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Today we are talking about AI Marketing,Marketing Trends, and The caber toss with guest Hayden Baillio. We'll also cover Drupal core 11.3 as our module of the week. For show notes visit: https://www.talkingDrupal.com/532 Topics AI in Marketing: Hayden's Insights The Role of AI in Content Creation Challenges and Ethical Considerations of AI AI Training Data and Bias AI in Security Testing AI Replacing Jobs The Future of Marketing with AI Highland Games and Personal Hobbies Resources Drupal core 11.3 release highlights Carsinisation Guests Hayden Baillio - hounder.co hgbaillio Hosts Nic Laflin - nLighteneddevelopment.com nicxvan John Picozzi - epam.com johnpicozzi Fei Lauren - feilauren MOTW Correspondent Martin Anderson-Clutz - mandclu.com mandclu Brief description: Have you been wanting a version of Drupal core that moves away from the hooks system, has PHP 8.5 support, or has better support for asynchronous queries? The newly released Drupal core 11.3 has all these and more. Module name/project name: Drupal core 11.3 Brief history Created in the last few days (hopefully) by the time this episode is released Changes Performance improvements New MYSQLi database driver. In combination with the PHP Fibers support added in Drupal 10.2, this should allow Drupal sites to run much faster. Not all hosting environments will have PHP configured to work with the new driver, so for now the new driver is in an experimental core module you will need to install to try the new driver Drupal can now lazy load multiple entities at a time using Fibers PHP 8.5 support should also improve performance, as will a number of caching improvements Some early testing in the community indicates some significant improvements for pages loaded from cold cache, anywhere from 30 to 40% fewer queries One of the significant changes in Drupal core 11.2 was the addition of HTMX as the intended successor to Drupal's older AJAX system. Drupal core 11.3 includes some significant steps on the path to replacing all the places that AJAX system in core There's a new HTMX factory object with methods to abstract the specifics of the attributes and headers needed to implement HTMX HTMX is now used for the Form Builder and ConfigSingleExportForm BigPipe no longer uses the older AJAX API, which itself uses jQuery New Workspace Provider concept, will be interesting to see what new possibilities this creates New administer node published status permission, previously required the much broader "administer nodes" permission Drupal core 11.3 also includes some capabilities that previously required contrib modules Links created within CKEditor5 now dynamically link to the entity and when rendered will automatically point to the most recent alias. Previously Drupal sites needed the Linkit module, which has been part of Drupal CMS since its release at the start of the year Drupal CMS is also heavily based on Drupal's recipe system, which includes the ability to automatically import content included within a recipe. Until now you still needed the default_content module to export content as YAML for inclusion in a recipe. With Drupal 11.3 you can export all entities of a particular type, optionally filtered by bundle, and optionally including all dependencies Many of Drupal's remaining hooks, particularly those for themes, now have OOP class replacements, so we're now very close to being able to deprecate .module and .theme files Listeners may remember that the Navigation module was added as an experimental module in Drupal core 10.3. In 11.3, the module is now officially stable, so the rethought admin menu that originally debuted as part of the Gin admin theme is now fully realized in Drupal core SDCs can now be marked to be excluded from the UI, for example if they are meant to only be nested within other components Drupal core 11.3 also introduces some new deprecations: Migrate Drupal and Migrate Drupal UI officially deprecated now that Drupal 7 is EOL Also field_layout, which was ultimately superseded by Layout Builder Promoted and Sticky fields are now hidden by default (an issue created more than 20 years ago! A five digit issue ID) - the user who created it had a drop.org username lol Another issue that sets the "Promoted" default value to FALSE for new content types was also resolved, but only 15 years old. It had a six-digit issue ID - barely! Theme engines have been deprecated! This may be the last feature release of Drupal core before version 12, which could drop as early as June 2026 We'll include a link to the release highlights, but by the time you hear this there should also be an official announcement from Gabor and the DA with additional details
In this episode, we speak with Dr Fraser Brown, Gastroenterology trainee and current Research Fellow at the Northern Endoscopy Training Academy (NETS). Fraser shares insights from his three-year fellowship, spent advancing his own endoscopy skills, training others in endoscopy, and working towards a master's degree in medical education. If you're considering an endoscopy-focused OOP year, interested in incorporating education into your future career, or simply exploring the fellowship opportunities available, this episode is one you won't want to miss. Enjoying the podcast? Leave us a review on Apple (apple.co/3vCPuaz) or Spotify (spoti.fi/48y8oho). Get in touch with us at @BSGTrainees on Twitter.
(And Why It Still Matters)Welcome to the Holistic Healing Hour, hosted by Grandpa Bill!
Nick and John have posted eight Hallmarked Man conversations since its publication last month and, as interesting as their back-and-forth talks have been, South Wales to American Fly Over Country, Lake to Shed, much of the best theorizing and interpreting of Strike 8 has been happening in the comment threads beneath those posts and in email messaging with John. Determined that these insights wouldn't be lost or invisible to Serious Strikers, they chose ten of the most challenging for a fun introduction to the fandom conversations readers not privy to the backchannel moderators network or who neglect the comment threads are missing.In addition, Nick shares the credible speculation that Rowling's weeklong absence from tweeting has been because she is on her Samsara yacht in the South Pacific, circling Bora Bora, believe it or don't. John quizzes Nick, too, about the election in South Wales, Caerphilly to be exact, and the reason the results in that dependably Labour area have the UK buzzing (and why Strike readers might expect the populist party victories will color Strikes 9 and 10).A quick ‘table of contents' for their hasty review, then, followed by links and transcripts! Enjoy — and, yes, have at in the comment threads, please, the locus of Strike fandom conversations.* Ed Shardlow: Gorilla Ryan* Vicky: Boxes and Plush Toys* Sandra Hope: Traditional Symbolism* Justin Clavet: Only Fans Gaffe (Ed Shardlow -- ‘Not Proven' error)* Bora Bora* Justin Clavet: On Manhood* Ed Shardlow: Ickabog Parallel Book Theory* Sandra Hope: Hallmarked Man as Rowling's ‘Greatest Hits' allusion collection* LC - Dorothy Sayers* Kathleen O'Connor -- Alternative Incest* Caerphilly elections -- UK meaning* Ring Composition ProjectPromised Links and Transcripts:* Ed Shardlow's ‘Gorilla Ryan' TheoryThe Ryan the Gorilla theory came to me at the point in the book where Robin has an epiphany following an impulse to look up the meaning of a name. I think this was the Jolanda-Violet realisation, but I thought she'd suddenly realised the full extent of Ryan's dark side, with the significance being the previously noted meaning of his name “Sea King” suggesting a connection between him and Wade King.That theory seemed very flimsy at first, but on further examination it might have some mileage. There are some notable differences between the attack in the Land Rover and the previous ones. Although we imagine the attacker wearing a gorilla mask, there's no mention of it, and in fact it says she can see his face. Also the Land Rover attacker makes no demands that she, “Stop” or, “Leave it”. She hits Wade with the pepper spray, which of course, would be difficult for Ryan to cover up, but she didn't inflict any such injuries on the gorilla attacker. Wade clearly intends to hurt her, whereas the other attacks had no physical violence and look very much like they were just intended to scare her.1) It's hinted that Branfoot knows about Robin's rape, and she says it's on the internet, but we never get any indication that King or Griffiths know about it. Strike and Robin never consider that the attacker might be someone who knows about it because they're close to Robin. That seems like an oversight.2) The gorilla attacker never refers to a specific case. Murphy may be scaring her into quitting the job and getting away from Strike, whereas a suspect would want her to stop investigating their specific case.3) The police don't take the rubber gorilla and dagger for DNA testing. That's pretty strange, unless there's someone on the inside blocking the investigation.There's a bit of an issue with the guy in the green jacket, who presumably Robin can see isn't Ryan when he's on the industrial estate and outside her flat. Presumably that was Wade.So, there would need to be some explanation for how or why Murphy is wearing the same jacket when he accosts her with the ceremonial dagger. But that's not insurmountable.Murphy would have been very surprised to encounter Matthew (sic, he means ‘Martin' -ed.), who he knows from Masham, outside Robin's flat. The narrative very much prompts us to think there's something going on with Murphy, but then we put this down to his work issues and associated relapse, but perhaps that blinds us (and Robin) to another possibility. And if it is the case, then Strike hasn't just let Robin go to dinner with his romantic rival, but she's heading into mortal danger. Were his instincts subconsciously alerting him to the threat? Did he leave it too late to shout, “Brake!” again?Nicola Reed's Objection to ‘Gorilla Ryan' (Sandy Hope, too)Kathleen O'Connor's Cogent Counterpoint to John's Incredulity about No One Noticing How Short Faux-Wright was in the Ramsay Silver footageVicky on the Interpretation of Robin's “Stuffed Toy” DreamBrenna Hill asks ‘Why is the New Ellacott Puppy Named Betty?'Sandra Hope Jumpstarts Conversation about Traditional Symbolism in Hallmarked Man* Masonic Orb Pendant for sale on Etsy ($795)* Jacob's Ladder Mosaic in Masonic Hall, London (Alamy)* The Bohun Swan (‘Chained Swan') (Wikipedia)Justin Clavet: The ‘Only Fans' Gaffe· I commented on the Hogwarts Professor gaffes pillar [Placeholder, ed.] post about the OnlyFans error - that the OnlyFans website was launched in November 2016, but in the book, the murdered Sofia is said to be a prolific OnlyFans poster before her disappearance in June of that same year. The OnlyFans account is only a small point in this large plot, but one that is repeatedly referred to, and Sofia's OnlyFans account is what ultimately brought her to the attention of her killer. For such a meticulous plotter and, as John would say, “OCD” author as Rowling is, does this real-world chronological impossibility give you pause? What other big historical error like this can be found in her books?· Did you notice that the interview with the pornstar occurs in chapter 69? I think Rowling was having a bit of (structural) fun and winking at the observant reader with that one.* Justin Clavet's 3 September ‘Gaffes' posting about ‘Only Fans'The reference to OnlyFans in chapter 33 (p. 269) felt anachronistic to me, as I don't remember ever hearing about the website before the pandemic era. And sure enough, according to Wikipedia (citing a New York Times article), the website didn't launch until November 2016. Therefore, Sofia – who was murdered in June 2016 – could not have been a prolific OnlyFans poster. Sofia's supposed OnlyFans account is referenced several further times throughout the book. Based on data from Google Trends, it seems incredibly unlikely that Strike and Robin would have readily known what OnlyFans was in late 2016/early 2017. So Where is Bora Bora?The Caerphilly 2025 Election: Victories for Left and Right Wing Populist Parties* 2025 Caerphilly Bi-Election (Wikipedia!)* UK's Ruling Labour Suffer Crushing Defeat Against Political Insurgents at Ballot Box (Breitbart)Justin Clavet ‘On Manhood in Hallmarked Man'The biggest thing that struck me in this book was the persistent themes of manhood woven throughout: the responsibilities, relationships, and hardships of men. * The central crime is linked with a secretive fraternal organization. * It opens with the death of Strike's father figure Ted, a “proper man” (p. 38), by whose maxims Strike is newly resolved to live. * We learn that Ted would've murdered (or been murdered by) his father Trevik if he hadn't left home and joined the army (p. 39), just like Strike would have come to blows (or worse) with his step-father Whittaker if he hadn't left home and joined the army. * While he loses the man he called his dad, he has a real meeting with his natural father for the first time. Rokeby shares that, in Strike, he had produced a proper man” (p. 747). * Strike celebrates not having fathered a child (while Robin is distraught in the wake of her own lost child, and devastated that the option to be a mother may no longer be hers to choose).* Richard de Leon says that his brother Danny was made the way he is because of his father's mistreatment. * Strike is bewildered that Danny (who integrates his brother's Christian name into his porn name, Dick de Lion) and Richard could be so close and share so much with each other, contrasting this with his own relationship with Al. * Leda and Rena are both shown to have suffered because of the absence of their more stable brothers. * Strike observes that “men are seen as disposable in certain contexts” (pp. 107f).* Wardle, who is shown to be a caring and dedicated father to his young child, opens up to Strike about his depression and his marriage troubles. * Strike reflects on the shallow friendships he has with other men, and later sees how this kind of friendship can be toxic with the wrong personalities (in Powell, Pratt, and Jones, p. 860). * Strike fears Wardle may be at risk of suicide. Niall is found to have committed suicide after his brother in arms was horrifically executed by Islamist combatants. The public can't be bothered to care about the tragic loss of this man who heroically put his life on the line for his country - preferring instead to lend their attention to the spectacle of another man, Branfoot, who went to extreme lengths to indulge his basest and most perverse desires (p. 873).Like many events in this book, this theme - with characters showing genuine concern and thoughtful consideration of complex men's issues - is a mirror image of one presented in Troubled Blood with the character of Carl Oakden and his cynical men's rights grift.This barely scratches the surface of the notes that I took on this theme, which I saw running deep through the whole book. I wondered if I was just seeing this in the text because of my own perspective as a man, or if it really was there. Indeed, you could find hints of this theme in each of the preceding seven books. But the structural clues left me convinced it was intentional. And when I watched this video (https://robert-galbraith.com/robert-galbraith-discusses-the-case-in-the-hallmarked-man/) the day after finishing the book, there was no doubt.Justin Clavet on the Hallmarked Man Dedication and Rokeby's Gratitude· I connected the book's dedication to Sean and Nadine Harris with Rokeby's statement on p. 748, “Not everyone's got a mate called Leo ‘oo stops ‘em livin' rough” and that he attributes his artistic and financial success to his friend's generosity and charity.Ed Shardlow on The Ickabog as Hallmarked Man's Parallel BookConscious of the links between the first 7 books of the series and the Potter books, and with three books purportedly remaining in the series, I was primed to see a connection between The Hallmarked Man and one of Casual Vacancy, Christmas Pig or the Ickabog. I didn't have any predisposition to it being any of those. Even if Rowling is taking them in some sort of chronological order, there's reason to believe the orders of conception, writing and publishing may differ.At the end of Part One, I thought the Ickabog looked like the best fit based on the fact that the central mystery of who the body in the vault was has a certain similarity to the mystery of the Ickabog itself and whether it was real or a myth. The importance of the truth and the damage done by lies are fundamental to the Ickabog story, and I thought from the start those were major themes in THM.The other correspondences I've spotted:* The police, in various guises, like the royal guard play an important part, largely inept, self-serving, and perpetrators of miscarriages of justice.* The aristocrats - Lord Branfoot, Lady Jenson, Dino Longcaster - lie and deceive to protect their own interests, causing untold damage in the process.* There's terrorism, and terrorism being used to spread fear and division.* Ultimately Rupert and Decima, two sexes but one entity, produce an offspring that may have been defective or corrupted by the state of the world he was born into, but seems to have emerged happy and healthy. Daisy Dovetail having persuaded Rupert the Ickabog that humanity was worth making compromises for.* The main antagonist traps a woman in his house. I thought their names were Esmeralda and Sapphire, but it's Lady Eslanda not Esmeralda… But apparently Eslanda can mean emerald, or VIOLET, or truth… So Eslanda corresponds to both Sapphire and Jolanda!* We visit a feudal state* Ben Liddell – the soldier killed in an incident in a land where there shouldn't have been any military conflict happening and it being covered up by the government* Sandra Hope: The Footprint!Ed Shardlow, I can't wait for your show on the parallels between THM and the Ickabog!!! I just finished rereading both of them and I'm losing my mind! Omg, the footprint: “The Flaw in the Plan (ch32) is that the footprint is hopping (not so much terrifying as ludicrously funny) and Strike noting that the bearer of the footprint in the vault has a limp!! Please let this conversation happen soon!!Sandra Hope: Strike 8 as a ‘Rowling's Greatest Hits Album' of Allusions:Allusions that took my breath away:* Ectopic pregnancy- TB* Schadenfreude- CC* “So many babies”- not just born, but what they're born into- Ickabog borndings* Human trafficking ring- RG* Woman buried in/under concrete- TB* Staged murder involving mutilation- Silkworm* Violent attacks & subsequent PTSD- a Rowling theme in every book, but especially CE & LW* DNA testing & fatherhood- CV, TB* Guys trying to find right time to ask a potential partner a question- GOF lol* Valentine's Day mishaps- CS, TB* Behavior of abandoned mothers-Silkworm (& HBP), specifically Merope, Leonora, Decima (also Leda)* Journalism as a weapon- GOF, OOP, Silkworm, RG* Potential ill usage of mirrors- SSNot a complete list by any means lolLC – Dorothy Sayers Connection?I don't know if there is anything in my seeing parallels between Cormoran and Robin and Peter Wimsey and Harriet Vance (Dorothy Sayers): Peter and Harriet had a very long acquaintance before they finally got engaged, with lots of twists and turns. Peter goes deep undercover in an ad agency in one novel; the feel of it was very similar to Robin going deep undercover in Lethal White. Also, the Sayers novel “Five Red Herrings” also features five men--in this case, five men who could have been the murderer (instead of the victim). Sayers also had very intricate plots that were puzzles--and was a Dante scholar. I believe Jo has mentioned that she admired Sayers. I don't know if these are just interesting parallels that Jo is having fun with or not, but they certainly seem to be more than coincidences. Thanks!Kathleen O'Connor – Alternative Incest Big Twist IdeasI'm impressed by your arguments that we will see some shocking twists – in addition to the shocking twist that Rokeby is actually, in his old age, a good father to his mature son, Cormoran, and not at all the image-focused a*****e we have seen through Strike's eyes up to now. I don't think, however, we will find that Rokeby is not Strike's father. That revelation would dilute Strike's growth in terms of his realizations that he has been mistaken about many things that he has taken for granted in his life. Instead, I think instead we will see a continuation of Robeby's rehabilitation until eventually, like Snape, Rokeby makes some kind of big sacrifice to aid Cormoran or someone/something else important to Cormoran. Also, even though Strike does not physically resemble Rokeby, he does resemble Prudence: * “Seeing them face to face, Robin spotted her partner's resemblance to Jonny Rokeby for the first time. He and his half-sister shared the same defined jaw, the same spacing of the eyes. She wondered – she who had three brothers, all of the same parentage – what it felt like, to make a first acquaintance with a blood relative in your forties. But there was something more there than a faint physical resemblance between brother and sister: they appeared, already, to have established an unspoken understanding.” - The Running Grave And: * “In youth, Strike knew, Rokeby had been exactly as tall as his oldest son, though he was now a little shorter.” - The Hallmarked Man Maybe the big twist and incest plot is connected to either Switch or Whittaker. As we learn from Wikipedia in Career of Evil, Jeff Whittaker never knew who his father was. A strong possibility could be that Patricia Whittaker's own father, Sir Randolph, had gotten her pregnant with Jeff. In that case, keeping that secret – as well as simply keeping the baby away from Leda – could have been the motive for a Whittaker family member to have killed Leda. An even bigger twist might be that Leda did commit suicide, using exactly the method of Krystal Weedon, after she realized that she was Whittaker's sister. Would it be possible for Trevik to have met up with Patricia Whitaker in London and gotten her pregnant? Regardless of the incest angle, I do think we might find that Leda, whose life choices have not allowed her to develop the strength or discipline to face hard truths, may have committed suicide rather than cope with some kind of guilt (maybe she found out what happened to Lucy?). There are multiple examples that foreshadow these possibilities – off the top of my head, there are “naughty boy” wealthy aristos (Freddy Chiswell, Alexander Graves, Will Edensor, Jago Ross) who might parallel Sir Randolph or Jeff Whittaker, and multiple characters who confuse suicide with sacrifice or who simply cannot face what they have done (Cherie Gittins, Krystal Weedon, Yasmin Weatherhead). Rhiannon Winn and Ellie Fancourt both commit suicide because they cannot cope with the shame they feel as a result of others' cruelty.Also, I can think of two points that support your idea that we will find out some bad things about Ted. Number one, the revelations that Dumbledore was extremely flawed are crucial to Harry's story. In fact, I suggest that writing characters who are not merely “gray” but who are simultaneously really good and really bad is a “golden thread” of Rowling's work. And, number two, we hear multiple times that Ted taught Strike, “There's no pride in having what you never worked for” while Rokeby says “I don't wanna die wivvout knowin' ya. You fink I 'aven't got the right to be proud, maybe, but I am. I'm proud of ya.” I don't think it is an accident that Rowling sets up this opposition, and I also think she wants us to admire Rokey's desire to know his son. Get full access to Hogwarts Professor at hogwartsprofessor.substack.com/subscribe
Today we are discussing how to play top pair top kicker out of position. For access to my coaching site specifically for low stakes cash games, one-on-one poker coaching, or to become a fan of the pod: https://lowlimitcashgames.com In no-limit hold'em, navigating a **top pair hand out of position (OOP)** on the flop with **two opponents in position** requires balancing aggression, protection, and pot control. The strategy hinges on **flop texture**, opponent tendencies, stack depths, and prior action. Below is a detailed breakdown of when to bet, check, check-raise, or bet-fold: 1. Flop Texture ✅Dry Flops (e.g., K♦ 3♠ 2♥ – no draws, low connectivity) -Bet 25%-33% pot . -Dry board means they don't have draws to continue -They mostly have nothing or worse Kx
In today's podcast we are digging into what Charlotte Mason history lessons look like in early elementary school. We will cover the scope and sequence and show some helpful resources to make history come alive for our youngest students. Charlotte Mason, Volume 6 (Amazon) (Living Book Press - use code DELECTABLE for 10% off!) ADE Vol 6, Chapt 10 Reading List America Begins by Alice Dalgliesh* And There Was America by Roger Duvoisin Meet the North American Indians by Elizabeth Payne* Land of the Free by Enid La Monte Meadowcroft* Stories of America, Volume One from Simply Charlotte Mason* Stories of America, Volume Two from Simply Charlotte Mason Heart & Soul by Kadir Nelson America First by Lawton Evans Wall Timeline at Riverbend Press History Tools Planner Episode 14: History Books Episode 15: History Things Episode 112: Notebooks and Paperwork, Part 2 ADE on YouTube *For out of print (OOP) or hard-to-find books, try searching at BookFinder.com.
In today's podcast we are digging into what Charlotte Mason history lessons look like in early elementary school. We will cover the scope and sequence and show some helpful resources to make history come alive for our youngest students. Charlotte Mason, Volume 6 (Amazon) (Living Book Press - use code DELECTABLE for 10% off!) ADE Vol 6, Chapt 10 Reading List America Begins by Alice Dalgliesh* And There Was America by Roger Duvoisin Meet the North American Indians by Elizabeth Payne* Land of the Free by Enid La Monte Meadowcroft* Stories of America, Volume One from Simply Charlotte Mason* Stories of America, Volume Two from Simply Charlotte Mason Heart & Soul by Kadir Nelson America First by Lawton Evans Wall Timeline at Riverbend Press History Tools Planner Episode 14: History Books Episode 15: History Things Episode 112: Notebooks and Paperwork, Part 2 ADE on YouTube *For out of print (OOP) or hard-to-find books, try searching at BookFinder.com.
✅ Free Medicare Guidance: https://bit.ly/3GoHTBZToll Free (855) 463 - 9688DescriptionJae breaks down why MaximizeYourMedicare.com is the hub for plain-spoken guidance—and why 2026 is more complex than you've been told. From the “birthday rule” backfire to Part D coverage gaps, AEP timing, GLP-1 gotchas, PPO vs HMO tradeoffs, and out-of-pocket max math, this episode shows how to use rules and competition to your advantage. Free guidance, serious caveats, and a clear plan—without the hype.In This Video00:00:00 Why MaximizeYourMedicare.com exists & who it's for00:01:00 AEP timing: why starting before Oct 15 saves headaches00:03:00 Substack: free vs paid, curation, and why context matters00:05:00 2026 is harder: regulation, skepticism, and “not financial advice”00:10:00 Medicare.gov walk-through: what I can finally say today00:15:00 Medigap is standardized; the real story is rate hikes00:16:00 The “birthday/anniversary rule” backlash—why prices rise00:23:00 Part D demo: GLP-1 coverage gaps & the $2,100 cap nuance00:35:00 Medicare Advantage vs Medigap math: networks & OOP max00:45:00 Markets differ by ZIP: producer pay, plan exits, and buyer edge______________________________________________________________CONNECT:✅ Subscribe to Jae's Corner on Substack: https://bit.ly/3u8TR8s✅$$$ Free Prescription Discount Card: https://bit.ly/3vv2gpi✅$$$ 2nd Free Prescription Discount Card: https://bit.ly/3NWIBp8✅Free Term Life Insurance Quote: https://bit.ly/37xaYJL✅
Are you interested in how to create antifragile systems? Summary of the articles titled An introduction to Residuality Theory: Software design heuritics for complex systems and Residuality Theory, random simulation, and attractor networks from 2020 and 2022, by Barry M O'Reilly, presented at International Workshop on Computational Antifragility and Antifragile Engineering.This is a great preparation to our next interview with Barry O'Reilly in episode 360 talking about how residuality theory can be used for the future of cities. Since we are investigating the future of cities, I thought it would be interesting to see what Residuality Theory is and its connection to antifragility. These articles present Residuality Theory, a novel approach to software design, and proposes that complex software systems inevitably encounter unprecedented stressors, so it is best to create a system that can even handle those.Find the Residuality Theory: Software design heuritics for complex systems through this link.Abstract: Residuality theory provides a basis for designing software systems with resilient and antifragile behaviour through understanding sensitivity to stress and the concept of residual behaviours. By considering systems as a set of residues that exist in connection to stressors, we can more easily understand the role of design decisions in the life cycle of software systems and the unpredictable complex contexts they exist in. Residuality theory provides an alternative to the vague methods by which OOP, SOA, and microservice approaches arrive at system designs and most importantly places non-functional properties as first class citizens of design efforts. Residuality theory allows us to consider business, software, and infrastructure architecture across many different platforms and paradigms and allows us to describe architecture in the same way regardless of perspective. It allows us to describe approaches both for functional and non-functional requirements and for design, delivery and operation of applications. Residuality Theory paves the way for expressing architectures as mathematical structures which makes approaches like Model Based Systems Engineering [1] possible.Find the Residuality Theory, random simulation, and attractor networks through this link.Abstract: This article reviews earlier articles on the topic of residuality theory and places residuality theory in the context of the complexity sciences, relating the major concepts of residuality theory in terms of Kauffman Networks, complex networks, random simulations, and attractors. This paper aims to outline the logic of the theory and to expand on the use of matrices for encouraging emergent component decomposition, at the same time as proposing a related theory of software engineering that allows comparison between residuality theory and other approaches.Connecting episodes you might be interested in:No.020R - Antifragile (book summary)You can find the transcript through this link.What was the most interesting part for you? What questions did arise for you? Let me know on Twitter @WTF4Cities or on the wtf4cities.com website where the shownotes are also available.I hope this was an interesting episode for you and thanks for tuning in.Episode generated with Descript assistance (affiliate link).Music by Lesfm from Pixabay
CTO Series: Toni Sallanmaa on Scaling Engineering Teams and Aligning Tech with Business Goals In this BONUS episode, we explore the journey of scaling technology teams and maintaining alignment between engineering and business objectives with Toni Sallanmaa, CTO at Funidata. Toni shares invaluable insights from leading the development of Sisu, a cutting-edge student information system serving over 100,000 Finnish university users, and discusses practical strategies for growing engineering organizations while preserving company culture. The Genesis of Leadership in Technology "I understood what I was really responsible for. I'm interested in the business we are running—the business adds meaning to the work." Toni's approach to technology leadership was fundamentally shaped by a pivotal moment early in his career when he first gained influence over system development and technology choices. After working with large-scale systems for 20 years, this moment of responsibility revelation transformed his perspective from purely technical to business-focused. He emphasizes that infinite curiosity drives success in tech businesses, and understanding the business context gives meaningful purpose to technical work. Bridging the Gap Between Tech and Product "Don't separate Tech from Product. We established a common language between product and technology people." One of Toni's most significant insights centers on eliminating the traditional divide between technology and product teams. As Funidata grew from a small startup to a 70-person organization, the challenges of maintaining alignment became apparent. Their solution involved several key practices: Teaching developers the language of the product domain Banning confusing technical terms that create communication barriers Workshopping product language to ensure clarity Keeping entity names deliberately vague until true understanding emerges This approach draws heavily from Domain Driven Design principles, creating a unified vocabulary that enables seamless collaboration. Collaborative Planning and Transparency "We use transparency as a collaboration technique. Every team sees what's being proposed as a goal for the next quarter." Funidata implements a unique "marketplace of goals" approach during their quarterly big room planning sessions. Rather than using scaled agile frameworks, they focus on transparency and collaborative goal-setting. Teams present their high-level quarterly plans to each other, creating visibility across the organization. Product owners are embedded within teams, keeping communication distances short and ensuring alignment between technical execution and business objectives. Future-Forward Roadmapping "We talk about the higher level ideas regularly, but let them bubble up from the community. We hold internal hackathons." Toni's approach to roadmapping balances strategic vision with grassroots innovation. They maintain an internal technology roadmap that addresses emerging trends like AI, while allowing ideas to organically emerge from the engineering community. Internal hackathons serve as catalysts for innovation, providing structured opportunities for teams to explore new technologies and approaches that might inform future roadmap decisions. Scaling Challenges and Cultural Preservation "The biggest challenge is not technology, it was the rapid scaling of technology teams. When you scale up, keep the culture in mind." The most significant challenge Toni faced wasn't technical but organizational—rapidly scaling teams while preserving company culture. Growing from 10 to 50 people required evolving processes, from establishing internal forums for architectural discussions to implementing continuous integration flows. The key was identifying pain points proactively and maintaining open discussions with team members throughout the scaling process. Strengthening company culture became essential to successful growth. AI's Impact on Software Development "Productivity is on the rise. We see opportunities like generating test data, but we have strict requirements for cybersecurity, which puts pressure on code quality." Toni views AI's impact on software development with cautious optimism. While productivity gains are evident, particularly in areas like test data generation, the stringent cybersecurity requirements in their domain mean that AI hasn't yet significantly improved code quality where it matters most. The technology shows promise, but implementation must be carefully considered within the context of security and quality requirements. Measuring Engineering Success "We use DORA and SPACE framework. We measure how much of our work is KTLO (Keep The Lights On) and how much is elective development." Funidata employs both DORA and SPACE frameworks to measure engineering organization success. From SPACE, they particularly focus on measuring software team wellbeing, while also tracking the balance between "Keep The Lights On" (KTLO) work and elective development. Using JIRA connected to a data warehouse, they mine extensive data that serves both leadership decision-making and team improvement efforts, ensuring metrics benefit everyone in the organization. Influential Leadership Resources "The organizational books have been more influential to me than purely technical ones." Toni emphasizes that organizational leadership books have shaped his CTO approach more than technical resources. Two key influences stand out: "Team Topologies" for understanding how to structure and scale engineering teams effectively, and "Radical Candor" for building authentic, productive relationships within the organization. You can find a BONUS episode on Team Topologies with the authors Matthew Skeltton and Manuel Pais. About Toni Sallanmaa Toni leads technology and engineering at Funidata, developing Sisu—a cutting-edge student information system serving over 100,000 Finnish university users. Passionate about agile methodologies, system architecture, and software engineering, Toni specializes in technology management, software lifecycle, OOP, and relational databases to deliver innovative, scalable solutions in higher education tech. You can connect with Toni Sallanmaa on LinkedIn.
The Aunties have returned… and baby, absence really did make the heart grow fonder.We took a little time to rest, reset, and refill our cups with luxury, pleasure, and just the right amount of mischief. Now? We're back..... silk robes sliding off our shoulders, heels clicking across marble floors, and laughter spilling like fine champagne.PGC After Dark has always been about more than conversation… it's about creating a vibe. And when the Aunties show up, you know it's going to be bold, unfiltered, and dripping with the kind of energy that makes you lean in closer.We're talking late nights with red wine on our lips and secrets in our throats. We're talking grown-folk talk that teases, pleases, and pushes every boundary you thought you had. We're talking about that sweet spot where luxury meets lust, where wisdom meets wild, and where every story is too good not to tell.This isn't just a return, it's a renaissance. The Crazy Rich Aunties are back outside, dressed in desire and dripping in decadence, ready to remind you that grown and sexy has never gone out of style.In this episode, we're catching you up on what the Aunties have been up to behind closed doors..... self-indulgence, soft life living, and maybe a few stories too wild for daylight hours. Expect conversations that are equal parts playful and provocative: relationships, pleasure, power, and the kind of wisdom only an Auntie can deliver (with a side of laughter and shade).So dim the lights, pour something strong, and slide into our world. Because when the Aunties get together, it's always a little classy, a little nasty, and a whole lot of unforgettable. It's grown-folk talk time, baby… and we're turnin' up the volume on the realness. You already know how we do it at PGC After Dark..... no filters, no fluff, just vibes, truth, and a whole lotta sass.We want YOUR thoughts, your reactions, and your unfiltered commentary, so don't keep it to yourself… connect with us and join the After Dark conversation:Instagram: @pgcafterdarkFacebook: facebook.com/pgcafterdarkTwitter/X: @pgcafterdarkYouTube: https://youtube.com/c/pgcafterdarkDid something we said make you laugh out loud, raise an eyebrow, or leave you thinking, “Oop, I felt that”? Share this episode with your people, drop us a 5-star review, and let us know what you loved or learned!Leave your review: https://www.facebook.com/thephatgirlchronicles/reviewsAnd don't forget...... we're everywhere you love to stream:
In this episode of Book Overflow, Carter and Nathan discuss 99 Bottles of OOP by Sandi Metz, Katrina Owen, & TJ Stankus. Join them as they critique the coding philosophy, discuss the merits of OOP, and ponder how AI is shaping coding standards!-- Want to talk with Carter or Nathan? Book a coaching session! ------------------------------------------------------------Carterhttps://www.joinleland.com/coach/carter-m-1Nathanhttps://www.joinleland.com/coach/nathan-t-2-- Books Mentioned in this Episode --Note: As an Amazon Associate, we earn from qualifying purchases.----------------------------------------------------------99 Bottles of OOPhttps://sandimetz.com/99bottles----------------0:00 Intro00:53 About the Book and Authors02:10 Initial Thoughts on 99 Bottles of OOP10:03 Diving into the book11:29 Shameless Green Solution16:07 SOLID Principles Overview21:15 Abstraction vs Simplicity Debate38:10 Testing Philosophy and Abstractions45:42 Object-Oriented Programming Critique50:03 Does Any of This Matter Anymore?1:05:43 Final Thoughts----------------Spotify: https://open.spotify.com/show/5kj6DLCEWR5nHShlSYJI5LApple Podcasts: https://podcasts.apple.com/us/podcast/book-overflow/id1745257325X: https://x.com/bookoverflowpodCarter on X: https://x.com/cartermorganNathan's Functionally Imperative: www.functionallyimperative.com----------------Book Overflow is a podcast for software engineers, by software engineers dedicated to improving our craft by reading the best technical books in the world. Join Carter Morgan and Nathan Toups as they read and discuss a new technical book each week!The full book schedule and links to every major podcast player can be found at https://www.bookoverflow.io
In this episode, there's a magical little girl lost in the woods and only Buck knows her special secret- Oop, looks like we've been canceled. This podcast description has been canceled. BUY BROCKWAY'S BOOK OR HE'LL KILL US ALL. Hardcover: https://www.amazon.com/Will-Kill-Your-Imaginary-Friend/dp/B0DKB68X6F NON-Amazon: https://www.barnesandnoble.com/w/i-will-kill-your-imaginary-friend-for-200-robert-brockway/1146656963
Oop! We've both been moving and haven't had time to record! Thank you for your patience!
In this episode of Talking Drupal, we dive into the world of Drupal user groups and meetups with guests Lee Walker, Bernardo Martinez, and Bo Shipley. Our guests share their experiences in organizing and participating in Drupal communities and the vital role these meetups play in fostering continuous learning and professional development. We also explore the newest features of Drupal Core 11.2 in the Module of the Week. For show notes visit: https://www.talkingDrupal.com/508 Topics Meet the Guests: Lee, Bo, and Bernardo Module of the Week: Drupal Core 11.2 Diving into Drupal User Groups and Meetups Personal Journeys into Drupal User Groups The Role of Meetup.com in Drupal Communities Organizing and Attending Meetups vs. Conferences Challenges and Strategies for Growing Meetups Virtual and Hybrid Meetups: Impact on Attendance Success Tips for Organizing Meetups Keeping Meetups Simple and Engaging Preventing Organizer Burnout Challenges and Changes in Meetup Cadence Finding and Retaining Meetup Members Communication Tools for Meetup Groups The Importance of In-Person Meetups Advice for Starting or Restarting Meetups Conclusion and Contact Information Resources Drupal.org Events The Drop Times Events Meetup.com Drupal Chattanooga Drupal Users Group Chattanooga Drupal Camp Guests Lee Walker - www.codejourneymen.com mr_scumbag Bo Shipley - simplyshipley Bernardo Martinez - linkedin bernardm28 Hosts Stephen Cross - stephencross John Picozzi - epam.com johnpicozzi JD Leonard - modernbizconsulting.com jdleonard Module of the Week with Martin Anderson-Clutz - mandclu.com mandclu Drupal Core 11.2 Single Directory Components (SDCs) have been a focus of excitement for Drupal's front end developers since they were added to Drupal 10.1 as an experimental module, and merged into 10.3 as a stable feature. With Drupal 11.2, SDCs now have a concept of variants, to allow for different ways of presenting a component's information. Some component frameworks like Storybook have a somewhat different concept of variants, which is really a set of property value presets that are useful for testing. Variants with Drupal SDCs strike me as being analogous to view modes for content types, in that you can have separate template files for each variant, or you can have conditional logic within a single template based on the variant in use. Our own nicxvan, chx, and some others put some significant work into allowing preprocess hooks to be defined as OOP classes, which bring us a significant step closer to not needing .module files anymore. Hooks (and .module files) are Drupalisms, so removing the need for them is a big improvement for Developer Experience, and makes it easier for developers to get started with Drupal In Drupal 11.2 the module installer has been updated to only rebuild the container after several modules have been installed, which significantly speeds up installing multiple modules at once. Drupal 11.2 also brings us a Recipe Unpack composer extension, so when you composer require a recipe, the dependencies get automatically added to your site's composer.json file, so you can apply and then remove the recipe and still have a fully functional site Package Manager is now a hidden module in Drupal core, which is critical for initiative like Automatic Updates and Project Browser, that the community has been working on for years Drupal core now also supports the next-generation AVIF format, with WEBP as a fallback with servers that don't support generating them Of course there are also a variety of dependency updates as well, for CKEDitor, Symfony, composer and more, as well as too many minor improvements and bugfixes to cover in detail here
This interview was recorded for the GOTO Book Club.http://gotopia.tech/bookclubRead the full transcription of the interview hereMarcin Moskala - Fullstack Kotlin Developer, Founder of Kt. Academy & Author of "Effective Kotlin", et al.Nicola Corti - Staff Android Engineer at Meta, React Native Core Team Member & Open Source LoverRESOURCESMarcinhttps://x.com/marcinmoskalahttps://kt.academyhttps://github.com//marcinmoskalahttps://www.instagram.com/cortinicoNicolahttps://x.com/cortinicohttps://ncorti.comhttps://github.com/cortinicohttps://www.linkedin.com/in/cortinicoLinkshttps://developer.android.com/develop/ui/compose/kotlinhttps://detekt.devhttps://www.abreslav.comhttps://kt.academy/article/ek-compositionhttps://kt.academy/article/books-kotlin-for-developers-readyDESCRIPTIONIn this episode of the "GOTO Book Club", Nicola Corti talks to Marcin Moskala, author of "Effective Kotlin", to unravel the inspiration, evolution, and community impact of his work.Moskala reflects on his decade-long journey with Kotlin, revealing how his book bridges the gap between Java-centric practices and Kotlin's idiomatic potential. The discussion spans essential topics like factory functions, composition over inheritance, and the iterative process behind curating best practices tailored to Kotlin's strengths.Marcin also highlights the "Kotlin for Developers" series and his Give IT Forward initiative, showcasing his commitment to empowering developers and fostering accessible programming education worldwide.RECOMMENDED BOOKSMarcin Moskala • Effective KotlinMarcin Moskala • Kotlin EssentialsMarcin Moskala • Functional KotlinMarcin Moskala • Kotlin CoroutinesMarcin Moskala • Advanced KotlinMarcin Moskala & Igor Wojda • Android Development with KotlinVenkat Subramaniam • Programming KotlinBlueskyTwitterInstagramLinkedInFacebookCHANNEL MEMBERSHIP BONUSJoin this channel to get early access to videos & other perks:https://www.youtube.com/channel/UCs_tLP3AiwYKwdUHpltJPuA/joinLooking for a unique learning experience?Attend the next GOTO conference near you! Get your ticket: gotopia.techSUBSCRIBE TO OUR YOUTUBE CHANNEL - new videos posted daily!
Is it real love—or just your hormones lying to you?On this steamy (and hilarious) episode of PGC After Dark, we're diving into the science behind sex, love, and attachment.Spoiler alert: Your brain might just be playing you.We're breaking down how dopamine, oxytocin, and other chemicals light your body up and trick your heart into thinking “this is the one”—even when it's just… good d*ck energy.
Sensuality isn't just about what happens in the bedroom—it's a way of moving through life with confidence, magnetism, and power. Women who embrace their sensual energy don't just experience better pleasure; they command rooms, attract opportunities, and move with undeniable presence.In this episode of PGC After Dark, we're breaking down how sensuality and self-pleasure can transform self-esteem, career success, and personal growth. We'll also dive into the art of seduction—how to own your natural magnetism, build chemistry effortlessly, and exude confidence in every space you enter. It's time to stop shrinking and start walking in your full feminine power—both in and out of the bedroom.It's grown-folk talk time, baby… and we're turnin' up the volume on the realness. You already know how we do it at PGC After Dark—no filters, no fluff, just vibes, truth, and a whole lotta sass.We want YOUR thoughts, your reactions, and your unfiltered commentary, so don't keep it to yourself… connect with us and join the After Dark conversation:Instagram: @pgcafterdarkFacebook: facebook.com/pgcafterdarkTwitter/X: @pgcafterdarkYouTube: https://youtube.com/c/pgcafterdarkDid something we said make you laugh out loud, raise an eyebrow, or leave you thinking, “Oop, I felt that”? Share this episode with your people, drop us a 5-star review, and let us know what you loved or learned!Leave your review: https://www.facebook.com/thephatgirlchronicles/reviewsAnd don't forget—we're everywhere you love to stream:
First up, Senate Bill 1249 in Congress proposes to change how navigable airspace is defined, and would give the first 200 feet above the ground to states and private property owners.This bill also gives mandatory standoff distances from structures, including 200' laterally and 50 feet over the top of structures. Sadly, this is not a new idea. 5 years, we spent a significant amount of time fighting something similar proposed by the Uniform Law Commission (or ULC) proposed the same before being shut down.This is obviously a terrible idea and is proposed by a US Senator Mike Lee from Utah, who has a history of proposing bills that would severely limit UAS operations.Please reach out to your senators and representatives, as this affects ALL UAS operators, including drones, model airplanes, FPV, and helicopters.Next up this week, some news for recreational flyers who fly at the Academy of Model Aeronautics, or AMA, club sites. The AMA announced they've secured a National Authorization that allows members flying at designated club sites within Class G airspace to operate above the standard 400-foot Above Ground Level, or AGL, limit for routine flying. Depending on the specific site's location and assessment within Class G, the new authorized altitude limit could be up to 700 feet AGL, or even 1,200 feet AGL. Third up, DJI has expanded its enterprise payload lineup with two new accessories aimed at public safety and inspection users. They've launched the Zenmuse S1 Spotlight and the Zenmuse V1 Speaker. The S1 Spotlight is designed for the Matrice 300 RTK and Matrice 350 RTK platforms. It's a high-intensity light source with an effective illumination range of up to 150 meters, or about 492 feet. It features adjustable brightness levels and can synchronize its angle with the gimbal's pitch movements, keeping the light focused where the camera is looking, which is pretty neat. Then there's the Zenmuse V1 Speaker, which is compatible with the Matrice 300 and 350 series drones. This isn't your average Bluetooth speaker; it boasts a maximum volume of 120 decibels and an effective range of about 100 meters, or 328 feet, at a more typical 75 decibels. It supports text-to-speech conversion, audio storage, and real-time playback, making it useful for broadcasting instructions or warnings during emergencies. These kinds of accessories really enhance the utility of these enterprise platforms for first responders and inspection teams.And finally this week, ParaZero, known for their drone safety systems, has launched the SafeAir M4 parachute recovery system, specifically designed for the DJI Matrice 4 series drones. ParaZero's Press release says the SafeAir M4 meets the requirements of the ASTM F3322-22 standard for parachutes used in Operations Over People, or OOP. https://dronexl.co/2025/04/16/dji-launches-zenmuse-s1-spotlight-and-zenmuse-v1-speaker-for-enterprise-drones/https://dronexl.co/2025/04/15/parazero-launches-safeair-m4-drone-parachute-system/https://www.congress.gov/bill/119th-congress/senate-bill/1249/text/is?format=txt&overview=closedhttps://amablog.modelaircraft.org/amagov/2025/04/15/flying-sites-in-class-g-airspace-granted-higher-altitudes/?_gl=1*1uaan0o*_gcl_au*NzU5NzI5MTc0LjE3NDQ5MDM2MzA.&_ga=2.207238160.221137029.1744903630-1851979334.1744903630
This episode of Remote Ruby starts with Andrew and Chris discussing how busy they are this month and how they're managing new feature releases, travel, and bulk recording episodes. They continue answering listener questions from Episode 300, covering key improvements they wish to see in Rails, best practices for hybrid remote work, and methods to inspire teams about Object-Oriented Programming (OOP) and Test-Driven Development (TDD). They share advice on attending Ruby conferences, including how to justify the cost to employers and the immense networking benefits. Lastly, they tackle how freshers can secure remote Ruby jobs and provide tips on writing blog posts to enhance learning and visibility in the developer community. Hit the download button now! LinksJudoscale- Remote Ruby listener gift99 Bottle of OOP by Sandi MetzPractical Object-Oriented Design (POODR) by Sandi Metzconventional: commentsPodiaRemote Ruby Podcast-Episode 293: Jason's Farewell-So Long, and Thanks for All the BETs!HatchboxKamalMCP.RBJosh Branchaud's TIL (Today I Learned) repo Chris Oliver X/Twitter Andrew Mason X/Twitter Jason Charnes X/Twitter
Joël talks with fellow thoughtboter Fritz Meissner about the thinking process behind his latest kata project and the vast world of coding problems. Fritz explains why he developed the noisy animals kata and how it helped to better understand and streamline his code, the best ways to break down conditionals and how to clean them up efficiently within your workflow, as well as knowing where the limits of improvement are in each project you work on. — Refine your conditional logic technique with a copy of 99 Bottles of OOP (https://sandimetz.com/99bottles) and then test your skills with Fritz's Noisy Animals Kata (https://github.com/thoughtbot/noisy-animals-kata). Compare notes with Joël (https://github.com/JoelQ/noisy-animals-kata) and Fritz (https://github.com/thoughtbot/noisy-animals-kata/blob/fm-refactored-v3/noisy_animal.rb) to see how you stack up once you're done! Listen to Joël's RailsConf talk The Math Every Programmer Needs (https://www.youtube.com/watch?v=wzYYT40T8G8) or check out some previous episodes for a refresher on some of the logic and math topics discussed in this show - Ep 398 (https://bikeshed.thoughtbot.com/398) - Ep 353 (https://bikeshed.thoughtbot.com/353) - Ep 418 (https://bikeshed.thoughtbot.com/418) - Ep 428 (https://bikeshed.thoughtbot.com/428) If you'd like to contact Fritz about his Kata or anything else programming related he can be found via LinkedIn (https://www.linkedin.com/in/fritz-meissner-057a4a6/) Your host for this episode has been thoughtbot's own Joël Quenneville (https://www.linkedin.com/in/joel-quenneville-96b18b58/). If you would like to support the show, head over to our GitHub page (https://github.com/sponsors/thoughtbot), or check out our website (https://bikeshed.thoughtbot.com). Got a question or comment about the show? Why not write to our hosts: hosts@bikeshed.fm This has been a thoughtbot (https://thoughtbot.com/) podcast. Stay up to date by following us on social media - YouTube (https://www.youtube.com/@thoughtbot/streams) - LinkedIn (https://www.linkedin.com/company/150727/) - Mastodon (https://thoughtbot.social/@thoughtbot) - Instagram (https://www.instagram.com/thoughtbot/) © 2025 thoughtbot, inc.
A common dilemma that plagues many of us on our journey to getting good with money is this: we finally save up some money, feel our first sense of financial confidence, finally start to feel things clicking into place... and then suddenly feel immense guilt and ickiness when it comes to spending money on things, even if we've saved up for them! This feeling is complete and utter proof of how money is NOT rational. In a purely mathematical sense, having money saved up for something is endlessly easier than living in a state of financial chaos. AND YET, so many of us save up for something for the first time ever, and when the time comes to spend that money, OOP, we feel horrible. Not cool, brain, not cool. In this episode I unpack this dilemma and explore ways to move through it and come out the other side financially confident and empowered. Highlights: How our natural loss aversion comes into play The emotional tension between spending and saving Letting go of binary thinking in all areas of our finances Why a good relationship with money ALWAYS needs nuance Gradually desensitising yourself from the ickiness Ways to organise our money so we're just the right amount of connected, and disconnected, with our finances. Order my book, Good with Money: Australia: https://amzn.to/4eLOi5x UK: https://www.amazon.co.uk/Good-Money-Reprogramme-Spending-Control/dp/1399822446/ref=asc_df_1399822446?mcid=8cfd172ad9473176be1ff7bdcdfd9f24&th=1&psc=1&hvocijid=8186753501660029287-1399822446-&hvexpln=74&tag=googshopuk-21&linkCode=df0&hvadid=696285193871&hvpos=&hvnetw=g&hvrand=8186753501660029287&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9220538&hvtargid=pla-2281435176378&psc=1&gad_source=1 Where to find The Broke Generation Website: https://thebrokegeneration.com/Instagram: https://instagram.com/the.brokegenerationTikTok: https://www.tiktok.com/@the.brokegeneration Sign up to The Glue: the weekly money psychology and mindset newsletter www.thebrokegeneration.com/subscribe, where you’ll also get your free Financial Values workbook.See omnystudio.com/listener for privacy information.
Reddit rSlash Storytime r amithedevil? where How to lose friends 101 Why bother with a tip at all? Assumption and changing an order... LOL cant remember what he said OOP the devil in the comments Stolen from 19 Kids and Counting right? Typical giant doctor ego
We've UPGRADED!! On the Bright Side is officially studio signed, which means video!! WOOHOO!! In honor of episode 50, Kiki joins me on the pod to talk about anxiety, who gives “ safe” and my anxious version of a love life??? Basically Stephen from DWTS is safe and John Summit is not safe. Trust…it'll make more sense once you listen. As two anxious best friends, we GET IT! We are the ones hyperventilating before a vacation, who hate change, and no one should ever have to feel like they are alone dealing with that. I mean this too. When either of us answer one another's FaceTime it's literally a roulette game…we're either picking up to the other person hysterically laughing…or crying ( girls that can do both>>>). AND of course with anxiety, comes people who get it, and the ones that don't ( or they just lack empathy??) which in our book deems them safe or unsafe. Well, luckily for my anxious girlies out there, this is a SAFE place, full of laughs, relatability, and two girls who are objectively hilarious( I said what I said). OH and get ready to laugh extra because I of course share things I probably shouldn't, like my love life and it's recent collab with anxiety OOP! Happy Listening! Love you all and THANK YOU! I Wouldn't be able to do this without you all XX
Nathan Jones chatted with us about his proposal for a computer architecture book based on a 4-bit computer. Nathan found the 4-bit computer in the Hackaday SuperCon 2022 badge and was amazed by some of the ideas that folks implemented (see SuperCon Badge Hacking Awards Ceremony). Nathan spoke at Hackaday SuperCon 2023 on the processor architecture, highlighting some of his ideas for a book. If you'd like to try your hand at the badge, find it on Nathan's Voja4 Tindie page. Nathan also spoke recently at the Embedded Online Conference (Building a Simple CLI, OOP in C, and The Power of a Look-up Table) and the Teardown Conference (Making Your Own MCU Boards and Building a Simple CLI). If you have an idea you'd like to propose, check out O'Reilly's proposal for a book or class. While you may not go with them, the proposal is a good place to get all of your ideas down. We mentioned a few other computer architecture books as competitors for Nathan's proposed book: Computer Architecture: A Quantitative Approach by John L. Hennessy and David A. Patterson Introduction to Computing Systems: From bits & gates to C & beyond by Yale N. Patt and Sanjay J. Patel The Elements of Computing Systems, by Noam Nisan and Shimon Schocken (MIT Press) with supporting material and simulator on nand2tetris. Nathan also did a survey of the Embedded Slack community. You can gain access by becoming a Patreon or Kofi supporter. Transcript
For the final episode of Hot Girls Code season 3, we chat about some of the iconic women in tech throughout history who have been trailblazers and had a huge impact in the world of tech. From writing the code that sent humans to space, through to creating innovations in AI, women have been there every step of the way. Join us in this episode as we celebrate the accomplishments of these tech girly icons! Hot Girls Code will be back in February 2025! Episode Links To hear more about compilers, check out Episode 32. Are IDEs the Makeup Bags of the Coding World? To learn about OOP, check out Episode 34. What is Object-Oriented Programming? Where to Find Us: Instagram Tik Tok The Hot Girls Code Website Sponsored by: Trade Me Jobs
This week Will, Ian & Nora must survive- Oop, right off the bat, Nora doesn't make it. She's got a thing, it isn't pretty, think.... opposite of Ice-T's physical ailment at the beginning of the film, but Will and Ian, they must use what minimal skills they have to do their best at- SURVIVING THE GAME (1994) (R ) 96 minutes Directed by: Ernest R. Dickerson. Starring: Ice-T, Rutger Hauer, Charles S. Dutton, Gary Busey, F. Murray Abraham, John C. McGinley, William McNamara and a few Other Talented People! 00:30- No Nora this week
How a little paint program became a worldwide phenomenon. Original text by Craig Hickman. Craig talks about his 8-bit Atari projects on episode 378 of the ANTIC Podcast. Apple honoured Craig in their already-zapped-from-history Macintosh 30th Anniversary website. John Sculley demonstrating Kid Pix on stage in 1991. John loves talking about “objects” the way Apple loves talking about “machine learning”. In Love Notes to Newton, Sculley claims the Newton project spurred ARM's support for “floating point and objects”. Okay, John. OOP is a software abstraction, and no MessagePad ever shipped with a hardware FPU–not even the StrongARM in the MessagePad 2000. More about ARM's relationship with hardware floating point units. Macintosh Garden has copies of Fido, Camera, and Hickman's 2005 art project Beautiful Dorena. Let Craig lead you on a guided tour through Beautiful Dorena.
This was uh…interesting! I hope you like it! WE DID SO MANY COLLABS TODAY! We had 3! I'm so tired. Oop! Sorry! WE'RE so tired! LOL. HAHA! MWHAHAHHAHAHAHAHHAHAHAHHAHA! Hope u like the bari saxxxx! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit spiritwingspodcast.substack.com
Do you find yourself stuck in the past? Carrying all the same old baggage around and think its sabotaging your relationships? Trapped in the same old relationship or having the same argument on repeat and no idea how to make it stop? Did you ever get the repeat button stuck on your CD player? Oop! I'm really telling my age here! IYKYK!! You don't have to stay stuck in the past or living out the same old thing like groundhogs day. You can rewrite your story and I'm showing you how to level up from here! Watch & Subscribe on YouTube! Tag me with your favorite quote on: TIKTOK HERE INSTAGRAM HERE GET THE SHOW NOTES Thanks for listening!
On today's episode, I sit down with Eric Normand to discuss how to select good customers, the importance of sales and marketing to a freelancer, the importance of imagination, industry, and optimism, the purpose of consulting, how I structure my consulting services, other ideas for consulting structures, domain modeling, tech debt vs dull knives as a metaphor, how product design influences domain modeling, how having a theory of your product impacts domain modeling, the abundance of bad advice for new consultants, and the pros and cons of masterminds.Eric Normand.meEric Normand's NewsletterEric Normand's Clojure GuidesEric Normand's Clojure Video CoursesThe Eric Normand PodcastMillion Dollar Consulting by Alan Weiss99 Bottles of OOP by Sandi MetzEric Normand on LinkedInEric Normand on Twitter
Codey and Jonnie talk about the games that should have farming. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:25: Feedback 00:09:04: What Has Codey Been Up To 00:18:53: News 00:41:00: What Games Should Have Farming 01:08:35: Entomology Rant 01:12:51: Outro Links Fae Farm on Consoled My Time at Sandrock Kickstarter Lightyear Frontier “Neighbours and Animals” Update Stardew Valley 1.6 on Mobile/Consoles Paleo Pines Upcoming DLC Tales of the Shire Video Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:36) Jonnie: My name is Johnny. (0:00:37) Codey: And we are here today to talk about cottagecore games (0:00:42) Jonnie: Whoooo! (0:00:45) Codey: Okay, I’m not gonna ask Johnny how he’s doing cuz we’re that’ll just get us right into the issue so the issue at hand (0:00:54) Codey: So I’m going to first mention today’s topic is what game what games we think shouldn’t (0:01:00) Codey: Include farming. So these are games that do not have like big farming components or there (0:01:06) Codey: It’s like a series that has not had a farming game (0:01:10) Codey: Specifically that we think are like ripe for the plucking (0:01:15) Codey: So that’s what we’re gonna talk about we also have a bunch of game news (0:01:19) Codey: And then we’re I’m gonna talk about what I’ve been up to but Johnny does not want to talk about what he’s been up (0:01:26) Codey: To he has something else to talk about (0:01:28) Jonnie: Well, that’s because I haven’t had time to play games because I’ve been raging about last week’s episode (0:01:35) Jonnie: uh where Kev and Al made a (0:01:39) Jonnie: Tier list and I’m hoping you can hear the finger quotes that I was making when I said that they made a tier list (0:01:41) Codey: Uh-huh. (0:01:43) Codey: I did. (0:01:46) Codey: I did hear those finger calling. (0:01:46) Jonnie: because (0:01:48) Jonnie: I’m sorry guys. But what was that? That was a terrible tier list first of all. Okay. I am a tier list purist (0:01:56) Jonnie: I feel like so many tearless now, they just… (0:01:58) Jonnie: …people undermine the purpose of having an S-Tear. (0:02:02) Jonnie: S-Tear is meant to be for the elite. (0:02:05) Jonnie: You cannot have 20 characters in S-Tear. (0:02:05) Codey: Yeah. (0:02:09) Jonnie: Which I don’t know how many they put in, but it was a lot. (0:02:12) Jonnie: There were too many S-Tear characters. (0:02:12) Codey: Yeah. (0:02:14) Jonnie: Are you a purist when it comes to tearless Cody like me? (0:02:17) Codey: I, yeah, I think that like, so from listening to the episode I didn’t have any strong feelings but I did feel like there were some people that they put in the S tier that I felt like they were more, they felt more strongly about and like that’s the situation where like, that’s like, those should be the people (0:02:35) Codey: in their own tier, or like in a tier above S tier or something or like bump everyone else down to A I’m not entirely sure how they want to work on that but as it stands like it was just kind of, I mean, I didn’t necessarily disagree with where they put a lot (0:02:51) Codey: of people, but I agreed with some of the sentiment talked about in the slack. So what what were those sentiments. (0:02:58) Jonnie: And so, like, so first of all, too many in S-Tear. Agree with you, Coda. You bump everyone down. (0:03:05) Jonnie: Also, no F-Tear. Like, Stardew Valley has F-Tear characters. It’s very clear. (0:03:05) Codey: Correct. (0:03:07) Codey: Yeah. (0:03:12) Jonnie: A tier list is not about being nice and making friends. (0:03:15) Jonnie: A, these are digital characters. Who cares? (0:03:17) Jonnie: And B, who’s saying that Demetrius, Pan, and, uh, (0:03:22) Jonnie: Mayor Lewis are not F-Tear. They’re my personal F-Tear characters. Uh, like, they are F-Tear. (0:03:28) Jonnie: No D. Add an F-Tear. (0:03:29) Codey: Okay. (0:03:31) Jonnie: Oh. (0:03:32) Codey: Yeah. (0:03:33) Codey: Well, and I feel like they would have, the boys, (0:03:35) Codey: I mean, Kevin and Al are probably like, (0:03:38) Codey: they think Clint is F-tier. (0:03:40) Codey: Like I was shocked that they didn’t use F-tier for that. (0:03:44) Jonnie: Oh, so Clint is below F tier. Clint is in Clint tier. (0:03:48) Jonnie: I have done my own tier list, which I have put into the Slack, so if you are interested (0:03:53) Jonnie: in seeing a real tier list, patreon.com/dhspart. (0:03:54) Codey: Yeah. (0:03:59) Jonnie: I don’t know, maybe Al can link my tier list in the show notes for this one, because I (0:04:03) Jonnie: feel like it’s a much better tier list. It’s soon to be officially endorsed by the show. (0:04:08) Codey: Yeah. (0:04:09) Jonnie: It’s just objectively, objectively better. (0:04:12) Jonnie: But I even feel like some of the (0:04:14) Jonnie: choices of who they put into S-Tear is just like confusing. (0:04:19) Jonnie: So my personal S-Tear, just to be clear, is Hayley, Linus, and Willy. (0:04:25) Jonnie: Right? (0:04:25) Jonnie: For me, they’re the three characters with the most story that, not that I relate to, (0:04:32) Jonnie: that’s the wrong word, but that I feel some attachment to the story, right? (0:04:36) Jonnie: And each person, I’m sure, would have different characters that they would put in there. (0:04:40) Jonnie: I’m sure everyone would probably have Linus. (0:04:44) Jonnie: Who’s, when I’m saying like, “What do I like about the characters in the game?” (0:04:49) Jonnie: Like, those are the stories that I’m most going to refer to. (0:04:52) Jonnie: And like, that’s independent, right? (0:04:54) Jonnie: Like, the character I probably romance, or have romance the most across the game is Leah. (0:04:59) Jonnie: But Leah is like a solid B-Tear character, you know? (0:04:59) Codey: Yeah, I was going to say. (0:05:02) Codey: Wow. (0:05:03) Jonnie: She’s fine, but boring, so she’s a B-Tear character. (0:05:05) Codey: Yeah. (0:05:07) Codey: I guess like that was the other thing is that they were going off of like how they thought the characters were. (0:05:13) Codey: It was unclear to me how the grading was because they were like, no, no, like not how we feel that they are as a character that has been created but who they are as people. (0:05:25) Codey: and that’s like kind of difficult to judge because (0:05:29) Codey: you’re getting like the one-sided situation from a lot of these people (0:05:33) Codey: like I don’t know clint’s backstory I don’t know I don’t know who hurt him you know (0:05:38) Jonnie: Clint hurt Clint. It’s all his own fault. (0:05:43) Codey: oh no (0:05:44) Jonnie: And that’s why he gets Clinted. That’s why he gets Clinted here. (0:05:47) Jonnie: Um… (0:05:49) Jonnie: Uh… (0:05:50) Jonnie: Do I have anything else to say about the… (0:05:52) Jonnie: Oh, look, I feel like the other thing that really stood out to me on the tier list is (0:05:58) Jonnie: there’s like a little snip that I took of S-tier (0:06:00) Jonnie: that has Jodie, Leah, Robin, and Penny all together. (0:06:00) Codey: Yeah. (0:06:06) Jonnie: I just, I don’t want to know, you know, if there’s- (0:06:08) Jonnie: there’s maybe a sort of similar visual style between those four characters. (0:06:12) Jonnie: Um, I’m just gonna let that one- (0:06:12) Codey: Uh-huh, perhaps perhaps all with a certain hair color perhaps (0:06:20) Jonnie: Right? Right? (0:06:25) Codey: Yeah, I I didn’t even think about that until you showed me you showed me the picture and I was like, oh no (0:06:27) Jonnie: But to be honest, right. (0:06:35) Jonnie: And it’s just funny because the way they put it in the t- (0:06:35) Codey: They’re all (0:06:38) Jonnie: list that they were just all together with Linus sort of hanging out in the middle and I was like, “Yeah, it’s just Linus and his lady, sir.” (0:06:42) Codey: Yeah! (0:06:44) Jonnie: Just hanging out. (0:06:46) Codey: Linus and his four redheads, yeah. (0:06:48) Jonnie: Yup. (0:06:50) Jonnie: But to be honest, this is why I like tier lists, right? (0:06:54) Jonnie: Like one, people have different approaches. (0:06:56) Jonnie: And I think people do tend towards being too nice. (0:06:58) Jonnie: And it’s like, we’re just going to, you know, push things up above where they need to be, which I would like to see people move away from. (0:07:04) Jonnie: away from, but it generates (0:07:08) Jonnie: good discussion right because it’s it’s one of those things where it’s like (0:07:11) Jonnie: actually the act of going through that it’s kind of or through creating my (0:07:15) Jonnie: own tier list it’s thinking about like what what is it that I like about (0:07:18) Jonnie: characters in games and I think when I look at my (0:07:23) Jonnie: s tier the thing that I it’s like I like characters that (0:07:26) Jonnie: uh go on journeys and have probably relatable but not wholly positive (0:07:32) Jonnie: stories right like um all three of the characters i (0:07:38) Jonnie: have like uh challenges or or negative aspects (0:07:42) Jonnie: but but overall their stories are a positive ones (0:07:45) Jonnie: um or or about kind of like I guess different perspectives (0:07:49) Jonnie: um on things so anyway that was that was the thing I learned about myself (0:07:53) Jonnie: from uh from doing the tier list um I also just put all of the the minor (0:07:57) Jonnie: characters and dekes i’m like how do you rate the bouncer which you know (0:08:00) Jonnie: kev was keeps keeps him to have a real love for the bouncer (0:08:02) Codey: Yeah, yeah, Kev was like S tier immediately and I was like this bro has two lines my guy (0:08:06) Jonnie: - Oh. (0:08:10) Jonnie: laughing Right? (0:08:12) Codey: Or like the dwarf like all of these people that like you don’t really see that much of (0:08:18) Codey: And I don’t have enough information to make an educated guess (0:08:21) Codey: I think it would be so another thing is that I haven’t really personally gotten into a lot of the like (0:08:27) Codey: Backstory of a lot of the characters in Stardew Valley, but I have been doing that for Coral Island (0:08:32) Codey: I’d love to make an S a list for Coral Island. I would get heated about that for sure (0:08:38) Jonnie: I feel like that sounds like a great idea for an episode, and I know immediately that we would disagree on some characters. (0:08:42) Codey: Yeah (0:08:46) Codey: HAHAHA! (0:08:46) Jonnie: Because if I remember rightly, you are a fan of Scott, and I think he is like the driest possible character in that entire game. (0:08:55) Codey: I am very close to marrying Scott right now. (0:09:03) Jonnie: Ahh… (0:09:03) Codey: So I was, so I guess we’ll move forward (0:09:08) Codey: into what I have been up to. (0:09:10) Codey: On top of tearing my calf muscle, (0:09:14) Codey: I have also, that has given rise (0:09:16) Codey: to a lot of time of sitting down, (0:09:19) Codey: which means I can play games, which is great. (0:09:24) Codey: I’ve been playing Disney Dreamlight Valley still, (0:09:26) Codey: trying to get like 100% on a lot of the achievements. (0:09:29) Codey: Right now I’m trying to finish off the critters. (0:09:31) Codey: I only have two more critters. (0:09:33) Codey: And I actually, it’s a big tip (0:09:35) Codey: for people who are playing Stardew Valley (0:09:37) Codey: and who are looking for certain critters. (0:09:39) Codey: You, each critter like comes out at a specific day (0:09:44) Codey: at a specific time. (0:09:45) Codey: So like the two things that I want, (0:09:47) Codey: which I think are like the pink crocodile (0:09:49) Codey: and the red fox are both on Saturdays. (0:09:54) Codey: I usually don’t play on Saturdays. (0:09:57) Codey: So that’s why I don’t have them yet. (0:09:59) Codey: But they both come out on Saturday (0:10:01) Codey: and they come out at different times (0:10:02) Codey: and they have different, (0:10:03) Codey: like all the critters have different requirements. (0:10:05) Codey: Like the crocodiles want a certain, (0:10:07) Codey: like lobster is their favorite (0:10:08) Codey: and the foxes want sturgeon or whatever it is. (0:10:13) Codey: And so I finally just looked all of that up (0:10:15) Codey: because I had realized that they were only there (0:10:19) Codey: at certain times. (0:10:20) Codey: And so I was like, okay. (0:10:21) Codey: And when you go into the game, (0:10:24) Codey: you can look at the critter page (0:10:25) Codey: and it’ll be like, not here today. (0:10:27) Codey: Like this one’s not here today. (0:10:30) Codey: But I was like going online (0:10:32) Codey: and I was just never seeing them around. (0:10:34) Codey: And so I finally was just like, screw it. (0:10:36) Codey: I’m Googling it. (0:10:37) Codey: And I found out it’s Saturday. (0:10:38) Codey: So tomorrow is going to be lit for me. (0:10:41) Codey: I’m hoping to get both solidified. (0:10:43) Codey: That’d be awesome. (0:10:45) Jonnie: Can I ask, when you say you’re 100%ing all of the achievements, is that including the like, you know, harvest 10,000 blueberry achievements, like all of those things? (0:10:56) Codey: I already have that I already have those the one that I it is the one that I don’t have (0:10:58) Jonnie: Oh my god. (0:11:00) Jonnie: Cody? (0:11:02) Jonnie: It’s a lot! (0:11:05) Codey: right now that’s really frustrating is like water 7000 plant crops because I have water (0:11:12) Codey: like so I would plant for a long time I was planting when it was raining so it’s super (0:11:17) Codey: simple and you can just literally plant like wheat and then harvest like by the time you’re (0:11:22) Codey: done planting like a little like eight by eight square. (0:11:26) Codey: it’s already like ready on the other side so then you just go back to harvesting and then you just (0:11:30) Codey: go plant again. um but one of them is to water 7000 plants and so now i’m having to plant all (0:11:38) Codey: this stuff that I don’t care about uh just so that I can but it’s fine because there’s another (0:11:43) Codey: achievement where you’re supposed to buy seeds buy like 600 seeds or something from each of the (0:11:50) Codey: biomes and I think I still need to buy like another 300 seeds from the Glade of Trust so (0:11:54) Codey: I need to buy seats anyway. (0:11:56) Codey: It’s fine, I almost have all of this stuff for the gosh, what was the Tiana DLC called? (0:12:05) Codey: I don’t remember, but it’s the one that like brought in Tiana and a bunch of her furniture (0:12:12) Codey: and wardrobe stuff. (0:12:14) Codey: I’ve almost completed that star path and have everything that you get from that. (0:12:20) Codey: I think it still has a couple days, so I’m going to hope that that’s true because then (0:12:24) Codey: And I think that they’re gonna start like a spooky– (0:12:26) Codey: Halloween path–star path. (0:12:28) Jonnie: Do you get anything for completing all of the achievements other than, like, there was (0:12:34) Codey: No. It’s that currency. Yeah, you get like the dreamlight. I have like almost 100,000 dreamlight. (0:12:43) Codey: You which you use dreamlight to either to like unlock new realm. So like when they open whatever (0:12:50) Codey: the next realm is, let’s say it’s hocus pocus. If they unlock the hocus pocus realm, and then you (0:12:56) Codey: have to go to the castle and like open the door, the gateway to that realm, that’s like where you (0:13:01) Codey: use the dreamlight. (0:13:04) Codey: and usually the doors only need like 10,000 and I have almost 100,000. (0:13:09) Codey: yeet. (0:13:10) Jonnie: One last question because I feel like you and I are sort of the DTV correspondence on the show and I haven’t played since, you know, you and I, I think last talked about it, and that was, you know, when the story finished and I hit credits on the game, how do you feel the game is going in terms of, like, is it kind of just adding new stuff and mini stories and it’s kind of just like, if you’re into it, it’s good or like, is the game expanding beyond that? (0:13:14) Codey: yeah. (0:13:17) Codey: oh yeah. (0:13:21) Codey: mm-hmm. (0:13:21) Codey: yeah. (0:13:40) Jonnie: Or is it that you need to play it, you know, with the style paths as they’re coming out? Like, what’s, what’s your current take on state of the game for maybe someone that dabbled in it a little bit when it was an early access or something like that? Where are you at? (0:13:47) Codey: Yeah, so I would say the star paths are important if you’re interested in collecting all of (0:13:59) Codey: the like outfits and furniture things. (0:14:04) Codey: I thought that the dapper delights I think is actually what it’s called star path that (0:14:09) Codey: has a lot of Tiana stuff. (0:14:11) Codey: I really liked all a lot of the stuff that was in that star path so and also just from (0:14:16) Codey: playing consistently. (0:14:17) Codey: have a ton of moonlight, or moonstone, or whatever the heck it’s called. (0:14:21) Codey: So, you know, paying 2,500 moonstone to, which I’ve never had to pay real money. (0:14:28) Codey: I always just get it for free by playing the game. (0:14:32) Codey: Paying 2,500 moonstone to get access to the full star path was a no brainer for me. (0:14:38) Codey: But that’s really what the star paths are good for, is just the furniture, the wardrobes, (0:14:46) Codey: that kind of thing. (0:14:47) Codey: And so if you’re really not into that, the star paths are not necessary. (0:14:53) Codey: Every time they release a star path, they kind of have been releasing a new character (0:14:58) Codey: along with it. (0:14:59) Codey: But you don’t have to do the star path, you can just come and be like “I wanna meet Tiana,” (0:15:03) Codey: or “I wanna meet Mulan,” or whatever. (0:15:05) Codey: But also I don’t think that that content goes away. (0:15:07) Codey: I don’t think that if you miss when Mulan shows up, that you’re not gonna get to ever (0:15:13) Codey: meet Mulan. (0:15:14) Codey: It’s just that you’re probably not going to get immediate access to the site. (0:15:17) Codey: I’m assuming that they’ll become available like through the store, but that’s, um, like through, uh, Scrooge’s store, but you can’t pick what shows up there. (0:15:29) Codey: It just kind of like randomly goes through a bunch of stuff. (0:15:33) Codey: So if you’re wanting something specific, you kind of just have to like, um, and then the achievements, I mean, there’s no purpose. (0:15:40) Codey: I did this with World of Warcraft too. (0:15:42) Codey: Um, I just went and like pet all of the critters and did all of the silly stuff. (0:15:47) Codey: Just because it, seeing little achievements like being done just makes my dopamine skyrocket. (0:15:55) Codey: So that’s, that’s, that it’s not necessary at all. (0:16:00) Codey: So if it’s, if you’re like, not really sure, or if you’re not really tied to any of these characters, (0:16:04) Codey: or if you don’t super care, like I would just wait for a big content update or something. (0:16:09) Codey: Um, I’m assuming eventually this like rift in time thing will just become free to play and you won’t have to like, (0:16:16) Codey: to like because it’s a paid deal. (0:16:17) Codey: You’ll see currently, but, um, and it has like, it adds a whole nother dimension (0:16:22) Codey: cause it adds a whole extra tool. (0:16:26) Codey: Um, which I think messes with time, but I have not even, since I don’t have that, (0:16:32) Codey: I haven’t even unlocked any of that stuff yet. (0:16:34) Codey: And I think it also adds multiple characters that I again, don’t have access (0:16:39) Codey: to, but I’m not really that worried about it. (0:16:41) Jonnie: nice it’s good to hear like it feels like they’re developing that game in a really positive way (0:16:41) Codey: So yeah. (0:16:43) Codey: Yeah. (0:16:47) Jonnie: but also a way that kind of you know ultimately these games are you know need to make money so (0:16:53) Jonnie: it sounds like they’re striking that balance in a in a healthy way which not many games do these days (0:16:56) Codey: Yeah (0:16:58) Codey: Yeah, I definitely agree. I think the other thing (0:17:04) Codey: So the other thing I’ve been playing is coral island and last time al and I talked about coral island we were talking about 1.1 (0:17:11) Codey: And I we talked about like the different things that 1.1 brought and how we didn’t get to any of them (0:17:18) Codey: so I finally got to give the mer people what they (0:17:25) Codey: which was like five osmium (0:17:26) Codey: crops and five osmium essences and then once you give that to them it basically (0:17:32) Codey: like allows you to get a tail and and then the moving around in the underwater (0:17:38) Codey: area is so fast so that’s great after that they then ask for you to bring them (0:17:47) Codey: 75 osmium crops and 30 osmium essences and that’s where I’m currently stuck (0:17:54) Codey: because I like can’t go into a (0:17:56) Codey: bunch of the buildings because they’re like you’re not allowed in here and (0:17:59) Codey: stuff like that like just getting a tail doesn’t mean that they all (0:18:01) Codey: automatically accept you but that also means that I need to like harvest 75 (0:18:07) Codey: osmium crops I finally have improved a lot of my stuff to be able to do that (0:18:12) Codey: but whatever I’m in my second year now and I almost have most of the lake shrine (0:18:19) Codey: like temple like finished but I’m not entirely sure like how much I can really (0:18:25) Codey: do without. (0:18:26) Codey: Like getting the very specific fish that you can only get in the first seven days of fall. (0:18:33) Codey: That kind of stuff, but I’m really enjoying coral island right now. Like I that’s that has (0:18:37) Codey: my full attention really except for tomorrow when it’s going to be Disney dream my about. (0:18:43) Jonnie: Yeah, I’ve been thinking about maybe jumping back into Coral Island now at one point. (0:18:48) Codey: Yeah, so yeah, that’s what we’ve been up to. (0:18:54) Codey: So we’re going to jump into game news here. The first thing on our list that Al has procured for (0:18:59) Codey: us is Fey Farm, which is coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, (0:19:10) Codey: and the Windows Store. So I guess that’s it’s only been on Switch and Steam, yeah? Question mark. (0:19:18) Jonnie: Sure, why not? (0:19:19) Codey: Okay. It does say… okay, I should just read more. That’s gonna happen on the 22nd of October, (0:19:31) Codey: and on the Twitter post that they posted a quote, “The new versions will include all content up to (0:19:37) Codey: date and full cross-play with the existing PC and Nintendo Switch edition.” So yeah, currently it’s (0:19:43) Codey: on PC and Nintendo Switch, and you’ll be able to cross-play with everything. (0:19:49) Codey: So if you’re wanting it, if you’ve been like, “Oh man, I’ve been waiting for it (0:19:53) Codey: on PlayStation or Xbox, like here’s your time.” Did you play Fey Farm? I can’t remember. I think (0:19:58) Codey: you were mad at it, right? (0:19:58) Jonnie: Yeah, well I like how Fae Farm plays as a game. There’s lots of good quality of life stuff that (0:20:06) Jonnie: they do. The movement is very fun. Unfortunately, the quest story world… it wasn’t there for me. (0:20:15) Jonnie: And you know, it was so far away that I didn’t really have any desire to go back. I know they’ve (0:20:20) Jonnie: done a number of updates on it. So I think if you’re someone who more… you’re just like, (0:20:26) Jonnie: I like farming, I like doing that sort of stuff. (0:20:29) Jonnie: I think this is a very good game for that. (0:20:32) Jonnie: If, like me, you prefer more of a story narrative to your games, this is not one too satisfying. (0:20:40) Codey: Well, maybe that’s something maybe that’s next after console not what (0:20:46) Jonnie: Well, they did some work on it, but it was just that the characters were so bland that (0:20:53) Codey: Oh, I remember this, mm-hmm. (0:20:54) Jonnie: it just felt like it was, yeah, it was just so far away that I know that I’ve done some (0:20:58) Jonnie: work on it, but it’s like some work on it would maybe get it to a point where it’s (0:21:02) Jonnie: acceptable. (0:21:03) Jonnie: It felt, to me, it felt like it needed a huge overhaul and there was a lot of, like, some (0:21:08) Jonnie: of the major quests in the game, it would kind of, you would get to an important point (0:21:12) Jonnie: and it would be like, “And you went and did the thing!” and then you wake up the next (0:21:16) Jonnie: “Oh, okay, I would kind of like to see me doing the thing, that would be, that would be cool!” (0:21:22) Codey: Would have been cool, I don’t know, maybe. (0:21:26) Codey: Okay, well maybe that’ll come later. (0:21:30) Codey: Next on our list is My Time at Evershine, (0:21:34) Codey: which I did not remember this game, (0:21:37) Codey: so my brain thought that this was Ranch of River Shine, (0:21:42) Codey: which I think was the horse game. (0:21:45) Codey: This is not that. (0:21:46) Codey: Next, my time game, so my time at Portia, my time at Sandrock, this is the third installment of that. (0:21:52) Codey: So the Kickstarter is now live and there is a new fancy trailer. (0:21:58) Codey: The Kickstarter goal was $200,000 and that goal was hit in 35 minutes. (0:22:06) Codey: They then unlocked $500,000 in 3 hours, $800,000 in 11 hours, (0:22:14) Codey: And then, uh, 20– (0:22:16) Codey: 26 hours was when they reached a million, and at the time–let me see if it’s changed drastically since I looked. (0:22:24) Codey: Uh, yep, it’s–it did. It went up 30 more thousand dollars. (0:22:28) Codey: Um, it is at almost 1.3 million dollars right now. Wild. (0:22:32) Codey: And it still has quite a way to go. (0:22:33) Jonnie: Yeah (0:22:36) Jonnie: It’s it’s pretty nuts, but this is one of those things that I feel like is (0:22:42) Jonnie: Just generally good right like I think in general around here (0:22:47) Jonnie: we’re not huge fans of these games, but they clearly have their fans and (0:22:53) Jonnie: They obviously my time at Sandrock landed because my time at ever shine got funded so well and I feel like (0:23:01) Jonnie: You know looking at the trailer for my time (0:23:03) Jonnie: Like it looks like a good next iteration on this formula that is (0:23:10) Codey: Mm-hmm. Yeah, um it and they’ve got a lot of stretch goals that they hit as well (0:23:16) Codey: Um, so at 200 i’m just going to go through these rapid fire (0:23:19) Codey: Um, 200 000 was an in-game t-shirt for all backers 250 was uh flirting (0:23:26) Codey: Uh to build emotional connections with npc’s faster. Okay, uh, 300 000 you got the bathtub (0:23:35) Codey: Okay. 400,000 was player voted interaction so it’s a new. (0:23:40) Codey: Romance interaction players can design and vote on their favorite designs interesting looks like some options might be hug or I can’t see that picture very well hug or something else for romance 500,000. (0:23:54) Jonnie: And it looks like maybe a kiss. (0:23:56) Codey: Okay, disgusting at 500. (0:24:00) Codey: It was you unlock they unlocked voting for someone a character from either my time at Portia or my time at Sandrock that can vote. (0:24:11) Codey: So it would be a character that would come into ever shine 600,000 was swimming 700,000 was hot springs 800,000 was a new special pet Oh, they got me players can submit their designs are taking people’s designs 900,000 was a pajama set million was 10 new photo poses and then they put they had hidden goals and of course those goals are unlocked at this point so we have to do that as well. (0:24:40) Codey: We have the hidden goal of log on will will be Logan Logan will be visiting my time. I don’t know. Is this Logan a character a good character from (0:24:46) Jonnie: - Logan. (0:24:53) Codey: The thing. (0:24:54) Jonnie: I don’t know. (0:24:55) Codey: Okay. (0:24:56) Jonnie: It looks like it’s, (0:24:56) Jonnie: I’m assuming it’s a character from my time at Samurai. (0:24:59) Codey: Okay. Yeah, he has like a cowboy hat thing and then a visitor from the past the builder from Sandrock will visit settlement to with Logan for a story quest, you’ll be able to tweak their appearance name and really. (0:25:11) Codey: To get the desired effect. So that is where we currently that’s it. (0:25:15) Codey: I think we’ve already got that. No, no, wait, it’s not clear to be what’s going on with this goal thing. I think it is. Yeah. So at 1.2 million was that and we were already, we’re already at that at 1.4 million the stretch goal, you can now adjust your height cue the that should have been option thing and then so that was what we’re still going for and at 1.7 million is another romance. (0:25:40) Codey: Yeah, not gonna play this but cool. (0:25:41) Jonnie: Look, I keep thinking about whether or not I want to try my time at Samrock just to see (0:25:47) Jonnie: what they’re doing, so I’m not going to commit to not playing this. (0:25:54) Codey: I don’t know it gives me like when I watch the trailer, it’s giving like final fantasy vibes and I I didn’t like final fantasy internet come at me. Okay. (0:26:04) Jonnie: I don’t say that I don’t like Final Fantasy because I’ve never played Final Fantasy. (0:26:09) Codey: Okay. (0:26:10) Codey: cool. This is a safe space. (0:26:14) Codey: Next up is light year frontier. They have a new neighbors and animals update. (0:26:21) Codey: So this is an update that will that is out now actually, it became available out a couple days after we’re recording but it will be out by the time this comes out. (0:26:32) Codey: A big question a lot of people had is if they have save files already is that going to work with a new update it will 100% so you’re. (0:26:40) Codey: They will just like if you have an early access save it will just merge right into the new update. I believe this is also a free update, which is cool. (0:26:51) Jonnie: Ah yeah, so like, yeah Frank, if I remember rightly, is still in demo. (0:26:55) Codey: Yeah. Oh, no, no, it’s in early access now. (0:26:59) Codey: Early access and it has a demo, but the demo is trying to see it the demo itself is coming down on October 8 so you. (0:27:10) Codey: Yeah, so you can get if you buy it, then you can access it now and play it now, but if you have I don’t think that you’re safe from the demo goes over I think it’s your save from early access. (0:27:22) Codey: So the demo was just like a small like if you can just play it for free and see how you like it, but then if you buy it as an early access game, then you’ll get access to this update and whatever file you have will move on to the update. (0:27:38) Codey: This update is including, so it’s called. (0:27:40) Codey: Neighbors and animals, so the neighbors, uh, you invite two new characters, um, to (0:27:46) Codey: your area and it’s a rancher named Diane who of course helps you with the animals. (0:27:51) Codey: Um, and a field research scientist, uh, named all, it doesn’t really say what (0:27:57) Codey: exactly he is, but he does, he helps you like splice seeds together. (0:28:02) Codey: Um, and he has flowers in his beard and I love that. (0:28:06) Jonnie: Yeah, I tried Lightyear Frontier, it didn’t really grab me, I guess this is, I think if you were enjoying Lightyear Frontier, this sounds great, but it doesn’t seem like a huge uptake from my perspective. (0:28:15) Codey: Yeah I think like it’s just a little bit of extra like a couple characters and (0:28:24) Codey: then the animals but other than that I don’t I also don’t really think this is (0:28:28) Codey: adding that much and I am not a fan of space so. Next on our list is Stardew (0:28:37) Codey: Valley. 1.6 is now coming to mobile and switch on the fourth of. (0:28:45) Codey: and concerned ape said quote the console and mobile ports will release at version (0:28:52) Codey: 1.6.9 which will also come to PC around that time. I’m looking forward to having (0:28:58) Codey: 1.6 fully released on all platforms then I would like to finish Haunted (0:29:04) Codey: Chocolate to your next. Thank you. Correct. Correct. So yeah if you (0:29:06) Jonnie: I will believe it when I see it. (0:29:08) Jonnie: Sorry, in reference to haunted chocolate yet not 1.6 coming to mobile. (0:29:16) Codey: console and mobile ports for that are coming out super cool November 4th and so (0:29:22) Codey: if you’ve been waiting to jump back in until that it’s it’s gonna I also like (0:29:27) Codey: how it’s like not only coming to console and mobile at that point but it’s also (0:29:31) Codey: just going straight to like the most updated version and so it’s not like oh (0:29:37) Codey: some are gonna be at 1.6.2 and some are gonna like or anything like that like (0:29:40) Codey: everyone is going to be up to date at the same time. I really like that. (0:29:45) Codey: Next we have paleopines. So there are two upcoming DLCs. The trick-or-treat DLC and (0:29:53) Codey: the spooktacular DLC. We’re getting into spooky season y’all. For trick-or-treat, (0:30:00) Codey: quote, “This DLC is all about a brand new nighttime adventure. Explore paleopines after dark, collect (0:30:06) Codey: treats from your townsfolk pals, and uncover a mysterious trickster who’s up to no good. (0:30:12) Codey: there’s even a cool minigame award off (0:30:15) Codey: some rewards and a chance to befriend some spooky colored dinos that look like (0:30:20) Codey: they’ve crawled straight out of a Halloween movie. I don’t think that (0:30:24) Codey: they’ve put pictures of this up. Oop there’s a trailer video I’m gonna watch (0:30:29) Codey: it now because just come out of a Halloween movie like I don’t know what (0:30:35) Codey: Halloween movies y’all are watching but if a dinosaur came out looking like what (0:30:40) Codey: I would expect coming out of a Halloween movie it would be a little gory (0:30:45) Codey: cuz I watched yeah okay so I just saw one of them was a dinosaur with a pumpkin on (0:30:46) Jonnie: Yeah, I’m guessing these are going to be a little bit cuter. (0:30:52) Codey: its head that is actually adorable unfortunately and then spooktacular DLC (0:31:03) Codey: quote want to make your ranch the spookiest place on the block the (0:31:06) Codey: spooktacular DLC has everything you need decorate your land with spooky scarecrows (0:31:11) Codey: bubbling cauldrons and more you can even get in on the fun with some fang (0:31:15) Codey: fantastic thing thing vampire hot outfits for your rancher dress up and (0:31:21) Codey: show off the Halloween spirit okay so that is more like I don’t know why these (0:31:26) Codey: are they at different times why are there two why are why are they why are (0:31:29) Jonnie: Who knows? Who knows? (0:31:31) Codey: they (0:31:32) Jonnie: Because more DLC means more money. (0:31:33) Codey: it’s true well I thought that okay I don’t know they’re cute though if you (0:31:39) Codey: like paleopines and you’re just looking for more skins and cute minigames and (0:31:44) Codey: stuff, let’s come out. (0:31:45) Codey: Okay, I feel like this is the one that’s going to take a lot (0:31:49) Codey: of our, a lot of our time, unless you don’t have too much (0:31:53) Codey: to talk about it. But I assume you do. Last but certainly not (0:31:56) Codey: least, tales of the Shire. So on September 22, it was Hobbit Day, (0:32:02) Codey: because correct me if I’m wrong, that is Bilbo and his uncle’s (0:32:09) Codey: birthday. No, Bilbo and thank you Frodo and Bilbo’s birthday. (0:32:10) Jonnie: Ah, photo of Bilbo’s birthday? (0:32:15) Codey: So that came out on Hobbit Day and it was a 18 minute trailer. (0:32:18) Codey: It was super cute. What did you think about the trailer? (0:32:22) Jonnie: I don’t think there was anything new revealed in the trailer or in the in the showcase, I think it was mostly just new like more detail on stuff we already knew, so there wasn’t a ton, I think that I have to say about it, other than putting a bunch of New Zealanders to speak on camera is like the worst possible choice to get people excited about your game (0:32:48) Codey: What? I loved it! (0:32:53) Jonnie: As a people, we are not exciting to listen to and terrible on camera and I was just like this was certainly a choice and not a very good one (0:32:54) Codey: Did you know anyone who was on camera? (0:33:06) Codey: Okay, awesome. (0:33:06) Codey: Because New Zealand is such a tiny place, clearly. (0:33:09) Codey: You guys all know each other. (0:33:11) Codey: Well, that’s super cool. (0:33:13) Codey: Okay, but like what, so of the things that we saw some more content on, like did you (0:33:18) Codey: have anything that you were really jazzed about or anything? (0:33:21) Jonnie: So for me, the thing that I am most excited about with this is the focus on cooking. (0:33:28) Jonnie: And for me, it’s the idea that the game is built around a specific aspect of cosy games. (0:33:38) Jonnie: We have had so many cosy games that just do the Stardew Valley thing of, (0:33:45) Jonnie: “We’re going to do all of it, and it’s all equally important.” (0:33:50) Jonnie: what I like about this. (0:33:51) Jonnie: Is that it’s like very focused around the thing that is important to Hobbits, right? (0:33:55) Jonnie: Um, there was a game I recall, I don’t think it’s ever come out yet, but it’s been around (0:34:02) Jonnie: in the news for a while, which was based around building and owning an inn. (0:34:06) Jonnie: And the more we learned about that game, the less it felt like it was in any way connected (0:34:09) Jonnie: to owning an inn, because it just had every feature from every other cozy game. (0:34:10) Codey: Yeah. (0:34:15) Jonnie: And that’s the thing that has me most excited. (0:34:18) Jonnie: and you see it through some of the little choices (0:34:21) Jonnie: that you’re making as well, like the fact that it’s not a grid based placement system for decorating in your hobbit hole (0:34:24) Codey: Yup. (0:34:28) Jonnie: so that it can be a chaotic mess, like I imagine a hobbit hole would be, to me it just feels like those little decisions are… (0:34:37) Jonnie: it makes sense in the game that they are building and in the world that they are building that game in. (0:34:42) Codey: Yeah, I really like that was one thing that really stuck out to me is like the customization (0:34:49) Codey: capabilities of the decorating where it like showed a character putting something on a (0:34:56) Codey: couch like a pillow and they were able to like position it any way they wanted and like (0:35:02) Codey: turn it like just like 10 degrees or whatever and just make it like exactly how they wanted (0:35:07) Codey: it and I thought that I love when games do that like I’ve always loved it. (0:35:12) Codey: The Sims, after the first couple of Sims, they’ve added a way that you can do that. (0:35:17) Codey: There is a grid-based system, but you can hit a key and then it’ll let you put things (0:35:21) Codey: wherever you want. (0:35:23) Codey: So it gives more, it doesn’t feel as rigid. (0:35:26) Codey: I super appreciated that about this. (0:35:29) Codey: They also said as you play, some of the spaces in your home are boarded up, but as you’re (0:35:37) Codey: playing the game, you get access to more of those rooms. (0:35:40) Codey: get someone to help you. (0:35:42) Codey: Take the boards off of one door and then they’re like, and then you can (0:35:45) Codey: decorate that room, that room, however you want. (0:35:48) Codey: And I was like, and they showed a really cool library. (0:35:50) Codey: And I was like, y’all know, I’m just going to make a lib, all libraries. (0:35:54) Codey: Right. (0:35:55) Jonnie: yep (0:35:57) Codey: I’m going to have a living room, like a living area that has like a desk. (0:36:02) Codey: Uh, and then of course you have your pantry with all your food and your (0:36:05) Codey: kitchen and like probably a kitchen table room or what is that called? (0:36:08) Codey: Dining room, uh, probably a bedroom. (0:36:11) Codey: right, but every other (0:36:12) Codey: room that I unlock is just going to be another version of a (0:36:15) Codey: library because that would be what my house would look like. (0:36:19) Codey: So I also really, the highlight of the video for me was the art (0:36:25) Codey: director’s dog. There’s a moment where he like talks about I (0:36:28) Codey: don’t even know what he says but he starts walking and the camera (0:36:31) Codey: just like zooms in at his feet and there’s just a dog walking (0:36:34) Codey: next to him. It’s this little white poofy dog. So cute. I (0:36:38) Codey: I loved that. (0:36:39) Codey: Have you pet that dog? (0:36:40) Jonnie: have not pet that dog. Okay, I’ll add it to the list of things to do next time I’m in Wellington. (0:36:47) Codey: Okay, cool. (0:36:49) Codey: The other thing that I really wanted to point out was the cooking mechanic. (0:36:53) Codey: They really seem to have a lot of options and (0:36:57) Codey: a lot of different ways that you could do that. (0:37:00) Codey: So for example, they had, I think you were cooking meat or something, but (0:37:04) Codey: you were cutting it. (0:37:05) Codey: And there was an option between going really chunky or really fine cut. (0:37:12) Codey: It just had to do with how long you chopped for, right? (0:37:17) Codey: So if you chopped for only a small amount of time, it was on the chunkier side. (0:37:21) Codey: And then there’s a bar that it’s the longer you chop that just keeps moving to (0:37:25) Codey: the right and it’s just finer and finer and finer. (0:37:28) Codey: And it kind of gives you a discrete or a continuous scale. (0:37:32) Codey: And I really like that cuz it allows for a lot of nuance in cooking. (0:37:36) Jonnie: Yeah, I agree. Right. For me, that’s one of the things that seems like has been done really well about the game is because different recipes, as I understand it, will require like some might want chunkier meat or some might want more finely diced. (0:37:51) Jonnie: Right. And so you can. And I can’t remember if it was shown in this video or a previous one, but there was different sort of flavor scales. (0:37:58) Codey: Yeah, yeah, it was like smokey, smokey versus something else, yeah. (0:38:01) Jonnie: So you’re actually. (0:38:04) Jonnie: Exactly. So you’re actually cry- (0:38:06) Jonnie: crafting dishes rather than, rather than just like kind of the standard cooking, right? (0:38:14) Jonnie: Which is just like do the action on time, which is fine. (0:38:18) Jonnie: You’re doing real cooking and that’s very much at the core of the game and it seems like it’s got a- (0:38:25) Codey: Mm-hmm. Yeah for sure. Um, was there anything else that you wanted to talk about with Tales of the Shire? (0:38:30) Jonnie: Oh yeah, so the other thing, in general discourse about this game, I see a lot of commentary (0:38:39) Jonnie: around the art style, and obviously because it’s the internet, most of the commentary (0:38:45) Jonnie: you see is people that don’t like it, and for me the art style is unique. (0:38:52) Jonnie: I totally get why people may not love this art style, but I almost feel like a lot of (0:38:57) Jonnie: the reaction is because art has become (0:39:00) Jonnie: a little bit homogenous in games recently and this is a different art style. Yes, like it is (0:39:08) Jonnie: a relatively simple art style but I think it works for what the game is and it’s not something (0:39:15) Jonnie: that I’m going to sit stand here and say it’s my favorite but I think it works and I feel like (0:39:20) Jonnie: it’s getting a lot of overly negative views on the art style simply because it’s not (0:39:27) Jonnie: aligned to what we commonly think of art style. (0:39:30) Jonnie: Where it’s like either your pixel or you know like this kind of you know legend of uh not legend (0:39:38) Jonnie: of Zelda Breath of the Wild style like you know like it just feels like there’s a small number of (0:39:44) Jonnie: categories now and if you don’t fit into one of those then people look at it and go that it’s bad. (0:39:48) Jonnie: But when I look at this I get um uh to me it kind of aligns to the an art style that was sort of (0:39:56) Jonnie: preeminent in you know mid-2000s. I think of games like Fable. (0:40:00) Codey: Mmm, yeah. (0:40:01) Jonnie: And you know Fable is like very English, old England inspired. Obviously Lord of the Rings, (0:40:08) Jonnie: the Shire, very inspired by that region of the world. So there’s something like actually (0:40:13) Jonnie: that I like about this art style that makes me feel slightly nostalgic. So anyway I just (0:40:18) Jonnie: see a lot of negative discourse and I think that’s largely driven by people being less accepting of (0:40:24) Jonnie: things that are trying something new and I quite like what this is doing. (0:40:28) Codey: - Yeah, I think that that was my initial gut reaction too, (0:40:31) Codey: was like, oh, this is the unknown. (0:40:33) Codey: Like, ah, spooky. (0:40:35) Codey: But I feel that like the more I see trailers of it, (0:40:39) Codey: the more it’s like endearing to me. (0:40:40) Codey: And I think it’s just something I just need to get used to. (0:40:42) Codey: I don’t think that it’s bad. (0:40:44) Codey: I think it’s just different. (0:40:45) Codey: And I’m excited to see where it goes. (0:40:46) Jonnie: Exactly, uh, only other thing is, uh, Lidl. Lidl, best character. (0:40:52) Jonnie: Lidl is the goose that’s got the armour. (0:40:53) Codey: Oh cute. Cool. Well that is the news. Okay so today we are talking about what games should include (0:41:06) Codey: farming. So these are games either that we’re coming up with off the top of our head or existing (0:41:11) Codey: games that just like why don’t they have a farming aspect to them really. So when this was pitched to (0:41:19) Codey: to me. I think it was pitched because of some of the conversations that like Al (0:41:23) Codey: and Kevin had been having. And I was like really sitting there. I was like, man, okay, (0:41:29) Codey: think of games that are not farming games. My brain went to like Call of Duty. And I was like, (0:41:36) Codey: no, or like Baldur’s Gate. I don’t think that’s gonna have farming in it. I do know World of (0:41:42) Codey: Warcraft did have farming in it in the midst of Pandaria expansion. It was actually pretty cool, (0:41:47) Codey: but it was just kind of like a small little way to get experience with a certain fact. (0:41:53) Codey: I didn’t even think about that! (0:42:12) Jonnie: The first game that came to mind for me was Skyrim, yeah, to me, yeah, so to me it was (0:42:24) Codey: Oh my gosh! Okay, elaborate. I’m here for it. (0:42:28) Jonnie: one of those like Skyrim is such a big game right and when I was thinking about what would (0:42:37) Jonnie: make sense for a sort of genre to add farming too. (0:42:43) Jonnie: The thing that really stood out to me is like how would it meaningfully add something to (0:42:48) Jonnie: the gameplay of the game right and I don’t recall if Skyrim had like if you could build (0:42:56) Jonnie: farms when you could do some of the house building stuff but that was sort of you know (0:43:01) Jonnie: very limited and you know I guess when I say Skyrim right it’s like any sort of Bethesda (0:43:06) Jonnie: style open world game I kind of feel like this applies to where it would be great if (0:43:11) Jonnie: if you could… (0:43:14) Jonnie: just… (0:43:14) Jonnie: more farming, because farming is a… (0:43:18) Jonnie: like, often you get resources from farms that exist, right? (0:43:22) Jonnie: Like, whether it’s potatoes or whatever it is. (0:43:26) Jonnie: But equally, kind of, the more I thought about it, the more the thing that stood out to me (0:43:32) Jonnie: is the ability to do farming in a way that’s slightly different (0:43:36) Jonnie: because you have so many different locations that you could do farming in. (0:43:40) Jonnie: and what I started thinking about. (0:43:41) Codey: Yeah. (0:43:42) Codey: Oh, I’m sorry. (0:43:42) Jonnie: was the idea of like, imagine what farming would be like in Fallout, where you have soil that is full of radiation, and maybe you are generating all of these, you know, plants that have mutations on them, or maybe in Skyrim, where you’re farming near the mountains, and you know, it’s really icy, maybe that changes how you farm, or in a game like Starfield, which nobody played because it was terrible, like, what is it like farming on? (0:43:44) Codey: I’m sorry. (0:43:46) Codey: I’m sorry. (0:43:48) Codey: I’m sorry. (0:43:50) Codey: I’m sorry. (0:44:09) Codey: Yeah. (0:44:12) Jonnie: a planet that’s further away from the local star that the planets are orbiting around, so I got really excited about like, the variation that’s possible within those sorts of things. (0:44:20) Codey: Yeah. (0:44:26) Codey: Yeah, I think that that is really a cool idea, like I’m thinking about, you know, the farm that (0:44:33) Codey: you would have in like Whiterun or around Whiterun will be completely different than the one around (0:44:38) Codey: Markarth, which is going to be a higher elevation versus like the one in the swampy area that I (0:44:46) Codey: hate going to that’s gonna have completely different things like it’s (0:44:50) Codey: like water and then like of course the solstheim when you go there there’s (0:44:57) Codey: probably different crops there I’m sure I’m all in for this I did a quick (0:45:03) Codey: Google and apparently there is like a content creation thing that someone made (0:45:07) Codey: that does this which I’d prefer it to be there are so many mods you can get for (0:45:14) Codey: this game it’s ridiculous but I don’t know it’s I would like it to be more of (0:45:19) Codey: of a, like, in the– (0:45:20) Codey: game thing. Um… (0:45:22) Jonnie: Yeah I want it to be inbuilt right because like I can imagine you know like maybe there’s a farming guild and you need to go and grow certain crops or at which role might require a farm in like you could I think you could build a lot more story around the nature of farming in an open world game. (0:45:23) Codey: Yes. (0:45:41) Codey: Yeah, the only so there’s there is one plantation that you can get in the game right now. It’s called Golden Hills plantation (0:45:49) Codey: So you just you start the farm, but then you have to hire a steward hire people to work the farm (0:45:56) Codey: Tell them them what to plant tell them what to build (0:46:01) Codey: By animals and then you just come up and the stewards like here’s your money. Here’s here’s the (0:46:05) Jonnie: Yeah, that doesn’t sound correct. (0:46:06) Codey: Here’s the profit and it’s like okay, but like I want to do it (0:46:11) Codey: And there could be magic that is just like growing (0:46:17) Codey: like helping to grow (0:46:20) Codey: Trying to think of what magic system conjuration (0:46:22) Codey: Ah. (0:46:23) Jonnie: but it could be it could be a new magic system right like because those those games don’t really have strong nature based stuff but it exists because you have dry ads and like that the some of the lore exists but it’s not something that’s been integral to the player character. (0:46:32) Codey: yeah (0:46:37) Codey: uh-huh (0:46:40) Codey: Yeah, it’s really not so there’s the (0:46:43) Codey: Six types of magic are alteration, conjuration, destruction, enchanting, illusion, and restoration, but like farming doesn’t really fit in (0:46:50) Codey: Oh my gosh. I am (0:46:52) Codey: You’ve sold me. Um, I love Skyrim (0:46:56) Codey: so (0:46:57) Codey: I can’t believe that didn’t come to my mind (0:47:00) Codey: Um, it’s like a whole new skill tree, too (0:47:03) Codey: Okay (0:47:03) Jonnie: Yeah, it’s- there’s so many options, right? What about you, Cody? What was- what was the thing that sort of landed for you? (0:47:10) Codey: So, of course the lowest hanging fruit the fruit that’s basically on the ground at this point, um is pokemon (0:47:18) Codey: Um and people are gonna be like oh you berries (0:47:22) Codey: There’s so much more that you could do with that (0:47:24) Codey: um (0:47:25) Codey: Or like working with pokemon the pokemon that are food already like using them to help (0:47:32) Codey: You farm like (0:47:35) Codey: I could see like the (0:47:37) Codey: Uh olive guy helping you with like trees and he’s helping you take care of trees and he gives you advice on like how to (0:47:46) Codey: Harvest different tree-based fruits (0:47:48) Codey: um, you know (0:47:51) Codey: Miltank and other such things, uh, that Wooloo wool so much wool from that baby writer (0:47:59) Codey: Uh, all the pigs could find truffle. I mean there’s like (0:48:03) Codey: So many options for that (0:48:05) Codey: There is a player made game when I was googling if this exists or not (0:48:11) Codey: In any way, there’s a player made game that someone said that is going to have this but to my knowledge it has been in (0:48:18) Codey: creation or like in (0:48:21) Codey: Development for like a decade at this point so and it’s not sanctioned so (0:48:27) Codey: I am not gonna hold my breath on that (0:48:30) Codey: Oh. (0:48:31) Jonnie: And even the ability to use Pokemon for the jobs, whether it’s using ground-type Pokemon to help (0:48:39) Jonnie: level out and create the plots that you farm in, or using Gurdo and Kin to build your farm buildings. (0:48:50) Jonnie: And just some of
Get more Billionaires Are Good on our patreon! Dave and Caleb dive into the many, many layers of reasons why Elon Musk is good. Everyone knows he's a billionaire, but do they know he is good? He is VERY good. He is good at being smart, he is good at making money, and he's a good DJ. Dave and Caleb also get into why they decided to leave behind the name What's it Called, the name of their podcast for the last three years, and they debut DOUG FACTS! Every episode ends with a segment called What's it Called, where Dave and Caleb rename a movie with YOUR help. The game this episode was: what would Borderlands be called if it was about the US/Canada border? And the Ricky S**t goes to... Carlstoon on our Discord! With the suggestion "Oop lemme squeeze right by yah" 0:00 We are no longer called What's it Called 1:53 What is Billionaires Are Good? 3:15 Dave's Top 4 People 4:10 Billionaire of the Week: Elon Musk 4:40 Money is the Scourge of History and We Want It 5:06 We Are Like Scrooge McDuck 8:46 Modern Rodney Dangerfield 16:12 Is Elon Musk the Richest Man Today? 19:30 it's Doug Emhoff's Fault 20:23 DOUG FACTS 23:28 They Don't Talk Dumb in Texas 25:46 Doug Comforting Kamala 26:31 Bill Comforting Hillary 27:54 Elon Musk Is Good 29:55 The King of Twitter 30:36 To Get More Followers, Buy the Site 31:07 "Elon Made a Song" 31:53 "Trump Wrote a Book" 34:30 The Boring Modern Cowboy 38:54 Is Elon Hotter Than Sly Stallone? 40:30 Is Elon Hotter Than Ted Cruz? 44:01 Is Elon Hotter Than Frasier's Dad? 55:03 What's it Called YouTube Subscribe Billionaires Are Good Merch Billionaires Are Good is a comedy podcast hosted by Dave Ross and Caleb Synan, two standup comedians who believe billionaires are good. They think gold is good, and hustling is good, and hustle culture is the BEST, because climbing over your brother to get one inch closer to the tiniest bit of money is good. People are nothing and status is everything and billionaires are good because they know that. Dave and Caleb also like the moon and curse words and how Joe Biden acts. More Billionaires Are Good Patreon Instagram Twitter Discord Official website Like and comment on videos to join the conversation! New episodes every week so make sure to check back regularly for new videos! Wanna play the What's it Called game? Follow to rename movies with us: Discord Twitter Every week we post on Twitter and Discord which movie we're renaming. You respond to the post with your suggestions, and sometimes they'll get featured on the show! At the end of each episode we read our top ten favorite suggestions that week. More Dave Ross Instagram Tiktok Official website More Caleb Synan Instagram Twitter Official website Episode produced by Dave Ross Theme Song by Chris Cresswell
Cosmic Cuts lives in the primordial soup of hip hop, boom bap, electronica, soul and Rnb. Vibe with us for our 8th annual 420 celebration curated by @djunjust ! Unjust recommends you turn the volume up, dim the lights, and savor the present. This episode is meant to be a blunt for the soul (no green required but it is known elevate the experience). Recorded live in Nairobi for Low End Theory Kenya! Should out to @basthma-1 and The Mist! artist - track VRSYJNES - Feel My Fye ft. Amber London & Dough Amber London - Remember Amber London - Nebula Smino - Mr. Pinterest RIZE - Niko Eazeh (ft Steph) Styles Davis - betigotsumweed SiR - Rapper Weed ft Boogie tg.blk - gin and wine Ari Lennox - Backwood mac miller - Diablo tg blk - NYDFRYSTL mxxwll - SMOKE W U lojii - $till Potatohead People - Last Nite ft Redman Blu & Shafiq Husayn - Roll Up (ft Jimetta Rose, Donel Smokes, and Tiron) dr.Oop and The Red, Gold & Green Machine - The Look Of Love segal syrup slowdown Holly Cook - beat goes on dub Lee Scratch Perry x Yaadcore x Green Lion Crew - Green Brain (Subatomic Sound System Vocal Remix) Little Simz - Two Worlds Apart (S!RENE Edit) femi kuti - Bad Man Lighter (Remix) ft Black Thought Wakadinali - Mariwana Just Imagine Africa - BANGI Simen Sez - 420 >> whatevever it takes YDK WHY (buju, wayne wonder + austin millz) I got 5 on it g-funk edition
On the 3rd day of summer break GJWF1 gave to me…a somewhat normal recording that devolved into chaos on the back end (OOP). James Coker is here, and this episode has *EVERYTHING*: minions, being starved for attention, the Ina Garten and Jeffrey of F1, checking on your friends who work in Comms, Carlos giving us the run around, James' content creation “strategy,” who's a good hang, being haters about the F1 movie title, where to find adult leotards, if racing should be an Olympic sport, Glen Powell, who we'd let plan our summer holidays, how does Ruth Buscombe do it??, where to find a cough syrup sponsor, an impromptu Toto Wolff impersonation, wtf is a sexy bobsled?, screaming, laughing, hooting AND hollering. Enjoy!You can find more from James at TikTok, Instagram, and the WTF1 Podcast!IntroWhat James has been up to 2:30Poor George 14:45Carlos Going to Williams 18:52Summer Break 22:58Olympics Chatter 32:01Listener Submissions and Questions 57:50@GirlsJustWanna_F1 on Insta@GirlsJustWannaF1 on TikTok@GirlsWannaF1Pod on TwitterGirlsJustWannaF1@gmail.comAll the LinksThanks for listening!♥️ Natalie
For today's extra special episode, we're giving you special access to our Patreon spin-off show – DISCRETION ADVISED: UNCUT – with a supercut of segments from our most recent episodes. Hosted by longtime friends and ex-boyfriends Marc MacNamara and Diego Sans, this unfiltered compilation starts off with these two diving into the biggest and gayest headlines of the summer as they discuss having sex with the lights off, the downsides of having XXL meat, and the average body count of a gay man. Then, after a conversation about the news that rocked the gay porn industry back in June, it's time for a roulette of mystery questions! Listen and watch along as these two blindly select and respond to each other's random inquiries while dishing on everything from Diego's oral talents to fake orgasms. To close out, we're serving up the side-splitting prank call that Marc made to his real-life sister that has him “revealing” a hetero hookup that led to an unexpected pregnancy. Oop! Thanks for tuning in and for even more UNCUT action, be sure to check out Patreon.com/DiscAdPod every Monday for full episodes of DISCRETION ADVISED: UNCUT plus loads of other exclusive bonus and behind-the-scenes content.
Please enjoy a special sneak peek at our Patreon feed with this ridiculous episode from Tier 2 "TOBURKY WANT MORE" where Ashley and Hayley read some WILD Pretty Little Liars fan fiction. From the Patreon Feed: We went onto the depths of the internet to find some some SMUT to deliver to you. We were honestly shocked with just how raunchy these got so you may need to brace yourselves for this one (and, of course, there is some peak GOOF in this erotica too). If you want to read the entire fanfic stories we cover in this ep, they're all linked below (honestly darls, they were TOO smutty for us to read 100% of!!!!!!!!!!!!!!) CALL AN ADULT PATREON LINK: patreon.com/callanadult 1. Spencer/Hanna/Toby threesome OOP https://www.fanfiction.net/s/11401176/35/Pretty-Little-Liars-Tales-of-Love 2. Barch In The Tent 2.0 https://www.fanfiction.net/s/11401176/1/Pretty-Little-Liars-Tales-of-Love 3. Elizabeth AKA the NEW GIRL https://www.fanfiction.net/s/14334478/1/ELIZABETH-JACOB 4. Victoria Slaystings POV https://archiveofourown.org/works/55082689?view_adult=true 5. Sparia https://archiveofourown.org/works/7514404/chapters/17080882#workskin
Topics covered in this episode: Solara UI Framework Coverage at a crossroads “Virtual” methods in Python classes Extras Joke Watch on YouTube About the show Sponsored by ScoutAPM: pythonbytes.fm/scout Connect with the hosts Michael: @mkennedy@fosstodon.org Brian: @brianokken@fosstodon.org Show: @pythonbytes@fosstodon.org Join us on YouTube at pythonbytes.fm/live to be part of the audience. Usually Tuesdays at 10am PT. Older video versions available there too. Finally, if you want an artisanal, hand-crafted digest of every week of the show notes in email form? Add your name and email to our friends of the show list, we'll never share it. Michael #1: Solara UI Framework via Florian A Pure Python, React-style Framework for Scaling Your Jupyter and Web Apps Solara lets you build web apps from pure Python using ipywidgets or a React-like API on top of ipywidgets. These apps work both inside the Jupyter Notebook and as standalone web apps with frameworks like FastAPI. See the Examples page. Based on Reacton By building on top of ipywidgets, Solara automatically leverage an existing ecosystem of widgets and run on many platforms, including JupyterLab, Jupyter Notebook, Voilà, Google Colab, DataBricks, JetBrains Datalore, and more. Brian #2: Coverage at a crossroads Ned Batchelder is working on making coverage.py faster. Includes a nice, quick explanation of roughly how coverage.py works with trace function and arcs used for branch coverage. And how trace slows things down for lines we know are already covered. There are cool ideas from SlipCover that could be applicable. There's also sys.monitoring from Python 3.12 that helps with line coverage, since you can disable it for lines you already have info on. It doesn't quite complete the picture for branch coverage, though. Summary: jump in and help if you can read it anyway for a great mental model of how coverage.py works. Michael #3: “Virtual” methods in Python classes via Brian Skinn PEP 698 just got accepted, defining an @override decorator for type hinting, to help avoid errors in subclasses that override methods. Only affects type checkers but allows you to declare a “link” between the base method and derived class method with the intent of overriding it using OOP. If there is a mismatch, it's an error. Python 3.12's documentation Makes Python a bit more like C# and other more formal languages Brian #4: Parsing Python ASTs 20x Faster with Rust Evan Doyle Tach is “a CLI tool that lets you define and enforce import boundaries between Python modules in your project.” we covered it in episode 384 When used to analyze Sentry's ~3k Python file codebase, it took about 10 seconds. Profiling analysis using py-spy and speedscope pointed to a function that spends about 2/3 of the time parsing the AST, and about 1/3 traversing it. That portion was then rewritten in Rust, resulting in 10x speedup, ending in about 1 second. This is a cool example of not just throwing Rust at a speed problem right away, but doing the profiling homework first, and focusing the Rust rewrite on the bottleneck. Extras Brian: I brought up pkgutil.resolve_name() last week on episode 388 Brett Cannon says don't use that, it's deprecated Thanks astroboy for letting me know Will we get CalVer for Python? it was talked about at the language summit There's also pep 2026, in draft, with a nice nod in the number of when it might happen. 3.13 already in the works for 2024 3.14 slated for 2025, and we gotta have a pi release So the earliest is then 2026, with maybe a 3.26 version ? Saying thanks to open source maintainers Great write-up by Brett Cannon about how to show your appreciation for OSS maintainers. Be nice Be an advocate Produce your own open source Say thanks Fiscal support On topic Thanks Brett for pyproject.toml. I love it. Michael: The Shiny for Python course is out! Plus, it's free so come and get it. Joke: Tao of Programming: Book 1: Into the Silent Void, Part 1
CLP coach Nate Schmitt (N8Ball on Discord) covers learning how to continue on different flop textures after we 3 bet from OOP.
The Drunk Guys become masters of the beer universe this week when they read Bonfire of the Vanities by Tom Wolfe. They master: Compartmentalized by Finback, Murderous by Pipeworks, Cake News by Omipollo, Gimme the Gorbage by Little House, and Oop! I Hopped My Pants! by Sand City Brewing. Join
Because we love-love you all… here's an extra serving of Las Cultch for you! ‘Cause what were we supposed to do, exactly? Not talk about Challengers? Zendaya's latest with director Luca Guadagnino is a total bop and Matt & Bowen get all up into it. Also, publicists? This is your moment. On Friday, May 3rd, the categories for the Las Culturistas Culture Awards are announced. Use May to campaign! The nominees will be announced at the end of the month. So make your voice heard and let your freak flaggot fly! See you Wednesday….. when it will become clear that… training season's over. OOP!See omnystudio.com/listener for privacy information.
James is joined by Wolves fan Bradley Parker and Bournemouth fan Neil Grover on Clash of the Correspondents with the two sides set to face off at Molineux as part of Double Gameweek 34 and there will be plenty of interest in FPL assets from both clubs, particularly from those on a Free Hit. But do the two teams have anything to play for? The key talismen, Matheus Cunha and Dominic Solanke are discussed and there are pros and cons covered about the week ahead for both forwards. Attacking and enabling alternatives from both clubs may well go under the radar such as Pablo Sarabia and Justin Kluivert, though per haps they shouldn't. And what can be expected from a returning Hwang Hee-Chan? Many FPL managers will be awaiting key news on Wolves OOP defender Rayan Ait-Nouri, but will he even remain as part of an attacking front 3 if fit, and is he even the best OOP left footed defender for the week ahead from these two clubs? Milos Kerkez could well end up in a more advanced position for The Cherries. Plus, conversation on Gary O'Neil and Andoni Iraola, the goalkeepers, injuries, form, fixtures and more... Follow Bradley on Twitter/x: https://twitter.com/parker_bradley Follow Neil on Twitter/x: https://twitter.com/AFCBNG Tomorrow on Planet FPL: Planet SkyFF s5 ep41 with Phil Loveland-Stuart and Shaun Thorpe Today on Patreon: UCL Fantasy QF 2nd Leg Preview, Chelsea v Everton Twitter Stories and Home Days from the Women's FA Cup Semi Final For the full Planet FPL schedule this week, including our offering on Patreon view this post: https://www.patreon.com/posts/schedule-april-102373754 Want to become a member of our FPL and SkyFF community and support the Podcast? Join us on Patreon: https://www.patreon.com/planetfpl Follow James on Twitter: https://twitter.com/PlanetFPLPod Follow Suj on Twitter: https://twitter.com/sujanshah Follow Clayton on Twitter: https://twitter.com/claytsAFC Subscribe to our YouTube channel: https://www.youtube.com/@PlanetFPL Like us on Facebook: https://www.facebook.com/planetfpl Follow us on Instagram: https://www.instagram.com/planetfpl #WWFC #AFCB #FPL Learn more about your ad choices. Visit podcastchoices.com/adchoices
Today's poker advice is on how to play suited connectors preflop and postflop. Links mentioned in the podcast are below ⬇️ Suited connector 10 commandments 1 - play them in games where it's deep and vs players who will stack off with over pairs 2 - open raise them in games with tight players behind that will fold a fair amount to raises 3 - Play only in late position 4 - Mix raises and calls preflop based on player type, stack depth etc. Only Call if on the button. All other positions always raise or fold. Mix based on suits or how good you are running. 5 - Don't raise if more than 3 limpers. It becomes too expensive. Either fold if not on button. Or call on button. When you do call be very aware of reverse implied odds of getting over flushed. 6 - Fold to 3b when OOP. Call in position if deep enough. 7 - Release when you only catch one pair 8 - Continue aggressively with draws that are massive 9 - bluff to win the pot when you can because of position 10 - never 4 bet with suited connectors except on rare occasions where you have some strong blocker like KQ suited. Even then it's not advised except against the loosest aggro opponents and when your image is tight and invincible. Fans of the Pod get ad free, fluff free episode every single Sunday: https://lowlimitcashgames.com Save 10% when you choose the annual option Targeted Low Stakes poker training with hundreds of hours of audio and video teaching exclusively how to crush 1/2 and 1/3 no limit: https://lowlimitcashgames.com Save 10% when you choose the annual option. Hate AK? How to Play AK Master Class For only $49 get this 88 minute training video of me showing you exactly how to play AK, particularly when out of position. https://www.patreon.com/lowlim... The best way to ramp your game up and know how to play any hand in any spot by drilling it over and over again. This is the only product I endorses. Make sure to use my code for a 25% discount at checkout: https://advancedpokertraining.... Use code: lowlimit Want more details on everything that is offered with the training package on Patreon? I go into great detail about it all here: https://podcasts.apple.com/us/...
A caller tells us they found the love of their life, their fiancé, on a dating app... OOP! What would you do in this situation? Also we play a hip-hop lyric game - can you guess them all? We also ask what secrets you can tell us, what is broken and you refuse to fix it, and do aliens really exist? Yep, just a normal Thursday at Elvis Duran and the Morning Show! See omnystudio.com/listener for privacy information.