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"Our job is to imagine a future that is hopeful." Are you interested in the difference among hope, knowledge and prediction? What do you think about our responsibility in imagining better futures? How can we use predictions better to prevent nightmarish scenarios? Interview with Frank Elavsky, an accessibility and data interaction researcher. We talk about his vision for the future of cities, epistemology, urban experimentation, AI, government as secondary to people, anarchist thinking, and many more. Frank Elavsky researches, designs, engineers, contributes to standards, and talks about things at the intersection of data work and accessibility. He considers himself a maker and a builder before anything else, but he likes to think he also does this work critically. Frank is PhD student and researcher at the Human-Computer Interaction Institute at Carnegie Mellon University. Find out more about Frank through these links: Frank Elavsky on LinkedIn; @FrankElavsky as Frank Elavsky on X; Frank Elavsky website; Frank Elavsky at the Human-Computer Interaction Institute of Carnegie Mellon University; More talks from Frank Elavsky; Chartability by Frank Elavsky; Connecting episodes you might be interested in: No.200 - NeurodiverCity - An 'eye-opening' conversation on bathrooms (among others) with Dr. Kirsten Day and Lucas Gil Nadolskis; No.222 - Interview with Adam Dorr about science-based hope; No.252 - Interview with Allison Duettmann about the city influencing us; No.271R - Experimentation or projectification of urban change? A critical appraisal and three steps forward What wast the most interesting part for you? What questions did arise for you? Let me know on Twitter @WTF4Cities or on the wtf4cities.com website where the shownotes are also available. I hope this was an interesting episode for you and thanks for tuning in. Music by Lesfm from Pixabay
“We keep thinking that things are supposed to be static, but it's always changing. It's about reinvention and seeing the beauty in that.” As we've discussed throughout Season 2 of this series, we're in the midst of a challenging time for the global design industry that is causing many established design leaders to face unexpected change and uncertainty — many for the first time in their career. My guest for this episode, Jenna Date, is a pioneering design practitioner, entrepreneur, educator, consultant and executive design leader. With deep experience leading design and innovation programs in the healthcare industry, Jenna also spent a decade teaching at the Human-Computer Interaction Institute at Carnegie Mellon University in Pittsburgh. More recently she has relocated to Burlington, Vermont where I met her on a recent visit to that city.Jenna has navigated changing circumstances many times in her long career, and she brings a refreshing candor to our discussion, openly sharing the challenges and joys of professional and personal reinvention. Together we discuss the emotional strain we're seeing in many of our design leadership peers, the increased need for supportive community connections, and specific tactics for approaching mid-career job searches.
Hey everyone! Welcome back to a brand new season of HCI Insiders! This time we're thrilled to have Professor Marti Louw, a faculty member at the Human-Computer Interaction Institute at Carnegie Mellon University. As a design-based researcher, Marti focuses on using design as a creative problem-solving method to collaboratively envision and create technology-enhanced learning environments that are socially co-constructed, personally relevant, and emancipatory. Before diving into education technology and HCI, Marti was an educator and producer for museums, documentaries, and films. She studied Biology as an undergraduate and then pursued Interaction Design at CMU. In this episode, we'll explore her academic and career journey and get her insights on the future of EdTech. Timeline: 00:00 Introduction to the podcast and guest, Professor Marty Loh. 02:44 Marty discusses her career transition from the television industry to interactive media and museums. 03:32 Marty reflects on the evolution of media and the web from broadcast to digital. 05:43 Transition into academia through an NSF grant, starting her academic career. 07:13 Fascination with finding the right tools and mediums for learning. 08:59 Approach to teaching students through real-world problems. 12:01 Opportunities for exploration and pure design. 13:38 Reflection on research methods like speed dating and service blueprint. 15:05 Marty's fascination with science and nature and how it influenced her career decisions. 15:59 Collaboration with the Carnegie Museum of Natural History and the use of high-resolution zoomable imagery for public science engagement. 18:15 The Macro Invertebrate project and the use of high-resolution imagery to improve water quality assessment by everyday citizens. 19:50 Designing museum content for diverse target users, including K-12 kids and the general public. 21:05 Importance of layering information to engage different types of museum visitors. 24:03 Emphasis on authenticity and uniqueness in museum exhibits, and the influence of the City Museum of St. Louis. 25:35 Balancing safety and innovation in children's museums. 27:09 Using constraints as opportunities in exhibit design. 28:39 Thoughts on how AI will impact educational technology and learning environments. 33:48 Importance of understanding teaching and learning from a practical perspective. 34:28 Challenges in the Ed Tech market and the need for sustainable products. 37:20 Importance of process documentation and journaling for creative practice. 44:16 Importance of constructive feedback and growth-oriented conversations. 46:49 Introduction to the METALS program at CMU. 51:27 Final reflections and farewell.
This week on the GeekWire Podcast, we explore the frontier of crowd-augmented cognition, the concept of humans working together with the help of technology, including new ways that artificial intelligence is changing the field. Our guest is Aniket (Niki) Kittur, a professor in the Human-Computer Interaction Institute at Carnegie Mellon University, where his research focuses on new methods of augmenting human intellect using crowds and computation. We also talk about a related project that Kittur and his colleagues developed called Skeema, a browser tab manager that helped users organize their work, projects, and ultimately their brains in the process. With GeekWire co-founder Todd Bishop. Edited by Curt Milton.See omnystudio.com/listener for privacy information.
Haptics Club is joined live with Craig Shultz and Joe Mullenbach of Fluid Reality, which recently showed its electroosmotic device that uses an electric field to create feedback. Craig is co-founder and CTO of Fluid Reality, a spinout commercializing his post doctoral work at the Human-Computer Interaction Institute at Carnegie Mellon University in the Future Interfaces Group. He's the inventor of Flat Panel Haptics and specializes in interactive embedded systems and haptic actuation. CEO of Fluid Reality Joe Mullenbach discusses how Fluid Reality created a miniature actuation platform that brings the power and flexibility of hydraulics to human scale devices. Contact info https://fluidreality.com - contact form at the bottom https://www.linkedin.com/in/jmullenbach/ https://www.linkedin.com/in/craigdshultz/ Articles https://www.fastcompany.com/90978057/this-groundbreaking-tech-could-finally-bring-a-sense-of-touch-to-virtual-reality https://www.popsci.com/technology/fluid-reality-haptic-glove/ https://gizmodo.com/carnegie-mellon-touchscreen-pop-up-buttons-1850377517
Learn more about our guest: LinkedIn: https://www.linkedin.com/in/raelinmusuraca/ Website: https://raelin.me/ ------------------------------ We're very excited to have Professor Raelin Musuraca in this episode. With a background in interaction design, marketing, and journalism, Raelin has extensive experience in leveraging human-centered research and design methods to help companies improve their customer experience and increase revenue. She is currently an Assistant Professor at Carnegie Mellon University, Human-Computer Interaction Institute, and also owns her own design consulting company, Raelin Research. During her career, she has worked with various companies, helping them to develop a deep understanding of their customers through research and design. We are eager to learn more about her unique perspectives on human-centered design and customer experience. In fact, Professor Raelin was the inspiration behind this podcast program. We had lunch in March where she gave us valuable advice on networking by reaching out to professionals, professors, and TAs around us. Her words stuck with me for a long time — “People love to talk about themselves!” ------------------------------ Topic Covered: 00:00 - Introduction 02:10 - What motivated you to start teaching at CMU after two decades of industry experience? Can you tell us more about your decision to switch career paths and what motivated you to become a professor now? 04:36 - As someone who has spent time in both industry and academia, how has your industry experience shaped your teaching approach and focus? Will you share your past industry experience/projects with the class while you are teaching? 05:33 - Why Raelin doesn't like the word “soft skill”, as those are the most important skills. Can these skills be tested in behavior questions interviews? 08:38 - Do you have any memorable moments or challenges in teaching? 10:23 - What aspect of teaching do you find the most rewarding/valuable? 11:48 - Now let's move on to the career side. We saw on your profile that your bachelors degree was in journalism, but then you got your master in professional writing and eventually launched your career in creative leadership. We are wondering how you made those transitions and why? 17:17 - Why would you want to get a job at big tech companies like Google? Think more about how you want to contribute to the world. One direction is to reflect on how we can make impacts beyond the screens and improve other people's lives through technology. 18:30 - We found marketing and service design an important part in your experience. How can having a marketing mindset benefit UX designers or researchers? Do you think aspiring UX practitioners like us need to train our marketing mindset intentionally? 24:20 - We found out you also worked in banking industries and retail industries before. What is the difference between working with them, and are they using different user methodologies? 30:28 - Could you tell us more about Raelin Research LLC and why you decided to start your own design consulting company? 33:00 - What advice do you have for students interested in pursuing a career in design and research? 37:13 - What skills do you think are most essential for success in this field? 40:42 - What do you see as the future of design and research, particularly in the context of emerging technologies? 43:22 - This is a question we ask all of our guests on the show: If you could go back and speak to your younger self in your 20s, what advice or message would you give to yourself?
Podcast jest dostępny także w formie newslettera: https://ainewsletter.integratedaisolutions.com/ Naukowcy z MIT opracowali algorytmy uczenia maszynowego do tworzenia sztucznych białek o określonych cechach strukturalnych, wykorzystując modele dyfuzji oparte na uwadze do przewidywania sekwencji aminokwasów, które spełniają cele projektowe.https://news.mit.edu/2023/ai-system-can-generate-novel-proteins-structural-design-0420 Naukowcy z Carnegie Mellon University's Human-Computer Interaction Institute współpracowali z lekarzami i naukowcami z University of Pittsburgh i UPMC, aby ustalić, czy sztuczna inteligencja może pomóc w procesie podejmowania decyzji przez klinicystów na oddziale intensywnej terapii.https://medicalxpress.com/news/2023-04-exploring-role-ai-icu.html Palantir, firma założona przez miliardera Petera Thiela, udostępniła wideo demonstracyjne swojej najnowszej oferty.https://www.engadget.com/palantir-shows-off-an-ai-that-can-go-to-war-180513781.html Przemysł muzyczny musi zająć się kwestiami zgody i etyki, ponieważ muzyka generowana przez sztuczną inteligencję staje się coraz bardziej powszechna.https://techcrunch.com/2023/04/26/grimes-ai-generated-drake-music-legal-issues/ Odwiedź www.integratedaisolutions.com
MIT-Forscher haben Algorithmen für maschinelles Lernen entwickelt, um künstliche Proteine mit spezifischen Strukturmerkmalen zu erstellen, indem sie aufmerksamkeitsbasierte Diffusionsmodelle verwenden, um Aminosäuresequenzen vorherzusagen, die Designziele erfüllen.https://news.mit.edu/2023/ai-system-can-generate-novel-proteins-structural-design-0420 Forscher des Human-Computer Interaction Institute der Carnegie Mellon University haben mit Ärzten und Forschern der University of Pittsburgh und UPMC zusammengearbeitet, um festzustellen, ob künstliche Intelligenz den Entscheidungsprozess von Klinikern auf einer Intensivstation unterstützen könnte.https://medicalxpress.com/news/2023-04-exploring-role-ai-icu.html Palantir, das vom Milliardär Peter Thiel gegründete Unternehmen, hat eine Videodemo seines neuesten Angebots veröffentlicht.https://www.engadget.com/palantir-shows-off-an-ai-that-can-go-to-war-180513781.html Die Musikindustrie muss sich mit Fragen der Zustimmung und Ethik auseinandersetzen, da KI-generierte Musik immer mehr an Bedeutung gewinnt.https://techcrunch.com/2023/04/26/grimes-ai-generated-drake-music-legal-issues/ Visit www.integratedaisolutions.com
MIT researchers have developed machine learning algorithms to create artificial proteins with specific structural features, using attention-based diffusion models to predict amino acid sequences that meet design targets.https://news.mit.edu/2023/ai-system-can-generate-novel-proteins-structural-design-0420 Researchers from Carnegie Mellon University's Human-Computer Interaction Institute have collaborated with physicians and researchers from the University of Pittsburgh and UPMC to determine if artificial intelligence could help in the decision-making process of clinicians in an intensive care unit.https://medicalxpress.com/news/2023-04-exploring-role-ai-icu.html Palantir, the company founded by billionaire Peter Thiel, has released a video demo of its latest offering.https://www.engadget.com/palantir-shows-off-an-ai-that-can-go-to-war-180513781.html The music industry must address questions of consent and ethics as AI-generated music becomes increasingly prevalent.https://techcrunch.com/2023/04/26/grimes-ai-generated-drake-music-legal-issues/ Visit www.integratedaisolutions.com
Welcome to the HCI Insiders Show!
On today's episode of The Confluence:Some voters have submitted recount petitions to question election results, delaying election certifications. Two state judges have now given conflicting rulings on whether there needs to be evidence of fraud for a recount to be requested. Carter Walker, with Votebeat and Spotlight PA, breaks down the reasoning each judge has provided. The latest survey on child care staffing in Pennsylvania finds programs are experiencing significant shortages, which has left thousands of children on waiting lists for child care. Cara Ciminillo, executive director of Trying Together, explains the impacts of staffing shortages in Southwestern Pennsylvania. Lancaster County announced it's banning the TikTok app on county devices. We ask Sauvik Das, assistant professor at Carnegie Mellon University's Human-Computer Interaction Institute, about the security risks of using the app.
What counts as a robot? This hour, a look at what robots are and the latest in robot technology. Plus, how robots were used and thought about in medieval times and Ancient Greece and the role of robots in science fiction. GUESTS: Chris Atkeson: Professor at the Robotics Institute and the Human-Computer Interaction Institute at Carnegie Mellon University Adrienne Mayor: Author of Gods and Robots: Myths, Machines and Ancient Dreams of Technology, among other books Elly Truitt: Author of Medieval Robots: Mechanism, Magic, Nature, and Art Daniel H. Wilson: Author of Robopocalypse and How To Survive a Robot Uprising: Tips on Defending Yourself Against the Coming Rebellion, among other books The Colin McEnroe Show is available as a podcast on Apple Podcasts, Spotify, Google Podcasts, Stitcher, or wherever you get your podcasts. Subscribe and never miss an episode! Join the conversation on Facebook and Twitter. Colin McEnroe, Jonathan McNicol, and Cat Pastor contributed to this show, which originally aired July 12, 2022.Support the show: http://www.wnpr.org/donateSee omnystudio.com/listener for privacy information.
This week, Claire chatted to Chris Atkeson from Carnegie Mellon University all about humanoid robots, human-aware environments and the future of AI and robotics. Chris Atkeson is a professor in the Robotics Institute and Human-Computer Interaction Institute at Carnegie Mellon University. His research focuses on developing humanoid and super-human robots. His work inspired aspects of the design of the character Baymax (an inflatable robot that takes care of people) in the Disney movie Big Hero 6. His life goal is to fulfil the science fiction vision of machines that achieve human levels of competence in perceiving, thinking, and acting.
What counts as a robot? This hour, we look at what robots are and learn about the latest in robot technology. We'll also go back in time to discover how robots were used and thought about in medieval times and ancient Greece. Plus, we'll talk about the role of robots in science fiction, and how the genre has shaped our attitudes towards robotics. GUESTS: Elly Truitt: Professor in the History and Sociology of Science Department at the University of Pennsylvania, author of Medieval Robots: Mechanism, Magic, Nature, and Art Adrienne Mayor: Research Scholar in the Classics and History and Philosophy of Science Department at Stanford University, author of Gods and Robots: Myths, Machines and Ancient Dreams of Technology, among other books Chris Atkeson: Professor at the Robotics Institute and the Human-Computer Interaction Institute at Carnegie Mellon University Daniel H. Wilson: Author of books including Robopocalypse, Robogenesis, and How To Survive a Robot Uprising, his latest novel is The Andromeda Evolution, an authorized sequel to Michael Crichton's The Andromeda Strain Support the show: http://www.wnpr.org/donateSee omnystudio.com/listener for privacy information.
In this episode we chat to Cynthia Bennett, one of the leading voices in AI and Accessibility and Disability Studies. She's currently a researcher at Apple and a postdoctoral scholar at Carnegie Mellon University's Human-Computer Interaction Institute. We discuss combatting the model of disability as deficit, how feminism and disability approaches can help democratise whose knowledge about AI is taken into consideration when we build technology, and why the people who make technology need to be representative of the people who use it. We also discuss the things that go wrong with AI that helps disabled users navigate their environment, particularly what can go wrong when using images labelled by humans.
Western democracies and tech companies have long painted the Chinese tech sector as not only a threat to the US sector but also as operating in direct conflict with American companies. They say that China is walled off from the rest of the world, that these tech companies are just an extension of the state, and that they create and promote state surveillance and censorship tools. While China, the country, isn't completely innocent — there are clear examples of state interventions and human rights abuses — this episode's guest argues that a Western-centric framing of how the sector operates isn't quite accurate.In this episode of Big Tech, Taylor Owen speaks with Hong Shen, a systems scientist at the Human-Computer Interaction Institute at Carnegie Mellon University and author of Alibaba: Infrastructuring Global China. Shen's research focuses on the global internet industry and the social implications of algorithmic systems, with an emphasis on China. Shen explains how China's tech sector is not walled off from the rest of the world but instead highly integrated with it. International venture capital has been flowing into the Chinese tech sector for years. And the artificial intelligence (AI) development that is popularly depicted as an “us” vs “them” arms race is in reality better described as a production chain, with Chinese companies providing the labour to develop American AI systems.
Jason Hong is a full professor in the Human Computer Interaction Institute, which is part of the School of Computer Science at Carnegie Mellon University (CMU). He was formerly an associate editor for IEEE Pervasive Computing, and currently on the editorial board for ACM Transactions on Computer Human Interaction. He has chaired or co-chaired a number of technical program committees, including HotMobile, Mobisys, and CHI, and has also served on SIGMOBILE's test of time committee (mobile computing papers over 10 years old that should be recognized for their impact). He is also a 2010 Alfred P. Sloan Research Fellow, a PopTech Science Fellow, a Kavli Fellow, a New America National Cybersecurity Fellow, and a member of CHI Academy, which is “an honorary group of individuals who have made substantial contributions to the field of human-computer interaction”. Lastly, he co-founded Wombat Security Technologies, a startup that commercialized our NSF-funded research on anti-phishing and was acquired by Proofpoint for $225M in 2018 In this episode we talk about how to be smarter about cybersecurity, based on research. How to increase the chances that someone will make wise decisions relating to cybersecurity. Thanks to our mission partner: Buoyancy Digital is proud to be the inaugural Mission Partner for the Cybertraps Podcast series. A digital advertising consultancy with an ethos, Buoyancy was founded by Scott Rabinowitz, who has been in digital media since 1997 and has overseen $300 million in youth safety compliant ad buys across all digital platforms. For IAB, Google and Bing accredited brand and audience safe advertising sales solutions, media buying and organizational training for media publishers, let's chat.
How can we center the lived experiences and creativity of people with disabilities in the design of our technology? On this week's episode we welcome Cynthia Bennett to the show. Cynthia Bennett is a postdoctoral researcher at Carnegie Mellon University's Human-Computer Interaction Institute. Her research focuses on the intersection of power, disability, design, and accessibility. Cynthia centers the lived experiences and creativity of people with disabilities as starting points for developing accessible and justice-oriented applications of technology. Cynthia is also a disabled scholar who is committed to raising the participation of disabled people in academia and the tech industry. Full show notes for this episode can be found at Radicalai.org. If you enjoy this episode please make sure to subscribe, submit a rating and review, and connect with us on twitter at twitter.com/radicalaipod
This Week in Machine Learning & Artificial Intelligence (AI) Podcast
Today we’re joined by Saiph Savage, a Visiting professor at the Human-Computer Interaction Institute at CMU, director of the HCI Lab at WVU, and co-director of the Civic Innovation Lab at UNAM. We caught up with Saiph during NeurIPS where she delivered an insightful invited talk “A Future of Work for the Invisible Workers in A.I.”. In our conversation with Saiph, we gain a better understanding of the “Invisible workers,” or the people doing the work of labeling for machine learning and AI systems, and some of the issues around lack of economic empowerment, emotional trauma, and other issues that arise with these jobs. We discuss ways that we can empower these workers, and push the companies that are employing these workers to do the same. Finally, we discuss Saiph’s participatory design work with rural workers in the global south. The complete show notes for this episode can be found at twimlai.com/go/447.
It’s not just science fiction: As AI becomes more complex and prevalent, so do the ethical implications of this new technology.But don’t just take it from me – take it from Carol Smith, a leading voice in the field of UX and AI. Carol is a senior research scientist in human-machine interaction at Carnegie Mellon University’s Emerging Tech Center, a division of the school’s Software Engineering Institute. Formerly a senior researcher for Uber’s self-driving vehicle experience, Carol-who also works as an adjunct professor at the university’s Human-Computer Interaction Institute-does research on Ethical AI in her work with the US Department of Defense. Throughout her 20 years in the UX field, Carol has studied how focusing on ethics can improve user experience with AI. On today’s episode, Carol and I talked about exactly that: the intersection of user experience and artificial intelligence, what Carol’s work with the DoD has taught her, and why design matters when using machine learning and automation. Better yet, Carol gives us some specific, actionable guidance and her four principles for designing ethical AI systems. In total, we covered: “Human-machine teaming”: what Carol learned while researching how passengers would interact with autonomous cars at Uber (2:17)Why Carol focuses on the ethical implications of the user experience research she is doing (4:20)Why designing for AI is both a new endeavor and an extension of existing human-centered design principles (6:24)How knowing a user’s information needs can drive immense value in AI products (9:14)Carol explains how teams can improve their AI product by considering ethics (11:45)“Thinking through the worst-case scenarios”: Why ethics matters in AI development (14:35) and methods to include ethics early in the process (17:11)The intersection between soldiers and artificial intelligence (19:34)Making AI flexible to human oddities and complexities (25:11)How exactly diverse teams help us design better AI solutions (29:00)Carol’s four principles of designing ethical AI systems and “abusability testing” (32:01) Quotes from Today’s Episode “The craft of design-particularly for #analytics and #AI solutions-is figuring out who this customer is-your user-and exactly what amount of evidence do they need, and at what time do they need it, and the format they need it in.” – Brian “From a user experience, or human-centered design aspect, just trying to learn as much as you can about the individuals who are going to use the system is really helpful … And then beyond that, as you start to think about ethics, there are a lot of activities you can do, just speculation activities that you can do on the couch, so to speak, and think through – what is the worst thing that could happen with the system?” – Carol “[For AI, I recommend] ‘abusability testing,’ or ‘black mirror episode testing,’ where you’re really thinking through the absolute worst-case scenario because it really helps you to think about the people who could be the most impacted. And particularly people who are marginalized in society, we really want to be careful that we’re not adding to the already bad situations that they’re already facing.” – Carol, on ways to think about the ethical implications of an AI system “I think people need to be more open to doing slightly slower work […] the move fast and break things time is over. It just, it doesn’t work. Too many people do get hurt, and it’s not a good way to make things. We can make them better, slightly slower.” – Carol “The four principl
Jeff Bigham, an Associate Professor at Carnegie-Mellon's Human-Computer Interaction Institute, joins Michael and Dave in a wide-ranging discussion of human-computer interactions, AI threats and opportunities, and systems and organizations made of both computers and humans. [Episode transcript (PDF)] [Cover photo courtesy of Jeff Bigham]
The TeacherCast Podcast – The TeacherCast Educational Network
In this episode of the TeacherCast Podcast, Jeff and Matt are joined by Dr. Justin Aglio the Director of Academic Achievement and Innovation at Montour School District to discuss Artificial Intelligence in Schools If you are a new listener to TeacherCast, we would love to hear from you. Please visit our http://teachercast.net/contact (Contact Page) and let us know how we can help you today! In This Episode ...Artificial IntelligenceWhat is it? Why is it important? How are we using it already in our everyday lives STEMAdjusting our STEM lessons to Distance Learning environments Future of Education About our Guest: Dr. Justin AglioDr. Justin Aglio, a former teacher, and award-winning principal, is the Director of Academic Achievement and District Innovation athttps://www.montourschools.com/apps/pages/index.jsp?uREC_ID=379279&type=d&pREC_ID=859336 ( Montour School District) and Visiting LearnLab Scholar athttps://hcii.cmu.edu/people/justin-aglio ( Carnegie Mellon University's) Human-Computer Interaction Institute in the School of Computer Science. In addition to his duties at Montour and Carnegie Mellon, he is ahttps://www.gettingsmart.com/ ( Getting Smart) Columnist, an Adjunct STEM Professor athttps://www.calu.edu/ ( California University of Pennsylvania), ahttps://futureready.org/ ( Future Ready Schools) Thought Leader, and was selected as a participant in the 2015 Presidential Maker Round-table discussion at the White House. Links of InterestTwitter: https://twitter.com/JustinAglio (https://twitter.com/JustinAglio) Website: https://sites.google.com/view/justinaglio/justin-aglio?authuser=0 (https://sites.google.com/view/justinaglio/justin-aglio?authuser=0) Follow our Podcast and Subscribehttps://www.teachercast.net/episodes/teachercast-podcast/ (View All Episodes) https://podcasts.apple.com/us/podcast/the-teachercast-podcast/id546631310?mt=2 (Apple Podcasts) https://www.google.com/podcasts?feed=aHR0cDovL2ZlZWRzLmZlZWRidXJuZXIuY29tL1RlYWNoZXJjYXN0Q2FzdFBvZGNhc3RGZWVk (Google Podcasts) https://www.stitcher.com/podcast/teachercast-podcast/the-teachercast-podcast-network-your-educational-professional?refid=stpr (Stitcher Radio) Follow our HostJeff Bradbury | http://www.twitter.com/jeffbradbury (@JeffBradbury) Matt Friedman | https://twitter.com/mfriedmanPGH (@mfriedmanPGH) TeacherCast | http://www.twitter.com/teachercast (@TeacherCast) Explore these ResourcesIn this episode, we mentioned the following resources: AI for All Google AI Experiences MIT Media Lab ReadyAI All of resources discussed today can be found in Justin's website: https://sites.google.com/view/justinaglio/artificial-intelligence-resources?authuser=0 (https://sites.google.com/view/justinaglio/artificial-intelligence-resources?authuser=0) Join our PLNAre you enjoying the TeacherCast Network, please share your thoughts with the world by https://podcasts.apple.com/us/podcast/teachercast-podcast-teachercast-educational-network/id546631310 (commenting on Apple Podcasts) today? I enjoy reading and sharing your comments on the podcast each week. Let's Work TogetherHost: Jeff Bradbury http://www.twitter.com/teachercast (@TeacherCast) | http://twitter.com/jeffbradbury (@JeffBradbury) Email: info@teachercast.net Voice Mail: http://www.teachercast.net/voicemail (http://www.TeacherCast.net/voicemail) YouTube: http://www.teachercast.net/YouTube (http://www.TeacherCast.net/YouTube) iTunes: http://www.teachercast.net/iTunes (http://www.TeacherCast.net/iTunes) Check Out More TeacherCast ProgrammingTeacherCast Podcast (https://www.teachercast.net/episodes/teachercast-podcast/ (http://www.teachercast.net/tcp)) Educational Podcasting Today (http://www.educationalpodcasting.today/ (http://www.educationalpodcasting.today)) Ask The Tech Coach (http://www.askthetechcoach.com/ (http://www.AskTheTechCoach.com)) EdTech in the Classroom (https://www.teachercast.net/episodes/edtech-in-the-classroom/...
Paul Pangaro, Professor of Practice at Carnegie Mellon University's Human-Computer Interaction Institute talks with Lee-Sean Huang of AIGA about design for conversation and design as conversation. How might designing better conversations lead to richer, more ethical interactions between humans and artificial intelligence? https://hcii.cmu.edu/people/paul-pangaro https://www.pangaro.com/ Episode transcript: https://www.aiga.org/aiga/content/inspiration/design-future-now/episode-6/ Join us for the 20th AIGA Design Conference in Pittsburgh, Pennsylvania, March 30 to April 1, 2020. For more information and to register for the conference, visit https://designconference.aiga.org/ AIGA, the professional association for design, advances design as a professional craft, strategic advantage, and vital cultural force. As the largest and most influential community of design advocates, AIGA brings together practitioners, enthusiasts, and patrons to amplify the voice of design and creates the vision for a collective future. AIGA defines global standards and ethical practices, guides design education, inspires designers and the public, enhances professional development, and makes powerful tools and resources accessible to all. Follow @AIGAdesign on Facebook, Twitter, and Instagram. --- Send in a voice message: https://anchor.fm/designfuturenow/message
In this episode, we are speaking with Nesra Yannier about NoRILLA, Novel Research-based intelligent lifelong learning apparatus. Nesra received her PhD in Human Computer Interaction Institute at Carnegie Mellon University. She has been awarded Mister Rogers Scholarship and National Science Foundation grants to take her PhD project forward. She has also received the Innovation Fellowship from the Center for Innovation…Read more
Matt and Courtney interview Dr. Justin Aglio, the Director of Academic Achievement and District Innovation at Montour School District and Visiting LearnLab Fellow at Carnegie Mellon University's Human-Computer Interaction Institute in the School of Computer Science. He talks about designing the future that we envision through personalized learning. It's a great conversation that talks about putting teachers in the footsteps of their learners, and how that changed the way they thought about what school looked like. Follow Justin on Twitter @JustinAglio.Stay for the great background music!
In this episode, Lauren Klein interviews Michal Luria, a PhD candidate in the Human-Computer Interaction Institute at Carnegie Mellon University, about research that explores the boundaries of Human-Robot Interaction. Michal draws inspiration from the Medieval Times for her project to test how historical automata can inform modern robotics. She also discusses her work with cathartic objects to support emotional release.
Episode 81 - Dr. Paul Pangaro on Designing Interactions This week, Carla Diana and Tom Guarriello speak with Dr. Paul Pangaro, Professor of Practice at the Human-Computer Interaction Institute of Carnegie-Mellon University. Paul is a longtime friend and colleague who has been thinking and writing about cybernetics, AI, and robotics for many years. Show Notes Paul Pangaro, Ph.D. Homepage Paul’s “Turning Test” Post Resources in systems: Donella Meadows on systems literacy Paul's "Getting Started Guide" to cybernetics Paul's work on "Designing for Ethical Interactions" RSD: Relating Systems Design Ranulph Glanville Wikipedia page Brian Roemmele on intelligent agents and conversations The RoboPsych Podcast has been voted one of the Top 5 Robotics Podcasts by Feedspot readers. Thanks for listening to the RoboPsych Podcast. Please subscribe and review! Subscribe in iTunes Subscribe on Overcast RoboPsych.com
Tune into this episode for a fascinating conversation with Aaron Faucher, a product designer focused on design ethics and augmented reality. You'll hear about lessons from his path into design for augmented reality and virtual reality with clients such as High Fidelity, Alpha Computing, and Designation Labs. We'll also dig into how being a Master's student at the Human-Computer Interaction Institute at Carnegie Mellon University builds on that experience, and where he sees his design practice going as he explores the intersection of UX design and emerging technologies. As Aaron shares, he's early in his design career, and has been working professionally in the field for a bit over two years. His first exposure to design thinking was when he was an undergrad, when his focus was on social impact. He became obsessed with the question of where the logical end point of emerging technologies is, and started looking at technology as a social issue. Since then, Aaron has been trying to situate himself in the design world around augmented reality. At one point, Aaron learned about the concept of affordance, and the idea that we live in a state of action-potential in a digital world. This felt groundbreaking to him and helped him to rationalize the hyper-connected state that many people feel themselves in. He also explores the power of getting outside of the box of his own ideas. Aaron moved to the San Francisco Bay Area in August 2016 to try to find a job there, since that's where a lot of AR and VR developments are happening. He worked on hustling and networking there, and describes the experience as a “trial by fire” that put him in his place as a designer. The process led to a couple of freelance opportunities. One thing led to another, and he has been able to work on some VR creation tools. Tune in to learn more about all these topics, as well as where Aaron sees his design career going in the future, questions that he wrestles with, the advice he would give to an undergraduate who is interested in his field, what resources he recommends to people who want to learn more, and much more! Learn More About Today's Guest Aaron Faucher Aaron Faucher on Medium aaron.faucher@gmail.com Aaron Faucher on LinkedIn In This Episode [02:01] — We hear a bit about Aaron's background and what brought him to where he is now. [05:16] — When Aaron made a connection between his design thinking experience and UI/UX, what in particular helped him recognize the connection? [06:39] — Aaron talks about how he has built the skills and connections to make the leap into his design career. [08:52] — Was there a moment or experience when Aaron's thinking about design changed? [11:12] — We learn more about Aaron's road into designing for AR and VR. [15:10] — Aaron talks about some opportunities and projects that came from his networking in the San Francisco Bay Area. [17:03] — What are some of the challenges and workarounds that Aaron faced in the projects he has been talking about? [20:14] — We hear more about Aaron's thoughts on healthy versus unhealthy interactions. [23:43] — Where does Aaron think that things will go from here for him as a designer? What are some of the questions he's wrestling with on his design journey? [27:03] — Aaron shares the recommendations he would give to an undergraduate who wants to enter into design in the AR/VR space. [29:59] — Are there any online references or books that have been exceptionally helpful in Aaron's journey so far? Links and Resources yes@designthinking101.com (Dawan Stanford) Aaron Faucher Aaron Faucher on Medium aaron.faucher@gmail.com Aaron Faucher on LinkedIn Human-Computer Interaction Institute at Carnegie Mellon University HYPER-REALITY on Vimeo Unity Tutorials Kadenze Calm Technology by Amber Case Modern Medicine by Jonathan Harris
Tune into this episode for a fascinating conversation with Aaron Faucher, a product designer focused on design ethics and augmented reality. You’ll hear about lessons from his path into design for augmented reality and virtual reality with clients such as High Fidelity, Alpha Computing, and Designation Labs. We’ll also dig into how being a Master’s student at the Human-Computer Interaction Institute at Carnegie Mellon University builds on that experience, and where he sees his design practice going as he explores the intersection of UX design and emerging technologies. As Aaron shares, he’s early in his design career, and has been working professionally in the field for a bit over two years. His first exposure to design thinking was when he was an undergrad, when his focus was on social impact. He became obsessed with the question of where the logical end point of emerging technologies is, and started looking at technology as a social issue. Since then, Aaron has been trying to situate himself in the design world around augmented reality. At one point, Aaron learned about the concept of affordance, and the idea that we live in a state of action-potential in a digital world. This felt groundbreaking to him and helped him to rationalize the hyper-connected state that many people feel themselves in. He also explores the power of getting outside of the box of his own ideas. Aaron moved to the San Francisco Bay Area in August 2016 to try to find a job there, since that’s where a lot of AR and VR developments are happening. He worked on hustling and networking there, and describes the experience as a “trial by fire” that put him in his place as a designer. The process led to a couple of freelance opportunities. One thing led to another, and he has been able to work on some VR creation tools. Tune in to learn more about all these topics, as well as where Aaron sees his design career going in the future, questions that he wrestles with, the advice he would give to an undergraduate who is interested in his field, what resources he recommends to people who want to learn more, and much more! Learn More About Today’s Guest Aaron Faucher Aaron Faucher on Medium aaron.faucher@gmail.com Aaron Faucher on LinkedIn In This Episode [02:01] — We hear a bit about Aaron’s background and what brought him to where he is now. [05:16] — When Aaron made a connection between his design thinking experience and UI/UX, what in particular helped him recognize the connection? [06:39] — Aaron talks about how he has built the skills and connections to make the leap into his design career. [08:52] — Was there a moment or experience when Aaron’s thinking about design changed? [11:12] — We learn more about Aaron’s road into designing for AR and VR. [15:10] — Aaron talks about some opportunities and projects that came from his networking in the San Francisco Bay Area. [17:03] — What are some of the challenges and workarounds that Aaron faced in the projects he has been talking about? [20:14] — We hear more about Aaron’s thoughts on healthy versus unhealthy interactions. [23:43] — Where does Aaron think that things will go from here for him as a designer? What are some of the questions he’s wrestling with on his design journey? [27:03] — Aaron shares the recommendations he would give to an undergraduate who wants to enter into design in the AR/VR space. [29:59] — Are there any online references or books that have been exceptionally helpful in Aaron’s journey so far? Links and Resources yes@designthinking101.com (Dawan Stanford) Aaron Faucher Aaron Faucher on Medium aaron.faucher@gmail.com Aaron Faucher on LinkedIn Human-Computer Interaction Institute at Carnegie Mellon University HYPER-REALITY on Vimeo Unity Tutorials Kadenze Calm Technology by Amber Case Modern Medicine by Jonathan Harris
Jodi Forlizzi is the Geschke Director of the Human Computer Interaction Institute at Carnegie Mellon University in Pittsburgh. She is an interaction designer and researcher by training. Her research ranges from understanding the limits of human attention to understanding how products and services evoke social behavior. When she's not teaching and mentoring students, she works on design for devices that improve quality of life for older adults and those with disabilities.
Dr. Julie Booth is an Associate Professor of Educational Psychology and Applied Developmental Science at Temple University. She received her PhD in Psychology from Carnegie Mellon University and completed a postdoctoral fellowship at the Human Computer Interaction Institute at Carnegie Mellon University before joining the faculty at Temple. Julie is with us today to tell us all about her journey through life and science.