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Folge 137: Gamefound Feast - Summer 2025 mit The Witcher Legacy, Uprising und Song of Silveranth
The great Tom Figgins is back to talk with us all about the Legacy of the Ancestors soundtrack!The Legacy of the Ancestors Soundtrack (composed by @tomfiggins ) is available on our Bandcamp here: https://earthbornegames.bandcamp.com/album/legacy-of-the-ancestors-original-soundtrack(00:00:00) Intro(00:11:33) What's Happening!?(00:15:30) Soundtrack Listening Party(01:35:00) Listener QuestionsEmail: info@earthbornegames.com Website: https://earthbornegames.com/ Discord: https://discord.com/invite/mXN2cUNPXE Merch: https://earthbornegames.teemill.com/ EBR Soundtrack: https://earthbornegames.bandcamp.com/ Gamefound: https://gamefound.com/en/creators/earthborne-games BGG: https://boardgamegeek.com/boardgamepublisher/49415/earthborne-games Facebook: https://www.facebook.com/earthbornegames Instagram: https://www.instagram.com/earthbornegames/ Bluesky: https://bsky.app/profile/earthbornegames.bsky.social Threads: https://www.threads.net/@earthbornegames Twitter: https://twitter.com/EarthborneGames#earthborne #earthbornerangers #rangers #hubworldaidalon #hubworld #aidalon #tabletopgaming #cardgame #gamefound
Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond!
Crowdfunding Nerds Podcast episode 247 is here, and it's a rollercoaster of insights! Are GameFound's latest moves set to shake up the crowdfunding landscape? Can Kickstarter keep pace with its tech updates? Join Andrew and Sean as they dissect GameFound's acquisition of Indiegogo and what it means for creators and backers alike. Could this shift in the industry redefine marketing strategies? We also dive into the controversial world of AI in creative projects. Is AI-generated content diluting human creativity, or is it a tool we can harness for innovation? Does the rise of "AI slop" signal a return to valuing authentic, human-made art? Tune in as we explore these pressing topics, and don't forget to check out our resources from HeroTime Manufacturing and Bridge Distribution. For more insights, visit crowdfundingnerds.com. Let's nerd out together! Links to check out! Gamefound Article: https://gamefound.com/en/blog/post/gamefound-acquires-indiegogo Don't Starve to Death Kickstarter: https://www.kickstarter.com/projects/glasscannonunplugged/dont-starve-the-board-game?tab=prelaunch-updates Crowdfunding Nerds Episode 235: https://crowdfundingnerds.com/episode235/ Thank you to our sponsors! HeroTime1.com - Get a 3% discount off your Hero Time Manufacturing order using code: CrowdfundingNerds101 BridgeDist.com - We recommend Bridge Distribution & Fulfillment for US fulfillment and Amazon fulfillment. We use them for our own projects, too! Hive Interactive Pledge Manager - http://crowdfundingnerds.com/hive We recommend Mailerlite for building your community [Affiliate] - https://www.mailerlite.com/a/6K95GNejWHMV CrowdfundingNerds.com/Academy - If you are looking to DIY your crowdfunding, we have highly impactful courses that teach you how to build, excite, and prepare a crowd to fund you on Launch Day! Check out our website at crowdfundingnerds.com and join our bustling community on Facebook. Stay Nerdy!
L'équipe d'Un Board Game Presque Parfait (en vérité c'est juste Patrice) vous concocte un épisode feutré et dans l'intimé. Patrice vous parle brièvement du début de son périple avec Ark Nova, pour ensuite analyser avec passablement beaucoup de détails les trois extensions de The Pursuit of Happiness: Community, Experience & Nostalgia.Send us a textSupportez-nous sur Patreon:https://www.patreon.com/professeurboardgameVisitez notre commanditaire premium Lillojeux:596 boul. Perron, Maria, QCBoutique en ligne: https://www.lillojeux.ca/Page Facebook: https://www.facebook.com/lillojeuxYouTube: https://www.youtube.com/channel/UCVdrvh7UHAz0Q95s1o_MHyQ
If you thought the base game of Black Orchestra was difficult, you are in for a shock! This week we talk about Black Orchestra: Resistance from Tycoon Games. There are three modules in this box and we will be discussing all three in this episode! We want to send a huge thank you to Tycoon Games for supporting our podcast with a copy of the game and the expansion to purchase. Be sure to visit their website, Tycoongames.com to purchase great games like Everdell Silverfrost and Black Orchestra: Resistance. If you want to check out their next game, Blood Rage Valhalla, click the link below to visit the Gamefound page! https://gamefound.com/en/projects/tabletop-tycoon/blood-rage-valhallaIf you're interested in watching the Live Stream of our playthrough of Black Orchestra: Resistance, click the link belowhttps://youtube.com/live/4pjKi2wG38wIf you want to learn more about the Garden Trilogy we discuss in the news, check out this preview page to their Kickstarter, which goes live September 16https://www.kickstarter.com/projects/uchibacoyapiece/garden-trilogy-paradise-of-dinosaurs-birds-and-fishPJ's BGA Username: PukwuPJSend me a friend request and lets play some games!Special thanks to David Gledhill and Slo-Mo for allowing us to use their song "Boy From the City." If you would like to hear what David is up to these days, please follow the link below! Hosted on Acast. See acast.com/privacy for more information.
We're reaction streamers now! Gen Con recap, Rangers cosplay, no shadow drops, the Artist's intent, take fatigue, The Rise and Fall of FFG, Vantage, and humour in games.(00:00:00)Intro(00:07:50)What's Happening!?(00:23:11)Reactions(00:52:00)Mailbag!(01:14:30)Stuff We're IntoEmail: info@earthbornegames.com Website: https://earthbornegames.com/ Discord: https://discord.com/invite/mXN2cUNPXE Merch: https://earthbornegames.teemill.com/ EBR Soundtrack: https://earthbornegames.bandcamp.com/ Gamefound: https://gamefound.com/en/creators/earthborne-games BGG: https://boardgamegeek.com/boardgamepublisher/49415/earthborne-games Facebook: https://www.facebook.com/earthbornegames Instagram: https://www.instagram.com/earthbornegames/ Bluesky: https://bsky.app/profile/earthbornegames.bsky.social Threads: https://www.threads.net/@earthbornegames Twitter: https://twitter.com/EarthborneGames#earthborne #earthbornerangers #rangers #hubworldaidalon #hubworld #aidalon #tabletopgaming #cardgame #gamefound
You can support this show on Patreon!Today, I'm talking to Elizabeth Little. She's a UK-based science teacher, artist, and game designer. She co-founded Shrike Studio in 2015 and released games such as Blight Seas Fleet, a dark fantasy naval skirmish game, for which she developed a whole range of 3D printable miniatures. This year, she released a demo of You Will Die In This Place, an RPG described as "a nihilistic dungeoncrawler about art, death and identity". It's weird, meta, layered, and also very asymmetrical like a boardgame. We talk about its design and themes (everything is a labyrinth! relationships, games, mental illness!) and its crowdfunding campaign via GameFound's RPG Party later this year. Crowdfunding link: gamefound.com/en/projects/shrike-studio/you-will-die-in-this-place Itch.io link: https://liz-shrikestudio.itch.io/ Show Notes:The Denial of Death by Ernst BeckerMyth of SisyphusLabyrinths by Jose Luis BorgesDeimos by Dragan Bibin (painting)Toni R. Toivonen's brass art Watching from a Distance by Warning (doom metal album)Essay about the game by the Split/Party newsletterGames MentionedCall of CthulhuDelta GreenWorld of DarknessZephyr: An Anarchist Game of Fleeting IdentitiesYazeba's Bed and BreakfastPaint the Town RedIf you liked this podcast, check out the weekly Indie RPG Newsletter
At Gen Con this year, we kicked off Ascension's 15-year anniversary celebration. I had the chance to meet so many fans who have been part of this community for over a decade; the experience was both humbling and rewarding.We just launched the Gamefound Campaign for the Ascension 15th Anniversary Collector's Edition and I've been reflecting on the incredible journey that brought us here. What began as a casual prototype I created to play with friends between rounds of Magic tournaments has grown into a game that connects millions of players around the world.Here are the five most important lessons I've learned, each has transformed Ascension from a prototype to a global phenomenon.Lesson 1: Prototype and Iterate FastWhen I first started working on Ascension, I never expected it to become the success it is today. It was 2009, and I had just quit my job to start my own game company. The funny thing about starting a company is that until you're making money and collaborating with others, the difference between “CEO/Game Designer” and “guy sitting on his couch” is mostly a matter of attitude.At the time, I had spent over a hundred hours playing the deckbuilding game Dominion. This game pioneered the genre, offering the fun of deckbuilding without the hassle of collecting cards. As a Magic: The Gathering Pro, I loved that it delivered the joy of constructing a deck without buying packs or managing a collection. Eventually, however, the game became predictable. Because each setup of available cards was fixed from the start, I rarely needed to change my strategy. I also found that the game took too long to set up, impacting the ratio of fun to busy work in a way I thought could be improved.The secret to creating Ascension was simple: remove the things from Dominion that get in the way of fun.My first prototype was literally just a shuffled pile of Dominion cards, which instantly cut 20 minutes off setup time. Mind you, this prototype wasn't good, but it gave me a quick sense of how the gameplay might feel, and I could see a spark of something great there. My next prototype was nothing more than sharpie scribbles on blank cards. Since my prototypes were quick and ugly, I had no problem throwing them out and making rapid changes. That freedom allowed Ascension to go from idea to store shelves in under 18 months.The lesson: Your first prototype should be so ugly you're embarrassed to show it to anyone. That embarrassment is freedom—freedom to fail fast, change everything, and find the fun without falling in love with your first ideas.Lesson 2: When in Doubt, Cut it outMost new designers try to solve problems by adding things to their games. The correct answer is almost always to cut instead.Ascension started by cutting Dominion's purchase and play restrictions. This streamlined the game and gave players more choices each turn, but also required me to add a second resource [power] to keep tension high. This change was just the start, the biggest cut came much later in development.Ascension's signature innovation was the ever changing center row, which dramatically increased the variety in each game. At the same time, this mechanic also created the risk of a stalled board state, meaning that if players weren't able to buy anything from the center, nothing would change and the game would drag on. My original solution was a “conveyor belt” mechanic, where, at the end of each turn, the rightmost card was banished and everything slid down. This guaranteed movement and created tension as cards neared the edge.The problem was that players kept forgetting to slide the cards down. Every. Single. Game.I tried everything: special cards that interacted with the conveyor belt, giant reminder text on the board, entire mechanics to make sliding feel essential. Nothing worked. Then one playtester asked the question that should have been obvious but I was blind to: "What if we just cut that rule?"We shuffled up, played without it, and never looked back. The game was cleaner, faster, and more fun. Did the board stall occasionally? Yes, but we could mitigate that by subtly adjusting card costs and adding banish effects players could buy when needed. In this case, the conveyor belt cure was far worse than the occasional stalled board disease.The lesson: Every mechanic costs mental energy. When facing a design challenge, always ask first: "What can I eliminate to solve this problem?" Remember, "dead now" doesn't mean "dead forever." Cut mechanics make great expansion content later.Lesson 3: Perfect Your Pitch Through RepetitionEvery game needs a killer hook, and the only way to find it is through repetition. Brutal, exhausting repetition.I learned this the hard way at my first Gen Con booth, where we sold the first copies of Ascension 15 years ago. Over the course of the show, you pitch the game a hundred times. You refine, adjust, and figure out what works. By the end, I could pitch and demo Ascension in my sleep. I knew exactly how to get someone hooked, and the moment I no longer needed to be there (for Ascension, it's usually turn three, when players start seeing the new cards they purchased and get excited about improving their decks).Whenever possible, use things your audience already knows as a reference, combine two familiar concepts, or give a twist to something they've seen before. You need to get information about your target audience and customize the pitch to them. Once they're hooked, you can guide them into a demo and, hopefully, into buying the game and sharing it with friends.In 2010, if I knew my audience played Magic, my go-to pitch was:“Imagine all the fun of drafting card packs in Magic, all with just one lifetime purchase.”If they were familiar with Dominion, an effective pitch was:“Ascension is like Dominion, but with a fun fantasy theme and you can play an entire game in the time it takes to set up a game of Dominion.”If they weren't familiar with either game category, I would usually start with a more theme forward pitch:“Ascension is a 30 minute card game where you recruit mighty heroes and weapons to defeat monsters and earn honor.”At first, pitching this way feels awkward. You have to train yourself to read the audience, adapt, and take feedback from their reactions. The best games also make it easy for players to teach friends, and those people become your best marketers. The more you practice pitching and running live demos, the more it will shape your design choices, helping you create games that are not only fun to play, but also fun to learn and teach.The lesson: Practice pitching your game early and often. Alex Yeager's 2-2-2 demo framework is a fantastic tool for game designers (you can hear more about it on my podcast with Alex here). Whether you need a two-sentence pitch, a two-minute overview, or a two-player demo, tailoring the level of detail to your audience is key. This approach prevents overwhelming your audience with too much information at once while still providing a clear and concise introduction to your game.Lesson 4: Know Your Core Tension and Protect ItEvery great game revolves around one central tension that hooks players.* In Uno, you're trying to empty your hand without unlocking your opponents' cards.* In chess, you protect your king while threatening your opponent's king.* In poker, you want to win the pot but must risk chips without knowing what others hold.* In Magic: The Gathering, the one-land-per-turn restriction forces agonizing tradeoffs about which spells to cast.For Ascension, the core tension is this: adapting to an ever-changing market while your opponents threaten to snatch the exact cards you need.The game sings when there are multiple exciting cards supporting your strategy, but your opponent might grab them first. Every choice matters because the board state is temporary. Purchasing a Mechana construct early makes each successive mechana construct better, but if your opponent cuts you off from the cards you need then your strategy could fall apart.Understanding this core tension has guided 15 years of expansions. Every new mechanic is built to enhance this central dynamic, but never replace it. Our newest expansion, Ascension Legends, turns faction choice into a higher-stakes decision than ever with the Legendary Track system. As you climb each faction's track, you unlock powerful bonuses. Suddenly, that “meh” Lifebound hero becomes essential because it pushes you toward a game-breaking legendary power. Multi-faction cards become contested treasures. The tension ratchets up, but the heart of Ascension remains intact.In the 15th anniversary campaign, I've designed an entirely new card type that impacts every game called Chronicles. Chronicle cards were an interesting challenge to design, because I wanted to make something that honored Ascension's history, impacts every game, and could work with whatever expansion(s) you chose to play it with. But I've always believed constraints breed creativity and these constraints were no exception. There are 17 Chronicle cards available in this campaign. At the start of the game, you can select any two of them and set them beside the center row. Each one adds a new game rule or unique cards to the game. Each of these 17 cards was designed to highlight one of our previous expansions and compress its impact on the core tension into a single effect. Because they are promos and players can opt in to which ones they want to play with, I also felt more free to make more powerful abilities that I would never put into a normal set. For example, one card representing Darkness Unleashed, where we first introduced transforming cards, adds the rule: “At the start of the game, each player removes one Apprentice and one Militia from their Starting Deck and Transforms them into one Mystic and one Heavy Infantry.” These cards are a great way to radically shake up the game and have some fun reevaluating old cards and strategies in the light of new mechanics. You can learn more about the new card type in our update here.The lesson: Identify your game's core tension in one or two sentences. Write it down. Frame it. Before adding any new mechanic, ask: "Does this enhance or dilute our core?" As your game inevitably grows more complex, staying true to its core ensures it evolves in the right direction.Think Like A Game Designer is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.Lesson 5: Create Space for Community and ConnectionAt GenCon, a father approached me with his 11-year-old daughter in tow."I just wanted to thank you," he said. "Ascension has become our special thing. We play together almost every night, and it's given us this amazing way to connect."His daughter beamed and jumped into the conversation, eager to tell me about her favorite faction (lifebound) and the strategies she'd discovered.What struck me wasn't just their enthusiasm—it was the math. She wasn't even born when Ascension first released in 2010. Yet here she was, fifteen years later, experiencing the same joy of discovery that's captivated players from day one. That's when I realized we hadn't just created a game—we'd built something that bridges generations.From the beginning, Ascension was deliberately designed to feel less confrontational than other strategy games. You're not attacking other players—you're all racing toward your own goals while your opponent does the same. Only the shared center row and occasional monster effect encourage direct competition.This makes Ascension approachable to partners, friends, and family members who might be intimidated by more aggressive games. I've heard from hundreds of players who say Ascension was their entry point into tabletop gaming. Even the partner of a hardcore gamer can enjoy Ascension because even when you lose, you still get to build something cool and feel progression throughout the game.This design philosophy has created a community where parents can genuinely enjoy playing with their children, where couples can bond over evening games, and where someone whose only card game experience is Uno can sit down and have fun within minutes. The rules are simple enough to teach quickly, but the strategy is deep enough to reward returning players.The secret to lasting community is making everyone feel welcome at the table. Even competitive card games like Magic have benefited enormously from more social formats like Commander which allow new players to enjoy the experience without as much direct conflict. Even for SolForge Fusion, the game I co-created with Richard Garfield as a very competitive game, we created a campaign mode and storyline tournaments that make players allies against a common cause, helping them root for each other and take on challenges that are less directly antagonistic with other players.The lesson: Your game's community will outlive any individual player if you design it to include rather than exclude, to welcome rather than intimidate, and to create shared positive experiences rather than zero-sum conflicts. Think about how your design allows players of different skill levels to enjoy the journey together. The best victories are the ones you can celebrate with the person across the table, not at their expense.Fifteen years ago, I was just a guy on a couch with a dream and a Sharpie. Today, Ascension connects hundreds of thousands of players across the world—parents and children, partners and friends, veterans and newcomers. As we launch our 15th anniversary campaign on Gamefound, featuring exclusive anniversary editions and the brand-new designs, I'm not just grateful for the game we've built. I'm grateful for the community you've helped us create.I am beyond grateful for the community that has supported the last 15 years, and I can't wait to continue to grow together over the next 15!Join our 15th anniversary celebration at Gamefound and get exclusive anniversary rewards available nowhere else.— Justin Gary This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit justingarydesign.substack.com/subscribe
Wracamy z kolejnym odcinkiem Brew, w którym znowu rozmawiamy o cudzych (i to dużych!) pieniądzach
Comme disait Pierre Lalonde: « C'est le temps des vacances! ». On se reparle le 29 août avec un super épisode sur les nouvelles de l'été dans le monde du board game, Gen Con & cie. Send us a textSupportez-nous sur Patreon:https://www.patreon.com/professeurboardgameVisitez notre commanditaire premium Lillojeux:596 boul. Perron, Maria, QCBoutique en ligne: https://www.lillojeux.ca/Page Facebook: https://www.facebook.com/lillojeuxYouTube: https://www.youtube.com/channel/UCVdrvh7UHAz0Q95s1o_MHyQ
This week, Dan Patriss dives into Thunderworks Games' Fliptoons and Citizens of the Spark, previews the return of The Elder Scrolls: Betrayal of the Second Era, and checks out Gloomhaven's new Mercenary Packs. Plus, buzz on Koi, new CCGs like Riftbound and Rush of Ikorr, The Witcher Legacy, and the upcoming My Hero Academia Miniatures Game. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Starting off the hotness were two titles from Thunderworks Games Fliptoons and Citizens of the Spark are two titles I saw being bought a ton and being played a bunch at tables around the con. Both lighter games and both very easy to play and learn. Another big hotnesses I saw at the show was Cip Theory's The Elder Scrolls: Betrayal of the Second Era with a new Crowdfunding coming before end of the year. Reported to be in the new campaign--a reprint and two new areas, two new classes,some other things to add to game play,and an all in one storage solution. I am always a sucker for Gloomhaven as we all know, At their booth they unveiled the new Mercenary packs they will be releasing Hail, Irritable Enchanter; Anaphi, Fallen Lion; Satha, Mayor of Frosthaven; and Cassandra, Forgotten Diviner (From Forgotten Circles) All are now available on their site for $20 each Next up a game I played and liked and got some buzz was Koi by DV games. (`$45) I mentioned both of these in the past but I got to see more about UVS games upcoming TMNT Set and the big thing which was all the rage but not for sale just yet was more unveiling of info and cards for Riftbound the LoL CCG Speaking of CCG, Upper Deck was showing off their new CCG as well called Rush of Ikorr, which seems to be a familiar CCG system but incorporating transparencies kinda like games like Mystic Vale to change things up in the decks CD Project RED unveiled The Witcher Legacy, listed on BGG as a 2027 release, which will be hitting Gamefound soon (more in the future once it's up) Catalyst Game Labs, partnering with Crunchyroll will put out My Hero Academia Miniatures Game (Coming soon to KS) All miniatures will come preassembled and with a high quality pre-paint: a great premium collectible for easy, right-out-of-the-box plays. Crowdfunding! KICKSTARTER Ascendancy Underworld Beasts and Diplomacy Flip Voyage + Fliptown New Frontier Land Vs Sea Uncharted Plus Meeples GAMEFOUND Teburu Dungeon: Sword and Sorcery
This week, Dan Patriss dives into Thunderworks Games' Fliptoons and Citizens of the Spark, previews the return of The Elder Scrolls: Betrayal of the Second Era, and checks out Gloomhaven's new Mercenary Packs. Plus, buzz on Koi, new CCGs like Riftbound and Rush of Ikorr, The Witcher Legacy, and the upcoming My Hero Academia Miniatures Game. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Starting off the hotness were two titles from Thunderworks Games Fliptoons and Citizens of the Spark are two titles I saw being bought a ton and being played a bunch at tables around the con. Both lighter games and both very easy to play and learn. Another big hotnesses I saw at the show was Cip Theory's The Elder Scrolls: Betrayal of the Second Era with a new Crowdfunding coming before end of the year. Reported to be in the new campaign--a reprint and two new areas, two new classes,some other things to add to game play,and an all in one storage solution. I am always a sucker for Gloomhaven as we all know, At their booth they unveiled the new Mercenary packs they will be releasing Hail, Irritable Enchanter; Anaphi, Fallen Lion; Satha, Mayor of Frosthaven; and Cassandra, Forgotten Diviner (From Forgotten Circles) All are now available on their site for $20 each Next up a game I played and liked and got some buzz was Koi by DV games. (`$45) I mentioned both of these in the past but I got to see more about UVS games upcoming TMNT Set and the big thing which was all the rage but not for sale just yet was more unveiling of info and cards for Riftbound the LoL CCG Speaking of CCG, Upper Deck was showing off their new CCG as well called Rush of Ikorr, which seems to be a familiar CCG system but incorporating transparencies kinda like games like Mystic Vale to change things up in the decks CD Project RED unveiled The Witcher Legacy, listed on BGG as a 2027 release, which will be hitting Gamefound soon (more in the future once it's up) Catalyst Game Labs, partnering with Crunchyroll will put out My Hero Academia Miniatures Game (Coming soon to KS) All miniatures will come preassembled and with a high quality pre-paint: a great premium collectible for easy, right-out-of-the-box plays. Crowdfunding! KICKSTARTER Ascendancy Underworld Beasts and Diplomacy Flip Voyage + Fliptown New Frontier Land Vs Sea Uncharted Plus Meeples GAMEFOUND Teburu Dungeon: Sword and Sorcery
Jamie and John are back from GenCon, and can confirm are 50% free of covid! But what the did pick up is a lot of info on new games we love, games we didn't care for, and surprises that were had! But don't worry, we're still relevant, as we talk about Diamond's continued disaster, WOTC bringing the Magic to Romantacy and K-Pop, and how Gamefound still has problems.
You can support this show on Patreon!In this episode, we talk to Hendrik ten Napel, a game designer from the Netherlands. He's self-published supplements for Brindlewood Bay, Bump in the Dark, and the Paragon system. His newsletter, Hendrik Biweekly, is a regular source of excellent game design thoughts. Today we're here to talk about his first crowdfunded game, The Girls of the Genziana Hotel, a gothic mystery PbtA game set in an isolated alpine hotel. You play chambermaids in the hotel trying to discover what happened to one of their own.The crowdfunding page of The Girls of the Genziana Hotel on Gamefound: https://gamefound.com/en/projects/hendriktennapel/the-girls-of-the-genziana-hotel Hendrik's bluesky: https://bsky.app/profile/napel.itch.io Hendrik's itch page: https://napel.itch.ioShow Notes:Strega by Johanne Lykke HolmAfter Sappho by Selby Wynn SchwartzSally RooneyGames MentionedBrindlewood BayThe BetweenNight WitchesExilesCrescent 2eIf you liked this podcast, check out the weekly Indie RPG Newsletter
Jamie and Oliver bring you the latest news from around the tabletop gaming world. From CGE failing to conjure a decent response, to Gamefound acquiring a rival they cover the stories that really matter in episode 166 of Brainwaves. Headlines Czech Games Edition announces new Harry Potter Codenames https://bsky.app/profile/codenamesgame.bsky.social/post/3lul7oqmuws25 https://boardgamewire.com/index.php/2025/07/29/reviewers-including-no-pun-included-shut-up-sit-down-boycott-codenames-publisher-cge-for-releasing-new-harry-potter-game-while-ignoring-jk-rowlings-anti-trans-rhetoric/ Gamefound Acquires Indiegogo https://gamefound.com/en/blog/post/gamefound-acquires-indiegogo https://go.indiegogo.com/blog/2025/07/gamefound-x-indiegogo-the-future-of-creativity.html Itch blocks nsfw content itch.io https://itch.io/updates/update-on-nsfw-content Updates Diamond https://icv2.com/articles/news/view/60125/diamond-moves-sell-diamond-uk-employee-group https://icv2.com/articles/news/view/60161/new-filings-diamond-consignment-dispute-sparkle-pop-amends-complaint-against-alliance-entertainment News Zatu denies exploitative environment claims https://boardgamewire.com/index.php/2025/07/21/board-game-retailer-zatu-games-denies-exploiting-low-paid-apprentices-toxic-work-culture-claims-after-wave-of-online-criticism/ Reddit post that was deleted - link to Web Archive / Way Back Machine saved version: https://web.archive.org/web/20250427174157/https://www.reddit.com/r/Norwich/comments/1k5xipq/experiences_with_employment_at_zatu_games/ Games Workshop rides high https://investor.games-workshop.com/news-posts/annualreport2025 Diana Jones Award 2025 Winners Announced https://www.dianajonesaward.org/ Obituaries Ace of Aces designer Al Leonardi passed away https://boardgamegeek.com/thread/3542362/passing-of-al-leonardi https://www.potterfuneralhome.com/obituaries/alfred-leonardi/#!/Obituary Jobs, Opportunities, and Events https://www.facebook.com/groups/TabletopJobs Playfest London https://www.minervatabletop.co.uk/playfest Patreon Shoutouts Kevin Bertram https://www.fortcircle.com/ James Naylor https://naylorgames.com/ Shaun Newman game-a-lot.fun/en facebook.com/gamealotboardgames Our Patreon https://www.patreon.com/thegiantbrain Support Us https://giantbrain.co.uk/support-us-new/ Fanroll https://fanrolldice.com/ref/2783/ Our Links Thanks very much for listening. If you like what you've listened to then the best way to help us out is to share the podcast and drop us a review and rating on itunes. You can also follow us on Oliver: https://tabletopgamesblog.com/ Discord: https://discord.gg/3bMx2HK75r Blusky Iain https://bsky.app/profile/giantbrain.co.uk Oliver https://bsky.app/profile/tabletopgamesblog.com Jamie https://bsky.app/profile/jamsandwich.bsky.social Facebook: https://www.facebook.com/thegiantbrain Website: https://giantbrain.co.uk/ Email: giantbrainuk@gmail.com
L'équipe d'Un Board Game Parfait continue son voyage dans le temps avec une visite en 2007, une année avec un TOP 3 de jeux pilliers chacun dans leur genre. On vous partage aussi nos récentes découvertes ludiques dont nos premières impression de Tidal Blades 2: Rise of the Unfolders.0:00 - Générique0:30 - Introduction8:20 - Tour de table de David (Power Grid)22:05 - Tour de table de LP (Iliad (2025) & Ichor (2025))32:05 - Tour de table de PM (Viticulture World: Cooperative Expansion)42:05 - Tour de table de Patrice (Unsettled & The Pursuit of Happiness)52:05 - Tour de table de David (Fromage)1:03:20 - Tour de table de LP (Tidal Blades 2: Rise of the Unfolders)1:18:10 - Tour de table de PM (Agent Avenue)1:21:50 - Tour de table de Patrice (Ark Nova)1:34:10 - Interlude1:34:40 - TOP 20071:38:00 - Chicago Express1:41:20 - Ran1:46:25 - Biblios1:50:20 - 1960: The Making of the President1:56:40 - Agricola2:05:45 - Cuba2:10:00 - Kingsburg2:14:20 - Galaxy Trucker2:19:40 - Brass: Lancashire2:23:50 - StarCraft: The Board Game2:29:35 - Colosseum2:37:15 - Mentions Honorables2:58:30 - Épilogue de Bruno & ConclusionSend us a textSupportez-nous sur Patreon:https://www.patreon.com/professeurboardgameVisitez notre commanditaire premium Lillojeux:596 boul. Perron, Maria, QCBoutique en ligne: https://www.lillojeux.ca/Page Facebook: https://www.facebook.com/lillojeuxYouTube: https://www.youtube.com/channel/UCVdrvh7UHAz0Q95s1o_MHyQ
A newly illustrated map of Northern Magnamund, one hundred and fifty illustrations on cards, two hundred and fifteen miniatures, and a war where you decide who wins: the Freeland Alliance or the Darklords. These are the components that make up VENGEANCE OF THE KAI, the first board game that will be released by Holmgard Press' new game division. Even if you are not traditionally a board gamer, this episode may convince you to become one. Listen as Jonathan, August, and game designer Dan Wegiel recount their war stories and show you how this board game is as cinematic as they come and a must have for those who want to have a true simulation of being a warlord in Magnamund.Click here to visit the Gamefound page for Vengeance of the Kai and learn more!
In Episode LXXIV has Mandi and Suzanne chat about Gamefound acquiring Indiegogo and review Wizards and Co, Ofrenda, Digsaw, and Courtisans. Dr. Steven Dashiell joins for a You're The Expert segment before the show wraps with a Game Pie stuffed with "Gen Con 2025 Anticipation" games. For more information on Dr. Dashiell: steven.dashiell@morgan.edu. or dashiell@american.edu https://american.academia.edu/StevenDashiell (Academia.edu) https://www.researchgate.net/profile/Steven-Dashiell (Researchgate.net) Thank you for listening! Please take a moment to rate us on your podcast listening platform. BGG Guild: https://boardgamegeek.com/guild/4131 Bluesky: https://bsky.app/profile/saltandsass.bsky.social YouTube: https://www.youtube.com/c/SaltandSassGames Twitch: https://www.twitch.tv/saltandsassgames Email: SaltAndSassGames@gmail.com
Am 31. Juli startet die 2nd Edition von Under our Sun auf Gamefound. Das hat Dennis zum Anlass genommen das Spiel mal etwas genauer unter die Lupe zu nehmen. Zusammen mit Markus von Brett & Pad, für den das Spiel sein Highlight aus 2024 ist, und den beiden Entwicklern Maximilian und David von Tabletopper Games stelle wir Euch in dieser Folge das Spiel genauer vor und hoffen wir können Euch so eine Entscheidungsgrundlage für das kommende Gamefound Projekt geben. Dennis führt uns durch die Folge. Viel Spaß und gut Brett!
July's podcast guest is Wingshan Huntley, making her first foray into game development with the upcoming Siren's Oath: The Tides Turning from her imprint, Twisted Spire. Wingshan describes her game as "a one-shot tabletop game ritual for 3–5 players, where you and your coven of mermaid witches shape a city's destiny through evocative storytelling, gut-punch choices, and stunning sculpts by Warp Miniatures."Wingshan and I had a really fascinating conversation about her relationship with gaming (which began in the womb...), fine art, the female gaze, and how all of those subjects converge in her first tabletop game. Siren's Oath: the Tides Turning will debut on Gamefound in just a few weeks but you can stay informed on Gamefound and even get a free STL mini by signing up for updates.You can also find Wingshan and Twisted Spire on Bluesky and Instagram.As usual, this podcast was exclusive to Brush Wielders Union members for a few days before being released to general audiences.brushwieldersunion.com
Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond!
Ever wondered how to turn a canceled pledge into a success story? Join us for Episode 241 of Crowdfunding Nerds, where Sean chats with Chris Loizou from SBG Editions about the art of running a successful crowdfunding campaign. Dive into Chris's experience with his project, Ascendia, and discover how personal outreach can recapture those elusive canceled pledges with a whopping 90% success rate! Why did Chris choose GameFound over Kickstarter? Tune in to uncover the strategic advantages of language-specific pages and targeted ads. Learn how transparency and direct communication overcame the hurdles of high shipping costs and tariffs. We also explore GameFound's unique features, like front-page updates and the "Endgame" feature, and discuss the platform's preference for polished, miniature-heavy projects. Plus, Chris shares tips on leveraging gaming conventions to boost sales and presence. Don't miss these invaluable insights for your next crowdfunding venture! Links to check out! Ascendia - https://gamefound.com/projects/chris-loizou/ascendia---seasons-of-thargos?refcode=yyKRMP1bGkKK15gmSR1KSA SBG Editions - https://www.sbgeditions.com/ Thank you to our sponsors! HeroTime1.com - Get a 3% discount off your Hero Time Manufacturing order using code: CrowdfundingNerds101 BridgeDist.com - We recommend Bridge Distribution & Fulfillment for US fulfillment and Amazon fulfillment. We use them for our own projects, too! CrowdfundingNerds.com/Academy - If you are looking to DIY your crowdfunding, we have highly impactful courses that teach you how to build, excite, and prepare a crowd to fund you on Launch Day! Check out our website at crowdfundingnerds.com and join our bustling community on Facebook. Stay Nerdy!
Wingshan Huntley joins us to talk about the sea, the monstrous feminine, and her new game Siren's Oath: Tides Turning, coming soon to Gamefound! If you're enjoying the show, why not consider supporting it on Patreon? You'll get access to lots of new bonus content, including my other podcast, Patron Deities! Thanks to Ray Otus for our thumbnail image. The intro music is a clip from "Solve the Damn Mystery" by Jesse Spillane, used under a Creative Commons Attribution License.
Join Fischer, Maxine, and Sean for an in-person rules deep dive podcast! We cover some common new player rules questions, as well as some advanced clarifications and rulings.DISCLAIMER: We hope this is a helpful resource, but remember that The Living Valley and rulings made by the team in the future take precedence over this video.(00:00:00) Intro(00:06:40) What's Happening!?(00:14:35) Earthborne Rangers Rules Deep Dive (01:39:00) Stuff We're IntoEmail: info@earthbornegames.com Website: https://earthbornegames.com/ Discord: https://discord.com/invite/mXN2cUNPXE Merch: https://earthbornegames.teemill.com/EBR Soundtrack: https://earthbornegames.bandcamp.com/Gamefound: https://gamefound.com/en/creators/earthborne-gamesBGG: https://boardgamegeek.com/boardgamepublisher/49415/earthborne-games Facebook: https://www.facebook.com/earthbornegames Instagram: https://www.instagram.com/earthbornegames/ Bluesky: https://bsky.app/profile/earthbornegames.bsky.social Threads: https://www.threads.net/@earthbornegames Twitter: https://twitter.com/EarthborneGames #earthbornerangers #hubworldaidalon #earthborne #hubworld #aidalon #tabletopgaming #cardgame #gamefound
L'équipe d'Un Board Game Parfait continue sa tradition avec sa classique annuelle de l'épisode Cabanon. Un épisode enregistré en présentiel avec toute l'équipe dans une ambiance festive et décontractée avec plusieurs moments cocasses au menu. On vous parle de nos dernières expériences ludiques, on répond aux questions de notre communauté Patreon, et on joue à la version HITSTER Jeux de société du Prof!0:00 - Générique0:30 - Introduction6:36 - Tour de table de Jules (Wave) 17:05 - Tour de table de Vincent (Nucleum) 26:15 - Tour de table de LP (Fate: Defenders of Grimheim) 32:40 - Tour de table de Patrice (Les Châteaux de Bourgogne)38:28 - Tour de table de PM (Lorcana: World Championship)48:48 - Tour de table de David (Emberleaf)59:28 - Interlude I1:00:00 - Chronique des Patrons1:02:44 - Question #1 (Pierre-Luc)1:15:26 - Question #2 (Miguel)1:26:51 - Question #3 (Sam)1:35:21 - Question #4 (La Flèche)1:48:40 - Question #5 (Hugo)1:53:38 - Question #6 (Samir)2:03:41 - Question #7 (Patrick)2:16:07 - Question #8 (Jean-Louis)2:20:16 - Question #9 (Hugo)2:26:23 - Question #10 (Richard)2:30:06 - Interlude II2:30:38 - HITSTER version Jeux de société2:57:58 - ConclusionSend us a textSupportez-nous sur Patreon:https://www.patreon.com/professeurboardgameVisitez notre commanditaire premium Lillojeux:596 boul. Perron, Maria, QCBoutique en ligne: https://www.lillojeux.ca/Page Facebook: https://www.facebook.com/lillojeuxYouTube: https://www.youtube.com/channel/UCVdrvh7UHAz0Q95s1o_MHyQ
In our first episode of Year 8, I talk to Riley and actual legit game designer Skye Larsen about their upcoming release: Paperback Adventures Volume 2! Check it out on Gamefound!
CMON, already struggling financially with a $3 million loss last year, suffered another major setback when its Gamefound campaign for Degenesis: Clan Wars was cancelled due to a legal dispute with IP holder SixMoreVodka. The German design studio terminated its contract with CMON after what began as a collaborative relationship deteriorated into legal battles, […]
Cultiste! Cultisti! Visto che ormai sembra essere il trend dell'estate, anche questa settimana episodio in tandem con la premiata coppia Banda & DucaConte ad intrattenervi con un mini-speciale di prim'ordine. Ovviamente, un contenuto speciale richiede un ospite speciale... ascoltare per credere!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Abyssal lakes, abyssal cats, golden cherries, fulfillment going great, OST update, shadow drop(s), Aidalon tourney, recyclables, alt-art, 2048, Cory the Engineer, Earthborne “drama”, and sitting quietly.(00:00:00) Intro(00:09:00) What's Happening!?(00:25:00) Earthborne Questions(00:53:00) Aidalon Questions(01:14:30) Stuff We're IntoEmail: info@earthbornegames.com Website: https://earthbornegames.com/ Discord: https://discord.com/invite/mXN2cUNPXE Merch: https://earthbornegames.teemill.com/ EBR Soundtrack: https://earthbornegames.bandcamp.com/ Gamefound: https://gamefound.com/en/creators/earthborne-games BGG: https://boardgamegeek.com/boardgamepublisher/49415/earthborne-games Facebook: https://www.facebook.com/earthbornegames Instagram: https://www.instagram.com/earthbornegames/ Bluesky: https://bsky.app/profile/earthbornegames.bsky.social Threads: https://www.threads.net/@earthbornegames Twitter: https://twitter.com/EarthborneGames#earthborne #earthbornerangers #rangers #hubworldaidalon #hubworld #aidalon #tabletopgaming #cardgame #gamefound
TOP 2006L'équipe d'Un Board Game Parfait continue son voyage dans le temps avec une visite en 2006, une année où l'on retrouve la fondation d'un éditeur québécois très connu qui édite son tout premier jeu. On vous partage aussi nos récentes découvertes ludiques et le Prof fait un partage émotif sur son expérience avec le jeu solo Eila et l'Éclat de la Montagne.0:00 - Générique0:30 - Introduction8:15 - Tour de table de David (Popcorn) 18:30 - Tour de table de LP (Mistborn: The Deckbuilding Game) 26:21 - Tour de table de David (Monster Train 2) 30:18 - Tour de table de LP (FLIP 7)32:37 - Tour de table de LP (Resurgence)40:02 - Tour de table de Patrice (Creature Caravan)52:05 - Tour de table de David (Eila et l'Éclat de la Montagne) 1:06:57 - Tour de table de LP (Deep Regrets)1:18:16 - Tour de table de David (Panda Spin)1:25:14 - Interlude 1:25:44 - TOP 20061:31:39 - Age of War 1:37:49 - Here I Stand 1:46:51 - De Cape & d'Épée 1:53:30 - Cléopâtre et la Société des Architectes 2:05:35 - Mavel Heroes 2:13:52 - Through the Ages: A Story of Civilization 2:25:31 - Les Pilliers de la Terre 2:32:41 - Perikles2:45:08 - J'te Gage que... 2:49:29 - Du Balai2:54:43 - Mentions Honorables 3:09:45 - Épilogue de Bruno et ConclusionSend us a textSupportez-nous sur Patreon:https://www.patreon.com/professeurboardgameVisitez notre commanditaire premium Lillojeux:596 boul. Perron, Maria, QCBoutique en ligne: https://www.lillojeux.ca/Page Facebook: https://www.facebook.com/lillojeuxYouTube: https://www.youtube.com/channel/UCVdrvh7UHAz0Q95s1o_MHyQ
In episode 225, Dean and Deron go back over their top 50 lists to discuss their overall thoughts and observations. They also discuss games they've been playing (Champions of Midgard, Cascadia, and Colosseum). If you enjoy our podcast, please consider rating us and giving us a review. If you like our YouTube channel, please consider subscribing. If you have questions you would like us to answer on the podcast, please email us at meepletownmail@gmail.com. To support us further, check out www.patreon.com/meepletown or www.buymeacoffee.com/meepletown9. Join us on Discord: https://discord.gg/uasmBx326h Make sure to check out the Gamefound campaign for Colosseum: The Grand Spectacle: https://gamefound.com/en/projects/fantasia-games/colosseum?ref=search 00:00 Intro 03:21 Champions of Midgard 08:31 Cascadia 12:39 Colosseum 25:07 Top 50 Recap Thanks for coming down to MeepleTown!
Episode 585: Meeple Nation July 2025 News Show Notes Episode release date is July 2, 2025 It is time again for our news episode. We will be talking about some gaming highlights, new games, new game announcements, and we may even manage to get to some crowdfunding games too. Come join us at the game table. Sponsorship Game Toppers SaltCON Intro of Meeple Nation The World's Okayest Podcast. Web Page Links to Episodes SaltPOD: A SaltCON Podcast Bios Email us at MeepleNation@gmail.com Patreon Instagram @meeplenation Facebook Meeple Nation Facebook Group Meeple Nation Off Air X Meeple Nation Discord Meeple Nation Come watch us on YouTube Meeple Nation Gaming Highlights Nathan Games with Dianne Azul Lucky Numbers Tsuro Douglas Azul Duel Dorfromantik Dorfromantik Duel Res Arcana Duo This episode as with all of our news episodes is broken into three sections. New Game releases: games that can now be found in the wild, new game acquisitions, and games we are eager to try. Game announcements: This is a list of games that are fulfilling maybe and have not yet reached the store shelves, unless it is a CMON game then it is on the game shelf and backers are waiting disgruntled. New game announcements also include games that are in late production and will be released at a future time. Crowdfunding is games that have piqued our interest and maybe have even been backed by us. So with that, let's turn to the table and see what games we are talking about today. New Game Releases Wondrous Creatures DC Forever The Anarchy Marvel Champions: Falcon Marvel Champions: Winter Soldier https://arkhamdb.com/ https://marvelcdb.com/ https://ringsdb.com/ New Game Announcements Clank!: Catacombs - Underworld Point Galaxy Fortunes of Scoundrel Bay Gwent: The Legendary Card Game Azure Wispwood Wroth Recall Crowdfunding Games Kickstarter Endeavor Deep Sea: Uncharted Waters Gamefound Lord of the Rings: The Confrontation
DblDubz and Tuff sit down with Rob Dougherty, CEO of Wise Wizard Games, for a jam-packed conversation spanning the present and future of the Realms (and beyond).The journey begins in Hero Realms Digital, where Rob discusses the current state of the app and what's next. From there, the crew dives into the paper side of Hero Realms, touching on production challenges, and the tough business decisions behind the ongoing delays and shifting timelines. The crew also dives deep into the universe of Star Realms, with an extended discussion on the Conquest campaign running through Gamefound, as well as the upcoming Star Trek Star Realms: Borg Invasion – an expansion featuring brand new cards, not strictly a re-skin like we saw with the first Star Trek set. Shifting gears to Draconis 8, we get new insights into its upcoming Steam release, which promises to bring a fresh wave of players into the fray. In between, Rob highlights Wise Wizard's family-friendly line Wacky Wizard Games, and the company's latest offerings in small box, high-strategy titles like Elemystic, Seeker Chronicles, and Sherlock Solitaire. This was a very candid and informative interview with Rob interjecting all sorts of great tidbits and anecdotes. Check out the Star Realms Conquest campaign on Gamefound:https://gamefound.com/en/projects/wise-wizard-games/star-realms-conquest Hero Realms Digital: 4:40Hero Realms Paper: 21:03Star Realms 34:33Wacky Wizard Games: 1:05:16Small Form Factor Games (Elemystic, Sherlock Solitaire, Seeker Chronicles): 1:10:37Star Trek Star Realms: 1:32:07Draconis 8: 1:40:00Hero Realms is a fantasy-themed expandable deckbuilding game from Wise Wizard Games.Hosts: Chris "DblDubz" Walberg, Cooper "Filtrophobe" Fitzpatrick, and John "Tuff" LabellaProducer: Chris WalbergHero Helper: https://hero-helper.com/Realms Rising: https://www.realmsrising.comPatreon: https://patreon.com/sparksandrecHyperGeometric Calculator: https://aetherhub.com/Apps/HyperGeometricCommunity Tournaments & Events Primer (+ signup links): https://www.realmsrising.com/community-events/Realms Rising Discord: https://discord.gg/8pTxKqzFDcContact S&R: contact@sparks-and-recreation.comSupport Sparks & Rec: https://hero-helper.com/support-usSparks & Recreation Website: https://www.realmsrising.com/sparks-and-recreation/Thank you so much to Level 12 Hero Sarah T., Warden Slayer, as well as Level 7 Hero Nudeltulpe!Specific songs used in this episode were:Intro/Outro Music: "Uplifting Orchestra Pack" by GoodBunny. (Under the Music Standard License)Licensed under Creative Commons BY Attribution 4.0 License Hosted on Acast. See acast.com/privacy for more information.
It's your turn...to click here to send us your comments on the showAfter the business of the UK Games Expo we managed to carve out some time for on our our good friends in the industry and chat to Lee Miller the founder of Molinarius Games to talk about him, the company and their upcoming game Time Troopers which is available on Gamefound right now.GUEST PLAYER: Lee Miller from Molinarius GamesPLAYER: JPIn this episode you'll learn:- all about Lee's entry into the tabletop gaming space and his favourite games he likes to unwind with- about how Molinarius Games got started and how it's developing and growing each year as a publisher- more about the latest game live on Gamefound right now which is Time Troopers. Check out the Gamefound link below- how composed music is playing more of an important role in board games and how the team at Molinarius are leaning into this more and moreLINKS REFERENCED IN THE SHOWMolinarius Games Website - https://www.molinariusgames.com/Time Troopers Gamefound Link Launches 27th June 2025 - https://gamefound.com/en/projects/time-troopers/time-troopersEPISODE CHAPTERS0:00 - TURN 1 - Player Count0:47 - TURN 2 - Lee Millers Turn (Molinarius Games)1:55 -Introducing Lee & Molinarius Games5:29 - How did Lee get into the hobby8:16 - What is Lee's favourite game?10:44 - What's hitting Lee's table lately?12:38 - TURN 3 - Molinarius Games & Time Troopers19:12 - What is Time Troopers?24:05 - Is Molinarius Games heading into more grand productions moving forward?26:11 - What led you to drive a solo only experience?33:28 - How does the mechanics of Time Troopers work?42:23 - Adding immersion through soundtracks50:18 - What's included in Time Troopers and when is it being fulfilled?55:04 - What are you looking forward to?57:36 - TURN 4 - The Final TurnSupport the showSUPPORTING THE SHOW- Support us on Ko-FiENGAGING WITH THE SHOWWe want your questions so engage with the show through our channels below:- Email Us - BoardGameGeek - Facebook - Instagram- Youtube - TikTok
Hey everyone, Reecius here with another article in the in-depth series. We were going to cover the Rogue, but AndresM over on Gamefound asked if we could learn about one of the magic users so I decided to oblige and so we will take a look at the most unique class in the Core Box: the Dread Mage! Back Blood Throne here: https://gamefound.com/en/projects/reecius/blood-throne-the-tower-of-sacrifice
Fischer's back, Anders is 3 people, Andrew's Mom, Maxine's shadow drop, Evan is here, tea on a farm, fulfillment underway, bread boxes, inspiration-to-reality, Barkham Horror, Anders' Switch 2 review, Metroid and Cyberpunk. (00:00:00)Intro(00:09:07)What's Happening!?(00:31:00)Special Segment(01:00:00)Mailbag(01:22:30)Stuff We're IntoEmail: info@earthbornegames.com Website: https://earthbornegames.com/ Discord: https://discord.com/invite/mXN2cUNPXE Merch: https://earthbornegames.teemill.com/ EBR Soundtrack: https://earthbornegames.bandcamp.com/ Gamefound: https://gamefound.com/en/creators/earthborne-games BGG: https://boardgamegeek.com/boardgamepublisher/49415/earthborne-games Facebook: https://www.facebook.com/earthbornegames Instagram: https://www.instagram.com/earthbornegames/ Bluesky: https://bsky.app/profile/earthbornegames.bsky.social Threads: https://www.threads.net/@earthbornegames Twitter: https://twitter.com/EarthborneGames#earthborne #earthbornerangers #rangers #hubworldaidalon #hubworld #aidalon #tabletopgaming #cardgame #gamefound
Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond!
Ever wondered how the crowdfunding giants stack up against each other? In episode 236 of the Crowdfunding Nerds podcast, Andrew and Sean dive into the competitive dynamics of Kickstarter, GameFound, and BackerKit. How is Kickstarter's community engagement evolving under Asher McClanahan's leadership? And what does BackerKit's million-dollar equity crowdfunding move mean for the industry? We also explore the intriguing world of organic search traffic with Ahrefs, comparing Kickstarter's vast reach with GameFound's niche focus. Could Kickstarter's traffic surge from India be a sign of bot activity? We unravel this mystery and emphasize why creators must build their own audiences. Plus, we tackle the controversial use of AI-generated art in Kickstarter projects. Is it a shortcut to success or a credibility killer? Join us as we connect these insights to the philosophical themes of AI from Metal Gear Solid 2. Tune in for a deep dive into the strategic choices that could make or break your crowdfunding campaign! Links to check out! Backerkit Equity Crowdfunding - https://wefunder.com/backerkit Ahref Crowdfunding Platform Breakdown - https://www.facebook.com/100000937035637/videos/pcb.1396911901577254/1236032491410128 MGS2 Codec Call - Raiden Warned About AI Censorship - https://www.youtube.com/watch?v=-gGLvg0n-uY Thank you to our sponsors! HeroTime1.com - Get a 3% discount off your Hero Time Manufacturing order using code: CrowdfundingNerds101 BridgeDist.com - We recommend Bridge Distribution & Fulfillment for US fulfillment and Amazon fulfillment. We use them for our own projects, too! CrowdfundingNerds.com/Academy - If you are looking to DIY your crowdfunding, we have highly impactful courses that teach you how to build, excite, and prepare a crowd to fund you on Launch Day! Check out our website at crowdfundingnerds.com and join our bustling community on Facebook. Stay Nerdy!
This week Devin, Liam, and Sydnie chat all about the goodies that came in Sydnie's gamefound pledge, most noticeably the sealed-focused set Crucible Clash.If you wish to donate to HFFS here is our Patreon link: https://www.patreon.com/hffspodcast • Please subscribe if you enjoyed this episode, leave a review on Apple with your thoughts, and share it on your social channels. We appreciate any and all support. // If you wish to connect with, join our Discord, link below, or email us: hffspodcast@gmail.com. Connect with Sydnie on Discord: SCSteele // Blake on Discord: blvdblake // Devin on Discord: DevDevJoin our Discord to talk about episodes and help shape future ones! https://discord.gg/w6vbkWF6Xh
Episode 580: Meeple Nation May 2025 News - New Games, Announcements, & Crowdfunding! Release Date: May 28, 2025 Welcome to Episode 580 of Meeple Nation, The World's Okayest Podcast! This week, Nathan, Douglas, and Dave pull up a chair to the game table to dive into all the exciting news from the board gaming world for May 2025. We're covering a ton of ground, including: New Game Releases: Discover what's just hit the shelves and is ready for your game night! New Game Announcements: Get the scoop on upcoming titles that have the community buzzing. Crowdfunding Games: We'll highlight some intriguing projects currently seeking support on Kickstarter and Gamefound. In this episode, we chat about: Our Gaming Highlights: Nathan: Twilight Inscription Flip 7 Hadrian's Wall Douglas: Arkham Horror Dave: Dominion Hot New Releases: Marvel Champions: Silk Hero Pack Marvel Champions: Black Panther Hero Pack (Suri) Cyclades: Legendary Edition Parks Second Edition Knitting Circle Zombicide 2nd Ed: PariZ Marvel Zombies Marvel Zombies: X-Men Resistance Santorini: Pantheon Edition Toy Battle Tiny Turbo Cars Dragon Eclipse Pokemon Critter Kitchen Emerald Skull Exciting Announcements: Battle for Hoth (Command and Colors) Risk GI Joe: Special Missions Risk Legacy 7 Wonders Dice Lord of the Rings: Duel for Middle-Earth 7 Wonders Architects Slam Throne Pogs Sea Salt & Paper: Extra Pepper Lorcana: Reign of Jafar Grand Central Skyport Skyrise Cloud City The Anarchy Hadrian's Wall Dry Erase Board SETI: Space Agencies Mystery of the Abbey In the Footsteps of Darwin: Correspondence 7 Empires Crowdfunding Spotlight: Kickstarter: Flamecraft Duels Gamefound: Aeon's End: Beyond the Breach A huge shout-out to our amazing sponsors, Game Toppers and SaltCON! Whether you're a veteran gamer or just getting into the hobby, there's something for everyone in this action-packed episode. Join us for your essential dose of board game news and discussion! Connect with Meeple Nation: Website: Meeplenation.com SaltPOD: A SaltCON Podcast: SaltPOD Email: MeepleNation@gmail.com Patreon: Meeple Nation Instagram: @meeplenation Facebook Page: Meeple Nation Facebook Group (Meeple Nation Off Air): Meeple Nation Off Air X (Twitter): @MeepleNation Discord: Meeple Nation YouTube: Meeple Nation Thanks for listening! If you enjoyed the show, please subscribe, rate, and review us on your favorite podcast platform!
This week we invited King of Bling back, who at the time of this recording was the KeyForge player with the most recorded wins with Prophetic Visions. As such that also afforded him two extra decks and experience with this upcoming set.He joins Blake and Devin to bestow his thoughts and wisdom of Prophetic Visions, which should be heading to all the Gamefound backers as you read this. Hope you enjoy!If you wish to donate to HFFS here is our Patreon link: https://www.patreon.com/hffspodcast • Please subscribe if you enjoyed this episode, leave a review on Apple with your thoughts, and share it on your social channels. We appreciate any and all support. // If you wish to connect with, join our Discord, link below, or email us: hffspodcast@gmail.com. Connect with Sydnie on Discord: SCSteele // Blake on Discord: blvdblake // Devin on Discord: DevDevJoin our Discord to talk about episodes and help shape future ones! https://discord.gg/w6vbkWF6Xh
Denver-based game creator Luke Stratton, a former concert lighting designer, developed a pirate-themed tabletop RPG called “Pirate Borg” during the pandemic. However, his business is now facing significant challenges due to new import tariffs that have more than doubled the cost of manufacturing game components in China from $50,000 to $125,000. With limited alternatives, […]
Discover the latest on GTA 6's popular delay and Alien: Rogue Incursion's new flat-screen version, alongside FGG Games' RPG spotlight, GameFound's initiative for aspiring creators, US-made Botch Dice, significant publisher news, and fresh TTRPG releases and bundles. About Audio EXP Audio EXP is Geek Native's highlights podcast. Each week, there's a recap of some favourite or exciting geeky news, conventions, interviews, and thought pieces. The average length of the podcast is around 10 minutes long. You will find a transcript of this week's podcast and links to the stories mentioned here: https://www.geeknative.com/172918/audio-exp-podcast-286-aliens-and-mimics/
Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond!
Ever wondered what it takes to launch a successful Kickstarter campaign for a tabletop game? In episode 229 of the Crowdfunding Nerds podcast, Andrew and Sean dive into the secrets of Kickstarter success, inspired by Andrew's recent experience speaking at a Kickstarter webinar. Invited by Asher McClanahan, Kickstarter's Head of Games, Andrew shares the strategies that can make or break your campaign. From mastering Kickstarter's referral metrics to building a dedicated email list, we cover it all. Discover why simplicity in messaging is key, how to effectively use stretch goals, and why understanding your game's unique appeal is crucial. Plus, get the inside scoop on Kickstarter's new features like the late pledge system. Whether you're in it for business or passion, this episode is packed with insights to elevate your crowdfunding game. Tune in to learn how Kickstarter and GameFound's rivalry is shaping the future of crowdfunding! Links to check out! Kickstarter Webinar - www.youtube.com/watch?v=C5fmC5zJAR0 Kickstarter Referrals Explained - crowdfundingnerds.com/kickstarter-referrals-explained-deep-dive-into-4-tabletop-campaigns-that-funded-successfully What information can be found in the “About the creator” section? - help.kickstarter.com/hc/en-us/articles/7089803740059-What-information-can-be-found-in-the-About-the-creator-section Hive Interactive Pledge Manager - crowdfundingnerds.com/hive Do it yourself with the Crowdfunding Nerds Academy! - crowdfundingnerds.com/academy Check out our website at crowdfundingnerds.com and join our bustling community on Facebook. Stay Nerdy!
Season 4 Episode 40 "Buer Game's 1490 Doom" Today we speak with Eric Robertson and Cody Taylor, the creators of the exciting new tabletop war game "1490 Doom"Find more information:Gamefound: https://gamefound.com/en/projects/bue...Buer Games: https://www.buergames.com/1490-doomBe sure to follow 1490 Doom on Instagram and Facebook: @1490DoomSend us a textGrab our swag and merch: The Nerdy Old Men Podcast | TeespringSupport the showThe Nerdy Old Men Podcast | Facebookhttps://www.youtube.com/@nerdyoldmenpodcast2973/streams
Michael Boggs and Cory DeVore join the podcast to talk about all things Hubworld: Aidalon! You've got questions, and they've got answers.Support Hubworld: Aidalon on Gamefound - https://gamefound.com/en/projects/earthborne-games/hubworld-aidalon(00:00:00) Intro(00:06:06) Whats Happening??(00:22:08) Rangers Listener Question(00:25:12) Aidalon Talk(00:43:42) Aidalon Listener Questions(01:36:52) Stuff We're IntoEmail: info@earthbornegames.com Website: https://earthbornegames.com/ Discord: https://discord.com/invite/mXN2cUNPXE Merch: https://earthbornegames.printful.meEBR Soundtrack: https://earthbornegames.bandcamp.com/Gamefound: https://gamefound.com/en/creators/earthborne-gamesBGG: https://boardgamegeek.com/boardgamepublisher/49415/earthborne-games Facebook: https://www.facebook.com/earthbornegames Instagram: https://www.instagram.com/earthbornegames/ Bluesky: https://bsky.app/profile/earthbornegames.bsky.social Threads: https://www.threads.net/@earthbornegames Twitter: https://twitter.com/EarthborneGames #earthborne #earthbornerangers #rangers #hubworldaidalon #hubworld #aidalon #tabletopgaming #cardgame #gamefound #tcg #ccg #lcg
On this episode, Greg tells us about yet another zombie theme remake, we talk a bit about all the games we've been playing at local game days.We respond to some comments from previous episodesand finally, we embrace the changing of Seasons in our deep dive.Social MediaAgricola: Dead Harvest Gamfound LinkSeasons
Mais um episódio de Mau Acompanhado para a sua semana e, com ele, mais uma treta envolvendo as palavras: Neymar, traição, helicópteros, Léo Dias, SBT, família tradicional, "exposed" e fofoca. Só faltaram mesmo futebol e camisinha. E o BBB? Ouça e descubra! UBISOFT Mergulhe no Japão Feudal em Assassin´s Creed Shadows: https://mauacomp.page.link/Assassins_Creed_Shadows_MA ESTANTE VIRTUAL Garanta sua nova leitura no Mês do Consumidor: https://mauacomp.page.link/Estante_Virtual_Mes_Consumidor OZOB: A CYBERPUNK BOARDGAME Fique de olho na nossa página do Gamefound! GRUPOS MAU ACOMPANHADO
Dan has returned from ATOM 25 and has the latest roundup of gaming news for you! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Czech Edition Games has announced an expansion AND storage solution in one, Lost Ruins of Arnak: Adventure Chestout Q3 ‘25 ($80) Preorder Steamforged Games announced the tabletop version of their massively popular PC game. Helldivers 2 Board Game will be on crowdfunding next month (Gamefound). More on it once it is up on next month's Munchkin Land Eagle Gryphon has Released House of Fado, a lighter version of Vital Lacerda's Gallerist. Order ($60) After a successful KS Paverson Games will release Luthier a followup to their amazing 1st game Distilled into retail Q2 ‘25 (~$70) Restoration Games previewed Battle Monsters, to go up on Kickstarter 25 (Sign up to be reminded). Link to BGG for Battle Masters to see what it was like. AllPlay has announced Sail Legacy, which is a take on their regular 2p coop trick-taker. They haven't said a whole lot more other than a KS campaign later in the year and some details on the game. Hachette games will release Mythical Dice, a version of the original Mino Dice by Iello here in US May ‘25 (~25) I will give 2 a show till I cover them all. 1st up today NerdIncorrect which is the Twitch Channel who does Codenames Live! Tim Riel hosts this 2 on 2 Codenames each week with a regular cast and a new cast which is guests to it. And it's great to watch, NSF (language) but amazing. And our 2nd creator today is Tabletop Vibes This one is a youtube channel doing some reviews, unboxings top 10 lists a lot of great content Crowdfunding KICKSTARTER Marrakesh Expansion 2: Gems & Experts Formaggio -- Fromage reprint and stand alone expansion Tiny Epic Dungeons Adventures Alpha Clash Cosmic Conquest [su_signoff]
Dan has returned from ATOM 25 and has the latest roundup of gaming news for you! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Czech Edition Games has announced an expansion AND storage solution in one, Lost Ruins of Arnak: Adventure Chestout Q3 ‘25 ($80) Preorder Steamforged Games announced the tabletop version of their massively popular PC game. Helldivers 2 Board Game will be on crowdfunding next month (Gamefound). More on it once it is up on next month's Munchkin Land Eagle Gryphon has Released House of Fado, a lighter version of Vital Lacerda's Gallerist. Order ($60) After a successful KS Paverson Games will release Luthier a followup to their amazing 1st game Distilled into retail Q2 ‘25 (~$70) Restoration Games previewed Battle Monsters, to go up on Kickstarter 25 (Sign up to be reminded). Link to BGG for Battle Masters to see what it was like. AllPlay has announced Sail Legacy, which is a take on their regular 2p coop trick-taker. They haven't said a whole lot more other than a KS campaign later in the year and some details on the game. Hachette games will release Mythical Dice, a version of the original Mino Dice by Iello here in US May ‘25 (~25) I will give 2 a show till I cover them all. 1st up today NerdIncorrect which is the Twitch Channel who does Codenames Live! Tim Riel hosts this 2 on 2 Codenames each week with a regular cast and a new cast which is guests to it. And it's great to watch, NSF (language) but amazing. And our 2nd creator today is Tabletop Vibes This one is a youtube channel doing some reviews, unboxings top 10 lists a lot of great content Crowdfunding KICKSTARTER Marrakesh Expansion 2: Gems & Experts Formaggio -- Fromage reprint and stand alone expansion Tiny Epic Dungeons Adventures Alpha Clash Cosmic Conquest [su_signoff]
Cory joins the kid's table, creative half-dreams, secret videos, card themes, did Rangers influence Aidalon, Michael Game, GoT finale, falling for video game characters, and weird gamer flexes.Follow Hubworld: Aidalon on Gamefound: https://gamefound.com/en/projects/earthborne-games/hubworld-aidalon(00:00:00) Intro(00:07:22) Updates(00:38:45) Listener Questions(01:17:45)Stuff We're IntoEmail: info@earthbornegames.comWebsite: https://earthbornegames.comDiscord: https://discord.com/invite/mXN2cUNPXEGamefound: https://gamefound.com/en/creators/earthborne-gamesBGG: https://boardgamegeek.com/boardgamepublisher/49415/earthborne-gamesFacebook: https://www.facebook.com/earthbornegamesInstagram: https://www.instagram.com/earthbornegames/Bluesky: https://bsky.app/profile/earthbornegames.bsky.socialThreads: https://www.threads.net/@earthbornegamesTwitter: https://twitter.com/EarthborneGames
Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond!
Episode 218 of Crowdfunding Nerds is here, and we're diving deep into the world of crowdfunding platforms! Have you ever wondered how Kickstarter and GameFound stack up against each other? Or what goes on behind the scenes of our podcast? Join us as we tackle these questions and more! Andrew is determined to address your feedback and share insights from recent episodes featuring GameFound's CMO, Alex Radcliffe. We're not about hit pieces; we're about honest, constructive dialogues. Kickstarter's recent article claims an impressive 80% success rate for game projects. Is this a strategic counter to GameFound's assertions? We analyze the competitive landscape and discuss how both platforms are evolving. Plus, we share our wish list for Kickstarter features and invite you to suggest future interviewees! Tune in for a candid chat about transparency, innovation, and the future of crowdfunding. Don't miss it! Links to check out! 2024 Was a Big Year for Games on Kickstarter: https://updates.kickstarter.com/kickstarter-biggest-platform-for-games/ Gamefound is #1 Board Game CF platform - 2024 summary: https://gamefound.com/en/blog/post/gamefound-no1-2024-summary Check out our website at crowdfundingnerds.com and join our bustling community on Facebook. Stay Nerdy!