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GTA 6 finally has a price tag, Steam Machine lands with a $1,000+, and Tencent is quietly pulling out of Japan.In this episode, we break down:● Why GTA 6's $80/$100 pricing is good news for the industry● What the deluxe edition actually includes (and what it's missing)● The attach rate debate for GTA 6 on PS5 and Xbox● Why Tencent is exiting its Japanese gaming investments● Who's actually still buying game studios right now● Unreal Engine 6 and what it means for developers● Epic's new AI tools shown at Unreal Fest● Tim Sweeney's "Team Open" pitch and his war on Roblox● Who the Steam Machine is actually built for● General Intuition's $320M raise and what it means for AI in gaming● Roblox's new brand integration tax and why creators are worried● Why Queen Digital Entertainment shut down after burning $50MCHAPTERS:00:20 Welcome and Agenda02:14 Canada and World Cup Banter03:40 Seattle Roundtable Plug05:07 Mishka LinkedIn Apology07:42 LA Roundtable Recap10:15 Audience Polls and GTA Hype11:38 GTA 6 Pricing Details14:32 Deluxe Edition and Monetization17:05 Attach Rate and Online Revenue20:23 Tencent Divestment Rumors22:22 Who Still Buys Studios25:47 Bull Case and Buyouts26:06 Tencent Strategy Shift26:35 Unreal Fest Highlights26:55 Unreal Engine 6 Roadmap27:53 AI Tools in Unreal28:36 Tim Sweeney vs Roblox29:04 Team Open Vision31:26 Interoperability Debate35:00 Epic Reality Check40:53 Valve Steam Machine Pricing46:41 Who Is It For48:05 General Intuition Funding50:21 Roblox Brand Runtime Fees54:38 Creator Impact and Risks58:26 Queen Digital Shuts Down01:00:14 Wrap Up and Goodbye
In Episode 319 of The Block Runner Podcast, hosts William and I-man are joined for a third time by Benny the Dev of Tap and Track. Benny walks through the TAP protocol's largest upgrade since 2023: native time locks, delegations, and HTLC-based cross-chain swaps that work without bridges, all done natively through meta protocols rather than soft L2s. They dig into Tapscope, the new cross-chain DEX, and Benny's take on perpetuals he calls superpositions, isolated collateral arenas that avoid cascading liquidations. He also teases phase two (the full cross-chain trading matrix) and a phase three AI integration. Then a retrospective on routing NAT emissions to Bitcoin miners, now over sixty percent of hashrate with four of the top five pools engaged, why the declining Bitcoin subsidy and security budget is a real long-term problem, and why NAT, built on the bitsfield with a minimal, non-invasive footprint, may be the perfect engineering answer to it. Plus: building ahead of the narrative, the OpenSea lesson, NAT.fun's dual-rail Solana and Bitcoin approach, Tim Sweeney's Team Open and the NFT/gaming revival, and where AI genuinely helps in development versus where human instinct still wins. Disclosure: The hosts are founders of NAT.fun and hold positions in assets discussed. Nothing in this episode is financial advice. Watch the full episode on YouTube and subscribe to the newsletter at TheBlockRunner.com.
Hey yall, Alex here, let me catch you up! I came back from vacation expecting to cover Fable 5 after a week of using it. The first two days after we all first got access to a Mythos level model were super exciting! But then the news hit, US Government issued an order banning Anthropic from giving access to Fable 5 and Mythos 5 to any foreign national, causing Anthropic to pull the models completely (even internally to their employees!). So, this wasn't the show I planned, but it turned into a great show about Open Source, as two models hit the top rankings and are both MIT licence, filling a Fable shaped hole in our hearts!GLM released 5.2 with folks really excited about it web building capabilities, and Kimi 2.7 Code released (and is available on CW Inference with crazy speeds!). We also saw the SpaceX IPO and Cursor $60B acquisition, Noam Shazeer joining Open and Midjourney, the image company, launching a new Ultrasound full body scanner to kill MRIs! Great show today with Dexter Horthy from HumanLayer, Chris Van Pelt and Adrian Swanberg from W&B announcing our new product HiveMind and Tanishq Abraham came back to help cover Midjourney's new Ultrasound scanner! Let's dive in!ThursdAI - Highest signal weekly AI news show is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.The US Government bans Fable 5! (X, Anthropic statement)Here's a story in 3 parts: * Anthropic announces Mythos 5 preview - saying that this model is to dangerous to release, and only gives corporations access to it via project GlassWing. * Anthropic works hard on limitations and safery and releases Fable 5 (same weights as Mythos 5) built with guardrails so strong it refuses to do any cybersecurity tasks and switches back to Opus frequently* US Government receives a tip (reportedly from Amazon) that Fable 5 can be jailbroken to do cybersecurity tasks, and issues an order to Anthropic, citing national security concerns, banning them from giving access to Fable 5 and Mythos 5 to any foreign national, causing Anthropic to pull the models completely (even internally to their employees!)This is the first time that we see the US Government directly intervene in the AI space and restrict access to frontier models. The most updated reporting on this I could find is that Anthropic and US Government officials are in the process of negotiating a safe release framework. Given that preventing all jailbreaks is impossible, I hope they will land on a solution that gives me Fable 5 back!This hit especially hard because last week we were all high on Fable. Not in the usual AI Twitter benchmark sense, in the actual “oh, this is a different level” sense. Me and my wife Fable maxxed throughout our flight to Vacation. Peter had saved outputs he kept going back to because other models suddenly felt like a step down. Dexter later said it was the closest he had felt in a while to the old “I need to keep prompting this thing overnight” feeling.Peter Gostev made a point that stuck with me. It's easy for us in the bubble to call this ridiculous, and on the technical merits it kind of is. But if you've spent weeks telling normal people “this thing is like a nuclear weapon, it'll take everyone's jobs,” and then someone asks “okay, can you make it safe?” and the answer is “no, I can't,” then you can see how an outsider lands on “well, maybe you shouldn't have it.” His takeaway, and I agree: we need to be way more careful with the imagery we use, because the nuclear-weapon framing came home to roost.The bigger questions are the scary ones. Wolfram framed it as a sovereign AI wake-up call, and he's right. For the first time we're seeing a real gap in intelligence available to people based on their nationality. Imagine building a company on a model that an outside government can switch off with one letter. Peter pointed out it's commercially bad for the US but completely disastrous for Europe, which has basically one frontier lab and a pile of startups that suddenly look very exposed. And there's the obvious irony Nisten enjoyed a little too much: the Europeans who spent years lecturing everyone about AI restrictions just got restrictions imposed on them.If anyone in the government is listening: we want Fable back, please.SpaceX IPOs and acquires Cursor for $60B (X)SpaceX went and did the largest IPO in the history of the world, around seventy-five billion dollars, which on a roughly two-trillion-dollar valuation made Elon the first trillionaire. (Did anything materially change for him? No. He can still fly his private plane. There's nothing left to buy.) Three days later, SpaceX exercised its option and bought Cursor (Anysphere) for sixty billion dollars in an all-stock deal, paid in shares minted at the IPO and now trading around $211. The four Cursor co-founders are all billionaires now. Largest software acquisition ever, and for SpaceX it's barely a blip on the radar.Why are we covering a stock-market story? Because it's not really a coding-tools story, it's an AI story. Cursor gave away its IDE to a lot of people while collecting their data, then quietly became a training company with Composer. SpaceX/xAI was always strong on compute and weak on code, and the missing ingredient was exactly that kind of data. Now Composer 2.5 is already showing up rebranded inside the xAI stack, and if you pay for X Premium you can use it. Composer 3, trained on the Memphis supercluster, is reportedly coming very soon and is going to hit hard.Nisten's take was the spicy one. For the data alone it's worth it, because xAI now has insight into how essentially every enterprise that touched Cursor operates. And he had zero sympathy for the companies that assumed “no data retention for training” meant the data was actually gone. We see in legal cases all the time that deleted data is still there. His view: it should have gone open source.Cursor has over a million paying customers, $2.6 billion in revenue, projected to hit $6 to $10 billion by end of 2026. But here's the thing that matters for us, the AI coding angle. Cursor was one of Anthropic's biggest revenue pipelines because Composer runs on Claude under the hood. That pipeline is now owned by xAI. They're already jointly training Grok 4.3, a 1.5 trillion parameter model, with Cursor's proprietary coding data injected directly into pre-training, not fine-tuning. Pre-training. That's a fundamentally different thing. Composer 2.5 was already Pareto dominant on coding benchmarks before the deal closed. Now pair that with Colossus, the biggest GPU cluster in the world.Will this be enough to put XAI (now SpaceXAI) at the frontline of the AI race? Will Grok 5 be Fable level code? We'll find out. Either way, this is the most consequential AI acquisition we've seen. Period.Open Source AI GLM-5.2 takes the open source crown (X, Blog, HF, Docs)Z.ai dropped GLM-5.2 and it's now the strongest open source model for coding and long-horizon work. The headline number: 74.4% on FrontierSWE, which measures whether an agent can finish full engineering projects over hours. That trails Opus 4.8 by about one point and beats GPT-5.5. On Terminal-Bench 2.1 it jumps to 81% from GLM-5.1's 63.5%, which is a big leap. It's a 753B parameter MoE, MIT licensed, no regional restrictions, weights on HuggingFace. The 1M context window is real and usable, backed by a clever IndexShare technique that cuts per-token FLOPs by about 2.9x at full context. People are reporting roughly 8x cost savings versus Opus 4.8 for comparable quality on real coding tasks.The most interesting thing on the show was that this was a confusing release, in a good way. Peter put it well: normally a catching-up lab ships cherry-picked benchmarks and then independent testing deflates them. Here it's the opposite, almost every benchmark holds up, even crossing above Fable at certain points, and yet when he actually used it over a couple of days he wasn't blown away. His verdict, and I think it's the calibration we needed: this is clearly an amazing model, and the fact that it's open and you can run it is incredible, but it is nowhere near Fable, and it would frankly be implausible if a 700-odd-billion-parameter model matched a model that's rumored to be in the trillions. Though, I think the comparison to Fable is really really unfair, and the comments online seem to suggest that 5.2 from GLM is a banger model. Just looking at this Harvey benchmark on legal tasks from Vals, a benchmark that there's 0 chance Z.ai folks have seen! GLM 5.2 scores #3 on this benchmark! Just after Fable and Opus, and per TeorTaxes on X, previous GLM 5.1 scored an absolute 0% on this one! Where it genuinely shines is design. On Design Arena, which is a head-to-head ELO vote, people have been picking GLM-5.2's website designs over Fable's by a real margin (around 1360 to 1350). LDJ's framing is the one I buy: specialization is becoming valuable again, and GLM is clearly leaning into front-end design and taste. Wolfram added the necessary asterisk, every benchmark only tells you the model did well on that specific test, so “as good as Fable” should always carry the “on this benchmark, with these tasks” disclaimer. Fair. I'd just say this: I don't want to compare everything to Fable, because we can't even use Fable anymore. Compared to the models we can actually touch, GLM-5.2 is a fantastic deal.Kimi K2.7 Code from Moonshot (X, HF, Announcement)The other big drop. Kimi is the darling of open source while we wait on DeepSeek, and Moonshot shipped K2.7 Code, a 1 trillion parameter MoE built specifically for coding, available through Kimi Code and the API, with a modified MIT license. The standout for me isn't a single benchmark, it's efficiency: roughly 30% fewer reasoning tokens than K2.6, which matters enormously when you're running long agentic loops that burn tokens like crazy. Benchmark jumps over K2.6 are real (+21.8% on their Code Bench v2, +11% on Program Bench), though Peter and Wolfram both noticed something odd, on a few benchmarks including their Agentic Arena, the older K2.6 actually edged out K2.7. The likely explanation is that K2.7 is narrowly trained for code with reduced reasoning, so it may trade away some general capability. Moonshot themselves recommend K2.6 for general non-coding tasks. Also worth knowing: it's not multimodal, no vision, which is a real gap for coding these days. And thinking-off isn't supported, it's reasoning-on by default.The model is available on our CW Inference, with the fastest token streaming in the industry, over 280 tok/s (Announcement, try it), with very decent pricing $0.94 - $0.19 - $4.00 (input - cached - output) per million tokens. This Week's Buzz: W&B launched HiveMind
Sepsis remains one of medicine's most difficult diagnostic challenges, where every hour can impact patient outcomes. In this episode of Innovate & Elevate, Sharon Kedar sits down with Dr. Tim Sweeney, Co-Founder and CEO of Inflammatix, to explore how advances in artificial intelligence, host-response diagnostics, and precision medicine could transform the way clinicians detect infection and critical illness. Dr. Sweeney shares the personal experience that launched his two-decade mission to improve sepsis care, explains why traditional diagnostic approaches often fall short, and discusses how Inflammatix's TriVerity™ platform is helping physicians identify the right patients for the right treatment at the right time.This Episode Is For You If:- You want to understand why sepsis remains one of healthcare's most challenging diagnoses.- You're interested in how artificial intelligence is being applied to real-world clinical decision-making.- You want to learn how innovation can improve outcomes for critically ill patients.Connect with Dr. Tim Sweeney:- LinkedIn: https://linkedin.com/in/tim-sweeney-a6589594/- X: https://x.com/timsweeney83- Inflammatix: https://inflammatix.comConnect with Sharon:- Connect with Sharon on LinkedIn: https://www.linkedin.com/in/sharonkedar/- Learn more about Innovate and Elevate: https:// innovateandelevatepodcast.com- Join the newsletter to receive the latest episodes in your inbox: https://innovateandelevatepodcast.com/emailThe content shared in this episode is for informational purposes only and does not constitute medical, financial, or investment advice. Please seek guidance from your own qualified professionals before making decisions.Timestamps(00:00) The Patient That Changed Everything(01:57) Why Sepsis Is So Difficult to Solve(03:10) What Sepsis Really Is(05:59) Why Early Diagnosis Matters(08:18) Introducing TriVerity(12:17) A Life Saved by Earlier Detection(17:10) The Science of Host Response(19:07) How AI Interprets the Immune System(25:22) The Future of Precision Critical Care(31:28) Improving Care Beyond Saving LivesAbout Our Guest: Tim Sweeney, MD, PhD, is co-founder and CEO of Inflammatix, a clinical-stage startup bringing precision medicine to hospital care. He led the company from its Stanford roots through product development, clinical validation, FDA clearance, and commercialization. His background spans clinical medicine (surgery), data science, and translational diagnostics, giving him a practical view of both clinical need and market adoption. Tim is named on more than a dozen patents, has published more than 100 manuscripts and abstracts, and has served as PI on multiple development contracts from DOD/DARPA, BARDA, and NIH. He lives with his wife and 3 boys in Northern California.About Sharon: Sharon Kedar is a co-founder and partner at Northpond Ventures, a multi-billion-dollar science-driven venture capital firm. Sharon holds an MBA from Harvard Business School and is a CFA charter holder. She lives in the Washington, DC area with her husband, Greg, their three kids, and their dog Bo.This podcast is produced by Brave Moon Podcasts.
Whoa, Shuhei! We’ve got a lot to talk about. Stack it up and feel the power! Join Tricky, Alex and Yield as they discuss, among other things, LEGO Batman: Legacy of the Dark Knight, Darksiders, Nickelodeon All-Star Brawl 2, Destruction All-Stars, and The Witcher 3: Wild Hunt. What’s more, we delve into price increases for both Steam Deck models, and we focus on Tim Sweeney’s unkind remarks toward Valve. As usual, the news is full of surprises. Huh? Microsoft and Xbox have delayed Fable? Surely they aren’t running from Grand Theft Auto. Surely. And if you think that’s all, then you’ve got another thing coming! We hit the high notes, and we hit the low notes, but we’ll always bring the banter. What are you waiting for? Dive in! As always, the opinions fly fast and heavy! Look out for this super-sized show, as the seemingly smallest conversation veers off into a multiverse of chit-chat. Sounds cool, huh? That’s the fancy way of saying “derailment.” And there’s plenty of that to go around! Let’s dance, Heroes of the XMB! In a bit of big news that would make the Teenage Mutant Ninja Turtles proud, iHeartRadio, Pandora and Spotify host episodes of Trophy Whores. It's a tremendous honor for the show to be part of three massive and respected entertainment communities, and Proven Gamer have only the fans to thank for pushing the podcast to soaring heights. The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing. If you want to support the show via Patreon, then check out our page, which shares the tiers for all of our Patrons! We appreciate your support (and your ears)! Please subscribe to the Trophy Whores feed in iTunes, Google Play, TuneIn, IHeartRadio, Stitcher, or RSS and please leave a review. We won't give you cookies, but it will help us make the show better. You can find us on Twitter: @TrophyWhores and @ProvenGamer You can also email us at TrophyWhores. If you wish, you can always download the show here – Trophy Whores 717 – Tim Sweeney Blows Steam at Valve
Rockstar gets a union, Steam Deck price hikes, and Tim Sweeney being a real S-weenie. Then we do a version of Gamedar that was definitely our original idea and didn't come to us from @aboutthreefiddy31486 on YouTube.
HAPPY PRIDE și JUCAȚI TARE! Timestamps: 0:00 – ALL INTRO 9:34 – Paul s-a jucat Resident Evil Requiem 24:55 – Edgar s-a jucat mai mult Days Gone 41:16 – Nvidia anunță PC II, the sequel; Tim Sweeney face gura mare la Gabe Newell; Fortnite psoteaza poză AI; 53:59 – Jocurile queer n-au voie in Rusia si Steam se conformează; Fortnite colaborează cu Vtuber care zice prostii; YouTube: https://www.youtube.com/c/jocsivorbe1416 https://www.youtube.com/c/JocȘiVorbeBits Twitch: www.twitch.tv/jocsivorbe iTunes: https://podcasts.apple.com/us/podcast/all-vorbe/id1331438601 Spotify: https://open.spotify.com/show/3RFgOJDgyEnpvkUQoSh0Tc Facebook: www.facebook.com/JocSiVorbe/ Instagram: https://www.instagram.com/jocsivorbe/e Discord: https://discord.gg/m5a6DDfBFc Tip Jar: https://ko-fi.com/jocsivorbe Patreon: https://www.patreon.com/jocsivorbe RSS și linkuri de download: http://feeds.soundcloud.com/users/soundcloud:users:281506836/sounds.rss
A top-5 mobile game with 60-70 million daily active users just disappeared from Google Play for 24 hours and came back. Nobody from Hungry Studios is saying anything. That's the headline.Jakub Remiar flies solo this week with nine stories from the May 23-29 news cycle. The Block Blast Android outage is the biggest shock — a game that big going dark on a major platform for an entire day with zero public explanation. The Monopoly Go licensing story is the most quietly important: Scopely paid Hasbro $41M last quarter alone, confirming the $168M/year run-rate that puts Monopoly Go in genuinely different stratosphere from everything else in social casino. And Valve raised the Steam Deck OLED 1TB from $649 to $949 — a 40% hike that prompted Tim Sweeney to publicly joke about Gabe Newell's $500M super-yacht.Plus: Playtika layoffs as social casino keeps declining, Unreal Engine 6 teased via Rocket League, NetEase posts 7% YoY growth, CD Projekt Red announces a new Witcher 3 expansion called Songs of the Past, IO Interactive's James Bond game hits 1.5M copies in 24 hours, Fortnite returns to iOS to a 3.4M download spike, and the GDC 2026 trend report confirms generative AI is the only thing anyone in the industry is talking about.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━⏱️ TIMESTAMPS00:00 Cold open — the Steam Deck mega-yacht joke00:30 Block Blast vanished from Google Play (and came back)02:00 Playtika layoffs + Monopoly Go's $41M Hasbro license fee03:30 Unreal Engine 6, NetEase Q1, Witcher 3 + James Bond05:24 Sponsor — Potensus06:32 GDC 2026 trend report — generative AI dominates07:30 Fortnite iOS return drives 3.4M downloads in 8 years08:30 Steam Deck +40% price hike + the mega-yacht punchline
Suscríbete para más: https://www.youtube.com/c/pixxelersSigueme en redes: https://linktr.ee/jlrock92Discord: https://discord.gg/EFkfqhMZDUNOTAS:- Papa IA: https://tinyurl.com/4d3cu4dt- Trabajos IA: https://tinyurl.com/yc7nhz3s- Pizza Hut IA: https://tinyurl.com/3475chra- Duck Duck Go: https://tinyurl.com/yc3fstzk- YouTube etiqueta IA: https://tinyurl.com/3ku6wavm- Spotify covers IA: https://tinyurl.com/s6uwwhy4- Unreal Engine 6: https://youtu.be/1ifIN2VWrmU- Bus vigilancia: https://tinyurl.com/5n6e3hbw- RAM china: https://tinyurl.com/3wxuxuh5- TSMC huelga: https://tinyurl.com/ykh9hur4- GTA6 estafas: https://tinyurl.com/3mzmyn9j- Anti cheat quema PC: https://tinyurl.com/y4c9p75d- Steam Deck precio: https://tinyurl.com/3ejxeauz- NVIDIA drivers: https://tinyurl.com/2m9avraa- iPhone plegable: https://tinyurl.com/4pwz9dvm- GitHub hack: https://tinyurl.com/4hbkubb9- Tim Sweeney: https://tinyurl.com/3mymu3me
Way before Unreal Engine, Epic Megagames had already put out a different game creation system. In fact, it was their first product! Back in 1991 ZZT started out as a text editor, but apparently Tim Sweeney got bored and before he knew it, he was making the editor into a game. The editor remained part […]
For the first time this year Andy joins Mark, Nick, and Chazzee, and he has new gaming hardware to talk about! The boys also discuss Easter traditions, Tim Sweeney still being a bellend, games that are announced too early, PvP market struggles, and of course all the games they've been playing. You can find additional content by us over on the LGR website at www.lapsedgamer.com and you can get in touch with us via Twitter at https://x.com/lapsedgamer or on the infinitely less awful Bluesky at https://bsky.app/profile/lapsedgamer.bsky.social You can also see our videos over on YouTube at http://www.youtube.com/channel/UCAGtlQOKR97vqxhyXekAVwg Our streams can be seen at Twitch.tv/LapsedGamer The Lapsed Gamer Radio Team created this episode. Edited by Mark Hamer Original LGR themes, FX and music cues created and composed by Mark Hamer. Logos created by Mark Reay. You can stream or directly download our episodes via our Podbean homepage https://lapsedgamerradio.podbean.com If you're enjoying our content, please subscribe to and review Lapsed Gamer Radio on Apple Podcasts.
The human cost of 1,000 layoffs. Eammonn Dignam reports on how Tim Sweeney is responding to the heartbreaking case of Mike Prinke, a former Epic Games programmer battling terminal brain cancer. After mass job cuts at the Fortnite maker, the story of Mike Prinke and his wife, Jenni Griffin, went viral, we break down Tim Sweeney's public apology, the specific severance packages offered to the "Epic 1,000." Learn more about your ad choices. Visit podcastchoices.com/adchoices
The industry isn't slowing down. This week, we break down the biggest shifts across games.Topics Covered:● Disney and Epic: Why the speculation is picking up and what a bigger Disney move into games could look like● Unity's latest shift: A strong earnings beat, the shutdown of Ironsource, and the sale of Supersonic● Studio closures and shutdowns: What the latest cuts across VR, live service, and Embracer say about the market● The Merge 2 rise: Why the category keeps growing and the debate over what's really driving the revenue● Cookie Run's next step: Franchise expansion and the challenge of turning one hit into something bigger● New soft-launch shooters: Ex-Supercell teams, familiar patterns, and questions about where action games fit on mobilePlus ++We also get into Tim Sweeney's role in Epic's future, Unity versus AppLovin in ad tech, card systems, soft-launch design, and Kress's latest reality check on mobile.CHAPTERS: 01:14 Mario Movie Backlash03:45 Leroy Jenkins Capital06:52 Housekeeping And Corrections09:10 Disney Buying Epic Rumor12:12 Tim Sweeney Control Fight14:55 Entertainment Gaming Graveyard17:46 Unity Dumps IronSource23:22 Vector Versus AppLovin Scale26:35 Shutdowns And VR Reality Check30:46 Matthew Ball Metaverse Spat33:38 Embracer Wildland Canceled36:50 Merge Two Boom Explained42:29 Cards Drive Revenue Debate50:48 Cookie Run Franchise Bet56:50 Soft Launch Shooter Doubts01:00:22 Field Day Hands On Review01:06:06 Kress's Mobile Reality Rant01:10:16 Episode Wrap Up
In this episode of Geek Freaks Headlines, Frank breaks down the report that Disney may want to buy Epic Games, the company behind Fortnite fully. He looks at why the move would make sense from Disney's side, from its existing $1.5 billion investment to its growing use of Epic's tools and deepening connection with Fortnite. The episode also gets into Epic's current struggles, including layoffs, competition with Steam and Roblox, and the biggest obstacle to any possible deal: Tim Sweeney's control over the company. Frank closes by looking at the bigger picture of why Disney sees gaming as a much more serious battleground than it did a decade ago.Timestamps and Topics00:00 Disney reportedly wants to buy Epic Games00:14 Why Disney already has a strong reason to make a move00:29 Epic's recent struggles and the pressure around Fortnite00:48 Why Tim Sweeney is the biggest roadblock to any sale00:59 Disney's bigger push into gaming and digital attention wars01:16 Frank's take on mergers and whether this could help EpicKey TakeawaysDisney's reported interest in Epic Games feels believable because the company already has a major financial stake in EpicFortnite is more than just a game in this conversation. It is a platform Disney could use to deepen its place in gaming and digital entertainmentEpic is in a vulnerable moment after layoffs and ongoing struggles to expand Fortnite beyond battle royaleTim Sweeney's control over Epic makes any buyout far more complicated than a normal acquisition storyDisney is no longer just competing with movie studios. It is competing for audience time against platforms like Fortnite and RobloxFrank sees the strategic logic, but still has concerns about another major entertainment mergerMemorable Quotes“Disney wants to buy Fortnite.”“If you're going to convince anybody, it has to be him.”“It's all about where do you invest your time in the afternoons?”“I hate to see big mergers like this.”“It might save Fortnite and it might save a few jobs over Epic Games.”Why This Episode MattersThis episode taps into a much bigger entertainment shift. Disney possibly buying Epic would not just be about owning a popular game. It would be about controlling a space where audiences play, hang out, create, and spend money. That makes this rumor worth watching, even if it never turns into a real deal.Call to ActionEnjoyed the episode? Make sure to subscribe, leave us a review, and share the episode using #GeekFreaksPodcast. Your support helps more fans find the show and join the conversation.Links and ResourcesGeekFreaksPodcast.comOur news source for the stories we cover on the show.Follow UsInstagram: @geekfreakspodcastThreads: @geekfreakspodcastTwitter: @geekfreakspodFacebook: Geek Freaks PodcastPatreon: Geek Freaks PodcastListener QuestionsWhat do you think about Disney potentially buying Epic Games? Would it help Fortnite grow, or is this just another merger fans should be cautious about? Send us your thoughts and topics you want covered in a future episode.Disney, Epic Games, Fortnite, Tim Sweeney, Josh D'Amaro, Disney gaming, Fortnite news, Epic Games buyout, gaming news, Geek Freaks Headlines, Disney Fortnite, Roblox, Unreal Engine, entertainment news, gaming industry
Bonjurică bonjurică! Timestamps: 0:00 Intro 11:54 Paul s-a jucat Mewgenics 30:06 Edgar s-a jucat Mortal Kombat 1 39:53 Știri: Tim Sweeney face un act de caritate 52:22 Soții Romero trag un semnal de alarmă; Editor de la Warhorse înlocuit cu AI; MARATHON PLĂTEȘTE POSTĂRI??? 1:03:12 Jocul The Expanse nu va avea AI, dar! Se scumpește PS5; Studiu spune că ne întristăm când terminăm jocuri YouTube: https://www.youtube.com/c/jocsivorbe1416 YouTube Stream Highlights: https://www.youtube.com/c/JocȘiVorbeBits Twitch: https://www.twitch.tv/jocsivorbe iTunes: https://podcasts.apple.com/us/podcast/all-vorbe/id1331438601 Spotify: https://open.spotify.com/show/3RFgOJDgyEnpvkUQoSh0Tc Facebook: www.facebook.com/JocSiVorbe/ Instagram: https://www.instagram.com/jocsivorbe/ Discord: https://discord.gg/m5a6DDfBFc Tip Jar: https://ko-fi.com/jocsivorbe Patreon: https://www.patreon.com/jocsivorbe RSS și linkuri de download: http://feeds.soundcloud.com/users/soundcloud:users:281506836/sounds.rss
This week on GameBurst, the team digs into a turbulent moment for the games industry, with fresh blows to both big studios and beloved franchises. Epic Games confirmed it is cutting more than 1,000 jobs — its second major round of redundancies in three years — as Fortnite engagement continues to slide and spending outpaces income. CEO Tim Sweeney was clear that AI had no role in the decision. Meanwhile, Nintendo has reportedly slashed Switch 2 production by a third following disappointing US holiday sales, with a thin software line-up taking much of the blame. In France, four Nacon-owned studios — including Spiders, Cyanide, and Kylotonn — have filed for judicial reorganisation following their parent company's own insolvency earlier this year, putting more than 320 jobs at risk across some of the country's most recognisable development teams. On a brighter note, Life is Strange: Reunion launches today, bringing Max and Chloe's decade-long story to a close with a complete, non-episodic experience. Mojang, meanwhile, had a big week: Minecraft Dungeons II was announced for autumn 2026, and a £50m Minecraft-themed land is heading to Chessington World of Adventures in 2027 — rollercoaster included. The GDC rebranded itself as the Festival of Gaming and welcomed Hideo Kojima back to the keynote stage for the first time in five years. In Pick of the Week, Gary shares his experience of his first live DJ set in Southampton, Jerome has been deep in Magic the Gathering: Commander, and Taylor picked up Thomas & Friends: Wonders of Sodor – Deluxe Edition. #gameburst
Send us Fan MailIn this episode...--> Epic Games, the multi-billion dollar corporation behind Fortnite, is laying off more than 1,000 employees. CEO Tim Sweeney blames a "downturn in Fortnite engagement" for the move.--> A new report says that 77% of US Final Fantasy 7 Rebirth players were aged 30 or older, highlighting Square Enix's struggle to get young people to care about the JRPG series again.--> A new scientific study concludes that “post-game depression” is real, and RPGs are the biggest culprits.--> Resident Evil Requiem's terrifying new stalker sounds so disturbing because its actor "went through two jugs of milk" as Capcom "wanted a very thick consistency” to the actor's spit.--> Also: Top 3 New Releases, Wait Wait Don't Tell MeWe love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at linktr.ee/cafebtw- Get creative with Pixel Pond production company at pixelpondllc.com- Visit Absolutely the Best Podcast: A Work in Progress at linktr.ee/absolutelythebest**Use this link to get a $20 credit when you upgrade to a paid podcast hosting plan on Buzzsprout! buzzsprout.com/?referrer_id=1884378**Get 15% off gaming chairs at blacklyte.com/Gamersweekpodcast using code GWP26!Hosts: retrogamebrews, wrytersview, donniegretroOpening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show
Epic Games released a statement this week about laying off more than 1,000 employees and shutting down a few Fortnite game modes. Tim Sweeney, CEO of Epic Games, released his own response to the layoffs he initiated and garnered mixed responses. Here's what you need to know about the Epic Games layoffs and Fortnite closures.
LES JEUX AU MEILLEUR PRIX AVEC ENEBA.com – Le meilleur endroit pour acheter des jeux (PS4, Xbox, PC) : https://ene.ba/TheSharePlayersCartes cadeau numériques https://ene.ba/TheSharePlayers-Gift-CardsAchetez vos jeux vidéo favoris au meilleur prix ! https://ene.ba/TheSharePlayers-GamesNintendo aurait revu à la baisse la production de la Switch 2 face à une demande plus faible que prévu aux USA, alors qu'au Japon la marque Switch reste ultra puissante chez les ados. On revient aussi sur la vague de plus de 1 000 licenciements chez Epic Games, sur la grosse mise à jour de Crimson Desert, sur Stranger Than Heaven qui sera montré lors du Xbox Partner Preview, sur la polémique autour du DLSS 5 et sur l'arrivée d'une IA Gemini dans Dragon Quest X#CrimsonDesert #Switch2 #nintendo #fortnite #epicgames▬ ▬ ▬ NOUS SOUTENIR ▬ ▬ ▬
Welkom bij een nieuwe editie van Gamekings Daily. In deze gaming vodcast praten twee hosts van Gamekings over het laatste nieuws uit de wereld der videogames. Het is woensdag en dat is de dag dat Boris regelmatig aanschuift. Dat komt vandaag goed uit, want er gebeurde op zakelijk gebied een hoop. Ontwikkelingen waar je helaas niet vrolijk van wordt, maar die wel goed laten zien in welke fase de gamesindustrie zich momenteel bevindt. Epic zette op dinsdag bijvoorbeeld 1000 medewerkers op straat. Het sterke gerucht doet momenteel de ronde dat de verkoop van de Nintendo Switch 2 tegenvalt en PlayStation sloot opnieuw een studio. Deze onderwerpen worden besproken in de Gamekings Daily van woensdag 25 maart 2026.Epic Games moet mensen ontslaan omdat inkomsten Fortnite teruglopenAls het om GaaS-titels gaat, roepen we vaak dat uitgevers dit soort games graag maken, omdat ze net zo succesvol willen zijn als Fortnite. Elk succesverhaal heeft echter ook een einddatum. En die lijkt vandaag de dag dicht in de buurt te komen. Tim Sweeney, de baas van Epic, meldde op dinsdag het ontslag van 1000 medewerkers vanwege de tegenvallende inkomsten van Fortnite. Waarom loopt het spel minder? Waar komt de concurrentie vandaan? En als Fortnite al niet loopt, hoe moet het dan al die andere publishers vergaan? Boris en JJ praten erover in deze video.Dark Outlaw Studio moet van PlayStation ook de deuren sluitenVervelend nieuws kwam er ook uit de hoek van PlayStation. Die sloten Dark Outlaw Games, een studio die net een jaar oud was. In vijf jaar tijd hebben de Japanners nu de vier studio's die ze net geopend hadden, ook weer dichtgegooid. Waarom doen ze dat? En hoe zit het met het gerucht dat de verkoop van de Switch 2 met name in de Verenigde Staten tegenvalt en dat Nintendo daarom besloten heeft de productie van hun handheld met een derde terug te schroeven? We gaan het je vertellen.
On this week's sode, Nvidia tries to inject AI into every video game on earth, Krafton owes the former founders a quarter billion bucks, everyone hates Tim Sweeney, and Chinese gamers are so censored, all they can do is review bomb games. Later we talk about Type 2 fun in video games and JD reviews Nitro Turtles
Epic Games, de maker van Fortnite, gaat duizend medewerkers ontslaan. Sinds 2025 heeft het bedrijf te maken met dalende spelersaantallen en daardoor geeft het bedrijf volgens topman Tim Sweeney meer geld uit dan dat er binnenkomt. Donner Bakker vertelt erover. Verder in deze Tech Update: Met de nieuwste update van Mozilla Firefox krijgen gebruikers een gratis vpn-functie. See omnystudio.com/listener for privacy information.
The opening discussion centers on restrictions affecting ByteDance apps and what that means for users and updates. Chuck Joiner, David Ginsburg, Eric Bolden, Marty Jencius, Jeff Gamet, Jim Rea, and Brian Flanigan-Arthurs also explore Apple TV production strategies, industry tensions over AI policy, and the rise of “cosmic orange” as a tech trend. The panel also discusses the credibility Tim Sweeney in relation to the settlement with Google, as well as social media bans for teens and the continued expansion of predictive markets. MacVoices is supported by CleanMyMac from MacPaw. Get Tidy Today! Try 7 days free and use my code MACVOICES20 for 20% off at http://clnmy.com/MACVOICES Show Notes: Chapters: 0:00 Introduction and topic overview0:08 ByteDance app restrictions and implications3:20 Apple TV and Silo production strategy6:42 Industry concerns over AI policy decisions9:44 Cosmic orange trend and iPhone design influence10:54 CleanMyMac sponsor message12:37 Tim Sweeney controversy and credibility debate16:40 Social media age restrictions and global policy20:39 Predictive markets and campus betting concerns27:12 Wrap-up and closing remarks Links: Apple US Reportedly Blocking Downloads of ByteDance-Owned Appshttps://www.mactrast.com/2026/03/apple-us-reportedly-blocking-downloads-of-bytedance-owned-apps/ Silo gets exciting update ahead of season 3's releasehttps://9to5mac.com/2026/03/06/silo-gets-exciting-update-ahead-of-season-3s-release/ Industry group representing Apple voices concern to Pentagon over Anthropic banhttps://9to5mac.com/2026/03/04/industry-group-representing-apple-voices-concern-to-pentagon-over-anthropic-ban/ Cosmic Orange is the new black, as competitors copy the colorhttps://9to5mac.com/2026/03/09/cosmic-orange-is-the-new-black-as-competitors-copy-the-color/ Tim Sweeney signed away his right to criticize Google's app store until 2032https://www.theverge.com/news/889595/tim-sweeney-signed-away-his-right-to-criticize-google-until-2032 Indonesia announces a social media ban for anyone under 16https://www.engadget.com/social-media/indonesia-announces-a-social-media-ban-for-anyone-under-16-174634956.html ‘Is This Insider Information?' The Prediction Market Bets Driving a Campus Frenzyhttps://www.wsj.com/business/media/prediction-markets-campus-e57cd19f?st=3t9gcZ&reflink=article_copyURL_share Guests: Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him on Twitter, by email at embolden@mac.com, on Mastodon at @eabolden@techhub.social, on his blog, Trending At Work, and as co-host on The Vision ProFiles podcast. Brian Flanigan-Arthurs is an educator with a passion for providing results-driven, innovative learning strategies for all students, but particularly those who are at-risk. He is also a tech enthusiast who has a particular affinity for Apple since he first used the Apple IIGS as a student. You can contact Brian on twitter as @brian8944. He also recently opened a Mastodon account at @brian8944@mastodon.cloud. Jeff Gamet is a technology blogger, podcaster, author, and public speaker. Previously, he was The Mac Observer's Managing Editor, and the TextExpander Evangelist for Smile. He has presented at Macworld Expo, RSA Conference, several WordCamp events, along with many other conferences. You can find him on several podcasts such as The Mac Show, The Big Show, MacVoices, Mac OS Ken, This Week in iOS, and more. Jeff is easy to find on social media as @jgamet on Twitter and Instagram, jeffgamet on LinkedIn., @jgamet@mastodon.social on Mastodon, and on his YouTube Channel at YouTube.com/jgamet. David Ginsburg is the host of the weekly podcast In Touch With iOS where he discusses all things iOS, iPhone, iPad, Apple TV, Apple Watch, and related technologies. He is an IT professional supporting Mac, iOS and Windows users. Visit his YouTube channel at https://youtube.com/daveg65 and find and follow him on Twitter @daveg65 and on Mastodon at @daveg65@mastodon.cloud. Dr. Marty Jencius has been an Associate Professor of Counseling at Kent State University since 2000. He has over 120 publications in books, chapters, journal articles, and others, along with 200 podcasts related to counseling, counselor education, and faculty life. His technology interest led him to develop the counseling profession ‘firsts,' including listservs, a web-based peer-reviewed journal, The Journal of Technology in Counseling, teaching and conferencing in virtual worlds as the founder of Counselor Education in Second Life, and podcast founder/producer of CounselorAudioSource.net and ThePodTalk.net. Currently, he produces a podcast about counseling and life questions, the Circular Firing Squad, and digital video interviews with legacies capturing the history of the counseling field. This is also co-host of The Vision ProFiles podcast. Generally, Marty is chasing the newest tech trends, which explains his interest in A.I. for teaching, research, and productivity. Marty is an active presenter and past president of the NorthEast Ohio Apple Corp (NEOAC). Jim Rea built his own computer from scratch in 1975, started programming in 1977, and has been an independent Mac developer continuously since 1984. He is the founder of ProVUE Development, and the author of Panorama X, ProVUE's ultra fast RAM based database software for the macOS platform. He's been a speaker at MacTech, MacWorld Expo and other industry conferences. Follow Jim at provue.com and via @provuejim@techhub.social on Mastodon. Support: Become a MacVoices Patron on Patreon http://patreon.com/macvoices Enjoy this episode? Make a one-time donation with PayPal Connect: Web: http://macvoices.com Twitter: http://www.twitter.com/chuckjoiner http://www.twitter.com/macvoices Mastodon: https://mastodon.cloud/@chuckjoiner Facebook: http://www.facebook.com/chuck.joiner MacVoices Page on Facebook: http://www.facebook.com/macvoices/ MacVoices Group on Facebook: http://www.facebook.com/groups/macvoice LinkedIn: https://www.linkedin.com/in/chuckjoiner/ Instagram: https://www.instagram.com/chuckjoiner/ Subscribe: Audio in iTunes Video in iTunes Subscribe manually via iTunes or any podcatcher: Audio: http://www.macvoices.com/rss/macvoicesrss Video: http://www.macvoices.com/rss/macvoicesvideorss
The opening discussion centers on restrictions affecting ByteDance apps and what that means for users and updates. Chuck Joiner, David Ginsburg, Eric Bolden, Marty Jencius, Jeff Gamet, Jim Rea, and Brian Flanigan-Arthurs also explore Apple TV production strategies, industry tensions over AI policy, and the rise of "cosmic orange" as a tech trend. The panel also discusses the credibility Tim Sweeney in relation to the settlement with Google, as well as social media bans for teens and the continued expansion of predictive markets. MacVoices is supported by CleanMyMac from MacPaw. Get Tidy Today! Try 7 days free and use my code MACVOICES20 for 20% off at http://clnmy.com/MACVOICES Show Notes: Chapters: 0:00 Introduction and topic overview 0:08 ByteDance app restrictions and implications 3:20 Apple TV and Silo production strategy 6:42 Industry concerns over AI policy decisions 9:44 Cosmic orange trend and iPhone design influence 10:54 CleanMyMac sponsor message 12:37 Tim Sweeney controversy and credibility debate 16:40 Social media age restrictions and global policy 20:39 Predictive markets and campus betting concerns 27:12 Wrap-up and closing remarks Links: Apple US Reportedly Blocking Downloads of ByteDance-Owned Apps https://www.mactrast.com/2026/03/apple-us-reportedly-blocking-downloads-of-bytedance-owned-apps/ Silo gets exciting update ahead of season 3's release https://9to5mac.com/2026/03/06/silo-gets-exciting-update-ahead-of-season-3s-release/ Industry group representing Apple voices concern to Pentagon over Anthropic ban https://9to5mac.com/2026/03/04/industry-group-representing-apple-voices-concern-to-pentagon-over-anthropic-ban/ Cosmic Orange is the new black, as competitors copy the color https://9to5mac.com/2026/03/09/cosmic-orange-is-the-new-black-as-competitors-copy-the-color/ Tim Sweeney signed away his right to criticize Google's app store until 2032 https://www.theverge.com/news/889595/tim-sweeney-signed-away-his-right-to-criticize-google-until-2032 Indonesia announces a social media ban for anyone under 16 https://www.engadget.com/social-media/indonesia-announces-a-social-media-ban-for-anyone-under-16-174634956.html 'Is This Insider Information?' The Prediction Market Bets Driving a Campus Frenzy https://www.wsj.com/business/media/prediction-markets-campus-e57cd19f?st=3t9gcZ&reflink=article_copyURL_share Guests: Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him on Twitter, by email at embolden@mac.com, on Mastodon at @eabolden@techhub.social, on his blog, Trending At Work, and as co-host on The Vision ProFiles podcast. Brian Flanigan-Arthurs is an educator with a passion for providing results-driven, innovative learning strategies for all students, but particularly those who are at-risk. He is also a tech enthusiast who has a particular affinity for Apple since he first used the Apple IIGS as a student. You can contact Brian on twitter as @brian8944. He also recently opened a Mastodon account at @brian8944@mastodon.cloud. Jeff Gamet is a technology blogger, podcaster, author, and public speaker. Previously, he was The Mac Observer's Managing Editor, and the TextExpander Evangelist for Smile. He has presented at Macworld Expo, RSA Conference, several WordCamp events, along with many other conferences. You can find him on several podcasts such as The Mac Show, The Big Show, MacVoices, Mac OS Ken, This Week in iOS, and more. Jeff is easy to find on social media as @jgamet on Twitter and Instagram, jeffgamet on LinkedIn., @jgamet@mastodon.social on Mastodon, and on his YouTube Channel at YouTube.com/jgamet. David Ginsburg is the host of the weekly podcast In Touch With iOS where he discusses all things iOS, iPhone, iPad, Apple TV, Apple Watch, and related technologies. He is an IT professional supporting Mac, iOS and Windows users. Visit his YouTube channel at https://youtube.com/daveg65 and find and follow him on Twitter @daveg65 and on Mastodon at @daveg65@mastodon.cloud. Dr. Marty Jencius has been an Associate Professor of Counseling at Kent State University since 2000. He has over 120 publications in books, chapters, journal articles, and others, along with 200 podcasts related to counseling, counselor education, and faculty life. His technology interest led him to develop the counseling profession 'firsts,' including listservs, a web-based peer-reviewed journal, The Journal of Technology in Counseling, teaching and conferencing in virtual worlds as the founder of Counselor Education in Second Life, and podcast founder/producer of CounselorAudioSource.net and ThePodTalk.net. Currently, he produces a podcast about counseling and life questions, the Circular Firing Squad, and digital video interviews with legacies capturing the history of the counseling field. This is also co-host of The Vision ProFiles podcast. Generally, Marty is chasing the newest tech trends, which explains his interest in A.I. for teaching, research, and productivity. Marty is an active presenter and past president of the NorthEast Ohio Apple Corp (NEOAC). Jim Rea built his own computer from scratch in 1975, started programming in 1977, and has been an independent Mac developer continuously since 1984. He is the founder of ProVUE Development, and the author of Panorama X, ProVUE's ultra fast RAM based database software for the macOS platform. He's been a speaker at MacTech, MacWorld Expo and other industry conferences. Follow Jim at provue.com and via @provuejim@techhub.social on Mastodon. Support: Become a MacVoices Patron on Patreon http://patreon.com/macvoices Enjoy this episode? Make a one-time donation with PayPal Connect: Web: http://macvoices.com Twitter: http://www.twitter.com/chuckjoiner http://www.twitter.com/macvoices Mastodon: https://mastodon.cloud/@chuckjoiner Facebook: http://www.facebook.com/chuck.joiner MacVoices Page on Facebook: http://www.facebook.com/macvoices/ MacVoices Group on Facebook: http://www.facebook.com/groups/macvoice LinkedIn: https://www.linkedin.com/in/chuckjoiner/ Instagram: https://www.instagram.com/chuckjoiner/ Subscribe: Audio in iTunes Video in iTunes Subscribe manually via iTunes or any podcatcher: Audio: http://www.macvoices.com/rss/macvoicesrss Video: http://www.macvoices.com/rss/macvoicesvideorss
Fii om cu mine, șefule, și voi fi și eu om cu tine. DACĂ NU.... Timestamps: 0:00 – ALL INTRO 8:47 – Comentarii de la voi
We just passed the 25th anniversary of the GeForce 3, which felt like a good reason to dust off the April 2001 issue of Maximum PC. We reflect on both a quarter-century of programmable pixel shaders -- the tech that's defined 3D rendering ever since -- and Will's cover story on the new GPU, including the secretive trip to Nvidia to benchmark it, a random Tim Sweeney interview, and more. There's also plenty of other fun retro tech to dish about in here, including super-early home wi-fi devices, the reveal of Windows XP, Pentium 4 RD-RAM weirdness, some classic Gordon Mah Ung hijinks, and more. The Maximum PC issue for this episode: https://archive.org/details/maximum-pc-the-nearly-complete-collection/Maximum%20PC/2001/031%20Maximum%20PC%204-1-2001/page/n1/mode/2up A clip of the Jack Matthews Metroid Prime interview (full interview also on the channel): https://www.youtube.com/watch?v=0oiIm5Ymu6s Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod
Mistral schwenkt ins Beratungsgeschäft. Sam Altman nennt den Pentagon-Deal "opportunistisch und sloppy", ändert den Vertrag nachträglich und erntet Community Notes. ChatGPT-Uninstalls steigen um 295%, Claude verzeichnet Rekord-Downloads. Dario Amodei entschuldigt sich für ein internes Memo - Elon Musk lässt Grok ihn verspotten. Anthropic nähert sich $20 Mrd. ARR, OpenAI meldet $25 Mrd. Die Washington Post bestätigt Claudes Rolle beim Iran-Angriff über Palantirs MAVEN-System. Nvidia baut einen eigenen Inferenz-Chip. Oracle entlässt Tausende für Data-Center-Investitionen, Cursor durchbricht $2 Mrd. ARR. OpenAI stampft Shopping-Pläne ein, Meta startet ein KI-Shopping-Tool. Sea Limited, CrowdStrike und On Running mit Earnings. Google und Epic einigen sich - Tim Sweeney darf den Play Store bis 2032 nicht kritisieren. Meta öffnet WhatsApp für KI-Rivalen. Die USA planen eine Genehmigungspflicht für Chip-Exporte weltweit. Unterstütze unseren Podcast und entdecke die Angebote unserer Werbepartner auf doppelgaenger.io/werbung. Vielen Dank! Philipp Glöckler und Philipp Klöckner sprechen heute über: (00:00:00) Apple MacBook Neo für $599 (00:04:50) Mistral wird zur Beratungsfirma (00:14:39) Sloppy Sam und Cancel ChatGPT +295% (00:28:55) Amodei-Memo und Musk-Grok-Attacke (00:47:04) Anthropic $20 Mrd. vs. OpenAI $25 Mrd. ARR (00:53:21) Claude im Iran, Anduril $4 Mrd. und Nvidia Inferenz-Chip (00:57:47) Oracle-Entlassungen und Cursor $2 Mrd. ARR (01:04:42) OpenAI stampft Shopping ein, Meta startet KI-Shopping (01:13:08) Earnings: Sea Limited, CrowdStrike, On Running (01:21:56) Google/Epic: Sweeney-Maulkorb bis 2032 (01:26:10) WhatsApp öffnet für KI-Rivalen (01:26:50) Polymarket, Strompreise und Chip-Exportkontrollen (01:42:48) Neura Robotics 1 Mrd. Euro von Tether und Lio $30 Mio. von a16z Shownotes Levi Penell Dubai - Instagram Mistral wird zum Berater? - bloomberg.com OpenAI ändert Pentagon-Deal - ft.com Sam Altman auf X zum Pentagon-Deal - x.com ChatGPT-Deinstallationen +295% - techcrunch.com Anthropic CEO: Trump wollte "Dictator-Style Praise" - theinformation.com Altman: Regierung soll mächtiger sein als Firmen - cnbc.com Anthropic klagt gegen Supply Chain Risk - cnbc.com Big Tech unterstützt Anthropic - reuters.com Anthropic-CEO entschuldigt sich für Trump-Memo - axios.com Anthropic nähert sich $20 Mrd. Umsatz - bloomberg.com OpenAI: $25 Mrd. Umsatz, Anthropic holt auf - theinformation.com Claude zentral in US-Iran-Kampagne - washingtonpost.com Anduril: $4 Mrd. Runde - bloomberg.com Nvidia plant neuen KI-Chip - wsj.com Oracle: Tausende Entlassungen - bloomberg.com Cursor: $2 Mrd. Jahresumsatz - trendingtopics.eu OpenAI reduziert ChatGPT-Shopping - theinformation.com Meta testet KI-Shopping-Tool - bloomberg.com Sea verfehlt Schätzungen - bloomberg.com CrowdStrike übertrifft Erwartungen - barrons.com On Running -14% nach schwacher Prognose - cnbc.com Google teilt Play-Store-Katalog - bloomberg.com Sweeney: Google öffnet Android - x.com Meta öffnet WhatsApp für KI-Rivalen - reuters.com Polymarket entfernt Nuklear-Wette - businessinsider.com Trump trifft Tech-Giganten - reuters.com USA erwägen KI-Chip-Exportregeln - bloomberg.com Kenianische Arbeiter über Meta-Brillen - futurezone.at Meta-Brillen zeichnen heimlich auf - x.com Neura sammelt 1 Mrd. mit Tether - bloomberg.com Lio: $30M von a16z - techcrunch.com
While most phone makers work hard to ensure their products don't start fires, Oukitel made a phone that starts fires on purpose. This week on The Vergecast, Dominic Preston joins Editor-in-Chief Nilay Patel to wrap up all the weird and wonderful phones he and the team saw at Mobile World Congress in Barcelona. Then, Sean Hollister takes us through Google and Epic's enemies-to-lovers saga: A secret $800 million deal, a non-disparagement agreement, and something about the metaverse for some reason. Plus: Nilay just had the best home movie experience of his life thanks to the Kaleidescape 8TB solid-state server, Dom's charging his smart phone on a mini racecar, and Sean delivers some disappointing news about the Lego smart brick we were all rooting for. And Brendan Carr is still being a dummy. Further reading: Nothing is finally covering up with the slim, metal Phone 4A Pro Nothing couldn't wait to show off the Phone 4A Nothing's Headphone A are something worth considering Honor's Robot Phone is a bad robot, an interesting camera, and maybe your friend Honor claims its Robot Phone will launch later this year Honor's Magic V6 is the first foldable with an IP69 rating Xiaomi's Leica Leitzphone mostly earns the name Xiaomi, unlike Google and Samsung, thinks camera hardware comes first Xiaomi 17 is a small(ish) phone with a big(ish) battery Here's the upgrade to my favorite phone camera of last year Tecno is doing a modular phone (again) Lenovo made a Framework-like laptop with modular ports — and a second screen Google isn't waiting for a settlement — the 30 percent Android app store fee is dead Here's how Google describes its fee-reducing Apps Experience and Games Level Up programs Epic and Google have signed a special deal for a new class of ‘metaverse' apps Tim Sweeney signed away his right to criticize Google until 2032 Fortnite is returning to Google Play globally FCC Chair Brendan Carr is pushing for US-based call centers I'm not ashamed to admit the Kobo Remote is the best gadget I've bought this year Did Live Nation punish a venue by taking Billie Eilish away? I charge my phone on a racing car. Do you? Investigating the 61-pound machine that eats plastic and spits out bricks Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed.We love hearing from you! Email your questions and thoughts to vergecast@theverge.com or call us at 866-VERGE11. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Imagine entrar em uma partida de Fortnite e descobrir que seu adversário pode ser um dos criminosos mais notórios da história recente. Nas últimas semanas, um boato viralizou nas redes sociais afirmando que Jeffrey Epstein estaria vivo e utilizando a conta "littlestjeff1" para jogar o battle royale da Epic Games. A teoria ganhou força após o vazamento de mais de 3,5 milhões de documentos judiciais nos Estados Unidos entre 2025 e 2026, que revelaram apelidos reais utilizados pelo financista. Neste vídeo, entenda a origem dessa desinformação. Explicamos como um jogador alterou seu nome de usuário para surfar na onda do vazamento e qual foi a resposta oficial de Tim Sweeney e da equipe da Epic Games para desmentir a conspiração. Além disso, analisamos o contexto técnico do Fortnite Tracker e o histórico real de Epstein com videogames, incluindo seu banimento da Xbox Live em 2013.
https://teachhoops.com/ Tim Sweeney, currently the head coach at Connecticut College, offers a masterclass in how to build a program centered on mindfulness, precision, and deep-rooted relationships. Having spent years at Davidson under the legendary Bob McKillop—including the historic 2008 Elite Eight run with Stephen Curry—Sweeney's philosophy is anchored in the "Cycle of Reflection." He teaches that a coach's most powerful tool is the ability to step back and analyze the why behind every outcome. By fostering a culture of gratitude and intentionality, he ensures that his players are not just physically prepared, but mentally anchored, allowing them to remain poised during the high-pressure NESCAC conference schedule. A hallmark of the "Sweeney Standard" is the belief that simplicity is the ultimate sophistication. He advocates for doing a few things at an elite level rather than being mediocre at many. This approach is particularly evident in his emphasis on "Special Situations"—those final two minutes of a half where games are often won or lost. By drilling these scenarios with collegiate-level intensity, he removes the fear of the unknown, giving his athletes the confidence to execute their roles with clinical precision. For Sweeney, program building is about vertical integration; every drill in practice must directly translate to a game-day advantage, ensuring a consistent identity from the opening tip to the final buzzer. Ultimately, Coach Sweeney's success at Hobart and Connecticut College proves that leadership is a relationship-driven enterprise. Drawing from the McKillop model, he balances high-demand standards with high-level personal care. This "Trust Equity" is what allows him to push his players to their absolute ceiling. As you look to evolve your own program, Sweeney's roadmap suggests that the most enduring cultures are those where the coach acts as both a tactician and a mentor. By prioritizing character recruitment and emotional intelligence, he has created a sustainable blueprint for success that transcends the X's and O's, proving that how you lead is just as important as what you teach. Tim Sweeney, basketball coaching, Connecticut College basketball, Bob McKillop, Davidson basketball, Stephen Curry, coaching philosophy, team culture, program building, basketball leadership, NESCAC basketball, basketball strategy, special situations, coaching mentorship, basketball IQ, player development, high school basketball, youth basketball, coach development, defensive rotations, offensive spacing, coach unplugged, teach hoops, basketball success, athletic leadership, mental toughness, game management, coaching tips, basketball excellence. Would you like me to find a specific "End-of-Game" drill that Coach Sweeney has utilized to train his players' situational IQ? Men's Basketball Mount Saint Vincent Postgame Interview: Tim Sweeney SEO Keywords Learn more about your ad choices. Visit podcastchoices.com/adchoices
https://teachhoops.com/ Tim Sweeney, currently the head coach at Connecticut College, offers a masterclass in how to build a program centered on mindfulness, precision, and deep-rooted relationships. Having spent years at Davidson under the legendary Bob McKillop—including the historic 2008 Elite Eight run with Stephen Curry—Sweeney's philosophy is anchored in the "Cycle of Reflection." He teaches that a coach's most powerful tool is the ability to step back and analyze the why behind every outcome. By fostering a culture of gratitude and intentionality, he ensures that his players are not just physically prepared, but mentally anchored, allowing them to remain poised during the high-pressure NESCAC conference schedule. A hallmark of the "Sweeney Standard" is the belief that simplicity is the ultimate sophistication. He advocates for doing a few things at an elite level rather than being mediocre at many. This approach is particularly evident in his emphasis on "Special Situations"—those final two minutes of a half where games are often won or lost. By drilling these scenarios with collegiate-level intensity, he removes the fear of the unknown, giving his athletes the confidence to execute their roles with clinical precision. For Sweeney, program building is about vertical integration; every drill in practice must directly translate to a game-day advantage, ensuring a consistent identity from the opening tip to the final buzzer. Ultimately, Coach Sweeney's success at Hobart and Connecticut College proves that leadership is a relationship-driven enterprise. Drawing from the McKillop model, he balances high-demand standards with high-level personal care. This "Trust Equity" is what allows him to push his players to their absolute ceiling. As you look to evolve your own program, Sweeney's roadmap suggests that the most enduring cultures are those where the coach acts as both a tactician and a mentor. By prioritizing character recruitment and emotional intelligence, he has created a sustainable blueprint for success that transcends the X's and O's, proving that how you lead is just as important as what you teach. Tim Sweeney, basketball coaching, Connecticut College basketball, Bob McKillop, Davidson basketball, Stephen Curry, coaching philosophy, team culture, program building, basketball leadership, NESCAC basketball, basketball strategy, special situations, coaching mentorship, basketball IQ, player development, high school basketball, youth basketball, coach development, defensive rotations, offensive spacing, coach unplugged, teach hoops, basketball success, athletic leadership, mental toughness, game management, coaching tips, basketball excellence. Would you like me to find a specific "End-of-Game" drill that Coach Sweeney has utilized to train his players' situational IQ? Men's Basketball Mount Saint Vincent Postgame Interview: Tim Sweeney SEO Keywords Learn more about your ad choices. Visit podcastchoices.com/adchoices
https://teachhoops.com/ Tim Sweeney, currently the head coach at Connecticut College, offers a masterclass in how to build a program centered on mindfulness, precision, and deep-rooted relationships. Having spent years at Davidson under the legendary Bob McKillop—including the historic 2008 Elite Eight run with Stephen Curry—Sweeney's philosophy is anchored in the "Cycle of Reflection." He teaches that a coach's most powerful tool is the ability to step back and analyze the why behind every outcome. By fostering a culture of gratitude and intentionality, he ensures that his players are not just physically prepared, but mentally anchored, allowing them to remain poised during the high-pressure NESCAC conference schedule. A hallmark of the "Sweeney Standard" is the belief that simplicity is the ultimate sophistication. He advocates for doing a few things at an elite level rather than being mediocre at many. This approach is particularly evident in his emphasis on "Special Situations"—those final two minutes of a half where games are often won or lost. By drilling these scenarios with collegiate-level intensity, he removes the fear of the unknown, giving his athletes the confidence to execute their roles with clinical precision. For Sweeney, program building is about vertical integration; every drill in practice must directly translate to a game-day advantage, ensuring a consistent identity from the opening tip to the final buzzer. Ultimately, Coach Sweeney's success at Hobart and Connecticut College proves that leadership is a relationship-driven enterprise. Drawing from the McKillop model, he balances high-demand standards with high-level personal care. This "Trust Equity" is what allows him to push his players to their absolute ceiling. As you look to evolve your own program, Sweeney's roadmap suggests that the most enduring cultures are those where the coach acts as both a tactician and a mentor. By prioritizing character recruitment and emotional intelligence, he has created a sustainable blueprint for success that transcends the X's and O's, proving that how you lead is just as important as what you teach. Tim Sweeney, basketball coaching, Connecticut College basketball, Bob McKillop, Davidson basketball, Stephen Curry, coaching philosophy, team culture, program building, basketball leadership, NESCAC basketball, basketball strategy, special situations, coaching mentorship, basketball IQ, player development, high school basketball, youth basketball, coach development, defensive rotations, offensive spacing, coach unplugged, teach hoops, basketball success, athletic leadership, mental toughness, game management, coaching tips, basketball excellence. Would you like me to find a specific "End-of-Game" drill that Coach Sweeney has utilized to train his players' situational IQ? Men's Basketball Mount Saint Vincent Postgame Interview: Tim Sweeney SEO Keywords Learn more about your ad choices. Visit podcastchoices.com/adchoices
Mark is joined by Nick and Chazzee to talk about some video game news, rant again about how much Tim Sweeney sucks, discuss the Xbox Developer Direct, and all the games they've played over the last month or so. You can find additional content by us over on the LGR website at www.lapsedgamer.com and you can get in touch with us via Twitter at https://x.com/lapsedgamer or on the infinitely less awful Bluesky at https://bsky.app/profile/lapsedgamer.bsky.social You can also see our videos over on YouTube at http://www.youtube.com/channel/UCAGtlQOKR97vqxhyXekAVwg Our streams can be seen at Twitch.tv/LapsedGamer The Lapsed Gamer Radio Team created this episode. Edited by Mark Hamer Original LGR themes, FX and music cues created and composed by Mark Hamer. Logos created by Mark Reay. You can stream or directly download our episodes via our Podbean homepage https://lapsedgamerradio.podbean.com If you're enjoying our content, please subscribe to and review Lapsed Gamer Radio on Apple Podcasts.
C'est un feuilleton judiciaire qui dure depuis près de six ans, un bras de fer entre deux poids lourds du numérique : Epic Games d'un côté, Google de l'autre. Au cœur du conflit, les règles du Play Store et les pratiques jugées anticoncurrentielles du géant de Mountain View sur le marché des applications mobiles. En novembre dernier, les deux camps ont annoncé vouloir enterrer la hache de guerre. Fin de l'histoire ? Pas tout à fait. Lors d'une audience récente à San Francisco, un élément inattendu est venu troubler le tableau. En parallèle du procès, Epic aurait négocié un partenariat commercial d'envergure avec… Google lui-même.Les chiffres parlent d'eux-mêmes : l'éditeur de Fortnite prévoit d'investir 800 millions de dollars sur six ans dans les services de Google. Une somme que le juge fédéral James Donato a qualifiée de « partenariat plutôt solide ». L'accord prévoirait des développements de produits communs, des opérations marketing conjointes et divers projets commerciaux partagés. Tim Sweeney, fondateur d'Epic Games, explique que cet argent correspond à l'achat de prestations précises, sans en détailler la nature. Une lettre d'intention a été présentée au tribunal, mais l'accord n'est pas encore finalisé. Selon lui, cette collaboration s'inscrirait surtout dans la stratégie autour du métavers, avec Fortnite comme vitrine, et inclurait notamment une utilisation renforcée de l'Unreal Engine par Google. Il insiste aussi sur un point : l'Epic Games Store ne bénéficierait d'aucun traitement de faveur sur Android.Reste que ce rapprochement interroge. Après des années à dénoncer les barrières de l'écosystème Android, pourquoi soudain faire affaire avec l'adversaire ? Le juge cherche à savoir si cet accord financier a pesé dans la décision d'Epic de mettre fin au contentieux. Tim Sweeney, lui, assume. Pour lui, payer Google pour favoriser davantage de concurrence n'a rien d'incohérent. Une position pragmatique… mais qui contraste avec six ans de bataille judiciaire acharnée. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
Ne-am întors! S-a întâmplat ceva nasol cât am fost plecați? Timestamps: 0:00 – ALL INTRO ȘI COMENTARII 14:34 – Paul s-a jucat Clair Boscur: Expedition 33 43:44 – Edgar s-a jucat Two Point Museum 48:41 – Larian INSISTĂ cu A.I.; Ubisoft dă afară studio abia sindicalizat; Kingdom Come s-a scuturat de controverse; 1:05:12 – Sony vs Tencent; DELL vorbește despre A.I.; Tim Sweeney apără X The Everything App în ciuda acuzațiilor; Fortnite e și mai nașpa; YouTube: https://www.youtube.com/c/jocsivorbe1416 https://www.youtube.com/c/JocȘiVorbeBits Twitch: www.twitch.tv/jocsivorbe iTunes: https://podcasts.apple.com/us/podcast/all-vorbe/id1331438601 Spotify: https://open.spotify.com/show/3RFgOJDgyEnpvkUQoSh0Tc Facebook: www.facebook.com/JocSiVorbe/ Instagram: https://www.instagram.com/jocsivorbe/e Discord: https://discord.gg/m5a6DDfBFc Tip Jar: https://ko-fi.com/jocsivorbe Patreon: https://www.patreon.com/jocsivorbe RSS și linkuri de download: http://feeds.soundcloud.com/users/soundcloud:users:281506836/sounds.rss
As 2025 comes to a close, Eammonn Dignam reflects on a year that changed the industry. We analyze the record-breaking launch of the Nintendo Switch 2 , which brought us Mario Kart World and Metroid Prime 4: Beyond, all while celebrating the 40th anniversary of the Mushroom Kingdom's hero. We discuss the shifting of the guard as Doug Bowser retires as President of Nintendo of America, succeeded by Devon Pritchard. The show also dives into the "AA" miracle: Clair Obscur: Expedition 33 winning Game of the Year on a budget under $10 million. Finally, we break down the end-of-year controversy surrounding Arc Raiders , its shift to a premium $40 model, and Tim Sweeney's defense of its AI-voiced characters. Learn more about your ad choices. Visit podcastchoices.com/adchoices
I finally built the LEGO Game Boy, and I go through the elements that it has and the different ways it can be displayed. The USS Enterprise LEGO set came out on Black Friday, but there is a bad typo on the stickers. Tim Sweeney believes Steam should not require developers to disclose if Generative AI was used to make their games, since he claims everyone will use it eventually. Nintendo is buying a Bandai Namco studio in Singapore that assisted with game development. Then we take a caller to talk about the Saudi Arabia influence in the newly resurrected Overwatch League.
On this episode of The GAP Luke Lawrie, Joab Gilroy, and Jeremy 'Junglist' Ray talk about Fortress and Jung's singlet. The games they've been playing this week include Clair Obscur: Expedition 33, Davy X Jones, Endless Legend 2, Wild Bastards, Tower Dominion, Kill the Crows, Effulgence, Wretch: Divine Ascent, Marvel Cosmic Invasion, Monsters Are Coming!, ARC Raiders, and Fortress. In the news, CD Projekt shared its Q3 earnings update and confirmed the next Witcher trilogy will release across six years, Cyberpunk 2077 has sold 35 million copies with 135 developers already working on its sequel, Tim Sweeney is under fire for saying developers should not need to disclose the use of generative AI on storefronts, and Helldivers 2 is working on a patch aiming to cut its file size by 85%. This episode goes for 2 hours and 35 minutes, it also contains coarse language. Timestamps – 00:00:00 – Start 00:07:18 – Fortress 00:19:33 – ARC Raiders 00:32:39 – Monsters Are Coming! 00:41:28 – Marvel Cosmic Invasion 00:49:03 – Wretch: Divine Ascent 00:58:28 – Effulgence 01:01:48 – Kill the Crows 01:09:10 – Tower Dominion 01:10:29 – Wild Bastards 01:19:42 – Endless Legend 2 01:39:55 – Davy X Jones 01:45:12 – Clair Obscur: Expedition 33 02:06:38 – News 02:29:13 – Weekly Plugs 02:32:18 – End of Show Subscribe in a reader iTunes / Spotify
Mark is joined by Nick and Chazzee to talk about Tim Sweeney's latest crashout, the weird story around Horses being blocked from Steam, JRPG 3.0, Battlefield sales figures, and of course all the games they've been playing recently. You can find additional content by us over on the LGR website at www.lapsedgamer.com and you can get in touch with us via Twitter at https://x.com/lapsedgamer or on the infinitely less awful Bluesky at https://bsky.app/profile/lapsedgamer.bsky.social You can also see our videos over on YouTube at http://www.youtube.com/channel/UCAGtlQOKR97vqxhyXekAVwg Our streams can be seen at Twitch.tv/LapsedGamer The Lapsed Gamer Radio Team created this episode. Edited by Mark Hamer Original LGR themes, FX and music cues created and composed by Mark Hamer. Logos created by Mark Reay. You can stream or directly download our episodes via our Podbean homepage https://lapsedgamerradio.podbean.com If you're enjoying our content, please subscribe to and review Lapsed Gamer Radio on Apple Podcasts.
Au programme :Pour Sega, les « version définitives » handicapent les ventesTim Sweeney affirme que tous les jeux utiliseront l'IANos jeux du momentMetroid Prime 4: Mallory recommandeMarvel Cosmic Invasion: JK recommande, mais.The Berlin Appartment: JK recommande, mais.Sektori: Patrick recommande (aux fans)Overwatch 2: Vandetta: Patrick apprécieLe reste de l'actualité---Infos :Animé par Patrick Beja (Bluesky, Instagram, Twitter, TikTok)Co-animé par JK Lauret (Twitter).Co-animé par Mallory Delicourt (Twitter et Bluesky)Produit par Patrick Beja (LinkedIn) et Fanny Cohen MoreauMusique par Daniel Beja.Le Rendez-vous Jeux épisode 425 – Metroid Prime 4 & Marvel Cosmic Invasion – Sega, Tim Sweeney & IA, The Berlin Appartment, Sektori, Overwatch 2Liens :
RAM prices are skyrocketing, are you ready? CD Projekt Red has a release schedule for its next Witcher Trilogy, Clair Obscur did even better than we all thought and Gamestop fights back against haters. Plus Zootopia laid waste to the 2025 box office, Netflix went to the upside down and Predator isnt stuck in the badlands anymore.
Epic's Tim Sweeney says it ‘makes no sense' for game stores to flag when AI has been used in development, Valve dev counters calls to scrap Steam AI disclosures, Gears Tactics developer Splash Damage puts entire studio at risk of redundancy, Phil Spencer says Xbox's Game Pass cloud hours are up 45% YoY, and a leaker says that Destiny 3 in “Extremely Early Development” at Bungie! Also: Farley pants, baby recommendations, sequel recommendations and more! GAMES DISCUSSED: Detective Instinct: Farewell, My Beloved, Battlefield 6, ARC Raiders, Walkabout Mini Golf, Baby Steps. SUPPORT Patreon CONTACT Website Discord Bluesky Threads Instagram Facebook FOLLOW TCGS on Bluesky David on Bluesky Sean on Bluesky Mat on Bluesky James on Bluesky WATCH Twitch YouTube LISTEN Spotify Apple Podcasts Pocket Casts CREDITS Music by Nick Parton Art by Dave Chong
Vote in the community Dropped Frames GOTY here: https://dfgoty.com/ We're joined by Robert 'Roflgator' Overwatch pro and now a titan of VRChat as we learn about the birth and history of TikTok sensation, Marcus, played by VRChat creator Jouffa! We go down memory lane with our favorite Justin.TV moments, learn about all the game updates dropping in December, Tim Sweeney hates disclosing AI, Paradox takes blame over Vampire the Masquerade Bloodlines 2, and a new Diablo 4 expansion tease? Games this week include the horror game Total Chaos, Inazuma Eleven: Victory Road and more! 0:00 - Intro1:00 - Vote for your Dropped Frames GOTY!6:00 - Roflgator is here!11:00 - The birth of Marcus19:40 - What's a mute?45:00 - The life of Rob and Marcus51:50 - Going mainstream55:00 - Who owns what?1:06:00 - The oldest Justin.tv memory1:23:30 - Update December1:28:00 - Disclosing AI1:46:10 - Vampire woes1:53:00 - Diablo 4 announcement?1:56:00 - Where Winds Meet2:04:00 - Megabonk dev removes themselves from TGA2:12:50 - Total Chaos2:23:50 - Inazuma Eleven: Victory Road2:46:50 - Kingdom of the Dump2:49:30 - Random Mice2:56:00 - ShoutoutsSee omnystudio.com/listener for privacy information.
Should AI usage in games be disclosed or not? According to the CEO of Epic Games, Tim Sweeney, the answer is no because everybody is using it now. However, Valve feels differently and Steam still labels games that have used some AI during production -- including recent hit ARC Raiders.In a couple of years, gamers probably won't care -- for now, some do. So should we or should we not label this stuff?Watch this podcast episode on YouTube and all major podcast hosts including Spotify.CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles.D/REZZED News covers Pixels, Pop Culture, and the Paranormal! We're an independent, opinionated entertainment news blog covering Video Games, Tech, Comics, Movies, Anime, High Strangeness, and more. As part of Clownfish TV, we strive to be balanced, based, and apolitical. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/On YouTube - https://www.youtube.com/c/ClownfishTVOn Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvgOn Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629
Epic Games CEO Tim Sweeney argues that AI usage in game development increases human productivity by "integer multiples" and will ultimately result in better, more immersive games with "infinite, context-based dialogue." His statement comes directly in response of the AI voice controversy surrounding Embark Studios' (Arc Raiders, The Finals) titles. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Arc Raiders is a PvPvE third-person extraction shooter that's been developed and published by Embark Studios that released October 30 2025. The game has come under scrutiny after Eurogamer released their review of Arc Raiders and criticized the use of AI voice actors. Tim Sweeney, CEO of Epic Games, responded to this review with AI positive sentiments and avoiding any conversations about the ethical impact of AI usage. Here's the full breakdown on what you need to know.
Tim Higgins discusses his new book "iWar," examining how one of California's corporate crown jewels, Apple, faces an unprecedented rebellion. Tech leaders such as Spotify's Daniel Ek and Epic's Tim Sweeney are waging a legal war over what they have portrayed as a shakedown operation — the 30% App Store cut that generates massive profits for Apple while stifling competition. As this battle imperils Apple's hold on the mobile world, the rise of artificial intelligence is threatening to potentially displace the smartphone era altogether.
Go to Kindafunny.com/XREAL, Amazon, or Best Buy to grab yours now!Amazon: https://www.amazon.com/dp/B0FDPGHVCB?maas=maas_adg_94D809319DE2358E49DA54BC8B880A40_afap_abs&ref_=aa_maas&tag=maas Best Buy: https://www.bestbuy.com/product/xreal-one-pro-ar-glasses-w-x1-chip-171-fhd-120hz-display-w-sound-by-bose-for-iphone16-15-steam-rog-mac-pc-android-ios-57-66mm-ipd/CZTVG22GYF What's going on with Lost Soul Aside, Tim Sweeney's response to Unreal Engine 5 issues, and former Black Panther devs join a new studio! Thank you for the support! Run of Show - - Start - HousekeepingToday after, KFGD, you'll get:GAMESCAST - Greg played Pokemon Legends Z-AAfter Gamescast is Prey In ReviewThen the STREAM is AbyssusIf you're a Kinda Funny Member:.Thank you to our Patreon Producers: Karl Jacobs, OmegaBuster, & Delaney "The Somm" TwiningThe Roper Report - - Early Lost Soul Aside PS5 Reviews Axed as 'Comprehensive' Day One Patch Is Announced - Robert Ramsey @ Push Square - Unreal Engine 5 performance issues are mainly due to devs not optimising properly, Epic CEO Tim Sweeney says - Chris Scullion @ VGC - Ad - Former Black Panther Developers Join Wizards of the Coast for New Game Project - Rebekah Valentine @ IGN - Alex Garland really wanted the Elden Ring movie to happen - Tyler Colp @ PC Gamer - Like A Dragon's developer is set to hold its next big reveal event ahead of Tokyo Game Show - Andy Robinson @ VGC - Elden Ring Nightreign is getting even harder in September - Andrew Webster @ The Verge - Crystal Dynamics has been hit with layoffs - a post on Linkedin - Mega Hawlucha announced for Pokémon Legends Z-A - Jordan Middler @ VGC - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
David Heinemeier Hansson (aka DHH) is a legendary programmer, creator of Ruby on Rails, co-owner & CTO of 37signals that created Basecamp, HEY, & ONCE, and is a NYT-best-selling author (with Jason Fried) of 4 books: REWORK, REMOTE, Getting Real, and It Doesn't Have To Be Crazy At Work. He is also a race car driver, including a class-winning performance at the 24 hour Le Mans race. Thank you for listening ❤ Check out our sponsors: https://lexfridman.com/sponsors/ep474-sc See below for timestamps, transcript, and to give feedback, submit questions, contact Lex, etc. Transcript: https://lexfridman.com/dhh-david-heinemeier-hansson-transcript CONTACT LEX: Feedback - give feedback to Lex: https://lexfridman.com/survey AMA - submit questions, videos or call-in: https://lexfridman.com/ama Hiring - join our team: https://lexfridman.com/hiring Other - other ways to get in touch: https://lexfridman.com/contact EPISODE LINKS: DHH's X: https://x.com/dhh DHH's Website: https://dhh.dk/ Ruby on Rails: https://rubyonrails.org/ 37signals: https://37signals.com/ DHH's books: Rework: https://amzn.to/44rSKob Remote: https://amzn.to/44GFJ91 It Doesn't Have to Be Crazy at Work: https://amzn.to/46bzuwx Getting Real: https://amzn.to/4kzoMDg SPONSORS: To support this podcast, check out our sponsors & get discounts: UPLIFT Desk: Standing desks and office ergonomics. Go to https://upliftdesk.com/lex Lindy: No-code AI agent builder. Go to https://go.lindy.ai/lex LMNT: Zero-sugar electrolyte drink mix. Go to https://drinkLMNT.com/lex Shopify: Sell stuff online. Go to https://shopify.com/lex NetSuite: Business management software. Go to http://netsuite.com/lex OUTLINE: (00:00) - Introduction (00:58) - Sponsors, Comments, and Reflections (08:48) - Programming - early days (26:13) - JavaScript (36:32) - Google Chrome and DOJ (44:19) - Ruby programming language (51:30) - Beautiful code (1:09:31) - Metaprogramming (1:12:52) - Dynamic typing (1:20:10) - Scaling (1:33:03) - Future of programming (1:50:34) - Future of AI (1:56:29) - Vibe coding (2:05:01) - Rails manifesto: Principles of a great programming language (2:29:27) - Why managers are useless (2:38:48) - Small teams (2:44:55) - Jeff Bezos (3:00:13) - Why meetings are toxic (3:07:58) - Case against retirement (3:15:15) - Hard work (3:20:53) - Why we left the cloud (3:24:04) - AWS (3:33:22) - Owning your own servers (3:39:35) - Elon Musk (3:49:17) - Apple (4:01:03) - Tim Sweeney (4:12:37) - Fatherhood (4:38:19) - Racing (5:05:23) - Cars (5:10:41) - Programming setup (5:25:51) - Programming language for beginners (5:39:09) - Open source (5:48:01) - WordPress drama (5:59:18) - Money and happiness (6:08:11) - Hope
Tim Sweeney is a legendary video game programmer, founder and CEO of Epic Games that created the Unreal Engine, Fortnite, Gears of War, Unreal Tournament, and many other groundbreaking and influential video games. Thank you for listening ❤ Check out our sponsors: https://lexfridman.com/sponsors/ep467-sc See below for timestamps, and to give feedback, submit questions, contact Lex, etc. CONTACT LEX: Feedback - give feedback to Lex: https://lexfridman.com/survey AMA - submit questions, videos or call-in: https://lexfridman.com/ama Hiring - join our team: https://lexfridman.com/hiring Other - other ways to get in touch: https://lexfridman.com/contact EPISODE LINKS: Tim's X: https://x.com/timsweeneyepic Epic Games: https://epicgames.com/ SPONSORS: To support this podcast, check out our sponsors & get discounts: Notion: Note-taking and team collaboration. Go to https://notion.com/lex MasterClass: Online classes from world-class experts. Go to https://masterclass.com/lexpod Shopify: Sell stuff online. Go to https://shopify.com/lex AG1: All-in-one daily nutrition drink. Go to https://drinkag1.com/lex LMNT: Zero-sugar electrolyte drink mix. Go to https://drinkLMNT.com/lex OUTLINE: (00:00) - Introduction (08:25) - 10,000 hours programming (11:42) - Advice for young programmers (19:54) - Video games in the 80s and 90s (22:02) - Epic Games origin story (34:40) - Indie game development (40:34) - Unreal Engine (1:06:30) - Technical details of Unreal Engine (1:11:23) - Constructive solid geometry (1:17:21) - Dynamic lighting (1:21:51) - Volumetric fog (1:25:19) - John Carmack (1:27:05) - Evolution of Unreal Engine (1:33:21) - Unreal Engine 5 (1:44:32) - Creating realistic humans (1:53:41) - Lumen global illumination (1:58:11) - Movies (2:12:53) - Simulating reality (2:25:08) - Metaverse (2:27:44) - Fortnite (2:31:40) - Scaling (2:47:04) - Game economies (2:48:33) - Standardizing the Metaverse (2:56:46) - Verse programming language (3:18:19) - Concurrency (3:25:56) - Unreal Engine 6 (3:30:34) - Indie game developers (3:33:32) - Apple (3:48:12) - Epic Games Store (4:11:03) - Future of gaming (4:17:03) - Greatest games ever made (4:22:39) - GTA 6 and Rockstar Games (4:25:58) - Hope for the future PODCAST LINKS: - Podcast Website: https://lexfridman.com/podcast - Apple Podcasts: https://apple.co/2lwqZIr - Spotify: https://spoti.fi/2nEwCF8 - RSS: https://lexfridman.com/feed/podcast/ - Podcast Playlist: https://www.youtube.com/playlist?list=PLrAXtmErZgOdP_8GztsuKi9nrraNbKKp4 - Clips Channel: https://www.youtube.com/lexclips SOCIAL LINKS: - X: https://x.com/lexfridman - Instagram: https://instagram.com/lexfridman - TikTok: https://tiktok.com/@lexfridman - LinkedIn: https://linkedin.com/in/lexfridman - Facebook: https://facebook.com/lexfridman - Patreon: https://patreon.com/lexfridman - Telegram: https://t.me/lexfridman - Reddit: https://reddit.com/r/lexfridman