Podcasts about Cara Ellison

Scottish video game critic and developer.

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Cara Ellison

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Best podcasts about Cara Ellison

Latest podcast episodes about Cara Ellison

dotzip
Deconstructing in Interstate 35

dotzip

Play Episode Listen Later Mar 31, 2025 77:40


Today we're talking about Interstate 35 by Radiant Array Games! A game about the world around you being destroyed in seconds and a nuclear post-apocalypse!Buy the game on Steam! Check out Radiant Array's other work on their website!Discussed in the episodeInterstate 35 (Original Game Soundtrack) | Josie Brechner on BandcampThis thread from Cara Ellison on Bluesky---Visit our website!Support the show on Kofi!Follow us on Twitch!Follow the show on Bluesky!Check out The Worst Garbage Online!---Art by Tara CrawfordTheme music by _amaranthineAdditional sounds by BoqehProduced and edited by AJ Fillari---Timecodes:(00:00) - The Ultimate Gamer (02:21) - Let's-a podcast! (03:44) - What is Interstate 35? (16:35) - Let's-a go to spoilers (17:02) - Hey jeez | Spoilers (17:56) - Chronologically | Spoilers (38:49) - So religion... | Spoilers (48:23) - CW: Suicide | Spoilers (51:41) - Destruction of self | Spoilers (54:51) - A tiny pivot | Spoilers (58:06) - Hey who's Marta... | Spoilers (01:01:48) - Big Takeaways (01:01:58) - Kim's Big Takeaway (01:06:21) - AJ's Big Takeaway (01:08:46) - Chase's Big Takeaway (01:15:10) - That's another zip!

Mr. Allard’s Neighborhood
Cara Ellison of the Chisholm 100 Club

Mr. Allard’s Neighborhood

Play Episode Listen Later Oct 15, 2021 50:15


Join Brad with special guest, Cara Ellison, as they discuss an amazing non profit that benefits our first responders!

chisholm 100 club cara ellison
Comic Watch
Guest CARA ELLISON - Comic Watch Presents

Comic Watch

Play Episode Listen Later Jun 2, 2021 50:06


Cara Ellison is the writer of Comixology Originals' 'The Final Girls', as well as Senior narrative designer of video game company League of Geeks.

Shelfdust Presents
Velvet #1 with Cara Ellison

Shelfdust Presents

Play Episode Listen Later May 24, 2021 31:08


The name is Presents... Shelfdust Presents. And on this episode Matt is joined by special guest Cara Ellison to talk about the first issue of Velvet, which offers all the glamour, intrigue and violence of classic James Bond - but with "Moneypenny" taking the lead...   Cara Ellison is an award-winning narrative designer, writer, and critic, with focuses on both comic books and video games. She's the writer of the ComiXology Originals series The Final Girls, which you can check out here. For more, you can head over to here website here, or follow Cara on Twitter here! Matt Lune is a critic and podcaster who has written for publications including PanelXPanel, The MNT and Multiversity. You can find him on Twitter here! For more from Shelfdust, visit our site and follow us on Twitter! We are funded through fan support - you can support Shelfdust here!

Spoiler Country
Cara Ellison and Sally Cantirino talk The Final Girls!

Spoiler Country

Play Episode Listen Later Apr 28, 2021 35:30


Today Jeff sits down and chats with the creators behind the great new ComixOlogy series The Final Girls, Cara Ellison

Glass House Games
Why do so many videogame stories suck? ft. Cara Ellison | GHG Show

Glass House Games

Play Episode Listen Later Mar 2, 2021 75:51


Please consider supporting us on Patreon: http://patreon.com/glasshousemedia “I'll make it pro bueno” - Mat Cara Ellison is a writer and narrative designer for AAA and Indie development, joining Alex CG (they/them), Shay T (she/her) and Mat J to explain how games have narrative even if they don't have a script, why game stories can feel like they're missing whole chunks and why sometimes bad writing is just bad design. *** Glass House Games records in the heart of Brick Lane, London. Make sure you subscribe and turn on notifications to never miss out! Send your thoughts to community@glasshouse.games https://twitter.com/GHGshow https://www.instagram.com/ghgshow/ http://bit.ly/GHGpodcast http://patreon.com/glasshousemedia

Pixelated Playgrounds
Roguelike Roundup: Noita and Void Bastards

Pixelated Playgrounds

Play Episode Listen Later Jul 2, 2020 37:48


Josh and Bryan like roguelikes. They like Roguelites and Roguelike-likes, too. What better way to let them display their like of roguelikes than to round a few up, play them, and have a rollicking discussion about what makes these games, and roguelikes in general, so much fun. This month Josh picked the pixelated sandbox simulation, Noita, and Bryan chose the stylish and sarcastic, Void Bastards. It’s a roguelike roundup!Three Word Reviews:Noita: Bryan - Oops, I’m Dead / Josh - Learn the ArtVoid Bastards: Bryan - Sarcastic Space Swashbuckling / Josh Spaceship ScavengerShow Notes:Derek Yu’s Book - SpelunkySpelunky ShowlikeEmbed with Games by Cara Ellison

Desert Island Discworld
1.6 - Cara Ellison and Hogfather

Desert Island Discworld

Play Episode Listen Later Dec 29, 2019 60:16


Video games writer and narrative designer Cara Ellison visits the island to talk about working with your heroes, festive traditions and the 20th Discworld novel, Hogfather. CW: Brief discussion of suicide from 43:16 to 44:30 Visit Desert Island Discworld at http://desertislanddiscworld.com, on Twitter at @DIDiscworld, or contact us at desertislanddiscworld@gmail.com.

Eggplant: The Secret Lives of Games
20: Going Into the Void (Bastards) with Cara Ellison and Farbs

Eggplant: The Secret Lives of Games

Play Episode Listen Later Jun 6, 2019 93:36


Sci-fi strategy-shooter Void Bastards is tearing up the charts, and we’ve got two of its creators on the show! We discuss worldbuilding via British bureaucracy, telling stories in a world of roguelite progression, and yelling at yourself in your own game...as a pirate. Things we discussed:  Void Bastards Embed with Games: A Year on the Couch with Game Developers System Shock Dishonored 2 Captain Forever Card Hunter Brazil Red Dwarf The Stanley Parable Choose Your Own Anna Anthropy interview

Script Lock
Rhianna Pratchett, Jill Murray, and Cara Ellison

Script Lock

Play Episode Listen Later Dec 24, 2018 87:11


Happy holidays! We're sneaking in right before Christmas to give all of you the very special gift of Rhianna Pratchett (game writer, narrative designer, comic book writer, and former journalist. She's written on such titles as Heavenly Sword, the Overlord series, Mirror's Edge, the Mirror’s Edge comic series, the 2013 Tomb Raider reboot, the sequel Rise of the Tomb Raider, and the Tomb Raider: The Beginning comic series) AND Jill Murray (Lead Writer and Narrative Designer for AAA games like Shadow of the Tomb Raider, Assassin's Creed Liberation, and AC Freedom Cry, winner of the WGA award for game writing in 2013, and previously published two YA novels with Random House of Canada. She is currently the Narrative Director for an unannounced indie project, as well as working on Boyfriend Dungeon with Kitfox Games, and writing an episode of Later Daters for Bloom Digital) AND Cara Ellison (former games journalist and current game writer, narrative designer, and screenwriter. She served as a narrative consultant on Dishonored 2, produced and designed the TV show Last Commanders for CBBC, and is currently a narrative designer on Media Molecule's Dreams, and Void Bastards by BlueManchu Games), who've joined us to talk prime writing hours, freelancing advice, how to network (and how NOT to), game writing agents, negotiating for yourself, being a narrative paramedic, red flags to watch out for on potential jobs, what they wish more people knew about the kind of work they do, skills to have that are unique for working in AAA, how to handle when people are constantly telling you that your work isn't good, being aware of studio politics, writing mistakes/failures that they've learned from, the state of the industry, worldbuilding, and a few other things that you'll just have to find out yourself! Our Guests on the Internet Rhianna's Twitter and Website. Jill's Twitter, Website, and Instagram. Cara's Twitter, Facebook, and Website. Stuff We Talked About Kitfox Games Writing for Videogames - Writers' Guild of Great Britain Game Workers Unite UK Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

Checkpoints
Rebroadcast - Episode 14 - Cara Ellison

Checkpoints

Play Episode Listen Later Nov 5, 2018 82:33


Today's guest is Cara Ellison, best known for her videogame journalism, in particular her soon to be immortalised as a book "Embed with" columns, which saw her travel the world meeting developers and checking out the local videogame scenes. She's now moved into development and is currently working on the narrative team for Dishonoured 2 and a bunch of other secret things.  She's also really into Drake. Like, really. We talk DOTA, Goldeneye, Her Story and why her heart will always be with PC Zone.   

Script Lock
Tim Schafer, Jake Elliott, and Cara Ellison

Script Lock

Play Episode Listen Later Dec 5, 2016 79:05


We are JAM-PACKED with storymakin' knowledge as we talk with Tim (co-founder and creative director of Double Fine Productions, probably wrote/designed/programmed your favorite LucasArts games), Jake (co-founder of Cardboard Computer and writer on Kentucky Route Zero. Maker of artware, music, and games like A (Moth in Relay), We Were You, and The Penguins’ Dilemma), and SURPRISE RETURN GUEST Cara (writer, narrative designer, game critic, and wrote on the recently released Dishonored 2) about using Twine as a design tool, knowing the implementation of your writing, working the fat off your prose style, the hero’s journey being just one bag of tricks that works, the differing emotional states between pitching and working, thinking of structure like Brutalist architecture, the most over utilized/underutilized tools in the storytelling toolbox, the importance of having/not having voice over, fatigue from world-ending stakes, internal writing rules, deciding to use/not use puzzles in adventure games, and whether there’s too much pressure on conclusions. Our Guests on the Internet Tim's Twitter and Website. Jake's Twitter and Website. Cara's Website and Book. Stuff We Talked About Screenplay: The Foundations of Screenwriting by Syd Field Save the Cat by Blake Snyder (Don’t buy this book) Breakfast of Champions: A Novel by Kurt Vonnegut On Writing: A Memoir of the Craft by Stephen King Thirty Flights of Loving Virginia Here and There Along the Echo Spider and Web by Andrew Plotkin Emily Short’s blog Sunless Sea Kurt Vonnegut's Writing Rules Jake's GDC 2013 talk - Designing for Mystery in Kentucky Route Zero The Poetics of Space by Cara Ellison Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

2019 Edinburgh International Book Festival
Cara Ellison & Simon Parkin (2016 Event)

2019 Edinburgh International Book Festival

Play Episode Listen Later Sep 20, 2016


For years video games have been part of daily life and now two keen players have written insiders’ accounts that explore their effects. In this event, recorded live at the 2016 Edinburgh International Book Festival, Cara Ellison (a ‘cyberpunk hair-dyed Attenborough’) talks about a weird year spent observing game creators to gather experiences for Embed with Games. World-leading video game pundit Simon Parkin presents Death by Video Game, a game-changing overview of gaming as a massive cultural phenomenon.

Script Lock
Cara Ellison & Jack de Quidt

Script Lock

Play Episode Listen Later Dec 21, 2015 123:22


Our last episode of the year is here and it's super writing-focused! Cara Ellison (Writer, game critic, narrative designer, creator of Sacrilege, and writer on Dishonored 2) and Jack de Quidt (Writer/composer of Castles in the Sky, and writer of Veracity & Purpose and Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist) join us to talk about their writing processes, working on a narrative when it's fractured across an entire team, why fetch quests occur even though everyone HATES them, the narrative design in The Witcher and Kentucky Route Zero, why a lot of studios are afraid of trusting the player, narrative problem-solving, the verbs that happen in games, navigating breaking the fourth wall, the portrayal of relationships in games, the importance of humor, how to handle pacing, required reading for people working in the industry that isn't about making games, and much, much more. Our Guests on the Internet Cara's Twitter, Website, Dishonored 2, Sacrilege, and you can buy Embed with Games here. Jack's Twitter, Crows Crows Crows, and Friends at the Table. Stuff We Talked About On Pointlessness by Steve Gaynor Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist (it's free!) TO THE WRITERS OF THE UNIT by David Mamet On Writing: A Memoir of the Craft by Stephen King Clint Hocking's Blog Invisible Cities by Italo Calvino Spider and Web by Andrew Plotkin Kentucky Route Zero and the Poetics of Space by Cara Ellison Werner Herzog's Rogue Film School Jessica Jones on Netflix Fargo on Hulu Fiasco Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

One Life Left's Podcast
One Life Left -- s12e03 -- #262 -- Cyber Swindon/Awooga

One Life Left's Podcast

Play Episode Listen Later Sep 23, 2015 60:11


Fresh from last week's debate regarding the future of virtual reality systems, we substituted an ill Scanters for a fit Ste in order to continue the conversation. We also got Brynley Gibson in as a Super-Special Guest to pass on his knowledge from working on the Playstation VR. As one of the leading lights in Sony's London Studio he had lots to tell us, apart from anything that we could claim as an EXCLUSIVE. With Ann off ill, and million dollar journalist/substitute newsreader Cara Ellison being busy in Scotland we had to rely on Ste for our news. Listen in to find out if he has learnt anything from eleven seasons of listening to Ann. GameUnder continues his sterling undercover work at EA and Sega Badawi gives us the latest local news. We also find out how to induce motion sickness in people, discuss the Elite Dangerous purchase flow chart and work out if today's kids like Back To The Future. Cheerio!Team OLL x Links:https://twitter.com/brynleygibsonhttps://twitter.com/LondonStudioHQ Track list:1. PSS270 - Plastic Humanshttp://chipmusic.org/pss-270/music/plastic-humans-yamaha-pss-512. Chunter - We take the Futurehttp://chipmusic.org/chunter/music/we-make-the-future-daisy-bell-version3. Jerkemy - Substrate Independencehttp://chipmusic.org/jerkemy/music/substrate-independence4. Justbeenwarpzoned - The Bastille of the Socially Awkward Teenagerhttp://chipmusic.org/justbeenwarpzoned/music/the-bastille-of-the-socially-awkward-teenager

Resonance FM: Everything
One Life Left -- s12e03 -- #262 -- Cyber Swindon/Awooga

Resonance FM: Everything

Play Episode Listen Later Sep 23, 2015


Fresh from last week's debate regarding the future of virtual reality systems, we substituted an ill Scanters for a fit Ste in order to continue the conversation. We also got Brynley Gibson in as a Super-Special Guest to pass on his knowledge from working on the Playstation VR. As one of the leading lights in Sony's London Studio he had lots to tell us, apart from anything that we could claim as an EXCLUSIVE. With Ann off ill, and million dollar journalist/substitute newsreader Cara Ellison being busy in Scotland we had to rely on Ste for our news. Listen in to find out if he has learnt anything from eleven seasons of listening to Ann. GameUnder continues his sterling undercover work at EA and Sega Badawi gives us the latest local news. We also find out how to induce motion sickness in people, discuss the Elite Dangerous purchase flow chart and work out if today's kids like Back To The Future. Cheerio!Team OLL x Links:https://twitter.com/brynleygibsonhttps://twitter.com/LondonStudioHQ Track list:1. PSS270 - Plastic Humanshttp://chipmusic.org/pss-270/music/plastic-humans-yamaha-pss-512. Chunter - We take the Futurehttp://chipmusic.org/chunter/music/we-make-the-future-daisy-bell-version3. Jerkemy - Substrate Independencehttp://chipmusic.org/jerkemy/music/substrate-independence4. Justbeenwarpzoned - The Bastille of the Socially Awkward Teenagerhttp://chipmusic.org/justbeenwarpzoned/music/the-bastille-of-the-socially-awkward-teenager

One Life Left's Podcast
One Life Left vs Gamasutra GDC2015 Show #4

One Life Left's Podcast

Play Episode Listen Later Mar 27, 2015 49:16


One Life Left vs Gamasutra GDC2015 Show #4   Recorded live from the Moscone's North Hall in San Francisco at GDC2015   Presented by Ste Curran, Cara Ellison and Kris Graft, with very special guests:   Kate Edwards (IGDA) Runa Haukland (Hamar Game Collective) Chris Gomez (Writer and Game Designer) Thomas Bidaux (ICO Partners) Matt Boch (Harmonix) Robert Yang (NYU) Tom Vian (SFB Games) Tadhg Kelly (Has a new book) Richard LeMarchand (ALL OUR THOUGHTS, ALL THE TIME)   That's it for 2015. See you next year! Or keep listening, because we do something (a bit) like this every week. Subscribe to One Life Left here: http://bit.ly/OLLtunes  

One Life Left's Podcast
One Life Left vs Gamasutra GDC2015 Show #3

One Life Left's Podcast

Play Episode Listen Later Mar 11, 2015 61:18


One Life Left vs Gamasutra GDC2015 Show #3   Recorded live from the Moscone's North Hall in San Francisco, live at GDC 2015, and featuring some NSFW industrial language.   Presented by Simon Byron, Ste Curran, Cara Ellison and (briefly) Christian Nutt, with very special guests:   John Walker (RPS) Frank Cifaldi (Other Ocean) Michael Consoli (Cartwheel Games) Chris Zukowski (Wizard Golf) Bennett Foddy (foddy.net) Trent Kusters (League of Geeks) Forrest Dowling (The Molasses Flood) John Ingold (Inkle) Joseph Humfrey (Inkle) Hannah Flynn (Failbetter) Alexis Kennedy (Failbetter) Rupert Meghnot (Burnout Game Ventures) Oscar Clark (Unity)   ONE AGAIN, THIS PODCAST CONTAINS QUITE A BIT OF SWEARING / CURSING. Apologies in advance. Our bleep button was broken.   s  

Idle Thumbs
Idle Thumbs 201: Adults Only

Idle Thumbs

Play Episode Listen Later Mar 11, 2015 100:51


Freelance writer Cara Ellison joins us to discuss grown-up relationships in video games, children's relationships with Lara Croft, and the poo icon in Cities: Skylines. A conversation for adults only.

One Life Left's Podcast
One Life Left vs Gamasutra GDC2015 Show #2

One Life Left's Podcast

Play Episode Listen Later Mar 6, 2015 70:54


One Life Left vs Gamasutra GDC2015 Show #2   Recorded live from the Moscone's North Hall in San Francisco, live at GDC 2015.   Presented by Simon Byron, Ste Curran, Cara Ellison and Alex Wawro, with very special guests including:   Mike Bithell Rob Manuel Regner Blok-Andersen Jory Prum Gordon Midwood Kerry Turner Christy Marx Drew Murray Sarah Brin and more, more, MORE.   More tomorrow! Subscribe to One Life Left here: http://bit.ly/OLLtunes  

One Life Left's Podcast
One Life Left vs Gamasutra GDC2015 Show #1

One Life Left's Podcast

Play Episode Listen Later Mar 4, 2015 68:27


Recorded live from the Moscone's North Hall in San Francisco, live at GDC 2015.   Presented by Simon Byron, Ste Curran, Cara Ellison and Kris Graft, with very special guests:   Alex Fleetwood (Fabulous Beasts) Damon Shelton (Naughty Dog) Rami Ismail (Vlambeer) Steve Theodore (Undead Labs) Andrew Bennison (Prospect Games) James Parker (Ground Shatter) Teddy Diefenbach (Heart Machine) Nels Anderson (Campo Santo) Eline Muijres (Gameoven / Monogon Games)  Robert Curry (Dinosaur Polo Club)   More tomorrow! Subscribe to One Life Left here: http://bit.ly/OLLtunes  

One Life Left's Podcast
One Life Left -- s11e05 -- #246 -- Knobs, Knobs, Knobs

One Life Left's Podcast

Play Episode Listen Later Feb 25, 2015 56:36


With this episode we bring Ste's birthday celebrations to a close for the year. At least until his second birthday of the year in November which will take place at GameCity. As part of the celebrations we allowed the million dollar journalist Cara Ellison to Skype in from France to do the news in Ann's absence. She did a great job, apart from being unable to pronounce symphony correctly. We had two - count 'em, two! - Super-Special Guests this week: Hannah Flynn and Liam Welton from Fail Better Games (a small team that is part of Fail Better Studios). We found out all about their new game - Sunless Sea, what it was like destroying Eurogamer's scoring system (and Parko) and nothing at all about what it was like working with Bioware. There's also more development on our official OLL game, local news from Sega Badawi and more gritty games propaganda busting from Game Under. The only way we could make this episode better is by allowing you to hear Simon trying to get Skype to work on a Mac. Cheerio! Team OLL x Links: https://twitter.com/failbettergames https://twitter.com/h4nchan https://twitter.com/liamwelton Track list: 1. Wholesome Family Music - Dope Rhymez http://chipmusic.org/wholesome+family+music/music/dope-rhymez 2. Motion Ride - Phantom Party http://chipmusic.org/motionride/music/phantom-party-[edm-chiptune] 3. Klamm - Impulse http://chipmusic.org/klamm/music/impulse  

Bombin' the A.M. With Scoops and the Wolf!
Bombin' the A.M. With Cara Ellison: 10/27/2014

Bombin' the A.M. With Scoops and the Wolf!

Play Episode Listen Later Oct 27, 2014 78:45


With Giant Bomb's Extra Life marathons coming to an end, Cara Ellison joins us from Japan to kick off a week that probably won't feature as many 24-hour marathons.

One Life Left's Podcast
One Life Left -- s10e12 -- #230 -- PS Move Any Mountain

One Life Left's Podcast

Play Episode Listen Later Oct 15, 2014 59:35


We're sorry that we weren't on air last week, but Ann Life Left was so great that we felt you would need an extra week to recover. Whilst we allowed Simon to come back on air after he promised that he had learnt his lesson, Ste was being belligerent so we left him on a mountain in Norway. This resulted in a different show to the ones that you're used to. A show where mic levels and timetables were not appreciated.However our Super-Special Guest Christos Reid was someone that we greatly appreciated. He came in at extremely short notice and proved to be an excellent guest. So much so that Simon had to merge the reviews and letters sections, but it was done so smoothly that you'll never notice. We found about Christos' time in media, why he created a game jam and what his Dad thought of his games.Dr. Avatar made an appearance along with Sega Badawi. Sega has been moaning for ages about needing a weather presenter to help his local news feature so Simon and Ann decided to give a break to Cara Ellison who was in the middle of a typhoon in Japan. In the weeks to come we'll be auditioning Helen Lewis for our economics editor and Simon 'Parko' Parkin to be our Eye In The Sky.Ste will be returning next week and we'll be moaning about losing in the GMAs. Unless something amazing happens! Other than this week's #THIRDSDAY which will definitely be amazing!Cheerio!Team OLL xLinks:http://twitter.com/failnaut http://twitter.com/caraellison Track list:1. Boy Without Batteries - Shake It Offhttp://chipmusic.org/boy+without+batteries/music/taylor-swift---shake-it-off-chiptune-cover2. Volt 44 - Rockhawkhttp://chipmusic.org/volt+44/music/rockhawk3. Arlen - Galactic Snaxhttp://chipmusic.org/arlen/music/galactic-snax

Humans of Gaming Podcast
Episode 4 | Cara Ellison on the Art of Losing, Attack of the Game Snatchers, and Game Addiction

Humans of Gaming Podcast

Play Episode Listen Later Aug 8, 2014 57:48


Every week we invite a special guest to talk with us about life, games, and belief. This week, Cara Ellison takes some time out from her embedded journalism to talk about the value of asking hard questions about God, what we’re to gain and lose from losing games, whether the feminists are ruining our games (hint: no), and videogame addiction among parents.

god losing attack snatchers game addiction cara ellison
Giant Bombcast
Giant Bombcast E3 2014: Day Two LIVE!

Giant Bombcast

Play Episode Listen Later Jun 12, 2014 199:13


We're joined by Some Brothers McElroy, Cara Ellison, Casey Lynch, Mikey Neumann, Beef O'Brady, Seth Killian, Wes Phillips, Jeremy Hoffman, Chris Charla, Mike Mika, Dennis Wedin, Nathan Vella, Kris Piotrowski, Greg Rice, Rayme Vinson, Abbie Heppe, and more

Built to Play
Built to Play 35: Translation Issues

Built to Play

Play Episode Listen Later May 18, 2014 57:49


As we enter a new theme month, we're talking about translation. That's translating languages and translating mediums.  Colin Williamson joined us from Seattle to discuss the process of localization. Colin used to work for Square Enix as a localization expert back in the mid-2000s, and helped retranslate some of the oldest Final Fantasy games, even going back and correcting the work of industry legend, Ted Woolsey. Download Here. Subscribe on iTunes. Subscribe on Stitcher. Woolsey's work was flawed, though not for a lack of style. He did the translations largely on his own, couldn't communicate often with the design team, and had crazy deadlines to finish them. Colin meanwhile worked in a team, not too far from where the actual designers worked, and he started the translations while the game was still under development. Those circumstances also helped him codify all the language currently used in Final Fantasy games, like "Phoenix Down" over "Phoenix Feather." A lot has changed since Woolsey worked for Square, and Colin tells us all about it, starting 21:30. **Want to learn more about the history of Final Fantasy? Check out our 1, 2, 3 part history specials. ** Colin also gave us a couple games that are particularly great examples of localizations. For our own list, take a look at our primer.  On May 8 and 10 we visited the Bento Miso for Comics vs Games and the Bit Bazaar to talk 3D, VR, books and board games. Comics vs Games is a yearly event in Toronto where comic artists team up with game designers to create a video game. This year, the theme was 3D, leading to the virtual reality games Altar and Libraria. Altar, created by designer Daniele Hopkins and artist Gillian Blekkenhorst, allows you to briefly walk around the ruins of an alien civilization. While designer Kyle Dwyer and artist Adam Hines teamed up for the pop-up book adventure game, Libraria.  (All photos from Attract Mode's 3D gallery. Clay models were all done by Ventla are long forgotten Nintendo characters that we can't name. The two prints are meant to be 3D with red/blue glasses. If you have 'em, try 'em.) Each round of Comics vs Games is accompanied by a gallery curated by the fellows at Attract Mode, a video game art collective. This year they held a 3D gallery containing a selection of three dimensional 2D art, presented with old school red and blue glasses. We talked to Matt Hawkins, a long time member of Attract Mode about why they collect video game fanart, and some of beautiful renditions of Dark Souls and Year Walk, amongst numerous other games. You can hear from him, Gillian and Kyle starting 35:00. Then at the Bit Bazaar we checked in with Conor McCreery and Elizabeth Simins on the other ways one can turn a book into a game, or vice versa. Welcome to the Bit Bazaar at the Bento Miso on May 10. Mare Shepard shows off N++ right next to the entrance. Emily Carroll and Damian Sommer talk about their development process on the Yawhg, one of the first Comics vs Games projects. Vagabond Dog's Jake Reardon shows off Always Sometimes Monsters at his booth at the Bit Bazaar Some wares, images, zines, and postcards for sale at the Bit Bazaar. A volunteer from Snakes and Lattes shows off a version of the Machine of Death card game, based on Ryan North's anthology book of the same name.  There's not just games for sale at the Bit Bazaar. You can get rare chocolates, cider, and sometimes pies on the top floor of the Bento Miso. Conor McCreery was at the Bit Bazaar, a sort-of independent video game flee market, to show off the new prototype of the upcoming Kill Shakespeare board game. Conor is one of the creators of Kill Shakespeare, a comic where all of Shakespeare's works exist in the same universe. Imagine the Marvel comic book universe, but for Hamlet and Othello. With those sorts of mashups already on the table, their publisher,IDW, invited them to turn the three-volume comic into a board game. Conor tells us about how the game works, how they got involved, and why a Kickstarter does more than raise thousands of dollars. You can hear all about it, starting 51:30. The prototype version of the Kill Shakespeare board game at the Bit Bazaar.  Meanwhile, Elizabeth Simins talked about the power of video game zines at one of the panels at the Bit Bazaar. Elizabeth, an artist who occasionally does a comic for Kotaku with journalist Cara Ellison, told us about zine's appeal and their utility. For those who don't know, a zine is like a small handcrafted magazine made by only a few people. Elizabeth loves their physicality and so do the people who buy them from her, although she admits she probably won't get rich off a zine. Still, they enable her to discuss things like misogyny in games, like in "Ain't No Such Thing as Misogyny." If you'd like to hear more about video games zines, and a few of Simins projects, take a listen at 51:30. Elizabeth Simins's video game zine that collects her artwork and comics regarding misogyny in games. Courtesy Elizabeth Simins. We used music from the Free Music Archive and Soundcloud*. From the Free Music Archive, "japanese prog" by Rushus, "Sun Bum" by Monster Rally and "Touching" by Souvenir Driver. From Soundcloud, we found "Trance Transistor Radio" by Arai Akino on rachelroh's profile. We changed up our theme this week to "Daniel Kruis" by RoccoW.  Built to Play was made by producer Arman Aghbali and feature editor Daniel Rosen. If you liked what you heard be sure to leave us a comment or a review on iTunes or Stitcher. It helps more people find the show.  *This music was all taken under a creative commons license. If you feel your music was used inappropriately, be sure to send us an email. 

Bombin' the A.M. With Scoops and the Wolf!
Bombin' the A.M. With Cara Ellison

Bombin' the A.M. With Scoops and the Wolf!

Play Episode Listen Later Dec 9, 2013 68:34


UK writer Cara Ellison joins us to chat Half-Life, Black Flag, The Novelist, Dead Rising 3, the VGXs, and the role of criticism. (Photo courtesy of Gary Dutton.)

ConSequential
Podcast Episode 7 - Women and Comics

ConSequential

Play Episode Listen Later Oct 12, 2013 47:05


The whole monolithic business of comics hasn't been especially great to women historically, and in recent weeks there's been a flare up of tone deaf and flat-out stupid anti-woman statements from some of the biggest names in comics. What can we do? Have a bloody good moan, as it turns out. We also look over some recent releases. Covered this week:ChewHawkeyeYoung AvengersSix-Gun GorillaEast of WestFive Ghosts: The Haunting of Fabian GreySailor TwainYes Hive OverlordSex CriminalsChip Zdarsky's Watchmen 2 Treatment (NSFW or anywhere else)Disclaimer: Alex Hern and Cara Ellison were never at The Spectator. It was the other one. New Statesman. With all the socialists.

One Life Left's Podcast
One Life Left -- s09e03 -- #198 -- MDKS

One Life Left's Podcast

Play Episode Listen Later Sep 25, 2013 60:39


The GMA Nominated (and GMA Invited) Team One Life Left is like a finely trained pit crew. We make the short change over between us and Lewis Schaffer sound so smooth that you'd never realise all our tops came off in the transition. Unless Ann mentions it later in the show.We do have a Super-Special Guest in the form of Panic Barn's Tim Constant, who isn't Ed Vaizey or Jason Bradbury. He does have a great game in development called Tiki Taka Soccer which Simon is very much looking forward to being the World Champion of. We also try to find out what he's prepared to do for $20 when we work out what we should have as rewards for Kickstarter projects.What else happened? Duncan Timiney wrote in and incriminated himself for poor (or possibly good) parenting, we finally premiered Cara Ellison's new feature Electric Dreams and Craig 'the Rage' McLelland and Local News made returns. Ste showed how much of a hit he is with the ladies by explaining what happened what he invited Ann round to play some SNES games and we promoted a rival podcast without actually knowing what the rival podcast was. (Note to other podcasts: We are easily confused).Oh! We almost forgot! We announced our event for Nottingham's GameCity. It's called One Death Left and will involve karaoke and murder, as we've worked out all excellent events usually comprise of those two things. It's going to be held on Friday 25th October so keep that night free.Cheerio!Team OLL xLinks:https://twitter.com/PanicBarnhttp://festival.gamecity.org/Tracklist:1. Fighting Free - Pixel Policehttp://chipmusic.org/fighting+free/music/pixel-police2. Fluid Volt - Amnesiachttp://chipmusic.org/fluidvolt/music/amnesiac-snes

Midnight Resistance

oh my god video gamesThis week we are joined by the powerful Cara Ellison who I won't say anything more about because her mum might read this.GAMES DISCUSSED:- SimCity- DotA 2- Dark Souls- DmC- Happy Wars- Super Jumping Finn- Spaceteam Then, questions!This episode sounds a bit worse because we had to just record the Skype call instead of doing it properly. WHATEVER 

99 Coins
99 Coins - Episode 7 - Molyjam, GDC, Tim Rogers, why indie?

99 Coins

Play Episode Listen Later Apr 27, 2012 50:39


This episode of 99 Coins we're joined by Giant Bomb's Patrick Klepek, Strongman Games' Erlend Grefsrud and freelance writer Cara Ellison (who we're very glad to have joining the podcast team) The beginning of the year sees the Games Developer Conference, Indie Games Festival and PAX East take place. It's a busy time for the games industry and indie games continue to steal the spotlight. Cara was brave enough to take the Travel Mic over to San Francisco for GDC, and this week we'll hear her interview with Tim Rogers as he talks about his move from writing about games to making them. Patrick tells us about the accidental beginnings of the MolyJam, a game jam based on the tweets of the Peter Molyneux parody twitter account @molydeux, and Erlend weighs in on the hows and whys of developing games. We would love to hear your thoughts on Patrick's closing question - how do you feel about the term 'indie'. Does it lower expectations, is it disingenuous and too broad a term? Is there another term we should be using? Let us know via @99 Coins or email 99Coins@bbc.com and we'll read through your responses in the next episode. Guests:Patrick Klepek - Senior News Editor, Giant Bomb - @patrickklepekErlend Grefsrud - Co-Founder, Strongman Games - @slaktus 99 Coins Team:Ben Milsom – Host - @benmilsomMax Engel – Host - @8bitkidCara Ellison - Producer/Reporter - @carachan1Mark Shaw – Producer/Editor - @marky Games & Links:ZigguratDear EstherFezTim RogersHookshot Inc