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Chegamos ao último episódio dessa que se tornou uma trilogia de sucesso do nosso podcast, a tier list dos vilões dos games!Em parceria com o polêmico André Custódio, encerraremos essa epopeia com chave de ouro, cheia de polêmicas e com a garantia de muito entretenimento. Essa com certeza é a obra definitiva que definirá o maior vilão da história dos videogames. E aí, vai fazer maldade com a gente hoje?00:00:00 - Intro00:01:47 - O futuro das tiers lists no nosso podcast00:04:13 - Explicando a Tier00:07:49 - Akuma, e sua importancia para os jogos de luta00:14:09 - Giygas, apanhou pra crianças00:19:26 - Lady Butterfly a dona do Marko00:23:17 - Baldur e o tédio de possuir00:28:47 - Abby e seu taco de golfe00:34:14 - Como assim não é o Donkey Kong?00:35:41 - Edgar Ross cumprindo ordem00:39:07 - Por gentileza, fale sobre Andrew Ryan00:44:50 - Kefka, o coringa com magia00:49:48 - O maior vilao dos pcs nos anos 9000:52:06 - De a Ceasar o que é de Ceasar00:56:52 - Que história é essa?01:02:57 - Esse episódio é um teste da Glados01:06:12 - Ninguem liga pra esse vilão, pode pular esse capitulo 01:08:41 - Dr Albert Wily só queria reconhecimento01:12:26 - É Outer Worlds ou Outer Wilds?01:15:46 - Dracula só queria paz01:23:34 - Saren e os Rippers01:29:05 - LeChunk e o amor não correspondido01:32:21 -Shawn, Shaaaaawn, Shaaaaaaaaaaaawn01:38:17 - Qual é o vilão S+?01:50:45 - Recados finais e comentários dos ouvintes02:09:43 - DespedidasLINKS DO VLHApoia.se | Youtube | Instagram | XwitterContato: vailogarhoje@outlook.com.brApoie o Vai Logar Hoje e tenha acesso à episódios exclusivos e sorteios mensais!!
The stone chooses the flesh. You have chosen to listen to us as we're wondering why Aerith needs money, laughing like Kefka, not agreeing with arbitration, spilling blood on fancy riggins, looking for a good drubbing, refusing to argue with ghosts, killing dead people again, crushing grapes, leaving a fearsome stain, playing dumb and dumber about mossfungus, listening in secret, sensing perversion, exploring the necrohol, reserving questions for the victor, distinguishing between vampire and pervert, and coming back to life because you have good hair. Please accept this podcast as a symbol of the church's good faith. 00:00 Fever Dream | 03:51 Intro | 05:54 Cloud Strife | 19:50 Lake Poescas | 24:25 Loffrey x Dycedarg | 35:07 Limberry Castle Gate | 39:37 Limberry Castle | 49:08 Limberry Castle Keep | 57:32 Real Net | 01:03:02 Outro Patreon: patreon.com/retroam Twitter: @retroamnesiapod YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
Lords: * Abby * https://www.hollywoodfringe.org/projects/10813 * Pat * https://www.kickstarter.com/projects/hyperheartcom/gotchacards Topics: * The pear scene * Capsule machines vs. claw games * Designing UIs for TV * This be the Verse, by Philip Larkin * https://www.poetryfoundation.org/poems/48419/this-be-the-verse Microtopics: * My Brother the Car. * A card game that is not totally random. * Deciding to focus on something else in 2020. * Rock Paper Scissors vs. Rock Scissors Paper. * Which of the twins to take a kidney from * Committing to a bit that breaks the rhythm of what people expect you to say. * Making a game where people get crushed by debt but making it fun. * Everybody Loves Raymond. * Sitcoms that have plenty of opportunity to disappoint you. * A show that lives and dies in the performance. * Nine years to stop trying. * The most profitable sitcom of all time. * Adapting Raymond. * Ray Romano explaining the concept of having parents to a puzzled audience. * The kind of argument where both people make sense and are both trying to be nice. * Trying to be nice but failing. * 'Til Death. * The demeanor of a revenant. * Whether Brad Garrett listens to this show. * Hitting 100 episodes and going into syndication. * Musicians needing a body that can strike. * Writing an increasingly ludicrous sitcom for an audience of nobody. * A son who is always on the wacky tobacky. * A sitcom husband who notices that his wife has been recast and realizes he's on a sitcom. * Continuing to give Brad Garrett chances to star in sitcoms because he's so tall. * A sitcom that made you feel seen. * The workplace sitcom vs. the domestic sitcom. * Aimlessness in a post-Seinfeld era. * Abed Ghaith's striptease. * Is that Abed Ghaith's penis in your pocket or are you just happy to see me? * Claw game skill issues. * A billionaire trying to figure out how best to do good in the world and who decides to operate several generous claw machines. * Decorating a desk space with a pocket full of miniature delights. * Mona Lisa Breakdancing. * The rice cooker that King Piccolo was trapped in. * Rubik's Cube but all the faces are Mahjong tiles. * The coolest and most popular racial atrocity. * Ramen Man vs. Kikko Man. * A bowl of ramen in the shape of a tube. * Homer Simpson: visual ripoff of Kinnikuman. * Seeing an aquarium fish that looks just slightly too human. * Reading a book about bugs and itching like mad. * Worrying that you are ruining eyes for yourself. * Famous JAV title "Reincarnated as a Spider" * Conveying the idea of receiving a DM on social media to a television audience. * My face in a tube dot com. * Saying "youshmoob" really fast and hoping nobody notices. * Wanting to put a Russian Roulette scene in your TV show but being unable to negotiate the rights to Russian Roulette from ELORG so you need to hire Alexey Pajitnov to design a replacement game. * A joke that is very funny when you explain it but impossible to convey in any known medium. * The flag that says "bang!" * The Joker not being confident enough in his jokes so he has to use laughing gas. * Silent Comedy Joker has to work a bit harder. * Naming a difficulty level after a pop culture allusion to babies. * The ending of a Clockwork Orange in the UK depicting the protagonist as deciding to renounce violence and become a better person, but in the US they omitted that chapter because it's unrealistic. * The UK edition of A Clockwork Orange depicting the protagonist renouncing violence and becoming a better person so he joins the police force, whereas in the US edition the protagonist decides to remain brutal and violent so he joins the police force. * Where's the bridge, Larkin? * This be the verse you grave for me. * Poets being jerks to all different kinds of people. * Kefka creating a tower of garbage in Final Fantasy while everyone tries to convince him it's worthwhile to have a family. * Which kids inspired Lord of the Flies. * Suggesting that your mom read Chainsaw Man Part 1 so that you can talk to her about grief.
Oscar and Gerry talk about Final Fantasy, Death Stranding, Rise of the Ronin and more. Email: Unversedpodcast@gmail.com
Recomendados de la semana en iVoox.com Semana del 5 al 11 de julio del 2021
Amor, venganza, deseo, tristeza, pérdida… son muchas las emociones que nos invaden cuando jugamos a un Final Fantasy. Son experiencias sensoriales que conectan con lo más profundo del alma humana. Hay algo casi místico en escuchar esta melodía y trasladarnos a esas aventuras donde somos uno más de ese grupo de héroes dispuesto a salvar el mundo. En Final Fantasy VI conocimos los horrores de la guerra, el dolor insondable de perder a un ser querido, buscar justicia por tu pueblo o sencillamente escapar de un destino que te ha sido dictado desde la cuna. Hoy queremos rendir homenaje a una de esas historias que te acompañan toda la vida, un pequeño milagro que en 1994 cabía dentro de las entradas de una Super Nintendo. Para Squaresoft fue el final del ciclo, pero para los fans, la puerta de entrada a la eternidad. Si hay un olimpo dedicado a las más ilustres obras de los videojuegos, Final Fantasy VI tiene su nombre grabado en rúbrica dorada como el techo de un género en un momento donde parecía que ya lo habíamos visto todo. Nos subimos al barco volador para recorrer este vasto mundo. Acompáñanos y evitemos juntos los malvados planes de Kefka. ------- En este programa han participado Jona (@Akamaru1984), Atreides (AtreidesXXI), Marta García (@Nelvalay) y Sergio Tur (@serturjo).
Amor, venganza, deseo, tristeza, pérdida… son muchas las emociones que nos invaden cuando jugamos a un Final Fantasy. Son experiencias sensoriales que conectan con lo más profundo del alma humana. Hay algo casi místico en escuchar esta melodía y trasladarnos a esas aventuras donde somos uno más de ese grupo de héroes dispuesto a salvar el mundo. En Final Fantasy VI conocimos los horrores de la guerra, el dolor insondable de perder a un ser querido, buscar justicia por tu pueblo o sencillamente escapar de un destino que te ha sido dictado desde la cuna. Hoy queremos rendir homenaje a una de esas historias que te acompañan toda la vida, un pequeño milagro que en 1994 cabía dentro de las entradas de una Super Nintendo. Para Squaresoft fue el final del ciclo, pero para los fans, la puerta de entrada a la eternidad. Si hay un olimpo dedicado a las más ilustres obras de los videojuegos, Final Fantasy VI tiene su nombre grabado en rúbrica dorada como el techo de un género en un momento donde parecía que ya lo habíamos visto todo. Nos subimos al barco volador para recorrer este vasto mundo. Acompáñanos y evitemos juntos los malvados planes de Kefka. ------- En este programa han participado Jona (@Akamaru1984), Atreides (AtreidesXXI), Marta García (@Nelvalay) y Sergio Tur (@serturjo).
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! *Los programas en edición DIRECTOR´S CUT son exclusivos para mecenas e incluyen el contenido emitido en abierto junto a comentarios realizados durante el proceso de grabación. Una edición alternativa que cuenta además con audio en mejor calidad y ausencia de publicidad. ------- Amor, venganza, deseo, tristeza, pérdida… son muchas las emociones que nos invaden cuando jugamos a un Final Fantasy. Son experiencias sensoriales que conectan con lo más profundo del alma humana. Hay algo casi místico en escuchar esta melodía y trasladarnos a esas aventuras donde somos uno más de ese grupo de héroes dispuesto a salvar el mundo. En Final Fantasy VI conocimos los horrores de la guerra, el dolor insondable de perder a un ser querido, buscar justicia por tu pueblo o sencillamente escapar de un destino que te ha sido dictado desde la cuna. Hoy queremos rendir homenaje a una de esas historias que te acompañan toda la vida, un pequeño milagro que en 1994 cabía dentro de las entradas de una Super Nintendo. Para Squaresoft fue el final del ciclo, pero para los fans, la puerta de entrada a la eternidad. Si hay un olimpo dedicado a las más ilustres obras de los videojuegos, Final Fantasy VI tiene su nombre grabado en rúbrica dorada como el techo de un género en un momento donde parecía que ya lo habíamos visto todo. Nos subimos al barco volador para recorrer este vasto mundo. Acompáñanos y evitemos juntos los malvados planes de Kefka. ------- En este programa han participado Jona (@Akamaru1984), Atreides (AtreidesXXI), Marta García (@Nelvalay) y Sergio Tur (@serturjo).Escucha este episodio completo y accede a todo el contenido exclusivo de El Batallón Pluto. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/163568
Cette semaine, on revient sur certaines annonces du State of Play de Sony puis on enchaine sur une discussion autour de la mort lente de Legend of Runeterra, un très bon jeu de carte signé Riot qui va malheureusement progressivement abandonner son aspect compétitif. On terminera enfin sur une séquence culture où Kefka nous parlera […] Cette émission, Podcast 457 : l’instant culture, est publiée par la rédaction de Gaminfo.fr.
Avant de commencer votre écoute, sachez qu’en raison d’un incident technique avec la piste de ce cher ATH (Oui, encore), ce n’est pas l’enregistrement Audacity qui a servi au montage de cette émission mais celui de Twitch… désolé donc pour la qualité d’écoute de ce dernier. Bon sinon en plus de Kefka qui nous parlera […] Cette émission, Podcast 449 : il a une belle tête de vainqueur !, est publiée par la rédaction de Gaminfo.fr.
Avertissement : ATH, Kefka et Garu s’étant lancés sur un mini podcast sur Final Fantasy durant le pré Show, nous vous invitons à réécouter la rediffusion Twitch du direct de cette semaine. Bon par contre là où le bas blesse, c’est que pendant que Monsieur ATH défendait bec et ongle Final Fantasy X et son […] Cette émission, Podcast 447 : faux départ, est publiée par la rédaction de Gaminfo.fr.
"People are people. Not all of us are like Kefka." Det er på tide å dra opp et spill fra Final Fantasy serien igjen, og denne gang er det det 6.spillet som står for tur! Dette er Adrian sitt favoritt FF spill, og Håkon har nylig kastet seg på Pixel Remaster versjonen, så det var på god tid å få pratet om dette. De er som vanlig ikke alene! Denne gang har de med seg Christer Bårdslistuen Runde kjent fra NerdCast og Karsten Solheim fra The Casual Anime Podcast! Enjoy! Gjerne sjekk oss ut på: Discord: https://discord.gg/N7xHAwH Patreon: https://www.patreon.com/lolbua (For tilgang til bonuspodcasten NachSpæll må du velge "NachSpæll" tieren") Facebook: Spæll (facebook-side) og Spæll Community (facebook-gruppe) Instagram: www.instagram.com/spaell.podcast Vil du ha litt herlig Spæll merch? Sjekk ut Spreadshirt shoppen vår! https://spaell.myspreadshop.no/
Off my podcast, jester. The commissioner sits there.It's fantasy draft season! And, well, it's been a while since our last draft episode, and even longer since we've drafted characters from the biggest RPG series around. So, we decided to pull a new panel together to engage in some Retro Encounter rules-based discussion nonsense with a supersized episode where we draft all our Final Fantasy characters.Is Celes is main character or a supporting one? Where does Kefka fall on our big board? Just how long can we make one episode? Listen in to find out!Featuring: Michael Sollosi, Alana Hagues, Aleks Franiczek, Lucas Greene, Zach Wilkerson; Edited by Zach WilkersonOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomRelated Links:Retro Encounter 210 - Final Fantasy Fantasy Draft
Life... Dreams... Hope... Where do they come from? A new episode of Retro Encounter of course, that's where!We're back this week to dive into the second, more ruinous half of Final Fantasy VI. After the relatively structured and straightforward pacing of the first half, the latter portions of Final Fantasy VI are certainly much more open, and quite a revelation when the game released.Is the second half still as interesting as it was all those years ago? Did we recruit everyone? Who makes the right choice and turns off encounters while climbing Cultists' Tower? Listen in to find out!Featuring: Zach Wilkerson, Aleks Franiczek, Ben Love, Lucas Greene, Lucy Gray; Edited by Jono LoganOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomRelated Links:Audra's Final Fantasy VI Pixel Remaster Review on RPGFanBob's Final Fantasy VI Pixel Remaster Review on RPGFan
Cette semaine, on termine en beauté la saison sur nos marottes du moment : Street Fighter VI pour Kefka, Planet of Lana pour Garu et enfin Diablo IV pour Le Tyran. On abordera également le sujet de l’intelligence artificielle, notamment en qui concerne les voix où l’on a pu observer de sérieux dérapages dans la […] Cette émission, Podcast 445 : Season Finale., est publiée par la rédaction de Gaminfo.fr.
Cette semaine, on fait une sélection (très) resserrée sur les annonces des diverses conférences qui ont pu avoir lieu, Kefka s’énerve encore plus contre Capcom et Le Tyran fait un voyage dans le passé du genre MMO. A voir si la sélection qui fera suite au Xbox Game Showcase ainsi que la conf Ubisoft sera […] Cette émission, Podcast 441 : un festival d’été pas si fou, est publiée par la rédaction de Gaminfo.fr.
"Why do people insist on creating things that will inevitably be destroyed? Why do people cling to life, knowing that they must someday die? ...Knowing that none of it will have meant anything once they do?"The time has come to close out one of the greatest JRPGs of all time. The final stretch of the game is some of the finest it has to offer; join Rick and special guest Chris as they dig into a cornucopia of symbolism and religious iconography in Kefka's Tower. We also wrap up each character's scenario/arc. We hope you enjoy!MORE RETRO HANGOVER: https://linktr.ee/retrohangover PATREON: www.patreon.com/pixelprojectradioDISCORD: https://discord.gg/Rfjx2ptWP5TWITTER: https://twitter.com/pixelprojectpodINSTAGRAM: https://www.instagram.com/pixelprojectradiopodcast/Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Es geht um Kristalle, um die Krieger des Lichts, Kefka, Shiva und Ifrit und die legendärste Oper der Playstationära: Wir reden in kleiner, feiner Runde über die ersten 6 Hauptteile der Final Fantasy-Reihe. Der Auftakt der von Garben so sehnlich gewünschten und perfekt vorbereiteten Mammutserie der Welle Nerdpol versucht euch nicht nur zu unterhalten, es gibt auch seitenweise wissenswertes zu erfahren. Schauen wir mal, ob wir das geschafft haben. Viel Spaß! Besucht unseren Discord und sagt uns die Meinung auf Twitter und Instagram! PodRiders wird ausgestattet von Shure. Bist du auf der Suche nach hochwertigem Audio-Equipment? Dann folge diesem Link: https://shu.re/3zdcJUV Coverartwork Copyright by Square Enix.
Wow, what a game! We have even more triangle talk to share with you, as well as what much of the symbolism at the end of this game is trying to tell us. We had to record a bit later in the week to cover everything, but hopefully, everyone will have gotten their fill of Final Fantasy VI through this podcast. There is so much to analyze and too much missable content, but in the end, I think we gave FF6 our best and are very eager to hear what else you noticed that we didn't bring up in the comment section. Thank you for watching! This is one of our favorite games of all time. Next week we'll be playing Nier Automata. As always, please like and comment to let YouTube know that these videos are appreciated so they can eventually be shared with other fans of RPGs. Until next week! Time Codes: 1. Intro (0:00) 2. Ancient Temple (8:27) 3. Hidon (15:02) 4. Kefka's Tower (21:37) 5. Kefka (27:26) 6. Escape (58:28) 7. Ending and Theme (1:34:51)
As Celes continues her quest to gather her lost friends--scattered across the four corners of the world--she begins to gain hope and strength. The party grows even larger as we find a few new friends. In this episode, we gather up all the cast and get ready for our final showdown with Kefka. Time Codes: 1. Intro (0:00) 2. Crumbs (1:07) 3. Cyan (6:40) 4. Gau (17:05) 5. Terra (25:50) 6. Relm (45:00) 7. Shadow (49:20) 8. Locke (1:01:00)
In the wake of Kefka's worldwide destruction, Celes awakes on a solitary island where she was cared for by Cid for a full year while in a coma. Now she must pick up the pieces of the broken world stretching out before her and bring a last ray of hope to its demoralized population. First, however, she'll need to overcome her own overwhelming despair. Time Codes: 1. Intro (0:00) 2. Solitary Island (2:26) 3. Recruiting Sabin (20:20) 4. "Gerad" (29:33) 5. Setzer and Daryl's Tomb (36:33) 6. Recruiting Cyan (54:12) 7. Recruiting Gau (57:59)
En plus de faire une pause dimanche dernier, cela faisait déjà un petit moment que l’on avait pas fait de podcast tous les quatre… du coup on s’est dit que l’on allait faire une émission de plus de trois heures histoire de marquer le coup ! Bon par contre, pas de tunnel de Kefka cette […] Cette émission, Podcast 433 : grosse semaine…, est publiée par la rédaction de Gaminfo.fr.
My podcast is a chip in your pile. Ante up!We're back once again with the next installment of Final Fantasy 6, being joined as ever by Chris Coplien of the Retro Hangover Podcast. This episode covers the aftermath of the opera all the way up to the World of Ruin. There is a LOT of meat in today's episode, and it features some of the greatest moments in this game - and in JRPG history. We hope you enjoy listening as much as we enjoyed reliving these moments.MORE RETRO HANGOVER: https://linktr.ee/retrohangover PATREON: www.patreon.com/pixelprojectradioDISCORD: https://discord.gg/Rfjx2ptWP5TWITTER: @pixelprojectpodINSTAGRAM: @pixelprojectradiopodcastThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Read transcript It's time for Press B's March Radness! A month long celebration of salt and tears as each week in March we do bracket tournment style episodes. On this week's episode of Press B, join our hosts as they dive into the world of video game villains and battle it out to crown the ultimate bad guy! We've assembled (scientifically and randomized) brackets of 12 of the most iconic and memorable video game villains, from Bowser to Sephiroth to GLaDOS. Listen in as they debate and discuss each villain's strengths, weaknesses, and overall impact on their respective game's story and gameplay. Who will come out on top and be crowned the ultimate video game villain? Tune in to find out! Press B To Cancel now on Youtube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel. Special thanks to The Last Ancient on SoundCloud for our podcast theme. Transcript: Chard (A): If he dies, he dies. Greatest video game vitillins today on. Wulff (B): Um. Chard (A): Welcome, everybody, back to another actual, live bless you episode of Presbyter cancel tonight. I am the blessed host of this evening's episode. But I'm not alone. As Jake say. No, I'm not alone. I'm with four of the greatest villains I know running amongst us here. Jake, how are you, sir? Jake (C): I'm doing good. Thanks for being having me back. Chard (A): Thanks for being having back. Thanks for being having back, too. You hit me. I'm just werewolf. Jake (C): I'm distracted setting shit up and oh, crap. Chard (A): How are you set up if we're running? Jake (C): I always set stuff up. Sins (D): The intro. Chard (A): No, even every mad scientist has an evil contraption werewolf. How are you, sir? No. Wulff (B): Is the audio long? Sins (D): There we go. Chard (A): There it is. Wulff (B): Okay, so I unmuted after the sneeze. Cool. Chard (A): It works. Wulff (B): Just muted after the sneeze. Great. Chard (A): Your reverse machines work great. Wulff (B): I apologize for that sneeze. Sins (D): Hey, I caught a light sneeze. Chard (A): Of the evening. I guess I also made my own pretty hate machine. Citistar, how are you? Sins (D): I am Valaneous tonight. Chard (A): There's a pill for that GP. How are you? No whimsical, friend. GP (E): Speaking of Charlie, speaking of whatever those erection pills were that you sent me, they are nuts if we can keep this episode under 2 hours, because at the end of about an hour and a half from now, I will need to go to the Er. Two and a half hours ago, my. Chard (A): Wife accidentally washed those pills, and now I cannot get my pants to fold. Guys, just as bad as that joke are these people that are on our list today. You like that, Segue? Jake (C): That's pretty damn smooth. GP (E): We go hard. Chard (A): We do in the paint, as a matter of fact. Sports reference. Sports ball. Sins (D): Sports ball. Chard (A): Guys, it is march. Radness. We continue fourth on our continuation of brackets bracketeering the brack on tears. Isn't that a Jack White band? No, we're talking music, and we're definitely talking music and sports today. And unfortunately, these guys have come along. We're going to break these guys down. We have several selected villains that we are going to do in our own scientifically, whimsical, Canadian lies way of discussing who tyrannically. Sorry, tyrannically is what I meant to say. Jake (C): I have whimsical back. I'd rather be whimsical. But, you know, out of our no. Chard (A): There'S no Whimsical out of our list of these people. Now, we know there's other villains out there. We dug very deep on the surface of these to try and figure out which one of these villains would be good. Some you'll know, some we won't know. It'll happen, trust me. And some you will probably rant rave that these were poor choices, but guess what? We're the host, so we pick what we want, because that's how things work around here. Sins (D): If it's not on our list, call out in the comments or come yell at us in discord there you go. Chard (A): Yeah, that 100% of us have full time jobs. It's very difficult to find a list when you're having people yelling at you all day. Well, okay. Sorry. 90% of us. Wow. Sins (D): Jeff throwing down early. Chard (A): Time job. Wulff (B): You take care of it. Chard (A): That's not easy. That beautiful background behind you. That's beautiful. That's hard work. Wulff (B): I don't get to see it as. Sins (D): Much as I used to in Chat. Jeff's throwing down early. GP (E): Let's ease up on the spoilers. Chard (A): What do you think? Jake (C): Kafka may not even be there. Sins (D): Kefa didn't make our list. Jake (C): Yeah, he's a small time you guys. Chard (A): Are using the Kafka didn't make our list. Chard Monk didn't make the stream. Wulff (B): All right. Chard (A): It's kind of a one, and it's like, if there's one thing that comes with me everywhere, that's not my wife, it's Kefca. Let's just be honest, all right? I do. I'm trying to get a Kefca tattoo, as a matter of fact. That's not a joke. That's true. Let's go ahead and fire things off. We're going to start with our first two villain matchup back to back here. Our first selection is Joker Mark Hamill. Sins (D): Mark, joker. GP (E): Need to specify that. Chard (A): And Bowser from Mario from the Mario Brothers series. Jake (C): The Marios. Yeah. Sins (D): We're specifically talking video game versions of these villains. So Joker, Mark Hamill, I know that there's similarities, but it is the video game arkham series and not the cartoon series, where he's the Joker. Jake (C): Right. He's great in both, but specifically the video game in this case. Yes. GP (E): Also, when we're talking about let's read. Chard (A): Everything'S about video games here. Right. GP (E): But also, is the metric or the rubric that we are saying for best villain, meaning, like, most iconic, most likable, most successful. What's the metric here? Jake (C): I think we have to be well rounded with this. Right. We have to look at their impact in the game, their successes, their character. I think it's a well rounded we should look at all angles when we're talking about these villains. GP (E): Yeah, agreed. Wulff (B): Yeah. Chard (A): We got to think about some longevity issues that are in here too, because Bowser has been an iconic villain for a long time, while the Joker has been an iconic villain, but not in video game tropes for as long as Bowser. Jake (C): Okay. Sins (D): And if we do look at backstory, then Joker actually comes all the way in from whatever 1930s or 40s or whatever it was, right? If we're talking backstory. Chard (A): Right. Not joaquin. Phoenix's. Joker, by the way. Sins (D): No. Chard (A): Still a great movie. Jake (C): No. GP (E): I could do an entire podcast episode on why that movie upset me. Chard (A): All right, who wants to go round robin on this first? I'll go. I'll tell you what, I'm going to just announce this right now. I know Sinister said he would go last, but I'll tell you what, as the host, I will be the tiebreaker of going last. I will make that decision. Sins (D): This is how Kefco wins call me a tyrant. This is how Kefko wins. Chard (A): I'm trying to ease everybody's mind on here. Although I do like it when GP says, all right, Char, well, you and I, our opinions don't matter. So what do you pick? GP (E): I'm going to go and call it Chard. You and I, our opinions don't matter. Chard (A): So who wants to go first in this round? Jake (C): I'll go for this one. Yeah. The randomized brackets are really cruel here because this is a tough matchup. I mean, Bowser is one of the longest standing video game villains. It was randomized. We discussed this off this, off the stream. It's randomized, scientifically, accurately, through the AI. Anyway, bowser has been a longtime villain, but Mark Hamill, forget the animated series, forget everything else in his career. Just the arkham joker, like Arkham city and Arkham Asylum. He is so good. His voice acting is just iconic as this villain. He's chilling. He's just scary. He's such a great villain and such a great performance in the Arkan games. I mean, Bowser is great and all, and he's a big part of the Mario franchise. But I mean, come on. Joker, I think, is the villain. I think he's like, such an iconic villain. I like Bowser, but I think especially the more recent Mario games where they had the opportunity for things like me voice acting or a story, they don't really do that right. Like, even in Mario Odyssey, the story was Bowser's kidnapping Peach to get married. It makes no sense, and it's barely even a damn plot. So even though he's like, iconic looking, he's not really impactful in the storylines to Mario. Not that there is one to begin with. I mean, he's memorable, I guess, because of nostalgia. But I think Mark Campbell's performance as the joker in Arkham is so damn good. Sins (D): All right, I want to go next. That's why I was holding up my finger there. Chard (A): Because I was getting my bingo card out? Sins (D): No, because I was going to make the argument, you already did this, but I guess I'm going to probably drive it home a little bit. Bowser, while being a long term video game villain, he hasn't actively tried to murder at mass levels. His whole goal is to marry Peach and rule the mushroom kingdom. Right? And then here's the Joker who has literally tried to kill everyone through infection or some other whatever, and he does it with almost a lack of reasoning or care. We've done this trope before, but some people just want to watch, so well. Ben right. GP (E): Specifically, your Mark Hamill impression is horrible. Sins (D): It is. Chard (A): I thought that was Bowser. GP (E): I should have said that. Jake (C): Jack black. Sins (D): But one thing I want to point out, and this happened, I think this was in Arkham Asylum. The first of kind of the video games that we're talking about at the end, he actually has destroyed the cure and he is infected and he knows that Batman is going to save him. And so he goes into this just balls to the wall. Because he knows that no matter how bad of a villain he is, his hero is going to save him because he knows Batman is that good. And so he is just that bad that he is like I will destroy my chances of even surviving this because I know that the hero is going to save me. So I also vote joker. GP (E): Interesting. I hear what you're saying, Sinistar, and also I hear what you're saying, daddy, but I think that it's tough. I think the more iconic villain here in terms of video games is going to have to be Bowser. Which villain do I find more ultimately captivating? Interesting? Would I rather party with all those things going to go to the Joker? But if we're just talking across the spectrum of pop culture, I don't know, it's tough. If the Joker did not exist in movies, TV shows, or anything other than the Arkham series, I don't think he would be as prolific as Bowser, who is primarily in the video games. Yes, he's been in some movies, dennis Hopper, but that's not what he's known for. Sins (D): We don't talk about Super Mario Brothers. Jake (C): Yeah. Chard (A): John Lang Guizamo was excellent as an Italian plumber. GP (E): Okay, first off, John Lang Guizamo is great in about anything. I'll watch him read the dictionary. Johnny Legs, if you're watching, I love you. Hope I can call you Johnny Legs. The other part of that, though no, again, I think if the Joker didn't exist outside of video games, he would be a cool villain, but I don't know that he would be as prolific as Bowser. So I think I got to vote Bowser, even though, in fact, right now, I'm wearing my Batman pajama pants. You guys know I'm a big Batman fan. I got to give it to Bowser. I'll lock it up. Wulff (B): All right. Chard (A): That was an incredible twist of events I did not expect. Wulff (B): Let's look at the lengths that Bowser will go to accomplish his goals. Chard (A): He is willing oh, you're going to read the book. Wulff (B): No, he's going to read the he. GP (E): Is the biggest employer of the Mushroom Kingdom, I wager that. Wulff (B): But he's willing to go to the moon to accomplish his goals. He is willing to. What was the other one? He'll work with Mario if he absolutely has to. GP (E): Mario RPG. I like that. Wulff (B): Which he's done. He can set aside his personal differences to achieve his goals. And when a villain really wants to accomplish what they want to accomplish, they have to learn to be able to move forward with the circumstances they're given. And Bowser always does that. Bowser also lied to his child about who his mom was. Who the fuck does that? That's dark. Jake (C): That's how bad a villain he is. He lies to his children. He's a bad daddy. That's what. Chard (A): His nephews we have the daddy of daddy. Sins (D): I want you to remember somebody who knows something. I want you to remember this argument for later. Because me? Yeah, because there is a villain that we are going to bring up daughter issues. GP (E): No, I don't want to know. I have done my way to ignore the list that you all do some research. Chard (A): I know what you're going to talk about. Jake (C): Okay, real quick. Bowser versus Mario. Can't we all agree that Mario is killed more than Bowser? So isn't Mario a better villain than Bowser anyway? So that automatically disqualifies. GP (E): That goes back to what I was saying though. I mean, Bowser is the largest employer of the Mushroom Kingdom. You have the Princess Kingdom who rules over all these individuals. And then you have the Plumber who comes in and kills them all trying. Jake (C): He's a bad employer. He's a bad boss, but doesn't make him a bad guy. GP (E): Look, yes, we all know horrible employers, but in the end of the day, is he not putting food on tables? I don't know. Chard (A): It sounds like the premise for horrible boss is three. Wulff (B): Yeah. How many things does Bowser kill? We never see him kill anything unless he kills Mario. Right. Have you watched Mario brother throwing yoshis into lava pits and off of cliffs? Sins (D): Yeah, never mind. Never mind punching yoshi in the back of the head to make him eat things. Chard (A): Yeah, right. Wulff (B): Friends. He's throwing off of cliffs and into lava pits. GP (E): For what it's worth, count for a lot. It's mutually. Wulff (B): Mario is the villain. Jake (C): I think so. Browser's biggest crime is just not having his fortresses up to safety. GP (E): That's not true. There's the kidnapping and presumed attempted rape, which you can't sweep that under the rug. Chard (A): That's true. Sins (D): Trigger warning. GP (E): Sorry folks, nobody's a piece of shit. But I think if the issue is iconic have we voted? Did everybody go? Wulff (B): I said bowser. To me. Bowser. No line is too much to cross for him. Jake (C): Okay. GP (E): Yeah. Jake (C): So it's two to two, I guess, right? Chard (A): Yeah, the tiebreaker is wow. Jake (C): There you go. Your opinion does matter. Chard (A): It does matter. It never matters that far. Okay, well, on that note, listen. You guys say that Bowser hasn't killed a whole lot of people. I've watched Cindy Star play Mario Brothers. That's not true. He's killed a lot of people. GP (E): You're thinking of gravity. You're thinking of gravity and spatial awareness. Chard (A): He did design spatial awareness. That's true. The big villain here is actually gravity and spatial awareness. That's true. Sins (D): In a trick twist, the first bracket goes to gravity and spatial awareness. Chard (A): Aka Bowser. Listen, bowser turned the Mushroom Kingdom people into bricks and Mario did kill them. That's where I thought you were going with that wolf. I got to lean on this whole thing with me and the Joker. The Joker and Mark Hamill. Fantastic. Let's think of it this way. I'm going to do how my discussion on the phone went today. Listen. Mark Hamill. Incredible actor. Wonderful job. Top tier, couldn't have done any better. Top notch. However, not going to cut it in this bracket. I got to go with Bowser on this one. And purely because, like GP said, if it wasn't for the Joker being iconic and other things and in comic books before he was put into video games, he's everywhere. It's not really a video game character. He's everywhere. Bowser is a video game character. He was created for gaming and gaming likeness and then has spawned into Dennis Hopper playing King Cooper and the whole nine yards. I'm just saying that if we're going to the roots of video game villains, got to go with Bowser. And it may be the nostalgia again talking. Don't know, don't care. I'll go with bowser. So I've noticed that the bowser fight. GP (E): In Super Mario World. Sorry for the Super Nintendo. After you jump on him and he's in his little thing, he pops out and she's waving. She's like hell. Not to show my sensibilities here, but that was terrifying to me as a kid. She's obviously not wanting to be there. Don't do that. Sins (D): Yeah. Chard (A): Horrible, right? Sins (D): And Bowser, don't stand on her when you're flying your little weird propeller chair. GP (E): That's a TARDIS. There's more room down there than what you think. Jake (C): Yeah, figure it on the inside than isn't. Sins (D): I don't want to hear about Bowsers down there. It's fine. Chard (A): I was going to say it's an undetectable extension charm. GP (E): I love that. All right. Bowser. Jake (C): Bowser. Chard (A): Okay, so round two. So round one goes to Bowser of the Mario franchise. That's fantastic. I'm excited about this one. I'm really excited about this next matchup. We had discussed this amongst our MPs together as a team and we were kind of very him and ha. But Jake actually had a very solid point about this. Could have some really good discussion going into it. So without further ado, I had a good point. Sins (D): No, it's getting delayed. Chard (A): As I am told quite often when I say see, I say things that are smart, I usually get retorted with, well, a broken clock is right twice a day, too. So I'm going to hit you with that one. 1%. One in a row, Jake. One in a row. Sins (D): Except for you're running in military time. And it's once a day, sir. GP (E): My anxiety can't handle this. What's the bracket? Is it like two minutes? Jake (C): Come on. Chard (A): Don't a, I'm going to pronounce this the way I feel it needs to pronounce. Do not at me. This is Magis from Chrono trigger fame. Wulff (B): What? Chard (A): And Handsome Jack versus Mages and Handsome Jack. Sins (D): All right. Can I go first? Jake (C): Only you called megas. GP (E): Maybe. Chard (A): Not called magic. Called magic. Thank you. Sins (D): Look, we're going to have a GIF versus GIF argument here. It's fine. Like my juffed, I'm going to start with Magis. So my experience with Magus Magus, Magus, magus is so far I have only had him as the villain, and I ran him off. I haven't seen some sort of redemption story, but I've heard tell of redemption story. Chard (A): Should we have Citizen mute his headphones for this discussion after he's done making. Sins (D): No, well, it's fine. Jake (C): He's already past the point of the spoilers for that anyway, right? Like you did the NC Palace. I saw you stream it. Chard (A): Yeah, no, he did not go to the end of the he's in the area, like right before one of the boss fights. Sins (D): It's fine. It's okay. That game is 30 years old. However years old it is. Jake (C): Yeah, there is a redemption in that. He's not the big bad, right? In crone trigger. It's Lavos. That's the big bad. Sins (D): And that's kind of where I'm going, is even knowing that he's a redemption story. He did start the whole Lavos mess, right? Well, didn't he kind of kick it off? I mean, it's fine anyway, but with the redemption story, he feels a little soft. He feels a little soft as far as a villain goes. Now, Handsome Jack handsome Jack literally places a floating space station in orbit that can nuke basically whatever he wants. And when his daughter, who has the Siren abilities, accidentally kills her mother through a fight with another person, he decides that he's going to imprison her to power his station. So if you want to talk a daughter arc, if you want to talk a father daughter arc, here's a guy that's like, well, sure, you accidentally killed your mother, but you know what? You're now my power source and enslaves her and then proceeds to basically destroy any vault hunter that decides to show up on Pandora. He purposefully murders, unless they have the chance to open the vault for him specifically. GP (E): But he was honest about who the mother was, and I think that counts. I agree. Handsome Jack for the win on this one. Sins (D): Yeah, I'm going Handsome Jack over. Magus. Magus. Magus. GP (E): Have you guys heard of Dragon Ball Z? Chard (A): Yeah. GP (E): Who is the greatest villain from Dragon Ball Z? Here's a hint. Not Vegeta. Chard (A): That's true. GP (E): Okay, well, I'll close it there, but no law applies. And between these two I got to go. Handsome Jack. Though I do very much enjoy Maggis. Sins (D): That's two for Handsome Jack, then. GP (E): His Majesty. No, too much. Sorry. Chard (A): Booker T. Booker. Majesty. Booker. Sins (D): Yeah. Chard (A): Wrestler do you want to go or. Wulff (B): You want I have a quick question. Is Handsome Jack's daughter, serif or Seraphim, whatever her name was. Whoever. Sins (D): No, he enslaves her later when his I think his daughter ends up dying and he ends up putting the other Siren in her place. Wulff (B): I didn't finish. I only got like maybe halfway through or something. Sins (D): Yeah. Angel. Thank you. Wulff (B): Angel. Yeah. Thank you, jeff but McGuff, he was an asshole. Chard (A): I love it. Wulff (B): But his intentions were in the right place. He was trying to do something for the greater good. He wasn't trying to be a villain. And his end goal was to save the world, not destroy it. Right? That's not much of a villain. He's Chronos nemesis for a time, but he's not the villain of the game. Handsome Jack is a villain. I got to say that's coming from I knew about his redemption chance the first time I played Chrono trigger, and I still said, Fuck that, Maggus. You're going down. GP (E): He's not your gus. He's Mcguss. Wulff (B): Yeah, he's Mcguss. Jake (C): As a youth, he was Janus. As an adult. He's megas janus. Wulff (B): Janice. GP (E): Which would you rather be called? Anus. Chard (A): Look, we don't get to pick her. Jake (C): Names that her parents bestowed on us. And he was named J Anus. And that's just the way it is, my kids. Wulff (B): Question. How do you pronounce his sister's name? Chard (A): Shala. Wulff (B): I'm sorry, I derailed the conversation there. Sins (D): Quick aside, quick aside. I do have to give Handsome Jack. He did create. Or he bought, actually. But without Handsome Jack, we wouldn't have butt stallion but. Chard (A): The iconic. Wulff (B): But my vote is Handsome Jack on this one. GP (E): Yeah. Jake (C): Okay. Chard (A): Well, Jake, looks like you're, in my opinion, don't matter. So what do you got, bud? Jake (C): I tell you. Here's the thing. Okay, fine. So you want to argue that Handsome Jack is maybe the more sinister, the more evil villain. That's fine. Villain does not necessarily always mean evil. Sometimes it could just be a jerk and that could be a villain, right? GP (E): Are you talking about Kirby? Jake (C): No. Kirby has many villains. Can you do those? Misunderstood. Chard (A): Anyway, is this a veiled attack? Jake (C): No. So maggus. Magus magus magus magus maggas. His aura, okay? His look, his garb, the cape, the rubber gloves, the dark slick back hair, the paley pasty white skin, the red eyes. The theme music in the boss battle with Megas is fucking iconic and is one of my favorite boss encounters. And you don't do boss encounters against friends. He's the bad guy. Is he the world's most evil villain? No, but he's a pretty awesome bad guy. GP (E): Conversation is, though. Jake (C): Handsome Jack is just evil. Chard (A): Sure, but he's just rich. Jake (C): He doesn't look cool. He's got a cool horse, he spends his money. Sins (D): He's handsome. Is he? GP (E): We will have other episodes where we discuss handsome doable dude in video games. Is that is not this one. Chard (A): Wow. Jake (C): Ride his crystal horse all he wants. He's not the best bad guy in this match. Sins (D): He purposefully diamond horse. It's a horse made of diamonds. Literally of diamonds. But he is so handsome that he put his face on a whole bunch of doppelgangers on purpose. Jake (C): Look, is Batman the best hero because he's rich? No. Chard (A): He's arguably not a very good hero to begin with, but let's not get into that debate. Sins (D): Jeff. Jeff is correct. Wulff (B): In Chat, this isn't about heroes. This is about village. Sins (D): Jeff is correct. In Chat, Handsome Jack succeeded. GP (E): Now, is it not Handsome Jack. Jake (C): It's Handsome handsome also, am I not wrong? Chard (A): Who cursed? Jake (C): Wasn't it not Magus who cursed, Frog? It was maggus, right? GP (E): Glenn? Chard (A): Magis. GP (E): Not to dachshund, but Glenn, yes. Jake (C): Who cursed? Glenn. Chard (A): Glenn of 600 Ad. Sorry, dude, my bad. GP (E): Wow. Everybody's going to go hunting for Glenn now. Sins (D): It was Maegus. Wulff (B): To be fair, Cyrus had no business dragging Glenn around with him to fight McGuff. Chard (A): They were buggy. I go everywhere. Dennis Star, he doesn't drag me around. I just fucking chill up. Wulff (B): How many squires? How many squires? Just Glenn. He's the only one taken advantage of by heroes in that game. Chard (A): Cyrus is so good, he doesn't need multiple squires. He only needs g. Lynn all right, so we're going to go with Mages on that one, Jake? Is that what you're saying? Jake (C): Yeah. I'm saying magus mages cool. GP (E): Please agree. How to pronounce jump. J Is it Forest Jump are we having. Chard (A): I don't know a lot about Borderlands, I know a lot about Chrono Trigger, and I'm going to go ahead and chime in on this one. Magus is not a villain. He is a man of circumstance and time. Literally of time. He's a man that is trying to get revenge. Sinister plug ears earmuffs sinister ear muffs. Thank you. He's a man that's trying to get revenge on what his mother did to him and his family and how and his sister and all the shit that went down with there. The man was just trying to get back at him and unfortunately, people were getting in his way to get it done. Yes, it is the Vegeta complex, we will call it that. It is vegeta. It's literally vegeta. Wulff (B): Literally trying to what his family broke. Chard (A): With the risk of how this sounds, it's Vegas. It's what it is. It's what it's going to be. We're going with it. I don't care. Don't die on me, Jake. Jake (C): Really? Chard (A): Vegas? Yes. Handsome Jack, you could put your there you go. Handsome Jack is so fucking twisted that in his brain, he thinks he's the hero. GP (E): Well, that's the hallmark of a good villain. Chard (A): Yeah, he thinks he's doing the right thing, but it's so fucking twisted and fucked up, he doesn't care. He still thinks he's right. He still thinks he's getting roll up. I did research today. I've barely played any Borderlands, so I have plenty of people here to tell me if I'm wrong or not. GP (E): You knew he was from Borderlands. Chard (A): Like we are killing off all the Volt hunters because he thinks he's doing it right and he's doing world dominance. Thinks he's the hero. He thinks he's saving his daughter by turning her into the power source for his doomsday device. So as much as I love Mages, or Ages, or Mcgaggas, or Janus Forest Guillumpus, I'm going with Handsome Jack. Sins (D): It's Forrest. Chard (A): I did not stutter. So, I think Handsome Jack is going to be the true villain out of these two. I think that Mages is a really good story and could be a really like on its own debate on on his experience. His depiction is direction, but for actual villainry, I got to go with Handsome Jack on that one. Jake (C): Look, Handsome Jack doesn't have a theme song. Just saying. He does not have a clip. Chard (A): Mages theme song is easily I had it recreated for my stream. That's how good it is. Sins (D): I love that Handsome Jack gets not one, but two games, right? Two entire games of him as the villain. Chard (A): If Chronocross wasn't garbage, then maybe Mages could have had two games too. But unfortunately they decided to shit all over that one. But listen, in terms of cool factor, if we're talking cool factor and badass fights and great lead ins and music and shit, majors wins nine times out of ten and twice on Sundays. He's incredible. But in the villainry department, without spoiling it for Sinistar, heads of Jack wins. You're good. GP (E): What constitutes as a theme song for a villain? The reason I ask there is a song my dad used to hum when I was a kid and he would not important. Chard (A): Let's move on. Was it an original piece? Jake (C): Wow. GP (E): I don't know. Chard (A): Made it up as he went. That it's his this was fucking dark. You want to go dark? I'll dive right into that black pit with you. Right. Sins (D): Sorry, YouTube. Chard (A): Everybody said he was going to be agreeable. Sins (D): Yeah, he's agreeably. Tainting all of every story with his. GP (E): Dad always up on the backstory on the lore. The GP. Chard (A): Lore. Doesn't the GP lore. GP (E): Yeah. Chard (A): All right, guys, let's move on to the next one. So I just recently got to know one of our villains in this particular bracket, and I'm pretty excited about it because she's fucking funny as shit. She kills me, literally. Tries to at least a couple of times. And then this other one is we went with the human form, the later form of this in particular. So we're going to go with Gladys from Portal and Ganondorf Ganondorf, the dorf in the later versions. Ganondorf Dorphy. Good old the zelda. This is a good bracket montage. GP (E): It also sucks because gentlemen, these are great bad guys. Start your bad AIS. Sins (D): Who's starting this one? GP (E): I don't want to. Wulff (B): I will start. So we've got the humanoid gannon. Ganondorf. Or we've got genetic life form and disc operating system. Chard (A): But she's so funny. Sins (D): Have you played number two? Yeah, I've been playing no, jimmy, have. Wulff (B): You played the show? Yeah. Sins (D): Okay. Wulff (B): Portal two. Chard (A): This would be the time where I pull out my steam deck and say, yes, I've been playing on my steam deck, but it's in the living room because I was playing it on my steam deck. Wulff (B): Absolutely. I've played portal one and two. I love those games. But glados. Oh, man, I don't know. This is a tough one because Gannon is just such an evil prick who is relentless, right? GP (E): What an. Ahole, absolutely. Chard (A): But he has a smug look on his face too. Jake (C): Don't punchable face. Chard (A): Big fucking nose, asshole. Wulff (B): Gladys isn't even really capable of emotion. She's just doing what needs to be done. Sins (D): No, but she is an asshole prick too. With the whole parents thing. Your parents don't love you. Or this air is recycled from outside. I'm just kidding. Or I saw a deer today, but you don't get to. Chard (A): Stasis. Wulff (B): She is definitely endlessly demeaning, I will give you that. Chard (A): Which most people, when they come out of stasis, tend to lose a little bit of weight and are fatigued. You don't appear to have lost anything. Damn, bitch. Call me fat man. Sins (D): When she has celebration for the character's parents, confetti comes out. Chard (A): Oh, I'm sorry, they don't love you. Wulff (B): It's just a insults and attacks constantly. Sins (D): Just verbal. Wulff (B): Not just verbal, but you know what I mean, because she does try to kill shell numerous times. Sins (D): What about when she's in the potato? She actually kind of has a personality with feelings when she's in the potato. Wulff (B): I think that's partly because she doesn't have the personality core limiters. Sins (D): Right, right. Wulff (B): So it's really all the Tweaking to her systems that have made her how she is. She was not inherently that way, but at the end of the day, those tweakings to the systems are still Gladys and not the original person that she was based on. That worked for Cave Johnson. At her core. She's Cave, johnson's assistant. But the personality limiters have made her glados. Right. And that's what we see as the villain in Portal. And then you've got Gan, and again, like I said, he's just a relentless reincarnating self aggrandizing wanting to take over the world. Bastard, right? GP (E): Yeah, he's the archetype. Wulff (B): Yeah. Chard (A): I don't know. GP (E): Part of what makes Blatant so kind of scary and chilling is because her motives were kind of unknown. To what degree? What is her end game? If I die in this building, is she going to continue mocking my corpse? Sins (D): Well, and that's the thing that I want to bring up is that's the thing I want to bring up is yes, Ganondorf has continued to try to take over the world. Right? But here's the thing about Gladys. The world has already ended and she's continuing on with this last person. Jake (C): Is that the lore for Portal? Wulff (B): We don't know for sure. Sins (D): You don't know? But there's no humans. You don't ever see any other humans. Jake (C): Right? Well, the facility is empty except for the one character. Sins (D): Well, but there are allusions to basically saying like, this is post the end of humanity. There are illusions to that. Jake (C): Okay, you guys kept saying Ganondorf is wanting to take over the world. He does, though, in Arcarena of Time, he actually ends up taking over the world when Link is stuck in a time thing. And when you come out as adult Link, the world is basically an apocalypse. Gannon rules everything. So he kind of does win in Link to the Past. He maintains dominion over the entire dark world. So he's always had in some capacity like this. He controls vast number of people and, like, takes him down. But he still he wins to a degree. Right? Wulff (B): Yeah. Well, he also you come into Breath of the Wild, and Gannon has already won. You're well past Gannon winning. Sins (D): That's true. Wulff (B): Gannon is supposed to be the physical form of evil in The Legend of Zelda. Right. Like, that's what Gannon is, no matter what iteration of it. Gannon is the physical manifestation of evil in Zelda. Sins (D): Right. Wulff (B): Whereas glados she's got goals with psychopathic tendencies. Right. And it's hard to say which is scarier, kind of no, this is crazy, is scary and Gladys is crazy. GP (E): And you don't have enough information because of the Starkness and the scarcity of anything in the Portal games, your knowledge of what is is severely limited. But you know that there's this very irritating but oddly charming, funny, sexy, early bond kind of voice talking to you. Sins (D): Anyway, Gannon, real quick aside, real quick aside, there's a poker game on steam poker night. Wulff (B): Poker night at the inventory. Sins (D): Yeah. And the second one, Gladys, is the dealer. And it is delicious. It is absolutely delicious. Chard (A): I just had dinner, too. Wulff (B): This is a tough one. Chard (A): I forgot Wolf hasn't been yeah, I. Wulff (B): Think I have to it's it's very close, but I gotta go Gannon on this one. GP (E): I agree, Gannon dorf. But who would I rather probably have a conversation with? Gladys? Sins (D): There's two for Gannon. There is a scene in my mind there is a scene in my mind in Portal Two when Wheatley has been helping or you've been helping Wheatley get the system activated again and all of a sudden that elevator starts going up and all those switches start flipping. And then you see Gladys peel herself off the floor in her cybernetic bits and pieces and it is terrifying. And then on top of that, for those that have VR whatever, that steam that VR. No, but I'm talking the game that they made where you can like but it's all portal based game stuff. Chard (A): Oh, is it really? Yes. Sins (D): And Gladys gladys is massive and terrifying. Wulff (B): So they did something. Chard (A): You can play portal on VR. Sins (D): No, it's its own game. I can't remember what it's called. There's a scene where you assemble the little dudes that are in Portal Two. Wulff (B): And there's a scene where you okay, this is a thing that they built to sort of teach you how to use the valve index. Sins (D): It was prior to valve index. This was during live. Wulff (B): Okay. Sins (D): But if you go into that, you put that headset on it, you look up a gladys, it's called the lab. That's what it is. It's the lab. Chard (A): The lab. Sins (D): It is terrifying. Yeah, it is terrifying. I'm going to say Gladys because to. GP (E): Me. Sins (D): There is nothing more sinister than what seems like the world has already ended and the villain is still going. Like the villain has one last toy and is still going. So I'm going to vote for Gladys because it's not even trying to take over the world. She just wants to experiment on these people. GP (E): Just wants to watch the world burn. I think I just came up with that. Chard (A): That is kind. Sins (D): So gladys here. Jake (C): So I was already to say Gannon but then sister is making a good point and then Wolf said something that's sticking with me where it's just like Gannon is the embodiment of evil. Sure. But Gladys is crazy and crazy is scary and terrifying. Wulff (B): Yeah, crazy beats scary is what it was. I think. Chard (A): Crazy hot. Crazy hot scale, right? Jake (C): So Link against Gannon. Link kind of knows where he stands with Gannon, right. At all times. He's evil. He's the bad guy. His mission is defeat Gannon. He knows this. They could enter a room together and they know where he stands with Gannon. He's just the bad guy. Glados you never know. Is she throwing you a bone, throwing you some cake, trying to get you to help you? Or is she just experimenting as another trap, another twist, another minor cake. GP (E): There will be cake. You will. Sins (D): Spoiler. Warning for those that haven't played portal one I'm going to say this. There is a line where she says in one of the experiments she says I lied to you but I won't lie to you again. And then later, like a couple of experiments later she says you will be baked and then there will be cake. And you think it's a slip of the tongue. GP (E): But there is no tongue. Jake (C): Yeah, it's not. GP (E): There's only a disk operating system. Jake (C): The other thing is too is Gannon. Chard (A): Is he's the bad guy. Jake (C): He's kind of like created these dungeons or added his minions to these dungeons. His final tower is constructed by him. It's really not effective at all. Really. Link easily trounces the final dungeon arcane of time and makes it to the top. It's not much of an obstacle. Whereas Gladys has made a maze of traps and just terrifyingly difficult puzzles to torment and torture the player. I actually think Gladys I think is the better villain in this case. I didn't think I'd go this way but I'm going to vote Gladys. Sins (D): All right, one last thing. And this has no voting like tie to it whatsoever. I talked to Chard about this but the anger module is voiced by Mike Patton. GP (E): Also Ganondorf I think has to win with horse riding abilities. So not that's part of the official you ever see Gladys on a horse? I've not. Chard (A): How fortuitous that I am here yet again. Being the tiebreaker between you chosen charge. Jake (C): Your opinion matters again. Wulff (B): Yeah. Jake (C): Two for two. GP (E): Wow. Chard (A): Two for two. That's never did it right there. GP (E): What do we got? Chard (A): I'll approach. It the same way that my phone call went this morning. Gannon Dorf is a fantastic additional fuck it. Gannon is an evil motherfucker and he's repetitive, but it's the trope. It's the same thing, right? I'm going to kidnap Zelda user. GP (E): It's consistency. Chard (A): My shit is pretty consistent and nobody wants to hear about that either. Sins (D): It's true. GP (E): Charge. Deuce. Moving on to the next round. Chard (A): That is my shit. Sins (D): In a surprise twist, not only do we have gravity going one round, but we have charged shit going on round three. GP (E): What kills more people? Gravity or charge? Jake (C): Please continue. GP (E): I'm sorry, I'm done interrupting. Chard (A): I am Gwen Stefani. Shit. GP (E): But one more thing. Chard (A): Okay, Fenda? Wulff (B): Yeah. Chard (A): I got to go. Gladys. So here's my thing about Gladys. Sinister literally pulled the thing from my brain is the thing coming up and you're flipping all the switches on and Gladys coming in, following that. Gladys remembers you killing her, and she constantly reminds you of it the entire time you're running around inside the fucking maze. And every time you feel like you're going to get out just puts you further, deeper in and then gives you some fucking snide comment about you. That's horrible. And it's literally it's the kid with the magnifying glass on the anthill. That's exactly what it is. She is playing with you the entire time. GP (E): One of my favorite things about Portal was discovering that it was kind of a psychological horror game going into it. You don't know it. It's fun, it's cheeky. It's a puzzle game. Chard (A): You just think it's a puzzle game. GP (E): Oh, my God, I'm getting shot at. As you're learning more, I really don't. Chard (A): Want your learning the entire way. Yeah, she's twisted. She's twisted. Fuck. And she does want to kill you, but unlike Gannon, wants to take over the world and links just in the way of that. That's pretty basic, right? You're in the way of me. Or he's already done it and he's trying to maintain his evil persona and links. He's the fly in the ointment. He's the monkey wrench in the gears. I got to kill this motherfucker. Gladys is just like inkling of hope. You may have no, take that away. Oh, hey, I'm going to give you a little bit. No, I'm going to go ahead and take that away. And you're just going to keep getting worse and worse. She goes, I'll kill you eventually, but right now, this is just too fun. GP (E): It's that whole going back to talk about my dad real quick in a weird coincidence. Jake (C): I'm kidding. GP (E): Please, go ahead. Chard (A): Yeah, I got to go. Gladys and it's fresh with me. It's a fresh thing with me. So it's still like, on the brain with her. I've been really impressed as I think Jake said it, where it was like this. You think it's just a puzzle game. GP and Jake both said it. It's a puzzle game. And I just never got into how interesting the puzzle aspect of it was. But there's so much more into it, and she's so fucking twisted. I remember fighting her at the end of the first one. It's like, this is crazy. All the shit's going down. Gladys is my winner for this round. Sins (D): And for me, one of the things I absolutely love is I went into that game thinking it was just a bear puzzle game. Just a bear puzzle game. And then it has this very cool backstory of what Gladys is doing to you. Chard (A): Anyway. All right, so Gladys, winner of the over Ganondorf. Perfect. All right, I'll try and speed these up because we're already 52 minutes in and we still got at least three more to go. All right, our next one ridley from Metroid series and Salvanis from the Warcraft series. Now, I know there is a lot of deep knowledge amongst this panel for at least one of these characters. I'll go first. So please have added gentlemen, give us. Jake (C): That Lord dump GP. GP (E): Well, okay, no, I don't want to retread things that everybody here clearly already knows and it would be insulting to the audience to go over too much. One of the things that I like so much about Ridley is actually tangentially to Glados. It's this idea of the unquantifiable entity. We don't exactly know the motivations right away. We just know there's, in the case of Ridley, this big, imposing figure that we have to figure out how to take down. And the fact that Ridley comes back several different times for the series, I don't know. And then, of course, the other person that you named who I mean, what. Sins (D): Needs to be said about Sylvanis? GP (E): What else can you say that hasn't already been said and documented in the annals of time? But that said, Ridley I always thought Ridley, aside from being kind of scary or whatever, just a really cool bad guy. And then the revelation of Ridley being in prime when you first see him and all that kind of thing and then you think you've taken him down with the space frigate and then just for him to I don't know, it was some cool shit and a dope looking bad guy. Chard (A): That's my I think you pronounced annals wrong. It's j annals. Sins (D): Analyze anals. GP (E): I thought you were going a different direction. Anyway, yeah, so that's me, of course. I'm kind of a Metroid fanboy, so yeah, that's where I fall between that one and. Wulff (B): Runner. GP (E): Sylvana. Chard (A): Windrunner was my maiden name. Sins (D): Ilvana. Wulff (B): Let me give you guys some backstory on Sylvanis and Ridley. GP (E): Please. Chard (A): You mean Kerrigan? Wulff (B): Yeah, I can do some backstory on Ridley, too. Actually, I did some reading about him today. Fantastic. I want to preface this by saying if we were counting expanded lore outside of the Games, ridley would win. Okay? Because Ridley, shown outside of the Games in the manga is one evil, soulless son of a bitch right? But once you limit your lore base to just what's in the video games, Sylvanis wins. And it's not entirely because she's just a bad person. Because she's not entirely a bad person. She was actually someone of great stature and honor who her soul was ripped out of her by the Lich King, and then he turned her into a monster. And she's been wrestling with that ever since. Her soul was split in two when that happened. When it's together, she is at least someone who is trying to make a better world for the people like her, the Forsaken, the undead that don't answer to the Lich King. Right? But when her soul is ripped apart, separated, the evil part is pure evil and commits genocide. Right? She burned down the world. GP (E): That's Sylvana. Chard (A): Sylvana Winchester. Wulff (B): She was willing to do whatever it took for other people's nefarious devices. Right. But when her soul is whole, she actually means well and does not get her hands all that dirty unless she absolutely has to for the greater good of the Forsaken first, the Hoard second. She's for her people first and then for her faction second. But that's still way up there, right? It's just the fact that her soul can be separated again makes her a scary villain because she will go to great darkness to achieve things. Chard (A): Remember that episode where Sylvanus and Dean were fighting the Lich King outside of the hotel? And then the yellow eyed Lich King, he throws the holy water and he says, hey, ass face, and then he throws on her, and then Sylvanus gets trapped. Her soul gets trapped in the cage with Satan or Lucifer. I remember that. Wulff (B): It wasn't as face. It was ass butt. Sins (D): Yeah. Wulff (B): Okay, you're a short ass, but. Jake (C): I want to build on what Wolf said. So the thing with Savannah so when we're making this list of villains, I think we had to put a Blizzard villain on here. The problem is a lot of Blizzard villains are very formulaic, right? Like, we joked. Carrigan. Right. There's also the lady who played Diablo in Diablo three. Kind of some similar personality traits, I guess. But Sylvanus, though, she's a long standing character. Going back to warcraft three and then World of Warcraft. Yes, in World of Warcraft Three, or sorry, Warcraft Three, she was the bad guy, but she's under the control of the Lich King Arthur when she freed herself in World Warcraft and built up a faction of basically the undead who opposed the Lich King. She's not necessarily a bad guy. Yes, she's looking for people and very Xenophobic, maybe you could say. But she's still looking out for people. So I don't think she's evil then. And there were recent expansion. This is why I want on the list. She becomes the bad guy in that expansion. I think she goes to, like, the afterlife. I don't know the warcraft lore, but she goes to the afterlife and makes a deal with the jailer, the demon. And part of the deal is that she becomes alive again. But she has to kill people to feed him souls. And that's why I felt she was, like, such a great villain. But by the end of that Expansion, she's redeemed her soul. Pieces that are split are burst together, and she feels remorse and guilt and all those things. And by the end of that Expansion, she's no longer a villain. She's trying to redeem herself. So that, I think, does not make her villain. Just like megas. I was all ready to say she was the big, the winner in this. But when I read that last bit of lore today at the end of the expansions, that's what happens to her. That's her fate, is she redeems herself. And she's out there in the world now trying to gain due penance to make up for the atrocities that she's committed. I think that turns around. And much like Meghan, I think she's maybe not the better villain in this case. Wulff (B): Yeah. Sins (D): All right. Chard (A): Sylvanus's origin story is going to premiere on The WB here real soon, too. Sins (D): So, are you saying that's two for Ridley and one for Sylvana? Jake (C): Ridley is not a great villain. Like, Ridley, to me, is super Metroid, and that's it, right? You shoot him in the intro and then you have a boss fight with him. GP (E): Sorry, did Ganondorf show up in a bunch of other properties I don't know about? Wulff (B): Other than Ridley? Chard (A): Mega Ridley? Holy shit. That thing is mega. Wulff (B): Ridley is not Ridley. Right, but it's made of himself to show how powerful he is. Jake (C): Oh, I thought it was him. Chard (A): That's a pretty evil trope. You know what? I'm going to make an evil robot of myself just to prove you how fucking evil I am. That seems pretty evil. Jake (C): That's the robot I'm delegating. Chard (A): I may not have seen that episode of Supernatural, but I'm telling you, that's pretty fucked up. Wulff (B): Two things we never actually learn of Ridley's personal motivations in the Games. Also, he just works for Mother brain. GP (E): Kind of a dick, non quantifiable entity. Why is this person destroying Henchmen then? Jake (C): Not a villain? Is that the argument? Sins (D): I guess. Wulff (B): Yeah. He's basically a cooper kid. Chard (A): What is it, two and two still? Sins (D): I'm going last. I haven't voted. Chard (A): Okay, well, you know what? Jake (C): I think I might go back to savannah has been a villain, right, in the past. I can't even see the name. Windrunner has had a villainous past. She may not be a villain currently, but she was. Ridley's just a henchman and has always been a henchman. He's just a schmuck. All right, you know what? It will flip me. I'm Sylvanis. Sins (D): Okay? So sylvana. Sylvanis. Ridley for GP. What are you charred last? Chard (A): Go. GP (E): No, real quick, please keep in mind to the two other guys who still need to vote here, if you vote Sylvanis, that means that Sylvanis will show up in another bracket and we're just going to have to talk about her some more. We all have to act like we know what's going on. Wulff (B): She's a better villain. Chard (A): No, I'm going, Ridley, because I've seen that episode of Supernatural and it wasn't very good. Sins (D): So now it's two and two, right? Wulff (B): Yes. GP (E): Okay, that's announced my retirement. Go ahead. Sins (D): I'm going, Sylvanus, because no werewolf is absolutely right. We talked about how these are specifically the video game villains versions and Ridley in the video game is just a boss. Sylvan just a boss and not the final boss. Chard (A): All right, that's fine. No, that's fine. You could be a bad guy for like, a segment and then be good again and still be a better villain than a person that's a villain all the time. That's fine. That seems to make perfect sense. GP (E): That's all it is. You're just a temporary asshole. That's all it is. Chard (A): That's fine. I'm sorry I didn't eat today. I was hangry. Best villain ever. Jake (C): Have a snicker. Chard (A): You're good. Sins (D): Except for I didn't eat today and I'm an asshole means I actually fed human lives to the Lich King. That's fine. Chard (A): I fucking slept 3 hours. I guess I'm the best villain today. Cool. GP (E): If somebody would just give don't worry. Chard (A): And my advanced DG, all my soul shards will come back together and I'll stop eating a dick. Cool. Your soul shard villain. GP (E): I love that. Chard (A): They're all in my kitchen next to my advanced GG shaker. Terrible pick. Let's move on. So what everybody's been waiting for? Let's go. We got two final fantasies back to back, but I'm going to throw you a curveball. Yeah, we're going to pick. Everybody likes Sephiroth for some reason is picked on here. I don't know why we went with Sephiroth. There's better villains than that, but not Canadian. So I guess I don't have to understand. Jake (C): I didn't make these brackets. It was a group. Chard (A): Of the gods. Section two. GP (E): Versus what? Chard (A): I love all the squids. It's just Kafka. I'm just fucking with you. It's Kafka. Kafka versus Sephirothko. This should be an easy one. Sins (D): Kafka, look. GP (E): Life, dreams, hope. Where do they come from? Where do they go? Such meaningless things. I'll destroy them all. Kafka for the win. Forever and always. Sins (D): Where did you go? Chard (A): Oh, must be exhausting. GP (E): We talked earlier about how one of the benchmarks of an interesting villain is a strong willed person who believes they're doing the right thing thanos Ultron. Just use some comic book tropes. The great thing about Kefka is Kefka doesn't really have the ideals of right or wrong. They are bat shit crazy in a similar way to the Joker, but to a very, very successful degree. Sins (D): We talked about how crazy is scarier than evil. Kafka is crazy when he man killed an entire kingdom. GP (E): Yes, the kingdom of Doma poisoning. And he becomes all powerful and in a way that's what he's after. But he doesn't really care about being powerful. He just cares about destroying the power is not the goal. Ending everything is the goal. The power is just the means for it. And. Sins (D): The power to destroy a world was in Kafka all along. Chard (A): Yeah. And all of us. Wulff (B): Yeah. GP (E): I don't know about all right, that's two for Kefka. Chard (A): How did Sephiroth even get a fucking. Wulff (B): Heyday, Sephiroth looks cool. Chard (A): Yeah. Jake (C): He is a big source. Wulff (B): An angry toddler. Chard (A): Yeah. Wulff (B): He is just mad about his life circumstance. Chard (A): Genetically enhanced toddler. Wulff (B): That's all it is. Whereas Kefka and we're going to bring it around. We're going to bring it around. Kefka is the joker. If Joker had magic. GP (E): Yeah, that's exactly right. That's a mic drop. Don't drop the mic. But that's right. Chard (A): There goes the thing is, somebody lied. GP (E): To Kefka about who his real mom is. And the reveal of that in the game, I think was one of the highlights of Final Fantasy Seven, because he believes he was an ancient, but turns out he wasn't. He ends up being descendant of this other horrible thing that came to Earth. So big twisty reveal there. You don't have to have a big twisty reveal with Kafka. He just did the thing he said he was going to do. Wulff (B): Yeah, he's just horrified. All he cares about is himself. That's it. Chard (A): I don't even think he cares about himself. I think he doesn't care about anything. Wulff (B): No, he cares about him. If he didn't care about himself, he wouldn't name things after him. He wouldn't say, I'm rebuilding the world in my image. Chard (A): He is, right? Jake (C): Yes. Wulff (B): An egomaniac to the umpteenth degree. Right. He wanted power, so he became a general for Emperor Gestalt. And then Gestalt was like, no, stop. And he was like, you're stupid. You don't know what you're talking about. I'm not stopping here. And so he kept going and kept going and kept going. And then he succeeded, and then he kept everybody down afterward. Even after he was a success, he still didn't care about anybody but himself. GP (E): Yeah. The closest thing Kepka ever cared about, in my opinion, in my estimation, is trying to get people to understand why nothing matters, and he doesn't really care that they understand it, but he still poses those questions. Why do people cling to life knowing it has to end, and that once you're dead, none of it will have meant anything? Like, that's? Some lofty ass shit for six year old me. And I'll say this. Even if Kafka was we'll say, Dr. Wiley, I would probably still vote for him based on nothing other than the Kafka Tower fight battle music fair. I'll stop now. I'll let everybody else talk. Chard (A): You're good. So is that three for Kafka? Wulff (B): I vote Kafka. Chard (A): All right. Sins (D): Jake, you don't matter. Jake (C): Yeah, I know. The story of my life. Chard (A): I'll just say. Jake (C): I thought when the brackets were randomly selected in this. I thought there'd be more of a fight and more balanced fight, but I guess I was wrong. I mean, the brackets fate was wrong. GP (E): That speaks to Kepka. I'm sorry. Would easily beat see how Gladys feels about it. Charge. Jake (C): So Sephiroth's greatest achievements is he burned a village down and he killed Eris. Wulff (B): Or Erith well, I mean nearly destroyed the planet with a giant comet, if you recall. Jake (C): Yeah, but then Kafka literally destroyed everything. GP (E): The weapons, the giant elemental weapon beasts. He took down Midgar, which is the source of all the horrible stuff. Wulff (B): Transformers. GP (E): Yeah. Sephiroth is a badass again, that doesn't. Chard (A): Take away from Sephora screamer off. Jake (C): I think I'm going to go back to what you said earlier. Crazy is scary. Like, crazy is terrifying. And Kefka is going to win. But I was hoping that Sephiroth would have more of an argument for him. But ultimately, I think kefa. This one. Wulff (B): I've always thought that Sephiroth was just like an adult child having a tantrum. GP (E): Scary or pure than a child. The quote from Bebop or crazy. Jake (C): No, but GP, when you mentioned the backstory in Sephiroth and where he came from, I completely forgotten. He thought he was an ancient. And there's a whole weird thing there that the story in fanface seven was always just confusing. I still never understood. I was hoping the remake would expand on that when they finally finish whatever, how many parts they do. Chard (A): We're going to leave out all that important stuff. GP (E): I think we took out Liquid, am I correct? I'll mention this real quick. The reason I thought Liquid Snake would have been interesting for this is because the whole premise to Metal Gear Solid is we have these two genetically almost identical twins who are manufactured, and then one is believing himself to be the inferior clone, and the other one superior, and it kind of goes back and forth. So then Solid Snake ends up winning. And the big kind of twisty thing there, because they do that in that series a lot, is that in fact, Solid Snake was the inferior one, and that theming. And that twist kind of speaks back to the only thing, in my opinion, that really makes Sephiroth super interesting is realizing or finding out eventually you're not what you thought you were. Wulff (B): You heard it here first, folks. Solid snake is Danny DeVito. Confirmed. GP (E): Anyway, all right, sorry. Chard (A): Thank you for that Kafka sweeps. Okay, I'll cut it short. I don't need to go on my die triad for that. You know how I feel about that. All right, we'll go into the next one. Robotnik eggman as depicted by Jim Carrey in the recent films and Dr. Wiley of the Mega man series. Sins (D): Gentlemen, can I start this one? Chard (A): You have your doctor's degrees, you have your eight years in college and in what do they do in practice? Residence. That's it. Resident, please don your white lab coats and. Vote. Sins (D): Okay, my vote. Chard (A): Sorry, you can go first. Sins (D): My vote. Who cares? Move on. Chard (A): Because we'll have a fucking awkward leg if that's the case. And Kefi will automatically win. Sins (D): Fine. Dr. Wiley. Because Mega Man I don't know, I always felt like eggman robotnik was like I always felt like he was a joke. Honestly, I always did. At least Wiley was. I don't know, he felt like robots should always be subservient. So let's go. Wiley wins. Wulff (B): They're both pretty egomaniacal and kind of inept. Let me say something here. How many eons of injustice is Dr. Wiley responsible for? Start with Mega man. He is responsible for the events of Mega Man X, which lead to the events of Mega Man Zero, which lead to the events of Mega Man ZX. All of that is Wiley's fault. GP (E): Yes, he even comes back as surges in my mind palace in X Two. I know there's a subreddit there, but you're exactly right. I don't want to step on you. I'll wait for my turn. Chard (A): Go ahead. GP (E): Sorry. Wulff (B): No, and even if you look at the Battle Network aspect, I'm pretty sure he's responsible for all of those six. And then it goes on to what? Star Force? Which is a spin off of Battle Network. So regardless of Mega Man timeline, you follow, wiley is responsible for everything. Maybe he didn't Wiley all along, but he did the most damage. GP (E): Yes. I'll kind of make my case here. The bad thing about Wiley is he failed a bunch. I can name at least eleven instances in which he did. With that said, whatever it was, he died. His final fuck you to the world was leaving the Zero virus like his last send off was apocalyptic levels of horseshit. But the pro for him being voted is, like you said, the longevity. His legacy of evil is top tier. So if you look at Robotnik, kind of a silly bad guy. I don't really fully understand the story there, why he hates Sonic. Here's the thing though. If you're going to say a pro about Robotnik, and this will lead into his con, he's actually faster than Sonic the Hedgehog. If you make it to the end of Sonic Two, as I recently did, there is a foot race that happens and it doesn't matter if you're running a Sonic or if you're in your little run like Naruto. Yeah, and Naruto runs all the way to the end. So he is faster than the enemy that he is trying to beat. And his enemy, Sonic, the only thing he's famous for is his speed. So why go through all the extra stuff? Why build the giant robots? Why do all that stuff when you can just say Sonic, I bet I can beat you, and we'll go our separate ways? Wulff (B): That he's got to think it's jewelry, right? GP (E): Yeah, I mean, can't blame that. Wulff (B): All he's really after is the the bling bling. GP (E): So, you know, that's robotics kind of. Chard (A): Cue the ring sound. Cue the ring sound. GP (E): Sinister, would you put the the ring sound in after you make the shiny thing? And anyway sure, and show me every step of the process. But the thing is I love you so much, Sinister. You're my best friend. I got to give it to Wiley for those reasons. Chard (A): Oh, man, there's so many inside jokes in this episode. I think you and I might have a similar answer being Sega kids at one point in our lives. Jake (C): Yeah, for me, when I look at this matchup, they do feel very similar in that they both fail a whole lot. And I'm not as familiar with the X lore and ZX and all that stuff. I only know the classic Mega Man games and Dr. Wiley there, where even when he's not the bad guy, he still kind of is, but he still loses every damn time, and he keeps making invention after invention, and they all fail to make a man. So I don't know, but it's also. GP (E): The sorry, go ahead. I'm sorry, I don't mean to keep interrupting. Jake (C): Yeah, not to say Robotnik is this supervillain. He also loses a Sonic every damn time. What does it say when the most brilliant mind in that franchise loses to a blue little fur ball? Every time, right? Like every single time. Yeah, he's faster than. Sins (D): All that means is that Sonic was the true villain all along. GP (E): Look, either die a hero, or you live long enough to see yourself become the villain. Jake (C): So here's where I'm going to fall on this one, because I think both of them are inept villains. From my experience in the franchise, I played with them. They both lose all the time. Sins (D): I come back and come down. Jake (C): No, well, I care for the sake of the science in this bracket, in this tournament important, it's relevant. We're doing dedication here, dedication. We're professional at Press B. So, look, don't let me forget, my point comes down to shit, I lost it. GP (E): Well, while he's searching Sonic, which one are you picking? Chard (A): Robotnik or Wiley? Jake (C): Who's more recognizable as a bad guy? If you went to the
We finish up our time in Figaro castle and meet this complete clown named Kefka. We then make our way to the Returners hideout and learn some very disconcerting news. Then, On the river Anduin, at the falls of Rauros, the Fellowship experiences a parting that splits the group into 3 separate parties. If you enjoyed the video, please like and comment, it really helps us out. Thank you! Time Codes: 1. Intro (0:00) 2. Kefka (1:10) 3. A Daring Escape (32:07) 4. South Figaro (57:33) 5. Returners Hideout (1:21:12) 6. The Breaking of the Fellowship (1:38:57)
It's in the singing of a street corner choir / It's going home and getting warm by the fire / It's true, wherever you find love, it feels like Muppets. It's the Muppets episode! Three RPGFan podcast hosts are lifelong fans of The Muppets, so in the grand tradition of A Muppet Christmas Carol and Muppet Treasure Island, they are re-casting classic RPGs with iconic Muppets characters. Which Muppet portrays Kefka from Final Fantasy VI? Which crew member of the Normandy is Kermit the Frog? Does anyone else remember Lew Zealand? All of these and more in the most Muppetational episode of Retro Encounter! Featuring: Michael Sollosi, Greg Delmage, Jonathan Logan; Edited by Michael SollosiOpening music by Sam Pottle. Ending music by Miles Morkri. Get in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom
It still haunts my dreams -- that Tanhony plushie, sitting on my bed, laughing that terrible Kefka laugh.
Mauvaise nouvelle : pas de tunnel de notre cher Kefka cette semaine. Il faut dire qu’avec le Steam Next Fest qui fermera ses portes ce soir à 19H pétante, le moment n’était pas très propice aux nouvelles sorties. Du coup en lieu et place d’un long monologue de Kefka, c’est le Tyran qui s’y colle […] Cette émission, Podcast 417 : c’est la disette chez les indés !, est publiée par la rédaction de Gaminfo.fr.
AKA “Anti-Spoiler Self-Gaslighting”; “Don't Wash”; “A Lotta Kickin', A Lotta Punchin'”; “To Escape You — Ape Style”; “Filled to the Brim with Bullshit”; “What Does That Get Me?” -- Hosted by Lee Brady (@leepaulbrady // truetrophies.com) and Lawrence (@BPR_Lawrence) Music by Lee Brady Listen to more episodes on Spotify, Apple Podcasts, Google Podcasts, Anchor and all good podcast providers (anchor.fm/vectormen) -- Segments: 00:00:00 — ばかみたい, ケージデビッド 00:00:31 — Follow-Up (KH0.2; Kefka's number; A Madhouse; Singaporean bones) 00:03:54 — Tenuous Question: What games are you genuinely looking forward to in 2022? 00:07:23 — Death Stranding Director's Cut (505 Games / How Much Would Geoff Keighley Cost?) 00:11:58 — Season 00:14:19 — Stray (Self-Gaslighting; Death by Newbury Metal) 00:18:36 — Firmament (How can Myst in VR fail?) 00:22:40 — Card Shark (Lawrence the Francophile) 00:26:14 — Pentiment (More Modes) 00:29:40 — The Stanley Parable Ultra Deluxe (How Walking Sims Solved Themselves 00:34:24 — Neon White (the Danganronpa 3 we never got) 00:36:53 — Bayonetta 3 (allegedly; Lawrence's standards) 00:42:00 — Nightingale (Dropping the Guard; We Unhappy Few) 00:46:42 — Thirsty Suitors 00:49:05 — Inscryption (The Frog Fractions Request) 00:51:38 — SCHIM (When the Ace Attorney ghosts bring the boobs) 00:55:24 — Marvel's Midnight Suns (Lee didn't like XCOM 2) 00:59:26 — Sonic Frontiers (Lee rants about recent 3D Sonic games design) 01:12:17 — Lawrence Quickies (The Northman cameo / Beastars S2 / Willy's Wonderland / Assassin's Creed Unity DLC) 01:31:43 — Lawrence plays Yakuza (US) 01:56:46 — Lee talks Ape Escape and the joy of rewiring your brain 02:16:21 — News: John “All the children in Springfield are little SOBs” Riccitiello 02:22:58 — News: Ubisoft, EA, and the inevitable repercussions of always-online games and the fledgling trials 02:33:12 — News: Man invests 30 grand just to ask Nintendo about F-ZERO 02:37:47 — News: Kirby goes Fall Guys 02:39:04 — News: PlatinumGames nabs a Nintendo man 02:48:44 — News: Lee's last news story 02:49:19 — News: Lee and Lawrence play Guess This Game (Live) — We played Guessthe.game at that link. That's a link back there. You just passed it. — Send us your thoughts! Twitter: @VectormenPod E-mail: vectormenpodcast@gmail.com Twitch: twitch.com/VectormenLive Youtube: https://www.youtube.com/channel/UC5o7IvN88mHEerpNGZmMFPQ --- Send in a voice message: https://anchor.fm/vectormen/message
In our unending quest to understand fuckability, the Hard Choices crew plucked out a list of notable characters from the Nintendo masterpiece Final Fantasy VI and got down to some fantasizing of our own. Claire Mulkerin, Dan Mulkerin, Alex Roberts, and MeganBob explore an entire floating continent's worth of boners in our search for the median of fuckability in the FFVI universe. We found an indisputable median, but along the way we also delved into blunt himbos, the outfit Kefka makes you wear, and the FFVI character who is most desperate to be pegged. We fuck monsters, ghosts, old guys, banana-looking motherfuckers, and a murder clown, all in the name of bringing you the kind of experience that the fanfiction-producing internet of 1994 simply was not ready for. Hit download, pull up the Yoshitaka Amano concept art, and climb aboard this sexy airship bound for the throbbing heart of horniness. By the way, we have a Patreon! You can support the show and get access to all the behind-the-scenes hilarity and other cool perks! Music from Uppbeat (free for Creators!): https://uppbeat.io/t/soundroll/funk-me License code: PY3X4XBA59ZDUAVZ https://uppbeat.io/t/all-good-folks/funky-junk License code: KIXMIV9S2VDVUHLW https://uppbeat.io/t/hey-pluto/the-gentleman License code: UWXG3BXPCASTYIHY https://uppbeat.io/t/all-good-folks/lets-get-it License code: MGTNINNDEXYJBAZQ https://uppbeat.io/t/hey-pluto/high-life License code: GE9B1XIV9R1VKMML https://uppbeat.io/t/doug-organ/boogie-time License code: QOVELAYOE1SDZQ4Y https://uppbeat.io/t/hey-pluto/the-brighton-bop License code: VWDJ4C60GOAIPACW https://uppbeat.io/t/jonny-boyle/jazzed License code: AVN7XPXUBHDBHFAM https://uppbeat.io/t/all-good-folks/wake-me-up License code: SPHCZLRSPZNRUK7R
The party is finally all together. But with no time to spare. The group splits up into three small parties and make their way all the way to a fight with Kefka. Join me on this adventure -- and on my rants about war crimes and how women are depicted in these 90s JRPGs. Twitter: https://twitter.com/yaffpodcast
Square Enix offloads some western studios, FFXVI is nearing the end of development, and FFXIV PVP has captivated at least one of us. We cover a lot of ground in this one as we go over the week's biggest news.Trivia question of the day: What did Kefka get sand on? (Answer at the bottom of the episode summary). Episode Summary0:29 - Introduction / Trivia2:01 - Our week in Final Fantasy7:18 - Square Enix News11:15 - FFXVI Development Update14:02 - FFXIV PVP Tangent18:31 - Back to FFXVI21:44 - Quake Nostalgia24:06 - More Final Fantasy Finally32:45 - OutroTrivia answer: His Boots Recommended ResourcesSubscribe on YouTube! https://www.youtube.com/channel/UCJ_1SSB0ZdFqhNJWWAzc96QFollow us on Twitter! https://twitter.com/HighwindHeraldJoin our Discord! https://discord.gg/CK8mCMJ
KEFKA PLEEAASSSEEEE!!! We're back... not just back with a new episode, but back to our FINAL FANTASY series! This time, it's the Internet's number-one favorite of the entire series, Final Fantasy VI! (Or III, if you grew up in North America in the mid-90s...) The last iteration of the wrongly-numbered Finals Fantasy, the hosts finally got to have a rose-tinted glasses segment for this one, since they have finally caught up to themselves, and played this one growing up... very exciting times! With parties chock-full of dozens of characters, they worked with Magitek, found Espers, fought Kefka, and most importantly, BODY-SLAMMED A FREAKIN' TRAIN! Hop on board (but not on board the body-slammed train, that thing was freakin' evil, and also, we do not recommend being aboard trains while they are flipped upside-down, for the health and safety of all involved), click play, give it a listen, and then go ahead and leave a five-star review (hint, hint!) Let's do it!
It's good to be bad, especially if it makes you infamous. Jess McDonell presents the 10 Best RPG Villains Of All Time... See acast.com/privacy for privacy and opt-out information.
Qui aime bien châtie bien : voilà une maxime qui pourrait bien s’appliquer à l’avis de Kefka sur Sifu, un jeu de castagne particulièrement jouissif qui ne peut néanmoins s’empêcher de cacher ses qualités au premier venu derrière un manque d’accessibilité parfois pattant. Petit rappel très chers auditeurs : en raison de la sortie d’Elden […] Cette émission, Podcast 398 : il est fou Sifu, il est fou !, est publiée par la rédaction de Gaminfo.fr.
We discuss the conclusion of Final Fantasy VI. How well does it work from a storytelling standpoint? Which character conclusions are perfect and which less so? And what can we learn with our final encounter with Kefka, God of Nihilism?
Avertissement : en raison de nombreux détours lors de la discussion ainsi que d’une émission débutée plus tardivement que prévue, l’avis du père Kefka sur Sifu prévu initialement pour ce numéro devra attendre la semaine prochaine… En attendant, vous pouvez nous écouter déblatérer sur certaines annonces du dernier Nintendo Direct ou encore les dernières péripéties […] Cette émission, Podcast 397 : vous reprendrez bien un peu de digression ?, est publiée par la rédaction de Gaminfo.fr.
We dive into the climactic moment of Final Fantasy VI's second act as our heroes are face off against Kefka on the Floating Continent.
The Returners infiltrate the Empire and the capitol city of Vector. They learn about the pasts of Kefka and General Leo, behold some overt fascist symbolism, and bear witness to the horrors of the Magitek Research Facility.
Un épisode un peu spécial aujourd’hui puisque suite a une campagne (enfin) fructueuse, nous recevons un nouveau membre au sein de notre rédaction : j’ai nommé Kefka ! Bien évidemment, nous comptons sur vous pour lui réserver un accueil chaleureux, et pour ceux d’entre vous qui se réjouiraient déjà de cette nouvelle ne criez pas […] Cette émission, Podcast 383 : Kefka entre dans l’arène !, est publiée par la rédaction de Gaminfo.fr.
The cast is joined by Blaine Gibson to talk about our laughable match up as well as his time in Rooster Teeth's new season of Last Laugh. This episode is brought to you by Amazon Music ( Go to http://amazon.com/dbcpod to try Amazon Music Unlimited FREE for 3 months! ) and KiwiCo ( Go to http://kiwico.com/deathbattle to get 50% off your first box. ) as well as Roccat ( Go to https://bit.ly/ROCCATxDeathBattle to get Torch Mic's professional-quality audio. )
Folks I know this is a long episode but we're going hard at one task the entire time: make it through Kefka's tower of madness and then stab him until he fades out of the world forever. That's right, we're going to Attack And Dethrone God. As you go in all good JRPGs. On the music suggestion front, we're closing it out with the final dungeon theme, Dancing Mad (Kefka's battle theme), and the ending suite song which is a medley of many of the character themes we've all come to know and love. Derek Oren, Jeremy Robson - Trauermarsch zircon, Sixto Sounds - Demon, Fiend & Goddess Shnabubula, Gabe Terracciano - Ending Suite And, as always, check out the Patreon if you like.
This month we discussed all things FFVI - whether Kefka gets everything he wants, if Ultros is cooler, and why people should still play it today! This month's guests were KainHighwind27 & TomatoBorris This monthly series can be watched live on Twitch YouTube Playlist of Previous Episodes If you would like to take part in any future episodes or have any comments, please DM Hbomb_Editor This month's Episode is sponsored by Up Your Edit; the place for personalised online Video Editing courses. SOCIALS ▹
The RPG Pals return to discuss what makes a good (or bad) Final Fantasy villain. How does Kefka stack up against Sephiroth? Is Ultimecia actually Squall and Rinoa's daughter? Which Final Fantasy war criminal is Natalie in love with? Does anybody remember Seymour Guado? Find out!! Fanbyte Podcast Network (We do other podcasts too!) Follow us on Twitter (Yell at us on Twitter in good ways.) Talk to us on Discord (Talk to us and our loving community. Also we have a pets channel that is very good.) Twitch Live Streams (Hang out with us live.) Rate and review our show (Please show us your support with a rating or review!) Learn more about your ad choices. Visit megaphone.fm/adchoices
Well Kefka has gone and really done it this time. A whole flying continent of evil at his command. We've got to stop him for sure. But, you know, first let's go pick up a side character. And then onward to stop Kefka! Today's music suggestion is Rexy, Brandon Strader - Black Genesis, the theme of the New Continent. And for no reason at all, we're also going to contemplate zircon, XPRTNovice, Jillian Aversa, Jeff Ball - A Fistful of Nickels. You can check out the Patreon too.
First we battle Kefka on the snowy mountain top, and then Jess goes to speak with that frozen esper. Things don't... go as planned. Soon the party has to find and rescue Jess from herself. dun dun dun! Just for kicks I'll start putting some bonus music links from an FF6 OCRemix album called Balance And Ruin in the show notes. Based on what happens in each episode, you know. That means that this week we've got a great track called Slam Davis by Mazedude. I think it's captures the warped feeling of Zozo very well. Oh, and you can check out the Patreon if you like.
Welcome to Dev Game Club, where this week we mostly conclude our series on Final Fantasy VI, though we'll be back for takeaways and more email. Brett takes us through the ending and we discuss some other late-game content. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the end Issues covered: games we haven't finished for the 'cast, setting aside a day to finish, three hours of the final dungeon, the advantage of the SNES Classic, the emulation problems, delving into the magic points per battle for Espers, cross-pollination of Espers and various systems, gaining Ultima and Ragnarok, Ragnarok's weird power, grinding for Ultima, using Phantom to vanish as a strategy, having Dualcast and whether you can find it, naming things with X-, potential localization differences, games with multiple translations and intending different things, needing Mog to get the Yeti and not Gau, Relm's dad, the credits for the characters, betting Striker to get Shadow, Tim's FF6 Watch, finding the tile to change Relm, the paintings in Owzer's, figuring out how to turn on the light, the final dungeon tileset, the statues as bosses, philosophical chats with Kefka, ordering your whole party, battling through a bunch of Espers, healing/restoring MP to people so they can cast Ultima, things matching up well, Ultima cutting through everything, Relm's powers sometimes being good for the enemy, final cutscenes, the stately pacing of the end of the game, having time to come down, finishing games rather than just getting what you needed, the mixture of unrelated elements, having to maintain player goals through combat, an on-air production meeting, favorite Finals Fantasies, serious games with their lighter moments and their antecedents. Games, people, and influences mentioned or discussed: World of Warcraft, Final Fantasy IX, GTA III, Dungeons & Dragons, SNES Classic, PS1, Tacoma, Chrono Trigger, Star Wars, Legend of Zelda: Ocarina of Time, Ben "from Iowa" Zaugg, Final Fantasy VIII, Reed Knight, "Tom," Willy the Shakes, Macbeth, Henry IV, Halo, Death Stranding, Dragon Quest Builders, Nolan Filter, mysterydip, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: TBD! Errata: In FF8, they are actually "Ability Points." We regret the error. Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on Final Fantasy VI. Tim catches up and fails to save the world, so we talk about making it work, in the ashes, as we got the band back together, before turning to listener feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours past Floating Continent Issues covered: the messed up inner turmoil of Terra, being stuck in a maze with random encounters, five hours on the floating continent, wiping after racing to the ship, waiting because of the walkthrough (or not), Timmy saves the day and holds back Kefka, cutscenes that age well or poorly, saving Cid or not, the cost of resetting the party, fears of apocalypse, meaningful sequences of finding each character again, finding a dragon and failing, Terra not rejoining you, wandering around Zozo, Sabin holding up a house and another timed sequence, regaining Edgar, going through Darill's/Daryl's Tomb, restoring the Falcon and watching it rise from the water, grinding around Narshe, being able to do more because production costs are lower, talking about FFXV's troubled production and feeling it in the game, revisiting games a second time around, first bosses in several ATB games, renting from the store, long load times and emulation, having trouble when you name your character the same as an in-game character, being frustrated when characters are taken away, wanting it to be Cyan's story, the reactive world. Games, people, and influences mentioned or discussed: LoZ: Ocarina of Time, Lani Lum, Tron, 20000 Leagues Under the Sea, Symphony of the Night, Gabe Durham, Boss Fight Books, Sebastian Deken, Nobuo Uematsu, Silent Hill 2, Nick Faulhaber, Derek from Spokane, Link's Awakening, MrRhythm, Zack from Melbourne, Maas Neotek Proto, Death Stranding, Dragon Quest Builders, Minecraft, Dark Cloud, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of the World of Ruin Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on Final Fantasy VI. We continue talking about the story, the mechanics that make an area like Floating Continent so frustrating, the new characters, and more! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through the Floating Continent Issues covered: sketching my enemies to death, whether there are other characters named Relm, setting things up to be open, retreading a lot of territory due to random battle interruptions, the psychology of spatial changes, running away and smoke bombs, leaving the area and returning, crashing the airship and getting that Mode7 goodness, the rough-and-tumble empire town of Maranda, the impact of Empire, having to sustain disbelief, not buying that the Emperor would sue for peace, introducing dialog trees for a one-off, designer jokes, Cid becoming a Returner, General Leo's honor, Kefka being locked up, mastering 16-bit cutscenes with a limited palette of expressions, Thamasa and the lore of how the world came to discard magic, constraints inspiring creativity, the Jedi analog, the house fire sequence and Relm and Shadow, Gao as a character based on grinding, the return of Ultros, Leo fighting Kefka and losing, negotiating peace with the Espers, the party being somewhat culpable with the Espers as well, Leo's consistency as a character and the shock of his death, Kefka as Louis XIV, Sephiroth as villain, the organic looking environment of the Floating Continent, the massive number of potential spells, using Espers more, ways to slim down spell options based on character archetypes, Games, people, and influences mentioned or discussed: L. A. Noire, Kingdom Hearts, Godzilla, Star Wars, H. R. Giger, Chrono Trigger, Death Stranding, Dragon Quest Builders, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Some significant amount of time in the World of Ruin. Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on Final Fantasy VI. We talk about more of what we've played so far, including differences between each of our experiences especially, and culminating in the Opera House. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through the Opera House! Issues covered: not being able to play every day, lack of recaps, enjoying the thief play, fighting a merchant and stealing his clothes, "who does this?," playing different games, the influence of party members on combat play, the trickster as main character, missing out on surprises because you spent so much time on a space, recontextualizing a space, paying off the cider/setting up things that needed to be dealt with later, transitioning based on order, a little bit of proto-Tower Defense, how/why Brett lost, fighting Kefka, the transformation of Terra, spell ordering in the menus, learning from Espers (rather than treating them as Items), implementation cost tradeoffs, effective use of Mode 7, a brief aside on how Mode 7 works, hardware-supported image tricks, retroactive peformance analysis, making a level out of sprites, party composition, a flashback with Edgar and Sabin, losing context for later information, Locke and Rachel, the backstory and its many tropes, the HadesGiga earthquake thing and avoiding it, the clock puzzle in Zozo and everyone lying to you, Edgar's chainsaw, the Opera House, getting to rewind time, Tim failing the timer due to shenanigans, really laying out the scene, not playing to the game's audience (with opera), a big set-up to introduce Setzer, investing in the developers' passions, limited sources of pop culture reference, drawing from a wider range of influences, layering force over the top, a review that calls back a couple years, keeping Edgar in the party, Balthier (FFXII) as Han Solo stand-in, abstraction and JRPGs, music in the game, getting into JRPGs in 2000. Games, people, and influences mentioned or discussed: Dragon Quest Builders, Chrono Trigger, Star Fox, Mario Kart, PlayStation, Jedi Starfighter, Super Castlevania IV, Hironobu Sakaguchi, Romeo and Juliet, Friday the 13th, biostats, Nintendo DS, The Three Amigos, Star Wars, Aliens, The Matrix, BioShock, Ayn Rand, The Fountainhead, Atlas Shrugged, The Witcher 3, Death Stranding, ArmsTech President Kenneth Baker, Metal Gear Solid, Eric Anderson, Logan Wells, Kirk Hamilton, Jason Schreier, Triple Click, Maddy Myers, Stephen, Dragon Quest XI, Raph Koster, Dungeons & Dragons, Nobuo Uematsu, The Last Story, Aaron Evers, Mark Garcia. Next time: Check the Twitter! Links: An orchestral/sung version of the Opera Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Ak Anka niečo vyslovene neznáša, tak to je zubná kefka v mojich rukách. Kričí, plače, bráni sa ale ako hovorí zubná lekárka Veronika Hlaváčová: "Radšej nech si doma trošku poplače, ako mať traumu v zubnej ambulancii." S Veronikou si povieme viac aj o prvých kefkách, zubných pastách a správnom čistení tých roztomilých (mikro)zubov.