The Last Standee is a podcast which deals with boardgames, tabletop RPGs, tabletop gaming and everything else ancillary to the hobby, with a focus on Complex AI Boss Battler (CABB) games. The base formula is: passionate boardgamers talking about games the
dary! And welcome to Episode 99 of The Last Standee Podcast! In this episode, stars align and omens appear as we are about to kiss goodbye to two digits for good! The episode begins as usual, with a Standee Catchup with Fen and Cara, of dogs and humankind so to say. Then we begin with Freedom Five, a Defenders of the Realm game from Greater than Games: Fen does the honors here; fun fact: the game has four expansions and a promo which appear to be engulfed in a time paradox (see BGG stats!). The three of us then continue with two games from Cara's fortnightly game night - Big Shot and Qwirkle - great additions to any collection, if a little aged. To finish up, Alessio talks a bit about Odin (the Norse deity, not the number one in languages with Cyrillic alphabet), the proud winner of As D'Or 2025. And that's about it! See you next episode!
Welcome to Episode 98 of The Last Standee Podcast! This is one where we have to apologize in advance for making you listen to Alessio for a feature-length episode. No, the team is still there. It's just that it's a mess sometimes to put together speakers geographically distant, and when illnesses and shaky world situation interfere, that's a recipe for missed episodes. We pull through the best we can, though, thank you. ...It was way more informative than what I meant initially, but it's fine. THIS IS FINE. EVERYTHING IS FINE. Anyway, Alessio takes the chance of being alone in the recording to talk about niche and upcoming project, such as Eternal Decks (take it!) in the Standee Catch-up, then talks about a Canadian (nonetheless!) project of three innovative games set up in the Twisted Realms. After this, it's time to do the laundry with the review of two Unmatched sets for the new course: Sun's Origin (for two players) and Slings and Arrows (for four players) - public domain heroes, the best ones! Finally, as it's compulsory for solo episodes, it's time for the big, genre-defining solo game of the episode: this time, we talk about Legacy of Yu. Uhhh, next one is episode 99! Can't wait for it! It will be legen
Hello and welcome to Episode 97 of The Last Standee Podcast! In this episode, we TRAVEL! After the Standee Catch-up, Fen breaks ice by talking about a recently fulfilling pet project of ours from COVID times, aka Arydia: The Paths We Dare Tread, from the same author as Xia: Legends of a Drift System. Then, Audrey recounts her experience with Faraway (not to be mistaken with Far Away, an entirely different game we also reviewed), a card game with an innovative scoring mechanism. Finally, Alessio closes the episode with crazy car races and wanton destruction with Joyride: Survival of the Fastest - and closes-closes the episode with all the crazy stuff that happened around it. Until next episode, fasten your seatbelt and safe travels!
Welcome to 2025, and also to Episode 96 of The Last Standee Podcast! Moderation and sobriety mark the start of the year with the A Team (Alexis-Audrey-Alessio, cue '80s music), while we learn in the Standee catch-up what everyone has been up to (spoiler: it's flu, mostly. And dealing with job market. Yeah, moderation and sobriety). After that, we begin dabbling into games (I hope you will appreciate the effort put into finding a good name for the episode) - Alessio tells us about Steam Power, a long-awaited game from THE Martin Wallace about trains and economy. Big names come to mind. The question is, is this game up to the likes of the legends of the past? (spoiler: it's an entire different thing - for the rest, you'll have to listen to the episode. After that, it's trains again, with Alexis presenting us Next Station game series. Ever wondered what all the fuss was about, or which one to pick in a pinch? Today's your lucky day, then! Finally, Audrey closes the triptych for this episode with Knight: An Avalon RPG - a French production just recently landed to international audiences. And if Space Knights of the Round Table with Saint Seiya armors doesn't even make you flinch, you have a heart of stone and I feel sorry for you (and yes, that title for a movie is taken, sorry!) Let's begin the new year with a BANG! (No, not with Bang!. Or yes, if you want - we just won't be talking about it).
Hello, hello, hello! The storm went and passed through, and the team is back at work to provide you our best quality entertainment! ...which is an assessment of _our_ best quality, not best quality in general. Anyway! After the Standee Catch-up (guest star: Pamcha!), Cara leads the team into the raging 1995 to talk about the old titan in every gamer's room, Catan! And the team has STORIES. Then, Alessio leads two very different discussions: one about the last fatigue from Nerdlab Games, Agent Avenue - a simple yet entertaining game of spies playing tag along a circular board using cards acquired through an "I cut, you choose" mechanism - the other hails back to the time we discussed Libertalia: Winds of Galecrest and has to do with unconfirmed preferences and Fen's own allegations. Finally, Fen wraps up thoughts about the state of Kingdom Death Simulator and Nova Aetas: Renaissance, the big box fatigue from Ludus Magnus Studio set in the world of Nova Aetas - alternate Renaissance with mages? Sign us up!
Welcome to Episode 94 of The Last Standee Podcast! From a certain perspective, this is a one-of-a-thing episode with fun twists and shenanigans. From another perspective, though, this is an episode where there's only Alessio. Feeling so alone that he added a text-to-speech track to keep him company! (No seriously, we had good reasons to have so few speakers these last episodes! This is one exceptional case!) Because this is TRUE SOLO, where a LONELY speaker will talk about a very appreciated SOLO GAME. Jokes aside, this is truly the best container to talk about a game which is a pretty good game, an even better story, and when everything is tied together it becomes art. We'll be talking about Eila and Something Shiny. ONE host. ONE game. ONE player. Welcome to Singularity.
Welcome to Episode 93 of The Last Standee Podcast! This episode we reach theatrical heights as we start up in comedy, trying to make an intro right; let's say that quickly turns into tragedy without pretty much of a warning. I mean, I hope you had fun listening at least half as much we had recording. Whatevs! In the Standee catch-up we get some notable excerpts from games presented at Essen SPIEL 2024 (heavy-heavy games left off on purpose) and an insight in our broken lives, then it's building time! Cara builds up momentum with Catacombs Cubes, a perhaps-too-much easygoing game of building blocks in the Catacombs series, then Alessio capitalizes on that with a well-placed rooftop, uh, talk, about Tower Up, a small 2024 hidden gem which is way more complicated to describe than to play. So, be it building with blocks or blocking buildings, this episode is very construction-centric. Discover with us what happened to Alexis! See you next episode!
Wouldn't "ensorcelled" be a good "second E" in the outro? But I digress. Welcome to Episode 92 of The Last Standee Podcast! The Standee Catch-up kicks off the episode, then it's news galore (yes, we sometimes take time to relay boardgaming news too), along with a few comments and impressions from the team and boardgame small talk. After the news segment, it's Cara's reviews time! This time, we tackle Witchcraft: Moonlight Magic, a game to wich/witch BGG community assigned a weight of 1 - but is it really all that there's to know about it? After Cara, Alessio talks about a game which is definitely not ranked 1 in weight: Hegemony: Lead your Class to Victory! That's possibly a first time reviewing a game this heavy in the podcast, how did we go?
Welcome to episode 91 of The Last Standee Podcast! In this episode, after the usual Standee Catch-up and a bit of news, we have Fen discussing Bloomburrow for Magic: The Gathering and, more widely, having a chat about the Cube Format and its applications throughout the (T/L)CG panorama. After that, Alexis guides a review with the team for the Frogdog expansion.
Welcome to Episode 90 of The Last Standee Podcast! How are you, fellas? Refreshed from vacations? Tired from their lack thereof? Meh, as usual? (seriously, let's set the bar a bit higher than "meh") GenCon has come and gone, "closing" 2024 as far as releases that will be honestly reviewed for this year will go. Essen SPIEL is behind the corner, and a new year's worth of new releases is elbowing its way in (I mean, we'll have Unmatched Ninja Turtles!), but let's do things properly. This Standee Catch-up brings a bit of news from later this August along with tidbits from our gaming lives, and after that it's Alessio talking about Compile from GTG, a surprisingly very good 1v1 card game presented at GenCon out of the blue. Next comes Audrey with her impressions about Dune: Imperium, the mix of deckbuilding and worker placement you didn't know you needed in your life. Finally, to follow up with the AI-contingent theme, there's Cara with Hive (I know, right?) and Warhammer 40000: Combat Patrol.
Simmer in the Summer! ...Feels like I wasted this intro that could have been a good title for another time. But anyway! Welcome to episode 89 of The Last Standee Podcast! Scorching hot July and Hailstorm Downpour July are hosting this beloved/belated episode with Alexis & Alessio. After the usual Standee Catch-Up (Old Man Yells at Clouds edition), we got Alexis discussing something falling out of traditional gaming categories: Vermis Book I - something someone from the '80s would call a "sourcebook", and a very cool one! After that, we get into a mini-monographic segment with Alessio discussing both Arcs: Conflict and Collapse in the Reach and Arcs: The Blighted Reach, the last addition to Leder Games' skirmish/campaign products. Hot games in hot summer- BRING IT ON!
Welcome to Midsommer! And also to Episode 88 of The Last Standee Podcast! In this episode, we'll enjoy near-synchronicity with current news, starting from the news during the Standee Catch-up! After it, Alexis gives us a synchronous look to a STILL BACKABLE RPG kickstarter project, The Hollows. After that, it's time to check the NOT-YET-RUNNER-UP for Spiel des Jahres - Captain Flip, with Alessio. Finally, it's Audrey's turn to give us a glimpse into the future with M.A.R.I. On Mars, an action programming game (that STILL WAITS to be translated to English)! Yeah, well, don't get too used to it, but it's fun to live the present!
Hi all, welcome to episode 87 of The Last Standee Podcast! This episode we cover a bit of everything, starting from the Standee Catch-up with Cara, Alessio and Alexis. After catching up, it's time to decrypt cyphers with Alexis, who introduces us to Turing Machine, a very good "multiplayer solo" puzzle game with sort-of-programmable states (do you see the tech imprint in this intro? The game's good if you are into puzzles, don't worry). Next, there's a true solo game, with recent Unreliable Wizard reprint by Salt and Pepper games (give me a subscription to Kamibayashi games!) and its fake 16-bit pixel goodness - yeah, no way those sprites that big would fit 8-bit engines. Finally, it's time for a very special episode of Cara's Reviews, with Artisans of Splendent Vale, a daring attempt at mixing compartmented campaign story with unique characters' viewpoints and clever asymmetric resource management. Is this enough to kindle your curiosity?
Hi all, and welcome to episode 86 of The Last Standee Podcast! In this episode, after the unmissable Standee Catch-up, Audrey talks about Dungeons & Dragons: Bedlam in Neverwinter, the investigation boardgame about the popular monster-hitting TTRPG. After that, Fen will review Leviathan Wilds, a production which brings back Shadow of the Colossus vibes with a bit of whimsy, and finally Alexis and the group will talk about Eat the Reich, the actual TTRPG.
Welcome to Episode 85 of The Last Standee Podcast! This episode is dedicated to very confused introspection, as we follow with increased worry Alessio and Cara talk at length about boardgames and bureaucracy. But before we get to the latter, we have an inexplicably long Standee Catch-up where we discuss the former, along with the intricacies of time loops. After we are done, Cara recounts her experiences with a Fen-favourite (yes, spelling is right) game of yore: A Game of Thrones, Second Edition by Fantasy Flight Games. Alessio follows with a new edition of a, okay still new, sports game: Trick Shot, Second Edition by Wolffdesigna. To put the cherry on top, this recipe for disasters is completed by having Alessio mangle the excellent Baba Yaga soundtrack by Kevin Macleod (a man who saved many podcasts with his excellent CC-licensed music) by showing an absolute disrespect for volume control.
Hi all and welcome to episode 84 of The Last Standee Podcast! And not just "any" episode - this is one episode from the A-Team (Alexis, Audrey and Alessio), or how we humbly call it, a triple-A episode (no seriously, why you keep following us?). After a catch-up with some news from the boardgaming world, Alessio talks us about Rebel Princess, aka the Hearts variant you didn't know you needed. Then, Audrey leads a team talk about MLEM: Space Agency, the game where cats go to outer space on their own free will and besides there are CATS WITH WEIRD FACES AND A DISCUTIBLE FASHION SENSE RIGHT IN THE COVER FFS (by the way, production value is very, very good). Finally, Alexis eases up in a review and discussion about Serious Poulp's last fatigue, The 7th Citadel!
Hi all, ready to feel the groove with us? After the Standee Catch-up, Fen takes on the ouverture with the Gig. Now, I would really say that the Forest Shuffle, about which Audrey talks next, is a dance move, but I guess you'll have to listen to the episode to find out. The Finale is in the capable hands of our Cara, who brings us back in the world of Tidal Waves with the Banner Festival!
Am I the only one feeling sleepy in Spring? Welcome to episode 82 of The Last Standee Podcast - early Spring edition! In this episode in the sign of egregiousness (I swear, this is not AI-generated!) we start egregiously drifting aimlessly in lazy recollections with the Standee Catch-up, at the end of which Alexis gives us an update on what is the current situation with Golden Bell Studio crowdfunding projects. Then it's time to start the Edventures with Audrey presenting Cartaventura games (that must be misspelled, it's evidently CartEventura). We finish with a lot of Dalmatians and Dalmatians-contingent (but sans Ms. De Vil, sadly) with Spots!
Argh, we're late! Again! Welcome to Episode 81 of The Last Standee Podcast! In this episode, our three chatty hosts/speakers have a long, winded Standee Catchup, then Fen leads the talk to the main course of the episode, ISS Vanguard - one of the latest fatigues from Awaken Realms, with the ambition to narrate an epic spacefaring campaign which starts and ends (or ends and starts?) with a mystery encoded in the DNA of all lifeforms. Was this ambition successful? Well, you'll have to listen to the episode to find out! (Just sayin', a game about space rangers sworn to protect vans across the galaxy would be an instant buy...)
At long last, episode 80! It always feels nice when we get to complete tens of episodes, doesn't it? Anyway (anyho), this episode begins with the usual catch-up, then we have Fen presenting The Plum Island Horror. Unsettling mysteries continue with Alexis talking about Pop-up Mystery Manor, until we can finally rest and relax with Cara, presenting us her list of relaxing games - Namiji, Tranquility and In Dreams (Cara reviews woo-hoo!)
Welcome to episode 79 of The Last Standee Podcast! In our endless pursuit for aesthetical perfection, always striving for novelty, we bring you a... special? Is it the right word? Would it be better "weird"? Oh, it's yours to judge (definitely weird) episode, because that's a two-people recording, dedicated to two games, which are two-player games (not one, not three)! After all, it takes two to tango! ...And now that I wrote that, I can retire with a smile. Anyho, after the Standee Catch-up, we have Alessio talking about Sky Team, last Essen fair's sensation, then Alexis bring us a pearl from Level 99 Studio, Pixel Tactics! Stay tuned for more weirdness, er, novelty! (and I'm sure we didn't remove all the tags from the public domain tango audio track we used to mix with the base)
Three steps, as it has always been. First, a welcome: Welcome to Episode 78 of the Last Standee Podcast, and our first episode of 2024! How are the smoldering remains of society treating you at the beginning of the new calendar? Second, an intro: after long debate, we decided to kick off the year with an episode with the regular formula: three games, three speakers, some fil rouge to connect everything. Yet, this episode is special? Is it maybe because one speaker was recording from a van parked in an undisclosed location, a location which we can only hope isn't deeply unsettling? Maybe. Or maybe because our good sound engineer and entertainment scientist Alexis found the audio quality of that recording to be among the best ones? Your guess is as good as mine. Third, some details about the episode: we have the shortest long Standee Catch-up ever, then we merrily follow the macabre titular three steps: first step, Alessio talks us about Kiri-ai: The Duel, an elegant two-player card game about a samurai duel which, you bet, can only end with the creation of a fresh body. Second step, Alexis follows up with the bureaucracy regarding a freshly created body with Body of Evidence, a high-end mystery game with a cool gimmick where investigators try to solve what you could define a "cold" case surrounding an autopsy. Third step, Fen recounts what happens when all these corpses get inevitably reanimated in Dawn of the Zeds: Third Edition, a very versatile game which is only arguably a tower defense, or we can say, a tower defense and much more! So, without further ado, let's get it on with the episode!
Welcome to Episode 77 of The Last Standee Podcast! This time, the content of the episode is a mystery. No, not because this is a mystery-themed episode (one day!), but because the francophones took over the episode! What will they be talking about? Are there even three people in the staff speaking French? Is THIS the way we spend Patrons' money? The answer to these questions, and maybe many others that will probably arise, lies within this very special track! Yes, with the end of the year we always get a little crazy and we like to be original, why'd you ask?
Welcome to Episode 76 of The Last Standee Podcast! In this episode we trade common sense and decency for a hearty laugh - and that shows right away from the Catch-ups! This episode will probably be remembered as "the one with the best transitions ever" - we feel so sure of it that we account even for future episodes. Cara begins the -no, not serious. Not even "more structured" - let's say the chat about crowdfunding - what has been, where we're at and future plans, for what are worth. After that, Audrey brings us Shadow Hunters, aka japanese design twists applied to hidden role/social deduction games reminiscing Bang! just a little. Finally, Alessio closes with Combo Fighter - Plotmaker Edition, the short fighting game filler you didn't know you needed! Really, these recaps are useless - just don't take us too seriously and embrace the chaos with us!
There were five or six speakers, a few more listeners, a lot of monsters, some designers in the darkness. Everybody knew nothing. Welcome to Episode 75 of The Last Standee Podcast! For this episode, we are back doing what we do best, and that's idly chatting about boss battlers (yeah, we could have done a bit earlier, but we wanted the entire crowd of speakers to be on the same page). In this episode, we begin discussing the Gambler's Chest Expansion of Kingdom Death: Monster! Yeah, thankfully this one will have content for a few episodes more, but here we are, to begin with - a "first and somewhat curated impressions" of the GCE overall and (almost) the first 12 Lantern Years of a People of the Dream Keeper campaign. Nuh uh, won't spoil anything here (and if you listen without skipping, the spoilers will be clearly marked!) - so I'll just leave you with the episode, with an almost full crowd (congratulations David)!
Boardgamers ahoy! ...or not quite, because we got exactly ONE game not fitting the sailing theme! Oh well, as they say: sometimes you eat the bear... This episode, after a Standee Catch-up which doubles as a PSA for animal care, Cara sets sail to distant shores into EOS: Island of Angels (which was called once... nah, listen to the review :) ). Then, Fen starts what could very well be a series of articles with the very beginning of the Pathfinder LCG series: Rise of the Runelords. Last, Alessio is here once again to somehow talk about another trick-taking game - Sail!
Welcome to episode 73 of The Last Standee podcast! Yes, there will be space, aliens and ancient Egypt, and no, it's not a Stargate Episode. But we are getting ahead of ourselves now. As usual, we begin with our Standee Catch-up among Alexis, Fen and Alessio. With that done, it's time to go through a couple news items that are floating around these days. After that, it's time to finally talk about boardgames! Alessio got Amun-Re: 20th Anniversary Edition and is eager to tell us how it aged since the 2003 classic, then Fen brings us into deep space with the alienest spinoff of Legendary Encounters!
Welcome to Episode 72 of The Last Standee Podcast! It has been a pretty egregious vacation, albeit a very belated one, but we are now here in full swing to bring to your table our opinions of what we brought to our table (an example of traditional Hobbit speech). We usually compose titles with some smart puns about the theme of the episode, so yeah, this episode's title is more wishful thinking than everything. After the usual Standee catch-up, we'll have Alessio talk about Keep the Heroes Out, then Cara follow up with Dawn of Peacemakers - which is OOP of course, but there's a Gamefound campaign right now for the revised edition Peacemakers: Horrors of War, then Audrey closes the episode with impressions about Tiny Epic Pirates.
Welcome to Episode 71 of The Last Standee podcast! This being the second part of our immense KDM retrospective, y'all already know what you are signing for! In this episode, Fen, Alexis and Audrey continue the chat about mechanics and talk about the hobby aspect and a few other topics.
Welcome to episode 70 of The Last Standee Podcast! In this episode, while the team waits for the King and, well, the rest of the stuff in the Gambler's Chest, we have the first part of our Kingdom Death retrospective! In part 1, Fen, Alexis and Alessio chat about the origins of the genre, KDM's own history and some mechanical insights. Stay tuned for part two!
Welcome to steamy episode 69 of The Last Standee Podcast! What's in store for the sexiest number of them all? But of course, a contest to find the least sexy game in our collections! NO SPOILERS HERE, so you'll have to listen to the episode to find out what it's about (spoiler: all games discussed are actually good games!)
Welcome to Episode 68 of The Last Standee Podcast! Despite the heat (without the pedal to the metal) wrapping up everything in the Northern Hemisphere, we are once again at our posts to provide you precious opinions about boardgames! After the catch-up, Alessio brings up the Tourney vibe with Challengers!, then Fen goes on with a critique of Lands of Galzyr - finally it's Cara's turn to talk about a famous RPG we won't even name directly to not draw the attention of the lawyers of the wizard who lives by the sea, let's say.
Welcome to this belated and much anticipated episode of The Last Standee Podcast - now with cutting "uhmmms" when we spot them in the sound curve! In this episode we have a bit of everything: we begin with the Standee Catch-up with two very different heartwarming pieces of news: one about human empathy and the other about eternal kickstarter projects getting closer to fulfilment. After that, we have Alexis talk about Journeys in Middle-Earth, then Fen does their own catch-up with a lot of mini-reviews. It's the turn of the team sharing a crowdfunding update from around the hobby, then we go freeform discussion mode (THERE ARE OPINIONS!) about Golden Geek Awards 2022!
Welcome to episode 66 of The Last Standee Podcast! It's again that time of the year where we interview Marcin Welnicki from Into The Unknown Studio, this time to discuss their ongoing Kickstarter for Aeon Trespass: Odyssey reprint and Twelve Sins of Herakles standalone prequel! Expect the usual Marcin's enthusiasm, a lot of small facts and trivia and behind-the-scenes design choices, and some not-yet-heard-about piece of content scattered around!
Welcome to episode 65 of The Last Standee Podcast! You might feel that the Standee Catch-up has fallen a bit behind the Timefront, but no worries! In this episode, Cara talks about Flamecraft, finally giving us a dispassionate opinion whether the game is more cute or more fun (looking at you, Unstable Unicorns!), then Audrey introduces us the "co-opetitive" games we all love and will now know, Hellapagos. And since we already talked about flames and hell, well, it's time for Fen to introduce us to episode closure with the titular scorned woman, because we'll be talking about Final Girl!
Welcome to: a) Episode 64 of The Last Standee Podcast b) the World of Monsters! Well, let's get this in order- there's the welcome, in the form of the Standee Catch-up with Fen, Alessio and Alexis - we talk about big boxes, big games and big box games. After that, there's "a" world, the world of Cry Havoc- a genius asymmetric area control game of "old". And then there are Monsters. And Monster Hunting. In a World. From Steamforged Games, courtesy of Capcom. And there's good in it. Don't miss this episode!
Why tuckboxes? I'm afraid this will be a mystery, like the name of the designer of Love Letter. But don't fret, all shall be answered within the episode. When Alessio talks about Astro Knights and Audrey talks about Love Letter, respectively. Other than those, Fen does an exhaustive comparison of both campaigns in Aeon's End: Legacy and Aeon's End: Legacy of Gravehold and Cara brings us to the most-bought-by-Cara's-family boardgame of all times: Tokaido Duo. There's also a Standee Catch-up somewhere in there. ...this was an atypical episode description. Welcome to episode 63 of The Last Standee podcast!
Welcome to episode 62 of The Last Standee Podcast! The Last Standee: the only podcast brought to you by intergalactic sewage pipes. But let's get to this from the beginning. No, not the Standee Catch-up, although that is the beginning enough. Oh, WELCOME BACK CARA, by the way! Anyway, very close to the beginning there's Fen talking about Hoplomachus: Victorum from Chip Theory Games. Then, we get to the (quite) larger picture with Alessio and Galaxy Trucker: 2nd Edition (go ahead, panic), where we introduce the aforementioned intergalactic sewage pipes. From there, we move with Cara to a galaxy far, far away where there's war - not only war, there are other things too. But in this case, it is war. And before you ask: no, the second E doesn't stand for Ewoks. We don't talk about Ewoks.
Welcome to episode 61 of The Last Standee podcast! What day is it now? Well, after the usual Standee Catch-up, we begin in Victorian Age with Fen talking us about Black Sonata, a brilliant solo hidden movement game. After that, it's Audrey's turn with Patchwork, a 1v1 game of merciless quilting. Finally, Alessio does the honours with Era: Medieval Age.
Welcome to this fantastic episode of The Last Standee Podcast! After the usual catch-up, Fen brings us into the fantastic(?) world of industrial production with Fantastic Factories. After that, Alexis leads the talk about Steampunk Rally Fusion, a very different type of racing game from Roxley. To finish, Alessio introduces the line of Hidden Games, some innovative investigation games for more than one player!
Welcome back to episode 59 of The Last Standee Podcast! While you might think we are late with the publishing of the episode, that is just a very clever way to present one of the topics of the episode. But let's go in the mandated order of this timeline! First we have a catch-up where we give news of a few Kickstarters (sorry that a couple of them just expired in this timeshift, but there is late pledge for everything!), but it's already time to get to the main topics - first, Fen and Alexis talk about Uwe Rosenberg's Caverna games - the original The Cave Farmers and Cave vs. Cave, with a bit of room for other spinoffs or originator games. Then, it's time for time, with That Time You Killed Me (are you still reading? I'm impressed) and Alessio's recount on his experiences. Finally, it's Fen's turn to get to the darkest depths of this episode with a review of Darkest Dungeon: the Board Game.
Can you really blame me for sliding in this quote? We have dinos, a reference to cosmic powers and the word 'betrayal'. I mean, the young 'uns must know about Firefly! Anyway. We begin with the usual catch-up, then Audrey hosts the talk about Draftosaurus. After that, Alessio bends a few rules and talks about Marvel SNAP! (well, to be honest, it IS a game and it was played A LOT). Finally, Alexis closes the episode with a chat about the evergreen Betrayal at the House on the Hill.
Welcome to Episode 57 of The Last Standee Podcast! After the Standee Catchup from the A-Team (Audrey, Alexis and Alessio) with a bit of sparse news from gaming world, Alexis takes us into a BGG Geeklist covering "the perfect collection" by genre, then Audrey invites us to the Giant's feast in Service Compris (or actually the mob elimination game in Family Business? weird translation stuff). Finally, Alessio drives (!) last segment with Heat: Pedal to the Metal (and why you won't scoff at racing games ever again!)
Welcome back to a new episode of The Last Standee Podcast! While this episode has Fen have a chat with the team talking about 2022's top 200 (ok, 25) Solo games from 1 Player Guild on BGG, Alexis recount his experience with Warp's Edge and Alessio describe what Spire's End: Hildegard feels like to play, this episode has so many other highlights! Since we are idly chatting, here are a few: - what happened to Fen's elderly electrician? Is he still alive? Discover it with us on the Standee Catch-up! - want to listen real-time to when Alessio got his copy of Aeon Trespass: Odyssey? Because it happened during Alessio's section of recording! - did you know that Alexis never recorded his goodbye at the end of the episode? We just edited in another voice bit from earlier. There are no mistakes, only happy accidents! Welcome into 2023 with us!
Welcome to episode 55 of The Last Standee Podcast! We start with a definite Western vibe when Audrey chats about Colt Express, an old classic "bandits-assault-the-train" game, very fast-paced and family-friendly. The (spaghetti) western mood keeps on with Alexis, covering the OSR gem Frontier Scum (snake oil salesmen anyone?), only to be definitely destroyed by the barbarian conclusion by Alessio with War Chest (by the way, we don't have Barbarians there, but there are Berserker to fill in those shoes). See you soon!
Welcome to Episode 54 of The Last Standee Podcast! In this episode, after a chatty Standee Catchup, Alexis does the opening by talking about the crowfunding campaign for the boardgame adaptation of Slay the Spire, the classic deckbuilder video/boardgame. After that, Audrey covers the heavy economy (and economy-heavy) Terraforming Mars, while Fen closes on a relaxing note with Verdant, a game about drafting, collecting and organizing the coziest interior space with plants!
Welcome to this super-synthetic episode of The Last Standee Podcast! So, after the shortest Standee Catch-up you ever listened to, be ready to be (quickly) informed by Fen's recollection of Marvel Champions: Mutant Genesis, Audrey's recollection of Marvel United and Alessio's fastest speech ever about Shamans!
Welcome to episode 52 of The Last Standee podcast! After the Standee Catch-up (where we discuss a bit what's up with some kickstarter updates), Alessio talks a bit about Mindbug, a quick card game where mad scientists hit each other with weird creatures. After that, Fen talks about Hadrian's Wall, a game which stretches the concept of roll & write, and Alexis ends with a quick review of Souk - formerly Spice Merchant.
Welcome to Episode 51 of The Last Standee podcast! Let's start with a disclaimer: a weird German regional school decision (in her own words) is forbidding Cara to take any work activity outside teaching at school until she's back at 100%, so we'll have to go a few episode without her - come on Cara, hurry up! This episode, an A-Team episode (not the Vietnam war veterans, but Alexis, Audrey and Alessio) starts with a well-due boardgaming news recap (there were a lot of news lately!), then Audrey talks us about Artificium, a seldom-talked but always-interesting resource manipulation game. After that, Alexis brings us in the dystopian sci-fi world of The Resistance (and the dystopian fantasy world of The Resistance: Avalon)!
Welcome to a new episode of The Last Standee Podcast! Other podcasts would have celebrated episode 50, but we aren't other podcast, no sir! After the usual Standee catch-up, Audrey talks at length about Erune, a low-complexity dungeon crawler with a choice-based narrative. After that, it's time for a bad transition and David's turn(DAVID! How's this as a plot twist?) to tell us about Into the Odd, a Dickensian RPG remaster by Old School Renaissance guru Chris McDowall! To finish up the episode, Alexis wraps up his experience with Tainted Grail Expansions, in preparation for the just-started sequel crowdfunding campaign!
Hi everybody and welcome to episode 49 of The Last Standee Podcast! In this episode we have a peculiar collection of very, very notable titles - right after the Standee Catch-up, Fen talks about Etherfieds, Awaken Realm's adventure through nightmares. Awakening (!) from that, it's Cara's turn to talk about Gloomhaven: Jaws of the Lion. Will the current #5 game on BGG get a thumbs up from our favorite reviewer? To finish this AAA episode, we have Alexis talk about The Search for Planet X (recently restocked!)