

WASD
#17 - feat. BOSS FIGHT BOOKS

WASD

Play Episode Listen Later Apr 26, 2016 96:52


WASD speaks with GABE DURHAM about BOSS FIGHT BOOKS, gives away some games, and talks about review codes. steamID clockface and dybno

Critical Distance Confab
Episode 23 - Books Fight Boss

Critical Distance Confab

Play Episode Listen Later Mar 12, 2015 65:22


Continuing on the theme of video game book publishing, we decide to talk with Gabe Durham, the founder and editor of BossFightBooks, right now, the leader in single game book criticism. As of recording he had just wrapped up the Second Season Kickstarter and was taking pitches for the backer chosen game, Shadow of the Colossus. We talk about where the idea for BossFightBooks came from, how their publishing system works and what he's looking for in both authors and pitches to continue providing a variety of voices, styles and games. SHOW NOTES BossFightBooks Ludologica Fuck Videogames Rise of the Videogame Zinesters Extra Lives: Why video Games Matter Some Thoughts on Darius Kazemi's Jagged Alliance 2 and my own Killing is Harmless Opening Theme: 'Close' by The Alpha Conspiracy Closing Theme: 'Wishing Never' by The Alpha Conspiracy

LA Review of Books
LARB Podcast #42: Gabe Durham

LA Review of Books

Play Episode Listen Later Sep 22, 2013 62:35


Colin Marshall talks to author Gabe Durham about summer camp and his new book FUN CAMP.

How Was Your Week with Julie Klausner
Brent Weinbach, Gabe Durham: "Dicks for Days": Ep. 124

How Was Your Week with Julie Klausner

Play Episode Listen Later Jul 19, 2013 74:47


Hot enough for you? Haha! This week's podcast features one of God's Earth's funniest comedians, BRENT WEINBACH, who joins Julie to discuss how he got the lead actor in his comedy video, ULTIMATE DRUMMING TECHNIQUE, to keep an erection, how urban youths taught him the phrase "You doin' too much," and more. Then, they sample candy together. Also, GABE DURHAM, the author of FUN CAMP: A Novel in Shorts, joins us to read from his new book. It is a great book and it takes place in a week-long sort of Christian-y kind of summer camp. I know that's not a great description, but the book is really truly great and you should purchase it for your brain and eyes. Plus: Why people who grow up in different countries are fundamentally unloveable, the elusive phenomenon of a child-like imagination, how dumb it is to be surprised by a women's prison show with hot lezzie action, the overwhelming Paul Rudnickiness of The Stepford Wives remake, and why it is unacceptable to ever use the search bar on a porn site. Oh, and--PLATYPUSSES! And why they are funny.

Dj Grandpa's Crib
Dj Grandpa's Crib: But What of Lazarus?

Dj Grandpa's Crib

Play Episode Listen Later Jun 17, 2013 36:46


DJG talks with Witold of B', the flying car, Gabe Durham of Boss Fight Books, Robert and Alex Doyle of We're Putting a Tardis in Space, Ronen and Chris of Time Crash, Swamy Karnam of The Cozy... Discover the artists, singers, producers, entrepreneurs, game developers, and inventors of the future at DJ Grandpa's Crib, the unofficial Kickstarter Podcast. With a fresh voice and inspiring interviews, this weekly podcast celebrates the creative genius in each of us. Don’t miss a single episode!