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Is Civilization from Avalon Hill and Gibsons Games still able to command 10 hours of your attention more than 40 years after its initial release? Can The Roottrees are Dead outdo Hypnospace Outlaw at Internet nostalgia and Return of the Obra Dinn at amateur sleuthing? Blending poker and heists, do we have a good enough hand to win The Gang? Are Ritz crisps? You have questions, and boy, do we have answers. All that, and a bag of cola, on Ep217. 00:00 - Putting on the Ritz 05:54 - Civilization 30:28 - The Roottrees are Dead 40:57 - The Gang On this episode were Dan (@ThisDanFrost), Kris (@DigitalStrider), Peter (@XeroXeroXero), and Sam (@MrSamTurner). Our Spotify Playlist brings together lots of great thematic music inspired by the stuff we talk about. Links to where you can find us - StayingInPodcast.com Note: sometimes we'll have been sent a review copy of the thing we're talking about on the podcast. It doesn't skew how we think about that thing, and we don't receive compensation for anything we discuss, but we thought you might like to know this is the case.
This is episode 69. We're discussing sex games. We're sorry. (Except Joe...Joe isn't sorry at all.) Sandi has joined us to try to provide a little bit of maturity to the topic; we'll let you decide if she succeeded. This is an adults-only episode (and we mean it this time), but we won't be offended if you decide to give this one a miss. Just come back next month, please? I promise we won't do it again. We find a series of weird connections between sex games and big wargaming companies - Columbia Games, Avalon Hill, and Victory Games - not to mention well-known designers like Sid Sackson and Wolfgang Kramer, and even Nolan Bushnell from Atari. Mike asks, "Is there anything more sexy than puns?" Young Mike learns about the irrepressible dynamo that was Dr. Ruth. A Brief Debate Upon the Merits of Identifying Breasts by Means of Nipple Shape An article about Lacerunner, which is not a game about sex and is not likely to ever be released, but sounds really interesting regardless. Come visit our newly-revived Discord server to chat with us and some other like-minded game nerds! As always, thank you for listening. Please consider writing us an iTunes review if you like what you hear! We'd also love to have you visit our website and let us know what kinds of games we should discuss next. You're also more than welcome to comment on the episode page, or our Discord, or our Facebook page, or tag @ascentofboardgames on Bluesky. Whatever way you prefer to share your opinions with us, we'd love to hear them. As always, we appreciate your listening - stay safe out there, and happy gaming! Website: https://www.ascentofboardgames.com Email: ascentofboardgames@gmail.com Discord: https://discord.gg/tdH3QAn Facebook: https://www.facebook.com/groups/ascentboardgames/ Bluesky: https://bsky.app/profile/ascentofboardgames.bsky.social Discord: http://discord.ascentofboardgames.com Instagram: https://www.instagram.com/ascentofboardgames/ And, occasionally, Twitch: https://www.twitch.tv/ascentofboardgames Intro and outro music is "Evening Melodrama" by Kevin MacLeod (incompetech.com), licensed under a Creative Commons: By Attribution 3.0 License. Additional music this episode by HYPERTUNES. The Ascent of Board Games is licensed under a Creative Commons Attribution 4.0 International License. Some rights reserved. Thank you for listening!
We find out why Fireside Games' co-op boardgame Castle Panic remains a masterpiece and how its wonderfully welcoming all-ages version My First Castle Panic brings in younger players while remaining entertaining for adults. Then a look at why the sheer amount of planning for a weekend playing Avalon Hill's Civilization has been an early part of the overall joy of running this epic length event game. And the reasons why 100 years of Nosferatu has done nothing to take the sting out of the vampire's bite. All that, and Nora going door-to-door, on Ep216. 00:00 - Two Tuna Buses in a row, plus our favourite bedtime readers 08:48 - Nosferatu 26:01 - Preparing for Civilization 44:29 - Castle Panic and My First Castle Panic On this episode were Kris (@DigitalStrider) and Peter (@XeroXeroXero). Our Spotify Playlist brings together lots of great thematic music inspired by the stuff we talk about. Links to where you can find us - StayingInPodcast.com Note: sometimes we'll have been sent a review copy of the thing we're talking about on the podcast. It doesn't skew how we think about that thing, and we don't receive compensation for anything we discuss, but we thought you might like to know this is the case.
Dan is back, and kicks off the new year with news of new The Witcher expansions, HeroQuest, and more. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Asmodee will release 3 new products for The Witcher Old World in Jan ‘25 The Witcher: Old World Monster Trail ($50) The Witcher: Old World - Wild Hunt ($50) The Witcher: Old World - Adventure Pack ($30) Unexpected Games will release an expansion for Mandalorian Adventures --- Mandalorian Adventures: Clan of Two. ($40) New characters new scenarios (base game needed) Avalon Hill is releasing HeroQuest First Light -- An intro to the new edition of the old classic dungeon crawler-- at Target Jan ‘25 ($50) Dranda Games will release a new drafting game called Explorers of Navoria, , Jan' 2025. ($40) Gigamic will release a card game called Slide, March '25. Rock Manor Games has released Set A Watch: Doomed Run, a big box with a campaign and all previous Set a Watch offerings, into retail ($75) UVS Games has placed Attack on Titan - Apocalypse, a new booster set for UniVersus CCG, onto preorder as well as released their Star Trek Below Decks set. Renegade Game Studios teased Battle for the Deep:powered by the Axis & Allies which will release in March 2025 -- Axis and Allies under the sea($60) Capstone Games will bring the next game by Tomas Holek, Tea Garden to North America May ‘25 ($50-60) WizKids has announced Dungeons & Dragons: Edge of the Realms – Fields of Faerun, a new map-building game designed by Phil Walker-Harding (Barenpark, Gizmos, Imhotep) June '25 ($25)
Dan is back, and kicks off the new year with news of new The Witcher expansions, HeroQuest, and more. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Asmodee will release 3 new products for The Witcher Old World in Jan ‘25 The Witcher: Old World Monster Trail ($50) The Witcher: Old World - Wild Hunt ($50) The Witcher: Old World - Adventure Pack ($30) Unexpected Games will release an expansion for Mandalorian Adventures --- Mandalorian Adventures: Clan of Two. ($40) New characters new scenarios (base game needed) Avalon Hill is releasing HeroQuest First Light -- An intro to the new edition of the old classic dungeon crawler-- at Target Jan ‘25 ($50) Dranda Games will release a new drafting game called Explorers of Navoria, , Jan' 2025. ($40) Gigamic will release a card game called Slide, March '25. Rock Manor Games has released Set A Watch: Doomed Run, a big box with a campaign and all previous Set a Watch offerings, into retail ($75) UVS Games has placed Attack on Titan - Apocalypse, a new booster set for UniVersus CCG, onto preorder as well as released their Star Trek Below Decks set. Renegade Game Studios teased Battle for the Deep:powered by the Axis & Allies which will release in March 2025 -- Axis and Allies under the sea($60) Capstone Games will bring the next game by Tomas Holek, Tea Garden to North America May ‘25 ($50-60) WizKids has announced Dungeons & Dragons: Edge of the Realms – Fields of Faerun, a new map-building game designed by Phil Walker-Harding (Barenpark, Gizmos, Imhotep) June '25 ($25)
TCW Podcast Episode 222 - D&D & Video Games 1E In the first part of this series, we explore the various influences leading to the creation of Dungeons & Dragons. This episode is an edited version of our livestream, delving into the rise in popularity of war games, board games, and miniatures. Avalon Hill, a major company in this field, published The General magazine, which helped players connect for games. Through opponent-wanted ads resembling today's unmoderated forums and the discovery of games like Kriegsspiel and Stratego, we witness the evolution of elements that would eventually lead to the early role-playing game (RPG). Livestream 2024 Video: https://www.youtube.com/watch?v=ahP86-2H8lc Playing at the World - Jon Peterson (Affiliate Link): https://amzn.to/3YokLZC The Elusive Shift - Jon Peterson (Affiliate Link): https://amzn.to/3C8cHVq Game Wizards - Jon Peterson (Affiliate Link): https://amzn.to/48uCtzi Afrika Korps: https://www.youtube.com/watch?v=uHOtUG4JvlQ SGS Afrika Korps: https://store.steampowered.com/app/1266640/SGS_Afrika_Korps/ Gettysburg: https://www.youtube.com/watch?v=l7Cw6nzrPgw The General Magazine: https://www.vftt.co.uk/ah_mags.asp?ProdID=PDF_Gen What is Kriegsspiel?: https://www.youtube.com/watch?v=BKVeR4n-u1w Chancellorsville: https://www.youtube.com/watch?v=LmJjNI4CO70 Computer Chronicles Revisited: https://www.smoliva.blog/ Strategos: https://en.wikipedia.org/wiki/Strategos_(game) Secrets of Blackmore on Amazon Prime Video (Affiliate Link): https://amzn.to/4fsUSyA How to Play DIPLOMACY: https://www.youtube.com/watch?v=l53oL0ptt7k Yes Mr Ford: https://www.youtube.com/watch?v=A0-AD3bFjF8 Siege of Bodenburg: https://en.wikipedia.org/wiki/Siege_of_Bodenburg New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds - Save 30% by signing up through the website and not the iOS App! Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
La operación Chariot fue el nombre en clave de la incursión que la Armada y el Ejército británicos realizaron en 1942 en el puerto francés de St. Nazaire. Se trataba de una base naval de la Francia ocupada por los nazis que Churchill consideró que había que neutralizar, para evitar que la Kriegsmarine pudiera reparar sus grandes acorazados durante la dura batalla que se estaba librando en el Atlántico. Eligio R. Montero nos acompaña de nuevo para contarnos un relato histórico plagado de audacia, no poca temeridad, épica y, por qué no decirlo, bastante suerte por parte británica. Para analizar el juego de Avalon Hill que recrea esta incursión, Raid on St. Nazaire, contamos con dos wargameros de callo y espalda plateada: Juan Diego Arensivia y nuestro amigo Gerardo Peinador, en su primera intervención en esta casa. Partes: 00:00:00 Operación Chariot: el plan 00:58:00 La incursión en St. Nazaire 01:38:00 Análisis del juego 02:52:00 Conclusiones
What RPG allows you to travel to the future to team up with the ghost of John Brown to violently overthrow corporate taskmasters? This week on the Vintage RPG Podcast, we look at Lords of Creation, my pick for the weirdest RPG ever made. Maybe. Designed by Tom “B/X” Moldvay, it's one of the first multi-genre RPGs and it marked Avalon Hill's (failed) first foray into RPGs. And, best of all, it is full of decisions that are just absolutely perplexing. A real testament to how easy it is from RPGs to get to the outer reaches of the bizarre. * * * Instagram? Old news. Join the Vintage RPG Newsletter! That's where all the cool kids are now! Stu's book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it! Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place! Like, Rate, Subscribe and Review the Vintage RPG Podcast!
Welcome to Dev Game Club, where this week we start a new series on Heroes of Might and Magic. We talk about the boardgame of it all and where the vibes are with this one, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Some standard, some campaign Issues covered: hearing the journey and thoughts of our listeners, deep regrets about Megaman, games that scare us, learning the patterns, hearing about the Final Fantasy thoughts, learning about FF15 at two different publishers, a game you can't pick up and play for an hour, seeking out a full game experience, dialing down the map challenge, a more dense map, lots of map options, seeing a new map, considering whether the maps are generated algorithmically, playing a little too disposably, how this game might be played, lack of boardgame clarity, extreme depth, depth of the tactical mode, opacity and complexity, the aesthetics of the time, dormant franchises vs active ones, lacking iteration and interaction on the design and with the players, possible outcomes from opacity, balance in defending the castles, how slowly should I move on the map, getting over the hump, getting services in The Sims, kind words about the 'cast. Games, people, and influences mentioned or discussed: Kaeon, Biostats, CalamityNolan, Megaman, Day of the Tentacle/Maniac Mansion, Contra, Cuphead, Andrew Kirmse, Full Throttle, Dark Souls, Belmont, Final Fantasy (series), Jason Schreier, Mark Garcia, LostLake, Metal Gear Solid V, Crystal Dynamics, Tomb Raider (2013), Square Enix, Eidos, Halo Infinite, 343 Industries, The Sims, X-COM, Soren Johnson, Civilization, Jurassic Park, Wizardry, Ubisoft, New World Computing, Infogrammes, Dwarf Fortress, Avalon Hill, Universal Paperclips, Frank Lantz, G, Tristan, Stone Librande, Kirk Hamilton, Aaron Evers. Next time: More of HOMM! Twitch: timlongojr Discord DevGameClub@gmail.com
Remember way back in Episode 33, when we talked about two-player games but excluded fighting and war games because there were too many? Now is when we finally talk about the fighty ones! Join us as: Brian's tongue stops working. We talk about chess - good chess channels on YouTube, weird chess games on forums, and absolutely bonkers chess games on the computer. We look back at an early first-person shooter - in book form. We haggle about the intricacies of the Avalon Hill game complexity scale. And we generally correct each other, talk smack, and otherwise have fun. As always, thank you for listening. If you have the time to give us an iTunes review, please do - it really helps us grow! We'd also love to have you visit our website and let us know what kinds of games we should discuss next. You're also more than welcome to comment on the episode page, or our Facebook page, or tag @ascentofboardgames on Bluesky. Whatever way you prefer to share your opinions with us, we'd love to hear them. As always, we appreciate your listening - stay safe out there, and happy gaming! Website: https://www.ascentofboardgames.com Email: ascentofboardgames@gmail.com Facebook: https://www.facebook.com/groups/ascentboardgames/ Bluesky: https://bsky.app/profile/ascentofboardgames.bsky.social Discord: http://discord.ascentofboardgames.com Instagram: https://www.instagram.com/ascentofboardgames/ And, occasionally, Twitch: https://www.twitch.tv/ascentofboardgames Intro and outro music is "Evening Melodrama" by Kevin MacLeod (incompetech.com), licensed under a Creative Commons: By Attribution 3.0 License. The Ascent of Board Games is licensed under a Creative Commons Attribution 4.0 International License. Some rights reserved. Thank you for listening!
Game designer Eric Lang interview. The man behind the FFG games Warhammer: Chaos in the Old World, Warhammer: Invasion, and Warhammer 40,000: Conquest, the CMON games Cthulhu: Death May Die, Rising Sun, Ankh, and Blood Rage (with artist Adrian Smith, and most recently Life in Reterra from Avalon Hill joins me in conversation.Eric talks about how he got started with gaming, his games design philosophy, his approach to the Warhammer and 40k licences, and his most recent work.Check out Life in Reterra, Eric's latest game, available for pre-order now:https://uk.hasbropulse.com/products/life-in-reterraJordan's Links:ELEMENT GAMES AFFILIATE LINK:https://elementgames.co.uk/?d=11216PATREON:https://www.patreon.com/jordansorcery
Quarta puntata con le terza ed ultima parte dello speciale Play Modena 2024 (Asmodee, Avalon Hill, Briantine, Clementoni, Creatovamente, Fantasia Edizioni, Fever Games, Horrible Guild, Lucky Duck, Mana Project, Mancalamaro, MS Edizioni, Oliphante, Pendragon, Post Scriptum, Raven, Ravensburger, Red Glove, Studio Supernova.). In più, torna il riepilogo delle novità degli editori internazionali passate sulle storie di Instagram. (Background Music by AudioCoffee: https://www.audiocoffee.net/)
Famicom rules Japan, Bushnell leaves Chuck E Cheese & Vectrex put to rest These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in February 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/100523595 7 Minutes in Heaven: Campaign '84 Video Version: https://www.patreon.com/posts/7-minutes-in-84-102259801 https://www.mobygames.com/game/158302/campaign-84/ Corrections: January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ 1954-02 Anti Comic book bill proposed in New York https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=1 1964-02 General Precision shows off 47" disc https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf pg. 54 1974-02 atari and Kee Games arrangement clarified https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater Pong boon leads to arcade bombs https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater https://archive.org/details/cashbox35unse_34/page/50/mode/1up MITS introduces Programmer add-on https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 19 https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators Sony becomes Heathkit distributor https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 16 Heathkit introduces digital color TV https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18 Sinclair announces pocket TV https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18 https://en.wikipedia.org/wiki/MTV-1 Nixon addresses privacy in the age of the computer Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831. LA Flipper ban upheld on appeal https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974 1984-02 Bally/Williams merger called off Replay Feb. 1984, pg. 10, 21 Bally/Midway cancel game leasing plans Replay Feb. 1984, pg. Nintendo predicts profit drop (February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831. Nolan steps down at Pizza Time Replay Feb. 1984, pg. 19 https://archive.org/details/cashbox46unse_2/page/29/mode/1up More deck chair shuffling at Atari Replay Feb. 1984, pg. Warner sells Malibu Replay Feb. 1984, pg. 50 Simutrek files for Chapter 11 Replay Feb. 1984, pg. 19 CVS declares bankruptcy Replay Feb. 1984, pg. 10 https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theater GoldmanSachs sees arcade decline continuing https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theater Bally/Midway taps Budweiser for cross promotion https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theater Don Bluth talks Space Ace https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theater Nintendo promotes Larry Holmes' Punch Out! Replay Feb. 1984, pg. 10 https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theater Twin Galaxies crowns Video Game Champs Replay Feb. 1984, pg. 22 Famicom dominates Japanese market (February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831. Mattel tells retailers "Show me the money!!" https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theater Imagic licenses to Amiga https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater More impressions from CES https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater Coleco makes big promises https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater https://www.mobygames.com/platform/colecoadam/ Commodore rethinking 264 https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater Commodore announces next gen https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up https://en.wikipedia.org/wiki/Commodore_900 IBM plans to go big on PC production https://en.wikipedia.org/wiki/Commodore_900 PCJr fracass becomes clearer https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater Byte reviews the Mac https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theater Byte bemoans the move to compatibility https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2up Sinclair breaks with Timex https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theater CBM top execs leave https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theater Toshiba to develop "Super Chip" "(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831. (FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831. (FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831. (February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831." NEC introduces image processing chip (February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831. https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdf Personal CPM to be included on Z80s https://en.wikipedia.org/wiki/Commodore_900 Edutainment is the next big thing https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater Avalon Hill teams up with Toei (February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831. TI 99 4/A software not dead yet! https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up US eases restrictions on exports to China (FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831. Japanese copyright reform debate heats up (FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831. Apple loses IP case in Australia https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater Vectrex RIP https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Tommy Anderson shares advice for getting along with your fellow players during a match of Diplomacy. Participate in future Masterclass sessions by joining the vWDC Discord server https://discord.gg/jbdZtRFMTA ★ Support this podcast on Patreon ★
Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more. Sit back and enjoy the insights, memories, and experience of a true legend of the industry! Recorded October 2023 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://www.anagramquest.com/ https://www.mobygames.com/person/3264/william-d-volk/ He Put in a Bar, in the Back of His Car - https://youtu.be/pEQ_VLo4pBY?si=mw5p8i7-dlDo5-Zp https://en.wikipedia.org/wiki/Homestake_experiment https://en.wikipedia.org/wiki/Cromemco https://en.wikipedia.org/wiki/Avalon_Hill https://www.nytimes.com/1985/03/24/jobs/the-computer-telecommuters-say-theres-no-workplace-like-home.html https://en.wikipedia.org/wiki/Marvin_Minsky https://www.mobygames.com/game/7390/ports-of-call/ https://www.mobygames.com/company/3165/aegis-interactive-entertainment/ https://www.macintoshrepository.org/6195-mac-challenger Infinite Loop - https://youtu.be/clxpPQbj234?si=aN1f215CSDnRmkVj https://en.wikipedia.org/wiki/LightWave_3D https://www.mobygames.com/game/9222/the-manhole/ https://en.wikipedia.org/wiki/HyperCard https://www.mobygames.com/game/1219/return-to-zork/ https://www.mobygames.com/game/44036/cosmic-osmo/ https://www.mobygames.com/company/434/cyan-worlds-inc/ https://www.mobygames.com/game/39698/rodneys-funscreen/ https://youtu.be/yZbJL5Egyzs?si=abJ5FJ_CS9O-wZju https://www.mobygames.com/company/42078/lightspan-inc/ https://en.wikipedia.org/wiki/Realtime_Associates https://kidscreen.com/2001/10/01/lightspan-20011001/ https://psxdatacenter.com/games/U/L/LSP-010360.html https://www.gamezone.com/news/wayans_brothers_the_dozens_announced_at_e3/ https://www.pgconnects.com/hong-kong/speakers/william-volk/ https://www.gamedeveloper.com/production/william-volk-veteran-game-developer-mobile-pioneer https://apps.apple.com/us/app/trump-dump/id1070999857 https://www.apple.com/de/tv-pr/originals/extrapolations/ https://www.theclimatetrail.com/ https://www.calstate.edu/attend/student-services/Pages/esports.aspx https://www.amazon.de/-/en/Oscar-Clark/dp/1138428302 https://www.mobygames.com/game/52384/controller/ https://www.gamedeveloper.com/production/why-johnny-can-t-ship https://en.wikipedia.org/wiki/No_Child_Left_Behind_Act Copyright Karl Kuras
Join us twits as we look in the box to find Avalon Hill's Partisans!, and Twilight of the Reich from MMP. Letters and a new parody song from Donovan and Rider!SHOW TIMES0:01 Song Partisans, Partisans!3:00 Chit Chat About Stuff14:50 Letters28:00 LFT #16 Board Controversy33:40 What's in the Box?55:18 Total Running TimeSHOW LINKSASL EU ROMA '24 Tournament Partisans, Partisan a parody song to
Night Trap gets Lieberman's panties in a bunch, Id unleashes Doom & Apple II is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in December 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522 7 Minutes in Heaven: Street Fighter II Video Version: https://www.patreon.com/posts/7-minutes-in-ii-99045806 Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/ https://www.c64-wiki.com/wiki/Street_Fighter_II Corrections: November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Nintendo_64 https://en.wikipedia.org/wiki/MIPS_Technologies https://en.wikipedia.org/wiki/Killer_Instinct_Gold https://en.wikipedia.org/wiki/The_3DO_Company htps://sites.google.com/view/sources-why-we-hate-each-other/ https://www.internethistorypodcast.com/ 1993: Capcom sues Data East https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater RePlay Dec. 1993 pg. 32 https://www.mobygames.com/game/6239/street-fighter-ii/ https://www.mobygames.com/game/17110/fighters-history/ Tournament Battle brings networking to arcades https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_Battle Japanese mix video game and parks shows RePlay Dec. 1993, pg. 9 https://segaretro.org/Amusement_Machine_Show_1993 Namco teams up with magic Edge Play Meter Dec. 1993 pg. 3 https://www.system16.com/hardware.php?id=832 WMS suspected of stock market shenanigans https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html https://wondery.com/shows/business-wars/season/73/ Al Stone defects to Sega Play Meter Dec. 1993 pg. 18 https://segaretro.org/Alan_Stone Sega set for world domination RePlay Dec. 1993. pg. 52 http://podcast.theycreateworlds.com/e/dreams-of-sega/ Sonic tops Q survey https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theater Bill Kunkel calls it for Say-Guh! https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater 3DO launch a dud https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theater Atari announces Jaguar devs https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater Atari launches Jaguar ad campaign https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theater Bit Hype forces Sega's hand https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater Nintendo announces Project Reality chip makers (December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831. Nintendo disses CDs Edge Dec. 1993, pg. 15 https://en.wikipedia.org/wiki/Bleem! Lieberman attacks video game violence https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaF Lethal Enforcers is on Genesis... and maybe coming to SNES https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/ https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theater Toys R Us stops selling Night Trap https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html MK gets cut for Japan https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater Nintendo is only after kids... https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater Nintendo releases game content guidelines Gamepro Dec. 1993, pg. 267 Video Game industry agrees on a rating system https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120 MPAA threatened to sue video game makers https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater VictorMaxx Stuntmaster VR headset reviewed https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theater Movies and games should stay in their own lanes https://www.nytimes.com/1993/12/10/arts/home-video-290893.html https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819 https://www.mobygames.com/game/6142/the-horde/ Interactivity is the new hype word. https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733 Edge sees the future in 3D Edge Dec. 1993, pg. 3 Id to make modding Doom easy https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970 Origin announces Interactive Movie https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up ' https://archive.org/details/bioforge Sierra sees stars https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up Standardization is the future https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theater Bill Gates wants Little Johnny to learn to be an office drone https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html https://en.wikipedia.org/wiki/Microsoft_Home#Kids https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58 https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.html Ahead Inc readies virtual guitar https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg https://www.mobygames.com/game/20009/quest-for-fame/ https://www.ebay.com/itm/173062395733 https://archive.seattletimes.com/archive/?date=19941120&slug=1942916 https://www.linkedin.com/in/alexdonnini/details/experience/ Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017 Sierra buys Coktel Vision Amiga Joker Dec. 1993, pg. 10 https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up Ken Williams - Sierra https://www.patreon.com/posts/42700706 https://www.mobygames.com/company/1127/coktel-vision/ Maxis breaks free from Broderbund https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.html Sinclair gets into software retailing https://archive.org/details/PCZone009 pg. 55 https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theater RIP Apple II https://en.wikipedia.org/wiki/Apple_IIe https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.html Amiga dead? Not at the World of Commodore show in Cologne it ain't https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1up Brian Moriarty leaves The Dig https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater 3DO goes online in Omaha https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up https://en.wikipedia.org/wiki/US_West Businesses see the future of commerce in Mosaic https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html Fantastic Four movie pushed back https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater Quotes of the Month: Edge Dec. 1993 pg. 43 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
BrotherBored and guests discuss Diplomacy variants.Visit the BrotherBored blogSupport Your Bored Brother on PatreonIf you enjoy BrotherBored's Diplomacy Dojo, please subscribe and leave a review letting us know! The Diplomacy Dojo is available on most podcatchers, as well as on the BrotherBored YouTube channel. Thanks to Roy (stinsonvo) for editing this episode! ★ Support this podcast on Patreon ★
Dan & Paul analyze the -- sometimes surprising! -- list of recommended equipment in Original D&D. Sure, you should have dice, paper, and pencils. But is the 3-ring notebook and drafting equipment really needed for the referee and each player? How about the multiple other games you need, Chainmail and Outdoor Survival? And what does say about using miniature figures? The original Dungeons & Dragons set, subtitled Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniature Figures, was written by Gary Gygax and Dave Arneson, and was published by TSR in 1974 as a digest-sized boxed set in a brown wood-grain box. The set included three digest-sized books: the 36-page "Volume 1: Men & Magic", the 40-page "Volume 2: Monsters & Treasure", and the 36-page "Volume 3: The Underworld & Wilderness Adventures". The set also included six reference sheets of tables and charts. Advertisements for the game first started appearing in Spring 1974. This set features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, hobbit); and only three alignments (lawful, neutral, and chaotic). The rules assume that players have owned and have played the miniatures wargame Chainmail and that they have used its measurement and combat systems. An optional combat system is included within the rules that later developed into the sole combat system of later versions of the game. In addition, the rules presumed ownership of Outdoor Survival, an Avalon Hill board game for outdoor exploration and adventure. Check out Dan's upcoming miniatures-casting stream This description uses material from the Wikipedia article "Dungeons & Dragons (1974)", which is released under the Creative Commons Attribution-Share-Alike License 3.0.
Welcome to Dev Game Club, where this week we complete our series on 1999's Homeworld, the 3D space RTS from Relic Entertainment. We talk a bit more about dynamic difficulty, address the final missions, and turn to our takeaways before a couple of mails. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished (B) and almost (T) Podcast breakdown: 0:00:47 Discussion 1:05:45 Break 1:06:14 Email Issues covered: Defeating Games for Charity, Video Game History Foundation, watching someone blast Mother Brain, Tim streaming, streaming and getting paid, a chill Dark Souls player, enjoying playing with people, joyful weekend, not finishing a game, how to make the game interesting over and over again, carriers and docking, learning skills for one use, RTSes using the campaign to prepare for multiplayer, micromanaging, managing the brutal rescue of the trading ship, freeing up everything for the final assault, watching ships crawl through space, trial and error, punishment of failure, the appropriate story depth, avoiding elaborate storytelling, feeling like legend and myth, twice as many shorter missions, flexibility through resources, stately capital ships, early vs late game failure, ship control layout, satisfyingly destroying the enemy, cinematic presentation, high-stakes final mission, a human point of connection, naval/military chatter, doubling down on a thing, purity of spaceship focus, ship design, designing across civilizations, consistency of armament, the usefulness of salvage corvettes, being careful with dynamic difficulty, having options, turtle strategies, watching players use and discover tactics streaming, committing to 3D, having to relearn controls, having a light touch with the story, whether we should do a TTRPG primer, real space physics vs WWII space flight, Games, people, and influences mentioned or discussed: Kingdom Hearts III, Kaeon, Contra, Metroid, X-COM, Kyle, Dark Souls, LostLake, Bvron, Belmont, mysterydip, Artimage, Mark Garcia, BioStats, Calamity Nolan, D&D, Resident Evil Village, Phil Salvador, Rogue, Starcraft (series), Battlestar Galactica, Star Wars, Blizzard, Halo, Warcraft (series), Robocop, Avalon Hill, Civilization, Johnny Pockets, Eye of the Beholder, Baldur's Gate, Go, Senet, Mancala, John Woo, Andrew Enright, Anachronox, Final Fantasy VI, Kirk Hamilton, Aaron Evers. Next time: ??? Links: Defeating Games for Charity (a real website) Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com
David Maletsky explains how to identify play styles, in yourself and in your rivals.Participate in future Masterclass sessions by joining the vWDC Discord server https://discord.gg/jbdZtRFMTA ★ Support this podcast on Patreon ★
BrotherBored and Rony discuss guidelines for finding allies in the beginning of a game.Visit the BrotherBored blogSupport Your Bored Brother on PatreonIf you enjoy BrotherBored's Diplomacy Dojo, please subscribe and leave a review letting us know! The Diplomacy Dojo is available on most podcatchers, as well as on the BrotherBored YouTube channel. Thanks to Roy (stinsonvo) for editing this episode! ★ Support this podcast on Patreon ★
05:38 When is Austria too strong?10:15 How and why to menace France early - "In Gunboat Diplomacy, as almost any power, I would like to see France get off to a bad start. As Italy, you're in a position to reduce France's ability to get off to a good start just by menacing France."16:00 Go-to plans for Italy (it's usually not about attacking Austria early) - "In a war for the Balkans, the player who controls Serbia has a decisive advantage."24:16 Can Italy afford to wait to attack?32:19 The state of the Italy-Austria-Turkey metagameFor more on Italy, check out this advanced strategy for ItalyVisit the BrotherBored blogSupport Your Bored Brother on PatreonIf you enjoy BrotherBored's Diplomacy Dojo, please subscribe and leave a review letting us know! The Diplomacy Dojo is available on most podcatchers, as well as on the BrotherBored YouTube channel. Thanks to Roy (stinsonvo) for editing this episode! ★ Support this podcast on Patreon ★
This is Dice Tower Now for the week of October 24, 2023. This week, Avalon Hill finds the spirit of Christmas, Elzra hits the battlefields, University does the time warp again, Devir Rocks Hard with a runaway, and Cora yells SPOON! TOP STORIES (2:50) Annabelle and the Sorcerer's Spoon, A Children's book in the Coraquest World Betrayal at House on the Hill getting a Yuletide expansion Dexterity title Battlefields from Elzra Wizards of the Coast to consolidate Magic: The Gathering boosters Magic the Gathering - Fallout Set Magical Athlete Reprint coming from CMYK Rocky Horror Picture Show Boardgame from University Games RoboRally Master Builder Expansion Funko releasing 6 I.P. based childrens games Rock Hard: 1977 from Jackie Fox Photo Tour: North America by Timashov Publishing 2 Player title Lost Lights from Daniel Board Game Circus Barton in Bloom by Dan Bate Cosca: Take Over the Mafia CROWDFUNDING (22:00) Hello Kitty: A Day at the Park Keyforge: Grim Reminders Obsession: New Characters and Coins expansion Taiki Shinzawa's Charms and Inflation Davy Jones Locker: Curse of the Ghost Ships The Shivers Triple Terror Expansion SPONSOR UPDATE (33:30) The luck-duck, run-amok, dice-chuck con THE HOTNESS (35:55) Dune: Imperium – Uprising Obsession Ark Nova Heat: Pedal to the Metal Voidfall Molly House Nucleum Sky Team Zoo Vadis The White Castle CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com.
Tips on negotiating in Diplomacy and in life.Visit the BrotherBored blogSupport Your Bored Brother on PatreonIf you enjoy BrotherBored's Diplomacy Dojo, please subscribe and leave a review letting us know! The Diplomacy Dojo is available on most podcatchers, as well as on the BrotherBored YouTube channel. Thanks to Roy (stinsonvo) for editing this episode! ★ Support this podcast on Patreon ★
Your Bored Brother and Ben (aka BunnyGo) discuss the BrotherBored Gunboat League, and a system for players to select their powers in a league game.Visit the BrotherBored blogSupport Your Bored Brother on PatreonIf you enjoy BrotherBored's Diplomacy Dojo, please subscribe and leave a review letting us know! The Diplomacy Dojo is available on most podcatchers, as well as on the BrotherBored YouTube channel. Thanks to Roy (stinsonvo) for editing this episode! ★ Support this podcast on Patreon ★
When Tom Dusenberry was the CEO of Hasbro Interactive, he negotiated the purchases of some of the today's biggest toy and game brands, from companies like Atari, Wizards of the Coast and Avalon HIll, to video games like Rollercoaster Tycoon. In today's episode, Tom gives us his insight from decades in the industry, including the secret of what makes a successful toy or game.... --- Dusenberry Entertainment: http://www.dusenberryentertainment.com/ --- Visit our website and sign up for our newsletter to get a sneak peak at our upcoming guests: https://www.hiddenrolepodcast.com/ Have an idea for someone who should appear on the show? Leave a comment below OR make a suggestion at: https://www.hiddenrolepodcast.com/suggestions
In today's episode I take a look at Regatta by the Avalon Hill Game Company. It's an older game, that is very much designed for multi-player strategy. I'll discuss how the game works and provide a tabletop recap for the past two weeks. Recent YouTube Episode: https://youtu.be/c5b4n3IvCRU
Plain text transcripts are available at diceexploder.substack.comThis week, Sam talks with Clayton Notestine about hexagons and hex maps. Some topics discussed include:* The birth of RPGs out of wargaming* Avalon Hill's hex map* The vibes of different numbers* Why hexes and not squares?* The hex's modularity* How RPGs create stories in the fiction and at the table* Leaving hexes empty* Travel in RPGs* Hex flowersClayton can be found @ClayNotestine on Twitter, @ExplorersDesign on Bluesky and dice.camp, at explorers.itch.io, and of course at explorersdesign.com. That's also where you can get his sick layout templates and join the explorers design discord. I'll see you in there.You can find Sam on Bluesky, Twitter, dice.camp, and itch @sdunnewold.Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.Join the Dice Exploder Discord to talk about the show! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit diceexploder.substack.com
Another full episode! We have an interview with Sean Druelinger, designer of Point Blank: V is for Victory. And look at Commands and Colors: Napoleonics as it gets ready for its big repackaging. And I rant against anyone who slags Avalon Hill. And of course, news, chatter, what's on the table and all your favourite wargaming goodness.
40 years ago: The line between computers and consoles blur, Dragon's Lair wows coinop & Reagan thinks video games are swell These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in April 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Dale is this month's cohost, check out his research work at https://twitter.com/QuarterPast83 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Choplifter Video Version: https://www.patreon.com/posts/83105884 https://en.wikipedia.org/wiki/Choplifter https://www.mobygames.com/game/8127/choplifter/screenshots/ Corrections: March 1983 Ep - https://www.patreon.com/posts/march-1983-80900087 1943.04 RCA's Engstrom sees long term benefits of war time radio research https://www.nytimes.com/1943/04/04/archives/future-good-seen-in-radio-research-dr-ew-engstrom-predicts.html?searchResultPosition=1 https://encyclopedia.pub/entry/33991 1973.04 Pong clones are on the rise https://www.newspapers.com/clip/82314877/allied-leisure-sales-increase-with-new/ https://www.newspapers.com/clip/82314697/computer-space-ball-mention-at-arcade/ https://web.archive.org/web/20170616011152/https://www.arcade-museum.com/game_detail.php?game_id=7382 https://www.arcade-museum.com/game_detail.php?game_id=8963 Washington State legalizes pinball https://www.nytimes.com/1973/04/28/archives/gambling-bill-signed.html?searchResultPosition=1 IBM introduces memory enhanced typewriter https://www.nytimes.com/1973/04/27/archives/ibm-introduces-memory-in-a-typewriter-at-11800.html?searchResultPosition=4 https://www.computerhistory.org/collections/catalog/102662757 First Cell phone call made https://twitter.com/fabiodidone/status/1510780261734174722?s=20&t=lMORcKlnszht57E5lCjaXg https://www.npr.org/2023/04/03/1167815751/50-years-ago-martin-cooper-made-the-first-cell-phone-call Soylent Green ad misses opportunity https://timesmachine.nytimes.com/timesmachine/1973/04/11/issue.html pg. 41 https://youtu.be/7wpfzfHWy-o https://en.wikipedia.org/wiki/Soylent_Green 1983.04 Dragon's Lair awes AOE Replay April 1983 pg. 64 https://en.wikipedia.org/wiki/Dragon%27s_Lair https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series) Tron is a hit! https://archive.org/details/electronic-fun-with-computers-and-games-volume-1-number-6-april-1983/page/n97/mode/1up https://en.wikipedia.org/wiki/Tron https://www.mobygames.com/game/33983/tron/ Simutron wants to take you were no man has gone before Play Meter April 1983, pg. 32 http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html Play Meter April 1983 pg. 28 https://www.arcade-museum.com/game_detail.php?game_id=8822 Play Meter April 1983 pg. 31 https://www.mobygames.com/game/12177/star-trek-strategic-operations-simulator/ https://www.mobygames.com/game/57723/microleague-wrestling/screenshots/ Gamers will flip for SakerOne Games People April 9, 1983 pg. 1 http://allincolorforaquarter.blogspot.com/2013/05/the-saker-one-space-probe.html Bally sticks to dedicated cabs Replay April 1983, pg. 24 IRS may be coming for conversion kits Replay April 1983, pg. 42 Universities struggle with video games on campus https://www.nytimes.com/1983/04/11/nyregion/colleges-finding-video-games-a-mixed-but-profitable-blessing.html?searchResultPosition=2 Reagan believes that games do improve hand eye coordination Replay April 1983, pg. 10, 16 https://www.reaganlibrary.gov/archives/speech/remarks-during-visit-walt-disney-worlds-epcot-center-near-orlando-florida https://en.wikipedia.org/wiki/Ketchup_as_a_vegetable Atari goes after Bushnell https://archive.org/details/popular-computing-weekly-1983-04-21/page/n4/mode/1up Ottumwa declared Video Capital of the World Replay April 1983, pg. 13 https://en.wikipedia.org/wiki/Twin_Galaxies Move over Game and Watch, here comes Game and RADIO! Playthings April 1983, pg. 47 https://picclick.co.uk/VGC-1980s-Vintage-Pop-Game-Emergency-Radio-Watch-266171641750.html Atari launches in Japan https://www.nytimes.com/1983/04/13/business/atari-unit-in-japan.html?searchResultPosition=12 https://gamicus.fandom.com/wiki/Atari_2800 Warner losses mount https://www.nytimes.com/1983/04/20/business/warner-citing-atari-posts-18.9-million-loss.html?searchResultPosition=16 https://www.nytimes.com/1983/04/30/business/annual-reports-more-candor.html?searchResultPosition=23 https://www.nytimes.com/1983/04/27/business/commodore-international-ltd-reports-earnings-for-qtr-to-march-31.html?searchResultPosition=12 MB takes a hit on Vectrex https://www.nytimes.com/1983/04/07/business/milton-bradley.html?searchResultPosition=4 Mattel refiles for debt offering https://www.nytimes.com/1983/04/12/business/briefs-093737.html?searchResultPosition=11 Philips announces Chess add-on for G7000 https://archive.org/details/PersonalComputerNews/PersonalComputerNews004-08Apr1983/page/n10/mode/1up https://www.chessprogramming.org/Videopac_C_7010 3rd party software reaches the Odyssey2 https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 2 Intellivision becomes a Transforrmer Play things April 1983 https://retroconsoles.fandom.com/wiki/System_Changer WICO introduces the BOSS https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 1 Unitoys, K-Tel, Answer Software, and Avalon Hill enter 2600 fray https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 1 https://www.mobygames.com/game/company:348/platform:atari-2600/sort:date/page:1/ https://archive.org/details/arcade_express_v1n19 Quaker Oats says goodbye to video games https://www.nytimes.com/1983/04/27/business/restructuring-plan-set-by-quaker-oats.html?searchResultPosition=20 Move over porn... hotels have a new on-demand amenity! https://archive.org/details/arcade_express_v1n18/page/n1/mode/1up Battle between console makers and home computer makers heats up https://www.nytimes.com/1983/04/28/business/computer-or-video-games.html?searchResultPosition=1 https://www.nytimes.com/1983/04/12/business/commodore-aims-at-video-games.html?searchResultPosition=10 Playthings April 1983, pg. 38 Short sellers smell blood in the gaming and computer business waters https://www.nytimes.com/1983/04/22/business/short-interest-up-on-big-board-amex-sets-mark.html?searchResultPosition=10 Computer game makers discover cartridges Toys Hobbies and Crafts April 1983 TI locks out 3rd parties https://archive.org/details/arcade_express_v1n18/mode/1up http://www.mainbyte.com/ti99/computers/ti99qi.html Sierra acquires Sunnyside Soft, prepares to publish Ultima 2 https://archive.org/details/arcade_express_v1n18/page/n2/mode/1up First Star eyes movie licenses https://archive.org/details/arcade_express_v1n18/page/n2/mode/1up EA gathers its rockstars https://archive.org/details/arcade_express_v1n19/page/n1/mode/1up Sharp shows off the X1 https://archive.org/details/eu_BYTE-1983-04_OCR/page/n111/mode/1up Sinclair micro-drive to be game changer https://archive.org/details/eu_BYTE-1983-04_OCR/page/n459/mode/1up https://en.wikipedia.org/wiki/ZX_Microdrive WHSMith slashes Spectrum price Vic20 upgrade to 64 scrapped https://archive.org/details/PersonalComputerNews/PersonalComputerNews003-01Apr1983/page/n5/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews005-15Apr1983/page/n13/mode/1up PC Compatibles in droves https://archive.org/details/PersonalComputerNews/PersonalComputerNews006-22Apr1983/page/n3/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews007-29Apr1983/page/n3/mode/1up John Scully assumes top job at Apple https://archive.org/details/PersonalComputerNews/PersonalComputerNews007-29Apr1983/page/n13/mode/1up Siemens shows off flat color display https://archive.org/details/eu_BYTE-1983-04_OCR/page/n461/mode/1up BBC to broadcast software over teletext https://archive.org/details/PersonalComputerNews/PersonalComputerNews003-01Apr1983/page/n5/mode/1up https://en.wikipedia.org/wiki/Ceefax https://archive.org/details/PersonalComputerNews/PersonalComputerNews004-08Apr1983/page/n10/mode/1up Jeff Minter tops US charts https://archive.org/details/popular-computing-weekly-1983-04-07/page/n4/mode/1up Legal wrangling over Hitchhiker game rights https://archive.org/details/popular-computing-weekly-1983-04-21 https://www.bbc.co.uk/programmes/articles/1g84m0sXpnNCv84GpN2PLZG/the-game-30th-anniversary-edition Video games declared sexist Games People April 9, 1983 pg. 1 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM These stories and many more on this episode of the VGNRTM with @QuarterPast83's Dale! atari nolan bushnell broderbund arcade coinop dragon's lair commodore ti99 ronald reagan vcs jeff minter apple intellivision sierra vectrex
Join us this week in a monolithic battle for supremacy in the Avalon Hill Classic, Nexus Ops! Nexus Ops, designed by Charlie Catino & Steven Kimball, was first published by Avalon Hill in 2005. In 2006 it was nominated for a Golden Geek Award for Best Wargame. Episode Summary: The panel explores the world of Nexus Ops, a game that combines the excitement of territorial conquest with the strategy of area control. Listen in as we discuss the different units available, how to score points, and the importance of territorial conquest and resources. We also dive into the mysterious monolith in the middle of the board, which gives privileged cards with special capabilities that can be used to turn the tides of battle. During our discussion, we analyze the strategies needed to be successful in Nexus Ops, such as spreading out military forces and holding the monolith for a few turns to maximize your opportunities to score points. We also explore the role of secret mission cards, and how they offer the best opportunity to score points but also require strategic placement and timing. Learn about the strength of the dragons, utilizing Energize cards, and the risk of placing dragons in melee combat. We conclude by considering the pros and cons of Nexus Ops and debate the need for additional players. We discuss the different units, how to score points, and the importance of the secret mission cards. We also analyze the impact of die rolls and the overall strategy of the game, as well as the tightness of the board. Connect with us through our website, and find links to our social media and Discord server. Don't forget to participate in our "Pick-Our-Play" poll on Discord for a say in what we play in June! We look forward to hearing from you! Episode Chapters: (0:01:00) - You Picked Nexus Ops (0:09:57) - Nexus Thought (0:20:35) - Nexus Ops Board Game Review Chapter Summaries: (0:00:00) - You Picked Nexus Ops (9 Minutes) We explore the world of Nexus Ops. We discuss the different units, how to score points, and the importance of territorial conquest and resources. We also talk about the monolith in the middle of the board, which gives privileged cards with special capabilities that can be used in battle. We round off the conversation with a discussion of secret mission cards, and how they offer extra points but also require strategic placement and timing. (0:08:57) - Nexus Thought (11 Minutes) Nexus Ops is a game of strategic positioning on a map. We discuss the different units, how to score points, and the importance of taking risks. We also examine the area control aspect of the game and how the resources generated can lead to an increased presence on the board. We discuss strategies such as spreading out military forces and holding the monolith for a few turns to maximize opportunities to score points. Ultimately, we agree that the game is a mosh pit and that taking risks is essential for success. (0:19:35) - Nexus Ops Board Game Review (20 Minutes) The panel then discusses the power of dragons and how they can be incredibly costly if not used strategically. We also talk about the special effects of each unit and the different ways they can counter one another. Lastly, we go over the rules of the game, and how simple and straightforward they are, but point out the importance of remembering the few edge cases. We then consider the pros and cons of Nexus Ops and debate the need for additional players. Finally, we decide on a rating and agree that it's a great game to play a couple of times a year. Show notes created with assistance from https://podium.page / / / / / You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube You can Support Us: Patreon || Leave a Rating & Review wherever you listen. Ratings & Reviews are an easy and free way to show us your support. You can Follow Us: Twitter || Instagram || Discord / / / / /
Join us this week as we explore one of the Classics, Merchant of Venus. Merchant of Venus, designed by Richard Hamblin, was first published by Avalon Hill in 1988. The Second Edition was a joint effort by Fantasy Flight Games and Stronghold Games and was published in 2012 Episode Summary: In this episode, we dive deep into the Fantasy Flight Edition of Merchant of Venus, the classic pick-up-and-deliver game set in outer space. We explore its fascinating history, including the collaboration between Fantasy Flight and Stronghold games that led to the version we know today. We discuss the game's mechanics, table presence, and components, as well as the gameplay itself. We also touch on the unpredictable nature of Merchant of Venus and how it can still be enjoyable despite its randomness. The conversation highlights how the game requires players to be adaptable, making the best of the ever-changing board and circumstances. Throughout the episode, we examine various strategies and gameplay elements, such as the constantly changing board, the use of relics, and the different ship types. We discuss the value of personalizing gameplay and how different players can bring unique approaches to the table. Finally, we share memorable experiences and our final thoughts on Merchant of Venus, a game that offers an enjoyable and unique puzzle to solve. Chapters: (0:01:05) - Disaster Averted (0:13:15) - Rolling With the Punches (0:20:30) - A Miss or Near-Miss? (0:23:57) - Launching into a Strategic Discussion (0:31:30) - Close Encounter with an Updated Classic (0:40:15) - Seven Steps for Mankind Chapter Summaries: (0:01:05) - Disaster Averted (12 Minutes) In this episode, the Panel dives into the Fantasy Flight Edition of Merchant of Venus, playing the classic rules as opposed to the standard rules. We discuss the history of the game, exploring the difficulties surrounding its reprinting and the collaboration between Fantasy Flight and Stronghold Games that led to the creation of the version we know today. We also touch on the game's mechanics, table presence, and components, as well as the gameplay itself. Merchant of Venus is a pick-up-and-deliver game set in outer space, where players buy goods from planets and sell them to other planets to make a profit. (0:13:15) - Rolling With the Punches (7 Minutes) We explore the unpredictable nature of the game Merchant of Venus and how it can still be enjoyable despite its randomness. The conversation highlights how the game requires players to be adaptable, making the best of the ever-changing board and circumstances. We also discuss the importance of strategy and planning, while acknowledging that sometimes, luck is simply not on your side. The game's complexity and depth are acknowledged as both a challenge and a draw for more dedicated players. Overall, this chapter provides an engaging and insightful discussion of the intricacies and appeal of Merchant of Venus (0:20:30) - A Miss or Near-Miss? (3 Minutes) In this discussion, we delve into the intricacies of the game Merchant of Venus, focusing on the aspects of the cash system and the visually noisy board design. We mention the challenges with the cash system, such as constantly looking for tens and the possibility of replacing it with other tokens. As for the board design, we emphasize its carnival-like appearance, which imparts a sense of energy and fun, despite being visually noisy. We also touch on the game's replayability and how its randomness contributes to its appeal (0:23:57) - Launching into a Strategic Discussion (7 Minutes) We examine the various strategies and gameplay elements in Merchant of Venus, such as the constantly changing board, the use of relics, and the different ship types. The conversation touches on the importance of adaptability and the excitement of discovering new ways to play each game. Additionally, we discuss the value of personalizing gameplay and how different players can bring unique approaches to the table. We look further into the different strategies in the game Merchant of Venus, like the Clipper strategy, and how the game setup can impact the effectiveness of these strategies. We also discuss the well-developed nature of the game, despite being built in the 1980s, and compare it to the quality of games produced today. (0:31:30) - Close Encounter with an Updated Classic (9 Minutes) We touch on the changes and improvements made to the classic game, the advanced game options, and the difference in preferences between generations of players. We reminisce about a memorable Gencon auction experience involving a 1988 unopened copy of Merchant of Venus. The auctioneer's persistence in raising the price created a memorable moment for everyone present. (0:40:15) - Seven Steps for Mankind (14 Minutes) The Panel shares our final thoughts on the game. We discuss the enjoyable aspects of Merchant of Venus, including the indirect player interaction, the ability to plan and strategize during gameplay, and the memorable experiences it creates. Despite the lack of direct conflict, the game offers engaging challenges and diverse strategies that keep players invested. In the end, the game's lasting appeal and replayability earn it strong ratings from the panel. We appreciate the component quality and flavor text in the game Merchant of Venus, which adds depth and immersion to the game experience. We discuss the fourteen different civilizations and how each one has its unique lore and goods, making for an engaging and diverse gameplay experience. The effort put into world-building and storytelling by Fantasy Flight is commended and adds value to the overall enjoyment of the game. Shownotes created with assistance from https://podium.page / / / / / You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube You can Support Us: Patreon || Leave a Rating & Review wherever you listen. Ratings & Reviews are an easy and free way to show us your support. You can Follow Us: Twitter || Instagram || Discord / / / / /
You had received a mysterious invitation to the old mansion on top of the hill, which had lain empty for decades - if not centuries. You were about to throw the letter in the bin, along with the junk mail, when you hesitated. It could be interesting to see who else would turn up. After all, there was this old story linking your ancestors to a Betrayal at House on the Hill: 3rd Edition by Dave Chalker, Banana Chan, Noah Cohen, Bruce Glassco, Brian Neff, Will Sobel and Jabari Weathers from Avalon Hill. Read the full review here: https://tabletopgamesblog.com/2023/01/14/betrayal-at-house-on-the-hill-3rd-edition-saturday-review/ Useful Links Betrayal at House on the Hill: https://www.avalonhill.com/en-us/product/avalon-hill-betrayal-at-house-on-the-hill-3-rd-edition-cooperative-board-game-for-ages-12-and-up-for-3-6-players:ED896E92-3AFB-45C9-A7B6-95CF37579449 Avalon Hill: https://www.avalonhill.com/en-us BGG listing: https://boardgamegeek.com/boardgame/358504/betrayal-house-hill-3rd-edition Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/) The following music was used for this media project: Music: Halloween Atmosphere by Sascha Ende Free download: https://filmmusic.io/song/87-halloween-atmosphere License (CC BY 4.0): https://filmmusic.io/standard-license If you want to support this podcast financially, please check out the links below: Patreon: https://www.patreon.com/tabletopgamesblog Ko-Fi: https://ko-fi.com/TabletopGamesBlog Website: https://tabletopgamesblog.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message
This is Dice Tower Now for the week of January 10, 2023. This week, Cosmic Frogs rise up out of the Muck, Reiner Knizia expands another masterwork, Avalon Hill falls into a Yawning Portal, and I'm on a boat! TOP STORIES (2:04) New Eden Chaos in Gotham City Cosmic Frog: Find Muck D&D: Yawning Portal Mille Fiori: Die Meisterwerke Noch Mal Deluxe Pyramido Goblin Vaults DreamQuest Time Capsules Magician's Maze CROWDFUNDING (12:01) Circus Break Find the Source One Week Till Christmas Master Sweets SPONSOR UPDATE (17:50) Once Upon a Line Kickstarter: January 17 NEW RELEASES (19:22) The Loop: Fur Brigade Precognition Undaunted: Stalingrad Woodcraft Dice Kingdoms of Valeria Siege of Valeria Deal with the Devil CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com.
Great time talking about Hero Quest and the new expansions and future releases from Avalon Hill. We also make predictions about where the game is going in the future. We also discuss what makes a good homebrew quests and much more. ----more---- Links from the show: Hero Quest Builder www.twitch.tv/heroquestfans (Kurgans Twitch channel) https://www.youtube.com/xsc3 (home of heroquest fans on youtube, videos get posted here after being streamed) https://discord.gg/hYEBbxsKGC (Discord channel for HeroQuestFans) Links: Covert Nerd Website Covert Nerd Instagram Covert Nerd Twitter Covert Nerd Facebook Covert Nerd Merch Proud Member of Eddie and the Star Cruisers. For more great content go to the Facebook Page:
00:01:54 What is Diplomacy?00:07:27 Stalemate Lines00:14:32 Graph Theory00:28:24 Graph Theory & Diplomacy00:31:18 Problem #1: Unit Placement00:38:22 Problem #2: Stalemate Detection00:48:23 Problem #3: Stalemate Construction1:00:16 Q&AParticipate in future Masterclass sessions by joining the vWDC Discord server at https://discord.gg/jbdZtRFMTAVisit the BrotherBored blogSupport Your Bored Brother on PatreonIf you enjoy BrotherBored's Diplomacy Dojo, please subscribe and leave a review letting us know! The Diplomacy Dojo is available on most podcatchers, as well as on the BrotherBored YouTube channel. ★ Support this podcast on Patreon ★
Retour vers la jeunesse avec un Game of Roles très spécial en collaboration avec Hero Quest, le jeu de société jouable jusqu'à 5, pour fêter sa ré-édition !Mynthos nous rejoint pour un mix entre jeu de plateau et jeu de rôle dont FibreTigre a le secret ! C'était très fun !Ce stream était sponsorisé par Hasbro & Avalon Hill.====Ecoutez Game of Roles sur Apple Podcasts: podcasts.apple.com/fr/podcast/game…ic/id1350491357Ecoutez Game of Roles sur n'importe quelle app de podcasts: rss.acast.com/game-of-roles-magicRejoignez-nous :Sur le twitter de Qualiter : twitter.com/dequaliterSur la chaine Twitch de Qualiter: twitch.tv/dequaliter Notre politique de confidentialité GDPR a été mise à jour le 8 août 2022. Visitez acast.com/privacy pour plus d'informations.
Retour vers la jeunesse avec un Game of Roles très spécial en collaboration avec Hero Quest, le jeu de société jouable jusqu'à 5, pour fêter sa ré-édition !Mynthos nous rejoint pour un mix entre jeu de plateau et jeu de rôle dont FibreTigre a le secret ! C'était très fun !Ce stream était sponsorisé par Hasbro & Avalon Hill.====Ecoutez Game of Roles sur Apple Podcasts: podcasts.apple.com/fr/podcast/game…ic/id1350491357Ecoutez Game of Roles sur n'importe quelle app de podcasts: rss.acast.com/game-of-roles-magicRejoignez-nous :Sur le twitter de Qualiter : twitter.com/dequaliterSur la chaine Twitch de Qualiter: twitch.tv/dequaliter Notre politique de confidentialité GDPR a été mise à jour le 8 août 2022. Visitez acast.com/privacy pour plus d'informations.
Retour vers la jeunesse avec un Game of Roles très spécial en collaboration avec Hero Quest, le jeu de société jouable jusqu'à 5, pour fêter sa ré-édition !Mynthos nous rejoint pour un mix entre jeu de plateau et jeu de rôle dont FibreTigre a le secret ! C'était très fun !Ce stream était sponsorisé par Hasbro & Avalon Hill.====Ecoutez Game of Roles sur Apple Podcasts: podcasts.apple.com/fr/podcast/game…ic/id1350491357Ecoutez Game of Roles sur n'importe quelle app de podcasts: rss.acast.com/game-of-roles-magicRejoignez-nous :Sur le twitter de Qualiter : twitter.com/dequaliterSur la chaine Twitch de Qualiter: twitch.tv/dequaliter Notre politique de confidentialité GDPR a été mise à jour le 8 août 2022. Visitez acast.com/privacy pour plus d'informations.
Universal sues Nintendo over Donkey Kong Spielberg signs with Atari Tron disappoints These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in July 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here: http://retroasylum.com and https://playthroughpod.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Pepper II Video Version - https://www.patreon.com/posts/70739326 https://www.mobygames.com/game/pepper-ii https://flyers.arcade-museum.com/?page=flyer&db=videodb&id=778&image=1 Corrections: June 1982 Ep - https://www.patreon.com/posts/69476654 https://jaleco.fandom.com/wiki/Naughty_Boy http://www.hardcoregaming101.net/brute-force/ Jim Trucano - AMOA - https://www.patreon.com/posts/48912975 https://en.wikipedia.org/wiki/Pong https://www.youtube.com/watch?v=EK7H6gI1py0 https://www.arcade-museum.com/game_detail.php?game_id=10086 https://youtu.be/bTUrWYv2vtU https://en.wikipedia.org/wiki/Vectrex https://de.wikipedia.org/wiki/Adventure_Vision https://en.wikipedia.org/wiki/Little_Professor 1982: US Army enlists Atari https://www.nytimes.com/1982/07/10/us/briefing-006748.html?searchResultPosition=14 https://www.mobygames.com/game/bradley-trainer Zaxxon commercial Replay July 1982, pg. 112 https://youtu.be/u3NUO2GFGAI https://www.mobygames.com/game/arcade/zaxxon Sega Gremlin opens new factory Play Meter July 1, 1982 pg 17 https://en.wikipedia.org/wiki/Gremlin_Industries Jim Trucano - AMOA - https://www.patreon.com/posts/48912975 Ms Pacman set to match Pacman Play Meter 1 July 1982 pg 17 https://en.wikipedia.org/wiki/Ms._Pac-Man Bally and Atari both buy into Namco Games People Pay Late July 1982 pg 10 https://en.wikipedia.org/wiki/Namco Nintendo seeks to expand US operations Games People Pay Late July 1982 pg 5 https://en.wikipedia.org/wiki/Nintendo Coca-Cola buys Gottlieb Play Meter July 1, 1982, pg 22 https://en.wikipedia.org/wiki/Gottlieb Universal sues over Donkey Kong Games People Pay Late July 1982 pg 4 https://en.wikipedia.org/wiki/Donkey_Kong#Legacy https://en.wikipedia.org/wiki/RKO_Pictures Showbiz and Pizza Time reach a settlement Play Meter July 15, 1982 pg 22 https://en.wikipedia.org/wiki/Chuck_E._Cheese May 1980 jump - https://www.patreon.com/posts/may-2020-37289753 Fuzzy Wuzzy Wizards want a piece of the pizza action Play Meter July 1 1982 pg 14 https://law.resource.org/pub/us/case/reporter/F2/820/820.F2d.362.85-3705.html https://tokencatalog.com/token_record_forms.php?action=DisplayTokenRecord&td_id=521569&inventory_id=584463&attribution_id=538537 Alladin's Castle continues aggressive expansion Games People Pay Late July 1982 pg 10 https://en.wikipedia.org/wiki/Namco#Expansion_into_other_markets_(1989%E2%80%931994) Not everyone is happy with home PacMan Games People Pay Late July 1982 pg 7 https://www.mobygames.com/game/pac-man https://www.youtube.com/watch?v=smmjCGpa1V0 Coin op operators see costs jump Vending Times Census of the Industry July 1982, pg. 60 Vancouver bans minors Play Meter 15 July 1982 pg 20 Sega goes to court in England Play meter July 15, 1982, pg 22 March 1982 Ep - https://www.patreon.com/posts/march-1982-64415756 Colecovision launches! https://en.wikipedia.org/wiki/ColecoVision 5200 hits inventory snag Video Game Update July 1982 pg 1 https://en.wikipedia.org/wiki/Atari_5200 AVGN 5200 video - https://youtu.be/AknyR-kRvLc Emerson Arcadia debuts at CES Video Game Update July 1982 pg 2 https://www.youtube.com/watch?v=xaUw3_OR_q8 https://en.wikipedia.org/wiki/Arcadia_2001 Games by Apollo goes big on advertising https://www.nytimes.com/1982/07/23/business/advertising-video-game-client-to-benton-bowles.html?searchResultPosition=2 https://en.wikipedia.org/wiki/Games_by_Apollo Activision earnings way up! Playthings July 1982 pg 11 KC Munchkin is back! Play Meter July 15, 1982 pg 22 https://www.mobygames.com/game/kcs-krazy-chase Avalon Hill gets VCS fever https://archive.org/details/cgw_5/page/n5/mode/1up https://www.mobygames.com/browse/games/avalon-hill-game-company/offset,75/so,1d/list-games/ Joel Billings - SSI - https://www.patreon.com/posts/36827469 More new companies enter the scene Video Game Update July 1982 pg 2 Spielberg goes Atari Video Game Update July 1982 pg 1 https://en.wikipedia.org/wiki/Code_Monkeys https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_ https://www.mobygames.com/game/atari-2600/raiders-of-the-lost-ark https://youtu.be/-UFYpnE_Ob0 Atari announces Swordquest scavenger hunt Video Game Update July 1982 pg 1 https://www.mobygames.com/game-group/swordquest-series Video game price war feared Play Things July 1982 Mattel loses suit over Odyssey patents https://www.nytimes.com/1982/07/27/business/mattel-patent-suit.html?searchResultPosition=16 https://en.wikipedia.org/wiki/Magnavox_Odyssey#Lawsuits Dragon 32 is coming https://archive.org/details/your-computer-magazine-1982-07/page/n16/mode/1up https://en.wikipedia.org/wiki/Dragon_32/64 https://en.wikipedia.org/wiki/Motorola_6809 Jon Freeman and Anne West fall leave Automated Simulations https://archive.org/details/cgw_5/page/n5/mode/1up https://en.wikipedia.org/wiki/Epyx Sinclair loses more key staff https://archive.org/details/sinclair-user-magazine-004/page/n51/mode/2up https://archive.org/details/your-computer-magazine-1982-07/page/n37/mode/1up https://en.wikipedia.org/wiki/Jupiter_Ace https://en.wikipedia.org/wiki/ZX_Spectrum https://en.wikipedia.org/wiki/SAM_Coup%C3%A9 Wall Street downgrades Apple's future https://www.nytimes.com/1982/07/08/business/market-place-apple-fighting-to-stay-ahead.html?searchResultPosition=9 https://en.wikipedia.org/wiki/Apple_Lisa https://en.wikipedia.org/wiki/Macintosh https://en.wikipedia.org/wiki/Apple_II https://en.wikipedia.org/wiki/Apple_III Atari gets big order from Dade county https://www.nytimes.com/1982/07/15/business/atari-contract.html?searchResultPosition=1 https://ataripodcast.libsyn.com/antic-interview-420-brenda-laurel-atari-research Randall Kottwitz muses on laserdisc https://archive.org/details/softside-magazine-46/page/n5/mode/1up Randal Kottwitz - SoftSide - MacUser - https://www.patreon.com/posts/63640307 Tron flops with both critics and analysts https://www.nytimes.com/1982/07/09/movies/stock-decline-after-screening-of-tron-irks-disney-studio.html?searchResultPosition=1 https://www.boxofficemojo.com/title/tt0084827/?ref_=bo_se_r_2 https://www.boxofficemojo.com/month/august/1982/?sort=grossToDate&ref_=bo_md__resort#table https://www.nytimes.com/1982/07/07/movies/et-at-87-million-hit-of-summer-box-office.html?searchResultPosition=20 https://www.nytimes.com/1982/07/14/movies/ex-disney-animators-try-to-outdo-their-mentor.html?searchResultPosition=6 https://www.nytimes.com/1982/07/09/movies/disney-tron.html?searchResultPosition=1 https://youtu.be/DREG0dOW8jw https://youtu.be/cISmv0IGoQQ https://youtu.be/2BE3NqTRfLc Arcades eat into MAD magazine numbers Games People Pay Late July 1982 pg 12 https://www.comichron.com/titlespotlights/mad.html https://en.wikipedia.org/wiki/Mad_(magazine) https://www.mobygames.com/game/spy-vs-spy Video games and cable tv erode broadcast audience https://www.nytimes.com/1982/07/21/business/advertising-tv-ad-prices-are-raised.html?searchResultPosition=22 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM tron, atari, apple, macintosh, sinclair, spectrum, commodore, c64, dragon32, mattel, odyssey, magnavox, swordquest, vcs, activision, kc munchkin, games by apollo, colecovision, sega, arcade, fuzzy wuzzy wizerds, chuck e cheese, donkey kong, nintendo, gottlieb, pacman, ms pacman, zaxxon, gremlin, bradley trainer
Heroscape Age of Annihilation was announced at Gen Con 2022 from Avalon Hill. In Heroscape, players take on the role of powerful generals who have gathered warriors from across time and space to fight their battles. The original system was developed by Stephen Baker (HeroQuest), Rob Daviau (Risk Legacy, Return to Dark Tower), and Craig Van Ness (Star Wars: Epic Duels). I'm now a Twitch affiliate! Follow me: http://www.twitch.tv/victoryconditiongaming Official VCG t-shirts and merch: http://clevercowdesigns.com/vcg Help support the channel on Patreon: http://www.patreon.com/victoryconditiongaming Join the VCG Chaotic Good Discord server: https://discord.gg/p7Vc7g6 Follow VCG on Twitter: http://www.twitter.com/DougVCGaming Follow VCG on Instagram: http://www.instagram.com/DougVCGaming Follow VCG on Facebook: http://facebook.com/victoryconditiongaming Check out the website: http://www.victoryconditiongaming.com
This is Dice Tower Now for the week of August 8, 2022. This week, Avalon Hill heroically changes the Scape of gaming, Burnt Island endeavors to go deep, Uwe Rosenberg travels the land of apples and honey, and John Clair dreams of an End to the Empire. TOP STORIES (2:54) Avalon Hill announces return of Heroscape War of the Ring: The Card Game The Wolves from Pandasaurus Endeavor Deep Sea WordCraft from Artipia Applejack by Uwe Rosenberg Starry Night Sky from Emma Larkins and Buffalo Games Legendary Encounters: The Matrix La Famiglia: The Great Mafia War Swindler from Pegasus Speile Loose Caboose by Gamewright Reiner Knizia's Zoo Vadis Empires End by John D Clair Aegean Sea by Carl Chudyk Ark Nova Map Pack 1 CROWDFUNDING (15:10) Weird Little Elf Western Legends: Mountain Range Star Realms: Rise of Empire Moonrakers: Binding Ties Return to Dark Tower: Covenant SPONSOR SHOUTOUT (24:12) Lucky Duck Games announces Destinies expansion: Witchwood CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com. Have a look-see at Barry's wares at BrightBearLaser.com.
Tracy joins Ben this week to converse about the word role! From jobs, to theatre, to games, the word role plays important… um… role in our day to day lives. However, these two love games, so this conversation revolves mostly around tabletop games and RPGs. Discussion topics include: acting, the now defunct Pathfinder Adventure Card Game (by Paizo), Betrayal at House on the Hill (2004 Avalon Hill / 2010 Hasbro), Among Us, going to conventions, the new game Stray, and Disco Elysium. 00:02:20 - The word is role (not roll), NQ, and “what's the deal with all the hats?” 00:06:22 - Tracy's acting experiences, and Ben's missed extra opportunity 00:10:31 - We know no French, the origin of role, and manual vs computer assisted games 00:13:07 - Tracy's experiences playing the Pathfinder Adventure Card Game remotely 00:18:29 - How much actual playing a role is involved in Pathfinder? 00:21:15 - The battle axe, the inclusive nature of some games, and rescuing Kevin 00:25:59 - What is the “replay value” of the Pathfinder ACG? 00:29:22 - “Closing the Wound of the World,” and how much strategy is involved 00:33:02 - The board game Betrayal at House on the Hill and its similarities to Among Us 00:37:41 - Finding new board games on Boing Boing, and Ben's memories of Games magazine 00:39:44 - The Penny Arcade Expo, conventions, and gaming in a “post-pandemic” world 00:45:50 - Ben's playing the role of a cat helping a robot, and Tracy says, “SIGN ME UP!” 00:49:29 - Tracy talks enthusiastically about her Disco Elysium play through 00:55:16 - Why is Ben having trouble immersing himself in the world of Disco Elysium? 00:57:32 - Tracy has an excellent suggestion… focus on the “redemption arc” 01:02:29 - Tracy's final thoughts on the word role, and Ben has one last question for her 01:05:21 - Tracy's answer reminds Ben of some interesting Disco Elysium history 01:09:18 - Mapping the old fashioned way, and closing with Ben's old D&D pickup line
00:40 Face-to-Face vs Online Diplomacy18:35 The skills of two-way communication 30:10 Time, Attention, and Health are resources 37:05 Hone your tactical mind with Gunboat Diplomacy40:23 Closing thoughts: Interest in Variant MapsCheck out Episode 13 of the Diplomacy Dojo for more thoughts on face-to-face. Hear more from Chris in Episode 15.Visit the BrotherBored blogSupport Your Bored Brother on PatreonIf you enjoy BrotherBored's Diplomacy Dojo, please subscribe and leave a review letting us know! The Diplomacy Dojo is available on most podcatchers, as well as on the BrotherBored YouTube channel. Thanks to Roy (stinsonvo) for editing this episode!★ Support this podcast on Patreon ★
02:03 Intro: “What are Alliances Good For?”03:19 Is a good ally a good person who never thinks of stabbing?06:20 Background knowledge: Unit Efficiency and Strategic Efficiency09:39 A good ally treats you as a genuine partner and not merely as a means to an end22:23 Your primary ally is always yourself32:16 Life lessons from Diplomacy34:52 Q&A: Can alliance value be calculated?41:38 Q&A: What about undermining your own alliance or kicking someone out of a three-way alliance?44:15 Clarification on treating an ally as more than a means to an end, and further philosophy. After this, the discussion became open ended.Participate in future Masterclass sessions by joining the vWDC Discord server at https://discord.gg/jbdZtRFMTAVisit the BrotherBored blogSupport Your Bored Brother on PatreonIf you enjoy BrotherBored's Diplomacy Dojo, please subscribe and leave a review letting us know! The Diplomacy Dojo is available on most podcatchers, as well as on the BrotherBored YouTube channel. ★ Support this podcast on Patreon ★
Desert power! This week on the Vintage RPG Podcast, we look at the classic strategy game Dune (1979 from Avalon Hill, though Stu played the 2019 reprint from Gale Force Nine). There are a lot of cool things in Dune that have become staples of modern board game design, but it still manages to deliver a unique, spice-flavored experience. * * * Hang out with us on the Vintage RPG Discord! If you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going! Like, Rate, Subscribe and Review the Vintage RPG Podcast! Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients. Send questions, comments or corrections to info@vintagerpg.com. Follow Vintage RPG on Instagram, Tumblr and Facebook. Learn more at the Vintage RPG FAQ. Follow Stu Horvath, John McGuire, VintageRPG and Unwinnable on Twitter. Intro music by George Collazo. The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter. Tune in next week for the next episode. Until then, may the dice always roll in your favor!
It's the magnificent Dr. Martin! Rex was the editor for The General magazine that provided so many of us with so much gaming knowledge and entertainment. He takes us back to the Avalon Hill days and on a walk through his history in video games as well. You will most likely want to read his thesis paper titled Cardboard warriors: the Rise and Fall of an American wargaming subculture, 1958-1998. He
"Avast Matey" All yee, that travel the high seas best be prepared to bluff your way to fortune as our seas faring lads Jason & James talk about Big G Games 2021 release "Bluffaneer" They talk about what comes in the box, its quality, gameplay, what they like, what they dislike, if its a collection keeper and of course that all important meeple rating.+++++++++++++++++++++++++ NEWS +++++++++++++++++++++++++Paul is also back with his faithful rubber duck Brian in the news shed to bring you all the news, crowdfunding campaigns & event information we think you need to know about. including but not limited too.Heroquest by Avalon Hill & HasbroWhy Heroquest Is So Great by Bardic BroadcastsMarvel Zombicide by CMON and SpinMaster GamesDune: A Game of Conquest, Diplomacy & Betrayal by Gale Force NineDune: Imperium by Dire Wolf GamesDune: Imperium Rise of Ix by Dire Wolf GamesLeague of Legends by Riot GamesMagic: The Gathering Secret Lair x Arcane by Wizards of the CoastThe Elder Scrolls V: Skyrim – The Adventure Game by Modiphius Entertainment1Up Dice by Infinite BlackBiome Borneo by Goat Rock GamesSurrey Board Gaming GroupMid Sussex MeeplesGaming @ The Comic Shop in CrawleyLewes Board Game Club @ the Trinity Gaming CafeWorthing Boardgamers @ the Ardington HotelCrawley Gaming Club @ Tilgate Community Centre--------------------------------------------------------------------------------------------------------------------Thank you all so much for choosing to listen to our humble down to earth Table top gaming podcast. If you do like what you hear, please do subscribe as we will be uploading a new show every Tuesday @ 7am GMT, ready for that commute into work, or gym session :)you can also now watch our new video content on the Meeple Minded YouTube channel links down below.--------------------------------------------------------------------------------------------------------------------Find our audio Podcast on all good podcast platforms or find the links on our host site . https://meepleminded.buzzsprout.com/You can join the ever growing Meeple Minded communityhttps://www.facebook.com/MeepleMindedMediahttps://discord.gg/HtgzKDABhttps://twitter.com/MeepleMindedhttps://www.instagram.com/meepleminded/Please also Like, Share & Subscribe here on Youtubehttps://www.youtube.com/channel/UCInqK3k50OVrutTCodvw3FA
This weeks game highlight was inspired by the time of year and James's first ever board game purchase as we prepared to get brutally dismembered in the game known as Nemesis.Jason & James talk about what comes in the box, its quality, gameplay, what they like, what they dislike, if its a collection keeper and of course that all important meeple rating.+++++++++++++++++++++++++ NEWS +++++++++++++++++++++++++Paul is also back with his faithful rubber duck Brian in the news shed to bring you all the news, crowdfunding campaigns & event information we think you need to know about. including but not limited too.The Dark Quarter by Lucky Duck Games & Van Ryder GamesChronicles of Crime by Lucky Duck GamesDestinies by Lucky Duck GamesRisk Shadow Forces by Avalon Hill & HasbroRisk LegacyCreature Feature by Richard GarfieldKing of Tokyo by Richard GarfieldThe Hunger by Richard GarfieldRoll & Colour Christmas Cards by Jessica Metheringham @ Dissent GamesDamnation: The Gothic Game by Blackletter GamesDon't Turn Off The Lights by Trashman StudioGaming at The Comic ShopLewes Board Game ClubWorthing BoardgamersCrawley Gaming Club--------------------------------------------------------------------------------------------------------------------Thank you all so much for choosing to listen to our humble down to earth Table top gaming podcast. If you do like what you hear, please do subscribe as we will be uploading a new show every Tuesday @ 7am GMT, ready for that commute into work, or gym session :)you can also now watch our new video content on the Meeple Minded YouTube channel links down below.--------------------------------------------------------------------------------------------------------------------Find our audio Podcast on all good podcast platforms or find the links on our host site . https://meepleminded.buzzsprout.com/You can join the ever growing Meeple Minded communityhttps://www.facebook.com/MeepleMindedMediahttps://discord.gg/HtgzKDABhttps://twitter.com/MeepleMindedhttps://www.instagram.com/meepleminded/Please also Like, Share & Subscribe here on Youtubehttps://www.youtube.com/channel/UCInqK3k50OVrutTCodvw3FA