Podcasts about ff11

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Best podcasts about ff11

Latest podcast episodes about ff11

Abnormal Mapping
Abnormal Mapping 164: Final Fantasy XI

Abnormal Mapping

Play Episode Listen Later Sep 19, 2024


Jackson is joined today by official Final Fantasy Correspondant Austin Walker to talk about Final Fantasy XI - specifically the base game and Rise of the Zilart. It's been a busy MMO summer and we simply needed to get it out of our systems and into microphones somewhere. Please enjoy this three hour tribute to a game that's still around and still good as hell.Thank you so much as always for listening, please rate and review the podcast, and tell all your friends on whatever social media you call home that they should check us out. See you next month!Send us questions about our game clubs, other games, or gaming in general to abnormalmappingpodcast@gmail.com!If you would like to support us please visit patreon.com/abnormalmapping for exclusive podcasts!Things Discussed: Final Fantasy XI, Final Fantasy XIV, all the other Final Fantasies a little too, World of Warcraft and MMOs. It's mostly just FF11 though.This Month's Second Game Club: Mister MosquitoMusic this EpisodeOne Last Time by Nobuo UematsuThe Grand Duchy of Jueno by Naoshi MizutaVoyager by Naoshi Mizuta

Drama Time
S12 10 - FF11 Destroyed My Friendship

Drama Time

Play Episode Listen Later Mar 21, 2024 59:18


Level Sync - A Final Fantasy XI Horizon Podcast
An FF11 LIVE Gameshow! 10th Episode Special - Episode 10

Level Sync - A Final Fantasy XI Horizon Podcast

Play Episode Listen Later Aug 3, 2023 119:58


Episode 10 is here! We have quite a number of guests, some game, and all sorts of shenanigans! Big thanks to the community for coming together to make this one so special^^ Welcome to Level Sync! A Horizon XI, Final Fantasy 11 Podcast. This is the podcast where players gather together regardless of experience. ⁠⁠⁠⁠⁠Discord⁠⁠⁠⁠⁠ Subscribe on YouTube for the video cast: ⁠⁠⁠⁠⁠Level Sync Podcast on YouTube⁠⁠⁠⁠⁠ Big thanks to ⁠⁠⁠⁠⁠youtube.com/@spaceraost⁠⁠⁠⁠⁠ for the opening/closing track! Your hosts: ⁠⁠⁠⁠⁠twitch.tv/DAsoccer6⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠twitch.tv/IcyCaladrius⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠twitch.tv/LostTimeLord⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠youtube.com/@Kwech_⁠

onepodlife
FF11 - Carly Booth | Understand there WILL BE ups & downs

onepodlife

Play Episode Listen Later Mar 20, 2023 3:37


Welcome to FAIRWAY FINDERS, where I share the most important pieces of advice from guests so that you can learn just like I have. Carly Booth has won four times on the Ladies European Tour, so she knows how to get it done. In this little clip, she explains what aspiring golfers can do to start making some progress on their journeys.   **Do you listen to onepodlife regulary? If so, could you fill this questionnaire for me please - https://forms.gle/tWvs8Y4pcRUprjgPA **If you enjoyed this episode, please SHARE it with friends and head over to Instagram to follow @oneputtlife and @onepodlife**

Journey Into...
Superhero Marathon Spectacular II - Day 11: At The Mercy of Rama Tut (Fantastic Four Radio Show)

Journey Into...

Play Episode Listen Later Feb 11, 2023


 Episode 11 of 13 of the Fantastic Four Radio Show which ran in 1975.To download, right-click here and then click SaveJoin the Journey Into Patreon to get extra episodes and personal addresses, plus other extras and rewards.To comment on this or any episode:Leave us a voicemail at 77-JINTO-107 (775-4686-107)Send comments and/or recordings to journeyintopodcat@gmail.comTweet us us TwitterPost a comment on Facebook here

Collecting Keys - Real Estate Investing Podcast
FF11 - Mike is Live from Zimbabwe

Collecting Keys - Real Estate Investing Podcast

Play Episode Listen Later Sep 23, 2022 5:45


On today's Friday Focus quick episode, our host Mike DeHaan reflects on what it means to be truly happy. Our society focuses so much on material and monetary gain as a means to happiness. However, as Mike and his wife travel through Zimbabwe, a country whose economy has plummeted, where the so-called “dream” is so out of reach, he found that the people of Zimbabwe exude a type of happiness and joy he hasn't seen anywhere else.Experiencing this, Mike reflects on how we should view happiness and how grateful we should be for what we have, where anything above that is a bonus.This episode is for anyone in pursuit of happiness. It could be you that you are already there.If you are interested in learning from Dan and Mike to receive coaching and learn how they built their business, check out instantinvestorprogram.com and see if you are a good fit for the mastermind group! Resources Mentioned:collectingkeyspodcast.cominstagram.com/collectingkeyspodcastInstantinvestorprogram.cominstagram.com/mike_investsinstagram.com/investormandan

The Passive Income Attorney Podcast
FF11 | Freedom Friday | Following HGTV Buys You Another Job with Eloy Retana

The Passive Income Attorney Podcast

Play Episode Listen Later Jun 17, 2022 2:44


Following HGTV buys you another job.  Cheers to freedom. Full Episode | EP 39 | How to Lose It All and Come Back Even Stronger Through Mobile Home Park Investing with Eloy Retana CONNECT | SETH BRADLEY: Get Started | Download The Freedom Blueprint: http://www.attorneybydesign.com Subscribe and Leave a Rating and Review: Apple: https://podcasts.apple.com/us/podcast/the-passive-income-attorney-podcast/id1543049208 Spotify: https://open.spotify.com/show/5a0Qp9G2x337nZCDWoVgoO?si=MKn01_t8Tfu0JBZCnagrCw Join EPIC | The Esquire Passive Investor Club: https://passiveincomeattorney.com/join-the-passive-income/ Join | The Passive Income Attorneys Facebook Group: https://www.facebook.com/groups/passiveincomeattorneys Follow Us: Website:  https://passiveincomeattorney.com/ LinkedIn: https://www.linkedin.com/in/sethpaulbradley/ Facebook: https://www.facebook.com/passiveincomeattorney Instagram: https://www.instagram.com/passiveincomeattorney/

The Passive Income Attorney Podcast
FF11 | Freedom Friday | Following HGTV Buys You Another Job with Eloy Retana

The Passive Income Attorney Podcast

Play Episode Listen Later Jun 17, 2022 2:44


Following HGTV buys you another job.  Cheers to freedom. Full Episode | EP 39 | How to Lose It All and Come Back Even Stronger Through Mobile Home Park Investing with Eloy Retana CONNECT | SETH BRADLEY: Get Started | Download The Freedom Blueprint: http://www.attorneybydesign.com Subscribe and Leave a Rating and Review: Apple: https://podcasts.apple.com/us/podcast/the-passive-income-attorney-podcast/id1543049208 Spotify: https://open.spotify.com/show/5a0Qp9G2x337nZCDWoVgoO?si=MKn01_t8Tfu0JBZCnagrCw Join EPIC | The Esquire Passive Investor Club: https://passiveincomeattorney.com/join-the-passive-income/ Join | The Passive Income Attorneys Facebook Group: https://www.facebook.com/groups/passiveincomeattorneys Follow Us: Website:  https://passiveincomeattorney.com/ LinkedIn: https://www.linkedin.com/in/sethpaulbradley/ Facebook: https://www.facebook.com/passiveincomeattorney Instagram: https://www.instagram.com/passiveincomeattorney/

Wolf & Iron | Virtues, Skills, Manliness!
FF11. Elon Musk Buys Twitter // FOUNDRY FRIDAY

Wolf & Iron | Virtues, Skills, Manliness!

Play Episode Listen Later May 13, 2022 13:25


So, Elon has bought Twitter, making Twitter a potentially awesome comeback story. In this Foundry Friday episode I share some thoughts on this and some cautions if you decide to jump back into Twitter now that it's more open to free speech.

Zap Night
#086 - Final Fantasy XI

Zap Night

Play Episode Listen Later Mar 2, 2022


This month we are reviewing our time spent in Vana'Diel for Final Fantasy XI This game was both way more and way less than what we were expecting. If you want more FF11 from us listen to the end on our terms to get us back into the game!Danny's Play time is 76:04:00, Kaylie's playtime is 63:35:00. Jump to 1:04:20 to skip the story Scoring TableDannyKaylieStory7/105/10Graphics7/105/10Gameplay7/104/10Music9/107/10Overall7/105/10Totals37/5026/50Score6.3/10.0 New episodes 1st & 15th!Find us at Zapnight.com or follow us on social media:www.facebook.com/ZapNightGaming/www.instagram.com/ZapNightGaming/twitter.com/zapnightgamingwww.twitch.tv/zapnightOpening and ending song from Hungry Media:@hungrymediawww.facebook.com/harrisonskydeck/

Work To Game Podcasts
FFXIV Endwalker‘s Future and FF11‘s Past with FusionX & MagicMike

Work To Game Podcasts

Play Episode Listen Later Nov 4, 2021 61:09


Between the Slides
Every Morning is a Miracle | FF11

Between the Slides

Play Episode Listen Later Mar 26, 2021 5:06


Sharing a bit of Hal Elrod's inspiring story and the S.A.V.E.R.S. actions from his book "The Miracle Morning". Also check out the Miracle Morning movie on Amazon.com.

Level Unlocked Podcast
Epsiode 70: Last of Us Part 2 State of Play | Call of Duty Black Ops Cold War | Final Fantasy 14 Crossover | Blizzcon Cancelled | Section 230

Level Unlocked Podcast

Play Episode Listen Later Jun 5, 2020 119:45


In todays Episode we start day one of the newly bought Level Unlocked Bobcast… Hopefully not for long! But we talk about our crazy week and how crazy everything has become in the world over the last week. We talk about the new law being put in place section 230 and talk what it means for social media companies. We dive into some movies new from Sonic 2, to Henry Cavill being in talks to star in another Superman movie. We talk the new Amazon game Crucible and how its already considered a failure from the fact in less than a week 85% of the people playing stopped. We talk the FF14 crossover to FF11. We review that gaming events are happening over the next couple months. And we end with the reviewing the Last of Us part 2 state of play! Enjoy!!  Make Sure to Follow us at the following for updates and to support the channel. Also is the link to our Patreon if you would like to support the channel and want to help out. All donations go right back into the podcast to help move us into the future, from new logos, themes, interviews, and helps pay for general cost to have a podcast! Thank you in advanced for any donations and support!! https://www.patreon.com/levelunlockedpodcast https://www.facebook.com/levelunlockedpodcast Instagram.com/levelunlockedpodcast https://twitter.com/LvlUnlockedPod

トモダチラジオ ON AIR – トモダチラジオ
第190回 FF11カムバックしました 【トモダチラジオ】

トモダチラジオ ON AIR – トモダチラジオ

Play Episode Listen Later Apr 25, 2020 23:09


■パーソナリティー トミー//トオル//けんちゃん

ff11
FF14ネットラジオ きみひと
【第53話】脱いでもらった話とか、にファイナルヘヴン

FF14ネットラジオ きみひと

Play Episode Listen Later Mar 25, 2020 29:47


前回に引き続き、FF14パッチ5.2をプレイしてみた感想やFF11、最近ハマってるアニメ等いろんなことを交えておしゃべりしていきます。 そんな私達へのお便りはお問い合わせフォーム「お便リンクシェル」まで! 【お便リンクシェルはコチラ】http://urx.blue/NUu0 【公式Twitter】https://twitter.com/isyu_hiyo 【公式HP】https://isyuhiyo.wixsite.com/kimihito

Focus & Freedom for entrepreneurs
FF11: The Journey | Intention to be Great with Val Low

Focus & Freedom for entrepreneurs

Play Episode Listen Later May 14, 2019 5:18


In this new series of The Journey, I share with you the mindset shifts and breaking through old beliefs as an entrepreneur along the path to a thriving business. I get uncomfortable this week in sharing where it all started, My Intention. Awesome FREE Resources for YOU! Check out our blog! Thanks for listening! Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a note in the comment section below! Subscribe to the podcast If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on iTunes or Stitcher. You can also subscribe from the podcast app on your mobile device. Leave us an iTunes review Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated.  They expose our show to more awesome listeners like you. If you have a minute, please leave a review on iTunes. Val Low is a focus & efficiency mentor & coach to entrepreneurs to clear the business clutter and thrive. Through her Focus&FreedomTM Method and Planner many entrepreneurs have experienced more focus, time and freedom. Val loves nothing better than showing entrepreneurs how to calm the overwhelm and distractions with focus and efficiency strategies and tools that enable them to have the freedom to do the things that matter most in their business and life. Visit Val’s Website: https://vallow.me/ Connect with Val on Facebook: https://www.facebook.com/ValJLow/ Connect with Val on Linked In: https://www.linkedin.com/in/val-low

Game Bytes
Game Bytes :: May 24, 2018 :: Googly Eyes, Abs, and Tail

Game Bytes

Play Episode Listen Later May 24, 2018 47:10


Dale and Jeremy are here at the mid-week for a very-Dale and very-Jeremy discussion of games we've been playing! Dale has been catching up with his past with Magic the Gathering: Online, and his past catches up with him as he's sucked into Vana'diel for the annual free period. Jeremy does a VERY Jeremy series of games through the Steam Link app and Remote Play, including Battletech, Overwatch, Tales of Monkey Island, and Tooth & Tail. Intro: "Club 41" - Tales of Monkey Island Ch 1, by Michael Land Outro: "The War for Meat" - Tooth & Tail, by Austin Wintory JOIN US FOR OUR JUNE GAMECLUB: BACKLOG SALAD! Check out our Discord community at https://discord.gg/ZTzKH8y

Freaky Franchise
FF11: Halloween 5 - The Revenge of Michael Myers

Freaky Franchise

Play Episode Listen Later Jan 5, 2018 69:25


It's been one year since the last movie, and Michael is ready for revenge... apparently. We're not sure exactly what that revenge is, but we do not that he's back to his old tricks. In this episode we'll go over Michael's latest killing spree, and have an interview with our special guest Ruth about celebrating Halloween. We'll also talk about barn parties, Jamie's powers of reanimation, and the crickets in our hearts and souls.

Feature Femmes
FF11 Fat Helen

Feature Femmes

Play Episode Listen Later Oct 23, 2017 92:04


The Spooky Ooky Halloween Extravaganza Month continues with Bright and Genny diving into the beloved women characters in 'Death Becomes Her,' and this week they have their very first guest appearance by local and international celebrity Shelley Taylor Swift. Tune in while the girls discuss two of cinemas greatest actresses and fictional characters; Meryl Streep, as Madeline Ashton, and Goldie Hawn, as Helen Sharp.

GeekyAntics Foundry | Aggregate Feed For #TheGANG
The Gaming Death Podcast Episode 214: Happy Freedom Day!

GeekyAntics Foundry | Aggregate Feed For #TheGANG

Play Episode Listen Later Jul 5, 2017


Hey guys and welcome to episode 214 of the gamingdeath podcast. Tonight we have Chris and Hollow Blade on this Freedom Day celebration.Hollow has gotten back into Final Fantasy 14. The guys discuss the changes since it's become a realm reborn, the cost to start playing, and the differences between FF14 and FF11.Chris has been playing the new Diablo 3 Necromancer Class. It's probably one of the most broken classes in the game. As such he's been able to get to higher rifts and do difficulties he's never been able to in all the years he's been playing D3.Ever Oasis came out for the 3DS and Chris can't put it down. It's one of his favorite games he's played so far this year. The awesome amalgamation of Runfactory meets Kingdom Hearts is phenomenal. Ever Oasis does to Action JRPGs what Bravely Default did to classic JRPGs.The cast wraps up by answering your questions. What's the guys favorite sandwhich? Top 3 games on Sony and Microsoft's family of systems? Has anyone ever broken a controller? Chris and Hollow answer these and so much more on tonight's episode.   We record every episode live on Tuesday nights at 9:30pm Eastern Standard Time on twitch.tv/gamingdeathHave a question or comment about the show? Send them to podcast@gamingdeath.comSubscribe to us on youtube.com/gamingdeathvideoMake sure to check out geekyantics.net for more great podcast like this oneRemember to check out geekyantics.net for more podcast just like this one.Listen to us live every Thursday at 9:30 pm EST on twitch.tv/gamingdeathRemember to subscribe to us on iTunes, Stitcher, Google Play!, and YouTube

Game Bytes
Game Bytes :: Feb 22, 2017 :: Mono-Game-Ous

Game Bytes

Play Episode Listen Later Feb 22, 2017 43:42


Immersion is the name of the game(s) this week, as Dale gets sucked into Vana'diel once again in Final Fantasy 11. LeGrande compares notes on the VR and non-VR versions of Resident Evil 7 (VR deniers are AFRAID), and experiences the rhythm violence of Thumper. Jeremy gets into his own PlayStation VR experiences, and discusses Wayward Sky. Intro: "Beetle" - Thumper, by Brian Gibson Outro: "The Federation of Windurst" - Final Fantasy XI, by Naoshi Mizuta Check out our Discord community at https://discord.gg/ZTzKH8y

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

This week, we review the second to last expansion to Final Fantasy XI:Seekers of Adoulin. Enjoy!   Released March 27th in 2013, Seekers of Adoulin was the last full expansion for FFXI.   It featured many new areas in FFXI, all surrounding the Nation of Adoulin and the outlying Ulbuka Territory, and added jobs the jobs Geomancer and Rune Fencer.   Gameplay-wise Adoulin added a lot of things such as Colonization, Coalition Assignments, Reives, Skirmish and Delve.   The music was written entirely by Naoshi Mizuta, who created 9 new tracks for the expansion.   Story   The nation of Adoulin, which has been locked off for a long time, opens it doors to adventurers in order to settle the Ulbukan hinterland. On the way to the new nation, Nooborious meets a young woman named Arciela (our new expansion heroine). She tells Noobrious to register as a pioneer with the Pioneers’ Coalition, and the expansion begins. Talk about the Impermatures and Adoulin Reives. It turns out Arcelia the sister of the Grand Chancellor of Adoulin and a descendant of the former royal line, which means nothing yet.       The Pioneers' Coalition tells Nooborious to uncover the secrets of the leafkin (a race of leafy beings), and meets with Teodor, a mysterious man clad in black who says that the sword carried by Arciela is the key to meeting the leader of the leafkin (known as the Otharsyne, the sword had been passed down the royal line and represents the will of the Founder King). Teodor explains that after King August (the founder guy) subjugated Ulbuka years ago, he made a promise to never tread upon the land. The Otharsyne it turns out, could allow the king to defy the pact he had made. In an attempt to borrow the sword, for, you know, stuff…. the Adventurer finds Arciela and she decides to go looking for the leafkin in the Yorcia Weald where they had been seen before. There, they meet Rosulatia (the mega-leafkin) who explains that danger is coming to Ulbuka. It turns out that the world tree “Yggdrasil” had existed in ancient times on the continent of Rhazowa and that a second tree had been planted by King August in Ulbuka. However, when the Orcish Empire fucked up the world tree in Rhazowa, its connection with the tree in Ulbuka was spoiled. When Arciela asks how they can help, Rosulatia replies that they should ask the king, and gifts a pome to the Adventurer. After this, we get some scenes of civil war between the factions that oppose adoulin expansion, and those who are for it. Luckily the group that is about to kill Arcelia is stopped just in time (the fight in the waterways). During a council meeting, it’s explained by Arcelia that Councelor Ygnas had turned into a leafkin who can no longer communicate with humans (Cid in FF9). However, a pome that the Adventurer receives from Rosulatia allows Ygnas to speak directly into the Adventurer's mind… For reasons, I guess.   So they try to cure Ygnas with an Exorsist named Ingrid, but that doesn’t work. Soon Ygnas’s voice fades from Nooborious’s head, but not before Ygnas warns him of terrible things coming to the land. Suddenly a girl named Nyline comes wandering through the woods as if possessed, and it turns out she had started acting that way after her father gave her a random stone. When she randomly takes off, Noobrious has to find her. She passes out and little fairy things escape from her stone. Suddenly another girl disappears, Arcelia, who was apparently attacked by some tiger. Luckily, she’s fine, and the Tiger is actually protecting her. It turns out that a jealous Ingrid (the exorcist) attacked her and used a soul syphon to take her soul. Ingrid flees, but is saved by Nooborious. Embarrassed by her behaviour, Ingrid releases the soul and is quickly forgiven.       Days later, after a few more people disappear in the woods, Arcelia tells Nooborious that she believes that they should go to the summit of Mt. Kamihr to talk to a dragon there.   The dragon’s name is Sajj’aka, who explains that seals on the pass are beginning to awaken, and that “Hades” will return.   Our heroes try to get a new world tree sapling to plant in the labyrinth that holds Hades, and after some annoying quests with some dragon scales and the search for Leafallia, the tree is successfully planted.   After some more chaos in Adoulin, with a major leader who went missing now dead, the Rala Waterways are disrupted and the seal to King August’s grave was destroyed.   Unfortunately this guarantees two things. First, Hades will return. And Second, this fucking asshole Balamore (who seems like Hades right-hand-man) shows up like a more twisted Kefka, who you fight to get information about Hades from.       So the monsters have increased (FF1), noxious gasses are seeping out of the forests, and now our heroes must go to the depths of Adoulin to stop Hades.   Teodore, who came from Hades’s world challenges Noobriousious to a fight, looses, and reveals that Hades and him came from another world where Hades was able to use his lust for power to basically become a god, before being sealed in Adoulin.   After a fight with some crazy people popping in and out of different dimensions, our heroes defeat Hades, and Arcelia takes the throne of Adoulin.   Legacy   Since seekers of Adoulin, FInal Fantasy XI began experiencing some serious nerfing, which was meant to get in new players for the game, and allowed it to compete more with casual MMORPGs such as World of Warcraft. Unfortunately, this had the unintended consequence of making people who were especially fond of the challenge aspect of 11 leave the game and complain to us about the changes to the game on Twitch.   For a few years, players thought that Seekers would be the final expansion, but a partial expansion, one that concludes the FF11 saga would soon come in the form of Rhapsodies of Vanadiel. REMIX: https://www.youtube.com/watch?v=JJiKGP9HYHQ&index=2&list=PL9e0-I9ArbZAV-vvdK-KFN2-Q5zgIGrLV

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast
Spotlight: Nobuo Uematsu, Part Two

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Play Episode Listen Later Jun 6, 2016 109:01


This week, we continue with our Spotlight on Nobuo Uematsu. Enjoy!   PART II   Last week we looked at the beginnings of Nobuo Uematsu’s career, from being hired at Square Co. to his first two masterpieces that we can agree on with his soundtracks of FF4 and FF6. As a reminder, this is a special kind of Spotlight, one where you sit back, and enjoy the music.   Let’s continue from 1995. Chrono Trigger, the one fucking game that we need to play but can’t because of the official order of things, was a gigantic project for Square, and is often cited with FF6 as the greatest RPG game ever. Most of the music was composed by veteran composer Yasunori Mitsuda, but Nobuo would leave his mark on the classic game as well, composing 8 of the tracks for the game. Here’s the haunting theme “Silent Light”:   https://www.youtube.com/watch?v=9T4WB2zfmps   No, no no no. Silent LIGHT. Not Silent night… Jesus.. That was Josef Mohr.   https://www.youtube.com/watch?v=5ccv48ZiX1I&index=10&list=PLTHOcnhIuPOvEJd8WJI6kaJbQG0NeKtaY   1996 would be kind-of a dud year for Uematsu. The little known game “Dynami Tracer” would be his only solo work in 1996, and it’s definitely not one of his better soundtracks… But we wouldn’t wanna keep you wanting! Here’s a little piece called...music factory.   https://www.youtube.com/watch?v=x-T4JU01UoA&list=PL70567EDAFF96BD39&index=3   We’re not gonna even bother with his next work, contributing to the album for Front Mission: Gun Hazard with a half a billion of other Square composers. His next game was 1997’s fucking Final Fantasy 7. We can’t give you just one. Here’s his band, the black mages’ version of perhaps the most popular FF7 song One Winged Angel:   https://www.youtube.com/watch?v=LHzEaKFqboI   One of the most beautiful pieces from the game, Aerith’s theme, taking a cue from Terra’s theme in the last game, here’s an orchestral version of that song:   https://www.youtube.com/watch?v=NU0TcnsLop8   We can’t forget Kaleb’s favorite. This is Cosmo Canyon.   https://www.youtube.com/watch?v=qBk58XDx5gY   His next game would be that of FInal Fantasy 8. Nobuo has stated that with 8’s soundtrack, he worked hard to reflect the charcter’s emotions at certain parts of the game. It would be one of the more successful FF soundtracks with what is now as of 2016 the second-biggest video game music single ever, Faye Wong’s “Eyes on Me” selling over 500,000 copies.   Now… Final Fantasy VIII… This is a tough one because neither of us really care for the soundtrack of FF8. There’s something about the tone of the instrumentation and the terrible engrish lyrics of “eyes on me” that leaves us with a bad taste in our mouths, but no one can deny the power of the opener, Liberi Fatali!!!!   https://www.youtube.com/watch?v=j4MMhY4RyxQ   Eh, fuck it, we’ll give you “Eyes on Me”.   https://www.youtube.com/watch?v=ANw53vQFJeM   Along this stream of Final Fantasy games, the often-underappreciated Final Fantasy IX would follow. FF9 would take a departure from the previous games with the soundtrack offering a more medieval scottish highlands inspired milieu. Nobuo would do the entire 160 tracks on his own for this game. Here’s one of them, “The Place I’ll return to someday”:   https://www.youtube.com/watch?v=1OK29BoxomE   We can’t forget “Rose of May”...   https://www.youtube.com/watch?v=xKw3eJV6XFM   Along with these classic pieces, Nobuo wrote yet another J-pop single to go with the game. This the greatest cover of “Melodies of Life” ever made:   https://www.youtube.com/watch?v=wffHREGnTiA   The same year as FF9, the year 2000, would be Nobuo’s first foray into feature films, where he would compose the main theme for the animated film “Ah! My Goddess: The Movie”   https://www.youtube.com/watch?v=T2VTbUCek8E   The first FInal Fantasy game without a soundtrack composed entirely by Uematsu himself would be the PS2 smash hit…. You guessed it! Final Fantasy X. One would guess that he may have been a bit burned out from FF9. In the end Nobuo ended up composing 51 of the game’s 89 tracks, including the Joe favorite “To Zanarkand”   https://www.youtube.com/watch?v=z3eQuEm4R10   One of the most commonly performed songs by The Black Mages is the incredibly zany “Fight with Seymour”   https://www.youtube.com/watch?v=87e5qQnVerI   Can’t forget a Kaleb favorite, “Auron’s Theme”.   https://www.youtube.com/watch?v=LaAhtI1_HU8 Oh, and one of the decent theme songs for a Final Fantasy, probably because it wasn’t awkwardly forced into the english language, here’s “Suteki Da Ne”   https://www.youtube.com/watch?v=ikunVjaG2hw   Final Fantasy XI, despite the arguments between Kaleb and I on whether or not he composed the soundtrack for the game, was composed in large part by him. NOT THE EXPANSIONS, but the original release. Here’s one of his tracks, “Ronfaure”:   https://www.youtube.com/watch?v=UZ-ZDsFUEP8   Another insanely cool track from FF11 from Uematsu is “Despair”   https://www.youtube.com/watch?v=joxCId9SvAU   ...And one of the best-ever FF songs, one that Joe actually likes. This is the epic “Distant Worlds”.   https://www.youtube.com/watch?v=TzbzAXKCn-Q   Between 2003 and 2004, Uematsu seems to have been put on the backburner a little big, scoring for minor games like Hanjuku Hero Tai 3D and Egg Monster Hero, and only contributing one track for Final Fantasy Tactics Advanced during that time… Here’s the Main Theme:   https://www.youtube.com/watch?v=KqGNeqc26go   In 2004 Square veteran Hironobu Sakaguchi famously quit Square-Enix to create Mistwalker Studios, and in a way Nobuo left with him. Wanting to work on his live performances, his band the black mages, and seeking other opportunities creatively, Nobuo decided he was going to forge ahead as an independant contracter, and since that departure he’s returned to the FF series 3 times. For the soundtrack of Advent Children he built on his previous themes from FFVII, with FF12 he gave us another pop song I really don’t have the stomach for right now, and with FFXIV… Well, despite creating a lot of tracks for the original release, A Realm Reborn got rid of much of the original music from FF14. His biggest recent contribution to the FF series is probably the song “Answers” from the tragic end of the original game.   https://www.youtube.com/watch?v=VMhcyzQ7mKw   Nobuo Uematsu has gone on primarily to work with his old friend “The Gooch” on the games Blue Dragon, Lost Odyssey, and The Last Story. All of which feature great soundtracks.  Here’s one from Blue Dragon, titled Waterside   https://www.youtube.com/watch?v=kAzwlwkcFaU   And here’s another from his non-Square Work. Here’s the terrifying Howl of the Departed from Lost Odyssey: https://www.youtube.com/watch?v=kmCp20CW-Pw   Nobuo Uematsu's touch can be felt upon the whole series. Without him FInal Fantasy wouldn't be the same, and would be worse off for it. Nobuo Currently works hard at his live performances and various little composing projects for games and movies that he decides to work on. He’s doing so much, we can’t even cover it in a two-parter, but it seems he won’t be doing a full FF soundtrack anytime soon We are grateful to him and his work. What say we close with a gorgeous piece from “The Last Story” and close the book on our Spotlight of Nobuo Uematsu? This is “Lost Time”:   https://www.youtube.com/watch?v=agAlOe0PoxY  

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Final Fantasy XII began development in the year 2000, after Final Fantasy Xi’s announcement, and would become the game with the longest development time in history when it was finally released in 2006. The development was a tumultuous one as well as an expensive one, costing 35 Million USD to create, an estimated 12 million more than FF10.   The game was to be co-directed with Hiroyuki Ito (of FF6 and FF9 fame) and a man named Yasumi Matsuno, who had previously helmed and penned the very popular game Vagrant Story as well as Final Fantasy Tactics. It was Matsuno who had come up with the story of FF12, and Ito, along with battle designer Hiroshi Tomomatsu, was well underway with the creation of his new FF battle system called the “Active Dimension system”, drawing inspiration from the plays in American football.   It was to be a truly glorious combination of Square’s creative teams.   And Square-Enix spared no expense. The art team was shipped off to Turkey to draw up design ideas for the game, and much of the early development of FF12 was based upon custom-creating the tools used to make the game, drawing upon the same game engine as FF11 to create a type of MMO experience in a single player game.   A couple things about the early iterations of Final Fantasy 12: There was a planned 2-player mode. There were plans to allow for recruitments of non-player characters to join in mob hunts. There was a job system. Basch was initially meant to be the main character of the story.   But, as I said before, FF12’s development was a troubled one.   Halfway through production, Hironobu Sakaguchi, series creator, quit Square-Enix altogether, taking a huge chunk of the Final Fantasy XII development team with him to his new company, Mistwalker. Devastated by this blow to the project, co-director Yasumi Matsuno refused to come to work for a month after the split.   Rumors are that Matsuno was extremely temperamental after that. And in 2005 Matsuno stepped down from his position, claiming illness as the cause. He has since stated that though he had in-fact been sick, he felt he had disappointed the staff, shareholders, and fans who were looking forward to the game. Matsuno would later follow Sakaguchi to Mistwalker to work on the game Terra Battle.   Series veteran Nobuo Uematsu would also bow out of this Final Fantasy, leaving Square in 2004, Uematsu’s only tracks appearing on FF12 would be Final Fantasy’s main theme and the ending song, fitting called “Kiss me Goodbye”.   Hitoshi Sakimoto was the primary replacement for Uematsu, with a handful of tracks created by Square-Enix composers, Hayato Matsuo and Masaharu Iwata.   To finish up the game, Matsuno was hurriedly replaced by Hiroshi Minagawa to salvage the game. Later, that same person would be one of the staff members sent to save another troubled FF game, FF14.   Within this environment of ever-changing staff members, there were some ever-changing aspects of the game tacked on: The planned 2-player mode and NPC recruitment were dropped from FF12 due to hardware limitations, and the fact that trying to implement those systems would cause too many delays. The Job system was dropped as Square-Enix decided that such a complex system would “confuse the players” as well as make the game’s development even longer. This would later be put back in, in a way, with the release of a game called “Final Fantasy XII International Zodiac Job System” in 2007. And lastly, Basch was deemed as too old and too tough of a character for the target demographic of the game, and in order to make up for this, the characters Vaan and Penelo were created. Vaan starting out as a tough guy and ending up an outgoing, spunky kid.   In 2005 a playable demo of FF12 was released with the game Dragon Quest 8, and in March of 2006 the full game followed in Japan. In october of 2006, North America received the game, and in February of 2007 it was released in Europe and Australia.   Despite all the setbacks, FF12 was a large commercial success, selling over 5 million copies and becoming the 4th biggest Ps2 game of 2006. It was also a mega-hit critically, winning multiple game of the year awards, and recieving top scores by many critics.   Yet, a few years later and FF12 is nearly forgotten. Often seen as a low-point in the series, many fans of the Final Fantasy series see 12 as a disappointment. In one of the reviews for the game, Gamespot criticized it for having the weakest soundtrack in the series, and many a youtube reviewer have expressed disinterest in the weak characters of Vaan and Penelo, saying that they had nothing to contribute to the story. Series creator Hironobu Sakaguchi said he couldn’t play more than the first 20 minutes, and executive producer Akitoshi Kawazu stated that although he was happy with the perfect famitsu score of 40/40 for the game, he felt that it was far from perfect, and that the storyline did not meet expectations.   The legacy of FF12 is a conflicting one indeed…   Remixes https://www.youtube.com/watch?v=2pCzY801ZHE https://www.youtube.com/watch?v=yHSpGvd-Jy8 https://www.youtube.com/watch?v=LsrgyCn8adU https://www.youtube.com/watch?v=VWAJZ7rU2PY https://www.youtube.com/watch?v=Cv73PYw71rk https://www.youtube.com/watch?v=aX-wPtcq700

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Final Fantasy IX began development shortly before the release of Final Fantasy VIII.   A small glimpse into the early process of the game was revealed on the internet by Sakaguchi in 2010.   On Mistwalker’s blog (Sakaguchi’s company), Sakaguchi posted early notes for the opening of Final Fantasy IX. Although the blog post is now impossible to find, an amature translation was jotted down in a forum deep inside the internet:   This is probably the biggest glimpse we’ll ever get into the process of the making of any of these games:   The game’s title and then fade to black.   -Movie 1-   Light emerges as the camera glides over an ocean following a landscape of trees, rivers, and fountains. The sky nears sunset as the camera moves onto the surface of a light fog and behind an airship called the Utsutsu. A large shadow approaches from behind revealing the Theatre ship.   -Darkness-   Loud rings of machinery fill the area. A dark figure walks forward curiously.   The player makes an input for the character’s name. The default name is Zidane.   *Scratch*   The protagonist Zidane lights a match brightening the room with a dim glow. (The match can be moved without the risk of the flame extinguishing, but it will go out in a short period of time. Ignite the match quickly and light the lamp at the center of the room.)   The lamp brightens the room completely revealing an arrangement of strangely shaped vases and boxes crawling on the pipe wall at the end of the room.   This is the cargo bay area of an airship.   “Don!”   Three thieves walk in when the player opens the door. One of them jokingly asks Zidane for an autograph. The player can respond to it.   Thieves: “Zidane, a Hayakatta.”   Zidane: “What happened to the boss?”   At that moment, footsteps sound from the ascending staircase. Zidane and the thieves turn towards the interruption.   “Achoo!” The sneeze sounds boss lol.   Thieves: “Boss!”   A tall rotund man with a thick beard steps down from the staircase. He runs toward the gang of thieves and the battle transitions to the battle screen.   -Boss Battle- Boss   Sometime during the fight; “Oh, you guys are pretty good,” “I like it!” says the Boss. After a certain amount of damage is dealt, Boss leans over weak and says “That’s enough for today.” (Toitaro???)   Inside the airship (continued)   Boss: “Ha ha ha,… Nice shot as usual.” (“I’ll ask today.” Almost loud, Zidane nodded???)   “Everyone, gather around!”   The screen fades and transitions to Zidane and the thieves gathered around a table with a map spread across it. Boss sitting at the head of the table, initiates the meeting revealing a plan to kidnap a princess during a play held on a theatre ship.   The screens transitions to the play. The first act has just ended at a pulling scene and the audience stands up with applause as the lights dim and the curtain closes. The stage director steps forward and informs the audience that there will be a short intermission before the second act begins. At the balcony sits the queen and her daughter Princess Garnet. The knight standing beside Garnet, asks her and the queen if they would like some more tea. The queen answers yes and insists her daughter to have some.   The knight fixes the tea and slips a drug into Garnet’s cup. He hands the cups to them and watches carefully when Garnet takes a sip. She yawns a couple of minutes later after a few more sips. About a minute later another knight walks in from behind carrying a present. The knight that fixed the tea takes the package and presents it to the queen.   “A gift to you, from the theatre,” he says.   The queen hurries to open the lid and a dozen of oglops jump out. The queen jumps out of her seat panicking. The other guards hurry to her aid. With this distraction no notices that Garnet has fallen asleep and that the knight has run off with her.   Inside the airship (continued)   Boss: “Hmm, perfect.”   Thief: “It’s a brilliant plan.”   Thief 2: “This is very rich--!” (or maybe “This will make us rich!” ???)  (Pose to pose a big jump in one of the robbers.   Vibration, the model falls theater airships.   Sakaguchi’s notes for movie 4: Close up of Princess Garnet Close up of her breasts. View of her breasts inside the clothes (a little). Also a view of her pendant of royalty....   -Hallway- She rushes away from the hallway. Two stare at each other. Zidane: “Hey, was that..” Thief: “Her breasts look comfortable..” Zidane: “No, no, she was wearing the pendant of the summons permitted by only royalty.” Thief: “I fell in Love at first sight..” Zidane: “Deep blue stone… “The Legend of Leviathan”, was it Princess Garnet?” Thief: “What are you talking about?” Zidane: “Never mind, change of plan, let’s follow after her”.   Final Fantasy IX would be the last Final Fantasy on the Playstation, and as the series planned to move on into the next generation, it was 9 that was left to fittingly end the single-digit series of Final Fantasy games.   Here’s a little excerpt form a Famitsu interview with The Gutch.   Sakaguchi:  I was thinking [of] it as an end. FF10 and FF11 are going to be on PS2 as well as PlayOnline. So with those, we were wanting to concentrate less on the feel of a world but more to use visuals which would push the hardware's ability. In that sense, because FF9 is the third in the series on PlayStation, instead of making it by pushing the abilities of the present hardware, we thought of making the feel of a Final Fantasy world once more...   Interviewer: In the previous interview, it was explained that it [FF] was going back to its roots. And when you look at the logo, the crystal is there. It really is going back to the roots of the FF series. Why is that?   Sakaguchi: Well, I wanted to try it out. (laughs) I said that it was because it was the last single numbered FF, but, yes, I like the number 9...(laughs)   Sakaguchi served as producer of the game (with Shinji Hashimoto), and was the scenario writer for this “send-off”. It was not originally planned to be a main line final fantasy game, and had been given the title “Final Fantasy Gaiden” during the conceptual stages of the game. It wasn’t officially announced as Final Fantasy IX until late in 1999 when Final Fantasy IX, X, and XI were announced simultaneously.   As a return to the fantasy genre that began the series, Final Fantasy 9 may not seem like the natural sequel to FF6, 7, or 8. The most notable difference is of course the controversial design and look of the game. Anime, realism, and steampunk gave way to old castles and more of a western fantasy approach. Hiroyuki Ito stated that they pulled from Norse and Nothern European Mythology, and to cap off the retro feel, there were some nice deformed character models to match the pre-FF8 Final Fantasy games.   Hideo Minaba: Art Director:As this is the last single-digit Final Fantasy, we wanted to give the feeling of a series watershed, a sort of grand collection of what has come before.   This old fantasy feel, not only affected the look of the game, but also the soundtrack as scored by Nobuo Uematsu. “I was shooting for subtle, classical-sounding tunes that fit the general setting and feel of the game…” he states, although he did start to steer clear of that feel. This departure and “boredom” with the sound he was originally going for may have to do with the 160 tracks he recorded for the game. The game ended up using around 140, including some remixes of other FF Soundtracks.   Uematsu: I wanted to remix some of the older songs. Some of the character and location names were the same, so I thought that it would cool to use something from the past series.   Some staff for Final Fantasy IX were returning from other Final Fantasy games. However as Yoshinori Kitase (Dir. FF7 and FF8), was moving onto FFX, the directing duties, as well as battle design duties, were put onto the shoulders of Hiroyuki Ito. Ito took much of the staff of Final Fantasy Tactics to work on the game. And as the game was mostly created in Hawaii (possibly due to Sakaguchi’s involvement with both FF9 and Spirits Within), many of the staff members were not Japanese. Yet another reason the game has more of a “western” sensibility.   Many take umbridge in the speed of the battle system of Final Fantasy IX: At one time designed to be the fastest battle system in the series, yet turned out to be the slowest. The reason for this, apparently (according to a superfan, Alex Donaldson, that was interviewed on the podcast “My Favourite Game”), was that the system couldn’t handle the battle system, and the framerate wouldn’t be acceptable at that speed. Sakaguchi said, with the speed down, the game almost feels like turned based. *personally, I think he’s talking out of his ass.   Despite the slow system, which we’ll talk about plenty in this episode, Final Fantasy IX was still a success.   Delayed to avoid conflict with the release of Enix’s Dragon Quest, the game was released on July 7th, 2000 in Japan, and made it to North America on November 13th. A couple months later, Europe got it February 2001.   The game didn’t sell as well as the previous 2 entries in the series, but it was still a hit. ultimately selling 5.3 Million copies by 2003.   Its legacy now is a quiet one. It’s never had a sequel, it was the smallest release on the Playstation, and was released when the PS2 had already arrived on store shelves. Many gamers, perhaps unfamiliar with the roots of the series, were turned off by the art design. Perhaps something as simple as a logo not designed by Yoshitaka Amano could throw someone off.   But alas, the game was still critically acclaimed, receiving many accolades at the playstation awards, and having very positive reviews from multiple gaming publications. As it now stands, Final Fantasy IX has the highest Metacritic score of any Final Fantasy.   If anything, there’s at least one person who thinks the game a bigger success than 7 or 8....   IGN interview with The Gutch:   Sakaguchi: The upcoming Final Fantasy IX. This title (currently under development) is based on a reflection of all the previous works in the series. The coming installment is my "favorite," it's closest to my ideal view of what Final Fantasy should be.   Remixes: https://www.youtube.com/watch?v=2wdaJV3myBc   "Rose of May" from Final Fantasy IX (acoustic guitar solo) https://www.youtube.com/watch?v=BzWSYy2aqQo   Final Fantasy IX - You're Not Alone! (Vose Dubstep Remix)

Battle Bards
Battle Bards Episode 2: Final Fantasy XI

Battle Bards

Play Episode Listen Later Apr 23, 2013 53:35


Welcome back to Battle Bards, a collaborative bi-weekly podcast that listens to and discusses MMO soundtracks!  On our second podcast, Syl, Syp, and Steff tackle the daunting and exuberant score of Final Fantasy XI.  It's an hour full of whimsy, mogs, and earworms! Follow Battle Bards on iTunes Follow Battle Bards on Stitcher Episode 2 show notes Introduction to Final Fantasy XI's soundtrack (Composers Nobuo Uematsu, Naoshi Mizuda, and Kumi Tanioka) Airship Ru'Lude Gardens The Republic of Bastok Recollection Battle in the Dungeon Mog House Mhaura Sometime, somewhere Check out Distant Worlds Contact the Bards: email all the Bards: battlebards@mail.com Steph: MMO Gamer Chick @MMOGC Syl: MMO Gypsy @Gypsy_Syl Dodge: A Casual Stroll to Mordor @tdhowell Syp: Bio Break  @Sypster Special thanks to Tesh for the logo!

Final Fantasy & Kingdom Hearts Union
FF Union: "The Land of Vana'diel" - Final Fantasy XI

Final Fantasy & Kingdom Hearts Union

Play Episode Listen Later Jul 24, 2012 69:41


Welcome to a very special episode of Final Fantasy Union. This impromptu show brings Darryl and Brian together to talk about Final Fantasy 11. The guys spend some time talking about their experiences in the game and stroll down memory lane. Then they talk about Brian's new album called "The Land of Vana'diel" which is a full, 18 track album that rearranges the music from the FF11 original soundtrack. The album releases AUGUST 1st, 2012 and is COMPLETELY FREE. www.landofvanadiel.com is where you need to go. Hear Brian talk about his inspiration for the album, get some new information on the album that hasn't been released yet, and make sure you stick around to hear a FULL track from the project as a preview. Come join the duo as they spend some time in the land of nostalgia and get excited about "The Land of Vana'diel" and its eminent release!

Final Fantasy & Kingdom Hearts Union
FF Union 59: Darth Vader hates FF13-3

Final Fantasy & Kingdom Hearts Union

Play Episode Listen Later Oct 4, 2011 64:35


The new episode of FFU is here and packed full of news for FF13-2 and FF14. This week, Darryl is joined by Colin, David, and Lauren to tackle all of these breaking stories. They start off by going through all the news from FF13-2 including seeing the new Snow and Hope, the announcement of a new area like the Gold Saucer from FF7, DLC for post launch, Music, and more. After they wade through it, they move onto the news from FF14 which deals with the new update that has just been released. After a quick breather, the group launches into the responses from last episode’s Burning Question, which was “What are your thoughts about the FF13-3 domain registration?” And what would a FFU episode be without your questions and this time, there are two. They answer questions about a new FF11 compilation and the best written character story. The show is rounded up with a fantastic remix from FF5. If you want to hear the massive developments in the Final Fantasy franchise, then tune in now!

Final Fantasy & Kingdom Hearts Union
FF Union 33: News about the new FF11...I mean 14.

Final Fantasy & Kingdom Hearts Union

Play Episode Listen Later Feb 9, 2010 28:43


Final Fantasy XIII development, XIV rumours, VII remake, and the rumoured Fortress game news are up for discussion this episode. Kyle, Jamie, David and Darryl also tackle listen questions about the old Lost Cutscenes, and Final Fantasy character growth systems.